Remove HIDPI_SUPPORT compilation flag
We never need to build without HiDPI support.
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a14840a515
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04a31ef7b9
@ -116,9 +116,6 @@ conf.set('DEFAULT_LOCK_VIDEO_ORIENTATION', '-1') # -1: unlocked
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# overridden by option --bit-rate
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conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
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# enable High DPI support
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conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
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# disable console on Windows
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conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
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@ -217,10 +217,9 @@ screen_init_rendering(struct screen *screen, const char *window_title,
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struct size window_size =
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get_initial_optimal_size(content_size, window_width, window_height);
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uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
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#ifdef HIDPI_SUPPORT
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window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
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#endif
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uint32_t window_flags = SDL_WINDOW_HIDDEN
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| SDL_WINDOW_RESIZABLE
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| SDL_WINDOW_ALLOW_HIGHDPI;
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if (always_on_top) {
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#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
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window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
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@ -4,6 +4,5 @@ option('crossbuild_windows', type: 'boolean', value: false, description: 'Build
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option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
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option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
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option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
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option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')
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option('server_debugger', type: 'boolean', value: false, description: 'Run a server debugger and wait for a client to be attached')
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option('server_debugger_method', type: 'combo', choices: ['old', 'new'], value: 'new', description: 'Select the debugger method (Android < 9: "old", Android >= 9: "new")')
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