On Github Actions, ubuntu-latest now points to ubuntu-24.04, which uses
a newer version of glibc (2.39). As a result, the binaries fail to work
on systems with older versions of glibc, such as Debian Bookworm.
To ensure better compatibility, continue building the static Linux
binary on Ubuntu 22.04 (with glibc 2.35).
Fixes#5689 <https://github.com/Genymobile/scrcpy/issues/5689>
This allows users to compile and run the project in a dev environment.
meson setup x
meson compile -C x
meson devenv -C x
scrcpy
This is an alternative to `./run x`.
PR #5658 <https://github.com/Genymobile/scrcpy/pull/5658>
Signed-off-by: Romain Vimont <rom@rom1v.com>
This reverts commit 678025b316.
This avoids spurious errors on the CI:
E: Unable to fetch some archives, maybe run apt-get update or try
with --fix-missing?
Some options, such as --show-touches or --stay-awake, modify Android
settings and must be restored upon exit.
If scrcpy terminates (e.g. due to an early error) in the middle of the
clean up configuration, the device may be left in an inconsistent state
(some settings might be changed but not restored).
This issue can be reproduced with high probability by forcing scrcpy to
fail:
scrcpy --show-touches --video-encoder=fail
To prevent this problem, ensure that the clean up thread is not
interrupted until the clean up process is started.
Refs #5601 <https://github.com/Genymobile/scrcpy/issues/5601>
PR #5613 <https://github.com/Genymobile/scrcpy/pull/5613>
Add an option to disable the following flag for virtual displays:
DisplayManager.VIRTUAL_DISPLAY_FLAG_DESTROY_CONTENT_ON_REMOVAL
With this option, when the virtual display is closed, the running apps
are moved to the main display rather than being destroyed.
PR #5615 <https://github.com/Genymobile/scrcpy/pull/5615>
On --no-vd-system-decoration, the boolean option must be set to false.
It was wrongly assigned from optarg (this worked because optarg is NULL
at this point, so it was converted to false).
PR #5615 <https://github.com/Genymobile/scrcpy/pull/5615>
When running scrcpy with --tcpip=xx.xx.xx.xx, to make sure a new working
connection is established, it was first disconnected by a call to:
adb disconnect <addr>
However, this caused all running instances connected to that address to
be killed. Running several instances of scrcpy on the same device is now
useful with virtual displays, so change the default behavior to NOT
disconnect.
To force a reconnection, a '+' prefix can be added:
scrcpy --tcpip=+192.168.0.x
Fixes#5562 <https://github.com/Genymobile/scrcpy/issues/5562>
For non-Windows portable builds, use the absolute path to the adb
executable located in the same directory as scrcpy.
On Windows, just use "adb", which is sufficient to use the local one.
PR #5560 <https://github.com/Genymobile/scrcpy/pull/5560>
Contrary to getenv(), the result of sc_get_env() is encoded in UTF-8 on
all platforms. Since it is allocated, it requires an explicit init() and
destroy() functions.
PR #5560 <https://github.com/Genymobile/scrcpy/pull/5560>
Contrary to getenv(), sc_get_env() returns an allocated string that is
guaranteed to be encoded in UTF-8 on all platforms (it uses _wgetenv()
internally on Windows and converts the strings).
PR #5560 <https://github.com/Genymobile/scrcpy/pull/5560>
The position of touch and scroll must normally be "resolved" with a
"position mapper" associated to the display.
But to support the injection of such events with scrcpy-server alone
without video, handle the case where there is no display.
Fixes#5542 <https://github.com/Genymobile/scrcpy/issues/5542>
On Windows, interrupting a socket with shutdown() does not wake up
accept() or read() calls, the socket must be closed.
Introduce a new macro constant SC_SOCKET_CLOSE_ON_INTERRUPT, distinct of
_WIN32, because Windows will not be the only platform exhibiting this
behavior.
Refs #5536 <https://github.com/Genymobile/scrcpy/issues/5536>
Make dependencies build scripts more flexible, to accept a build type
(native or cross) and a link type (static or shared).
This lays the groundwork for building binaries for Linux and macOS.
PR #5515 <https://github.com/Genymobile/scrcpy/pull/5515>
Extract the code that processes arguments into a function.
This will make it optional, so the script that only downloads the
official ADB binaries will not use arguments.
PR #5515 <https://github.com/Genymobile/scrcpy/pull/5515>
Allow capturing virtual displays at a lower resolution using
-m/--max-size.
In the original implementation in #5370, the virtual display size was
necessarily the same as the capture size. The --max-size value was only
allowed to determine the virtual display size when no explicit size was
provided.
Since the dpi was scaled down accordingly, it is often better to create
a virtual display at the target capture size directly. However, not
everything is rendered according to the virtual display DPI. For
example, a page in Firefox is rendered too big on small virtual
displays. Thus, it makes sense to be able create a virtual display at a
given size, and capture it at a lower resolution with --max-size. This
is now possible using OpenGL filters.
Therefore, change the behavior of --max-size for virtual displays:
- --max-size does not impact --new-display without size argument
anymore (the virtual display size is the main display size);
- it is used to limit the capture size (whether an explicit size is
provided or not).
This new behavior is consistent with main display capture.
Refs #5370 comment <https://github.com/Genymobile/scrcpy/pull/5370#issuecomment-2438944401>
Refs #5370 <https://github.com/Genymobile/scrcpy/pull/5370>
PR #5506 <https://github.com/Genymobile/scrcpy/pull/5506>
Add an option to disable the following flag for virtual displays:
DisplayManager.VIRTUAL_DISPLAY_FLAG_SHOULD_SHOW_SYSTEM_DECORATIONS
Some devices render a broken UI when this flag is enabled.
Fixes#5494 <https://github.com/Genymobile/scrcpy/issues/5494>
If no size is provided with --new-display, the main display size is
used. But the actual size depended on the current device orientation.
To make it deterministic, use the size of the natural device orientation
(portrait for phones, landscape for tablets).
PR #5455 <https://github.com/Genymobile/scrcpy/pull/5455>
On rotation, it is expected that many successive events are ignored due
to size mismatch, when an event was generated from the mirroring window
having the old size, but was received on the device with the new size
(especially since mouse hover events are forwarded).
Do not flood the console with warnings.
PR #5455 <https://github.com/Genymobile/scrcpy/pull/5455>
Deprecate --lock-video-orientation in favor of a more general option
--capture-orientation, which supports all possible orientations
(0, 90, 180, 270, flip0, flip90, flip180, flip270), and a "locked" flag
via a '@' prefix.
All the old "locked video orientations" are supported:
- --lock-video-orientation -> --capture-orientation=@
- --lock-video-orientation=0 -> --capture-orientation=@0
- --lock-video-orientation=90 -> --capture-orientation=@90
- --lock-video-orientation=180 -> --capture-orientation=@180
- --lock-video-orientation=270 -> --capture-orientation=@270
In addition, --capture-orientation can rotate/flip the display without
locking, so that it follows the physical device rotation.
For example:
scrcpy --capture-orientation=flip90
always flips and rotates the capture by 90° clockwise.
The arguments are consistent with --display-orientation and
--record-orientation and --orientation (which provide separate
client-side orientation settings).
Refs #4011 <https://github.com/Genymobile/scrcpy/issues/4011>
PR #5455 <https://github.com/Genymobile/scrcpy/pull/5455>
On Android 14, DisplayListener may be broken (it never sends events).
This is fixed in recent Android 14 upgrades, but we can't really detect
it directly.
As a workaround, a RotationWatcher and DisplayFoldListener were
registered as a fallback, until a first "display changed" event was
triggered.
To simplify, on Android 14, register a DisplayWindowListener (introduced
in Android 11) to listen to configuration changes instead.
Refs #5455 comment <https://github.com/Genymobile/scrcpy/pull/5455#issuecomment-2481302084>
PR #5455 <https://github.com/Genymobile/scrcpy/pull/5455>
Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
Detecting display size changes is not straightforward:
- from a DisplayListener, "display changed" events are received, but
this does not imply that the size has changed (it must be checked);
- on Android 14 (see e26bdb07a2),
"display changed" events are not received on some versions, so as a
fallback, a RotationWatcher and a DisplayFoldListener are registered,
but unregistered as soon as a "display changed" event is actually
received, which means that the problem is fixed.
Extract a "display size monitor" to share the code between screen
capture and virtual display capture.
PR #5455 <https://github.com/Genymobile/scrcpy/pull/5455>
Expose two methods on Size directly:
- limit() to downscale a size;
- round8() to round both dimensions to multiples of 8.
This will allow removing ScreenInfo completely.
PR #5455 <https://github.com/Genymobile/scrcpy/pull/5455>
Introduce several key components to perform OpenGL filters:
- OpenGLRunner: a tool for running a filter to be rendered to a Surface
from an OpenGL-dedicated thread
- OpenGLFilter: a simple OpenGL filter API
- AffineOpenGLFilter: a generic OpenGL implementation to apply any 2D
affine transform
- AffineMatrix: an affine transform matrix, with helpers to build
matrices from semantic transformations (rotate, scale, translate…)
PR #5455 <https://github.com/Genymobile/scrcpy/pull/5455>
If a new display is set, force options.getDisplayId() to return
Device.DISPLAY_ID_NONE, to avoid any confusion between a local displayId
and options.getDisplayId().
All options were configured dynamically by sending a single byte to an
output stream. But in practice, only the power mode must be changed
dynamically, the others are configured once on start.
For simplicity, pass the value of static options as command line
arguments, and handle dynamic options in a loop only from a separate
thread once the clean up process is started.
This will allow to easily add cleanup options with values which do not
fit in 1 byte.
Also handle the clean up thread (and the loading of initial settings
values) from the CleanUp class, to expose a simpler clean up API.
Refs 9efa162949
PR #5447 <https://github.com/Genymobile/scrcpy/pull/5447>
A call to swr_set_compensation() configures the resampler to drop or
duplicate "diff" samples over an interval of "distance" samples.
If the function is not called again, then after "distance" samples, no
more compensation will be applied. So it must always be called, even if
the new computed diff value happens to be the same as the previous one.
In practice, it is unlikely that the diff value is exactly the same
every second, except when it is actively clamped (to 2% of the sample
rate).
Reset video capture/encoding on MOD+Shift+r.
Like on device rotation, this starts a new encoding session which
produces a video stream starting by a key frame.
PR #5432 <https://github.com/Genymobile/scrcpy/pull/5432>
When the MediaCodec input is a Surface, no EOS (end-of-stream) will
never occur automatically: it may only be triggered manually by
MediaCodec.signalEndOfInputStream().
Use this signal to interrupt the blocking call to dequeueOutputBuffer()
immediately on reset, without waiting for the next frame to be dequeued.
PR #5432 <https://github.com/Genymobile/scrcpy/pull/5432>
When the capture source becomes "invalid" (because the display size
changes for example), a reset request is performed to restart the
encoder.
The reset state was stored in SurfaceCapture. The capture implementation
set the flag, and the encoder consumed it.
However, this mechanism did not allow a reset request to _interrupt_ the
encoder, which may be waiting on a blocking call (until a new frame is
produced).
To be able to interrupt the encoder, a reset request must not only set a
flag, but run a callback provided by the encoder. For that purpose,
introduce the CaptureListener interface, which is notified by the
SurfaceCapture implementation whenever the capture is invalidated.
For now, the listener implementation just set a flag as before, so the
behavior is unchanged. It lays the groundwork for the next commits.
PR #5432 <https://github.com/Genymobile/scrcpy/pull/5432>
While moving code, commit 874eaec487 added
a condition `if (displayId == 0)` to register a rotation watcher,
without good reasons.
This condition was kept when the rotation watcher was moved to a
fallback in e26bdb07a2.
Note: use `git show -b` to show this commit ignoring whitespace changes.
Refs #5428 <https://github.com/Genymobile/scrcpy/issues/5428>
Accept a single boolean "on" rather than a "mode" (which, in practice,
could only take 2 values: NORMAL and OFF).
Also rename "screen power mode" to "display power".
PR #5418 <https://github.com/Genymobile/scrcpy/pull/5418>
If video playback is disabled, then SDK mouse (which uses absolute
positions) could not be used, so the default mouse mode was
automatically switched to UHID.
But UHID does not work on all devices, so it could make the whole scrcpy
session fail.
Instead, disable the mouse by default. It is still possible to pass -M
or --mouse=uhid to enable it explicitly.
Fixes#5410 <https://github.com/Genymobile/scrcpy/issues/5410>
By adding the '?' prefix, the app is searched by its name instead of its
package name (retrieving app names on the device may take some time):
scrcpy --start-app=?firefox
An app matches if its label starts with the given name,
case-insensitive.
If '+' is also passed to force-stop the app before starting, then the
prefixes must be in that order:
scrcpy --start-app=+?firefox
PR #5370 <https://github.com/Genymobile/scrcpy/pull/5370>
The previous commit introduced:
scrcpy --start-app=name
By adding a '+' prefix, the app is stopped beforehand:
scrcpy --start-app=+name
This may be useful to start a fresh app on a new virtual display:
scrcpy --new-display --start-app=+org.mozilla.firefox
PR #5370 <https://github.com/Genymobile/scrcpy/pull/5370>
Add a command line option --start-app=name to start an Android app by
its package name. For example:
scrcpy --start-app=org.mozilla.firefox
The app will be started on the correct target display:
scrcpy --new-display=1920x1080 --start-app=org.videolan.vlc
PR #5370 <https://github.com/Genymobile/scrcpy/pull/5370>
Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
When a new capture starts, send a new PositionMapper to the Controller
without using the global Device as an intermediate.
Now all Device methods are static.
PR #5370 <https://github.com/Genymobile/scrcpy/pull/5370>
Extract the function that converts coordinates from video space to
display space into a separate component.
It only requires the specific data it uses and does not need a full
ScreenInfo object (although it can be created from a ScreenInfo
instance).
PR #5370 <https://github.com/Genymobile/scrcpy/pull/5370>
Remove from Device the functions using an implicit displayId.
Move them to Controller, which knows best which displayId it must use.
This will allow to properly dispatch events either to the origin display
or to the virtual display created for mirroring.
PR #5370 <https://github.com/Genymobile/scrcpy/pull/5370>
Add a function called before each capture starts (before getSize() is
called).
This allows to compute the ScreenInfo instance once exactly when needed.
PR #5370 <https://github.com/Genymobile/scrcpy/pull/5370>
Move the code related to screen size and rotation/fold to ScreenCapture.
For now, keep the ScreenInfo instance in the Device class to communicate
with the Controller, but it will be removed by further commits.
PR #5370 <https://github.com/Genymobile/scrcpy/pull/5370>
Make it possible to build scrcpy-server and Windows binaries in
parallel from different GitHub Actions workflows, and to package
everything as a final step.
PR #5306 <https://github.com/Genymobile/scrcpy/pull/5306>
Scrcpy requires Android 5.0+, so there is no point testing for older
versions.
Btw, there were two mistakes:
- the constant name in AndroidVersions should have been
API_20_ANDROID_4_4W (Android 4.4 without 'W' is API 19)
- the method isInteractive() was introduced in Android 5.0, not 4.4W:
<037c33eae7%5E%21/>
Also adapt the call to build-tools/35.0.0/aidl, which now requires an
import path (-I. for the current directory).
Otherwise, it fails with:
ERROR: android/view/IRotationWatcher.aidl:23.1-10: directory ./ is not found in any of the import paths:
-
Also upgrade AGP (8.7.1) and Gradle (8.9), required for SDK 35.
<https://developer.android.com/build/releases/gradle-plugin#updating-gradle>
The server params were passed from the main thread to the server thread,
so a deep copy was performed in case the caller instance was destroyed.
But in practice, it only contains memory that lives until the end of the
program (command line arguments), so simply reference it. Several copies
of string fields were missing anyway.
With the old macros definitions, the type of the result depended on the
type of `sec`.
In particular, if sec is a 32-bit type, sec * 1000000 was likely to
overflow (even if the result was assigned to a sc_tick by the caller of
the macro).
This was the case on Windows, where the long type is a 32-bit signed
integer: the --time-limit argument, expressed in seconds, was first
parsed to a long value, then multiplied by 1000000 by the
SC_TICK_FROM_SEC() macro, causing an overflow when the value was greater
than 2147 (2^31 / 1000000).
Fixes#5355 <https://github.com/Genymobile/scrcpy/issues/5355>
Os.write() did not update the ByteBuffer position before Android 6.
A workaround was added by commit
b882322f73, which fixed part of the
problem, but the position was still not updated across calls, causing
the wrong chunk to be written.
Refs <d9f7e57f5d%5E%21/>
Replace argument suggestion:
--video-encoder='c2.android.avc.encoder'
by:
--video-encoder=c2.android.avc.encoder
On Linux, the quotes are interpreted by the shell, but on Windows they
are passed as is.
This was harmless, because even transmitted as is, they were interpreted
by the shell on the device. However, special characters are now
validated since commit bec3321fff, making
the command fail.
Fixes#5329 <https://github.com/Genymobile/scrcpy/issues/5329>
The audio player had 2 roles:
- handle the SDL audio output device;
- resample input samples to maintain a target latency.
Extract the latter to a separate component (an "audio regulator"),
independent of SDL.
Moving classes into subpackages changed the expected imports order.
Reorganize them all at once automatically to avoid spurious changes in
future commits.
Capture the gamepads even when the window is not focused.
Note: In theory, with this flag set, we could capture gamepad events
even without a window (--no-window). In practice, scrcpy still requires
a window, because --no-window implies --no-control, and the input
manager is owned by the sc_screen instance, which does not exist if
there is no window. Supporting this use case would require a lot of
refactors.
Refs <https://github.com/Genymobile/scrcpy/pull/5270#issuecomment-2339360460>
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Suggested-by: Luiz Henrique Laurini <luizhenriquelaurini@gmail.com>
The sc_uhid_devices instance is initialized only when there is a UHID
keyboard.
The device message receiver assumed that it could not receive HID output
reports without a sc_uhid_devices instance (i.e. without a UHID
keyboard), but in practice, a UHID driver implementation on the device
may decide to send UHID output reports for mouse or for gamepads (and we
must just ignore them).
So remove the assert().
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
There was a registration mechanism to listen to HID outputs with a
specific HID id.
However, the UHID gamepad processor handles several ids, so it cannot
work. We could complexify the registration mechanism, but instead,
directly dispatch to the expected processor based on the UHID id.
Concretely, instead of passing a sc_uhid_devices instance to construct a
sc_keyboard_uhid, so that it can register itself, construct the
sc_uhid_devices with all the UHID instances (currently only
sc_keyboard_uhid) so that it can dispatch HID outputs directly.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Initialize UHID devices with a custom name:
- "scrcpy: $GAMEPAD_NAME" for gamepads
- "scrcpy" for keyboard and mouse (or if no gamepad name is available)
The name may appear in Android apps.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
For convenience, short options were added to select UHID input modes:
- -K for --keyboard=uhid
- -M for --mouse=uhid
- -G for --gamepad=uhid
In OTG mode, UHID is not available, so the short options should select
AOA instead.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Similar to UHID keyboard and mouse, but for gamepads.
Can be enabled with --gamepad=uhid or -G.
It is not enabled by default because not all devices support UHID
(there is a permission error on old Android versions).
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
This message will be sent on gamepad disconnection.
Contrary to keyboard and mouse devices, which are registered once and
unregistered when scrcpy exists, each physical gamepad is mapped with
its own HID id, and they can be plugged and unplugged dynamically.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Trigger SDL_CONTROLLERDEVICEADDED for all gamepads already connected
when scrcpy starts. We want to handle both the gamepads initially
connected and the gamepads connected while scrcpy is running.
This is not racy, because this event may not be trigged automatically
until SDL events are "pumped" (SDL_PumpEvents/SDL_WaitEvent).
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Introduce a gamepad processor trait, similar to the keyboard processor
and mouse processor traits.
Handle gamepad events received from SDL, convert them to scrcpy-specific
gamepad events, and forward them to the gamepad processor.
Further commits will provide AOA and UHID implementations of the gamepad
processor trait.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Co-authored-by: Luiz Henrique Laurini <luizhenriquelaurini@gmail.com>
Mouse and keyboard events with unknown button/keycode/scancode cannot be
handled properly. Discard them without forwarding them to the
keyboard or mouse processors.
This can happen for example if a more recent version of SDL introduces
new enum values.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Now that the AOA open/close are asynchronous, an open error did not make
scrcpy exit anymore.
Add a mechanism to exit if the AOA device could not be opened
asynchronously.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Pushing a close event from the keyboard_aoa or mouse_aoa implementation
was racy, because the AOA thread might be stopped before these events
were processed.
Instead, keep the list of open AOA devices to close them automatically
from the AOA thread before exiting.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
This allows to handle HID open/close reports at the same place as HID
input reports (in the HID layer).
This will be especially useful to manage HID gamepads, to avoid
implementing one part in the HID layer and another part in the gamepad
processor implementation.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
For AOA keyboard and mouse, only input reports were asynchronous.
Register/unregister were called from the main thread.
This had the benefit to fail immediately if the AOA registration failed,
but we want to open/close AOA devices dynamically in order to add
gamepad support.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
The HID ids (accessory ids or UHID ids) were defined by the keyboard and
mouse implementations.
Instead, define them in the common HID part, and make that id part of
the sc_hid_event.
This prepares the introduction of gamepad support, which will handle
several gamepads (and ids) in the common HID gamepad code.
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
Control messages are queued from the main thread and sent to the device
from a separate thread.
When the queue is full, messages are just dropped. This avoids to
accumulate too much delay between the client and the device in case of
network issue.
However, some messages should not be dropped: for example, dropping a
UHID_CREATE message would make all further UHID_INPUT messages invalid.
Therefore, mark these messages as non-droppable.
A non-droppable event is queued anyway (resizing the queue if
necessary, unless the allocation fails).
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
This allows to schedule a runnable to be executed on the main thread,
until the event loop is explicitly terminated.
It is guaranteed that all accepted runnables will be executed (this
avoids possible memory leaks if a runnable owns resources).
PR #5270 <https://github.com/Genymobile/scrcpy/pull/5270>
It is better to disable Nagle's algorithm to avoid unnecessary latency
for control messages. (I'm not sure this has any impact for a local TCP
socket though.)
Many parsing and formatting C functions like strtof() and asprintf() are
locale-dependent. Forcing a C locale just for the conversions in a way
that works on all platforms is a mess.
In practice, this is not a problem, scrcpy always uses the C locale,
because it never calls:
setlocale(LC_ALL, "");
But the max-fps option should not depend on the locale configuration
anyway.
Since the value is parsed by the client in Java anyway, just forward the
string value as is.
Android accepts a float value, there is no reason to limit the option
to be an integer.
In particular, it allows to capture at a rate lower than 1 fps. For
example, to capture 1 frame every 5 seconds:
scrcpy --video-source=camera --max-fps=0.2
It was already possible to pass a float manually:
scrcpy --video-source=camera \
--video-codec-options=max-fps-to-encoder:float=0.2
But accepting a float directly for --max-fps is more convenient.
Refs <https://developer.android.com/reference/android/media/MediaFormat#KEY_MAX_FPS_TO_ENCODER>
A video width or height of 0 triggered an assert.
Fail explicitly instead: the server may actually send this size in
practice (for example on cropping with small dimensions, even if the
requested crop size is not 0).
The delay buffer clock estimates the clock offset between the PTS and
the frame decoded date using an "Exponentially Weighted Moving Average"
(EWMA).
But for the first frames, the clock have less than SC_CLOCK_RANGE
points to average. Since the timing for the first frames are typically
the worst ones, give more weight to the last point for the estimation.
Once SC_CLOCK_RANGE points are available (i.e. when SC_CLOCK_RANGE ==
clock->range), the new estimation is equivalent to the previous version.
The delay buffer `stopped` field was not initialized.
Since it practice the unique instance of sc_delay_buffer is initialized
in static memory, the flag was initialized to false as a side effect.
But with commit fd0f432e87, in debug mode
only, the delay buffer was broken.
"Could not" implies that the system tried to disable the option but
encountered an issue or failure.
"Cannot" indicates a rule or restriction, meaning it's not possible to
perform the action at all.
In Java, control messages were parsed using manual buffering, which was
convoluted and error-prone.
Instead, read the socket directly through a DataInputStream and a
BufferedInputStream. Symmetrically, use a DataOutputStream and a
BufferedOutputStream to write messages.
Even if the pointer is a mouse, inject it as a finger unless it is
required to be a mouse, that is:
- when it is a HOVER_MOUSE event, or
- when a secondary button is pressed.
Some apps/games only accept events from a finger/touchscreen, so using a
mouse by default does not work for them.
For simplicity, make this change on the server side just before
event injection (so that the client does not need to know about this
hacky behavior).
Refs 6808288823
Refs c7b1d0ea9aFixes#5162 <https://github.com/Genymobile/scrcpy/issues/5162>
Fixes#5163 <https://github.com/Genymobile/scrcpy/issues/5163>
By default, the audio source is initialized to SC_AUDIO_SOURCE_AUTO, and
is "resolved" only if audio is enabled.
But the server arguments were built assuming that the audio source was
never SC_AUDIO_SOURCE_AUTO (even with audio disabled), causing a crash.
Regression introduced by a10f8cd798.
Automatically switch implicit audio source to "playback" if --audio-dup
is passed.
This allows to run:
scrcpy --audio-dup
without specifying explicitly:
scrcpy --audio-source=playback --audio-dup
PR #5102 <https://github.com/Genymobile/scrcpy/pull/5102>
The MediaRecorder constant should not belong to the AudioSource enum.
This will allow to add a new AudioSource which has no meaningful
MediaRecorder audio source value.
PR #5102 <https://github.com/Genymobile/scrcpy/pull/5102>
Move the implementation to AudioDirectCapture and extract an
AudioCapture interface.
This will allow to provide another AudioCapture implementation.
PR #5102 <https://github.com/Genymobile/scrcpy/pull/5102>
The compatibility depends on the capture constraints, not the encoding.
This will allow to add a new capture implementation with different
constraints.
PR #5102 <https://github.com/Genymobile/scrcpy/pull/5102>
The install_release.sh script is updated one commit after the release
tag, which may be confusing.
For convenience, new lightweight tags have been added (for example
v2.5-install-release) to point to the commit where install_release.sh is
updated.
But these tags interfere with "git describe" to generate pretty
filenames when executing ./release.sh on a development branch, so ignore
them.
Before:
release-v2.5-install-release-17-gc57a0512b
After:
release-v2.5-18-gc57a0512b
Refs #4098 comment <https://github.com/Genymobile/scrcpy/issues/4098#issuecomment-1600332180>
Passing an unknown enum value to convert them to string would return
NULL without any error, possibly causing undefined behavior later.
Add assertions to catch such programming errors early.
Add secondary bindings (Shift+click) for mouse buttons.
In addition to:
--mouse-bind=xxxx
It is now possible to pass a sequence of secondary bindings:
--mouse-bind=xxxx:xxxx
<--> <-->
primary secondary
bindings bindings
If the second sequence is omitted, then it is the same as the first one.
By default, for SDK mouse, primary bindings trigger shortcuts and
secondary bindings forward all clicks.
For AOA and UHID, the default bindings are reversed: all clicks are
forwarded by default, whereas pressing Shift+click trigger shortcuts.
--mouse-bind=bhsn:++++ # default for SDK
--mouse-bind=++++:bhsn # default for AOA and UHID
Refs 035d60cf5d
Refs f5e6b8092aFixes#5055 <https://github.com/Genymobile/scrcpy/issues/5055>
PR #5076 <https://github.com/Genymobile/scrcpy/pull/5076>
The buttons state was tracked by SDL_GetMouseState(), and scrcpy applied
a mask to ignore buttons used for shortcuts.
Instead, track the buttons actually pressed (ignoring shortcuts)
manually, to prepare the introduction of more dynamic mouse shortcuts.
PR #5076 <https://github.com/Genymobile/scrcpy/pull/5076>
For pinch-to-zoom, rotation and tilt simulation, always use a finger
source (instead of a mouse) for both pointers (the real one and the
simulated one).
A "virtual" mouse does not work on all devices (e.g. on Pixel 8).
PR #5076 <https://github.com/Genymobile/scrcpy/pull/5076>
A device disconnection (when the adb connection is closed) makes the
read() on the "receiver" socket fail.
Since commit 063a8339ed, this is reported
as an error. As a consequence, scrcpy fails with:
ERROR: Controller error
instead of:
WARN: Device disconnected
To fix the issue, report a device disconnection in that case.
PR #5044 <https://github.com/Genymobile/scrcpy/pull/5044>
This also avoids a warning with some compilers which do not understand
that the condition to initialize the variable is the same as the
condition to use it:
../app/src/scrcpy.c: In function ‘scrcpy’:
../app/src/scrcpy.c:750:13: warning: ‘src’ may be used uninitialized in this function [-Wmaybe-uninitialized]
750 | sc_frame_source_add_sink(src, &s->screen.frame_sink);
| ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Refs 45fe6b602b
Refs <https://github.com/Genymobile/scrcpy/issues/5045#issuecomment-2201589757>
The documentation of avcodec_close() says:
> Do not use this function. Use avcodec_free_context() to destroy a
> codec context (either open or closed).
It was deprecated in FFmpeg 7 by commit
1cc24d749569a42510399a29b034f7a77bdec34e:
<1cc24d7495>
> Its use has been discouraged since 2016, but now is no longer used in
> avformat, so there is no reason to keep it public.
By default, only the left click is forwarded to the device, and
secondary clicks trigger shortcuts (the behavior can be configured by
--mouse-bind=xxxx).
But when the mouse mode is relative (AOA and UHID modes), forward all
clicks by default. This makes more sense since the cursor is handled on
the device side, the user expects all mouse buttons to be forwarded.
Refs <https://github.com/Genymobile/scrcpy/issues/4727#issuecomment-2069869750>
PR #5022 <https://github.com/Genymobile/scrcpy/pull/5022>
Add a new option --mouse-bind=xxxx.
The argument must be exactly 4 characters, one for each secondary click:
--mouse-bind=xxxx
^^^^
||||
||| `- 5th click
|| `-- 4th click
| `--- middle click
`---- right click
Each character must be one of the following:
- `+`: forward the click to the device
- `-`: ignore the click
- `b`: trigger shortcut BACK (or turn screen on if off)
- `h`: trigger shortcut HOME
- `s`: trigger shortcut APP_SWITCH
- `n`: trigger shortcut "expand notification panel"
This deprecates --forward-all-clicks (use --mouse-bind=++++ instead).
Refs <https://github.com/Genymobile/scrcpy/pull/2258#issuecomment-2182394460>
PR #5022 <https://github.com/Genymobile/scrcpy/pull/5022>
To resize the window to fit the device screen, it is possible to
double-click in the "black bars".
This feature was mistakenly disabled when --forward-all-clicks was set.
Instead, disable it only if mouse relative mode is enabled (AOA or
UHID), because in that case the mouse cursor is on the device.
Restrict shortcut modifiers to be composed of only one item each.
Before, it was possible to select a list of multiple combinations of
modifier keys, like --shortcut-mod='lctrl+lalt,rctrl+rsuper', meaning
that shortcuts would be triggered either by LCtrl+LAlt+key or
RCtrl+RSuper+key.
This was overly generic, probably not used very much, and it prevents to
solve inconsistencies between UP and DOWN events of modifier keys sent
to the device.
Refs #4732 <https://github.com/Genymobile/scrcpy/issues/4732>
PR #4741 <https://github.com/Genymobile/scrcpy/pull/4741>
Do not call sc_screen_hide_window() if screen is not initialized.
To reproduce:
scrcpy --no-video --record=file.mp4
This only segfaults in debug mode since commit
fd0f432e87.
The project has 3 build dependencies:
- SDL
- FFmpeg
- libusb
For Windows, the release script downloaded pre-built build dependencies
(either from upstream, or from the scrcpy-deps repository).
Instead, download the source releases and build locally. This offers
more flexibility.
The official adb release is still downloaded and included as is in the
release archive (it is not a build dependency).
Also upgrade FFmpeg to 6.1.1 and libusb to 1.0.27.
PR #4713 <https://github.com/Genymobile/scrcpy/pull/4713>
Initially, if AOA initialization failed, default injection method was
used, in order to use the same command/shortcut when the device is
connected via USB or via TCP/IP, without changing the arguments.
Now that there are 3 keyboard modes, it seems unexpected to switch to
another specific mode if AOA fails (and it is inconsistent). If the user
explicitly requests AOA, then use AOA or fail.
Refs #2632 comment <https://github.com/Genymobile/scrcpy/pull/2632#issuecomment-945190859>
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
The options were deprecated, but for convenience, reassign them to
aliases for --keyboard=uhid and --mouse=uhid respectively.
Their long version (--hid-keyboard and --hid-mouse) remain deprecated.
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
The keyboard settings can be opened by:
adb shell am start -a android.settings.HARD_KEYBOARD_SETTINGS
Add a shortcut (MOD+k) for convenience if the current keyboard is HID.
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
On close, the controller is expected to throw an IOException because the
socket is closed, so the exception was ignored.
However, message handling actions may also throw IOException, and they
must not be silently ignored.
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
There is a dependency cycle in the initialization order:
- keyboard depends on controller
- controller depends on acksync
- acksync depends on keyboard initialization
To break this cycle, bind the async instance to the controller in a
second step.
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
Rename {keyboard,mouse}_inject to {keyboard,mouse}_sdk.
All implementations "inject" key events and mouse events, what differs
is the mechanism. For these implementations, the Android SDK API is used
to inject events.
Note that the input mode enum variants were already renamed
(SC_KEYBOARD_INPUT_MODE_SDK and SC_MOUSE_INPUT_MODE_SDK).
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
An event contained several fields:
- the accessory id
- the HID event data
- a field ack_to_wait specific to the AOA implementation.
Extract the HID event part to prepare the factorization of HID event
creation.
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
Until now, there was two modes for keyboard and mouse:
- event injection using the Android system API (default)
- HID/AOA over USB
For this reason, the options were exposed as simple flags:
- -K or --hid-keyboard to enable physical keyboard simulation (AOA)
- -M or --hid-mouse to enable physical mouse simulation (AOA)
Replace them by explicit --keyboard and --mouse options, with 3 possible
values:
- disabled
- sdk (default)
- aoa
This will allow to add a new mode (uhid).
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
The input manager assumed that if a controller was present, then both a
key processor and a mouse processor were present.
Remove this assumption, to support disabling keyboard and mouse
separately. This prepares the introduction of new command line options
--keyboard and --mouse.
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
Some functions in input_manager.c only have access to a sub-object (for
example the controller). For consistency, always pass the whole
input manager instance.
This will allow to add assertions when keyboard and mouse could be
disabled separately.
PR #4473 <https://github.com/Genymobile/scrcpy/pull/4473>
The assumption that underflow and overbuffering are caused by jitter
(and that the delay between the producer and consumer will be caught up)
does not always hold.
For example, if the consumer does not consume at the expected rate (the
SDL callback is not called often enough, which is an audio output
issue), many samples will be dropped due to overbuffering, decreasing
the average buffering indefinitely.
Prevent the average buffering to become negative to limit the
consequences of an unexpected behavior.
PR #4572 <https://github.com/Genymobile/scrcpy/pull/4572>
The buffering level does not change continuously: it increases abruptly
when a packet is received, and decreases abruptly when an audio block is
consumed.
To estimate the buffering level, a rolling average is used.
To make the buffering more stable, increase the smoothness of this
rolling average. This decreases the risk of enabling audio compensation
due to an estimation error.
PR #4572 <https://github.com/Genymobile/scrcpy/pull/4572>
Use different thresholds for enabling and disabling compensation.
Concretely, enable compensation if the difference between the average
and the target buffering levels exceeds 4 ms (instead of 1 ms). This
avoids unnecessary compensation due to small noise in buffering level
estimation.
But keep a smaller threshold (1 ms) for disabling compensation, so that
the buffering level is restored closer to the target value. This avoids
to keep the actual level close to the compensation threshold.
PR #4572 <https://github.com/Genymobile/scrcpy/pull/4572>
The audio output thread only reads samples from the buffer, and most of
the time, the audio receiver thread only writes samples to the buffer.
In these cases, using atomics avoids lock contention.
There are still corner cases where the audio receiver thread needs to
"read" samples (and drop them), so lock only in these cases.
PR #4572 <https://github.com/Genymobile/scrcpy/pull/4572>
Some actions may be performed when scrcpy exits, currently:
- disable "show touches"
- restore "stay on while plugged in"
- power off screen
- restore "power mode" (to disable "turn screen off")
They are performed from a separate process so that they can be executed
even when scrcpy-server is killed (e.g. if the device is unplugged).
The clean up actions to perform were configured when scrcpy started.
Given that there is no method to read the current "power mode" in
Android, and that "turn screen off" can be applied at any time using an
scrcpy shortcut, there was no way to determine if "power mode" had to be
restored on exit. Therefore, it was always restored to "normal", even
when not necessary.
However, setting the "power mode" is quite fragile on some devices, and
may cause some issues, so it is preferable to call it only when
necessary (when "turn screen off" has actually been called).
For that purpose, make the scrcpy-server main process and the clean up
process communicate the actions to perform over a pipe (stdin/stdout),
so that they can be changed dynamically. In particular, when the power
mode is changed at runtime, notify the clean up process.
Refs 1beec99f82
Refs #4456 <https://github.com/Genymobile/scrcpy/issues/4456>
Refs #4624 <https://github.com/Genymobile/scrcpy/issues/4624>
PR #4649 <https://github.com/Genymobile/scrcpy/pull/4649>
This exception is a super-type of:
- ClassNotFoundException
- IllegalAccessException
- InstantiationException
- InvocationTargetException
- NoSuchFieldException
- NoSuchMethodException
Use it to simplify.
Create the service managers from each manager wrapper class rather than
from their getter in ServiceManager.
The way a wrapper retrieve the underlying service is an implementation
detail, and it must be consistent with the way it accesses it, so it is
better to write the creation in the wrapper.
Power on the device on start only if video capture is enabled.
Note that it only impacts display mirroring, since control is completely
disabled if video source is camera.
Refs 110b3a16f6
If the initial timestamp could not be retrieved, use the current time as
returned by System.nanoTime(). In practice, it is the same time base as
AudioRecord timestamps.
Fixes#4536 <https://github.com/Genymobile/scrcpy/issues/4536>
The result is assigned to a long (64-bit signed integer), but the
intermediate multiplication was stored in an int (32-bit signed
integer).
This value is only used as a fallback when no timestamp could be
retrieved, that's why it did not cause too much harm so far.
Fixes#4536 <https://github.com/Genymobile/scrcpy/issues/4536>
Reported by checkstyle:
> [ant:checkstyle] [INFO]
> scrcpy/server/src/main/java/com/genymobile/scrcpy/wrappers/ClipboardManager.java:48:
> Line is longer than 150 characters (found 167). [LineLength]
For AV1, the config packet must not be merged with the next non-config
packet.
This fixes the following error when passing --video-codec=av1:
> INFO: [FFmpeg] libdav1d 1.3.0
> ERROR: [FFmpeg] Unknown OBU type 0 of size 29393
> ERROR: [FFmpeg] Error parsing OBU data
> ERROR: Decoder 'video': could not send video packet: -1094995529
PR #4487 <https://github.com/Genymobile/scrcpy/pull/4487>
The SDL video subsystem may be initialized so that clipboard
synchronization works even without video playback.
But if the video subsystem initialization fails (e.g. because no video
device is available), consider it as an error only if video playback is
enabled.
Refs 5e59ed3135Fixes#4477 <https://github.com/Genymobile/scrcpy/issues/4477>
On some Samsung devices, DisplayManagerGlobal.getDisplayInfoLocked()
calls ActivityThread.currentActivityThread().getConfiguration(), which
requires a non-null ConfigurationController.
Fixes <https://github.com/Genymobile/scrcpy/issues/4467>
Fix the following warning/error:
../app/src/cli.c:2158:17: warning: a label can only be part of a
statement and a declaration is not a statement [-Wpedantic]
With some compilers, this is an error rather than a pedantic warning.
Refs <https://github.com/Genymobile/scrcpy/issues/2256#issuecomment-1467008307>
Install all the prebuilt dependencies for Windows to a specific folder,
and use meson command line options to specify their location.
This removes crossbuild-specific code from the meson scripts and will
simplify dependency upgrades.
PR #4460 <https://github.com/Genymobile/scrcpy/pull/4460>
On Android 14 (Pixel 8), a device rotation while the camera app was
running resulted in an incorrect capture.
Destroying and recreating the display fixes the issue.
Audio PTS are retrieved by AudioRecord.getTimestamp(), so they do not
necessarily exactly match the number of samples (this allows to take
drift and lag into account).
As a consequence, two consecutive timestamps in microseconds may
sometimes end up within the same millisecond, causing the warning. This
is particularly true for the Matroska muxer which uses a timebase of
1/1000 (1 ms precision).
Since this is "expected", lower the log level from warning to debug.
If the difference of PTS between two consecutive blocks of audio is less
than 1 sample, then it will be considered as non-increasing by FFmpeg
muxers having a time_base of 1/sample_rate.
Increase the PTS by 1 sample instead.
If several reads are performed for a single captured audio block (e.g.
if the read size is smaller than the captured block), then the provided
timestamp was the same for all packets.
Recompute the timestamp for each of them.
In practice, the system captures audio samples by blocks of 1024
samples.
Remplace the hardcoded value of 5 milliseconds (240 samples), and let
AudioRecord fill the input buffer provided by MediaCodec (or by
AudioRawRecorder), with a maximum size of 1024 samples (just in case).
FLAC is not low latency: the default encoder produces blocks of 4096
samples, which represent ~85.333ms.
Increase the audio buffer by default so that audio playback works.
It is incorret to ever call:
streamer.writeDisableStream(...);
after:
streamer.writeAudioHeader();
Move the try-catch block so that it can never happen.
Some devices may provide invalid ranges, causing an
IllegalArgumentException "lower must be less than or equal to upper".
Catch the exception to list the cameras anyway.
Refs #4403 <https://github.com/Genymobile/scrcpy/issues/4403>
Interrupting async processors may require to shutdown the connection to
wake up blocking calls.
Therefore, shutdown the connection first, then join the threads, then
close the connection.
Refs commit 9c08eb79cb
In addition to --camera-size to specify an explicit size, make it
possible to select the camera size automatically, respecting the maximum
size (already used for display mirroring) and an aspect ratio.
For example, "scrcpy --video-source=camera" followed by:
- (no additional arguments)
: mirrors at the maximum size, any a-r
- -m1920
: only consider valid sizes having both dimensions not above 1920
- --camera-ar=4:3
: only consider valid sizes having an aspect ratio of 4:3 (+/- 10%)
- -m2048 --camera-ar=1.6
: only consider valid sizes having both dimensions not above 2048
and an aspect ratio of 1.6 (+/- 10%)
PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
If --audio-source is not specified, select the default value
according to the video source:
- for display mirroring, use device audio by default;
- for camera mirroring, use microphone by default.
PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
Extract an interface SurfaceCapture from ScreenEncoder, representing a
video source which can be rendered to a Surface for encoding.
Split ScreenEncoder into:
- ScreenCapture, implementing SurfaceCapture to capture the device
screen,
- SurfaceEncoder, to encode any SurfaceCapture.
This separation prepares the introduction of another SurfaceCapture
implementation to capture the camera instead of the device screen.
PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
By default, the Java process exits when all non-daemon threads are
terminated.
The Android SDK might start some non-daemon threads internally,
preventing the scrcpy server to exit in some cases.
So force the process to exit explicitly.
PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
The option is named "display id" everywhere.
This will be consistent with --camera-id (there will be many camera
options, so an option --camera would be confusing).
PR #4213 <https://github.com/Genymobile/scrcpy/pull/4213>
If --no-video was set, then device disconnection was not reported. To
avoid the problem, report device disconnection also on audio
end-of-stream (EOS).
If both video and audio are enabled, then a device disconnection event
will be sent twice, but only the first one will be handled (since it
makes scrcpy exit).
Fixes#4207 <https://github.com/Genymobile/scrcpy/issues/4207>
Some devices (Meizu) assume that the video encoding thread has a
Looper. By moving video encoding to a separate thread, commit
feab87053a broke this assumption.
Call Looper.prepare() from this thread to fix the problem.
Fixes#4143 <https://github.com/Genymobile/scrcpy/issues/4143>
On sway (a window manager), SDL_WINDOWEVENT_EXPOSED and
SDL_WINDOWEVENT_SIZE_CHANGED might not be called before a mouse event is
triggered. As a consequence, the "content rectangle" might not be
initialized when the mouse event is processed, causing a division by
zero.
To avoid the problem, initialize the content rect immediately when the
window is shown.
Fixes#4115 <https://github.com/Genymobile/scrcpy/issues/4115>
In forward mode, the dummy byte must be written immediately after the
first accept(), otherwise the client will wait indefinitely, causing a
deadlock (or a timeout).
Regression introduced by 8c650e53cd.
In the recorder, if the video or audio stream is disabled, do not wait
for its initialization (it will never happen) to process the header.
In that case (scrcpy --no-audio --record=file.mp4), this caused the
whole content to be buffered in memory, and written only on exit.
The sc_cond_wait() in sc_recorder_process_header() needs to be notified
of changes to video_init/audio_init (protected by stream_cond) and
video_queue/audio_queue (protected by queue_cond).
Use only one condition variable to simplify.
The flag is used to reset the capture (restart the encoding) on rotation
change. It will also be used for other events (on folding change), so
rename it.
PR #3979 <https://github.com/Genymobile/scrcpy/pull/3979>
The comment was outdated:
- the "meta" header is now always present (not only when recording is
enabled);
- it is not only used for the video stream, but also for the audio
stream.
On some window managers (e.g. on Windows), performing a resize while the
window is minimized does nothing (the restored window keeps its old
size).
Therefore, like for maximized and fullscreen states, wait for the window
to be restored to apply a resize.
Refs #3947 <https://github.com/Genymobile/scrcpy/issues/3947>
When the scrcpy window is minimized on Windows with D3D9, texture
creation and update fail.
In that case, do not terminate scrcpy. Instead, store the pending size
or frame to update, to attempt again during the next update or
rendering.
Fixes#3947 <https://github.com/Genymobile/scrcpy/issues/3947>
Some server parameters may depend on one another. For example,
audio_bit_rate is meaningless if audio is false.
But it is inconsistent to disable some parameters based on these
dependencies checks, but not others. Handling all dependencies between
parameters would add too much complexity for no benefit.
So just pass individual parameters independently.
PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
Contrary to the other tasks (controller and audio capture/encoding), the
screen encoder was executed synchronously. As a consequence,
scrcpy-server could not terminate until the screen encoder returned.
Convert it to an async processor. This allows to terminate on controller
error, and this paves the way to disable video mirroring.
PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
The async processors use the socket file descriptors from the
connection. Therefore, the connection must not be closed before all
async processor threads are joined.
PR #3978 <https://github.com/Genymobile/scrcpy/pull/3978>
By default, SDL creates an OpenGL 2.1 context on macOS for an OpenGL
renderer. As a consequence, mipmapping is not supported.
Force to use a core profile context, to get a higher version.
Before:
INFO: Renderer: opengl
INFO: OpenGL version: 2.1 NVIDIA-14.0.32 355.11.11.10.10.143
WARN: Trilinear filtering disabled (OpenGL 3.0+ or ES 2.0+ required)
After:
INFO: Renderer: opengl
DEBUG: Creating OpenGL Core Profile context
INFO: OpenGL version: 4.1 NVIDIA-14.0.32 355.11.11.10.10.143
INFO: Trilinear filtering enabled
when running with:
scrcpy --verbosity=debug --render-driver=opengl
Note: Since SDL_CreateRenderer() causes a fallback to OpenGL 2.1, the
profile and version attributes have to be set and the context created
_after_.
PR #3895 <https://github.com/Genymobile/scrcpy/pull/3895>
Signed-off-by: Romain Vimont <rom@rom1v.com>
If a line did not end with '\r', then the final `\n' was replaced by
'\0' for parsing the current line. This `\0` was then mistakenly
considered as the end of the whole "ip route" output, so the remaining
lines were not parsed, causing "scrcpy --tcpip" to fail in some cases.
To fix the issue, read the final character of the current line before it
is (possibly) overwritten by '\0'.
The slope encodes the drift between the device clock and the computer
clock. Its real value is expected very close to 1.
To estimate it, just assume it is exactly 1.
Since the clock is used to estimate very close points in the future, the
error caused by clock drift is totally negligible, and in practice it is
way lower than the slope estimation error.
Therefore, only estimate the offset.
The code to start audio capture is more complicated for Android 11
(launch a fake popup, wait, make several attempts, close the shell
package).
Use a distinct code path specific to Android 11.
On Android 11, a fake popup must be briefly opened to make the system
think that the shell app is in the foreground so that audio may be
recorded.
Making the shell app foreground may take some time depending on the
device, so make 3 attempts, waiting 100ms before each.
Fixes#3796 <https://github.com/Genymobile/scrcpy/issues/3796>
On some systems, the SDL audio callback is not called frequently enough
(for example it requests 5ms of samples every 10ms), because the output
buffer is too small.
By default, we want to use a small value (5ms) to minimize latency and
buffer underrun, but if it does not work well, users need a way to
increase it.
Refs #3793 <https://github.com/Genymobile/scrcpy/issues/3793>
There were several workarounds applied in a single method. Some of them
are specific to Meizu phones, but cause issues on other devices.
Split the method to be able to only fill the app context for audio
capture without applying the Meizu workarounds.
Fixes#3801 <https://github.com/Genymobile/scrcpy/issues/3801>
An int was compared with an unsigned:
../app/src/audio_player.c:290:27: warning: comparison of integers of
different signs: 'int' and 'unsigned int' [-Wsign-compare]
if (abs(diff) < ap->sample_rate / 1000) {
~~~~~~~~~ ^ ~~~~~~~~~~~~~~~~~~~~~~
In C, a label can only be followed by a statement, not a declaration.
An error in `app/src/screen.c` violated this, and led to a build error
with an error message similar to the one below:
../app/src/screen.c:821:13: error: expected expression
bool ok = sc_screen_init_size(screen);
^
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/13.0.0/include/stdbool.h:15:14: note: expanded from macro 'bool'
#define bool _Bool
^
../app/src/screen.c:822:18: error: use of undeclared identifier 'ok'
if (!ok) {
^
2 errors generated.
This could be fixed by introducing a new block (or compound statement;
as is already being done in the next `case`). That is a statement.
Fixes#3785 <https://github.com/Genymobile/scrcpy/issues/3785>
PR #3787 <https://github.com/Genymobile/scrcpy/pull/3787>
Signed-off-by: Ruoyu Zhong <zhongruoyu@outlook.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
The README.md page is HUGE. Split it up.
Also document audio forwarding and improve installation instructions for
each platform and user documentation.
PR #3774 <https://github.com/Genymobile/scrcpy/pull/3774>
On buffer underflow, the average buffering must be updated, but it is
intended to be accessed only from the receiver thread.
Make the player and the receiver thread communicate the underflow via a
new field (ap->underflow).
On initial connection, scrcpy sent some device metadata:
- the device name (to be used as window title)
- the initial video size (before any frame or even SPS/PPS)
But it is better to provide the initial video size as part as the video
stream, so that it can be demuxed and exposed via AVCodecContext to
sinks.
This avoids to pass an explicit "initial frame size" for the screen, the
recorder and the v4l2 sink.
Previously, the packet sink push() implementation just set the codec and
notified a wait condition. Then the recorder thread read the codec and
created the AVStream.
But this was racy: an AVFrame could be pushed before the creation of the
AVStream, causing its video_stream_index or audio_stream_index to be
initialized to -1.
Also, in the future, the AVStream initialization might need data
provided by the packet sink open(), so initialize it there (with a
mutex).
The sc_file_pusher is lazy-initialized, but it was stopped and joined in
all cases (accessing uninitialized values).
Detected by poisoning the struct scrcpy instance with ASAN enabled.
All server logs were printed to stdout, while all client logs were
printed to stderr.
Instead, use stderr for warnings and errors, stdout for the others:
- stdout: verbose, debug, info
- stderr: warn, error
System.out.println() first prints the message, then the new line.
Between these two calls, the client might print a message, breaking
formatting.
Instead, call System.out.print() with '\n' appended to the message.
On the server side, several components are started, stopped and joined.
Extract an interface to handle them generically.
This will help to support both encoded and raw audio stream, because
they will be two different concrete components, but implementing the
same interface.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
Expose an option to add a buffering delay (in milliseconds) before
playing audio.
This is similar to the options --display-buffer and --v4l2-buffer for
video frames.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
Play the decoded audio using SDL.
The audio player frame sink receives the audio frames, resample them
and write them to a byte buffer (introduced by this commit).
On SDL audio callback (from an internal SDL thread), copy samples from
this byte buffer to the SDL audio buffer.
The byte buffer is protected by the SDL_AudioDeviceLock(), but it has
been designed so that the producer and the consumer may write and read
in parallel, provided that they don't access the same slices of the
ring-buffer buffer.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
A delay buffer delayed all the frames except the first one, to open the
scrcpy window immediately and get a picture.
Make this feature optional, so that the delay buffer might also be used
for audio (especially for simulating a high delay for debugging).
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
For clarity, the fields used only when a delay was set were wrapped in
an anonymous structure.
Now that the delay buffer has been extracted to a separate component,
the delay is necessarily set (it may not be 0), so the fields are always
used.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
The components needing delayed frames (sc_screen and sc_v4l2_sink)
managed a sc_video_buffer instance, which itself embedded a
sc_frame_buffer instance (to keep only the most recent frame).
In theory, these components should not be aware of delaying: they should
just receive AVFrames later, and only handle a sc_frame_buffer.
Therefore, refactor sc_delay_buffer as a frame source (it consumes)
frames) and a frame sink (it produces frames, after some delay), and
plug an instance in the pipeline only when a delay is requested.
This also removes the need for a specific sc_video_buffer.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
There was a frame sink trait, implemented by components able to receive
AVFrames, but each frame source had to manually send frame to sinks.
In order to mutualise sink management, add a frame sink trait.
There was a packet sink trait, implemented by components able to
receive AVPackets, but each packet source had to manually send packets
to sinks.
In order to mutualise sink management, add a packet source trait.
A video buffer had 2 responsibilities:
- handle the frame delaying mechanism (queuing packets and pushing them
after the expected delay);
- keep only the most recent frame (using a sc_frame_buffer).
In order to be able to reuse only the frame delaying mechanism, extract
it to a separate component, sc_delay_buffer.
The video_buffer thread clears the queue once it is stopped, but new
frames might still be pushed asynchronously.
To avoid the problem, do not push any frame once the video_buffer is
stopped.
The packets queued for buffering were wrapped in a dynamically allocated
structure with a "next" field.
To avoid this additional layer of allocation and indirection, use a
VecDeque.
The packets queued for recording were wrapped in a dynamically allocated
structure with a "next" field.
To avoid this additional layer of allocation and indirection, use a
VecDeque.
Since in scrcpy a video packet passed to avcodec_send_packet() is always
a complete video frame, it is sufficient to call avcodec_receive_frame()
exactly once.
In practice, it also works for audio packets: the decoder produces
exactly 1 frame for 1 input packet.
In theory, it is an implementation detail though, so
avcodec_receive_frame() should be called in a loop.
By default, scrcpy mirrors only the video when audio capture fails on
the device. Add an option to force scrcpy to fail if audio is enabled
but does not work.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
On Android 11, it is possible to start the capture only when the running
app is in foreground. But scrcpy is not an app, it's a Java application
started from shell.
As a workaround, start an existing Android shell existing activity just
to start the capture, then close it immediately.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
If there is exactly one producer, then it can assume that the remaining
space in the buffer will only increase until it writes something.
This assumption may allow the producer to write to the buffer (up to a
known safe size) without any synchronization mechanism, thus allowing
to read and write different parts of the buffer in parallel.
The producer can then commit the write with a lock held, and update its
knowledge of the safe empty remaining space.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
When audio capture fails on the device, scrcpy continues mirroring the
video stream. This allows to enable audio by default only when
supported.
However, if an audio configuration occurs (for example the user
explicitly selected an unknown audio encoder), this must be treated as
an error and scrcpy must exit.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
If no bit-rate is passed, let the server use the default value (8Mbps).
This avoids to define a default value on both sides, and to pass the
default bit-rate as an argument when starting the server.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
The permission "android.permission.RECORD_AUDIO" has been added for
shell in Android 11.
Moreover, on lower versions, it may make the server segfault on the
device (happened on a Nexus 5 with Android 6.0.1).
Refs <4feeee8891%5E%21/>
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
By default, audio is enabled (--no-audio must be explicitly passed to
disable it).
However, some devices may not support audio capture (typically devices
below Android 11, or Android 11 when the shell application is not
foreground on start).
In that case, make the server notify the client to dynamically disable
audio forwarding so that it does not wait indefinitely for an audio
stream.
Also disable audio on unknown codec or missing decoder on the
client-side, for the same reasons.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
For video streams (at least H.264 and H.265), the config packet
containing SPS/PPS must be prepended to the next packet (the following
keyframe).
For audio streams (at least OPUS), they must not be merged.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
The client does not use the audio stream if there is no display and no
recording (i.e. only V4L2), so disable audio so that the device does not
attempt to capture it.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
For OPUS codec, FFmpeg expects the raw extradata, but MediaCodec wraps
it in some structure.
Fix the config packet to send only the raw extradata.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
Remove USER_ID from ServiceManager, and replace it by a constant in
FakeContext.
This is the same as android.os.Process.ROOT_UID, but this constant has
been introduced in API 29.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
Since scrcpy-server is not an Android application (it's a java
executable), it has no Context.
Some features will require a Context instance to get the package name
and the UID. Add a FakeContext for this purpose.
PR #3757 <https://github.com/Genymobile/scrcpy/pull/3757>
Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
The Callbacks interface notifies new packets. But in addition, the
screen encoder will need to write headers on start.
We could add a function onStart(), but for simplicity, just remove the
interface, which brings no value, and call the streamer directly.
Refs 87972e2022
On any error, all previously opened sockets must be closed.
Handle these errors in a single catch-block. Currently, there are only 2
sockets, but this will simplify even more with more sockets.
Note: this commit is better displayed with --ignore-space-change (-b).
The recorder opened the target file from the packet sink open()
callback, called by the demuxer. Only then the recorder thread was
started.
One golden rule for the recorder is to never block the demuxer for I/O,
because it would impact mirroring. This rule is respected on recording
packets, but not for the initial recorder opening.
Therefore, start the recorder thread from sc_recorder_init(), open the
file immediately from the recorder thread, then make it wait for the
stream to start (on packet sink open()).
Now that the recorder can report errors directly (rather than making the
demuxer call fail), it is possible to report file opening error even
before the packet sink is open.
The recorder has two initialization phases: one to initialize the
concrete recorder object, and one to open its packet_sink trait.
Initialize mutex and condvar as part of the object initialization.
If there were several packet_sink traits (spoiler: one for video, one
for audio), then the mutex and condvar would still be initialized only
once.
Stop scrcpy on recorder errors.
It was previously indirectly stopped by the demuxer, which failed to
push packets to a recorder in error. Report it directly instead:
- it avoids to wait for the next demuxer call;
- it will allow to open the target file from a separate thread and stop
immediately on any I/O error.
User-friendly error messages are printed on specific configuration
exceptions. In that case, do not print the stacktrace.
Also handle the user-friendly error message directly where the error
occurs, and print multiline messages in a single log call, to avoid
confusing interleaving.
On the scrcpy-deps repo, I built FFmpeg 5.1.2 binaries for Windows with
only the features used by scrcpy.
For comparison, here are the sizes of the dll for FFmpeg 5.1.2:
- before: 89M
- after: 4.7M
It also allows to upgrade the old FFmpeg version (4.3.1) used for win32.
Refs <https://github.com/rom1v/scrcpy-deps>
Refs <https://github.com/Genymobile/scrcpy/issues/1753>
As reported by gradle:
> Setting the namespace via a source AndroidManifest.xml's package
> attribute is deprecated.
>
> Please instead set the namespace (or testNamespace) in the module's
> build.gradle file, as described here:
> https://developer.android.com/studio/build/configure-app-module#set-namespace
Duplicate audio (capture and keep playing on the device).
This feature is only available with --audio-source=playback.
.TP
.BI"\-\-audio\-encoder "name
Use a specific MediaCodec audio encoder (depending on the codec provided by \fB\-\-audio\-codec\fR).
The available encoders can be listed by \fB\-\-list\-encoders\fR.
.TP
.BI"\-\-audio\-source "source
Select the audio source (output, mic or playback).
The "output" source forwards the whole audio output, and disables playback on the device.
The "playback" source captures the audio playback (Android apps can opt-out, so the whole output is not necessarily captured).
The "mic" source captures the microphone.
Default is output.
.TP
.BI"\-\-audio\-output\-buffer "ms
Configure the size of the SDL audio output buffer (in milliseconds).
If you get "robotic" audio playback, you should test with a higher value (10). Do not change this setting otherwise.
Default is 5.
.TP
.BI"\-b, \-\-video\-bit\-rate "value
Encode the video at the given bit rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 8M (8000000).
.TP
.BI"\-\-camera\-ar "ar
Select the camera size by its aspect ratio (+/- 10%).
Possible values are "sensor" (use the camera sensor aspect ratio), "\fInum\fR:\fIden\fR" (e.g. "4:3") and "\fIvalue\fR" (e.g. "1.6").
.TP
.BI"\-\-camera\-facing "facing
Select the device camera by its facing direction.
Possible values are "front", "back" and "external".
.TP
.BI"\-\-camera\-fps "fps
Specify the camera capture frame rate.
If not specified, Android's default frame rate (30 fps) is used.
.TP
.B\-\-camera\-high\-speed
Enable high-speed camera capture mode.
This mode is restricted to specific resolutions and frame rates, listed by \fB\-\-list\-camera\-sizes\fR.
.TP
.BI"\-\-camera\-id "id
Specify the device camera id to mirror.
The available camera ids can be listed by \fB\-\-list\-cameras\fR.
.TP
.BI"\-\-camera\-size "width\fRx\fIheight
Specify an explicit camera capture size.
.TP
.BI"\-\-capture\-orientation "value
Possible values are 0, 90, 180, 270, flip0, flip90, flip180 and flip270, possibly prefixed by '@'.
The number represents the clockwise rotation in degrees; the "flip" keyword applies a horizontal flip before the rotation.
If a leading '@' is passed (@90) for display capture, then the rotation is locked, and is relative to the natural device orientation.
If '@' is passed alone, then the rotation is locked to the initial device orientation.
Default is 0.
.TP
.BI"\-\-crop "width\fR:\fIheight\fR:\fIx\fR:\fIy
Crop the device screen on the server.
The values are expressed in the device natural orientation (typically, portrait for a phone, landscape for a tablet). Any
.B\-\-max\-size
value is computed on the cropped size.
The values are expressed in the device natural orientation (typically, portrait for a phone, landscape for a tablet).
.TP
.B\-d,\-\-select\-usb
@ -56,23 +150,24 @@ Use USB device (if there is exactly one, like adb -d).
Also see \fB\-e\fR (\fB\-\-select\-tcpip\fR).
.TP
.BI"\-\-disable-screensaver"
.BI"\-\-disable\-screensaver"
Disable screensaver while scrcpy is running.
.TP
.BI"\-\-display "id
Specify the display id to mirror.
.BI"\-\-display\-id "id
Specify the device display id to mirror.
The list of possible display ids can be listed by "adb shell dumpsys display"
(search "mDisplayId=" in the output).
The available display ids can be listed by \fB\-\-list\-displays\fR.
Default is 0.
.TP
.BI"\-\-display\-bufferms
Add a buffering delay (in milliseconds) before displaying. This increases latency to compensate for jitter.
.BI"\-\-display\-orientation "value
Set the initial display orientation.
Default is 0 (no buffering).
Possible values are 0, 90, 180, 270, flip0, flip90, flip180 and flip270. The number represents the clockwise rotation in degrees; the "flip" keyword applies a horizontal flip before the rotation.
Default is 0.
.TP
.B\-e,\-\-select\-tcpip
@ -81,40 +176,58 @@ Use TCP/IP device (if there is exactly one, like adb -e).
Also see \fB\-d\fR (\fB\-\-select\-usb\fR).
.TP
.BI"\-\-encoder "name
Use a specific MediaCodec encoder (must be a H.264 encoder).
.B \-f,\-\-fullscreen
Start in fullscreen.
.TP
.B\-\-force\-adb\-forward
Do not attempt to use "adb reverse" to connect to the device.
.TP
.B\-\-forward\-all\-clicks
By default, right-click triggers BACK (or POWER on) and middle-click triggers HOME. This option disables these shortcuts and forward the clicks to the device instead.
.B\-G
Same as \fB\-\-gamepad=uhid\fR, or \fB\-\-keyboard=aoa\fR if \fB\-\-otg\fR is set.
.TP
.B\-f,\-\-fullscreen
Start in fullscreen.
.BI"\-\-gamepad "mode
Select how to send gamepad inputs to the device.
Possible values are "disabled", "uhid" and "aoa":
- "disabled" does not send gamepad inputs to the device.
- "uhid" simulates physical HID gamepads using the Linux HID kernel module on the device.
- "aoa" simulates physical HID gamepads using the AOAv2 protocol. It may only work over USB.
Also see \fB\-\-keyboard\f and R\fB\-\-mouse\fR.
.TP
.B\-h,\-\-help
Print this help.
.TP
.B\-K,\-\-hid\-keyboard
Simulate a physical keyboard by using HID over AOAv2.
.B\-K
Same as \fB\-\-keyboard=uhid\fR, or \fB\-\-keyboard=aoa\fR if \fB\-\-otg\fR is set.
This provides a better experience for IME users, and allows to generate non-ASCII characters, contrary to the default injection method.
.TP
.BI"\-\-keyboard "mode
Select how to send keyboard inputs to the device.
It may only work over USB.
Possible values are "disabled", "sdk", "uhid" and "aoa":
The keyboard layout must be configured (once and for all) on the device, via Settings -> System -> Languages and input -> Physical keyboard. This settings page can be started directly:
- "disabled" does not send keyboard inputs to the device.
- "sdk" uses the Android system API to deliver keyboard events to applications.
- "uhid" simulates a physical HID keyboard using the Linux HID kernel module on the device.
- "aoa" simulates a physical HID keyboard using the AOAv2 protocol. It may only work over USB.
For "uhid" and "aoa", the keyboard layout must be configured (once and for all) on the device, via Settings -> System -> Languages and input -> Physical keyboard. This settings page can be started directly using the shortcut MOD+k (except in OTG mode), or by executing:
adb shell am start -a android.settings.HARD_KEYBOARD_SETTINGS
However, the option is only available when the HID keyboard is enabled (or a physical keyboard is connected).
This option is only available when the HID keyboard is enabled (or a physical keyboard is connected).
Also see \fB\-\-hid\-mouse\fR.
Also see \fB\-\-mouse\fR and \fB\-\-gamepad\fR.
.TP
.B\-\-kill\-adb\-on\-close
Kill adb when scrcpy terminates.
.TP
.B\-\-legacy\-paste
@ -123,16 +236,24 @@ Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+S
This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
.TP
\fB\-\-lock\-video\-orientation\fR[=\fIvalue\fR]
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise.
Default is "unlocked".
Passing the option without argument is equivalent to passing "initial".
.B\-\-list\-apps
List Android apps installed on the device.
.TP
.BI"\-\-max\-fps "value
Limit the framerate of screen capture (officially supported since Android 10, but may work on earlier versions).
.B\-\-list\-camera\-sizes
List the valid camera capture sizes.
.TP
.B\-\-list\-cameras
List cameras available on the device.
.TP
.B\-\-list\-encoders
List video and audio encoders available on the device.
.TP
.B\-\-list\-displays
List displays available on the device.
.TP
.BI"\-m, \-\-max\-size "value
@ -141,16 +262,78 @@ Limit both the width and height of the video to \fIvalue\fR. The other dimension
Default is 0 (unlimited).
.TP
.B\-M,\-\-hid\-mouse
Simulate a physical mouse by using HID over AOAv2.
.B\-M
Same as \fB\-\-mouse=uhid\fR, or \fB\-\-mouse=aoa\fR if \fB\-\-otg\fR is set.
In this mode, the computer mouse is captured to control the device directly (relative mouse mode).
.TP
.BI"\-\-max\-fps "value
Limit the framerate of screen capture (officially supported since Android 10, but may work on earlier versions).
.TP
.BI"\-\-mouse "mode
Select how to send mouse inputs to the device.
Possible values are "disabled", "sdk", "uhid" and "aoa":
- "disabled" does not send mouse inputs to the device.
- "sdk" uses the Android system API to deliver mouse events to applications.
- "uhid" simulates a physical HID mouse using the Linux HID kernel module on the device.
- "aoa" simulates a physical mouse using the AOAv2 protocol. It may only work over USB.
In "uhid" and "aoa" modes, the computer mouse is captured to control the device directly (relative mouse mode).
LAlt, LSuper or RSuper toggle the capture mode, to give control of the mouse back to the computer.
It may only work over USB.
Also see \fB\-\-keyboard\fR and \fB\-\-gamepad\fR.
Also see \fB\-\-hid\-keyboard\fR.
.TP
.BI"\-\-mouse\-bind "xxxx[:xxxx]
Configure bindings of secondary clicks.
The argument must be one or two sequences (separated by ':') of exactly 4 characters, one for each secondary click (in order: right click, middle click, 4th click, 5th click).
The first sequence defines the primary bindings, used when a mouse button is pressed alone. The second sequence defines the secondary bindings, used when a mouse button is pressed while the Shift key is held.
If the second sequence of bindings is omitted, then it is the same as the first one.
Each character must be one of the following:
- '+': forward the click to the device
- '-': ignore the click
- 'b': trigger shortcut BACK (or turn screen on if off)
Create a new display with the specified resolution and density. If not provided, they default to the main display dimensions and DPI.
Examples:
\-\-new\-display=1920x1080
\-\-new\-display=1920x1080/420
\-\-new\-display # main display size and density
\-\-new\-display=/240 # main display size and 240 dpi
.TP
.B\-\-no\-audio
Disable audio forwarding.
.TP
.B\-\-no\-audio\-playback
Disable audio playback on the computer.
.TP
.B\-\-no\-cleanup
@ -170,14 +353,6 @@ By default, on MediaCodec error, scrcpy automatically tries again with a lower d
This option disables this behavior.
.TP
.B\-n,\-\-no\-control
Disable device control (mirror the device in read\-only).
.TP
.B\-N,\-\-no\-display
Do not display device (only when screen recording is enabled).
.TP
.B\-\-no\-key\-repeat
Do not forward repeated key events when a key is held down.
@ -186,10 +361,40 @@ Do not forward repeated key events when a key is held down.
.B\-\-no\-mipmaps
If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then mipmaps are automatically generated to improve downscaling quality. This option disables the generation of mipmaps.
.TP
.B\-\-no\-mouse\-hover
Do not forward mouse hover (mouse motion without any clicks) events.
.TP
.B\-\-no\-power\-on
Do not power on the device on start.
.TP
.B\-\-no\-vd\-destroy\-content
Disable virtual display "destroy content on removal" flag.
With this option, when the virtual display is closed, the running apps are moved to the main display rather than being destroyed.
.TP
.B\-\-no\-vd\-system\-decorations
Disable virtual display system decorations flag.
.TP
.B\-\-no\-video
Disable video forwarding.
.TP
.B\-\-no\-video\-playback
Disable video playback on the computer.
.TP
.B\-\-no\-window
Disable scrcpy window. Implies --no-video-playback and --no-control.
.TP
.BI"\-\-orientation "value
Same as --display-orientation=value --record-orientation=value.
.TP
.B\-\-otg
Run in OTG mode: simulate physical keyboard and mouse, as if the computer keyboard and mouse were plugged directly to the device via an OTG cable.
@ -202,7 +407,7 @@ If any of \fB\-\-hid\-keyboard\fR or \fB\-\-hid\-mouse\fR is set, only enable ke
It may only work over USB.
See \fB\-\-hid\-keyboard\fR and\fB\-\-hid\-mouse\fR.
See \fB\-\-keyboard\fR,\fB\-\-mouse\fR and \fB\-\-gamepad\fR.
.TP
.BI"\-p, \-\-port "port\fR[:\fIport\fR]
@ -210,6 +415,16 @@ Set the TCP port (range) used by the client to listen.
Default is 27183:27199.
.TP
\fB\-\-pause\-on\-exit\fR[=\fImode\fR]
Configure pause on exit. Possible values are "true" (always pause on exit), "false" (never pause on exit) and "if-error" (pause only if an error occurred).
This is useful to prevent the terminal window from automatically closing, so that error messages can be read.
Default is "false".
Passing the option without argument is equivalent to passing "true".
.TP
.B\-\-power\-off\-on\-close
Turn the device screen off when closing scrcpy.
@ -231,10 +446,6 @@ Set the target directory for pushing files to the device by drag & drop. It is p
Default is "/sdcard/Download/".
.TP
.B\-\-raw\-key\-events
Inject key events for all input keys, and ignore text events.
.TP
.BI"\-r, \-\-record "file
Record screen to
@ -242,11 +453,23 @@ Record screen to
The format is determined by the
.B\-\-record\-format
option if set, or by the file extension (.mp4 or .mkv).
option if set, or by the file extension.
.TP
.B\-\-raw\-key\-events
Inject key events for all input keys, and ignore text events.
.TP
.BI"\-\-record\-format "format
Force recording format (either mp4 or mkv).
Force recording format (mp4, mkv, m4a, mka, opus, aac, flac or wav).
.TP
.BI"\-\-record\-orientation "value
Set the record orientation.
Possible values are 0, 90, 180 and 270. The number represents the clockwise rotation in degrees.
Default is 0.
.TP
.BI"\-\-render\-driver "name
@ -254,38 +477,45 @@ Request SDL to use the given render driver (this is just a hint).
Supported names are currently "direct3d", "opengl", "opengles2", "opengles", "metal" and "software".
Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each increment adds a 90 degrees rotation counterclockwise.
.B\-\-require\-audio
By default, scrcpy mirrors only the video if audio capture fails on the device. This option makes scrcpy fail if audio is enabled but does not work.
.TP
.BI"\-s, \-\-serial "number
The device serial number. Mandatory only if several devices are connected to adb.
.TP
.B\-S,\-\-turn\-screen\-off
Turn the device screen off immediately.
.TP
.BI"\-\-shortcut\-mod "key\fR[+...]][,...]
Specify the modifiers to use for scrcpy shortcuts. Possible keys are "lctrl", "rctrl", "lalt", "ralt", "lsuper" and "rsuper".
A shortcut can consist in several keys, separated by '+'. Several shortcuts can be specified, separated by ','.
Several shortcut modifiers can be specified, separated by ','.
For example, to use either LCtrl+LAlt or LSuper for scrcpy shortcuts, pass "lctrl+lalt,lsuper".
For example, to use either LCtrl or LSuper for scrcpy shortcuts, pass "lctrl,lsuper".
Default is "lalt,lsuper" (left-Alt or left-Super).
.TP
.BI"\-\-tcpip\fR[=\fIip\fR[:\fIport\fR]]
Configure and reconnect the device over TCP/IP.
.BI"\-\-start\-app "name
Start an Android app, by its exact package name.
If a destination address is provided, then scrcpy connects to this address before starting. The device must listen on the given TCP port (default is 5555).
Add a '?' prefix to select an app whose name starts with the given name, case-insensitive (retrieving app names on the device may take some time):
If no destination address is provided, then scrcpy attempts to find the IP address and adb port of the current device (typically connected over USB), enables TCP/IP mode if necessary, then connects to this address before starting.
scrcpy --start-app=?firefox
.TP
.B\-S,\-\-turn\-screen\-off
Turn the device screen off immediately.
Add a '+' prefix to force-stop before starting the app:
@ -293,31 +523,35 @@ Enable "show touches" on start, restore the initial value on exit.
It only shows physical touches (not clicks from scrcpy).
.TP
.BI"\-\-tcpip\fR[=[+]\fIip\fR[:\fIport\fR]]
Configure and connect the device over TCP/IP.
If a destination address is provided, then scrcpy connects to this address before starting. The device must listen on the given TCP port (default is 5555).
If no destination address is provided, then scrcpy attempts to find the IP address and adb port of the current device (typically connected over USB), enables TCP/IP mode if necessary, then connects to this address before starting.
Prefix the address with a '+' to force a reconnection.
.TP
.BI"\-\-time\-limit "seconds
Set the maximum mirroring time, in seconds.
.TP
.BI"\-\-tunnel\-host "ip
Set the IP address of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Set the IP address of the adb tunnel to reach the scrcpy server. This option automatically enables \fB\-\-force\-adb\-forward\fR.
Default is localhost.
.TP
.BI"\-\-tunnel\-port "port
Set the TCP port of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Set the TCP port of the adb tunnel to reach the scrcpy server. This option automatically enables \fB\-\-force\-adb\-forward\fR.
Default is 0 (not forced): the local port used for establishing the tunnel will be used.
.TP
.BI"\-\-v4l2-sink "/dev/videoN
Output to v4l2loopback device.
It requires to lock the video orientation (see \fB\-\-lock\-video\-orientation\fR).
.TP
.BI"\-\-v4l2-buffer "ms
Add a buffering delay (in milliseconds) before pushing frames. This increases latency to compensate for jitter.
This option is similar to \fB\-\-display\-buffer\fR, but specific to V4L2 sink.
Default is 0 (no buffering).
.B\-v,\-\-version
Print the version of scrcpy.
.TP
.BI"\-V, \-\-verbosity "value
@ -326,8 +560,54 @@ Set the log level ("verbose", "debug", "info", "warn" or "error").
Default is "info" for release builds, "debug" for debug builds.
.TP
.B\-v,\-\-version
Print the version of scrcpy.
.BI"\-\-v4l2-sink "/dev/videoN
Output to v4l2loopback device.
.TP
.BI"\-\-v4l2-buffer "ms
Add a buffering delay (in milliseconds) before pushing frames. This increases latency to compensate for jitter.
This option is similar to \fB\-\-video\-buffer\fR, but specific to V4L2 sink.
Default is 0 (no buffering).
.TP
.BI"\-\-video\-buffer "ms
Add a buffering delay (in milliseconds) before displaying video frames.
Some files were not shown because too many files have changed in this diff
Show More
Reference in New Issue
Block a user
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.