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3
.github/FUNDING.yml
vendored
Normal file
3
.github/FUNDING.yml
vendored
Normal file
@ -0,0 +1,3 @@
|
||||
github: [rom1v]
|
||||
liberapay: rom1v
|
||||
custom: ["https://paypal.me/rom2v"]
|
26
.github/ISSUE_TEMPLATE/bug_report.md
vendored
26
.github/ISSUE_TEMPLATE/bug_report.md
vendored
@ -7,17 +7,25 @@ assignees: ''
|
||||
|
||||
---
|
||||
|
||||
- [ ] I have read the [FAQ](https://github.com/Genymobile/scrcpy/blob/master/FAQ.md).
|
||||
- [ ] I have searched in existing [issues](https://github.com/Genymobile/scrcpy/issues).
|
||||
_Please read the [prerequisites] to run scrcpy._
|
||||
|
||||
**Environment**
|
||||
- OS: [e.g. Debian, Windows, macOS...]
|
||||
- scrcpy version: [e.g. 1.12.1]
|
||||
- installation method: [e.g. manual build, apt, snap, brew, Windows release...]
|
||||
- device model:
|
||||
- Android version: [e.g. 10]
|
||||
[prerequisites]: https://github.com/Genymobile/scrcpy#prerequisites
|
||||
|
||||
_Also read the [FAQ] and check if your [issue][issues] already exists._
|
||||
|
||||
[FAQ]: https://github.com/Genymobile/scrcpy/blob/master/FAQ.md
|
||||
[issues]: https://github.com/Genymobile/scrcpy/issues
|
||||
|
||||
## Environment
|
||||
|
||||
- **OS:** [e.g. Debian, Windows, macOS...]
|
||||
- **Scrcpy version:** [e.g. 2.5]
|
||||
- **Installation method:** [e.g. manual build, apt, snap, brew, Windows release...]
|
||||
- **Device model:**
|
||||
- **Android version:** [e.g. 14]
|
||||
|
||||
## Describe the bug
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
On errors, please provide the output of the console (and `adb logcat` if relevant).
|
||||
|
8
.github/ISSUE_TEMPLATE/question.md
vendored
Normal file
8
.github/ISSUE_TEMPLATE/question.md
vendored
Normal file
@ -0,0 +1,8 @@
|
||||
---
|
||||
name: Question
|
||||
about: Ask a question about scrcpy
|
||||
title: ''
|
||||
labels: ''
|
||||
assignees: ''
|
||||
|
||||
---
|
502
.github/workflows/release.yml
vendored
Normal file
502
.github/workflows/release.yml
vendored
Normal file
@ -0,0 +1,502 @@
|
||||
name: Build
|
||||
|
||||
on:
|
||||
workflow_dispatch:
|
||||
inputs:
|
||||
name:
|
||||
description: 'Version name (default is ref name)'
|
||||
|
||||
env:
|
||||
# $VERSION is used by release scripts
|
||||
VERSION: ${{ github.event.inputs.name || github.ref_name }}
|
||||
|
||||
jobs:
|
||||
test-scrcpy-server:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
GRADLE: gradle # use native gradle instead of ./gradlew in scripts
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup JDK
|
||||
uses: actions/setup-java@v4
|
||||
with:
|
||||
distribution: 'zulu'
|
||||
java-version: '17'
|
||||
|
||||
- name: Test scrcpy-server
|
||||
run: release/test_server.sh
|
||||
|
||||
build-scrcpy-server:
|
||||
runs-on: ubuntu-latest
|
||||
env:
|
||||
GRADLE: gradle # use native gradle instead of ./gradlew in scripts
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup JDK
|
||||
uses: actions/setup-java@v4
|
||||
with:
|
||||
distribution: 'zulu'
|
||||
java-version: '17'
|
||||
|
||||
- name: Build
|
||||
run: release/build_server.sh
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: scrcpy-server
|
||||
path: release/work/build-server/server/scrcpy-server
|
||||
|
||||
test-build-scrcpy-server-without-gradle:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Setup JDK
|
||||
uses: actions/setup-java@v4
|
||||
with:
|
||||
distribution: 'zulu'
|
||||
java-version: '17'
|
||||
|
||||
- name: Build without gradle
|
||||
run: server/build_without_gradle.sh
|
||||
|
||||
test-client:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
|
||||
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
|
||||
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
|
||||
libv4l-dev
|
||||
|
||||
- name: Test
|
||||
run: release/test_client.sh
|
||||
|
||||
build-linux-x86_64:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Check architecture
|
||||
run: |
|
||||
arch=$(uname -m)
|
||||
if [[ "$arch" != x86_64 ]]
|
||||
then
|
||||
echo "Unexpected architecture: $arch" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
|
||||
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
|
||||
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
|
||||
libv4l-dev
|
||||
|
||||
- name: Build
|
||||
run: release/build_linux.sh x86_64
|
||||
|
||||
# upload-artifact does not preserve permissions
|
||||
- name: Tar
|
||||
run: |
|
||||
cd release/work/build-linux-x86_64
|
||||
mkdir dist-tar
|
||||
cd dist-tar
|
||||
tar -C .. -cvf dist.tar.gz dist/
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: build-linux-x86_64-intermediate
|
||||
path: release/work/build-linux-x86_64/dist-tar/
|
||||
|
||||
build-win32:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
|
||||
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
|
||||
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
|
||||
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
|
||||
|
||||
- name: Workaround for old meson version run by Github Actions
|
||||
run: sed -i 's/^pkg-config/pkgconfig/' cross_win32.txt
|
||||
|
||||
- name: Build
|
||||
run: release/build_windows.sh 32
|
||||
|
||||
# upload-artifact does not preserve permissions
|
||||
- name: Tar
|
||||
run: |
|
||||
cd release/work/build-win32
|
||||
mkdir dist-tar
|
||||
cd dist-tar
|
||||
tar -C .. -cvf dist.tar.gz dist/
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: build-win32-intermediate
|
||||
path: release/work/build-win32/dist-tar/
|
||||
|
||||
build-win64:
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
|
||||
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
|
||||
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
|
||||
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
|
||||
|
||||
- name: Workaround for old meson version run by Github Actions
|
||||
run: sed -i 's/^pkg-config/pkgconfig/' cross_win64.txt
|
||||
|
||||
- name: Build
|
||||
run: release/build_windows.sh 64
|
||||
|
||||
# upload-artifact does not preserve permissions
|
||||
- name: Tar
|
||||
run: |
|
||||
cd release/work/build-win64
|
||||
mkdir dist-tar
|
||||
cd dist-tar
|
||||
tar -C .. -cvf dist.tar.gz dist/
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: build-win64-intermediate
|
||||
path: release/work/build-win64/dist-tar/
|
||||
|
||||
build-macos-aarch64:
|
||||
runs-on: macos-latest
|
||||
steps:
|
||||
- name: Check architecture
|
||||
run: |
|
||||
arch=$(uname -m)
|
||||
if [[ "$arch" != arm64 ]]
|
||||
then
|
||||
echo "Unexpected architecture: $arch" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
brew install meson ninja nasm libiconv zlib automake autoconf \
|
||||
libtool
|
||||
|
||||
- name: Build
|
||||
run: release/build_macos.sh aarch64
|
||||
|
||||
# upload-artifact does not preserve permissions
|
||||
- name: Tar
|
||||
run: |
|
||||
cd release/work/build-macos-aarch64
|
||||
mkdir dist-tar
|
||||
cd dist-tar
|
||||
tar -C .. -cvf dist.tar.gz dist/
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: build-macos-aarch64-intermediate
|
||||
path: release/work/build-macos-aarch64/dist-tar/
|
||||
|
||||
build-macos-x86_64:
|
||||
runs-on: macos-13
|
||||
steps:
|
||||
- name: Check architecture
|
||||
run: |
|
||||
arch=$(uname -m)
|
||||
if [[ "$arch" != x86_64 ]]
|
||||
then
|
||||
echo "Unexpected architecture: $arch" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Install dependencies
|
||||
run: brew install meson ninja nasm libiconv zlib automake
|
||||
# autoconf and libtool are already installed on macos-13
|
||||
|
||||
- name: Build
|
||||
run: release/build_macos.sh x86_64
|
||||
|
||||
# upload-artifact does not preserve permissions
|
||||
- name: Tar
|
||||
run: |
|
||||
cd release/work/build-macos-x86_64
|
||||
mkdir dist-tar
|
||||
cd dist-tar
|
||||
tar -C .. -cvf dist.tar.gz dist/
|
||||
|
||||
- name: Upload artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: build-macos-x86_64-intermediate
|
||||
path: release/work/build-macos-x86_64/dist-tar/
|
||||
|
||||
package-linux-x86_64:
|
||||
needs:
|
||||
- build-scrcpy-server
|
||||
- build-linux-x86_64
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Download scrcpy-server
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: scrcpy-server
|
||||
path: release/work/build-server/server/
|
||||
|
||||
- name: Download build-linux-x86_64
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: build-linux-x86_64-intermediate
|
||||
path: release/work/build-linux-x86_64/dist-tar/
|
||||
|
||||
# upload-artifact does not preserve permissions
|
||||
- name: Detar
|
||||
run: |
|
||||
cd release/work/build-linux-x86_64
|
||||
tar xf dist-tar/dist.tar.gz
|
||||
|
||||
- name: Package
|
||||
run: release/package_client.sh linux-x86_64 tar.gz
|
||||
|
||||
- name: Upload release
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: release-linux-x86_64
|
||||
path: release/output/
|
||||
|
||||
package-win32:
|
||||
needs:
|
||||
- build-scrcpy-server
|
||||
- build-win32
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Download scrcpy-server
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: scrcpy-server
|
||||
path: release/work/build-server/server/
|
||||
|
||||
- name: Download build-win32
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: build-win32-intermediate
|
||||
path: release/work/build-win32/dist-tar/
|
||||
|
||||
# upload-artifact does not preserve permissions
|
||||
- name: Detar
|
||||
run: |
|
||||
cd release/work/build-win32
|
||||
tar xf dist-tar/dist.tar.gz
|
||||
|
||||
- name: Package
|
||||
run: release/package_client.sh win32 zip
|
||||
|
||||
- name: Upload release
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: release-win32
|
||||
path: release/output/
|
||||
|
||||
package-win64:
|
||||
needs:
|
||||
- build-scrcpy-server
|
||||
- build-win64
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Download scrcpy-server
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: scrcpy-server
|
||||
path: release/work/build-server/server/
|
||||
|
||||
- name: Download build-win64
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: build-win64-intermediate
|
||||
path: release/work/build-win64/dist-tar/
|
||||
|
||||
# upload-artifact does not preserve permissions
|
||||
- name: Detar
|
||||
run: |
|
||||
cd release/work/build-win64
|
||||
tar xf dist-tar/dist.tar.gz
|
||||
|
||||
- name: Package
|
||||
run: release/package_client.sh win64 zip
|
||||
|
||||
- name: Upload release
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: release-win64
|
||||
path: release/output
|
||||
|
||||
package-macos-aarch64:
|
||||
needs:
|
||||
- build-scrcpy-server
|
||||
- build-macos-aarch64
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Download scrcpy-server
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: scrcpy-server
|
||||
path: release/work/build-server/server/
|
||||
|
||||
- name: Download build-macos-aarch64
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: build-macos-aarch64-intermediate
|
||||
path: release/work/build-macos-aarch64/dist-tar/
|
||||
|
||||
# upload-artifact does not preserve permissions
|
||||
- name: Detar
|
||||
run: |
|
||||
cd release/work/build-macos-aarch64
|
||||
tar xf dist-tar/dist.tar.gz
|
||||
|
||||
- name: Package
|
||||
run: release/package_client.sh macos-aarch64 tar.gz
|
||||
|
||||
- name: Upload release
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: release-macos-aarch64
|
||||
path: release/output/
|
||||
|
||||
package-macos-x86_64:
|
||||
needs:
|
||||
- build-scrcpy-server
|
||||
- build-macos-x86_64
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Download scrcpy-server
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: scrcpy-server
|
||||
path: release/work/build-server/server/
|
||||
|
||||
- name: Download build-macos
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: build-macos-x86_64-intermediate
|
||||
path: release/work/build-macos-x86_64/dist-tar/
|
||||
|
||||
# upload-artifact does not preserve permissions
|
||||
- name: Detar
|
||||
run: |
|
||||
cd release/work/build-macos-x86_64
|
||||
tar xf dist-tar/dist.tar.gz
|
||||
|
||||
- name: Package
|
||||
run: release/package_client.sh macos-x86_64 tar.gz
|
||||
|
||||
- name: Upload release
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: release-macos-x86_64
|
||||
path: release/output/
|
||||
|
||||
release:
|
||||
needs:
|
||||
- build-scrcpy-server
|
||||
- package-linux-x86_64
|
||||
- package-win32
|
||||
- package-win64
|
||||
- package-macos-aarch64
|
||||
- package-macos-x86_64
|
||||
runs-on: ubuntu-latest
|
||||
steps:
|
||||
- name: Checkout code
|
||||
uses: actions/checkout@v4
|
||||
|
||||
- name: Download scrcpy-server
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: scrcpy-server
|
||||
path: release/work/build-server/server/
|
||||
|
||||
- name: Download release-linux-x86_64
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: release-linux-x86_64
|
||||
path: release/output/
|
||||
|
||||
- name: Download release-win32
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: release-win32
|
||||
path: release/output/
|
||||
|
||||
- name: Download release-win64
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: release-win64
|
||||
path: release/output/
|
||||
|
||||
- name: Download release-macos-aarch64
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: release-macos-aarch64
|
||||
path: release/output/
|
||||
|
||||
- name: Download release-macos-x86_64
|
||||
uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: release-macos-x86_64
|
||||
path: release/output/
|
||||
|
||||
- name: Package server
|
||||
run: release/package_server.sh
|
||||
|
||||
- name: Generate checksums
|
||||
run: release/generate_checksums.sh
|
||||
|
||||
- name: Upload release artifact
|
||||
uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: scrcpy-release-${{ env.VERSION }}
|
||||
path: release/output
|
11
FAQ.md
11
FAQ.md
@ -133,9 +133,9 @@ Try with another USB cable or plug it into another USB port. See [#281] and
|
||||
[#283]: https://github.com/Genymobile/scrcpy/issues/283
|
||||
|
||||
|
||||
## HID/OTG issues on Windows
|
||||
## OTG issues on Windows
|
||||
|
||||
On Windows, if `scrcpy --otg` (or `--hid-keyboard`/`--hid-mouse`) results in:
|
||||
On Windows, if `scrcpy --otg` (or `--keyboard=aoa`/`--mouse=aoa`) results in:
|
||||
|
||||
> ERROR: Could not find any USB device
|
||||
|
||||
@ -170,12 +170,13 @@ The default text injection method is [limited to ASCII characters][text-input].
|
||||
A trick allows to also inject some [accented characters][accented-characters],
|
||||
but that's all. See [#37].
|
||||
|
||||
It is also possible to simulate a [physical keyboard][hid] (HID).
|
||||
To avoid the problem, [change the keyboard mode to simulate a physical
|
||||
keyboard][hid].
|
||||
|
||||
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
|
||||
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
|
||||
[#37]: https://github.com/Genymobile/scrcpy/issues/37
|
||||
[hid]: doc/hid-otg.md
|
||||
[hid]: doc/keyboard.md#physical-keyboard-simulation
|
||||
|
||||
|
||||
## Client issues
|
||||
@ -222,7 +223,7 @@ java.lang.IllegalStateException
|
||||
at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
|
||||
```
|
||||
|
||||
then try with another [encoder](doc/video.md#codec).
|
||||
then try with another [encoder](doc/video.md#encoder).
|
||||
|
||||
|
||||
## Translations
|
||||
|
2
LICENSE
2
LICENSE
@ -188,7 +188,7 @@
|
||||
identification within third-party archives.
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2023 Romain Vimont
|
||||
Copyright (C) 2018-2025 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
108
README.md
108
README.md
@ -1,4 +1,8 @@
|
||||
# scrcpy (v2.3.1)
|
||||
**This GitHub repo (<https://github.com/Genymobile/scrcpy>) is the only official
|
||||
source for the project. Do not download releases from random websites, even if
|
||||
their name contains `scrcpy`.**
|
||||
|
||||
# scrcpy (v3.1)
|
||||
|
||||
<img src="app/data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
|
||||
|
||||
@ -27,15 +31,20 @@ It focuses on:
|
||||
Its features include:
|
||||
- [audio forwarding](doc/audio.md) (Android 11+)
|
||||
- [recording](doc/recording.md)
|
||||
- [virtual display](doc/virtual_display.md)
|
||||
- mirroring with [Android device screen off](doc/device.md#turn-screen-off)
|
||||
- [copy-paste](doc/control.md#copy-paste) in both directions
|
||||
- [configurable quality](doc/video.md)
|
||||
- [camera mirroring](doc/camera.md) (Android 12+)
|
||||
- [mirroring as a webcam (V4L2)](doc/v4l2.md) (Linux-only)
|
||||
- [physical keyboard/mouse simulation (HID)](doc/hid-otg.md)
|
||||
- [OTG mode](doc/hid-otg.md#otg)
|
||||
- physical [keyboard][hid-keyboard] and [mouse][hid-mouse] simulation (HID)
|
||||
- [gamepad](doc/gamepad.md) support
|
||||
- [OTG mode](doc/otg.md)
|
||||
- and more…
|
||||
|
||||
[hid-keyboard]: doc/keyboard.md#physical-keyboard-simulation
|
||||
[hid-mouse]: doc/mouse.md#physical-mouse-simulation
|
||||
|
||||
## Prerequisites
|
||||
|
||||
The Android device requires at least API 21 (Android 5.0).
|
||||
@ -46,24 +55,87 @@ Make sure you [enabled USB debugging][enable-adb] on your device(s).
|
||||
|
||||
[enable-adb]: https://developer.android.com/studio/debug/dev-options#enable
|
||||
|
||||
On some devices, you also need to enable [an additional option][control] `USB
|
||||
debugging (Security Settings)` (this is an item different from `USB debugging`)
|
||||
to control it using a keyboard and mouse. Rebooting the device is necessary once
|
||||
this option is set.
|
||||
On some devices (especially Xiaomi), you might get the following error:
|
||||
|
||||
```
|
||||
java.lang.SecurityException: Injecting input events requires the caller (or the source of the instrumentation, if any) to have the INJECT_EVENTS permission.
|
||||
```
|
||||
|
||||
In that case, you need to enable [an additional option][control] `USB debugging
|
||||
(Security Settings)` (this is an item different from `USB debugging`) to control
|
||||
it using a keyboard and mouse. Rebooting the device is necessary once this
|
||||
option is set.
|
||||
|
||||
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
|
||||
|
||||
Note that USB debugging is not required to run scrcpy in [OTG
|
||||
mode](doc/hid-otg.md#otg).
|
||||
Note that USB debugging is not required to run scrcpy in [OTG mode](doc/otg.md).
|
||||
|
||||
|
||||
## Get the app
|
||||
|
||||
- [Linux](doc/linux.md)
|
||||
- [Windows](doc/windows.md)
|
||||
- [Windows](doc/windows.md) (read [how to run](doc/windows.md#run))
|
||||
- [macOS](doc/macos.md)
|
||||
|
||||
|
||||
## Must-know tips
|
||||
|
||||
- [Reducing resolution](doc/video.md#size) may greatly improve performance
|
||||
(`scrcpy -m1024`)
|
||||
- [_Right-click_](doc/mouse.md#mouse-bindings) triggers `BACK`
|
||||
- [_Middle-click_](doc/mouse.md#mouse-bindings) triggers `HOME`
|
||||
- <kbd>Alt</kbd>+<kbd>f</kbd> toggles [fullscreen](doc/window.md#fullscreen)
|
||||
- There are many other [shortcuts](doc/shortcuts.md)
|
||||
|
||||
|
||||
## Usage examples
|
||||
|
||||
There are a lot of options, [documented](#user-documentation) in separate pages.
|
||||
Here are just some common examples.
|
||||
|
||||
- Capture the screen in H.265 (better quality), limit the size to 1920, limit
|
||||
the frame rate to 60fps, disable audio, and control the device by simulating
|
||||
a physical keyboard:
|
||||
|
||||
```bash
|
||||
scrcpy --video-codec=h265 --max-size=1920 --max-fps=60 --no-audio --keyboard=uhid
|
||||
scrcpy --video-codec=h265 -m1920 --max-fps=60 --no-audio -K # short version
|
||||
```
|
||||
|
||||
- Start VLC in a new virtual display (separate from the device display):
|
||||
|
||||
```bash
|
||||
scrcpy --new-display=1920x1080 --start-app=org.videolan.vlc
|
||||
```
|
||||
|
||||
- Record the device camera in H.265 at 1920x1080 (and microphone) to an MP4
|
||||
file:
|
||||
|
||||
```bash
|
||||
scrcpy --video-source=camera --video-codec=h265 --camera-size=1920x1080 --record=file.mp4
|
||||
```
|
||||
|
||||
- Capture the device front camera and expose it as a webcam on the computer (on
|
||||
Linux):
|
||||
|
||||
```bash
|
||||
scrcpy --video-source=camera --camera-size=1920x1080 --camera-facing=front --v4l2-sink=/dev/video2 --no-playback
|
||||
```
|
||||
|
||||
- Control the device without mirroring by simulating a physical keyboard and
|
||||
mouse (USB debugging not required):
|
||||
|
||||
```bash
|
||||
scrcpy --otg
|
||||
```
|
||||
|
||||
- Control the device using gamepad controllers plugged into the computer:
|
||||
|
||||
```bash
|
||||
scrcpy --gamepad=uhid
|
||||
scrcpy -G # short version
|
||||
```
|
||||
|
||||
## User documentation
|
||||
|
||||
The application provides a lot of features and configuration options. They are
|
||||
@ -73,11 +145,15 @@ documented in the following pages:
|
||||
- [Video](doc/video.md)
|
||||
- [Audio](doc/audio.md)
|
||||
- [Control](doc/control.md)
|
||||
- [Keyboard](doc/keyboard.md)
|
||||
- [Mouse](doc/mouse.md)
|
||||
- [Gamepad](doc/gamepad.md)
|
||||
- [Device](doc/device.md)
|
||||
- [Window](doc/window.md)
|
||||
- [Recording](doc/recording.md)
|
||||
- [Virtual display](doc/virtual_display.md)
|
||||
- [Tunnels](doc/tunnels.md)
|
||||
- [HID/OTG](doc/hid-otg.md)
|
||||
- [OTG](doc/otg.md)
|
||||
- [Camera](doc/camera.md)
|
||||
- [Video4Linux](doc/v4l2.md)
|
||||
- [Shortcuts](doc/shortcuts.md)
|
||||
@ -105,13 +181,17 @@ documented in the following pages:
|
||||
|
||||
## Contact
|
||||
|
||||
If you encounter a bug, please read the [FAQ](FAQ.md) first, then open an [issue].
|
||||
You can open an [issue] for bug reports, feature requests or general questions.
|
||||
|
||||
For bug reports, please read the [FAQ](FAQ.md) first, you might find a solution
|
||||
to your problem immediately.
|
||||
|
||||
[issue]: https://github.com/Genymobile/scrcpy/issues
|
||||
|
||||
For general questions or discussions, you can also use:
|
||||
You can also use:
|
||||
|
||||
- Reddit: [`r/scrcpy`](https://www.reddit.com/r/scrcpy)
|
||||
- BlueSky: [`@scrcpy.bsky.social`](https://bsky.app/profile/scrcpy.bsky.social)
|
||||
- Twitter: [`@scrcpy_app`](https://twitter.com/scrcpy_app)
|
||||
|
||||
|
||||
@ -130,7 +210,7 @@ work][donate]:
|
||||
## Licence
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2023 Romain Vimont
|
||||
Copyright (C) 2018-2025 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
@ -2,10 +2,12 @@ _scrcpy() {
|
||||
local cur prev words cword
|
||||
local opts="
|
||||
--always-on-top
|
||||
--angle
|
||||
--audio-bit-rate=
|
||||
--audio-buffer=
|
||||
--audio-codec=
|
||||
--audio-codec-options=
|
||||
--audio-dup
|
||||
--audio-encoder=
|
||||
--audio-source=
|
||||
--audio-output-buffer=
|
||||
@ -16,31 +18,36 @@ _scrcpy() {
|
||||
--camera-fps=
|
||||
--camera-high-speed
|
||||
--camera-size=
|
||||
--capture-orientation=
|
||||
--crop=
|
||||
-d --select-usb
|
||||
--disable-screensaver
|
||||
--display-buffer=
|
||||
--display-id=
|
||||
--display-orientation=
|
||||
-e --select-tcpip
|
||||
-f --fullscreen
|
||||
--force-adb-forward
|
||||
--forward-all-clicks
|
||||
-G
|
||||
--gamepad=
|
||||
-h --help
|
||||
-K
|
||||
--keyboard=
|
||||
--kill-adb-on-close
|
||||
-K --hid-keyboard
|
||||
--legacy-paste
|
||||
--list-apps
|
||||
--list-camera-sizes
|
||||
--list-cameras
|
||||
--list-displays
|
||||
--list-encoders
|
||||
--lock-video-orientation
|
||||
--lock-video-orientation=
|
||||
-m --max-size=
|
||||
-M --hid-mouse
|
||||
-M
|
||||
--max-fps=
|
||||
--mouse=
|
||||
--mouse-bind=
|
||||
-n --no-control
|
||||
-N --no-playback
|
||||
--new-display
|
||||
--new-display=
|
||||
--no-audio
|
||||
--no-audio-playback
|
||||
--no-cleanup
|
||||
@ -48,7 +55,10 @@ _scrcpy() {
|
||||
--no-downsize-on-error
|
||||
--no-key-repeat
|
||||
--no-mipmaps
|
||||
--no-mouse-hover
|
||||
--no-power-on
|
||||
--no-vd-destroy-content
|
||||
--no-vd-system-decorations
|
||||
--no-video
|
||||
--no-video-playback
|
||||
--orientation=
|
||||
@ -69,7 +79,9 @@ _scrcpy() {
|
||||
--rotation=
|
||||
-s --serial=
|
||||
-S --turn-screen-off
|
||||
--screen-off-timeout=
|
||||
--shortcut-mod=
|
||||
--start-app=
|
||||
-t --show-touches
|
||||
--tcpip
|
||||
--tcpip=
|
||||
@ -80,6 +92,7 @@ _scrcpy() {
|
||||
--v4l2-sink=
|
||||
-v --version
|
||||
-V --verbosity=
|
||||
--video-buffer=
|
||||
--video-codec=
|
||||
--video-codec-options=
|
||||
--video-encoder=
|
||||
@ -108,13 +121,29 @@ _scrcpy() {
|
||||
return
|
||||
;;
|
||||
--audio-source)
|
||||
COMPREPLY=($(compgen -W 'output mic' -- "$cur"))
|
||||
COMPREPLY=($(compgen -W 'output mic playback' -- "$cur"))
|
||||
return
|
||||
;;
|
||||
--camera-facing)
|
||||
COMPREPLY=($(compgen -W 'front back external' -- "$cur"))
|
||||
return
|
||||
;;
|
||||
--keyboard)
|
||||
COMPREPLY=($(compgen -W 'disabled sdk uhid aoa' -- "$cur"))
|
||||
return
|
||||
;;
|
||||
--mouse)
|
||||
COMPREPLY=($(compgen -W 'disabled sdk uhid aoa' -- "$cur"))
|
||||
return
|
||||
;;
|
||||
--gamepad)
|
||||
COMPREPLY=($(compgen -W 'disabled uhid aoa' -- "$cur"))
|
||||
return
|
||||
;;
|
||||
--capture-orientation)
|
||||
COMPREPLY=($(compgen -W '0 90 180 270 flip0 flip90 flip180 flip270 @0 @90 @180 @270 @flip0 @flip90 @flip180 @flip270' -- "$cur"))
|
||||
return
|
||||
;;
|
||||
--orientation|--display-orientation)
|
||||
COMPREPLY=($(compgen -W '0 90 180 270 flip0 flip90 flip180 flip270' -- "$cur"))
|
||||
return
|
||||
@ -123,10 +152,6 @@ _scrcpy() {
|
||||
COMPREPLY=($(compgen -W '0 90 180 270' -- "$cur"))
|
||||
return
|
||||
;;
|
||||
--lock-video-orientation)
|
||||
COMPREPLY=($(compgen -W 'unlocked initial 0 90 180 270' -- "$cur"))
|
||||
return
|
||||
;;
|
||||
--pause-on-exit)
|
||||
COMPREPLY=($(compgen -W 'true false if-error' -- "$cur"))
|
||||
return
|
||||
@ -169,9 +194,9 @@ _scrcpy() {
|
||||
|--camera-size \
|
||||
|--crop \
|
||||
|--display-id \
|
||||
|--display-buffer \
|
||||
|--max-fps \
|
||||
|-m|--max-size \
|
||||
|--new-display \
|
||||
|-p|--port \
|
||||
|--push-target \
|
||||
|--rotation \
|
||||
@ -179,6 +204,7 @@ _scrcpy() {
|
||||
|--tunnel-port \
|
||||
|--v4l2-buffer \
|
||||
|--v4l2-sink \
|
||||
|--video-buffer \
|
||||
|--video-codec-options \
|
||||
|--video-encoder \
|
||||
|--tcpip \
|
||||
|
@ -9,12 +9,14 @@ local arguments
|
||||
|
||||
arguments=(
|
||||
'--always-on-top[Make scrcpy window always on top \(above other windows\)]'
|
||||
'--angle=[Rotate the video content by a custom angle, in degrees]'
|
||||
'--audio-bit-rate=[Encode the audio at the given bit-rate]'
|
||||
'--audio-buffer=[Configure the audio buffering delay (in milliseconds)]'
|
||||
'--audio-codec=[Select the audio codec]:codec:(opus aac flac raw)'
|
||||
'--audio-codec-options=[Set a list of comma-separated key\:type=value options for the device audio encoder]'
|
||||
'--audio-dup=[Duplicate audio]'
|
||||
'--audio-encoder=[Use a specific MediaCodec audio encoder]'
|
||||
'--audio-source=[Select the audio source]:source:(output mic)'
|
||||
'--audio-source=[Select the audio source]:source:(output mic playback)'
|
||||
'--audio-output-buffer=[Configure the size of the SDL audio output buffer (in milliseconds)]'
|
||||
{-b,--video-bit-rate=}'[Encode the video at the given bit-rate]'
|
||||
'--camera-ar=[Select the camera size by its aspect ratio]'
|
||||
@ -23,30 +25,35 @@ arguments=(
|
||||
'--camera-facing=[Select the device camera by its facing direction]:facing:(front back external)'
|
||||
'--camera-fps=[Specify the camera capture frame rate]'
|
||||
'--camera-size=[Specify an explicit camera capture size]'
|
||||
'--capture-orientation=[Set the capture video orientation]:orientation:(0 90 180 270 flip0 flip90 flip180 flip270 @0 @90 @180 @270 @flip0 @flip90 @flip180 @flip270)'
|
||||
'--crop=[\[width\:height\:x\:y\] Crop the device screen on the server]'
|
||||
{-d,--select-usb}'[Use USB device]'
|
||||
'--disable-screensaver[Disable screensaver while scrcpy is running]'
|
||||
'--display-buffer=[Add a buffering delay \(in milliseconds\) before displaying]'
|
||||
'--display-id=[Specify the display id to mirror]'
|
||||
'--display-orientation=[Set the initial display orientation]:orientation values:(0 90 180 270 flip0 flip90 flip180 flip270)'
|
||||
{-e,--select-tcpip}'[Use TCP/IP device]'
|
||||
{-f,--fullscreen}'[Start in fullscreen]'
|
||||
'--force-adb-forward[Do not attempt to use \"adb reverse\" to connect to the device]'
|
||||
'--forward-all-clicks[Forward clicks to device]'
|
||||
'-G[Use UHID/AOA gamepad (same as --gamepad=uhid or --gamepad=aoa, depending on OTG mode)]'
|
||||
'--gamepad=[Set the gamepad input mode]:mode:(disabled uhid aoa)'
|
||||
{-h,--help}'[Print the help]'
|
||||
'-K[Use UHID/AOA keyboard (same as --keyboard=uhid or --keyboard=aoa, depending on OTG mode)]'
|
||||
'--keyboard=[Set the keyboard input mode]:mode:(disabled sdk uhid aoa)'
|
||||
'--kill-adb-on-close[Kill adb when scrcpy terminates]'
|
||||
{-K,--hid-keyboard}'[Simulate a physical keyboard by using HID over AOAv2]'
|
||||
'--legacy-paste[Inject computer clipboard text as a sequence of key events on Ctrl+v]'
|
||||
'--list-apps[List Android apps installed on the device]'
|
||||
'--list-camera-sizes[List the valid camera capture sizes]'
|
||||
'--list-cameras[List cameras available on the device]'
|
||||
'--list-displays[List displays available on the device]'
|
||||
'--list-encoders[List video and audio encoders available on the device]'
|
||||
'--lock-video-orientation=[Lock video orientation]:orientation:(unlocked initial 0 90 180 270)'
|
||||
{-m,--max-size=}'[Limit both the width and height of the video to value]'
|
||||
{-M,--hid-mouse}'[Simulate a physical mouse by using HID over AOAv2]'
|
||||
'-M[Use UHID/AOA mouse (same as --mouse=uhid or --mouse=aoa, depending on OTG mode)]'
|
||||
'--max-fps=[Limit the frame rate of screen capture]'
|
||||
'--mouse=[Set the mouse input mode]:mode:(disabled sdk uhid aoa)'
|
||||
'--mouse-bind=[Configure bindings of secondary clicks]'
|
||||
{-n,--no-control}'[Disable device control \(mirror the device in read only\)]'
|
||||
{-N,--no-playback}'[Disable video and audio playback]'
|
||||
'--new-display=[Create a new display]'
|
||||
'--no-audio[Disable audio forwarding]'
|
||||
'--no-audio-playback[Disable audio playback]'
|
||||
'--no-cleanup[Disable device cleanup actions on exit]'
|
||||
@ -54,7 +61,10 @@ arguments=(
|
||||
'--no-downsize-on-error[Disable lowering definition on MediaCodec error]'
|
||||
'--no-key-repeat[Do not forward repeated key events when a key is held down]'
|
||||
'--no-mipmaps[Disable the generation of mipmaps]'
|
||||
'--no-mouse-hover[Do not forward mouse hover events]'
|
||||
'--no-power-on[Do not power on the device on start]'
|
||||
'--no-vd-destroy-content[Disable virtual display "destroy content on removal" flag]'
|
||||
'--no-vd-system-decorations[Disable virtual display system decorations flag]'
|
||||
'--no-video[Disable video forwarding]'
|
||||
'--no-video-playback[Disable video playback]'
|
||||
'--orientation=[Set the video orientation]:orientation values:(0 90 180 270 flip0 flip90 flip180 flip270)'
|
||||
@ -73,7 +83,9 @@ arguments=(
|
||||
'--require-audio=[Make scrcpy fail if audio is enabled but does not work]'
|
||||
{-s,--serial=}'[The device serial number \(mandatory for multiple devices only\)]:serial:($("${ADB-adb}" devices | awk '\''$2 == "device" {print $1}'\''))'
|
||||
{-S,--turn-screen-off}'[Turn the device screen off immediately]'
|
||||
'--screen-off-timeout=[Set the screen off timeout in seconds]'
|
||||
'--shortcut-mod=[\[key1,key2+key3,...\] Specify the modifiers to use for scrcpy shortcuts]:shortcut mod:(lctrl rctrl lalt ralt lsuper rsuper)'
|
||||
'--start-app=[Start an Android app]'
|
||||
{-t,--show-touches}'[Show physical touches]'
|
||||
'--tcpip[\(optional \[ip\:port\]\) Configure and connect the device over TCP/IP]'
|
||||
'--time-limit=[Set the maximum mirroring time, in seconds]'
|
||||
@ -83,6 +95,7 @@ arguments=(
|
||||
'--v4l2-sink=[\[\/dev\/videoN\] Output to v4l2loopback device]'
|
||||
{-v,--version}'[Print the version of scrcpy]'
|
||||
{-V,--verbosity=}'[Set the log level]:verbosity:(verbose debug info warn error)'
|
||||
'--video-buffer=[Add a buffering delay \(in milliseconds\) before displaying video frames]'
|
||||
'--video-codec=[Select the video codec]:codec:(h264 h265 av1)'
|
||||
'--video-codec-options=[Set a list of comma-separated key\:type=value options for the device video encoder]'
|
||||
'--video-encoder=[Use a specific MediaCodec video encoder]'
|
||||
|
1
app/deps/.gitignore
vendored
Normal file
1
app/deps/.gitignore
vendored
Normal file
@ -0,0 +1 @@
|
||||
/work
|
27
app/deps/README
Normal file
27
app/deps/README
Normal file
@ -0,0 +1,27 @@
|
||||
This directory (app/deps/) contains:
|
||||
|
||||
*.sh : shell scripts to download and build dependencies
|
||||
|
||||
patches/ : patches to fix dependencies (used by scripts)
|
||||
|
||||
work/sources/ : downloaded tarballs and extracted folders
|
||||
ffmpeg-6.1.1.tar.xz
|
||||
ffmpeg-6.1.1/
|
||||
libusb-1.0.27.tar.gz
|
||||
libusb-1.0.27/
|
||||
...
|
||||
work/build/ : build dirs for each dependency/version/architecture
|
||||
ffmpeg-6.1.1/win32/
|
||||
ffmpeg-6.1.1/win64/
|
||||
libusb-1.0.27/win32/
|
||||
libusb-1.0.27/win64/
|
||||
...
|
||||
work/install/ : install dirs for each architexture
|
||||
win32/bin/
|
||||
win32/include/
|
||||
win32/lib/
|
||||
win32/share/
|
||||
win64/bin/
|
||||
win64/include/
|
||||
win64/lib/
|
||||
win64/share/
|
29
app/deps/adb_linux.sh
Executable file
29
app/deps/adb_linux.sh
Executable file
@ -0,0 +1,29 @@
|
||||
#!/usr/bin/env bash
|
||||
set -ex
|
||||
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
|
||||
cd "$DEPS_DIR"
|
||||
. common
|
||||
|
||||
VERSION=35.0.2
|
||||
FILENAME=platform-tools_r$VERSION-linux.zip
|
||||
PROJECT_DIR=platform-tools-$VERSION-linux
|
||||
SHA256SUM=acfdcccb123a8718c46c46c059b2f621140194e5ec1ac9d81715be3d6ab6cd0a
|
||||
|
||||
cd "$SOURCES_DIR"
|
||||
|
||||
if [[ -d "$PROJECT_DIR" ]]
|
||||
then
|
||||
echo "$PWD/$PROJECT_DIR" found
|
||||
else
|
||||
get_file "https://dl.google.com/android/repository/$FILENAME" "$FILENAME" "$SHA256SUM"
|
||||
mkdir -p "$PROJECT_DIR"
|
||||
cd "$PROJECT_DIR"
|
||||
ZIP_PREFIX=platform-tools
|
||||
unzip "../$FILENAME" "$ZIP_PREFIX"/adb
|
||||
mv "$ZIP_PREFIX"/* .
|
||||
rmdir "$ZIP_PREFIX"
|
||||
fi
|
||||
|
||||
mkdir -p "$INSTALL_DIR/adb-linux"
|
||||
cd "$INSTALL_DIR/adb-linux"
|
||||
cp -r "$SOURCES_DIR/$PROJECT_DIR"/. "$INSTALL_DIR/adb-linux/"
|
29
app/deps/adb_macos.sh
Executable file
29
app/deps/adb_macos.sh
Executable file
@ -0,0 +1,29 @@
|
||||
#!/usr/bin/env bash
|
||||
set -ex
|
||||
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
|
||||
cd "$DEPS_DIR"
|
||||
. common
|
||||
|
||||
VERSION=35.0.2
|
||||
FILENAME=platform-tools_r$VERSION-darwin.zip
|
||||
PROJECT_DIR=platform-tools-$VERSION-darwin
|
||||
SHA256SUM=1820078db90bf21628d257ff052528af1c61bb48f754b3555648f5652fa35d78
|
||||
|
||||
cd "$SOURCES_DIR"
|
||||
|
||||
if [[ -d "$PROJECT_DIR" ]]
|
||||
then
|
||||
echo "$PWD/$PROJECT_DIR" found
|
||||
else
|
||||
get_file "https://dl.google.com/android/repository/$FILENAME" "$FILENAME" "$SHA256SUM"
|
||||
mkdir -p "$PROJECT_DIR"
|
||||
cd "$PROJECT_DIR"
|
||||
ZIP_PREFIX=platform-tools
|
||||
unzip "../$FILENAME" "$ZIP_PREFIX"/adb
|
||||
mv "$ZIP_PREFIX"/* .
|
||||
rmdir "$ZIP_PREFIX"
|
||||
fi
|
||||
|
||||
mkdir -p "$INSTALL_DIR/adb-macos"
|
||||
cd "$INSTALL_DIR/adb-macos"
|
||||
cp -r "$SOURCES_DIR/$PROJECT_DIR"/. "$INSTALL_DIR/adb-macos/"
|
32
app/deps/adb_windows.sh
Executable file
32
app/deps/adb_windows.sh
Executable file
@ -0,0 +1,32 @@
|
||||
#!/usr/bin/env bash
|
||||
set -ex
|
||||
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
|
||||
cd "$DEPS_DIR"
|
||||
. common
|
||||
|
||||
VERSION=35.0.2
|
||||
FILENAME=platform-tools_r$VERSION-win.zip
|
||||
PROJECT_DIR=platform-tools-$VERSION-windows
|
||||
SHA256SUM=2975a3eac0b19182748d64195375ad056986561d994fffbdc64332a516300bb9
|
||||
|
||||
cd "$SOURCES_DIR"
|
||||
|
||||
if [[ -d "$PROJECT_DIR" ]]
|
||||
then
|
||||
echo "$PWD/$PROJECT_DIR" found
|
||||
else
|
||||
get_file "https://dl.google.com/android/repository/$FILENAME" "$FILENAME" "$SHA256SUM"
|
||||
mkdir -p "$PROJECT_DIR"
|
||||
cd "$PROJECT_DIR"
|
||||
ZIP_PREFIX=platform-tools
|
||||
unzip "../$FILENAME" \
|
||||
"$ZIP_PREFIX"/AdbWinApi.dll \
|
||||
"$ZIP_PREFIX"/AdbWinUsbApi.dll \
|
||||
"$ZIP_PREFIX"/adb.exe
|
||||
mv "$ZIP_PREFIX"/* .
|
||||
rmdir "$ZIP_PREFIX"
|
||||
fi
|
||||
|
||||
mkdir -p "$INSTALL_DIR/adb-windows"
|
||||
cd "$INSTALL_DIR/adb-windows"
|
||||
cp -r "$SOURCES_DIR/$PROJECT_DIR"/. "$INSTALL_DIR/adb-windows/"
|
77
app/deps/common
Normal file
77
app/deps/common
Normal file
@ -0,0 +1,77 @@
|
||||
#!/usr/bin/env bash
|
||||
# This file is intended to be sourced by other scripts, not executed
|
||||
|
||||
process_args() {
|
||||
if [[ $# != 3 ]]
|
||||
then
|
||||
# <host>: win32 or win64
|
||||
# <build_type>: native or cross
|
||||
# <link_type>: static or shared
|
||||
echo "Syntax: $0 <host> <build_type> <link_type>" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
HOST="$1"
|
||||
BUILD_TYPE="$2" # native or cross
|
||||
LINK_TYPE="$3" # static or shared
|
||||
DIRNAME="$HOST-$BUILD_TYPE-$LINK_TYPE"
|
||||
|
||||
if [[ "$BUILD_TYPE" != native && "$BUILD_TYPE" != cross ]]
|
||||
then
|
||||
echo "Unsupported build type (expected native or cross): $BUILD_TYPE" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [[ "$LINK_TYPE" != static && "$LINK_TYPE" != shared ]]
|
||||
then
|
||||
echo "Unsupported link type (expected static or shared): $LINK_TYPE" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
if [[ "$BUILD_TYPE" == cross ]]
|
||||
then
|
||||
if [[ "$HOST" = win32 ]]
|
||||
then
|
||||
HOST_TRIPLET=i686-w64-mingw32
|
||||
elif [[ "$HOST" = win64 ]]
|
||||
then
|
||||
HOST_TRIPLET=x86_64-w64-mingw32
|
||||
else
|
||||
echo "Unsupported cross-build to host: $HOST" >&2
|
||||
exit 1
|
||||
fi
|
||||
fi
|
||||
}
|
||||
|
||||
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
|
||||
cd "$DEPS_DIR"
|
||||
|
||||
PATCHES_DIR="$PWD/patches"
|
||||
|
||||
WORK_DIR="$PWD/work"
|
||||
SOURCES_DIR="$WORK_DIR/sources"
|
||||
BUILD_DIR="$WORK_DIR/build"
|
||||
INSTALL_DIR="$WORK_DIR/install"
|
||||
|
||||
mkdir -p "$INSTALL_DIR" "$SOURCES_DIR" "$WORK_DIR"
|
||||
|
||||
checksum() {
|
||||
local file="$1"
|
||||
local sum="$2"
|
||||
echo "$file: verifying checksum..."
|
||||
echo "$sum $file" | shasum -a256 -c
|
||||
}
|
||||
|
||||
get_file() {
|
||||
local url="$1"
|
||||
local file="$2"
|
||||
local sum="$3"
|
||||
if [[ -f "$file" ]]
|
||||
then
|
||||
echo "$file: found"
|
||||
else
|
||||
echo "$file: not found, downloading..."
|
||||
wget "$url" -O "$file"
|
||||
fi
|
||||
checksum "$file" "$sum"
|
||||
}
|
68
app/deps/dav1d.sh
Executable file
68
app/deps/dav1d.sh
Executable file
@ -0,0 +1,68 @@
|
||||
#!/usr/bin/env bash
|
||||
set -ex
|
||||
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
|
||||
cd "$DEPS_DIR"
|
||||
. common
|
||||
process_args "$@"
|
||||
|
||||
VERSION=1.5.0
|
||||
FILENAME=dav1d-$VERSION.tar.gz
|
||||
PROJECT_DIR=dav1d-$VERSION
|
||||
SHA256SUM=78b15d9954b513ea92d27f39362535ded2243e1b0924fde39f37a31ebed5f76b
|
||||
|
||||
cd "$SOURCES_DIR"
|
||||
|
||||
if [[ -d "$PROJECT_DIR" ]]
|
||||
then
|
||||
echo "$PWD/$PROJECT_DIR" found
|
||||
else
|
||||
get_file "https://code.videolan.org/videolan/dav1d/-/archive/$VERSION/$FILENAME" "$FILENAME" "$SHA256SUM"
|
||||
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
|
||||
fi
|
||||
|
||||
mkdir -p "$BUILD_DIR/$PROJECT_DIR"
|
||||
cd "$BUILD_DIR/$PROJECT_DIR"
|
||||
|
||||
if [[ -d "$DIRNAME" ]]
|
||||
then
|
||||
echo "'$PWD/$DIRNAME' already exists, not reconfigured"
|
||||
cd "$DIRNAME"
|
||||
else
|
||||
mkdir "$DIRNAME"
|
||||
cd "$DIRNAME"
|
||||
|
||||
conf=(
|
||||
--prefix="$INSTALL_DIR/$DIRNAME"
|
||||
--libdir=lib
|
||||
-Denable_tests=false
|
||||
-Denable_tools=false
|
||||
# Always build dav1d statically
|
||||
--default-library=static
|
||||
)
|
||||
|
||||
if [[ "$BUILD_TYPE" == cross ]]
|
||||
then
|
||||
case "$HOST" in
|
||||
win32)
|
||||
conf+=(
|
||||
--cross-file="$SOURCES_DIR/$PROJECT_DIR/package/crossfiles/i686-w64-mingw32.meson"
|
||||
)
|
||||
;;
|
||||
|
||||
win64)
|
||||
conf+=(
|
||||
--cross-file="$SOURCES_DIR/$PROJECT_DIR/package/crossfiles/x86_64-w64-mingw32.meson"
|
||||
)
|
||||
;;
|
||||
|
||||
*)
|
||||
echo "Unsupported host: $HOST" >&2
|
||||
exit 1
|
||||
esac
|
||||
fi
|
||||
|
||||
meson setup . "$SOURCES_DIR/$PROJECT_DIR" "${conf[@]}"
|
||||
fi
|
||||
|
||||
ninja
|
||||
ninja install
|
144
app/deps/ffmpeg.sh
Executable file
144
app/deps/ffmpeg.sh
Executable file
@ -0,0 +1,144 @@
|
||||
#!/usr/bin/env bash
|
||||
set -ex
|
||||
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
|
||||
cd "$DEPS_DIR"
|
||||
. common
|
||||
process_args "$@"
|
||||
|
||||
VERSION=7.1
|
||||
FILENAME=ffmpeg-$VERSION.tar.xz
|
||||
PROJECT_DIR=ffmpeg-$VERSION
|
||||
SHA256SUM=40973D44970DBC83EF302B0609F2E74982BE2D85916DD2EE7472D30678A7ABE6
|
||||
|
||||
cd "$SOURCES_DIR"
|
||||
|
||||
if [[ -d "$PROJECT_DIR" ]]
|
||||
then
|
||||
echo "$PWD/$PROJECT_DIR" found
|
||||
else
|
||||
get_file "https://ffmpeg.org/releases/$FILENAME" "$FILENAME" "$SHA256SUM"
|
||||
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
|
||||
fi
|
||||
|
||||
mkdir -p "$BUILD_DIR/$PROJECT_DIR"
|
||||
cd "$BUILD_DIR/$PROJECT_DIR"
|
||||
|
||||
if [[ -d "$DIRNAME" ]]
|
||||
then
|
||||
echo "'$PWD/$DIRNAME' already exists, not reconfigured"
|
||||
cd "$DIRNAME"
|
||||
else
|
||||
mkdir "$DIRNAME"
|
||||
cd "$DIRNAME"
|
||||
|
||||
if [[ "$HOST" == win* ]]
|
||||
then
|
||||
# -static-libgcc to avoid missing libgcc_s_dw2-1.dll
|
||||
# -static to avoid dynamic dependency to zlib
|
||||
export CFLAGS='-static-libgcc -static'
|
||||
export CXXFLAGS="$CFLAGS"
|
||||
export LDFLAGS='-static-libgcc -static'
|
||||
elif [[ "$HOST" == "macos" ]]
|
||||
then
|
||||
export PKG_CONFIG_PATH="/opt/homebrew/opt/zlib/lib/pkgconfig"
|
||||
fi
|
||||
|
||||
export PKG_CONFIG_PATH="$INSTALL_DIR/$DIRNAME/lib/pkgconfig:$PKG_CONFIG_PATH"
|
||||
|
||||
conf=(
|
||||
--prefix="$INSTALL_DIR/$DIRNAME"
|
||||
--pkg-config-flags="--static"
|
||||
--extra-cflags="-O2 -fPIC"
|
||||
--disable-programs
|
||||
--disable-doc
|
||||
--disable-swscale
|
||||
--disable-postproc
|
||||
--disable-avfilter
|
||||
--disable-network
|
||||
--disable-everything
|
||||
--disable-vulkan
|
||||
--disable-vaapi
|
||||
--disable-vdpau
|
||||
--enable-swresample
|
||||
--enable-libdav1d
|
||||
--enable-decoder=h264
|
||||
--enable-decoder=hevc
|
||||
--enable-decoder=av1
|
||||
--enable-decoder=libdav1d
|
||||
--enable-decoder=pcm_s16le
|
||||
--enable-decoder=opus
|
||||
--enable-decoder=aac
|
||||
--enable-decoder=flac
|
||||
--enable-decoder=png
|
||||
--enable-protocol=file
|
||||
--enable-demuxer=image2
|
||||
--enable-parser=png
|
||||
--enable-zlib
|
||||
--enable-muxer=matroska
|
||||
--enable-muxer=mp4
|
||||
--enable-muxer=opus
|
||||
--enable-muxer=flac
|
||||
--enable-muxer=wav
|
||||
)
|
||||
|
||||
if [[ "$HOST" == linux ]]
|
||||
then
|
||||
conf+=(
|
||||
--enable-libv4l2
|
||||
--enable-outdev=v4l2
|
||||
--enable-encoder=rawvideo
|
||||
)
|
||||
else
|
||||
# libavdevice is only used for V4L2 on Linux
|
||||
conf+=(
|
||||
--disable-avdevice
|
||||
)
|
||||
fi
|
||||
|
||||
if [[ "$LINK_TYPE" == static ]]
|
||||
then
|
||||
conf+=(
|
||||
--enable-static
|
||||
--disable-shared
|
||||
)
|
||||
else
|
||||
conf+=(
|
||||
--disable-static
|
||||
--enable-shared
|
||||
)
|
||||
fi
|
||||
|
||||
if [[ "$BUILD_TYPE" == cross ]]
|
||||
then
|
||||
conf+=(
|
||||
--enable-cross-compile
|
||||
--cross-prefix="${HOST_TRIPLET}-"
|
||||
--cc="${HOST_TRIPLET}-gcc"
|
||||
)
|
||||
|
||||
case "$HOST" in
|
||||
win32)
|
||||
conf+=(
|
||||
--target-os=mingw32
|
||||
--arch=x86
|
||||
)
|
||||
;;
|
||||
|
||||
win64)
|
||||
conf+=(
|
||||
--target-os=mingw32
|
||||
--arch=x86_64
|
||||
)
|
||||
;;
|
||||
|
||||
*)
|
||||
echo "Unsupported host: $HOST" >&2
|
||||
exit 1
|
||||
esac
|
||||
fi
|
||||
|
||||
"$SOURCES_DIR/$PROJECT_DIR"/configure "${conf[@]}"
|
||||
fi
|
||||
|
||||
make -j
|
||||
make install
|
66
app/deps/libusb.sh
Executable file
66
app/deps/libusb.sh
Executable file
@ -0,0 +1,66 @@
|
||||
#!/usr/bin/env bash
|
||||
set -ex
|
||||
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
|
||||
cd "$DEPS_DIR"
|
||||
. common
|
||||
process_args "$@"
|
||||
|
||||
VERSION=1.0.27
|
||||
FILENAME=libusb-$VERSION.tar.gz
|
||||
PROJECT_DIR=libusb-$VERSION
|
||||
SHA256SUM=e8f18a7a36ecbb11fb820bd71540350d8f61bcd9db0d2e8c18a6fb80b214a3de
|
||||
|
||||
cd "$SOURCES_DIR"
|
||||
|
||||
if [[ -d "$PROJECT_DIR" ]]
|
||||
then
|
||||
echo "$PWD/$PROJECT_DIR" found
|
||||
else
|
||||
get_file "https://github.com/libusb/libusb/archive/refs/tags/v$VERSION.tar.gz" "$FILENAME" "$SHA256SUM"
|
||||
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
|
||||
fi
|
||||
|
||||
mkdir -p "$BUILD_DIR/$PROJECT_DIR"
|
||||
cd "$BUILD_DIR/$PROJECT_DIR"
|
||||
|
||||
export CFLAGS='-O2'
|
||||
export CXXFLAGS="$CFLAGS"
|
||||
|
||||
if [[ -d "$DIRNAME" ]]
|
||||
then
|
||||
echo "'$PWD/$DIRNAME' already exists, not reconfigured"
|
||||
cd "$DIRNAME"
|
||||
else
|
||||
mkdir "$DIRNAME"
|
||||
cd "$DIRNAME"
|
||||
|
||||
conf=(
|
||||
--prefix="$INSTALL_DIR/$DIRNAME"
|
||||
)
|
||||
|
||||
if [[ "$LINK_TYPE" == static ]]
|
||||
then
|
||||
conf+=(
|
||||
--enable-static
|
||||
--disable-shared
|
||||
)
|
||||
else
|
||||
conf+=(
|
||||
--disable-static
|
||||
--enable-shared
|
||||
)
|
||||
fi
|
||||
|
||||
if [[ "$BUILD_TYPE" == cross ]]
|
||||
then
|
||||
conf+=(
|
||||
--host="$HOST_TRIPLET"
|
||||
)
|
||||
fi
|
||||
|
||||
"$SOURCES_DIR/$PROJECT_DIR"/bootstrap.sh
|
||||
"$SOURCES_DIR/$PROJECT_DIR"/configure "${conf[@]}"
|
||||
fi
|
||||
|
||||
make -j
|
||||
make install-strip
|
79
app/deps/sdl.sh
Executable file
79
app/deps/sdl.sh
Executable file
@ -0,0 +1,79 @@
|
||||
#!/usr/bin/env bash
|
||||
set -ex
|
||||
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
|
||||
cd "$DEPS_DIR"
|
||||
. common
|
||||
process_args "$@"
|
||||
|
||||
VERSION=2.30.10
|
||||
FILENAME=SDL-$VERSION.tar.gz
|
||||
PROJECT_DIR=SDL-release-$VERSION
|
||||
SHA256SUM=35a8b9c4f3635d85762b904ac60ca4e0806bff89faeb269caafbe80860d67168
|
||||
|
||||
cd "$SOURCES_DIR"
|
||||
|
||||
if [[ -d "$PROJECT_DIR" ]]
|
||||
then
|
||||
echo "$PWD/$PROJECT_DIR" found
|
||||
else
|
||||
get_file "https://github.com/libsdl-org/SDL/archive/refs/tags/release-$VERSION.tar.gz" "$FILENAME" "$SHA256SUM"
|
||||
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
|
||||
fi
|
||||
|
||||
mkdir -p "$BUILD_DIR/$PROJECT_DIR"
|
||||
cd "$BUILD_DIR/$PROJECT_DIR"
|
||||
|
||||
export CFLAGS='-O2'
|
||||
export CXXFLAGS="$CFLAGS"
|
||||
|
||||
if [[ -d "$DIRNAME" ]]
|
||||
then
|
||||
echo "'$PWD/$HDIRNAME' already exists, not reconfigured"
|
||||
cd "$DIRNAME"
|
||||
else
|
||||
mkdir "$DIRNAME"
|
||||
cd "$DIRNAME"
|
||||
|
||||
conf=(
|
||||
--prefix="$INSTALL_DIR/$DIRNAME"
|
||||
)
|
||||
|
||||
if [[ "$HOST" == linux ]]
|
||||
then
|
||||
conf+=(
|
||||
--enable-video-wayland
|
||||
--enable-video-x11
|
||||
)
|
||||
fi
|
||||
|
||||
if [[ "$LINK_TYPE" == static ]]
|
||||
then
|
||||
conf+=(
|
||||
--enable-static
|
||||
--disable-shared
|
||||
)
|
||||
else
|
||||
conf+=(
|
||||
--disable-static
|
||||
--enable-shared
|
||||
)
|
||||
fi
|
||||
|
||||
if [[ "$BUILD_TYPE" == cross ]]
|
||||
then
|
||||
conf+=(
|
||||
--host="$HOST_TRIPLET"
|
||||
)
|
||||
fi
|
||||
|
||||
"$SOURCES_DIR/$PROJECT_DIR"/configure "${conf[@]}"
|
||||
fi
|
||||
|
||||
make -j
|
||||
# There is no "make install-strip"
|
||||
make install
|
||||
# Strip manually
|
||||
if [[ "$LINK_TYPE" == shared && "$HOST" == win* ]]
|
||||
then
|
||||
${HOST_TRIPLET}-strip "$INSTALL_DIR/$DIRNAME/bin/SDL2.dll"
|
||||
fi
|
@ -5,6 +5,7 @@ src = [
|
||||
'src/adb/adb_parser.c',
|
||||
'src/adb/adb_tunnel.c',
|
||||
'src/audio_player.c',
|
||||
'src/audio_regulator.c',
|
||||
'src/cli.c',
|
||||
'src/clock.c',
|
||||
'src/compat.c',
|
||||
@ -15,13 +16,15 @@ src = [
|
||||
'src/demuxer.c',
|
||||
'src/device_msg.c',
|
||||
'src/display.c',
|
||||
'src/events.c',
|
||||
'src/icon.c',
|
||||
'src/file_pusher.c',
|
||||
'src/fps_counter.c',
|
||||
'src/frame_buffer.c',
|
||||
'src/input_manager.c',
|
||||
'src/keyboard_inject.c',
|
||||
'src/mouse_inject.c',
|
||||
'src/keyboard_sdk.c',
|
||||
'src/mouse_capture.c',
|
||||
'src/mouse_sdk.c',
|
||||
'src/opengl.c',
|
||||
'src/options.c',
|
||||
'src/packet_merger.c',
|
||||
@ -31,11 +34,19 @@ src = [
|
||||
'src/screen.c',
|
||||
'src/server.c',
|
||||
'src/version.c',
|
||||
'src/hid/hid_gamepad.c',
|
||||
'src/hid/hid_keyboard.c',
|
||||
'src/hid/hid_mouse.c',
|
||||
'src/trait/frame_source.c',
|
||||
'src/trait/packet_source.c',
|
||||
'src/uhid/gamepad_uhid.c',
|
||||
'src/uhid/keyboard_uhid.c',
|
||||
'src/uhid/mouse_uhid.c',
|
||||
'src/uhid/uhid_output.c',
|
||||
'src/util/acksync.c',
|
||||
'src/util/audiobuf.c',
|
||||
'src/util/average.c',
|
||||
'src/util/env.c',
|
||||
'src/util/file.c',
|
||||
'src/util/intmap.c',
|
||||
'src/util/intr.c',
|
||||
@ -88,8 +99,9 @@ usb_support = get_option('usb')
|
||||
if usb_support
|
||||
src += [
|
||||
'src/usb/aoa_hid.c',
|
||||
'src/usb/hid_keyboard.c',
|
||||
'src/usb/hid_mouse.c',
|
||||
'src/usb/gamepad_aoa.c',
|
||||
'src/usb/keyboard_aoa.c',
|
||||
'src/usb/mouse_aoa.c',
|
||||
'src/usb/scrcpy_otg.c',
|
||||
'src/usb/screen_otg.c',
|
||||
'src/usb/usb.c',
|
||||
@ -98,20 +110,22 @@ endif
|
||||
|
||||
cc = meson.get_compiler('c')
|
||||
|
||||
static = get_option('static')
|
||||
|
||||
dependencies = [
|
||||
dependency('libavformat', version: '>= 57.33'),
|
||||
dependency('libavcodec', version: '>= 57.37'),
|
||||
dependency('libavutil'),
|
||||
dependency('libswresample'),
|
||||
dependency('sdl2', version: '>= 2.0.5'),
|
||||
dependency('libavformat', version: '>= 57.33', static: static),
|
||||
dependency('libavcodec', version: '>= 57.37', static: static),
|
||||
dependency('libavutil', static: static),
|
||||
dependency('libswresample', static: static),
|
||||
dependency('sdl2', version: '>= 2.0.5', static: static),
|
||||
]
|
||||
|
||||
if v4l2_support
|
||||
dependencies += dependency('libavdevice')
|
||||
dependencies += dependency('libavdevice', static: static)
|
||||
endif
|
||||
|
||||
if usb_support
|
||||
dependencies += dependency('libusb-1.0')
|
||||
dependencies += dependency('libusb-1.0', static: static)
|
||||
endif
|
||||
|
||||
if host_machine.system() == 'windows'
|
||||
@ -156,9 +170,6 @@ conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199')
|
||||
# run a server debugger and wait for a client to be attached
|
||||
conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
|
||||
|
||||
# select the debugger method ('old' for Android < 9, 'new' for Android >= 9)
|
||||
conf.set('SERVER_DEBUGGER_METHOD_NEW', get_option('server_debugger_method') == 'new')
|
||||
|
||||
# enable V4L2 support (linux only)
|
||||
conf.set('HAVE_V4L2', v4l2_support)
|
||||
|
||||
|
1
app/prebuilt-deps/.gitignore
vendored
1
app/prebuilt-deps/.gitignore
vendored
@ -1 +0,0 @@
|
||||
/data
|
@ -1,22 +0,0 @@
|
||||
PREBUILT_DATA_DIR=data
|
||||
|
||||
checksum() {
|
||||
local file="$1"
|
||||
local sum="$2"
|
||||
echo "$file: verifying checksum..."
|
||||
echo "$sum $file" | sha256sum -c
|
||||
}
|
||||
|
||||
get_file() {
|
||||
local url="$1"
|
||||
local file="$2"
|
||||
local sum="$3"
|
||||
if [[ -f "$file" ]]
|
||||
then
|
||||
echo "$file: found"
|
||||
else
|
||||
echo "$file: not found, downloading..."
|
||||
wget "$url" -O "$file"
|
||||
fi
|
||||
checksum "$file" "$sum"
|
||||
}
|
@ -1,32 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
set -e
|
||||
DIR=$(dirname ${BASH_SOURCE[0]})
|
||||
cd "$DIR"
|
||||
. common
|
||||
mkdir -p "$PREBUILT_DATA_DIR"
|
||||
cd "$PREBUILT_DATA_DIR"
|
||||
|
||||
DEP_DIR=platform-tools-34.0.5
|
||||
|
||||
FILENAME=platform-tools_r34.0.5-windows.zip
|
||||
SHA256SUM=3f8320152704377de150418a3c4c9d07d16d80a6c0d0d8f7289c22c499e33571
|
||||
|
||||
if [[ -d "$DEP_DIR" ]]
|
||||
then
|
||||
echo "$DEP_DIR" found
|
||||
exit 0
|
||||
fi
|
||||
|
||||
get_file "https://dl.google.com/android/repository/$FILENAME" \
|
||||
"$FILENAME" "$SHA256SUM"
|
||||
|
||||
mkdir "$DEP_DIR"
|
||||
cd "$DEP_DIR"
|
||||
|
||||
ZIP_PREFIX=platform-tools
|
||||
unzip "../$FILENAME" \
|
||||
"$ZIP_PREFIX"/AdbWinApi.dll \
|
||||
"$ZIP_PREFIX"/AdbWinUsbApi.dll \
|
||||
"$ZIP_PREFIX"/adb.exe
|
||||
mv "$ZIP_PREFIX"/* .
|
||||
rmdir "$ZIP_PREFIX"
|
@ -1,30 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
set -e
|
||||
DIR=$(dirname ${BASH_SOURCE[0]})
|
||||
cd "$DIR"
|
||||
. common
|
||||
mkdir -p "$PREBUILT_DATA_DIR"
|
||||
cd "$PREBUILT_DATA_DIR"
|
||||
|
||||
VERSION=6.1-scrcpy-3
|
||||
DEP_DIR="ffmpeg-$VERSION"
|
||||
|
||||
FILENAME="$DEP_DIR".7z
|
||||
SHA256SUM=b646d18a3d543a4e4c46881568213499f22e4454a464e1552f03f2ac9cc3a05a
|
||||
|
||||
if [[ -d "$DEP_DIR" ]]
|
||||
then
|
||||
echo "$DEP_DIR" found
|
||||
exit 0
|
||||
fi
|
||||
|
||||
get_file "https://github.com/rom1v/scrcpy-deps/releases/download/$VERSION/$FILENAME" \
|
||||
"$FILENAME" "$SHA256SUM"
|
||||
|
||||
mkdir "$DEP_DIR"
|
||||
cd "$DEP_DIR"
|
||||
|
||||
ZIP_PREFIX=ffmpeg
|
||||
7z x "../$FILENAME"
|
||||
mv "$ZIP_PREFIX"/* .
|
||||
rmdir "$ZIP_PREFIX"
|
@ -1,39 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
set -e
|
||||
DIR=$(dirname ${BASH_SOURCE[0]})
|
||||
cd "$DIR"
|
||||
. common
|
||||
mkdir -p "$PREBUILT_DATA_DIR"
|
||||
cd "$PREBUILT_DATA_DIR"
|
||||
|
||||
VERSION=1.0.26
|
||||
DEP_DIR="libusb-$VERSION"
|
||||
|
||||
FILENAME="libusb-$VERSION-binaries.7z"
|
||||
SHA256SUM=9c242696342dbde9cdc47239391f71833939bf9f7aa2bbb28cdaabe890465ec5
|
||||
|
||||
if [[ -d "$DEP_DIR" ]]
|
||||
then
|
||||
echo "$DEP_DIR" found
|
||||
exit 0
|
||||
fi
|
||||
|
||||
get_file "https://github.com/libusb/libusb/releases/download/v$VERSION/$FILENAME" \
|
||||
"$FILENAME" "$SHA256SUM"
|
||||
|
||||
mkdir "$DEP_DIR"
|
||||
cd "$DEP_DIR"
|
||||
|
||||
7z x "../$FILENAME" \
|
||||
"libusb-$VERSION-binaries/libusb-MinGW-Win32/" \
|
||||
"libusb-$VERSION-binaries/libusb-MinGW-Win32/" \
|
||||
"libusb-$VERSION-binaries/libusb-MinGW-x64/" \
|
||||
"libusb-$VERSION-binaries/libusb-MinGW-x64/"
|
||||
|
||||
mv "libusb-$VERSION-binaries/libusb-MinGW-Win32" .
|
||||
mv "libusb-$VERSION-binaries/libusb-MinGW-x64" .
|
||||
rm -rf "libusb-$VERSION-binaries"
|
||||
|
||||
# Rename the dll to get the same library name on all platforms
|
||||
mv libusb-MinGW-Win32/bin/msys-usb-1.0.dll libusb-MinGW-Win32/bin/libusb-1.0.dll
|
||||
mv libusb-MinGW-x64/bin/msys-usb-1.0.dll libusb-MinGW-x64/bin/libusb-1.0.dll
|
@ -1,34 +0,0 @@
|
||||
#!/usr/bin/env bash
|
||||
set -e
|
||||
DIR=$(dirname ${BASH_SOURCE[0]})
|
||||
cd "$DIR"
|
||||
. common
|
||||
mkdir -p "$PREBUILT_DATA_DIR"
|
||||
cd "$PREBUILT_DATA_DIR"
|
||||
|
||||
VERSION=2.28.5
|
||||
DEP_DIR="SDL2-$VERSION"
|
||||
|
||||
FILENAME="SDL2-devel-$VERSION-mingw.tar.gz"
|
||||
SHA256SUM=3c0c655c2ebf67cad48fead72761d1601740ded30808952c3274ba223d226c21
|
||||
|
||||
if [[ -d "$DEP_DIR" ]]
|
||||
then
|
||||
echo "$DEP_DIR" found
|
||||
exit 0
|
||||
fi
|
||||
|
||||
get_file "https://github.com/libsdl-org/SDL/releases/download/release-$VERSION/$FILENAME" \
|
||||
"$FILENAME" "$SHA256SUM"
|
||||
|
||||
mkdir "$DEP_DIR"
|
||||
cd "$DEP_DIR"
|
||||
|
||||
TAR_PREFIX="$DEP_DIR" # root directory inside the tar has the same name
|
||||
tar xf "../$FILENAME" --strip-components=1 \
|
||||
"$TAR_PREFIX"/i686-w64-mingw32/bin/SDL2.dll \
|
||||
"$TAR_PREFIX"/i686-w64-mingw32/include/ \
|
||||
"$TAR_PREFIX"/i686-w64-mingw32/lib/ \
|
||||
"$TAR_PREFIX"/x86_64-w64-mingw32/bin/SDL2.dll \
|
||||
"$TAR_PREFIX"/x86_64-w64-mingw32/include/ \
|
||||
"$TAR_PREFIX"/x86_64-w64-mingw32/lib/ \
|
@ -13,7 +13,7 @@ BEGIN
|
||||
VALUE "LegalCopyright", "Romain Vimont, Genymobile"
|
||||
VALUE "OriginalFilename", "scrcpy.exe"
|
||||
VALUE "ProductName", "scrcpy"
|
||||
VALUE "ProductVersion", "2.3.1"
|
||||
VALUE "ProductVersion", "3.1"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
|
280
app/scrcpy.1
280
app/scrcpy.1
@ -19,6 +19,10 @@ provides display and control of Android devices connected on USB (or over TCP/IP
|
||||
.B \-\-always\-on\-top
|
||||
Make scrcpy window always on top (above other windows).
|
||||
|
||||
.TP
|
||||
.BI "\-\-angle " degrees
|
||||
Rotate the video content by a custom angle, in degrees (clockwise).
|
||||
|
||||
.TP
|
||||
.BI "\-\-audio\-bit\-rate " value
|
||||
Encode the audio at the given bit rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
|
||||
@ -29,7 +33,7 @@ Default is 128K (128000).
|
||||
.BI "\-\-audio\-buffer " ms
|
||||
Configure the audio buffering delay (in milliseconds).
|
||||
|
||||
Lower values decrease the latency, but increase the likelyhood of buffer underrun (causing audio glitches).
|
||||
Lower values decrease the latency, but increase the likelihood of buffer underrun (causing audio glitches).
|
||||
|
||||
Default is 50.
|
||||
|
||||
@ -49,6 +53,12 @@ The list of possible codec options is available in the Android documentation:
|
||||
|
||||
<https://d.android.com/reference/android/media/MediaFormat>
|
||||
|
||||
.TP
|
||||
.B \-\-audio\-dup
|
||||
Duplicate audio (capture and keep playing on the device).
|
||||
|
||||
This feature is only available with --audio-source=playback.
|
||||
|
||||
.TP
|
||||
.BI "\-\-audio\-encoder " name
|
||||
Use a specific MediaCodec audio encoder (depending on the codec provided by \fB\-\-audio\-codec\fR).
|
||||
@ -57,7 +67,13 @@ The available encoders can be listed by \fB\-\-list\-encoders\fR.
|
||||
|
||||
.TP
|
||||
.BI "\-\-audio\-source " source
|
||||
Select the audio source (output or mic).
|
||||
Select the audio source (output, mic or playback).
|
||||
|
||||
The "output" source forwards the whole audio output, and disables playback on the device.
|
||||
|
||||
The "playback" source captures the audio playback (Android apps can opt-out, so the whole output is not necessarily captured).
|
||||
|
||||
The "mic" source captures the microphone.
|
||||
|
||||
Default is output.
|
||||
|
||||
@ -81,18 +97,6 @@ Select the camera size by its aspect ratio (+/- 10%).
|
||||
|
||||
Possible values are "sensor" (use the camera sensor aspect ratio), "\fInum\fR:\fIden\fR" (e.g. "4:3") and "\fIvalue\fR" (e.g. "1.6").
|
||||
|
||||
.TP
|
||||
.B \-\-camera\-high\-speed
|
||||
Enable high-speed camera capture mode.
|
||||
|
||||
This mode is restricted to specific resolutions and frame rates, listed by \fB\-\-list\-camera\-sizes\fR.
|
||||
|
||||
.TP
|
||||
.BI "\-\-camera\-id " id
|
||||
Specify the device camera id to mirror.
|
||||
|
||||
The available camera ids can be listed by \fB\-\-list\-cameras\fR.
|
||||
|
||||
.TP
|
||||
.BI "\-\-camera\-facing " facing
|
||||
Select the device camera by its facing direction.
|
||||
@ -105,17 +109,39 @@ Specify the camera capture frame rate.
|
||||
|
||||
If not specified, Android's default frame rate (30 fps) is used.
|
||||
|
||||
.TP
|
||||
.B \-\-camera\-high\-speed
|
||||
Enable high-speed camera capture mode.
|
||||
|
||||
This mode is restricted to specific resolutions and frame rates, listed by \fB\-\-list\-camera\-sizes\fR.
|
||||
|
||||
.TP
|
||||
.BI "\-\-camera\-id " id
|
||||
Specify the device camera id to mirror.
|
||||
|
||||
The available camera ids can be listed by \fB\-\-list\-cameras\fR.
|
||||
|
||||
.TP
|
||||
.BI "\-\-camera\-size " width\fRx\fIheight
|
||||
Specify an explicit camera capture size.
|
||||
|
||||
.TP
|
||||
.BI "\-\-capture\-orientation " value
|
||||
Possible values are 0, 90, 180, 270, flip0, flip90, flip180 and flip270, possibly prefixed by '@'.
|
||||
|
||||
The number represents the clockwise rotation in degrees; the "flip" keyword applies a horizontal flip before the rotation.
|
||||
|
||||
If a leading '@' is passed (@90) for display capture, then the rotation is locked, and is relative to the natural device orientation.
|
||||
|
||||
If '@' is passed alone, then the rotation is locked to the initial device orientation.
|
||||
|
||||
Default is 0.
|
||||
|
||||
.TP
|
||||
.BI "\-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
|
||||
Crop the device screen on the server.
|
||||
|
||||
The values are expressed in the device natural orientation (typically, portrait for a phone, landscape for a tablet). Any
|
||||
.B \-\-max\-size
|
||||
value is computed on the cropped size.
|
||||
The values are expressed in the device natural orientation (typically, portrait for a phone, landscape for a tablet).
|
||||
|
||||
.TP
|
||||
.B \-d, \-\-select\-usb
|
||||
@ -127,12 +153,6 @@ Also see \fB\-e\fR (\fB\-\-select\-tcpip\fR).
|
||||
.BI "\-\-disable\-screensaver"
|
||||
Disable screensaver while scrcpy is running.
|
||||
|
||||
.TP
|
||||
.BI "\-\-display\-buffer " ms
|
||||
Add a buffering delay (in milliseconds) before displaying. This increases latency to compensate for jitter.
|
||||
|
||||
Default is 0 (no buffering).
|
||||
|
||||
.TP
|
||||
.BI "\-\-display\-id " id
|
||||
Specify the device display id to mirror.
|
||||
@ -164,39 +184,61 @@ Start in fullscreen.
|
||||
Do not attempt to use "adb reverse" to connect to the device.
|
||||
|
||||
.TP
|
||||
.B \-\-forward\-all\-clicks
|
||||
By default, right-click triggers BACK (or POWER on) and middle-click triggers HOME. This option disables these shortcuts and forward the clicks to the device instead.
|
||||
.B \-G
|
||||
Same as \fB\-\-gamepad=uhid\fR, or \fB\-\-keyboard=aoa\fR if \fB\-\-otg\fR is set.
|
||||
|
||||
.TP
|
||||
.BI "\-\-gamepad " mode
|
||||
Select how to send gamepad inputs to the device.
|
||||
|
||||
Possible values are "disabled", "uhid" and "aoa":
|
||||
|
||||
- "disabled" does not send gamepad inputs to the device.
|
||||
- "uhid" simulates physical HID gamepads using the Linux HID kernel module on the device.
|
||||
- "aoa" simulates physical HID gamepads using the AOAv2 protocol. It may only work over USB.
|
||||
|
||||
Also see \fB\-\-keyboard\f and R\fB\-\-mouse\fR.
|
||||
.TP
|
||||
.B \-h, \-\-help
|
||||
Print this help.
|
||||
|
||||
.TP
|
||||
.B \-K
|
||||
Same as \fB\-\-keyboard=uhid\fR, or \fB\-\-keyboard=aoa\fR if \fB\-\-otg\fR is set.
|
||||
|
||||
.TP
|
||||
.BI "\-\-keyboard " mode
|
||||
Select how to send keyboard inputs to the device.
|
||||
|
||||
Possible values are "disabled", "sdk", "uhid" and "aoa":
|
||||
|
||||
- "disabled" does not send keyboard inputs to the device.
|
||||
- "sdk" uses the Android system API to deliver keyboard events to applications.
|
||||
- "uhid" simulates a physical HID keyboard using the Linux HID kernel module on the device.
|
||||
- "aoa" simulates a physical HID keyboard using the AOAv2 protocol. It may only work over USB.
|
||||
|
||||
For "uhid" and "aoa", the keyboard layout must be configured (once and for all) on the device, via Settings -> System -> Languages and input -> Physical keyboard. This settings page can be started directly using the shortcut MOD+k (except in OTG mode), or by executing:
|
||||
|
||||
adb shell am start -a android.settings.HARD_KEYBOARD_SETTINGS
|
||||
|
||||
This option is only available when the HID keyboard is enabled (or a physical keyboard is connected).
|
||||
|
||||
Also see \fB\-\-mouse\fR and \fB\-\-gamepad\fR.
|
||||
|
||||
.TP
|
||||
.B \-\-kill\-adb\-on\-close
|
||||
Kill adb when scrcpy terminates.
|
||||
|
||||
.TP
|
||||
.B \-K, \-\-hid\-keyboard
|
||||
Simulate a physical keyboard by using HID over AOAv2.
|
||||
|
||||
This provides a better experience for IME users, and allows to generate non-ASCII characters, contrary to the default injection method.
|
||||
|
||||
It may only work over USB.
|
||||
|
||||
The keyboard layout must be configured (once and for all) on the device, via Settings -> System -> Languages and input -> Physical keyboard. This settings page can be started directly:
|
||||
|
||||
adb shell am start -a android.settings.HARD_KEYBOARD_SETTINGS
|
||||
|
||||
However, the option is only available when the HID keyboard is enabled (or a physical keyboard is connected).
|
||||
|
||||
Also see \fB\-\-hid\-mouse\fR.
|
||||
|
||||
.TP
|
||||
.B \-\-legacy\-paste
|
||||
Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+Shift+v).
|
||||
|
||||
This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
|
||||
|
||||
.TP
|
||||
.B \-\-list\-apps
|
||||
List Android apps installed on the device.
|
||||
|
||||
.TP
|
||||
.B \-\-list\-camera\-sizes
|
||||
List the valid camera capture sizes.
|
||||
@ -213,16 +255,6 @@ List video and audio encoders available on the device.
|
||||
.B \-\-list\-displays
|
||||
List displays available on the device.
|
||||
|
||||
.TP
|
||||
\fB\-\-lock\-video\-orientation\fR[=\fIvalue\fR]
|
||||
Lock capture video orientation to \fIvalue\fR.
|
||||
|
||||
Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 90, 180, and 270. The values represent the clockwise rotation from the natural device orientation, in degrees.
|
||||
|
||||
Default is "unlocked".
|
||||
|
||||
Passing the option without argument is equivalent to passing "initial".
|
||||
|
||||
.TP
|
||||
.BI "\-m, \-\-max\-size " value
|
||||
Limit both the width and height of the video to \fIvalue\fR. The other dimension is computed so that the device aspect\-ratio is preserved.
|
||||
@ -230,21 +262,52 @@ Limit both the width and height of the video to \fIvalue\fR. The other dimension
|
||||
Default is 0 (unlimited).
|
||||
|
||||
.TP
|
||||
.B \-M, \-\-hid\-mouse
|
||||
Simulate a physical mouse by using HID over AOAv2.
|
||||
|
||||
In this mode, the computer mouse is captured to control the device directly (relative mouse mode).
|
||||
|
||||
LAlt, LSuper or RSuper toggle the capture mode, to give control of the mouse back to the computer.
|
||||
|
||||
It may only work over USB.
|
||||
|
||||
Also see \fB\-\-hid\-keyboard\fR.
|
||||
.B \-M
|
||||
Same as \fB\-\-mouse=uhid\fR, or \fB\-\-mouse=aoa\fR if \fB\-\-otg\fR is set.
|
||||
|
||||
.TP
|
||||
.BI "\-\-max\-fps " value
|
||||
Limit the framerate of screen capture (officially supported since Android 10, but may work on earlier versions).
|
||||
|
||||
.TP
|
||||
.BI "\-\-mouse " mode
|
||||
Select how to send mouse inputs to the device.
|
||||
|
||||
Possible values are "disabled", "sdk", "uhid" and "aoa":
|
||||
|
||||
- "disabled" does not send mouse inputs to the device.
|
||||
- "sdk" uses the Android system API to deliver mouse events to applications.
|
||||
- "uhid" simulates a physical HID mouse using the Linux HID kernel module on the device.
|
||||
- "aoa" simulates a physical mouse using the AOAv2 protocol. It may only work over USB.
|
||||
|
||||
In "uhid" and "aoa" modes, the computer mouse is captured to control the device directly (relative mouse mode).
|
||||
|
||||
LAlt, LSuper or RSuper toggle the capture mode, to give control of the mouse back to the computer.
|
||||
|
||||
Also see \fB\-\-keyboard\fR and \fB\-\-gamepad\fR.
|
||||
|
||||
.TP
|
||||
.BI "\-\-mouse\-bind " xxxx[:xxxx]
|
||||
Configure bindings of secondary clicks.
|
||||
|
||||
The argument must be one or two sequences (separated by ':') of exactly 4 characters, one for each secondary click (in order: right click, middle click, 4th click, 5th click).
|
||||
|
||||
The first sequence defines the primary bindings, used when a mouse button is pressed alone. The second sequence defines the secondary bindings, used when a mouse button is pressed while the Shift key is held.
|
||||
|
||||
If the second sequence of bindings is omitted, then it is the same as the first one.
|
||||
|
||||
Each character must be one of the following:
|
||||
|
||||
- '+': forward the click to the device
|
||||
- '-': ignore the click
|
||||
- 'b': trigger shortcut BACK (or turn screen on if off)
|
||||
- 'h': trigger shortcut HOME
|
||||
- 's': trigger shortcut APP_SWITCH
|
||||
- 'n': trigger shortcut "expand notification panel"
|
||||
|
||||
Default is 'bhsn:++++' for SDK mouse, and '++++:bhsn' for AOA and UHID.
|
||||
|
||||
|
||||
.TP
|
||||
.B \-n, \-\-no\-control
|
||||
Disable device control (mirror the device in read\-only).
|
||||
@ -253,6 +316,17 @@ Disable device control (mirror the device in read\-only).
|
||||
.B \-N, \-\-no\-playback
|
||||
Disable video and audio playback on the computer (equivalent to \fB\-\-no\-video\-playback \-\-no\-audio\-playback\fR).
|
||||
|
||||
.TP
|
||||
\fB\-\-new\-display\fR[=[\fIwidth\fRx\fIheight\fR][/\fIdpi\fR]]
|
||||
Create a new display with the specified resolution and density. If not provided, they default to the main display dimensions and DPI.
|
||||
|
||||
Examples:
|
||||
|
||||
\-\-new\-display=1920x1080
|
||||
\-\-new\-display=1920x1080/420
|
||||
\-\-new\-display # main display size and density
|
||||
\-\-new\-display=/240 # main display size and 240 dpi
|
||||
|
||||
.TP
|
||||
.B \-\-no\-audio
|
||||
Disable audio forwarding.
|
||||
@ -287,10 +361,24 @@ Do not forward repeated key events when a key is held down.
|
||||
.B \-\-no\-mipmaps
|
||||
If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then mipmaps are automatically generated to improve downscaling quality. This option disables the generation of mipmaps.
|
||||
|
||||
.TP
|
||||
.B \-\-no\-mouse\-hover
|
||||
Do not forward mouse hover (mouse motion without any clicks) events.
|
||||
|
||||
.TP
|
||||
.B \-\-no\-power\-on
|
||||
Do not power on the device on start.
|
||||
|
||||
.TP
|
||||
.B \-\-no\-vd\-destroy\-content
|
||||
Disable virtual display "destroy content on removal" flag.
|
||||
|
||||
With this option, when the virtual display is closed, the running apps are moved to the main display rather than being destroyed.
|
||||
|
||||
.TP
|
||||
.B \-\-no\-vd\-system\-decorations
|
||||
Disable virtual display system decorations flag.
|
||||
|
||||
.TP
|
||||
.B \-\-no\-video
|
||||
Disable video forwarding.
|
||||
@ -299,6 +387,10 @@ Disable video forwarding.
|
||||
.B \-\-no\-video\-playback
|
||||
Disable video playback on the computer.
|
||||
|
||||
.TP
|
||||
.B \-\-no\-window
|
||||
Disable scrcpy window. Implies --no-video-playback and --no-control.
|
||||
|
||||
.TP
|
||||
.BI "\-\-orientation " value
|
||||
Same as --display-orientation=value --record-orientation=value.
|
||||
@ -315,7 +407,7 @@ If any of \fB\-\-hid\-keyboard\fR or \fB\-\-hid\-mouse\fR is set, only enable ke
|
||||
|
||||
It may only work over USB.
|
||||
|
||||
See \fB\-\-hid\-keyboard\fR and \fB\-\-hid\-mouse\fR.
|
||||
See \fB\-\-keyboard\fR, \fB\-\-mouse\fR and \fB\-\-gamepad\fR.
|
||||
|
||||
.TP
|
||||
.BI "\-p, \-\-port " port\fR[:\fIport\fR]
|
||||
@ -325,7 +417,7 @@ Default is 27183:27199.
|
||||
|
||||
.TP
|
||||
\fB\-\-pause\-on\-exit\fR[=\fImode\fR]
|
||||
Configure pause on exit. Possible values are "true" (always pause on exit), "false" (never pause on exit) and "if-error" (pause only if an error occured).
|
||||
Configure pause on exit. Possible values are "true" (always pause on exit), "false" (never pause on exit) and "if-error" (pause only if an error occurred).
|
||||
|
||||
This is useful to prevent the terminal window from automatically closing, so that error messages can be read.
|
||||
|
||||
@ -403,12 +495,28 @@ Turn the device screen off immediately.
|
||||
.BI "\-\-shortcut\-mod " key\fR[+...]][,...]
|
||||
Specify the modifiers to use for scrcpy shortcuts. Possible keys are "lctrl", "rctrl", "lalt", "ralt", "lsuper" and "rsuper".
|
||||
|
||||
A shortcut can consist in several keys, separated by '+'. Several shortcuts can be specified, separated by ','.
|
||||
Several shortcut modifiers can be specified, separated by ','.
|
||||
|
||||
For example, to use either LCtrl+LAlt or LSuper for scrcpy shortcuts, pass "lctrl+lalt,lsuper".
|
||||
For example, to use either LCtrl or LSuper for scrcpy shortcuts, pass "lctrl,lsuper".
|
||||
|
||||
Default is "lalt,lsuper" (left-Alt or left-Super).
|
||||
|
||||
.TP
|
||||
.BI "\-\-start\-app " name
|
||||
Start an Android app, by its exact package name.
|
||||
|
||||
Add a '?' prefix to select an app whose name starts with the given name, case-insensitive (retrieving app names on the device may take some time):
|
||||
|
||||
scrcpy --start-app=?firefox
|
||||
|
||||
Add a '+' prefix to force-stop before starting the app:
|
||||
|
||||
scrcpy --new-display --start-app=+org.mozilla.firefox
|
||||
|
||||
Both prefixes can be used, in that order:
|
||||
|
||||
scrcpy --start-app=+?firefox
|
||||
|
||||
.TP
|
||||
.B \-t, \-\-show\-touches
|
||||
Enable "show touches" on start, restore the initial value on exit.
|
||||
@ -416,13 +524,15 @@ Enable "show touches" on start, restore the initial value on exit.
|
||||
It only shows physical touches (not clicks from scrcpy).
|
||||
|
||||
.TP
|
||||
.BI "\-\-tcpip\fR[=\fIip\fR[:\fIport\fR]]
|
||||
Configure and reconnect the device over TCP/IP.
|
||||
.BI "\-\-tcpip\fR[=[+]\fIip\fR[:\fIport\fR]]
|
||||
Configure and connect the device over TCP/IP.
|
||||
|
||||
If a destination address is provided, then scrcpy connects to this address before starting. The device must listen on the given TCP port (default is 5555).
|
||||
|
||||
If no destination address is provided, then scrcpy attempts to find the IP address and adb port of the current device (typically connected over USB), enables TCP/IP mode if necessary, then connects to this address before starting.
|
||||
|
||||
Prefix the address with a '+' to force a reconnection.
|
||||
|
||||
.TP
|
||||
.BI "\-\-time\-limit " seconds
|
||||
Set the maximum mirroring time, in seconds.
|
||||
@ -453,13 +563,19 @@ Default is "info" for release builds, "debug" for debug builds.
|
||||
.BI "\-\-v4l2-sink " /dev/videoN
|
||||
Output to v4l2loopback device.
|
||||
|
||||
It requires to lock the video orientation (see \fB\-\-lock\-video\-orientation\fR).
|
||||
|
||||
.TP
|
||||
.BI "\-\-v4l2-buffer " ms
|
||||
Add a buffering delay (in milliseconds) before pushing frames. This increases latency to compensate for jitter.
|
||||
|
||||
This option is similar to \fB\-\-display\-buffer\fR, but specific to V4L2 sink.
|
||||
This option is similar to \fB\-\-video\-buffer\fR, but specific to V4L2 sink.
|
||||
|
||||
Default is 0 (no buffering).
|
||||
|
||||
.TP
|
||||
.BI "\-\-video\-buffer " ms
|
||||
Add a buffering delay (in milliseconds) before displaying video frames.
|
||||
|
||||
This increases latency to compensate for jitter.
|
||||
|
||||
Default is 0 (no buffering).
|
||||
|
||||
@ -560,6 +676,18 @@ Flip display horizontally
|
||||
.B MOD+Shift+Up, MOD+Shift+Down
|
||||
Flip display vertically
|
||||
|
||||
.TP
|
||||
.B MOD+z
|
||||
Pause or re-pause display
|
||||
|
||||
.TP
|
||||
.B MOD+Shift+z
|
||||
Unpause display
|
||||
|
||||
.TP
|
||||
.B MOD+Shift+r
|
||||
Reset video capture/encoding
|
||||
|
||||
.TP
|
||||
.B MOD+g
|
||||
Resize window to 1:1 (pixel\-perfect)
|
||||
@ -636,6 +764,10 @@ Copy computer clipboard to device, then paste (inject PASTE keycode, Android >=
|
||||
.B MOD+Shift+v
|
||||
Inject computer clipboard text as a sequence of key events
|
||||
|
||||
.TP
|
||||
.B MOD+k
|
||||
Open keyboard settings on the device (for HID keyboard only)
|
||||
|
||||
.TP
|
||||
.B MOD+i
|
||||
Enable/disable FPS counter (print frames/second in logs)
|
||||
@ -646,7 +778,11 @@ Pinch-to-zoom and rotate from the center of the screen
|
||||
|
||||
.TP
|
||||
.B Shift+click-and-move
|
||||
Tilt (slide vertically with two fingers)
|
||||
Tilt vertically (slide with 2 fingers)
|
||||
|
||||
.TP
|
||||
.B Ctrl+Shift+click-and-move
|
||||
Tilt horizontally (slide with 2 fingers)
|
||||
|
||||
.TP
|
||||
.B Drag & drop APK file
|
||||
@ -693,7 +829,7 @@ Report bugs to <https://github.com/Genymobile/scrcpy/issues>.
|
||||
.SH COPYRIGHT
|
||||
Copyright \(co 2018 Genymobile <https://www.genymobile.com>
|
||||
|
||||
Copyright \(co 2018\-2023 Romain Vimont <rom@rom1v.com>
|
||||
Copyright \(co 2018\-2025 Romain Vimont <rom@rom1v.com>
|
||||
|
||||
Licensed under the Apache License, Version 2.0.
|
||||
|
||||
|
@ -7,6 +7,7 @@
|
||||
|
||||
#include "adb_device.h"
|
||||
#include "adb_parser.h"
|
||||
#include "util/env.h"
|
||||
#include "util/file.h"
|
||||
#include "util/log.h"
|
||||
#include "util/process_intr.h"
|
||||
@ -24,15 +25,45 @@
|
||||
*/
|
||||
#define SC_ADB_COMMAND(...) { sc_adb_get_executable(), __VA_ARGS__, NULL }
|
||||
|
||||
static const char *adb_executable;
|
||||
static char *adb_executable;
|
||||
|
||||
bool
|
||||
sc_adb_init(void) {
|
||||
adb_executable = sc_get_env("ADB");
|
||||
if (adb_executable) {
|
||||
LOGD("Using adb: %s", adb_executable);
|
||||
return true;
|
||||
}
|
||||
|
||||
#if !defined(PORTABLE) || defined(_WIN32)
|
||||
adb_executable = strdup("adb");
|
||||
if (!adb_executable) {
|
||||
LOG_OOM();
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
// For portable builds, use the absolute path to the adb executable
|
||||
// in the same directory as scrcpy (except on Windows, where "adb"
|
||||
// is sufficient)
|
||||
adb_executable = sc_file_get_local_path("adb");
|
||||
if (!adb_executable) {
|
||||
// Error already logged
|
||||
return false;
|
||||
}
|
||||
|
||||
LOGD("Using adb (portable): %s", adb_executable);
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_adb_destroy(void) {
|
||||
free(adb_executable);
|
||||
}
|
||||
|
||||
const char *
|
||||
sc_adb_get_executable(void) {
|
||||
if (!adb_executable) {
|
||||
adb_executable = getenv("ADB");
|
||||
if (!adb_executable)
|
||||
adb_executable = "adb";
|
||||
}
|
||||
return adb_executable;
|
||||
}
|
||||
|
||||
@ -381,7 +412,7 @@ sc_adb_connect(struct sc_intr *intr, const char *ip_port, unsigned flags) {
|
||||
|
||||
// "adb connect" always returns successfully (with exit code 0), even in
|
||||
// case of failure. As a workaround, check if its output starts with
|
||||
// "connected".
|
||||
// "connected" or "already connected".
|
||||
char buf[128];
|
||||
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf) - 1);
|
||||
sc_pipe_close(pout);
|
||||
@ -398,7 +429,8 @@ sc_adb_connect(struct sc_intr *intr, const char *ip_port, unsigned flags) {
|
||||
assert((size_t) r < sizeof(buf));
|
||||
buf[r] = '\0';
|
||||
|
||||
ok = !strncmp("connected", buf, sizeof("connected") - 1);
|
||||
ok = !strncmp("connected", buf, sizeof("connected") - 1)
|
||||
|| !strncmp("already connected", buf, sizeof("already connected") - 1);
|
||||
if (!ok && !(flags & SC_ADB_NO_STDERR)) {
|
||||
// "adb connect" also prints errors to stdout. Since we capture it,
|
||||
// re-print the error to stderr.
|
||||
@ -739,3 +771,21 @@ sc_adb_get_device_ip(struct sc_intr *intr, const char *serial, unsigned flags) {
|
||||
|
||||
return sc_adb_parse_device_ip(buf);
|
||||
}
|
||||
|
||||
uint16_t
|
||||
sc_adb_get_device_sdk_version(struct sc_intr *intr, const char *serial) {
|
||||
char *sdk_version =
|
||||
sc_adb_getprop(intr, serial, "ro.build.version.sdk", SC_ADB_SILENT);
|
||||
if (!sdk_version) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
long value;
|
||||
bool ok = sc_str_parse_integer(sdk_version, &value);
|
||||
free(sdk_version);
|
||||
if (!ok || value < 0 || value > 0xFFFF) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
@ -15,6 +15,12 @@
|
||||
|
||||
#define SC_ADB_SILENT (SC_ADB_NO_STDOUT | SC_ADB_NO_STDERR | SC_ADB_NO_LOGERR)
|
||||
|
||||
bool
|
||||
sc_adb_init(void);
|
||||
|
||||
void
|
||||
sc_adb_destroy(void);
|
||||
|
||||
const char *
|
||||
sc_adb_get_executable(void);
|
||||
|
||||
@ -114,4 +120,10 @@ sc_adb_getprop(struct sc_intr *intr, const char *serial, const char *prop,
|
||||
char *
|
||||
sc_adb_get_device_ip(struct sc_intr *intr, const char *serial, unsigned flags);
|
||||
|
||||
/**
|
||||
* Return the device SDK version.
|
||||
*/
|
||||
uint16_t
|
||||
sc_adb_get_device_sdk_version(struct sc_intr *intr, const char *serial);
|
||||
|
||||
#endif
|
||||
|
@ -633,7 +633,7 @@ enum android_keycode {
|
||||
* Toggles between BS and CS digital satellite services. */
|
||||
AKEYCODE_TV_SATELLITE_SERVICE = 240,
|
||||
/** Toggle Network key.
|
||||
* Toggles selecting broacast services. */
|
||||
* Toggles selecting broadcast services. */
|
||||
AKEYCODE_TV_NETWORK = 241,
|
||||
/** Antenna/Cable key.
|
||||
* Toggles broadcast input source between antenna and cable. */
|
||||
|
@ -1,138 +1,23 @@
|
||||
#include "audio_player.h"
|
||||
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavutil/opt.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
#define SC_AUDIO_PLAYER_NDEBUG // comment to debug
|
||||
|
||||
/**
|
||||
* Real-time audio player with configurable latency
|
||||
*
|
||||
* As input, the player regularly receives AVFrames of decoded audio samples.
|
||||
* As output, an SDL callback regularly requests audio samples to be played.
|
||||
* In the middle, an audio buffer stores the samples produced but not consumed
|
||||
* yet.
|
||||
*
|
||||
* The goal of the player is to feed the audio output with a latency as low as
|
||||
* possible while avoiding buffer underrun (i.e. not being able to provide
|
||||
* samples when requested).
|
||||
*
|
||||
* The player aims to feed the audio output with as little latency as possible
|
||||
* while avoiding buffer underrun. To achieve this, it attempts to maintain the
|
||||
* average buffering (the number of samples present in the buffer) around a
|
||||
* target value. If this target buffering is too low, then buffer underrun will
|
||||
* occur frequently. If it is too high, then latency will become unacceptable.
|
||||
* This target value is configured using the scrcpy option --audio-buffer.
|
||||
*
|
||||
* The player cannot adjust the sample input rate (it receives samples produced
|
||||
* in real-time) or the sample output rate (it must provide samples as
|
||||
* requested by the audio output callback). Therefore, it may only apply
|
||||
* compensation by resampling (converting _m_ input samples to _n_ output
|
||||
* samples).
|
||||
*
|
||||
* The compensation itself is applied by libswresample (FFmpeg). It is
|
||||
* configured using swr_set_compensation(). An important work for the player
|
||||
* is to estimate the compensation value regularly and apply it.
|
||||
*
|
||||
* The estimated buffering level is the result of averaging the "natural"
|
||||
* buffering (samples are produced and consumed by blocks, so it must be
|
||||
* smoothed), and making instant adjustments resulting of its own actions
|
||||
* (explicit compensation and silence insertion on underflow), which are not
|
||||
* smoothed.
|
||||
*
|
||||
* Buffer underflow events can occur when packets arrive too late. In that case,
|
||||
* the player inserts silence. Once the packets finally arrive (late), one
|
||||
* strategy could be to drop the samples that were replaced by silence, in
|
||||
* order to keep a minimal latency. However, dropping samples in case of buffer
|
||||
* underflow is inadvisable, as it would temporarily increase the underflow
|
||||
* even more and cause very noticeable audio glitches.
|
||||
*
|
||||
* Therefore, the player doesn't drop any sample on underflow. The compensation
|
||||
* mechanism will absorb the delay introduced by the inserted silence.
|
||||
*/
|
||||
|
||||
/** Downcast frame_sink to sc_audio_player */
|
||||
#define DOWNCAST(SINK) container_of(SINK, struct sc_audio_player, frame_sink)
|
||||
|
||||
#define SC_AV_SAMPLE_FMT AV_SAMPLE_FMT_FLT
|
||||
#define SC_SDL_SAMPLE_FMT AUDIO_F32
|
||||
|
||||
#define TO_BYTES(SAMPLES) sc_audiobuf_to_bytes(&ap->buf, (SAMPLES))
|
||||
#define TO_SAMPLES(BYTES) sc_audiobuf_to_samples(&ap->buf, (BYTES))
|
||||
|
||||
static void SDLCALL
|
||||
sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
|
||||
struct sc_audio_player *ap = userdata;
|
||||
|
||||
// This callback is called with the lock used by SDL_LockAudioDevice()
|
||||
|
||||
assert(len_int > 0);
|
||||
size_t len = len_int;
|
||||
uint32_t count = TO_SAMPLES(len);
|
||||
|
||||
#ifndef SC_AUDIO_PLAYER_NDEBUG
|
||||
LOGD("[Audio] SDL callback requests %" PRIu32 " samples", count);
|
||||
#endif
|
||||
assert(len % ap->audioreg.sample_size == 0);
|
||||
uint32_t out_samples = len / ap->audioreg.sample_size;
|
||||
|
||||
bool played = atomic_load_explicit(&ap->played, memory_order_relaxed);
|
||||
if (!played) {
|
||||
uint32_t buffered_samples = sc_audiobuf_can_read(&ap->buf);
|
||||
// Wait until the buffer is filled up to at least target_buffering
|
||||
// before playing
|
||||
if (buffered_samples < ap->target_buffering) {
|
||||
LOGV("[Audio] Inserting initial buffering silence: %" PRIu32
|
||||
" samples", count);
|
||||
// Delay playback starting to reach the target buffering. Fill the
|
||||
// whole buffer with silence (len is small compared to the
|
||||
// arbitrary margin value).
|
||||
memset(stream, 0, len);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t read = sc_audiobuf_read(&ap->buf, stream, count);
|
||||
|
||||
if (read < count) {
|
||||
uint32_t silence = count - read;
|
||||
// Insert silence. In theory, the inserted silent samples replace the
|
||||
// missing real samples, which will arrive later, so they should be
|
||||
// dropped to keep the latency minimal. However, this would cause very
|
||||
// audible glitches, so let the clock compensation restore the target
|
||||
// latency.
|
||||
LOGD("[Audio] Buffer underflow, inserting silence: %" PRIu32 " samples",
|
||||
silence);
|
||||
memset(stream + TO_BYTES(read), 0, TO_BYTES(silence));
|
||||
|
||||
bool received = atomic_load_explicit(&ap->received,
|
||||
memory_order_relaxed);
|
||||
if (received) {
|
||||
// Inserting additional samples immediately increases buffering
|
||||
atomic_fetch_add_explicit(&ap->underflow, silence,
|
||||
memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
atomic_store_explicit(&ap->played, true, memory_order_relaxed);
|
||||
}
|
||||
|
||||
static uint8_t *
|
||||
sc_audio_player_get_swr_buf(struct sc_audio_player *ap, uint32_t min_samples) {
|
||||
size_t min_buf_size = TO_BYTES(min_samples);
|
||||
if (min_buf_size > ap->swr_buf_alloc_size) {
|
||||
size_t new_size = min_buf_size + 4096;
|
||||
uint8_t *buf = realloc(ap->swr_buf, new_size);
|
||||
if (!buf) {
|
||||
LOG_OOM();
|
||||
// Could not realloc to the requested size
|
||||
return NULL;
|
||||
}
|
||||
ap->swr_buf = buf;
|
||||
ap->swr_buf_alloc_size = new_size;
|
||||
}
|
||||
|
||||
return ap->swr_buf;
|
||||
sc_audio_regulator_pull(&ap->audioreg, stream, out_samples);
|
||||
}
|
||||
|
||||
static bool
|
||||
@ -140,207 +25,21 @@ sc_audio_player_frame_sink_push(struct sc_frame_sink *sink,
|
||||
const AVFrame *frame) {
|
||||
struct sc_audio_player *ap = DOWNCAST(sink);
|
||||
|
||||
SwrContext *swr_ctx = ap->swr_ctx;
|
||||
|
||||
int64_t swr_delay = swr_get_delay(swr_ctx, ap->sample_rate);
|
||||
// No need to av_rescale_rnd(), input and output sample rates are the same.
|
||||
// Add more space (256) for clock compensation.
|
||||
int dst_nb_samples = swr_delay + frame->nb_samples + 256;
|
||||
|
||||
uint8_t *swr_buf = sc_audio_player_get_swr_buf(ap, dst_nb_samples);
|
||||
if (!swr_buf) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int ret = swr_convert(swr_ctx, &swr_buf, dst_nb_samples,
|
||||
(const uint8_t **) frame->data, frame->nb_samples);
|
||||
if (ret < 0) {
|
||||
LOGE("Resampling failed: %d", ret);
|
||||
return false;
|
||||
}
|
||||
|
||||
// swr_convert() returns the number of samples which would have been
|
||||
// written if the buffer was big enough.
|
||||
uint32_t samples = MIN(ret, dst_nb_samples);
|
||||
#ifndef SC_AUDIO_PLAYER_NDEBUG
|
||||
LOGD("[Audio] %" PRIu32 " samples written to buffer", samples);
|
||||
#endif
|
||||
|
||||
uint32_t cap = sc_audiobuf_capacity(&ap->buf);
|
||||
if (samples > cap) {
|
||||
// Very very unlikely: a single resampled frame should never
|
||||
// exceed the audio buffer size (or something is very wrong).
|
||||
// Ignore the first bytes in swr_buf to avoid memory corruption anyway.
|
||||
swr_buf += TO_BYTES(samples - cap);
|
||||
samples = cap;
|
||||
}
|
||||
|
||||
uint32_t skipped_samples = 0;
|
||||
|
||||
uint32_t written = sc_audiobuf_write(&ap->buf, swr_buf, samples);
|
||||
if (written < samples) {
|
||||
uint32_t remaining = samples - written;
|
||||
|
||||
// All samples that could be written without locking have been written,
|
||||
// now we need to lock to drop/consume old samples
|
||||
SDL_LockAudioDevice(ap->device);
|
||||
|
||||
// Retry with the lock
|
||||
written += sc_audiobuf_write(&ap->buf,
|
||||
swr_buf + TO_BYTES(written),
|
||||
remaining);
|
||||
if (written < samples) {
|
||||
remaining = samples - written;
|
||||
// Still insufficient, drop old samples to make space
|
||||
skipped_samples = sc_audiobuf_read(&ap->buf, NULL, remaining);
|
||||
assert(skipped_samples == remaining);
|
||||
|
||||
// Now there is enough space
|
||||
uint32_t w = sc_audiobuf_write(&ap->buf,
|
||||
swr_buf + TO_BYTES(written),
|
||||
remaining);
|
||||
assert(w == remaining);
|
||||
(void) w;
|
||||
}
|
||||
|
||||
SDL_UnlockAudioDevice(ap->device);
|
||||
}
|
||||
|
||||
uint32_t underflow = 0;
|
||||
uint32_t max_buffered_samples;
|
||||
bool played = atomic_load_explicit(&ap->played, memory_order_relaxed);
|
||||
if (played) {
|
||||
underflow = atomic_exchange_explicit(&ap->underflow, 0,
|
||||
memory_order_relaxed);
|
||||
|
||||
max_buffered_samples = ap->target_buffering
|
||||
+ 12 * ap->output_buffer
|
||||
+ ap->target_buffering / 10;
|
||||
} else {
|
||||
// SDL playback not started yet, do not accumulate more than
|
||||
// max_initial_buffering samples, this would cause unnecessary delay
|
||||
// (and glitches to compensate) on start.
|
||||
max_buffered_samples = ap->target_buffering + 2 * ap->output_buffer;
|
||||
}
|
||||
|
||||
uint32_t can_read = sc_audiobuf_can_read(&ap->buf);
|
||||
if (can_read > max_buffered_samples) {
|
||||
uint32_t skip_samples = 0;
|
||||
|
||||
SDL_LockAudioDevice(ap->device);
|
||||
can_read = sc_audiobuf_can_read(&ap->buf);
|
||||
if (can_read > max_buffered_samples) {
|
||||
skip_samples = can_read - max_buffered_samples;
|
||||
uint32_t r = sc_audiobuf_read(&ap->buf, NULL, skip_samples);
|
||||
assert(r == skip_samples);
|
||||
(void) r;
|
||||
skipped_samples += skip_samples;
|
||||
}
|
||||
SDL_UnlockAudioDevice(ap->device);
|
||||
|
||||
if (skip_samples) {
|
||||
if (played) {
|
||||
LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32
|
||||
" samples", skip_samples);
|
||||
#ifndef SC_AUDIO_PLAYER_NDEBUG
|
||||
} else {
|
||||
LOGD("[Audio] Playback not started, skipping %" PRIu32
|
||||
" samples", skip_samples);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
atomic_store_explicit(&ap->received, true, memory_order_relaxed);
|
||||
if (!played) {
|
||||
// Nothing more to do
|
||||
return true;
|
||||
}
|
||||
|
||||
// Number of samples added (or removed, if negative) for compensation
|
||||
int32_t instant_compensation = (int32_t) written - frame->nb_samples;
|
||||
// Inserting silence instantly increases buffering
|
||||
int32_t inserted_silence = (int32_t) underflow;
|
||||
// Dropping input samples instantly decreases buffering
|
||||
int32_t dropped = (int32_t) skipped_samples;
|
||||
|
||||
// The compensation must apply instantly, it must not be smoothed
|
||||
ap->avg_buffering.avg += instant_compensation + inserted_silence - dropped;
|
||||
if (ap->avg_buffering.avg < 0) {
|
||||
// Since dropping samples instantly reduces buffering, the difference
|
||||
// is applied immediately to the average value, assuming that the delay
|
||||
// between the producer and the consumer will be caught up.
|
||||
//
|
||||
// However, when this assumption is not valid, the average buffering
|
||||
// may decrease indefinitely. Prevent it to become negative to limit
|
||||
// the consequences.
|
||||
ap->avg_buffering.avg = 0;
|
||||
}
|
||||
|
||||
// However, the buffering level must be smoothed
|
||||
sc_average_push(&ap->avg_buffering, can_read);
|
||||
|
||||
#ifndef SC_AUDIO_PLAYER_NDEBUG
|
||||
LOGD("[Audio] can_read=%" PRIu32 " avg_buffering=%f",
|
||||
can_read, sc_average_get(&ap->avg_buffering));
|
||||
#endif
|
||||
|
||||
ap->samples_since_resync += written;
|
||||
if (ap->samples_since_resync >= ap->sample_rate) {
|
||||
// Recompute compensation every second
|
||||
ap->samples_since_resync = 0;
|
||||
|
||||
float avg = sc_average_get(&ap->avg_buffering);
|
||||
int diff = ap->target_buffering - avg;
|
||||
|
||||
// Enable compensation when the difference exceeds +/- 4ms.
|
||||
// Disable compensation when the difference is lower than +/- 1ms.
|
||||
int threshold = ap->compensation != 0
|
||||
? ap->sample_rate / 1000 /* 1ms */
|
||||
: ap->sample_rate * 4 / 1000; /* 4ms */
|
||||
|
||||
if (abs(diff) < threshold) {
|
||||
// Do not compensate for small values, the error is just noise
|
||||
diff = 0;
|
||||
} else if (diff < 0 && can_read < ap->target_buffering) {
|
||||
// Do not accelerate if the instant buffering level is below the
|
||||
// target, this would increase underflow
|
||||
diff = 0;
|
||||
}
|
||||
// Compensate the diff over 4 seconds (but will be recomputed after 1
|
||||
// second)
|
||||
int distance = 4 * ap->sample_rate;
|
||||
// Limit compensation rate to 2%
|
||||
int abs_max_diff = distance / 50;
|
||||
diff = CLAMP(diff, -abs_max_diff, abs_max_diff);
|
||||
LOGV("[Audio] Buffering: target=%" PRIu32 " avg=%f cur=%" PRIu32
|
||||
" compensation=%d", ap->target_buffering, avg, can_read, diff);
|
||||
|
||||
if (diff != ap->compensation) {
|
||||
int ret = swr_set_compensation(swr_ctx, diff, distance);
|
||||
if (ret < 0) {
|
||||
LOGW("Resampling compensation failed: %d", ret);
|
||||
// not fatal
|
||||
} else {
|
||||
ap->compensation = diff;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
return sc_audio_regulator_push(&ap->audioreg, frame);
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
|
||||
const AVCodecContext *ctx) {
|
||||
struct sc_audio_player *ap = DOWNCAST(sink);
|
||||
|
||||
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
|
||||
assert(ctx->ch_layout.nb_channels > 0);
|
||||
unsigned nb_channels = ctx->ch_layout.nb_channels;
|
||||
assert(ctx->ch_layout.nb_channels > 0 && ctx->ch_layout.nb_channels < 256);
|
||||
uint8_t nb_channels = ctx->ch_layout.nb_channels;
|
||||
#else
|
||||
int tmp = av_get_channel_layout_nb_channels(ctx->channel_layout);
|
||||
assert(tmp > 0);
|
||||
unsigned nb_channels = tmp;
|
||||
assert(tmp > 0 && tmp < 256);
|
||||
uint8_t nb_channels = tmp;
|
||||
#endif
|
||||
|
||||
assert(ctx->sample_rate > 0);
|
||||
@ -348,17 +47,19 @@ sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
|
||||
int out_bytes_per_sample = av_get_bytes_per_sample(SC_AV_SAMPLE_FMT);
|
||||
assert(out_bytes_per_sample > 0);
|
||||
|
||||
ap->sample_rate = ctx->sample_rate;
|
||||
ap->nb_channels = nb_channels;
|
||||
ap->out_bytes_per_sample = out_bytes_per_sample;
|
||||
uint32_t target_buffering_samples =
|
||||
ap->target_buffering_delay * ctx->sample_rate / SC_TICK_FREQ;
|
||||
|
||||
ap->target_buffering = ap->target_buffering_delay * ap->sample_rate
|
||||
/ SC_TICK_FREQ;
|
||||
size_t sample_size = nb_channels * out_bytes_per_sample;
|
||||
bool ok = sc_audio_regulator_init(&ap->audioreg, sample_size, ctx,
|
||||
target_buffering_samples);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint64_t aout_samples = ap->output_buffer_duration * ap->sample_rate
|
||||
uint64_t aout_samples = ap->output_buffer_duration * ctx->sample_rate
|
||||
/ SC_TICK_FREQ;
|
||||
assert(aout_samples <= 0xFFFF);
|
||||
ap->output_buffer = (uint16_t) aout_samples;
|
||||
|
||||
SDL_AudioSpec desired = {
|
||||
.freq = ctx->sample_rate,
|
||||
@ -373,69 +74,10 @@ sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
|
||||
ap->device = SDL_OpenAudioDevice(NULL, 0, &desired, &obtained, 0);
|
||||
if (!ap->device) {
|
||||
LOGE("Could not open audio device: %s", SDL_GetError());
|
||||
sc_audio_regulator_destroy(&ap->audioreg);
|
||||
return false;
|
||||
}
|
||||
|
||||
SwrContext *swr_ctx = swr_alloc();
|
||||
if (!swr_ctx) {
|
||||
LOG_OOM();
|
||||
goto error_close_audio_device;
|
||||
}
|
||||
ap->swr_ctx = swr_ctx;
|
||||
|
||||
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
|
||||
av_opt_set_chlayout(swr_ctx, "in_chlayout", &ctx->ch_layout, 0);
|
||||
av_opt_set_chlayout(swr_ctx, "out_chlayout", &ctx->ch_layout, 0);
|
||||
#else
|
||||
av_opt_set_channel_layout(swr_ctx, "in_channel_layout",
|
||||
ctx->channel_layout, 0);
|
||||
av_opt_set_channel_layout(swr_ctx, "out_channel_layout",
|
||||
ctx->channel_layout, 0);
|
||||
#endif
|
||||
|
||||
av_opt_set_int(swr_ctx, "in_sample_rate", ctx->sample_rate, 0);
|
||||
av_opt_set_int(swr_ctx, "out_sample_rate", ctx->sample_rate, 0);
|
||||
|
||||
av_opt_set_sample_fmt(swr_ctx, "in_sample_fmt", ctx->sample_fmt, 0);
|
||||
av_opt_set_sample_fmt(swr_ctx, "out_sample_fmt", SC_AV_SAMPLE_FMT, 0);
|
||||
|
||||
int ret = swr_init(swr_ctx);
|
||||
if (ret) {
|
||||
LOGE("Failed to initialize the resampling context");
|
||||
goto error_free_swr_ctx;
|
||||
}
|
||||
|
||||
// Use a ring-buffer of the target buffering size plus 1 second between the
|
||||
// producer and the consumer. It's too big on purpose, to guarantee that
|
||||
// the producer and the consumer will be able to access it in parallel
|
||||
// without locking.
|
||||
uint32_t audiobuf_samples = ap->target_buffering + ap->sample_rate;
|
||||
|
||||
size_t sample_size = ap->nb_channels * ap->out_bytes_per_sample;
|
||||
bool ok = sc_audiobuf_init(&ap->buf, sample_size, audiobuf_samples);
|
||||
if (!ok) {
|
||||
goto error_free_swr_ctx;
|
||||
}
|
||||
|
||||
size_t initial_swr_buf_size = TO_BYTES(4096);
|
||||
ap->swr_buf = malloc(initial_swr_buf_size);
|
||||
if (!ap->swr_buf) {
|
||||
LOG_OOM();
|
||||
goto error_destroy_audiobuf;
|
||||
}
|
||||
ap->swr_buf_alloc_size = initial_swr_buf_size;
|
||||
|
||||
// Samples are produced and consumed by blocks, so the buffering must be
|
||||
// smoothed to get a relatively stable value.
|
||||
sc_average_init(&ap->avg_buffering, 128);
|
||||
ap->samples_since_resync = 0;
|
||||
|
||||
ap->received = false;
|
||||
atomic_init(&ap->played, false);
|
||||
atomic_init(&ap->received, false);
|
||||
atomic_init(&ap->underflow, 0);
|
||||
ap->compensation = 0;
|
||||
|
||||
// The thread calling open() is the thread calling push(), which fills the
|
||||
// audio buffer consumed by the SDL audio thread.
|
||||
ok = sc_thread_set_priority(SC_THREAD_PRIORITY_TIME_CRITICAL);
|
||||
@ -447,15 +89,6 @@ sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
|
||||
SDL_PauseAudioDevice(ap->device, 0);
|
||||
|
||||
return true;
|
||||
|
||||
error_destroy_audiobuf:
|
||||
sc_audiobuf_destroy(&ap->buf);
|
||||
error_free_swr_ctx:
|
||||
swr_free(&ap->swr_ctx);
|
||||
error_close_audio_device:
|
||||
SDL_CloseAudioDevice(ap->device);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -466,9 +99,7 @@ sc_audio_player_frame_sink_close(struct sc_frame_sink *sink) {
|
||||
SDL_PauseAudioDevice(ap->device, 1);
|
||||
SDL_CloseAudioDevice(ap->device);
|
||||
|
||||
free(ap->swr_buf);
|
||||
sc_audiobuf_destroy(&ap->buf);
|
||||
swr_free(&ap->swr_ctx);
|
||||
sc_audio_regulator_destroy(&ap->audioreg);
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -5,76 +5,27 @@
|
||||
|
||||
#include <stdatomic.h>
|
||||
#include <stdbool.h>
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libswresample/swresample.h>
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
#include "audio_regulator.h"
|
||||
#include "trait/frame_sink.h"
|
||||
#include "util/audiobuf.h"
|
||||
#include "util/average.h"
|
||||
#include "util/thread.h"
|
||||
#include "util/tick.h"
|
||||
|
||||
struct sc_audio_player {
|
||||
struct sc_frame_sink frame_sink;
|
||||
|
||||
SDL_AudioDeviceID device;
|
||||
|
||||
// The target buffering between the producer and the consumer. This value
|
||||
// is directly use for compensation.
|
||||
// Since audio capture and/or encoding on the device typically produce
|
||||
// blocks of 960 samples (20ms) or 1024 samples (~21.3ms), this target
|
||||
// value should be higher.
|
||||
sc_tick target_buffering_delay;
|
||||
uint32_t target_buffering; // in samples
|
||||
|
||||
// SDL audio output buffer size.
|
||||
// SDL audio output buffer size
|
||||
sc_tick output_buffer_duration;
|
||||
uint16_t output_buffer;
|
||||
|
||||
// Audio buffer to communicate between the receiver and the SDL audio
|
||||
// callback
|
||||
struct sc_audiobuf buf;
|
||||
|
||||
// Resampler (only used from the receiver thread)
|
||||
struct SwrContext *swr_ctx;
|
||||
|
||||
// The sample rate is the same for input and output
|
||||
unsigned sample_rate;
|
||||
// The number of channels is the same for input and output
|
||||
unsigned nb_channels;
|
||||
// The number of bytes per sample for a single channel
|
||||
size_t out_bytes_per_sample;
|
||||
|
||||
// Target buffer for resampling (only used by the receiver thread)
|
||||
uint8_t *swr_buf;
|
||||
size_t swr_buf_alloc_size;
|
||||
|
||||
// Number of buffered samples (may be negative on underflow) (only used by
|
||||
// the receiver thread)
|
||||
struct sc_average avg_buffering;
|
||||
// Count the number of samples to trigger a compensation update regularly
|
||||
// (only used by the receiver thread)
|
||||
uint32_t samples_since_resync;
|
||||
|
||||
// Number of silence samples inserted since the last received packet
|
||||
atomic_uint_least32_t underflow;
|
||||
|
||||
// Current applied compensation value (only used by the receiver thread)
|
||||
int compensation;
|
||||
|
||||
// Set to true the first time a sample is received
|
||||
atomic_bool received;
|
||||
|
||||
// Set to true the first time the SDL callback is called
|
||||
atomic_bool played;
|
||||
|
||||
const struct sc_audio_player_callbacks *cbs;
|
||||
void *cbs_userdata;
|
||||
};
|
||||
|
||||
struct sc_audio_player_callbacks {
|
||||
void (*on_ended)(struct sc_audio_player *ap, bool success, void *userdata);
|
||||
SDL_AudioDeviceID device;
|
||||
struct sc_audio_regulator audioreg;
|
||||
};
|
||||
|
||||
void
|
||||
|
413
app/src/audio_regulator.c
Normal file
413
app/src/audio_regulator.c
Normal file
@ -0,0 +1,413 @@
|
||||
#include "audio_regulator.h"
|
||||
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavutil/opt.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
//#define SC_AUDIO_REGULATOR_DEBUG // uncomment to debug
|
||||
|
||||
/**
|
||||
* Real-time audio regulator with configurable latency
|
||||
*
|
||||
* As input, the regulator regularly receives AVFrames of decoded audio samples.
|
||||
* As output, the audio player regularly requests audio samples to be played.
|
||||
* In the middle, an audio buffer stores the samples produced but not consumed
|
||||
* yet.
|
||||
*
|
||||
* The goal of the regulator is to feed the audio player with a latency as low
|
||||
* as possible while avoiding buffer underrun (i.e. not being able to provide
|
||||
* samples when requested).
|
||||
*
|
||||
* To achieve this, it attempts to maintain the average buffering (the number
|
||||
* of samples present in the buffer) around a target value. If this target
|
||||
* buffering is too low, then buffer underrun will occur frequently. If it is
|
||||
* too high, then latency will become unacceptable. This target value is
|
||||
* configured using the scrcpy option --audio-buffer.
|
||||
*
|
||||
* The regulator cannot adjust the sample input rate (it receives samples
|
||||
* produced in real-time) or the sample output rate (it must provide samples as
|
||||
* requested by the audio player). Therefore, it may only apply compensation by
|
||||
* resampling (converting _m_ input samples to _n_ output samples).
|
||||
*
|
||||
* The compensation itself is applied by libswresample (FFmpeg). It is
|
||||
* configured using swr_set_compensation(). An important work for the regulator
|
||||
* is to estimate the compensation value regularly and apply it.
|
||||
*
|
||||
* The estimated buffering level is the result of averaging the "natural"
|
||||
* buffering (samples are produced and consumed by blocks, so it must be
|
||||
* smoothed), and making instant adjustments resulting of its own actions
|
||||
* (explicit compensation and silence insertion on underflow), which are not
|
||||
* smoothed.
|
||||
*
|
||||
* Buffer underflow events can occur when packets arrive too late. In that case,
|
||||
* the regulator inserts silence. Once the packets finally arrive (late), one
|
||||
* strategy could be to drop the samples that were replaced by silence, in
|
||||
* order to keep a minimal latency. However, dropping samples in case of buffer
|
||||
* underflow is inadvisable, as it would temporarily increase the underflow
|
||||
* even more and cause very noticeable audio glitches.
|
||||
*
|
||||
* Therefore, the regulator doesn't drop any sample on underflow. The
|
||||
* compensation mechanism will absorb the delay introduced by the inserted
|
||||
* silence.
|
||||
*/
|
||||
|
||||
#define TO_BYTES(SAMPLES) sc_audiobuf_to_bytes(&ar->buf, (SAMPLES))
|
||||
#define TO_SAMPLES(BYTES) sc_audiobuf_to_samples(&ar->buf, (BYTES))
|
||||
|
||||
void
|
||||
sc_audio_regulator_pull(struct sc_audio_regulator *ar, uint8_t *out,
|
||||
uint32_t out_samples) {
|
||||
#ifdef SC_AUDIO_REGULATOR_DEBUG
|
||||
LOGD("[Audio] Audio regulator pulls %" PRIu32 " samples", out_samples);
|
||||
#endif
|
||||
|
||||
// A lock is necessary in the rare case where the producer needs to drop
|
||||
// samples already pushed (when the buffer is full)
|
||||
sc_mutex_lock(&ar->mutex);
|
||||
|
||||
bool played = atomic_load_explicit(&ar->played, memory_order_relaxed);
|
||||
if (!played) {
|
||||
uint32_t buffered_samples = sc_audiobuf_can_read(&ar->buf);
|
||||
// Wait until the buffer is filled up to at least target_buffering
|
||||
// before playing
|
||||
if (buffered_samples < ar->target_buffering) {
|
||||
LOGV("[Audio] Inserting initial buffering silence: %" PRIu32
|
||||
" samples", out_samples);
|
||||
// Delay playback starting to reach the target buffering. Fill the
|
||||
// whole buffer with silence (len is small compared to the
|
||||
// arbitrary margin value).
|
||||
memset(out, 0, out_samples * ar->sample_size);
|
||||
sc_mutex_unlock(&ar->mutex);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t read = sc_audiobuf_read(&ar->buf, out, out_samples);
|
||||
|
||||
sc_mutex_unlock(&ar->mutex);
|
||||
|
||||
if (read < out_samples) {
|
||||
uint32_t silence = out_samples - read;
|
||||
// Insert silence. In theory, the inserted silent samples replace the
|
||||
// missing real samples, which will arrive later, so they should be
|
||||
// dropped to keep the latency minimal. However, this would cause very
|
||||
// audible glitches, so let the clock compensation restore the target
|
||||
// latency.
|
||||
LOGD("[Audio] Buffer underflow, inserting silence: %" PRIu32 " samples",
|
||||
silence);
|
||||
memset(out + TO_BYTES(read), 0, TO_BYTES(silence));
|
||||
|
||||
bool received = atomic_load_explicit(&ar->received,
|
||||
memory_order_relaxed);
|
||||
if (received) {
|
||||
// Inserting additional samples immediately increases buffering
|
||||
atomic_fetch_add_explicit(&ar->underflow, silence,
|
||||
memory_order_relaxed);
|
||||
}
|
||||
}
|
||||
|
||||
atomic_store_explicit(&ar->played, true, memory_order_relaxed);
|
||||
}
|
||||
|
||||
static uint8_t *
|
||||
sc_audio_regulator_get_swr_buf(struct sc_audio_regulator *ar,
|
||||
uint32_t min_samples) {
|
||||
size_t min_buf_size = TO_BYTES(min_samples);
|
||||
if (min_buf_size > ar->swr_buf_alloc_size) {
|
||||
size_t new_size = min_buf_size + 4096;
|
||||
uint8_t *buf = realloc(ar->swr_buf, new_size);
|
||||
if (!buf) {
|
||||
LOG_OOM();
|
||||
// Could not realloc to the requested size
|
||||
return NULL;
|
||||
}
|
||||
ar->swr_buf = buf;
|
||||
ar->swr_buf_alloc_size = new_size;
|
||||
}
|
||||
|
||||
return ar->swr_buf;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_audio_regulator_push(struct sc_audio_regulator *ar, const AVFrame *frame) {
|
||||
SwrContext *swr_ctx = ar->swr_ctx;
|
||||
|
||||
int64_t swr_delay = swr_get_delay(swr_ctx, ar->sample_rate);
|
||||
// No need to av_rescale_rnd(), input and output sample rates are the same.
|
||||
// Add more space (256) for clock compensation.
|
||||
int dst_nb_samples = swr_delay + frame->nb_samples + 256;
|
||||
|
||||
uint8_t *swr_buf = sc_audio_regulator_get_swr_buf(ar, dst_nb_samples);
|
||||
if (!swr_buf) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int ret = swr_convert(swr_ctx, &swr_buf, dst_nb_samples,
|
||||
(const uint8_t **) frame->data, frame->nb_samples);
|
||||
if (ret < 0) {
|
||||
LOGE("Resampling failed: %d", ret);
|
||||
return false;
|
||||
}
|
||||
|
||||
// swr_convert() returns the number of samples which would have been
|
||||
// written if the buffer was big enough.
|
||||
uint32_t samples = MIN(ret, dst_nb_samples);
|
||||
#ifdef SC_AUDIO_REGULATOR_DEBUG
|
||||
LOGD("[Audio] %" PRIu32 " samples written to buffer", samples);
|
||||
#endif
|
||||
|
||||
uint32_t cap = sc_audiobuf_capacity(&ar->buf);
|
||||
if (samples > cap) {
|
||||
// Very very unlikely: a single resampled frame should never
|
||||
// exceed the audio buffer size (or something is very wrong).
|
||||
// Ignore the first bytes in swr_buf to avoid memory corruption anyway.
|
||||
swr_buf += TO_BYTES(samples - cap);
|
||||
samples = cap;
|
||||
}
|
||||
|
||||
uint32_t skipped_samples = 0;
|
||||
|
||||
uint32_t written = sc_audiobuf_write(&ar->buf, swr_buf, samples);
|
||||
if (written < samples) {
|
||||
uint32_t remaining = samples - written;
|
||||
|
||||
// All samples that could be written without locking have been written,
|
||||
// now we need to lock to drop/consume old samples
|
||||
sc_mutex_lock(&ar->mutex);
|
||||
|
||||
// Retry with the lock
|
||||
written += sc_audiobuf_write(&ar->buf,
|
||||
swr_buf + TO_BYTES(written),
|
||||
remaining);
|
||||
if (written < samples) {
|
||||
remaining = samples - written;
|
||||
// Still insufficient, drop old samples to make space
|
||||
skipped_samples = sc_audiobuf_read(&ar->buf, NULL, remaining);
|
||||
assert(skipped_samples == remaining);
|
||||
}
|
||||
|
||||
sc_mutex_unlock(&ar->mutex);
|
||||
|
||||
if (written < samples) {
|
||||
// Now there is enough space
|
||||
uint32_t w = sc_audiobuf_write(&ar->buf,
|
||||
swr_buf + TO_BYTES(written),
|
||||
remaining);
|
||||
assert(w == remaining);
|
||||
(void) w;
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t underflow = 0;
|
||||
uint32_t max_buffered_samples;
|
||||
bool played = atomic_load_explicit(&ar->played, memory_order_relaxed);
|
||||
if (played) {
|
||||
underflow = atomic_exchange_explicit(&ar->underflow, 0,
|
||||
memory_order_relaxed);
|
||||
|
||||
max_buffered_samples = ar->target_buffering * 11 / 10
|
||||
+ 60 * ar->sample_rate / 1000 /* 60 ms */;
|
||||
} else {
|
||||
// Playback not started yet, do not accumulate more than
|
||||
// max_initial_buffering samples, this would cause unnecessary delay
|
||||
// (and glitches to compensate) on start.
|
||||
max_buffered_samples = ar->target_buffering
|
||||
+ 10 * ar->sample_rate / 1000 /* 10 ms */;
|
||||
}
|
||||
|
||||
uint32_t can_read = sc_audiobuf_can_read(&ar->buf);
|
||||
if (can_read > max_buffered_samples) {
|
||||
uint32_t skip_samples = 0;
|
||||
|
||||
sc_mutex_lock(&ar->mutex);
|
||||
can_read = sc_audiobuf_can_read(&ar->buf);
|
||||
if (can_read > max_buffered_samples) {
|
||||
skip_samples = can_read - max_buffered_samples;
|
||||
uint32_t r = sc_audiobuf_read(&ar->buf, NULL, skip_samples);
|
||||
assert(r == skip_samples);
|
||||
(void) r;
|
||||
skipped_samples += skip_samples;
|
||||
}
|
||||
sc_mutex_unlock(&ar->mutex);
|
||||
|
||||
if (skip_samples) {
|
||||
if (played) {
|
||||
LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32
|
||||
" samples", skip_samples);
|
||||
#ifdef SC_AUDIO_REGULATOR_DEBUG
|
||||
} else {
|
||||
LOGD("[Audio] Playback not started, skipping %" PRIu32
|
||||
" samples", skip_samples);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
atomic_store_explicit(&ar->received, true, memory_order_relaxed);
|
||||
if (!played) {
|
||||
// Nothing more to do
|
||||
return true;
|
||||
}
|
||||
|
||||
// Number of samples added (or removed, if negative) for compensation
|
||||
int32_t instant_compensation = (int32_t) written - frame->nb_samples;
|
||||
// Inserting silence instantly increases buffering
|
||||
int32_t inserted_silence = (int32_t) underflow;
|
||||
// Dropping input samples instantly decreases buffering
|
||||
int32_t dropped = (int32_t) skipped_samples;
|
||||
|
||||
// The compensation must apply instantly, it must not be smoothed
|
||||
ar->avg_buffering.avg += instant_compensation + inserted_silence - dropped;
|
||||
if (ar->avg_buffering.avg < 0) {
|
||||
// Since dropping samples instantly reduces buffering, the difference
|
||||
// is applied immediately to the average value, assuming that the delay
|
||||
// between the producer and the consumer will be caught up.
|
||||
//
|
||||
// However, when this assumption is not valid, the average buffering
|
||||
// may decrease indefinitely. Prevent it to become negative to limit
|
||||
// the consequences.
|
||||
ar->avg_buffering.avg = 0;
|
||||
}
|
||||
|
||||
// However, the buffering level must be smoothed
|
||||
sc_average_push(&ar->avg_buffering, can_read);
|
||||
|
||||
#ifdef SC_AUDIO_REGULATOR_DEBUG
|
||||
LOGD("[Audio] can_read=%" PRIu32 " avg_buffering=%f",
|
||||
can_read, sc_average_get(&ar->avg_buffering));
|
||||
#endif
|
||||
|
||||
ar->samples_since_resync += written;
|
||||
if (ar->samples_since_resync >= ar->sample_rate) {
|
||||
// Recompute compensation every second
|
||||
ar->samples_since_resync = 0;
|
||||
|
||||
float avg = sc_average_get(&ar->avg_buffering);
|
||||
int diff = ar->target_buffering - avg;
|
||||
|
||||
// Enable compensation when the difference exceeds +/- 4ms.
|
||||
// Disable compensation when the difference is lower than +/- 1ms.
|
||||
int threshold = ar->compensation_active
|
||||
? ar->sample_rate / 1000 /* 1ms */
|
||||
: ar->sample_rate * 4 / 1000; /* 4ms */
|
||||
|
||||
if (abs(diff) < threshold) {
|
||||
// Do not compensate for small values, the error is just noise
|
||||
diff = 0;
|
||||
} else if (diff < 0 && can_read < ar->target_buffering) {
|
||||
// Do not accelerate if the instant buffering level is below the
|
||||
// target, this would increase underflow
|
||||
diff = 0;
|
||||
}
|
||||
// Compensate the diff over 4 seconds (but will be recomputed after 1
|
||||
// second)
|
||||
int distance = 4 * ar->sample_rate;
|
||||
// Limit compensation rate to 2%
|
||||
int abs_max_diff = distance / 50;
|
||||
diff = CLAMP(diff, -abs_max_diff, abs_max_diff);
|
||||
LOGV("[Audio] Buffering: target=%" PRIu32 " avg=%f cur=%" PRIu32
|
||||
" compensation=%d", ar->target_buffering, avg, can_read, diff);
|
||||
|
||||
int ret = swr_set_compensation(swr_ctx, diff, distance);
|
||||
if (ret < 0) {
|
||||
LOGW("Resampling compensation failed: %d", ret);
|
||||
// not fatal
|
||||
} else {
|
||||
ar->compensation_active = diff != 0;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_audio_regulator_init(struct sc_audio_regulator *ar, size_t sample_size,
|
||||
const AVCodecContext *ctx, uint32_t target_buffering) {
|
||||
SwrContext *swr_ctx = swr_alloc();
|
||||
if (!swr_ctx) {
|
||||
LOG_OOM();
|
||||
return false;
|
||||
}
|
||||
ar->swr_ctx = swr_ctx;
|
||||
|
||||
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
|
||||
av_opt_set_chlayout(swr_ctx, "in_chlayout", &ctx->ch_layout, 0);
|
||||
av_opt_set_chlayout(swr_ctx, "out_chlayout", &ctx->ch_layout, 0);
|
||||
#else
|
||||
av_opt_set_channel_layout(swr_ctx, "in_channel_layout",
|
||||
ctx->channel_layout, 0);
|
||||
av_opt_set_channel_layout(swr_ctx, "out_channel_layout",
|
||||
ctx->channel_layout, 0);
|
||||
#endif
|
||||
|
||||
av_opt_set_int(swr_ctx, "in_sample_rate", ctx->sample_rate, 0);
|
||||
av_opt_set_int(swr_ctx, "out_sample_rate", ctx->sample_rate, 0);
|
||||
|
||||
av_opt_set_sample_fmt(swr_ctx, "in_sample_fmt", ctx->sample_fmt, 0);
|
||||
av_opt_set_sample_fmt(swr_ctx, "out_sample_fmt", SC_AV_SAMPLE_FMT, 0);
|
||||
|
||||
int ret = swr_init(swr_ctx);
|
||||
if (ret) {
|
||||
LOGE("Failed to initialize the resampling context");
|
||||
goto error_free_swr_ctx;
|
||||
}
|
||||
|
||||
bool ok = sc_mutex_init(&ar->mutex);
|
||||
if (!ok) {
|
||||
goto error_free_swr_ctx;
|
||||
}
|
||||
|
||||
ar->target_buffering = target_buffering;
|
||||
ar->sample_size = sample_size;
|
||||
ar->sample_rate = ctx->sample_rate;
|
||||
|
||||
// Use a ring-buffer of the target buffering size plus 1 second between the
|
||||
// producer and the consumer. It's too big on purpose, to guarantee that
|
||||
// the producer and the consumer will be able to access it in parallel
|
||||
// without locking.
|
||||
uint32_t audiobuf_samples = target_buffering + ar->sample_rate;
|
||||
|
||||
ok = sc_audiobuf_init(&ar->buf, sample_size, audiobuf_samples);
|
||||
if (!ok) {
|
||||
goto error_destroy_mutex;
|
||||
}
|
||||
|
||||
size_t initial_swr_buf_size = TO_BYTES(4096);
|
||||
ar->swr_buf = malloc(initial_swr_buf_size);
|
||||
if (!ar->swr_buf) {
|
||||
LOG_OOM();
|
||||
goto error_destroy_audiobuf;
|
||||
}
|
||||
ar->swr_buf_alloc_size = initial_swr_buf_size;
|
||||
|
||||
// Samples are produced and consumed by blocks, so the buffering must be
|
||||
// smoothed to get a relatively stable value.
|
||||
sc_average_init(&ar->avg_buffering, 128);
|
||||
ar->samples_since_resync = 0;
|
||||
|
||||
ar->received = false;
|
||||
atomic_init(&ar->played, false);
|
||||
atomic_init(&ar->received, false);
|
||||
atomic_init(&ar->underflow, 0);
|
||||
ar->compensation_active = false;
|
||||
|
||||
return true;
|
||||
|
||||
error_destroy_audiobuf:
|
||||
sc_audiobuf_destroy(&ar->buf);
|
||||
error_destroy_mutex:
|
||||
sc_mutex_destroy(&ar->mutex);
|
||||
error_free_swr_ctx:
|
||||
swr_free(&ar->swr_ctx);
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void
|
||||
sc_audio_regulator_destroy(struct sc_audio_regulator *ar) {
|
||||
free(ar->swr_buf);
|
||||
sc_audiobuf_destroy(&ar->buf);
|
||||
sc_mutex_destroy(&ar->mutex);
|
||||
swr_free(&ar->swr_ctx);
|
||||
}
|
71
app/src/audio_regulator.h
Normal file
71
app/src/audio_regulator.h
Normal file
@ -0,0 +1,71 @@
|
||||
#ifndef SC_AUDIO_REGULATOR_H
|
||||
#define SC_AUDIO_REGULATOR_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdatomic.h>
|
||||
#include <stdbool.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libswresample/swresample.h>
|
||||
#include "util/audiobuf.h"
|
||||
#include "util/average.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
#define SC_AV_SAMPLE_FMT AV_SAMPLE_FMT_FLT
|
||||
|
||||
struct sc_audio_regulator {
|
||||
sc_mutex mutex;
|
||||
|
||||
// Target buffering between the producer and the consumer (in samples)
|
||||
uint32_t target_buffering;
|
||||
|
||||
// Audio buffer to communicate between the receiver and the player
|
||||
struct sc_audiobuf buf;
|
||||
|
||||
// Resampler (only used from the receiver thread)
|
||||
struct SwrContext *swr_ctx;
|
||||
|
||||
// The sample rate is the same for input and output
|
||||
uint32_t sample_rate;
|
||||
// The number of bytes per sample (for all channels)
|
||||
size_t sample_size;
|
||||
|
||||
// Target buffer for resampling (only used by the receiver thread)
|
||||
uint8_t *swr_buf;
|
||||
size_t swr_buf_alloc_size;
|
||||
|
||||
// Number of buffered samples (may be negative on underflow) (only used by
|
||||
// the receiver thread)
|
||||
struct sc_average avg_buffering;
|
||||
// Count the number of samples to trigger a compensation update regularly
|
||||
// (only used by the receiver thread)
|
||||
uint32_t samples_since_resync;
|
||||
|
||||
// Number of silence samples inserted since the last received packet
|
||||
atomic_uint_least32_t underflow;
|
||||
|
||||
// Non-zero compensation applied (only used by the receiver thread)
|
||||
bool compensation_active;
|
||||
|
||||
// Set to true the first time a sample is received
|
||||
atomic_bool received;
|
||||
|
||||
// Set to true the first time samples are pulled by the player
|
||||
atomic_bool played;
|
||||
};
|
||||
|
||||
bool
|
||||
sc_audio_regulator_init(struct sc_audio_regulator *ar, size_t sample_size,
|
||||
const AVCodecContext *ctx, uint32_t target_buffering);
|
||||
|
||||
void
|
||||
sc_audio_regulator_destroy(struct sc_audio_regulator *ar);
|
||||
|
||||
bool
|
||||
sc_audio_regulator_push(struct sc_audio_regulator *ar, const AVFrame *frame);
|
||||
|
||||
void
|
||||
sc_audio_regulator_pull(struct sc_audio_regulator *ar, uint8_t *out,
|
||||
uint32_t samples);
|
||||
|
||||
#endif
|
1106
app/src/cli.c
1106
app/src/cli.c
File diff suppressed because it is too large
Load Diff
@ -28,7 +28,7 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]);
|
||||
|
||||
#ifdef SC_TEST
|
||||
bool
|
||||
sc_parse_shortcut_mods(const char *s, struct sc_shortcut_mods *mods);
|
||||
sc_parse_shortcut_mods(const char *s, uint8_t *shortcut_mods);
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
@ -4,7 +4,7 @@
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
#define SC_CLOCK_NDEBUG // comment to debug
|
||||
//#define SC_CLOCK_DEBUG // uncomment to debug
|
||||
|
||||
#define SC_CLOCK_RANGE 32
|
||||
|
||||
@ -21,10 +21,12 @@ sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
|
||||
}
|
||||
|
||||
sc_tick offset = system - stream;
|
||||
clock->offset = ((clock->range - 1) * clock->offset + offset)
|
||||
/ clock->range;
|
||||
unsigned clock_weight = clock->range - 1;
|
||||
unsigned value_weight = SC_CLOCK_RANGE - clock->range + 1;
|
||||
clock->offset = (clock->offset * clock_weight + offset * value_weight)
|
||||
/ SC_CLOCK_RANGE;
|
||||
|
||||
#ifndef SC_CLOCK_NDEBUG
|
||||
#ifdef SC_CLOCK_DEBUG
|
||||
LOGD("Clock estimation: pts + %" PRItick, clock->offset);
|
||||
#endif
|
||||
}
|
||||
|
@ -8,7 +8,7 @@
|
||||
#include <libavutil/version.h>
|
||||
#include <SDL2/SDL_version.h>
|
||||
|
||||
#ifndef __WIN32
|
||||
#ifndef _WIN32
|
||||
# define PRIu64_ PRIu64
|
||||
# define SC_PRIsizet "zu"
|
||||
#else
|
||||
|
@ -22,9 +22,6 @@
|
||||
#define MOTIONEVENT_ACTION_LABEL(value) \
|
||||
ENUM_TO_LABEL(android_motionevent_action_labels, value)
|
||||
|
||||
#define SCREEN_POWER_MODE_LABEL(value) \
|
||||
ENUM_TO_LABEL(screen_power_mode_labels, value)
|
||||
|
||||
static const char *const android_keyevent_action_labels[] = {
|
||||
"down",
|
||||
"up",
|
||||
@ -47,14 +44,6 @@ static const char *const android_motionevent_action_labels[] = {
|
||||
"btn-release",
|
||||
};
|
||||
|
||||
static const char *const screen_power_mode_labels[] = {
|
||||
"off",
|
||||
"doze",
|
||||
"normal",
|
||||
"doze-suspend",
|
||||
"suspend",
|
||||
};
|
||||
|
||||
static const char *const copy_key_labels[] = {
|
||||
"none",
|
||||
"copy",
|
||||
@ -64,13 +53,11 @@ static const char *const copy_key_labels[] = {
|
||||
static inline const char *
|
||||
get_well_known_pointer_id_name(uint64_t pointer_id) {
|
||||
switch (pointer_id) {
|
||||
case POINTER_ID_MOUSE:
|
||||
case SC_POINTER_ID_MOUSE:
|
||||
return "mouse";
|
||||
case POINTER_ID_GENERIC_FINGER:
|
||||
case SC_POINTER_ID_GENERIC_FINGER:
|
||||
return "finger";
|
||||
case POINTER_ID_VIRTUAL_MOUSE:
|
||||
return "vmouse";
|
||||
case POINTER_ID_VIRTUAL_FINGER:
|
||||
case SC_POINTER_ID_VIRTUAL_FINGER:
|
||||
return "vfinger";
|
||||
default:
|
||||
return NULL;
|
||||
@ -85,17 +72,36 @@ write_position(uint8_t *buf, const struct sc_position *position) {
|
||||
sc_write16be(&buf[10], position->screen_size.height);
|
||||
}
|
||||
|
||||
// write length (4 bytes) + string (non null-terminated)
|
||||
// Write truncated string, and return the size
|
||||
static size_t
|
||||
write_string(const char *utf8, size_t max_len, unsigned char *buf) {
|
||||
write_string_payload(uint8_t *payload, const char *utf8, size_t max_len) {
|
||||
if (!utf8) {
|
||||
return 0;
|
||||
}
|
||||
size_t len = sc_str_utf8_truncation_index(utf8, max_len);
|
||||
memcpy(payload, utf8, len);
|
||||
return len;
|
||||
}
|
||||
|
||||
// Write length (4 bytes) + string (non null-terminated)
|
||||
static size_t
|
||||
write_string(uint8_t *buf, const char *utf8, size_t max_len) {
|
||||
size_t len = write_string_payload(buf + 4, utf8, max_len);
|
||||
sc_write32be(buf, len);
|
||||
memcpy(&buf[4], utf8, len);
|
||||
return 4 + len;
|
||||
}
|
||||
|
||||
// Write length (1 byte) + string (non null-terminated)
|
||||
static size_t
|
||||
write_string_tiny(uint8_t *buf, const char *utf8, size_t max_len) {
|
||||
assert(max_len <= 0xFF);
|
||||
size_t len = write_string_payload(buf + 1, utf8, max_len);
|
||||
buf[0] = len;
|
||||
return 1 + len;
|
||||
}
|
||||
|
||||
size_t
|
||||
sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
|
||||
sc_control_msg_serialize(const struct sc_control_msg *msg, uint8_t *buf) {
|
||||
buf[0] = msg->type;
|
||||
switch (msg->type) {
|
||||
case SC_CONTROL_MSG_TYPE_INJECT_KEYCODE:
|
||||
@ -105,9 +111,8 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
|
||||
sc_write32be(&buf[10], msg->inject_keycode.metastate);
|
||||
return 14;
|
||||
case SC_CONTROL_MSG_TYPE_INJECT_TEXT: {
|
||||
size_t len =
|
||||
write_string(msg->inject_text.text,
|
||||
SC_CONTROL_MSG_INJECT_TEXT_MAX_LENGTH, &buf[1]);
|
||||
size_t len = write_string(&buf[1], msg->inject_text.text,
|
||||
SC_CONTROL_MSG_INJECT_TEXT_MAX_LENGTH);
|
||||
return 1 + len;
|
||||
}
|
||||
case SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT:
|
||||
@ -139,17 +144,46 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
|
||||
case SC_CONTROL_MSG_TYPE_SET_CLIPBOARD:
|
||||
sc_write64be(&buf[1], msg->set_clipboard.sequence);
|
||||
buf[9] = !!msg->set_clipboard.paste;
|
||||
size_t len = write_string(msg->set_clipboard.text,
|
||||
SC_CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH,
|
||||
&buf[10]);
|
||||
size_t len = write_string(&buf[10], msg->set_clipboard.text,
|
||||
SC_CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH);
|
||||
return 10 + len;
|
||||
case SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE:
|
||||
buf[1] = msg->set_screen_power_mode.mode;
|
||||
case SC_CONTROL_MSG_TYPE_SET_DISPLAY_POWER:
|
||||
buf[1] = msg->set_display_power.on;
|
||||
return 2;
|
||||
case SC_CONTROL_MSG_TYPE_UHID_CREATE:
|
||||
sc_write16be(&buf[1], msg->uhid_create.id);
|
||||
sc_write16be(&buf[3], msg->uhid_create.vendor_id);
|
||||
sc_write16be(&buf[5], msg->uhid_create.product_id);
|
||||
|
||||
size_t index = 7;
|
||||
index += write_string_tiny(&buf[index], msg->uhid_create.name, 127);
|
||||
|
||||
sc_write16be(&buf[index], msg->uhid_create.report_desc_size);
|
||||
index += 2;
|
||||
|
||||
memcpy(&buf[index], msg->uhid_create.report_desc,
|
||||
msg->uhid_create.report_desc_size);
|
||||
index += msg->uhid_create.report_desc_size;
|
||||
|
||||
return index;
|
||||
case SC_CONTROL_MSG_TYPE_UHID_INPUT:
|
||||
sc_write16be(&buf[1], msg->uhid_input.id);
|
||||
sc_write16be(&buf[3], msg->uhid_input.size);
|
||||
memcpy(&buf[5], msg->uhid_input.data, msg->uhid_input.size);
|
||||
return 5 + msg->uhid_input.size;
|
||||
case SC_CONTROL_MSG_TYPE_UHID_DESTROY:
|
||||
sc_write16be(&buf[1], msg->uhid_destroy.id);
|
||||
return 3;
|
||||
case SC_CONTROL_MSG_TYPE_START_APP: {
|
||||
size_t len = write_string_tiny(&buf[1], msg->start_app.name, 255);
|
||||
return 1 + len;
|
||||
}
|
||||
case SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL:
|
||||
case SC_CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL:
|
||||
case SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS:
|
||||
case SC_CONTROL_MSG_TYPE_ROTATE_DEVICE:
|
||||
case SC_CONTROL_MSG_TYPE_OPEN_HARD_KEYBOARD_SETTINGS:
|
||||
case SC_CONTROL_MSG_TYPE_RESET_VIDEO:
|
||||
// no additional data
|
||||
return 1;
|
||||
default:
|
||||
@ -226,9 +260,9 @@ sc_control_msg_log(const struct sc_control_msg *msg) {
|
||||
msg->set_clipboard.paste ? "paste" : "nopaste",
|
||||
msg->set_clipboard.text);
|
||||
break;
|
||||
case SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE:
|
||||
LOG_CMSG("power mode %s",
|
||||
SCREEN_POWER_MODE_LABEL(msg->set_screen_power_mode.mode));
|
||||
case SC_CONTROL_MSG_TYPE_SET_DISPLAY_POWER:
|
||||
LOG_CMSG("display power %s",
|
||||
msg->set_display_power.on ? "on" : "off");
|
||||
break;
|
||||
case SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL:
|
||||
LOG_CMSG("expand notification panel");
|
||||
@ -242,12 +276,60 @@ sc_control_msg_log(const struct sc_control_msg *msg) {
|
||||
case SC_CONTROL_MSG_TYPE_ROTATE_DEVICE:
|
||||
LOG_CMSG("rotate device");
|
||||
break;
|
||||
case SC_CONTROL_MSG_TYPE_UHID_CREATE: {
|
||||
// Quote only if name is not null
|
||||
const char *name = msg->uhid_create.name;
|
||||
const char *quote = name ? "\"" : "";
|
||||
LOG_CMSG("UHID create [%" PRIu16 "] %04" PRIx16 ":%04" PRIx16
|
||||
" name=%s%s%s report_desc_size=%" PRIu16,
|
||||
msg->uhid_create.id,
|
||||
msg->uhid_create.vendor_id,
|
||||
msg->uhid_create.product_id,
|
||||
quote, name, quote,
|
||||
msg->uhid_create.report_desc_size);
|
||||
break;
|
||||
}
|
||||
case SC_CONTROL_MSG_TYPE_UHID_INPUT: {
|
||||
char *hex = sc_str_to_hex_string(msg->uhid_input.data,
|
||||
msg->uhid_input.size);
|
||||
if (hex) {
|
||||
LOG_CMSG("UHID input [%" PRIu16 "] %s",
|
||||
msg->uhid_input.id, hex);
|
||||
free(hex);
|
||||
} else {
|
||||
LOG_CMSG("UHID input [%" PRIu16 "] size=%" PRIu16,
|
||||
msg->uhid_input.id, msg->uhid_input.size);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SC_CONTROL_MSG_TYPE_UHID_DESTROY:
|
||||
LOG_CMSG("UHID destroy [%" PRIu16 "]", msg->uhid_destroy.id);
|
||||
break;
|
||||
case SC_CONTROL_MSG_TYPE_OPEN_HARD_KEYBOARD_SETTINGS:
|
||||
LOG_CMSG("open hard keyboard settings");
|
||||
break;
|
||||
case SC_CONTROL_MSG_TYPE_START_APP:
|
||||
LOG_CMSG("start app \"%s\"", msg->start_app.name);
|
||||
break;
|
||||
case SC_CONTROL_MSG_TYPE_RESET_VIDEO:
|
||||
LOG_CMSG("reset video");
|
||||
break;
|
||||
default:
|
||||
LOG_CMSG("unknown type: %u", (unsigned) msg->type);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
sc_control_msg_is_droppable(const struct sc_control_msg *msg) {
|
||||
// Cannot drop UHID_CREATE messages, because it would cause all further
|
||||
// UHID_INPUT messages for this device to be invalid.
|
||||
// Cannot drop UHID_DESTROY messages either, because a further UHID_CREATE
|
||||
// with the same id may fail.
|
||||
return msg->type != SC_CONTROL_MSG_TYPE_UHID_CREATE
|
||||
&& msg->type != SC_CONTROL_MSG_TYPE_UHID_DESTROY;
|
||||
}
|
||||
|
||||
void
|
||||
sc_control_msg_destroy(struct sc_control_msg *msg) {
|
||||
switch (msg->type) {
|
||||
@ -257,6 +339,9 @@ sc_control_msg_destroy(struct sc_control_msg *msg) {
|
||||
case SC_CONTROL_MSG_TYPE_SET_CLIPBOARD:
|
||||
free(msg->set_clipboard.text);
|
||||
break;
|
||||
case SC_CONTROL_MSG_TYPE_START_APP:
|
||||
free(msg->start_app.name);
|
||||
break;
|
||||
default:
|
||||
// do nothing
|
||||
break;
|
||||
|
@ -10,6 +10,7 @@
|
||||
#include "android/input.h"
|
||||
#include "android/keycodes.h"
|
||||
#include "coords.h"
|
||||
#include "hid/hid_event.h"
|
||||
|
||||
#define SC_CONTROL_MSG_MAX_SIZE (1 << 18) // 256k
|
||||
|
||||
@ -17,12 +18,11 @@
|
||||
// type: 1 byte; sequence: 8 bytes; paste flag: 1 byte; length: 4 bytes
|
||||
#define SC_CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH (SC_CONTROL_MSG_MAX_SIZE - 14)
|
||||
|
||||
#define POINTER_ID_MOUSE UINT64_C(-1)
|
||||
#define POINTER_ID_GENERIC_FINGER UINT64_C(-2)
|
||||
#define SC_POINTER_ID_MOUSE UINT64_C(-1)
|
||||
#define SC_POINTER_ID_GENERIC_FINGER UINT64_C(-2)
|
||||
|
||||
// Used for injecting an additional virtual pointer for pinch-to-zoom
|
||||
#define POINTER_ID_VIRTUAL_MOUSE UINT64_C(-3)
|
||||
#define POINTER_ID_VIRTUAL_FINGER UINT64_C(-4)
|
||||
#define SC_POINTER_ID_VIRTUAL_FINGER UINT64_C(-3)
|
||||
|
||||
enum sc_control_msg_type {
|
||||
SC_CONTROL_MSG_TYPE_INJECT_KEYCODE,
|
||||
@ -35,14 +35,14 @@ enum sc_control_msg_type {
|
||||
SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS,
|
||||
SC_CONTROL_MSG_TYPE_GET_CLIPBOARD,
|
||||
SC_CONTROL_MSG_TYPE_SET_CLIPBOARD,
|
||||
SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE,
|
||||
SC_CONTROL_MSG_TYPE_SET_DISPLAY_POWER,
|
||||
SC_CONTROL_MSG_TYPE_ROTATE_DEVICE,
|
||||
};
|
||||
|
||||
enum sc_screen_power_mode {
|
||||
// see <https://android.googlesource.com/platform/frameworks/base.git/+/pie-release-2/core/java/android/view/SurfaceControl.java#305>
|
||||
SC_SCREEN_POWER_MODE_OFF = 0,
|
||||
SC_SCREEN_POWER_MODE_NORMAL = 2,
|
||||
SC_CONTROL_MSG_TYPE_UHID_CREATE,
|
||||
SC_CONTROL_MSG_TYPE_UHID_INPUT,
|
||||
SC_CONTROL_MSG_TYPE_UHID_DESTROY,
|
||||
SC_CONTROL_MSG_TYPE_OPEN_HARD_KEYBOARD_SETTINGS,
|
||||
SC_CONTROL_MSG_TYPE_START_APP,
|
||||
SC_CONTROL_MSG_TYPE_RESET_VIDEO,
|
||||
};
|
||||
|
||||
enum sc_copy_key {
|
||||
@ -90,19 +90,43 @@ struct sc_control_msg {
|
||||
bool paste;
|
||||
} set_clipboard;
|
||||
struct {
|
||||
enum sc_screen_power_mode mode;
|
||||
} set_screen_power_mode;
|
||||
bool on;
|
||||
} set_display_power;
|
||||
struct {
|
||||
uint16_t id;
|
||||
uint16_t vendor_id;
|
||||
uint16_t product_id;
|
||||
const char *name; // pointer to static data
|
||||
uint16_t report_desc_size;
|
||||
const uint8_t *report_desc; // pointer to static data
|
||||
} uhid_create;
|
||||
struct {
|
||||
uint16_t id;
|
||||
uint16_t size;
|
||||
uint8_t data[SC_HID_MAX_SIZE];
|
||||
} uhid_input;
|
||||
struct {
|
||||
uint16_t id;
|
||||
} uhid_destroy;
|
||||
struct {
|
||||
char *name;
|
||||
} start_app;
|
||||
};
|
||||
};
|
||||
|
||||
// buf size must be at least CONTROL_MSG_MAX_SIZE
|
||||
// return the number of bytes written
|
||||
size_t
|
||||
sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf);
|
||||
sc_control_msg_serialize(const struct sc_control_msg *msg, uint8_t *buf);
|
||||
|
||||
void
|
||||
sc_control_msg_log(const struct sc_control_msg *msg);
|
||||
|
||||
// Even when the buffer is "full", some messages must absolutely not be dropped
|
||||
// to avoid inconsistencies.
|
||||
bool
|
||||
sc_control_msg_is_droppable(const struct sc_control_msg *msg);
|
||||
|
||||
void
|
||||
sc_control_msg_destroy(struct sc_control_msg *msg);
|
||||
|
||||
|
@ -4,19 +4,38 @@
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
#define SC_CONTROL_MSG_QUEUE_MAX 64
|
||||
// Drop droppable events above this limit
|
||||
#define SC_CONTROL_MSG_QUEUE_LIMIT 60
|
||||
|
||||
static void
|
||||
sc_controller_receiver_on_ended(struct sc_receiver *receiver, bool error,
|
||||
void *userdata) {
|
||||
(void) receiver;
|
||||
|
||||
struct sc_controller *controller = userdata;
|
||||
// Forward the event to the controller listener
|
||||
controller->cbs->on_ended(controller, error, controller->cbs_userdata);
|
||||
}
|
||||
|
||||
bool
|
||||
sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
|
||||
struct sc_acksync *acksync) {
|
||||
const struct sc_controller_callbacks *cbs,
|
||||
void *cbs_userdata) {
|
||||
sc_vecdeque_init(&controller->queue);
|
||||
|
||||
bool ok = sc_vecdeque_reserve(&controller->queue, SC_CONTROL_MSG_QUEUE_MAX);
|
||||
// Add 4 to support 4 non-droppable events without re-allocation
|
||||
bool ok = sc_vecdeque_reserve(&controller->queue,
|
||||
SC_CONTROL_MSG_QUEUE_LIMIT + 4);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ok = sc_receiver_init(&controller->receiver, control_socket, acksync);
|
||||
static const struct sc_receiver_callbacks receiver_cbs = {
|
||||
.on_ended = sc_controller_receiver_on_ended,
|
||||
};
|
||||
|
||||
ok = sc_receiver_init(&controller->receiver, control_socket, &receiver_cbs,
|
||||
controller);
|
||||
if (!ok) {
|
||||
sc_vecdeque_destroy(&controller->queue);
|
||||
return false;
|
||||
@ -40,9 +59,21 @@ sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
|
||||
controller->control_socket = control_socket;
|
||||
controller->stopped = false;
|
||||
|
||||
assert(cbs && cbs->on_ended);
|
||||
controller->cbs = cbs;
|
||||
controller->cbs_userdata = cbs_userdata;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_controller_configure(struct sc_controller *controller,
|
||||
struct sc_acksync *acksync,
|
||||
struct sc_uhid_devices *uhid_devices) {
|
||||
controller->receiver.acksync = acksync;
|
||||
controller->receiver.uhid_devices = uhid_devices;
|
||||
}
|
||||
|
||||
void
|
||||
sc_controller_destroy(struct sc_controller *controller) {
|
||||
sc_cond_destroy(&controller->msg_cond);
|
||||
@ -65,39 +96,59 @@ sc_controller_push_msg(struct sc_controller *controller,
|
||||
sc_control_msg_log(msg);
|
||||
}
|
||||
|
||||
bool pushed = false;
|
||||
|
||||
sc_mutex_lock(&controller->mutex);
|
||||
bool full = sc_vecdeque_is_full(&controller->queue);
|
||||
if (!full) {
|
||||
size_t size = sc_vecdeque_size(&controller->queue);
|
||||
if (size < SC_CONTROL_MSG_QUEUE_LIMIT) {
|
||||
bool was_empty = sc_vecdeque_is_empty(&controller->queue);
|
||||
sc_vecdeque_push_noresize(&controller->queue, *msg);
|
||||
pushed = true;
|
||||
if (was_empty) {
|
||||
sc_cond_signal(&controller->msg_cond);
|
||||
}
|
||||
} else if (!sc_control_msg_is_droppable(msg)) {
|
||||
bool ok = sc_vecdeque_push(&controller->queue, *msg);
|
||||
if (ok) {
|
||||
pushed = true;
|
||||
} else {
|
||||
// A non-droppable event must be dropped anyway
|
||||
LOG_OOM();
|
||||
}
|
||||
}
|
||||
// Otherwise (if the queue is full), the msg is discarded
|
||||
// Otherwise, the msg is discarded
|
||||
|
||||
sc_mutex_unlock(&controller->mutex);
|
||||
|
||||
return !full;
|
||||
return pushed;
|
||||
}
|
||||
|
||||
static bool
|
||||
process_msg(struct sc_controller *controller,
|
||||
const struct sc_control_msg *msg) {
|
||||
static unsigned char serialized_msg[SC_CONTROL_MSG_MAX_SIZE];
|
||||
const struct sc_control_msg *msg, bool *eos) {
|
||||
static uint8_t serialized_msg[SC_CONTROL_MSG_MAX_SIZE];
|
||||
size_t length = sc_control_msg_serialize(msg, serialized_msg);
|
||||
if (!length) {
|
||||
*eos = false;
|
||||
return false;
|
||||
}
|
||||
|
||||
ssize_t w =
|
||||
net_send_all(controller->control_socket, serialized_msg, length);
|
||||
return (size_t) w == length;
|
||||
if ((size_t) w != length) {
|
||||
*eos = true;
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static int
|
||||
run_controller(void *data) {
|
||||
struct sc_controller *controller = data;
|
||||
|
||||
bool error = false;
|
||||
|
||||
for (;;) {
|
||||
sc_mutex_lock(&controller->mutex);
|
||||
while (!controller->stopped
|
||||
@ -107,6 +158,7 @@ run_controller(void *data) {
|
||||
if (controller->stopped) {
|
||||
// stop immediately, do not process further msgs
|
||||
sc_mutex_unlock(&controller->mutex);
|
||||
LOGD("Controller stopped");
|
||||
break;
|
||||
}
|
||||
|
||||
@ -114,13 +166,20 @@ run_controller(void *data) {
|
||||
struct sc_control_msg msg = sc_vecdeque_pop(&controller->queue);
|
||||
sc_mutex_unlock(&controller->mutex);
|
||||
|
||||
bool ok = process_msg(controller, &msg);
|
||||
bool eos;
|
||||
bool ok = process_msg(controller, &msg, &eos);
|
||||
sc_control_msg_destroy(&msg);
|
||||
if (!ok) {
|
||||
LOGD("Could not write msg to socket");
|
||||
if (eos) {
|
||||
LOGD("Controller stopped (socket closed)");
|
||||
} // else error already logged
|
||||
error = !eos;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
controller->cbs->on_ended(controller, error, controller->cbs_userdata);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -22,11 +22,25 @@ struct sc_controller {
|
||||
bool stopped;
|
||||
struct sc_control_msg_queue queue;
|
||||
struct sc_receiver receiver;
|
||||
|
||||
const struct sc_controller_callbacks *cbs;
|
||||
void *cbs_userdata;
|
||||
};
|
||||
|
||||
struct sc_controller_callbacks {
|
||||
void (*on_ended)(struct sc_controller *controller, bool error,
|
||||
void *userdata);
|
||||
};
|
||||
|
||||
bool
|
||||
sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
|
||||
struct sc_acksync *acksync);
|
||||
const struct sc_controller_callbacks *cbs,
|
||||
void *cbs_userdata);
|
||||
|
||||
void
|
||||
sc_controller_configure(struct sc_controller *controller,
|
||||
struct sc_acksync *acksync,
|
||||
struct sc_uhid_devices *uhid_devices);
|
||||
|
||||
void
|
||||
sc_controller_destroy(struct sc_controller *controller);
|
||||
|
@ -8,8 +8,6 @@
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
#define SC_BUFFERING_NDEBUG // comment to debug
|
||||
|
||||
/** Downcast frame_sink to sc_delay_buffer */
|
||||
#define DOWNCAST(SINK) container_of(SINK, struct sc_delay_buffer, frame_sink)
|
||||
|
||||
@ -80,7 +78,7 @@ run_buffering(void *data) {
|
||||
goto stopped;
|
||||
}
|
||||
|
||||
#ifndef SC_BUFFERING_NDEBUG
|
||||
#ifdef SC_BUFFERING_DEBUG
|
||||
LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
|
||||
pts, dframe.push_date, sc_tick_now());
|
||||
#endif
|
||||
@ -134,6 +132,7 @@ sc_delay_buffer_frame_sink_open(struct sc_frame_sink *sink,
|
||||
|
||||
sc_clock_init(&db->clock);
|
||||
sc_vecdeque_init(&db->queue);
|
||||
db->stopped = false;
|
||||
|
||||
if (!sc_frame_source_sinks_open(&db->frame_source, ctx)) {
|
||||
goto error_destroy_wait_cond;
|
||||
@ -206,7 +205,7 @@ sc_delay_buffer_frame_sink_push(struct sc_frame_sink *sink,
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifndef SC_BUFFERING_NDEBUG
|
||||
#ifdef SC_BUFFERING_DEBUG
|
||||
dframe.push_date = sc_tick_now();
|
||||
#endif
|
||||
|
||||
|
@ -12,12 +12,14 @@
|
||||
#include "util/tick.h"
|
||||
#include "util/vecdeque.h"
|
||||
|
||||
//#define SC_BUFFERING_DEBUG // uncomment to debug
|
||||
|
||||
// forward declarations
|
||||
typedef struct AVFrame AVFrame;
|
||||
|
||||
struct sc_delayed_frame {
|
||||
AVFrame *frame;
|
||||
#ifndef NDEBUG
|
||||
#ifdef SC_BUFFERING_DEBUG
|
||||
sc_tick push_date;
|
||||
#endif
|
||||
};
|
||||
|
@ -278,7 +278,6 @@ run_demuxer(void *data) {
|
||||
finally_close_sinks:
|
||||
sc_packet_source_sinks_close(&demuxer->packet_source);
|
||||
finally_free_context:
|
||||
// This also calls avcodec_close() internally
|
||||
avcodec_free_context(&codec_ctx);
|
||||
end:
|
||||
demuxer->cbs->on_ended(demuxer, status, demuxer->cbs_userdata);
|
||||
|
@ -8,19 +8,22 @@
|
||||
#include "util/log.h"
|
||||
|
||||
ssize_t
|
||||
device_msg_deserialize(const unsigned char *buf, size_t len,
|
||||
struct device_msg *msg) {
|
||||
if (len < 5) {
|
||||
// at least type + empty string length
|
||||
return 0; // not available
|
||||
sc_device_msg_deserialize(const uint8_t *buf, size_t len,
|
||||
struct sc_device_msg *msg) {
|
||||
if (!len) {
|
||||
return 0; // no message
|
||||
}
|
||||
|
||||
msg->type = buf[0];
|
||||
switch (msg->type) {
|
||||
case DEVICE_MSG_TYPE_CLIPBOARD: {
|
||||
if (len < 5) {
|
||||
// at least type + empty string length
|
||||
return 0; // no complete message
|
||||
}
|
||||
size_t clipboard_len = sc_read32be(&buf[1]);
|
||||
if (clipboard_len > len - 5) {
|
||||
return 0; // not available
|
||||
return 0; // no complete message
|
||||
}
|
||||
char *text = malloc(clipboard_len + 1);
|
||||
if (!text) {
|
||||
@ -36,10 +39,38 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
|
||||
return 5 + clipboard_len;
|
||||
}
|
||||
case DEVICE_MSG_TYPE_ACK_CLIPBOARD: {
|
||||
if (len < 9) {
|
||||
return 0; // no complete message
|
||||
}
|
||||
uint64_t sequence = sc_read64be(&buf[1]);
|
||||
msg->ack_clipboard.sequence = sequence;
|
||||
return 9;
|
||||
}
|
||||
case DEVICE_MSG_TYPE_UHID_OUTPUT: {
|
||||
if (len < 5) {
|
||||
// at least id + size
|
||||
return 0; // not available
|
||||
}
|
||||
uint16_t id = sc_read16be(&buf[1]);
|
||||
size_t size = sc_read16be(&buf[3]);
|
||||
if (size < len - 5) {
|
||||
return 0; // not available
|
||||
}
|
||||
uint8_t *data = malloc(size);
|
||||
if (!data) {
|
||||
LOG_OOM();
|
||||
return -1;
|
||||
}
|
||||
if (size) {
|
||||
memcpy(data, &buf[5], size);
|
||||
}
|
||||
|
||||
msg->uhid_output.id = id;
|
||||
msg->uhid_output.size = size;
|
||||
msg->uhid_output.data = data;
|
||||
|
||||
return 5 + size;
|
||||
}
|
||||
default:
|
||||
LOGW("Unknown device message type: %d", (int) msg->type);
|
||||
return -1; // error, we cannot recover
|
||||
@ -47,8 +78,16 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
|
||||
}
|
||||
|
||||
void
|
||||
device_msg_destroy(struct device_msg *msg) {
|
||||
if (msg->type == DEVICE_MSG_TYPE_CLIPBOARD) {
|
||||
free(msg->clipboard.text);
|
||||
sc_device_msg_destroy(struct sc_device_msg *msg) {
|
||||
switch (msg->type) {
|
||||
case DEVICE_MSG_TYPE_CLIPBOARD:
|
||||
free(msg->clipboard.text);
|
||||
break;
|
||||
case DEVICE_MSG_TYPE_UHID_OUTPUT:
|
||||
free(msg->uhid_output.data);
|
||||
break;
|
||||
default:
|
||||
// nothing to do
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -11,13 +11,14 @@
|
||||
// type: 1 byte; length: 4 bytes
|
||||
#define DEVICE_MSG_TEXT_MAX_LENGTH (DEVICE_MSG_MAX_SIZE - 5)
|
||||
|
||||
enum device_msg_type {
|
||||
enum sc_device_msg_type {
|
||||
DEVICE_MSG_TYPE_CLIPBOARD,
|
||||
DEVICE_MSG_TYPE_ACK_CLIPBOARD,
|
||||
DEVICE_MSG_TYPE_UHID_OUTPUT,
|
||||
};
|
||||
|
||||
struct device_msg {
|
||||
enum device_msg_type type;
|
||||
struct sc_device_msg {
|
||||
enum sc_device_msg_type type;
|
||||
union {
|
||||
struct {
|
||||
char *text; // owned, to be freed by free()
|
||||
@ -25,15 +26,20 @@ struct device_msg {
|
||||
struct {
|
||||
uint64_t sequence;
|
||||
} ack_clipboard;
|
||||
struct {
|
||||
uint16_t id;
|
||||
uint16_t size;
|
||||
uint8_t *data; // owned, to be freed by free()
|
||||
} uhid_output;
|
||||
};
|
||||
};
|
||||
|
||||
// return the number of bytes consumed (0 for no msg available, -1 on error)
|
||||
ssize_t
|
||||
device_msg_deserialize(const unsigned char *buf, size_t len,
|
||||
struct device_msg *msg);
|
||||
sc_device_msg_deserialize(const uint8_t *buf, size_t len,
|
||||
struct sc_device_msg *msg);
|
||||
|
||||
void
|
||||
device_msg_destroy(struct device_msg *msg);
|
||||
sc_device_msg_destroy(struct sc_device_msg *msg);
|
||||
|
||||
#endif
|
||||
|
@ -1,11 +1,34 @@
|
||||
#include "display.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <libavutil/pixfmt.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
static bool
|
||||
sc_display_init_novideo_icon(struct sc_display *display,
|
||||
SDL_Surface *icon_novideo) {
|
||||
assert(icon_novideo);
|
||||
|
||||
if (SDL_RenderSetLogicalSize(display->renderer,
|
||||
icon_novideo->w, icon_novideo->h)) {
|
||||
LOGW("Could not set renderer logical size: %s", SDL_GetError());
|
||||
// don't fail
|
||||
}
|
||||
|
||||
display->texture = SDL_CreateTextureFromSurface(display->renderer,
|
||||
icon_novideo);
|
||||
if (!display->texture) {
|
||||
LOGE("Could not create texture: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps) {
|
||||
sc_display_init(struct sc_display *display, SDL_Window *window,
|
||||
SDL_Surface *icon_novideo, bool mipmaps) {
|
||||
display->renderer =
|
||||
SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
|
||||
if (!display->renderer) {
|
||||
@ -20,6 +43,10 @@ sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps) {
|
||||
|
||||
display->mipmaps = false;
|
||||
|
||||
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
display->gl_context = NULL;
|
||||
#endif
|
||||
|
||||
// starts with "opengl"
|
||||
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
|
||||
if (use_opengl) {
|
||||
@ -59,11 +86,25 @@ sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps) {
|
||||
LOGI("Trilinear filtering disabled");
|
||||
}
|
||||
} else if (mipmaps) {
|
||||
LOGD("Trilinear filtering disabled (not an OpenGL renderer");
|
||||
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
|
||||
}
|
||||
|
||||
display->texture = NULL;
|
||||
display->pending.flags = 0;
|
||||
display->pending.frame = NULL;
|
||||
display->has_frame = false;
|
||||
|
||||
if (icon_novideo) {
|
||||
// Without video, set a static scrcpy icon as window content
|
||||
bool ok = sc_display_init_novideo_icon(display, icon_novideo);
|
||||
if (!ok) {
|
||||
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
SDL_GL_DeleteContext(display->gl_context);
|
||||
#endif
|
||||
SDL_DestroyRenderer(display->renderer);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -195,9 +236,25 @@ sc_display_set_texture_size(struct sc_display *display, struct sc_size size) {
|
||||
return SC_DISPLAY_RESULT_OK;
|
||||
}
|
||||
|
||||
static SDL_YUV_CONVERSION_MODE
|
||||
sc_display_to_sdl_color_range(enum AVColorRange color_range) {
|
||||
return color_range == AVCOL_RANGE_JPEG ? SDL_YUV_CONVERSION_JPEG
|
||||
: SDL_YUV_CONVERSION_AUTOMATIC;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_display_update_texture_internal(struct sc_display *display,
|
||||
const AVFrame *frame) {
|
||||
if (!display->has_frame) {
|
||||
// First frame
|
||||
display->has_frame = true;
|
||||
|
||||
// Configure YUV color range conversion
|
||||
SDL_YUV_CONVERSION_MODE sdl_color_range =
|
||||
sc_display_to_sdl_color_range(frame->color_range);
|
||||
SDL_SetYUVConversionMode(sdl_color_range);
|
||||
}
|
||||
|
||||
int ret = SDL_UpdateYUVTexture(display->texture, NULL,
|
||||
frame->data[0], frame->linesize[0],
|
||||
frame->data[1], frame->linesize[1],
|
||||
|
@ -33,6 +33,8 @@ struct sc_display {
|
||||
struct sc_size size;
|
||||
AVFrame *frame;
|
||||
} pending;
|
||||
|
||||
bool has_frame;
|
||||
};
|
||||
|
||||
enum sc_display_result {
|
||||
@ -42,7 +44,8 @@ enum sc_display_result {
|
||||
};
|
||||
|
||||
bool
|
||||
sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps);
|
||||
sc_display_init(struct sc_display *display, SDL_Window *window,
|
||||
SDL_Surface *icon_novideo, bool mipmaps);
|
||||
|
||||
void
|
||||
sc_display_destroy(struct sc_display *display);
|
||||
|
66
app/src/events.c
Normal file
66
app/src/events.c
Normal file
@ -0,0 +1,66 @@
|
||||
#include "events.h"
|
||||
|
||||
#include "util/log.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
bool
|
||||
sc_push_event_impl(uint32_t type, const char *name) {
|
||||
SDL_Event event;
|
||||
event.type = type;
|
||||
int ret = SDL_PushEvent(&event);
|
||||
// ret < 0: error (queue full)
|
||||
// ret == 0: event was filtered
|
||||
// ret == 1: success
|
||||
if (ret != 1) {
|
||||
LOGE("Could not post %s event: %s", name, SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_post_to_main_thread(sc_runnable_fn run, void *userdata) {
|
||||
SDL_Event event = {
|
||||
.user = {
|
||||
.type = SC_EVENT_RUN_ON_MAIN_THREAD,
|
||||
.data1 = run,
|
||||
.data2 = userdata,
|
||||
},
|
||||
};
|
||||
int ret = SDL_PushEvent(&event);
|
||||
// ret < 0: error (queue full)
|
||||
// ret == 0: event was filtered
|
||||
// ret == 1: success
|
||||
if (ret != 1) {
|
||||
if (ret == 0) {
|
||||
// if ret == 0, this is expected on exit, log in debug mode
|
||||
LOGD("Could not post runnable to main thread (filtered)");
|
||||
} else {
|
||||
assert(ret < 0);
|
||||
LOGW("Could not post runnable to main thread: %s", SDL_GetError());
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static int SDLCALL
|
||||
task_event_filter(void *userdata, SDL_Event *event) {
|
||||
(void) userdata;
|
||||
|
||||
if (event->type == SC_EVENT_RUN_ON_MAIN_THREAD) {
|
||||
// Reject this event type from now on
|
||||
return 0;
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void
|
||||
sc_reject_new_runnables(void) {
|
||||
assert(sc_thread_get_id() == SC_MAIN_THREAD_ID);
|
||||
|
||||
SDL_SetEventFilter(task_event_filter, NULL);
|
||||
}
|
@ -1,9 +1,38 @@
|
||||
#define SC_EVENT_NEW_FRAME SDL_USEREVENT
|
||||
#define SC_EVENT_DEVICE_DISCONNECTED (SDL_USEREVENT + 1)
|
||||
#define SC_EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2)
|
||||
#define SC_EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3)
|
||||
#define SC_EVENT_USB_DEVICE_DISCONNECTED (SDL_USEREVENT + 4)
|
||||
#define SC_EVENT_DEMUXER_ERROR (SDL_USEREVENT + 5)
|
||||
#define SC_EVENT_RECORDER_ERROR (SDL_USEREVENT + 6)
|
||||
#define SC_EVENT_SCREEN_INIT_SIZE (SDL_USEREVENT + 7)
|
||||
#define SC_EVENT_TIME_LIMIT_REACHED (SDL_USEREVENT + 8)
|
||||
#ifndef SC_EVENTS_H
|
||||
#define SC_EVENTS_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
enum {
|
||||
SC_EVENT_NEW_FRAME = SDL_USEREVENT,
|
||||
SC_EVENT_RUN_ON_MAIN_THREAD,
|
||||
SC_EVENT_DEVICE_DISCONNECTED,
|
||||
SC_EVENT_SERVER_CONNECTION_FAILED,
|
||||
SC_EVENT_SERVER_CONNECTED,
|
||||
SC_EVENT_USB_DEVICE_DISCONNECTED,
|
||||
SC_EVENT_DEMUXER_ERROR,
|
||||
SC_EVENT_RECORDER_ERROR,
|
||||
SC_EVENT_SCREEN_INIT_SIZE,
|
||||
SC_EVENT_TIME_LIMIT_REACHED,
|
||||
SC_EVENT_CONTROLLER_ERROR,
|
||||
SC_EVENT_AOA_OPEN_ERROR,
|
||||
};
|
||||
|
||||
bool
|
||||
sc_push_event_impl(uint32_t type, const char *name);
|
||||
|
||||
#define sc_push_event(TYPE) sc_push_event_impl(TYPE, # TYPE)
|
||||
|
||||
typedef void (*sc_runnable_fn)(void *userdata);
|
||||
|
||||
bool
|
||||
sc_post_to_main_thread(sc_runnable_fn run, void *userdata);
|
||||
|
||||
void
|
||||
sc_reject_new_runnables(void);
|
||||
|
||||
#endif
|
||||
|
26
app/src/hid/hid_event.h
Normal file
26
app/src/hid/hid_event.h
Normal file
@ -0,0 +1,26 @@
|
||||
#ifndef SC_HID_EVENT_H
|
||||
#define SC_HID_EVENT_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
#define SC_HID_MAX_SIZE 15
|
||||
|
||||
struct sc_hid_input {
|
||||
uint16_t hid_id;
|
||||
uint8_t data[SC_HID_MAX_SIZE];
|
||||
uint8_t size;
|
||||
};
|
||||
|
||||
struct sc_hid_open {
|
||||
uint16_t hid_id;
|
||||
const uint8_t *report_desc; // pointer to static memory
|
||||
size_t report_desc_size;
|
||||
};
|
||||
|
||||
struct sc_hid_close {
|
||||
uint16_t hid_id;
|
||||
};
|
||||
|
||||
#endif
|
452
app/src/hid/hid_gamepad.c
Normal file
452
app/src/hid/hid_gamepad.c
Normal file
@ -0,0 +1,452 @@
|
||||
#include "hid_gamepad.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <inttypes.h>
|
||||
|
||||
#include "util/binary.h"
|
||||
#include "util/log.h"
|
||||
|
||||
// 2x2 bytes for left stick (X, Y)
|
||||
// 2x2 bytes for right stick (Z, Rz)
|
||||
// 2x2 bytes for L2/R2 triggers
|
||||
// 2 bytes for buttons + padding,
|
||||
// 1 byte for hat switch (dpad) + padding
|
||||
#define SC_HID_GAMEPAD_EVENT_SIZE 15
|
||||
|
||||
// The ->buttons field stores the state for all buttons, but only some of them
|
||||
// (the 16 LSB) must be transmitted "as is". The DPAD (hat switch) buttons are
|
||||
// stored locally in the MSB of this field, but not transmitted as is: they are
|
||||
// transformed to generate another specific byte.
|
||||
#define SC_HID_BUTTONS_MASK 0xFFFF
|
||||
|
||||
// outside SC_HID_BUTTONS_MASK
|
||||
#define SC_GAMEPAD_BUTTONS_BIT_DPAD_UP UINT32_C(0x10000)
|
||||
#define SC_GAMEPAD_BUTTONS_BIT_DPAD_DOWN UINT32_C(0x20000)
|
||||
#define SC_GAMEPAD_BUTTONS_BIT_DPAD_LEFT UINT32_C(0x40000)
|
||||
#define SC_GAMEPAD_BUTTONS_BIT_DPAD_RIGHT UINT32_C(0x80000)
|
||||
|
||||
/**
|
||||
* Gamepad descriptor manually crafted to transmit the input reports.
|
||||
*
|
||||
* The HID specification is available here:
|
||||
* <https://www.usb.org/document-library/device-class-definition-hid-111>
|
||||
*
|
||||
* The HID Usage Tables is also useful:
|
||||
* <https://www.usb.org/document-library/hid-usage-tables-15>
|
||||
*/
|
||||
static const uint8_t SC_HID_GAMEPAD_REPORT_DESC[] = {
|
||||
// Usage Page (Generic Desktop)
|
||||
0x05, 0x01,
|
||||
// Usage (Gamepad)
|
||||
0x09, 0x05,
|
||||
|
||||
// Collection (Application)
|
||||
0xA1, 0x01,
|
||||
|
||||
// Collection (Physical)
|
||||
0xA1, 0x00,
|
||||
|
||||
// Usage Page (Generic Desktop)
|
||||
0x05, 0x01,
|
||||
// Usage (X) Left stick x
|
||||
0x09, 0x30,
|
||||
// Usage (Y) Left stick y
|
||||
0x09, 0x31,
|
||||
// Usage (Rx) Right stick x
|
||||
0x09, 0x33,
|
||||
// Usage (Ry) Right stick y
|
||||
0x09, 0x34,
|
||||
// Logical Minimum (0)
|
||||
0x15, 0x00,
|
||||
// Logical Maximum (65535)
|
||||
// Cannot use 26 FF FF because 0xFFFF is interpreted as signed 16-bit
|
||||
0x27, 0xFF, 0xFF, 0x00, 0x00, // little-endian
|
||||
// Report Size (16)
|
||||
0x75, 0x10,
|
||||
// Report Count (4)
|
||||
0x95, 0x04,
|
||||
// Input (Data, Variable, Absolute): 4x2 bytes (X, Y, Z, Rz)
|
||||
0x81, 0x02,
|
||||
|
||||
// Usage Page (Generic Desktop)
|
||||
0x05, 0x01,
|
||||
// Usage (Z)
|
||||
0x09, 0x32,
|
||||
// Usage (Rz)
|
||||
0x09, 0x35,
|
||||
// Logical Minimum (0)
|
||||
0x15, 0x00,
|
||||
// Logical Maximum (32767)
|
||||
0x26, 0xFF, 0x7F,
|
||||
// Report Size (16)
|
||||
0x75, 0x10,
|
||||
// Report Count (2)
|
||||
0x95, 0x02,
|
||||
// Input (Data, Variable, Absolute): 2x2 bytes (L2, R2)
|
||||
0x81, 0x02,
|
||||
|
||||
// Usage Page (Buttons)
|
||||
0x05, 0x09,
|
||||
// Usage Minimum (1)
|
||||
0x19, 0x01,
|
||||
// Usage Maximum (16)
|
||||
0x29, 0x10,
|
||||
// Logical Minimum (0)
|
||||
0x15, 0x00,
|
||||
// Logical Maximum (1)
|
||||
0x25, 0x01,
|
||||
// Report Count (16)
|
||||
0x95, 0x10,
|
||||
// Report Size (1)
|
||||
0x75, 0x01,
|
||||
// Input (Data, Variable, Absolute): 16 buttons bits
|
||||
0x81, 0x02,
|
||||
|
||||
// Usage Page (Generic Desktop)
|
||||
0x05, 0x01,
|
||||
// Usage (Hat switch)
|
||||
0x09, 0x39,
|
||||
// Logical Minimum (1)
|
||||
0x15, 0x01,
|
||||
// Logical Maximum (8)
|
||||
0x25, 0x08,
|
||||
// Report Size (4)
|
||||
0x75, 0x04,
|
||||
// Report Count (1)
|
||||
0x95, 0x01,
|
||||
// Input (Data, Variable, Null State): 4-bit value
|
||||
0x81, 0x42,
|
||||
|
||||
// End Collection
|
||||
0xC0,
|
||||
|
||||
// End Collection
|
||||
0xC0,
|
||||
};
|
||||
|
||||
/**
|
||||
* A gamepad HID input report is 15 bytes long:
|
||||
* - bytes 0-3: left stick state
|
||||
* - bytes 4-7: right stick state
|
||||
* - bytes 8-11: L2/R2 triggers state
|
||||
* - bytes 12-13: buttons state
|
||||
* - bytes 14: hat switch position (dpad)
|
||||
*
|
||||
* +---------------+
|
||||
* byte 0: |. . . . . . . .|
|
||||
* | | left stick x (0-65535, little-endian)
|
||||
* byte 1: |. . . . . . . .|
|
||||
* +---------------+
|
||||
* byte 2: |. . . . . . . .|
|
||||
* | | left stick y (0-65535, little-endian)
|
||||
* byte 3: |. . . . . . . .|
|
||||
* +---------------+
|
||||
* byte 4: |. . . . . . . .|
|
||||
* | | right stick x (0-65535, little-endian)
|
||||
* byte 5: |. . . . . . . .|
|
||||
* +---------------+
|
||||
* byte 6: |. . . . . . . .|
|
||||
* | | right stick y (0-65535, little-endian)
|
||||
* byte 7: |. . . . . . . .|
|
||||
* +---------------+
|
||||
* byte 8: |. . . . . . . .|
|
||||
* | | L2 trigger (0-32767, little-endian)
|
||||
* byte 9: |0 . . . . . . .|
|
||||
* +---------------+
|
||||
* byte 10: |. . . . . . . .|
|
||||
* | | R2 trigger (0-32767, little-endian)
|
||||
* byte 11: |0 . . . . . . .|
|
||||
* +---------------+
|
||||
*
|
||||
* ,--------------- SC_GAMEPAD_BUTTON_RIGHT_SHOULDER
|
||||
* | ,------------- SC_GAMEPAD_BUTTON_LEFT_SHOULDER
|
||||
* | |
|
||||
* | | ,--------- SC_GAMEPAD_BUTTON_NORTH
|
||||
* | | | ,------- SC_GAMEPAD_BUTTON_WEST
|
||||
* | | | |
|
||||
* | | | | ,--- SC_GAMEPAD_BUTTON_EAST
|
||||
* | | | | | ,- SC_GAMEPAD_BUTTON_SOUTH
|
||||
* v v v v v v
|
||||
* +---------------+
|
||||
* byte 12: |. . 0 . . 0 . .|
|
||||
* | | Buttons (16-bit little-endian)
|
||||
* byte 13: |0 . . . . . 0 0|
|
||||
* +---------------+
|
||||
* ^ ^ ^ ^ ^
|
||||
* | | | | |
|
||||
* | | | | |
|
||||
* | | | | `----- SC_GAMEPAD_BUTTON_BACK
|
||||
* | | | `------- SC_GAMEPAD_BUTTON_START
|
||||
* | | `--------- SC_GAMEPAD_BUTTON_GUIDE
|
||||
* | `----------- SC_GAMEPAD_BUTTON_LEFT_STICK
|
||||
* `------------- SC_GAMEPAD_BUTTON_RIGHT_STICK
|
||||
*
|
||||
* +---------------+
|
||||
* byte 14: |0 0 0 0 . . . .| hat switch (dpad) position (0-8)
|
||||
* +---------------+
|
||||
* 9 possible positions and their values:
|
||||
* 8 1 2
|
||||
* 7 0 3
|
||||
* 6 5 4
|
||||
* (8 is top-left, 1 is top, 2 is top-right, etc.)
|
||||
*/
|
||||
|
||||
// [-32768 to 32767] -> [0 to 65535]
|
||||
#define AXIS_RESCALE(V) (uint16_t) (((int32_t) V) + 0x8000)
|
||||
|
||||
static void
|
||||
sc_hid_gamepad_slot_init(struct sc_hid_gamepad_slot *slot,
|
||||
uint32_t gamepad_id) {
|
||||
assert(gamepad_id != SC_GAMEPAD_ID_INVALID);
|
||||
slot->gamepad_id = gamepad_id;
|
||||
slot->buttons = 0;
|
||||
slot->axis_left_x = AXIS_RESCALE(0);
|
||||
slot->axis_left_y = AXIS_RESCALE(0);
|
||||
slot->axis_right_x = AXIS_RESCALE(0);
|
||||
slot->axis_right_y = AXIS_RESCALE(0);
|
||||
slot->axis_left_trigger = 0;
|
||||
slot->axis_right_trigger = 0;
|
||||
}
|
||||
|
||||
static ssize_t
|
||||
sc_hid_gamepad_slot_find(struct sc_hid_gamepad *hid, uint32_t gamepad_id) {
|
||||
for (size_t i = 0; i < SC_MAX_GAMEPADS; ++i) {
|
||||
if (gamepad_id == hid->slots[i].gamepad_id) {
|
||||
// found
|
||||
return i;
|
||||
}
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
void
|
||||
sc_hid_gamepad_init(struct sc_hid_gamepad *hid) {
|
||||
for (size_t i = 0; i < SC_MAX_GAMEPADS; ++i) {
|
||||
hid->slots[i].gamepad_id = SC_GAMEPAD_ID_INVALID;
|
||||
}
|
||||
}
|
||||
|
||||
static inline uint16_t
|
||||
sc_hid_gamepad_slot_get_id(size_t slot_idx) {
|
||||
assert(slot_idx < SC_MAX_GAMEPADS);
|
||||
return SC_HID_ID_GAMEPAD_FIRST + slot_idx;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_hid_gamepad_generate_open(struct sc_hid_gamepad *hid,
|
||||
struct sc_hid_open *hid_open,
|
||||
uint32_t gamepad_id) {
|
||||
assert(gamepad_id != SC_GAMEPAD_ID_INVALID);
|
||||
ssize_t slot_idx = sc_hid_gamepad_slot_find(hid, SC_GAMEPAD_ID_INVALID);
|
||||
if (slot_idx == -1) {
|
||||
LOGW("No gamepad slot available for new gamepad %" PRIu32, gamepad_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
sc_hid_gamepad_slot_init(&hid->slots[slot_idx], gamepad_id);
|
||||
|
||||
uint16_t hid_id = sc_hid_gamepad_slot_get_id(slot_idx);
|
||||
hid_open->hid_id = hid_id;
|
||||
hid_open->report_desc = SC_HID_GAMEPAD_REPORT_DESC;
|
||||
hid_open->report_desc_size = sizeof(SC_HID_GAMEPAD_REPORT_DESC);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_hid_gamepad_generate_close(struct sc_hid_gamepad *hid,
|
||||
struct sc_hid_close *hid_close,
|
||||
uint32_t gamepad_id) {
|
||||
assert(gamepad_id != SC_GAMEPAD_ID_INVALID);
|
||||
ssize_t slot_idx = sc_hid_gamepad_slot_find(hid, gamepad_id);
|
||||
if (slot_idx == -1) {
|
||||
LOGW("Unknown gamepad removed %" PRIu32, gamepad_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
hid->slots[slot_idx].gamepad_id = SC_GAMEPAD_ID_INVALID;
|
||||
|
||||
uint16_t hid_id = sc_hid_gamepad_slot_get_id(slot_idx);
|
||||
hid_close->hid_id = hid_id;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static uint8_t
|
||||
sc_hid_gamepad_get_dpad_value(uint32_t buttons) {
|
||||
// Value depending on direction:
|
||||
// 8 1 2
|
||||
// 7 0 3
|
||||
// 6 5 4
|
||||
if (buttons & SC_GAMEPAD_BUTTONS_BIT_DPAD_UP) {
|
||||
if (buttons & SC_GAMEPAD_BUTTONS_BIT_DPAD_LEFT) {
|
||||
return 8;
|
||||
}
|
||||
if (buttons & SC_GAMEPAD_BUTTONS_BIT_DPAD_RIGHT) {
|
||||
return 2;
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
if (buttons & SC_GAMEPAD_BUTTONS_BIT_DPAD_DOWN) {
|
||||
if (buttons & SC_GAMEPAD_BUTTONS_BIT_DPAD_LEFT) {
|
||||
return 6;
|
||||
}
|
||||
if (buttons & SC_GAMEPAD_BUTTONS_BIT_DPAD_RIGHT) {
|
||||
return 4;
|
||||
}
|
||||
return 5;
|
||||
}
|
||||
if (buttons & SC_GAMEPAD_BUTTONS_BIT_DPAD_LEFT) {
|
||||
return 7;
|
||||
}
|
||||
if (buttons & SC_GAMEPAD_BUTTONS_BIT_DPAD_RIGHT) {
|
||||
return 3;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_hid_gamepad_event_from_slot(uint16_t hid_id,
|
||||
const struct sc_hid_gamepad_slot *slot,
|
||||
struct sc_hid_input *hid_input) {
|
||||
hid_input->hid_id = hid_id;
|
||||
hid_input->size = SC_HID_GAMEPAD_EVENT_SIZE;
|
||||
|
||||
uint8_t *data = hid_input->data;
|
||||
// Values must be written in little-endian
|
||||
sc_write16le(data, slot->axis_left_x);
|
||||
sc_write16le(data + 2, slot->axis_left_y);
|
||||
sc_write16le(data + 4, slot->axis_right_x);
|
||||
sc_write16le(data + 6, slot->axis_right_y);
|
||||
sc_write16le(data + 8, slot->axis_left_trigger);
|
||||
sc_write16le(data + 10, slot->axis_right_trigger);
|
||||
sc_write16le(data + 12, slot->buttons & SC_HID_BUTTONS_MASK);
|
||||
data[14] = sc_hid_gamepad_get_dpad_value(slot->buttons);
|
||||
}
|
||||
|
||||
static uint32_t
|
||||
sc_hid_gamepad_get_button_id(enum sc_gamepad_button button) {
|
||||
switch (button) {
|
||||
case SC_GAMEPAD_BUTTON_SOUTH:
|
||||
return 0x0001;
|
||||
case SC_GAMEPAD_BUTTON_EAST:
|
||||
return 0x0002;
|
||||
case SC_GAMEPAD_BUTTON_WEST:
|
||||
return 0x0008;
|
||||
case SC_GAMEPAD_BUTTON_NORTH:
|
||||
return 0x0010;
|
||||
case SC_GAMEPAD_BUTTON_BACK:
|
||||
return 0x0400;
|
||||
case SC_GAMEPAD_BUTTON_GUIDE:
|
||||
return 0x1000;
|
||||
case SC_GAMEPAD_BUTTON_START:
|
||||
return 0x0800;
|
||||
case SC_GAMEPAD_BUTTON_LEFT_STICK:
|
||||
return 0x2000;
|
||||
case SC_GAMEPAD_BUTTON_RIGHT_STICK:
|
||||
return 0x4000;
|
||||
case SC_GAMEPAD_BUTTON_LEFT_SHOULDER:
|
||||
return 0x0040;
|
||||
case SC_GAMEPAD_BUTTON_RIGHT_SHOULDER:
|
||||
return 0x0080;
|
||||
case SC_GAMEPAD_BUTTON_DPAD_UP:
|
||||
return SC_GAMEPAD_BUTTONS_BIT_DPAD_UP;
|
||||
case SC_GAMEPAD_BUTTON_DPAD_DOWN:
|
||||
return SC_GAMEPAD_BUTTONS_BIT_DPAD_DOWN;
|
||||
case SC_GAMEPAD_BUTTON_DPAD_LEFT:
|
||||
return SC_GAMEPAD_BUTTONS_BIT_DPAD_LEFT;
|
||||
case SC_GAMEPAD_BUTTON_DPAD_RIGHT:
|
||||
return SC_GAMEPAD_BUTTONS_BIT_DPAD_RIGHT;
|
||||
default:
|
||||
// unknown button, ignore
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
sc_hid_gamepad_generate_input_from_button(struct sc_hid_gamepad *hid,
|
||||
struct sc_hid_input *hid_input,
|
||||
const struct sc_gamepad_button_event *event) {
|
||||
if ((event->button < 0) || (event->button > 15)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint32_t gamepad_id = event->gamepad_id;
|
||||
|
||||
ssize_t slot_idx = sc_hid_gamepad_slot_find(hid, gamepad_id);
|
||||
if (slot_idx == -1) {
|
||||
LOGW("Axis event for unknown gamepad %" PRIu32, gamepad_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
assert(slot_idx < SC_MAX_GAMEPADS);
|
||||
|
||||
struct sc_hid_gamepad_slot *slot = &hid->slots[slot_idx];
|
||||
|
||||
uint32_t button = sc_hid_gamepad_get_button_id(event->button);
|
||||
if (!button) {
|
||||
// unknown button, ignore
|
||||
return false;
|
||||
}
|
||||
|
||||
if (event->action == SC_ACTION_DOWN) {
|
||||
slot->buttons |= button;
|
||||
} else {
|
||||
assert(event->action == SC_ACTION_UP);
|
||||
slot->buttons &= ~button;
|
||||
}
|
||||
|
||||
uint16_t hid_id = sc_hid_gamepad_slot_get_id(slot_idx);
|
||||
sc_hid_gamepad_event_from_slot(hid_id, slot, hid_input);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_hid_gamepad_generate_input_from_axis(struct sc_hid_gamepad *hid,
|
||||
struct sc_hid_input *hid_input,
|
||||
const struct sc_gamepad_axis_event *event) {
|
||||
uint32_t gamepad_id = event->gamepad_id;
|
||||
|
||||
ssize_t slot_idx = sc_hid_gamepad_slot_find(hid, gamepad_id);
|
||||
if (slot_idx == -1) {
|
||||
LOGW("Button event for unknown gamepad %" PRIu32, gamepad_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
assert(slot_idx < SC_MAX_GAMEPADS);
|
||||
|
||||
struct sc_hid_gamepad_slot *slot = &hid->slots[slot_idx];
|
||||
|
||||
switch (event->axis) {
|
||||
case SC_GAMEPAD_AXIS_LEFTX:
|
||||
slot->axis_left_x = AXIS_RESCALE(event->value);
|
||||
break;
|
||||
case SC_GAMEPAD_AXIS_LEFTY:
|
||||
slot->axis_left_y = AXIS_RESCALE(event->value);
|
||||
break;
|
||||
case SC_GAMEPAD_AXIS_RIGHTX:
|
||||
slot->axis_right_x = AXIS_RESCALE(event->value);
|
||||
break;
|
||||
case SC_GAMEPAD_AXIS_RIGHTY:
|
||||
slot->axis_right_y = AXIS_RESCALE(event->value);
|
||||
break;
|
||||
case SC_GAMEPAD_AXIS_LEFT_TRIGGER:
|
||||
// Trigger is always positive between 0 and 32767
|
||||
slot->axis_left_trigger = MAX(0, event->value);
|
||||
break;
|
||||
case SC_GAMEPAD_AXIS_RIGHT_TRIGGER:
|
||||
// Trigger is always positive between 0 and 32767
|
||||
slot->axis_right_trigger = MAX(0, event->value);
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
uint16_t hid_id = sc_hid_gamepad_slot_get_id(slot_idx);
|
||||
sc_hid_gamepad_event_from_slot(hid_id, slot, hid_input);
|
||||
|
||||
return true;
|
||||
}
|
53
app/src/hid/hid_gamepad.h
Normal file
53
app/src/hid/hid_gamepad.h
Normal file
@ -0,0 +1,53 @@
|
||||
#ifndef SC_HID_GAMEPAD_H
|
||||
#define SC_HID_GAMEPAD_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "hid/hid_event.h"
|
||||
#include "input_events.h"
|
||||
|
||||
#define SC_MAX_GAMEPADS 8
|
||||
#define SC_HID_ID_GAMEPAD_FIRST 3
|
||||
#define SC_HID_ID_GAMEPAD_LAST (SC_HID_ID_GAMEPAD_FIRST + SC_MAX_GAMEPADS - 1)
|
||||
|
||||
struct sc_hid_gamepad_slot {
|
||||
uint32_t gamepad_id;
|
||||
uint32_t buttons;
|
||||
uint16_t axis_left_x;
|
||||
uint16_t axis_left_y;
|
||||
uint16_t axis_right_x;
|
||||
uint16_t axis_right_y;
|
||||
uint16_t axis_left_trigger;
|
||||
uint16_t axis_right_trigger;
|
||||
};
|
||||
|
||||
struct sc_hid_gamepad {
|
||||
struct sc_hid_gamepad_slot slots[SC_MAX_GAMEPADS];
|
||||
};
|
||||
|
||||
void
|
||||
sc_hid_gamepad_init(struct sc_hid_gamepad *hid);
|
||||
|
||||
bool
|
||||
sc_hid_gamepad_generate_open(struct sc_hid_gamepad *hid,
|
||||
struct sc_hid_open *hid_open,
|
||||
uint32_t gamepad_id);
|
||||
|
||||
bool
|
||||
sc_hid_gamepad_generate_close(struct sc_hid_gamepad *hid,
|
||||
struct sc_hid_close *hid_close,
|
||||
uint32_t gamepad_id);
|
||||
|
||||
bool
|
||||
sc_hid_gamepad_generate_input_from_button(struct sc_hid_gamepad *hid,
|
||||
struct sc_hid_input *hid_input,
|
||||
const struct sc_gamepad_button_event *event);
|
||||
|
||||
bool
|
||||
sc_hid_gamepad_generate_input_from_axis(struct sc_hid_gamepad *hid,
|
||||
struct sc_hid_input *hid_input,
|
||||
const struct sc_gamepad_axis_event *event);
|
||||
|
||||
#endif
|
@ -1,49 +1,46 @@
|
||||
#include "hid_keyboard.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <string.h>
|
||||
|
||||
#include "input_events.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast key processor to hid_keyboard */
|
||||
#define DOWNCAST(KP) container_of(KP, struct sc_hid_keyboard, key_processor)
|
||||
#define SC_HID_MOD_NONE 0x00
|
||||
#define SC_HID_MOD_LEFT_CONTROL (1 << 0)
|
||||
#define SC_HID_MOD_LEFT_SHIFT (1 << 1)
|
||||
#define SC_HID_MOD_LEFT_ALT (1 << 2)
|
||||
#define SC_HID_MOD_LEFT_GUI (1 << 3)
|
||||
#define SC_HID_MOD_RIGHT_CONTROL (1 << 4)
|
||||
#define SC_HID_MOD_RIGHT_SHIFT (1 << 5)
|
||||
#define SC_HID_MOD_RIGHT_ALT (1 << 6)
|
||||
#define SC_HID_MOD_RIGHT_GUI (1 << 7)
|
||||
|
||||
#define HID_KEYBOARD_ACCESSORY_ID 1
|
||||
|
||||
#define HID_MODIFIER_NONE 0x00
|
||||
#define HID_MODIFIER_LEFT_CONTROL (1 << 0)
|
||||
#define HID_MODIFIER_LEFT_SHIFT (1 << 1)
|
||||
#define HID_MODIFIER_LEFT_ALT (1 << 2)
|
||||
#define HID_MODIFIER_LEFT_GUI (1 << 3)
|
||||
#define HID_MODIFIER_RIGHT_CONTROL (1 << 4)
|
||||
#define HID_MODIFIER_RIGHT_SHIFT (1 << 5)
|
||||
#define HID_MODIFIER_RIGHT_ALT (1 << 6)
|
||||
#define HID_MODIFIER_RIGHT_GUI (1 << 7)
|
||||
|
||||
#define HID_KEYBOARD_INDEX_MODIFIER 0
|
||||
#define HID_KEYBOARD_INDEX_KEYS 2
|
||||
#define SC_HID_KEYBOARD_INDEX_MODS 0
|
||||
#define SC_HID_KEYBOARD_INDEX_KEYS 2
|
||||
|
||||
// USB HID protocol says 6 keys in an event is the requirement for BIOS
|
||||
// keyboard support, though OS could support more keys via modifying the report
|
||||
// desc. 6 should be enough for scrcpy.
|
||||
#define HID_KEYBOARD_MAX_KEYS 6
|
||||
#define HID_KEYBOARD_EVENT_SIZE \
|
||||
(HID_KEYBOARD_INDEX_KEYS + HID_KEYBOARD_MAX_KEYS)
|
||||
#define SC_HID_KEYBOARD_MAX_KEYS 6
|
||||
#define SC_HID_KEYBOARD_INPUT_SIZE \
|
||||
(SC_HID_KEYBOARD_INDEX_KEYS + SC_HID_KEYBOARD_MAX_KEYS)
|
||||
|
||||
#define HID_RESERVED 0x00
|
||||
#define HID_ERROR_ROLL_OVER 0x01
|
||||
#define SC_HID_RESERVED 0x00
|
||||
#define SC_HID_ERROR_ROLL_OVER 0x01
|
||||
|
||||
/**
|
||||
* For HID over AOAv2, only report descriptor is needed.
|
||||
* For HID, only report descriptor is needed.
|
||||
*
|
||||
* The specification is available here:
|
||||
* <https://www.usb.org/sites/default/files/hid1_11.pdf>
|
||||
* <https://www.usb.org/document-library/device-class-definition-hid-111>
|
||||
*
|
||||
* In particular, read:
|
||||
* - 6.2.2 Report Descriptor
|
||||
* - §6.2.2 Report Descriptor
|
||||
* - Appendix B.1 Protocol 1 (Keyboard)
|
||||
* - Appendix C: Keyboard Implementation
|
||||
*
|
||||
* The HID Usage Tables is also useful:
|
||||
* <https://www.usb.org/document-library/hid-usage-tables-15>
|
||||
*
|
||||
* Normally a basic HID keyboard uses 8 bytes:
|
||||
* Modifier Reserved Key Key Key Key Key Key
|
||||
*
|
||||
@ -53,7 +50,7 @@
|
||||
*
|
||||
* (change vid:pid' to your device's vendor ID and product ID).
|
||||
*/
|
||||
static const unsigned char keyboard_report_desc[] = {
|
||||
static const uint8_t SC_HID_KEYBOARD_REPORT_DESC[] = {
|
||||
// Usage Page (Generic Desktop)
|
||||
0x05, 0x01,
|
||||
// Usage (Keyboard)
|
||||
@ -66,7 +63,7 @@ static const unsigned char keyboard_report_desc[] = {
|
||||
0x05, 0x07,
|
||||
// Usage Minimum (224)
|
||||
0x19, 0xE0,
|
||||
// Usage Maximum (231)
|
||||
// Usage Maximum (231)
|
||||
0x29, 0xE7,
|
||||
// Logical Minimum (0)
|
||||
0x15, 0x00,
|
||||
@ -119,7 +116,7 @@ static const unsigned char keyboard_report_desc[] = {
|
||||
// Report Size (8)
|
||||
0x75, 0x08,
|
||||
// Report Count (6)
|
||||
0x95, HID_KEYBOARD_MAX_KEYS,
|
||||
0x95, SC_HID_KEYBOARD_MAX_KEYS,
|
||||
// Input (Data, Array): Keys
|
||||
0x81, 0x00,
|
||||
|
||||
@ -128,7 +125,7 @@ static const unsigned char keyboard_report_desc[] = {
|
||||
};
|
||||
|
||||
/**
|
||||
* A keyboard HID event is 8 bytes long:
|
||||
* A keyboard HID input report is 8 bytes long:
|
||||
*
|
||||
* - byte 0: modifiers (1 flag per modifier key, 8 possible modifier keys)
|
||||
* - byte 1: reserved (always 0)
|
||||
@ -201,51 +198,51 @@ static const unsigned char keyboard_report_desc[] = {
|
||||
* +---------------+
|
||||
*/
|
||||
|
||||
static unsigned char
|
||||
sdl_keymod_to_hid_modifiers(uint16_t mod) {
|
||||
unsigned char modifiers = HID_MODIFIER_NONE;
|
||||
if (mod & SC_MOD_LCTRL) {
|
||||
modifiers |= HID_MODIFIER_LEFT_CONTROL;
|
||||
}
|
||||
if (mod & SC_MOD_LSHIFT) {
|
||||
modifiers |= HID_MODIFIER_LEFT_SHIFT;
|
||||
}
|
||||
if (mod & SC_MOD_LALT) {
|
||||
modifiers |= HID_MODIFIER_LEFT_ALT;
|
||||
}
|
||||
if (mod & SC_MOD_LGUI) {
|
||||
modifiers |= HID_MODIFIER_LEFT_GUI;
|
||||
}
|
||||
if (mod & SC_MOD_RCTRL) {
|
||||
modifiers |= HID_MODIFIER_RIGHT_CONTROL;
|
||||
}
|
||||
if (mod & SC_MOD_RSHIFT) {
|
||||
modifiers |= HID_MODIFIER_RIGHT_SHIFT;
|
||||
}
|
||||
if (mod & SC_MOD_RALT) {
|
||||
modifiers |= HID_MODIFIER_RIGHT_ALT;
|
||||
}
|
||||
if (mod & SC_MOD_RGUI) {
|
||||
modifiers |= HID_MODIFIER_RIGHT_GUI;
|
||||
}
|
||||
return modifiers;
|
||||
static void
|
||||
sc_hid_keyboard_input_init(struct sc_hid_input *hid_input) {
|
||||
hid_input->hid_id = SC_HID_ID_KEYBOARD;
|
||||
hid_input->size = SC_HID_KEYBOARD_INPUT_SIZE;
|
||||
|
||||
uint8_t *data = hid_input->data;
|
||||
|
||||
data[SC_HID_KEYBOARD_INDEX_MODS] = SC_HID_MOD_NONE;
|
||||
data[1] = SC_HID_RESERVED;
|
||||
memset(&data[SC_HID_KEYBOARD_INDEX_KEYS], 0, SC_HID_KEYBOARD_MAX_KEYS);
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_hid_keyboard_event_init(struct sc_hid_event *hid_event) {
|
||||
unsigned char *buffer = malloc(HID_KEYBOARD_EVENT_SIZE);
|
||||
if (!buffer) {
|
||||
LOG_OOM();
|
||||
return false;
|
||||
static uint16_t
|
||||
sc_hid_mod_from_sdl_keymod(uint16_t mod) {
|
||||
uint16_t mods = SC_HID_MOD_NONE;
|
||||
if (mod & SC_MOD_LCTRL) {
|
||||
mods |= SC_HID_MOD_LEFT_CONTROL;
|
||||
}
|
||||
if (mod & SC_MOD_LSHIFT) {
|
||||
mods |= SC_HID_MOD_LEFT_SHIFT;
|
||||
}
|
||||
if (mod & SC_MOD_LALT) {
|
||||
mods |= SC_HID_MOD_LEFT_ALT;
|
||||
}
|
||||
if (mod & SC_MOD_LGUI) {
|
||||
mods |= SC_HID_MOD_LEFT_GUI;
|
||||
}
|
||||
if (mod & SC_MOD_RCTRL) {
|
||||
mods |= SC_HID_MOD_RIGHT_CONTROL;
|
||||
}
|
||||
if (mod & SC_MOD_RSHIFT) {
|
||||
mods |= SC_HID_MOD_RIGHT_SHIFT;
|
||||
}
|
||||
if (mod & SC_MOD_RALT) {
|
||||
mods |= SC_HID_MOD_RIGHT_ALT;
|
||||
}
|
||||
if (mod & SC_MOD_RGUI) {
|
||||
mods |= SC_HID_MOD_RIGHT_GUI;
|
||||
}
|
||||
return mods;
|
||||
}
|
||||
|
||||
buffer[HID_KEYBOARD_INDEX_MODIFIER] = HID_MODIFIER_NONE;
|
||||
buffer[1] = HID_RESERVED;
|
||||
memset(&buffer[HID_KEYBOARD_INDEX_KEYS], 0, HID_KEYBOARD_MAX_KEYS);
|
||||
|
||||
sc_hid_event_init(hid_event, HID_KEYBOARD_ACCESSORY_ID, buffer,
|
||||
HID_KEYBOARD_EVENT_SIZE);
|
||||
return true;
|
||||
void
|
||||
sc_hid_keyboard_init(struct sc_hid_keyboard *hid) {
|
||||
memset(hid->keys, false, SC_HID_KEYBOARD_KEYS);
|
||||
}
|
||||
|
||||
static inline bool
|
||||
@ -253,10 +250,10 @@ scancode_is_modifier(enum sc_scancode scancode) {
|
||||
return scancode >= SC_SCANCODE_LCTRL && scancode <= SC_SCANCODE_RGUI;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
|
||||
struct sc_hid_event *hid_event,
|
||||
const struct sc_key_event *event) {
|
||||
bool
|
||||
sc_hid_keyboard_generate_input_from_key(struct sc_hid_keyboard *hid,
|
||||
struct sc_hid_input *hid_input,
|
||||
const struct sc_key_event *event) {
|
||||
enum sc_scancode scancode = event->scancode;
|
||||
assert(scancode >= 0);
|
||||
|
||||
@ -268,39 +265,37 @@ convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!sc_hid_keyboard_event_init(hid_event)) {
|
||||
LOGW("Could not initialize HID keyboard event");
|
||||
return false;
|
||||
}
|
||||
sc_hid_keyboard_input_init(hid_input);
|
||||
|
||||
unsigned char modifiers = sdl_keymod_to_hid_modifiers(event->mods_state);
|
||||
uint16_t mods = sc_hid_mod_from_sdl_keymod(event->mods_state);
|
||||
|
||||
if (scancode < SC_HID_KEYBOARD_KEYS) {
|
||||
// Pressed is true and released is false
|
||||
kb->keys[scancode] = (event->action == SC_ACTION_DOWN);
|
||||
hid->keys[scancode] = (event->action == SC_ACTION_DOWN);
|
||||
LOGV("keys[%02x] = %s", scancode,
|
||||
kb->keys[scancode] ? "true" : "false");
|
||||
hid->keys[scancode] ? "true" : "false");
|
||||
}
|
||||
|
||||
hid_event->buffer[HID_KEYBOARD_INDEX_MODIFIER] = modifiers;
|
||||
hid_input->data[SC_HID_KEYBOARD_INDEX_MODS] = mods;
|
||||
|
||||
unsigned char *keys_buffer = &hid_event->buffer[HID_KEYBOARD_INDEX_KEYS];
|
||||
uint8_t *keys_data = &hid_input->data[SC_HID_KEYBOARD_INDEX_KEYS];
|
||||
// Re-calculate pressed keys every time
|
||||
int keys_pressed_count = 0;
|
||||
for (int i = 0; i < SC_HID_KEYBOARD_KEYS; ++i) {
|
||||
if (kb->keys[i]) {
|
||||
if (hid->keys[i]) {
|
||||
// USB HID protocol says that if keys exceeds report count, a
|
||||
// phantom state should be reported
|
||||
if (keys_pressed_count >= HID_KEYBOARD_MAX_KEYS) {
|
||||
if (keys_pressed_count >= SC_HID_KEYBOARD_MAX_KEYS) {
|
||||
// Phantom state:
|
||||
// - Modifiers
|
||||
// - Reserved
|
||||
// - ErrorRollOver * HID_MAX_KEYS
|
||||
memset(keys_buffer, HID_ERROR_ROLL_OVER, HID_KEYBOARD_MAX_KEYS);
|
||||
memset(keys_data, SC_HID_ERROR_ROLL_OVER,
|
||||
SC_HID_KEYBOARD_MAX_KEYS);
|
||||
goto end;
|
||||
}
|
||||
|
||||
keys_buffer[keys_pressed_count] = i;
|
||||
keys_data[keys_pressed_count] = i;
|
||||
++keys_pressed_count;
|
||||
}
|
||||
}
|
||||
@ -308,124 +303,42 @@ convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
|
||||
end:
|
||||
LOGV("hid keyboard: key %-4s scancode=%02x (%u) mod=%02x",
|
||||
event->action == SC_ACTION_DOWN ? "down" : "up", event->scancode,
|
||||
event->scancode, modifiers);
|
||||
event->scancode, mods);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static bool
|
||||
push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t mods_state) {
|
||||
bool
|
||||
sc_hid_keyboard_generate_input_from_mods(struct sc_hid_input *hid_input,
|
||||
uint16_t mods_state) {
|
||||
bool capslock = mods_state & SC_MOD_CAPS;
|
||||
bool numlock = mods_state & SC_MOD_NUM;
|
||||
if (!capslock && !numlock) {
|
||||
// Nothing to do
|
||||
return true;
|
||||
}
|
||||
|
||||
struct sc_hid_event hid_event;
|
||||
if (!sc_hid_keyboard_event_init(&hid_event)) {
|
||||
LOGW("Could not initialize HID keyboard event");
|
||||
return false;
|
||||
}
|
||||
|
||||
sc_hid_keyboard_input_init(hid_input);
|
||||
|
||||
unsigned i = 0;
|
||||
if (capslock) {
|
||||
hid_event.buffer[HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_CAPSLOCK;
|
||||
hid_input->data[SC_HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_CAPSLOCK;
|
||||
++i;
|
||||
}
|
||||
if (numlock) {
|
||||
hid_event.buffer[HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_NUMLOCK;
|
||||
hid_input->data[SC_HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_NUMLOCK;
|
||||
++i;
|
||||
}
|
||||
|
||||
if (!sc_aoa_push_hid_event(kb->aoa, &hid_event)) {
|
||||
sc_hid_event_destroy(&hid_event);
|
||||
LOGW("Could not request HID event (mod lock state)");
|
||||
return false;
|
||||
}
|
||||
|
||||
LOGD("HID keyboard state synchronized");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
const struct sc_key_event *event,
|
||||
uint64_t ack_to_wait) {
|
||||
if (event->repeat) {
|
||||
// In USB HID protocol, key repeat is handled by the host (Android), so
|
||||
// just ignore key repeat here.
|
||||
return;
|
||||
}
|
||||
|
||||
struct sc_hid_keyboard *kb = DOWNCAST(kp);
|
||||
|
||||
struct sc_hid_event hid_event;
|
||||
// Not all keys are supported, just ignore unsupported keys
|
||||
if (convert_hid_keyboard_event(kb, &hid_event, event)) {
|
||||
if (!kb->mod_lock_synchronized) {
|
||||
// Inject CAPSLOCK and/or NUMLOCK if necessary to synchronize
|
||||
// keyboard state
|
||||
if (push_mod_lock_state(kb, event->mods_state)) {
|
||||
kb->mod_lock_synchronized = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (ack_to_wait) {
|
||||
// Ctrl+v is pressed, so clipboard synchronization has been
|
||||
// requested. Wait until clipboard synchronization is acknowledged
|
||||
// by the server, otherwise it could paste the old clipboard
|
||||
// content.
|
||||
hid_event.ack_to_wait = ack_to_wait;
|
||||
}
|
||||
|
||||
if (!sc_aoa_push_hid_event(kb->aoa, &hid_event)) {
|
||||
sc_hid_event_destroy(&hid_event);
|
||||
LOGW("Could not request HID event (key)");
|
||||
}
|
||||
}
|
||||
void sc_hid_keyboard_generate_open(struct sc_hid_open *hid_open) {
|
||||
hid_open->hid_id = SC_HID_ID_KEYBOARD;
|
||||
hid_open->report_desc = SC_HID_KEYBOARD_REPORT_DESC;
|
||||
hid_open->report_desc_size = sizeof(SC_HID_KEYBOARD_REPORT_DESC);
|
||||
}
|
||||
|
||||
bool
|
||||
sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa) {
|
||||
kb->aoa = aoa;
|
||||
|
||||
bool ok = sc_aoa_setup_hid(aoa, HID_KEYBOARD_ACCESSORY_ID,
|
||||
keyboard_report_desc,
|
||||
ARRAY_LEN(keyboard_report_desc));
|
||||
if (!ok) {
|
||||
LOGW("Register HID keyboard failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Reset all states
|
||||
memset(kb->keys, false, SC_HID_KEYBOARD_KEYS);
|
||||
|
||||
kb->mod_lock_synchronized = false;
|
||||
|
||||
static const struct sc_key_processor_ops ops = {
|
||||
.process_key = sc_key_processor_process_key,
|
||||
// Never forward text input via HID (all the keys are injected
|
||||
// separately)
|
||||
.process_text = NULL,
|
||||
};
|
||||
|
||||
// Clipboard synchronization is requested over the control socket, while HID
|
||||
// events are sent over AOA, so it must wait for clipboard synchronization
|
||||
// to be acknowledged by the device before injecting Ctrl+v.
|
||||
kb->key_processor.async_paste = true;
|
||||
kb->key_processor.ops = &ops;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_hid_keyboard_destroy(struct sc_hid_keyboard *kb) {
|
||||
// Unregister HID keyboard so the soft keyboard shows again on Android
|
||||
bool ok = sc_aoa_unregister_hid(kb->aoa, HID_KEYBOARD_ACCESSORY_ID);
|
||||
if (!ok) {
|
||||
LOGW("Could not unregister HID keyboard");
|
||||
}
|
||||
void sc_hid_keyboard_generate_close(struct sc_hid_close *hid_close) {
|
||||
hid_close->hid_id = SC_HID_ID_KEYBOARD;
|
||||
}
|
@ -5,8 +5,8 @@
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "aoa_hid.h"
|
||||
#include "trait/key_processor.h"
|
||||
#include "hid/hid_event.h"
|
||||
#include "input_events.h"
|
||||
|
||||
// See "SDL2/SDL_scancode.h".
|
||||
// Maybe SDL_Keycode is used by most people, but SDL_Scancode is taken from USB
|
||||
@ -14,6 +14,8 @@
|
||||
// 0x65 is Application, typically AT-101 Keyboard ends here.
|
||||
#define SC_HID_KEYBOARD_KEYS 0x66
|
||||
|
||||
#define SC_HID_ID_KEYBOARD 1
|
||||
|
||||
/**
|
||||
* HID keyboard events are sequence-based, every time keyboard state changes
|
||||
* it sends an array of currently pressed keys, the host is responsible for
|
||||
@ -27,18 +29,25 @@
|
||||
* phantom state.
|
||||
*/
|
||||
struct sc_hid_keyboard {
|
||||
struct sc_key_processor key_processor; // key processor trait
|
||||
|
||||
struct sc_aoa *aoa;
|
||||
bool keys[SC_HID_KEYBOARD_KEYS];
|
||||
|
||||
bool mod_lock_synchronized;
|
||||
};
|
||||
|
||||
bool
|
||||
sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa);
|
||||
void
|
||||
sc_hid_keyboard_init(struct sc_hid_keyboard *hid);
|
||||
|
||||
void
|
||||
sc_hid_keyboard_destroy(struct sc_hid_keyboard *kb);
|
||||
sc_hid_keyboard_generate_open(struct sc_hid_open *hid_open);
|
||||
|
||||
void
|
||||
sc_hid_keyboard_generate_close(struct sc_hid_close *hid_close);
|
||||
|
||||
bool
|
||||
sc_hid_keyboard_generate_input_from_key(struct sc_hid_keyboard *hid,
|
||||
struct sc_hid_input *hid_input,
|
||||
const struct sc_key_event *event);
|
||||
|
||||
bool
|
||||
sc_hid_keyboard_generate_input_from_mods(struct sc_hid_input *hid_input,
|
||||
uint16_t mods_state);
|
||||
|
||||
#endif
|
199
app/src/hid/hid_mouse.c
Normal file
199
app/src/hid/hid_mouse.c
Normal file
@ -0,0 +1,199 @@
|
||||
#include "hid_mouse.h"
|
||||
|
||||
// 1 byte for buttons + padding, 1 byte for X position, 1 byte for Y position,
|
||||
// 1 byte for wheel motion
|
||||
#define SC_HID_MOUSE_INPUT_SIZE 4
|
||||
|
||||
/**
|
||||
* Mouse descriptor from the specification:
|
||||
* <https://www.usb.org/document-library/device-class-definition-hid-111>
|
||||
*
|
||||
* Appendix E (p71): §E.10 Report Descriptor (Mouse)
|
||||
*
|
||||
* The usage tags (like Wheel) are listed in "HID Usage Tables":
|
||||
* <https://www.usb.org/document-library/hid-usage-tables-15>
|
||||
* §4 Generic Desktop Page (0x01) (p32)
|
||||
*/
|
||||
static const uint8_t SC_HID_MOUSE_REPORT_DESC[] = {
|
||||
// Usage Page (Generic Desktop)
|
||||
0x05, 0x01,
|
||||
// Usage (Mouse)
|
||||
0x09, 0x02,
|
||||
|
||||
// Collection (Application)
|
||||
0xA1, 0x01,
|
||||
|
||||
// Usage (Pointer)
|
||||
0x09, 0x01,
|
||||
|
||||
// Collection (Physical)
|
||||
0xA1, 0x00,
|
||||
|
||||
// Usage Page (Buttons)
|
||||
0x05, 0x09,
|
||||
|
||||
// Usage Minimum (1)
|
||||
0x19, 0x01,
|
||||
// Usage Maximum (5)
|
||||
0x29, 0x05,
|
||||
// Logical Minimum (0)
|
||||
0x15, 0x00,
|
||||
// Logical Maximum (1)
|
||||
0x25, 0x01,
|
||||
// Report Count (5)
|
||||
0x95, 0x05,
|
||||
// Report Size (1)
|
||||
0x75, 0x01,
|
||||
// Input (Data, Variable, Absolute): 5 buttons bits
|
||||
0x81, 0x02,
|
||||
|
||||
// Report Count (1)
|
||||
0x95, 0x01,
|
||||
// Report Size (3)
|
||||
0x75, 0x03,
|
||||
// Input (Constant): 3 bits padding
|
||||
0x81, 0x01,
|
||||
|
||||
// Usage Page (Generic Desktop)
|
||||
0x05, 0x01,
|
||||
// Usage (X)
|
||||
0x09, 0x30,
|
||||
// Usage (Y)
|
||||
0x09, 0x31,
|
||||
// Usage (Wheel)
|
||||
0x09, 0x38,
|
||||
// Logical Minimum (-127)
|
||||
0x15, 0x81,
|
||||
// Logical Maximum (127)
|
||||
0x25, 0x7F,
|
||||
// Report Size (8)
|
||||
0x75, 0x08,
|
||||
// Report Count (3)
|
||||
0x95, 0x03,
|
||||
// Input (Data, Variable, Relative): 3 position bytes (X, Y, Wheel)
|
||||
0x81, 0x06,
|
||||
|
||||
// End Collection
|
||||
0xC0,
|
||||
|
||||
// End Collection
|
||||
0xC0,
|
||||
};
|
||||
|
||||
/**
|
||||
* A mouse HID input report is 4 bytes long:
|
||||
*
|
||||
* - byte 0: buttons state
|
||||
* - byte 1: relative x motion (signed byte from -127 to 127)
|
||||
* - byte 2: relative y motion (signed byte from -127 to 127)
|
||||
* - byte 3: wheel motion (-1, 0 or 1)
|
||||
*
|
||||
* 7 6 5 4 3 2 1 0
|
||||
* +---------------+
|
||||
* byte 0: |0 0 0 . . . . .| buttons state
|
||||
* +---------------+
|
||||
* ^ ^ ^ ^ ^
|
||||
* | | | | `- left button
|
||||
* | | | `--- right button
|
||||
* | | `----- middle button
|
||||
* | `------- button 4
|
||||
* `--------- button 5
|
||||
*
|
||||
* +---------------+
|
||||
* byte 1: |. . . . . . . .| relative x motion
|
||||
* +---------------+
|
||||
* byte 2: |. . . . . . . .| relative y motion
|
||||
* +---------------+
|
||||
* byte 3: |. . . . . . . .| wheel motion
|
||||
* +---------------+
|
||||
*
|
||||
* As an example, here is the report for a motion of (x=5, y=-4) with left
|
||||
* button pressed:
|
||||
*
|
||||
* +---------------+
|
||||
* |0 0 0 0 0 0 0 1| left button pressed
|
||||
* +---------------+
|
||||
* |0 0 0 0 0 1 0 1| horizontal motion (x = 5)
|
||||
* +---------------+
|
||||
* |1 1 1 1 1 1 0 0| relative y motion (y = -4)
|
||||
* +---------------+
|
||||
* |0 0 0 0 0 0 0 0| wheel motion
|
||||
* +---------------+
|
||||
*/
|
||||
|
||||
static void
|
||||
sc_hid_mouse_input_init(struct sc_hid_input *hid_input) {
|
||||
hid_input->hid_id = SC_HID_ID_MOUSE;
|
||||
hid_input->size = SC_HID_MOUSE_INPUT_SIZE;
|
||||
// Leave ->data uninitialized, it will be fully initialized by callers
|
||||
}
|
||||
|
||||
static uint8_t
|
||||
sc_hid_buttons_from_buttons_state(uint8_t buttons_state) {
|
||||
uint8_t c = 0;
|
||||
if (buttons_state & SC_MOUSE_BUTTON_LEFT) {
|
||||
c |= 1 << 0;
|
||||
}
|
||||
if (buttons_state & SC_MOUSE_BUTTON_RIGHT) {
|
||||
c |= 1 << 1;
|
||||
}
|
||||
if (buttons_state & SC_MOUSE_BUTTON_MIDDLE) {
|
||||
c |= 1 << 2;
|
||||
}
|
||||
if (buttons_state & SC_MOUSE_BUTTON_X1) {
|
||||
c |= 1 << 3;
|
||||
}
|
||||
if (buttons_state & SC_MOUSE_BUTTON_X2) {
|
||||
c |= 1 << 4;
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
void
|
||||
sc_hid_mouse_generate_input_from_motion(struct sc_hid_input *hid_input,
|
||||
const struct sc_mouse_motion_event *event) {
|
||||
sc_hid_mouse_input_init(hid_input);
|
||||
|
||||
uint8_t *data = hid_input->data;
|
||||
data[0] = sc_hid_buttons_from_buttons_state(event->buttons_state);
|
||||
data[1] = CLAMP(event->xrel, -127, 127);
|
||||
data[2] = CLAMP(event->yrel, -127, 127);
|
||||
data[3] = 0; // wheel coordinates only used for scrolling
|
||||
}
|
||||
|
||||
void
|
||||
sc_hid_mouse_generate_input_from_click(struct sc_hid_input *hid_input,
|
||||
const struct sc_mouse_click_event *event) {
|
||||
sc_hid_mouse_input_init(hid_input);
|
||||
|
||||
uint8_t *data = hid_input->data;
|
||||
data[0] = sc_hid_buttons_from_buttons_state(event->buttons_state);
|
||||
data[1] = 0; // no x motion
|
||||
data[2] = 0; // no y motion
|
||||
data[3] = 0; // wheel coordinates only used for scrolling
|
||||
}
|
||||
|
||||
void
|
||||
sc_hid_mouse_generate_input_from_scroll(struct sc_hid_input *hid_input,
|
||||
const struct sc_mouse_scroll_event *event) {
|
||||
sc_hid_mouse_input_init(hid_input);
|
||||
|
||||
uint8_t *data = hid_input->data;
|
||||
data[0] = 0; // buttons state irrelevant (and unknown)
|
||||
data[1] = 0; // no x motion
|
||||
data[2] = 0; // no y motion
|
||||
// In practice, vscroll is always -1, 0 or 1, but in theory other values
|
||||
// are possible
|
||||
data[3] = CLAMP(event->vscroll, -127, 127);
|
||||
// Horizontal scrolling ignored
|
||||
}
|
||||
|
||||
void sc_hid_mouse_generate_open(struct sc_hid_open *hid_open) {
|
||||
hid_open->hid_id = SC_HID_ID_MOUSE;
|
||||
hid_open->report_desc = SC_HID_MOUSE_REPORT_DESC;
|
||||
hid_open->report_desc_size = sizeof(SC_HID_MOUSE_REPORT_DESC);
|
||||
}
|
||||
|
||||
void sc_hid_mouse_generate_close(struct sc_hid_close *hid_close) {
|
||||
hid_close->hid_id = SC_HID_ID_MOUSE;
|
||||
}
|
31
app/src/hid/hid_mouse.h
Normal file
31
app/src/hid/hid_mouse.h
Normal file
@ -0,0 +1,31 @@
|
||||
#ifndef SC_HID_MOUSE_H
|
||||
#define SC_HID_MOUSE_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "hid/hid_event.h"
|
||||
#include "input_events.h"
|
||||
|
||||
#define SC_HID_ID_MOUSE 2
|
||||
|
||||
void
|
||||
sc_hid_mouse_generate_open(struct sc_hid_open *hid_open);
|
||||
|
||||
void
|
||||
sc_hid_mouse_generate_close(struct sc_hid_close *hid_close);
|
||||
|
||||
void
|
||||
sc_hid_mouse_generate_input_from_motion(struct sc_hid_input *hid_input,
|
||||
const struct sc_mouse_motion_event *event);
|
||||
|
||||
void
|
||||
sc_hid_mouse_generate_input_from_click(struct sc_hid_input *hid_input,
|
||||
const struct sc_mouse_click_event *event);
|
||||
|
||||
void
|
||||
sc_hid_mouse_generate_input_from_scroll(struct sc_hid_input *hid_input,
|
||||
const struct sc_mouse_scroll_event *event);
|
||||
|
||||
#endif
|
@ -9,6 +9,7 @@
|
||||
|
||||
#include "config.h"
|
||||
#include "compat.h"
|
||||
#include "util/env.h"
|
||||
#include "util/file.h"
|
||||
#include "util/log.h"
|
||||
#include "util/str.h"
|
||||
@ -19,35 +20,22 @@
|
||||
|
||||
static char *
|
||||
get_icon_path(void) {
|
||||
#ifdef __WINDOWS__
|
||||
const wchar_t *icon_path_env = _wgetenv(L"SCRCPY_ICON_PATH");
|
||||
#else
|
||||
const char *icon_path_env = getenv("SCRCPY_ICON_PATH");
|
||||
#endif
|
||||
if (icon_path_env) {
|
||||
char *icon_path = sc_get_env("SCRCPY_ICON_PATH");
|
||||
if (icon_path) {
|
||||
// if the envvar is set, use it
|
||||
#ifdef __WINDOWS__
|
||||
char *icon_path = sc_str_from_wchars(icon_path_env);
|
||||
#else
|
||||
char *icon_path = strdup(icon_path_env);
|
||||
#endif
|
||||
if (!icon_path) {
|
||||
LOG_OOM();
|
||||
return NULL;
|
||||
}
|
||||
LOGD("Using SCRCPY_ICON_PATH: %s", icon_path);
|
||||
return icon_path;
|
||||
}
|
||||
|
||||
#ifndef PORTABLE
|
||||
LOGD("Using icon: " SCRCPY_DEFAULT_ICON_PATH);
|
||||
char *icon_path = strdup(SCRCPY_DEFAULT_ICON_PATH);
|
||||
icon_path = strdup(SCRCPY_DEFAULT_ICON_PATH);
|
||||
if (!icon_path) {
|
||||
LOG_OOM();
|
||||
return NULL;
|
||||
}
|
||||
#else
|
||||
char *icon_path = sc_file_get_local_path(SCRCPY_PORTABLE_ICON_FILENAME);
|
||||
icon_path = sc_file_get_local_path(SCRCPY_PORTABLE_ICON_FILENAME);
|
||||
if (!icon_path) {
|
||||
LOGE("Could not get icon path");
|
||||
return NULL;
|
||||
@ -78,7 +66,19 @@ decode_image(const char *path) {
|
||||
goto close_input;
|
||||
}
|
||||
|
||||
int stream = av_find_best_stream(ctx, AVMEDIA_TYPE_VIDEO, -1, -1, NULL, 0);
|
||||
|
||||
// In ffmpeg/doc/APIchanges:
|
||||
// 2021-04-27 - 46dac8cf3d - lavf 59.0.100 - avformat.h
|
||||
// av_find_best_stream now uses a const AVCodec ** parameter
|
||||
// for the returned decoder.
|
||||
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(59, 0, 100)
|
||||
const AVCodec *codec;
|
||||
#else
|
||||
AVCodec *codec;
|
||||
#endif
|
||||
|
||||
int stream =
|
||||
av_find_best_stream(ctx, AVMEDIA_TYPE_VIDEO, -1, -1, &codec, 0);
|
||||
if (stream < 0 ) {
|
||||
LOGE("Could not find best image stream");
|
||||
goto close_input;
|
||||
@ -86,12 +86,6 @@ decode_image(const char *path) {
|
||||
|
||||
AVCodecParameters *params = ctx->streams[stream]->codecpar;
|
||||
|
||||
const AVCodec *codec = avcodec_find_decoder(params->codec_id);
|
||||
if (!codec) {
|
||||
LOGE("Could not find image decoder");
|
||||
goto close_input;
|
||||
}
|
||||
|
||||
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
|
||||
if (!codec_ctx) {
|
||||
LOG_OOM();
|
||||
@ -111,21 +105,21 @@ decode_image(const char *path) {
|
||||
AVFrame *frame = av_frame_alloc();
|
||||
if (!frame) {
|
||||
LOG_OOM();
|
||||
goto close_codec;
|
||||
goto free_codec_ctx;
|
||||
}
|
||||
|
||||
AVPacket *packet = av_packet_alloc();
|
||||
if (!packet) {
|
||||
LOG_OOM();
|
||||
av_frame_free(&frame);
|
||||
goto close_codec;
|
||||
goto free_codec_ctx;
|
||||
}
|
||||
|
||||
if (av_read_frame(ctx, packet) < 0) {
|
||||
LOGE("Could not read frame");
|
||||
av_packet_free(&packet);
|
||||
av_frame_free(&frame);
|
||||
goto close_codec;
|
||||
goto free_codec_ctx;
|
||||
}
|
||||
|
||||
int ret;
|
||||
@ -133,22 +127,20 @@ decode_image(const char *path) {
|
||||
LOGE("Could not send icon packet: %d", ret);
|
||||
av_packet_free(&packet);
|
||||
av_frame_free(&frame);
|
||||
goto close_codec;
|
||||
goto free_codec_ctx;
|
||||
}
|
||||
|
||||
if ((ret = avcodec_receive_frame(codec_ctx, frame)) != 0) {
|
||||
LOGE("Could not receive icon frame: %d", ret);
|
||||
av_packet_free(&packet);
|
||||
av_frame_free(&frame);
|
||||
goto close_codec;
|
||||
goto free_codec_ctx;
|
||||
}
|
||||
|
||||
av_packet_free(&packet);
|
||||
|
||||
result = frame;
|
||||
|
||||
close_codec:
|
||||
avcodec_close(codec_ctx);
|
||||
free_codec_ctx:
|
||||
avcodec_free_context(&codec_ctx);
|
||||
close_input:
|
||||
|
@ -9,6 +9,7 @@
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
#include "coords.h"
|
||||
#include "options.h"
|
||||
|
||||
/* The representation of input events in scrcpy is very close to the SDL API,
|
||||
* for simplicity.
|
||||
@ -322,6 +323,38 @@ enum sc_mouse_button {
|
||||
SC_MOUSE_BUTTON_X2 = SDL_BUTTON(SDL_BUTTON_X2),
|
||||
};
|
||||
|
||||
// Use the naming from SDL3 for gamepad axis and buttons:
|
||||
// <https://wiki.libsdl.org/SDL3/README/migration>
|
||||
|
||||
enum sc_gamepad_axis {
|
||||
SC_GAMEPAD_AXIS_UNKNOWN = -1,
|
||||
SC_GAMEPAD_AXIS_LEFTX = SDL_CONTROLLER_AXIS_LEFTX,
|
||||
SC_GAMEPAD_AXIS_LEFTY = SDL_CONTROLLER_AXIS_LEFTY,
|
||||
SC_GAMEPAD_AXIS_RIGHTX = SDL_CONTROLLER_AXIS_RIGHTX,
|
||||
SC_GAMEPAD_AXIS_RIGHTY = SDL_CONTROLLER_AXIS_RIGHTY,
|
||||
SC_GAMEPAD_AXIS_LEFT_TRIGGER = SDL_CONTROLLER_AXIS_TRIGGERLEFT,
|
||||
SC_GAMEPAD_AXIS_RIGHT_TRIGGER = SDL_CONTROLLER_AXIS_TRIGGERRIGHT,
|
||||
};
|
||||
|
||||
enum sc_gamepad_button {
|
||||
SC_GAMEPAD_BUTTON_UNKNOWN = -1,
|
||||
SC_GAMEPAD_BUTTON_SOUTH = SDL_CONTROLLER_BUTTON_A,
|
||||
SC_GAMEPAD_BUTTON_EAST = SDL_CONTROLLER_BUTTON_B,
|
||||
SC_GAMEPAD_BUTTON_WEST = SDL_CONTROLLER_BUTTON_X,
|
||||
SC_GAMEPAD_BUTTON_NORTH = SDL_CONTROLLER_BUTTON_Y,
|
||||
SC_GAMEPAD_BUTTON_BACK = SDL_CONTROLLER_BUTTON_BACK,
|
||||
SC_GAMEPAD_BUTTON_GUIDE = SDL_CONTROLLER_BUTTON_GUIDE,
|
||||
SC_GAMEPAD_BUTTON_START = SDL_CONTROLLER_BUTTON_START,
|
||||
SC_GAMEPAD_BUTTON_LEFT_STICK = SDL_CONTROLLER_BUTTON_LEFTSTICK,
|
||||
SC_GAMEPAD_BUTTON_RIGHT_STICK = SDL_CONTROLLER_BUTTON_RIGHTSTICK,
|
||||
SC_GAMEPAD_BUTTON_LEFT_SHOULDER = SDL_CONTROLLER_BUTTON_LEFTSHOULDER,
|
||||
SC_GAMEPAD_BUTTON_RIGHT_SHOULDER = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER,
|
||||
SC_GAMEPAD_BUTTON_DPAD_UP = SDL_CONTROLLER_BUTTON_DPAD_UP,
|
||||
SC_GAMEPAD_BUTTON_DPAD_DOWN = SDL_CONTROLLER_BUTTON_DPAD_DOWN,
|
||||
SC_GAMEPAD_BUTTON_DPAD_LEFT = SDL_CONTROLLER_BUTTON_DPAD_LEFT,
|
||||
SC_GAMEPAD_BUTTON_DPAD_RIGHT = SDL_CONTROLLER_BUTTON_DPAD_RIGHT,
|
||||
};
|
||||
|
||||
static_assert(sizeof(enum sc_mod) >= sizeof(SDL_Keymod),
|
||||
"SDL_Keymod must be convertible to sc_mod");
|
||||
|
||||
@ -379,6 +412,27 @@ struct sc_touch_event {
|
||||
float pressure;
|
||||
};
|
||||
|
||||
// As documented in <https://wiki.libsdl.org/SDL2/SDL_JoystickID>:
|
||||
// The ID value starts at 0 and increments from there. The value -1 is an
|
||||
// invalid ID.
|
||||
#define SC_GAMEPAD_ID_INVALID UINT32_C(-1)
|
||||
|
||||
struct sc_gamepad_device_event {
|
||||
uint32_t gamepad_id;
|
||||
};
|
||||
|
||||
struct sc_gamepad_button_event {
|
||||
uint32_t gamepad_id;
|
||||
enum sc_action action;
|
||||
enum sc_gamepad_button button;
|
||||
};
|
||||
|
||||
struct sc_gamepad_axis_event {
|
||||
uint32_t gamepad_id;
|
||||
enum sc_gamepad_axis axis;
|
||||
int16_t value;
|
||||
};
|
||||
|
||||
static inline uint16_t
|
||||
sc_mods_state_from_sdl(uint16_t mods_state) {
|
||||
return mods_state;
|
||||
@ -436,19 +490,40 @@ sc_mouse_button_from_sdl(uint8_t button) {
|
||||
}
|
||||
|
||||
static inline uint8_t
|
||||
sc_mouse_buttons_state_from_sdl(uint32_t buttons_state,
|
||||
bool forward_all_clicks) {
|
||||
sc_mouse_buttons_state_from_sdl(uint32_t buttons_state) {
|
||||
assert(buttons_state < 0x100); // fits in uint8_t
|
||||
|
||||
uint8_t mask = SC_MOUSE_BUTTON_LEFT;
|
||||
if (forward_all_clicks) {
|
||||
mask |= SC_MOUSE_BUTTON_RIGHT
|
||||
| SC_MOUSE_BUTTON_MIDDLE
|
||||
| SC_MOUSE_BUTTON_X1
|
||||
| SC_MOUSE_BUTTON_X2;
|
||||
}
|
||||
// SC_MOUSE_BUTTON_* constants are initialized from SDL_BUTTON(index)
|
||||
return buttons_state;
|
||||
}
|
||||
|
||||
return buttons_state & mask;
|
||||
static inline enum sc_gamepad_axis
|
||||
sc_gamepad_axis_from_sdl(uint8_t axis) {
|
||||
if (axis <= SDL_CONTROLLER_AXIS_TRIGGERRIGHT) {
|
||||
// SC_GAMEPAD_AXIS_* constants are initialized from
|
||||
// SDL_CONTROLLER_AXIS_*
|
||||
return axis;
|
||||
}
|
||||
return SC_GAMEPAD_AXIS_UNKNOWN;
|
||||
}
|
||||
|
||||
static inline enum sc_gamepad_button
|
||||
sc_gamepad_button_from_sdl(uint8_t button) {
|
||||
if (button <= SDL_CONTROLLER_BUTTON_DPAD_RIGHT) {
|
||||
// SC_GAMEPAD_BUTTON_* constants are initialized from
|
||||
// SDL_CONTROLLER_BUTTON_*
|
||||
return button;
|
||||
}
|
||||
return SC_GAMEPAD_BUTTON_UNKNOWN;
|
||||
}
|
||||
|
||||
static inline enum sc_action
|
||||
sc_action_from_sdl_controllerbutton_type(uint32_t type) {
|
||||
assert(type == SDL_CONTROLLERBUTTONDOWN || type == SDL_CONTROLLERBUTTONUP);
|
||||
if (type == SDL_CONTROLLERBUTTONDOWN) {
|
||||
return SC_ACTION_DOWN;
|
||||
}
|
||||
return SC_ACTION_UP;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -11,6 +11,7 @@
|
||||
#include "file_pusher.h"
|
||||
#include "fps_counter.h"
|
||||
#include "options.h"
|
||||
#include "trait/gamepad_processor.h"
|
||||
#include "trait/key_processor.h"
|
||||
#include "trait/mouse_processor.h"
|
||||
|
||||
@ -21,20 +22,20 @@ struct sc_input_manager {
|
||||
|
||||
struct sc_key_processor *kp;
|
||||
struct sc_mouse_processor *mp;
|
||||
struct sc_gamepad_processor *gp;
|
||||
|
||||
bool forward_all_clicks;
|
||||
struct sc_mouse_bindings mouse_bindings;
|
||||
bool legacy_paste;
|
||||
bool clipboard_autosync;
|
||||
|
||||
struct {
|
||||
unsigned data[SC_MAX_SHORTCUT_MODS];
|
||||
unsigned count;
|
||||
} sdl_shortcut_mods;
|
||||
uint16_t sdl_shortcut_mods;
|
||||
|
||||
bool vfinger_down;
|
||||
bool vfinger_invert_x;
|
||||
bool vfinger_invert_y;
|
||||
|
||||
uint8_t mouse_buttons_state; // OR of enum sc_mouse_button values
|
||||
|
||||
// Tracks the number of identical consecutive shortcut key down events.
|
||||
// Not to be confused with event->repeat, which counts the number of
|
||||
// system-generated repeated key presses.
|
||||
@ -51,11 +52,12 @@ struct sc_input_manager_params {
|
||||
struct sc_screen *screen;
|
||||
struct sc_key_processor *kp;
|
||||
struct sc_mouse_processor *mp;
|
||||
struct sc_gamepad_processor *gp;
|
||||
|
||||
bool forward_all_clicks;
|
||||
struct sc_mouse_bindings mouse_bindings;
|
||||
bool legacy_paste;
|
||||
bool clipboard_autosync;
|
||||
const struct sc_shortcut_mods *shortcut_mods;
|
||||
uint8_t shortcut_mods; // OR of enum sc_shortcut_mod values
|
||||
};
|
||||
|
||||
void
|
||||
|
@ -1,4 +1,4 @@
|
||||
#include "keyboard_inject.h"
|
||||
#include "keyboard_sdk.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
@ -9,8 +9,8 @@
|
||||
#include "util/intmap.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast key processor to sc_keyboard_inject */
|
||||
#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_inject, key_processor)
|
||||
/** Downcast key processor to sc_keyboard_sdk */
|
||||
#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_sdk, key_processor)
|
||||
|
||||
static enum android_keyevent_action
|
||||
convert_keycode_action(enum sc_action action) {
|
||||
@ -45,6 +45,10 @@ convert_keycode(enum sc_keycode from, enum android_keycode *to, uint16_t mod,
|
||||
{SC_KEYCODE_RCTRL, AKEYCODE_CTRL_RIGHT},
|
||||
{SC_KEYCODE_LSHIFT, AKEYCODE_SHIFT_LEFT},
|
||||
{SC_KEYCODE_RSHIFT, AKEYCODE_SHIFT_RIGHT},
|
||||
{SC_KEYCODE_LALT, AKEYCODE_ALT_LEFT},
|
||||
{SC_KEYCODE_RALT, AKEYCODE_ALT_RIGHT},
|
||||
{SC_KEYCODE_LGUI, AKEYCODE_META_LEFT},
|
||||
{SC_KEYCODE_RGUI, AKEYCODE_META_RIGHT},
|
||||
};
|
||||
|
||||
// Numpad navigation keys.
|
||||
@ -166,11 +170,7 @@ convert_keycode(enum sc_keycode from, enum android_keycode *to, uint16_t mod,
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mod & (SC_MOD_LALT | SC_MOD_RALT | SC_MOD_LGUI | SC_MOD_RGUI)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// if ALT and META are not pressed, also handle letters and space
|
||||
// Handle letters and space
|
||||
entry = SC_INTMAP_FIND_ENTRY(alphaspace_keys, from);
|
||||
if (entry) {
|
||||
*to = entry->value;
|
||||
@ -271,20 +271,20 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
// is set before injecting Ctrl+v.
|
||||
(void) ack_to_wait;
|
||||
|
||||
struct sc_keyboard_inject *ki = DOWNCAST(kp);
|
||||
struct sc_keyboard_sdk *kb = DOWNCAST(kp);
|
||||
|
||||
if (event->repeat) {
|
||||
if (!ki->forward_key_repeat) {
|
||||
if (!kb->forward_key_repeat) {
|
||||
return;
|
||||
}
|
||||
++ki->repeat;
|
||||
++kb->repeat;
|
||||
} else {
|
||||
ki->repeat = 0;
|
||||
kb->repeat = 0;
|
||||
}
|
||||
|
||||
struct sc_control_msg msg;
|
||||
if (convert_input_key(event, &msg, ki->key_inject_mode, ki->repeat)) {
|
||||
if (!sc_controller_push_msg(ki->controller, &msg)) {
|
||||
if (convert_input_key(event, &msg, kb->key_inject_mode, kb->repeat)) {
|
||||
if (!sc_controller_push_msg(kb->controller, &msg)) {
|
||||
LOGW("Could not request 'inject keycode'");
|
||||
}
|
||||
}
|
||||
@ -293,14 +293,14 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
static void
|
||||
sc_key_processor_process_text(struct sc_key_processor *kp,
|
||||
const struct sc_text_event *event) {
|
||||
struct sc_keyboard_inject *ki = DOWNCAST(kp);
|
||||
struct sc_keyboard_sdk *kb = DOWNCAST(kp);
|
||||
|
||||
if (ki->key_inject_mode == SC_KEY_INJECT_MODE_RAW) {
|
||||
if (kb->key_inject_mode == SC_KEY_INJECT_MODE_RAW) {
|
||||
// Never inject text events
|
||||
return;
|
||||
}
|
||||
|
||||
if (ki->key_inject_mode == SC_KEY_INJECT_MODE_MIXED) {
|
||||
if (kb->key_inject_mode == SC_KEY_INJECT_MODE_MIXED) {
|
||||
char c = event->text[0];
|
||||
if (isalpha(c) || c == ' ') {
|
||||
assert(event->text[1] == '\0');
|
||||
@ -316,22 +316,22 @@ sc_key_processor_process_text(struct sc_key_processor *kp,
|
||||
LOGW("Could not strdup input text");
|
||||
return;
|
||||
}
|
||||
if (!sc_controller_push_msg(ki->controller, &msg)) {
|
||||
if (!sc_controller_push_msg(kb->controller, &msg)) {
|
||||
free(msg.inject_text.text);
|
||||
LOGW("Could not request 'inject text'");
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
|
||||
struct sc_controller *controller,
|
||||
enum sc_key_inject_mode key_inject_mode,
|
||||
bool forward_key_repeat) {
|
||||
ki->controller = controller;
|
||||
ki->key_inject_mode = key_inject_mode;
|
||||
ki->forward_key_repeat = forward_key_repeat;
|
||||
sc_keyboard_sdk_init(struct sc_keyboard_sdk *kb,
|
||||
struct sc_controller *controller,
|
||||
enum sc_key_inject_mode key_inject_mode,
|
||||
bool forward_key_repeat) {
|
||||
kb->controller = controller;
|
||||
kb->key_inject_mode = key_inject_mode;
|
||||
kb->forward_key_repeat = forward_key_repeat;
|
||||
|
||||
ki->repeat = 0;
|
||||
kb->repeat = 0;
|
||||
|
||||
static const struct sc_key_processor_ops ops = {
|
||||
.process_key = sc_key_processor_process_key,
|
||||
@ -339,6 +339,7 @@ sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
|
||||
};
|
||||
|
||||
// Key injection and clipboard synchronization are serialized
|
||||
ki->key_processor.async_paste = false;
|
||||
ki->key_processor.ops = &ops;
|
||||
kb->key_processor.async_paste = false;
|
||||
kb->key_processor.hid = false;
|
||||
kb->key_processor.ops = &ops;
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
#ifndef SC_KEYBOARD_INJECT_H
|
||||
#define SC_KEYBOARD_INJECT_H
|
||||
#ifndef SC_KEYBOARD_SDK_H
|
||||
#define SC_KEYBOARD_SDK_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
@ -9,7 +9,7 @@
|
||||
#include "options.h"
|
||||
#include "trait/key_processor.h"
|
||||
|
||||
struct sc_keyboard_inject {
|
||||
struct sc_keyboard_sdk {
|
||||
struct sc_key_processor key_processor; // key processor trait
|
||||
|
||||
struct sc_controller *controller;
|
||||
@ -23,9 +23,9 @@ struct sc_keyboard_inject {
|
||||
};
|
||||
|
||||
void
|
||||
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
|
||||
struct sc_controller *controller,
|
||||
enum sc_key_inject_mode key_inject_mode,
|
||||
bool forward_key_repeat);
|
||||
sc_keyboard_sdk_init(struct sc_keyboard_sdk *kb,
|
||||
struct sc_controller *controller,
|
||||
enum sc_key_inject_mode key_inject_mode,
|
||||
bool forward_key_repeat);
|
||||
|
||||
#endif
|
@ -16,6 +16,7 @@
|
||||
#include "usb/scrcpy_otg.h"
|
||||
#include "util/log.h"
|
||||
#include "util/net.h"
|
||||
#include "util/thread.h"
|
||||
#include "version.h"
|
||||
|
||||
#ifdef _WIN32
|
||||
@ -67,6 +68,9 @@ main_scrcpy(int argc, char *argv[]) {
|
||||
goto end;
|
||||
}
|
||||
|
||||
// The current thread is the main thread
|
||||
SC_MAIN_THREAD_ID = sc_thread_get_id();
|
||||
|
||||
#ifdef SCRCPY_LAVF_REQUIRES_REGISTER_ALL
|
||||
av_register_all();
|
||||
#endif
|
||||
|
123
app/src/mouse_capture.c
Normal file
123
app/src/mouse_capture.c
Normal file
@ -0,0 +1,123 @@
|
||||
#include "mouse_capture.h"
|
||||
|
||||
#include "shortcut_mod.h"
|
||||
#include "util/log.h"
|
||||
|
||||
void
|
||||
sc_mouse_capture_init(struct sc_mouse_capture *mc, SDL_Window *window,
|
||||
uint8_t shortcut_mods) {
|
||||
mc->window = window;
|
||||
mc->sdl_mouse_capture_keys = sc_shortcut_mods_to_sdl(shortcut_mods);
|
||||
mc->mouse_capture_key_pressed = SDLK_UNKNOWN;
|
||||
}
|
||||
|
||||
static inline bool
|
||||
sc_mouse_capture_is_capture_key(struct sc_mouse_capture *mc, SDL_Keycode key) {
|
||||
return sc_shortcut_mods_is_shortcut_key(mc->sdl_mouse_capture_keys, key);
|
||||
}
|
||||
|
||||
bool
|
||||
sc_mouse_capture_handle_event(struct sc_mouse_capture *mc,
|
||||
const SDL_Event *event) {
|
||||
switch (event->type) {
|
||||
case SDL_WINDOWEVENT:
|
||||
if (event->window.event == SDL_WINDOWEVENT_FOCUS_LOST) {
|
||||
sc_mouse_capture_set_active(mc, false);
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case SDL_KEYDOWN: {
|
||||
SDL_Keycode key = event->key.keysym.sym;
|
||||
if (sc_mouse_capture_is_capture_key(mc, key)) {
|
||||
if (!mc->mouse_capture_key_pressed) {
|
||||
mc->mouse_capture_key_pressed = key;
|
||||
} else {
|
||||
// Another mouse capture key has been pressed, cancel
|
||||
// mouse (un)capture
|
||||
mc->mouse_capture_key_pressed = 0;
|
||||
}
|
||||
// Mouse capture keys are never forwarded to the device
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_KEYUP: {
|
||||
SDL_Keycode key = event->key.keysym.sym;
|
||||
SDL_Keycode cap = mc->mouse_capture_key_pressed;
|
||||
mc->mouse_capture_key_pressed = 0;
|
||||
if (sc_mouse_capture_is_capture_key(mc, key)) {
|
||||
if (key == cap) {
|
||||
// A mouse capture key has been pressed then released:
|
||||
// toggle the capture mouse mode
|
||||
sc_mouse_capture_toggle(mc);
|
||||
}
|
||||
// Mouse capture keys are never forwarded to the device
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case SDL_MOUSEWHEEL:
|
||||
case SDL_MOUSEMOTION:
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
if (!sc_mouse_capture_is_active(mc)) {
|
||||
// The mouse will be captured on SDL_MOUSEBUTTONUP, so consume
|
||||
// the event
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
if (!sc_mouse_capture_is_active(mc)) {
|
||||
sc_mouse_capture_set_active(mc, true);
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case SDL_FINGERMOTION:
|
||||
case SDL_FINGERDOWN:
|
||||
case SDL_FINGERUP:
|
||||
// Touch events are not compatible with relative mode
|
||||
// (coordinates are not relative), so consume the event
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void
|
||||
sc_mouse_capture_set_active(struct sc_mouse_capture *mc, bool capture) {
|
||||
#ifdef __APPLE__
|
||||
// Workaround for SDL bug on macOS:
|
||||
// <https://github.com/libsdl-org/SDL/issues/5340>
|
||||
if (capture) {
|
||||
int mouse_x, mouse_y;
|
||||
SDL_GetGlobalMouseState(&mouse_x, &mouse_y);
|
||||
|
||||
int x, y, w, h;
|
||||
SDL_GetWindowPosition(mc->window, &x, &y);
|
||||
SDL_GetWindowSize(mc->window, &w, &h);
|
||||
|
||||
bool outside_window = mouse_x < x || mouse_x >= x + w
|
||||
|| mouse_y < y || mouse_y >= y + h;
|
||||
if (outside_window) {
|
||||
SDL_WarpMouseInWindow(mc->window, w / 2, h / 2);
|
||||
}
|
||||
}
|
||||
#else
|
||||
(void) mc;
|
||||
#endif
|
||||
if (SDL_SetRelativeMouseMode(capture)) {
|
||||
LOGE("Could not set relative mouse mode to %s: %s",
|
||||
capture ? "true" : "false", SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
sc_mouse_capture_is_active(struct sc_mouse_capture *mc) {
|
||||
(void) mc;
|
||||
return SDL_GetRelativeMouseMode();
|
||||
}
|
||||
|
||||
void
|
||||
sc_mouse_capture_toggle(struct sc_mouse_capture *mc) {
|
||||
bool new_value = !sc_mouse_capture_is_active(mc);
|
||||
sc_mouse_capture_set_active(mc, new_value);
|
||||
}
|
38
app/src/mouse_capture.h
Normal file
38
app/src/mouse_capture.h
Normal file
@ -0,0 +1,38 @@
|
||||
#ifndef SC_MOUSE_CAPTURE_H
|
||||
#define SC_MOUSE_CAPTURE_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <SDL2/SDL.h>
|
||||
|
||||
struct sc_mouse_capture {
|
||||
SDL_Window *window;
|
||||
uint16_t sdl_mouse_capture_keys;
|
||||
|
||||
// To enable/disable mouse capture, a mouse capture key (LALT, LGUI or
|
||||
// RGUI) must be pressed. This variable tracks the pressed capture key.
|
||||
SDL_Keycode mouse_capture_key_pressed;
|
||||
|
||||
};
|
||||
|
||||
void
|
||||
sc_mouse_capture_init(struct sc_mouse_capture *mc, SDL_Window *window,
|
||||
uint8_t shortcut_mods);
|
||||
|
||||
void
|
||||
sc_mouse_capture_set_active(struct sc_mouse_capture *mc, bool capture);
|
||||
|
||||
bool
|
||||
sc_mouse_capture_is_active(struct sc_mouse_capture *mc);
|
||||
|
||||
void
|
||||
sc_mouse_capture_toggle(struct sc_mouse_capture *mc);
|
||||
|
||||
// Return true if it consumed the event
|
||||
bool
|
||||
sc_mouse_capture_handle_event(struct sc_mouse_capture *mc,
|
||||
const SDL_Event *event);
|
||||
|
||||
#endif
|
@ -1,4 +1,4 @@
|
||||
#include "mouse_inject.h"
|
||||
#include "mouse_sdk.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
@ -9,8 +9,8 @@
|
||||
#include "util/intmap.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast mouse processor to sc_mouse_inject */
|
||||
#define DOWNCAST(MP) container_of(MP, struct sc_mouse_inject, mouse_processor)
|
||||
/** Downcast mouse processor to sc_mouse_sdk */
|
||||
#define DOWNCAST(MP) container_of(MP, struct sc_mouse_sdk, mouse_processor)
|
||||
|
||||
static enum android_motionevent_buttons
|
||||
convert_mouse_buttons(uint32_t state) {
|
||||
@ -58,17 +58,18 @@ convert_touch_action(enum sc_touch_action action) {
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_motion_event *event) {
|
||||
if (!event->buttons_state) {
|
||||
struct sc_mouse_sdk *m = DOWNCAST(mp);
|
||||
|
||||
if (!m->mouse_hover && !event->buttons_state) {
|
||||
// Do not send motion events when no click is pressed
|
||||
return;
|
||||
}
|
||||
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct sc_control_msg msg = {
|
||||
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
|
||||
.inject_touch_event = {
|
||||
.action = AMOTION_EVENT_ACTION_MOVE,
|
||||
.action = event->buttons_state ? AMOTION_EVENT_ACTION_MOVE
|
||||
: AMOTION_EVENT_ACTION_HOVER_MOVE,
|
||||
.pointer_id = event->pointer_id,
|
||||
.position = event->position,
|
||||
.pressure = 1.f,
|
||||
@ -76,7 +77,7 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
|
||||
},
|
||||
};
|
||||
|
||||
if (!sc_controller_push_msg(mi->controller, &msg)) {
|
||||
if (!sc_controller_push_msg(m->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse motion event'");
|
||||
}
|
||||
}
|
||||
@ -84,7 +85,7 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_click_event *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
struct sc_mouse_sdk *m = DOWNCAST(mp);
|
||||
|
||||
struct sc_control_msg msg = {
|
||||
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
|
||||
@ -98,7 +99,7 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
|
||||
},
|
||||
};
|
||||
|
||||
if (!sc_controller_push_msg(mi->controller, &msg)) {
|
||||
if (!sc_controller_push_msg(m->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse click event'");
|
||||
}
|
||||
}
|
||||
@ -106,7 +107,7 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_scroll_event *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
struct sc_mouse_sdk *m = DOWNCAST(mp);
|
||||
|
||||
struct sc_control_msg msg = {
|
||||
.type = SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
|
||||
@ -118,7 +119,7 @@ sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
|
||||
},
|
||||
};
|
||||
|
||||
if (!sc_controller_push_msg(mi->controller, &msg)) {
|
||||
if (!sc_controller_push_msg(m->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse scroll event'");
|
||||
}
|
||||
}
|
||||
@ -126,7 +127,7 @@ sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
|
||||
static void
|
||||
sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
|
||||
const struct sc_touch_event *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
struct sc_mouse_sdk *m = DOWNCAST(mp);
|
||||
|
||||
struct sc_control_msg msg = {
|
||||
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
|
||||
@ -139,15 +140,16 @@ sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
|
||||
},
|
||||
};
|
||||
|
||||
if (!sc_controller_push_msg(mi->controller, &msg)) {
|
||||
if (!sc_controller_push_msg(m->controller, &msg)) {
|
||||
LOGW("Could not request 'inject touch event'");
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_mouse_inject_init(struct sc_mouse_inject *mi,
|
||||
struct sc_controller *controller) {
|
||||
mi->controller = controller;
|
||||
sc_mouse_sdk_init(struct sc_mouse_sdk *m, struct sc_controller *controller,
|
||||
bool mouse_hover) {
|
||||
m->controller = controller;
|
||||
m->mouse_hover = mouse_hover;
|
||||
|
||||
static const struct sc_mouse_processor_ops ops = {
|
||||
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
|
||||
@ -156,7 +158,7 @@ sc_mouse_inject_init(struct sc_mouse_inject *mi,
|
||||
.process_touch = sc_mouse_processor_process_touch,
|
||||
};
|
||||
|
||||
mi->mouse_processor.ops = &ops;
|
||||
m->mouse_processor.ops = &ops;
|
||||
|
||||
mi->mouse_processor.relative_mode = false;
|
||||
m->mouse_processor.relative_mode = false;
|
||||
}
|
@ -1,5 +1,5 @@
|
||||
#ifndef SC_MOUSE_INJECT_H
|
||||
#define SC_MOUSE_INJECT_H
|
||||
#ifndef SC_MOUSE_SDK_H
|
||||
#define SC_MOUSE_SDK_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
@ -9,14 +9,15 @@
|
||||
#include "screen.h"
|
||||
#include "trait/mouse_processor.h"
|
||||
|
||||
struct sc_mouse_inject {
|
||||
struct sc_mouse_sdk {
|
||||
struct sc_mouse_processor mouse_processor; // mouse processor trait
|
||||
|
||||
struct sc_controller *controller;
|
||||
bool mouse_hover;
|
||||
};
|
||||
|
||||
void
|
||||
sc_mouse_inject_init(struct sc_mouse_inject *mi,
|
||||
struct sc_controller *controller);
|
||||
sc_mouse_sdk_init(struct sc_mouse_sdk *m, struct sc_controller *controller,
|
||||
bool mouse_hover);
|
||||
|
||||
#endif
|
@ -21,8 +21,23 @@ const struct scrcpy_options scrcpy_options_default = {
|
||||
.video_source = SC_VIDEO_SOURCE_DISPLAY,
|
||||
.audio_source = SC_AUDIO_SOURCE_AUTO,
|
||||
.record_format = SC_RECORD_FORMAT_AUTO,
|
||||
.keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT,
|
||||
.mouse_input_mode = SC_MOUSE_INPUT_MODE_INJECT,
|
||||
.keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_AUTO,
|
||||
.mouse_input_mode = SC_MOUSE_INPUT_MODE_AUTO,
|
||||
.gamepad_input_mode = SC_GAMEPAD_INPUT_MODE_DISABLED,
|
||||
.mouse_bindings = {
|
||||
.pri = {
|
||||
.right_click = SC_MOUSE_BINDING_AUTO,
|
||||
.middle_click = SC_MOUSE_BINDING_AUTO,
|
||||
.click4 = SC_MOUSE_BINDING_AUTO,
|
||||
.click5 = SC_MOUSE_BINDING_AUTO,
|
||||
},
|
||||
.sec = {
|
||||
.right_click = SC_MOUSE_BINDING_AUTO,
|
||||
.middle_click = SC_MOUSE_BINDING_AUTO,
|
||||
.click4 = SC_MOUSE_BINDING_AUTO,
|
||||
.click5 = SC_MOUSE_BINDING_AUTO,
|
||||
},
|
||||
},
|
||||
.camera_facing = SC_CAMERA_FACING_ANY,
|
||||
.port_range = {
|
||||
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST,
|
||||
@ -30,15 +45,13 @@ const struct scrcpy_options scrcpy_options_default = {
|
||||
},
|
||||
.tunnel_host = 0,
|
||||
.tunnel_port = 0,
|
||||
.shortcut_mods = {
|
||||
.data = {SC_SHORTCUT_MOD_LALT, SC_SHORTCUT_MOD_LSUPER},
|
||||
.count = 2,
|
||||
},
|
||||
.shortcut_mods = SC_SHORTCUT_MOD_LALT | SC_SHORTCUT_MOD_LSUPER,
|
||||
.max_size = 0,
|
||||
.video_bit_rate = 0,
|
||||
.audio_bit_rate = 0,
|
||||
.max_fps = 0,
|
||||
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED,
|
||||
.max_fps = NULL,
|
||||
.capture_orientation = SC_ORIENTATION_0,
|
||||
.capture_orientation_lock = SC_ORIENTATION_UNLOCKED,
|
||||
.display_orientation = SC_ORIENTATION_0,
|
||||
.record_orientation = SC_ORIENTATION_0,
|
||||
.window_x = SC_WINDOW_POSITION_UNDEFINED,
|
||||
@ -46,10 +59,11 @@ const struct scrcpy_options scrcpy_options_default = {
|
||||
.window_width = 0,
|
||||
.window_height = 0,
|
||||
.display_id = 0,
|
||||
.display_buffer = 0,
|
||||
.video_buffer = 0,
|
||||
.audio_buffer = -1, // depends on the audio format,
|
||||
.audio_output_buffer = SC_TICK_FROM_MS(5),
|
||||
.time_limit = 0,
|
||||
.screen_off_timeout = -1,
|
||||
#ifdef HAVE_V4L2
|
||||
.v4l2_device = NULL,
|
||||
.v4l2_buffer = 0,
|
||||
@ -71,7 +85,6 @@ const struct scrcpy_options scrcpy_options_default = {
|
||||
.force_adb_forward = false,
|
||||
.disable_screensaver = false,
|
||||
.forward_key_repeat = true,
|
||||
.forward_all_clicks = false,
|
||||
.legacy_paste = false,
|
||||
.power_off_on_close = false,
|
||||
.clipboard_autosync = true,
|
||||
@ -89,6 +102,14 @@ const struct scrcpy_options scrcpy_options_default = {
|
||||
.kill_adb_on_close = false,
|
||||
.camera_high_speed = false,
|
||||
.list = 0,
|
||||
.window = true,
|
||||
.mouse_hover = true,
|
||||
.audio_dup = false,
|
||||
.new_display = NULL,
|
||||
.start_app = NULL,
|
||||
.angle = NULL,
|
||||
.vd_destroy_content = true,
|
||||
.vd_system_decorations = true,
|
||||
};
|
||||
|
||||
enum sc_orientation
|
||||
|
@ -59,6 +59,7 @@ enum sc_audio_source {
|
||||
SC_AUDIO_SOURCE_AUTO, // OUTPUT for video DISPLAY, MIC for video CAMERA
|
||||
SC_AUDIO_SOURCE_OUTPUT,
|
||||
SC_AUDIO_SOURCE_MIC,
|
||||
SC_AUDIO_SOURCE_PLAYBACK,
|
||||
};
|
||||
|
||||
enum sc_camera_facing {
|
||||
@ -83,6 +84,12 @@ enum sc_orientation { // v v v
|
||||
SC_ORIENTATION_FLIP_270, // 1 1 1
|
||||
};
|
||||
|
||||
enum sc_orientation_lock {
|
||||
SC_ORIENTATION_UNLOCKED,
|
||||
SC_ORIENTATION_LOCKED_VALUE, // lock to specified orientation
|
||||
SC_ORIENTATION_LOCKED_INITIAL, // lock to initial device orientation
|
||||
};
|
||||
|
||||
static inline bool
|
||||
sc_orientation_is_mirror(enum sc_orientation orientation) {
|
||||
assert(!(orientation & ~7));
|
||||
@ -129,24 +136,51 @@ sc_orientation_get_name(enum sc_orientation orientation) {
|
||||
}
|
||||
}
|
||||
|
||||
enum sc_lock_video_orientation {
|
||||
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
|
||||
// lock the current orientation when scrcpy starts
|
||||
SC_LOCK_VIDEO_ORIENTATION_INITIAL = -2,
|
||||
SC_LOCK_VIDEO_ORIENTATION_0 = 0,
|
||||
SC_LOCK_VIDEO_ORIENTATION_90 = 3,
|
||||
SC_LOCK_VIDEO_ORIENTATION_180 = 2,
|
||||
SC_LOCK_VIDEO_ORIENTATION_270 = 1,
|
||||
};
|
||||
|
||||
enum sc_keyboard_input_mode {
|
||||
SC_KEYBOARD_INPUT_MODE_INJECT,
|
||||
SC_KEYBOARD_INPUT_MODE_HID,
|
||||
SC_KEYBOARD_INPUT_MODE_AUTO,
|
||||
SC_KEYBOARD_INPUT_MODE_UHID_OR_AOA, // normal vs otg mode
|
||||
SC_KEYBOARD_INPUT_MODE_DISABLED,
|
||||
SC_KEYBOARD_INPUT_MODE_SDK,
|
||||
SC_KEYBOARD_INPUT_MODE_UHID,
|
||||
SC_KEYBOARD_INPUT_MODE_AOA,
|
||||
};
|
||||
|
||||
enum sc_mouse_input_mode {
|
||||
SC_MOUSE_INPUT_MODE_INJECT,
|
||||
SC_MOUSE_INPUT_MODE_HID,
|
||||
SC_MOUSE_INPUT_MODE_AUTO,
|
||||
SC_MOUSE_INPUT_MODE_UHID_OR_AOA, // normal vs otg mode
|
||||
SC_MOUSE_INPUT_MODE_DISABLED,
|
||||
SC_MOUSE_INPUT_MODE_SDK,
|
||||
SC_MOUSE_INPUT_MODE_UHID,
|
||||
SC_MOUSE_INPUT_MODE_AOA,
|
||||
};
|
||||
|
||||
enum sc_gamepad_input_mode {
|
||||
SC_GAMEPAD_INPUT_MODE_DISABLED,
|
||||
SC_GAMEPAD_INPUT_MODE_UHID_OR_AOA, // normal vs otg mode
|
||||
SC_GAMEPAD_INPUT_MODE_UHID,
|
||||
SC_GAMEPAD_INPUT_MODE_AOA,
|
||||
};
|
||||
|
||||
enum sc_mouse_binding {
|
||||
SC_MOUSE_BINDING_AUTO,
|
||||
SC_MOUSE_BINDING_DISABLED,
|
||||
SC_MOUSE_BINDING_CLICK,
|
||||
SC_MOUSE_BINDING_BACK,
|
||||
SC_MOUSE_BINDING_HOME,
|
||||
SC_MOUSE_BINDING_APP_SWITCH,
|
||||
SC_MOUSE_BINDING_EXPAND_NOTIFICATION_PANEL,
|
||||
};
|
||||
|
||||
struct sc_mouse_binding_set {
|
||||
enum sc_mouse_binding right_click;
|
||||
enum sc_mouse_binding middle_click;
|
||||
enum sc_mouse_binding click4;
|
||||
enum sc_mouse_binding click5;
|
||||
};
|
||||
|
||||
struct sc_mouse_bindings {
|
||||
struct sc_mouse_binding_set pri;
|
||||
struct sc_mouse_binding_set sec; // When Shift is pressed
|
||||
};
|
||||
|
||||
enum sc_key_inject_mode {
|
||||
@ -163,8 +197,6 @@ enum sc_key_inject_mode {
|
||||
SC_KEY_INJECT_MODE_RAW,
|
||||
};
|
||||
|
||||
#define SC_MAX_SHORTCUT_MODS 8
|
||||
|
||||
enum sc_shortcut_mod {
|
||||
SC_SHORTCUT_MOD_LCTRL = 1 << 0,
|
||||
SC_SHORTCUT_MOD_RCTRL = 1 << 1,
|
||||
@ -174,11 +206,6 @@ enum sc_shortcut_mod {
|
||||
SC_SHORTCUT_MOD_RSUPER = 1 << 5,
|
||||
};
|
||||
|
||||
struct sc_shortcut_mods {
|
||||
unsigned data[SC_MAX_SHORTCUT_MODS];
|
||||
unsigned count;
|
||||
};
|
||||
|
||||
struct sc_port_range {
|
||||
uint16_t first;
|
||||
uint16_t last;
|
||||
@ -209,16 +236,20 @@ struct scrcpy_options {
|
||||
enum sc_record_format record_format;
|
||||
enum sc_keyboard_input_mode keyboard_input_mode;
|
||||
enum sc_mouse_input_mode mouse_input_mode;
|
||||
enum sc_gamepad_input_mode gamepad_input_mode;
|
||||
struct sc_mouse_bindings mouse_bindings;
|
||||
enum sc_camera_facing camera_facing;
|
||||
struct sc_port_range port_range;
|
||||
uint32_t tunnel_host;
|
||||
uint16_t tunnel_port;
|
||||
struct sc_shortcut_mods shortcut_mods;
|
||||
uint8_t shortcut_mods; // OR of enum sc_shortcut_mod values
|
||||
uint16_t max_size;
|
||||
uint32_t video_bit_rate;
|
||||
uint32_t audio_bit_rate;
|
||||
uint16_t max_fps;
|
||||
enum sc_lock_video_orientation lock_video_orientation;
|
||||
const char *max_fps; // float to be parsed by the server
|
||||
const char *angle; // float to be parsed by the server
|
||||
enum sc_orientation capture_orientation;
|
||||
enum sc_orientation_lock capture_orientation_lock;
|
||||
enum sc_orientation display_orientation;
|
||||
enum sc_orientation record_orientation;
|
||||
int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto"
|
||||
@ -226,10 +257,11 @@ struct scrcpy_options {
|
||||
uint16_t window_width;
|
||||
uint16_t window_height;
|
||||
uint32_t display_id;
|
||||
sc_tick display_buffer;
|
||||
sc_tick video_buffer;
|
||||
sc_tick audio_buffer;
|
||||
sc_tick audio_output_buffer;
|
||||
sc_tick time_limit;
|
||||
sc_tick screen_off_timeout;
|
||||
#ifdef HAVE_V4L2
|
||||
const char *v4l2_device;
|
||||
sc_tick v4l2_buffer;
|
||||
@ -251,7 +283,6 @@ struct scrcpy_options {
|
||||
bool force_adb_forward;
|
||||
bool disable_screensaver;
|
||||
bool forward_key_repeat;
|
||||
bool forward_all_clicks;
|
||||
bool legacy_paste;
|
||||
bool power_off_on_close;
|
||||
bool clipboard_autosync;
|
||||
@ -272,7 +303,15 @@ struct scrcpy_options {
|
||||
#define SC_OPTION_LIST_DISPLAYS 0x2
|
||||
#define SC_OPTION_LIST_CAMERAS 0x4
|
||||
#define SC_OPTION_LIST_CAMERA_SIZES 0x8
|
||||
#define SC_OPTION_LIST_APPS 0x10
|
||||
uint8_t list;
|
||||
bool window;
|
||||
bool mouse_hover;
|
||||
bool audio_dup;
|
||||
const char *new_display; // [<width>x<height>][/<dpi>] parsed by the server
|
||||
const char *start_app;
|
||||
bool vd_destroy_content;
|
||||
bool vd_system_decorations;
|
||||
};
|
||||
|
||||
extern const struct scrcpy_options scrcpy_options_default;
|
||||
|
@ -1,21 +1,38 @@
|
||||
#include "receiver.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <inttypes.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL2/SDL_clipboard.h>
|
||||
|
||||
#include "device_msg.h"
|
||||
#include "events.h"
|
||||
#include "util/log.h"
|
||||
#include "util/str.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
struct sc_uhid_output_task_data {
|
||||
struct sc_uhid_devices *uhid_devices;
|
||||
uint16_t id;
|
||||
uint16_t size;
|
||||
uint8_t *data;
|
||||
};
|
||||
|
||||
bool
|
||||
sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket,
|
||||
struct sc_acksync *acksync) {
|
||||
const struct sc_receiver_callbacks *cbs, void *cbs_userdata) {
|
||||
bool ok = sc_mutex_init(&receiver->mutex);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
receiver->control_socket = control_socket;
|
||||
receiver->acksync = acksync;
|
||||
receiver->acksync = NULL;
|
||||
receiver->uhid_devices = NULL;
|
||||
|
||||
assert(cbs && cbs->on_ended);
|
||||
receiver->cbs = cbs;
|
||||
receiver->cbs_userdata = cbs_userdata;
|
||||
|
||||
return true;
|
||||
}
|
||||
@ -26,36 +43,123 @@ sc_receiver_destroy(struct sc_receiver *receiver) {
|
||||
}
|
||||
|
||||
static void
|
||||
process_msg(struct sc_receiver *receiver, struct device_msg *msg) {
|
||||
task_set_clipboard(void *userdata) {
|
||||
assert(sc_thread_get_id() == SC_MAIN_THREAD_ID);
|
||||
|
||||
char *text = userdata;
|
||||
|
||||
char *current = SDL_GetClipboardText();
|
||||
bool same = current && !strcmp(current, text);
|
||||
SDL_free(current);
|
||||
if (same) {
|
||||
LOGD("Computer clipboard unchanged");
|
||||
} else {
|
||||
LOGI("Device clipboard copied");
|
||||
SDL_SetClipboardText(text);
|
||||
}
|
||||
|
||||
free(text);
|
||||
}
|
||||
|
||||
static void
|
||||
task_uhid_output(void *userdata) {
|
||||
assert(sc_thread_get_id() == SC_MAIN_THREAD_ID);
|
||||
|
||||
struct sc_uhid_output_task_data *data = userdata;
|
||||
|
||||
sc_uhid_devices_process_hid_output(data->uhid_devices, data->id, data->data,
|
||||
data->size);
|
||||
|
||||
free(data->data);
|
||||
free(data);
|
||||
}
|
||||
|
||||
static void
|
||||
process_msg(struct sc_receiver *receiver, struct sc_device_msg *msg) {
|
||||
switch (msg->type) {
|
||||
case DEVICE_MSG_TYPE_CLIPBOARD: {
|
||||
char *current = SDL_GetClipboardText();
|
||||
bool same = current && !strcmp(current, msg->clipboard.text);
|
||||
SDL_free(current);
|
||||
if (same) {
|
||||
LOGD("Computer clipboard unchanged");
|
||||
// Take ownership of the text (do not destroy the msg)
|
||||
char *text = msg->clipboard.text;
|
||||
|
||||
bool ok = sc_post_to_main_thread(task_set_clipboard, text);
|
||||
if (!ok) {
|
||||
LOGW("Could not post clipboard to main thread");
|
||||
free(text);
|
||||
return;
|
||||
}
|
||||
|
||||
LOGI("Device clipboard copied");
|
||||
SDL_SetClipboardText(msg->clipboard.text);
|
||||
break;
|
||||
}
|
||||
case DEVICE_MSG_TYPE_ACK_CLIPBOARD:
|
||||
assert(receiver->acksync);
|
||||
LOGD("Ack device clipboard sequence=%" PRIu64_,
|
||||
msg->ack_clipboard.sequence);
|
||||
|
||||
// This is a programming error to receive this message if there is
|
||||
// no ACK synchronization mechanism
|
||||
assert(receiver->acksync);
|
||||
|
||||
// Also check at runtime (do not trust the server)
|
||||
if (!receiver->acksync) {
|
||||
LOGE("Received unexpected ack");
|
||||
return;
|
||||
}
|
||||
|
||||
sc_acksync_ack(receiver->acksync, msg->ack_clipboard.sequence);
|
||||
// No allocation to free in the msg
|
||||
break;
|
||||
case DEVICE_MSG_TYPE_UHID_OUTPUT:
|
||||
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
|
||||
char *hex = sc_str_to_hex_string(msg->uhid_output.data,
|
||||
msg->uhid_output.size);
|
||||
if (hex) {
|
||||
LOGV("UHID output [%" PRIu16 "] %s",
|
||||
msg->uhid_output.id, hex);
|
||||
free(hex);
|
||||
} else {
|
||||
LOGV("UHID output [%" PRIu16 "] size=%" PRIu16,
|
||||
msg->uhid_output.id, msg->uhid_output.size);
|
||||
}
|
||||
}
|
||||
|
||||
if (!receiver->uhid_devices) {
|
||||
LOGE("Received unexpected HID output message");
|
||||
sc_device_msg_destroy(msg);
|
||||
return;
|
||||
}
|
||||
|
||||
struct sc_uhid_output_task_data *data = malloc(sizeof(*data));
|
||||
if (!data) {
|
||||
LOG_OOM();
|
||||
return;
|
||||
}
|
||||
|
||||
// It is guaranteed that these pointers will still be valid when
|
||||
// the main thread will process them (the main thread will stop
|
||||
// processing SC_EVENT_RUN_ON_MAIN_THREAD on exit, when everything
|
||||
// gets deinitialized)
|
||||
data->uhid_devices = receiver->uhid_devices;
|
||||
data->id = msg->uhid_output.id;
|
||||
data->data = msg->uhid_output.data; // take ownership
|
||||
data->size = msg->uhid_output.size;
|
||||
|
||||
bool ok = sc_post_to_main_thread(task_uhid_output, data);
|
||||
if (!ok) {
|
||||
LOGW("Could not post UHID output to main thread");
|
||||
free(data->data);
|
||||
free(data);
|
||||
return;
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
static ssize_t
|
||||
process_msgs(struct sc_receiver *receiver, const unsigned char *buf, size_t len) {
|
||||
process_msgs(struct sc_receiver *receiver, const uint8_t *buf, size_t len) {
|
||||
size_t head = 0;
|
||||
for (;;) {
|
||||
struct device_msg msg;
|
||||
ssize_t r = device_msg_deserialize(&buf[head], len - head, &msg);
|
||||
struct sc_device_msg msg;
|
||||
ssize_t r = sc_device_msg_deserialize(&buf[head], len - head, &msg);
|
||||
if (r == -1) {
|
||||
return -1;
|
||||
}
|
||||
@ -64,7 +168,7 @@ process_msgs(struct sc_receiver *receiver, const unsigned char *buf, size_t len)
|
||||
}
|
||||
|
||||
process_msg(receiver, &msg);
|
||||
device_msg_destroy(&msg);
|
||||
// the device msg must be destroyed by process_msg()
|
||||
|
||||
head += r;
|
||||
assert(head <= len);
|
||||
@ -78,15 +182,18 @@ static int
|
||||
run_receiver(void *data) {
|
||||
struct sc_receiver *receiver = data;
|
||||
|
||||
static unsigned char buf[DEVICE_MSG_MAX_SIZE];
|
||||
static uint8_t buf[DEVICE_MSG_MAX_SIZE];
|
||||
size_t head = 0;
|
||||
|
||||
bool error = false;
|
||||
|
||||
for (;;) {
|
||||
assert(head < DEVICE_MSG_MAX_SIZE);
|
||||
ssize_t r = net_recv(receiver->control_socket, buf + head,
|
||||
DEVICE_MSG_MAX_SIZE - head);
|
||||
if (r <= 0) {
|
||||
LOGD("Receiver stopped");
|
||||
// device disconnected: keep error=false
|
||||
break;
|
||||
}
|
||||
|
||||
@ -94,6 +201,7 @@ run_receiver(void *data) {
|
||||
ssize_t consumed = process_msgs(receiver, buf, head);
|
||||
if (consumed == -1) {
|
||||
// an error occurred
|
||||
error = true;
|
||||
break;
|
||||
}
|
||||
|
||||
@ -104,6 +212,8 @@ run_receiver(void *data) {
|
||||
}
|
||||
}
|
||||
|
||||
receiver->cbs->on_ended(receiver, error, receiver->cbs_userdata);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -5,6 +5,7 @@
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "uhid/uhid_output.h"
|
||||
#include "util/acksync.h"
|
||||
#include "util/net.h"
|
||||
#include "util/thread.h"
|
||||
@ -17,11 +18,19 @@ struct sc_receiver {
|
||||
sc_mutex mutex;
|
||||
|
||||
struct sc_acksync *acksync;
|
||||
struct sc_uhid_devices *uhid_devices;
|
||||
|
||||
const struct sc_receiver_callbacks *cbs;
|
||||
void *cbs_userdata;
|
||||
};
|
||||
|
||||
struct sc_receiver_callbacks {
|
||||
void (*on_ended)(struct sc_receiver *receiver, bool error, void *userdata);
|
||||
};
|
||||
|
||||
bool
|
||||
sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket,
|
||||
struct sc_acksync *acksync);
|
||||
const struct sc_receiver_callbacks *cbs, void *cbs_userdata);
|
||||
|
||||
void
|
||||
sc_receiver_destroy(struct sc_receiver *receiver);
|
||||
|
@ -143,8 +143,14 @@ sc_recorder_open_output_file(struct sc_recorder *recorder) {
|
||||
return false;
|
||||
}
|
||||
|
||||
int ret = avio_open(&recorder->ctx->pb, recorder->filename,
|
||||
AVIO_FLAG_WRITE);
|
||||
char *file_url = sc_str_concat("file:", recorder->filename);
|
||||
if (!file_url) {
|
||||
avformat_free_context(recorder->ctx);
|
||||
return false;
|
||||
}
|
||||
|
||||
int ret = avio_open(&recorder->ctx->pb, file_url, AVIO_FLAG_WRITE);
|
||||
free(file_url);
|
||||
if (ret < 0) {
|
||||
LOGE("Failed to open output file: %s", recorder->filename);
|
||||
avformat_free_context(recorder->ctx);
|
||||
|
383
app/src/scrcpy.c
383
app/src/scrcpy.c
@ -20,15 +20,19 @@
|
||||
#include "demuxer.h"
|
||||
#include "events.h"
|
||||
#include "file_pusher.h"
|
||||
#include "keyboard_inject.h"
|
||||
#include "mouse_inject.h"
|
||||
#include "keyboard_sdk.h"
|
||||
#include "mouse_sdk.h"
|
||||
#include "recorder.h"
|
||||
#include "screen.h"
|
||||
#include "server.h"
|
||||
#include "uhid/gamepad_uhid.h"
|
||||
#include "uhid/keyboard_uhid.h"
|
||||
#include "uhid/mouse_uhid.h"
|
||||
#ifdef HAVE_USB
|
||||
# include "usb/aoa_hid.h"
|
||||
# include "usb/hid_keyboard.h"
|
||||
# include "usb/hid_mouse.h"
|
||||
# include "usb/gamepad_aoa.h"
|
||||
# include "usb/keyboard_aoa.h"
|
||||
# include "usb/mouse_aoa.h"
|
||||
# include "usb/usb.h"
|
||||
#endif
|
||||
#include "util/acksync.h"
|
||||
@ -49,7 +53,7 @@ struct scrcpy {
|
||||
struct sc_decoder video_decoder;
|
||||
struct sc_decoder audio_decoder;
|
||||
struct sc_recorder recorder;
|
||||
struct sc_delay_buffer display_buffer;
|
||||
struct sc_delay_buffer video_buffer;
|
||||
#ifdef HAVE_V4L2
|
||||
struct sc_v4l2_sink v4l2_sink;
|
||||
struct sc_delay_buffer v4l2_buffer;
|
||||
@ -62,37 +66,34 @@ struct scrcpy {
|
||||
// sequence/ack helper to synchronize clipboard and Ctrl+v via HID
|
||||
struct sc_acksync acksync;
|
||||
#endif
|
||||
struct sc_uhid_devices uhid_devices;
|
||||
union {
|
||||
struct sc_keyboard_inject keyboard_inject;
|
||||
struct sc_keyboard_sdk keyboard_sdk;
|
||||
struct sc_keyboard_uhid keyboard_uhid;
|
||||
#ifdef HAVE_USB
|
||||
struct sc_hid_keyboard keyboard_hid;
|
||||
struct sc_keyboard_aoa keyboard_aoa;
|
||||
#endif
|
||||
};
|
||||
union {
|
||||
struct sc_mouse_inject mouse_inject;
|
||||
struct sc_mouse_sdk mouse_sdk;
|
||||
struct sc_mouse_uhid mouse_uhid;
|
||||
#ifdef HAVE_USB
|
||||
struct sc_hid_mouse mouse_hid;
|
||||
struct sc_mouse_aoa mouse_aoa;
|
||||
#endif
|
||||
};
|
||||
union {
|
||||
struct sc_gamepad_uhid gamepad_uhid;
|
||||
#ifdef HAVE_USB
|
||||
struct sc_gamepad_aoa gamepad_aoa;
|
||||
#endif
|
||||
};
|
||||
struct sc_timeout timeout;
|
||||
};
|
||||
|
||||
static inline void
|
||||
push_event(uint32_t type, const char *name) {
|
||||
SDL_Event event;
|
||||
event.type = type;
|
||||
int ret = SDL_PushEvent(&event);
|
||||
if (ret < 0) {
|
||||
LOGE("Could not post %s event: %s", name, SDL_GetError());
|
||||
// What could we do?
|
||||
}
|
||||
}
|
||||
#define PUSH_EVENT(TYPE) push_event(TYPE, # TYPE)
|
||||
|
||||
#ifdef _WIN32
|
||||
static BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) {
|
||||
if (ctrl_type == CTRL_C_EVENT) {
|
||||
PUSH_EVENT(SDL_QUIT);
|
||||
sc_push_event(SDL_QUIT);
|
||||
return TRUE;
|
||||
}
|
||||
return FALSE;
|
||||
@ -101,7 +102,6 @@ static BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) {
|
||||
|
||||
static void
|
||||
sdl_set_hints(const char *render_driver) {
|
||||
|
||||
if (render_driver && !SDL_SetHint(SDL_HINT_RENDER_DRIVER, render_driver)) {
|
||||
LOGW("Could not set render driver");
|
||||
}
|
||||
@ -136,6 +136,10 @@ sdl_set_hints(const char *render_driver) {
|
||||
if (!SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0")) {
|
||||
LOGW("Could not disable minimize on focus loss");
|
||||
}
|
||||
|
||||
if (!SDL_SetHint(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS, "1")) {
|
||||
LOGW("Could not allow joystick background events");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
@ -170,15 +174,27 @@ event_loop(struct scrcpy *s) {
|
||||
case SC_EVENT_DEMUXER_ERROR:
|
||||
LOGE("Demuxer error");
|
||||
return SCRCPY_EXIT_FAILURE;
|
||||
case SC_EVENT_CONTROLLER_ERROR:
|
||||
LOGE("Controller error");
|
||||
return SCRCPY_EXIT_FAILURE;
|
||||
case SC_EVENT_RECORDER_ERROR:
|
||||
LOGE("Recorder error");
|
||||
return SCRCPY_EXIT_FAILURE;
|
||||
case SC_EVENT_AOA_OPEN_ERROR:
|
||||
LOGE("AOA open error");
|
||||
return SCRCPY_EXIT_FAILURE;
|
||||
case SC_EVENT_TIME_LIMIT_REACHED:
|
||||
LOGI("Time limit reached");
|
||||
return SCRCPY_EXIT_SUCCESS;
|
||||
case SDL_QUIT:
|
||||
LOGD("User requested to quit");
|
||||
return SCRCPY_EXIT_SUCCESS;
|
||||
case SC_EVENT_RUN_ON_MAIN_THREAD: {
|
||||
sc_runnable_fn run = event.user.data1;
|
||||
void *userdata = event.user.data2;
|
||||
run(userdata);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
if (!sc_screen_handle_event(&s->screen, &event)) {
|
||||
return SCRCPY_EXIT_FAILURE;
|
||||
@ -189,6 +205,21 @@ event_loop(struct scrcpy *s) {
|
||||
return SCRCPY_EXIT_FAILURE;
|
||||
}
|
||||
|
||||
static void
|
||||
terminate_event_loop(void) {
|
||||
sc_reject_new_runnables();
|
||||
|
||||
SDL_Event event;
|
||||
while (SDL_PollEvent(&event)) {
|
||||
if (event.type == SC_EVENT_RUN_ON_MAIN_THREAD) {
|
||||
// Make sure all posted runnables are run, to avoid memory leaks
|
||||
sc_runnable_fn run = event.user.data1;
|
||||
void *userdata = event.user.data2;
|
||||
run(userdata);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Return true on success, false on error
|
||||
static bool
|
||||
await_for_server(bool *connected) {
|
||||
@ -223,7 +254,7 @@ sc_recorder_on_ended(struct sc_recorder *recorder, bool success,
|
||||
(void) userdata;
|
||||
|
||||
if (!success) {
|
||||
PUSH_EVENT(SC_EVENT_RECORDER_ERROR);
|
||||
sc_push_event(SC_EVENT_RECORDER_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
@ -237,9 +268,9 @@ sc_video_demuxer_on_ended(struct sc_demuxer *demuxer,
|
||||
assert(status != SC_DEMUXER_STATUS_DISABLED);
|
||||
|
||||
if (status == SC_DEMUXER_STATUS_EOS) {
|
||||
PUSH_EVENT(SC_EVENT_DEVICE_DISCONNECTED);
|
||||
sc_push_event(SC_EVENT_DEVICE_DISCONNECTED);
|
||||
} else {
|
||||
PUSH_EVENT(SC_EVENT_DEMUXER_ERROR);
|
||||
sc_push_event(SC_EVENT_DEMUXER_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
@ -253,11 +284,26 @@ sc_audio_demuxer_on_ended(struct sc_demuxer *demuxer,
|
||||
// Contrary to the video demuxer, keep mirroring if only the audio fails
|
||||
// (unless --require-audio is set).
|
||||
if (status == SC_DEMUXER_STATUS_EOS) {
|
||||
PUSH_EVENT(SC_EVENT_DEVICE_DISCONNECTED);
|
||||
sc_push_event(SC_EVENT_DEVICE_DISCONNECTED);
|
||||
} else if (status == SC_DEMUXER_STATUS_ERROR
|
||||
|| (status == SC_DEMUXER_STATUS_DISABLED
|
||||
&& options->require_audio)) {
|
||||
PUSH_EVENT(SC_EVENT_DEMUXER_ERROR);
|
||||
sc_push_event(SC_EVENT_DEMUXER_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_controller_on_ended(struct sc_controller *controller, bool error,
|
||||
void *userdata) {
|
||||
// Note: this function may be called twice, once from the controller thread
|
||||
// and once from the receiver thread
|
||||
(void) controller;
|
||||
(void) userdata;
|
||||
|
||||
if (error) {
|
||||
sc_push_event(SC_EVENT_CONTROLLER_ERROR);
|
||||
} else {
|
||||
sc_push_event(SC_EVENT_DEVICE_DISCONNECTED);
|
||||
}
|
||||
}
|
||||
|
||||
@ -266,7 +312,7 @@ sc_server_on_connection_failed(struct sc_server *server, void *userdata) {
|
||||
(void) server;
|
||||
(void) userdata;
|
||||
|
||||
PUSH_EVENT(SC_EVENT_SERVER_CONNECTION_FAILED);
|
||||
sc_push_event(SC_EVENT_SERVER_CONNECTION_FAILED);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -274,7 +320,7 @@ sc_server_on_connected(struct sc_server *server, void *userdata) {
|
||||
(void) server;
|
||||
(void) userdata;
|
||||
|
||||
PUSH_EVENT(SC_EVENT_SERVER_CONNECTED);
|
||||
sc_push_event(SC_EVENT_SERVER_CONNECTED);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -292,7 +338,7 @@ sc_timeout_on_timeout(struct sc_timeout *timeout, void *userdata) {
|
||||
(void) timeout;
|
||||
(void) userdata;
|
||||
|
||||
PUSH_EVENT(SC_EVENT_TIME_LIMIT_REACHED);
|
||||
sc_push_event(SC_EVENT_TIME_LIMIT_REACHED);
|
||||
}
|
||||
|
||||
// Generate a scrcpy id to differentiate multiple running scrcpy instances
|
||||
@ -304,9 +350,28 @@ scrcpy_generate_scid(void) {
|
||||
return sc_rand_u32(&rand) & 0x7FFFFFFF;
|
||||
}
|
||||
|
||||
static void
|
||||
init_sdl_gamepads(void) {
|
||||
// Trigger a SDL_CONTROLLERDEVICEADDED event for all gamepads already
|
||||
// connected
|
||||
int num_joysticks = SDL_NumJoysticks();
|
||||
for (int i = 0; i < num_joysticks; ++i) {
|
||||
if (SDL_IsGameController(i)) {
|
||||
SDL_Event event;
|
||||
event.cdevice.type = SDL_CONTROLLERDEVICEADDED;
|
||||
event.cdevice.which = i;
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
enum scrcpy_exit_code
|
||||
scrcpy(struct scrcpy_options *options) {
|
||||
static struct scrcpy scrcpy;
|
||||
#ifndef NDEBUG
|
||||
// Detect missing initializations
|
||||
memset(&scrcpy, 42, sizeof(scrcpy));
|
||||
#endif
|
||||
struct scrcpy *s = &scrcpy;
|
||||
|
||||
// Minimal SDL initialization
|
||||
@ -330,8 +395,9 @@ scrcpy(struct scrcpy_options *options) {
|
||||
bool audio_demuxer_started = false;
|
||||
#ifdef HAVE_USB
|
||||
bool aoa_hid_initialized = false;
|
||||
bool hid_keyboard_initialized = false;
|
||||
bool hid_mouse_initialized = false;
|
||||
bool keyboard_aoa_initialized = false;
|
||||
bool mouse_aoa_initialized = false;
|
||||
bool gamepad_aoa_initialized = false;
|
||||
#endif
|
||||
bool controller_initialized = false;
|
||||
bool controller_started = false;
|
||||
@ -362,11 +428,16 @@ scrcpy(struct scrcpy_options *options) {
|
||||
.video_bit_rate = options->video_bit_rate,
|
||||
.audio_bit_rate = options->audio_bit_rate,
|
||||
.max_fps = options->max_fps,
|
||||
.lock_video_orientation = options->lock_video_orientation,
|
||||
.angle = options->angle,
|
||||
.screen_off_timeout = options->screen_off_timeout,
|
||||
.capture_orientation = options->capture_orientation,
|
||||
.capture_orientation_lock = options->capture_orientation_lock,
|
||||
.control = options->control,
|
||||
.display_id = options->display_id,
|
||||
.new_display = options->new_display,
|
||||
.video = options->video,
|
||||
.audio = options->audio,
|
||||
.audio_dup = options->audio_dup,
|
||||
.show_touches = options->show_touches,
|
||||
.stay_awake = options->stay_awake,
|
||||
.video_codec_options = options->video_codec_options,
|
||||
@ -387,6 +458,8 @@ scrcpy(struct scrcpy_options *options) {
|
||||
.power_on = options->power_on,
|
||||
.kill_adb_on_close = options->kill_adb_on_close,
|
||||
.camera_high_speed = options->camera_high_speed,
|
||||
.vd_destroy_content = options->vd_destroy_content,
|
||||
.vd_system_decorations = options->vd_system_decorations,
|
||||
.list = options->list,
|
||||
};
|
||||
|
||||
@ -399,6 +472,12 @@ scrcpy(struct scrcpy_options *options) {
|
||||
return SCRCPY_EXIT_FAILURE;
|
||||
}
|
||||
|
||||
if (options->window) {
|
||||
// Set hints before starting the server thread to avoid race conditions
|
||||
// in SDL
|
||||
sdl_set_hints(options->render_driver);
|
||||
}
|
||||
|
||||
if (!sc_server_start(&s->server)) {
|
||||
goto end;
|
||||
}
|
||||
@ -415,11 +494,7 @@ scrcpy(struct scrcpy_options *options) {
|
||||
assert(!options->video_playback || options->video);
|
||||
assert(!options->audio_playback || options->audio);
|
||||
|
||||
if (options->video_playback) {
|
||||
sdl_set_hints(options->render_driver);
|
||||
}
|
||||
|
||||
if (options->video_playback ||
|
||||
if (options->window ||
|
||||
(options->control && options->clipboard_autosync)) {
|
||||
// Initialize the video subsystem even if --no-video or
|
||||
// --no-video-playback is passed so that clipboard synchronization
|
||||
@ -443,6 +518,13 @@ scrcpy(struct scrcpy_options *options) {
|
||||
}
|
||||
}
|
||||
|
||||
if (options->gamepad_input_mode != SC_GAMEPAD_INPUT_MODE_DISABLED) {
|
||||
if (SDL_Init(SDL_INIT_GAMECONTROLLER)) {
|
||||
LOGE("Could not initialize SDL gamepad: %s", SDL_GetError());
|
||||
goto end;
|
||||
}
|
||||
}
|
||||
|
||||
sdl_configure(options->video_playback, options->disable_screensaver);
|
||||
|
||||
// Await for server without blocking Ctrl+C handling
|
||||
@ -540,14 +622,29 @@ scrcpy(struct scrcpy_options *options) {
|
||||
struct sc_controller *controller = NULL;
|
||||
struct sc_key_processor *kp = NULL;
|
||||
struct sc_mouse_processor *mp = NULL;
|
||||
struct sc_gamepad_processor *gp = NULL;
|
||||
|
||||
if (options->control) {
|
||||
static const struct sc_controller_callbacks controller_cbs = {
|
||||
.on_ended = sc_controller_on_ended,
|
||||
};
|
||||
|
||||
if (!sc_controller_init(&s->controller, s->server.control_socket,
|
||||
&controller_cbs, NULL)) {
|
||||
goto end;
|
||||
}
|
||||
controller_initialized = true;
|
||||
|
||||
controller = &s->controller;
|
||||
|
||||
#ifdef HAVE_USB
|
||||
bool use_hid_keyboard =
|
||||
options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID;
|
||||
bool use_hid_mouse =
|
||||
options->mouse_input_mode == SC_MOUSE_INPUT_MODE_HID;
|
||||
if (use_hid_keyboard || use_hid_mouse) {
|
||||
bool use_keyboard_aoa =
|
||||
options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_AOA;
|
||||
bool use_mouse_aoa =
|
||||
options->mouse_input_mode == SC_MOUSE_INPUT_MODE_AOA;
|
||||
bool use_gamepad_aoa =
|
||||
options->gamepad_input_mode == SC_GAMEPAD_INPUT_MODE_AOA;
|
||||
if (use_keyboard_aoa || use_mouse_aoa || use_gamepad_aoa) {
|
||||
bool ok = sc_acksync_init(&s->acksync);
|
||||
if (!ok) {
|
||||
goto end;
|
||||
@ -557,7 +654,7 @@ scrcpy(struct scrcpy_options *options) {
|
||||
if (!ok) {
|
||||
LOGE("Failed to initialize USB");
|
||||
sc_acksync_destroy(&s->acksync);
|
||||
goto aoa_hid_end;
|
||||
goto end;
|
||||
}
|
||||
|
||||
assert(serial);
|
||||
@ -565,7 +662,7 @@ scrcpy(struct scrcpy_options *options) {
|
||||
ok = sc_usb_select_device(&s->usb, serial, &usb_device);
|
||||
if (!ok) {
|
||||
sc_usb_destroy(&s->usb);
|
||||
goto aoa_hid_end;
|
||||
goto end;
|
||||
}
|
||||
|
||||
LOGI("USB device: %s (%04" PRIx16 ":%04" PRIx16 ") %s %s",
|
||||
@ -578,7 +675,7 @@ scrcpy(struct scrcpy_options *options) {
|
||||
LOGE("Failed to connect to USB device %s", serial);
|
||||
sc_usb_destroy(&s->usb);
|
||||
sc_acksync_destroy(&s->acksync);
|
||||
goto aoa_hid_end;
|
||||
goto end;
|
||||
}
|
||||
|
||||
ok = sc_aoa_init(&s->aoa, &s->usb, &s->acksync);
|
||||
@ -587,113 +684,122 @@ scrcpy(struct scrcpy_options *options) {
|
||||
sc_usb_disconnect(&s->usb);
|
||||
sc_usb_destroy(&s->usb);
|
||||
sc_acksync_destroy(&s->acksync);
|
||||
goto aoa_hid_end;
|
||||
goto end;
|
||||
}
|
||||
|
||||
if (use_hid_keyboard) {
|
||||
if (sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
|
||||
hid_keyboard_initialized = true;
|
||||
kp = &s->keyboard_hid.key_processor;
|
||||
bool aoa_fail = false;
|
||||
if (use_keyboard_aoa) {
|
||||
if (sc_keyboard_aoa_init(&s->keyboard_aoa, &s->aoa)) {
|
||||
keyboard_aoa_initialized = true;
|
||||
kp = &s->keyboard_aoa.key_processor;
|
||||
} else {
|
||||
LOGE("Could not initialize HID keyboard");
|
||||
aoa_fail = true;
|
||||
goto aoa_complete;
|
||||
}
|
||||
}
|
||||
|
||||
if (use_hid_mouse) {
|
||||
if (sc_hid_mouse_init(&s->mouse_hid, &s->aoa)) {
|
||||
hid_mouse_initialized = true;
|
||||
mp = &s->mouse_hid.mouse_processor;
|
||||
if (use_mouse_aoa) {
|
||||
if (sc_mouse_aoa_init(&s->mouse_aoa, &s->aoa)) {
|
||||
mouse_aoa_initialized = true;
|
||||
mp = &s->mouse_aoa.mouse_processor;
|
||||
} else {
|
||||
LOGE("Could not initialized HID mouse");
|
||||
aoa_fail = true;
|
||||
goto aoa_complete;
|
||||
}
|
||||
}
|
||||
|
||||
bool need_aoa = hid_keyboard_initialized || hid_mouse_initialized;
|
||||
if (use_gamepad_aoa) {
|
||||
sc_gamepad_aoa_init(&s->gamepad_aoa, &s->aoa);
|
||||
gp = &s->gamepad_aoa.gamepad_processor;
|
||||
gamepad_aoa_initialized = true;
|
||||
}
|
||||
|
||||
if (!need_aoa || !sc_aoa_start(&s->aoa)) {
|
||||
aoa_complete:
|
||||
if (aoa_fail || !sc_aoa_start(&s->aoa)) {
|
||||
sc_acksync_destroy(&s->acksync);
|
||||
sc_usb_disconnect(&s->usb);
|
||||
sc_usb_destroy(&s->usb);
|
||||
sc_aoa_destroy(&s->aoa);
|
||||
goto aoa_hid_end;
|
||||
goto end;
|
||||
}
|
||||
|
||||
acksync = &s->acksync;
|
||||
|
||||
aoa_hid_initialized = true;
|
||||
|
||||
aoa_hid_end:
|
||||
if (!aoa_hid_initialized) {
|
||||
if (hid_keyboard_initialized) {
|
||||
sc_hid_keyboard_destroy(&s->keyboard_hid);
|
||||
hid_keyboard_initialized = false;
|
||||
}
|
||||
if (hid_mouse_initialized) {
|
||||
sc_hid_mouse_destroy(&s->mouse_hid);
|
||||
hid_mouse_initialized = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (use_hid_keyboard && !hid_keyboard_initialized) {
|
||||
LOGE("Fallback to default keyboard injection method "
|
||||
"(-K/--hid-keyboard ignored)");
|
||||
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
|
||||
}
|
||||
|
||||
if (use_hid_mouse && !hid_mouse_initialized) {
|
||||
LOGE("Fallback to default mouse injection method "
|
||||
"(-M/--hid-mouse ignored)");
|
||||
options->mouse_input_mode = SC_MOUSE_INPUT_MODE_INJECT;
|
||||
}
|
||||
}
|
||||
#else
|
||||
assert(options->keyboard_input_mode != SC_KEYBOARD_INPUT_MODE_HID);
|
||||
assert(options->mouse_input_mode != SC_MOUSE_INPUT_MODE_HID);
|
||||
assert(options->keyboard_input_mode != SC_KEYBOARD_INPUT_MODE_AOA);
|
||||
assert(options->mouse_input_mode != SC_MOUSE_INPUT_MODE_AOA);
|
||||
#endif
|
||||
|
||||
// keyboard_input_mode may have been reset if HID mode failed
|
||||
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_INJECT) {
|
||||
sc_keyboard_inject_init(&s->keyboard_inject, &s->controller,
|
||||
options->key_inject_mode,
|
||||
options->forward_key_repeat);
|
||||
kp = &s->keyboard_inject.key_processor;
|
||||
struct sc_keyboard_uhid *uhid_keyboard = NULL;
|
||||
|
||||
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_SDK) {
|
||||
sc_keyboard_sdk_init(&s->keyboard_sdk, &s->controller,
|
||||
options->key_inject_mode,
|
||||
options->forward_key_repeat);
|
||||
kp = &s->keyboard_sdk.key_processor;
|
||||
} else if (options->keyboard_input_mode
|
||||
== SC_KEYBOARD_INPUT_MODE_UHID) {
|
||||
bool ok = sc_keyboard_uhid_init(&s->keyboard_uhid, &s->controller);
|
||||
if (!ok) {
|
||||
goto end;
|
||||
}
|
||||
kp = &s->keyboard_uhid.key_processor;
|
||||
uhid_keyboard = &s->keyboard_uhid;
|
||||
}
|
||||
|
||||
// mouse_input_mode may have been reset if HID mode failed
|
||||
if (options->mouse_input_mode == SC_MOUSE_INPUT_MODE_INJECT) {
|
||||
sc_mouse_inject_init(&s->mouse_inject, &s->controller);
|
||||
mp = &s->mouse_inject.mouse_processor;
|
||||
if (options->mouse_input_mode == SC_MOUSE_INPUT_MODE_SDK) {
|
||||
sc_mouse_sdk_init(&s->mouse_sdk, &s->controller,
|
||||
options->mouse_hover);
|
||||
mp = &s->mouse_sdk.mouse_processor;
|
||||
} else if (options->mouse_input_mode == SC_MOUSE_INPUT_MODE_UHID) {
|
||||
bool ok = sc_mouse_uhid_init(&s->mouse_uhid, &s->controller);
|
||||
if (!ok) {
|
||||
goto end;
|
||||
}
|
||||
mp = &s->mouse_uhid.mouse_processor;
|
||||
}
|
||||
|
||||
if (!sc_controller_init(&s->controller, s->server.control_socket,
|
||||
acksync)) {
|
||||
goto end;
|
||||
if (options->gamepad_input_mode == SC_GAMEPAD_INPUT_MODE_UHID) {
|
||||
sc_gamepad_uhid_init(&s->gamepad_uhid, &s->controller);
|
||||
gp = &s->gamepad_uhid.gamepad_processor;
|
||||
}
|
||||
controller_initialized = true;
|
||||
|
||||
struct sc_uhid_devices *uhid_devices = NULL;
|
||||
if (uhid_keyboard) {
|
||||
sc_uhid_devices_init(&s->uhid_devices, uhid_keyboard);
|
||||
uhid_devices = &s->uhid_devices;
|
||||
}
|
||||
|
||||
sc_controller_configure(&s->controller, acksync, uhid_devices);
|
||||
|
||||
if (!sc_controller_start(&s->controller)) {
|
||||
goto end;
|
||||
}
|
||||
controller_started = true;
|
||||
controller = &s->controller;
|
||||
}
|
||||
|
||||
// There is a controller if and only if control is enabled
|
||||
assert(options->control == !!controller);
|
||||
|
||||
if (options->video_playback) {
|
||||
if (options->window) {
|
||||
const char *window_title =
|
||||
options->window_title ? options->window_title : info->device_name;
|
||||
|
||||
struct sc_screen_params screen_params = {
|
||||
.video = options->video_playback,
|
||||
.controller = controller,
|
||||
.fp = fp,
|
||||
.kp = kp,
|
||||
.mp = mp,
|
||||
.forward_all_clicks = options->forward_all_clicks,
|
||||
.gp = gp,
|
||||
.mouse_bindings = options->mouse_bindings,
|
||||
.legacy_paste = options->legacy_paste,
|
||||
.clipboard_autosync = options->clipboard_autosync,
|
||||
.shortcut_mods = &options->shortcut_mods,
|
||||
.shortcut_mods = options->shortcut_mods,
|
||||
.window_title = window_title,
|
||||
.always_on_top = options->always_on_top,
|
||||
.window_x = options->window_x,
|
||||
@ -707,20 +813,22 @@ aoa_hid_end:
|
||||
.start_fps_counter = options->start_fps_counter,
|
||||
};
|
||||
|
||||
struct sc_frame_source *src = &s->video_decoder.frame_source;
|
||||
if (options->display_buffer) {
|
||||
sc_delay_buffer_init(&s->display_buffer, options->display_buffer,
|
||||
true);
|
||||
sc_frame_source_add_sink(src, &s->display_buffer.frame_sink);
|
||||
src = &s->display_buffer.frame_source;
|
||||
}
|
||||
|
||||
if (!sc_screen_init(&s->screen, &screen_params)) {
|
||||
goto end;
|
||||
}
|
||||
screen_initialized = true;
|
||||
|
||||
sc_frame_source_add_sink(src, &s->screen.frame_sink);
|
||||
if (options->video_playback) {
|
||||
struct sc_frame_source *src = &s->video_decoder.frame_source;
|
||||
if (options->video_buffer) {
|
||||
sc_delay_buffer_init(&s->video_buffer,
|
||||
options->video_buffer, true);
|
||||
sc_frame_source_add_sink(src, &s->video_buffer.frame_sink);
|
||||
src = &s->video_buffer.frame_source;
|
||||
}
|
||||
|
||||
sc_frame_source_add_sink(src, &s->screen.frame_sink);
|
||||
}
|
||||
}
|
||||
|
||||
if (options->audio_playback) {
|
||||
@ -770,11 +878,11 @@ aoa_hid_end:
|
||||
// everything is set up
|
||||
if (options->control && options->turn_screen_off) {
|
||||
struct sc_control_msg msg;
|
||||
msg.type = SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
|
||||
msg.set_screen_power_mode.mode = SC_SCREEN_POWER_MODE_OFF;
|
||||
msg.type = SC_CONTROL_MSG_TYPE_SET_DISPLAY_POWER;
|
||||
msg.set_display_power.on = false;
|
||||
|
||||
if (!sc_controller_push_msg(&s->controller, &msg)) {
|
||||
LOGW("Could not request 'set screen power mode'");
|
||||
LOGW("Could not request 'set display power'");
|
||||
}
|
||||
}
|
||||
|
||||
@ -799,12 +907,40 @@ aoa_hid_end:
|
||||
timeout_started = true;
|
||||
}
|
||||
|
||||
if (options->control
|
||||
&& options->gamepad_input_mode != SC_GAMEPAD_INPUT_MODE_DISABLED) {
|
||||
init_sdl_gamepads();
|
||||
}
|
||||
|
||||
if (options->control && options->start_app) {
|
||||
assert(controller);
|
||||
|
||||
char *name = strdup(options->start_app);
|
||||
if (!name) {
|
||||
LOG_OOM();
|
||||
goto end;
|
||||
}
|
||||
|
||||
struct sc_control_msg msg;
|
||||
msg.type = SC_CONTROL_MSG_TYPE_START_APP;
|
||||
msg.start_app.name = name;
|
||||
|
||||
if (!sc_controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request start app '%s'", name);
|
||||
free(name);
|
||||
}
|
||||
}
|
||||
|
||||
ret = event_loop(s);
|
||||
terminate_event_loop();
|
||||
LOGD("quit...");
|
||||
|
||||
// Close the window immediately on closing, because screen_destroy() may
|
||||
// only be called once the video demuxer thread is joined (it may take time)
|
||||
sc_screen_hide_window(&s->screen);
|
||||
if (options->video_playback) {
|
||||
// Close the window immediately on closing, because screen_destroy()
|
||||
// may only be called once the video demuxer thread is joined (it may
|
||||
// take time)
|
||||
sc_screen_hide_window(&s->screen);
|
||||
}
|
||||
|
||||
end:
|
||||
if (timeout_started) {
|
||||
@ -815,11 +951,14 @@ end:
|
||||
// end-of-stream
|
||||
#ifdef HAVE_USB
|
||||
if (aoa_hid_initialized) {
|
||||
if (hid_keyboard_initialized) {
|
||||
sc_hid_keyboard_destroy(&s->keyboard_hid);
|
||||
if (keyboard_aoa_initialized) {
|
||||
sc_keyboard_aoa_destroy(&s->keyboard_aoa);
|
||||
}
|
||||
if (hid_mouse_initialized) {
|
||||
sc_hid_mouse_destroy(&s->mouse_hid);
|
||||
if (mouse_aoa_initialized) {
|
||||
sc_mouse_aoa_destroy(&s->mouse_aoa);
|
||||
}
|
||||
if (gamepad_aoa_initialized) {
|
||||
sc_gamepad_aoa_destroy(&s->gamepad_aoa);
|
||||
}
|
||||
sc_aoa_stop(&s->aoa);
|
||||
sc_usb_stop(&s->usb);
|
||||
|
330
app/src/screen.c
330
app/src/screen.c
@ -162,49 +162,10 @@ sc_screen_is_relative_mode(struct sc_screen *screen) {
|
||||
return screen->im.mp && screen->im.mp->relative_mode;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_screen_set_mouse_capture(struct sc_screen *screen, bool capture) {
|
||||
#ifdef __APPLE__
|
||||
// Workaround for SDL bug on macOS:
|
||||
// <https://github.com/libsdl-org/SDL/issues/5340>
|
||||
if (capture) {
|
||||
int mouse_x, mouse_y;
|
||||
SDL_GetGlobalMouseState(&mouse_x, &mouse_y);
|
||||
|
||||
int x, y, w, h;
|
||||
SDL_GetWindowPosition(screen->window, &x, &y);
|
||||
SDL_GetWindowSize(screen->window, &w, &h);
|
||||
|
||||
bool outside_window = mouse_x < x || mouse_x >= x + w
|
||||
|| mouse_y < y || mouse_y >= y + h;
|
||||
if (outside_window) {
|
||||
SDL_WarpMouseInWindow(screen->window, w / 2, h / 2);
|
||||
}
|
||||
}
|
||||
#else
|
||||
(void) screen;
|
||||
#endif
|
||||
if (SDL_SetRelativeMouseMode(capture)) {
|
||||
LOGE("Could not set relative mouse mode to %s: %s",
|
||||
capture ? "true" : "false", SDL_GetError());
|
||||
}
|
||||
}
|
||||
|
||||
static inline bool
|
||||
sc_screen_get_mouse_capture(struct sc_screen *screen) {
|
||||
(void) screen;
|
||||
return SDL_GetRelativeMouseMode();
|
||||
}
|
||||
|
||||
static inline void
|
||||
sc_screen_toggle_mouse_capture(struct sc_screen *screen) {
|
||||
(void) screen;
|
||||
bool new_value = !sc_screen_get_mouse_capture(screen);
|
||||
sc_screen_set_mouse_capture(screen, new_value);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_screen_update_content_rect(struct sc_screen *screen) {
|
||||
assert(screen->video);
|
||||
|
||||
int dw;
|
||||
int dh;
|
||||
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
|
||||
@ -246,6 +207,8 @@ sc_screen_update_content_rect(struct sc_screen *screen) {
|
||||
// changed, so that the content rectangle is recomputed
|
||||
static void
|
||||
sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
|
||||
assert(screen->video);
|
||||
|
||||
if (update_content_rect) {
|
||||
sc_screen_update_content_rect(screen);
|
||||
}
|
||||
@ -255,6 +218,13 @@ sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
|
||||
(void) res; // any error already logged
|
||||
}
|
||||
|
||||
static void
|
||||
sc_screen_render_novideo(struct sc_screen *screen) {
|
||||
enum sc_display_result res =
|
||||
sc_display_render(&screen->display, NULL, SC_ORIENTATION_0);
|
||||
(void) res; // any error already logged
|
||||
}
|
||||
|
||||
#if defined(__APPLE__) || defined(__WINDOWS__)
|
||||
# define CONTINUOUS_RESIZING_WORKAROUND
|
||||
#endif
|
||||
@ -268,6 +238,8 @@ sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
|
||||
static int
|
||||
event_watcher(void *data, SDL_Event *event) {
|
||||
struct sc_screen *screen = data;
|
||||
assert(screen->video);
|
||||
|
||||
if (event->type == SDL_WINDOWEVENT
|
||||
&& event->window.event == SDL_WINDOWEVENT_RESIZED) {
|
||||
// In practice, it seems to always be called from the same thread in
|
||||
@ -286,6 +258,12 @@ sc_screen_frame_sink_open(struct sc_frame_sink *sink,
|
||||
|
||||
struct sc_screen *screen = DOWNCAST(sink);
|
||||
|
||||
if (ctx->width <= 0 || ctx->width > 0xFFFF
|
||||
|| ctx->height <= 0 || ctx->height > 0xFFFF) {
|
||||
LOGE("Invalid video size: %dx%d", ctx->width, ctx->height);
|
||||
return false;
|
||||
}
|
||||
|
||||
assert(ctx->width > 0 && ctx->width <= 0xFFFF);
|
||||
assert(ctx->height > 0 && ctx->height <= 0xFFFF);
|
||||
// screen->frame_size is never used before the event is pushed, and the
|
||||
@ -293,14 +271,9 @@ sc_screen_frame_sink_open(struct sc_frame_sink *sink,
|
||||
screen->frame_size.width = ctx->width;
|
||||
screen->frame_size.height = ctx->height;
|
||||
|
||||
static SDL_Event event = {
|
||||
.type = SC_EVENT_SCREEN_INIT_SIZE,
|
||||
};
|
||||
|
||||
// Post the event on the UI thread (the texture must be created from there)
|
||||
int ret = SDL_PushEvent(&event);
|
||||
if (ret < 0) {
|
||||
LOGW("Could not post init size event: %s", SDL_GetError());
|
||||
bool ok = sc_push_event(SC_EVENT_SCREEN_INIT_SIZE);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -326,6 +299,7 @@ sc_screen_frame_sink_close(struct sc_frame_sink *sink) {
|
||||
static bool
|
||||
sc_screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
|
||||
struct sc_screen *screen = DOWNCAST(sink);
|
||||
assert(screen->video);
|
||||
|
||||
bool previous_skipped;
|
||||
bool ok = sc_frame_buffer_push(&screen->fb, frame, &previous_skipped);
|
||||
@ -338,14 +312,9 @@ sc_screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
|
||||
// The SC_EVENT_NEW_FRAME triggered for the previous frame will consume
|
||||
// this new frame instead
|
||||
} else {
|
||||
static SDL_Event new_frame_event = {
|
||||
.type = SC_EVENT_NEW_FRAME,
|
||||
};
|
||||
|
||||
// Post the event on the UI thread
|
||||
int ret = SDL_PushEvent(&new_frame_event);
|
||||
if (ret < 0) {
|
||||
LOGW("Could not post new frame event: %s", SDL_GetError());
|
||||
bool ok = sc_push_event(SC_EVENT_NEW_FRAME);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
@ -361,7 +330,11 @@ sc_screen_init(struct sc_screen *screen,
|
||||
screen->fullscreen = false;
|
||||
screen->maximized = false;
|
||||
screen->minimized = false;
|
||||
screen->mouse_capture_key_pressed = 0;
|
||||
screen->paused = false;
|
||||
screen->resume_frame = NULL;
|
||||
screen->orientation = SC_ORIENTATION_0;
|
||||
|
||||
screen->video = params->video;
|
||||
|
||||
screen->req.x = params->window_x;
|
||||
screen->req.y = params->window_y;
|
||||
@ -379,41 +352,75 @@ sc_screen_init(struct sc_screen *screen,
|
||||
goto error_destroy_frame_buffer;
|
||||
}
|
||||
|
||||
screen->orientation = params->orientation;
|
||||
if (screen->orientation != SC_ORIENTATION_0) {
|
||||
LOGI("Initial display orientation set to %s",
|
||||
sc_orientation_get_name(screen->orientation));
|
||||
if (screen->video) {
|
||||
screen->orientation = params->orientation;
|
||||
if (screen->orientation != SC_ORIENTATION_0) {
|
||||
LOGI("Initial display orientation set to %s",
|
||||
sc_orientation_get_name(screen->orientation));
|
||||
}
|
||||
}
|
||||
|
||||
uint32_t window_flags = SDL_WINDOW_HIDDEN
|
||||
| SDL_WINDOW_RESIZABLE
|
||||
| SDL_WINDOW_ALLOW_HIGHDPI;
|
||||
uint32_t window_flags = SDL_WINDOW_ALLOW_HIGHDPI;
|
||||
if (params->always_on_top) {
|
||||
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
|
||||
}
|
||||
if (params->window_borderless) {
|
||||
window_flags |= SDL_WINDOW_BORDERLESS;
|
||||
}
|
||||
if (params->video) {
|
||||
// The window will be shown on first frame
|
||||
window_flags |= SDL_WINDOW_HIDDEN
|
||||
| SDL_WINDOW_RESIZABLE;
|
||||
}
|
||||
|
||||
const char *title = params->window_title;
|
||||
assert(title);
|
||||
|
||||
int x = SDL_WINDOWPOS_UNDEFINED;
|
||||
int y = SDL_WINDOWPOS_UNDEFINED;
|
||||
int width = 256;
|
||||
int height = 256;
|
||||
if (params->window_x != SC_WINDOW_POSITION_UNDEFINED) {
|
||||
x = params->window_x;
|
||||
}
|
||||
if (params->window_y != SC_WINDOW_POSITION_UNDEFINED) {
|
||||
y = params->window_y;
|
||||
}
|
||||
if (params->window_width) {
|
||||
width = params->window_width;
|
||||
}
|
||||
if (params->window_height) {
|
||||
height = params->window_height;
|
||||
}
|
||||
|
||||
// The window will be positioned and sized on first video frame
|
||||
screen->window =
|
||||
SDL_CreateWindow(params->window_title, 0, 0, 0, 0, window_flags);
|
||||
screen->window = SDL_CreateWindow(title, x, y, width, height, window_flags);
|
||||
if (!screen->window) {
|
||||
LOGE("Could not create window: %s", SDL_GetError());
|
||||
goto error_destroy_fps_counter;
|
||||
}
|
||||
|
||||
ok = sc_display_init(&screen->display, screen->window, params->mipmaps);
|
||||
if (!ok) {
|
||||
goto error_destroy_window;
|
||||
}
|
||||
|
||||
SDL_Surface *icon = scrcpy_icon_load();
|
||||
if (icon) {
|
||||
SDL_SetWindowIcon(screen->window, icon);
|
||||
scrcpy_icon_destroy(icon);
|
||||
} else {
|
||||
} else if (params->video) {
|
||||
// just a warning
|
||||
LOGW("Could not load icon");
|
||||
} else {
|
||||
// without video, the icon is used as window content, it must be present
|
||||
LOGE("Could not load icon");
|
||||
goto error_destroy_fps_counter;
|
||||
}
|
||||
|
||||
SDL_Surface *icon_novideo = params->video ? NULL : icon;
|
||||
bool mipmaps = params->video && params->mipmaps;
|
||||
ok = sc_display_init(&screen->display, screen->window, icon_novideo,
|
||||
mipmaps);
|
||||
if (icon) {
|
||||
scrcpy_icon_destroy(icon);
|
||||
}
|
||||
if (!ok) {
|
||||
goto error_destroy_window;
|
||||
}
|
||||
|
||||
screen->frame = av_frame_alloc();
|
||||
@ -428,7 +435,8 @@ sc_screen_init(struct sc_screen *screen,
|
||||
.screen = screen,
|
||||
.kp = params->kp,
|
||||
.mp = params->mp,
|
||||
.forward_all_clicks = params->forward_all_clicks,
|
||||
.gp = params->gp,
|
||||
.mouse_bindings = params->mouse_bindings,
|
||||
.legacy_paste = params->legacy_paste,
|
||||
.clipboard_autosync = params->clipboard_autosync,
|
||||
.shortcut_mods = params->shortcut_mods,
|
||||
@ -436,8 +444,13 @@ sc_screen_init(struct sc_screen *screen,
|
||||
|
||||
sc_input_manager_init(&screen->im, &im_params);
|
||||
|
||||
// Initialize even if not used for simplicity
|
||||
sc_mouse_capture_init(&screen->mc, screen->window, params->shortcut_mods);
|
||||
|
||||
#ifdef CONTINUOUS_RESIZING_WORKAROUND
|
||||
SDL_AddEventWatch(event_watcher, screen);
|
||||
if (screen->video) {
|
||||
SDL_AddEventWatch(event_watcher, screen);
|
||||
}
|
||||
#endif
|
||||
|
||||
static const struct sc_frame_sink_ops ops = {
|
||||
@ -452,6 +465,11 @@ sc_screen_init(struct sc_screen *screen,
|
||||
screen->open = false;
|
||||
#endif
|
||||
|
||||
if (!screen->video && sc_screen_is_relative_mode(screen)) {
|
||||
// Capture mouse immediately if video mirroring is disabled
|
||||
sc_mouse_capture_set_active(&screen->mc, true);
|
||||
}
|
||||
|
||||
return true;
|
||||
|
||||
error_destroy_display:
|
||||
@ -481,7 +499,7 @@ sc_screen_show_initial_window(struct sc_screen *screen) {
|
||||
SDL_SetWindowPosition(screen->window, x, y);
|
||||
|
||||
if (screen->req.fullscreen) {
|
||||
sc_screen_switch_fullscreen(screen);
|
||||
sc_screen_toggle_fullscreen(screen);
|
||||
}
|
||||
|
||||
if (screen->req.start_fps_counter) {
|
||||
@ -522,6 +540,8 @@ sc_screen_destroy(struct sc_screen *screen) {
|
||||
static void
|
||||
resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
|
||||
struct sc_size new_content_size) {
|
||||
assert(screen->video);
|
||||
|
||||
struct sc_size window_size = get_window_size(screen);
|
||||
struct sc_size target_size = {
|
||||
.width = (uint32_t) window_size.width * new_content_size.width
|
||||
@ -535,6 +555,8 @@ resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
|
||||
|
||||
static void
|
||||
set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
|
||||
assert(screen->video);
|
||||
|
||||
if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
|
||||
resize_for_content(screen, screen->content_size, new_content_size);
|
||||
} else if (!screen->resize_pending) {
|
||||
@ -549,6 +571,8 @@ set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
|
||||
|
||||
static void
|
||||
apply_pending_resize(struct sc_screen *screen) {
|
||||
assert(screen->video);
|
||||
|
||||
assert(!screen->fullscreen);
|
||||
assert(!screen->maximized);
|
||||
assert(!screen->minimized);
|
||||
@ -562,6 +586,8 @@ apply_pending_resize(struct sc_screen *screen) {
|
||||
void
|
||||
sc_screen_set_orientation(struct sc_screen *screen,
|
||||
enum sc_orientation orientation) {
|
||||
assert(screen->video);
|
||||
|
||||
if (orientation == screen->orientation) {
|
||||
return;
|
||||
}
|
||||
@ -596,6 +622,8 @@ sc_screen_init_size(struct sc_screen *screen) {
|
||||
// recreate the texture and resize the window if the frame size has changed
|
||||
static enum sc_display_result
|
||||
prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
|
||||
assert(screen->video);
|
||||
|
||||
if (screen->frame_size.width == new_frame_size.width
|
||||
&& screen->frame_size.height == new_frame_size.height) {
|
||||
return SC_DISPLAY_RESULT_OK;
|
||||
@ -614,13 +642,12 @@ prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_screen_update_frame(struct sc_screen *screen) {
|
||||
av_frame_unref(screen->frame);
|
||||
sc_frame_buffer_consume(&screen->fb, screen->frame);
|
||||
AVFrame *frame = screen->frame;
|
||||
sc_screen_apply_frame(struct sc_screen *screen) {
|
||||
assert(screen->video);
|
||||
|
||||
sc_fps_counter_add_rendered_frame(&screen->fps_counter);
|
||||
|
||||
AVFrame *frame = screen->frame;
|
||||
struct sc_size new_frame_size = {frame->width, frame->height};
|
||||
enum sc_display_result res = prepare_for_frame(screen, new_frame_size);
|
||||
if (res == SC_DISPLAY_RESULT_ERROR) {
|
||||
@ -647,7 +674,7 @@ sc_screen_update_frame(struct sc_screen *screen) {
|
||||
|
||||
if (sc_screen_is_relative_mode(screen)) {
|
||||
// Capture mouse on start
|
||||
sc_screen_set_mouse_capture(screen, true);
|
||||
sc_mouse_capture_set_active(&screen->mc, true);
|
||||
}
|
||||
}
|
||||
|
||||
@ -655,8 +682,62 @@ sc_screen_update_frame(struct sc_screen *screen) {
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_screen_update_frame(struct sc_screen *screen) {
|
||||
assert(screen->video);
|
||||
|
||||
if (screen->paused) {
|
||||
if (!screen->resume_frame) {
|
||||
screen->resume_frame = av_frame_alloc();
|
||||
if (!screen->resume_frame) {
|
||||
LOG_OOM();
|
||||
return false;
|
||||
}
|
||||
} else {
|
||||
av_frame_unref(screen->resume_frame);
|
||||
}
|
||||
sc_frame_buffer_consume(&screen->fb, screen->resume_frame);
|
||||
return true;
|
||||
}
|
||||
|
||||
av_frame_unref(screen->frame);
|
||||
sc_frame_buffer_consume(&screen->fb, screen->frame);
|
||||
return sc_screen_apply_frame(screen);
|
||||
}
|
||||
|
||||
void
|
||||
sc_screen_switch_fullscreen(struct sc_screen *screen) {
|
||||
sc_screen_set_paused(struct sc_screen *screen, bool paused) {
|
||||
assert(screen->video);
|
||||
|
||||
if (!paused && !screen->paused) {
|
||||
// nothing to do
|
||||
return;
|
||||
}
|
||||
|
||||
if (screen->paused && screen->resume_frame) {
|
||||
// If display screen was paused, refresh the frame immediately, even if
|
||||
// the new state is also paused.
|
||||
av_frame_free(&screen->frame);
|
||||
screen->frame = screen->resume_frame;
|
||||
screen->resume_frame = NULL;
|
||||
sc_screen_apply_frame(screen);
|
||||
}
|
||||
|
||||
if (!paused) {
|
||||
LOGI("Display screen unpaused");
|
||||
} else if (!screen->paused) {
|
||||
LOGI("Display screen paused");
|
||||
} else {
|
||||
LOGI("Display screen re-paused");
|
||||
}
|
||||
|
||||
screen->paused = paused;
|
||||
}
|
||||
|
||||
void
|
||||
sc_screen_toggle_fullscreen(struct sc_screen *screen) {
|
||||
assert(screen->video);
|
||||
|
||||
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
|
||||
if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
|
||||
LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
|
||||
@ -674,6 +755,8 @@ sc_screen_switch_fullscreen(struct sc_screen *screen) {
|
||||
|
||||
void
|
||||
sc_screen_resize_to_fit(struct sc_screen *screen) {
|
||||
assert(screen->video);
|
||||
|
||||
if (screen->fullscreen || screen->maximized || screen->minimized) {
|
||||
return;
|
||||
}
|
||||
@ -698,6 +781,8 @@ sc_screen_resize_to_fit(struct sc_screen *screen) {
|
||||
|
||||
void
|
||||
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
|
||||
assert(screen->video);
|
||||
|
||||
if (screen->fullscreen || screen->minimized) {
|
||||
return;
|
||||
}
|
||||
@ -713,15 +798,8 @@ sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
|
||||
content_size.height);
|
||||
}
|
||||
|
||||
static inline bool
|
||||
sc_screen_is_mouse_capture_key(SDL_Keycode key) {
|
||||
return key == SDLK_LALT || key == SDLK_LGUI || key == SDLK_RGUI;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
|
||||
bool relative_mode = sc_screen_is_relative_mode(screen);
|
||||
|
||||
switch (event->type) {
|
||||
case SC_EVENT_SCREEN_INIT_SIZE: {
|
||||
// The initial size is passed via screen->frame_size
|
||||
@ -741,6 +819,13 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
|
||||
return true;
|
||||
}
|
||||
case SDL_WINDOWEVENT:
|
||||
if (!screen->video
|
||||
&& event->window.event == SDL_WINDOWEVENT_EXPOSED) {
|
||||
sc_screen_render_novideo(screen);
|
||||
}
|
||||
|
||||
// !video implies !has_frame
|
||||
assert(screen->video || !screen->has_frame);
|
||||
if (!screen->has_frame) {
|
||||
// Do nothing
|
||||
return true;
|
||||
@ -772,69 +857,14 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
|
||||
apply_pending_resize(screen);
|
||||
sc_screen_render(screen, true);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_FOCUS_LOST:
|
||||
if (relative_mode) {
|
||||
sc_screen_set_mouse_capture(screen, false);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
case SDL_KEYDOWN:
|
||||
if (relative_mode) {
|
||||
SDL_Keycode key = event->key.keysym.sym;
|
||||
if (sc_screen_is_mouse_capture_key(key)) {
|
||||
if (!screen->mouse_capture_key_pressed) {
|
||||
screen->mouse_capture_key_pressed = key;
|
||||
} else {
|
||||
// Another mouse capture key has been pressed, cancel
|
||||
// mouse (un)capture
|
||||
screen->mouse_capture_key_pressed = 0;
|
||||
}
|
||||
// Mouse capture keys are never forwarded to the device
|
||||
return true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SDL_KEYUP:
|
||||
if (relative_mode) {
|
||||
SDL_Keycode key = event->key.keysym.sym;
|
||||
SDL_Keycode cap = screen->mouse_capture_key_pressed;
|
||||
screen->mouse_capture_key_pressed = 0;
|
||||
if (sc_screen_is_mouse_capture_key(key)) {
|
||||
if (key == cap) {
|
||||
// A mouse capture key has been pressed then released:
|
||||
// toggle the capture mouse mode
|
||||
sc_screen_toggle_mouse_capture(screen);
|
||||
}
|
||||
// Mouse capture keys are never forwarded to the device
|
||||
return true;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SDL_MOUSEWHEEL:
|
||||
case SDL_MOUSEMOTION:
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
if (relative_mode && !sc_screen_get_mouse_capture(screen)) {
|
||||
// Do not forward to input manager, the mouse will be captured
|
||||
// on SDL_MOUSEBUTTONUP
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case SDL_FINGERMOTION:
|
||||
case SDL_FINGERDOWN:
|
||||
case SDL_FINGERUP:
|
||||
if (relative_mode) {
|
||||
// Touch events are not compatible with relative mode
|
||||
// (coordinates are not relative)
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
if (relative_mode && !sc_screen_get_mouse_capture(screen)) {
|
||||
sc_screen_set_mouse_capture(screen, true);
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (sc_screen_is_relative_mode(screen)
|
||||
&& sc_mouse_capture_handle_event(&screen->mc, event)) {
|
||||
// The mouse capture handler consumed the event
|
||||
return true;
|
||||
}
|
||||
|
||||
sc_input_manager_handle_event(&screen->im, event);
|
||||
@ -844,6 +874,8 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
|
||||
struct sc_point
|
||||
sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen,
|
||||
int32_t x, int32_t y) {
|
||||
assert(screen->video);
|
||||
|
||||
enum sc_orientation orientation = screen->orientation;
|
||||
|
||||
int32_t w = screen->content_size.width;
|
||||
|
@ -13,6 +13,7 @@
|
||||
#include "fps_counter.h"
|
||||
#include "frame_buffer.h"
|
||||
#include "input_manager.h"
|
||||
#include "mouse_capture.h"
|
||||
#include "opengl.h"
|
||||
#include "options.h"
|
||||
#include "trait/key_processor.h"
|
||||
@ -26,8 +27,11 @@ struct sc_screen {
|
||||
bool open; // track the open/close state to assert correct behavior
|
||||
#endif
|
||||
|
||||
bool video;
|
||||
|
||||
struct sc_display display;
|
||||
struct sc_input_manager im;
|
||||
struct sc_mouse_capture mc; // only used in mouse relative mode
|
||||
struct sc_frame_buffer fb;
|
||||
struct sc_fps_counter fps_counter;
|
||||
|
||||
@ -59,23 +63,25 @@ struct sc_screen {
|
||||
bool maximized;
|
||||
bool minimized;
|
||||
|
||||
// To enable/disable mouse capture, a mouse capture key (LALT, LGUI or
|
||||
// RGUI) must be pressed. This variable tracks the pressed capture key.
|
||||
SDL_Keycode mouse_capture_key_pressed;
|
||||
|
||||
AVFrame *frame;
|
||||
|
||||
bool paused;
|
||||
AVFrame *resume_frame;
|
||||
};
|
||||
|
||||
struct sc_screen_params {
|
||||
bool video;
|
||||
|
||||
struct sc_controller *controller;
|
||||
struct sc_file_pusher *fp;
|
||||
struct sc_key_processor *kp;
|
||||
struct sc_mouse_processor *mp;
|
||||
struct sc_gamepad_processor *gp;
|
||||
|
||||
bool forward_all_clicks;
|
||||
struct sc_mouse_bindings mouse_bindings;
|
||||
bool legacy_paste;
|
||||
bool clipboard_autosync;
|
||||
const struct sc_shortcut_mods *shortcut_mods;
|
||||
uint8_t shortcut_mods; // OR of enum sc_shortcut_mod values
|
||||
|
||||
const char *window_title;
|
||||
bool always_on_top;
|
||||
@ -118,9 +124,9 @@ sc_screen_destroy(struct sc_screen *screen);
|
||||
void
|
||||
sc_screen_hide_window(struct sc_screen *screen);
|
||||
|
||||
// switch the fullscreen mode
|
||||
// toggle the fullscreen mode
|
||||
void
|
||||
sc_screen_switch_fullscreen(struct sc_screen *screen);
|
||||
sc_screen_toggle_fullscreen(struct sc_screen *screen);
|
||||
|
||||
// resize window to optimal size (remove black borders)
|
||||
void
|
||||
@ -135,6 +141,10 @@ void
|
||||
sc_screen_set_orientation(struct sc_screen *screen,
|
||||
enum sc_orientation orientation);
|
||||
|
||||
// set the display pause state
|
||||
void
|
||||
sc_screen_set_paused(struct sc_screen *screen, bool paused);
|
||||
|
||||
// react to SDL events
|
||||
// If this function returns false, scrcpy must exit with an error.
|
||||
bool
|
||||
|
262
app/src/server.c
262
app/src/server.c
@ -9,6 +9,7 @@
|
||||
|
||||
#include "adb/adb.h"
|
||||
#include "util/binary.h"
|
||||
#include "util/env.h"
|
||||
#include "util/file.h"
|
||||
#include "util/log.h"
|
||||
#include "util/net_intr.h"
|
||||
@ -25,35 +26,22 @@
|
||||
|
||||
static char *
|
||||
get_server_path(void) {
|
||||
#ifdef __WINDOWS__
|
||||
const wchar_t *server_path_env = _wgetenv(L"SCRCPY_SERVER_PATH");
|
||||
#else
|
||||
const char *server_path_env = getenv("SCRCPY_SERVER_PATH");
|
||||
#endif
|
||||
if (server_path_env) {
|
||||
char *server_path = sc_get_env("SCRCPY_SERVER_PATH");
|
||||
if (server_path) {
|
||||
// if the envvar is set, use it
|
||||
#ifdef __WINDOWS__
|
||||
char *server_path = sc_str_from_wchars(server_path_env);
|
||||
#else
|
||||
char *server_path = strdup(server_path_env);
|
||||
#endif
|
||||
if (!server_path) {
|
||||
LOG_OOM();
|
||||
return NULL;
|
||||
}
|
||||
LOGD("Using SCRCPY_SERVER_PATH: %s", server_path);
|
||||
return server_path;
|
||||
}
|
||||
|
||||
#ifndef PORTABLE
|
||||
LOGD("Using server: " SC_SERVER_PATH_DEFAULT);
|
||||
char *server_path = strdup(SC_SERVER_PATH_DEFAULT);
|
||||
server_path = strdup(SC_SERVER_PATH_DEFAULT);
|
||||
if (!server_path) {
|
||||
LOG_OOM();
|
||||
return NULL;
|
||||
}
|
||||
#else
|
||||
char *server_path = sc_file_get_local_path(SC_SERVER_FILENAME);
|
||||
server_path = sc_file_get_local_path(SC_SERVER_FILENAME);
|
||||
if (!server_path) {
|
||||
LOGE("Could not get local file path, "
|
||||
"using " SC_SERVER_FILENAME " from current directory");
|
||||
@ -66,56 +54,6 @@ get_server_path(void) {
|
||||
return server_path;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_server_params_destroy(struct sc_server_params *params) {
|
||||
// The server stores a copy of the params provided by the user
|
||||
free((char *) params->req_serial);
|
||||
free((char *) params->crop);
|
||||
free((char *) params->video_codec_options);
|
||||
free((char *) params->audio_codec_options);
|
||||
free((char *) params->video_encoder);
|
||||
free((char *) params->audio_encoder);
|
||||
free((char *) params->tcpip_dst);
|
||||
free((char *) params->camera_id);
|
||||
free((char *) params->camera_ar);
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_server_params_copy(struct sc_server_params *dst,
|
||||
const struct sc_server_params *src) {
|
||||
*dst = *src;
|
||||
|
||||
// The params reference user-allocated memory, so we must copy them to
|
||||
// handle them from another thread
|
||||
|
||||
#define COPY(FIELD) do { \
|
||||
dst->FIELD = NULL; \
|
||||
if (src->FIELD) { \
|
||||
dst->FIELD = strdup(src->FIELD); \
|
||||
if (!dst->FIELD) { \
|
||||
goto error; \
|
||||
} \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
COPY(req_serial);
|
||||
COPY(crop);
|
||||
COPY(video_codec_options);
|
||||
COPY(audio_codec_options);
|
||||
COPY(video_encoder);
|
||||
COPY(audio_encoder);
|
||||
COPY(tcpip_dst);
|
||||
COPY(camera_id);
|
||||
COPY(camera_ar);
|
||||
#undef COPY
|
||||
|
||||
return true;
|
||||
|
||||
error:
|
||||
sc_server_params_destroy(dst);
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool
|
||||
push_server(struct sc_intr *intr, const char *serial) {
|
||||
char *server_path = get_server_path();
|
||||
@ -147,7 +85,7 @@ log_level_to_server_string(enum sc_log_level level) {
|
||||
return "error";
|
||||
default:
|
||||
assert(!"unexpected log level");
|
||||
return "(unknown)";
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
@ -183,6 +121,7 @@ sc_server_get_codec_name(enum sc_codec codec) {
|
||||
case SC_CODEC_RAW:
|
||||
return "raw";
|
||||
default:
|
||||
assert(!"unexpected codec");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
@ -197,10 +136,41 @@ sc_server_get_camera_facing_name(enum sc_camera_facing camera_facing) {
|
||||
case SC_CAMERA_FACING_EXTERNAL:
|
||||
return "external";
|
||||
default:
|
||||
assert(!"unexpected camera facing");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static const char *
|
||||
sc_server_get_audio_source_name(enum sc_audio_source audio_source) {
|
||||
switch (audio_source) {
|
||||
case SC_AUDIO_SOURCE_OUTPUT:
|
||||
return "output";
|
||||
case SC_AUDIO_SOURCE_MIC:
|
||||
return "mic";
|
||||
case SC_AUDIO_SOURCE_PLAYBACK:
|
||||
return "playback";
|
||||
default:
|
||||
assert(!"unexpected audio source");
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
validate_string(const char *s) {
|
||||
// The parameters values are passed as command line arguments to adb, so
|
||||
// they must either be properly escaped, or they must not contain any
|
||||
// special shell characters.
|
||||
// Since they are not properly escaped on Windows anyway (see
|
||||
// sys/win/process.c), just forbid special shell characters.
|
||||
if (strpbrk(s, " ;'\"*$?&`#\\|<>[]{}()!~\r\n")) {
|
||||
LOGE("Invalid server param: [%s]", s);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static sc_pid
|
||||
execute_server(struct sc_server *server,
|
||||
const struct sc_server_params *params) {
|
||||
@ -219,18 +189,31 @@ execute_server(struct sc_server *server,
|
||||
cmd[count++] = "app_process";
|
||||
|
||||
#ifdef SERVER_DEBUGGER
|
||||
uint16_t sdk_version = sc_adb_get_device_sdk_version(&server->intr, serial);
|
||||
if (!sdk_version) {
|
||||
LOGE("Could not determine SDK version");
|
||||
return 0;
|
||||
}
|
||||
|
||||
# define SERVER_DEBUGGER_PORT "5005"
|
||||
cmd[count++] =
|
||||
# ifdef SERVER_DEBUGGER_METHOD_NEW
|
||||
/* Android 9 and above */
|
||||
"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,"
|
||||
"server=y,address="
|
||||
# else
|
||||
/* Android 8 and below */
|
||||
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
|
||||
# endif
|
||||
SERVER_DEBUGGER_PORT;
|
||||
const char *dbg;
|
||||
if (sdk_version < 28) {
|
||||
// Android < 9
|
||||
dbg = "-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
|
||||
SERVER_DEBUGGER_PORT;
|
||||
} else if (sdk_version < 30) {
|
||||
// Android >= 9 && Android < 11
|
||||
dbg = "-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,"
|
||||
"suspend=y,server=y,address=" SERVER_DEBUGGER_PORT;
|
||||
} else {
|
||||
// Android >= 11
|
||||
// Contrary to the other methods, this does not suspend on start.
|
||||
// <https://github.com/Genymobile/scrcpy/pull/5466>
|
||||
dbg = "-XjdwpProvider:adbconnection";
|
||||
}
|
||||
cmd[count++] = dbg;
|
||||
#endif
|
||||
|
||||
cmd[count++] = "/"; // unused
|
||||
cmd[count++] = "com.genymobile.scrcpy.Server";
|
||||
cmd[count++] = SCRCPY_VERSION;
|
||||
@ -243,6 +226,11 @@ execute_server(struct sc_server *server,
|
||||
} \
|
||||
cmd[count++] = p; \
|
||||
} while(0)
|
||||
#define VALIDATE_STRING(s) do { \
|
||||
if (!validate_string(s)) { \
|
||||
goto end; \
|
||||
} \
|
||||
} while(0)
|
||||
|
||||
ADD_PARAM("scid=%08x", params->scid);
|
||||
ADD_PARAM("log_level=%s", log_level_to_server_string(params->log_level));
|
||||
@ -271,23 +259,43 @@ execute_server(struct sc_server *server,
|
||||
assert(params->video_source == SC_VIDEO_SOURCE_CAMERA);
|
||||
ADD_PARAM("video_source=camera");
|
||||
}
|
||||
if (params->audio_source == SC_AUDIO_SOURCE_MIC) {
|
||||
ADD_PARAM("audio_source=mic");
|
||||
// If audio is enabled, an "auto" audio source must have been resolved
|
||||
assert(params->audio_source != SC_AUDIO_SOURCE_AUTO || !params->audio);
|
||||
if (params->audio_source != SC_AUDIO_SOURCE_OUTPUT && params->audio) {
|
||||
ADD_PARAM("audio_source=%s",
|
||||
sc_server_get_audio_source_name(params->audio_source));
|
||||
}
|
||||
if (params->audio_dup) {
|
||||
ADD_PARAM("audio_dup=true");
|
||||
}
|
||||
if (params->max_size) {
|
||||
ADD_PARAM("max_size=%" PRIu16, params->max_size);
|
||||
}
|
||||
if (params->max_fps) {
|
||||
ADD_PARAM("max_fps=%" PRIu16, params->max_fps);
|
||||
VALIDATE_STRING(params->max_fps);
|
||||
ADD_PARAM("max_fps=%s", params->max_fps);
|
||||
}
|
||||
if (params->lock_video_orientation != SC_LOCK_VIDEO_ORIENTATION_UNLOCKED) {
|
||||
ADD_PARAM("lock_video_orientation=%" PRIi8,
|
||||
params->lock_video_orientation);
|
||||
if (params->angle) {
|
||||
VALIDATE_STRING(params->angle);
|
||||
ADD_PARAM("angle=%s", params->angle);
|
||||
}
|
||||
if (params->capture_orientation_lock != SC_ORIENTATION_UNLOCKED
|
||||
|| params->capture_orientation != SC_ORIENTATION_0) {
|
||||
if (params->capture_orientation_lock == SC_ORIENTATION_LOCKED_INITIAL) {
|
||||
ADD_PARAM("capture_orientation=@");
|
||||
} else {
|
||||
const char *orient =
|
||||
sc_orientation_get_name(params->capture_orientation);
|
||||
bool locked =
|
||||
params->capture_orientation_lock != SC_ORIENTATION_UNLOCKED;
|
||||
ADD_PARAM("capture_orientation=%s%s", locked ? "@" : "", orient);
|
||||
}
|
||||
}
|
||||
if (server->tunnel.forward) {
|
||||
ADD_PARAM("tunnel_forward=true");
|
||||
}
|
||||
if (params->crop) {
|
||||
VALIDATE_STRING(params->crop);
|
||||
ADD_PARAM("crop=%s", params->crop);
|
||||
}
|
||||
if (!params->control) {
|
||||
@ -298,9 +306,11 @@ execute_server(struct sc_server *server,
|
||||
ADD_PARAM("display_id=%" PRIu32, params->display_id);
|
||||
}
|
||||
if (params->camera_id) {
|
||||
VALIDATE_STRING(params->camera_id);
|
||||
ADD_PARAM("camera_id=%s", params->camera_id);
|
||||
}
|
||||
if (params->camera_size) {
|
||||
VALIDATE_STRING(params->camera_size);
|
||||
ADD_PARAM("camera_size=%s", params->camera_size);
|
||||
}
|
||||
if (params->camera_facing != SC_CAMERA_FACING_ANY) {
|
||||
@ -308,6 +318,7 @@ execute_server(struct sc_server *server,
|
||||
sc_server_get_camera_facing_name(params->camera_facing));
|
||||
}
|
||||
if (params->camera_ar) {
|
||||
VALIDATE_STRING(params->camera_ar);
|
||||
ADD_PARAM("camera_ar=%s", params->camera_ar);
|
||||
}
|
||||
if (params->camera_fps) {
|
||||
@ -322,16 +333,25 @@ execute_server(struct sc_server *server,
|
||||
if (params->stay_awake) {
|
||||
ADD_PARAM("stay_awake=true");
|
||||
}
|
||||
if (params->screen_off_timeout != -1) {
|
||||
assert(params->screen_off_timeout >= 0);
|
||||
uint64_t ms = SC_TICK_TO_MS(params->screen_off_timeout);
|
||||
ADD_PARAM("screen_off_timeout=%" PRIu64, ms);
|
||||
}
|
||||
if (params->video_codec_options) {
|
||||
VALIDATE_STRING(params->video_codec_options);
|
||||
ADD_PARAM("video_codec_options=%s", params->video_codec_options);
|
||||
}
|
||||
if (params->audio_codec_options) {
|
||||
VALIDATE_STRING(params->audio_codec_options);
|
||||
ADD_PARAM("audio_codec_options=%s", params->audio_codec_options);
|
||||
}
|
||||
if (params->video_encoder) {
|
||||
VALIDATE_STRING(params->video_encoder);
|
||||
ADD_PARAM("video_encoder=%s", params->video_encoder);
|
||||
}
|
||||
if (params->audio_encoder) {
|
||||
VALIDATE_STRING(params->audio_encoder);
|
||||
ADD_PARAM("audio_encoder=%s", params->audio_encoder);
|
||||
}
|
||||
if (params->power_off_on_close) {
|
||||
@ -353,6 +373,16 @@ execute_server(struct sc_server *server,
|
||||
// By default, power_on is true
|
||||
ADD_PARAM("power_on=false");
|
||||
}
|
||||
if (params->new_display) {
|
||||
VALIDATE_STRING(params->new_display);
|
||||
ADD_PARAM("new_display=%s", params->new_display);
|
||||
}
|
||||
if (!params->vd_destroy_content) {
|
||||
ADD_PARAM("vd_destroy_content=false");
|
||||
}
|
||||
if (!params->vd_system_decorations) {
|
||||
ADD_PARAM("vd_system_decorations=false");
|
||||
}
|
||||
if (params->list & SC_OPTION_LIST_ENCODERS) {
|
||||
ADD_PARAM("list_encoders=true");
|
||||
}
|
||||
@ -365,16 +395,23 @@ execute_server(struct sc_server *server,
|
||||
if (params->list & SC_OPTION_LIST_CAMERA_SIZES) {
|
||||
ADD_PARAM("list_camera_sizes=true");
|
||||
}
|
||||
if (params->list & SC_OPTION_LIST_APPS) {
|
||||
ADD_PARAM("list_apps=true");
|
||||
}
|
||||
|
||||
#undef ADD_PARAM
|
||||
|
||||
cmd[count++] = NULL;
|
||||
|
||||
#ifdef SERVER_DEBUGGER
|
||||
LOGI("Server debugger waiting for a client on device port "
|
||||
SERVER_DEBUGGER_PORT "...");
|
||||
// From the computer, run
|
||||
// adb forward tcp:5005 tcp:5005
|
||||
LOGI("Server debugger listening%s...",
|
||||
sdk_version < 30 ? " on port " SERVER_DEBUGGER_PORT : "");
|
||||
// For Android < 11, from the computer:
|
||||
// - run `adb forward tcp:5005 tcp:5005`
|
||||
// For Android >= 11:
|
||||
// - execute `adb jdwp` to get the jdwp port
|
||||
// - run `adb forward tcp:5005 jdwp:XXXX` (replace XXXX)
|
||||
//
|
||||
// Then, from Android Studio: Run > Debug > Edit configurations...
|
||||
// On the left, click on '+', "Remote", with:
|
||||
// Host: localhost
|
||||
@ -447,22 +484,25 @@ connect_to_server(struct sc_server *server, unsigned attempts, sc_tick delay,
|
||||
bool
|
||||
sc_server_init(struct sc_server *server, const struct sc_server_params *params,
|
||||
const struct sc_server_callbacks *cbs, void *cbs_userdata) {
|
||||
bool ok = sc_server_params_copy(&server->params, params);
|
||||
// The allocated data in params (const char *) must remain valid until the
|
||||
// end of the program
|
||||
server->params = *params;
|
||||
|
||||
bool ok = sc_adb_init();
|
||||
if (!ok) {
|
||||
LOG_OOM();
|
||||
return false;
|
||||
}
|
||||
|
||||
ok = sc_mutex_init(&server->mutex);
|
||||
if (!ok) {
|
||||
sc_server_params_destroy(&server->params);
|
||||
sc_adb_destroy();
|
||||
return false;
|
||||
}
|
||||
|
||||
ok = sc_cond_init(&server->cond_stopped);
|
||||
if (!ok) {
|
||||
sc_mutex_destroy(&server->mutex);
|
||||
sc_server_params_destroy(&server->params);
|
||||
sc_adb_destroy();
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -470,7 +510,7 @@ sc_server_init(struct sc_server *server, const struct sc_server_params *params,
|
||||
if (!ok) {
|
||||
sc_cond_destroy(&server->cond_stopped);
|
||||
sc_mutex_destroy(&server->mutex);
|
||||
sc_server_params_destroy(&server->params);
|
||||
sc_adb_destroy();
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -498,7 +538,7 @@ sc_server_init(struct sc_server *server, const struct sc_server_params *params,
|
||||
static bool
|
||||
device_read_info(struct sc_intr *intr, sc_socket device_socket,
|
||||
struct sc_server_info *info) {
|
||||
unsigned char buf[SC_DEVICE_NAME_FIELD_LENGTH];
|
||||
uint8_t buf[SC_DEVICE_NAME_FIELD_LENGTH];
|
||||
ssize_t r = net_recv_all_intr(intr, device_socket, buf, sizeof(buf));
|
||||
if (r < SC_DEVICE_NAME_FIELD_LENGTH) {
|
||||
LOGE("Could not retrieve device information");
|
||||
@ -607,6 +647,14 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
|
||||
}
|
||||
}
|
||||
|
||||
if (control_socket != SC_SOCKET_NONE) {
|
||||
// Disable Nagle's algorithm for the control socket
|
||||
// (it only impacts the sending side, so it is useless to set it
|
||||
// for the other sockets)
|
||||
bool ok = net_set_tcp_nodelay(control_socket, true);
|
||||
(void) ok; // error already logged
|
||||
}
|
||||
|
||||
// we don't need the adb tunnel anymore
|
||||
sc_adb_tunnel_close(tunnel, &server->intr, serial,
|
||||
server->device_socket_name);
|
||||
@ -784,11 +832,14 @@ sc_server_switch_to_tcpip(struct sc_server *server, const char *serial) {
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_server_connect_to_tcpip(struct sc_server *server, const char *ip_port) {
|
||||
sc_server_connect_to_tcpip(struct sc_server *server, const char *ip_port,
|
||||
bool disconnect) {
|
||||
struct sc_intr *intr = &server->intr;
|
||||
|
||||
// Error expected if not connected, do not report any error
|
||||
sc_adb_disconnect(intr, ip_port, SC_ADB_SILENT);
|
||||
if (disconnect) {
|
||||
// Error expected if not connected, do not report any error
|
||||
sc_adb_disconnect(intr, ip_port, SC_ADB_SILENT);
|
||||
}
|
||||
|
||||
LOGI("Connecting to %s...", ip_port);
|
||||
|
||||
@ -804,7 +855,7 @@ sc_server_connect_to_tcpip(struct sc_server *server, const char *ip_port) {
|
||||
|
||||
static bool
|
||||
sc_server_configure_tcpip_known_address(struct sc_server *server,
|
||||
const char *addr) {
|
||||
const char *addr, bool disconnect) {
|
||||
// Append ":5555" if no port is present
|
||||
bool contains_port = strchr(addr, ':');
|
||||
char *ip_port = contains_port ? strdup(addr)
|
||||
@ -815,7 +866,7 @@ sc_server_configure_tcpip_known_address(struct sc_server *server,
|
||||
}
|
||||
|
||||
server->serial = ip_port;
|
||||
return sc_server_connect_to_tcpip(server, ip_port);
|
||||
return sc_server_connect_to_tcpip(server, ip_port, disconnect);
|
||||
}
|
||||
|
||||
static bool
|
||||
@ -840,7 +891,7 @@ sc_server_configure_tcpip_unknown_address(struct sc_server *server,
|
||||
}
|
||||
|
||||
server->serial = ip_port;
|
||||
return sc_server_connect_to_tcpip(server, ip_port);
|
||||
return sc_server_connect_to_tcpip(server, ip_port, false);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -927,7 +978,13 @@ run_server(void *data) {
|
||||
sc_adb_device_destroy(&device);
|
||||
}
|
||||
} else {
|
||||
ok = sc_server_configure_tcpip_known_address(server, params->tcpip_dst);
|
||||
// If the user passed a '+' (--tcpip=+ip), then disconnect first
|
||||
const char *tcpip_dst = params->tcpip_dst;
|
||||
bool plus = tcpip_dst[0] == '+';
|
||||
if (plus) {
|
||||
++tcpip_dst;
|
||||
}
|
||||
ok = sc_server_configure_tcpip_known_address(server, tcpip_dst, plus);
|
||||
if (!ok) {
|
||||
goto error_connection_failed;
|
||||
}
|
||||
@ -1101,8 +1158,9 @@ sc_server_destroy(struct sc_server *server) {
|
||||
|
||||
free(server->serial);
|
||||
free(server->device_socket_name);
|
||||
sc_server_params_destroy(&server->params);
|
||||
sc_intr_destroy(&server->intr);
|
||||
sc_cond_destroy(&server->cond_stopped);
|
||||
sc_mutex_destroy(&server->mutex);
|
||||
|
||||
sc_adb_destroy();
|
||||
}
|
||||
|
@ -44,12 +44,17 @@ struct sc_server_params {
|
||||
uint16_t max_size;
|
||||
uint32_t video_bit_rate;
|
||||
uint32_t audio_bit_rate;
|
||||
uint16_t max_fps;
|
||||
int8_t lock_video_orientation;
|
||||
const char *max_fps; // float to be parsed by the server
|
||||
const char *angle; // float to be parsed by the server
|
||||
sc_tick screen_off_timeout;
|
||||
enum sc_orientation capture_orientation;
|
||||
enum sc_orientation_lock capture_orientation_lock;
|
||||
bool control;
|
||||
uint32_t display_id;
|
||||
const char *new_display;
|
||||
bool video;
|
||||
bool audio;
|
||||
bool audio_dup;
|
||||
bool show_touches;
|
||||
bool stay_awake;
|
||||
bool force_adb_forward;
|
||||
@ -64,6 +69,8 @@ struct sc_server_params {
|
||||
bool power_on;
|
||||
bool kill_adb_on_close;
|
||||
bool camera_high_speed;
|
||||
bool vd_destroy_content;
|
||||
bool vd_system_decorations;
|
||||
uint8_t list;
|
||||
};
|
||||
|
||||
|
60
app/src/shortcut_mod.h
Normal file
60
app/src/shortcut_mod.h
Normal file
@ -0,0 +1,60 @@
|
||||
#ifndef SC_SHORTCUT_MOD_H
|
||||
#define SC_SHORTCUT_MOD_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL2/SDL_keycode.h>
|
||||
|
||||
#include "options.h"
|
||||
|
||||
#define SC_SDL_SHORTCUT_MODS_MASK (KMOD_CTRL | KMOD_ALT | KMOD_GUI)
|
||||
|
||||
// input: OR of enum sc_shortcut_mod
|
||||
// output: OR of SDL_Keymod
|
||||
static inline uint16_t
|
||||
sc_shortcut_mods_to_sdl(uint8_t shortcut_mods) {
|
||||
uint16_t sdl_mod = 0;
|
||||
if (shortcut_mods & SC_SHORTCUT_MOD_LCTRL) {
|
||||
sdl_mod |= KMOD_LCTRL;
|
||||
}
|
||||
if (shortcut_mods & SC_SHORTCUT_MOD_RCTRL) {
|
||||
sdl_mod |= KMOD_RCTRL;
|
||||
}
|
||||
if (shortcut_mods & SC_SHORTCUT_MOD_LALT) {
|
||||
sdl_mod |= KMOD_LALT;
|
||||
}
|
||||
if (shortcut_mods & SC_SHORTCUT_MOD_RALT) {
|
||||
sdl_mod |= KMOD_RALT;
|
||||
}
|
||||
if (shortcut_mods & SC_SHORTCUT_MOD_LSUPER) {
|
||||
sdl_mod |= KMOD_LGUI;
|
||||
}
|
||||
if (shortcut_mods & SC_SHORTCUT_MOD_RSUPER) {
|
||||
sdl_mod |= KMOD_RGUI;
|
||||
}
|
||||
return sdl_mod;
|
||||
}
|
||||
|
||||
static inline bool
|
||||
sc_shortcut_mods_is_shortcut_mod(uint16_t sdl_shortcut_mods, uint16_t sdl_mod) {
|
||||
// sdl_shortcut_mods must be within the mask
|
||||
assert(!(sdl_shortcut_mods & ~SC_SDL_SHORTCUT_MODS_MASK));
|
||||
|
||||
// at least one shortcut mod pressed?
|
||||
return sdl_mod & sdl_shortcut_mods;
|
||||
}
|
||||
|
||||
static inline bool
|
||||
sc_shortcut_mods_is_shortcut_key(uint16_t sdl_shortcut_mods,
|
||||
SDL_Keycode keycode) {
|
||||
return (sdl_shortcut_mods & KMOD_LCTRL && keycode == SDLK_LCTRL)
|
||||
|| (sdl_shortcut_mods & KMOD_RCTRL && keycode == SDLK_RCTRL)
|
||||
|| (sdl_shortcut_mods & KMOD_LALT && keycode == SDLK_LALT)
|
||||
|| (sdl_shortcut_mods & KMOD_RALT && keycode == SDLK_RALT)
|
||||
|| (sdl_shortcut_mods & KMOD_LGUI && keycode == SDLK_LGUI)
|
||||
|| (sdl_shortcut_mods & KMOD_RGUI && keycode == SDLK_RGUI);
|
||||
}
|
||||
|
||||
#endif
|
@ -6,6 +6,9 @@
|
||||
#include <string.h>
|
||||
#include <sys/stat.h>
|
||||
#include <unistd.h>
|
||||
#ifdef __APPLE__
|
||||
# include <mach-o/dyld.h> // for _NSGetExecutablePath()
|
||||
#endif
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
@ -60,11 +63,22 @@ sc_file_get_executable_path(void) {
|
||||
}
|
||||
buf[len] = '\0';
|
||||
return strdup(buf);
|
||||
#elif defined(__APPLE__)
|
||||
char buf[PATH_MAX];
|
||||
uint32_t bufsize = PATH_MAX;
|
||||
if (_NSGetExecutablePath(buf, &bufsize) != 0) {
|
||||
LOGE("Executable path buffer too small; need %u bytes", bufsize);
|
||||
return NULL;
|
||||
}
|
||||
return realpath(buf, NULL);
|
||||
#else
|
||||
// in practice, we only need this feature for portable builds, only used on
|
||||
// Windows, so we don't care implementing it for every platform
|
||||
// (it's useful to have a working version on Linux for debugging though)
|
||||
return NULL;
|
||||
// "_" is often used to store the full path of the command being executed
|
||||
char *path = getenv("_");
|
||||
if (!path) {
|
||||
LOGE("Could not determine executable path");
|
||||
return NULL;
|
||||
}
|
||||
return strdup(path);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -176,6 +176,8 @@ sc_process_execute_p(const char *const argv[], HANDLE *handle, unsigned flags,
|
||||
free(lpAttributeList);
|
||||
}
|
||||
|
||||
CloseHandle(pi.hThread);
|
||||
|
||||
// These handles are used by the child process, close them for this process
|
||||
if (pin) {
|
||||
CloseHandle(stdin_read_handle);
|
||||
|
59
app/src/trait/gamepad_processor.h
Normal file
59
app/src/trait/gamepad_processor.h
Normal file
@ -0,0 +1,59 @@
|
||||
#ifndef SC_GAMEPAD_PROCESSOR_H
|
||||
#define SC_GAMEPAD_PROCESSOR_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "input_events.h"
|
||||
|
||||
/**
|
||||
* Gamepad processor trait.
|
||||
*
|
||||
* Component able to handle gamepads devices and inject buttons and axis events.
|
||||
*/
|
||||
struct sc_gamepad_processor {
|
||||
const struct sc_gamepad_processor_ops *ops;
|
||||
};
|
||||
|
||||
struct sc_gamepad_processor_ops {
|
||||
|
||||
/**
|
||||
* Process a gamepad device added event
|
||||
*
|
||||
* This function is mandatory.
|
||||
*/
|
||||
void
|
||||
(*process_gamepad_added)(struct sc_gamepad_processor *gp,
|
||||
const struct sc_gamepad_device_event *event);
|
||||
|
||||
/**
|
||||
* Process a gamepad device removed event
|
||||
*
|
||||
* This function is mandatory.
|
||||
*/
|
||||
void
|
||||
(*process_gamepad_removed)(struct sc_gamepad_processor *gp,
|
||||
const struct sc_gamepad_device_event *event);
|
||||
|
||||
/**
|
||||
* Process a gamepad axis event
|
||||
*
|
||||
* This function is mandatory.
|
||||
*/
|
||||
void
|
||||
(*process_gamepad_axis)(struct sc_gamepad_processor *gp,
|
||||
const struct sc_gamepad_axis_event *event);
|
||||
|
||||
/**
|
||||
* Process a gamepad button event
|
||||
*
|
||||
* This function is mandatory.
|
||||
*/
|
||||
void
|
||||
(*process_gamepad_button)(struct sc_gamepad_processor *gp,
|
||||
const struct sc_gamepad_button_event *event);
|
||||
};
|
||||
|
||||
#endif
|
@ -23,6 +23,13 @@ struct sc_key_processor {
|
||||
*/
|
||||
bool async_paste;
|
||||
|
||||
/**
|
||||
* Set by the implementation to indicate that the keyboard is HID. In
|
||||
* practice, it is used to react on a shortcut to open the hard keyboard
|
||||
* settings only if the keyboard is HID.
|
||||
*/
|
||||
bool hid;
|
||||
|
||||
const struct sc_key_processor_ops *ops;
|
||||
};
|
||||
|
||||
|
141
app/src/uhid/gamepad_uhid.c
Normal file
141
app/src/uhid/gamepad_uhid.c
Normal file
@ -0,0 +1,141 @@
|
||||
#include "gamepad_uhid.h"
|
||||
|
||||
#include "hid/hid_gamepad.h"
|
||||
#include "input_events.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast gamepad processor to sc_gamepad_uhid */
|
||||
#define DOWNCAST(GP) container_of(GP, struct sc_gamepad_uhid, gamepad_processor)
|
||||
|
||||
// Xbox 360
|
||||
#define SC_GAMEPAD_UHID_VENDOR_ID UINT16_C(0x045e)
|
||||
#define SC_GAMEPAD_UHID_PRODUCT_ID UINT16_C(0x028e)
|
||||
#define SC_GAMEPAD_UHID_NAME "Microsoft X-Box 360 Pad"
|
||||
|
||||
static void
|
||||
sc_gamepad_uhid_send_input(struct sc_gamepad_uhid *gamepad,
|
||||
const struct sc_hid_input *hid_input,
|
||||
const char *name) {
|
||||
struct sc_control_msg msg;
|
||||
msg.type = SC_CONTROL_MSG_TYPE_UHID_INPUT;
|
||||
msg.uhid_input.id = hid_input->hid_id;
|
||||
|
||||
assert(hid_input->size <= SC_HID_MAX_SIZE);
|
||||
memcpy(msg.uhid_input.data, hid_input->data, hid_input->size);
|
||||
msg.uhid_input.size = hid_input->size;
|
||||
|
||||
if (!sc_controller_push_msg(gamepad->controller, &msg)) {
|
||||
LOGE("Could not push UHID_INPUT message (%s)", name);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_gamepad_uhid_send_open(struct sc_gamepad_uhid *gamepad,
|
||||
const struct sc_hid_open *hid_open) {
|
||||
struct sc_control_msg msg;
|
||||
msg.type = SC_CONTROL_MSG_TYPE_UHID_CREATE;
|
||||
msg.uhid_create.id = hid_open->hid_id;
|
||||
msg.uhid_create.vendor_id = SC_GAMEPAD_UHID_VENDOR_ID;
|
||||
msg.uhid_create.product_id = SC_GAMEPAD_UHID_PRODUCT_ID;
|
||||
msg.uhid_create.name = SC_GAMEPAD_UHID_NAME;
|
||||
msg.uhid_create.report_desc = hid_open->report_desc;
|
||||
msg.uhid_create.report_desc_size = hid_open->report_desc_size;
|
||||
|
||||
if (!sc_controller_push_msg(gamepad->controller, &msg)) {
|
||||
LOGE("Could not push UHID_CREATE message (gamepad)");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_gamepad_uhid_send_close(struct sc_gamepad_uhid *gamepad,
|
||||
const struct sc_hid_close *hid_close) {
|
||||
struct sc_control_msg msg;
|
||||
msg.type = SC_CONTROL_MSG_TYPE_UHID_DESTROY;
|
||||
msg.uhid_create.id = hid_close->hid_id;
|
||||
|
||||
if (!sc_controller_push_msg(gamepad->controller, &msg)) {
|
||||
LOGE("Could not push UHID_DESTROY message (gamepad)");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_gamepad_processor_process_gamepad_added(struct sc_gamepad_processor *gp,
|
||||
const struct sc_gamepad_device_event *event) {
|
||||
struct sc_gamepad_uhid *gamepad = DOWNCAST(gp);
|
||||
|
||||
struct sc_hid_open hid_open;
|
||||
if (!sc_hid_gamepad_generate_open(&gamepad->hid, &hid_open,
|
||||
event->gamepad_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_GameController* game_controller =
|
||||
SDL_GameControllerFromInstanceID(event->gamepad_id);
|
||||
assert(game_controller);
|
||||
const char *name = SDL_GameControllerName(game_controller);
|
||||
LOGI("Gamepad added: [%" PRIu32 "] %s", event->gamepad_id, name);
|
||||
|
||||
sc_gamepad_uhid_send_open(gamepad, &hid_open);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_gamepad_processor_process_gamepad_removed(struct sc_gamepad_processor *gp,
|
||||
const struct sc_gamepad_device_event *event) {
|
||||
struct sc_gamepad_uhid *gamepad = DOWNCAST(gp);
|
||||
|
||||
struct sc_hid_close hid_close;
|
||||
if (!sc_hid_gamepad_generate_close(&gamepad->hid, &hid_close,
|
||||
event->gamepad_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
LOGI("Gamepad removed: [%" PRIu32 "]", event->gamepad_id);
|
||||
|
||||
sc_gamepad_uhid_send_close(gamepad, &hid_close);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_gamepad_processor_process_gamepad_axis(struct sc_gamepad_processor *gp,
|
||||
const struct sc_gamepad_axis_event *event) {
|
||||
struct sc_gamepad_uhid *gamepad = DOWNCAST(gp);
|
||||
|
||||
struct sc_hid_input hid_input;
|
||||
if (!sc_hid_gamepad_generate_input_from_axis(&gamepad->hid, &hid_input,
|
||||
event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
sc_gamepad_uhid_send_input(gamepad, &hid_input, "gamepad axis");
|
||||
}
|
||||
|
||||
static void
|
||||
sc_gamepad_processor_process_gamepad_button(struct sc_gamepad_processor *gp,
|
||||
const struct sc_gamepad_button_event *event) {
|
||||
struct sc_gamepad_uhid *gamepad = DOWNCAST(gp);
|
||||
|
||||
struct sc_hid_input hid_input;
|
||||
if (!sc_hid_gamepad_generate_input_from_button(&gamepad->hid, &hid_input,
|
||||
event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
sc_gamepad_uhid_send_input(gamepad, &hid_input, "gamepad button");
|
||||
|
||||
}
|
||||
|
||||
void
|
||||
sc_gamepad_uhid_init(struct sc_gamepad_uhid *gamepad,
|
||||
struct sc_controller *controller) {
|
||||
sc_hid_gamepad_init(&gamepad->hid);
|
||||
|
||||
gamepad->controller = controller;
|
||||
|
||||
static const struct sc_gamepad_processor_ops ops = {
|
||||
.process_gamepad_added = sc_gamepad_processor_process_gamepad_added,
|
||||
.process_gamepad_removed = sc_gamepad_processor_process_gamepad_removed,
|
||||
.process_gamepad_axis = sc_gamepad_processor_process_gamepad_axis,
|
||||
.process_gamepad_button = sc_gamepad_processor_process_gamepad_button,
|
||||
};
|
||||
|
||||
gamepad->gamepad_processor.ops = &ops;
|
||||
}
|
23
app/src/uhid/gamepad_uhid.h
Normal file
23
app/src/uhid/gamepad_uhid.h
Normal file
@ -0,0 +1,23 @@
|
||||
#ifndef SC_GAMEPAD_UHID_H
|
||||
#define SC_GAMEPAD_UHID_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "controller.h"
|
||||
#include "hid/hid_gamepad.h"
|
||||
#include "trait/gamepad_processor.h"
|
||||
|
||||
struct sc_gamepad_uhid {
|
||||
struct sc_gamepad_processor gamepad_processor; // gamepad processor trait
|
||||
|
||||
struct sc_hid_gamepad hid;
|
||||
struct sc_controller *controller;
|
||||
};
|
||||
|
||||
void
|
||||
sc_gamepad_uhid_init(struct sc_gamepad_uhid *mouse,
|
||||
struct sc_controller *controller);
|
||||
|
||||
#endif
|
155
app/src/uhid/keyboard_uhid.c
Normal file
155
app/src/uhid/keyboard_uhid.c
Normal file
@ -0,0 +1,155 @@
|
||||
#include "keyboard_uhid.h"
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast key processor to keyboard_uhid */
|
||||
#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_uhid, key_processor)
|
||||
|
||||
/** Downcast uhid_receiver to keyboard_uhid */
|
||||
#define DOWNCAST_RECEIVER(UR) \
|
||||
container_of(UR, struct sc_keyboard_uhid, uhid_receiver)
|
||||
|
||||
static void
|
||||
sc_keyboard_uhid_send_input(struct sc_keyboard_uhid *kb,
|
||||
const struct sc_hid_input *hid_input) {
|
||||
struct sc_control_msg msg;
|
||||
msg.type = SC_CONTROL_MSG_TYPE_UHID_INPUT;
|
||||
msg.uhid_input.id = hid_input->hid_id;
|
||||
|
||||
assert(hid_input->size <= SC_HID_MAX_SIZE);
|
||||
memcpy(msg.uhid_input.data, hid_input->data, hid_input->size);
|
||||
msg.uhid_input.size = hid_input->size;
|
||||
|
||||
if (!sc_controller_push_msg(kb->controller, &msg)) {
|
||||
LOGE("Could not push UHID_INPUT message (key)");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_keyboard_uhid_synchronize_mod(struct sc_keyboard_uhid *kb) {
|
||||
SDL_Keymod sdl_mod = SDL_GetModState();
|
||||
uint16_t mod = sc_mods_state_from_sdl(sdl_mod) & (SC_MOD_CAPS | SC_MOD_NUM);
|
||||
uint16_t diff = mod ^ kb->device_mod;
|
||||
|
||||
if (diff) {
|
||||
// Inherently racy (the HID output reports arrive asynchronously in
|
||||
// response to key presses), but will re-synchronize on next key press
|
||||
// or HID output anyway
|
||||
kb->device_mod = mod;
|
||||
|
||||
struct sc_hid_input hid_input;
|
||||
if (!sc_hid_keyboard_generate_input_from_mods(&hid_input, diff)) {
|
||||
return;
|
||||
}
|
||||
|
||||
LOGV("HID keyboard state synchronized");
|
||||
|
||||
sc_keyboard_uhid_send_input(kb, &hid_input);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
const struct sc_key_event *event,
|
||||
uint64_t ack_to_wait) {
|
||||
(void) ack_to_wait;
|
||||
|
||||
assert(sc_thread_get_id() == SC_MAIN_THREAD_ID);
|
||||
|
||||
if (event->repeat) {
|
||||
// In USB HID protocol, key repeat is handled by the host (Android), so
|
||||
// just ignore key repeat here.
|
||||
return;
|
||||
}
|
||||
|
||||
struct sc_keyboard_uhid *kb = DOWNCAST(kp);
|
||||
|
||||
struct sc_hid_input hid_input;
|
||||
|
||||
// Not all keys are supported, just ignore unsupported keys
|
||||
if (sc_hid_keyboard_generate_input_from_key(&kb->hid, &hid_input, event)) {
|
||||
if (event->scancode == SC_SCANCODE_CAPSLOCK) {
|
||||
kb->device_mod ^= SC_MOD_CAPS;
|
||||
} else if (event->scancode == SC_SCANCODE_NUMLOCK) {
|
||||
kb->device_mod ^= SC_MOD_NUM;
|
||||
} else {
|
||||
// Synchronize modifiers (only if the scancode itself does not
|
||||
// change the modifiers)
|
||||
sc_keyboard_uhid_synchronize_mod(kb);
|
||||
}
|
||||
sc_keyboard_uhid_send_input(kb, &hid_input);
|
||||
}
|
||||
}
|
||||
|
||||
static unsigned
|
||||
sc_keyboard_uhid_to_sc_mod(uint8_t hid_led) {
|
||||
// <https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf>
|
||||
// (chapter 11: LED page)
|
||||
unsigned mod = 0;
|
||||
if (hid_led & 0x01) {
|
||||
mod |= SC_MOD_NUM;
|
||||
}
|
||||
if (hid_led & 0x02) {
|
||||
mod |= SC_MOD_CAPS;
|
||||
}
|
||||
return mod;
|
||||
}
|
||||
|
||||
void
|
||||
sc_keyboard_uhid_process_hid_output(struct sc_keyboard_uhid *kb,
|
||||
const uint8_t *data, size_t size) {
|
||||
assert(sc_thread_get_id() == SC_MAIN_THREAD_ID);
|
||||
|
||||
assert(size);
|
||||
|
||||
// Also check at runtime (do not trust the server)
|
||||
if (!size) {
|
||||
LOGE("Unexpected empty HID output message");
|
||||
return;
|
||||
}
|
||||
|
||||
uint8_t hid_led = data[0];
|
||||
uint16_t device_mod = sc_keyboard_uhid_to_sc_mod(hid_led);
|
||||
kb->device_mod = device_mod;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_keyboard_uhid_init(struct sc_keyboard_uhid *kb,
|
||||
struct sc_controller *controller) {
|
||||
sc_hid_keyboard_init(&kb->hid);
|
||||
|
||||
kb->controller = controller;
|
||||
kb->device_mod = 0;
|
||||
|
||||
static const struct sc_key_processor_ops ops = {
|
||||
.process_key = sc_key_processor_process_key,
|
||||
// Never forward text input via HID (all the keys are injected
|
||||
// separately)
|
||||
.process_text = NULL,
|
||||
};
|
||||
|
||||
// Clipboard synchronization is requested over the same control socket, so
|
||||
// there is no need for a specific synchronization mechanism
|
||||
kb->key_processor.async_paste = false;
|
||||
kb->key_processor.hid = true;
|
||||
kb->key_processor.ops = &ops;
|
||||
|
||||
struct sc_hid_open hid_open;
|
||||
sc_hid_keyboard_generate_open(&hid_open);
|
||||
assert(hid_open.hid_id == SC_HID_ID_KEYBOARD);
|
||||
|
||||
struct sc_control_msg msg;
|
||||
msg.type = SC_CONTROL_MSG_TYPE_UHID_CREATE;
|
||||
msg.uhid_create.id = SC_HID_ID_KEYBOARD;
|
||||
msg.uhid_create.vendor_id = 0;
|
||||
msg.uhid_create.product_id = 0;
|
||||
msg.uhid_create.name = NULL;
|
||||
msg.uhid_create.report_desc = hid_open.report_desc;
|
||||
msg.uhid_create.report_desc_size = hid_open.report_desc_size;
|
||||
if (!sc_controller_push_msg(controller, &msg)) {
|
||||
LOGE("Could not send UHID_CREATE message (keyboard)");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
28
app/src/uhid/keyboard_uhid.h
Normal file
28
app/src/uhid/keyboard_uhid.h
Normal file
@ -0,0 +1,28 @@
|
||||
#ifndef SC_KEYBOARD_UHID_H
|
||||
#define SC_KEYBOARD_UHID_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "controller.h"
|
||||
#include "hid/hid_keyboard.h"
|
||||
#include "trait/key_processor.h"
|
||||
|
||||
struct sc_keyboard_uhid {
|
||||
struct sc_key_processor key_processor; // key processor trait
|
||||
|
||||
struct sc_hid_keyboard hid;
|
||||
struct sc_controller *controller;
|
||||
uint16_t device_mod;
|
||||
};
|
||||
|
||||
bool
|
||||
sc_keyboard_uhid_init(struct sc_keyboard_uhid *kb,
|
||||
struct sc_controller *controller);
|
||||
|
||||
void
|
||||
sc_keyboard_uhid_process_hid_output(struct sc_keyboard_uhid *kb,
|
||||
const uint8_t *data, size_t size);
|
||||
|
||||
#endif
|
95
app/src/uhid/mouse_uhid.c
Normal file
95
app/src/uhid/mouse_uhid.c
Normal file
@ -0,0 +1,95 @@
|
||||
#include "mouse_uhid.h"
|
||||
|
||||
#include "hid/hid_mouse.h"
|
||||
#include "input_events.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast mouse processor to mouse_uhid */
|
||||
#define DOWNCAST(MP) container_of(MP, struct sc_mouse_uhid, mouse_processor)
|
||||
|
||||
static void
|
||||
sc_mouse_uhid_send_input(struct sc_mouse_uhid *mouse,
|
||||
const struct sc_hid_input *hid_input,
|
||||
const char *name) {
|
||||
struct sc_control_msg msg;
|
||||
msg.type = SC_CONTROL_MSG_TYPE_UHID_INPUT;
|
||||
msg.uhid_input.id = hid_input->hid_id;
|
||||
|
||||
assert(hid_input->size <= SC_HID_MAX_SIZE);
|
||||
memcpy(msg.uhid_input.data, hid_input->data, hid_input->size);
|
||||
msg.uhid_input.size = hid_input->size;
|
||||
|
||||
if (!sc_controller_push_msg(mouse->controller, &msg)) {
|
||||
LOGE("Could not push UHID_INPUT message (%s)", name);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_motion_event *event) {
|
||||
struct sc_mouse_uhid *mouse = DOWNCAST(mp);
|
||||
|
||||
struct sc_hid_input hid_input;
|
||||
sc_hid_mouse_generate_input_from_motion(&hid_input, event);
|
||||
|
||||
sc_mouse_uhid_send_input(mouse, &hid_input, "mouse motion");
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_click_event *event) {
|
||||
struct sc_mouse_uhid *mouse = DOWNCAST(mp);
|
||||
|
||||
struct sc_hid_input hid_input;
|
||||
sc_hid_mouse_generate_input_from_click(&hid_input, event);
|
||||
|
||||
sc_mouse_uhid_send_input(mouse, &hid_input, "mouse click");
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_scroll_event *event) {
|
||||
struct sc_mouse_uhid *mouse = DOWNCAST(mp);
|
||||
|
||||
struct sc_hid_input hid_input;
|
||||
sc_hid_mouse_generate_input_from_scroll(&hid_input, event);
|
||||
|
||||
sc_mouse_uhid_send_input(mouse, &hid_input, "mouse scroll");
|
||||
}
|
||||
|
||||
bool
|
||||
sc_mouse_uhid_init(struct sc_mouse_uhid *mouse,
|
||||
struct sc_controller *controller) {
|
||||
mouse->controller = controller;
|
||||
|
||||
static const struct sc_mouse_processor_ops ops = {
|
||||
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
|
||||
.process_mouse_click = sc_mouse_processor_process_mouse_click,
|
||||
.process_mouse_scroll = sc_mouse_processor_process_mouse_scroll,
|
||||
// Touch events not supported (coordinates are not relative)
|
||||
.process_touch = NULL,
|
||||
};
|
||||
|
||||
mouse->mouse_processor.ops = &ops;
|
||||
|
||||
mouse->mouse_processor.relative_mode = true;
|
||||
|
||||
struct sc_hid_open hid_open;
|
||||
sc_hid_mouse_generate_open(&hid_open);
|
||||
assert(hid_open.hid_id == SC_HID_ID_MOUSE);
|
||||
|
||||
struct sc_control_msg msg;
|
||||
msg.type = SC_CONTROL_MSG_TYPE_UHID_CREATE;
|
||||
msg.uhid_create.id = SC_HID_ID_MOUSE;
|
||||
msg.uhid_create.vendor_id = 0;
|
||||
msg.uhid_create.product_id = 0;
|
||||
msg.uhid_create.name = NULL;
|
||||
msg.uhid_create.report_desc = hid_open.report_desc;
|
||||
msg.uhid_create.report_desc_size = hid_open.report_desc_size;
|
||||
if (!sc_controller_push_msg(controller, &msg)) {
|
||||
LOGE("Could not push UHID_CREATE message (mouse)");
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
19
app/src/uhid/mouse_uhid.h
Normal file
19
app/src/uhid/mouse_uhid.h
Normal file
@ -0,0 +1,19 @@
|
||||
#ifndef SC_MOUSE_UHID_H
|
||||
#define SC_MOUSE_UHID_H
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "controller.h"
|
||||
#include "trait/mouse_processor.h"
|
||||
|
||||
struct sc_mouse_uhid {
|
||||
struct sc_mouse_processor mouse_processor; // mouse processor trait
|
||||
|
||||
struct sc_controller *controller;
|
||||
};
|
||||
|
||||
bool
|
||||
sc_mouse_uhid_init(struct sc_mouse_uhid *mouse,
|
||||
struct sc_controller *controller);
|
||||
|
||||
#endif
|
27
app/src/uhid/uhid_output.c
Normal file
27
app/src/uhid/uhid_output.c
Normal file
@ -0,0 +1,27 @@
|
||||
#include "uhid_output.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <inttypes.h>
|
||||
|
||||
#include "uhid/keyboard_uhid.h"
|
||||
#include "util/log.h"
|
||||
|
||||
void
|
||||
sc_uhid_devices_init(struct sc_uhid_devices *devices,
|
||||
struct sc_keyboard_uhid *keyboard) {
|
||||
devices->keyboard = keyboard;
|
||||
}
|
||||
|
||||
void
|
||||
sc_uhid_devices_process_hid_output(struct sc_uhid_devices *devices, uint16_t id,
|
||||
const uint8_t *data, size_t size) {
|
||||
if (id == SC_HID_ID_KEYBOARD) {
|
||||
if (devices->keyboard) {
|
||||
sc_keyboard_uhid_process_hid_output(devices->keyboard, data, size);
|
||||
} else {
|
||||
LOGW("Unexpected keyboard HID output without UHID keyboard");
|
||||
}
|
||||
} else {
|
||||
LOGW("HID output ignored for id %" PRIu16, id);
|
||||
}
|
||||
}
|
27
app/src/uhid/uhid_output.h
Normal file
27
app/src/uhid/uhid_output.h
Normal file
@ -0,0 +1,27 @@
|
||||
#ifndef SC_UHID_OUTPUT_H
|
||||
#define SC_UHID_OUTPUT_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
/**
|
||||
* The communication with UHID devices is bidirectional.
|
||||
*
|
||||
* This component dispatches HID outputs to the expected processor.
|
||||
*/
|
||||
|
||||
struct sc_uhid_devices {
|
||||
struct sc_keyboard_uhid *keyboard;
|
||||
};
|
||||
|
||||
void
|
||||
sc_uhid_devices_init(struct sc_uhid_devices *devices,
|
||||
struct sc_keyboard_uhid *keyboard);
|
||||
|
||||
void
|
||||
sc_uhid_devices_process_hid_output(struct sc_uhid_devices *devices, uint16_t id,
|
||||
const uint8_t *data, size_t size);
|
||||
|
||||
#endif
|
@ -1,10 +1,14 @@
|
||||
#include "util/log.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <inttypes.h>
|
||||
#include <stdio.h>
|
||||
|
||||
#include "aoa_hid.h"
|
||||
#include "events.h"
|
||||
#include "util/log.h"
|
||||
#include "util/str.h"
|
||||
#include "util/vector.h"
|
||||
|
||||
// See <https://source.android.com/devices/accessories/aoa2#hid-support>.
|
||||
#define ACCESSORY_REGISTER_HID 54
|
||||
@ -14,37 +18,40 @@
|
||||
|
||||
#define DEFAULT_TIMEOUT 1000
|
||||
|
||||
#define SC_HID_EVENT_QUEUE_MAX 64
|
||||
// Drop droppable events above this limit
|
||||
#define SC_AOA_EVENT_QUEUE_LIMIT 60
|
||||
|
||||
struct sc_vec_hid_ids SC_VECTOR(uint16_t);
|
||||
|
||||
static void
|
||||
sc_hid_event_log(const struct sc_hid_event *event) {
|
||||
// HID Event: [00] FF FF FF FF...
|
||||
assert(event->size);
|
||||
unsigned buffer_size = event->size * 3 + 1;
|
||||
char *buffer = malloc(buffer_size);
|
||||
if (!buffer) {
|
||||
LOG_OOM();
|
||||
sc_hid_input_log(const struct sc_hid_input *hid_input) {
|
||||
// HID input: [00] FF FF FF FF...
|
||||
assert(hid_input->size);
|
||||
char *hex = sc_str_to_hex_string(hid_input->data, hid_input->size);
|
||||
if (!hex) {
|
||||
return;
|
||||
}
|
||||
for (unsigned i = 0; i < event->size; ++i) {
|
||||
snprintf(buffer + i * 3, 4, " %02x", event->buffer[i]);
|
||||
LOGV("HID input: [%" PRIu16 "] %s", hid_input->hid_id, hex);
|
||||
free(hex);
|
||||
}
|
||||
|
||||
static void
|
||||
sc_hid_open_log(const struct sc_hid_open *hid_open) {
|
||||
// HID open: [00] FF FF FF FF...
|
||||
assert(hid_open->report_desc_size);
|
||||
char *hex = sc_str_to_hex_string(hid_open->report_desc,
|
||||
hid_open->report_desc_size);
|
||||
if (!hex) {
|
||||
return;
|
||||
}
|
||||
LOGV("HID Event: [%d]%s", event->accessory_id, buffer);
|
||||
free(buffer);
|
||||
LOGV("HID open: [%" PRIu16 "] %s", hid_open->hid_id, hex);
|
||||
free(hex);
|
||||
}
|
||||
|
||||
void
|
||||
sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
|
||||
unsigned char *buffer, uint16_t buffer_size) {
|
||||
hid_event->accessory_id = accessory_id;
|
||||
hid_event->buffer = buffer;
|
||||
hid_event->size = buffer_size;
|
||||
hid_event->ack_to_wait = SC_SEQUENCE_INVALID;
|
||||
}
|
||||
|
||||
void
|
||||
sc_hid_event_destroy(struct sc_hid_event *hid_event) {
|
||||
free(hid_event->buffer);
|
||||
static void
|
||||
sc_hid_close_log(const struct sc_hid_close *hid_close) {
|
||||
// HID close: [00]
|
||||
LOGV("HID close: [%" PRIu16 "]", hid_close->hid_id);
|
||||
}
|
||||
|
||||
bool
|
||||
@ -52,7 +59,8 @@ sc_aoa_init(struct sc_aoa *aoa, struct sc_usb *usb,
|
||||
struct sc_acksync *acksync) {
|
||||
sc_vecdeque_init(&aoa->queue);
|
||||
|
||||
if (!sc_vecdeque_reserve(&aoa->queue, SC_HID_EVENT_QUEUE_MAX)) {
|
||||
// Add 4 to support 4 non-droppable events without re-allocation
|
||||
if (!sc_vecdeque_reserve(&aoa->queue, SC_AOA_EVENT_QUEUE_LIMIT + 4)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -76,12 +84,7 @@ sc_aoa_init(struct sc_aoa *aoa, struct sc_usb *usb,
|
||||
|
||||
void
|
||||
sc_aoa_destroy(struct sc_aoa *aoa) {
|
||||
// Destroy remaining events
|
||||
while (!sc_vecdeque_is_empty(&aoa->queue)) {
|
||||
struct sc_hid_event *event = sc_vecdeque_popref(&aoa->queue);
|
||||
assert(event);
|
||||
sc_hid_event_destroy(event);
|
||||
}
|
||||
sc_vecdeque_destroy(&aoa->queue);
|
||||
|
||||
sc_cond_destroy(&aoa->event_cond);
|
||||
sc_mutex_destroy(&aoa->mutex);
|
||||
@ -97,10 +100,10 @@ sc_aoa_register_hid(struct sc_aoa *aoa, uint16_t accessory_id,
|
||||
// index (arg1): total length of the HID report descriptor
|
||||
uint16_t value = accessory_id;
|
||||
uint16_t index = report_desc_size;
|
||||
unsigned char *buffer = NULL;
|
||||
unsigned char *data = NULL;
|
||||
uint16_t length = 0;
|
||||
int result = libusb_control_transfer(aoa->usb->handle, request_type,
|
||||
request, value, index, buffer, length,
|
||||
request, value, index, data, length,
|
||||
DEFAULT_TIMEOUT);
|
||||
if (result < 0) {
|
||||
LOGE("REGISTER_HID: libusb error: %s", libusb_strerror(result));
|
||||
@ -113,7 +116,7 @@ sc_aoa_register_hid(struct sc_aoa *aoa, uint16_t accessory_id,
|
||||
|
||||
static bool
|
||||
sc_aoa_set_hid_report_desc(struct sc_aoa *aoa, uint16_t accessory_id,
|
||||
const unsigned char *report_desc,
|
||||
const uint8_t *report_desc,
|
||||
uint16_t report_desc_size) {
|
||||
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
|
||||
uint8_t request = ACCESSORY_SET_HID_REPORT_DESC;
|
||||
@ -130,14 +133,14 @@ sc_aoa_set_hid_report_desc(struct sc_aoa *aoa, uint16_t accessory_id,
|
||||
* See <https://libusb.sourceforge.io/api-1.0/libusb_packetoverflow.html>
|
||||
*/
|
||||
// value (arg0): accessory assigned ID for the HID device
|
||||
// index (arg1): offset of data (buffer) in descriptor
|
||||
// index (arg1): offset of data in descriptor
|
||||
uint16_t value = accessory_id;
|
||||
uint16_t index = 0;
|
||||
// libusb_control_transfer expects a pointer to non-const
|
||||
unsigned char *buffer = (unsigned char *) report_desc;
|
||||
unsigned char *data = (unsigned char *) report_desc;
|
||||
uint16_t length = report_desc_size;
|
||||
int result = libusb_control_transfer(aoa->usb->handle, request_type,
|
||||
request, value, index, buffer, length,
|
||||
request, value, index, data, length,
|
||||
DEFAULT_TIMEOUT);
|
||||
if (result < 0) {
|
||||
LOGE("SET_HID_REPORT_DESC: libusb error: %s", libusb_strerror(result));
|
||||
@ -148,9 +151,56 @@ sc_aoa_set_hid_report_desc(struct sc_aoa *aoa, uint16_t accessory_id,
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
static bool
|
||||
sc_aoa_send_hid_event(struct sc_aoa *aoa,
|
||||
const struct sc_hid_input *hid_input) {
|
||||
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
|
||||
uint8_t request = ACCESSORY_SEND_HID_EVENT;
|
||||
// <https://source.android.com/devices/accessories/aoa2.html#hid-support>
|
||||
// value (arg0): accessory assigned ID for the HID device
|
||||
// index (arg1): 0 (unused)
|
||||
uint16_t value = hid_input->hid_id;
|
||||
uint16_t index = 0;
|
||||
unsigned char *data = (uint8_t *) hid_input->data; // discard const
|
||||
uint16_t length = hid_input->size;
|
||||
int result = libusb_control_transfer(aoa->usb->handle, request_type,
|
||||
request, value, index, data, length,
|
||||
DEFAULT_TIMEOUT);
|
||||
if (result < 0) {
|
||||
LOGE("SEND_HID_EVENT: libusb error: %s", libusb_strerror(result));
|
||||
sc_usb_check_disconnected(aoa->usb, result);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_aoa_unregister_hid(struct sc_aoa *aoa, uint16_t accessory_id) {
|
||||
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
|
||||
uint8_t request = ACCESSORY_UNREGISTER_HID;
|
||||
// <https://source.android.com/devices/accessories/aoa2.html#hid-support>
|
||||
// value (arg0): accessory assigned ID for the HID device
|
||||
// index (arg1): 0
|
||||
uint16_t value = accessory_id;
|
||||
uint16_t index = 0;
|
||||
unsigned char *data = NULL;
|
||||
uint16_t length = 0;
|
||||
int result = libusb_control_transfer(aoa->usb->handle, request_type,
|
||||
request, value, index, data, length,
|
||||
DEFAULT_TIMEOUT);
|
||||
if (result < 0) {
|
||||
LOGE("UNREGISTER_HID: libusb error: %s", libusb_strerror(result));
|
||||
sc_usb_check_disconnected(aoa->usb, result);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id,
|
||||
const unsigned char *report_desc, uint16_t report_desc_size) {
|
||||
const uint8_t *report_desc, uint16_t report_desc_size) {
|
||||
bool ok = sc_aoa_register_hid(aoa, accessory_id, report_desc_size);
|
||||
if (!ok) {
|
||||
return false;
|
||||
@ -168,78 +218,193 @@ sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id,
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_aoa_send_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
|
||||
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
|
||||
uint8_t request = ACCESSORY_SEND_HID_EVENT;
|
||||
// <https://source.android.com/devices/accessories/aoa2.html#hid-support>
|
||||
// value (arg0): accessory assigned ID for the HID device
|
||||
// index (arg1): 0 (unused)
|
||||
uint16_t value = event->accessory_id;
|
||||
uint16_t index = 0;
|
||||
unsigned char *buffer = event->buffer;
|
||||
uint16_t length = event->size;
|
||||
int result = libusb_control_transfer(aoa->usb->handle, request_type,
|
||||
request, value, index, buffer, length,
|
||||
DEFAULT_TIMEOUT);
|
||||
if (result < 0) {
|
||||
LOGE("SEND_HID_EVENT: libusb error: %s", libusb_strerror(result));
|
||||
sc_usb_check_disconnected(aoa->usb, result);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_aoa_unregister_hid(struct sc_aoa *aoa, const uint16_t accessory_id) {
|
||||
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
|
||||
uint8_t request = ACCESSORY_UNREGISTER_HID;
|
||||
// <https://source.android.com/devices/accessories/aoa2.html#hid-support>
|
||||
// value (arg0): accessory assigned ID for the HID device
|
||||
// index (arg1): 0
|
||||
uint16_t value = accessory_id;
|
||||
uint16_t index = 0;
|
||||
unsigned char *buffer = NULL;
|
||||
uint16_t length = 0;
|
||||
int result = libusb_control_transfer(aoa->usb->handle, request_type,
|
||||
request, value, index, buffer, length,
|
||||
DEFAULT_TIMEOUT);
|
||||
if (result < 0) {
|
||||
LOGE("UNREGISTER_HID: libusb error: %s", libusb_strerror(result));
|
||||
sc_usb_check_disconnected(aoa->usb, result);
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_aoa_push_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
|
||||
sc_aoa_push_input_with_ack_to_wait(struct sc_aoa *aoa,
|
||||
const struct sc_hid_input *hid_input,
|
||||
uint64_t ack_to_wait) {
|
||||
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
|
||||
sc_hid_event_log(event);
|
||||
sc_hid_input_log(hid_input);
|
||||
}
|
||||
|
||||
sc_mutex_lock(&aoa->mutex);
|
||||
bool full = sc_vecdeque_is_full(&aoa->queue);
|
||||
if (!full) {
|
||||
|
||||
bool pushed = false;
|
||||
|
||||
size_t size = sc_vecdeque_size(&aoa->queue);
|
||||
if (size < SC_AOA_EVENT_QUEUE_LIMIT) {
|
||||
bool was_empty = sc_vecdeque_is_empty(&aoa->queue);
|
||||
sc_vecdeque_push_noresize(&aoa->queue, *event);
|
||||
|
||||
struct sc_aoa_event *aoa_event =
|
||||
sc_vecdeque_push_hole_noresize(&aoa->queue);
|
||||
aoa_event->type = SC_AOA_EVENT_TYPE_INPUT;
|
||||
aoa_event->input.hid = *hid_input;
|
||||
aoa_event->input.ack_to_wait = ack_to_wait;
|
||||
pushed = true;
|
||||
|
||||
if (was_empty) {
|
||||
sc_cond_signal(&aoa->event_cond);
|
||||
}
|
||||
}
|
||||
// Otherwise (if the queue is full), the event is discarded
|
||||
// Otherwise, the event is discarded
|
||||
|
||||
sc_mutex_unlock(&aoa->mutex);
|
||||
|
||||
return !full;
|
||||
return pushed;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_aoa_push_open(struct sc_aoa *aoa, const struct sc_hid_open *hid_open,
|
||||
bool exit_on_open_error) {
|
||||
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
|
||||
sc_hid_open_log(hid_open);
|
||||
}
|
||||
|
||||
sc_mutex_lock(&aoa->mutex);
|
||||
bool was_empty = sc_vecdeque_is_empty(&aoa->queue);
|
||||
|
||||
// an OPEN event is non-droppable, so push it to the queue even above the
|
||||
// SC_AOA_EVENT_QUEUE_LIMIT
|
||||
struct sc_aoa_event *aoa_event = sc_vecdeque_push_hole(&aoa->queue);
|
||||
if (!aoa_event) {
|
||||
LOG_OOM();
|
||||
sc_mutex_unlock(&aoa->mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
aoa_event->type = SC_AOA_EVENT_TYPE_OPEN;
|
||||
aoa_event->open.hid = *hid_open;
|
||||
aoa_event->open.exit_on_error = exit_on_open_error;
|
||||
|
||||
if (was_empty) {
|
||||
sc_cond_signal(&aoa->event_cond);
|
||||
}
|
||||
|
||||
sc_mutex_unlock(&aoa->mutex);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_aoa_push_close(struct sc_aoa *aoa, const struct sc_hid_close *hid_close) {
|
||||
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
|
||||
sc_hid_close_log(hid_close);
|
||||
}
|
||||
|
||||
sc_mutex_lock(&aoa->mutex);
|
||||
bool was_empty = sc_vecdeque_is_empty(&aoa->queue);
|
||||
|
||||
// a CLOSE event is non-droppable, so push it to the queue even above the
|
||||
// SC_AOA_EVENT_QUEUE_LIMIT
|
||||
struct sc_aoa_event *aoa_event = sc_vecdeque_push_hole(&aoa->queue);
|
||||
if (!aoa_event) {
|
||||
LOG_OOM();
|
||||
sc_mutex_unlock(&aoa->mutex);
|
||||
return false;
|
||||
}
|
||||
|
||||
aoa_event->type = SC_AOA_EVENT_TYPE_CLOSE;
|
||||
aoa_event->close.hid = *hid_close;
|
||||
|
||||
if (was_empty) {
|
||||
sc_cond_signal(&aoa->event_cond);
|
||||
}
|
||||
|
||||
sc_mutex_unlock(&aoa->mutex);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_aoa_process_event(struct sc_aoa *aoa, struct sc_aoa_event *event,
|
||||
struct sc_vec_hid_ids *vec_open) {
|
||||
switch (event->type) {
|
||||
case SC_AOA_EVENT_TYPE_INPUT: {
|
||||
uint64_t ack_to_wait = event->input.ack_to_wait;
|
||||
if (ack_to_wait != SC_SEQUENCE_INVALID) {
|
||||
LOGD("Waiting ack from server sequence=%" PRIu64_, ack_to_wait);
|
||||
|
||||
// If some events have ack_to_wait set, then sc_aoa must have
|
||||
// been initialized with a non NULL acksync
|
||||
assert(aoa->acksync);
|
||||
|
||||
// Do not block the loop indefinitely if the ack never comes (it
|
||||
// should never happen)
|
||||
sc_tick deadline = sc_tick_now() + SC_TICK_FROM_MS(500);
|
||||
enum sc_acksync_wait_result result =
|
||||
sc_acksync_wait(aoa->acksync, ack_to_wait, deadline);
|
||||
|
||||
if (result == SC_ACKSYNC_WAIT_TIMEOUT) {
|
||||
LOGW("Ack not received after 500ms, discarding HID event");
|
||||
// continue to process events
|
||||
return true;
|
||||
} else if (result == SC_ACKSYNC_WAIT_INTR) {
|
||||
// stopped
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
struct sc_hid_input *hid_input = &event->input.hid;
|
||||
bool ok = sc_aoa_send_hid_event(aoa, hid_input);
|
||||
if (!ok) {
|
||||
LOGW("Could not send HID event to USB device: %" PRIu16,
|
||||
hid_input->hid_id);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case SC_AOA_EVENT_TYPE_OPEN: {
|
||||
struct sc_hid_open *hid_open = &event->open.hid;
|
||||
bool ok = sc_aoa_setup_hid(aoa, hid_open->hid_id,
|
||||
hid_open->report_desc,
|
||||
hid_open->report_desc_size);
|
||||
if (ok) {
|
||||
// The device is now open, add it to the list of devices to
|
||||
// close automatically on exit
|
||||
bool pushed = sc_vector_push(vec_open, hid_open->hid_id);
|
||||
if (!pushed) {
|
||||
LOG_OOM();
|
||||
// this is not fatal, the HID device will just not be
|
||||
// explicitly unregistered
|
||||
}
|
||||
} else {
|
||||
LOGW("Could not open AOA device: %" PRIu16, hid_open->hid_id);
|
||||
if (event->open.exit_on_error) {
|
||||
// Notify the error to the main thread, which will exit
|
||||
sc_push_event(SC_EVENT_AOA_OPEN_ERROR);
|
||||
}
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
case SC_AOA_EVENT_TYPE_CLOSE: {
|
||||
struct sc_hid_close *hid_close = &event->close.hid;
|
||||
bool ok = sc_aoa_unregister_hid(aoa, hid_close->hid_id);
|
||||
if (ok) {
|
||||
// The device is not open anymore, remove it from the list of
|
||||
// devices to close automatically on exit
|
||||
ssize_t idx = sc_vector_index_of(vec_open, hid_close->hid_id);
|
||||
if (idx >= 0) {
|
||||
sc_vector_remove(vec_open, idx);
|
||||
}
|
||||
} else {
|
||||
LOGW("Could not close AOA device: %" PRIu16, hid_close->hid_id);
|
||||
}
|
||||
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// continue to process events
|
||||
return true;
|
||||
}
|
||||
|
||||
static int
|
||||
run_aoa_thread(void *data) {
|
||||
struct sc_aoa *aoa = data;
|
||||
|
||||
// Store the HID ids of opened devices to unregister them all before exiting
|
||||
struct sc_vec_hid_ids vec_open = SC_VECTOR_INITIALIZER;
|
||||
|
||||
for (;;) {
|
||||
sc_mutex_lock(&aoa->mutex);
|
||||
while (!aoa->stopped && sc_vecdeque_is_empty(&aoa->queue)) {
|
||||
@ -252,40 +417,27 @@ run_aoa_thread(void *data) {
|
||||
}
|
||||
|
||||
assert(!sc_vecdeque_is_empty(&aoa->queue));
|
||||
struct sc_hid_event event = sc_vecdeque_pop(&aoa->queue);
|
||||
uint64_t ack_to_wait = event.ack_to_wait;
|
||||
struct sc_aoa_event event = sc_vecdeque_pop(&aoa->queue);
|
||||
sc_mutex_unlock(&aoa->mutex);
|
||||
|
||||
if (ack_to_wait != SC_SEQUENCE_INVALID) {
|
||||
LOGD("Waiting ack from server sequence=%" PRIu64_, ack_to_wait);
|
||||
|
||||
// If some events have ack_to_wait set, then sc_aoa must have been
|
||||
// initialized with a non NULL acksync
|
||||
assert(aoa->acksync);
|
||||
|
||||
// Do not block the loop indefinitely if the ack never comes (it
|
||||
// should never happen)
|
||||
sc_tick deadline = sc_tick_now() + SC_TICK_FROM_MS(500);
|
||||
enum sc_acksync_wait_result result =
|
||||
sc_acksync_wait(aoa->acksync, ack_to_wait, deadline);
|
||||
|
||||
if (result == SC_ACKSYNC_WAIT_TIMEOUT) {
|
||||
LOGW("Ack not received after 500ms, discarding HID event");
|
||||
sc_hid_event_destroy(&event);
|
||||
continue;
|
||||
} else if (result == SC_ACKSYNC_WAIT_INTR) {
|
||||
// stopped
|
||||
sc_hid_event_destroy(&event);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool ok = sc_aoa_send_hid_event(aoa, &event);
|
||||
sc_hid_event_destroy(&event);
|
||||
if (!ok) {
|
||||
LOGW("Could not send HID event to USB device");
|
||||
bool cont = sc_aoa_process_event(aoa, &event, &vec_open);
|
||||
if (!cont) {
|
||||
// stopped
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Explicitly unregister all registered HID ids before exiting
|
||||
for (size_t i = 0; i < vec_open.size; ++i) {
|
||||
uint16_t hid_id = vec_open.data[i];
|
||||
LOGD("Unregistering AOA device %" PRIu16 "...", hid_id);
|
||||
bool ok = sc_aoa_unregister_hid(aoa, hid_id);
|
||||
if (!ok) {
|
||||
LOGW("Could not close AOA device: %" PRIu16, hid_id);
|
||||
}
|
||||
}
|
||||
sc_vector_destroy(&vec_open);
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -1,33 +1,44 @@
|
||||
#ifndef SC_AOA_HID_H
|
||||
#define SC_AOA_HID_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdint.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <libusb-1.0/libusb.h>
|
||||
|
||||
#include "hid/hid_event.h"
|
||||
#include "usb.h"
|
||||
#include "util/acksync.h"
|
||||
#include "util/thread.h"
|
||||
#include "util/tick.h"
|
||||
#include "util/vecdeque.h"
|
||||
|
||||
struct sc_hid_event {
|
||||
uint16_t accessory_id;
|
||||
unsigned char *buffer;
|
||||
uint16_t size;
|
||||
uint64_t ack_to_wait;
|
||||
enum sc_aoa_event_type {
|
||||
SC_AOA_EVENT_TYPE_OPEN,
|
||||
SC_AOA_EVENT_TYPE_INPUT,
|
||||
SC_AOA_EVENT_TYPE_CLOSE,
|
||||
};
|
||||
|
||||
// Takes ownership of buffer
|
||||
void
|
||||
sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
|
||||
unsigned char *buffer, uint16_t buffer_size);
|
||||
struct sc_aoa_event {
|
||||
enum sc_aoa_event_type type;
|
||||
union {
|
||||
struct {
|
||||
struct sc_hid_open hid;
|
||||
bool exit_on_error;
|
||||
} open;
|
||||
struct {
|
||||
struct sc_hid_close hid;
|
||||
} close;
|
||||
struct {
|
||||
struct sc_hid_input hid;
|
||||
uint64_t ack_to_wait;
|
||||
} input;
|
||||
};
|
||||
};
|
||||
|
||||
void
|
||||
sc_hid_event_destroy(struct sc_hid_event *hid_event);
|
||||
|
||||
struct sc_hid_event_queue SC_VECDEQUE(struct sc_hid_event);
|
||||
struct sc_aoa_event_queue SC_VECDEQUE(struct sc_aoa_event);
|
||||
|
||||
struct sc_aoa {
|
||||
struct sc_usb *usb;
|
||||
@ -35,7 +46,7 @@ struct sc_aoa {
|
||||
sc_mutex mutex;
|
||||
sc_cond event_cond;
|
||||
bool stopped;
|
||||
struct sc_hid_event_queue queue;
|
||||
struct sc_aoa_event_queue queue;
|
||||
|
||||
struct sc_acksync *acksync;
|
||||
};
|
||||
@ -55,14 +66,31 @@ sc_aoa_stop(struct sc_aoa *aoa);
|
||||
void
|
||||
sc_aoa_join(struct sc_aoa *aoa);
|
||||
|
||||
//bool
|
||||
//sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id,
|
||||
// const uint8_t *report_desc, uint16_t report_desc_size);
|
||||
//
|
||||
//bool
|
||||
//sc_aoa_unregister_hid(struct sc_aoa *aoa, uint16_t accessory_id);
|
||||
|
||||
// report_desc must be a pointer to static memory, accessed at any time from
|
||||
// another thread
|
||||
bool
|
||||
sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id,
|
||||
const unsigned char *report_desc, uint16_t report_desc_size);
|
||||
sc_aoa_push_open(struct sc_aoa *aoa, const struct sc_hid_open *hid_open,
|
||||
bool exit_on_open_error);
|
||||
|
||||
bool
|
||||
sc_aoa_unregister_hid(struct sc_aoa *aoa, uint16_t accessory_id);
|
||||
sc_aoa_push_close(struct sc_aoa *aoa, const struct sc_hid_close *hid_close);
|
||||
|
||||
bool
|
||||
sc_aoa_push_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event);
|
||||
sc_aoa_push_input_with_ack_to_wait(struct sc_aoa *aoa,
|
||||
const struct sc_hid_input *hid_input,
|
||||
uint64_t ack_to_wait);
|
||||
|
||||
static inline bool
|
||||
sc_aoa_push_input(struct sc_aoa *aoa, const struct sc_hid_input *hid_input) {
|
||||
return sc_aoa_push_input_with_ack_to_wait(aoa, hid_input,
|
||||
SC_SEQUENCE_INVALID);
|
||||
}
|
||||
|
||||
#endif
|
||||
|
94
app/src/usb/gamepad_aoa.c
Normal file
94
app/src/usb/gamepad_aoa.c
Normal file
@ -0,0 +1,94 @@
|
||||
#include "gamepad_aoa.h"
|
||||
|
||||
#include "input_events.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast gamepad processor to gamepad_aoa */
|
||||
#define DOWNCAST(GP) container_of(GP, struct sc_gamepad_aoa, gamepad_processor)
|
||||
|
||||
static void
|
||||
sc_gamepad_processor_process_gamepad_added(struct sc_gamepad_processor *gp,
|
||||
const struct sc_gamepad_device_event *event) {
|
||||
struct sc_gamepad_aoa *gamepad = DOWNCAST(gp);
|
||||
|
||||
struct sc_hid_open hid_open;
|
||||
if (!sc_hid_gamepad_generate_open(&gamepad->hid, &hid_open,
|
||||
event->gamepad_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// exit_on_error: false (a gamepad open failure should not exit scrcpy)
|
||||
if (!sc_aoa_push_open(gamepad->aoa, &hid_open, false)) {
|
||||
LOGW("Could not push AOA HID open (gamepad)");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_gamepad_processor_process_gamepad_removed(struct sc_gamepad_processor *gp,
|
||||
const struct sc_gamepad_device_event *event) {
|
||||
struct sc_gamepad_aoa *gamepad = DOWNCAST(gp);
|
||||
|
||||
struct sc_hid_close hid_close;
|
||||
if (!sc_hid_gamepad_generate_close(&gamepad->hid, &hid_close,
|
||||
event->gamepad_id)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!sc_aoa_push_close(gamepad->aoa, &hid_close)) {
|
||||
LOGW("Could not push AOA HID close (gamepad)");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_gamepad_processor_process_gamepad_axis(struct sc_gamepad_processor *gp,
|
||||
const struct sc_gamepad_axis_event *event) {
|
||||
struct sc_gamepad_aoa *gamepad = DOWNCAST(gp);
|
||||
|
||||
struct sc_hid_input hid_input;
|
||||
if (!sc_hid_gamepad_generate_input_from_axis(&gamepad->hid, &hid_input,
|
||||
event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!sc_aoa_push_input(gamepad->aoa, &hid_input)) {
|
||||
LOGW("Could not push AOA HID input (gamepad axis)");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_gamepad_processor_process_gamepad_button(struct sc_gamepad_processor *gp,
|
||||
const struct sc_gamepad_button_event *event) {
|
||||
struct sc_gamepad_aoa *gamepad = DOWNCAST(gp);
|
||||
|
||||
struct sc_hid_input hid_input;
|
||||
if (!sc_hid_gamepad_generate_input_from_button(&gamepad->hid, &hid_input,
|
||||
event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!sc_aoa_push_input(gamepad->aoa, &hid_input)) {
|
||||
LOGW("Could not push AOA HID input (gamepad button)");
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_gamepad_aoa_init(struct sc_gamepad_aoa *gamepad, struct sc_aoa *aoa) {
|
||||
gamepad->aoa = aoa;
|
||||
|
||||
sc_hid_gamepad_init(&gamepad->hid);
|
||||
|
||||
static const struct sc_gamepad_processor_ops ops = {
|
||||
.process_gamepad_added = sc_gamepad_processor_process_gamepad_added,
|
||||
.process_gamepad_removed = sc_gamepad_processor_process_gamepad_removed,
|
||||
.process_gamepad_axis = sc_gamepad_processor_process_gamepad_axis,
|
||||
.process_gamepad_button = sc_gamepad_processor_process_gamepad_button,
|
||||
};
|
||||
|
||||
gamepad->gamepad_processor.ops = &ops;
|
||||
}
|
||||
|
||||
void
|
||||
sc_gamepad_aoa_destroy(struct sc_gamepad_aoa *gamepad) {
|
||||
(void) gamepad;
|
||||
// Do nothing, gamepad->aoa will automatically unregister all devices
|
||||
}
|
25
app/src/usb/gamepad_aoa.h
Normal file
25
app/src/usb/gamepad_aoa.h
Normal file
@ -0,0 +1,25 @@
|
||||
#ifndef SC_GAMEPAD_AOA_H
|
||||
#define SC_GAMEPAD_AOA_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "aoa_hid.h"
|
||||
#include "hid/hid_gamepad.h"
|
||||
#include "trait/gamepad_processor.h"
|
||||
|
||||
struct sc_gamepad_aoa {
|
||||
struct sc_gamepad_processor gamepad_processor; // gamepad processor trait
|
||||
|
||||
struct sc_hid_gamepad hid;
|
||||
struct sc_aoa *aoa;
|
||||
};
|
||||
|
||||
void
|
||||
sc_gamepad_aoa_init(struct sc_gamepad_aoa *gamepad, struct sc_aoa *aoa);
|
||||
|
||||
void
|
||||
sc_gamepad_aoa_destroy(struct sc_gamepad_aoa *gamepad);
|
||||
|
||||
#endif
|
@ -1,267 +0,0 @@
|
||||
#include "hid_mouse.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include "input_events.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast mouse processor to hid_mouse */
|
||||
#define DOWNCAST(MP) container_of(MP, struct sc_hid_mouse, mouse_processor)
|
||||
|
||||
#define HID_MOUSE_ACCESSORY_ID 2
|
||||
|
||||
// 1 byte for buttons + padding, 1 byte for X position, 1 byte for Y position
|
||||
#define HID_MOUSE_EVENT_SIZE 4
|
||||
|
||||
/**
|
||||
* Mouse descriptor from the specification:
|
||||
* <https://www.usb.org/sites/default/files/hid1_11.pdf>
|
||||
*
|
||||
* Appendix E (p71): §E.10 Report Descriptor (Mouse)
|
||||
*
|
||||
* The usage tags (like Wheel) are listed in "HID Usage Tables":
|
||||
* <https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf>
|
||||
* §4 Generic Desktop Page (0x01) (p26)
|
||||
*/
|
||||
static const unsigned char mouse_report_desc[] = {
|
||||
// Usage Page (Generic Desktop)
|
||||
0x05, 0x01,
|
||||
// Usage (Mouse)
|
||||
0x09, 0x02,
|
||||
|
||||
// Collection (Application)
|
||||
0xA1, 0x01,
|
||||
|
||||
// Usage (Pointer)
|
||||
0x09, 0x01,
|
||||
|
||||
// Collection (Physical)
|
||||
0xA1, 0x00,
|
||||
|
||||
// Usage Page (Buttons)
|
||||
0x05, 0x09,
|
||||
|
||||
// Usage Minimum (1)
|
||||
0x19, 0x01,
|
||||
// Usage Maximum (5)
|
||||
0x29, 0x05,
|
||||
// Logical Minimum (0)
|
||||
0x15, 0x00,
|
||||
// Logical Maximum (1)
|
||||
0x25, 0x01,
|
||||
// Report Count (5)
|
||||
0x95, 0x05,
|
||||
// Report Size (1)
|
||||
0x75, 0x01,
|
||||
// Input (Data, Variable, Absolute): 5 buttons bits
|
||||
0x81, 0x02,
|
||||
|
||||
// Report Count (1)
|
||||
0x95, 0x01,
|
||||
// Report Size (3)
|
||||
0x75, 0x03,
|
||||
// Input (Constant): 3 bits padding
|
||||
0x81, 0x01,
|
||||
|
||||
// Usage Page (Generic Desktop)
|
||||
0x05, 0x01,
|
||||
// Usage (X)
|
||||
0x09, 0x30,
|
||||
// Usage (Y)
|
||||
0x09, 0x31,
|
||||
// Usage (Wheel)
|
||||
0x09, 0x38,
|
||||
// Local Minimum (-127)
|
||||
0x15, 0x81,
|
||||
// Local Maximum (127)
|
||||
0x25, 0x7F,
|
||||
// Report Size (8)
|
||||
0x75, 0x08,
|
||||
// Report Count (3)
|
||||
0x95, 0x03,
|
||||
// Input (Data, Variable, Relative): 3 position bytes (X, Y, Wheel)
|
||||
0x81, 0x06,
|
||||
|
||||
// End Collection
|
||||
0xC0,
|
||||
|
||||
// End Collection
|
||||
0xC0,
|
||||
};
|
||||
|
||||
/**
|
||||
* A mouse HID event is 3 bytes long:
|
||||
*
|
||||
* - byte 0: buttons state
|
||||
* - byte 1: relative x motion (signed byte from -127 to 127)
|
||||
* - byte 2: relative y motion (signed byte from -127 to 127)
|
||||
*
|
||||
* 7 6 5 4 3 2 1 0
|
||||
* +---------------+
|
||||
* byte 0: |0 0 0 . . . . .| buttons state
|
||||
* +---------------+
|
||||
* ^ ^ ^ ^ ^
|
||||
* | | | | `- left button
|
||||
* | | | `--- right button
|
||||
* | | `----- middle button
|
||||
* | `------- button 4
|
||||
* `--------- button 5
|
||||
*
|
||||
* +---------------+
|
||||
* byte 1: |. . . . . . . .| relative x motion
|
||||
* +---------------+
|
||||
* byte 2: |. . . . . . . .| relative y motion
|
||||
* +---------------+
|
||||
* byte 3: |. . . . . . . .| wheel motion (-1, 0 or 1)
|
||||
* +---------------+
|
||||
*
|
||||
* As an example, here is the report for a motion of (x=5, y=-4) with left
|
||||
* button pressed:
|
||||
*
|
||||
* +---------------+
|
||||
* |0 0 0 0 0 0 0 1| left button pressed
|
||||
* +---------------+
|
||||
* |0 0 0 0 0 1 0 1| horizontal motion (x = 5)
|
||||
* +---------------+
|
||||
* |1 1 1 1 1 1 0 0| relative y motion (y = -4)
|
||||
* +---------------+
|
||||
* |0 0 0 0 0 0 0 0| wheel motion
|
||||
* +---------------+
|
||||
*/
|
||||
|
||||
static bool
|
||||
sc_hid_mouse_event_init(struct sc_hid_event *hid_event) {
|
||||
unsigned char *buffer = calloc(1, HID_MOUSE_EVENT_SIZE);
|
||||
if (!buffer) {
|
||||
LOG_OOM();
|
||||
return false;
|
||||
}
|
||||
|
||||
sc_hid_event_init(hid_event, HID_MOUSE_ACCESSORY_ID, buffer,
|
||||
HID_MOUSE_EVENT_SIZE);
|
||||
return true;
|
||||
}
|
||||
|
||||
static unsigned char
|
||||
buttons_state_to_hid_buttons(uint8_t buttons_state) {
|
||||
unsigned char c = 0;
|
||||
if (buttons_state & SC_MOUSE_BUTTON_LEFT) {
|
||||
c |= 1 << 0;
|
||||
}
|
||||
if (buttons_state & SC_MOUSE_BUTTON_RIGHT) {
|
||||
c |= 1 << 1;
|
||||
}
|
||||
if (buttons_state & SC_MOUSE_BUTTON_MIDDLE) {
|
||||
c |= 1 << 2;
|
||||
}
|
||||
if (buttons_state & SC_MOUSE_BUTTON_X1) {
|
||||
c |= 1 << 3;
|
||||
}
|
||||
if (buttons_state & SC_MOUSE_BUTTON_X2) {
|
||||
c |= 1 << 4;
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_motion_event *event) {
|
||||
struct sc_hid_mouse *mouse = DOWNCAST(mp);
|
||||
|
||||
struct sc_hid_event hid_event;
|
||||
if (!sc_hid_mouse_event_init(&hid_event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned char *buffer = hid_event.buffer;
|
||||
buffer[0] = buttons_state_to_hid_buttons(event->buttons_state);
|
||||
buffer[1] = CLAMP(event->xrel, -127, 127);
|
||||
buffer[2] = CLAMP(event->yrel, -127, 127);
|
||||
buffer[3] = 0; // wheel coordinates only used for scrolling
|
||||
|
||||
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
|
||||
sc_hid_event_destroy(&hid_event);
|
||||
LOGW("Could not request HID event (mouse motion)");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_click_event *event) {
|
||||
struct sc_hid_mouse *mouse = DOWNCAST(mp);
|
||||
|
||||
struct sc_hid_event hid_event;
|
||||
if (!sc_hid_mouse_event_init(&hid_event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned char *buffer = hid_event.buffer;
|
||||
buffer[0] = buttons_state_to_hid_buttons(event->buttons_state);
|
||||
buffer[1] = 0; // no x motion
|
||||
buffer[2] = 0; // no y motion
|
||||
buffer[3] = 0; // wheel coordinates only used for scrolling
|
||||
|
||||
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
|
||||
sc_hid_event_destroy(&hid_event);
|
||||
LOGW("Could not request HID event (mouse click)");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_scroll_event *event) {
|
||||
struct sc_hid_mouse *mouse = DOWNCAST(mp);
|
||||
|
||||
struct sc_hid_event hid_event;
|
||||
if (!sc_hid_mouse_event_init(&hid_event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned char *buffer = hid_event.buffer;
|
||||
buffer[0] = 0; // buttons state irrelevant (and unknown)
|
||||
buffer[1] = 0; // no x motion
|
||||
buffer[2] = 0; // no y motion
|
||||
// In practice, vscroll is always -1, 0 or 1, but in theory other values
|
||||
// are possible
|
||||
buffer[3] = CLAMP(event->vscroll, -127, 127);
|
||||
// Horizontal scrolling ignored
|
||||
|
||||
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
|
||||
sc_hid_event_destroy(&hid_event);
|
||||
LOGW("Could not request HID event (mouse scroll)");
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
sc_hid_mouse_init(struct sc_hid_mouse *mouse, struct sc_aoa *aoa) {
|
||||
mouse->aoa = aoa;
|
||||
|
||||
bool ok = sc_aoa_setup_hid(aoa, HID_MOUSE_ACCESSORY_ID, mouse_report_desc,
|
||||
ARRAY_LEN(mouse_report_desc));
|
||||
if (!ok) {
|
||||
LOGW("Register HID mouse failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
static const struct sc_mouse_processor_ops ops = {
|
||||
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
|
||||
.process_mouse_click = sc_mouse_processor_process_mouse_click,
|
||||
.process_mouse_scroll = sc_mouse_processor_process_mouse_scroll,
|
||||
// Touch events not supported (coordinates are not relative)
|
||||
.process_touch = NULL,
|
||||
};
|
||||
|
||||
mouse->mouse_processor.ops = &ops;
|
||||
|
||||
mouse->mouse_processor.relative_mode = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_hid_mouse_destroy(struct sc_hid_mouse *mouse) {
|
||||
bool ok = sc_aoa_unregister_hid(mouse->aoa, HID_MOUSE_ACCESSORY_ID);
|
||||
if (!ok) {
|
||||
LOGW("Could not unregister HID mouse");
|
||||
}
|
||||
}
|
103
app/src/usb/keyboard_aoa.c
Normal file
103
app/src/usb/keyboard_aoa.c
Normal file
@ -0,0 +1,103 @@
|
||||
#include "keyboard_aoa.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include "input_events.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast key processor to keyboard_aoa */
|
||||
#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_aoa, key_processor)
|
||||
|
||||
static bool
|
||||
push_mod_lock_state(struct sc_keyboard_aoa *kb, uint16_t mods_state) {
|
||||
struct sc_hid_input hid_input;
|
||||
if (!sc_hid_keyboard_generate_input_from_mods(&hid_input, mods_state)) {
|
||||
// Nothing to do
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!sc_aoa_push_input(kb->aoa, &hid_input)) {
|
||||
LOGW("Could not push AOA HID input (mod lock state)");
|
||||
return false;
|
||||
}
|
||||
|
||||
LOGD("HID keyboard state synchronized");
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
const struct sc_key_event *event,
|
||||
uint64_t ack_to_wait) {
|
||||
if (event->repeat) {
|
||||
// In USB HID protocol, key repeat is handled by the host (Android), so
|
||||
// just ignore key repeat here.
|
||||
return;
|
||||
}
|
||||
|
||||
struct sc_keyboard_aoa *kb = DOWNCAST(kp);
|
||||
|
||||
struct sc_hid_input hid_input;
|
||||
|
||||
// Not all keys are supported, just ignore unsupported keys
|
||||
if (sc_hid_keyboard_generate_input_from_key(&kb->hid, &hid_input, event)) {
|
||||
if (!kb->mod_lock_synchronized) {
|
||||
// Inject CAPSLOCK and/or NUMLOCK if necessary to synchronize
|
||||
// keyboard state
|
||||
if (push_mod_lock_state(kb, event->mods_state)) {
|
||||
kb->mod_lock_synchronized = true;
|
||||
}
|
||||
}
|
||||
|
||||
// If ack_to_wait is != SC_SEQUENCE_INVALID, then Ctrl+v is pressed, so
|
||||
// clipboard synchronization has been requested. Wait until clipboard
|
||||
// synchronization is acknowledged by the server, otherwise it could
|
||||
// paste the old clipboard content.
|
||||
|
||||
if (!sc_aoa_push_input_with_ack_to_wait(kb->aoa, &hid_input,
|
||||
ack_to_wait)) {
|
||||
LOGW("Could not push AOA HID input (key)");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
sc_keyboard_aoa_init(struct sc_keyboard_aoa *kb, struct sc_aoa *aoa) {
|
||||
kb->aoa = aoa;
|
||||
|
||||
struct sc_hid_open hid_open;
|
||||
sc_hid_keyboard_generate_open(&hid_open);
|
||||
|
||||
bool ok = sc_aoa_push_open(aoa, &hid_open, true);
|
||||
if (!ok) {
|
||||
LOGW("Could not push AOA HID open (keyboard)");
|
||||
return false;
|
||||
}
|
||||
|
||||
sc_hid_keyboard_init(&kb->hid);
|
||||
|
||||
kb->mod_lock_synchronized = false;
|
||||
|
||||
static const struct sc_key_processor_ops ops = {
|
||||
.process_key = sc_key_processor_process_key,
|
||||
// Never forward text input via HID (all the keys are injected
|
||||
// separately)
|
||||
.process_text = NULL,
|
||||
};
|
||||
|
||||
// Clipboard synchronization is requested over the control socket, while HID
|
||||
// events are sent over AOA, so it must wait for clipboard synchronization
|
||||
// to be acknowledged by the device before injecting Ctrl+v.
|
||||
kb->key_processor.async_paste = true;
|
||||
kb->key_processor.hid = true;
|
||||
kb->key_processor.ops = &ops;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_keyboard_aoa_destroy(struct sc_keyboard_aoa *kb) {
|
||||
(void) kb;
|
||||
// Do nothing, kb->aoa will automatically unregister all devices
|
||||
}
|
27
app/src/usb/keyboard_aoa.h
Normal file
27
app/src/usb/keyboard_aoa.h
Normal file
@ -0,0 +1,27 @@
|
||||
#ifndef SC_KEYBOARD_AOA_H
|
||||
#define SC_KEYBOARD_AOA_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "aoa_hid.h"
|
||||
#include "hid/hid_keyboard.h"
|
||||
#include "trait/key_processor.h"
|
||||
|
||||
struct sc_keyboard_aoa {
|
||||
struct sc_key_processor key_processor; // key processor trait
|
||||
|
||||
struct sc_hid_keyboard hid;
|
||||
struct sc_aoa *aoa;
|
||||
|
||||
bool mod_lock_synchronized;
|
||||
};
|
||||
|
||||
bool
|
||||
sc_keyboard_aoa_init(struct sc_keyboard_aoa *kb, struct sc_aoa *aoa);
|
||||
|
||||
void
|
||||
sc_keyboard_aoa_destroy(struct sc_keyboard_aoa *kb);
|
||||
|
||||
#endif
|
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Reference in New Issue
Block a user