Compare commits
4 Commits
Author | SHA1 | Date | |
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91c5e7e626 | ||
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7c851cdb2d | ||
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08a175b7f1 | ||
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9f029da2f9 |
21
FAQ.md
21
FAQ.md
@ -134,18 +134,27 @@ that's all. See [#37].
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### The quality is low
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On Windows, you may need to configure the [scaling behavior].
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If the definition of your client window is smaller than that of your device
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screen, then you might get poor quality, especially visible on text (see [#40]).
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[#40]: https://github.com/Genymobile/scrcpy/issues/40
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To improve downscaling quality, trilinear filtering is enabled automatically
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if the renderer is OpenGL and if it supports mipmapping.
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On Windows or macOS, you might need to force OpenGL:
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```
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scrcpy --render-driver=opengl
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```
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On Windows, you may also need to configure the [scaling behavior].
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> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
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> Override high DPI scaling behavior > Scaling performed by: _Application_.
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[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
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If the definition of your client window is far smaller than that of your device
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screen, then you'll get poor quality. This is especially visible on text. See
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[#40].
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[#40]: https://github.com/Genymobile/scrcpy/issues/40
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### KWin compositor crashes
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|
@ -11,6 +11,7 @@ src = [
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'src/file_handler.c',
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'src/fps_counter.c',
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'src/input_manager.c',
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'src/opengl.c',
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'src/receiver.c',
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'src/recorder.c',
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'src/scrcpy.c',
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|
12
app/scrcpy.1
12
app/scrcpy.1
@ -74,6 +74,10 @@ Disable device control (mirror the device in read\-only).
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.B \-N, \-\-no\-display
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Do not display device (only when screen recording is enabled).
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.TP
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.B \-\-no\-mipmaps
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If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then mipmaps are automatically generated to improve downscaling quality. This option disables the generation of mipmaps.
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.TP
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.BI "\-p, \-\-port " port[:port]
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Set the TCP port (range) used by the client to listen.
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@ -106,6 +110,14 @@ option if set, or by the file extension (.mp4 or .mkv).
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.BI "\-\-record\-format " format
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Force recording format (either mp4 or mkv).
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.TP
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.BI "\-\-render\-driver " name
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Request SDL to use the given render driver (this is just a hint).
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Supported names are currently "direct3d", "opengl", "opengles2", "opengles", "metal" and "software".
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.UR https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER
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.UE
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.TP
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.B \-\-render\-expired\-frames
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By default, to minimize latency, scrcpy always renders the last available decoded frame, and drops any previous ones. This flag forces to render all frames, at a cost of a possible increased latency.
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@ -75,6 +75,11 @@ scrcpy_print_usage(const char *arg0) {
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" Do not display device (only when screen recording is\n"
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" enabled).\n"
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"\n"
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" --no-mipmaps\n"
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" If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then\n"
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" mipmaps are automatically generated to improve downscaling\n"
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" quality. This option disables the generation of mipmaps.\n"
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"\n"
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" -p, --port port[:port]\n"
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" Set the TCP port (range) used by the client to listen.\n"
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" Default is %d:%d.\n"
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@ -99,6 +104,13 @@ scrcpy_print_usage(const char *arg0) {
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" --record-format format\n"
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" Force recording format (either mp4 or mkv).\n"
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"\n"
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" --render-driver name\n"
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" Request SDL to use the given render driver (this is just a\n"
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" hint).\n"
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" Supported names are currently \"direct3d\", \"opengl\",\n"
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" \"opengles2\", \"opengles\", \"metal\" and \"software\".\n"
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" <https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER>\n"
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"\n"
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" --render-expired-frames\n"
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" By default, to minimize latency, scrcpy always renders the\n"
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" last available decoded frame, and drops any previous ones.\n"
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@ -454,6 +466,8 @@ guess_record_format(const char *filename) {
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#define OPT_LOCK_VIDEO_ORIENTATION 1013
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#define OPT_DISPLAY_ID 1014
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#define OPT_ROTATION 1015
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#define OPT_RENDER_DRIVER 1016
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#define OPT_NO_MIPMAPS 1017
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bool
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scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
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@ -470,10 +484,12 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
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{"max-size", required_argument, NULL, 'm'},
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{"no-control", no_argument, NULL, 'n'},
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{"no-display", no_argument, NULL, 'N'},
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{"no-mipmaps", no_argument, NULL, OPT_NO_MIPMAPS},
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{"port", required_argument, NULL, 'p'},
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{"push-target", required_argument, NULL, OPT_PUSH_TARGET},
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{"record", required_argument, NULL, 'r'},
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{"record-format", required_argument, NULL, OPT_RECORD_FORMAT},
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{"render-driver", required_argument, NULL, OPT_RENDER_DRIVER},
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{"render-expired-frames", no_argument, NULL,
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OPT_RENDER_EXPIRED_FRAMES},
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{"rotation", required_argument, NULL, OPT_ROTATION},
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@ -617,6 +633,12 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
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return false;
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}
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break;
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case OPT_RENDER_DRIVER:
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opts->render_driver = optarg;
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break;
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case OPT_NO_MIPMAPS:
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opts->mipmaps = false;
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break;
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default:
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// getopt prints the error message on stderr
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return false;
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|
56
app/src/opengl.c
Normal file
56
app/src/opengl.c
Normal file
@ -0,0 +1,56 @@
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#include "opengl.h"
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#include <assert.h>
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#include <stdio.h>
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#include "SDL2/SDL.h"
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void
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sc_opengl_init(struct sc_opengl *gl) {
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gl->GetString = SDL_GL_GetProcAddress("glGetString");
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assert(gl->GetString);
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gl->TexParameterf = SDL_GL_GetProcAddress("glTexParameterf");
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assert(gl->TexParameterf);
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gl->TexParameteri = SDL_GL_GetProcAddress("glTexParameteri");
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assert(gl->TexParameteri);
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// optional
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gl->GenerateMipmap = SDL_GL_GetProcAddress("glGenerateMipmap");
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const char *version = (const char *) gl->GetString(GL_VERSION);
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assert(version);
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gl->version = version;
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#define OPENGL_ES_PREFIX "OpenGL ES "
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/* starts with "OpenGL ES " */
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gl->is_opengles = !strncmp(gl->version, OPENGL_ES_PREFIX,
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sizeof(OPENGL_ES_PREFIX) - 1);
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if (gl->is_opengles) {
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/* skip the prefix */
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version += sizeof(PREFIX) - 1;
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}
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int r = sscanf(version, "%d.%d", &gl->version_major, &gl->version_minor);
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if (r != 2) {
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// failed to parse the version
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gl->version_major = 0;
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gl->version_minor = 0;
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}
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}
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bool
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sc_opengl_version_at_least(struct sc_opengl *gl,
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int minver_major, int minver_minor,
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int minver_es_major, int minver_es_minor)
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{
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if (gl->is_opengles) {
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return gl->version_major > minver_es_major
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|| (gl->version_major == minver_es_major
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&& gl->version_minor >= minver_es_minor);
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}
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return gl->version_major > minver_major
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|| (gl->version_major == minver_major
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&& gl->version_minor >= minver_minor);
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}
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36
app/src/opengl.h
Normal file
36
app/src/opengl.h
Normal file
@ -0,0 +1,36 @@
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#ifndef SC_OPENGL_H
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#define SC_OPENGL_H
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#include <stdbool.h>
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#include <SDL2/SDL_opengl.h>
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#include "config.h"
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struct sc_opengl {
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const char *version;
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bool is_opengles;
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int version_major;
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int version_minor;
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const GLubyte *
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(*GetString)(GLenum name);
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void
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(*TexParameterf)(GLenum target, GLenum pname, GLfloat param);
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void
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(*TexParameteri)(GLenum target, GLenum pname, GLint param);
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void
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(*GenerateMipmap)(GLenum target);
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};
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void
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sc_opengl_init(struct sc_opengl *gl);
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bool
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sc_opengl_version_at_least(struct sc_opengl *gl,
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int minver_major, int minver_minor,
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int minver_es_major, int minver_es_minor);
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#endif
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@ -47,7 +47,7 @@ static struct input_manager input_manager = {
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// init SDL and set appropriate hints
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static bool
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sdl_init_and_configure(bool display) {
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sdl_init_and_configure(bool display, const char *render_driver) {
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uint32_t flags = display ? SDL_INIT_VIDEO : SDL_INIT_EVENTS;
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if (SDL_Init(flags)) {
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LOGC("Could not initialize SDL: %s", SDL_GetError());
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@ -60,6 +60,10 @@ sdl_init_and_configure(bool display) {
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return true;
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}
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if (render_driver && !SDL_SetHint(SDL_HINT_RENDER_DRIVER, render_driver)) {
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LOGW("Could not set render driver");
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}
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// Linear filtering
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if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1")) {
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LOGW("Could not enable linear filtering");
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@ -310,7 +314,7 @@ scrcpy(const struct scrcpy_options *options) {
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bool controller_initialized = false;
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bool controller_started = false;
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if (!sdl_init_and_configure(options->display)) {
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if (!sdl_init_and_configure(options->display, options->render_driver)) {
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goto end;
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}
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@ -397,7 +401,7 @@ scrcpy(const struct scrcpy_options *options) {
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options->window_y, options->window_width,
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options->window_height,
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options->window_borderless,
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options->rotation)) {
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options->rotation, options-> mipmaps)) {
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goto end;
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}
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|
@ -15,6 +15,7 @@ struct scrcpy_options {
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const char *record_filename;
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const char *window_title;
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const char *push_target;
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const char *render_driver;
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enum recorder_format record_format;
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struct port_range port_range;
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uint16_t max_size;
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@ -36,6 +37,7 @@ struct scrcpy_options {
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bool render_expired_frames;
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bool prefer_text;
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bool window_borderless;
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bool mipmaps;
|
||||
};
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||||
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||||
#define SCRCPY_OPTIONS_DEFAULT { \
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||||
@ -44,6 +46,7 @@ struct scrcpy_options {
|
||||
.record_filename = NULL, \
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||||
.window_title = NULL, \
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||||
.push_target = NULL, \
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||||
.render_driver = NULL, \
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||||
.record_format = RECORDER_FORMAT_AUTO, \
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||||
.port_range = { \
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||||
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST, \
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@ -68,6 +71,7 @@ struct scrcpy_options {
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||||
.render_expired_frames = false, \
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||||
.prefer_text = false, \
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||||
.window_borderless = false, \
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||||
.mipmaps = true, \
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||||
}
|
||||
|
||||
bool
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||||
|
@ -168,10 +168,30 @@ screen_init(struct screen *screen) {
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||||
}
|
||||
|
||||
static inline SDL_Texture *
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create_texture(SDL_Renderer *renderer, struct size frame_size) {
|
||||
return SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
|
||||
SDL_TEXTUREACCESS_STREAMING,
|
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frame_size.width, frame_size.height);
|
||||
create_texture(struct screen *screen) {
|
||||
SDL_Renderer *renderer = screen->renderer;
|
||||
struct size size = screen->frame_size;
|
||||
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
|
||||
SDL_TEXTUREACCESS_STREAMING,
|
||||
size.width, size.height);
|
||||
if (!texture) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (screen->mipmaps) {
|
||||
struct sc_opengl *gl = &screen->gl;
|
||||
|
||||
SDL_GL_BindTexture(texture, NULL, NULL);
|
||||
|
||||
// Enable trilinear filtering for downscaling
|
||||
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
||||
GL_LINEAR_MIPMAP_LINEAR);
|
||||
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -.5f);
|
||||
|
||||
SDL_GL_UnbindTexture(texture);
|
||||
}
|
||||
|
||||
return texture;
|
||||
}
|
||||
|
||||
bool
|
||||
@ -179,7 +199,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
|
||||
struct size frame_size, bool always_on_top,
|
||||
int16_t window_x, int16_t window_y, uint16_t window_width,
|
||||
uint16_t window_height, bool window_borderless,
|
||||
uint8_t rotation) {
|
||||
uint8_t rotation, bool mipmaps) {
|
||||
screen->frame_size = frame_size;
|
||||
screen->rotation = rotation;
|
||||
if (rotation) {
|
||||
@ -226,6 +246,11 @@ screen_init_rendering(struct screen *screen, const char *window_title,
|
||||
return false;
|
||||
}
|
||||
|
||||
SDL_RendererInfo renderer_info;
|
||||
int r = SDL_GetRendererInfo(screen->renderer, &renderer_info);
|
||||
const char *renderer_name = r ? NULL : renderer_info.name;
|
||||
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
|
||||
|
||||
if (SDL_RenderSetLogicalSize(screen->renderer, content_size.width,
|
||||
content_size.height)) {
|
||||
LOGE("Could not set renderer logical size: %s", SDL_GetError());
|
||||
@ -233,6 +258,32 @@ screen_init_rendering(struct screen *screen, const char *window_title,
|
||||
return false;
|
||||
}
|
||||
|
||||
// stats with "opengl"
|
||||
screen->use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
|
||||
if (screen->use_opengl) {
|
||||
struct sc_opengl *gl = &screen->gl;
|
||||
sc_opengl_init(gl);
|
||||
|
||||
LOGI("OpenGL version: %s", gl->version);
|
||||
|
||||
if (mipmaps) {
|
||||
bool supports_mipmaps =
|
||||
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
|
||||
2, 0 /* OpenGL ES 2.0+ */);
|
||||
if (supports_mipmaps) {
|
||||
LOGI("Trilinear filtering enabled");
|
||||
screen->mipmaps = true;
|
||||
} else {
|
||||
LOGW("Trilinear filtering disabled "
|
||||
"(OpenGL 3.0+ or ES 2.0+ required)");
|
||||
}
|
||||
} else {
|
||||
LOGI("Trilinear filtering disabled");
|
||||
}
|
||||
} else {
|
||||
LOGW("Trilinear filtering disabled (not an OpenGL renderer)");
|
||||
}
|
||||
|
||||
SDL_Surface *icon = read_xpm(icon_xpm);
|
||||
if (icon) {
|
||||
SDL_SetWindowIcon(screen->window, icon);
|
||||
@ -243,7 +294,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
|
||||
|
||||
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
|
||||
frame_size.height);
|
||||
screen->texture = create_texture(screen->renderer, frame_size);
|
||||
screen->texture = create_texture(screen);
|
||||
if (!screen->texture) {
|
||||
LOGC("Could not create texture: %s", SDL_GetError());
|
||||
screen_destroy(screen);
|
||||
@ -341,7 +392,7 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) {
|
||||
|
||||
LOGI("New texture: %" PRIu16 "x%" PRIu16,
|
||||
screen->frame_size.width, screen->frame_size.height);
|
||||
screen->texture = create_texture(screen->renderer, new_frame_size);
|
||||
screen->texture = create_texture(screen);
|
||||
if (!screen->texture) {
|
||||
LOGC("Could not create texture: %s", SDL_GetError());
|
||||
return false;
|
||||
@ -358,6 +409,13 @@ update_texture(struct screen *screen, const AVFrame *frame) {
|
||||
frame->data[0], frame->linesize[0],
|
||||
frame->data[1], frame->linesize[1],
|
||||
frame->data[2], frame->linesize[2]);
|
||||
|
||||
if (screen->mipmaps) {
|
||||
assert(screen->use_opengl);
|
||||
SDL_GL_BindTexture(screen->texture, NULL, NULL);
|
||||
screen->gl.GenerateMipmap(GL_TEXTURE_2D);
|
||||
SDL_GL_UnbindTexture(screen->texture);
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
|
@ -7,6 +7,7 @@
|
||||
|
||||
#include "config.h"
|
||||
#include "common.h"
|
||||
#include "opengl.h"
|
||||
|
||||
#define WINDOW_POSITION_UNDEFINED (-0x8000)
|
||||
|
||||
@ -16,6 +17,8 @@ struct screen {
|
||||
SDL_Window *window;
|
||||
SDL_Renderer *renderer;
|
||||
SDL_Texture *texture;
|
||||
bool use_opengl;
|
||||
struct sc_opengl gl;
|
||||
struct size frame_size;
|
||||
struct size content_size; // rotated frame_size
|
||||
// The window size the last time it was not maximized or fullscreen.
|
||||
@ -29,12 +32,15 @@ struct screen {
|
||||
bool fullscreen;
|
||||
bool maximized;
|
||||
bool no_window;
|
||||
bool mipmaps;
|
||||
};
|
||||
|
||||
#define SCREEN_INITIALIZER { \
|
||||
.window = NULL, \
|
||||
.renderer = NULL, \
|
||||
.texture = NULL, \
|
||||
.use_opengl = false, \
|
||||
.gl = {0}, \
|
||||
.frame_size = { \
|
||||
.width = 0, \
|
||||
.height = 0, \
|
||||
@ -56,6 +62,7 @@ struct screen {
|
||||
.fullscreen = false, \
|
||||
.maximized = false, \
|
||||
.no_window = false, \
|
||||
.mipmaps = false, \
|
||||
}
|
||||
|
||||
// initialize default values
|
||||
@ -69,7 +76,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
|
||||
struct size frame_size, bool always_on_top,
|
||||
int16_t window_x, int16_t window_y, uint16_t window_width,
|
||||
uint16_t window_height, bool window_borderless,
|
||||
uint8_t rotation);
|
||||
uint8_t rotation, bool mipmaps);
|
||||
|
||||
// show the window
|
||||
void
|
||||
|
Loading…
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Reference in New Issue
Block a user