Rename switch_fullscreen() to toggle_fullscreen()

Toggle means to switch between two states.
This commit is contained in:
Romain Vimont 2024-09-25 19:59:49 +02:00
parent 0bb3955b95
commit d92b7a6024
3 changed files with 5 additions and 5 deletions

View File

@ -536,7 +536,7 @@ sc_input_manager_process_key(struct sc_input_manager *im,
return;
case SDLK_f:
if (video && !shift && !repeat && down) {
sc_screen_switch_fullscreen(im->screen);
sc_screen_toggle_fullscreen(im->screen);
}
return;
case SDLK_w:

View File

@ -538,7 +538,7 @@ sc_screen_show_initial_window(struct sc_screen *screen) {
SDL_SetWindowPosition(screen->window, x, y);
if (screen->req.fullscreen) {
sc_screen_switch_fullscreen(screen);
sc_screen_toggle_fullscreen(screen);
}
if (screen->req.start_fps_counter) {
@ -774,7 +774,7 @@ sc_screen_set_paused(struct sc_screen *screen, bool paused) {
}
void
sc_screen_switch_fullscreen(struct sc_screen *screen) {
sc_screen_toggle_fullscreen(struct sc_screen *screen) {
assert(screen->video);
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;

View File

@ -126,9 +126,9 @@ sc_screen_destroy(struct sc_screen *screen);
void
sc_screen_hide_window(struct sc_screen *screen);
// switch the fullscreen mode
// toggle the fullscreen mode
void
sc_screen_switch_fullscreen(struct sc_screen *screen);
sc_screen_toggle_fullscreen(struct sc_screen *screen);
// resize window to optimal size (remove black borders)
void