Compare commits
13 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
e306bffbc0 | ||
|
2512c53227 | ||
|
3cdbd00430 | ||
|
93a8ef20a6 | ||
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8c845efe9a | ||
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bf38331c76 | ||
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7f6069213d | ||
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5c4462ce70 | ||
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c894a0b937 | ||
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569e188254 | ||
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152fb0f915 | ||
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de3c1a7b4c | ||
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e44714d2d1 |
@ -2,6 +2,7 @@ src = [
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'src/main.c',
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'src/adb.c',
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'src/cli.c',
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'src/compat.c',
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'src/control_msg.c',
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'src/controller.c',
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'src/decoder.c',
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@ -22,7 +23,8 @@ src = [
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'src/video_buffer.c',
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'src/util/net.c',
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'src/util/process.c',
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'src/util/str_util.c'
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'src/util/str_util.c',
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'src/util/thread.c',
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]
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if host_machine.system() == 'windows'
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@ -31,6 +33,10 @@ else
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src += [ 'src/sys/unix/process.c' ]
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endif
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check_functions = [
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'strdup'
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]
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cc = meson.get_compiler('c')
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if not get_option('crossbuild_windows')
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@ -86,6 +92,13 @@ endif
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conf = configuration_data()
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foreach f : check_functions
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if cc.has_function(f)
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define = 'HAVE_' + f.underscorify().to_upper()
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conf.set(define, true)
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endif
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endforeach
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# expose the build type
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conf.set('NDEBUG', get_option('buildtype') != 'debug')
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|
@ -173,7 +173,7 @@ adb_push(const char *serial, const char *local, const char *remote) {
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}
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remote = strquote(remote);
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if (!remote) {
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SDL_free((void *) local);
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free((void *) local);
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return PROCESS_NONE;
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}
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#endif
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@ -182,8 +182,8 @@ adb_push(const char *serial, const char *local, const char *remote) {
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process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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#ifdef __WINDOWS__
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SDL_free((void *) remote);
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SDL_free((void *) local);
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free((void *) remote);
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free((void *) local);
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#endif
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return proc;
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@ -204,7 +204,7 @@ adb_install(const char *serial, const char *local) {
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process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
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#ifdef __WINDOWS__
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SDL_free((void *) local);
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free((void *) local);
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#endif
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return proc;
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14
app/src/compat.c
Normal file
14
app/src/compat.c
Normal file
@ -0,0 +1,14 @@
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#include "compat.h"
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#include "config.h"
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#ifndef HAVE_STRDUP
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char *strdup(const char *s) {
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size_t size = strlen(s) + 1;
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char *dup = malloc(size);
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if (dup) {
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memcpy(dup, s, size);
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}
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return dup;
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}
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#endif
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@ -56,4 +56,8 @@
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# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
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#endif
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#ifdef HAVE_STRDUP
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char *strdup(const char *s);
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#endif
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#endif
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@ -1,6 +1,7 @@
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#include "control_msg.h"
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#include <assert.h>
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#include <stdlib.h>
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#include <string.h>
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#include "util/buffer_util.h"
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@ -93,10 +94,10 @@ void
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control_msg_destroy(struct control_msg *msg) {
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switch (msg->type) {
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case CONTROL_MSG_TYPE_INJECT_TEXT:
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SDL_free(msg->inject_text.text);
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free(msg->inject_text.text);
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break;
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case CONTROL_MSG_TYPE_SET_CLIPBOARD:
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SDL_free(msg->set_clipboard.text);
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free(msg->set_clipboard.text);
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break;
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default:
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// do nothing
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@ -50,7 +50,7 @@ struct control_msg {
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enum android_metastate metastate;
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} inject_keycode;
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struct {
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char *text; // owned, to be freed by SDL_free()
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char *text; // owned, to be freed by free()
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} inject_text;
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struct {
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enum android_motionevent_action action;
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@ -65,7 +65,7 @@ struct control_msg {
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int32_t vscroll;
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} inject_scroll_event;
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struct {
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char *text; // owned, to be freed by SDL_free()
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char *text; // owned, to be freed by free()
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bool paste;
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} set_clipboard;
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struct {
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@ -2,25 +2,27 @@
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#include <assert.h>
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#include "util/lock.h"
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#include "util/log.h"
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bool
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controller_init(struct controller *controller, socket_t control_socket) {
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cbuf_init(&controller->queue);
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if (!receiver_init(&controller->receiver, control_socket)) {
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bool ok = receiver_init(&controller->receiver, control_socket);
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if (!ok) {
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return false;
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}
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if (!(controller->mutex = SDL_CreateMutex())) {
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ok = sc_mutex_init(&controller->mutex);
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if (!ok) {
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receiver_destroy(&controller->receiver);
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return false;
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}
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if (!(controller->msg_cond = SDL_CreateCond())) {
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ok = sc_cond_init(&controller->msg_cond);
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if (!ok) {
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receiver_destroy(&controller->receiver);
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SDL_DestroyMutex(controller->mutex);
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sc_mutex_destroy(&controller->mutex);
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return false;
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}
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@ -32,8 +34,8 @@ controller_init(struct controller *controller, socket_t control_socket) {
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void
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controller_destroy(struct controller *controller) {
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SDL_DestroyCond(controller->msg_cond);
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SDL_DestroyMutex(controller->mutex);
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sc_cond_destroy(&controller->msg_cond);
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sc_mutex_destroy(&controller->mutex);
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struct control_msg msg;
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while (cbuf_take(&controller->queue, &msg)) {
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@ -46,13 +48,13 @@ controller_destroy(struct controller *controller) {
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bool
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controller_push_msg(struct controller *controller,
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const struct control_msg *msg) {
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mutex_lock(controller->mutex);
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sc_mutex_lock(&controller->mutex);
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bool was_empty = cbuf_is_empty(&controller->queue);
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bool res = cbuf_push(&controller->queue, *msg);
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if (was_empty) {
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cond_signal(controller->msg_cond);
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sc_cond_signal(&controller->msg_cond);
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}
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mutex_unlock(controller->mutex);
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sc_mutex_unlock(&controller->mutex);
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return res;
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}
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@ -73,20 +75,20 @@ run_controller(void *data) {
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struct controller *controller = data;
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for (;;) {
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mutex_lock(controller->mutex);
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sc_mutex_lock(&controller->mutex);
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while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
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cond_wait(controller->msg_cond, controller->mutex);
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sc_cond_wait(&controller->msg_cond, &controller->mutex);
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}
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if (controller->stopped) {
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// stop immediately, do not process further msgs
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mutex_unlock(controller->mutex);
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sc_mutex_unlock(&controller->mutex);
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break;
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}
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struct control_msg msg;
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bool non_empty = cbuf_take(&controller->queue, &msg);
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assert(non_empty);
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(void) non_empty;
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mutex_unlock(controller->mutex);
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sc_mutex_unlock(&controller->mutex);
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bool ok = process_msg(controller, &msg);
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control_msg_destroy(&msg);
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@ -102,16 +104,16 @@ bool
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controller_start(struct controller *controller) {
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LOGD("Starting controller thread");
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controller->thread = SDL_CreateThread(run_controller, "controller",
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controller);
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if (!controller->thread) {
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bool ok = sc_thread_create(&controller->thread, run_controller,
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"controller", controller);
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if (!ok) {
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LOGC("Could not start controller thread");
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return false;
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}
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if (!receiver_start(&controller->receiver)) {
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controller_stop(controller);
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SDL_WaitThread(controller->thread, NULL);
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sc_thread_join(&controller->thread, NULL);
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return false;
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}
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@ -120,14 +122,14 @@ controller_start(struct controller *controller) {
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void
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controller_stop(struct controller *controller) {
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mutex_lock(controller->mutex);
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sc_mutex_lock(&controller->mutex);
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controller->stopped = true;
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cond_signal(controller->msg_cond);
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mutex_unlock(controller->mutex);
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sc_cond_signal(&controller->msg_cond);
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sc_mutex_unlock(&controller->mutex);
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}
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void
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controller_join(struct controller *controller) {
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SDL_WaitThread(controller->thread, NULL);
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sc_thread_join(&controller->thread, NULL);
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receiver_join(&controller->receiver);
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}
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@ -4,21 +4,20 @@
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#include "common.h"
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#include <stdbool.h>
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#include <SDL2/SDL_mutex.h>
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#include <SDL2/SDL_thread.h>
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#include "control_msg.h"
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#include "receiver.h"
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#include "util/cbuf.h"
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#include "util/net.h"
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#include "util/thread.h"
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struct control_msg_queue CBUF(struct control_msg, 64);
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struct controller {
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socket_t control_socket;
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SDL_Thread *thread;
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SDL_mutex *mutex;
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SDL_cond *msg_cond;
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sc_thread thread;
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sc_mutex mutex;
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sc_cond msg_cond;
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bool stopped;
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struct control_msg_queue queue;
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struct receiver receiver;
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|
@ -2,9 +2,6 @@
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#include <libavformat/avformat.h>
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#include <libavutil/time.h>
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#include <SDL2/SDL_events.h>
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#include <SDL2/SDL_mutex.h>
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#include <SDL2/SDL_thread.h>
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#include <unistd.h>
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#include "events.h"
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@ -20,18 +17,22 @@ push_frame(struct decoder *decoder) {
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video_buffer_offer_decoded_frame(decoder->video_buffer,
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&previous_frame_skipped);
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if (previous_frame_skipped) {
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// the previous EVENT_NEW_FRAME will consume this frame
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// the previous callback will consume this frame
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return;
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}
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static SDL_Event new_frame_event = {
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.type = EVENT_NEW_FRAME,
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};
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SDL_PushEvent(&new_frame_event);
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decoder->cbs->on_new_frame(decoder, decoder->cbs_userdata);
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}
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void
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decoder_init(struct decoder *decoder, struct video_buffer *vb) {
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decoder_init(struct decoder *decoder, struct video_buffer *vb,
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const struct decoder_callbacks *cbs, void *cbs_userdata) {
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decoder->video_buffer = vb;
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|
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assert(cbs);
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assert(cbs->on_new_frame);
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decoder->cbs = cbs;
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decoder->cbs_userdata = cbs_userdata;
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}
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bool
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|
@ -11,10 +11,20 @@ struct video_buffer;
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struct decoder {
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struct video_buffer *video_buffer;
|
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AVCodecContext *codec_ctx;
|
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|
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const struct decoder_callbacks *cbs;
|
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void *cbs_userdata;
|
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};
|
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|
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struct decoder_callbacks {
|
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// Called when a new frame can be consumed by
|
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// video_buffer_take_rendering_frame(decoder->video_buffer).
|
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void (*on_new_frame)(struct decoder *decoder, void *userdata);
|
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};
|
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|
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void
|
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decoder_init(struct decoder *decoder, struct video_buffer *vb);
|
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decoder_init(struct decoder *decoder, struct video_buffer *vb,
|
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const struct decoder_callbacks *cbs, void *cbs_userdata);
|
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|
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bool
|
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decoder_open(struct decoder *decoder, const AVCodec *codec);
|
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|
@ -1,5 +1,6 @@
|
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#include "device_msg.h"
|
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|
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#include <stdlib.h>
|
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#include <string.h>
|
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|
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#include "util/buffer_util.h"
|
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@ -20,7 +21,7 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
|
||||
if (clipboard_len > len - 5) {
|
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return 0; // not available
|
||||
}
|
||||
char *text = SDL_malloc(clipboard_len + 1);
|
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char *text = malloc(clipboard_len + 1);
|
||||
if (!text) {
|
||||
LOGW("Could not allocate text for clipboard");
|
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return -1;
|
||||
@ -42,6 +43,6 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
|
||||
void
|
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device_msg_destroy(struct device_msg *msg) {
|
||||
if (msg->type == DEVICE_MSG_TYPE_CLIPBOARD) {
|
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SDL_free(msg->clipboard.text);
|
||||
free(msg->clipboard.text);
|
||||
}
|
||||
}
|
||||
|
@ -19,7 +19,7 @@ struct device_msg {
|
||||
enum device_msg_type type;
|
||||
union {
|
||||
struct {
|
||||
char *text; // owned, to be freed by SDL_free()
|
||||
char *text; // owned, to be freed by free()
|
||||
} clipboard;
|
||||
};
|
||||
};
|
||||
|
@ -4,14 +4,13 @@
|
||||
#include <string.h>
|
||||
|
||||
#include "adb.h"
|
||||
#include "util/lock.h"
|
||||
#include "util/log.h"
|
||||
|
||||
#define DEFAULT_PUSH_TARGET "/sdcard/"
|
||||
|
||||
static void
|
||||
file_handler_request_destroy(struct file_handler_request *req) {
|
||||
SDL_free(req->file);
|
||||
free(req->file);
|
||||
}
|
||||
|
||||
bool
|
||||
@ -20,21 +19,23 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
|
||||
|
||||
cbuf_init(&file_handler->queue);
|
||||
|
||||
if (!(file_handler->mutex = SDL_CreateMutex())) {
|
||||
bool ok = sc_mutex_init(&file_handler->mutex);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!(file_handler->event_cond = SDL_CreateCond())) {
|
||||
SDL_DestroyMutex(file_handler->mutex);
|
||||
ok = sc_cond_init(&file_handler->event_cond);
|
||||
if (!ok) {
|
||||
sc_mutex_destroy(&file_handler->mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (serial) {
|
||||
file_handler->serial = SDL_strdup(serial);
|
||||
file_handler->serial = strdup(serial);
|
||||
if (!file_handler->serial) {
|
||||
LOGW("Could not strdup serial");
|
||||
SDL_DestroyCond(file_handler->event_cond);
|
||||
SDL_DestroyMutex(file_handler->mutex);
|
||||
sc_cond_destroy(&file_handler->event_cond);
|
||||
sc_mutex_destroy(&file_handler->mutex);
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
@ -54,9 +55,9 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
|
||||
|
||||
void
|
||||
file_handler_destroy(struct file_handler *file_handler) {
|
||||
SDL_DestroyCond(file_handler->event_cond);
|
||||
SDL_DestroyMutex(file_handler->mutex);
|
||||
SDL_free(file_handler->serial);
|
||||
sc_cond_destroy(&file_handler->event_cond);
|
||||
sc_mutex_destroy(&file_handler->mutex);
|
||||
free(file_handler->serial);
|
||||
|
||||
struct file_handler_request req;
|
||||
while (cbuf_take(&file_handler->queue, &req)) {
|
||||
@ -92,13 +93,13 @@ file_handler_request(struct file_handler *file_handler,
|
||||
.file = file,
|
||||
};
|
||||
|
||||
mutex_lock(file_handler->mutex);
|
||||
sc_mutex_lock(&file_handler->mutex);
|
||||
bool was_empty = cbuf_is_empty(&file_handler->queue);
|
||||
bool res = cbuf_push(&file_handler->queue, req);
|
||||
if (was_empty) {
|
||||
cond_signal(file_handler->event_cond);
|
||||
sc_cond_signal(&file_handler->event_cond);
|
||||
}
|
||||
mutex_unlock(file_handler->mutex);
|
||||
sc_mutex_unlock(&file_handler->mutex);
|
||||
return res;
|
||||
}
|
||||
|
||||
@ -107,14 +108,14 @@ run_file_handler(void *data) {
|
||||
struct file_handler *file_handler = data;
|
||||
|
||||
for (;;) {
|
||||
mutex_lock(file_handler->mutex);
|
||||
sc_mutex_lock(&file_handler->mutex);
|
||||
file_handler->current_process = PROCESS_NONE;
|
||||
while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
|
||||
cond_wait(file_handler->event_cond, file_handler->mutex);
|
||||
sc_cond_wait(&file_handler->event_cond, &file_handler->mutex);
|
||||
}
|
||||
if (file_handler->stopped) {
|
||||
// stop immediately, do not process further events
|
||||
mutex_unlock(file_handler->mutex);
|
||||
sc_mutex_unlock(&file_handler->mutex);
|
||||
break;
|
||||
}
|
||||
struct file_handler_request req;
|
||||
@ -132,7 +133,7 @@ run_file_handler(void *data) {
|
||||
file_handler->push_target);
|
||||
}
|
||||
file_handler->current_process = process;
|
||||
mutex_unlock(file_handler->mutex);
|
||||
sc_mutex_unlock(&file_handler->mutex);
|
||||
|
||||
if (req.action == ACTION_INSTALL_APK) {
|
||||
if (process_check_success(process, "adb install", false)) {
|
||||
@ -150,13 +151,13 @@ run_file_handler(void *data) {
|
||||
}
|
||||
}
|
||||
|
||||
mutex_lock(file_handler->mutex);
|
||||
sc_mutex_lock(&file_handler->mutex);
|
||||
// Close the process (it is necessary already terminated)
|
||||
// Execute this call with mutex locked to avoid race conditions with
|
||||
// file_handler_stop()
|
||||
process_close(file_handler->current_process);
|
||||
file_handler->current_process = PROCESS_NONE;
|
||||
mutex_unlock(file_handler->mutex);
|
||||
sc_mutex_unlock(&file_handler->mutex);
|
||||
|
||||
file_handler_request_destroy(&req);
|
||||
}
|
||||
@ -167,9 +168,9 @@ bool
|
||||
file_handler_start(struct file_handler *file_handler) {
|
||||
LOGD("Starting file_handler thread");
|
||||
|
||||
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler",
|
||||
file_handler);
|
||||
if (!file_handler->thread) {
|
||||
bool ok = sc_thread_create(&file_handler->thread, run_file_handler,
|
||||
"file_handler", file_handler);
|
||||
if (!ok) {
|
||||
LOGC("Could not start file_handler thread");
|
||||
return false;
|
||||
}
|
||||
@ -179,18 +180,18 @@ file_handler_start(struct file_handler *file_handler) {
|
||||
|
||||
void
|
||||
file_handler_stop(struct file_handler *file_handler) {
|
||||
mutex_lock(file_handler->mutex);
|
||||
sc_mutex_lock(&file_handler->mutex);
|
||||
file_handler->stopped = true;
|
||||
cond_signal(file_handler->event_cond);
|
||||
sc_cond_signal(&file_handler->event_cond);
|
||||
if (file_handler->current_process != PROCESS_NONE) {
|
||||
if (!process_terminate(file_handler->current_process)) {
|
||||
LOGW("Could not terminate push/install process");
|
||||
}
|
||||
}
|
||||
mutex_unlock(file_handler->mutex);
|
||||
sc_mutex_unlock(&file_handler->mutex);
|
||||
}
|
||||
|
||||
void
|
||||
file_handler_join(struct file_handler *file_handler) {
|
||||
SDL_WaitThread(file_handler->thread, NULL);
|
||||
sc_thread_join(&file_handler->thread, NULL);
|
||||
}
|
||||
|
@ -4,11 +4,10 @@
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
|
||||
#include "adb.h"
|
||||
#include "util/cbuf.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
typedef enum {
|
||||
ACTION_INSTALL_APK,
|
||||
@ -25,9 +24,9 @@ struct file_handler_request_queue CBUF(struct file_handler_request, 16);
|
||||
struct file_handler {
|
||||
char *serial;
|
||||
const char *push_target;
|
||||
SDL_Thread *thread;
|
||||
SDL_mutex *mutex;
|
||||
SDL_cond *event_cond;
|
||||
sc_thread thread;
|
||||
sc_mutex mutex;
|
||||
sc_cond event_cond;
|
||||
bool stopped;
|
||||
bool initialized;
|
||||
process_t current_process;
|
||||
@ -50,7 +49,7 @@ file_handler_stop(struct file_handler *file_handler);
|
||||
void
|
||||
file_handler_join(struct file_handler *file_handler);
|
||||
|
||||
// take ownership of file, and will SDL_free() it
|
||||
// take ownership of file, and will free() it
|
||||
bool
|
||||
file_handler_request(struct file_handler *file_handler,
|
||||
file_handler_action_t action,
|
||||
|
@ -3,25 +3,24 @@
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_timer.h>
|
||||
|
||||
#include "util/lock.h"
|
||||
#include "util/log.h"
|
||||
|
||||
#define FPS_COUNTER_INTERVAL_MS 1000
|
||||
|
||||
bool
|
||||
fps_counter_init(struct fps_counter *counter) {
|
||||
counter->mutex = SDL_CreateMutex();
|
||||
if (!counter->mutex) {
|
||||
bool ok = sc_mutex_init(&counter->mutex);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
counter->state_cond = SDL_CreateCond();
|
||||
if (!counter->state_cond) {
|
||||
SDL_DestroyMutex(counter->mutex);
|
||||
ok = sc_cond_init(&counter->state_cond);
|
||||
if (!ok) {
|
||||
sc_mutex_destroy(&counter->mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
counter->thread = NULL;
|
||||
counter->thread_started = false;
|
||||
atomic_init(&counter->started, 0);
|
||||
// no need to initialize the other fields, they are unused until started
|
||||
|
||||
@ -30,8 +29,8 @@ fps_counter_init(struct fps_counter *counter) {
|
||||
|
||||
void
|
||||
fps_counter_destroy(struct fps_counter *counter) {
|
||||
SDL_DestroyCond(counter->state_cond);
|
||||
SDL_DestroyMutex(counter->mutex);
|
||||
sc_cond_destroy(&counter->state_cond);
|
||||
sc_mutex_destroy(&counter->mutex);
|
||||
}
|
||||
|
||||
static inline bool
|
||||
@ -77,10 +76,10 @@ static int
|
||||
run_fps_counter(void *data) {
|
||||
struct fps_counter *counter = data;
|
||||
|
||||
mutex_lock(counter->mutex);
|
||||
sc_mutex_lock(&counter->mutex);
|
||||
while (!counter->interrupted) {
|
||||
while (!counter->interrupted && !is_started(counter)) {
|
||||
cond_wait(counter->state_cond, counter->mutex);
|
||||
sc_cond_wait(&counter->state_cond, &counter->mutex);
|
||||
}
|
||||
while (!counter->interrupted && is_started(counter)) {
|
||||
uint32_t now = SDL_GetTicks();
|
||||
@ -90,32 +89,35 @@ run_fps_counter(void *data) {
|
||||
uint32_t remaining = counter->next_timestamp - now;
|
||||
|
||||
// ignore the reason (timeout or signaled), we just loop anyway
|
||||
cond_wait_timeout(counter->state_cond, counter->mutex, remaining);
|
||||
sc_cond_timedwait(&counter->state_cond, &counter->mutex, remaining);
|
||||
}
|
||||
}
|
||||
mutex_unlock(counter->mutex);
|
||||
sc_mutex_unlock(&counter->mutex);
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool
|
||||
fps_counter_start(struct fps_counter *counter) {
|
||||
mutex_lock(counter->mutex);
|
||||
sc_mutex_lock(&counter->mutex);
|
||||
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
|
||||
counter->nr_rendered = 0;
|
||||
counter->nr_skipped = 0;
|
||||
mutex_unlock(counter->mutex);
|
||||
sc_mutex_unlock(&counter->mutex);
|
||||
|
||||
set_started(counter, true);
|
||||
cond_signal(counter->state_cond);
|
||||
sc_cond_signal(&counter->state_cond);
|
||||
|
||||
// counter->thread is always accessed from the same thread, no need to lock
|
||||
if (!counter->thread) {
|
||||
counter->thread =
|
||||
SDL_CreateThread(run_fps_counter, "fps counter", counter);
|
||||
if (!counter->thread) {
|
||||
// counter->thread_started and counter->thread are always accessed from the
|
||||
// same thread, no need to lock
|
||||
if (!counter->thread_started) {
|
||||
bool ok = sc_thread_create(&counter->thread, run_fps_counter,
|
||||
"fps counter", counter);
|
||||
if (!ok) {
|
||||
LOGE("Could not start FPS counter thread");
|
||||
return false;
|
||||
}
|
||||
|
||||
counter->thread_started = true;
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -124,7 +126,7 @@ fps_counter_start(struct fps_counter *counter) {
|
||||
void
|
||||
fps_counter_stop(struct fps_counter *counter) {
|
||||
set_started(counter, false);
|
||||
cond_signal(counter->state_cond);
|
||||
sc_cond_signal(&counter->state_cond);
|
||||
}
|
||||
|
||||
bool
|
||||
@ -134,21 +136,21 @@ fps_counter_is_started(struct fps_counter *counter) {
|
||||
|
||||
void
|
||||
fps_counter_interrupt(struct fps_counter *counter) {
|
||||
if (!counter->thread) {
|
||||
if (!counter->thread_started) {
|
||||
return;
|
||||
}
|
||||
|
||||
mutex_lock(counter->mutex);
|
||||
sc_mutex_lock(&counter->mutex);
|
||||
counter->interrupted = true;
|
||||
mutex_unlock(counter->mutex);
|
||||
sc_mutex_unlock(&counter->mutex);
|
||||
// wake up blocking wait
|
||||
cond_signal(counter->state_cond);
|
||||
sc_cond_signal(&counter->state_cond);
|
||||
}
|
||||
|
||||
void
|
||||
fps_counter_join(struct fps_counter *counter) {
|
||||
if (counter->thread) {
|
||||
SDL_WaitThread(counter->thread, NULL);
|
||||
if (counter->thread_started) {
|
||||
sc_thread_join(&counter->thread, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
@ -158,11 +160,11 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
|
||||
return;
|
||||
}
|
||||
|
||||
mutex_lock(counter->mutex);
|
||||
sc_mutex_lock(&counter->mutex);
|
||||
uint32_t now = SDL_GetTicks();
|
||||
check_interval_expired(counter, now);
|
||||
++counter->nr_rendered;
|
||||
mutex_unlock(counter->mutex);
|
||||
sc_mutex_unlock(&counter->mutex);
|
||||
}
|
||||
|
||||
void
|
||||
@ -171,9 +173,9 @@ fps_counter_add_skipped_frame(struct fps_counter *counter) {
|
||||
return;
|
||||
}
|
||||
|
||||
mutex_lock(counter->mutex);
|
||||
sc_mutex_lock(&counter->mutex);
|
||||
uint32_t now = SDL_GetTicks();
|
||||
check_interval_expired(counter, now);
|
||||
++counter->nr_skipped;
|
||||
mutex_unlock(counter->mutex);
|
||||
sc_mutex_unlock(&counter->mutex);
|
||||
}
|
||||
|
@ -6,13 +6,15 @@
|
||||
#include <stdatomic.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
|
||||
#include "util/thread.h"
|
||||
|
||||
struct fps_counter {
|
||||
SDL_Thread *thread;
|
||||
SDL_mutex *mutex;
|
||||
SDL_cond *state_cond;
|
||||
sc_thread thread;
|
||||
sc_mutex mutex;
|
||||
sc_cond state_cond;
|
||||
|
||||
bool thread_started;
|
||||
|
||||
// atomic so that we can check without locking the mutex
|
||||
// if the FPS counter is disabled, we don't want to lock unnecessarily
|
||||
|
@ -4,7 +4,6 @@
|
||||
#include <SDL2/SDL_keycode.h>
|
||||
|
||||
#include "event_converter.h"
|
||||
#include "util/lock.h"
|
||||
#include "util/log.h"
|
||||
|
||||
static const int ACTION_DOWN = 1;
|
||||
@ -190,13 +189,20 @@ set_device_clipboard(struct controller *controller, bool paste) {
|
||||
return;
|
||||
}
|
||||
|
||||
char *text_dup = strdup(text);
|
||||
SDL_free(text);
|
||||
if (!text_dup) {
|
||||
LOGW("Could not strdup input text");
|
||||
return;
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_SET_CLIPBOARD;
|
||||
msg.set_clipboard.text = text;
|
||||
msg.set_clipboard.text = text_dup;
|
||||
msg.set_clipboard.paste = paste;
|
||||
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
SDL_free(text);
|
||||
free(text_dup);
|
||||
LOGW("Could not request 'set device clipboard'");
|
||||
}
|
||||
}
|
||||
@ -242,11 +248,18 @@ clipboard_paste(struct controller *controller) {
|
||||
return;
|
||||
}
|
||||
|
||||
char *text_dup = strdup(text);
|
||||
SDL_free(text);
|
||||
if (!text_dup) {
|
||||
LOGW("Could not strdup input text");
|
||||
return;
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
|
||||
msg.inject_text.text = text;
|
||||
msg.inject_text.text = text_dup;
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
SDL_free(text);
|
||||
free(text_dup);
|
||||
LOGW("Could not request 'paste clipboard'");
|
||||
}
|
||||
}
|
||||
@ -291,13 +304,13 @@ input_manager_process_text_input(struct input_manager *im,
|
||||
|
||||
struct control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
|
||||
msg.inject_text.text = SDL_strdup(event->text);
|
||||
msg.inject_text.text = strdup(event->text);
|
||||
if (!msg.inject_text.text) {
|
||||
LOGW("Could not strdup input text");
|
||||
return;
|
||||
}
|
||||
if (!controller_push_msg(im->controller, &msg)) {
|
||||
SDL_free(msg.inject_text.text);
|
||||
free(msg.inject_text.text);
|
||||
LOGW("Could not request 'inject text'");
|
||||
}
|
||||
}
|
||||
|
@ -4,12 +4,12 @@
|
||||
#include <SDL2/SDL_clipboard.h>
|
||||
|
||||
#include "device_msg.h"
|
||||
#include "util/lock.h"
|
||||
#include "util/log.h"
|
||||
|
||||
bool
|
||||
receiver_init(struct receiver *receiver, socket_t control_socket) {
|
||||
if (!(receiver->mutex = SDL_CreateMutex())) {
|
||||
bool ok = sc_mutex_init(&receiver->mutex);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
receiver->control_socket = control_socket;
|
||||
@ -18,7 +18,7 @@ receiver_init(struct receiver *receiver, socket_t control_socket) {
|
||||
|
||||
void
|
||||
receiver_destroy(struct receiver *receiver) {
|
||||
SDL_DestroyMutex(receiver->mutex);
|
||||
sc_mutex_destroy(&receiver->mutex);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -101,8 +101,9 @@ bool
|
||||
receiver_start(struct receiver *receiver) {
|
||||
LOGD("Starting receiver thread");
|
||||
|
||||
receiver->thread = SDL_CreateThread(run_receiver, "receiver", receiver);
|
||||
if (!receiver->thread) {
|
||||
bool ok = sc_thread_create(&receiver->thread, run_receiver, "receiver",
|
||||
receiver);
|
||||
if (!ok) {
|
||||
LOGC("Could not start receiver thread");
|
||||
return false;
|
||||
}
|
||||
@ -112,5 +113,5 @@ receiver_start(struct receiver *receiver) {
|
||||
|
||||
void
|
||||
receiver_join(struct receiver *receiver) {
|
||||
SDL_WaitThread(receiver->thread, NULL);
|
||||
sc_thread_join(&receiver->thread, NULL);
|
||||
}
|
||||
|
@ -4,17 +4,16 @@
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
|
||||
#include "util/net.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
// receive events from the device
|
||||
// managed by the controller
|
||||
struct receiver {
|
||||
socket_t control_socket;
|
||||
SDL_Thread *thread;
|
||||
SDL_mutex *mutex;
|
||||
sc_thread thread;
|
||||
sc_mutex mutex;
|
||||
};
|
||||
|
||||
bool
|
||||
|
@ -3,7 +3,6 @@
|
||||
#include <assert.h>
|
||||
#include <libavutil/time.h>
|
||||
|
||||
#include "util/lock.h"
|
||||
#include "util/log.h"
|
||||
|
||||
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
|
||||
@ -27,7 +26,7 @@ find_muxer(const char *name) {
|
||||
|
||||
static struct record_packet *
|
||||
record_packet_new(const AVPacket *packet) {
|
||||
struct record_packet *rec = SDL_malloc(sizeof(*rec));
|
||||
struct record_packet *rec = malloc(sizeof(*rec));
|
||||
if (!rec) {
|
||||
return NULL;
|
||||
}
|
||||
@ -37,7 +36,7 @@ record_packet_new(const AVPacket *packet) {
|
||||
av_init_packet(&rec->packet);
|
||||
|
||||
if (av_packet_ref(&rec->packet, packet)) {
|
||||
SDL_free(rec);
|
||||
free(rec);
|
||||
return NULL;
|
||||
}
|
||||
return rec;
|
||||
@ -46,7 +45,7 @@ record_packet_new(const AVPacket *packet) {
|
||||
static void
|
||||
record_packet_delete(struct record_packet *rec) {
|
||||
av_packet_unref(&rec->packet);
|
||||
SDL_free(rec);
|
||||
free(rec);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -63,24 +62,24 @@ recorder_init(struct recorder *recorder,
|
||||
const char *filename,
|
||||
enum sc_record_format format,
|
||||
struct size declared_frame_size) {
|
||||
recorder->filename = SDL_strdup(filename);
|
||||
recorder->filename = strdup(filename);
|
||||
if (!recorder->filename) {
|
||||
LOGE("Could not strdup filename");
|
||||
return false;
|
||||
}
|
||||
|
||||
recorder->mutex = SDL_CreateMutex();
|
||||
if (!recorder->mutex) {
|
||||
bool ok = sc_mutex_init(&recorder->mutex);
|
||||
if (!ok) {
|
||||
LOGC("Could not create mutex");
|
||||
SDL_free(recorder->filename);
|
||||
free(recorder->filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
recorder->queue_cond = SDL_CreateCond();
|
||||
if (!recorder->queue_cond) {
|
||||
ok = sc_cond_init(&recorder->queue_cond);
|
||||
if (!ok) {
|
||||
LOGC("Could not create cond");
|
||||
SDL_DestroyMutex(recorder->mutex);
|
||||
SDL_free(recorder->filename);
|
||||
sc_mutex_destroy(&recorder->mutex);
|
||||
free(recorder->filename);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -97,9 +96,9 @@ recorder_init(struct recorder *recorder,
|
||||
|
||||
void
|
||||
recorder_destroy(struct recorder *recorder) {
|
||||
SDL_DestroyCond(recorder->queue_cond);
|
||||
SDL_DestroyMutex(recorder->mutex);
|
||||
SDL_free(recorder->filename);
|
||||
sc_cond_destroy(&recorder->queue_cond);
|
||||
sc_mutex_destroy(&recorder->mutex);
|
||||
free(recorder->filename);
|
||||
}
|
||||
|
||||
static const char *
|
||||
@ -258,17 +257,17 @@ run_recorder(void *data) {
|
||||
struct recorder *recorder = data;
|
||||
|
||||
for (;;) {
|
||||
mutex_lock(recorder->mutex);
|
||||
sc_mutex_lock(&recorder->mutex);
|
||||
|
||||
while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
|
||||
cond_wait(recorder->queue_cond, recorder->mutex);
|
||||
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
|
||||
}
|
||||
|
||||
// if stopped is set, continue to process the remaining events (to
|
||||
// finish the recording) before actually stopping
|
||||
|
||||
if (recorder->stopped && queue_is_empty(&recorder->queue)) {
|
||||
mutex_unlock(recorder->mutex);
|
||||
sc_mutex_unlock(&recorder->mutex);
|
||||
struct record_packet *last = recorder->previous;
|
||||
if (last) {
|
||||
// assign an arbitrary duration to the last packet
|
||||
@ -288,7 +287,7 @@ run_recorder(void *data) {
|
||||
struct record_packet *rec;
|
||||
queue_take(&recorder->queue, next, &rec);
|
||||
|
||||
mutex_unlock(recorder->mutex);
|
||||
sc_mutex_unlock(&recorder->mutex);
|
||||
|
||||
// recorder->previous is only written from this thread, no need to lock
|
||||
struct record_packet *previous = recorder->previous;
|
||||
@ -311,11 +310,11 @@ run_recorder(void *data) {
|
||||
if (!ok) {
|
||||
LOGE("Could not record packet");
|
||||
|
||||
mutex_lock(recorder->mutex);
|
||||
sc_mutex_lock(&recorder->mutex);
|
||||
recorder->failed = true;
|
||||
// discard pending packets
|
||||
recorder_queue_clear(&recorder->queue);
|
||||
mutex_unlock(recorder->mutex);
|
||||
sc_mutex_unlock(&recorder->mutex);
|
||||
break;
|
||||
}
|
||||
|
||||
@ -330,8 +329,9 @@ bool
|
||||
recorder_start(struct recorder *recorder) {
|
||||
LOGD("Starting recorder thread");
|
||||
|
||||
recorder->thread = SDL_CreateThread(run_recorder, "recorder", recorder);
|
||||
if (!recorder->thread) {
|
||||
bool ok = sc_thread_create(&recorder->thread, run_recorder, "recorder",
|
||||
recorder);
|
||||
if (!ok) {
|
||||
LOGC("Could not start recorder thread");
|
||||
return false;
|
||||
}
|
||||
@ -341,38 +341,38 @@ recorder_start(struct recorder *recorder) {
|
||||
|
||||
void
|
||||
recorder_stop(struct recorder *recorder) {
|
||||
mutex_lock(recorder->mutex);
|
||||
sc_mutex_lock(&recorder->mutex);
|
||||
recorder->stopped = true;
|
||||
cond_signal(recorder->queue_cond);
|
||||
mutex_unlock(recorder->mutex);
|
||||
sc_cond_signal(&recorder->queue_cond);
|
||||
sc_mutex_unlock(&recorder->mutex);
|
||||
}
|
||||
|
||||
void
|
||||
recorder_join(struct recorder *recorder) {
|
||||
SDL_WaitThread(recorder->thread, NULL);
|
||||
sc_thread_join(&recorder->thread, NULL);
|
||||
}
|
||||
|
||||
bool
|
||||
recorder_push(struct recorder *recorder, const AVPacket *packet) {
|
||||
mutex_lock(recorder->mutex);
|
||||
sc_mutex_lock(&recorder->mutex);
|
||||
assert(!recorder->stopped);
|
||||
|
||||
if (recorder->failed) {
|
||||
// reject any new packet (this will stop the stream)
|
||||
mutex_unlock(recorder->mutex);
|
||||
sc_mutex_unlock(&recorder->mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
struct record_packet *rec = record_packet_new(packet);
|
||||
if (!rec) {
|
||||
LOGC("Could not allocate record packet");
|
||||
mutex_unlock(recorder->mutex);
|
||||
sc_mutex_unlock(&recorder->mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
queue_push(&recorder->queue, next, rec);
|
||||
cond_signal(recorder->queue_cond);
|
||||
sc_cond_signal(&recorder->queue_cond);
|
||||
|
||||
mutex_unlock(recorder->mutex);
|
||||
sc_mutex_unlock(&recorder->mutex);
|
||||
return true;
|
||||
}
|
||||
|
@ -5,12 +5,11 @@
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <libavformat/avformat.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
|
||||
#include "coords.h"
|
||||
#include "scrcpy.h"
|
||||
#include "util/queue.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
struct record_packet {
|
||||
AVPacket packet;
|
||||
@ -26,9 +25,9 @@ struct recorder {
|
||||
struct size declared_frame_size;
|
||||
bool header_written;
|
||||
|
||||
SDL_Thread *thread;
|
||||
SDL_mutex *mutex;
|
||||
SDL_cond *queue_cond;
|
||||
sc_thread thread;
|
||||
sc_mutex mutex;
|
||||
sc_cond queue_cond;
|
||||
bool stopped; // set on recorder_stop() by the stream reader
|
||||
bool failed; // set on packet write failure
|
||||
struct recorder_queue queue;
|
||||
|
@ -26,7 +26,6 @@
|
||||
#include "stream.h"
|
||||
#include "tiny_xpm.h"
|
||||
#include "video_buffer.h"
|
||||
#include "util/lock.h"
|
||||
#include "util/log.h"
|
||||
#include "util/net.h"
|
||||
|
||||
@ -185,7 +184,9 @@ handle_event(SDL_Event *event, const struct scrcpy_options *options) {
|
||||
}
|
||||
break;
|
||||
case SDL_WINDOWEVENT:
|
||||
screen_handle_window_event(&screen, &event->window);
|
||||
if (screen.has_frame) {
|
||||
screen_handle_window_event(&screen, &event->window);
|
||||
}
|
||||
break;
|
||||
case SDL_TEXTINPUT:
|
||||
if (!options->control) {
|
||||
@ -226,13 +227,20 @@ handle_event(SDL_Event *event, const struct scrcpy_options *options) {
|
||||
if (!options->control) {
|
||||
break;
|
||||
}
|
||||
char *file = strdup(event->drop.file);
|
||||
SDL_free(event->drop.file);
|
||||
if (!file) {
|
||||
LOGW("Could not strdup drop filename\n");
|
||||
break;
|
||||
}
|
||||
|
||||
file_handler_action_t action;
|
||||
if (is_apk(event->drop.file)) {
|
||||
if (is_apk(file)) {
|
||||
action = ACTION_INSTALL_APK;
|
||||
} else {
|
||||
action = ACTION_PUSH_FILE;
|
||||
}
|
||||
file_handler_request(&file_handler, action, event->drop.file);
|
||||
file_handler_request(&file_handler, action, file);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@ -286,7 +294,7 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
|
||||
if (priority == 0) {
|
||||
return;
|
||||
}
|
||||
char *local_fmt = SDL_malloc(strlen(fmt) + 10);
|
||||
char *local_fmt = malloc(strlen(fmt) + 10);
|
||||
if (!local_fmt) {
|
||||
LOGC("Could not allocate string");
|
||||
return;
|
||||
@ -295,7 +303,18 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
|
||||
strcpy(local_fmt, "[FFmpeg] ");
|
||||
strcpy(local_fmt + 9, fmt);
|
||||
SDL_LogMessageV(SDL_LOG_CATEGORY_VIDEO, priority, local_fmt, vl);
|
||||
SDL_free(local_fmt);
|
||||
free(local_fmt);
|
||||
}
|
||||
|
||||
static void
|
||||
decoder_on_new_frame(struct decoder *decoder, void *userdata) {
|
||||
(void) decoder;
|
||||
(void) userdata;
|
||||
|
||||
static SDL_Event new_frame_event = {
|
||||
.type = EVENT_NEW_FRAME,
|
||||
};
|
||||
SDL_PushEvent(&new_frame_event);
|
||||
}
|
||||
|
||||
bool
|
||||
@ -378,7 +397,11 @@ scrcpy(const struct scrcpy_options *options) {
|
||||
file_handler_initialized = true;
|
||||
}
|
||||
|
||||
decoder_init(&decoder, &video_buffer);
|
||||
static const struct decoder_callbacks decoder_cbs = {
|
||||
.on_new_frame = decoder_on_new_frame,
|
||||
};
|
||||
|
||||
decoder_init(&decoder, &video_buffer, &decoder_cbs, NULL);
|
||||
dec = &decoder;
|
||||
}
|
||||
|
||||
|
@ -8,7 +8,6 @@
|
||||
#include "scrcpy.h"
|
||||
#include "tiny_xpm.h"
|
||||
#include "video_buffer.h"
|
||||
#include "util/lock.h"
|
||||
#include "util/log.h"
|
||||
|
||||
#define DISPLAY_MARGINS 96
|
||||
@ -271,7 +270,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
|
||||
SDL_RENDERER_ACCELERATED);
|
||||
if (!screen->renderer) {
|
||||
LOGC("Could not create renderer: %s", SDL_GetError());
|
||||
screen_destroy(screen);
|
||||
SDL_DestroyWindow(screen->window);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -281,8 +280,8 @@ screen_init_rendering(struct screen *screen, const char *window_title,
|
||||
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
|
||||
|
||||
// starts with "opengl"
|
||||
screen->use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
|
||||
if (screen->use_opengl) {
|
||||
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
|
||||
if (use_opengl) {
|
||||
struct sc_opengl *gl = &screen->gl;
|
||||
sc_opengl_init(gl);
|
||||
|
||||
@ -302,7 +301,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
|
||||
} else {
|
||||
LOGI("Trilinear filtering disabled");
|
||||
}
|
||||
} else {
|
||||
} else if (mipmaps) {
|
||||
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
|
||||
}
|
||||
|
||||
@ -319,6 +318,8 @@ screen_init_rendering(struct screen *screen, const char *window_title,
|
||||
screen->texture = create_texture(screen);
|
||||
if (!screen->texture) {
|
||||
LOGC("Could not create texture: %s", SDL_GetError());
|
||||
SDL_DestroyRenderer(screen->renderer);
|
||||
SDL_DestroyWindow(screen->window);
|
||||
screen_destroy(screen);
|
||||
return false;
|
||||
}
|
||||
@ -343,12 +344,8 @@ screen_destroy(struct screen *screen) {
|
||||
if (screen->texture) {
|
||||
SDL_DestroyTexture(screen->texture);
|
||||
}
|
||||
if (screen->renderer) {
|
||||
SDL_DestroyRenderer(screen->renderer);
|
||||
}
|
||||
if (screen->window) {
|
||||
SDL_DestroyWindow(screen->window);
|
||||
}
|
||||
SDL_DestroyRenderer(screen->renderer);
|
||||
SDL_DestroyWindow(screen->window);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -445,7 +442,6 @@ update_texture(struct screen *screen, const AVFrame *frame) {
|
||||
frame->data[2], frame->linesize[2]);
|
||||
|
||||
if (screen->mipmaps) {
|
||||
assert(screen->use_opengl);
|
||||
SDL_GL_BindTexture(screen->texture, NULL, NULL);
|
||||
screen->gl.GenerateMipmap(GL_TEXTURE_2D);
|
||||
SDL_GL_UnbindTexture(screen->texture);
|
||||
@ -454,15 +450,12 @@ update_texture(struct screen *screen, const AVFrame *frame) {
|
||||
|
||||
bool
|
||||
screen_update_frame(struct screen *screen, struct video_buffer *vb) {
|
||||
mutex_lock(vb->mutex);
|
||||
const AVFrame *frame = video_buffer_consume_rendered_frame(vb);
|
||||
const AVFrame *frame = video_buffer_take_rendering_frame(vb);
|
||||
struct size new_frame_size = {frame->width, frame->height};
|
||||
if (!prepare_for_frame(screen, new_frame_size)) {
|
||||
mutex_unlock(vb->mutex);
|
||||
return false;
|
||||
}
|
||||
update_texture(screen, frame);
|
||||
mutex_unlock(vb->mutex);
|
||||
|
||||
screen_render(screen, false);
|
||||
return true;
|
||||
|
@ -16,7 +16,6 @@ struct screen {
|
||||
SDL_Window *window;
|
||||
SDL_Renderer *renderer;
|
||||
SDL_Texture *texture;
|
||||
bool use_opengl;
|
||||
struct sc_opengl gl;
|
||||
struct size frame_size;
|
||||
struct size content_size; // rotated frame_size
|
||||
@ -41,7 +40,6 @@ struct screen {
|
||||
.window = NULL, \
|
||||
.renderer = NULL, \
|
||||
.texture = NULL, \
|
||||
.use_opengl = false, \
|
||||
.gl = {0}, \
|
||||
.frame_size = { \
|
||||
.width = 0, \
|
||||
|
@ -5,12 +5,10 @@
|
||||
#include <inttypes.h>
|
||||
#include <libgen.h>
|
||||
#include <stdio.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
#include <SDL2/SDL_timer.h>
|
||||
#include <SDL2/SDL_platform.h>
|
||||
|
||||
#include "adb.h"
|
||||
#include "util/lock.h"
|
||||
#include "util/log.h"
|
||||
#include "util/net.h"
|
||||
#include "util/str_util.h"
|
||||
@ -33,7 +31,7 @@ get_server_path(void) {
|
||||
#ifdef __WINDOWS__
|
||||
char *server_path = utf8_from_wide_char(server_path_env);
|
||||
#else
|
||||
char *server_path = SDL_strdup(server_path_env);
|
||||
char *server_path = strdup(server_path_env);
|
||||
#endif
|
||||
if (!server_path) {
|
||||
LOGE("Could not allocate memory");
|
||||
@ -45,7 +43,7 @@ get_server_path(void) {
|
||||
|
||||
#ifndef PORTABLE
|
||||
LOGD("Using server: " DEFAULT_SERVER_PATH);
|
||||
char *server_path = SDL_strdup(DEFAULT_SERVER_PATH);
|
||||
char *server_path = strdup(DEFAULT_SERVER_PATH);
|
||||
if (!server_path) {
|
||||
LOGE("Could not allocate memory");
|
||||
return NULL;
|
||||
@ -67,11 +65,11 @@ get_server_path(void) {
|
||||
|
||||
// sizeof(SERVER_FILENAME) gives statically the size including the null byte
|
||||
size_t len = dirlen + 1 + sizeof(SERVER_FILENAME);
|
||||
char *server_path = SDL_malloc(len);
|
||||
char *server_path = malloc(len);
|
||||
if (!server_path) {
|
||||
LOGE("Could not alloc server path string, "
|
||||
"using " SERVER_FILENAME " from current directory");
|
||||
SDL_free(executable_path);
|
||||
free(executable_path);
|
||||
return SERVER_FILENAME;
|
||||
}
|
||||
|
||||
@ -80,7 +78,7 @@ get_server_path(void) {
|
||||
memcpy(&server_path[dirlen + 1], SERVER_FILENAME, sizeof(SERVER_FILENAME));
|
||||
// the final null byte has been copied with SERVER_FILENAME
|
||||
|
||||
SDL_free(executable_path);
|
||||
free(executable_path);
|
||||
|
||||
LOGD("Using server (portable): %s", server_path);
|
||||
return server_path;
|
||||
@ -95,11 +93,11 @@ push_server(const char *serial) {
|
||||
}
|
||||
if (!is_regular_file(server_path)) {
|
||||
LOGE("'%s' does not exist or is not a regular file\n", server_path);
|
||||
SDL_free(server_path);
|
||||
free(server_path);
|
||||
return false;
|
||||
}
|
||||
process_t process = adb_push(serial, server_path, DEVICE_SERVER_PATH);
|
||||
SDL_free(server_path);
|
||||
free(server_path);
|
||||
return process_check_success(process, "adb push", true);
|
||||
}
|
||||
|
||||
@ -357,18 +355,17 @@ bool
|
||||
server_init(struct server *server) {
|
||||
server->serial = NULL;
|
||||
server->process = PROCESS_NONE;
|
||||
server->wait_server_thread = NULL;
|
||||
atomic_flag_clear_explicit(&server->server_socket_closed,
|
||||
memory_order_relaxed);
|
||||
|
||||
server->mutex = SDL_CreateMutex();
|
||||
if (!server->mutex) {
|
||||
bool ok = sc_mutex_init(&server->mutex);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
server->process_terminated_cond = SDL_CreateCond();
|
||||
if (!server->process_terminated_cond) {
|
||||
SDL_DestroyMutex(server->mutex);
|
||||
ok = sc_cond_init(&server->process_terminated_cond);
|
||||
if (!ok) {
|
||||
sc_mutex_destroy(&server->mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -391,10 +388,10 @@ run_wait_server(void *data) {
|
||||
struct server *server = data;
|
||||
process_wait(server->process, false); // ignore exit code
|
||||
|
||||
mutex_lock(server->mutex);
|
||||
sc_mutex_lock(&server->mutex);
|
||||
server->process_terminated = true;
|
||||
cond_signal(server->process_terminated_cond);
|
||||
mutex_unlock(server->mutex);
|
||||
sc_cond_signal(&server->process_terminated_cond);
|
||||
sc_mutex_unlock(&server->mutex);
|
||||
|
||||
// no need for synchronization, server_socket is initialized before this
|
||||
// thread was created
|
||||
@ -412,7 +409,7 @@ bool
|
||||
server_start(struct server *server, const char *serial,
|
||||
const struct server_params *params) {
|
||||
if (serial) {
|
||||
server->serial = SDL_strdup(serial);
|
||||
server->serial = strdup(serial);
|
||||
if (!server->serial) {
|
||||
return false;
|
||||
}
|
||||
@ -439,9 +436,9 @@ server_start(struct server *server, const char *serial,
|
||||
// things simple and multiplatform, just spawn a new thread waiting for the
|
||||
// server process and calling shutdown()/close() on the server socket if
|
||||
// necessary to wake up any accept() blocking call.
|
||||
server->wait_server_thread =
|
||||
SDL_CreateThread(run_wait_server, "wait-server", server);
|
||||
if (!server->wait_server_thread) {
|
||||
bool ok = sc_thread_create(&server->wait_server_thread, run_wait_server,
|
||||
"wait-server", server);
|
||||
if (!ok) {
|
||||
process_terminate(server->process);
|
||||
process_wait(server->process, true); // ignore exit code
|
||||
goto error2;
|
||||
@ -462,7 +459,7 @@ error2:
|
||||
}
|
||||
disable_tunnel(server);
|
||||
error1:
|
||||
SDL_free(server->serial);
|
||||
free(server->serial);
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -531,33 +528,33 @@ server_stop(struct server *server) {
|
||||
}
|
||||
|
||||
// Give some delay for the server to terminate properly
|
||||
mutex_lock(server->mutex);
|
||||
int r = 0;
|
||||
sc_mutex_lock(&server->mutex);
|
||||
bool signaled = false;
|
||||
if (!server->process_terminated) {
|
||||
#define WATCHDOG_DELAY_MS 1000
|
||||
r = cond_wait_timeout(server->process_terminated_cond,
|
||||
server->mutex,
|
||||
WATCHDOG_DELAY_MS);
|
||||
signaled = sc_cond_timedwait(&server->process_terminated_cond,
|
||||
&server->mutex,
|
||||
WATCHDOG_DELAY_MS);
|
||||
}
|
||||
mutex_unlock(server->mutex);
|
||||
sc_mutex_unlock(&server->mutex);
|
||||
|
||||
// After this delay, kill the server if it's not dead already.
|
||||
// On some devices, closing the sockets is not sufficient to wake up the
|
||||
// blocking calls while the device is asleep.
|
||||
if (r == SDL_MUTEX_TIMEDOUT) {
|
||||
if (!signaled) {
|
||||
// The process is terminated, but not reaped (closed) yet, so its PID
|
||||
// is still valid.
|
||||
LOGW("Killing the server...");
|
||||
process_terminate(server->process);
|
||||
}
|
||||
|
||||
SDL_WaitThread(server->wait_server_thread, NULL);
|
||||
sc_thread_join(&server->wait_server_thread, NULL);
|
||||
process_close(server->process);
|
||||
}
|
||||
|
||||
void
|
||||
server_destroy(struct server *server) {
|
||||
SDL_free(server->serial);
|
||||
SDL_DestroyCond(server->process_terminated_cond);
|
||||
SDL_DestroyMutex(server->mutex);
|
||||
free(server->serial);
|
||||
sc_cond_destroy(&server->process_terminated_cond);
|
||||
sc_mutex_destroy(&server->mutex);
|
||||
}
|
||||
|
@ -6,21 +6,21 @@
|
||||
#include <stdatomic.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
|
||||
#include "adb.h"
|
||||
#include "scrcpy.h"
|
||||
#include "util/log.h"
|
||||
#include "util/net.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
struct server {
|
||||
char *serial;
|
||||
process_t process;
|
||||
SDL_Thread *wait_server_thread;
|
||||
sc_thread wait_server_thread;
|
||||
atomic_flag server_socket_closed;
|
||||
|
||||
SDL_mutex *mutex;
|
||||
SDL_cond *process_terminated_cond;
|
||||
sc_mutex mutex;
|
||||
sc_cond process_terminated_cond;
|
||||
bool process_terminated;
|
||||
|
||||
socket_t server_socket; // only used if !tunnel_forward
|
||||
|
@ -4,8 +4,6 @@
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libavutil/time.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
#include <unistd.h>
|
||||
|
||||
#include "decoder.h"
|
||||
@ -279,8 +277,8 @@ bool
|
||||
stream_start(struct stream *stream) {
|
||||
LOGD("Starting stream thread");
|
||||
|
||||
stream->thread = SDL_CreateThread(run_stream, "stream", stream);
|
||||
if (!stream->thread) {
|
||||
bool ok = sc_thread_create(&stream->thread, run_stream, "stream", stream);
|
||||
if (!ok) {
|
||||
LOGC("Could not start stream thread");
|
||||
return false;
|
||||
}
|
||||
@ -296,5 +294,5 @@ stream_stop(struct stream *stream) {
|
||||
|
||||
void
|
||||
stream_join(struct stream *stream) {
|
||||
SDL_WaitThread(stream->thread, NULL);
|
||||
sc_thread_join(&stream->thread, NULL);
|
||||
}
|
||||
|
@ -7,15 +7,15 @@
|
||||
#include <stdint.h>
|
||||
#include <libavformat/avformat.h>
|
||||
#include <SDL2/SDL_atomic.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
|
||||
#include "util/net.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
struct video_buffer;
|
||||
|
||||
struct stream {
|
||||
socket_t socket;
|
||||
SDL_Thread *thread;
|
||||
sc_thread thread;
|
||||
struct decoder *decoder;
|
||||
struct recorder *recorder;
|
||||
AVCodecContext *codec_ctx;
|
||||
|
@ -156,7 +156,7 @@ get_executable_path(void) {
|
||||
return NULL;
|
||||
}
|
||||
buf[len] = '\0';
|
||||
return SDL_strdup(buf);
|
||||
return strdup(buf);
|
||||
#else
|
||||
// in practice, we only need this feature for portable builds, only used on
|
||||
// Windows, so we don't care implementing it for every platform
|
||||
|
@ -41,7 +41,7 @@ process_execute(const char *const argv[], HANDLE *handle) {
|
||||
|
||||
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, 0, NULL, NULL, &si,
|
||||
&pi)) {
|
||||
SDL_free(wide);
|
||||
free(wide);
|
||||
*handle = NULL;
|
||||
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
|
||||
return PROCESS_ERROR_MISSING_BINARY;
|
||||
@ -49,7 +49,7 @@ process_execute(const char *const argv[], HANDLE *handle) {
|
||||
return PROCESS_ERROR_GENERIC;
|
||||
}
|
||||
|
||||
SDL_free(wide);
|
||||
free(wide);
|
||||
*handle = pi.hProcess;
|
||||
return PROCESS_SUCCESS;
|
||||
}
|
||||
@ -105,7 +105,7 @@ is_regular_file(const char *path) {
|
||||
|
||||
struct _stat path_stat;
|
||||
int r = _wstat(wide_path, &path_stat);
|
||||
SDL_free(wide_path);
|
||||
free(wide_path);
|
||||
|
||||
if (r) {
|
||||
perror("stat");
|
||||
|
@ -1,75 +0,0 @@
|
||||
#ifndef LOCK_H
|
||||
#define LOCK_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdint.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
|
||||
#include "log.h"
|
||||
|
||||
static inline void
|
||||
mutex_lock(SDL_mutex *mutex) {
|
||||
int r = SDL_LockMutex(mutex);
|
||||
#ifndef NDEBUG
|
||||
if (r) {
|
||||
LOGC("Could not lock mutex: %s", SDL_GetError());
|
||||
abort();
|
||||
}
|
||||
#else
|
||||
(void) r;
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline void
|
||||
mutex_unlock(SDL_mutex *mutex) {
|
||||
int r = SDL_UnlockMutex(mutex);
|
||||
#ifndef NDEBUG
|
||||
if (r) {
|
||||
LOGC("Could not unlock mutex: %s", SDL_GetError());
|
||||
abort();
|
||||
}
|
||||
#else
|
||||
(void) r;
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline void
|
||||
cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
|
||||
int r = SDL_CondWait(cond, mutex);
|
||||
#ifndef NDEBUG
|
||||
if (r) {
|
||||
LOGC("Could not wait on condition: %s", SDL_GetError());
|
||||
abort();
|
||||
}
|
||||
#else
|
||||
(void) r;
|
||||
#endif
|
||||
}
|
||||
|
||||
static inline int
|
||||
cond_wait_timeout(SDL_cond *cond, SDL_mutex *mutex, uint32_t ms) {
|
||||
int r = SDL_CondWaitTimeout(cond, mutex, ms);
|
||||
#ifndef NDEBUG
|
||||
if (r < 0) {
|
||||
LOGC("Could not wait on condition with timeout: %s", SDL_GetError());
|
||||
abort();
|
||||
}
|
||||
#endif
|
||||
return r;
|
||||
}
|
||||
|
||||
static inline void
|
||||
cond_signal(SDL_cond *cond) {
|
||||
int r = SDL_CondSignal(cond);
|
||||
#ifndef NDEBUG
|
||||
if (r) {
|
||||
LOGC("Could not signal a condition: %s", SDL_GetError());
|
||||
abort();
|
||||
}
|
||||
#else
|
||||
(void) r;
|
||||
#endif
|
||||
}
|
||||
|
||||
#endif
|
@ -70,7 +70,7 @@ search_executable(const char *file);
|
||||
#endif
|
||||
|
||||
// return the absolute path of the executable (the scrcpy binary)
|
||||
// may be NULL on error; to be freed by SDL_free
|
||||
// may be NULL on error; to be freed by free()
|
||||
char *
|
||||
get_executable_path(void);
|
||||
|
||||
|
@ -10,8 +10,6 @@
|
||||
# include <tchar.h>
|
||||
#endif
|
||||
|
||||
#include <SDL2/SDL_stdinc.h>
|
||||
|
||||
size_t
|
||||
xstrncpy(char *dest, const char *src, size_t n) {
|
||||
size_t i;
|
||||
@ -49,7 +47,7 @@ truncated:
|
||||
char *
|
||||
strquote(const char *src) {
|
||||
size_t len = strlen(src);
|
||||
char *quoted = SDL_malloc(len + 3);
|
||||
char *quoted = malloc(len + 3);
|
||||
if (!quoted) {
|
||||
return NULL;
|
||||
}
|
||||
@ -167,7 +165,7 @@ utf8_to_wide_char(const char *utf8) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
wchar_t *wide = SDL_malloc(len * sizeof(wchar_t));
|
||||
wchar_t *wide = malloc(len * sizeof(wchar_t));
|
||||
if (!wide) {
|
||||
return NULL;
|
||||
}
|
||||
@ -183,7 +181,7 @@ utf8_from_wide_char(const wchar_t *ws) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
char *utf8 = SDL_malloc(len);
|
||||
char *utf8 = malloc(len);
|
||||
if (!utf8) {
|
||||
return NULL;
|
||||
}
|
||||
|
160
app/src/util/thread.c
Normal file
160
app/src/util/thread.c
Normal file
@ -0,0 +1,160 @@
|
||||
#include "thread.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_thread.h>
|
||||
|
||||
#include "log.h"
|
||||
|
||||
bool
|
||||
sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
|
||||
void *userdata) {
|
||||
SDL_Thread *sdl_thread = SDL_CreateThread(fn, name, userdata);
|
||||
if (!sdl_thread) {
|
||||
return false;
|
||||
}
|
||||
|
||||
thread->thread = sdl_thread;
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_thread_join(sc_thread *thread, int *status) {
|
||||
SDL_WaitThread(thread->thread, status);
|
||||
}
|
||||
|
||||
bool
|
||||
sc_mutex_init(sc_mutex *mutex) {
|
||||
SDL_mutex *sdl_mutex = SDL_CreateMutex();
|
||||
if (!sdl_mutex) {
|
||||
return false;
|
||||
}
|
||||
|
||||
mutex->mutex = sdl_mutex;
|
||||
#ifndef NDEBUG
|
||||
mutex->locker = 0;
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_mutex_destroy(sc_mutex *mutex) {
|
||||
SDL_DestroyMutex(mutex->mutex);
|
||||
}
|
||||
|
||||
void
|
||||
sc_mutex_lock(sc_mutex *mutex) {
|
||||
// SDL mutexes are recursive, but we don't want to use recursive mutexes
|
||||
assert(!sc_mutex_held(mutex));
|
||||
int r = SDL_LockMutex(mutex->mutex);
|
||||
#ifndef NDEBUG
|
||||
if (r) {
|
||||
LOGC("Could not lock mutex: %s", SDL_GetError());
|
||||
abort();
|
||||
}
|
||||
|
||||
mutex->locker = sc_thread_get_id();
|
||||
#else
|
||||
(void) r;
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
sc_mutex_unlock(sc_mutex *mutex) {
|
||||
#ifndef NDEBUG
|
||||
assert(sc_mutex_held(mutex));
|
||||
mutex->locker = 0;
|
||||
#endif
|
||||
int r = SDL_UnlockMutex(mutex->mutex);
|
||||
#ifndef NDEBUG
|
||||
if (r) {
|
||||
LOGC("Could not lock mutex: %s", SDL_GetError());
|
||||
abort();
|
||||
}
|
||||
#else
|
||||
(void) r;
|
||||
#endif
|
||||
}
|
||||
|
||||
sc_thread_id
|
||||
sc_thread_get_id(void) {
|
||||
return SDL_ThreadID();
|
||||
}
|
||||
|
||||
#ifndef NDEBUG
|
||||
bool
|
||||
sc_mutex_held(struct sc_mutex *mutex) {
|
||||
return mutex->locker == sc_thread_get_id();
|
||||
}
|
||||
#endif
|
||||
|
||||
bool
|
||||
sc_cond_init(sc_cond *cond) {
|
||||
SDL_cond *sdl_cond = SDL_CreateCond();
|
||||
if (!sdl_cond) {
|
||||
return false;
|
||||
}
|
||||
|
||||
cond->cond = sdl_cond;
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_cond_destroy(sc_cond *cond) {
|
||||
SDL_DestroyCond(cond->cond);
|
||||
}
|
||||
|
||||
void
|
||||
sc_cond_wait(sc_cond *cond, sc_mutex *mutex) {
|
||||
int r = SDL_CondWait(cond->cond, mutex->mutex);
|
||||
#ifndef NDEBUG
|
||||
if (r) {
|
||||
LOGC("Could not wait on condition: %s", SDL_GetError());
|
||||
abort();
|
||||
}
|
||||
|
||||
mutex->locker = sc_thread_get_id();
|
||||
#else
|
||||
(void) r;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool
|
||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) {
|
||||
int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms);
|
||||
#ifndef NDEBUG
|
||||
if (r < 0) {
|
||||
LOGC("Could not wait on condition with timeout: %s", SDL_GetError());
|
||||
abort();
|
||||
}
|
||||
|
||||
mutex->locker = sc_thread_get_id();
|
||||
#endif
|
||||
assert(r == 0 || r == SDL_MUTEX_TIMEDOUT);
|
||||
return r == 0;
|
||||
}
|
||||
|
||||
void
|
||||
sc_cond_signal(sc_cond *cond) {
|
||||
int r = SDL_CondSignal(cond->cond);
|
||||
#ifndef NDEBUG
|
||||
if (r) {
|
||||
LOGC("Could not signal a condition: %s", SDL_GetError());
|
||||
abort();
|
||||
}
|
||||
#else
|
||||
(void) r;
|
||||
#endif
|
||||
}
|
||||
|
||||
void
|
||||
sc_cond_broadcast(sc_cond *cond) {
|
||||
int r = SDL_CondBroadcast(cond->cond);
|
||||
#ifndef NDEBUG
|
||||
if (r) {
|
||||
LOGC("Could not broadcast a condition: %s", SDL_GetError());
|
||||
abort();
|
||||
}
|
||||
#else
|
||||
(void) r;
|
||||
#endif
|
||||
}
|
81
app/src/util/thread.h
Normal file
81
app/src/util/thread.h
Normal file
@ -0,0 +1,81 @@
|
||||
#ifndef SC_THREAD_H
|
||||
#define SC_THREAD_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
/* Forward declarations */
|
||||
typedef struct SDL_Thread SDL_Thread;
|
||||
typedef struct SDL_mutex SDL_mutex;
|
||||
typedef struct SDL_cond SDL_cond;
|
||||
|
||||
typedef int sc_thread_fn(void *);
|
||||
typedef unsigned int sc_thread_id;
|
||||
|
||||
typedef struct sc_thread {
|
||||
SDL_Thread *thread;
|
||||
} sc_thread;
|
||||
|
||||
typedef struct sc_mutex {
|
||||
SDL_mutex *mutex;
|
||||
#ifndef NDEBUG
|
||||
sc_thread_id locker;
|
||||
#endif
|
||||
} sc_mutex;
|
||||
|
||||
typedef struct sc_cond {
|
||||
SDL_cond *cond;
|
||||
} sc_cond;
|
||||
|
||||
bool
|
||||
sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
|
||||
void *userdata);
|
||||
|
||||
void
|
||||
sc_thread_join(sc_thread *thread, int *status);
|
||||
|
||||
bool
|
||||
sc_mutex_init(sc_mutex *mutex);
|
||||
|
||||
void
|
||||
sc_mutex_destroy(sc_mutex *mutex);
|
||||
|
||||
void
|
||||
sc_mutex_lock(sc_mutex *mutex);
|
||||
|
||||
void
|
||||
sc_mutex_unlock(sc_mutex *mutex);
|
||||
|
||||
sc_thread_id
|
||||
sc_thread_get_id(void);
|
||||
|
||||
#ifndef NDEBUG
|
||||
bool
|
||||
sc_mutex_held(struct sc_mutex *mutex);
|
||||
# define sc_mutex_assert(mutex) assert(sc_mutex_held(mutex))
|
||||
#else
|
||||
# define sc_mutex_assert(mutex)
|
||||
#endif
|
||||
|
||||
bool
|
||||
sc_cond_init(sc_cond *cond);
|
||||
|
||||
void
|
||||
sc_cond_destroy(sc_cond *cond);
|
||||
|
||||
void
|
||||
sc_cond_wait(sc_cond *cond, sc_mutex *mutex);
|
||||
|
||||
// return true on signaled, false on timeout
|
||||
bool
|
||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms);
|
||||
|
||||
void
|
||||
sc_cond_signal(sc_cond *cond);
|
||||
|
||||
void
|
||||
sc_cond_broadcast(sc_cond *cond);
|
||||
|
||||
#endif
|
@ -1,11 +1,9 @@
|
||||
#include "video_buffer.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
#include <libavutil/avutil.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "util/lock.h"
|
||||
#include "util/log.h"
|
||||
|
||||
bool
|
||||
@ -13,22 +11,31 @@ video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
|
||||
bool render_expired_frames) {
|
||||
vb->fps_counter = fps_counter;
|
||||
|
||||
if (!(vb->decoding_frame = av_frame_alloc())) {
|
||||
vb->decoding_frame = av_frame_alloc();
|
||||
if (!vb->decoding_frame) {
|
||||
goto error_0;
|
||||
}
|
||||
|
||||
if (!(vb->rendering_frame = av_frame_alloc())) {
|
||||
vb->pending_frame = av_frame_alloc();
|
||||
if (!vb->pending_frame) {
|
||||
goto error_1;
|
||||
}
|
||||
|
||||
if (!(vb->mutex = SDL_CreateMutex())) {
|
||||
vb->rendering_frame = av_frame_alloc();
|
||||
if (!vb->rendering_frame) {
|
||||
goto error_2;
|
||||
}
|
||||
|
||||
bool ok = sc_mutex_init(&vb->mutex);
|
||||
if (!ok) {
|
||||
goto error_3;
|
||||
}
|
||||
|
||||
vb->render_expired_frames = render_expired_frames;
|
||||
if (render_expired_frames) {
|
||||
if (!(vb->rendering_frame_consumed_cond = SDL_CreateCond())) {
|
||||
SDL_DestroyMutex(vb->mutex);
|
||||
ok = sc_cond_init(&vb->pending_frame_consumed_cond);
|
||||
if (!ok) {
|
||||
sc_mutex_destroy(&vb->mutex);
|
||||
goto error_2;
|
||||
}
|
||||
// interrupted is not used if expired frames are not rendered
|
||||
@ -38,12 +45,14 @@ video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
|
||||
|
||||
// there is initially no rendering frame, so consider it has already been
|
||||
// consumed
|
||||
vb->rendering_frame_consumed = true;
|
||||
vb->pending_frame_consumed = true;
|
||||
|
||||
return true;
|
||||
|
||||
error_2:
|
||||
error_3:
|
||||
av_frame_free(&vb->rendering_frame);
|
||||
error_2:
|
||||
av_frame_free(&vb->pending_frame);
|
||||
error_1:
|
||||
av_frame_free(&vb->decoding_frame);
|
||||
error_0:
|
||||
@ -53,60 +62,78 @@ error_0:
|
||||
void
|
||||
video_buffer_destroy(struct video_buffer *vb) {
|
||||
if (vb->render_expired_frames) {
|
||||
SDL_DestroyCond(vb->rendering_frame_consumed_cond);
|
||||
sc_cond_destroy(&vb->pending_frame_consumed_cond);
|
||||
}
|
||||
SDL_DestroyMutex(vb->mutex);
|
||||
sc_mutex_destroy(&vb->mutex);
|
||||
av_frame_free(&vb->rendering_frame);
|
||||
av_frame_free(&vb->pending_frame);
|
||||
av_frame_free(&vb->decoding_frame);
|
||||
}
|
||||
|
||||
static void
|
||||
video_buffer_swap_frames(struct video_buffer *vb) {
|
||||
video_buffer_swap_decoding_frame(struct video_buffer *vb) {
|
||||
sc_mutex_assert(&vb->mutex);
|
||||
AVFrame *tmp = vb->decoding_frame;
|
||||
vb->decoding_frame = vb->rendering_frame;
|
||||
vb->rendering_frame = tmp;
|
||||
vb->decoding_frame = vb->pending_frame;
|
||||
vb->pending_frame = tmp;
|
||||
}
|
||||
|
||||
static void
|
||||
video_buffer_swap_rendering_frame(struct video_buffer *vb) {
|
||||
sc_mutex_assert(&vb->mutex);
|
||||
AVFrame *tmp = vb->rendering_frame;
|
||||
vb->rendering_frame = vb->pending_frame;
|
||||
vb->pending_frame = tmp;
|
||||
}
|
||||
|
||||
void
|
||||
video_buffer_offer_decoded_frame(struct video_buffer *vb,
|
||||
bool *previous_frame_skipped) {
|
||||
mutex_lock(vb->mutex);
|
||||
sc_mutex_lock(&vb->mutex);
|
||||
if (vb->render_expired_frames) {
|
||||
// wait for the current (expired) frame to be consumed
|
||||
while (!vb->rendering_frame_consumed && !vb->interrupted) {
|
||||
cond_wait(vb->rendering_frame_consumed_cond, vb->mutex);
|
||||
while (!vb->pending_frame_consumed && !vb->interrupted) {
|
||||
sc_cond_wait(&vb->pending_frame_consumed_cond, &vb->mutex);
|
||||
}
|
||||
} else if (!vb->rendering_frame_consumed) {
|
||||
} else if (!vb->pending_frame_consumed) {
|
||||
fps_counter_add_skipped_frame(vb->fps_counter);
|
||||
}
|
||||
|
||||
video_buffer_swap_frames(vb);
|
||||
video_buffer_swap_decoding_frame(vb);
|
||||
|
||||
*previous_frame_skipped = !vb->rendering_frame_consumed;
|
||||
vb->rendering_frame_consumed = false;
|
||||
*previous_frame_skipped = !vb->pending_frame_consumed;
|
||||
vb->pending_frame_consumed = false;
|
||||
|
||||
mutex_unlock(vb->mutex);
|
||||
sc_mutex_unlock(&vb->mutex);
|
||||
}
|
||||
|
||||
const AVFrame *
|
||||
video_buffer_consume_rendered_frame(struct video_buffer *vb) {
|
||||
assert(!vb->rendering_frame_consumed);
|
||||
vb->rendering_frame_consumed = true;
|
||||
video_buffer_take_rendering_frame(struct video_buffer *vb) {
|
||||
sc_mutex_lock(&vb->mutex);
|
||||
assert(!vb->pending_frame_consumed);
|
||||
vb->pending_frame_consumed = true;
|
||||
|
||||
fps_counter_add_rendered_frame(vb->fps_counter);
|
||||
|
||||
video_buffer_swap_rendering_frame(vb);
|
||||
|
||||
if (vb->render_expired_frames) {
|
||||
// unblock video_buffer_offer_decoded_frame()
|
||||
cond_signal(vb->rendering_frame_consumed_cond);
|
||||
sc_cond_signal(&vb->pending_frame_consumed_cond);
|
||||
}
|
||||
sc_mutex_unlock(&vb->mutex);
|
||||
|
||||
// rendering_frame is only written from this thread, no need to lock
|
||||
return vb->rendering_frame;
|
||||
}
|
||||
|
||||
void
|
||||
video_buffer_interrupt(struct video_buffer *vb) {
|
||||
if (vb->render_expired_frames) {
|
||||
mutex_lock(vb->mutex);
|
||||
sc_mutex_lock(&vb->mutex);
|
||||
vb->interrupted = true;
|
||||
mutex_unlock(vb->mutex);
|
||||
sc_mutex_unlock(&vb->mutex);
|
||||
// wake up blocking wait
|
||||
cond_signal(vb->rendering_frame_consumed_cond);
|
||||
sc_cond_signal(&vb->pending_frame_consumed_cond);
|
||||
}
|
||||
}
|
||||
|
@ -4,21 +4,42 @@
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <SDL2/SDL_mutex.h>
|
||||
|
||||
#include "fps_counter.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
// forward declarations
|
||||
typedef struct AVFrame AVFrame;
|
||||
|
||||
/**
|
||||
* There are 3 frames in memory:
|
||||
* - one frame is held by the decoder (decoding_frame)
|
||||
* - one frame is held by the renderer (rendering_frame)
|
||||
* - one frame is shared between the decoder and the renderer (pending_frame)
|
||||
*
|
||||
* The decoder decodes a packet into the decoding_frame (it may takes time).
|
||||
*
|
||||
* Once the frame is decoded, it calls video_buffer_offer_decoded_frame(),
|
||||
* which swaps the decoding and pending frames.
|
||||
*
|
||||
* When the renderer is notified that a new frame is available, it calls
|
||||
* video_buffer_take_rendering_frame() to retrieve it, which swaps the pending
|
||||
* and rendering frames. The frame is valid until the next call, without
|
||||
* blocking the decoder.
|
||||
*/
|
||||
|
||||
struct video_buffer {
|
||||
AVFrame *decoding_frame;
|
||||
AVFrame *pending_frame;
|
||||
AVFrame *rendering_frame;
|
||||
SDL_mutex *mutex;
|
||||
|
||||
sc_mutex mutex;
|
||||
bool render_expired_frames;
|
||||
bool interrupted;
|
||||
SDL_cond *rendering_frame_consumed_cond;
|
||||
bool rendering_frame_consumed;
|
||||
|
||||
sc_cond pending_frame_consumed_cond;
|
||||
bool pending_frame_consumed;
|
||||
|
||||
struct fps_counter *fps_counter;
|
||||
};
|
||||
|
||||
@ -30,18 +51,15 @@ void
|
||||
video_buffer_destroy(struct video_buffer *vb);
|
||||
|
||||
// set the decoded frame as ready for rendering
|
||||
// this function locks frames->mutex during its execution
|
||||
// the output flag is set to report whether the previous frame has been skipped
|
||||
void
|
||||
video_buffer_offer_decoded_frame(struct video_buffer *vb,
|
||||
bool *previous_frame_skipped);
|
||||
|
||||
// mark the rendering frame as consumed and return it
|
||||
// MUST be called with frames->mutex locked!!!
|
||||
// the caller is expected to render the returned frame to some texture before
|
||||
// unlocking frames->mutex
|
||||
// the frame is valid until the next call to this function
|
||||
const AVFrame *
|
||||
video_buffer_consume_rendered_frame(struct video_buffer *vb);
|
||||
video_buffer_take_rendering_frame(struct video_buffer *vb);
|
||||
|
||||
// wake up and avoid any blocking call
|
||||
void
|
||||
|
@ -4,7 +4,6 @@
|
||||
#include <limits.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
#include "util/str_util.h"
|
||||
|
||||
@ -138,7 +137,7 @@ static void test_strquote(void) {
|
||||
// add '"' at the beginning and the end
|
||||
assert(!strcmp("\"abcde\"", out));
|
||||
|
||||
SDL_free(out);
|
||||
free(out);
|
||||
}
|
||||
|
||||
static void test_utf8_truncate(void) {
|
||||
|
Loading…
x
Reference in New Issue
Block a user