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3 Commits

Author SHA1 Message Date
2e425e6605 Fix HiDPI issues on secondary screen
Reset the renderer and texture on display scaling change.

FIXME problem with texture (see FIXME in code)

Co-authored-by: Louis Kruger <louisk@gmail.com>
2020-04-24 23:50:42 +02:00
f3b7712ea2 Add a mechanism to report errors on event handling
This paves the way to workaround HiDPI issues, which may recreate the
renderer and texture (which may fail) on window event.
2020-04-24 23:35:42 +02:00
04a31ef7b9 Remove HIDPI_SUPPORT compilation flag
We never need to build without HiDPI support.
2020-04-24 23:02:58 +02:00
5 changed files with 103 additions and 11 deletions

View File

@ -116,9 +116,6 @@ conf.set('DEFAULT_LOCK_VIDEO_ORIENTATION', '-1') # -1: unlocked
# overridden by option --bit-rate
conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))

View File

@ -128,6 +128,7 @@ enum event_result {
EVENT_RESULT_CONTINUE,
EVENT_RESULT_STOPPED_BY_USER,
EVENT_RESULT_STOPPED_BY_EOS,
EVENT_RESULT_STOPPED_BY_ERROR,
};
static enum event_result
@ -150,7 +151,9 @@ handle_event(SDL_Event *event, bool control) {
}
break;
case SDL_WINDOWEVENT:
screen_handle_window_event(&screen, &event->window);
if (!screen_handle_window_event(&screen, &event->window)) {
return EVENT_RESULT_STOPPED_BY_ERROR;
}
break;
case SDL_TEXTINPUT:
if (!control) {
@ -222,6 +225,9 @@ event_loop(bool display, bool control) {
case EVENT_RESULT_STOPPED_BY_EOS:
LOGW("Device disconnected");
return false;
case EVENT_RESULT_STOPPED_BY_ERROR:
LOGC("Stopping due to unrecoverable error");
return false;
case EVENT_RESULT_CONTINUE:
break;
}

View File

@ -217,10 +217,9 @@ screen_init_rendering(struct screen *screen, const char *window_title,
struct size window_size =
get_initial_optimal_size(content_size, window_width, window_height);
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
#ifdef HIDPI_SUPPORT
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
#endif
uint32_t window_flags = SDL_WINDOW_HIDDEN
| SDL_WINDOW_RESIZABLE
| SDL_WINDOW_ALLOW_HIGHDPI;
if (always_on_top) {
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
@ -310,6 +309,11 @@ screen_init_rendering(struct screen *screen, const char *window_title,
screen->windowed_window_size = window_size;
struct scale_ratio *rw = &screen->scale.w;
struct scale_ratio *rh = &screen->scale.h;
SDL_GetWindowSize(screen->window, &rw->window, &rh->window);
SDL_GL_GetDrawableSize(screen->window, &rw->drawable, &rh->drawable);
return true;
}
@ -519,11 +523,74 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
content_size.height);
}
void
bool
screen_fix_hidpi(struct screen *screen) {
// If the scale ratio has changed, recreate the renderer to fix HiDPI issues
// <https://github.com/Genymobile/scrcpy/issues/15>
int ww, wh, dw, dh;
SDL_GetWindowSize(screen->window, &ww, &wh);
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
struct scale_ratio *rw = &screen->scale.w;
struct scale_ratio *rh = &screen->scale.h;
if (ww * rw->drawable == dw * rw->window &&
wh * rh->drawable == dh * rh->window) {
// same ratio, both horizontally and vertically, nothing to do
return true;
}
// update the current scale
rw->window = ww;
rh->window = wh;
rw->drawable = dw;
rh->drawable = dh;
if (screen->texture) {
SDL_DestroyTexture(screen->texture);
}
if (screen->renderer) {
SDL_DestroyRenderer(screen->renderer);
}
screen->renderer = SDL_CreateRenderer(screen->window, -1,
SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGC("Could not create renderer: %s", SDL_GetError());
return false;
}
struct size content_size = screen->content_size;
if (SDL_RenderSetLogicalSize(screen->renderer, content_size.width,
content_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
SDL_DestroyRenderer(screen->renderer);
return false;
}
// FIXME this is wrong, we must update the last frame to the new texture,
// but we don't have it anymore!
screen->texture = create_texture(screen);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
SDL_DestroyRenderer(screen->renderer);
return false;
}
LOGD("Renderer and texture reset");
return true;
}
bool
screen_handle_window_event(struct screen *screen,
const SDL_WindowEvent *event) {
switch (event->event) {
case SDL_WINDOWEVENT_EXPOSED:
if (!screen_fix_hidpi(screen)) {
// unrecoverable
return false;
}
screen_render(screen);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
@ -559,6 +626,8 @@ screen_handle_window_event(struct screen *screen,
apply_windowed_size(screen);
break;
}
return true;
}
struct point

View File

@ -13,6 +13,11 @@
struct video_buffer;
struct scale_ratio {
int window;
int drawable;
};
struct screen {
SDL_Window *window;
SDL_Renderer *renderer;
@ -33,6 +38,11 @@ struct screen {
bool maximized;
bool no_window;
bool mipmaps;
struct {
struct scale_ratio w;
struct scale_ratio h;
} scale;
};
#define SCREEN_INITIALIZER { \
@ -63,6 +73,16 @@ struct screen {
.maximized = false, \
.no_window = false, \
.mipmaps = false, \
.scale = { \
.w = { \
.window = 0, \
.drawable = 0, \
}, \
.h = { \
.window = 0, \
.drawable = 0, \
}, \
} \
}
// initialize default values
@ -111,7 +131,8 @@ void
screen_set_rotation(struct screen *screen, unsigned rotation);
// react to window events
void
// return true on success, false on unrecoverable error
bool
screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
// convert point from window coordinates to frame coordinates

View File

@ -4,6 +4,5 @@ option('crossbuild_windows', type: 'boolean', value: false, description: 'Build
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')
option('server_debugger', type: 'boolean', value: false, description: 'Run a server debugger and wait for a client to be attached')
option('server_debugger_method', type: 'combo', choices: ['old', 'new'], value: 'new', description: 'Select the debugger method (Android < 9: "old", Android >= 9: "new")')