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window-par
Author | SHA1 | Date | |
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ad6b8847d4 | ||
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fba89e6f73 | ||
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4bf2b80c75 | ||
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f983ec67fa |
23
app/scrcpy.1
23
app/scrcpy.1
@ -106,6 +106,29 @@ Print the version of scrcpy.
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.BI \-\-window\-title " text
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Set a custom window title.
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.TP
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.BI \-\-window\-x " value
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Set the initial window horizontal position.
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Default is -1 (automatic).\n
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.TP
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.BI \-\-window\-y " value
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Set the initial window vertical position.
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Default is -1 (automatic).\n
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.TP
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.BI \-\-window\-width " value
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Set the initial window width.
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Default is 0 (automatic).\n
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.TP
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.BI \-\-window\-height " value
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Set the initial window height.
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Default is 0 (automatic).\n
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.SH SHORTCUTS
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117
app/src/main.c
117
app/src/main.c
@ -29,9 +29,14 @@ struct args {
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uint16_t port;
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uint16_t max_size;
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uint32_t bit_rate;
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int16_t window_x;
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int16_t window_y;
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uint16_t window_width;
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uint16_t window_height;
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bool always_on_top;
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bool turn_screen_off;
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bool render_expired_frames;
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bool window_borderless;
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};
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static void usage(const char *arg0) {
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@ -115,9 +120,28 @@ static void usage(const char *arg0) {
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" -v, --version\n"
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" Print the version of scrcpy.\n"
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"\n"
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" --window_borderless\n"
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" Disable window decorations (display borderless window).\n"
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"\n"
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" --window-title text\n"
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" Set a custom window title.\n"
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"\n"
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" --window-x value\n"
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" Set the initial window horizontal position.\n"
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" Default is -1 (automatic).\n"
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"\n"
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" --window-y value\n"
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" Set the initial window vertical position.\n"
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" Default is -1 (automatic).\n"
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"\n"
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" --window-width value\n"
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" Set the initial window width.\n"
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" Default is -1 (automatic).\n"
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"\n"
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" --window-height value\n"
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" Set the initial window width.\n"
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" Default is -1 (automatic).\n"
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"\n"
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"Shortcuts:\n"
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"\n"
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" " CTRL_OR_CMD "+f\n"
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@ -258,6 +282,48 @@ parse_max_size(char *optarg, uint16_t *max_size) {
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return true;
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}
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static bool
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parse_window_position(char *optarg, int16_t *position) {
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char *endptr;
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if (*optarg == '\0') {
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LOGE("Window position parameter is empty");
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return false;
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}
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long value = strtol(optarg, &endptr, 0);
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if (*endptr != '\0') {
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LOGE("Invalid window position: %s", optarg);
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return false;
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}
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if (value < -1 || value > 0x7fff) {
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LOGE("Window position must be between -1 and 32767: %ld", value);
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return false;
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}
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*position = (int16_t) value;
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return true;
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}
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static bool
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parse_window_dimension(char *optarg, uint16_t *dimension) {
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char *endptr;
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if (*optarg == '\0') {
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LOGE("Window dimension parameter is empty");
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return false;
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}
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long value = strtol(optarg, &endptr, 0);
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if (*endptr != '\0') {
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LOGE("Invalid window dimension: %s", optarg);
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return false;
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}
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if (value & ~0xffff) {
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LOGE("Window position must be between 0 and 65535: %ld", value);
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return false;
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}
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*dimension = (uint16_t) value;
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return true;
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}
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static bool
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parse_port(char *optarg, uint16_t *port) {
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char *endptr;
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@ -310,8 +376,13 @@ guess_record_format(const char *filename) {
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}
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#define OPT_RENDER_EXPIRED_FRAMES 1000
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#define OPT_WINDOW_TITLE 1001
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#define OPT_PUSH_TARGET 1002
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#define OPT_PUSH_TARGET 1001
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#define OPT_WINDOW_TITLE 1002
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#define OPT_WINDOW_X 1003
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#define OPT_WINDOW_Y 1004
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#define OPT_WINDOW_WIDTH 1005
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#define OPT_WINDOW_HEIGHT 1006
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#define OPT_WINDOW_BORDERLESS 1007
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static bool
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parse_args(struct args *args, int argc, char *argv[]) {
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@ -324,6 +395,8 @@ parse_args(struct args *args, int argc, char *argv[]) {
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{"max-size", required_argument, NULL, 'm'},
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{"no-control", no_argument, NULL, 'n'},
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{"no-display", no_argument, NULL, 'N'},
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{"window-borderless", no_argument, NULL,
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OPT_WINDOW_BORDERLESS},
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{"port", required_argument, NULL, 'p'},
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{"push-target", required_argument, NULL,
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OPT_PUSH_TARGET},
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@ -335,8 +408,11 @@ parse_args(struct args *args, int argc, char *argv[]) {
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{"show-touches", no_argument, NULL, 't'},
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{"turn-screen-off", no_argument, NULL, 'S'},
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{"version", no_argument, NULL, 'v'},
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{"window-title", required_argument, NULL,
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OPT_WINDOW_TITLE},
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{"window-title", required_argument, NULL, OPT_WINDOW_TITLE},
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{"window-x", required_argument, NULL, OPT_WINDOW_X},
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{"window-y", required_argument, NULL, OPT_WINDOW_Y},
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{"window-width", required_argument, NULL, OPT_WINDOW_WIDTH},
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{"window-height", required_argument, NULL, OPT_WINDOW_HEIGHT},
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{NULL, 0, NULL, 0 },
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};
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int c;
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@ -402,6 +478,29 @@ parse_args(struct args *args, int argc, char *argv[]) {
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case OPT_WINDOW_TITLE:
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args->window_title = optarg;
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break;
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case OPT_WINDOW_X:
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if (!parse_window_position(optarg, &args->window_x)) {
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return false;
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}
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break;
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case OPT_WINDOW_Y:
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if (!parse_window_position(optarg, &args->window_y)) {
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return false;
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}
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break;
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case OPT_WINDOW_WIDTH:
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if (!parse_window_dimension(optarg, &args->window_width)) {
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return false;
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}
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break;
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case OPT_WINDOW_HEIGHT:
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if (!parse_window_dimension(optarg, &args->window_height)) {
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return false;
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}
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break;
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case OPT_WINDOW_BORDERLESS:
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args->window_borderless = true;
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break;
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case OPT_PUSH_TARGET:
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args->push_target = optarg;
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break;
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@ -470,11 +569,16 @@ main(int argc, char *argv[]) {
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.port = DEFAULT_LOCAL_PORT,
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.max_size = DEFAULT_MAX_SIZE,
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.bit_rate = DEFAULT_BIT_RATE,
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.window_x = -1,
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.window_y = -1,
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.window_width = 0,
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.window_height = 0,
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.always_on_top = false,
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.no_control = false,
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.no_display = false,
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.turn_screen_off = false,
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.render_expired_frames = false,
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.window_borderless = false,
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};
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if (!parse_args(&args, argc, argv)) {
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return 1;
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@ -514,6 +618,10 @@ main(int argc, char *argv[]) {
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.record_format = args.record_format,
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.max_size = args.max_size,
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.bit_rate = args.bit_rate,
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.window_x = args.window_x,
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.window_y = args.window_y,
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.window_width = args.window_width,
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.window_height = args.window_height,
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.show_touches = args.show_touches,
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.fullscreen = args.fullscreen,
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.always_on_top = args.always_on_top,
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@ -521,6 +629,7 @@ main(int argc, char *argv[]) {
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.display = !args.no_display,
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.turn_screen_off = args.turn_screen_off,
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.render_expired_frames = args.render_expired_frames,
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.window_borderless = args.window_borderless,
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};
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int res = scrcpy(&options) ? 0 : 1;
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@ -390,7 +390,10 @@ scrcpy(const struct scrcpy_options *options) {
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options->window_title ? options->window_title : device_name;
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if (!screen_init_rendering(&screen, window_title, frame_size,
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options->always_on_top)) {
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options->always_on_top, options->window_x,
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options->window_y, options->window_width,
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options->window_height,
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options->window_borderless)) {
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goto end;
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}
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@ -17,6 +17,10 @@ struct scrcpy_options {
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uint16_t port;
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uint16_t max_size;
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uint32_t bit_rate;
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int16_t window_x;
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int16_t window_y;
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uint16_t window_width;
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uint16_t window_height;
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bool show_touches;
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bool fullscreen;
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bool always_on_top;
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@ -24,6 +28,7 @@ struct scrcpy_options {
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bool display;
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bool turn_screen_off;
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bool render_expired_frames;
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bool window_borderless;
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};
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bool
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@ -117,9 +117,30 @@ get_optimal_window_size(const struct screen *screen, struct size frame_size) {
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}
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// initially, there is no current size, so use the frame size as current size
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// req_width and req_height, if not 0, are the sizes requested by the user
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static inline struct size
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get_initial_optimal_size(struct size frame_size) {
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return get_optimal_size(frame_size, frame_size);
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get_initial_optimal_size(struct size frame_size, uint16_t req_width,
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uint16_t req_height) {
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struct size window_size;
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if (!req_width && !req_height) {
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window_size = get_optimal_size(frame_size, frame_size);
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} else {
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if (req_width) {
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window_size.width = req_width;
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} else {
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// compute from the requested height
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window_size.width = (uint32_t) req_height * frame_size.width
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/ frame_size.height;
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}
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if (req_height) {
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window_size.height = req_height;
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} else {
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// compute from the requested width
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window_size.height = (uint32_t) req_width * frame_size.height
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/ frame_size.width;
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}
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}
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return window_size;
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}
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void
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@ -136,10 +157,13 @@ create_texture(SDL_Renderer *renderer, struct size frame_size) {
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bool
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screen_init_rendering(struct screen *screen, const char *window_title,
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struct size frame_size, bool always_on_top) {
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struct size frame_size, bool always_on_top,
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int16_t window_x, int16_t window_y, uint16_t window_width,
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uint16_t window_height, bool window_borderless) {
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screen->frame_size = frame_size;
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struct size window_size = get_initial_optimal_size(frame_size);
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struct size window_size =
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get_initial_optimal_size(frame_size, window_width, window_height);
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uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
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#ifdef HIDPI_SUPPORT
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window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
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@ -152,9 +176,13 @@ screen_init_rendering(struct screen *screen, const char *window_title,
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"(compile with SDL >= 2.0.5 to enable it)");
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#endif
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}
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if (window_borderless) {
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window_flags |= SDL_WINDOW_BORDERLESS;
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}
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screen->window = SDL_CreateWindow(window_title, SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED,
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int x = window_x != -1 ? window_x : SDL_WINDOWPOS_UNDEFINED;
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int y = window_y != -1 ? window_y : SDL_WINDOWPOS_UNDEFINED;
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screen->window = SDL_CreateWindow(window_title, x, y,
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window_size.width, window_size.height,
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window_flags);
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if (!screen->window) {
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@ -46,7 +46,9 @@ screen_init(struct screen *screen);
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// initialize screen, create window, renderer and texture (window is hidden)
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bool
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screen_init_rendering(struct screen *screen, const char *window_title,
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struct size frame_size, bool always_on_top);
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struct size frame_size, bool always_on_top,
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int16_t window_x, int16_t window_y, uint16_t window_width,
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uint16_t window_height, bool window_borderless);
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// show the window
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void
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