Rename switch_fullscreen() to toggle_fullscreen()
Toggle means to switch between two states.
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@ -536,7 +536,7 @@ sc_input_manager_process_key(struct sc_input_manager *im,
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return;
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case SDLK_f:
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if (video && !shift && !repeat && down) {
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sc_screen_switch_fullscreen(im->screen);
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sc_screen_toggle_fullscreen(im->screen);
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}
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return;
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case SDLK_w:
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@ -538,7 +538,7 @@ sc_screen_show_initial_window(struct sc_screen *screen) {
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SDL_SetWindowPosition(screen->window, x, y);
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if (screen->req.fullscreen) {
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sc_screen_switch_fullscreen(screen);
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sc_screen_toggle_fullscreen(screen);
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}
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if (screen->req.start_fps_counter) {
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@ -774,7 +774,7 @@ sc_screen_set_paused(struct sc_screen *screen, bool paused) {
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}
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void
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sc_screen_switch_fullscreen(struct sc_screen *screen) {
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sc_screen_toggle_fullscreen(struct sc_screen *screen) {
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assert(screen->video);
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uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
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@ -126,9 +126,9 @@ sc_screen_destroy(struct sc_screen *screen);
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void
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sc_screen_hide_window(struct sc_screen *screen);
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// switch the fullscreen mode
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// toggle the fullscreen mode
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void
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sc_screen_switch_fullscreen(struct sc_screen *screen);
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sc_screen_toggle_fullscreen(struct sc_screen *screen);
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// resize window to optimal size (remove black borders)
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void
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