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audio_play
Author | SHA1 | Date | |
---|---|---|---|
|
edad610475 | ||
|
d4a3c7d084 | ||
|
f69afc336a | ||
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26a7815854 | ||
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17f1a10b2c |
@ -34,8 +34,8 @@ src = [
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'src/trait/frame_source.c',
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'src/trait/packet_source.c',
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'src/util/acksync.c',
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'src/util/audiobuf.c',
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'src/util/average.c',
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'src/util/bytebuf.c',
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'src/util/file.c',
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'src/util/intmap.c',
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'src/util/intr.c',
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@ -212,9 +212,10 @@ if get_option('buildtype') == 'debug'
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['test_binary', [
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'tests/test_binary.c',
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]],
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['test_bytebuf', [
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'tests/test_bytebuf.c',
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'src/util/bytebuf.c',
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['test_audiobuf', [
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'tests/test_audiobuf.c',
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'src/util/audiobuf.c',
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'src/util/memory.c',
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]],
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['test_cli', [
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'tests/test_cli.c',
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@ -66,8 +66,7 @@ static void SDLCALL
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sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
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struct sc_audio_player *ap = userdata;
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// This callback is called with the lock used by SDL_AudioDeviceLock(), so
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// the audiobuf is protected
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// This callback is called with the lock used by SDL_LockAudioDevice()
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assert(len_int > 0);
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size_t len = len_int;
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@ -77,8 +76,9 @@ sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
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LOGD("[Audio] SDL callback requests %" PRIu32 " samples", count);
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#endif
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uint32_t buffered_samples = sc_audiobuf_can_read(&ap->buf);
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if (!ap->played) {
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bool played = atomic_load_explicit(&ap->played, memory_order_relaxed);
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if (!played) {
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uint32_t buffered_samples = sc_audiobuf_can_read(&ap->buf);
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// Part of the buffering is handled by inserting initial silence. The
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// remaining (margin) last samples will be handled by compensation.
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uint32_t margin = 30 * ap->sample_rate / 1000; // 30ms
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@ -93,10 +93,7 @@ sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
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}
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}
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uint32_t read = MIN(buffered_samples, count);
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if (read) {
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sc_audiobuf_read(&ap->buf, stream, read);
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}
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uint32_t read = sc_audiobuf_read(&ap->buf, stream, count);
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if (read < count) {
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uint32_t silence = count - read;
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@ -109,13 +106,16 @@ sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
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silence);
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memset(stream + TO_BYTES(read), 0, TO_BYTES(silence));
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if (ap->received) {
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bool received = atomic_load_explicit(&ap->received,
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memory_order_relaxed);
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if (received) {
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// Inserting additional samples immediately increases buffering
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ap->underflow += silence;
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atomic_fetch_add_explicit(&ap->underflow, silence,
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memory_order_relaxed);
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}
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}
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ap->played = true;
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atomic_store_explicit(&ap->played, true, memory_order_relaxed);
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}
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static uint8_t *
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@ -162,135 +162,138 @@ sc_audio_player_frame_sink_push(struct sc_frame_sink *sink,
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// swr_convert() returns the number of samples which would have been
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// written if the buffer was big enough.
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uint32_t samples_written = MIN(ret, dst_nb_samples);
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uint32_t samples = MIN(ret, dst_nb_samples);
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#ifndef SC_AUDIO_PLAYER_NDEBUG
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LOGD("[Audio] %" PRIu32 " samples written to buffer", samples_written);
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LOGD("[Audio] %" PRIu32 " samples written to buffer", samples);
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#endif
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// Since this function is the only writer, the current available space is
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// at least the previous available space. In practice, it should almost
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// always be possible to write without lock.
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bool lockless_write = samples_written <= ap->previous_can_write;
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if (lockless_write) {
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sc_audiobuf_prepare_write(&ap->buf, swr_buf, samples_written);
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uint32_t cap = sc_audiobuf_capacity(&ap->buf);
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if (samples > cap) {
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// Very very unlikely: a single resampled frame should never
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// exceed the audio buffer size (or something is very wrong).
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// Ignore the first bytes in swr_buf to avoid memory corruption anyway.
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swr_buf += TO_BYTES(samples - cap);
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samples = cap;
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}
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SDL_LockAudioDevice(ap->device);
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uint32_t skipped_samples = 0;
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uint32_t buffered_samples = sc_audiobuf_can_read(&ap->buf);
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uint32_t written = sc_audiobuf_write(&ap->buf, swr_buf, samples);
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if (written < samples) {
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uint32_t remaining = samples - written;
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if (lockless_write) {
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sc_audiobuf_commit_write(&ap->buf, samples_written);
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} else {
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uint32_t can_write = sc_audiobuf_can_write(&ap->buf);
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if (samples_written > can_write) {
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// Entering this branch is very unlikely, the audio buffer is
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// allocated with a size sufficient to store 1 second more than the
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// target buffering. If this happens, though, we have to skip old
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// samples.
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uint32_t cap = sc_audiobuf_capacity(&ap->buf);
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if (samples_written > cap) {
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// Very very unlikely: a single resampled frame should never
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// exceed the audio buffer size (or something is very wrong).
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// Ignore the first bytes in swr_buf
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swr_buf += TO_BYTES(samples_written - cap);
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// This change in samples_written will impact the
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// instant_compensation below
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samples_written = cap;
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}
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// All samples that could be written without locking have been written,
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// now we need to lock to drop/consume old samples
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SDL_LockAudioDevice(ap->device);
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assert(samples_written >= can_write);
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if (samples_written > can_write) {
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uint32_t skip_samples = samples_written - can_write;
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assert(buffered_samples >= skip_samples);
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sc_audiobuf_skip(&ap->buf, skip_samples);
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buffered_samples -= skip_samples;
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if (ap->played) {
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// Dropping input samples instantly decreases buffering
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ap->avg_buffering.avg -= skip_samples;
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}
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}
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// Retry with the lock
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written += sc_audiobuf_write(&ap->buf,
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swr_buf + TO_BYTES(written),
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remaining);
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if (written < samples) {
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remaining = samples - written;
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// Still insufficient, drop old samples to make space
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skipped_samples = sc_audiobuf_read(&ap->buf, NULL, remaining);
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assert(skipped_samples == remaining);
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// It should remain exactly the expected size to write the new
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// samples.
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assert(sc_audiobuf_can_write(&ap->buf) == samples_written);
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// Now there is enough space
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uint32_t w = sc_audiobuf_write(&ap->buf,
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swr_buf + TO_BYTES(written),
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remaining);
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assert(w == remaining);
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(void) w;
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}
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sc_audiobuf_write(&ap->buf, swr_buf, samples_written);
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SDL_UnlockAudioDevice(ap->device);
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}
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buffered_samples += samples_written;
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assert(buffered_samples == sc_audiobuf_can_read(&ap->buf));
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// Read with lock held, to be used after unlocking
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bool played = ap->played;
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uint32_t underflow = ap->underflow;
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uint32_t underflow = 0;
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uint32_t max_buffered_samples;
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bool played = atomic_load_explicit(&ap->played, memory_order_relaxed);
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if (played) {
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uint32_t max_buffered_samples = ap->target_buffering
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+ 12 * ap->output_buffer
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+ ap->target_buffering / 10;
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if (buffered_samples > max_buffered_samples) {
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uint32_t skip_samples = buffered_samples - max_buffered_samples;
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sc_audiobuf_skip(&ap->buf, skip_samples);
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LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32
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" samples", skip_samples);
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}
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underflow = atomic_exchange_explicit(&ap->underflow, 0,
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memory_order_relaxed);
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// reset (the current value was copied to a local variable)
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ap->underflow = 0;
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max_buffered_samples = ap->target_buffering
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+ 12 * ap->output_buffer
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+ ap->target_buffering / 10;
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} else {
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// SDL playback not started yet, do not accumulate more than
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// max_initial_buffering samples, this would cause unnecessary delay
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// (and glitches to compensate) on start.
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uint32_t max_initial_buffering = ap->target_buffering
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+ 2 * ap->output_buffer;
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if (buffered_samples > max_initial_buffering) {
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uint32_t skip_samples = buffered_samples - max_initial_buffering;
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sc_audiobuf_skip(&ap->buf, skip_samples);
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max_buffered_samples = ap->target_buffering + 2 * ap->output_buffer;
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}
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uint32_t can_read = sc_audiobuf_can_read(&ap->buf);
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if (can_read > max_buffered_samples) {
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uint32_t skip_samples = 0;
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SDL_LockAudioDevice(ap->device);
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can_read = sc_audiobuf_can_read(&ap->buf);
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if (can_read > max_buffered_samples) {
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skip_samples = can_read - max_buffered_samples;
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uint32_t r = sc_audiobuf_read(&ap->buf, NULL, skip_samples);
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assert(r == skip_samples);
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(void) r;
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skipped_samples += skip_samples;
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}
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SDL_UnlockAudioDevice(ap->device);
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if (skip_samples) {
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if (played) {
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LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32
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" samples", skip_samples);
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#ifndef SC_AUDIO_PLAYER_NDEBUG
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LOGD("[Audio] Playback not started, skipping %" PRIu32 " samples",
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skip_samples);
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} else {
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LOGD("[Audio] Playback not started, skipping %" PRIu32
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" samples", skip_samples);
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#endif
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}
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}
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}
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ap->previous_can_write = sc_audiobuf_can_write(&ap->buf);
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ap->received = true;
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SDL_UnlockAudioDevice(ap->device);
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atomic_store_explicit(&ap->received, true, memory_order_relaxed);
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if (played) {
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// Number of samples added (or removed, if negative) for compensation
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int32_t instant_compensation =
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(int32_t) samples_written - frame->nb_samples;
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int32_t instant_compensation = (int32_t) written - frame->nb_samples;
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// Inserting silence instantly increases buffering
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int32_t inserted_silence = (int32_t) underflow;
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// Dropping input samples instantly decreases buffering
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int32_t dropped = (int32_t) skipped_samples;
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// The compensation must apply instantly, it must not be smoothed
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ap->avg_buffering.avg += instant_compensation + inserted_silence;
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ap->avg_buffering.avg +=
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instant_compensation + inserted_silence - dropped;
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// However, the buffering level must be smoothed
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sc_average_push(&ap->avg_buffering, buffered_samples);
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sc_average_push(&ap->avg_buffering, can_read);
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#ifndef SC_AUDIO_PLAYER_NDEBUG
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LOGD("[Audio] buffered_samples=%" PRIu32 " avg_buffering=%f",
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buffered_samples, sc_average_get(&ap->avg_buffering));
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LOGD("[Audio] can_read=%" PRIu32 " avg_buffering=%f",
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can_read, sc_average_get(&ap->avg_buffering));
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#endif
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ap->samples_since_resync += samples_written;
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ap->samples_since_resync += written;
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if (ap->samples_since_resync >= ap->sample_rate) {
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// Recompute compensation every second
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ap->samples_since_resync = 0;
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float avg = sc_average_get(&ap->avg_buffering);
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int diff = ap->target_buffering - avg;
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if (abs(diff) < (int) ap->sample_rate / 1000) {
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// Do not compensate for less than 1ms, the error is just noise
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// Enable compensation when the difference exceeds +/- 4ms.
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// Disable compensation when the difference is lower than +/- 1ms.
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int threshold = ap->compensation != 0
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? ap->sample_rate / 1000 /* 1ms */
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: ap->sample_rate * 4 / 1000; /* 4ms */
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if (abs(diff) < threshold) {
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// Do not compensate for small values, the error is just noise
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diff = 0;
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} else if (diff < 0 && buffered_samples < ap->target_buffering) {
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} else if (diff < 0 && can_read < ap->target_buffering) {
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// Do not accelerate if the instant buffering level is below
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// the average, this would increase underflow
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// the target, this would increase underflow
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diff = 0;
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}
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// Compensate the diff over 4 seconds (but will be recomputed after
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@ -300,8 +303,7 @@ sc_audio_player_frame_sink_push(struct sc_frame_sink *sink,
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int abs_max_diff = distance / 50;
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diff = CLAMP(diff, -abs_max_diff, abs_max_diff);
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LOGV("[Audio] Buffering: target=%" PRIu32 " avg=%f cur=%" PRIu32
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" compensation=%d", ap->target_buffering, avg,
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buffered_samples, diff);
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" compensation=%d", ap->target_buffering, avg, can_read, diff);
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if (diff != ap->compensation) {
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int ret = swr_set_compensation(swr_ctx, diff, distance);
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@ -397,9 +399,9 @@ sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
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// producer and the consumer. It's too big on purpose, to guarantee that
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// the producer and the consumer will be able to access it in parallel
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// without locking.
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size_t audiobuf_samples = ap->target_buffering + ap->sample_rate;
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uint32_t audiobuf_samples = ap->target_buffering + ap->sample_rate;
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size_t sample_size = ap->nb_channels * ap->out_bytes_per_sample;
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uint32_t sample_size = ap->nb_channels * ap->out_bytes_per_sample;
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bool ok = sc_audiobuf_init(&ap->buf, sample_size, audiobuf_samples);
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if (!ok) {
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goto error_free_swr_ctx;
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@ -413,16 +415,14 @@ sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
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}
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ap->swr_buf_alloc_size = initial_swr_buf_size;
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ap->previous_can_write = sc_audiobuf_can_write(&ap->buf);
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// Samples are produced and consumed by blocks, so the buffering must be
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// smoothed to get a relatively stable value.
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sc_average_init(&ap->avg_buffering, 32);
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sc_average_init(&ap->avg_buffering, 128);
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ap->samples_since_resync = 0;
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ap->received = false;
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ap->played = false;
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ap->underflow = 0;
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atomic_init(&ap->played, false);
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atomic_init(&ap->underflow, 0);
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ap->compensation = 0;
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// The thread calling open() is the thread calling push(), which fills the
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|
@ -3,6 +3,7 @@
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#include "common.h"
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#include <stdatomic.h>
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#include <stdbool.h>
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#include <libavformat/avformat.h>
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#include <libswresample/swresample.h>
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@ -32,13 +33,9 @@ struct sc_audio_player {
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uint16_t output_buffer;
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// Audio buffer to communicate between the receiver and the SDL audio
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// callback (protected by SDL_AudioDeviceLock())
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// callback
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struct sc_audiobuf buf;
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// The previous empty space in the buffer (only used by the receiver
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// thread)
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uint32_t previous_can_write;
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// Resampler (only used from the receiver thread)
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struct SwrContext *swr_ctx;
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@ -61,19 +58,16 @@ struct sc_audio_player {
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uint32_t samples_since_resync;
|
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// Number of silence samples inserted since the last received packet
|
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// (protected by SDL_AudioDeviceLock())
|
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uint32_t underflow;
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atomic_uint_least32_t underflow;
|
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// Current applied compensation value (only used by the receiver thread)
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int compensation;
|
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|
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// Set to true the first time a sample is received (protected by
|
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// SDL_AudioDeviceLock())
|
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bool received;
|
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// Set to true the first time a sample is received
|
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atomic_bool received;
|
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|
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// Set to true the first time the SDL callback is called (protected by
|
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// SDL_AudioDeviceLock())
|
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bool played;
|
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// Set to true the first time the SDL callback is called
|
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atomic_bool played;
|
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|
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const struct sc_audio_player_callbacks *cbs;
|
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void *cbs_userdata;
|
||||
|
@ -1385,7 +1385,11 @@ parse_max_fps(const char *s, uint16_t *max_fps) {
|
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static bool
|
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parse_buffering_time(const char *s, sc_tick *tick) {
|
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long value;
|
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bool ok = parse_integer_arg(s, &value, false, 0, 0x7FFFFFFF,
|
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// In practice, buffering time should not exceed a few seconds.
|
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// Limit it to some arbitrary value (1 hour) to prevent 32-bit overflow
|
||||
// when multiplied by the audio sample size and the number of samples per
|
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// millisecond.
|
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bool ok = parse_integer_arg(s, &value, false, 0, 60 * 60 * 1000,
|
||||
"buffering time");
|
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if (!ok) {
|
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return false;
|
||||
|
112
app/src/util/audiobuf.c
Normal file
112
app/src/util/audiobuf.c
Normal file
@ -0,0 +1,112 @@
|
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#include "audiobuf.h"
|
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|
||||
#include <stdlib.h>
|
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#include <string.h>
|
||||
#include <util/log.h>
|
||||
#include <util/memory.h>
|
||||
|
||||
bool
|
||||
sc_audiobuf_init(struct sc_audiobuf *buf, uint32_t sample_size,
|
||||
uint32_t capacity) {
|
||||
assert(sample_size);
|
||||
assert(capacity);
|
||||
|
||||
// The actual capacity is (alloc_size - 1) so that head == tail is
|
||||
// non-ambiguous
|
||||
buf->alloc_size = capacity + 1;
|
||||
buf->data = sc_allocarray(buf->alloc_size, sample_size);
|
||||
if (!buf->data) {
|
||||
LOG_OOM();
|
||||
return false;
|
||||
}
|
||||
|
||||
buf->sample_size = sample_size;
|
||||
atomic_init(&buf->head, 0);
|
||||
atomic_init(&buf->tail, 0);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_audiobuf_destroy(struct sc_audiobuf *buf) {
|
||||
free(buf->data);
|
||||
}
|
||||
|
||||
uint32_t
|
||||
sc_audiobuf_read(struct sc_audiobuf *buf, void *to_, uint32_t samples_count) {
|
||||
assert(samples_count);
|
||||
|
||||
uint8_t *to = to_;
|
||||
|
||||
// Only the reader thread can write tail without synchronization, so
|
||||
// memory_order_relaxed is sufficient
|
||||
uint32_t tail = atomic_load_explicit(&buf->tail, memory_order_relaxed);
|
||||
|
||||
// The head cursor is updated after the data is written to the array
|
||||
uint32_t head = atomic_load_explicit(&buf->head, memory_order_acquire);
|
||||
|
||||
uint32_t can_read = (buf->alloc_size + head - tail) % buf->alloc_size;
|
||||
if (samples_count > can_read) {
|
||||
samples_count = can_read;
|
||||
}
|
||||
|
||||
if (to) {
|
||||
uint32_t right_count = buf->alloc_size - tail;
|
||||
if (right_count > samples_count) {
|
||||
right_count = samples_count;
|
||||
}
|
||||
memcpy(to,
|
||||
buf->data + (tail * buf->sample_size),
|
||||
right_count * buf->sample_size);
|
||||
|
||||
if (samples_count > right_count) {
|
||||
uint32_t left_count = samples_count - right_count;
|
||||
memcpy(to + (right_count * buf->sample_size),
|
||||
buf->data,
|
||||
left_count * buf->sample_size);
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t new_tail = (tail + samples_count) % buf->alloc_size;
|
||||
atomic_store_explicit(&buf->tail, new_tail, memory_order_release);
|
||||
|
||||
return samples_count;
|
||||
}
|
||||
|
||||
uint32_t
|
||||
sc_audiobuf_write(struct sc_audiobuf *buf, const void *from_,
|
||||
uint32_t samples_count) {
|
||||
const uint8_t *from = from_;
|
||||
|
||||
// Only the writer thread can write head, so memory_order_relaxed is
|
||||
// sufficient
|
||||
uint32_t head = atomic_load_explicit(&buf->head, memory_order_relaxed);
|
||||
|
||||
// The tail cursor is updated after the data is consumed by the reader
|
||||
uint32_t tail = atomic_load_explicit(&buf->tail, memory_order_acquire);
|
||||
|
||||
uint32_t can_write = (buf->alloc_size + tail - head - 1) % buf->alloc_size;
|
||||
if (samples_count > can_write) {
|
||||
samples_count = can_write;
|
||||
}
|
||||
|
||||
uint32_t right_count = buf->alloc_size - head;
|
||||
if (right_count > samples_count) {
|
||||
right_count = samples_count;
|
||||
}
|
||||
memcpy(buf->data + (head * buf->sample_size),
|
||||
from,
|
||||
right_count * buf->sample_size);
|
||||
|
||||
if (samples_count > right_count) {
|
||||
uint32_t left_count = samples_count - right_count;
|
||||
memcpy(buf->data,
|
||||
from + (right_count * buf->sample_size),
|
||||
left_count * buf->sample_size);
|
||||
}
|
||||
|
||||
uint32_t new_head = (head + samples_count) % buf->alloc_size;
|
||||
atomic_store_explicit(&buf->head, new_head, memory_order_release);
|
||||
|
||||
return samples_count;
|
||||
}
|
@ -3,19 +3,25 @@
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdatomic.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "util/bytebuf.h"
|
||||
|
||||
/**
|
||||
* Wrapper around bytebuf to read and write samples
|
||||
*
|
||||
* Each sample takes sample_size bytes.
|
||||
*/
|
||||
struct sc_audiobuf {
|
||||
struct sc_bytebuf buf;
|
||||
size_t sample_size;
|
||||
uint8_t *data;
|
||||
uint32_t sample_size;
|
||||
uint32_t alloc_size; // in samples
|
||||
|
||||
atomic_uint_least32_t head; // writer cursor, in samples
|
||||
atomic_uint_least32_t tail; // reader cursor, in samples
|
||||
// empty: tail == head
|
||||
// full: ((tail + 1) % alloc_size) == head
|
||||
};
|
||||
|
||||
static inline uint32_t
|
||||
@ -29,66 +35,31 @@ sc_audiobuf_to_bytes(struct sc_audiobuf *buf, uint32_t samples) {
|
||||
return samples * buf->sample_size;
|
||||
}
|
||||
|
||||
static inline bool
|
||||
sc_audiobuf_init(struct sc_audiobuf *buf, size_t sample_size,
|
||||
uint32_t capacity) {
|
||||
buf->sample_size = sample_size;
|
||||
return sc_bytebuf_init(&buf->buf, capacity * sample_size + 1);
|
||||
}
|
||||
bool
|
||||
sc_audiobuf_init(struct sc_audiobuf *buf, uint32_t sample_size,
|
||||
uint32_t capacity);
|
||||
|
||||
static inline void
|
||||
sc_audiobuf_read(struct sc_audiobuf *buf, uint8_t *to, uint32_t samples) {
|
||||
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
|
||||
sc_bytebuf_read(&buf->buf, to, bytes);
|
||||
}
|
||||
void
|
||||
sc_audiobuf_destroy(struct sc_audiobuf *buf);
|
||||
|
||||
static inline void
|
||||
sc_audiobuf_skip(struct sc_audiobuf *buf, uint32_t samples) {
|
||||
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
|
||||
sc_bytebuf_skip(&buf->buf, bytes);
|
||||
}
|
||||
uint32_t
|
||||
sc_audiobuf_read(struct sc_audiobuf *buf, void *to, uint32_t samples_count);
|
||||
|
||||
static inline void
|
||||
sc_audiobuf_write(struct sc_audiobuf *buf, const uint8_t *from,
|
||||
uint32_t samples) {
|
||||
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
|
||||
sc_bytebuf_write(&buf->buf, from, bytes);
|
||||
}
|
||||
uint32_t
|
||||
sc_audiobuf_write(struct sc_audiobuf *buf, const void *from,
|
||||
uint32_t samples_count);
|
||||
|
||||
static inline void
|
||||
sc_audiobuf_prepare_write(struct sc_audiobuf *buf, const uint8_t *from,
|
||||
uint32_t samples) {
|
||||
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
|
||||
sc_bytebuf_prepare_write(&buf->buf, from, bytes);
|
||||
}
|
||||
|
||||
static inline void
|
||||
sc_audiobuf_commit_write(struct sc_audiobuf *buf, uint32_t samples) {
|
||||
size_t bytes = sc_audiobuf_to_bytes(buf, samples);
|
||||
sc_bytebuf_commit_write(&buf->buf, bytes);
|
||||
static inline uint32_t
|
||||
sc_audiobuf_capacity(struct sc_audiobuf *buf) {
|
||||
assert(buf->alloc_size);
|
||||
return buf->alloc_size - 1;
|
||||
}
|
||||
|
||||
static inline uint32_t
|
||||
sc_audiobuf_can_read(struct sc_audiobuf *buf) {
|
||||
size_t bytes = sc_bytebuf_can_read(&buf->buf);
|
||||
return sc_audiobuf_to_samples(buf, bytes);
|
||||
}
|
||||
|
||||
static inline uint32_t
|
||||
sc_audiobuf_can_write(struct sc_audiobuf *buf) {
|
||||
size_t bytes = sc_bytebuf_can_write(&buf->buf);
|
||||
return sc_audiobuf_to_samples(buf, bytes);
|
||||
}
|
||||
|
||||
static inline uint32_t
|
||||
sc_audiobuf_capacity(struct sc_audiobuf *buf) {
|
||||
size_t bytes = sc_bytebuf_capacity(&buf->buf);
|
||||
return sc_audiobuf_to_samples(buf, bytes);
|
||||
}
|
||||
|
||||
static inline void
|
||||
sc_audiobuf_destroy(struct sc_audiobuf *buf) {
|
||||
sc_bytebuf_destroy(&buf->buf);
|
||||
uint32_t head = atomic_load_explicit(&buf->head, memory_order_acquire);
|
||||
uint32_t tail = atomic_load_explicit(&buf->tail, memory_order_acquire);
|
||||
return (buf->alloc_size + head - tail) % buf->alloc_size;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
@ -1,104 +0,0 @@
|
||||
#include "bytebuf.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
bool
|
||||
sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size) {
|
||||
assert(alloc_size);
|
||||
buf->data = malloc(alloc_size);
|
||||
if (!buf->data) {
|
||||
LOG_OOM();
|
||||
return false;
|
||||
}
|
||||
|
||||
buf->alloc_size = alloc_size;
|
||||
buf->head = 0;
|
||||
buf->tail = 0;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_bytebuf_destroy(struct sc_bytebuf *buf) {
|
||||
free(buf->data);
|
||||
}
|
||||
|
||||
void
|
||||
sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len) {
|
||||
assert(len);
|
||||
assert(len <= sc_bytebuf_can_read(buf));
|
||||
assert(buf->tail != buf->head); // the buffer could not be empty
|
||||
|
||||
size_t right_limit = buf->tail < buf->head ? buf->head : buf->alloc_size;
|
||||
size_t right_len = right_limit - buf->tail;
|
||||
if (len < right_len) {
|
||||
right_len = len;
|
||||
}
|
||||
memcpy(to, buf->data + buf->tail, right_len);
|
||||
|
||||
if (len > right_len) {
|
||||
memcpy(to + right_len, buf->data, len - right_len);
|
||||
}
|
||||
|
||||
buf->tail = (buf->tail + len) % buf->alloc_size;
|
||||
}
|
||||
|
||||
void
|
||||
sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len) {
|
||||
assert(len);
|
||||
assert(len <= sc_bytebuf_can_read(buf));
|
||||
assert(buf->tail != buf->head); // the buffer could not be empty
|
||||
|
||||
buf->tail = (buf->tail + len) % buf->alloc_size;
|
||||
}
|
||||
|
||||
static inline void
|
||||
sc_bytebuf_write_step0(struct sc_bytebuf *buf, const uint8_t *from,
|
||||
size_t len) {
|
||||
size_t right_len = buf->alloc_size - buf->head;
|
||||
if (len < right_len) {
|
||||
right_len = len;
|
||||
}
|
||||
memcpy(buf->data + buf->head, from, right_len);
|
||||
|
||||
if (len > right_len) {
|
||||
memcpy(buf->data, from + right_len, len - right_len);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void
|
||||
sc_bytebuf_write_step1(struct sc_bytebuf *buf, size_t len) {
|
||||
buf->head = (buf->head + len) % buf->alloc_size;
|
||||
}
|
||||
|
||||
void
|
||||
sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len) {
|
||||
assert(len);
|
||||
assert(len <= sc_bytebuf_can_write(buf));
|
||||
|
||||
sc_bytebuf_write_step0(buf, from, len);
|
||||
sc_bytebuf_write_step1(buf, len);
|
||||
}
|
||||
|
||||
void
|
||||
sc_bytebuf_prepare_write(struct sc_bytebuf *buf, const uint8_t *from,
|
||||
size_t len) {
|
||||
// *This function MUST NOT access buf->tail (even in assert()).*
|
||||
// The purpose of this function is to allow a reader and a writer to access
|
||||
// different parts of the buffer in parallel simultaneously. It is intended
|
||||
// to be called without lock (only sc_bytebuf_commit_write() is intended to
|
||||
// be called with lock held).
|
||||
|
||||
assert(len < buf->alloc_size - 1);
|
||||
sc_bytebuf_write_step0(buf, from, len);
|
||||
}
|
||||
|
||||
void
|
||||
sc_bytebuf_commit_write(struct sc_bytebuf *buf, size_t len) {
|
||||
assert(len <= sc_bytebuf_can_write(buf));
|
||||
sc_bytebuf_write_step1(buf, len);
|
||||
}
|
@ -1,114 +0,0 @@
|
||||
#ifndef SC_BYTEBUF_H
|
||||
#define SC_BYTEBUF_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
struct sc_bytebuf {
|
||||
uint8_t *data;
|
||||
// The actual capacity is (allocated - 1) so that head == tail is
|
||||
// non-ambiguous
|
||||
size_t alloc_size;
|
||||
size_t head; // writter cursor
|
||||
size_t tail; // reader cursor
|
||||
// empty: tail == head
|
||||
// full: ((tail + 1) % alloc_size) == head
|
||||
};
|
||||
|
||||
bool
|
||||
sc_bytebuf_init(struct sc_bytebuf *buf, size_t alloc_size);
|
||||
|
||||
/**
|
||||
* Copy from the bytebuf to a user-provided array
|
||||
*
|
||||
* The caller must check that len <= sc_bytebuf_read_available() (it is an
|
||||
* error to attempt to read more bytes than available).
|
||||
*
|
||||
* This function is guaranteed not to write to buf->head.
|
||||
*/
|
||||
void
|
||||
sc_bytebuf_read(struct sc_bytebuf *buf, uint8_t *to, size_t len);
|
||||
|
||||
/**
|
||||
* Drop len bytes from the buffer
|
||||
*
|
||||
* The caller must check that len <= sc_bytebuf_read_available() (it is an
|
||||
* error to attempt to skip more bytes than available).
|
||||
*
|
||||
* This function is guaranteed not to write to buf->head.
|
||||
*
|
||||
* It is equivalent to call sc_bytebuf_read() to some array and discard the
|
||||
* array (but this function is more efficient since there is no copy).
|
||||
*/
|
||||
void
|
||||
sc_bytebuf_skip(struct sc_bytebuf *buf, size_t len);
|
||||
|
||||
/**
|
||||
* Copy the user-provided array to the bytebuf
|
||||
*
|
||||
* The caller must check that len <= sc_bytebuf_write_available() (it is an
|
||||
* error to write more bytes than the remaining available space).
|
||||
*
|
||||
* This function is guaranteed not to write to buf->tail.
|
||||
*/
|
||||
void
|
||||
sc_bytebuf_write(struct sc_bytebuf *buf, const uint8_t *from, size_t len);
|
||||
|
||||
/**
|
||||
* Copy the user-provided array to the bytebuf, but do not advance the cursor
|
||||
*
|
||||
* The caller must check that len <= sc_bytebuf_write_available() (it is an
|
||||
* error to write more bytes than the remaining available space).
|
||||
*
|
||||
* After this function is called, the write must be committed with
|
||||
* sc_bytebuf_commit_write().
|
||||
*
|
||||
* The purpose of this mechanism is to acquire a lock only to commit the write,
|
||||
* but not to perform the actual copy.
|
||||
*
|
||||
* This function is guaranteed not to access buf->tail.
|
||||
*/
|
||||
void
|
||||
sc_bytebuf_prepare_write(struct sc_bytebuf *buf, const uint8_t *from,
|
||||
size_t len);
|
||||
|
||||
/**
|
||||
* Commit a prepared write
|
||||
*/
|
||||
void
|
||||
sc_bytebuf_commit_write(struct sc_bytebuf *buf, size_t len);
|
||||
|
||||
/**
|
||||
* Return the number of bytes which can be read
|
||||
*
|
||||
* It is an error to read more bytes than available.
|
||||
*/
|
||||
static inline size_t
|
||||
sc_bytebuf_can_read(struct sc_bytebuf *buf) {
|
||||
return (buf->alloc_size + buf->head - buf->tail) % buf->alloc_size;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the number of bytes which can be written
|
||||
*
|
||||
* It is an error to write more bytes than available.
|
||||
*/
|
||||
static inline size_t
|
||||
sc_bytebuf_can_write(struct sc_bytebuf *buf) {
|
||||
return (buf->alloc_size + buf->tail - buf->head - 1) % buf->alloc_size;
|
||||
}
|
||||
|
||||
/**
|
||||
* Return the actual capacity of the buffer (can_read() + can_write())
|
||||
*/
|
||||
static inline size_t
|
||||
sc_bytebuf_capacity(struct sc_bytebuf *buf) {
|
||||
return buf->alloc_size - 1;
|
||||
}
|
||||
|
||||
void
|
||||
sc_bytebuf_destroy(struct sc_bytebuf *buf);
|
||||
|
||||
#endif
|
128
app/tests/test_audiobuf.c
Normal file
128
app/tests/test_audiobuf.c
Normal file
@ -0,0 +1,128 @@
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "util/audiobuf.h"
|
||||
|
||||
static void test_audiobuf_simple(void) {
|
||||
struct sc_audiobuf buf;
|
||||
uint32_t data[20];
|
||||
|
||||
bool ok = sc_audiobuf_init(&buf, 4, 20);
|
||||
assert(ok);
|
||||
|
||||
uint32_t samples[] = {1, 2, 3, 4, 5};
|
||||
uint32_t w = sc_audiobuf_write(&buf, samples, 5);
|
||||
assert(w == 5);
|
||||
|
||||
uint32_t r = sc_audiobuf_read(&buf, data, 4);
|
||||
assert(r == 4);
|
||||
assert(!memcmp(data, samples, 16));
|
||||
|
||||
uint32_t samples2[] = {6, 7, 8};
|
||||
w = sc_audiobuf_write(&buf, samples2, 3);
|
||||
assert(w == 3);
|
||||
|
||||
uint32_t single = 9;
|
||||
w = sc_audiobuf_write(&buf, &single, 1);
|
||||
assert(w == 1);
|
||||
|
||||
r = sc_audiobuf_read(&buf, &data[4], 8);
|
||||
assert(r == 5);
|
||||
|
||||
uint32_t expected[] = {1, 2, 3, 4, 5, 6, 7, 8, 9};
|
||||
assert(!memcmp(data, expected, 36));
|
||||
|
||||
sc_audiobuf_destroy(&buf);
|
||||
}
|
||||
|
||||
static void test_audiobuf_boundaries(void) {
|
||||
struct sc_audiobuf buf;
|
||||
uint32_t data[20];
|
||||
|
||||
bool ok = sc_audiobuf_init(&buf, 4, 20);
|
||||
assert(ok);
|
||||
|
||||
uint32_t samples[] = {1, 2, 3, 4, 5, 6};
|
||||
uint32_t w = sc_audiobuf_write(&buf, samples, 6);
|
||||
assert(w == 6);
|
||||
|
||||
w = sc_audiobuf_write(&buf, samples, 6);
|
||||
assert(w == 6);
|
||||
|
||||
w = sc_audiobuf_write(&buf, samples, 6);
|
||||
assert(w == 6);
|
||||
|
||||
uint32_t r = sc_audiobuf_read(&buf, data, 9);
|
||||
assert(r == 9);
|
||||
|
||||
uint32_t expected[] = {1, 2, 3, 4, 5, 6, 1, 2, 3};
|
||||
assert(!memcmp(data, expected, 36));
|
||||
|
||||
uint32_t samples2[] = {7, 8, 9, 10, 11};
|
||||
w = sc_audiobuf_write(&buf, samples2, 5);
|
||||
assert(w == 5);
|
||||
|
||||
uint32_t single = 12;
|
||||
w = sc_audiobuf_write(&buf, &single, 1);
|
||||
assert(w == 1);
|
||||
|
||||
w = sc_audiobuf_read(&buf, NULL, 3);
|
||||
assert(w == 3);
|
||||
|
||||
assert(sc_audiobuf_can_read(&buf) == 12);
|
||||
|
||||
r = sc_audiobuf_read(&buf, data, 12);
|
||||
assert(r == 12);
|
||||
|
||||
uint32_t expected2[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12};
|
||||
assert(!memcmp(data, expected2, 48));
|
||||
|
||||
sc_audiobuf_destroy(&buf);
|
||||
}
|
||||
|
||||
static void test_audiobuf_partial_read_write(void) {
|
||||
struct sc_audiobuf buf;
|
||||
uint32_t data[15];
|
||||
|
||||
bool ok = sc_audiobuf_init(&buf, 4, 10);
|
||||
assert(ok);
|
||||
|
||||
uint32_t samples[] = {1, 2, 3, 4, 5, 6};
|
||||
uint32_t w = sc_audiobuf_write(&buf, samples, 6);
|
||||
assert(w == 6);
|
||||
|
||||
w = sc_audiobuf_write(&buf, samples, 6);
|
||||
assert(w == 4);
|
||||
|
||||
w = sc_audiobuf_write(&buf, samples, 6);
|
||||
assert(w == 0);
|
||||
|
||||
uint32_t r = sc_audiobuf_read(&buf, data, 3);
|
||||
assert(r == 3);
|
||||
|
||||
uint32_t expected[] = {1, 2, 3};
|
||||
assert(!memcmp(data, expected, 12));
|
||||
|
||||
w = sc_audiobuf_write(&buf, samples, 6);
|
||||
assert(w == 3);
|
||||
|
||||
r = sc_audiobuf_read(&buf, data, 15);
|
||||
assert(r == 10);
|
||||
uint32_t expected2[] = {4, 5, 6, 1, 2, 3, 4, 1, 2, 3};
|
||||
assert(!memcmp(data, expected2, 12));
|
||||
|
||||
sc_audiobuf_destroy(&buf);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
(void) argc;
|
||||
(void) argv;
|
||||
|
||||
test_audiobuf_simple();
|
||||
test_audiobuf_boundaries();
|
||||
test_audiobuf_partial_read_write();
|
||||
|
||||
return 0;
|
||||
}
|
@ -1,126 +0,0 @@
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "util/bytebuf.h"
|
||||
|
||||
static void test_bytebuf_simple(void) {
|
||||
struct sc_bytebuf buf;
|
||||
uint8_t data[20];
|
||||
|
||||
bool ok = sc_bytebuf_init(&buf, 20);
|
||||
assert(ok);
|
||||
|
||||
sc_bytebuf_write(&buf, (uint8_t *) "hello", sizeof("hello") - 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 5);
|
||||
|
||||
sc_bytebuf_read(&buf, data, 4);
|
||||
assert(!strncmp((char *) data, "hell", 4));
|
||||
|
||||
sc_bytebuf_write(&buf, (uint8_t *) " world", sizeof(" world") - 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 7);
|
||||
|
||||
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 8);
|
||||
|
||||
sc_bytebuf_read(&buf, &data[4], 8);
|
||||
assert(sc_bytebuf_can_read(&buf) == 0);
|
||||
|
||||
data[12] = '\0';
|
||||
assert(!strcmp((char *) data, "hello world!"));
|
||||
assert(sc_bytebuf_can_read(&buf) == 0);
|
||||
|
||||
sc_bytebuf_destroy(&buf);
|
||||
}
|
||||
|
||||
static void test_bytebuf_boundaries(void) {
|
||||
struct sc_bytebuf buf;
|
||||
uint8_t data[20];
|
||||
|
||||
bool ok = sc_bytebuf_init(&buf, 20);
|
||||
assert(ok);
|
||||
|
||||
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 6);
|
||||
|
||||
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 12);
|
||||
|
||||
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 18);
|
||||
|
||||
sc_bytebuf_read(&buf, data, 9);
|
||||
assert(!strncmp((char *) data, "hello hel", 9));
|
||||
assert(sc_bytebuf_can_read(&buf) == 9);
|
||||
|
||||
sc_bytebuf_write(&buf, (uint8_t *) "world", sizeof("world") - 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 14);
|
||||
|
||||
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 15);
|
||||
|
||||
sc_bytebuf_skip(&buf, 3);
|
||||
assert(sc_bytebuf_can_read(&buf) == 12);
|
||||
|
||||
sc_bytebuf_read(&buf, data, 12);
|
||||
data[12] = '\0';
|
||||
assert(!strcmp((char *) data, "hello world!"));
|
||||
assert(sc_bytebuf_can_read(&buf) == 0);
|
||||
|
||||
sc_bytebuf_destroy(&buf);
|
||||
}
|
||||
|
||||
static void test_bytebuf_two_steps_write(void) {
|
||||
struct sc_bytebuf buf;
|
||||
uint8_t data[20];
|
||||
|
||||
bool ok = sc_bytebuf_init(&buf, 20);
|
||||
assert(ok);
|
||||
|
||||
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 6);
|
||||
|
||||
sc_bytebuf_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 12);
|
||||
|
||||
sc_bytebuf_prepare_write(&buf, (uint8_t *) "hello ", sizeof("hello ") - 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 12); // write not committed yet
|
||||
|
||||
sc_bytebuf_read(&buf, data, 9);
|
||||
assert(!strncmp((char *) data, "hello hel", 3));
|
||||
assert(sc_bytebuf_can_read(&buf) == 3);
|
||||
|
||||
sc_bytebuf_commit_write(&buf, sizeof("hello ") - 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 9);
|
||||
|
||||
sc_bytebuf_prepare_write(&buf, (uint8_t *) "world", sizeof("world") - 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 9); // write not committed yet
|
||||
|
||||
sc_bytebuf_commit_write(&buf, sizeof("world") - 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 14);
|
||||
|
||||
sc_bytebuf_write(&buf, (uint8_t *) "!", 1);
|
||||
assert(sc_bytebuf_can_read(&buf) == 15);
|
||||
|
||||
sc_bytebuf_skip(&buf, 3);
|
||||
assert(sc_bytebuf_can_read(&buf) == 12);
|
||||
|
||||
sc_bytebuf_read(&buf, data, 12);
|
||||
data[12] = '\0';
|
||||
assert(!strcmp((char *) data, "hello world!"));
|
||||
assert(sc_bytebuf_can_read(&buf) == 0);
|
||||
|
||||
sc_bytebuf_destroy(&buf);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
(void) argc;
|
||||
(void) argv;
|
||||
|
||||
test_bytebuf_simple();
|
||||
test_bytebuf_boundaries();
|
||||
test_bytebuf_two_steps_write();
|
||||
|
||||
return 0;
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user