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7 Commits
master
...
android12_
Author | SHA1 | Date | |
---|---|---|---|
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ca3d807e7f | ||
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dce0867737 | ||
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5c4c28c973 | ||
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98628f25b5 | ||
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e1dbe4f71c | ||
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b1734ab737 | ||
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44aa7f2c88 |
@ -99,9 +99,6 @@ foreach f : check_functions
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endif
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endforeach
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# expose the build type
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conf.set('NDEBUG', get_option('buildtype') != 'debug')
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# the version, updated on release
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conf.set_quoted('SCRCPY_VERSION', meson.project_version())
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@ -286,7 +286,7 @@ rotate_client_right(struct screen *screen) {
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screen_set_rotation(screen, new_rotation);
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}
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void
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static void
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input_manager_process_text_input(struct input_manager *im,
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const SDL_TextInputEvent *event) {
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if (is_shortcut_mod(im, SDL_GetModState())) {
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@ -366,7 +366,7 @@ convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
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return true;
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}
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void
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static void
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input_manager_process_key(struct input_manager *im,
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const SDL_KeyboardEvent *event) {
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// control: indicates the state of the command-line option --no-control
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@ -551,7 +551,7 @@ convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
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return true;
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}
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void
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static void
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input_manager_process_mouse_motion(struct input_manager *im,
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const SDL_MouseMotionEvent *event) {
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if (!event->state) {
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@ -605,7 +605,7 @@ convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
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return true;
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}
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void
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static void
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input_manager_process_touch(struct input_manager *im,
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const SDL_TouchFingerEvent *event) {
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struct control_msg msg;
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@ -637,7 +637,7 @@ convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
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return true;
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}
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void
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static void
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input_manager_process_mouse_button(struct input_manager *im,
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const SDL_MouseButtonEvent *event) {
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bool control = im->control;
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@ -736,7 +736,7 @@ convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
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return true;
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}
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void
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static void
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input_manager_process_mouse_wheel(struct input_manager *im,
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const SDL_MouseWheelEvent *event) {
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struct control_msg msg;
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@ -746,3 +746,46 @@ input_manager_process_mouse_wheel(struct input_manager *im,
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}
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}
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}
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bool
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input_manager_handle_event(struct input_manager *im, SDL_Event *event) {
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switch (event->type) {
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case SDL_TEXTINPUT:
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if (!im->control) {
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return true;
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}
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input_manager_process_text_input(im, &event->text);
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return true;
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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// some key events do not interact with the device, so process the
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// event even if control is disabled
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input_manager_process_key(im, &event->key);
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return true;
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case SDL_MOUSEMOTION:
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if (!im->control) {
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break;
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}
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input_manager_process_mouse_motion(im, &event->motion);
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return true;
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case SDL_MOUSEWHEEL:
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if (!im->control) {
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break;
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}
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input_manager_process_mouse_wheel(im, &event->wheel);
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return true;
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP:
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// some mouse events do not interact with the device, so process
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// the event even if control is disabled
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input_manager_process_mouse_button(im, &event->button);
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return true;
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case SDL_FINGERMOTION:
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case SDL_FINGERDOWN:
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case SDL_FINGERUP:
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input_manager_process_touch(im, &event->tfinger);
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return true;
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}
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return false;
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}
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@ -40,28 +40,7 @@ void
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input_manager_init(struct input_manager *im,
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const struct scrcpy_options *options);
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void
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input_manager_process_text_input(struct input_manager *im,
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const SDL_TextInputEvent *event);
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void
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input_manager_process_key(struct input_manager *im,
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const SDL_KeyboardEvent *event);
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void
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input_manager_process_mouse_motion(struct input_manager *im,
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const SDL_MouseMotionEvent *event);
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void
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input_manager_process_touch(struct input_manager *im,
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const SDL_TouchFingerEvent *event);
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void
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input_manager_process_mouse_button(struct input_manager *im,
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const SDL_MouseButtonEvent *event);
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void
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input_manager_process_mouse_wheel(struct input_manager *im,
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const SDL_MouseWheelEvent *event);
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bool
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input_manager_handle_event(struct input_manager *im, SDL_Event *event);
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#endif
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@ -30,7 +30,7 @@
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#include "util/net.h"
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static struct server server;
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static struct screen screen = SCREEN_INITIALIZER;
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static struct screen screen;
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static struct fps_counter fps_counter;
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static struct video_buffer video_buffer;
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static struct stream stream;
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@ -173,56 +173,6 @@ handle_event(SDL_Event *event, const struct scrcpy_options *options) {
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case SDL_QUIT:
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LOGD("User requested to quit");
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return EVENT_RESULT_STOPPED_BY_USER;
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case EVENT_NEW_FRAME:
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if (!screen.has_frame) {
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screen.has_frame = true;
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// this is the very first frame, show the window
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screen_show_window(&screen);
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}
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if (!screen_update_frame(&screen, &video_buffer)) {
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return EVENT_RESULT_CONTINUE;
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}
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break;
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case SDL_WINDOWEVENT:
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if (screen.has_frame) {
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screen_handle_window_event(&screen, &event->window);
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}
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break;
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case SDL_TEXTINPUT:
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if (!options->control) {
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break;
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}
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input_manager_process_text_input(&input_manager, &event->text);
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break;
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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// some key events do not interact with the device, so process the
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// event even if control is disabled
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input_manager_process_key(&input_manager, &event->key);
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break;
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case SDL_MOUSEMOTION:
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if (!options->control) {
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break;
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}
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input_manager_process_mouse_motion(&input_manager, &event->motion);
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break;
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case SDL_MOUSEWHEEL:
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if (!options->control) {
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break;
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}
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input_manager_process_mouse_wheel(&input_manager, &event->wheel);
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break;
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case SDL_MOUSEBUTTONDOWN:
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case SDL_MOUSEBUTTONUP:
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// some mouse events do not interact with the device, so process
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// the event even if control is disabled
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input_manager_process_mouse_button(&input_manager, &event->button);
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break;
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case SDL_FINGERMOTION:
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case SDL_FINGERDOWN:
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case SDL_FINGERUP:
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input_manager_process_touch(&input_manager, &event->tfinger);
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break;
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case SDL_DROPFILE: {
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if (!options->control) {
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break;
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@ -244,6 +194,16 @@ handle_event(SDL_Event *event, const struct scrcpy_options *options) {
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break;
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}
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}
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bool consumed = screen_handle_event(&screen, event);
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if (consumed) {
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goto end;
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}
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consumed = input_manager_handle_event(&input_manager, event);
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(void) consumed;
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end:
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return EVENT_RESULT_CONTINUE;
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}
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@ -429,6 +389,8 @@ scrcpy(const struct scrcpy_options *options) {
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const char *window_title =
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options->window_title ? options->window_title : device_name;
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screen_init(&screen, &video_buffer);
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if (!screen_init_rendering(&screen, window_title, frame_size,
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options->always_on_top, options->window_x,
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options->window_y, options->window_width,
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@ -4,6 +4,7 @@
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#include <string.h>
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#include <SDL2/SDL.h>
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#include "events.h"
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#include "icon.xpm"
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#include "scrcpy.h"
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#include "tiny_xpm.h"
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@ -191,8 +192,9 @@ screen_update_content_rect(struct screen *screen) {
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}
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void
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screen_init(struct screen *screen) {
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screen_init(struct screen *screen, struct video_buffer *vb) {
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*screen = (struct screen) SCREEN_INITIALIZER;
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screen->vb = vb;
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}
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static inline SDL_Texture *
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@ -270,7 +272,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
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SDL_RENDERER_ACCELERATED);
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if (!screen->renderer) {
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LOGC("Could not create renderer: %s", SDL_GetError());
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screen_destroy(screen);
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SDL_DestroyWindow(screen->window);
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return false;
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}
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@ -318,6 +320,8 @@ screen_init_rendering(struct screen *screen, const char *window_title,
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screen->texture = create_texture(screen);
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if (!screen->texture) {
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LOGC("Could not create texture: %s", SDL_GetError());
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SDL_DestroyRenderer(screen->renderer);
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SDL_DestroyWindow(screen->window);
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screen_destroy(screen);
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return false;
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}
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@ -342,12 +346,8 @@ screen_destroy(struct screen *screen) {
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if (screen->texture) {
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SDL_DestroyTexture(screen->texture);
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}
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if (screen->renderer) {
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SDL_DestroyRenderer(screen->renderer);
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}
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if (screen->window) {
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SDL_DestroyWindow(screen->window);
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}
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SDL_DestroyRenderer(screen->renderer);
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SDL_DestroyWindow(screen->window);
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}
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static void
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@ -450,9 +450,9 @@ update_texture(struct screen *screen, const AVFrame *frame) {
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}
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}
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bool
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screen_update_frame(struct screen *screen, struct video_buffer *vb) {
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const AVFrame *frame = video_buffer_take_rendering_frame(vb);
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static bool
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screen_update_frame(struct screen *screen) {
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const AVFrame *frame = video_buffer_take_rendering_frame(screen->vb);
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struct size new_frame_size = {frame->width, frame->height};
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if (!prepare_for_frame(screen, new_frame_size)) {
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return false;
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@ -544,31 +544,52 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
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content_size.height);
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}
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void
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screen_handle_window_event(struct screen *screen,
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const SDL_WindowEvent *event) {
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switch (event->event) {
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case SDL_WINDOWEVENT_EXPOSED:
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screen_render(screen, true);
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break;
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case SDL_WINDOWEVENT_SIZE_CHANGED:
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screen_render(screen, true);
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break;
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case SDL_WINDOWEVENT_MAXIMIZED:
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screen->maximized = true;
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break;
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case SDL_WINDOWEVENT_RESTORED:
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if (screen->fullscreen) {
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// On Windows, in maximized+fullscreen, disabling fullscreen
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// mode unexpectedly triggers the "restored" then "maximized"
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// events, leaving the window in a weird state (maximized
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// according to the events, but not maximized visually).
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break;
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bool
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screen_handle_event(struct screen *screen, SDL_Event *event) {
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switch (event->type) {
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case EVENT_NEW_FRAME:
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if (!screen->has_frame) {
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screen->has_frame = true;
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// this is the very first frame, show the window
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screen_show_window(screen);
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}
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screen->maximized = false;
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apply_pending_resize(screen);
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break;
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bool ok = screen_update_frame(screen);
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if (!ok) {
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LOGW("Frame update failed\n");
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}
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return true;
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case SDL_WINDOWEVENT:
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if (!screen->has_frame) {
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// Do nothing
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return true;
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}
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switch (event->window.event) {
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case SDL_WINDOWEVENT_EXPOSED:
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screen_render(screen, true);
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break;
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case SDL_WINDOWEVENT_SIZE_CHANGED:
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screen_render(screen, true);
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break;
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case SDL_WINDOWEVENT_MAXIMIZED:
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screen->maximized = true;
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break;
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case SDL_WINDOWEVENT_RESTORED:
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if (screen->fullscreen) {
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// On Windows, in maximized+fullscreen, disabling
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// fullscreen mode unexpectedly triggers the "restored"
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// then "maximized" events, leaving the window in a
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// weird state (maximized according to the events, but
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// not maximized visually).
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break;
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}
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screen->maximized = false;
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apply_pending_resize(screen);
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break;
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}
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return true;
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}
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return false;
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}
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struct point
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|
@ -13,6 +13,7 @@
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struct video_buffer;
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struct screen {
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struct video_buffer *vb;
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SDL_Window *window;
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SDL_Renderer *renderer;
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SDL_Texture *texture;
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@ -37,6 +38,7 @@ struct screen {
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};
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#define SCREEN_INITIALIZER { \
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.vb = NULL, \
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.window = NULL, \
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.renderer = NULL, \
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.texture = NULL, \
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@ -70,7 +72,7 @@ struct screen {
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// initialize default values
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void
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screen_init(struct screen *screen);
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screen_init(struct screen *screen, struct video_buffer *vb);
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// initialize screen, create window, renderer and texture (window is hidden)
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// window_x and window_y accept SC_WINDOW_POSITION_UNDEFINED
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@ -89,10 +91,6 @@ screen_show_window(struct screen *screen);
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void
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screen_destroy(struct screen *screen);
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||||
// resize if necessary and write the rendered frame into the texture
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bool
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screen_update_frame(struct screen *screen, struct video_buffer *vb);
|
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|
||||
// render the texture to the renderer
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||||
//
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||||
// Set the update_content_rect flag if the window or content size may have
|
||||
@ -116,9 +114,9 @@ screen_resize_to_pixel_perfect(struct screen *screen);
|
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void
|
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screen_set_rotation(struct screen *screen, unsigned rotation);
|
||||
|
||||
// react to window events
|
||||
void
|
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screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
|
||||
// react to SDL events
|
||||
bool
|
||||
screen_handle_event(struct screen *screen, SDL_Event *event);
|
||||
|
||||
// convert point from window coordinates to frame coordinates
|
||||
// x and y are expressed in pixels
|
||||
|
@ -4,6 +4,7 @@ project('scrcpy', 'c',
|
||||
default_options: [
|
||||
'c_std=c11',
|
||||
'warning_level=2',
|
||||
'b_ndebug=if-release',
|
||||
])
|
||||
|
||||
if get_option('compile_app')
|
||||
|
@ -7,6 +7,7 @@ import android.media.MediaCodec;
|
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import android.media.MediaCodecInfo;
|
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import android.media.MediaCodecList;
|
||||
import android.media.MediaFormat;
|
||||
import android.os.Build;
|
||||
import android.os.IBinder;
|
||||
import android.view.Surface;
|
||||
|
||||
@ -225,7 +226,9 @@ public class ScreenEncoder implements Device.RotationListener {
|
||||
}
|
||||
|
||||
private static IBinder createDisplay() {
|
||||
return SurfaceControl.createDisplay("scrcpy", true);
|
||||
// Since Android 12, secure displays could not be created with shell permissions anymore
|
||||
boolean secure = Build.VERSION.SDK_INT <= Build.VERSION_CODES.R;
|
||||
return SurfaceControl.createDisplay("scrcpy", secure);
|
||||
}
|
||||
|
||||
private static void configure(MediaCodec codec, MediaFormat format) {
|
||||
|
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Block a user