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58 Commits

Author SHA1 Message Date
a55cea1004 scale_filter 2021-02-17 09:54:03 +01:00
fe43453f47 screen_on_new_frame 2021-02-17 09:54:03 +01:00
0bdb995f2e Use a callback to notify a new decoded frame
Make the decoder independant of the SDL event mechanism.
2021-02-17 09:54:03 +01:00
dce0867737 Enable NDEBUG via Meson built-in option 2021-02-17 09:54:03 +01:00
5c4c28c973 Handle im-related events from input_manager.c 2021-02-17 09:54:03 +01:00
98628f25b5 Inline window events handling
Now that all screen-related events are handled from screen.c, there is
no need for a separate method for window events.
2021-02-17 09:54:03 +01:00
e1dbe4f71c Handle screen-related events from screen.c 2021-02-17 09:54:03 +01:00
b1734ab737 Reference video buffer from screen
This paves the way to handle EVENT_NEW_FRAME from screen.c, by allowing
to call screen_update_frame() without an explicit video_buffer instance.
2021-02-17 09:54:03 +01:00
44aa7f2c88 Improve error handling in screen initialization
After the struct screen is initialized, the window and the renderer are
necessarily valid, so there is no need o check in screen_destroy().
2021-02-17 09:54:03 +01:00
626094ad13 Handle window events only once visible
This will avoid corner cases where we need to resize while no frame has
been received yet.
2021-02-17 09:54:03 +01:00
a566635c43 Log mipmaps error only if mipmaps are enabled 2021-02-17 09:54:03 +01:00
862948b132 Make use_opengl local
The flag is used only locally, there is no need to store it in the
screen structure.
2021-02-17 09:54:03 +01:00
c0c4ba7009 Add intermediate frame in video buffer
There were only two frames simultaneously:
 - one used by the decoder;
 - one used by the renderer.

When the decoder finished decoding a frame, it swapped it with the
rendering frame.

Adding a third frame provides several benefits:
 - the decoder do not have to wait for the renderer to release the
   mutex;
 - it simplifies the video_buffer API;
 - it makes the rendering frame valid until the next call to
   video_buffer_take_rendering_frame(), which will be useful for
   swscaling on window resize.
2021-02-17 09:54:03 +01:00
c53bd4d8b6 Assert non-recursive usage of mutexes 2021-02-17 09:54:03 +01:00
54f5c42d7b Add mutex assertions 2021-02-17 09:54:03 +01:00
21d206f360 Expose mutex assertions
Add a function to assert that the mutex is held (or not).
2021-02-17 09:54:03 +01:00
d2689fc168 Expose thread id 2021-02-17 09:54:03 +01:00
f6320c7e31 Wrap SDL thread functions into scrcpy-specific API
The goal is to expose a consistent API for system tools, and paves the
way to make the "core" independant of SDL in the future.
2021-02-17 09:54:03 +01:00
30e619d37f Replace SDL_strdup() by strdup()
The functions SDL_malloc(), SDL_free() and SDL_strdup() were used only
because strdup() was not available everywhere.

Now that it is available, use the native version of these functions.
2021-02-17 09:54:03 +01:00
c0dde0fade Provide strdup() compat
Make strdup() available on all platforms.
2021-02-17 09:53:25 +01:00
ace438e52a Remove unused port_range field
The port_range is used from "struct server_params", the copy in
"struct server" was unused.
2021-02-14 14:47:49 +01:00
8e83f3e8af Remove unused custom event 2021-02-14 14:44:05 +01:00
97b001e7c0 Fix undefined left shift
Small unsigned integers promote to signed int. As a consequence, if v is
a uint8_t, then (v << 24) yields an int, so the left shift is undefined
if the MSB is 1.

Cast to uint32_t to yield an unsigned value.

Reported by USAN (meson x -Db_sanitize=undefined):

    runtime error: left shift of 255 by 24 places cannot be represented
    in type 'int'
2021-01-24 15:31:21 +01:00
d8e9ad20b0 Improve file handler error message
Terminating the file handler current process may be either a "push" or
"install" command.
2021-01-24 14:24:24 +01:00
b566700bfd Kill process with SIGKILL signal
An "adb push" command is not terminated by SIGTERM.
2021-01-24 14:24:24 +01:00
7afd149f4b Fix file_handler process race condition
The current process could be waited both by run_file_handler() and
file_handler_stop().

To avoid the race condition, wait the process without closing, then
close with mutex locked.
2021-01-24 14:24:24 +01:00
6a50231698 Expose a single process_wait()
There were two versions: process_wait() and process_wait_noclose().

Expose a single version with a flag (it was already implemented that way
internally).
2021-01-24 14:24:18 +01:00
b8edcf52b0 Simplify process_wait()
The function process_wait() returned a bool (true if the process
terminated successfully) and provided the exit code via an output
parameter exit_code.

But the returned value was always equivalent to exit_code == 0, so just
return the exit code instead.
2021-01-22 18:29:21 +01:00
94eff0a4bb Fix size_t incorrectly assigned to int
The function control_msg_serialize() returns a size_t.
2021-01-17 19:44:23 +01:00
8dbb1676b7 Factorize meson compiler variable initialization 2021-01-17 19:44:23 +01:00
ab912c23e7 Define feature test macros in common.h
This enables necessary functions once for all.

As a consequence, define common.h before any other header.
2021-01-17 14:08:48 +01:00
59feb2a15c Group common includes into common.h
Include config.h and compat.h in common.h, and include common.h from all
source files.
2021-01-08 19:22:10 +01:00
6385b8c162 Move common structs to coords.h
The size, point and position structs were defined in common.h. Move them
to coords.h so that common.h could be used for generic code to be
included in all source files.
2021-01-08 19:22:10 +01:00
037be4af21 Fix compat missing include
The header libavformat/version.h was included, but not
libavcodec/version.h.

As a consequence, the LIBAVCODEC_VERSION_INT definition depended on the
caller includes.
2021-01-08 19:21:54 +01:00
1e215199dc Remove unused struct port_range
It had been replaced by struct sc_port_range in scrcpy.h.
2021-01-08 19:13:53 +01:00
d580ee30f1 Separate process wait and close
On Linux, waitpid() both waits for the process to terminate and reaps it
(closes its handle). On Windows, these actions are separated into
WaitForSingleObject() and CloseHandle().

Expose these actions separately, so that it is possible to send a signal
to a process while waiting for its termination without race condition.

This allows to wait for server termination normally, but kill the
process without race condition if it is not terminated after some delay.
2021-01-08 16:44:21 +01:00
821c175730 Rename process_simple_wait to process_wait
Adding "simple" in the function name brings no benefit.
2021-01-08 16:44:21 +01:00
cc6f5020d8 Move conditional src files in meson.build
Declare all the source files (including the platform-specific ones) at
the beginning.
2021-01-08 16:44:21 +01:00
4bd9da4c93 Split command into process and adb
The process API provides the system-specific implementation, the adb API
uses it to expose adb commands.
2021-01-08 16:44:21 +01:00
aa8b571389 Increase display id range
Some devices use big display id values.

Refs #2009 <https://github.com/Genymobile/scrcpy/issues/2009>
2021-01-04 08:16:32 +01:00
ed130e05d5 Fix possibly uninitialized value
Due to gotos, "ret" may be returned uninitialized.
2021-01-03 22:41:51 +01:00
192fbd8450 Use --cask for latest versions of brew
PR #2004 <https://github.com/Genymobile/scrcpy/pull/2004>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-01-02 18:27:38 +01:00
c5c5fc18ae Update links to v1.17 in README and BUILD 2021-01-02 01:26:23 +01:00
f682b87ba5 Bump version to 1.17 2021-01-02 00:53:32 +01:00
10b749e27d Kill the server only after a small delay
Let the server terminate properly once all the sockets are closed.

If it does not terminate (this can happen if the device is asleep), then
kill it.

Note: since the server process termination is detected by a flag set
after waitpid() returns, there is a small chance that the process
terminates (and the PID assigned to a new process) before the flag is
set but before the kill() call. This race condition already existed
before this commit.

Fixes #1992 <https://github.com/Genymobile/scrcpy/issues/1992>
2021-01-01 23:57:01 +01:00
05e8c1a3c5 Call CloseHandle() after wait on Windows
TerminateProcess() is "equivalent" to kill(), while
WaitForSingleObject() is "equivalent" to waitpid(), so the handle must
be closed after WaitForSingleObject().
2021-01-01 23:57:01 +01:00
83910d3b9c Initialize server struct dynamically
This will allow to add mutex/cond fields.
2021-01-01 17:40:52 +01:00
90f8356630 Interrupt device threads on stop
The (non-daemon) threads were not interrupted on video stream stopped,
leaving the server process alive.

Interrupt them to wake up their blocking call so that they terminate
properly.

Refs #1992 <https://github.com/Genymobile/scrcpy/issues/1992>
2021-01-01 17:32:34 +01:00
3ba51211d6 Mention how to add default arguments on Windows
Mention that it is possible to add default arguments by editing the
wrapper scripts.
2021-01-01 17:31:07 +01:00
ea3582d2c3 Merge branch 'master' into dev 2021-01-01 17:18:13 +01:00
112adbba87 Happy new year 2021! 2021-01-01 17:16:44 +01:00
d039a7a39a Upgrade SDL (2.0.14) for Windows
Include the latest version of SDL in Windows releases.
2021-01-01 16:08:58 +01:00
6ab80e4ce8 Rename release.make to release.mk
It's more standard, and benefits from syntax coloration in vi.
2021-01-01 15:51:10 +01:00
230afd8966 Unify release makefile
Before this change, release.sh built some native stuff, and
Makefile.CrossWindows built the Windows releases.

Instead, use a single release.make to build the whole release. It also
avoids to build the server one more time.
2020-12-22 18:52:05 +01:00
a46733906a Replace noconsole binary by a wrapper script
This simplifies the build system.

Refs <https://github.com/Genymobile/scrcpy/issues/1975#issuecomment-745314161>
2020-12-22 18:51:59 +01:00
431c9ee33b Improve rotation documentation 2020-12-22 01:48:01 +01:00
43d3dcbd97 Document Windows command line usage
PR #1973 <https://github.com/Genymobile/scrcpy/pull/1973>

Reviewed-by: Yu-Chen Lin <npes87184@gmail.com>
2020-12-22 01:44:55 +01:00
a5f4f58295 Remove duplicate include 2020-12-22 01:14:30 +01:00
88 changed files with 1303 additions and 899 deletions

View File

@ -254,10 +254,10 @@ You can then [run](README.md#run) _scrcpy_.
## Prebuilt server
- [`scrcpy-server-v1.16`][direct-scrcpy-server]
_(SHA-256: 94a79e05b4498d0460ab7bd9d12cbf05156e3a47bf0c5d1420cee1d4493b3832)_
- [`scrcpy-server-v1.17`][direct-scrcpy-server]
_(SHA-256: 11b5ad2d1bc9b9730fb7254a78efd71a8ff46b1938ff468e47a21b653a1b6725_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.16/scrcpy-server-v1.16
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.17/scrcpy-server-v1.17
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:

36
FAQ.md
View File

@ -201,3 +201,39 @@ scrcpy -m 800
```
You could also try another [encoder](README.md#encoder).
## Command line on Windows
Some Windows users are not familiar with the command line. Here is how to open a
terminal and run `scrcpy` with arguments:
1. Press <kbd>Windows</kbd>+<kbd>r</kbd>, this opens a dialog box.
2. Type `cmd` and press <kbd>Enter</kbd>, this opens a terminal.
3. Go to your _scrcpy_ directory, by typing (adapt the path):
```bat
cd C:\Users\user\Downloads\scrcpy-win64-xxx
```
and press <kbd>Enter</kbd>
4. Type your command. For example:
```bat
scrcpy --record file.mkv
```
If you plan to always use the same arguments, create a file `myscrcpy.bat`
(enable [show file extensions] to avoid confusion) in the `scrcpy` directory,
containing your command. For example:
```bat
scrcpy --prefer-text --turn-screen-off --stay-awake
```
Then just double-click on that file.
You could also edit (a copy of) `scrcpy-console.bat` or `scrcpy-noconsole.vbs`
to add some arguments.
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/

View File

@ -188,7 +188,7 @@
identification within third-party archives.
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont
Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -675,7 +675,7 @@ Baca [halaman pengembang].
## Lisensi
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont
Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -477,7 +477,7 @@ _²화면이 꺼진 상태에서 우클릭 시 다시 켜지며, 그 외의 상
## 라이선스
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont
Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -1,4 +1,4 @@
# scrcpy (v1.16)
# scrcpy (v1.17)
[Read in another language](#translations)
@ -77,10 +77,10 @@ hard).
For Windows, for simplicity, a prebuilt archive with all the dependencies
(including `adb`) is available:
- [`scrcpy-win64-v1.16.zip`][direct-win64]
_(SHA-256: 3f30dc5db1a2f95c2b40a0f5de91ec1642d9f53799250a8c529bc882bc0918f0)_
- [`scrcpy-win64-v1.17.zip`][direct-win64]
_(SHA-256: 8b9e57993c707367ed10ebfe0e1ef563c7a29d9af4a355cd8b6a52a317c73eea)_
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.16/scrcpy-win64-v1.16.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.17/scrcpy-win64-v1.17.zip
It is also available in [Chocolatey]:
@ -116,6 +116,10 @@ brew install scrcpy
You need `adb`, accessible from your `PATH`. If you don't have it yet:
```bash
# Homebrew >= 2.6.0
brew install --cask android-platform-tools
# Homebrew < 2.6.0
brew cask install android-platform-tools
```
@ -202,6 +206,8 @@ scrcpy --lock-video-orientation 3 # 90° clockwise
This affects recording orientation.
The [window may also be rotated](#rotation) independently.
#### Encoder
@ -407,9 +413,9 @@ Note that _scrcpy_ manages 3 different rotations:
- <kbd>MOD</kbd>+<kbd>r</kbd> requests the device to switch between portrait
and landscape (the current running app may refuse, if it does support the
requested orientation).
- `--lock-video-orientation` changes the mirroring orientation (the orientation
of the video sent from the device to the computer). This affects the
recording.
- [`--lock-video-orientation`](#lock-video-orientation) changes the mirroring
orientation (the orientation of the video sent from the device to the
computer). This affects the recording.
- `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>)
rotates only the window content. This affects only the display, not the
recording.
@ -766,7 +772,7 @@ Read the [developers page].
## Licence
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont
Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -508,7 +508,7 @@ Leia a [developers page].
## Licença
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont
Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -703,7 +703,7 @@ _³需要安卓版本 Android >= 7。_
## 许可协议
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont
Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -682,7 +682,7 @@ _³只支援 Android 7+。_
## Licence
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont
Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -1,7 +1,8 @@
src = [
'src/main.c',
'src/adb.c',
'src/cli.c',
'src/command.c',
'src/compat.c',
'src/control_msg.c',
'src/controller.c',
'src/decoder.c',
@ -21,9 +22,23 @@ src = [
'src/tiny_xpm.c',
'src/video_buffer.c',
'src/util/net.c',
'src/util/str_util.c'
'src/util/process.c',
'src/util/str_util.c',
'src/util/thread.c',
]
if host_machine.system() == 'windows'
src += [ 'src/sys/win/process.c' ]
else
src += [ 'src/sys/unix/process.c' ]
endif
check_functions = [
'strdup'
]
cc = meson.get_compiler('c')
if not get_option('crossbuild_windows')
# native build
@ -37,8 +52,6 @@ if not get_option('crossbuild_windows')
else
# cross-compile mingw32 build (from Linux to Windows)
cc = meson.get_compiler('c')
prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2')
sdl2_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/bin'
sdl2_lib_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/lib'
@ -73,19 +86,18 @@ else
endif
cc = meson.get_compiler('c')
if host_machine.system() == 'windows'
src += [ 'src/sys/win/command.c' ]
dependencies += cc.find_library('ws2_32')
else
src += [ 'src/sys/unix/command.c' ]
endif
conf = configuration_data()
# expose the build type
conf.set('NDEBUG', get_option('buildtype') != 'debug')
foreach f : check_functions
if cc.has_function(f)
define = 'HAVE_' + f.underscorify().to_upper()
conf.set(define, true)
endif
endforeach
# the version, updated on release
conf.set_quoted('SCRCPY_VERSION', meson.project_version())
@ -119,9 +131,6 @@ conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
# run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
@ -132,18 +141,11 @@ configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src')
if get_option('windows_noconsole')
link_args = [ '-Wl,--subsystem,windows' ]
else
link_args = []
endif
executable('scrcpy', src,
dependencies: dependencies,
include_directories: src_dir,
install: true,
c_args: [],
link_args: link_args)
c_args: [])
install_man('scrcpy.1')

View File

@ -167,6 +167,13 @@ Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each incre
.BI "\-s, \-\-serial " number
The device serial number. Mandatory only if several devices are connected to adb.
.TP
.BI "\-\-scale\-filter filter
Supported filters are "none" and "trilinear".
Trilinear filtering is only available if the renderer is OpenGL 3.0+ or OpenGL
ES 2.0+.
.TP
.BI "\-\-shortcut\-mod " key[+...]][,...]
Specify the modifiers to use for scrcpy shortcuts. Possible keys are "lctrl", "rctrl", "lalt", "ralt", "lsuper" and "rsuper".

View File

@ -1,12 +1,10 @@
#include "command.h"
#include "adb.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "config.h"
#include "common.h"
#include "util/log.h"
#include "util/str_util.h"
@ -70,7 +68,7 @@ show_adb_installation_msg() {
{"pacman", "pacman -S android-tools"},
};
for (size_t i = 0; i < ARRAY_LEN(pkg_managers); ++i) {
if (cmd_search(pkg_managers[i].binary)) {
if (search_executable(pkg_managers[i].binary)) {
LOGI("You may install 'adb' by \"%s\"", pkg_managers[i].command);
return;
}
@ -118,7 +116,7 @@ adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
memcpy(&cmd[i], adb_cmd, len * sizeof(const char *));
cmd[len + i] = NULL;
enum process_result r = cmd_execute(cmd, &process);
enum process_result r = process_execute(cmd, &process);
if (r != PROCESS_SUCCESS) {
show_adb_err_msg(r, cmd);
return PROCESS_NONE;
@ -175,7 +173,7 @@ adb_push(const char *serial, const char *local, const char *remote) {
}
remote = strquote(remote);
if (!remote) {
SDL_free((void *) local);
free((void *) local);
return PROCESS_NONE;
}
#endif
@ -184,8 +182,8 @@ adb_push(const char *serial, const char *local, const char *remote) {
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__
SDL_free((void *) remote);
SDL_free((void *) local);
free((void *) remote);
free((void *) local);
#endif
return proc;
@ -206,26 +204,8 @@ adb_install(const char *serial, const char *local) {
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__
SDL_free((void *) local);
free((void *) local);
#endif
return proc;
}
bool
process_check_success(process_t proc, const char *name) {
if (proc == PROCESS_NONE) {
LOGE("Could not execute \"%s\"", name);
return false;
}
exit_code_t exit_code;
if (!cmd_simple_wait(proc, &exit_code)) {
if (exit_code != NO_EXIT_CODE) {
LOGE("\"%s\" returned with value %" PRIexitcode, name, exit_code);
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
return false;
}
return true;
}

34
app/src/adb.h Normal file
View File

@ -0,0 +1,34 @@
#ifndef SC_ADB_H
#define SC_ADB_H
#include "common.h"
#include <stdbool.h>
#include <inttypes.h>
#include "util/process.h"
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len);
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name);
process_t
adb_forward_remove(const char *serial, uint16_t local_port);
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port);
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t
adb_push(const char *serial, const char *local, const char *remote);
process_t
adb_install(const char *serial, const char *local);
#endif

View File

@ -6,7 +6,6 @@
#include <stdio.h>
#include <unistd.h>
#include "config.h"
#include "scrcpy.h"
#include "util/log.h"
#include "util/str_util.h"
@ -104,11 +103,6 @@ scrcpy_print_usage(const char *arg0) {
" --no-key-repeat\n"
" Do not forward repeated key events when a key is held down.\n"
"\n"
" --no-mipmaps\n"
" If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then\n"
" mipmaps are automatically generated to improve downscaling\n"
" quality. This option disables the generation of mipmaps.\n"
"\n"
" -p, --port port[:port]\n"
" Set the TCP port (range) used by the client to listen.\n"
" Default is %d:%d.\n"
@ -155,6 +149,11 @@ scrcpy_print_usage(const char *arg0) {
" The device serial number. Mandatory only if several devices\n"
" are connected to adb.\n"
"\n"
" --scale-filter filter\n"
" Supported filters are \"none\" and \"trilinear\".\n"
" Trilinear filtering is only available if the renderer is\n"
" OpenGL 3.0+ or OpenGL ES 2.0+.\n"
"\n"
" --shortcut-mod key[+...]][,...]\n"
" Specify the modifiers to use for scrcpy shortcuts.\n"
" Possible keys are \"lctrl\", \"rctrl\", \"lalt\", \"ralt\",\n"
@ -478,14 +477,14 @@ parse_port_range(const char *s, struct sc_port_range *port_range) {
}
static bool
parse_display_id(const char *s, uint16_t *display_id) {
parse_display_id(const char *s, uint32_t *display_id) {
long value;
bool ok = parse_integer_arg(s, &value, false, 0, 0xFFFF, "display id");
bool ok = parse_integer_arg(s, &value, false, 0, 0x7FFFFFFF, "display id");
if (!ok) {
return false;
}
*display_id = (uint16_t) value;
*display_id = (uint32_t) value;
return true;
}
@ -642,6 +641,21 @@ guess_record_format(const char *filename) {
return 0;
}
static bool
parse_scale_filter(const char *optarg, enum sc_scale_filter *filter) {
if (!strcmp(optarg, "none")) {
*filter = SC_SCALE_FILTER_NONE;
return true;
}
if (!strcmp(optarg, "trilinear")) {
*filter = SC_SCALE_FILTER_TRILINEAR;
return true;
}
LOGE("Unsupported scale filter: %s "
"(expected \"none\" or \"trilinear\")", optarg);
return false;
}
#define OPT_RENDER_EXPIRED_FRAMES 1000
#define OPT_WINDOW_TITLE 1001
#define OPT_PUSH_TARGET 1002
@ -668,6 +682,7 @@ guess_record_format(const char *filename) {
#define OPT_FORWARD_ALL_CLICKS 1023
#define OPT_LEGACY_PASTE 1024
#define OPT_ENCODER_NAME 1025
#define OPT_SCALE_FILTER 1026
bool
scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
@ -704,6 +719,7 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
{"render-expired-frames", no_argument, NULL,
OPT_RENDER_EXPIRED_FRAMES},
{"rotation", required_argument, NULL, OPT_ROTATION},
{"scale-filter", required_argument, NULL, OPT_SCALE_FILTER},
{"serial", required_argument, NULL, 's'},
{"shortcut-mod", required_argument, NULL, OPT_SHORTCUT_MOD},
{"show-touches", no_argument, NULL, 't'},
@ -858,7 +874,9 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
opts->render_driver = optarg;
break;
case OPT_NO_MIPMAPS:
opts->mipmaps = false;
LOGW("Deprecated option --no-mipmaps. "
"Use --scale-filter=none instead.");
opts->scale_filter = SC_SCALE_FILTER_NONE;
break;
case OPT_NO_KEY_REPEAT:
opts->forward_key_repeat = false;
@ -886,6 +904,11 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
case OPT_LEGACY_PASTE:
opts->legacy_paste = true;
break;
case OPT_SCALE_FILTER:
if (!parse_scale_filter(optarg, &opts->scale_filter)) {
return false;
}
break;
default:
// getopt prints the error message on stderr
return false;

View File

@ -1,9 +1,10 @@
#ifndef SCRCPY_CLI_H
#define SCRCPY_CLI_H
#include "common.h"
#include <stdbool.h>
#include "config.h"
#include "scrcpy.h"
struct scrcpy_cli_args {

View File

@ -1,35 +1,11 @@
#ifndef COMMON_H
#define COMMON_H
#include <stdint.h>
#include "config.h"
#include "compat.h"
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
#define MIN(X,Y) (X) < (Y) ? (X) : (Y)
#define MAX(X,Y) (X) > (Y) ? (X) : (Y)
struct size {
uint16_t width;
uint16_t height;
};
struct point {
int32_t x;
int32_t y;
};
struct position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it
// accordingly.
struct size screen_size;
struct point point;
};
struct port_range {
uint16_t first;
uint16_t last;
};
#endif

14
app/src/compat.c Normal file
View File

@ -0,0 +1,14 @@
#include "compat.h"
#include "config.h"
#ifndef HAVE_STRDUP
char *strdup(const char *s) {
size_t size = strlen(s) + 1;
char *dup = malloc(size);
if (dup) {
memcpy(dup, s, size);
}
return dup;
}
#endif

View File

@ -1,6 +1,14 @@
#ifndef COMPAT_H
#define COMPAT_H
#define _POSIX_C_SOURCE 200809L
#define _XOPEN_SOURCE 700
#define _GNU_SOURCE
#ifdef __APPLE__
# define _DARWIN_C_SOURCE
#endif
#include <libavcodec/version.h>
#include <libavformat/version.h>
#include <SDL2/SDL_version.h>
@ -48,4 +56,8 @@
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
#endif
#ifndef HAVE_STRDUP
char *strdup(const char *s);
#endif
#endif

View File

@ -1,9 +1,9 @@
#include "control_msg.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "config.h"
#include "util/buffer_util.h"
#include "util/log.h"
#include "util/str_util.h"
@ -94,10 +94,10 @@ void
control_msg_destroy(struct control_msg *msg) {
switch (msg->type) {
case CONTROL_MSG_TYPE_INJECT_TEXT:
SDL_free(msg->inject_text.text);
free(msg->inject_text.text);
break;
case CONTROL_MSG_TYPE_SET_CLIPBOARD:
SDL_free(msg->set_clipboard.text);
free(msg->set_clipboard.text);
break;
default:
// do nothing

View File

@ -1,14 +1,15 @@
#ifndef CONTROLMSG_H
#define CONTROLMSG_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "config.h"
#include "android/input.h"
#include "android/keycodes.h"
#include "common.h"
#include "coords.h"
#define CONTROL_MSG_MAX_SIZE (1 << 18) // 256k
@ -49,7 +50,7 @@ struct control_msg {
enum android_metastate metastate;
} inject_keycode;
struct {
char *text; // owned, to be freed by SDL_free()
char *text; // owned, to be freed by free()
} inject_text;
struct {
enum android_motionevent_action action;
@ -64,7 +65,7 @@ struct control_msg {
int32_t vscroll;
} inject_scroll_event;
struct {
char *text; // owned, to be freed by SDL_free()
char *text; // owned, to be freed by free()
bool paste;
} set_clipboard;
struct {

View File

@ -2,26 +2,27 @@
#include <assert.h>
#include "config.h"
#include "util/lock.h"
#include "util/log.h"
bool
controller_init(struct controller *controller, socket_t control_socket) {
cbuf_init(&controller->queue);
if (!receiver_init(&controller->receiver, control_socket)) {
bool ok = receiver_init(&controller->receiver, control_socket);
if (!ok) {
return false;
}
if (!(controller->mutex = SDL_CreateMutex())) {
ok = sc_mutex_init(&controller->mutex);
if (!ok) {
receiver_destroy(&controller->receiver);
return false;
}
if (!(controller->msg_cond = SDL_CreateCond())) {
ok = sc_cond_init(&controller->msg_cond);
if (!ok) {
receiver_destroy(&controller->receiver);
SDL_DestroyMutex(controller->mutex);
sc_mutex_destroy(&controller->mutex);
return false;
}
@ -33,8 +34,8 @@ controller_init(struct controller *controller, socket_t control_socket) {
void
controller_destroy(struct controller *controller) {
SDL_DestroyCond(controller->msg_cond);
SDL_DestroyMutex(controller->mutex);
sc_cond_destroy(&controller->msg_cond);
sc_mutex_destroy(&controller->mutex);
struct control_msg msg;
while (cbuf_take(&controller->queue, &msg)) {
@ -47,13 +48,13 @@ controller_destroy(struct controller *controller) {
bool
controller_push_msg(struct controller *controller,
const struct control_msg *msg) {
mutex_lock(controller->mutex);
sc_mutex_lock(&controller->mutex);
bool was_empty = cbuf_is_empty(&controller->queue);
bool res = cbuf_push(&controller->queue, *msg);
if (was_empty) {
cond_signal(controller->msg_cond);
sc_cond_signal(&controller->msg_cond);
}
mutex_unlock(controller->mutex);
sc_mutex_unlock(&controller->mutex);
return res;
}
@ -61,12 +62,12 @@ static bool
process_msg(struct controller *controller,
const struct control_msg *msg) {
static unsigned char serialized_msg[CONTROL_MSG_MAX_SIZE];
int length = control_msg_serialize(msg, serialized_msg);
size_t length = control_msg_serialize(msg, serialized_msg);
if (!length) {
return false;
}
int w = net_send_all(controller->control_socket, serialized_msg, length);
return w == length;
return (size_t) w == length;
}
static int
@ -74,20 +75,20 @@ run_controller(void *data) {
struct controller *controller = data;
for (;;) {
mutex_lock(controller->mutex);
sc_mutex_lock(&controller->mutex);
while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
cond_wait(controller->msg_cond, controller->mutex);
sc_cond_wait(&controller->msg_cond, &controller->mutex);
}
if (controller->stopped) {
// stop immediately, do not process further msgs
mutex_unlock(controller->mutex);
sc_mutex_unlock(&controller->mutex);
break;
}
struct control_msg msg;
bool non_empty = cbuf_take(&controller->queue, &msg);
assert(non_empty);
(void) non_empty;
mutex_unlock(controller->mutex);
sc_mutex_unlock(&controller->mutex);
bool ok = process_msg(controller, &msg);
control_msg_destroy(&msg);
@ -103,16 +104,16 @@ bool
controller_start(struct controller *controller) {
LOGD("Starting controller thread");
controller->thread = SDL_CreateThread(run_controller, "controller",
controller);
if (!controller->thread) {
bool ok = sc_thread_create(&controller->thread, run_controller,
"controller", controller);
if (!ok) {
LOGC("Could not start controller thread");
return false;
}
if (!receiver_start(&controller->receiver)) {
controller_stop(controller);
SDL_WaitThread(controller->thread, NULL);
sc_thread_join(&controller->thread, NULL);
return false;
}
@ -121,14 +122,14 @@ controller_start(struct controller *controller) {
void
controller_stop(struct controller *controller) {
mutex_lock(controller->mutex);
sc_mutex_lock(&controller->mutex);
controller->stopped = true;
cond_signal(controller->msg_cond);
mutex_unlock(controller->mutex);
sc_cond_signal(&controller->msg_cond);
sc_mutex_unlock(&controller->mutex);
}
void
controller_join(struct controller *controller) {
SDL_WaitThread(controller->thread, NULL);
sc_thread_join(&controller->thread, NULL);
receiver_join(&controller->receiver);
}

View File

@ -1,23 +1,23 @@
#ifndef CONTROLLER_H
#define CONTROLLER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "common.h"
#include <stdbool.h>
#include "config.h"
#include "control_msg.h"
#include "receiver.h"
#include "util/cbuf.h"
#include "util/net.h"
#include "util/thread.h"
struct control_msg_queue CBUF(struct control_msg, 64);
struct controller {
socket_t control_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *msg_cond;
sc_thread thread;
sc_mutex mutex;
sc_cond msg_cond;
bool stopped;
struct control_msg_queue queue;
struct receiver receiver;

24
app/src/coords.h Normal file
View File

@ -0,0 +1,24 @@
#ifndef SC_COORDS
#define SC_COORDS
#include <stdint.h>
struct size {
uint16_t width;
uint16_t height;
};
struct point {
int32_t x;
int32_t y;
};
struct position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it
// accordingly.
struct size screen_size;
struct point point;
};
#endif

View File

@ -2,13 +2,8 @@
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "config.h"
#include "compat.h"
#include "events.h"
#include "recorder.h"
#include "video_buffer.h"
@ -22,18 +17,22 @@ push_frame(struct decoder *decoder) {
video_buffer_offer_decoded_frame(decoder->video_buffer,
&previous_frame_skipped);
if (previous_frame_skipped) {
// the previous EVENT_NEW_FRAME will consume this frame
// the previous callback will consume this frame
return;
}
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
};
SDL_PushEvent(&new_frame_event);
decoder->cbs->on_new_frame(decoder, decoder->cbs_userdata);
}
void
decoder_init(struct decoder *decoder, struct video_buffer *vb) {
decoder_init(struct decoder *decoder, struct video_buffer *vb,
const struct decoder_callbacks *cbs, void *cbs_userdata) {
decoder->video_buffer = vb;
assert(cbs);
assert(cbs->on_new_frame);
decoder->cbs = cbs;
decoder->cbs_userdata = cbs_userdata;
}
bool

View File

@ -1,20 +1,30 @@
#ifndef DECODER_H
#define DECODER_H
#include "common.h"
#include <stdbool.h>
#include <libavformat/avformat.h>
#include "config.h"
struct video_buffer;
struct decoder {
struct video_buffer *video_buffer;
AVCodecContext *codec_ctx;
const struct decoder_callbacks *cbs;
void *cbs_userdata;
};
struct decoder_callbacks {
// Called when a new frame can be consumed by
// video_buffer_take_rendering_frame(decoder->video_buffer).
void (*on_new_frame)(struct decoder *decoder, void *userdata);
};
void
decoder_init(struct decoder *decoder, struct video_buffer *vb);
decoder_init(struct decoder *decoder, struct video_buffer *vb,
const struct decoder_callbacks *cbs, void *cbs_userdata);
bool
decoder_open(struct decoder *decoder, const AVCodec *codec);

View File

@ -1,6 +1,5 @@
#include "device.h"
#include "config.h"
#include "util/log.h"
bool

View File

@ -1,10 +1,11 @@
#ifndef DEVICE_H
#define DEVICE_H
#include "common.h"
#include <stdbool.h>
#include "config.h"
#include "common.h"
#include "coords.h"
#include "util/net.h"
#define DEVICE_NAME_FIELD_LENGTH 64

View File

@ -1,8 +1,8 @@
#include "device_msg.h"
#include <stdlib.h>
#include <string.h>
#include "config.h"
#include "util/buffer_util.h"
#include "util/log.h"
@ -21,7 +21,7 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
if (clipboard_len > len - 5) {
return 0; // not available
}
char *text = SDL_malloc(clipboard_len + 1);
char *text = malloc(clipboard_len + 1);
if (!text) {
LOGW("Could not allocate text for clipboard");
return -1;
@ -43,6 +43,6 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
void
device_msg_destroy(struct device_msg *msg) {
if (msg->type == DEVICE_MSG_TYPE_CLIPBOARD) {
SDL_free(msg->clipboard.text);
free(msg->clipboard.text);
}
}

View File

@ -1,12 +1,12 @@
#ifndef DEVICEMSG_H
#define DEVICEMSG_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <unistd.h>
#include "config.h"
#define DEVICE_MSG_MAX_SIZE (1 << 18) // 256k
// type: 1 byte; length: 4 bytes
#define DEVICE_MSG_TEXT_MAX_LENGTH (DEVICE_MSG_MAX_SIZE - 5)
@ -19,7 +19,7 @@ struct device_msg {
enum device_msg_type type;
union {
struct {
char *text; // owned, to be freed by SDL_free()
char *text; // owned, to be freed by free()
} clipboard;
};
};

View File

@ -1,7 +1,5 @@
#include "event_converter.h"
#include "config.h"
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false

View File

@ -1,10 +1,11 @@
#ifndef CONVERT_H
#define CONVERT_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL_events.h>
#include "config.h"
#include "control_msg.h"
bool

View File

@ -1,3 +1,2 @@
#define EVENT_NEW_SESSION SDL_USEREVENT
#define EVENT_NEW_FRAME (SDL_USEREVENT + 1)
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 2)
#define EVENT_NEW_FRAME SDL_USEREVENT
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)

View File

@ -3,16 +3,14 @@
#include <assert.h>
#include <string.h>
#include "config.h"
#include "command.h"
#include "util/lock.h"
#include "adb.h"
#include "util/log.h"
#define DEFAULT_PUSH_TARGET "/sdcard/"
static void
file_handler_request_destroy(struct file_handler_request *req) {
SDL_free(req->file);
free(req->file);
}
bool
@ -21,21 +19,23 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
cbuf_init(&file_handler->queue);
if (!(file_handler->mutex = SDL_CreateMutex())) {
bool ok = sc_mutex_init(&file_handler->mutex);
if (!ok) {
return false;
}
if (!(file_handler->event_cond = SDL_CreateCond())) {
SDL_DestroyMutex(file_handler->mutex);
ok = sc_cond_init(&file_handler->event_cond);
if (!ok) {
sc_mutex_destroy(&file_handler->mutex);
return false;
}
if (serial) {
file_handler->serial = SDL_strdup(serial);
file_handler->serial = strdup(serial);
if (!file_handler->serial) {
LOGW("Could not strdup serial");
SDL_DestroyCond(file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex);
sc_cond_destroy(&file_handler->event_cond);
sc_mutex_destroy(&file_handler->mutex);
return false;
}
} else {
@ -55,9 +55,9 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
void
file_handler_destroy(struct file_handler *file_handler) {
SDL_DestroyCond(file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex);
SDL_free(file_handler->serial);
sc_cond_destroy(&file_handler->event_cond);
sc_mutex_destroy(&file_handler->mutex);
free(file_handler->serial);
struct file_handler_request req;
while (cbuf_take(&file_handler->queue, &req)) {
@ -93,13 +93,13 @@ file_handler_request(struct file_handler *file_handler,
.file = file,
};
mutex_lock(file_handler->mutex);
sc_mutex_lock(&file_handler->mutex);
bool was_empty = cbuf_is_empty(&file_handler->queue);
bool res = cbuf_push(&file_handler->queue, req);
if (was_empty) {
cond_signal(file_handler->event_cond);
sc_cond_signal(&file_handler->event_cond);
}
mutex_unlock(file_handler->mutex);
sc_mutex_unlock(&file_handler->mutex);
return res;
}
@ -108,14 +108,14 @@ run_file_handler(void *data) {
struct file_handler *file_handler = data;
for (;;) {
mutex_lock(file_handler->mutex);
sc_mutex_lock(&file_handler->mutex);
file_handler->current_process = PROCESS_NONE;
while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
cond_wait(file_handler->event_cond, file_handler->mutex);
sc_cond_wait(&file_handler->event_cond, &file_handler->mutex);
}
if (file_handler->stopped) {
// stop immediately, do not process further events
mutex_unlock(file_handler->mutex);
sc_mutex_unlock(&file_handler->mutex);
break;
}
struct file_handler_request req;
@ -133,16 +133,16 @@ run_file_handler(void *data) {
file_handler->push_target);
}
file_handler->current_process = process;
mutex_unlock(file_handler->mutex);
sc_mutex_unlock(&file_handler->mutex);
if (req.action == ACTION_INSTALL_APK) {
if (process_check_success(process, "adb install")) {
if (process_check_success(process, "adb install", false)) {
LOGI("%s successfully installed", req.file);
} else {
LOGE("Failed to install %s", req.file);
}
} else {
if (process_check_success(process, "adb push")) {
if (process_check_success(process, "adb push", false)) {
LOGI("%s successfully pushed to %s", req.file,
file_handler->push_target);
} else {
@ -151,6 +151,14 @@ run_file_handler(void *data) {
}
}
sc_mutex_lock(&file_handler->mutex);
// Close the process (it is necessary already terminated)
// Execute this call with mutex locked to avoid race conditions with
// file_handler_stop()
process_close(file_handler->current_process);
file_handler->current_process = PROCESS_NONE;
sc_mutex_unlock(&file_handler->mutex);
file_handler_request_destroy(&req);
}
return 0;
@ -160,9 +168,9 @@ bool
file_handler_start(struct file_handler *file_handler) {
LOGD("Starting file_handler thread");
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler",
file_handler);
if (!file_handler->thread) {
bool ok = sc_thread_create(&file_handler->thread, run_file_handler,
"file_handler", file_handler);
if (!ok) {
LOGC("Could not start file_handler thread");
return false;
}
@ -172,20 +180,18 @@ file_handler_start(struct file_handler *file_handler) {
void
file_handler_stop(struct file_handler *file_handler) {
mutex_lock(file_handler->mutex);
sc_mutex_lock(&file_handler->mutex);
file_handler->stopped = true;
cond_signal(file_handler->event_cond);
sc_cond_signal(&file_handler->event_cond);
if (file_handler->current_process != PROCESS_NONE) {
if (!cmd_terminate(file_handler->current_process)) {
LOGW("Could not terminate install process");
if (!process_terminate(file_handler->current_process)) {
LOGW("Could not terminate push/install process");
}
cmd_simple_wait(file_handler->current_process, NULL);
file_handler->current_process = PROCESS_NONE;
}
mutex_unlock(file_handler->mutex);
sc_mutex_unlock(&file_handler->mutex);
}
void
file_handler_join(struct file_handler *file_handler) {
SDL_WaitThread(file_handler->thread, NULL);
sc_thread_join(&file_handler->thread, NULL);
}

View File

@ -1,13 +1,13 @@
#ifndef FILE_HANDLER_H
#define FILE_HANDLER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "common.h"
#include "config.h"
#include "command.h"
#include <stdbool.h>
#include "adb.h"
#include "util/cbuf.h"
#include "util/thread.h"
typedef enum {
ACTION_INSTALL_APK,
@ -24,9 +24,9 @@ struct file_handler_request_queue CBUF(struct file_handler_request, 16);
struct file_handler {
char *serial;
const char *push_target;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *event_cond;
sc_thread thread;
sc_mutex mutex;
sc_cond event_cond;
bool stopped;
bool initialized;
process_t current_process;
@ -49,7 +49,7 @@ file_handler_stop(struct file_handler *file_handler);
void
file_handler_join(struct file_handler *file_handler);
// take ownership of file, and will SDL_free() it
// take ownership of file, and will free() it
bool
file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,

View File

@ -3,26 +3,24 @@
#include <assert.h>
#include <SDL2/SDL_timer.h>
#include "config.h"
#include "util/lock.h"
#include "util/log.h"
#define FPS_COUNTER_INTERVAL_MS 1000
bool
fps_counter_init(struct fps_counter *counter) {
counter->mutex = SDL_CreateMutex();
if (!counter->mutex) {
bool ok = sc_mutex_init(&counter->mutex);
if (!ok) {
return false;
}
counter->state_cond = SDL_CreateCond();
if (!counter->state_cond) {
SDL_DestroyMutex(counter->mutex);
ok = sc_cond_init(&counter->state_cond);
if (!ok) {
sc_mutex_destroy(&counter->mutex);
return false;
}
counter->thread = NULL;
counter->thread_started = false;
atomic_init(&counter->started, 0);
// no need to initialize the other fields, they are unused until started
@ -31,8 +29,8 @@ fps_counter_init(struct fps_counter *counter) {
void
fps_counter_destroy(struct fps_counter *counter) {
SDL_DestroyCond(counter->state_cond);
SDL_DestroyMutex(counter->mutex);
sc_cond_destroy(&counter->state_cond);
sc_mutex_destroy(&counter->mutex);
}
static inline bool
@ -78,10 +76,10 @@ static int
run_fps_counter(void *data) {
struct fps_counter *counter = data;
mutex_lock(counter->mutex);
sc_mutex_lock(&counter->mutex);
while (!counter->interrupted) {
while (!counter->interrupted && !is_started(counter)) {
cond_wait(counter->state_cond, counter->mutex);
sc_cond_wait(&counter->state_cond, &counter->mutex);
}
while (!counter->interrupted && is_started(counter)) {
uint32_t now = SDL_GetTicks();
@ -91,32 +89,35 @@ run_fps_counter(void *data) {
uint32_t remaining = counter->next_timestamp - now;
// ignore the reason (timeout or signaled), we just loop anyway
cond_wait_timeout(counter->state_cond, counter->mutex, remaining);
sc_cond_timedwait(&counter->state_cond, &counter->mutex, remaining);
}
}
mutex_unlock(counter->mutex);
sc_mutex_unlock(&counter->mutex);
return 0;
}
bool
fps_counter_start(struct fps_counter *counter) {
mutex_lock(counter->mutex);
sc_mutex_lock(&counter->mutex);
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
counter->nr_rendered = 0;
counter->nr_skipped = 0;
mutex_unlock(counter->mutex);
sc_mutex_unlock(&counter->mutex);
set_started(counter, true);
cond_signal(counter->state_cond);
sc_cond_signal(&counter->state_cond);
// counter->thread is always accessed from the same thread, no need to lock
if (!counter->thread) {
counter->thread =
SDL_CreateThread(run_fps_counter, "fps counter", counter);
if (!counter->thread) {
// counter->thread_started and counter->thread are always accessed from the
// same thread, no need to lock
if (!counter->thread_started) {
bool ok = sc_thread_create(&counter->thread, run_fps_counter,
"fps counter", counter);
if (!ok) {
LOGE("Could not start FPS counter thread");
return false;
}
counter->thread_started = true;
}
return true;
@ -125,7 +126,7 @@ fps_counter_start(struct fps_counter *counter) {
void
fps_counter_stop(struct fps_counter *counter) {
set_started(counter, false);
cond_signal(counter->state_cond);
sc_cond_signal(&counter->state_cond);
}
bool
@ -135,21 +136,21 @@ fps_counter_is_started(struct fps_counter *counter) {
void
fps_counter_interrupt(struct fps_counter *counter) {
if (!counter->thread) {
if (!counter->thread_started) {
return;
}
mutex_lock(counter->mutex);
sc_mutex_lock(&counter->mutex);
counter->interrupted = true;
mutex_unlock(counter->mutex);
sc_mutex_unlock(&counter->mutex);
// wake up blocking wait
cond_signal(counter->state_cond);
sc_cond_signal(&counter->state_cond);
}
void
fps_counter_join(struct fps_counter *counter) {
if (counter->thread) {
SDL_WaitThread(counter->thread, NULL);
if (counter->thread_started) {
sc_thread_join(&counter->thread, NULL);
}
}
@ -159,11 +160,11 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
return;
}
mutex_lock(counter->mutex);
sc_mutex_lock(&counter->mutex);
uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now);
++counter->nr_rendered;
mutex_unlock(counter->mutex);
sc_mutex_unlock(&counter->mutex);
}
void
@ -172,9 +173,9 @@ fps_counter_add_skipped_frame(struct fps_counter *counter) {
return;
}
mutex_lock(counter->mutex);
sc_mutex_lock(&counter->mutex);
uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now);
++counter->nr_skipped;
mutex_unlock(counter->mutex);
sc_mutex_unlock(&counter->mutex);
}

View File

@ -1,18 +1,20 @@
#ifndef FPSCOUNTER_H
#define FPSCOUNTER_H
#include "common.h"
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "util/thread.h"
struct fps_counter {
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *state_cond;
sc_thread thread;
sc_mutex mutex;
sc_cond state_cond;
bool thread_started;
// atomic so that we can check without locking the mutex
// if the FPS counter is disabled, we don't want to lock unnecessarily

View File

@ -3,9 +3,7 @@
#include <assert.h>
#include <SDL2/SDL_keycode.h>
#include "config.h"
#include "event_converter.h"
#include "util/lock.h"
#include "util/log.h"
static const int ACTION_DOWN = 1;
@ -191,13 +189,20 @@ set_device_clipboard(struct controller *controller, bool paste) {
return;
}
char *text_dup = strdup(text);
SDL_free(text);
if (!text_dup) {
LOGW("Could not strdup input text");
return;
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_SET_CLIPBOARD;
msg.set_clipboard.text = text;
msg.set_clipboard.text = text_dup;
msg.set_clipboard.paste = paste;
if (!controller_push_msg(controller, &msg)) {
SDL_free(text);
free(text_dup);
LOGW("Could not request 'set device clipboard'");
}
}
@ -243,11 +248,18 @@ clipboard_paste(struct controller *controller) {
return;
}
char *text_dup = strdup(text);
SDL_free(text);
if (!text_dup) {
LOGW("Could not strdup input text");
return;
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = text;
msg.inject_text.text = text_dup;
if (!controller_push_msg(controller, &msg)) {
SDL_free(text);
free(text_dup);
LOGW("Could not request 'paste clipboard'");
}
}
@ -274,7 +286,7 @@ rotate_client_right(struct screen *screen) {
screen_set_rotation(screen, new_rotation);
}
void
static void
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event) {
if (is_shortcut_mod(im, SDL_GetModState())) {
@ -292,13 +304,13 @@ input_manager_process_text_input(struct input_manager *im,
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = SDL_strdup(event->text);
msg.inject_text.text = strdup(event->text);
if (!msg.inject_text.text) {
LOGW("Could not strdup input text");
return;
}
if (!controller_push_msg(im->controller, &msg)) {
SDL_free(msg.inject_text.text);
free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
}
@ -354,7 +366,7 @@ convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
return true;
}
void
static void
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event) {
// control: indicates the state of the command-line option --no-control
@ -539,7 +551,7 @@ convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
return true;
}
void
static void
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event) {
if (!event->state) {
@ -593,7 +605,7 @@ convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
return true;
}
void
static void
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event) {
struct control_msg msg;
@ -625,7 +637,7 @@ convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
return true;
}
void
static void
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event) {
bool control = im->control;
@ -724,7 +736,7 @@ convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
return true;
}
void
static void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event) {
struct control_msg msg;
@ -734,3 +746,46 @@ input_manager_process_mouse_wheel(struct input_manager *im,
}
}
}
bool
input_manager_handle_event(struct input_manager *im, SDL_Event *event) {
switch (event->type) {
case SDL_TEXTINPUT:
if (!im->control) {
return true;
}
input_manager_process_text_input(im, &event->text);
return true;
case SDL_KEYDOWN:
case SDL_KEYUP:
// some key events do not interact with the device, so process the
// event even if control is disabled
input_manager_process_key(im, &event->key);
return true;
case SDL_MOUSEMOTION:
if (!im->control) {
break;
}
input_manager_process_mouse_motion(im, &event->motion);
return true;
case SDL_MOUSEWHEEL:
if (!im->control) {
break;
}
input_manager_process_mouse_wheel(im, &event->wheel);
return true;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
// some mouse events do not interact with the device, so process
// the event even if control is disabled
input_manager_process_mouse_button(im, &event->button);
return true;
case SDL_FINGERMOTION:
case SDL_FINGERDOWN:
case SDL_FINGERUP:
input_manager_process_touch(im, &event->tfinger);
return true;
}
return false;
}

View File

@ -1,12 +1,12 @@
#ifndef INPUTMANAGER_H
#define INPUTMANAGER_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL.h>
#include "config.h"
#include "common.h"
#include "controller.h"
#include "fps_counter.h"
#include "scrcpy.h"
@ -40,28 +40,7 @@ void
input_manager_init(struct input_manager *im,
const struct scrcpy_options *options);
void
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event);
void
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event);
void
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event);
void
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event);
void
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event);
void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event);
bool
input_manager_handle_event(struct input_manager *im, SDL_Event *event);
#endif

View File

@ -1,5 +1,7 @@
#include "scrcpy.h"
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <unistd.h>
@ -7,9 +9,7 @@
#define SDL_MAIN_HANDLED // avoid link error on Linux Windows Subsystem
#include <SDL2/SDL.h>
#include "config.h"
#include "cli.h"
#include "compat.h"
#include "util/log.h"
static void

View File

@ -1,11 +1,11 @@
#ifndef SC_OPENGL_H
#define SC_OPENGL_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL_opengl.h>
#include "config.h"
struct sc_opengl {
const char *version;
bool is_opengles;

View File

@ -3,14 +3,13 @@
#include <assert.h>
#include <SDL2/SDL_clipboard.h>
#include "config.h"
#include "device_msg.h"
#include "util/lock.h"
#include "util/log.h"
bool
receiver_init(struct receiver *receiver, socket_t control_socket) {
if (!(receiver->mutex = SDL_CreateMutex())) {
bool ok = sc_mutex_init(&receiver->mutex);
if (!ok) {
return false;
}
receiver->control_socket = control_socket;
@ -19,7 +18,7 @@ receiver_init(struct receiver *receiver, socket_t control_socket) {
void
receiver_destroy(struct receiver *receiver) {
SDL_DestroyMutex(receiver->mutex);
sc_mutex_destroy(&receiver->mutex);
}
static void
@ -102,8 +101,9 @@ bool
receiver_start(struct receiver *receiver) {
LOGD("Starting receiver thread");
receiver->thread = SDL_CreateThread(run_receiver, "receiver", receiver);
if (!receiver->thread) {
bool ok = sc_thread_create(&receiver->thread, run_receiver, "receiver",
receiver);
if (!ok) {
LOGC("Could not start receiver thread");
return false;
}
@ -113,5 +113,5 @@ receiver_start(struct receiver *receiver) {
void
receiver_join(struct receiver *receiver) {
SDL_WaitThread(receiver->thread, NULL);
sc_thread_join(&receiver->thread, NULL);
}

View File

@ -1,19 +1,19 @@
#ifndef RECEIVER_H
#define RECEIVER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "common.h"
#include <stdbool.h>
#include "config.h"
#include "util/net.h"
#include "util/thread.h"
// receive events from the device
// managed by the controller
struct receiver {
socket_t control_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
sc_thread thread;
sc_mutex mutex;
};
bool

View File

@ -3,9 +3,6 @@
#include <assert.h>
#include <libavutil/time.h>
#include "config.h"
#include "compat.h"
#include "util/lock.h"
#include "util/log.h"
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
@ -29,7 +26,7 @@ find_muxer(const char *name) {
static struct record_packet *
record_packet_new(const AVPacket *packet) {
struct record_packet *rec = SDL_malloc(sizeof(*rec));
struct record_packet *rec = malloc(sizeof(*rec));
if (!rec) {
return NULL;
}
@ -39,7 +36,7 @@ record_packet_new(const AVPacket *packet) {
av_init_packet(&rec->packet);
if (av_packet_ref(&rec->packet, packet)) {
SDL_free(rec);
free(rec);
return NULL;
}
return rec;
@ -48,7 +45,7 @@ record_packet_new(const AVPacket *packet) {
static void
record_packet_delete(struct record_packet *rec) {
av_packet_unref(&rec->packet);
SDL_free(rec);
free(rec);
}
static void
@ -65,24 +62,24 @@ recorder_init(struct recorder *recorder,
const char *filename,
enum sc_record_format format,
struct size declared_frame_size) {
recorder->filename = SDL_strdup(filename);
recorder->filename = strdup(filename);
if (!recorder->filename) {
LOGE("Could not strdup filename");
return false;
}
recorder->mutex = SDL_CreateMutex();
if (!recorder->mutex) {
bool ok = sc_mutex_init(&recorder->mutex);
if (!ok) {
LOGC("Could not create mutex");
SDL_free(recorder->filename);
free(recorder->filename);
return false;
}
recorder->queue_cond = SDL_CreateCond();
if (!recorder->queue_cond) {
ok = sc_cond_init(&recorder->queue_cond);
if (!ok) {
LOGC("Could not create cond");
SDL_DestroyMutex(recorder->mutex);
SDL_free(recorder->filename);
sc_mutex_destroy(&recorder->mutex);
free(recorder->filename);
return false;
}
@ -99,9 +96,9 @@ recorder_init(struct recorder *recorder,
void
recorder_destroy(struct recorder *recorder) {
SDL_DestroyCond(recorder->queue_cond);
SDL_DestroyMutex(recorder->mutex);
SDL_free(recorder->filename);
sc_cond_destroy(&recorder->queue_cond);
sc_mutex_destroy(&recorder->mutex);
free(recorder->filename);
}
static const char *
@ -260,17 +257,17 @@ run_recorder(void *data) {
struct recorder *recorder = data;
for (;;) {
mutex_lock(recorder->mutex);
sc_mutex_lock(&recorder->mutex);
while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
cond_wait(recorder->queue_cond, recorder->mutex);
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
}
// if stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping
if (recorder->stopped && queue_is_empty(&recorder->queue)) {
mutex_unlock(recorder->mutex);
sc_mutex_unlock(&recorder->mutex);
struct record_packet *last = recorder->previous;
if (last) {
// assign an arbitrary duration to the last packet
@ -290,7 +287,7 @@ run_recorder(void *data) {
struct record_packet *rec;
queue_take(&recorder->queue, next, &rec);
mutex_unlock(recorder->mutex);
sc_mutex_unlock(&recorder->mutex);
// recorder->previous is only written from this thread, no need to lock
struct record_packet *previous = recorder->previous;
@ -313,11 +310,11 @@ run_recorder(void *data) {
if (!ok) {
LOGE("Could not record packet");
mutex_lock(recorder->mutex);
sc_mutex_lock(&recorder->mutex);
recorder->failed = true;
// discard pending packets
recorder_queue_clear(&recorder->queue);
mutex_unlock(recorder->mutex);
sc_mutex_unlock(&recorder->mutex);
break;
}
@ -332,8 +329,9 @@ bool
recorder_start(struct recorder *recorder) {
LOGD("Starting recorder thread");
recorder->thread = SDL_CreateThread(run_recorder, "recorder", recorder);
if (!recorder->thread) {
bool ok = sc_thread_create(&recorder->thread, run_recorder, "recorder",
recorder);
if (!ok) {
LOGC("Could not start recorder thread");
return false;
}
@ -343,38 +341,38 @@ recorder_start(struct recorder *recorder) {
void
recorder_stop(struct recorder *recorder) {
mutex_lock(recorder->mutex);
sc_mutex_lock(&recorder->mutex);
recorder->stopped = true;
cond_signal(recorder->queue_cond);
mutex_unlock(recorder->mutex);
sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex);
}
void
recorder_join(struct recorder *recorder) {
SDL_WaitThread(recorder->thread, NULL);
sc_thread_join(&recorder->thread, NULL);
}
bool
recorder_push(struct recorder *recorder, const AVPacket *packet) {
mutex_lock(recorder->mutex);
sc_mutex_lock(&recorder->mutex);
assert(!recorder->stopped);
if (recorder->failed) {
// reject any new packet (this will stop the stream)
mutex_unlock(recorder->mutex);
sc_mutex_unlock(&recorder->mutex);
return false;
}
struct record_packet *rec = record_packet_new(packet);
if (!rec) {
LOGC("Could not allocate record packet");
mutex_unlock(recorder->mutex);
sc_mutex_unlock(&recorder->mutex);
return false;
}
queue_push(&recorder->queue, next, rec);
cond_signal(recorder->queue_cond);
sc_cond_signal(&recorder->queue_cond);
mutex_unlock(recorder->mutex);
sc_mutex_unlock(&recorder->mutex);
return true;
}

View File

@ -1,15 +1,15 @@
#ifndef RECORDER_H
#define RECORDER_H
#include "common.h"
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "common.h"
#include "coords.h"
#include "scrcpy.h"
#include "util/queue.h"
#include "util/thread.h"
struct record_packet {
AVPacket packet;
@ -25,9 +25,9 @@ struct recorder {
struct size declared_frame_size;
bool header_written;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *queue_cond;
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
bool stopped; // set on recorder_stop() by the stream reader
bool failed; // set on packet write failure
struct recorder_queue queue;

View File

@ -13,10 +13,6 @@
# include <windows.h>
#endif
#include "config.h"
#include "command.h"
#include "common.h"
#include "compat.h"
#include "controller.h"
#include "decoder.h"
#include "device.h"
@ -30,12 +26,11 @@
#include "stream.h"
#include "tiny_xpm.h"
#include "video_buffer.h"
#include "util/lock.h"
#include "util/log.h"
#include "util/net.h"
static struct server server = SERVER_INITIALIZER;
static struct screen screen = SCREEN_INITIALIZER;
static struct server server;
static struct screen screen;
static struct fps_counter fps_counter;
static struct video_buffer video_buffer;
static struct stream stream;
@ -178,68 +173,37 @@ handle_event(SDL_Event *event, const struct scrcpy_options *options) {
case SDL_QUIT:
LOGD("User requested to quit");
return EVENT_RESULT_STOPPED_BY_USER;
case EVENT_NEW_FRAME:
if (!screen.has_frame) {
screen.has_frame = true;
// this is the very first frame, show the window
screen_show_window(&screen);
}
if (!screen_update_frame(&screen, &video_buffer)) {
return EVENT_RESULT_CONTINUE;
}
break;
case SDL_WINDOWEVENT:
screen_handle_window_event(&screen, &event->window);
break;
case SDL_TEXTINPUT:
if (!options->control) {
break;
}
input_manager_process_text_input(&input_manager, &event->text);
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
// some key events do not interact with the device, so process the
// event even if control is disabled
input_manager_process_key(&input_manager, &event->key);
break;
case SDL_MOUSEMOTION:
if (!options->control) {
break;
}
input_manager_process_mouse_motion(&input_manager, &event->motion);
break;
case SDL_MOUSEWHEEL:
if (!options->control) {
break;
}
input_manager_process_mouse_wheel(&input_manager, &event->wheel);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
// some mouse events do not interact with the device, so process
// the event even if control is disabled
input_manager_process_mouse_button(&input_manager, &event->button);
break;
case SDL_FINGERMOTION:
case SDL_FINGERDOWN:
case SDL_FINGERUP:
input_manager_process_touch(&input_manager, &event->tfinger);
break;
case SDL_DROPFILE: {
if (!options->control) {
break;
}
char *file = strdup(event->drop.file);
SDL_free(event->drop.file);
if (!file) {
LOGW("Could not strdup drop filename\n");
break;
}
file_handler_action_t action;
if (is_apk(event->drop.file)) {
if (is_apk(file)) {
action = ACTION_INSTALL_APK;
} else {
action = ACTION_PUSH_FILE;
}
file_handler_request(&file_handler, action, event->drop.file);
file_handler_request(&file_handler, action, file);
break;
}
}
bool consumed = screen_handle_event(&screen, event);
if (consumed) {
goto end;
}
consumed = input_manager_handle_event(&input_manager, event);
(void) consumed;
end:
return EVENT_RESULT_CONTINUE;
}
@ -290,7 +254,7 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
if (priority == 0) {
return;
}
char *local_fmt = SDL_malloc(strlen(fmt) + 10);
char *local_fmt = malloc(strlen(fmt) + 10);
if (!local_fmt) {
LOGC("Could not allocate string");
return;
@ -299,11 +263,34 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
strcpy(local_fmt, "[FFmpeg] ");
strcpy(local_fmt + 9, fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_VIDEO, priority, local_fmt, vl);
SDL_free(local_fmt);
free(local_fmt);
}
static void
decoder_on_new_frame(struct decoder *decoder, void *userdata) {
(void) decoder;
(void) userdata;
screen_on_new_frame(&screen);
}
bool
scrcpy(const struct scrcpy_options *options) {
if (!server_init(&server)) {
return false;
}
bool ret = false;
bool server_started = false;
bool fps_counter_initialized = false;
bool video_buffer_initialized = false;
bool file_handler_initialized = false;
bool recorder_initialized = false;
bool stream_started = false;
bool controller_initialized = false;
bool controller_started = false;
bool record = !!options->record_filename;
struct server_params params = {
.log_level = options->log_level,
@ -322,18 +309,10 @@ scrcpy(const struct scrcpy_options *options) {
.force_adb_forward = options->force_adb_forward,
};
if (!server_start(&server, options->serial, &params)) {
return false;
goto end;
}
bool ret = false;
bool fps_counter_initialized = false;
bool video_buffer_initialized = false;
bool file_handler_initialized = false;
bool recorder_initialized = false;
bool stream_started = false;
bool controller_initialized = false;
bool controller_started = false;
server_started = true;
if (!sdl_init_and_configure(options->display, options->render_driver,
options->disable_screensaver)) {
@ -375,7 +354,11 @@ scrcpy(const struct scrcpy_options *options) {
file_handler_initialized = true;
}
decoder_init(&decoder, &video_buffer);
static const struct decoder_callbacks decoder_cbs = {
.on_new_frame = decoder_on_new_frame,
};
decoder_init(&decoder, &video_buffer, &decoder_cbs, NULL);
dec = &decoder;
}
@ -418,12 +401,14 @@ scrcpy(const struct scrcpy_options *options) {
const char *window_title =
options->window_title ? options->window_title : device_name;
screen_init(&screen, &video_buffer);
if (!screen_init_rendering(&screen, window_title, frame_size,
options->always_on_top, options->window_x,
options->window_y, options->window_width,
options->window_height,
options->window_borderless,
options->rotation, options->mipmaps)) {
options->rotation, options->scale_filter)) {
goto end;
}
@ -465,8 +450,10 @@ end:
fps_counter_interrupt(&fps_counter);
}
// shutdown the sockets and kill the server
server_stop(&server);
if (server_started) {
// shutdown the sockets and kill the server
server_stop(&server);
}
// now that the sockets are shutdown, the stream and controller are
// interrupted, we can join them

View File

@ -1,12 +1,12 @@
#ifndef SCRCPY_H
#define SCRCPY_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "config.h"
enum sc_log_level {
SC_LOG_LEVEL_DEBUG,
SC_LOG_LEVEL_INFO,
@ -41,6 +41,11 @@ struct sc_port_range {
uint16_t last;
};
enum sc_scale_filter {
SC_SCALE_FILTER_NONE,
SC_SCALE_FILTER_TRILINEAR, // mipmaps
};
#define SC_WINDOW_POSITION_UNDEFINED (-0x8000)
struct scrcpy_options {
@ -56,6 +61,7 @@ struct scrcpy_options {
enum sc_record_format record_format;
struct sc_port_range port_range;
struct sc_shortcut_mods shortcut_mods;
enum sc_scale_filter scale_filter;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
@ -65,7 +71,7 @@ struct scrcpy_options {
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
uint16_t window_width;
uint16_t window_height;
uint16_t display_id;
uint32_t display_id;
bool show_touches;
bool fullscreen;
bool always_on_top;
@ -75,7 +81,6 @@ struct scrcpy_options {
bool render_expired_frames;
bool prefer_text;
bool window_borderless;
bool mipmaps;
bool stay_awake;
bool force_adb_forward;
bool disable_screensaver;
@ -103,6 +108,7 @@ struct scrcpy_options {
.data = {SC_MOD_LALT, SC_MOD_LSUPER}, \
.count = 2, \
}, \
.scale_filter = SC_SCALE_FILTER_TRILINEAR, \
.max_size = DEFAULT_MAX_SIZE, \
.bit_rate = DEFAULT_BIT_RATE, \
.max_fps = 0, \
@ -122,7 +128,6 @@ struct scrcpy_options {
.render_expired_frames = false, \
.prefer_text = false, \
.window_borderless = false, \
.mipmaps = true, \
.stay_awake = false, \
.force_adb_forward = false, \
.disable_screensaver = false, \

View File

@ -4,14 +4,10 @@
#include <string.h>
#include <SDL2/SDL.h>
#include "config.h"
#include "common.h"
#include "compat.h"
#include "events.h"
#include "icon.xpm"
#include "scrcpy.h"
#include "tiny_xpm.h"
#include "video_buffer.h"
#include "util/lock.h"
#include "util/log.h"
#define DISPLAY_MARGINS 96
@ -195,8 +191,9 @@ screen_update_content_rect(struct screen *screen) {
}
void
screen_init(struct screen *screen) {
screen_init(struct screen *screen, struct video_buffer *vb) {
*screen = (struct screen) SCREEN_INITIALIZER;
screen->vb = vb;
}
static inline SDL_Texture *
@ -231,7 +228,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless,
uint8_t rotation, bool mipmaps) {
uint8_t rotation, enum sc_scale_filter scale_filter) {
screen->frame_size = frame_size;
screen->rotation = rotation;
if (rotation) {
@ -274,7 +271,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGC("Could not create renderer: %s", SDL_GetError());
screen_destroy(screen);
SDL_DestroyWindow(screen->window);
return false;
}
@ -284,8 +281,9 @@ screen_init_rendering(struct screen *screen, const char *window_title,
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
// starts with "opengl"
screen->use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (screen->use_opengl) {
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
bool mipmaps = scale_filter == SC_SCALE_FILTER_TRILINEAR;
if (use_opengl) {
struct sc_opengl *gl = &screen->gl;
sc_opengl_init(gl);
@ -305,7 +303,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
} else {
LOGI("Trilinear filtering disabled");
}
} else {
} else if (mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
@ -322,6 +320,8 @@ screen_init_rendering(struct screen *screen, const char *window_title,
screen->texture = create_texture(screen);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
screen_destroy(screen);
return false;
}
@ -346,12 +346,8 @@ screen_destroy(struct screen *screen) {
if (screen->texture) {
SDL_DestroyTexture(screen->texture);
}
if (screen->renderer) {
SDL_DestroyRenderer(screen->renderer);
}
if (screen->window) {
SDL_DestroyWindow(screen->window);
}
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
}
static void
@ -448,24 +444,20 @@ update_texture(struct screen *screen, const AVFrame *frame) {
frame->data[2], frame->linesize[2]);
if (screen->mipmaps) {
assert(screen->use_opengl);
SDL_GL_BindTexture(screen->texture, NULL, NULL);
screen->gl.GenerateMipmap(GL_TEXTURE_2D);
SDL_GL_UnbindTexture(screen->texture);
}
}
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb) {
mutex_lock(vb->mutex);
const AVFrame *frame = video_buffer_consume_rendered_frame(vb);
static bool
screen_update_frame(struct screen *screen) {
const AVFrame *frame = video_buffer_take_rendering_frame(screen->vb);
struct size new_frame_size = {frame->width, frame->height};
if (!prepare_for_frame(screen, new_frame_size)) {
mutex_unlock(vb->mutex);
return false;
}
update_texture(screen, frame);
mutex_unlock(vb->mutex);
screen_render(screen, false);
return true;
@ -552,31 +544,52 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
content_size.height);
}
void
screen_handle_window_event(struct screen *screen,
const SDL_WindowEvent *event) {
switch (event->event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(screen, true);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_render(screen, true);
break;
case SDL_WINDOWEVENT_MAXIMIZED:
screen->maximized = true;
break;
case SDL_WINDOWEVENT_RESTORED:
if (screen->fullscreen) {
// On Windows, in maximized+fullscreen, disabling fullscreen
// mode unexpectedly triggers the "restored" then "maximized"
// events, leaving the window in a weird state (maximized
// according to the events, but not maximized visually).
break;
bool
screen_handle_event(struct screen *screen, SDL_Event *event) {
switch (event->type) {
case EVENT_NEW_FRAME:
if (!screen->has_frame) {
screen->has_frame = true;
// this is the very first frame, show the window
screen_show_window(screen);
}
screen->maximized = false;
apply_pending_resize(screen);
break;
bool ok = screen_update_frame(screen);
if (!ok) {
LOGW("Frame update failed\n");
}
return true;
case SDL_WINDOWEVENT:
if (!screen->has_frame) {
// Do nothing
return true;
}
switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(screen, true);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_render(screen, true);
break;
case SDL_WINDOWEVENT_MAXIMIZED:
screen->maximized = true;
break;
case SDL_WINDOWEVENT_RESTORED:
if (screen->fullscreen) {
// On Windows, in maximized+fullscreen, disabling
// fullscreen mode unexpectedly triggers the "restored"
// then "maximized" events, leaving the window in a
// weird state (maximized according to the events, but
// not maximized visually).
break;
}
screen->maximized = false;
apply_pending_resize(screen);
break;
}
return true;
}
return false;
}
struct point
@ -634,3 +647,15 @@ screen_hidpi_scale_coords(struct screen *screen, int32_t *x, int32_t *y) {
*x = (int64_t) *x * dw / ww;
*y = (int64_t) *y * dh / wh;
}
void
screen_on_new_frame(struct screen *screen) {
(void) screen;
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
};
// Post the event on the UI thread
SDL_PushEvent(&new_frame_event);
}

View File

@ -1,21 +1,23 @@
#ifndef SCREEN_H
#define SCREEN_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <libavformat/avformat.h>
#include "config.h"
#include "common.h"
#include "coords.h"
#include "opengl.h"
#include "scrcpy.h"
struct video_buffer;
struct screen {
struct video_buffer *vb;
SDL_Window *window;
SDL_Renderer *renderer;
SDL_Texture *texture;
bool use_opengl;
struct sc_opengl gl;
struct size frame_size;
struct size content_size; // rotated frame_size
@ -37,10 +39,10 @@ struct screen {
};
#define SCREEN_INITIALIZER { \
.vb = NULL, \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.use_opengl = false, \
.gl = {0}, \
.frame_size = { \
.width = 0, \
@ -71,7 +73,7 @@ struct screen {
// initialize default values
void
screen_init(struct screen *screen);
screen_init(struct screen *screen, struct video_buffer *vb);
// initialize screen, create window, renderer and texture (window is hidden)
// window_x and window_y accept SC_WINDOW_POSITION_UNDEFINED
@ -80,7 +82,7 @@ screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless,
uint8_t rotation, bool mipmaps);
uint8_t rotation, enum sc_scale_filter scale_filter);
// show the window
void
@ -90,10 +92,6 @@ screen_show_window(struct screen *screen);
void
screen_destroy(struct screen *screen);
// resize if necessary and write the rendered frame into the texture
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb);
// render the texture to the renderer
//
// Set the update_content_rect flag if the window or content size may have
@ -117,9 +115,9 @@ screen_resize_to_pixel_perfect(struct screen *screen);
void
screen_set_rotation(struct screen *screen, unsigned rotation);
// react to window events
void
screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
// react to SDL events
bool
screen_handle_event(struct screen *screen, SDL_Event *event);
// convert point from window coordinates to frame coordinates
// x and y are expressed in pixels
@ -140,4 +138,9 @@ screen_convert_drawable_to_frame_coords(struct screen *screen,
void
screen_hidpi_scale_coords(struct screen *screen, int32_t *x, int32_t *y);
// Notify the screen that a new frame is available in the video_buffer.
// Called from a separate thread.
void
screen_on_new_frame(struct screen *screen);
#endif

View File

@ -5,12 +5,10 @@
#include <inttypes.h>
#include <libgen.h>
#include <stdio.h>
#include <SDL2/SDL_thread.h>
#include <SDL2/SDL_timer.h>
#include <SDL2/SDL_platform.h>
#include "config.h"
#include "command.h"
#include "adb.h"
#include "util/log.h"
#include "util/net.h"
#include "util/str_util.h"
@ -33,7 +31,7 @@ get_server_path(void) {
#ifdef __WINDOWS__
char *server_path = utf8_from_wide_char(server_path_env);
#else
char *server_path = SDL_strdup(server_path_env);
char *server_path = strdup(server_path_env);
#endif
if (!server_path) {
LOGE("Could not allocate memory");
@ -45,7 +43,7 @@ get_server_path(void) {
#ifndef PORTABLE
LOGD("Using server: " DEFAULT_SERVER_PATH);
char *server_path = SDL_strdup(DEFAULT_SERVER_PATH);
char *server_path = strdup(DEFAULT_SERVER_PATH);
if (!server_path) {
LOGE("Could not allocate memory");
return NULL;
@ -67,11 +65,11 @@ get_server_path(void) {
// sizeof(SERVER_FILENAME) gives statically the size including the null byte
size_t len = dirlen + 1 + sizeof(SERVER_FILENAME);
char *server_path = SDL_malloc(len);
char *server_path = malloc(len);
if (!server_path) {
LOGE("Could not alloc server path string, "
"using " SERVER_FILENAME " from current directory");
SDL_free(executable_path);
free(executable_path);
return SERVER_FILENAME;
}
@ -80,7 +78,7 @@ get_server_path(void) {
memcpy(&server_path[dirlen + 1], SERVER_FILENAME, sizeof(SERVER_FILENAME));
// the final null byte has been copied with SERVER_FILENAME
SDL_free(executable_path);
free(executable_path);
LOGD("Using server (portable): %s", server_path);
return server_path;
@ -95,36 +93,36 @@ push_server(const char *serial) {
}
if (!is_regular_file(server_path)) {
LOGE("'%s' does not exist or is not a regular file\n", server_path);
SDL_free(server_path);
free(server_path);
return false;
}
process_t process = adb_push(serial, server_path, DEVICE_SERVER_PATH);
SDL_free(server_path);
return process_check_success(process, "adb push");
free(server_path);
return process_check_success(process, "adb push", true);
}
static bool
enable_tunnel_reverse(const char *serial, uint16_t local_port) {
process_t process = adb_reverse(serial, SOCKET_NAME, local_port);
return process_check_success(process, "adb reverse");
return process_check_success(process, "adb reverse", true);
}
static bool
disable_tunnel_reverse(const char *serial) {
process_t process = adb_reverse_remove(serial, SOCKET_NAME);
return process_check_success(process, "adb reverse --remove");
return process_check_success(process, "adb reverse --remove", true);
}
static bool
enable_tunnel_forward(const char *serial, uint16_t local_port) {
process_t process = adb_forward(serial, local_port, SOCKET_NAME);
return process_check_success(process, "adb forward");
return process_check_success(process, "adb forward", true);
}
static bool
disable_tunnel_forward(const char *serial, uint16_t local_port) {
process_t process = adb_forward_remove(serial, local_port);
return process_check_success(process, "adb forward --remove");
return process_check_success(process, "adb forward --remove", true);
}
static bool
@ -257,12 +255,12 @@ execute_server(struct server *server, const struct server_params *params) {
char bit_rate_string[11];
char max_fps_string[6];
char lock_video_orientation_string[5];
char display_id_string[6];
char display_id_string[11];
sprintf(max_size_string, "%"PRIu16, params->max_size);
sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
sprintf(max_fps_string, "%"PRIu16, params->max_fps);
sprintf(lock_video_orientation_string, "%"PRIi8, params->lock_video_orientation);
sprintf(display_id_string, "%"PRIu16, params->display_id);
sprintf(display_id_string, "%"PRIu32, params->display_id);
const char *const cmd[] = {
"shell",
"CLASSPATH=" DEVICE_SERVER_PATH,
@ -353,15 +351,48 @@ close_socket(socket_t socket) {
}
}
void
bool
server_init(struct server *server) {
*server = (struct server) SERVER_INITIALIZER;
server->serial = NULL;
server->process = PROCESS_NONE;
atomic_flag_clear_explicit(&server->server_socket_closed,
memory_order_relaxed);
bool ok = sc_mutex_init(&server->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&server->process_terminated_cond);
if (!ok) {
sc_mutex_destroy(&server->mutex);
return false;
}
server->process_terminated = false;
server->server_socket = INVALID_SOCKET;
server->video_socket = INVALID_SOCKET;
server->control_socket = INVALID_SOCKET;
server->local_port = 0;
server->tunnel_enabled = false;
server->tunnel_forward = false;
return true;
}
static int
run_wait_server(void *data) {
struct server *server = data;
cmd_simple_wait(server->process, NULL); // ignore exit code
process_wait(server->process, false); // ignore exit code
sc_mutex_lock(&server->mutex);
server->process_terminated = true;
sc_cond_signal(&server->process_terminated_cond);
sc_mutex_unlock(&server->mutex);
// no need for synchronization, server_socket is initialized before this
// thread was created
if (server->server_socket != INVALID_SOCKET
@ -377,10 +408,8 @@ run_wait_server(void *data) {
bool
server_start(struct server *server, const char *serial,
const struct server_params *params) {
server->port_range = params->port_range;
if (serial) {
server->serial = SDL_strdup(serial);
server->serial = strdup(serial);
if (!server->serial) {
return false;
}
@ -407,11 +436,11 @@ server_start(struct server *server, const char *serial,
// things simple and multiplatform, just spawn a new thread waiting for the
// server process and calling shutdown()/close() on the server socket if
// necessary to wake up any accept() blocking call.
server->wait_server_thread =
SDL_CreateThread(run_wait_server, "wait-server", server);
if (!server->wait_server_thread) {
cmd_terminate(server->process);
cmd_simple_wait(server->process, NULL); // ignore exit code
bool ok = sc_thread_create(&server->wait_server_thread, run_wait_server,
"wait-server", server);
if (!ok) {
process_terminate(server->process);
process_wait(server->process, true); // ignore exit code
goto error2;
}
@ -430,7 +459,7 @@ error2:
}
disable_tunnel(server);
error1:
SDL_free(server->serial);
free(server->serial);
return false;
}
@ -493,17 +522,39 @@ server_stop(struct server *server) {
assert(server->process != PROCESS_NONE);
cmd_terminate(server->process);
if (server->tunnel_enabled) {
// ignore failure
disable_tunnel(server);
}
SDL_WaitThread(server->wait_server_thread, NULL);
// Give some delay for the server to terminate properly
sc_mutex_lock(&server->mutex);
bool signaled = false;
if (!server->process_terminated) {
#define WATCHDOG_DELAY_MS 1000
signaled = sc_cond_timedwait(&server->process_terminated_cond,
&server->mutex,
WATCHDOG_DELAY_MS);
}
sc_mutex_unlock(&server->mutex);
// After this delay, kill the server if it's not dead already.
// On some devices, closing the sockets is not sufficient to wake up the
// blocking calls while the device is asleep.
if (!signaled) {
// The process is terminated, but not reaped (closed) yet, so its PID
// is still valid.
LOGW("Killing the server...");
process_terminate(server->process);
}
sc_thread_join(&server->wait_server_thread, NULL);
process_close(server->process);
}
void
server_destroy(struct server *server) {
SDL_free(server->serial);
free(server->serial);
sc_cond_destroy(&server->process_terminated_cond);
sc_mutex_destroy(&server->mutex);
}

View File

@ -1,49 +1,36 @@
#ifndef SERVER_H
#define SERVER_H
#include "common.h"
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "command.h"
#include "common.h"
#include "adb.h"
#include "scrcpy.h"
#include "util/log.h"
#include "util/net.h"
#include "util/thread.h"
struct server {
char *serial;
process_t process;
SDL_Thread *wait_server_thread;
sc_thread wait_server_thread;
atomic_flag server_socket_closed;
sc_mutex mutex;
sc_cond process_terminated_cond;
bool process_terminated;
socket_t server_socket; // only used if !tunnel_forward
socket_t video_socket;
socket_t control_socket;
struct sc_port_range port_range;
uint16_t local_port; // selected from port_range
bool tunnel_enabled;
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
};
#define SERVER_INITIALIZER { \
.serial = NULL, \
.process = PROCESS_NONE, \
.wait_server_thread = NULL, \
.server_socket_closed = ATOMIC_FLAG_INIT, \
.server_socket = INVALID_SOCKET, \
.video_socket = INVALID_SOCKET, \
.control_socket = INVALID_SOCKET, \
.port_range = { \
.first = 0, \
.last = 0, \
}, \
.local_port = 0, \
.tunnel_enabled = false, \
.tunnel_forward = false, \
}
struct server_params {
enum sc_log_level log_level;
const char *crop;
@ -55,14 +42,14 @@ struct server_params {
uint16_t max_fps;
int8_t lock_video_orientation;
bool control;
uint16_t display_id;
uint32_t display_id;
bool show_touches;
bool stay_awake;
bool force_adb_forward;
};
// init default values
void
bool
server_init(struct server *server);
// push, enable tunnel et start the server

View File

@ -4,12 +4,8 @@
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "config.h"
#include "compat.h"
#include "decoder.h"
#include "events.h"
#include "recorder.h"
@ -281,8 +277,8 @@ bool
stream_start(struct stream *stream) {
LOGD("Starting stream thread");
stream->thread = SDL_CreateThread(run_stream, "stream", stream);
if (!stream->thread) {
bool ok = sc_thread_create(&stream->thread, run_stream, "stream", stream);
if (!ok) {
LOGC("Could not start stream thread");
return false;
}
@ -298,5 +294,5 @@ stream_stop(struct stream *stream) {
void
stream_join(struct stream *stream) {
SDL_WaitThread(stream->thread, NULL);
sc_thread_join(&stream->thread, NULL);
}

View File

@ -1,20 +1,21 @@
#ifndef STREAM_H
#define STREAM_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL_atomic.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "util/net.h"
#include "util/thread.h"
struct video_buffer;
struct stream {
socket_t socket;
SDL_Thread *thread;
sc_thread thread;
struct decoder *decoder;
struct recorder *recorder;
AVCodecContext *codec_ctx;

View File

@ -1,17 +1,4 @@
// for portability (kill, readlink, strdup, strtok_r)
#define _POSIX_C_SOURCE 200809L
#define _BSD_SOURCE
// modern glibc will complain without this
#define _DEFAULT_SOURCE
#ifdef __APPLE__
# define _DARWIN_C_SOURCE // for strdup(), strtok_r(), memset_pattern4()
#endif
#include "command.h"
#include "config.h"
#include "util/process.h"
#include <errno.h>
#include <fcntl.h>
@ -21,14 +8,13 @@
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <unistd.h>
#include "util/log.h"
bool
cmd_search(const char *file) {
search_executable(const char *file) {
char *path = getenv("PATH");
if (!path)
return false;
@ -64,7 +50,7 @@ cmd_search(const char *file) {
}
enum process_result
cmd_execute(const char *const argv[], pid_t *pid) {
process_execute(const char *const argv[], pid_t *pid) {
int fd[2];
if (pipe(fd) == -1) {
@ -126,29 +112,37 @@ end:
}
bool
cmd_terminate(pid_t pid) {
process_terminate(pid_t pid) {
if (pid <= 0) {
LOGC("Requested to kill %d, this is an error. Please report the bug.\n",
(int) pid);
abort();
}
return kill(pid, SIGTERM) != -1;
return kill(pid, SIGKILL) != -1;
}
bool
cmd_simple_wait(pid_t pid, int *exit_code) {
int status;
exit_code_t
process_wait(pid_t pid, bool close) {
int code;
if (waitpid(pid, &status, 0) == -1 || !WIFEXITED(status)) {
int options = WEXITED;
if (!close) {
options |= WNOWAIT;
}
siginfo_t info;
int r = waitid(P_PID, pid, &info, options);
if (r == -1 || info.si_code != CLD_EXITED) {
// could not wait, or exited unexpectedly, probably by a signal
code = -1;
code = NO_EXIT_CODE;
} else {
code = WEXITSTATUS(status);
code = info.si_status;
}
if (exit_code) {
*exit_code = code;
}
return !code;
return code;
}
void
process_close(pid_t pid) {
process_wait(pid, true); // ignore exit code
}
char *
@ -162,7 +156,7 @@ get_executable_path(void) {
return NULL;
}
buf[len] = '\0';
return SDL_strdup(buf);
return strdup(buf);
#else
// in practice, we only need this feature for portable builds, only used on
// Windows, so we don't care implementing it for every platform

View File

@ -1,8 +1,8 @@
#include "command.h"
#include "util/process.h"
#include <assert.h>
#include <sys/stat.h>
#include "config.h"
#include "util/log.h"
#include "util/str_util.h"
@ -21,7 +21,7 @@ build_cmd(char *cmd, size_t len, const char *const argv[]) {
}
enum process_result
cmd_execute(const char *const argv[], HANDLE *handle) {
process_execute(const char *const argv[], HANDLE *handle) {
STARTUPINFOW si;
PROCESS_INFORMATION pi;
memset(&si, 0, sizeof(si));
@ -39,14 +39,9 @@ cmd_execute(const char *const argv[], HANDLE *handle) {
return PROCESS_ERROR_GENERIC;
}
#ifdef WINDOWS_NOCONSOLE
int flags = CREATE_NO_WINDOW;
#else
int flags = 0;
#endif
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, flags, NULL, NULL, &si,
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, 0, NULL, NULL, &si,
&pi)) {
SDL_free(wide);
free(wide);
*handle = NULL;
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
return PROCESS_ERROR_MISSING_BINARY;
@ -54,28 +49,35 @@ cmd_execute(const char *const argv[], HANDLE *handle) {
return PROCESS_ERROR_GENERIC;
}
SDL_free(wide);
free(wide);
*handle = pi.hProcess;
return PROCESS_SUCCESS;
}
bool
cmd_terminate(HANDLE handle) {
return TerminateProcess(handle, 1) && CloseHandle(handle);
process_terminate(HANDLE handle) {
return TerminateProcess(handle, 1);
}
bool
cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
exit_code_t
process_wait(HANDLE handle, bool close) {
DWORD code;
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0
|| !GetExitCodeProcess(handle, &code)) {
// could not wait or retrieve the exit code
code = -1; // max value, it's unsigned
code = NO_EXIT_CODE; // max value, it's unsigned
}
if (exit_code) {
*exit_code = code;
if (close) {
CloseHandle(handle);
}
return !code;
return code;
}
void
process_close(HANDLE handle) {
bool closed = CloseHandle(handle);
assert(closed);
(void) closed;
}
char *
@ -103,7 +105,7 @@ is_regular_file(const char *path) {
struct _stat path_stat;
int r = _wstat(wide_path, &path_stat);
SDL_free(wide_path);
free(wide_path);
if (r) {
perror("stat");

View File

@ -6,7 +6,6 @@
#include <stdio.h>
#include <stdlib.h>
#include "config.h"
#include "util/log.h"
struct index {

View File

@ -1,9 +1,9 @@
#ifndef TINYXPM_H
#define TINYXPM_H
#include <SDL2/SDL.h>
#include "common.h"
#include "config.h"
#include <SDL2/SDL.h>
SDL_Surface *
read_xpm(char *xpm[]);

View File

@ -1,11 +1,11 @@
#ifndef BUFFER_UTIL_H
#define BUFFER_UTIL_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include "config.h"
static inline void
buffer_write16be(uint8_t *buf, uint16_t value) {
buf[0] = value >> 8;
@ -33,7 +33,7 @@ buffer_read16be(const uint8_t *buf) {
static inline uint32_t
buffer_read32be(const uint8_t *buf) {
return (buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
return ((uint32_t) buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
}
static inline uint64_t

View File

@ -2,11 +2,11 @@
#ifndef CBUF_H
#define CBUF_H
#include "common.h"
#include <stdbool.h>
#include <unistd.h>
#include "config.h"
// To define a circular buffer type of 20 ints:
// struct cbuf_int CBUF(int, 20);
//

View File

@ -1,74 +0,0 @@
#ifndef LOCK_H
#define LOCK_H
#include <stdint.h>
#include <SDL2/SDL_mutex.h>
#include "config.h"
#include "log.h"
static inline void
mutex_lock(SDL_mutex *mutex) {
int r = SDL_LockMutex(mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not lock mutex: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
static inline void
mutex_unlock(SDL_mutex *mutex) {
int r = SDL_UnlockMutex(mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not unlock mutex: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
static inline void
cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
int r = SDL_CondWait(cond, mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not wait on condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
static inline int
cond_wait_timeout(SDL_cond *cond, SDL_mutex *mutex, uint32_t ms) {
int r = SDL_CondWaitTimeout(cond, mutex, ms);
#ifndef NDEBUG
if (r < 0) {
LOGC("Could not wait on condition with timeout: %s", SDL_GetError());
abort();
}
#endif
return r;
}
static inline void
cond_signal(SDL_cond *cond) {
int r = SDL_CondSignal(cond);
#ifndef NDEBUG
if (r) {
LOGC("Could not signal a condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
#endif

View File

@ -3,7 +3,6 @@
#include <stdio.h>
#include <SDL2/SDL_platform.h>
#include "config.h"
#include "log.h"
#ifdef __WINDOWS__

View File

@ -1,6 +1,8 @@
#ifndef NET_H
#define NET_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_platform.h>
@ -17,8 +19,6 @@
typedef int socket_t;
#endif
#include "config.h"
bool
net_init(void);

21
app/src/util/process.c Normal file
View File

@ -0,0 +1,21 @@
#include "process.h"
#include "log.h"
bool
process_check_success(process_t proc, const char *name, bool close) {
if (proc == PROCESS_NONE) {
LOGE("Could not execute \"%s\"", name);
return false;
}
exit_code_t exit_code = process_wait(proc, close);
if (exit_code) {
if (exit_code != NO_EXIT_CODE) {
LOGE("\"%s\" returned with value %" PRIexitcode, name, exit_code);
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
return false;
}
return true;
}

View File

@ -1,8 +1,9 @@
#ifndef COMMAND_H
#define COMMAND_H
#ifndef SC_PROCESS_H
#define SC_PROCESS_H
#include "common.h"
#include <stdbool.h>
#include <inttypes.h>
#ifdef _WIN32
@ -31,58 +32,45 @@
#endif
#include "config.h"
enum process_result {
PROCESS_SUCCESS,
PROCESS_ERROR_GENERIC,
PROCESS_ERROR_MISSING_BINARY,
};
#ifndef __WINDOWS__
bool
cmd_search(const char *file);
#endif
// execute the command and write the result to the output parameter "process"
enum process_result
cmd_execute(const char *const argv[], process_t *process);
process_execute(const char *const argv[], process_t *process);
// kill the process
bool
cmd_terminate(process_t pid);
process_terminate(process_t pid);
bool
cmd_simple_wait(process_t pid, exit_code_t *exit_code);
// wait and close the process (like waitpid())
// the "close" flag indicates if the process must be "closed" (reaped)
// (passing false is equivalent to enable WNOWAIT in waitid())
exit_code_t
process_wait(process_t pid, bool close);
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len);
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name);
process_t
adb_forward_remove(const char *serial, uint16_t local_port);
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port);
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t
adb_push(const char *serial, const char *local, const char *remote);
process_t
adb_install(const char *serial, const char *local);
// close the process
//
// Semantically, process_wait(close) = process_wait(noclose) + process_close
void
process_close(process_t pid);
// convenience function to wait for a successful process execution
// automatically log process errors with the provided process name
bool
process_check_success(process_t proc, const char *name);
process_check_success(process_t proc, const char *name, bool close);
#ifndef _WIN32
// only used to find package manager, not implemented for Windows
bool
search_executable(const char *file);
#endif
// return the absolute path of the executable (the scrcpy binary)
// may be NULL on error; to be freed by SDL_free
// may be NULL on error; to be freed by free()
char *
get_executable_path(void);

View File

@ -2,12 +2,12 @@
#ifndef QUEUE_H
#define QUEUE_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
#include "config.h"
// To define a queue type of "struct foo":
// struct queue_foo QUEUE(struct foo);
#define QUEUE(TYPE) { \

View File

@ -10,10 +10,6 @@
# include <tchar.h>
#endif
#include <SDL2/SDL_stdinc.h>
#include "config.h"
size_t
xstrncpy(char *dest, const char *src, size_t n) {
size_t i;
@ -51,7 +47,7 @@ truncated:
char *
strquote(const char *src) {
size_t len = strlen(src);
char *quoted = SDL_malloc(len + 3);
char *quoted = malloc(len + 3);
if (!quoted) {
return NULL;
}
@ -169,7 +165,7 @@ utf8_to_wide_char(const char *utf8) {
return NULL;
}
wchar_t *wide = SDL_malloc(len * sizeof(wchar_t));
wchar_t *wide = malloc(len * sizeof(wchar_t));
if (!wide) {
return NULL;
}
@ -185,7 +181,7 @@ utf8_from_wide_char(const wchar_t *ws) {
return NULL;
}
char *utf8 = SDL_malloc(len);
char *utf8 = malloc(len);
if (!utf8) {
return NULL;
}

View File

@ -1,11 +1,11 @@
#ifndef STRUTIL_H
#define STRUTIL_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include "config.h"
// like strncpy, except:
// - it copies at most n-1 chars
// - the dest string is nul-terminated

160
app/src/util/thread.c Normal file
View File

@ -0,0 +1,160 @@
#include "thread.h"
#include <assert.h>
#include <SDL2/SDL_thread.h>
#include "log.h"
bool
sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
void *userdata) {
SDL_Thread *sdl_thread = SDL_CreateThread(fn, name, userdata);
if (!sdl_thread) {
return false;
}
thread->thread = sdl_thread;
return true;
}
void
sc_thread_join(sc_thread *thread, int *status) {
SDL_WaitThread(thread->thread, status);
}
bool
sc_mutex_init(sc_mutex *mutex) {
SDL_mutex *sdl_mutex = SDL_CreateMutex();
if (!sdl_mutex) {
return false;
}
mutex->mutex = sdl_mutex;
#ifndef NDEBUG
mutex->locker = 0;
#endif
return true;
}
void
sc_mutex_destroy(sc_mutex *mutex) {
SDL_DestroyMutex(mutex->mutex);
}
void
sc_mutex_lock(sc_mutex *mutex) {
// SDL mutexes are recursive, but we don't want to use recursive mutexes
assert(!sc_mutex_held(mutex));
int r = SDL_LockMutex(mutex->mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not lock mutex: %s", SDL_GetError());
abort();
}
mutex->locker = sc_thread_get_id();
#else
(void) r;
#endif
}
void
sc_mutex_unlock(sc_mutex *mutex) {
#ifndef NDEBUG
assert(sc_mutex_held(mutex));
mutex->locker = 0;
#endif
int r = SDL_UnlockMutex(mutex->mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not lock mutex: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
sc_thread_id
sc_thread_get_id(void) {
return SDL_ThreadID();
}
#ifndef NDEBUG
bool
sc_mutex_held(struct sc_mutex *mutex) {
return mutex->locker == sc_thread_get_id();
}
#endif
bool
sc_cond_init(sc_cond *cond) {
SDL_cond *sdl_cond = SDL_CreateCond();
if (!sdl_cond) {
return false;
}
cond->cond = sdl_cond;
return true;
}
void
sc_cond_destroy(sc_cond *cond) {
SDL_DestroyCond(cond->cond);
}
void
sc_cond_wait(sc_cond *cond, sc_mutex *mutex) {
int r = SDL_CondWait(cond->cond, mutex->mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not wait on condition: %s", SDL_GetError());
abort();
}
mutex->locker = sc_thread_get_id();
#else
(void) r;
#endif
}
bool
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) {
int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms);
#ifndef NDEBUG
if (r < 0) {
LOGC("Could not wait on condition with timeout: %s", SDL_GetError());
abort();
}
mutex->locker = sc_thread_get_id();
#endif
assert(r == 0 || r == SDL_MUTEX_TIMEDOUT);
return r == 0;
}
void
sc_cond_signal(sc_cond *cond) {
int r = SDL_CondSignal(cond->cond);
#ifndef NDEBUG
if (r) {
LOGC("Could not signal a condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
void
sc_cond_broadcast(sc_cond *cond) {
int r = SDL_CondBroadcast(cond->cond);
#ifndef NDEBUG
if (r) {
LOGC("Could not broadcast a condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}

81
app/src/util/thread.h Normal file
View File

@ -0,0 +1,81 @@
#ifndef SC_THREAD_H
#define SC_THREAD_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
/* Forward declarations */
typedef struct SDL_Thread SDL_Thread;
typedef struct SDL_mutex SDL_mutex;
typedef struct SDL_cond SDL_cond;
typedef int sc_thread_fn(void *);
typedef unsigned int sc_thread_id;
typedef struct sc_thread {
SDL_Thread *thread;
} sc_thread;
typedef struct sc_mutex {
SDL_mutex *mutex;
#ifndef NDEBUG
sc_thread_id locker;
#endif
} sc_mutex;
typedef struct sc_cond {
SDL_cond *cond;
} sc_cond;
bool
sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
void *userdata);
void
sc_thread_join(sc_thread *thread, int *status);
bool
sc_mutex_init(sc_mutex *mutex);
void
sc_mutex_destroy(sc_mutex *mutex);
void
sc_mutex_lock(sc_mutex *mutex);
void
sc_mutex_unlock(sc_mutex *mutex);
sc_thread_id
sc_thread_get_id(void);
#ifndef NDEBUG
bool
sc_mutex_held(struct sc_mutex *mutex);
# define sc_mutex_assert(mutex) assert(sc_mutex_held(mutex))
#else
# define sc_mutex_assert(mutex)
#endif
bool
sc_cond_init(sc_cond *cond);
void
sc_cond_destroy(sc_cond *cond);
void
sc_cond_wait(sc_cond *cond, sc_mutex *mutex);
// return true on signaled, false on timeout
bool
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms);
void
sc_cond_signal(sc_cond *cond);
void
sc_cond_broadcast(sc_cond *cond);
#endif

View File

@ -1,12 +1,9 @@
#include "video_buffer.h"
#include <assert.h>
#include <SDL2/SDL_mutex.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "config.h"
#include "util/lock.h"
#include "util/log.h"
bool
@ -14,22 +11,31 @@ video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
bool render_expired_frames) {
vb->fps_counter = fps_counter;
if (!(vb->decoding_frame = av_frame_alloc())) {
vb->decoding_frame = av_frame_alloc();
if (!vb->decoding_frame) {
goto error_0;
}
if (!(vb->rendering_frame = av_frame_alloc())) {
vb->pending_frame = av_frame_alloc();
if (!vb->pending_frame) {
goto error_1;
}
if (!(vb->mutex = SDL_CreateMutex())) {
vb->rendering_frame = av_frame_alloc();
if (!vb->rendering_frame) {
goto error_2;
}
bool ok = sc_mutex_init(&vb->mutex);
if (!ok) {
goto error_3;
}
vb->render_expired_frames = render_expired_frames;
if (render_expired_frames) {
if (!(vb->rendering_frame_consumed_cond = SDL_CreateCond())) {
SDL_DestroyMutex(vb->mutex);
ok = sc_cond_init(&vb->pending_frame_consumed_cond);
if (!ok) {
sc_mutex_destroy(&vb->mutex);
goto error_2;
}
// interrupted is not used if expired frames are not rendered
@ -39,12 +45,14 @@ video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
// there is initially no rendering frame, so consider it has already been
// consumed
vb->rendering_frame_consumed = true;
vb->pending_frame_consumed = true;
return true;
error_2:
error_3:
av_frame_free(&vb->rendering_frame);
error_2:
av_frame_free(&vb->pending_frame);
error_1:
av_frame_free(&vb->decoding_frame);
error_0:
@ -54,60 +62,78 @@ error_0:
void
video_buffer_destroy(struct video_buffer *vb) {
if (vb->render_expired_frames) {
SDL_DestroyCond(vb->rendering_frame_consumed_cond);
sc_cond_destroy(&vb->pending_frame_consumed_cond);
}
SDL_DestroyMutex(vb->mutex);
sc_mutex_destroy(&vb->mutex);
av_frame_free(&vb->rendering_frame);
av_frame_free(&vb->pending_frame);
av_frame_free(&vb->decoding_frame);
}
static void
video_buffer_swap_frames(struct video_buffer *vb) {
video_buffer_swap_decoding_frame(struct video_buffer *vb) {
sc_mutex_assert(&vb->mutex);
AVFrame *tmp = vb->decoding_frame;
vb->decoding_frame = vb->rendering_frame;
vb->rendering_frame = tmp;
vb->decoding_frame = vb->pending_frame;
vb->pending_frame = tmp;
}
static void
video_buffer_swap_rendering_frame(struct video_buffer *vb) {
sc_mutex_assert(&vb->mutex);
AVFrame *tmp = vb->rendering_frame;
vb->rendering_frame = vb->pending_frame;
vb->pending_frame = tmp;
}
void
video_buffer_offer_decoded_frame(struct video_buffer *vb,
bool *previous_frame_skipped) {
mutex_lock(vb->mutex);
sc_mutex_lock(&vb->mutex);
if (vb->render_expired_frames) {
// wait for the current (expired) frame to be consumed
while (!vb->rendering_frame_consumed && !vb->interrupted) {
cond_wait(vb->rendering_frame_consumed_cond, vb->mutex);
while (!vb->pending_frame_consumed && !vb->interrupted) {
sc_cond_wait(&vb->pending_frame_consumed_cond, &vb->mutex);
}
} else if (!vb->rendering_frame_consumed) {
} else if (!vb->pending_frame_consumed) {
fps_counter_add_skipped_frame(vb->fps_counter);
}
video_buffer_swap_frames(vb);
video_buffer_swap_decoding_frame(vb);
*previous_frame_skipped = !vb->rendering_frame_consumed;
vb->rendering_frame_consumed = false;
*previous_frame_skipped = !vb->pending_frame_consumed;
vb->pending_frame_consumed = false;
mutex_unlock(vb->mutex);
sc_mutex_unlock(&vb->mutex);
}
const AVFrame *
video_buffer_consume_rendered_frame(struct video_buffer *vb) {
assert(!vb->rendering_frame_consumed);
vb->rendering_frame_consumed = true;
video_buffer_take_rendering_frame(struct video_buffer *vb) {
sc_mutex_lock(&vb->mutex);
assert(!vb->pending_frame_consumed);
vb->pending_frame_consumed = true;
fps_counter_add_rendered_frame(vb->fps_counter);
video_buffer_swap_rendering_frame(vb);
if (vb->render_expired_frames) {
// unblock video_buffer_offer_decoded_frame()
cond_signal(vb->rendering_frame_consumed_cond);
sc_cond_signal(&vb->pending_frame_consumed_cond);
}
sc_mutex_unlock(&vb->mutex);
// rendering_frame is only written from this thread, no need to lock
return vb->rendering_frame;
}
void
video_buffer_interrupt(struct video_buffer *vb) {
if (vb->render_expired_frames) {
mutex_lock(vb->mutex);
sc_mutex_lock(&vb->mutex);
vb->interrupted = true;
mutex_unlock(vb->mutex);
sc_mutex_unlock(&vb->mutex);
// wake up blocking wait
cond_signal(vb->rendering_frame_consumed_cond);
sc_cond_signal(&vb->pending_frame_consumed_cond);
}
}

View File

@ -1,23 +1,45 @@
#ifndef VIDEO_BUFFER_H
#define VIDEO_BUFFER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include "common.h"
#include <stdbool.h>
#include "config.h"
#include "fps_counter.h"
#include "util/thread.h"
// forward declarations
typedef struct AVFrame AVFrame;
/**
* There are 3 frames in memory:
* - one frame is held by the decoder (decoding_frame)
* - one frame is held by the renderer (rendering_frame)
* - one frame is shared between the decoder and the renderer (pending_frame)
*
* The decoder decodes a packet into the decoding_frame (it may takes time).
*
* Once the frame is decoded, it calls video_buffer_offer_decoded_frame(),
* which swaps the decoding and pending frames.
*
* When the renderer is notified that a new frame is available, it calls
* video_buffer_take_rendering_frame() to retrieve it, which swaps the pending
* and rendering frames. The frame is valid until the next call, without
* blocking the decoder.
*/
struct video_buffer {
AVFrame *decoding_frame;
AVFrame *pending_frame;
AVFrame *rendering_frame;
SDL_mutex *mutex;
sc_mutex mutex;
bool render_expired_frames;
bool interrupted;
SDL_cond *rendering_frame_consumed_cond;
bool rendering_frame_consumed;
sc_cond pending_frame_consumed_cond;
bool pending_frame_consumed;
struct fps_counter *fps_counter;
};
@ -29,18 +51,15 @@ void
video_buffer_destroy(struct video_buffer *vb);
// set the decoded frame as ready for rendering
// this function locks frames->mutex during its execution
// the output flag is set to report whether the previous frame has been skipped
void
video_buffer_offer_decoded_frame(struct video_buffer *vb,
bool *previous_frame_skipped);
// mark the rendering frame as consumed and return it
// MUST be called with frames->mutex locked!!!
// the caller is expected to render the returned frame to some texture before
// unlocking frames->mutex
// the frame is valid until the next call to this function
const AVFrame *
video_buffer_consume_rendered_frame(struct video_buffer *vb);
video_buffer_take_rendering_frame(struct video_buffer *vb);
// wake up and avoid any blocking call
void

View File

@ -1,3 +1,5 @@
#include "common.h"
#include <assert.h>
#include "util/buffer_util.h"

View File

@ -1,3 +1,5 @@
#include "common.h"
#include <assert.h>
#include <string.h>

View File

@ -1,8 +1,9 @@
#include "common.h"
#include <assert.h>
#include <string.h>
#include "cli.h"
#include "common.h"
#include "scrcpy.h"
static void test_flag_version(void) {

View File

@ -1,3 +1,5 @@
#include "common.h"
#include <assert.h>
#include <string.h>
@ -15,7 +17,7 @@ static void test_serialize_inject_keycode(void) {
};
unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
size_t size = control_msg_serialize(&msg, buf);
assert(size == 14);
const unsigned char expected[] = {
@ -37,7 +39,7 @@ static void test_serialize_inject_text(void) {
};
unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
size_t size = control_msg_serialize(&msg, buf);
assert(size == 18);
const unsigned char expected[] = {
@ -57,7 +59,7 @@ static void test_serialize_inject_text_long(void) {
msg.inject_text.text = text;
unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
size_t size = control_msg_serialize(&msg, buf);
assert(size == 5 + CONTROL_MSG_INJECT_TEXT_MAX_LENGTH);
unsigned char expected[5 + CONTROL_MSG_INJECT_TEXT_MAX_LENGTH];
@ -93,7 +95,7 @@ static void test_serialize_inject_touch_event(void) {
};
unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
size_t size = control_msg_serialize(&msg, buf);
assert(size == 28);
const unsigned char expected[] = {
@ -128,7 +130,7 @@ static void test_serialize_inject_scroll_event(void) {
};
unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
size_t size = control_msg_serialize(&msg, buf);
assert(size == 21);
const unsigned char expected[] = {
@ -147,7 +149,7 @@ static void test_serialize_back_or_screen_on(void) {
};
unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
size_t size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
@ -162,7 +164,7 @@ static void test_serialize_expand_notification_panel(void) {
};
unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
size_t size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
@ -177,7 +179,7 @@ static void test_serialize_collapse_notification_panel(void) {
};
unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
size_t size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
@ -192,7 +194,7 @@ static void test_serialize_get_clipboard(void) {
};
unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
size_t size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
@ -211,7 +213,7 @@ static void test_serialize_set_clipboard(void) {
};
unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
size_t size = control_msg_serialize(&msg, buf);
assert(size == 19);
const unsigned char expected[] = {
@ -232,7 +234,7 @@ static void test_serialize_set_screen_power_mode(void) {
};
unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
size_t size = control_msg_serialize(&msg, buf);
assert(size == 2);
const unsigned char expected[] = {
@ -248,7 +250,7 @@ static void test_serialize_rotate_device(void) {
};
unsigned char buf[CONTROL_MSG_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
size_t size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {

View File

@ -1,3 +1,5 @@
#include "common.h"
#include <assert.h>
#include <string.h>

View File

@ -1,3 +1,5 @@
#include "common.h"
#include <assert.h>
#include "util/queue.h"

View File

@ -1,8 +1,9 @@
#include "common.h"
#include <assert.h>
#include <limits.h>
#include <stdio.h>
#include <string.h>
#include <SDL2/SDL.h>
#include "util/str_util.h"
@ -136,7 +137,7 @@ static void test_strquote(void) {
// add '"' at the beginning and the end
assert(!strcmp("\"abcde\"", out));
SDL_free(out);
free(out);
}
static void test_utf8_truncate(void) {

View File

@ -17,4 +17,4 @@ endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win32-dev'
prebuilt_sdl2 = 'SDL2-2.0.12/i686-w64-mingw32'
prebuilt_sdl2 = 'SDL2-2.0.14/i686-w64-mingw32'

View File

@ -17,4 +17,4 @@ endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win64-dev'
prebuilt_sdl2 = 'SDL2-2.0.12/x86_64-w64-mingw32'
prebuilt_sdl2 = 'SDL2-2.0.14/x86_64-w64-mingw32'

View File

@ -0,0 +1 @@
CreateObject("Wscript.Shell").Run "cmd /c scrcpy.exe", 0, false

View File

@ -1,9 +1,10 @@
project('scrcpy', 'c',
version: '1.16',
version: '1.17',
meson_version: '>= 0.48',
default_options: [
'c_std=c11',
'warning_level=2',
'b_ndebug=if-release',
])
if get_option('compile_app')

View File

@ -1,7 +1,6 @@
option('compile_app', type: 'boolean', value: true, description: 'Build the client')
option('compile_server', type: 'boolean', value: true, description: 'Build the server')
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')

View File

@ -30,9 +30,9 @@ prepare-ffmpeg-dev-win64:
ffmpeg-4.3.1-win64-dev
prepare-sdl2:
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.12-mingw.tar.gz \
e614a60f797e35ef9f3f96aef3dc6a1d786de3cc7ca6216f97e435c0b6aafc46 \
SDL2-2.0.12
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.14-mingw.tar.gz \
405eaff3eb18f2e08fe669ef9e63bc9a8710b7d343756f238619761e9b60407d \
SDL2-2.0.14
prepare-adb:
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r30.0.5-windows.zip \

View File

@ -9,21 +9,20 @@
# the server to the device.
.PHONY: default clean \
test \
build-server \
prepare-deps-win32 prepare-deps-win64 \
build-win32 build-win32-noconsole \
build-win64 build-win64-noconsole \
build-win32 build-win64 \
dist-win32 dist-win64 \
zip-win32 zip-win64 \
sums release
release
GRADLE ?= ./gradlew
TEST_BUILD_DIR := build-test
SERVER_BUILD_DIR := build-server
WIN32_BUILD_DIR := build-win32
WIN32_NOCONSOLE_BUILD_DIR := build-win32-noconsole
WIN64_BUILD_DIR := build-win64
WIN64_NOCONSOLE_BUILD_DIR := build-win64-noconsole
DIST := dist
WIN32_TARGET_DIR := scrcpy-win32
@ -33,19 +32,35 @@ VERSION := $(shell git describe --tags --always)
WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip
WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip
release: clean zip-win32 zip-win64 sums
@echo "Windows archives generated in $(DIST)/"
RELEASE_DIR := release-$(VERSION)
release: clean test build-server zip-win32 zip-win64
mkdir -p "$(RELEASE_DIR)"
cp "$(SERVER_BUILD_DIR)/server/scrcpy-server" \
"$(RELEASE_DIR)/scrcpy-server-$(VERSION)"
cp "$(DIST)/$(WIN32_TARGET)" "$(RELEASE_DIR)"
cp "$(DIST)/$(WIN64_TARGET)" "$(RELEASE_DIR)"
cd "$(RELEASE_DIR)" && \
sha256sum "scrcpy-server-$(VERSION)" \
"scrcpy-win32-$(VERSION).zip" \
"scrcpy-win64-$(VERSION).zip" > SHA256SUMS.txt
@echo "Release generated in $(RELEASE_DIR)/"
clean:
$(GRADLE) clean
rm -rf "$(SERVER_BUILD_DIR)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)" \
"$(WIN32_NOCONSOLE_BUILD_DIR)" "$(WIN64_NOCONSOLE_BUILD_DIR)" "$(DIST)"
rm -rf "$(DIST)" "$(TEST_BUILD_DIR)" "$(SERVER_BUILD_DIR)" \
"$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)"
test:
[ -d "$(TEST_BUILD_DIR)" ] || ( mkdir "$(TEST_BUILD_DIR)" && \
meson "$(TEST_BUILD_DIR)" -Db_sanitize=address )
ninja -C "$(TEST_BUILD_DIR)"
$(GRADLE) -p server check
build-server:
[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
meson "$(SERVER_BUILD_DIR)" \
--buildtype release -Dcompile_app=false )
ninja -C "$(SERVER_BUILD_DIR)"
meson "$(SERVER_BUILD_DIR)" --buildtype release -Dcompile_app=false )
ninja -C "$(SERVER_BUILD_DIR)"
prepare-deps-win32:
-$(MAKE) -C prebuilt-deps prepare-win32
@ -60,17 +75,6 @@ build-win32: prepare-deps-win32
-Dportable=true )
ninja -C "$(WIN32_BUILD_DIR)"
build-win32-noconsole: prepare-deps-win32
[ -d "$(WIN32_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN32_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
prepare-deps-win64:
-$(MAKE) -C prebuilt-deps prepare-win64
@ -84,23 +88,12 @@ build-win64: prepare-deps-win64
-Dportable=true )
ninja -C "$(WIN64_BUILD_DIR)"
build-win64-noconsole: prepare-deps-win64
[ -d "$(WIN64_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN64_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
dist-win32: build-server build-win32 build-win32-noconsole
dist-win32: build-server build-win32
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@ -109,14 +102,14 @@ dist-win32: build-server build-win32 build-win32-noconsole
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.12/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.14/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64 build-win64-noconsole
dist-win64: build-server build-win64
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
@ -125,7 +118,7 @@ dist-win64: build-server build-win64 build-win64-noconsole
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.12/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.14/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
zip-win32: dist-win32
cd "$(DIST)/$(WIN32_TARGET_DIR)"; \
@ -134,7 +127,3 @@ zip-win32: dist-win32
zip-win64: dist-win64
cd "$(DIST)/$(WIN64_TARGET_DIR)"; \
zip -r "../$(WIN64_TARGET)" .
sums:
cd "$(DIST)"; \
sha256sum *.zip > SHA256SUMS.txt

View File

@ -1,44 +1,2 @@
#!/bin/bash
set -e
# test locally
TESTDIR=build_test
rm -rf "$TESTDIR"
# run client tests with ASAN enabled
meson "$TESTDIR" -Db_sanitize=address
ninja -C"$TESTDIR" test
# test server
GRADLE=${GRADLE:-./gradlew}
$GRADLE -p server check
BUILDDIR=build_release
rm -rf "$BUILDDIR"
meson "$BUILDDIR" --buildtype release --strip -Db_lto=true
cd "$BUILDDIR"
ninja
cd -
# build Windows releases
make -f Makefile.CrossWindows
# the generated server must be the same everywhere
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win32/scrcpy-server
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win64/scrcpy-server
# get version name
TAG=$(git describe --tags --always)
# create release directory
mkdir -p "release-$TAG"
cp "$BUILDDIR/server/scrcpy-server" "release-$TAG/scrcpy-server-$TAG"
cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/"
cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/"
# generate checksums
cd "release-$TAG"
sha256sum "scrcpy-server-$TAG" \
"scrcpy-win32-$TAG.zip" \
"scrcpy-win64-$TAG.zip" > SHA256SUMS.txt
echo "Release generated in release-$TAG/"
make -f release.mk

View File

@ -6,8 +6,8 @@ android {
applicationId "com.genymobile.scrcpy"
minSdkVersion 21
targetSdkVersion 30
versionCode 19
versionName "1.16"
versionCode 20
versionName "1.17"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {

View File

@ -12,7 +12,7 @@
set -e
SCRCPY_DEBUG=false
SCRCPY_VERSION_NAME=1.16
SCRCPY_VERSION_NAME=1.17
PLATFORM=${ANDROID_PLATFORM:-30}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-30.0.0}

View File

@ -58,12 +58,14 @@ public final class Server {
ScreenEncoder screenEncoder = new ScreenEncoder(options.getSendFrameMeta(), options.getBitRate(), options.getMaxFps(), codecOptions,
options.getEncoderName());
Thread controllerThread = null;
Thread deviceMessageSenderThread = null;
if (options.getControl()) {
final Controller controller = new Controller(device, connection);
// asynchronous
startController(controller);
startDeviceMessageSender(controller.getSender());
controllerThread = startController(controller);
deviceMessageSenderThread = startDeviceMessageSender(controller.getSender());
device.setClipboardListener(new Device.ClipboardListener() {
@Override
@ -79,12 +81,19 @@ public final class Server {
} catch (IOException e) {
// this is expected on close
Ln.d("Screen streaming stopped");
} finally {
if (controllerThread != null) {
controllerThread.interrupt();
}
if (deviceMessageSenderThread != null) {
deviceMessageSenderThread.interrupt();
}
}
}
}
private static void startController(final Controller controller) {
new Thread(new Runnable() {
private static Thread startController(final Controller controller) {
Thread thread = new Thread(new Runnable() {
@Override
public void run() {
try {
@ -94,11 +103,13 @@ public final class Server {
Ln.d("Controller stopped");
}
}
}).start();
});
thread.start();
return thread;
}
private static void startDeviceMessageSender(final DeviceMessageSender sender) {
new Thread(new Runnable() {
private static Thread startDeviceMessageSender(final DeviceMessageSender sender) {
Thread thread = new Thread(new Runnable() {
@Override
public void run() {
try {
@ -108,7 +119,9 @@ public final class Server {
Ln.d("Device message sender stopped");
}
}
}).start();
});
thread.start();
return thread;
}
private static Options createOptions(String... args) {