Add option to specify the initial window size
Add --window-width and --window-height parameters. If only one is provided, the other is computed so that the aspect ratio is preserved.
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4bf2b80c75
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11
app/scrcpy.1
11
app/scrcpy.1
@ -118,6 +118,17 @@ Set the initial window vertical position.
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Default is -1 (automatic).\n
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.TP
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.BI \-\-window\-width " value
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Set the initial window width.
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Default is 0 (automatic).\n
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.TP
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.BI \-\-window\-height " value
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Set the initial window height.
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Default is 0 (automatic).\n
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.SH SHORTCUTS
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@ -31,6 +31,8 @@ struct args {
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uint32_t bit_rate;
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int16_t window_x;
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int16_t window_y;
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uint16_t window_width;
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uint16_t window_height;
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bool always_on_top;
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bool turn_screen_off;
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bool render_expired_frames;
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@ -128,6 +130,14 @@ static void usage(const char *arg0) {
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" Set the initial window vertical position.\n"
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" Default is -1 (automatic).\n"
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"\n"
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" --window-width value\n"
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" Set the initial window width.\n"
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" Default is -1 (automatic).\n"
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"\n"
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" --window-height value\n"
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" Set the initial window width.\n"
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" Default is -1 (automatic).\n"
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"\n"
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"Shortcuts:\n"
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"\n"
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" " CTRL_OR_CMD "+f\n"
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@ -289,6 +299,27 @@ parse_window_position(char *optarg, int16_t *position) {
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return true;
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}
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static bool
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parse_window_dimension(char *optarg, uint16_t *dimension) {
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char *endptr;
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if (*optarg == '\0') {
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LOGE("Window dimension parameter is empty");
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return false;
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}
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long value = strtol(optarg, &endptr, 0);
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if (*endptr != '\0') {
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LOGE("Invalid window dimension: %s", optarg);
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return false;
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}
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if (value & ~0xffff) {
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LOGE("Window position must be between 0 and 65535: %ld", value);
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return false;
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}
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*dimension = (uint16_t) value;
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return true;
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}
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static bool
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parse_port(char *optarg, uint16_t *port) {
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char *endptr;
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@ -345,6 +376,8 @@ guess_record_format(const char *filename) {
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#define OPT_WINDOW_TITLE 1002
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#define OPT_WINDOW_X 1003
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#define OPT_WINDOW_Y 1004
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#define OPT_WINDOW_WIDTH 1005
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#define OPT_WINDOW_HEIGHT 1006
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static bool
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parse_args(struct args *args, int argc, char *argv[]) {
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@ -371,6 +404,8 @@ parse_args(struct args *args, int argc, char *argv[]) {
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{"window-title", required_argument, NULL, OPT_WINDOW_TITLE},
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{"window-x", required_argument, NULL, OPT_WINDOW_X},
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{"window-y", required_argument, NULL, OPT_WINDOW_Y},
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{"window-width", required_argument, NULL, OPT_WINDOW_WIDTH},
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{"window-height", required_argument, NULL, OPT_WINDOW_HEIGHT},
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{NULL, 0, NULL, 0 },
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};
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int c;
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@ -446,6 +481,16 @@ parse_args(struct args *args, int argc, char *argv[]) {
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return false;
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}
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break;
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case OPT_WINDOW_WIDTH:
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if (!parse_window_dimension(optarg, &args->window_width)) {
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return false;
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}
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break;
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case OPT_WINDOW_HEIGHT:
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if (!parse_window_dimension(optarg, &args->window_height)) {
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return false;
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}
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break;
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case OPT_PUSH_TARGET:
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args->push_target = optarg;
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break;
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@ -516,6 +561,8 @@ main(int argc, char *argv[]) {
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.bit_rate = DEFAULT_BIT_RATE,
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.window_x = -1,
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.window_y = -1,
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.window_width = 0,
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.window_height = 0,
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.always_on_top = false,
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.no_control = false,
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.no_display = false,
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@ -562,6 +609,8 @@ main(int argc, char *argv[]) {
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.bit_rate = args.bit_rate,
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.window_x = args.window_x,
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.window_y = args.window_y,
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.window_width = args.window_width,
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.window_height = args.window_height,
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.show_touches = args.show_touches,
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.fullscreen = args.fullscreen,
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.always_on_top = args.always_on_top,
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@ -391,7 +391,8 @@ scrcpy(const struct scrcpy_options *options) {
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if (!screen_init_rendering(&screen, window_title, frame_size,
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options->always_on_top, options->window_x,
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options->window_y)) {
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options->window_y, options->window_width,
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options->window_height)) {
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goto end;
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}
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@ -19,6 +19,8 @@ struct scrcpy_options {
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uint32_t bit_rate;
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int16_t window_x;
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int16_t window_y;
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uint16_t window_width;
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uint16_t window_height;
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bool show_touches;
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bool fullscreen;
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bool always_on_top;
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@ -117,9 +117,30 @@ get_optimal_window_size(const struct screen *screen, struct size frame_size) {
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}
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// initially, there is no current size, so use the frame size as current size
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// req_width and req_height, if not 0, are the sizes requested by the user
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static inline struct size
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get_initial_optimal_size(struct size frame_size) {
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return get_optimal_size(frame_size, frame_size);
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get_initial_optimal_size(struct size frame_size, uint16_t req_width,
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uint16_t req_height) {
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struct size window_size;
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if (!req_width && !req_height) {
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window_size = get_optimal_size(frame_size, frame_size);
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} else {
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if (req_width) {
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window_size.width = req_width;
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} else {
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// compute from the requested height
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window_size.width = (uint32_t) req_height * frame_size.width
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/ frame_size.height;
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}
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if (req_height) {
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window_size.height = req_height;
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} else {
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// compute from the requested width
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window_size.height = (uint32_t) req_width * frame_size.height
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/ frame_size.width;
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}
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}
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return window_size;
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}
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void
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@ -137,10 +158,12 @@ create_texture(SDL_Renderer *renderer, struct size frame_size) {
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bool
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screen_init_rendering(struct screen *screen, const char *window_title,
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struct size frame_size, bool always_on_top,
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int16_t window_x, int16_t window_y) {
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int16_t window_x, int16_t window_y, uint16_t window_width,
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uint16_t window_height) {
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screen->frame_size = frame_size;
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struct size window_size = get_initial_optimal_size(frame_size);
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struct size window_size =
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get_initial_optimal_size(frame_size, window_width, window_height);
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uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
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#ifdef HIDPI_SUPPORT
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window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
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@ -47,7 +47,8 @@ screen_init(struct screen *screen);
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bool
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screen_init_rendering(struct screen *screen, const char *window_title,
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struct size frame_size, bool always_on_top,
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int16_t window_x, int16_t window_y);
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int16_t window_x, int16_t window_y, uint16_t window_width,
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uint16_t window_height);
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// show the window
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void
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