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53 Commits

Author SHA1 Message Date
2aa65015bc Bump version to 1.11 2019-11-19 23:05:39 +01:00
4906aff454 Upgrade platform-tools (29.0.5) for Windows
Include the latest version of adb in Windows releases.
2019-11-19 23:05:39 +01:00
cb6b300483 Upgrade FFmpeg (4.2.1) for Windows
Include the latest version of FFmpeg in Windows releases.
2019-11-19 23:05:39 +01:00
c2116082ab Remove deprecated options from help and manpage
Ref: ff061b4f30
2019-11-19 23:05:39 +01:00
3599fcaae5 Fix help for --window-width and --window-height
The default value is 0 (automatic), not -1.
2019-11-19 22:58:18 +01:00
c610a6b3c7 Document scrcpy via SSH tunnel in README 2019-11-19 22:23:08 +01:00
704c0ff4dd Document copy-paste and --prefer-text in README 2019-11-19 22:23:08 +01:00
b145b8d5f4 Reorganize features in README 2019-11-19 22:23:08 +01:00
90293240cc Fix meizu 16th NPE
Fill AppInfo to avoid NullPointerException on some devices.

Fixes <https://github.com/Genymobile/scrcpy/issues/365>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-11-19 22:23:08 +01:00
213c468c20 Move workarounds to a separate class
Extract workarounds (currently only one) to a separate class to avoid
polluting the main code.
2019-11-19 22:23:08 +01:00
18f2e33a8b Fix noconsole.exe
The linker flag "-mwindows" has no effect on my current MinGW.

Instead, passing "-Wl,--subsystem,windows" works.

Fixes <https://github.com/Genymobile/scrcpy/issues/691>
2019-11-19 12:22:11 +01:00
7aed5d5b60 Fix typos
PR <https://github.com/Genymobile/scrcpy/pull/927>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-11-18 17:45:52 +01:00
601b0fecdd Extract DEBUG flag in build_without_gradle.sh 2019-11-18 14:33:14 +01:00
7fd800d583 Generate VERSION_NAME in build_without_gradle.sh
Since commit b963a3b9d5, the server uses
BuildConfig.VERSION_NAME.

Generate this field manually for building without gradle.
2019-11-18 14:32:07 +01:00
1d97d7213d Add option --max-fps
Add an option to limit the capture frame rate. It only works for devices
with Android >= 10.

Fixes <https://github.com/Genymobile/scrcpy/issues/488>
2019-11-17 22:10:39 +01:00
fb976816f9 Do not expose frame rate in ScreenEncoder
The KEY_FRAME_RATE parameter value is necessary for the configuration of
the encoder, but its actual value does not impact the frame rate (only
resources used by the encoder).

Therefore, it's an internal detail and should not be exposed by the
ScreenEncoder class.
2019-11-17 22:10:33 +01:00
1b78a77962 Fix error message 2019-11-17 22:08:34 +01:00
59073223aa Update manpage for --window-borderless option 2019-11-15 18:59:47 +01:00
59bc5bc1f5 Add option to disable window decoration
Add --window-borderless parameter.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-11-15 18:59:40 +01:00
9fd7a80a89 Add option to specify the initial window size
Add --window-width and --window-height parameters.

If only one is provided, the other is computed so that the aspect ratio
is preserved.
2019-11-15 18:52:58 +01:00
b6e2f8ae00 Update manpage for --window-{x,y} options 2019-11-15 18:50:49 +01:00
ce5635f28c Add option to specify the initial window position
Add --window-x and --window-y parameters.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-11-15 18:50:49 +01:00
771bd8404d Do not write invalid packet duration
Configuration packets have no PTS. Do not compute a packet duration from
their PTS.

Fixes recording to mp4 on device rotation.
2019-11-13 16:14:46 +01:00
af3027a85b Merge pull request #920 into dev
Compare server and client version at the start of scrcpy
2019-11-13 12:01:02 +01:00
b963a3b9d5 Check client and server mismatch
Send client version as first parameter and check it at server start.

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-11-13 12:00:50 +01:00
aa0f77c898 Accept resize shortcuts on maximized window
Allow "resize to fit" and "resize to pixel-perfect" on maximized window:
restore the window to normal size then resize.
2019-11-11 21:49:23 +01:00
35c05bb3ce Fix rotation while the window is maximized
Keep the windowed window size to handle maximized window the same way as
fullscreen window.

Fixes <https://github.com/Genymobile/scrcpy/issues/750>
2019-11-11 21:49:23 +01:00
f6f2868868 Handle window events from screen.c
Only the screen knows what to do on window events.

This paves the way to handle more window events.
2019-11-11 15:02:26 +01:00
6996cbf5d3 Log device disconnection
If scrcpy closes due to socket disconnection, log a warning.
2019-11-09 21:17:03 +01:00
e282100d0b Call Looper.prepareMainLooper() to avoid exception
Some devices internally create a Handler when creating an input Surface,
causing an exception:

> Surface: java.lang.RuntimeException: Can't create handler inside
> thread that has not called Looper.prepare()

As a workaround, call Looper.prepareMainLooper() beforehand.

Fixes:
 - <https://github.com/Genymobile/scrcpy/issues/240>
 - <https://github.com/Genymobile/scrcpy/issues/921>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-11-09 20:31:57 +01:00
b08a98324d Fix segfault on empty file recorded
Write the file trailer only if the file header have been written, to
avoid a segfault in libav.

Fixes <https://github.com/Genymobile/scrcpy/issues/918>.
2019-11-07 21:58:57 +01:00
c916af0984 Add --prefer-text option
Expose an option to configure how key/text events are forwarded to the
Android device.

Enabling the option avoids issues when combining multiple keys to enter
special characters, but breaks the expected behavior of alpha keys in
games (typically WASD).

Fixes <https://github.com/Genymobile/scrcpy/issues/650>
2019-11-07 19:01:35 +01:00
ff061b4f30 Deprecate short options for advanced features
The short options will be removed in the future (and may be reused for
other features).
2019-11-07 10:01:59 +01:00
157c60feb4 Fix indentation 2019-11-07 09:48:48 +01:00
2d90e1befd Fix include recorder.h 2019-11-06 22:22:46 +01:00
0e301ddf19 Factorize scrcpy options and command-line args
Do not duplicate all scrcpy options fields in the structure storing the
parsed command-line arguments.
2019-11-06 22:06:54 +01:00
c42ff75b74 Pass screen to mouse event converters
Mouse events coordinates depend on the screen size and location, so the
converter need to access the screen.

The fact that it needs the position or the size is an internal detail,
so pass a pointer to the whole screen structure.
2019-11-06 21:24:36 +01:00
b0db1178d1 Move event conversion to input_manager
Only keep helper functions separated.

This will help to convert coordinates internally when necessary.
2019-11-06 21:24:36 +01:00
8d601d3210 Rename "input_manager" variables to "im"
It is used a lot, a short name improves readability.
2019-11-06 21:24:36 +01:00
683f7ca848 Document how to attach a debugger to the server 2019-11-03 19:42:37 +01:00
120f08ee96 Fix manpage option parameter format
The parameter for --window-title was not underlined the same way as
others.
2019-11-03 16:51:47 +01:00
0415672a75 Merge branch 'master' into dev 2019-11-03 15:56:10 +01:00
3ea4742321 Call ninja without changing directory
In build instructions, use:

    ninja -Cx ...

instead of:

    cd x
    ninja ...
2019-10-31 21:05:04 +01:00
95fd64b5de Add scrcpy version in recorded video metadata
It might help to understand problems in recorded videos.
2019-10-31 20:57:57 +01:00
ab205084dc Merge pull request #896 from yangfl/upstream
Add manpage for scrcpy
2019-10-31 13:44:01 +01:00
4696878a97 Add manpage for scrcpy 2019-10-31 18:18:19 +08:00
3da95b52bd Rename scrcpy-server.jar to scrcpy-server
The server name ending with .jar has several drawbacks:
 - meson requires the jar executable to attempt to modify it:
     <https://github.com/Genymobile/scrcpy/issues/404#issuecomment-456065923>
     <https://github.com/mesonbuild/meson/issues/4844>
 - meson warns during "ninja install"
     <https://github.com/Genymobile/scrcpy/issues/458>
 - some users try to execute it on the computer as a java executable

Removing the extension solves all these problems.
2019-10-31 10:54:29 +01:00
c72f677435 Merge branch 'master' into dev 2019-10-30 23:29:44 +01:00
1380f6e00f Fix help for --record-format
Record format requires a parameter.
2019-10-30 22:51:40 +01:00
d841718956 Add a script to build the server without gradle
Gradle versions may sometimes cause problems. This script offers an
alternative.
2019-10-30 21:47:20 +01:00
17d53be3ef Fix mouse events conversion
The conversion from SDL mouse state to Android mouse state used wrong
constants as mask.

Fixes <https://github.com/Genymobile/scrcpy/issues/635>
2019-10-25 11:09:06 +02:00
f9938dbf88 Inject button state for touch/mouse events
The buttons state was forwarded, but ignored by the server.
2019-10-25 11:04:04 +02:00
f6c8460ebb Rename window size functions for clarity
Now, get_window_size() returns the current window size (fullscreen or
not), while get_windowed_window_size() always returned the windowed size
(the size when fullscreen is disabled).
2019-10-20 16:08:16 +02:00
36 changed files with 1333 additions and 555 deletions

View File

@ -195,8 +195,7 @@ Then, build:
```bash
meson x --buildtype release --strip -Db_lto=true
cd x
ninja
ninja -Cx
```
_Note: `ninja` [must][ninja-user] be run as a non-root user (only `ninja
@ -219,13 +218,13 @@ To run without installing:
After a successful build, you can install _scrcpy_ on the system:
```bash
sudo ninja install # without sudo on Windows
sudo ninja -Cx install # without sudo on Windows
```
This installs two files:
- `/usr/local/bin/scrcpy`
- `/usr/local/share/scrcpy/scrcpy-server.jar`
- `/usr/local/share/scrcpy/scrcpy-server`
Just remove them to "uninstall" the application.
@ -244,8 +243,7 @@ configuration:
```bash
meson x --buildtype release --strip -Db_lto=true \
-Dprebuilt_server=/path/to/scrcpy-server.jar
cd x
ninja
sudo ninja install
-Dprebuilt_server=/path/to/scrcpy-server
ninja -Cx
sudo ninja -Cx install
```

View File

@ -3,7 +3,7 @@
## Overview
This application is composed of two parts:
- the server (`scrcpy-server.jar`), to be executed on the device,
- the server (`scrcpy-server`), to be executed on the device,
- the client (the `scrcpy` binary), executed on the host computer.
The client is responsible to push the server to the device and start its
@ -49,7 +49,7 @@ application may not replace the server just before the client executes it._
Instead of a raw _dex_ file, `app_process` accepts a _jar_ containing
`classes.dex` (e.g. an [APK]). For simplicity, and to benefit from the gradle
build system, the server is built to an (unsigned) APK (renamed to
`scrcpy-server.jar`).
`scrcpy-server`).
[dex]: https://en.wikipedia.org/wiki/Dalvik_(software)
[apk]: https://en.wikipedia.org/wiki/Android_application_package
@ -268,3 +268,33 @@ For more details, go read the code!
If you find a bug, or have an awesome idea to implement, please discuss and
contribute ;-)
### Debug the server
The server is pushed to the device by the client on startup.
To debug it, enable the server debugger during configuration:
```bash
meson x -Dserver_debugger=true
# or, if x is already configured
meson configure x -Dserver_debugger=true
```
Then recompile.
When you start scrcpy, it will start a debugger on port 5005 on the device.
Redirect that port to the computer:
```bash
adb forward tcp:5005 tcp:5005
```
In Android Studio, _Run_ > _Debug_ > _Edit configurations..._ On the left, click on
`+`, _Remote_, and fill the form:
- Host: `localhost`
- Port: `5005`
Then click on _Debug_.

View File

@ -3,7 +3,7 @@
#
# Here, "portable" means that the client and server binaries are expected to be
# anywhere, but in the same directory, instead of well-defined separate
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server.jar).
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server).
#
# In particular, this implies to change the location from where the client push
# the server to the device.
@ -97,14 +97,14 @@ build-win64-noconsole: prepare-deps-win64
dist-win32: build-server build-win32 build-win32-noconsole
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/swscale-5.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/swscale-5.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@ -112,14 +112,14 @@ dist-win32: build-server build-win32 build-win32-noconsole
dist-win64: build-server build-win64 build-win64-noconsole
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/swscale-5.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/swscale-5.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"

251
README.md
View File

@ -108,8 +108,9 @@ scrcpy --help
## Features
### Capture configuration
### Reduce size
#### Reduce size
Sometimes, it is useful to mirror an Android device at a lower definition to
increase performance.
@ -125,7 +126,7 @@ The other dimension is computed to that the device aspect ratio is preserved.
That way, a device in 1920×1080 will be mirrored at 1024×576.
### Change bit-rate
#### Change bit-rate
The default bit-rate is 8 Mbps. To change the video bitrate (e.g. to 2 Mbps):
@ -134,8 +135,15 @@ scrcpy --bit-rate 2M
scrcpy -b 2M # short version
```
#### Limit frame rate
### Crop
On devices with Android >= 10, the capture frame rate can be limited:
```bash
scrcpy --max-fps 15
```
#### Crop
The device screen may be cropped to mirror only part of the screen.
@ -143,35 +151,12 @@ This is useful for example to mirror only one eye of the Oculus Go:
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 at offset (0,0)
scrcpy -c 1224:1440:0:0 # short version
```
If `--max-size` is also specified, resizing is applied after cropping.
### Wireless
_Scrcpy_ uses `adb` to communicate with the device, and `adb` can [connect] to a
device over TCP/IP:
1. Connect the device to the same Wi-Fi as your computer.
2. Get your device IP address (in Settings → About phone → Status).
3. Enable adb over TCP/IP on your device: `adb tcpip 5555`.
4. Unplug your device.
5. Connect to your device: `adb connect DEVICE_IP:5555` _(replace `DEVICE_IP`)_.
6. Run `scrcpy` as usual.
It may be useful to decrease the bit-rate and the definition:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # short version
```
[connect]: https://developer.android.com/studio/command-line/adb.html#wireless
### Record screen
### Recording
It is possible to record the screen while mirroring:
@ -196,7 +181,31 @@ variation] does not impact the recorded file.
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
### Multi-devices
### Connection
#### Wireless
_Scrcpy_ uses `adb` to communicate with the device, and `adb` can [connect] to a
device over TCP/IP:
1. Connect the device to the same Wi-Fi as your computer.
2. Get your device IP address (in Settings → About phone → Status).
3. Enable adb over TCP/IP on your device: `adb tcpip 5555`.
4. Unplug your device.
5. Connect to your device: `adb connect DEVICE_IP:5555` _(replace `DEVICE_IP`)_.
6. Run `scrcpy` as usual.
It may be useful to decrease the bit-rate and the definition:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # short version
```
[connect]: https://developer.android.com/studio/command-line/adb.html#wireless
#### Multi-devices
If several devices are listed in `adb devices`, you must specify the _serial_:
@ -207,8 +216,65 @@ scrcpy -s 0123456789abcdef # short version
You can start several instances of _scrcpy_ for several devices.
#### SSH tunnel
### Fullscreen
To connect to a remote device, it is possible to connect a local `adb` client to
a remote `adb` server (provided they use the same version of the _adb_
protocol):
```bash
adb kill-server # kill the local adb server on 5037
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# keep this open
```
From another terminal:
```bash
scrcpy
```
Like for wireless connections, it may be useful to reduce quality:
```
scrcpy -b2M -m800 --max-fps 15
```
### Window configuration
#### Title
By default, the window title is the device model. It can be changed:
```bash
scrcpy --window-title 'My device'
```
#### Position and size
The initial window position and size may be specified:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### Borderless
To disable window decorations:
```bash
scrcpy --window-borderless
```
#### Always on top
To keep the scrcpy window always on top:
```bash
scrcpy --always-on-top
```
#### Fullscreen
The app may be started directly in fullscreen:
@ -220,17 +286,45 @@ scrcpy -f # short version
Fullscreen can then be toggled dynamically with `Ctrl`+`f`.
### Always on top
### Other mirroring options
The window of app can always be above others by:
#### Read-only
To disable controls (everything which can interact with the device: input keys,
mouse events, drag&drop files):
```bash
scrcpy --always-on-top
scrcpy -T # short version
scrcpy --no-control
scrcpy -n
```
#### Turn screen off
### Show touches
It is possible to turn the device screen off while mirroring on start with a
command-line option:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Or by pressing `Ctrl`+`o` at any time.
To turn it back on, press `POWER` (or `Ctrl`+`p`).
#### Render expired frames
By default, to minimize latency, _scrcpy_ always renders the last decoded frame
available, and drops any previous one.
To force the rendering of all frames (at a cost of a possible increased
latency), use:
```bash
scrcpy --render-expired-frames
```
#### Show touches
For presentations, it may be useful to show physical touches (on the physical
device).
@ -247,7 +341,43 @@ scrcpy -t
Note that it only shows _physical_ touches (with the finger on the device).
### Install APK
### Input control
#### Copy-paste
It is possible to synchronize clipboards between the computer and the device, in
both directions:
- `Ctrl`+`c` copies the device clipboard to the computer clipboard;
- `Ctrl`+`Shift`+`v` copies the computer clipboard to the device clipboard;
- `Ctrl`+`v` _pastes_ the computer clipboard as a sequence of text events (but
breaks non-ASCII characters).
#### Text injection preference
There are two kinds of [events][textevents] generated when typing text:
- _key events_, signaling that a key is pressed or released;
- _text events_, signaling that a text has been entered.
By default, letters are injected using key events, so that the keyboard behaves
as expected in games (typically for WASD keys).
But this may [cause issues][prefertext]. If you encounter such a problem, you
can avoid it by:
```bash
scrcpy --prefer-text
```
(but this will break keyboard behavior in games)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
### File drop
#### Install APK
To install an APK, drag & drop an APK file (ending with `.apk`) to the _scrcpy_
window.
@ -255,7 +385,7 @@ window.
There is no visual feedback, a log is printed to the console.
### Push file to device
#### Push file to device
To push a file to `/sdcard/` on the device, drag & drop a (non-APK) file to the
_scrcpy_ window.
@ -268,53 +398,8 @@ The target directory can be changed on start:
scrcpy --push-target /sdcard/foo/bar/
```
### Read-only
To disable controls (everything which can interact with the device: input keys,
mouse events, drag&drop files):
```bash
scrcpy --no-control
scrcpy -n
```
### Turn screen off
It is possible to turn the device screen off while mirroring on start with a
command-line option:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Or by pressing `Ctrl`+`o` at any time.
To turn it back on, press `POWER` (or `Ctrl`+`p`).
### Render expired frames
By default, to minimize latency, _scrcpy_ always renders the last decoded frame
available, and drops any previous one.
To force the rendering of all frames (at a cost of a possible increased
latency), use:
```bash
scrcpy --render-expired-frames
```
### Custom window title
By default, the window title is the device model. It can be changed:
```bash
scrcpy --window-title 'My device'
```
### Forward audio
### Audio forwarding
Audio is not forwarded by _scrcpy_. Use [USBaudio] (Linux-only).
@ -358,7 +443,7 @@ To use a specific _adb_ binary, configure its path in the environment variable
ADB=/path/to/adb scrcpy
To override the path of the `scrcpy-server.jar` file, configure its path in
To override the path of the `scrcpy-server` file, configure its path in
`SCRCPY_SERVER_PATH`.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345

View File

@ -93,7 +93,7 @@ conf.set_quoted('SCRCPY_VERSION', meson.project_version())
# the prefix used during configuration (meson --prefix=PREFIX)
conf.set_quoted('PREFIX', get_option('prefix'))
# build a "portable" version (with scrcpy-server.jar accessible from the same
# build a "portable" version (with scrcpy-server accessible from the same
# directory as the executable)
conf.set('PORTABLE', get_option('portable'))
@ -115,15 +115,16 @@ conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
# run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src')
if get_option('windows_noconsole')
c_args = [ '-mwindows' ]
link_args = [ '-mwindows' ]
link_args = [ '-Wl,--subsystem,windows' ]
else
c_args = []
link_args = []
endif
@ -131,9 +132,11 @@ executable('scrcpy', src,
dependencies: dependencies,
include_directories: src_dir,
install: true,
c_args: c_args,
c_args: [],
link_args: link_args)
install_man('scrcpy.1')
### TESTS

269
app/scrcpy.1 Normal file
View File

@ -0,0 +1,269 @@
.TH "scrcpy" "1"
.SH NAME
scrcpy \- Display and control your Android device
.SH SYNOPSIS
.B scrcpy
.RI [ options ]
.SH DESCRIPTION
.B scrcpy
provides display and control of Android devices connected on USB (or over TCP/IP). It does not require any root access.
.SH OPTIONS
.TP
.B \-\-always\-on\-top
Make scrcpy window always on top (above other windows).
.TP
.BI "\-b, \-\-bit\-rate " value
Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 8000000.
.TP
.BI \-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
Crop the device screen on the server.
The values are expressed in the device natural orientation (typically, portrait for a phone, landscape for a tablet). Any
.B \-\-max\-size
value is computed on the cropped size.
.TP
.B \-f, \-\-fullscreen
Start in fullscreen.
.TP
.B \-h, \-\-help
Print this help.
.TP
.BI \-\-max\-fps " value
Limit the framerate of screen capture (only supported on devices with Android >= 10).
.TP
.BI "\-m, \-\-max\-size " value
Limit both the width and height of the video to \fIvalue\fR. The other dimension is computed so that the device aspect\-ratio is preserved.
Default is 0 (unlimited).
.TP
.B \-n, \-\-no\-control
Disable device control (mirror the device in read\-only).
.TP
.B \-N, \-\-no\-display
Do not display device (only when screen recording is enabled).
.TP
.BI "\-p, \-\-port " port
Set the TCP port the client listens on.
Default is 27183.
.TP
.B \-\-prefer\-text
Inject alpha characters and space as text events instead of key events.
This avoids issues when combining multiple keys to enter special characters,
but breaks the expected behavior of alpha keys in games (typically WASD).
.TP
.BI "\-\-push\-target " path
Set the target directory for pushing files to the device by drag & drop. It is passed as\-is to "adb push".
Default is "/sdcard/".
.TP
.BI "\-r, \-\-record " file
Record screen to
.IR file .
The format is determined by the
.B \-\-record\-format
option if set, or by the file extension (.mp4 or .mkv).
.TP
.BI \-\-record\-format " format
Force recording format (either mp4 or mkv).
.TP
.B \-\-render\-expired\-frames
By default, to minimize latency, scrcpy always renders the last available decoded frame, and drops any previous ones. This flag forces to render all frames, at a cost of a possible increased latency.
.TP
.BI "\-s, \-\-serial " number
The device serial number. Mandatory only if several devices are connected to adb.
.TP
.B \-S, \-\-turn\-screen\-off
Turn the device screen off immediately.
.TP
.B \-t, \-\-show\-touches
Enable "show touches" on start, disable on quit.
It only shows physical touches (not clicks from scrcpy).
.TP
.B \-v, \-\-version
Print the version of scrcpy.
.TP
.B \-\-window\-borderless
Disable window decorations (display borderless window).
.TP
.BI \-\-window\-title " text
Set a custom window title.
.TP
.BI \-\-window\-x " value
Set the initial window horizontal position.
Default is -1 (automatic).\n
.TP
.BI \-\-window\-y " value
Set the initial window vertical position.
Default is -1 (automatic).\n
.TP
.BI \-\-window\-width " value
Set the initial window width.
Default is 0 (automatic).\n
.TP
.BI \-\-window\-height " value
Set the initial window height.
Default is 0 (automatic).\n
.SH SHORTCUTS
.TP
.B Ctrl+f
switch fullscreen mode
.TP
.B Ctrl+g
resize window to 1:1 (pixel\-perfect)
.TP
.B Ctrl+x, Double\-click on black borders
resize window to remove black borders
.TP
.B Ctrl+h, Home, Middle\-click
Click on HOME
.TP
.B Ctrl+b, Ctrl+Backspace, Right\-click (when screen is on)
Click on BACK
.TP
.B Ctrl+s
Click on APP_SWITCH
.TP
.B Ctrl+m
Click on MENU
.TP
.B Ctrl+Up
Click on VOLUME_UP
.TP
.B Ctrl+Down
Click on VOLUME_DOWN
.TP
.B Ctrl+p
Click on POWER (turn screen on/off)
.TP
.B Right\-click (when screen is off)
turn screen on
.TP
.B Ctrl+o
turn device screen off (keep mirroring)
.TP
.B Ctrl+n
expand notification panel
.TP
.B Ctrl+Shift+n
collapse notification panel
.TP
.B Ctrl+c
copy device clipboard to computer
.TP
.B Ctrl+v
paste computer clipboard to device
.TP
.B Ctrl+Shift+v
copy computer clipboard to device
.TP
.B Ctrl+i
enable/disable FPS counter (print frames/second in logs)
.TP
.B Drag & drop APK file
install APK from computer
.SH Environment variables
.TP
.B ADB
Specify the path to adb.
.TP
.B SCRCPY_SERVER_PATH
Specify the path to server binary.
.SH AUTHORS
.B scrcpy
is written by Romain Vimont.
This manual page was written by
.MT mmyangfl@gmail.com
Yangfl
.ME
for the Debian Project (and may be used by others).
.SH "REPORTING BUGS"
Report bugs to
.UR https://github.com/Genymobile/scrcpy/issues
.UE .
.SH COPYRIGHT
Copyright \(co 2018 Genymobile
.UR https://www.genymobile.com
Genymobile
.UE
Copyright \(co 2018\-2019
.MT rom@rom1v.com
Romain Vimont
.ME
Licensed under the Apache License, Version 2.0.
.SH WWW
.UR https://github.com/Genymobile/scrcpy
.UE

View File

@ -5,7 +5,7 @@
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false
static bool
bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
switch (from) {
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
@ -33,7 +33,7 @@ autocomplete_metastate(enum android_metastate metastate) {
return metastate;
}
static enum android_metastate
enum android_metastate
convert_meta_state(SDL_Keymod mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
@ -74,8 +74,9 @@ convert_meta_state(SDL_Keymod mod) {
return autocomplete_metastate(metastate);
}
static bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text) {
switch (from) {
MAP(SDLK_RETURN, AKEYCODE_ENTER);
MAP(SDLK_KP_ENTER, AKEYCODE_NUMPAD_ENTER);
@ -92,6 +93,12 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
MAP(SDLK_DOWN, AKEYCODE_DPAD_DOWN);
MAP(SDLK_UP, AKEYCODE_DPAD_UP);
}
if (prefer_text) {
// do not forward alpha and space key events
return false;
}
if (mod & (KMOD_LALT | KMOD_RALT | KMOD_LGUI | KMOD_RGUI)) {
return false;
}
@ -128,7 +135,7 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
}
}
static enum android_motionevent_buttons
enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
enum android_motionevent_buttons buttons = 0;
if (state & SDL_BUTTON_LMASK) {
@ -140,34 +147,16 @@ convert_mouse_buttons(uint32_t state) {
if (state & SDL_BUTTON_MMASK) {
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
}
if (state & SDL_BUTTON_X1) {
if (state & SDL_BUTTON_X1MASK) {
buttons |= AMOTION_EVENT_BUTTON_BACK;
}
if (state & SDL_BUTTON_X2) {
if (state & SDL_BUTTON_X2MASK) {
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
}
return buttons;
}
bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod)) {
return false;
}
to->inject_keycode.metastate = convert_meta_state(mod);
return true;
}
static bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
@ -176,57 +165,7 @@ convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
}
}
static inline void
map_coords(int32_t *x, int32_t *y, const SDL_Rect *rect,
struct size frame_size) {
*x = (*x - rect->x) * frame_size.width / rect->w;
*y = (*y - rect->y) * frame_size.height / rect->h;
}
bool
convert_mouse_button(const SDL_MouseButtonEvent *from, const SDL_Rect *rect,
struct size frame_size, struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
int32_t x = from->x;
int32_t y = from->y;
map_coords(&x, &y, rect, frame_size);
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = frame_size;
to->inject_touch_event.position.point.x = x;
to->inject_touch_event.position.point.y = y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
}
bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, const SDL_Rect *rect,
struct size frame_size, struct control_msg *to) {
int32_t x = from->x;
int32_t y = from->y;
map_coords(&x, &y, rect, frame_size);
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = frame_size;
to->inject_touch_event.position.point.x = x;
to->inject_touch_event.position.point.y = y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
}
static bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
@ -235,40 +174,3 @@ convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
FAIL;
}
}
bool
convert_touch(const SDL_TouchFingerEvent *from, struct size screen_size,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = screen_size;
// SDL touch event coordinates are normalized in the range [0; 1]
to->inject_touch_event.position.point.x = from->x * screen_size.width;
to->inject_touch_event.position.point.y = from->y * screen_size.height;
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct position position,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
// TODO map coords
to->inject_scroll_event.position = position;
int mul = from->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
// SDL behavior seems inconsistent between horizontal and vertical scrolling
// so reverse the horizontal
// <https://wiki.libsdl.org/SDL_MouseWheelEvent#Remarks>
to->inject_scroll_event.hscroll = -mul * from->x;
to->inject_scroll_event.vscroll = mul * from->y;
return true;
}

View File

@ -7,36 +7,23 @@
#include "config.h"
#include "control_msg.h"
struct complete_mouse_motion_event {
SDL_MouseMotionEvent *mouse_motion_event;
struct size screen_size;
};
bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to);
struct complete_mouse_wheel_event {
SDL_MouseWheelEvent *mouse_wheel_event;
struct point position;
};
enum android_metastate
convert_meta_state(SDL_Keymod mod);
bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to);
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text);
enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state);
bool
convert_mouse_button(const SDL_MouseButtonEvent *from, const SDL_Rect *rect,
struct size frame_size, struct control_msg *to);
// the video size may be different from the real device size, so we need the
// size to which the absolute position apply, to scale it accordingly
bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, const SDL_Rect *rect,
struct size frame_size, struct control_msg *to);
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to);
bool
convert_touch(const SDL_TouchFingerEvent *from, struct size screen_size,
struct control_msg *to);
// on Android, a scroll event requires the current mouse position
bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct position position,
struct control_msg *to);
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to);
#endif

View File

@ -212,14 +212,17 @@ clipboard_paste(struct controller *controller) {
}
void
input_manager_process_text_input(struct input_manager *input_manager,
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
SDL_assert(event->text[1] == '\0');
// letters and space are handled as raw key event
return;
if (!im->prefer_text) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
SDL_assert(event->text[1] == '\0');
// letters and space are handled as raw key event
return;
}
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = SDL_strdup(event->text);
@ -227,14 +230,34 @@ input_manager_process_text_input(struct input_manager *input_manager,
LOGW("Could not strdup input text");
return;
}
if (!controller_push_msg(input_manager->controller, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
SDL_free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
}
static bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
bool prefer_text) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
prefer_text)) {
return false;
}
to->inject_keycode.metastate = convert_meta_state(mod);
return true;
}
void
input_manager_process_key(struct input_manager *input_manager,
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event,
bool control) {
// control: indicates the state of the command-line option --no-control
@ -261,7 +284,7 @@ input_manager_process_key(struct input_manager *input_manager,
return;
}
struct controller *controller = input_manager->controller;
struct controller *controller = im->controller;
// capture all Ctrl events
if (ctrl || cmd) {
@ -336,23 +359,23 @@ input_manager_process_key(struct input_manager *input_manager,
return;
case SDLK_f:
if (!shift && cmd && !repeat && down) {
screen_switch_fullscreen(input_manager->screen);
screen_switch_fullscreen(im->screen);
}
return;
case SDLK_x:
if (!shift && cmd && !repeat && down) {
screen_resize_to_fit(input_manager->screen);
screen_resize_to_fit(im->screen);
}
return;
case SDLK_g:
if (!shift && cmd && !repeat && down) {
screen_resize_to_pixel_perfect(input_manager->screen);
screen_resize_to_pixel_perfect(im->screen);
}
return;
case SDLK_i:
if (!shift && cmd && !repeat && down) {
struct fps_counter *fps_counter =
input_manager->video_buffer->fps_counter;
im->video_buffer->fps_counter;
switch_fps_counter_state(fps_counter);
}
return;
@ -375,15 +398,30 @@ input_manager_process_key(struct input_manager *input_manager,
}
struct control_msg msg;
if (convert_input_key(event, &msg)) {
if (convert_input_key(event, &msg, im->prefer_text)) {
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject keycode'");
}
}
}
static bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point.x = from->x;
to->inject_touch_event.position.point.y = from->y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
}
void
input_manager_process_mouse_motion(struct input_manager *input_manager,
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event) {
if (!event->state) {
// do not send motion events when no button is pressed
@ -394,33 +432,74 @@ input_manager_process_mouse_motion(struct input_manager *input_manager,
return;
}
struct control_msg msg;
if (convert_mouse_motion(event, &input_manager->screen->rect, input_manager->screen->frame_size, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
if (convert_mouse_motion(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'");
}
}
}
static bool
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
struct size frame_size = screen->frame_size;
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = frame_size;
// SDL touch event coordinates are normalized in the range [0; 1]
to->inject_touch_event.position.point.x = from->x * frame_size.width;
to->inject_touch_event.position.point.y = from->y * frame_size.height;
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
void
input_manager_process_touch(struct input_manager *input_manager,
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event) {
struct control_msg msg;
if (convert_touch(event, input_manager->screen->frame_size, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
if (convert_touch(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject touch event'");
}
}
}
static bool
is_outside_device_screen(struct input_manager *input_manager, int x, int y)
is_outside_device_screen(struct input_manager *im, int x, int y)
{
return x < 0 || x >= input_manager->screen->frame_size.width ||
y < 0 || y >= input_manager->screen->frame_size.height;
return x < 0 || x >= im->screen->frame_size.width ||
y < 0 || y >= im->screen->frame_size.height;
}
static bool
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point.x = from->x;
to->inject_touch_event.position.point.y = from->y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
}
void
input_manager_process_mouse_button(struct input_manager *input_manager,
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event,
bool control) {
if (event->which == SDL_TOUCH_MOUSEID) {
@ -429,19 +508,19 @@ input_manager_process_mouse_button(struct input_manager *input_manager,
}
if (event->type == SDL_MOUSEBUTTONDOWN) {
if (control && event->button == SDL_BUTTON_RIGHT) {
press_back_or_turn_screen_on(input_manager->controller);
press_back_or_turn_screen_on(im->controller);
return;
}
if (control && event->button == SDL_BUTTON_MIDDLE) {
action_home(input_manager->controller, ACTION_DOWN | ACTION_UP);
action_home(im->controller, ACTION_DOWN | ACTION_UP);
return;
}
// double-click on black borders resize to fit the device screen
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
bool outside =
is_outside_device_screen(input_manager, event->x, event->y);
is_outside_device_screen(im, event->x, event->y);
if (outside) {
screen_resize_to_fit(input_manager->screen);
screen_resize_to_fit(im->screen);
return;
}
}
@ -453,23 +532,41 @@ input_manager_process_mouse_button(struct input_manager *input_manager,
}
struct control_msg msg;
if (convert_mouse_button(event, &input_manager->screen->rect, input_manager->screen->frame_size, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
if (convert_mouse_button(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse button event'");
}
}
}
void
input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event) {
static bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
struct control_msg *to) {
struct position position = {
.screen_size = input_manager->screen->frame_size,
.point = get_mouse_point(input_manager->screen),
.screen_size = screen->frame_size,
.point = get_mouse_point(screen),
};
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
to->inject_scroll_event.position = position;
int mul = from->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
// SDL behavior seems inconsistent between horizontal and vertical scrolling
// so reverse the horizontal
// <https://wiki.libsdl.org/SDL_MouseWheelEvent#Remarks>
to->inject_scroll_event.hscroll = -mul * from->x;
to->inject_scroll_event.vscroll = mul * from->y;
return true;
}
void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event) {
struct control_msg msg;
if (convert_mouse_wheel(event, position, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
if (convert_mouse_wheel(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse wheel event'");
}
}

View File

@ -14,32 +14,33 @@ struct input_manager {
struct controller *controller;
struct video_buffer *video_buffer;
struct screen *screen;
bool prefer_text;
};
void
input_manager_process_text_input(struct input_manager *input_manager,
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event);
void
input_manager_process_key(struct input_manager *input_manager,
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event,
bool control);
void
input_manager_process_mouse_motion(struct input_manager *input_manager,
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event);
void
input_manager_process_touch(struct input_manager *input_manager,
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event);
void
input_manager_process_mouse_button(struct input_manager *input_manager,
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event,
bool control);
void
input_manager_process_mouse_wheel(struct input_manager *input_manager,
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event);
#endif

View File

@ -14,24 +14,9 @@
#include "recorder.h"
struct args {
const char *serial;
const char *crop;
const char *record_filename;
const char *window_title;
const char *push_target;
enum recorder_format record_format;
bool fullscreen;
bool no_control;
bool no_display;
struct scrcpy_options opts;
bool help;
bool version;
bool show_touches;
uint16_t port;
uint16_t max_size;
uint32_t bit_rate;
bool always_on_top;
bool turn_screen_off;
bool render_expired_frames;
};
static void usage(const char *arg0) {
@ -45,12 +30,15 @@ static void usage(const char *arg0) {
"\n"
"Options:\n"
"\n"
" --always-on-top\n"
" Make scrcpy window always on top (above other windows).\n"
"\n"
" -b, --bit-rate value\n"
" Encode the video at the given bit-rate, expressed in bits/s.\n"
" Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
" Default is %d.\n"
"\n"
" -c, --crop width:height:x:y\n"
" --crop width:height:x:y\n"
" Crop the device screen on the server.\n"
" The values are expressed in the device natural orientation\n"
" (typically, portrait for a phone, landscape for a tablet).\n"
@ -59,12 +47,13 @@ static void usage(const char *arg0) {
" -f, --fullscreen\n"
" Start in fullscreen.\n"
"\n"
" -F, --record-format\n"
" Force recording format (either mp4 or mkv).\n"
"\n"
" -h, --help\n"
" Print this help.\n"
"\n"
" --max-fps value\n"
" Limit the frame rate of screen capture (only supported on\n"
" devices with Android >= 10).\n"
"\n"
" -m, --max-size value\n"
" Limit both the width and height of the video to value. The\n"
" other dimension is computed so that the device aspect-ratio\n"
@ -82,6 +71,13 @@ static void usage(const char *arg0) {
" Set the TCP port the client listens on.\n"
" Default is %d.\n"
"\n"
" --prefer-text\n"
" Inject alpha characters and space as text events instead of\n"
" key events.\n"
" This avoids issues when combining multiple keys to enter a\n"
" special character, but breaks the expected behavior of alpha\n"
" keys in games (typically WASD).\n"
"\n"
" --push-target path\n"
" Set the target directory for pushing files to the device by\n"
" drag & drop. It is passed as-is to \"adb push\".\n"
@ -89,9 +85,12 @@ static void usage(const char *arg0) {
"\n"
" -r, --record file.mp4\n"
" Record screen to file.\n"
" The format is determined by the -F/--record-format option if\n"
" The format is determined by the --record-format option if\n"
" set, or by the file extension (.mp4 or .mkv).\n"
"\n"
" --record-format format\n"
" Force recording format (either mp4 or mkv).\n"
"\n"
" --render-expired-frames\n"
" By default, to minimize latency, scrcpy always renders the\n"
" last available decoded frame, and drops any previous ones.\n"
@ -109,15 +108,31 @@ static void usage(const char *arg0) {
" Enable \"show touches\" on start, disable on quit.\n"
" It only shows physical touches (not clicks from scrcpy).\n"
"\n"
" -T, --always-on-top\n"
" Make scrcpy window always on top (above other windows).\n"
"\n"
" -v, --version\n"
" Print the version of scrcpy.\n"
"\n"
" --window-borderless\n"
" Disable window decorations (display borderless window).\n"
"\n"
" --window-title text\n"
" Set a custom window title.\n"
"\n"
" --window-x value\n"
" Set the initial window horizontal position.\n"
" Default is -1 (automatic).\n"
"\n"
" --window-y value\n"
" Set the initial window vertical position.\n"
" Default is -1 (automatic).\n"
"\n"
" --window-width value\n"
" Set the initial window width.\n"
" Default is 0 (automatic).\n"
"\n"
" --window-height value\n"
" Set the initial window width.\n"
" Default is 0 (automatic).\n"
"\n"
"Shortcuts:\n"
"\n"
" " CTRL_OR_CMD "+f\n"
@ -258,11 +273,75 @@ parse_max_size(char *optarg, uint16_t *max_size) {
return true;
}
static bool
parse_max_fps(const char *optarg, uint16_t *max_fps) {
char *endptr;
if (*optarg == '\0') {
LOGE("Max FPS parameter is empty");
return false;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid max FPS: %s", optarg);
return false;
}
if (value & ~0xffff) {
// in practice, it should not be higher than 60
LOGE("Max FPS value is invalid: %ld", value);
return false;
}
*max_fps = (uint16_t) value;
return true;
}
static bool
parse_window_position(char *optarg, int16_t *position) {
char *endptr;
if (*optarg == '\0') {
LOGE("Window position parameter is empty");
return false;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid window position: %s", optarg);
return false;
}
if (value < -1 || value > 0x7fff) {
LOGE("Window position must be between -1 and 32767: %ld", value);
return false;
}
*position = (int16_t) value;
return true;
}
static bool
parse_window_dimension(char *optarg, uint16_t *dimension) {
char *endptr;
if (*optarg == '\0') {
LOGE("Window dimension parameter is empty");
return false;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid window dimension: %s", optarg);
return false;
}
if (value & ~0xffff) {
LOGE("Window position must be between 0 and 65535: %ld", value);
return false;
}
*dimension = (uint16_t) value;
return true;
}
static bool
parse_port(char *optarg, uint16_t *port) {
char *endptr;
if (*optarg == '\0') {
LOGE("Invalid port parameter is empty");
LOGE("Port parameter is empty");
return false;
}
long value = strtol(optarg, &endptr, 0);
@ -312,98 +391,157 @@ guess_record_format(const char *filename) {
#define OPT_RENDER_EXPIRED_FRAMES 1000
#define OPT_WINDOW_TITLE 1001
#define OPT_PUSH_TARGET 1002
#define OPT_ALWAYS_ON_TOP 1003
#define OPT_CROP 1004
#define OPT_RECORD_FORMAT 1005
#define OPT_PREFER_TEXT 1006
#define OPT_WINDOW_X 1007
#define OPT_WINDOW_Y 1008
#define OPT_WINDOW_WIDTH 1009
#define OPT_WINDOW_HEIGHT 1010
#define OPT_WINDOW_BORDERLESS 1011
#define OPT_MAX_FPS 1012
static bool
parse_args(struct args *args, int argc, char *argv[]) {
static const struct option long_options[] = {
{"always-on-top", no_argument, NULL, 'T'},
{"always-on-top", no_argument, NULL, OPT_ALWAYS_ON_TOP},
{"bit-rate", required_argument, NULL, 'b'},
{"crop", required_argument, NULL, 'c'},
{"crop", required_argument, NULL, OPT_CROP},
{"fullscreen", no_argument, NULL, 'f'},
{"help", no_argument, NULL, 'h'},
{"max-fps", required_argument, NULL, OPT_MAX_FPS},
{"max-size", required_argument, NULL, 'm'},
{"no-control", no_argument, NULL, 'n'},
{"no-display", no_argument, NULL, 'N'},
{"port", required_argument, NULL, 'p'},
{"push-target", required_argument, NULL,
OPT_PUSH_TARGET},
{"push-target", required_argument, NULL, OPT_PUSH_TARGET},
{"record", required_argument, NULL, 'r'},
{"record-format", required_argument, NULL, 'F'},
{"record-format", required_argument, NULL, OPT_RECORD_FORMAT},
{"render-expired-frames", no_argument, NULL,
OPT_RENDER_EXPIRED_FRAMES},
OPT_RENDER_EXPIRED_FRAMES},
{"serial", required_argument, NULL, 's'},
{"show-touches", no_argument, NULL, 't'},
{"turn-screen-off", no_argument, NULL, 'S'},
{"prefer-text", no_argument, NULL, OPT_PREFER_TEXT},
{"version", no_argument, NULL, 'v'},
{"window-title", required_argument, NULL,
OPT_WINDOW_TITLE},
{"window-title", required_argument, NULL, OPT_WINDOW_TITLE},
{"window-x", required_argument, NULL, OPT_WINDOW_X},
{"window-y", required_argument, NULL, OPT_WINDOW_Y},
{"window-width", required_argument, NULL, OPT_WINDOW_WIDTH},
{"window-height", required_argument, NULL, OPT_WINDOW_HEIGHT},
{"window-borderless", no_argument, NULL,
OPT_WINDOW_BORDERLESS},
{NULL, 0, NULL, 0 },
};
struct scrcpy_options *opts = &args->opts;
int c;
while ((c = getopt_long(argc, argv, "b:c:fF:hm:nNp:r:s:StTv", long_options,
NULL)) != -1) {
switch (c) {
case 'b':
if (!parse_bit_rate(optarg, &args->bit_rate)) {
if (!parse_bit_rate(optarg, &opts->bit_rate)) {
return false;
}
break;
case 'c':
args->crop = optarg;
LOGW("Deprecated option -c. Use --crop instead.");
// fall through
case OPT_CROP:
opts->crop = optarg;
break;
case 'f':
args->fullscreen = true;
opts->fullscreen = true;
break;
case 'F':
if (!parse_record_format(optarg, &args->record_format)) {
LOGW("Deprecated option -F. Use --record-format instead.");
// fall through
case OPT_RECORD_FORMAT:
if (!parse_record_format(optarg, &opts->record_format)) {
return false;
}
break;
case 'h':
args->help = true;
break;
case OPT_MAX_FPS:
if (!parse_max_fps(optarg, &opts->max_fps)) {
return false;
}
break;
case 'm':
if (!parse_max_size(optarg, &args->max_size)) {
if (!parse_max_size(optarg, &opts->max_size)) {
return false;
}
break;
case 'n':
args->no_control = true;
opts->control = false;
break;
case 'N':
args->no_display = true;
opts->display = false;
break;
case 'p':
if (!parse_port(optarg, &args->port)) {
if (!parse_port(optarg, &opts->port)) {
return false;
}
break;
case 'r':
args->record_filename = optarg;
opts->record_filename = optarg;
break;
case 's':
args->serial = optarg;
opts->serial = optarg;
break;
case 'S':
args->turn_screen_off = true;
opts->turn_screen_off = true;
break;
case 't':
args->show_touches = true;
opts->show_touches = true;
break;
case 'T':
args->always_on_top = true;
LOGW("Deprecated option -T. Use --always-on-top instead.");
// fall through
case OPT_ALWAYS_ON_TOP:
opts->always_on_top = true;
break;
case 'v':
args->version = true;
break;
case OPT_RENDER_EXPIRED_FRAMES:
args->render_expired_frames = true;
opts->render_expired_frames = true;
break;
case OPT_WINDOW_TITLE:
args->window_title = optarg;
opts->window_title = optarg;
break;
case OPT_WINDOW_X:
if (!parse_window_position(optarg, &opts->window_x)) {
return false;
}
break;
case OPT_WINDOW_Y:
if (!parse_window_position(optarg, &opts->window_y)) {
return false;
}
break;
case OPT_WINDOW_WIDTH:
if (!parse_window_dimension(optarg, &opts->window_width)) {
return false;
}
break;
case OPT_WINDOW_HEIGHT:
if (!parse_window_dimension(optarg, &opts->window_height)) {
return false;
}
break;
case OPT_WINDOW_BORDERLESS:
opts->window_borderless = true;
break;
case OPT_PUSH_TARGET:
args->push_target = optarg;
opts->push_target = optarg;
break;
case OPT_PREFER_TEXT:
opts->prefer_text = true;
break;
default:
// getopt prints the error message on stderr
@ -411,12 +549,12 @@ parse_args(struct args *args, int argc, char *argv[]) {
}
}
if (args->no_display && !args->record_filename) {
if (!opts->display && !opts->record_filename) {
LOGE("-N/--no-display requires screen recording (-r/--record)");
return false;
}
if (args->no_display && args->fullscreen) {
if (!opts->display && opts->fullscreen) {
LOGE("-f/--fullscreen-window is incompatible with -N/--no-display");
return false;
}
@ -427,21 +565,21 @@ parse_args(struct args *args, int argc, char *argv[]) {
return false;
}
if (args->record_format && !args->record_filename) {
if (opts->record_format && !opts->record_filename) {
LOGE("Record format specified without recording");
return false;
}
if (args->record_filename && !args->record_format) {
args->record_format = guess_record_format(args->record_filename);
if (!args->record_format) {
if (opts->record_filename && !opts->record_format) {
opts->record_format = guess_record_format(opts->record_filename);
if (!opts->record_format) {
LOGE("No format specified for \"%s\" (try with -F mkv)",
args->record_filename);
opts->record_filename);
return false;
}
}
if (args->no_control && args->turn_screen_off) {
if (!opts->control && opts->turn_screen_off) {
LOGE("Could not request to turn screen off if control is disabled");
return false;
}
@ -458,24 +596,11 @@ main(int argc, char *argv[]) {
setbuf(stderr, NULL);
#endif
struct args args = {
.serial = NULL,
.crop = NULL,
.record_filename = NULL,
.window_title = NULL,
.push_target = NULL,
.record_format = 0,
.opts = SCRCPY_OPTIONS_DEFAULT,
.help = false,
.version = false,
.show_touches = false,
.port = DEFAULT_LOCAL_PORT,
.max_size = DEFAULT_MAX_SIZE,
.bit_rate = DEFAULT_BIT_RATE,
.always_on_top = false,
.no_control = false,
.no_display = false,
.turn_screen_off = false,
.render_expired_frames = false,
};
if (!parse_args(&args, argc, argv)) {
return 1;
}
@ -504,25 +629,7 @@ main(int argc, char *argv[]) {
SDL_LogSetAllPriority(SDL_LOG_PRIORITY_DEBUG);
#endif
struct scrcpy_options options = {
.serial = args.serial,
.crop = args.crop,
.port = args.port,
.record_filename = args.record_filename,
.window_title = args.window_title,
.push_target = args.push_target,
.record_format = args.record_format,
.max_size = args.max_size,
.bit_rate = args.bit_rate,
.show_touches = args.show_touches,
.fullscreen = args.fullscreen,
.always_on_top = args.always_on_top,
.control = !args.no_control,
.display = !args.no_display,
.turn_screen_off = args.turn_screen_off,
.render_expired_frames = args.render_expired_frames,
};
int res = scrcpy(&options) ? 0 : 1;
int res = scrcpy(&args.opts) ? 0 : 1;
avformat_network_deinit(); // ignore failure

View File

@ -135,6 +135,9 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
// <https://github.com/FFmpeg/FFmpeg/commit/0694d8702421e7aff1340038559c438b61bb30dd>
recorder->ctx->oformat = (AVOutputFormat *) format;
av_dict_set(&recorder->ctx->metadata, "comment",
"Recorded by scrcpy " SCRCPY_VERSION, 0);
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
if (!ostream) {
avformat_free_context(recorder->ctx);
@ -171,9 +174,14 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
void
recorder_close(struct recorder *recorder) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
if (recorder->header_written) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
recorder->failed = true;
}
} else {
// the recorded file is empty
recorder->failed = true;
}
avio_close(recorder->ctx->pb);
@ -293,8 +301,12 @@ run_recorder(void *data) {
continue;
}
// we now know the duration of the previous packet
previous->packet.duration = rec->packet.pts - previous->packet.pts;
// config packets have no PTS, we must ignore them
if (rec->packet.pts != AV_NOPTS_VALUE
&& previous->packet.pts != AV_NOPTS_VALUE) {
// we now know the duration of the previous packet
previous->packet.duration = rec->packet.pts - previous->packet.pts;
}
bool ok = recorder_write(recorder, &previous->packet);
record_packet_delete(previous);

View File

@ -11,7 +11,8 @@
#include "queue.h"
enum recorder_format {
RECORDER_FORMAT_MP4 = 1,
RECORDER_FORMAT_AUTO,
RECORDER_FORMAT_MP4,
RECORDER_FORMAT_MKV,
};

View File

@ -42,6 +42,7 @@ static struct input_manager input_manager = {
.controller = &controller,
.video_buffer = &video_buffer,
.screen = &screen,
.prefer_text = false, // initialized later
};
// init SDL and set appropriate hints
@ -143,14 +144,7 @@ handle_event(SDL_Event *event, bool control) {
}
break;
case SDL_WINDOWEVENT:
switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(&screen);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_resized(&screen);
break;
}
screen_handle_window_event(&screen, &event->window);
break;
case SDL_TEXTINPUT:
if (!control) {
@ -219,6 +213,7 @@ event_loop(bool display, bool control) {
case EVENT_RESULT_STOPPED_BY_USER:
return true;
case EVENT_RESULT_STOPPED_BY_EOS:
LOGW("Device disconnected");
return false;
case EVENT_RESULT_CONTINUE:
break;
@ -285,6 +280,7 @@ scrcpy(const struct scrcpy_options *options) {
.local_port = options->port,
.max_size = options->max_size,
.bit_rate = options->bit_rate,
.max_fps = options->max_fps,
.control = options->control,
};
if (!server_start(&server, options->serial, &params)) {
@ -392,7 +388,10 @@ scrcpy(const struct scrcpy_options *options) {
options->window_title ? options->window_title : device_name;
if (!screen_init_rendering(&screen, window_title, frame_size,
options->always_on_top)) {
options->always_on_top, options->window_x,
options->window_y, options->window_width,
options->window_height,
options->window_borderless)) {
goto end;
}
@ -416,6 +415,8 @@ scrcpy(const struct scrcpy_options *options) {
show_touches_waited = true;
}
input_manager.prefer_text = options->prefer_text;
ret = event_loop(options->display, options->control);
LOGD("quit...");

View File

@ -3,9 +3,10 @@
#include <stdbool.h>
#include <stdint.h>
#include <recorder.h>
#include "config.h"
#include "input_manager.h"
#include "recorder.h"
struct scrcpy_options {
const char *serial;
@ -17,6 +18,11 @@ struct scrcpy_options {
uint16_t port;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
int16_t window_x;
int16_t window_y;
uint16_t window_width;
uint16_t window_height;
bool show_touches;
bool fullscreen;
bool always_on_top;
@ -24,8 +30,36 @@ struct scrcpy_options {
bool display;
bool turn_screen_off;
bool render_expired_frames;
bool prefer_text;
bool window_borderless;
};
#define SCRCPY_OPTIONS_DEFAULT { \
.serial = NULL, \
.crop = NULL, \
.record_filename = NULL, \
.window_title = NULL, \
.push_target = NULL, \
.record_format = RECORDER_FORMAT_AUTO, \
.port = DEFAULT_LOCAL_PORT, \
.max_size = DEFAULT_LOCAL_PORT, \
.bit_rate = DEFAULT_BIT_RATE, \
.max_fps = 0, \
.window_x = -1, \
.window_y = -1, \
.window_width = 0, \
.window_height = 0, \
.show_touches = false, \
.fullscreen = false, \
.always_on_top = false, \
.control = true, \
.display = true, \
.turn_screen_off = false, \
.render_expired_frames = false, \
.prefer_text = false, \
.window_borderless = false, \
}
bool
scrcpy(const struct scrcpy_options *options);

View File

@ -16,7 +16,7 @@
// get the window size in a struct size
static struct size
get_native_window_size(SDL_Window *window) {
get_window_size(SDL_Window *window) {
int width;
int height;
SDL_GetWindowSize(window, &width, &height);
@ -29,11 +29,20 @@ get_native_window_size(SDL_Window *window) {
// get the windowed window size
static struct size
get_window_size(const struct screen *screen) {
if (screen->fullscreen) {
get_windowed_window_size(const struct screen *screen) {
if (screen->fullscreen || screen->maximized) {
return screen->windowed_window_size;
}
return get_native_window_size(screen->window);
return get_window_size(screen->window);
}
// apply the windowed window size if fullscreen and maximized are disabled
static void
apply_windowed_size(struct screen *screen) {
if (!screen->fullscreen && !screen->maximized) {
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width,
screen->windowed_window_size.height);
}
}
// set the window size to be applied when fullscreen is disabled
@ -41,12 +50,8 @@ static void
set_window_size(struct screen *screen, struct size new_size) {
// setting the window size during fullscreen is implementation defined,
// so apply the resize only after fullscreen is disabled
if (screen->fullscreen) {
// SDL_SetWindowSize will be called when fullscreen will be disabled
screen->windowed_window_size = new_size;
} else {
SDL_SetWindowSize(screen->window, new_size.width, new_size.height);
}
screen->windowed_window_size = new_size;
apply_windowed_size(screen);
}
// get the preferred display bounds (i.e. the screen bounds with some margins)
@ -112,40 +117,35 @@ get_optimal_size(struct size current_size, struct size frame_size) {
// same as get_optimal_size(), but read the current size from the window
static inline struct size
get_optimal_window_size(const struct screen *screen, struct size frame_size) {
struct size current_size = get_window_size(screen);
return get_optimal_size(current_size, frame_size);
struct size windowed_size = get_windowed_window_size(screen);
return get_optimal_size(windowed_size, frame_size);
}
// initially, there is no current size, so use the frame size as current size
// req_width and req_height, if not 0, are the sizes requested by the user
static inline struct size
get_initial_optimal_size(struct size frame_size) {
return get_optimal_size(frame_size, frame_size);
}
static void
update_frame_rect(struct screen *screen) {
struct size window_size = get_window_size(screen);
// 32 bits because we need to multiply two 16 bits values
uint32_t ww = window_size.width;
uint32_t wh = window_size.height;
uint32_t fw = screen->frame_size.width;
uint32_t fh = screen->frame_size.height;
SDL_Rect *rect = &screen->rect;
bool keep_width = fw * wh > fh * ww;
if (keep_width) {
rect->x = 0;
rect->w = ww;
rect->h = ww * fh / fw;
rect->y = (wh - rect->h) / 2;
get_initial_optimal_size(struct size frame_size, uint16_t req_width,
uint16_t req_height) {
struct size window_size;
if (!req_width && !req_height) {
window_size = get_optimal_size(frame_size, frame_size);
} else {
rect->y = 0;
rect->h = wh;
rect->w = wh * fw / fh;
rect->x = (ww - rect->w) / 2;
if (req_width) {
window_size.width = req_width;
} else {
// compute from the requested height
window_size.width = (uint32_t) req_height * frame_size.width
/ frame_size.height;
}
if (req_height) {
window_size.height = req_height;
} else {
// compute from the requested width
window_size.height = (uint32_t) req_width * frame_size.height
/ frame_size.width;
}
}
return window_size;
}
void
@ -162,10 +162,13 @@ create_texture(SDL_Renderer *renderer, struct size frame_size) {
bool
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top) {
struct size frame_size, bool always_on_top,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless) {
screen->frame_size = frame_size;
struct size window_size = get_initial_optimal_size(frame_size);
struct size window_size =
get_initial_optimal_size(frame_size, window_width, window_height);
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
#ifdef HIDPI_SUPPORT
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
@ -178,9 +181,13 @@ screen_init_rendering(struct screen *screen, const char *window_title,
"(compile with SDL >= 2.0.5 to enable it)");
#endif
}
if (window_borderless) {
window_flags |= SDL_WINDOW_BORDERLESS;
}
screen->window = SDL_CreateWindow(window_title, SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
int x = window_x != -1 ? window_x : SDL_WINDOWPOS_UNDEFINED;
int y = window_y != -1 ? window_y : SDL_WINDOWPOS_UNDEFINED;
screen->window = SDL_CreateWindow(window_title, x, y,
window_size.width, window_size.height,
window_flags);
if (!screen->window) {
@ -196,6 +203,13 @@ screen_init_rendering(struct screen *screen, const char *window_title,
return false;
}
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width,
frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
screen_destroy(screen);
return false;
}
SDL_Surface *icon = read_xpm(icon_xpm);
if (icon) {
SDL_SetWindowIcon(screen->window, icon);
@ -213,6 +227,8 @@ screen_init_rendering(struct screen *screen, const char *window_title,
return false;
}
screen->windowed_window_size = window_size;
return true;
}
@ -239,14 +255,20 @@ static bool
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width,
new_frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
return false;
}
// frame dimension changed, destroy texture
SDL_DestroyTexture(screen->texture);
struct size current_size = get_window_size(screen);
struct size windowed_size = get_windowed_window_size(screen);
struct size target_size = {
(uint32_t) current_size.width * new_frame_size.width
(uint32_t) windowed_size.width * new_frame_size.width
/ screen->frame_size.width,
(uint32_t) current_size.height * new_frame_size.height
(uint32_t) windowed_size.height * new_frame_size.height
/ screen->frame_size.height,
};
target_size = get_optimal_size(target_size, new_frame_size);
@ -284,7 +306,6 @@ screen_update_frame(struct screen *screen, struct video_buffer *vb) {
mutex_unlock(vb->mutex);
return false;
}
update_frame_rect(screen);
update_texture(screen, frame);
mutex_unlock(vb->mutex);
@ -292,25 +313,15 @@ screen_update_frame(struct screen *screen, struct video_buffer *vb) {
return true;
}
void
screen_resized(struct screen *screen) {
update_frame_rect(screen);
screen_render(screen);
}
void
screen_render(struct screen *screen) {
SDL_RenderClear(screen->renderer);
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
SDL_RenderCopy(screen->renderer, screen->texture, NULL, NULL);
SDL_RenderPresent(screen->renderer);
}
void
screen_switch_fullscreen(struct screen *screen) {
if (!screen->fullscreen) {
// going to fullscreen, store the current windowed window size
screen->windowed_window_size = get_native_window_size(screen->window);
}
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
@ -318,11 +329,7 @@ screen_switch_fullscreen(struct screen *screen) {
}
screen->fullscreen = !screen->fullscreen;
if (!screen->fullscreen) {
// fullscreen disabled, restore expected windowed window size
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width,
screen->windowed_window_size.height);
}
apply_windowed_size(screen);
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
screen_render(screen);
@ -330,20 +337,75 @@ screen_switch_fullscreen(struct screen *screen) {
void
screen_resize_to_fit(struct screen *screen) {
if (!screen->fullscreen) {
struct size optimal_size = get_optimal_window_size(screen,
screen->frame_size);
SDL_SetWindowSize(screen->window, optimal_size.width,
optimal_size.height);
LOGD("Resized to optimal size");
if (screen->fullscreen) {
return;
}
if (screen->maximized) {
SDL_RestoreWindow(screen->window);
screen->maximized = false;
}
struct size optimal_size =
get_optimal_window_size(screen, screen->frame_size);
SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height);
LOGD("Resized to optimal size");
}
void
screen_resize_to_pixel_perfect(struct screen *screen) {
if (!screen->fullscreen) {
SDL_SetWindowSize(screen->window, screen->frame_size.width,
screen->frame_size.height);
LOGD("Resized to pixel-perfect");
if (screen->fullscreen) {
return;
}
if (screen->maximized) {
SDL_RestoreWindow(screen->window);
screen->maximized = false;
}
SDL_SetWindowSize(screen->window, screen->frame_size.width,
screen->frame_size.height);
LOGD("Resized to pixel-perfect");
}
void
screen_handle_window_event(struct screen *screen,
const SDL_WindowEvent *event) {
switch (event->event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(screen);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
if (!screen->fullscreen && !screen->maximized) {
// Backup the previous size: if we receive the MAXIMIZED event,
// then the new size must be ignored (it's the maximized size).
// We could not rely on the window flags due to race conditions
// (they could be updated asynchronously, at least on X11).
screen->windowed_window_size_backup =
screen->windowed_window_size;
// Save the windowed size, so that it is available once the
// window is maximized or fullscreen is enabled.
screen->windowed_window_size = get_window_size(screen->window);
}
screen_render(screen);
break;
case SDL_WINDOWEVENT_MAXIMIZED:
// The backup size must be non-nul.
SDL_assert(screen->windowed_window_size_backup.width);
SDL_assert(screen->windowed_window_size_backup.height);
// Revert the last size, it was updated while screen was maximized.
screen->windowed_window_size = screen->windowed_window_size_backup;
#ifdef DEBUG
// Reset the backup to invalid values to detect unexpected usage
screen->windowed_window_size_backup.width = 0;
screen->windowed_window_size_backup.height = 0;
#endif
screen->maximized = true;
break;
case SDL_WINDOWEVENT_RESTORED:
screen->maximized = false;
apply_windowed_size(screen);
break;
}
}

View File

@ -15,35 +15,37 @@ struct screen {
SDL_Renderer *renderer;
SDL_Texture *texture;
struct size frame_size;
//used only in fullscreen mode to know the windowed window size
// The window size the last time it was not maximized or fullscreen.
struct size windowed_window_size;
struct SDL_Rect rect; // frame location and size inside the window
// Since we receive the event SIZE_CHANGED before MAXIMIZED, we must be
// able to revert the size to its non-maximized value.
struct size windowed_window_size_backup;
bool has_frame;
bool fullscreen;
bool maximized;
bool no_window;
};
#define SCREEN_INITIALIZER { \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
#define SCREEN_INITIALIZER { \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
.windowed_window_size = { \
.width = 0, \
.height = 0, \
}, \
.rect = { \
.x = 0, \
.y = 0, \
.w = 0, \
.h = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.no_window = false, \
.width = 0, \
.height = 0, \
}, \
.windowed_window_size_backup = { \
.width = 0, \
.height = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.maximized = false, \
.no_window = false, \
}
// initialize default values
@ -53,7 +55,9 @@ screen_init(struct screen *screen);
// initialize screen, create window, renderer and texture (window is hidden)
bool
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top);
struct size frame_size, bool always_on_top,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless);
// show the window
void
@ -67,9 +71,6 @@ screen_destroy(struct screen *screen);
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb);
void
screen_resized(struct screen *screen);
// render the texture to the renderer
void
screen_render(struct screen *screen);
@ -86,4 +87,8 @@ screen_resize_to_fit(struct screen *screen);
void
screen_resize_to_pixel_perfect(struct screen *screen);
// react to window events
void
screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
#endif

View File

@ -13,7 +13,7 @@
#include "net.h"
#define SOCKET_NAME "scrcpy"
#define SERVER_FILENAME "scrcpy-server.jar"
#define SERVER_FILENAME "scrcpy-server"
#define DEFAULT_SERVER_PATH PREFIX "/share/scrcpy/" SERVER_FILENAME
#define DEVICE_SERVER_PATH "/data/local/tmp/" SERVER_FILENAME
@ -32,7 +32,7 @@ get_server_path(void) {
// the absolute path is hardcoded
return DEFAULT_SERVER_PATH;
#else
// use scrcpy-server.jar in the same directory as the executable
// use scrcpy-server in the same directory as the executable
char *executable_path = get_executable_path();
if (!executable_path) {
LOGE("Could not get executable path, "
@ -118,21 +118,41 @@ static process_t
execute_server(struct server *server, const struct server_params *params) {
char max_size_string[6];
char bit_rate_string[11];
char max_fps_string[6];
sprintf(max_size_string, "%"PRIu16, params->max_size);
sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
sprintf(max_fps_string, "%"PRIu16, params->max_fps);
const char *const cmd[] = {
"shell",
"CLASSPATH=/data/local/tmp/" SERVER_FILENAME,
"app_process",
#ifdef SERVER_DEBUGGER
# define SERVER_DEBUGGER_PORT "5005"
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
SERVER_DEBUGGER_PORT,
#endif
"/", // unused
"com.genymobile.scrcpy.Server",
SCRCPY_VERSION,
max_size_string,
bit_rate_string,
max_fps_string,
server->tunnel_forward ? "true" : "false",
params->crop ? params->crop : "-",
"true", // always send frame meta (packet boundaries + timestamp)
params->control ? "true" : "false",
};
#ifdef SERVER_DEBUGGER
LOGI("Server debugger waiting for a client on device port "
SERVER_DEBUGGER_PORT "...");
// From the computer, run
// adb forward tcp:5005 tcp:5005
// Then, from Android Studio: Run > Debug > Edit configurations...
// On the left, click on '+', "Remote", with:
// Host: localhost
// Port: 5005
// Then click on "Debug"
#endif
return adb_execute(server->serial, cmd, sizeof(cmd) / sizeof(cmd[0]));
}
@ -261,7 +281,7 @@ server_connect_to(struct server *server) {
server->control_socket = net_accept(server->server_socket);
if (server->control_socket == INVALID_SOCKET) {
// the video_socket will be clean up on destroy
// the video_socket will be cleaned up on destroy
return false;
}

View File

@ -35,6 +35,7 @@ struct server_params {
uint16_t local_port;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
bool control;
};

View File

@ -54,7 +54,7 @@ page at http://checkstyle.sourceforge.net/config.html -->
<module name="SuppressWarningsHolder"/>
<!-- Checks for imports -->
<!-- See http://checkstyle.sf.net/config_import.html -->
<!-- See http://checkstyle.sf.net/config_imports.html -->
<module name="AvoidStarImport">
<property name="allowStaticMemberImports" value="true" />
</module>
@ -99,7 +99,7 @@ page at http://checkstyle.sourceforge.net/config.html -->
<module name="WhitespaceAround" />
<!-- Modifier Checks -->
<!-- See http://checkstyle.sf.net/config_modifiers.html -->
<!-- See http://checkstyle.sf.net/config_modifier.html -->
<module name="ModifierOrder" />
<module name="RedundantModifier" />

View File

@ -15,6 +15,6 @@ cpu = 'i686'
endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.1.4-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.1.4-win32-dev'
prebuilt_ffmpeg_shared = 'ffmpeg-4.2.1-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.2.1-win32-dev'
prebuilt_sdl2 = 'SDL2-2.0.10/i686-w64-mingw32'

View File

@ -15,6 +15,6 @@ cpu = 'x86_64'
endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.1.4-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.1.4-win64-dev'
prebuilt_ffmpeg_shared = 'ffmpeg-4.2.1-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.2.1-win64-dev'
prebuilt_sdl2 = 'SDL2-2.0.10/x86_64-w64-mingw32'

View File

@ -1,5 +1,5 @@
project('scrcpy', 'c',
version: '1.10',
version: '1.11',
meson_version: '>= 0.37',
default_options: 'c_std=c11')

View File

@ -3,5 +3,6 @@ option('compile_server', type: 'boolean', value: true, description: 'Build the s
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server.jar from the same directory as the scrcpy executable')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')
option('server_debugger', type: 'boolean', value: false, description: 'Run a server debugger and wait for a client to be attached')

View File

@ -10,24 +10,24 @@ prepare-win32: prepare-sdl2 prepare-ffmpeg-shared-win32 prepare-ffmpeg-dev-win32
prepare-win64: prepare-sdl2 prepare-ffmpeg-shared-win64 prepare-ffmpeg-dev-win64 prepare-adb
prepare-ffmpeg-shared-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.1.4-win32-shared.zip \
596608277f6b937c3dea7c46e854665d75b3de56790bae07f655ca331440f003 \
ffmpeg-4.1.4-win32-shared
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.2.1-win32-shared.zip \
9208255f409410d95147151d7e829b5699bf8d91bfe1e81c3f470f47c2fa66d2 \
ffmpeg-4.2.1-win32-shared
prepare-ffmpeg-dev-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.1.4-win32-dev.zip \
a80c86e263cfad26e202edfa5e6e939a2c88843ae26f031d3e0d981a39fd03fb \
ffmpeg-4.1.4-win32-dev
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.2.1-win32-dev.zip \
c3469e6c5f031cbcc8cba88dee92d6548c5c6b6ff14f4097f18f72a92d0d70c4 \
ffmpeg-4.2.1-win32-dev
prepare-ffmpeg-shared-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.1.4-win64-shared.zip \
a90889871de2cab8a79b392591313a188189a353f69dde1db98aebe20b280989 \
ffmpeg-4.1.4-win64-shared
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.2.1-win64-shared.zip \
55063d3cf750a75485c7bf196031773d81a1b25d0980c7db48ecfc7701a42331 \
ffmpeg-4.2.1-win64-shared
prepare-ffmpeg-dev-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.1.4-win64-dev.zip \
6c9d53f9e94ce1821e975ec668e5b9d6e9deb4a45d0d7e30264685d3dfbbb068 \
ffmpeg-4.1.4-win64-dev
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.2.1-win64-dev.zip \
5af393be5f25c0a71aa29efce768e477c35347f7f8e0d9696767d5b9d405b74e \
ffmpeg-4.2.1-win64-dev
prepare-sdl2:
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.10-mingw.tar.gz \
@ -35,6 +35,6 @@ prepare-sdl2:
SDL2-2.0.10
prepare-adb:
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r29.0.2-windows.zip \
d78f02e5e2c9c4c1d046dcd4e6fbdf586e5f57ef66eb0da5c2b49d745d85d5ee \
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r29.0.5-windows.zip \
2df06160056ec9a84c7334af2a1e42740befbb1a2e34370e7af544a2cc78152c \
platform-tools

View File

@ -23,21 +23,21 @@ cd -
make -f Makefile.CrossWindows
# the generated server must be the same everywhere
cmp "$BUILDDIR/server/scrcpy-server.jar" dist/scrcpy-win32/scrcpy-server.jar
cmp "$BUILDDIR/server/scrcpy-server.jar" dist/scrcpy-win64/scrcpy-server.jar
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win32/scrcpy-server
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win64/scrcpy-server
# get version name
TAG=$(git describe --tags --always)
# create release directory
mkdir -p "release-$TAG"
cp "$BUILDDIR/server/scrcpy-server.jar" "release-$TAG/scrcpy-server-$TAG.jar"
cp "$BUILDDIR/server/scrcpy-server" "release-$TAG/scrcpy-server-$TAG"
cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/"
cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/"
# generate checksums
cd "release-$TAG"
sha256sum "scrcpy-server-$TAG.jar" \
sha256sum "scrcpy-server-$TAG" \
"scrcpy-win32-$TAG.zip" \
"scrcpy-win64-$TAG.zip" > SHA256SUMS.txt

2
run
View File

@ -20,4 +20,4 @@ then
exit 1
fi
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server.jar" "$BUILDDIR/app/scrcpy" "$@"
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" "$BUILDDIR/app/scrcpy" "$@"

View File

@ -1,2 +1,2 @@
#!/bin/bash
SCRCPY_SERVER_PATH="$MESON_BUILD_ROOT/server/scrcpy-server.jar" "$MESON_BUILD_ROOT/app/scrcpy"
SCRCPY_SERVER_PATH="$MESON_BUILD_ROOT/server/scrcpy-server" "$MESON_BUILD_ROOT/app/scrcpy"

View File

@ -6,8 +6,8 @@ android {
applicationId "com.genymobile.scrcpy"
minSdkVersion 21
targetSdkVersion 29
versionCode 11
versionName "1.10"
versionCode 12
versionName "1.11"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {

66
server/build_without_gradle.sh Executable file
View File

@ -0,0 +1,66 @@
#!/bin/bash
#
# This script generates the scrcpy binary "manually" (without gradle).
#
# Adapt Android platform and build tools versions (via ANDROID_PLATFORM and
# ANDROID_BUILD_TOOLS environment variables).
#
# Then execute:
#
# BUILD_DIR=my_build_dir ./build_without_gradle.sh
set -e
SCRCPY_DEBUG=false
SCRCPY_VERSION_NAME=1.11
PLATFORM=${ANDROID_PLATFORM:-29}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-29.0.2}
BUILD_DIR="$(realpath ${BUILD_DIR:-build_manual})"
CLASSES_DIR="$BUILD_DIR/classes"
SERVER_DIR=$(dirname "$0")
SERVER_BINARY=scrcpy-server
echo "Platform: android-$PLATFORM"
echo "Build-tools: $BUILD_TOOLS"
echo "Build dir: $BUILD_DIR"
rm -rf "$CLASSES_DIR" "$BUILD_DIR/$SERVER_BINARY" classes.dex
mkdir -p "$CLASSES_DIR/com/genymobile/scrcpy"
<< EOF cat > "$CLASSES_DIR/com/genymobile/scrcpy/BuildConfig.java"
package com.genymobile.scrcpy;
public final class BuildConfig {
public static final boolean DEBUG = $SCRCPY_DEBUG;
public static final String VERSION_NAME = "$SCRCPY_VERSION_NAME";
}
EOF
echo "Generating java from aidl..."
cd "$SERVER_DIR/src/main/aidl"
"$ANDROID_HOME/build-tools/$BUILD_TOOLS/aidl" -o "$CLASSES_DIR" \
android/view/IRotationWatcher.aidl
echo "Compiling java sources..."
cd ../java
javac -bootclasspath "$ANDROID_HOME/platforms/android-$PLATFORM/android.jar" \
-cp "$CLASSES_DIR" -d "$CLASSES_DIR" -source 1.8 -target 1.8 \
com/genymobile/scrcpy/*.java \
com/genymobile/scrcpy/wrappers/*.java
echo "Dexing..."
cd "$CLASSES_DIR"
"$ANDROID_HOME/build-tools/$BUILD_TOOLS/dx" --dex \
--output "$BUILD_DIR/classes.dex" \
android/view/*.class \
com/genymobile/scrcpy/*.class \
com/genymobile/scrcpy/wrappers/*.class
echo "Archiving..."
cd "$BUILD_DIR"
jar cvf "$SERVER_BINARY" classes.dex
rm -rf classes.dex classes
echo "Server generated in $BUILD_DIR/$SERVER_BINARY"

View File

@ -4,7 +4,7 @@ prebuilt_server = get_option('prebuilt_server')
if prebuilt_server == ''
custom_target('scrcpy-server',
build_always: true, # gradle is responsible for tracking source changes
output: 'scrcpy-server.jar',
output: 'scrcpy-server',
command: [find_program('./scripts/build-wrapper.sh'), meson.current_source_dir(), '@OUTPUT@', get_option('buildtype')],
console: true,
install: true,
@ -16,7 +16,7 @@ else
endif
custom_target('scrcpy-server-prebuilt',
input: prebuilt_server,
output: 'scrcpy-server.jar',
output: 'scrcpy-server',
command: ['cp', '@INPUT@', '@OUTPUT@'],
install: true,
install_dir: 'share/scrcpy')

View File

@ -82,7 +82,7 @@ public class Controller {
injectText(msg.getText());
break;
case ControlMessage.TYPE_INJECT_TOUCH_EVENT:
injectTouch(msg.getAction(), msg.getPointerId(), msg.getPosition(), msg.getPressure(), 0);
injectTouch(msg.getAction(), msg.getPointerId(), msg.getPosition(), msg.getPressure(), msg.getButtons());
break;
case ControlMessage.TYPE_INJECT_SCROLL_EVENT:
injectScroll(msg.getPosition(), msg.getHScroll(), msg.getVScroll());
@ -177,7 +177,7 @@ public class Controller {
}
MotionEvent event = MotionEvent.obtain(lastTouchDown, now, action, pointerCount, pointerProperties,
pointerCoords, 0, 0, 1f, 1f, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
pointerCoords, 0, buttons, 1f, 1f, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
return injectEvent(event);
}

View File

@ -5,6 +5,7 @@ import android.graphics.Rect;
public class Options {
private int maxSize;
private int bitRate;
private int maxFps;
private boolean tunnelForward;
private Rect crop;
private boolean sendFrameMeta; // send PTS so that the client may record properly
@ -26,6 +27,14 @@ public class Options {
this.bitRate = bitRate;
}
public int getMaxFps() {
return maxFps;
}
public void setMaxFps(int maxFps) {
this.maxFps = maxFps;
}
public boolean isTunnelForward() {
return tunnelForward;
}

View File

@ -6,6 +6,7 @@ import android.graphics.Rect;
import android.media.MediaCodec;
import android.media.MediaCodecInfo;
import android.media.MediaFormat;
import android.os.Build;
import android.os.IBinder;
import android.view.Surface;
@ -16,32 +17,29 @@ import java.util.concurrent.atomic.AtomicBoolean;
public class ScreenEncoder implements Device.RotationListener {
private static final int DEFAULT_FRAME_RATE = 60; // fps
private static final int DEFAULT_I_FRAME_INTERVAL = 10; // seconds
private static final int REPEAT_FRAME_DELAY_US = 100_000; // repeat after 100ms
private static final int REPEAT_FRAME_DELAY = 6; // repeat after 6 frames
private static final int MICROSECONDS_IN_ONE_SECOND = 1_000_000;
private static final int NO_PTS = -1;
private final AtomicBoolean rotationChanged = new AtomicBoolean();
private final ByteBuffer headerBuffer = ByteBuffer.allocate(12);
private int bitRate;
private int frameRate;
private int maxFps;
private int iFrameInterval;
private boolean sendFrameMeta;
private long ptsOrigin;
public ScreenEncoder(boolean sendFrameMeta, int bitRate, int frameRate, int iFrameInterval) {
public ScreenEncoder(boolean sendFrameMeta, int bitRate, int maxFps, int iFrameInterval) {
this.sendFrameMeta = sendFrameMeta;
this.bitRate = bitRate;
this.frameRate = frameRate;
this.maxFps = maxFps;
this.iFrameInterval = iFrameInterval;
}
public ScreenEncoder(boolean sendFrameMeta, int bitRate) {
this(sendFrameMeta, bitRate, DEFAULT_FRAME_RATE, DEFAULT_I_FRAME_INTERVAL);
public ScreenEncoder(boolean sendFrameMeta, int bitRate, int maxFps) {
this(sendFrameMeta, bitRate, maxFps, DEFAULT_I_FRAME_INTERVAL);
}
@Override
@ -54,7 +52,10 @@ public class ScreenEncoder implements Device.RotationListener {
}
public void streamScreen(Device device, FileDescriptor fd) throws IOException {
MediaFormat format = createFormat(bitRate, frameRate, iFrameInterval);
Workarounds.prepareMainLooper();
Workarounds.fillAppInfo();
MediaFormat format = createFormat(bitRate, maxFps, iFrameInterval);
device.setRotationListener(this);
boolean alive;
try {
@ -137,15 +138,24 @@ public class ScreenEncoder implements Device.RotationListener {
return MediaCodec.createEncoderByType("video/avc");
}
private static MediaFormat createFormat(int bitRate, int frameRate, int iFrameInterval) throws IOException {
@SuppressWarnings("checkstyle:MagicNumber")
private static MediaFormat createFormat(int bitRate, int maxFps, int iFrameInterval) {
MediaFormat format = new MediaFormat();
format.setString(MediaFormat.KEY_MIME, "video/avc");
format.setInteger(MediaFormat.KEY_BIT_RATE, bitRate);
format.setInteger(MediaFormat.KEY_FRAME_RATE, frameRate);
// must be present to configure the encoder, but does not impact the actual frame rate, which is variable
format.setInteger(MediaFormat.KEY_FRAME_RATE, 60);
format.setInteger(MediaFormat.KEY_COLOR_FORMAT, MediaCodecInfo.CodecCapabilities.COLOR_FormatSurface);
format.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, iFrameInterval);
// display the very first frame, and recover from bad quality when no new frames
format.setLong(MediaFormat.KEY_REPEAT_PREVIOUS_FRAME_AFTER, MICROSECONDS_IN_ONE_SECOND * REPEAT_FRAME_DELAY / frameRate); // µs
format.setLong(MediaFormat.KEY_REPEAT_PREVIOUS_FRAME_AFTER, REPEAT_FRAME_DELAY_US); // µs
if (maxFps > 0) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.Q) {
format.setFloat(MediaFormat.KEY_MAX_FPS_TO_ENCODER, maxFps);
} else {
Ln.w("Max FPS is only supported since Android 10, the option has been ignored");
}
}
return format;
}

View File

@ -7,7 +7,7 @@ import java.io.IOException;
public final class Server {
private static final String SERVER_PATH = "/data/local/tmp/scrcpy-server.jar";
private static final String SERVER_PATH = "/data/local/tmp/scrcpy-server";
private Server() {
// not instantiable
@ -17,7 +17,7 @@ public final class Server {
final Device device = new Device(options);
boolean tunnelForward = options.isTunnelForward();
try (DesktopConnection connection = DesktopConnection.open(device, tunnelForward)) {
ScreenEncoder screenEncoder = new ScreenEncoder(options.getSendFrameMeta(), options.getBitRate());
ScreenEncoder screenEncoder = new ScreenEncoder(options.getSendFrameMeta(), options.getBitRate(), options.getMaxFps());
if (options.getControl()) {
Controller controller = new Controller(device, connection);
@ -67,29 +67,42 @@ public final class Server {
@SuppressWarnings("checkstyle:MagicNumber")
private static Options createOptions(String... args) {
if (args.length != 6) {
throw new IllegalArgumentException("Expecting 6 parameters");
if (args.length < 1) {
throw new IllegalArgumentException("Missing client version");
}
String clientVersion = args[0];
if (!clientVersion.equals(BuildConfig.VERSION_NAME)) {
throw new IllegalArgumentException("The server version (" + clientVersion + ") does not match the client "
+ "(" + BuildConfig.VERSION_NAME + ")");
}
if (args.length != 8) {
throw new IllegalArgumentException("Expecting 8 parameters");
}
Options options = new Options();
int maxSize = Integer.parseInt(args[0]) & ~7; // multiple of 8
int maxSize = Integer.parseInt(args[1]) & ~7; // multiple of 8
options.setMaxSize(maxSize);
int bitRate = Integer.parseInt(args[1]);
int bitRate = Integer.parseInt(args[2]);
options.setBitRate(bitRate);
int maxFps = Integer.parseInt(args[3]);
options.setMaxFps(maxFps);
// use "adb forward" instead of "adb tunnel"? (so the server must listen)
boolean tunnelForward = Boolean.parseBoolean(args[2]);
boolean tunnelForward = Boolean.parseBoolean(args[4]);
options.setTunnelForward(tunnelForward);
Rect crop = parseCrop(args[3]);
Rect crop = parseCrop(args[5]);
options.setCrop(crop);
boolean sendFrameMeta = Boolean.parseBoolean(args[4]);
boolean sendFrameMeta = Boolean.parseBoolean(args[6]);
options.setSendFrameMeta(sendFrameMeta);
boolean control = Boolean.parseBoolean(args[5]);
boolean control = Boolean.parseBoolean(args[7]);
options.setControl(control);
return options;

View File

@ -0,0 +1,64 @@
package com.genymobile.scrcpy;
import android.annotation.SuppressLint;
import android.content.pm.ApplicationInfo;
import android.os.Looper;
import java.lang.reflect.Constructor;
import java.lang.reflect.Field;
public final class Workarounds {
private Workarounds() {
// not instantiable
}
public static void prepareMainLooper() {
// Some devices internally create a Handler when creating an input Surface, causing an exception:
// "Can't create handler inside thread that has not called Looper.prepare()"
// <https://github.com/Genymobile/scrcpy/issues/240>
//
// Use Looper.prepareMainLooper() instead of Looper.prepare() to avoid a NullPointerException:
// "Attempt to read from field 'android.os.MessageQueue android.os.Looper.mQueue'
// on a null object reference"
// <https://github.com/Genymobile/scrcpy/issues/921>
Looper.prepareMainLooper();
}
@SuppressLint("PrivateApi")
public static void fillAppInfo() {
try {
// ActivityThread activityThread = new ActivityThread();
Class<?> activityThreadClass = Class.forName("android.app.ActivityThread");
Constructor<?> activityThreadConstructor = activityThreadClass.getDeclaredConstructor();
activityThreadConstructor.setAccessible(true);
Object activityThread = activityThreadConstructor.newInstance();
// ActivityThread.sCurrentActivityThread = activityThread;
Field sCurrentActivityThreadField = activityThreadClass.getDeclaredField("sCurrentActivityThread");
sCurrentActivityThreadField.setAccessible(true);
sCurrentActivityThreadField.set(null, activityThread);
// ActivityThread.AppBindData appBindData = new ActivityThread.AppBindData();
Class<?> appBindDataClass = Class.forName("android.app.ActivityThread$AppBindData");
Constructor<?> appBindDataConstructor = appBindDataClass.getDeclaredConstructor();
appBindDataConstructor.setAccessible(true);
Object appBindData = appBindDataConstructor.newInstance();
ApplicationInfo applicationInfo = new ApplicationInfo();
applicationInfo.packageName = "com.genymobile.scrcpy";
// appBindData.appInfo = applicationInfo;
Field appInfo = appBindDataClass.getDeclaredField("appInfo");
appInfo.setAccessible(true);
appInfo.set(appBindData, applicationInfo);
// activityThread.mBoundApplication = appBindData;
Field mBoundApplicationField = activityThreadClass.getDeclaredField("mBoundApplication");
mBoundApplicationField.setAccessible(true);
mBoundApplicationField.set(activityThread, appBindData);
} catch (Throwable throwable) {
// this is a workaround, so failing is not an error
Ln.w("Could not fill app info: " + throwable.getMessage());
}
}
}