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28 Commits

Author SHA1 Message Date
aa0f77c898 Accept resize shortcuts on maximized window
Allow "resize to fit" and "resize to pixel-perfect" on maximized window:
restore the window to normal size then resize.
2019-11-11 21:49:23 +01:00
35c05bb3ce Fix rotation while the window is maximized
Keep the windowed window size to handle maximized window the same way as
fullscreen window.

Fixes <https://github.com/Genymobile/scrcpy/issues/750>
2019-11-11 21:49:23 +01:00
f6f2868868 Handle window events from screen.c
Only the screen knows what to do on window events.

This paves the way to handle more window events.
2019-11-11 15:02:26 +01:00
6996cbf5d3 Log device disconnection
If scrcpy closes due to socket disconnection, log a warning.
2019-11-09 21:17:03 +01:00
e282100d0b Call Looper.prepareMainLooper() to avoid exception
Some devices internally create a Handler when creating an input Surface,
causing an exception:

> Surface: java.lang.RuntimeException: Can't create handler inside
> thread that has not called Looper.prepare()

As a workaround, call Looper.prepareMainLooper() beforehand.

Fixes:
 - <https://github.com/Genymobile/scrcpy/issues/240>
 - <https://github.com/Genymobile/scrcpy/issues/921>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-11-09 20:31:57 +01:00
b08a98324d Fix segfault on empty file recorded
Write the file trailer only if the file header have been written, to
avoid a segfault in libav.

Fixes <https://github.com/Genymobile/scrcpy/issues/918>.
2019-11-07 21:58:57 +01:00
c916af0984 Add --prefer-text option
Expose an option to configure how key/text events are forwarded to the
Android device.

Enabling the option avoids issues when combining multiple keys to enter
special characters, but breaks the expected behavior of alpha keys in
games (typically WASD).

Fixes <https://github.com/Genymobile/scrcpy/issues/650>
2019-11-07 19:01:35 +01:00
ff061b4f30 Deprecate short options for advanced features
The short options will be removed in the future (and may be reused for
other features).
2019-11-07 10:01:59 +01:00
157c60feb4 Fix indentation 2019-11-07 09:48:48 +01:00
2d90e1befd Fix include recorder.h 2019-11-06 22:22:46 +01:00
0e301ddf19 Factorize scrcpy options and command-line args
Do not duplicate all scrcpy options fields in the structure storing the
parsed command-line arguments.
2019-11-06 22:06:54 +01:00
c42ff75b74 Pass screen to mouse event converters
Mouse events coordinates depend on the screen size and location, so the
converter need to access the screen.

The fact that it needs the position or the size is an internal detail,
so pass a pointer to the whole screen structure.
2019-11-06 21:24:36 +01:00
b0db1178d1 Move event conversion to input_manager
Only keep helper functions separated.

This will help to convert coordinates internally when necessary.
2019-11-06 21:24:36 +01:00
8d601d3210 Rename "input_manager" variables to "im"
It is used a lot, a short name improves readability.
2019-11-06 21:24:36 +01:00
683f7ca848 Document how to attach a debugger to the server 2019-11-03 19:42:37 +01:00
120f08ee96 Fix manpage option parameter format
The parameter for --window-title was not underlined the same way as
others.
2019-11-03 16:51:47 +01:00
0415672a75 Merge branch 'master' into dev 2019-11-03 15:56:10 +01:00
3ea4742321 Call ninja without changing directory
In build instructions, use:

    ninja -Cx ...

instead of:

    cd x
    ninja ...
2019-10-31 21:05:04 +01:00
95fd64b5de Add scrcpy version in recorded video metadata
It might help to understand problems in recorded videos.
2019-10-31 20:57:57 +01:00
ab205084dc Merge pull request #896 from yangfl/upstream
Add manpage for scrcpy
2019-10-31 13:44:01 +01:00
4696878a97 Add manpage for scrcpy 2019-10-31 18:18:19 +08:00
3da95b52bd Rename scrcpy-server.jar to scrcpy-server
The server name ending with .jar has several drawbacks:
 - meson requires the jar executable to attempt to modify it:
     <https://github.com/Genymobile/scrcpy/issues/404#issuecomment-456065923>
     <https://github.com/mesonbuild/meson/issues/4844>
 - meson warns during "ninja install"
     <https://github.com/Genymobile/scrcpy/issues/458>
 - some users try to execute it on the computer as a java executable

Removing the extension solves all these problems.
2019-10-31 10:54:29 +01:00
c72f677435 Merge branch 'master' into dev 2019-10-30 23:29:44 +01:00
1380f6e00f Fix help for --record-format
Record format requires a parameter.
2019-10-30 22:51:40 +01:00
d841718956 Add a script to build the server without gradle
Gradle versions may sometimes cause problems. This script offers an
alternative.
2019-10-30 21:47:20 +01:00
17d53be3ef Fix mouse events conversion
The conversion from SDL mouse state to Android mouse state used wrong
constants as mask.

Fixes <https://github.com/Genymobile/scrcpy/issues/635>
2019-10-25 11:09:06 +02:00
f9938dbf88 Inject button state for touch/mouse events
The buttons state was forwarded, but ignored by the server.
2019-10-25 11:04:04 +02:00
f6c8460ebb Rename window size functions for clarity
Now, get_window_size() returns the current window size (fullscreen or
not), while get_windowed_window_size() always returned the windowed size
(the size when fullscreen is disabled).
2019-10-20 16:08:16 +02:00
27 changed files with 789 additions and 398 deletions

View File

@ -195,8 +195,7 @@ Then, build:
```bash
meson x --buildtype release --strip -Db_lto=true
cd x
ninja
ninja -Cx
```
_Note: `ninja` [must][ninja-user] be run as a non-root user (only `ninja
@ -219,13 +218,13 @@ To run without installing:
After a successful build, you can install _scrcpy_ on the system:
```bash
sudo ninja install # without sudo on Windows
sudo ninja -Cx install # without sudo on Windows
```
This installs two files:
- `/usr/local/bin/scrcpy`
- `/usr/local/share/scrcpy/scrcpy-server.jar`
- `/usr/local/share/scrcpy/scrcpy-server`
Just remove them to "uninstall" the application.
@ -244,8 +243,7 @@ configuration:
```bash
meson x --buildtype release --strip -Db_lto=true \
-Dprebuilt_server=/path/to/scrcpy-server.jar
cd x
ninja
sudo ninja install
-Dprebuilt_server=/path/to/scrcpy-server
ninja -Cx
sudo ninja -Cx install
```

View File

@ -3,7 +3,7 @@
## Overview
This application is composed of two parts:
- the server (`scrcpy-server.jar`), to be executed on the device,
- the server (`scrcpy-server`), to be executed on the device,
- the client (the `scrcpy` binary), executed on the host computer.
The client is responsible to push the server to the device and start its
@ -49,7 +49,7 @@ application may not replace the server just before the client executes it._
Instead of a raw _dex_ file, `app_process` accepts a _jar_ containing
`classes.dex` (e.g. an [APK]). For simplicity, and to benefit from the gradle
build system, the server is built to an (unsigned) APK (renamed to
`scrcpy-server.jar`).
`scrcpy-server`).
[dex]: https://en.wikipedia.org/wiki/Dalvik_(software)
[apk]: https://en.wikipedia.org/wiki/Android_application_package
@ -268,3 +268,33 @@ For more details, go read the code!
If you find a bug, or have an awesome idea to implement, please discuss and
contribute ;-)
### Debug the server
The server is pushed to the device by the client on startup.
To debug it, enable the server debugger during configuration:
```bash
meson x -Dserver_debugger=true
# or, if x is already configured
meson configure x -Dserver_debugger=true
```
Then recompile.
When you start scrcpy, it will start a debugger on port 5005 on the device.
Redirect that port to the computer:
```bash
adb forward tcp:5005 tcp:5005
```
In Android Studio, _Run_ > _Debug_ > _Edit configurations..._ On the left, click on
`+`, _Remote_, and fill the form:
- Host: `localhost`
- Port: `5005`
Then click on _Debug_.

View File

@ -3,7 +3,7 @@
#
# Here, "portable" means that the client and server binaries are expected to be
# anywhere, but in the same directory, instead of well-defined separate
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server.jar).
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server).
#
# In particular, this implies to change the location from where the client push
# the server to the device.
@ -97,7 +97,7 @@ build-win64-noconsole: prepare-deps-win64
dist-win32: build-server build-win32 build-win32-noconsole
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.1.4-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@ -112,7 +112,7 @@ dist-win32: build-server build-win32 build-win32-noconsole
dist-win64: build-server build-win64 build-win64-noconsole
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.1.4-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"

View File

@ -143,7 +143,6 @@ This is useful for example to mirror only one eye of the Oculus Go:
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 at offset (0,0)
scrcpy -c 1224:1440:0:0 # short version
```
If `--max-size` is also specified, resizing is applied after cropping.
@ -226,7 +225,6 @@ The window of app can always be above others by:
```bash
scrcpy --always-on-top
scrcpy -T # short version
```
@ -358,7 +356,7 @@ To use a specific _adb_ binary, configure its path in the environment variable
ADB=/path/to/adb scrcpy
To override the path of the `scrcpy-server.jar` file, configure its path in
To override the path of the `scrcpy-server` file, configure its path in
`SCRCPY_SERVER_PATH`.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345

View File

@ -93,7 +93,7 @@ conf.set_quoted('SCRCPY_VERSION', meson.project_version())
# the prefix used during configuration (meson --prefix=PREFIX)
conf.set_quoted('PREFIX', get_option('prefix'))
# build a "portable" version (with scrcpy-server.jar accessible from the same
# build a "portable" version (with scrcpy-server accessible from the same
# directory as the executable)
conf.set('PORTABLE', get_option('portable'))
@ -115,6 +115,9 @@ conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
# run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src')
@ -134,6 +137,8 @@ executable('scrcpy', src,
c_args: c_args,
link_args: link_args)
install_man('scrcpy.1')
### TESTS

238
app/scrcpy.1 Normal file
View File

@ -0,0 +1,238 @@
.TH "scrcpy" "1"
.SH NAME
scrcpy \- Display and control your Android device
.SH SYNOPSIS
.B scrcpy
.RI [ options ]
.SH DESCRIPTION
.B scrcpy
provides display and control of Android devices connected on USB (or over TCP/IP). It does not require any root access.
.SH OPTIONS
.TP
.BI "\-b, \-\-bit\-rate " value
Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 8000000.
.TP
.BI "\-c, \-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
Crop the device screen on the server.
The values are expressed in the device natural orientation (typically, portrait for a phone, landscape for a tablet). Any
.B \-\-max\-size
value is computed on the cropped size.
.TP
.B \-f, \-\-fullscreen
Start in fullscreen.
.TP
.BI "\-F, \-\-record\-format " format
Force recording format (either mp4 or mkv).
.TP
.B \-h, \-\-help
Print this help.
.TP
.BI "\-m, \-\-max\-size " value
Limit both the width and height of the video to \fIvalue\fR. The other dimension is computed so that the device aspect\-ratio is preserved.
Default is 0 (unlimited).
.TP
.B \-n, \-\-no\-control
Disable device control (mirror the device in read\-only).
.TP
.B \-N, \-\-no\-display
Do not display device (only when screen recording is enabled).
.TP
.BI "\-p, \-\-port " port
Set the TCP port the client listens on.
Default is 27183.
.TP
.B \-\-prefer\-text
Inject alpha characters and space as text events instead of key events.
This avoids issues when combining multiple keys to enter special characters,
but breaks the expected behavior of alpha keys in games (typically WASD).
.TP
.BI "\-\-push\-target " path
Set the target directory for pushing files to the device by drag & drop. It is passed as\-is to "adb push".
Default is "/sdcard/".
.TP
.BI "\-r, \-\-record " file
Record screen to
.IR file .
The format is determined by the
.B \-F/\-\-record\-format
option if set, or by the file extension (.mp4 or .mkv).
.TP
.B \-\-render\-expired\-frames
By default, to minimize latency, scrcpy always renders the last available decoded frame, and drops any previous ones. This flag forces to render all frames, at a cost of a possible increased latency.
.TP
.BI "\-s, \-\-serial " number
The device serial number. Mandatory only if several devices are connected to adb.
.TP
.B \-S, \-\-turn\-screen\-off
Turn the device screen off immediately.
.TP
.B \-t, \-\-show\-touches
Enable "show touches" on start, disable on quit.
It only shows physical touches (not clicks from scrcpy).
.TP
.B \-T, \-\-always\-on\-top
Make scrcpy window always on top (above other windows).
.TP
.B \-v, \-\-version
Print the version of scrcpy.
.TP
.BI \-\-window\-title " text
Set a custom window title.
.SH SHORTCUTS
.TP
.B Ctrl+f
switch fullscreen mode
.TP
.B Ctrl+g
resize window to 1:1 (pixel\-perfect)
.TP
.B Ctrl+x, Double\-click on black borders
resize window to remove black borders
.TP
.B Ctrl+h, Home, Middle\-click
Click on HOME
.TP
.B Ctrl+b, Ctrl+Backspace, Right\-click (when screen is on)
Click on BACK
.TP
.B Ctrl+s
Click on APP_SWITCH
.TP
.B Ctrl+m
Click on MENU
.TP
.B Ctrl+Up
Click on VOLUME_UP
.TP
.B Ctrl+Down
Click on VOLUME_DOWN
.TP
.B Ctrl+p
Click on POWER (turn screen on/off)
.TP
.B Right\-click (when screen is off)
turn screen on
.TP
.B Ctrl+o
turn device screen off (keep mirroring)
.TP
.B Ctrl+n
expand notification panel
.TP
.B Ctrl+Shift+n
collapse notification panel
.TP
.B Ctrl+c
copy device clipboard to computer
.TP
.B Ctrl+v
paste computer clipboard to device
.TP
.B Ctrl+Shift+v
copy computer clipboard to device
.TP
.B Ctrl+i
enable/disable FPS counter (print frames/second in logs)
.TP
.B Drag & drop APK file
install APK from computer
.SH Environment variables
.TP
.B ADB
Specify the path to adb.
.TP
.B SCRCPY_SERVER_PATH
Specify the path to server binary.
.SH AUTHORS
.B scrcpy
is written by Romain Vimont.
This manual page was written by
.MT mmyangfl@gmail.com
Yangfl
.ME
for the Debian Project (and may be used by others).
.SH "REPORTING BUGS"
Report bugs to
.UR https://github.com/Genymobile/scrcpy/issues
.UE .
.SH COPYRIGHT
Copyright \(co 2018 Genymobile
.UR https://www.genymobile.com
Genymobile
.UE
Copyright \(co 2018\-2019
.MT rom@rom1v.com
Romain Vimont
.ME
Licensed under the Apache License, Version 2.0.
.SH WWW
.UR https://github.com/Genymobile/scrcpy
.UE

View File

@ -5,7 +5,7 @@
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false
static bool
bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
switch (from) {
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
@ -33,7 +33,7 @@ autocomplete_metastate(enum android_metastate metastate) {
return metastate;
}
static enum android_metastate
enum android_metastate
convert_meta_state(SDL_Keymod mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
@ -74,8 +74,9 @@ convert_meta_state(SDL_Keymod mod) {
return autocomplete_metastate(metastate);
}
static bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text) {
switch (from) {
MAP(SDLK_RETURN, AKEYCODE_ENTER);
MAP(SDLK_KP_ENTER, AKEYCODE_NUMPAD_ENTER);
@ -92,6 +93,12 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
MAP(SDLK_DOWN, AKEYCODE_DPAD_DOWN);
MAP(SDLK_UP, AKEYCODE_DPAD_UP);
}
if (prefer_text) {
// do not forward alpha and space key events
return false;
}
if (mod & (KMOD_LALT | KMOD_RALT | KMOD_LGUI | KMOD_RGUI)) {
return false;
}
@ -128,7 +135,7 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
}
}
static enum android_motionevent_buttons
enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
enum android_motionevent_buttons buttons = 0;
if (state & SDL_BUTTON_LMASK) {
@ -140,34 +147,16 @@ convert_mouse_buttons(uint32_t state) {
if (state & SDL_BUTTON_MMASK) {
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
}
if (state & SDL_BUTTON_X1) {
if (state & SDL_BUTTON_X1MASK) {
buttons |= AMOTION_EVENT_BUTTON_BACK;
}
if (state & SDL_BUTTON_X2) {
if (state & SDL_BUTTON_X2MASK) {
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
}
return buttons;
}
bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod)) {
return false;
}
to->inject_keycode.metastate = convert_meta_state(mod);
return true;
}
static bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
@ -176,57 +165,7 @@ convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
}
}
static inline void
map_coords(int32_t *x, int32_t *y, const SDL_Rect *rect,
struct size frame_size) {
*x = (*x - rect->x) * frame_size.width / rect->w;
*y = (*y - rect->y) * frame_size.height / rect->h;
}
bool
convert_mouse_button(const SDL_MouseButtonEvent *from, const SDL_Rect *rect,
struct size frame_size, struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
int32_t x = from->x;
int32_t y = from->y;
map_coords(&x, &y, rect, frame_size);
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = frame_size;
to->inject_touch_event.position.point.x = x;
to->inject_touch_event.position.point.y = y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
}
bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, const SDL_Rect *rect,
struct size frame_size, struct control_msg *to) {
int32_t x = from->x;
int32_t y = from->y;
map_coords(&x, &y, rect, frame_size);
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = frame_size;
to->inject_touch_event.position.point.x = x;
to->inject_touch_event.position.point.y = y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
}
static bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
@ -235,40 +174,3 @@ convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
FAIL;
}
}
bool
convert_touch(const SDL_TouchFingerEvent *from, struct size screen_size,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = screen_size;
// SDL touch event coordinates are normalized in the range [0; 1]
to->inject_touch_event.position.point.x = from->x * screen_size.width;
to->inject_touch_event.position.point.y = from->y * screen_size.height;
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct position position,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
// TODO map coords
to->inject_scroll_event.position = position;
int mul = from->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
// SDL behavior seems inconsistent between horizontal and vertical scrolling
// so reverse the horizontal
// <https://wiki.libsdl.org/SDL_MouseWheelEvent#Remarks>
to->inject_scroll_event.hscroll = -mul * from->x;
to->inject_scroll_event.vscroll = mul * from->y;
return true;
}

View File

@ -7,36 +7,23 @@
#include "config.h"
#include "control_msg.h"
struct complete_mouse_motion_event {
SDL_MouseMotionEvent *mouse_motion_event;
struct size screen_size;
};
bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to);
struct complete_mouse_wheel_event {
SDL_MouseWheelEvent *mouse_wheel_event;
struct point position;
};
enum android_metastate
convert_meta_state(SDL_Keymod mod);
bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to);
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text);
enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state);
bool
convert_mouse_button(const SDL_MouseButtonEvent *from, const SDL_Rect *rect,
struct size frame_size, struct control_msg *to);
// the video size may be different from the real device size, so we need the
// size to which the absolute position apply, to scale it accordingly
bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, const SDL_Rect *rect,
struct size frame_size, struct control_msg *to);
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to);
bool
convert_touch(const SDL_TouchFingerEvent *from, struct size screen_size,
struct control_msg *to);
// on Android, a scroll event requires the current mouse position
bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct position position,
struct control_msg *to);
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to);
#endif

View File

@ -212,14 +212,17 @@ clipboard_paste(struct controller *controller) {
}
void
input_manager_process_text_input(struct input_manager *input_manager,
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
SDL_assert(event->text[1] == '\0');
// letters and space are handled as raw key event
return;
if (!im->prefer_text) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
SDL_assert(event->text[1] == '\0');
// letters and space are handled as raw key event
return;
}
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = SDL_strdup(event->text);
@ -227,14 +230,34 @@ input_manager_process_text_input(struct input_manager *input_manager,
LOGW("Could not strdup input text");
return;
}
if (!controller_push_msg(input_manager->controller, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
SDL_free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
}
static bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
bool prefer_text) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
prefer_text)) {
return false;
}
to->inject_keycode.metastate = convert_meta_state(mod);
return true;
}
void
input_manager_process_key(struct input_manager *input_manager,
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event,
bool control) {
// control: indicates the state of the command-line option --no-control
@ -261,7 +284,7 @@ input_manager_process_key(struct input_manager *input_manager,
return;
}
struct controller *controller = input_manager->controller;
struct controller *controller = im->controller;
// capture all Ctrl events
if (ctrl || cmd) {
@ -336,23 +359,23 @@ input_manager_process_key(struct input_manager *input_manager,
return;
case SDLK_f:
if (!shift && cmd && !repeat && down) {
screen_switch_fullscreen(input_manager->screen);
screen_switch_fullscreen(im->screen);
}
return;
case SDLK_x:
if (!shift && cmd && !repeat && down) {
screen_resize_to_fit(input_manager->screen);
screen_resize_to_fit(im->screen);
}
return;
case SDLK_g:
if (!shift && cmd && !repeat && down) {
screen_resize_to_pixel_perfect(input_manager->screen);
screen_resize_to_pixel_perfect(im->screen);
}
return;
case SDLK_i:
if (!shift && cmd && !repeat && down) {
struct fps_counter *fps_counter =
input_manager->video_buffer->fps_counter;
im->video_buffer->fps_counter;
switch_fps_counter_state(fps_counter);
}
return;
@ -375,15 +398,30 @@ input_manager_process_key(struct input_manager *input_manager,
}
struct control_msg msg;
if (convert_input_key(event, &msg)) {
if (convert_input_key(event, &msg, im->prefer_text)) {
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject keycode'");
}
}
}
static bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point.x = from->x;
to->inject_touch_event.position.point.y = from->y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
}
void
input_manager_process_mouse_motion(struct input_manager *input_manager,
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event) {
if (!event->state) {
// do not send motion events when no button is pressed
@ -394,33 +432,74 @@ input_manager_process_mouse_motion(struct input_manager *input_manager,
return;
}
struct control_msg msg;
if (convert_mouse_motion(event, &input_manager->screen->rect, input_manager->screen->frame_size, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
if (convert_mouse_motion(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'");
}
}
}
static bool
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
struct size frame_size = screen->frame_size;
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = frame_size;
// SDL touch event coordinates are normalized in the range [0; 1]
to->inject_touch_event.position.point.x = from->x * frame_size.width;
to->inject_touch_event.position.point.y = from->y * frame_size.height;
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
void
input_manager_process_touch(struct input_manager *input_manager,
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event) {
struct control_msg msg;
if (convert_touch(event, input_manager->screen->frame_size, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
if (convert_touch(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject touch event'");
}
}
}
static bool
is_outside_device_screen(struct input_manager *input_manager, int x, int y)
is_outside_device_screen(struct input_manager *im, int x, int y)
{
return x < 0 || x >= input_manager->screen->frame_size.width ||
y < 0 || y >= input_manager->screen->frame_size.height;
return x < 0 || x >= im->screen->frame_size.width ||
y < 0 || y >= im->screen->frame_size.height;
}
static bool
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point.x = from->x;
to->inject_touch_event.position.point.y = from->y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
}
void
input_manager_process_mouse_button(struct input_manager *input_manager,
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event,
bool control) {
if (event->which == SDL_TOUCH_MOUSEID) {
@ -429,19 +508,19 @@ input_manager_process_mouse_button(struct input_manager *input_manager,
}
if (event->type == SDL_MOUSEBUTTONDOWN) {
if (control && event->button == SDL_BUTTON_RIGHT) {
press_back_or_turn_screen_on(input_manager->controller);
press_back_or_turn_screen_on(im->controller);
return;
}
if (control && event->button == SDL_BUTTON_MIDDLE) {
action_home(input_manager->controller, ACTION_DOWN | ACTION_UP);
action_home(im->controller, ACTION_DOWN | ACTION_UP);
return;
}
// double-click on black borders resize to fit the device screen
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
bool outside =
is_outside_device_screen(input_manager, event->x, event->y);
is_outside_device_screen(im, event->x, event->y);
if (outside) {
screen_resize_to_fit(input_manager->screen);
screen_resize_to_fit(im->screen);
return;
}
}
@ -453,23 +532,41 @@ input_manager_process_mouse_button(struct input_manager *input_manager,
}
struct control_msg msg;
if (convert_mouse_button(event, &input_manager->screen->rect, input_manager->screen->frame_size, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
if (convert_mouse_button(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse button event'");
}
}
}
void
input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event) {
static bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
struct control_msg *to) {
struct position position = {
.screen_size = input_manager->screen->frame_size,
.point = get_mouse_point(input_manager->screen),
.screen_size = screen->frame_size,
.point = get_mouse_point(screen),
};
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
to->inject_scroll_event.position = position;
int mul = from->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
// SDL behavior seems inconsistent between horizontal and vertical scrolling
// so reverse the horizontal
// <https://wiki.libsdl.org/SDL_MouseWheelEvent#Remarks>
to->inject_scroll_event.hscroll = -mul * from->x;
to->inject_scroll_event.vscroll = mul * from->y;
return true;
}
void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event) {
struct control_msg msg;
if (convert_mouse_wheel(event, position, &msg)) {
if (!controller_push_msg(input_manager->controller, &msg)) {
if (convert_mouse_wheel(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse wheel event'");
}
}

View File

@ -14,32 +14,33 @@ struct input_manager {
struct controller *controller;
struct video_buffer *video_buffer;
struct screen *screen;
bool prefer_text;
};
void
input_manager_process_text_input(struct input_manager *input_manager,
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event);
void
input_manager_process_key(struct input_manager *input_manager,
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event,
bool control);
void
input_manager_process_mouse_motion(struct input_manager *input_manager,
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event);
void
input_manager_process_touch(struct input_manager *input_manager,
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event);
void
input_manager_process_mouse_button(struct input_manager *input_manager,
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event,
bool control);
void
input_manager_process_mouse_wheel(struct input_manager *input_manager,
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event);
#endif

View File

@ -14,24 +14,9 @@
#include "recorder.h"
struct args {
const char *serial;
const char *crop;
const char *record_filename;
const char *window_title;
const char *push_target;
enum recorder_format record_format;
bool fullscreen;
bool no_control;
bool no_display;
struct scrcpy_options opts;
bool help;
bool version;
bool show_touches;
uint16_t port;
uint16_t max_size;
uint32_t bit_rate;
bool always_on_top;
bool turn_screen_off;
bool render_expired_frames;
};
static void usage(const char *arg0) {
@ -59,7 +44,7 @@ static void usage(const char *arg0) {
" -f, --fullscreen\n"
" Start in fullscreen.\n"
"\n"
" -F, --record-format\n"
" -F, --record-format format\n"
" Force recording format (either mp4 or mkv).\n"
"\n"
" -h, --help\n"
@ -82,6 +67,13 @@ static void usage(const char *arg0) {
" Set the TCP port the client listens on.\n"
" Default is %d.\n"
"\n"
" --prefer-text\n"
" Inject alpha characters and space as text events instead of\n"
" key events.\n"
" This avoids issues when combining multiple keys to enter a\n"
" special character, but breaks the expected behavior of alpha\n"
" keys in games (typically WASD).\n"
"\n"
" --push-target path\n"
" Set the target directory for pushing files to the device by\n"
" drag & drop. It is passed as-is to \"adb push\".\n"
@ -312,50 +304,63 @@ guess_record_format(const char *filename) {
#define OPT_RENDER_EXPIRED_FRAMES 1000
#define OPT_WINDOW_TITLE 1001
#define OPT_PUSH_TARGET 1002
#define OPT_ALWAYS_ON_TOP 1003
#define OPT_CROP 1004
#define OPT_RECORD_FORMAT 1005
#define OPT_PREFER_TEXT 1006
static bool
parse_args(struct args *args, int argc, char *argv[]) {
static const struct option long_options[] = {
{"always-on-top", no_argument, NULL, 'T'},
{"always-on-top", no_argument, NULL, OPT_ALWAYS_ON_TOP},
{"bit-rate", required_argument, NULL, 'b'},
{"crop", required_argument, NULL, 'c'},
{"crop", required_argument, NULL, OPT_CROP},
{"fullscreen", no_argument, NULL, 'f'},
{"help", no_argument, NULL, 'h'},
{"max-size", required_argument, NULL, 'm'},
{"no-control", no_argument, NULL, 'n'},
{"no-display", no_argument, NULL, 'N'},
{"port", required_argument, NULL, 'p'},
{"push-target", required_argument, NULL,
OPT_PUSH_TARGET},
{"push-target", required_argument, NULL, OPT_PUSH_TARGET},
{"record", required_argument, NULL, 'r'},
{"record-format", required_argument, NULL, 'F'},
{"record-format", required_argument, NULL, OPT_RECORD_FORMAT},
{"render-expired-frames", no_argument, NULL,
OPT_RENDER_EXPIRED_FRAMES},
OPT_RENDER_EXPIRED_FRAMES},
{"serial", required_argument, NULL, 's'},
{"show-touches", no_argument, NULL, 't'},
{"turn-screen-off", no_argument, NULL, 'S'},
{"prefer-text", no_argument, NULL, OPT_PREFER_TEXT},
{"version", no_argument, NULL, 'v'},
{"window-title", required_argument, NULL,
OPT_WINDOW_TITLE},
OPT_WINDOW_TITLE},
{NULL, 0, NULL, 0 },
};
struct scrcpy_options *opts = &args->opts;
int c;
while ((c = getopt_long(argc, argv, "b:c:fF:hm:nNp:r:s:StTv", long_options,
NULL)) != -1) {
switch (c) {
case 'b':
if (!parse_bit_rate(optarg, &args->bit_rate)) {
if (!parse_bit_rate(optarg, &opts->bit_rate)) {
return false;
}
break;
case 'c':
args->crop = optarg;
LOGW("Deprecated option -c. Use --crop instead.");
// fall through
case OPT_CROP:
opts->crop = optarg;
break;
case 'f':
args->fullscreen = true;
opts->fullscreen = true;
break;
case 'F':
if (!parse_record_format(optarg, &args->record_format)) {
LOGW("Deprecated option -F. Use --record-format instead.");
// fall through
case OPT_RECORD_FORMAT:
if (!parse_record_format(optarg, &opts->record_format)) {
return false;
}
break;
@ -363,47 +368,53 @@ parse_args(struct args *args, int argc, char *argv[]) {
args->help = true;
break;
case 'm':
if (!parse_max_size(optarg, &args->max_size)) {
if (!parse_max_size(optarg, &opts->max_size)) {
return false;
}
break;
case 'n':
args->no_control = true;
opts->control = false;
break;
case 'N':
args->no_display = true;
opts->display = false;
break;
case 'p':
if (!parse_port(optarg, &args->port)) {
if (!parse_port(optarg, &opts->port)) {
return false;
}
break;
case 'r':
args->record_filename = optarg;
opts->record_filename = optarg;
break;
case 's':
args->serial = optarg;
opts->serial = optarg;
break;
case 'S':
args->turn_screen_off = true;
opts->turn_screen_off = true;
break;
case 't':
args->show_touches = true;
opts->show_touches = true;
break;
case 'T':
args->always_on_top = true;
LOGW("Deprecated option -T. Use --always-on-top instead.");
// fall through
case OPT_ALWAYS_ON_TOP:
opts->always_on_top = true;
break;
case 'v':
args->version = true;
break;
case OPT_RENDER_EXPIRED_FRAMES:
args->render_expired_frames = true;
opts->render_expired_frames = true;
break;
case OPT_WINDOW_TITLE:
args->window_title = optarg;
opts->window_title = optarg;
break;
case OPT_PUSH_TARGET:
args->push_target = optarg;
opts->push_target = optarg;
break;
case OPT_PREFER_TEXT:
opts->prefer_text = true;
break;
default:
// getopt prints the error message on stderr
@ -411,12 +422,12 @@ parse_args(struct args *args, int argc, char *argv[]) {
}
}
if (args->no_display && !args->record_filename) {
if (!opts->display && !opts->record_filename) {
LOGE("-N/--no-display requires screen recording (-r/--record)");
return false;
}
if (args->no_display && args->fullscreen) {
if (!opts->display && opts->fullscreen) {
LOGE("-f/--fullscreen-window is incompatible with -N/--no-display");
return false;
}
@ -427,21 +438,21 @@ parse_args(struct args *args, int argc, char *argv[]) {
return false;
}
if (args->record_format && !args->record_filename) {
if (opts->record_format && !opts->record_filename) {
LOGE("Record format specified without recording");
return false;
}
if (args->record_filename && !args->record_format) {
args->record_format = guess_record_format(args->record_filename);
if (!args->record_format) {
if (opts->record_filename && !opts->record_format) {
opts->record_format = guess_record_format(opts->record_filename);
if (!opts->record_format) {
LOGE("No format specified for \"%s\" (try with -F mkv)",
args->record_filename);
opts->record_filename);
return false;
}
}
if (args->no_control && args->turn_screen_off) {
if (!opts->control && opts->turn_screen_off) {
LOGE("Could not request to turn screen off if control is disabled");
return false;
}
@ -458,24 +469,11 @@ main(int argc, char *argv[]) {
setbuf(stderr, NULL);
#endif
struct args args = {
.serial = NULL,
.crop = NULL,
.record_filename = NULL,
.window_title = NULL,
.push_target = NULL,
.record_format = 0,
.opts = SCRCPY_OPTIONS_DEFAULT,
.help = false,
.version = false,
.show_touches = false,
.port = DEFAULT_LOCAL_PORT,
.max_size = DEFAULT_MAX_SIZE,
.bit_rate = DEFAULT_BIT_RATE,
.always_on_top = false,
.no_control = false,
.no_display = false,
.turn_screen_off = false,
.render_expired_frames = false,
};
if (!parse_args(&args, argc, argv)) {
return 1;
}
@ -504,25 +502,7 @@ main(int argc, char *argv[]) {
SDL_LogSetAllPriority(SDL_LOG_PRIORITY_DEBUG);
#endif
struct scrcpy_options options = {
.serial = args.serial,
.crop = args.crop,
.port = args.port,
.record_filename = args.record_filename,
.window_title = args.window_title,
.push_target = args.push_target,
.record_format = args.record_format,
.max_size = args.max_size,
.bit_rate = args.bit_rate,
.show_touches = args.show_touches,
.fullscreen = args.fullscreen,
.always_on_top = args.always_on_top,
.control = !args.no_control,
.display = !args.no_display,
.turn_screen_off = args.turn_screen_off,
.render_expired_frames = args.render_expired_frames,
};
int res = scrcpy(&options) ? 0 : 1;
int res = scrcpy(&args.opts) ? 0 : 1;
avformat_network_deinit(); // ignore failure

View File

@ -135,6 +135,9 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
// <https://github.com/FFmpeg/FFmpeg/commit/0694d8702421e7aff1340038559c438b61bb30dd>
recorder->ctx->oformat = (AVOutputFormat *) format;
av_dict_set(&recorder->ctx->metadata, "comment",
"Recorded by scrcpy " SCRCPY_VERSION, 0);
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
if (!ostream) {
avformat_free_context(recorder->ctx);
@ -171,9 +174,14 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
void
recorder_close(struct recorder *recorder) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
if (recorder->header_written) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
recorder->failed = true;
}
} else {
// the recorded file is empty
recorder->failed = true;
}
avio_close(recorder->ctx->pb);

View File

@ -11,7 +11,8 @@
#include "queue.h"
enum recorder_format {
RECORDER_FORMAT_MP4 = 1,
RECORDER_FORMAT_AUTO,
RECORDER_FORMAT_MP4,
RECORDER_FORMAT_MKV,
};

View File

@ -42,6 +42,7 @@ static struct input_manager input_manager = {
.controller = &controller,
.video_buffer = &video_buffer,
.screen = &screen,
.prefer_text = false, // initialized later
};
// init SDL and set appropriate hints
@ -143,14 +144,7 @@ handle_event(SDL_Event *event, bool control) {
}
break;
case SDL_WINDOWEVENT:
switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(&screen);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_resized(&screen);
break;
}
screen_handle_window_event(&screen, &event->window);
break;
case SDL_TEXTINPUT:
if (!control) {
@ -219,6 +213,7 @@ event_loop(bool display, bool control) {
case EVENT_RESULT_STOPPED_BY_USER:
return true;
case EVENT_RESULT_STOPPED_BY_EOS:
LOGW("Device disconnected");
return false;
case EVENT_RESULT_CONTINUE:
break;
@ -416,6 +411,8 @@ scrcpy(const struct scrcpy_options *options) {
show_touches_waited = true;
}
input_manager.prefer_text = options->prefer_text;
ret = event_loop(options->display, options->control);
LOGD("quit...");

View File

@ -3,9 +3,10 @@
#include <stdbool.h>
#include <stdint.h>
#include <recorder.h>
#include "config.h"
#include "input_manager.h"
#include "recorder.h"
struct scrcpy_options {
const char *serial;
@ -24,8 +25,29 @@ struct scrcpy_options {
bool display;
bool turn_screen_off;
bool render_expired_frames;
bool prefer_text;
};
#define SCRCPY_OPTIONS_DEFAULT { \
.serial = NULL, \
.crop = NULL, \
.record_filename = NULL, \
.window_title = NULL, \
.push_target = NULL, \
.record_format = RECORDER_FORMAT_AUTO, \
.port = DEFAULT_LOCAL_PORT, \
.max_size = DEFAULT_LOCAL_PORT, \
.bit_rate = DEFAULT_BIT_RATE, \
.show_touches = false, \
.fullscreen = false, \
.always_on_top = false, \
.control = true, \
.display = true, \
.turn_screen_off = false, \
.render_expired_frames = false, \
.prefer_text = false, \
}
bool
scrcpy(const struct scrcpy_options *options);

View File

@ -16,7 +16,7 @@
// get the window size in a struct size
static struct size
get_native_window_size(SDL_Window *window) {
get_window_size(SDL_Window *window) {
int width;
int height;
SDL_GetWindowSize(window, &width, &height);
@ -29,11 +29,20 @@ get_native_window_size(SDL_Window *window) {
// get the windowed window size
static struct size
get_window_size(const struct screen *screen) {
if (screen->fullscreen) {
get_windowed_window_size(const struct screen *screen) {
if (screen->fullscreen || screen->maximized) {
return screen->windowed_window_size;
}
return get_native_window_size(screen->window);
return get_window_size(screen->window);
}
// apply the windowed window size if fullscreen and maximized are disabled
static void
apply_windowed_size(struct screen *screen) {
if (!screen->fullscreen && !screen->maximized) {
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width,
screen->windowed_window_size.height);
}
}
// set the window size to be applied when fullscreen is disabled
@ -41,12 +50,8 @@ static void
set_window_size(struct screen *screen, struct size new_size) {
// setting the window size during fullscreen is implementation defined,
// so apply the resize only after fullscreen is disabled
if (screen->fullscreen) {
// SDL_SetWindowSize will be called when fullscreen will be disabled
screen->windowed_window_size = new_size;
} else {
SDL_SetWindowSize(screen->window, new_size.width, new_size.height);
}
screen->windowed_window_size = new_size;
apply_windowed_size(screen);
}
// get the preferred display bounds (i.e. the screen bounds with some margins)
@ -112,8 +117,8 @@ get_optimal_size(struct size current_size, struct size frame_size) {
// same as get_optimal_size(), but read the current size from the window
static inline struct size
get_optimal_window_size(const struct screen *screen, struct size frame_size) {
struct size current_size = get_window_size(screen);
return get_optimal_size(current_size, frame_size);
struct size windowed_size = get_windowed_window_size(screen);
return get_optimal_size(windowed_size, frame_size);
}
// initially, there is no current size, so use the frame size as current size
@ -122,32 +127,6 @@ get_initial_optimal_size(struct size frame_size) {
return get_optimal_size(frame_size, frame_size);
}
static void
update_frame_rect(struct screen *screen) {
struct size window_size = get_window_size(screen);
// 32 bits because we need to multiply two 16 bits values
uint32_t ww = window_size.width;
uint32_t wh = window_size.height;
uint32_t fw = screen->frame_size.width;
uint32_t fh = screen->frame_size.height;
SDL_Rect *rect = &screen->rect;
bool keep_width = fw * wh > fh * ww;
if (keep_width) {
rect->x = 0;
rect->w = ww;
rect->h = ww * fh / fw;
rect->y = (wh - rect->h) / 2;
} else {
rect->y = 0;
rect->h = wh;
rect->w = wh * fw / fh;
rect->x = (ww - rect->w) / 2;
}
}
void
screen_init(struct screen *screen) {
*screen = (struct screen) SCREEN_INITIALIZER;
@ -196,6 +175,13 @@ screen_init_rendering(struct screen *screen, const char *window_title,
return false;
}
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width,
frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
screen_destroy(screen);
return false;
}
SDL_Surface *icon = read_xpm(icon_xpm);
if (icon) {
SDL_SetWindowIcon(screen->window, icon);
@ -213,6 +199,8 @@ screen_init_rendering(struct screen *screen, const char *window_title,
return false;
}
screen->windowed_window_size = window_size;
return true;
}
@ -239,14 +227,20 @@ static bool
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width,
new_frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
return false;
}
// frame dimension changed, destroy texture
SDL_DestroyTexture(screen->texture);
struct size current_size = get_window_size(screen);
struct size windowed_size = get_windowed_window_size(screen);
struct size target_size = {
(uint32_t) current_size.width * new_frame_size.width
(uint32_t) windowed_size.width * new_frame_size.width
/ screen->frame_size.width,
(uint32_t) current_size.height * new_frame_size.height
(uint32_t) windowed_size.height * new_frame_size.height
/ screen->frame_size.height,
};
target_size = get_optimal_size(target_size, new_frame_size);
@ -284,7 +278,6 @@ screen_update_frame(struct screen *screen, struct video_buffer *vb) {
mutex_unlock(vb->mutex);
return false;
}
update_frame_rect(screen);
update_texture(screen, frame);
mutex_unlock(vb->mutex);
@ -292,25 +285,15 @@ screen_update_frame(struct screen *screen, struct video_buffer *vb) {
return true;
}
void
screen_resized(struct screen *screen) {
update_frame_rect(screen);
screen_render(screen);
}
void
screen_render(struct screen *screen) {
SDL_RenderClear(screen->renderer);
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
SDL_RenderCopy(screen->renderer, screen->texture, NULL, NULL);
SDL_RenderPresent(screen->renderer);
}
void
screen_switch_fullscreen(struct screen *screen) {
if (!screen->fullscreen) {
// going to fullscreen, store the current windowed window size
screen->windowed_window_size = get_native_window_size(screen->window);
}
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
@ -318,11 +301,7 @@ screen_switch_fullscreen(struct screen *screen) {
}
screen->fullscreen = !screen->fullscreen;
if (!screen->fullscreen) {
// fullscreen disabled, restore expected windowed window size
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width,
screen->windowed_window_size.height);
}
apply_windowed_size(screen);
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
screen_render(screen);
@ -330,20 +309,75 @@ screen_switch_fullscreen(struct screen *screen) {
void
screen_resize_to_fit(struct screen *screen) {
if (!screen->fullscreen) {
struct size optimal_size = get_optimal_window_size(screen,
screen->frame_size);
SDL_SetWindowSize(screen->window, optimal_size.width,
optimal_size.height);
LOGD("Resized to optimal size");
if (screen->fullscreen) {
return;
}
if (screen->maximized) {
SDL_RestoreWindow(screen->window);
screen->maximized = false;
}
struct size optimal_size =
get_optimal_window_size(screen, screen->frame_size);
SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height);
LOGD("Resized to optimal size");
}
void
screen_resize_to_pixel_perfect(struct screen *screen) {
if (!screen->fullscreen) {
SDL_SetWindowSize(screen->window, screen->frame_size.width,
screen->frame_size.height);
LOGD("Resized to pixel-perfect");
if (screen->fullscreen) {
return;
}
if (screen->maximized) {
SDL_RestoreWindow(screen->window);
screen->maximized = false;
}
SDL_SetWindowSize(screen->window, screen->frame_size.width,
screen->frame_size.height);
LOGD("Resized to pixel-perfect");
}
void
screen_handle_window_event(struct screen *screen,
const SDL_WindowEvent *event) {
switch (event->event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(screen);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
if (!screen->fullscreen && !screen->maximized) {
// Backup the previous size: if we receive the MAXIMIZED event,
// then the new size must be ignored (it's the maximized size).
// We could not rely on the window flags due to race conditions
// (they could be updated asynchronously, at least on X11).
screen->windowed_window_size_backup =
screen->windowed_window_size;
// Save the windowed size, so that it is available once the
// window is maximized or fullscreen is enabled.
screen->windowed_window_size = get_window_size(screen->window);
}
screen_render(screen);
break;
case SDL_WINDOWEVENT_MAXIMIZED:
// The backup size must be non-nul.
SDL_assert(screen->windowed_window_size_backup.width);
SDL_assert(screen->windowed_window_size_backup.height);
// Revert the last size, it was updated while screen was maximized.
screen->windowed_window_size = screen->windowed_window_size_backup;
#ifdef DEBUG
// Reset the backup to invalid values to detect unexpected usage
screen->windowed_window_size_backup.width = 0;
screen->windowed_window_size_backup.height = 0;
#endif
screen->maximized = true;
break;
case SDL_WINDOWEVENT_RESTORED:
screen->maximized = false;
apply_windowed_size(screen);
break;
}
}

View File

@ -15,35 +15,37 @@ struct screen {
SDL_Renderer *renderer;
SDL_Texture *texture;
struct size frame_size;
//used only in fullscreen mode to know the windowed window size
// The window size the last time it was not maximized or fullscreen.
struct size windowed_window_size;
struct SDL_Rect rect; // frame location and size inside the window
// Since we receive the event SIZE_CHANGED before MAXIMIZED, we must be
// able to revert the size to its non-maximized value.
struct size windowed_window_size_backup;
bool has_frame;
bool fullscreen;
bool maximized;
bool no_window;
};
#define SCREEN_INITIALIZER { \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
#define SCREEN_INITIALIZER { \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
.windowed_window_size = { \
.width = 0, \
.height = 0, \
}, \
.rect = { \
.x = 0, \
.y = 0, \
.w = 0, \
.h = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.no_window = false, \
.width = 0, \
.height = 0, \
}, \
.windowed_window_size_backup = { \
.width = 0, \
.height = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.maximized = false, \
.no_window = false, \
}
// initialize default values
@ -67,9 +69,6 @@ screen_destroy(struct screen *screen);
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb);
void
screen_resized(struct screen *screen);
// render the texture to the renderer
void
screen_render(struct screen *screen);
@ -86,4 +85,8 @@ screen_resize_to_fit(struct screen *screen);
void
screen_resize_to_pixel_perfect(struct screen *screen);
// react to window events
void
screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
#endif

View File

@ -13,7 +13,7 @@
#include "net.h"
#define SOCKET_NAME "scrcpy"
#define SERVER_FILENAME "scrcpy-server.jar"
#define SERVER_FILENAME "scrcpy-server"
#define DEFAULT_SERVER_PATH PREFIX "/share/scrcpy/" SERVER_FILENAME
#define DEVICE_SERVER_PATH "/data/local/tmp/" SERVER_FILENAME
@ -32,7 +32,7 @@ get_server_path(void) {
// the absolute path is hardcoded
return DEFAULT_SERVER_PATH;
#else
// use scrcpy-server.jar in the same directory as the executable
// use scrcpy-server in the same directory as the executable
char *executable_path = get_executable_path();
if (!executable_path) {
LOGE("Could not get executable path, "
@ -124,6 +124,11 @@ execute_server(struct server *server, const struct server_params *params) {
"shell",
"CLASSPATH=/data/local/tmp/" SERVER_FILENAME,
"app_process",
#ifdef SERVER_DEBUGGER
# define SERVER_DEBUGGER_PORT "5005"
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
SERVER_DEBUGGER_PORT,
#endif
"/", // unused
"com.genymobile.scrcpy.Server",
max_size_string,
@ -133,6 +138,17 @@ execute_server(struct server *server, const struct server_params *params) {
"true", // always send frame meta (packet boundaries + timestamp)
params->control ? "true" : "false",
};
#ifdef SERVER_DEBUGGER
LOGI("Server debugger waiting for a client on device port "
SERVER_DEBUGGER_PORT "...");
// From the computer, run
// adb forward tcp:5005 tcp:5005
// Then, from Android Studio: Run > Debug > Edit configurations...
// On the left, click on '+', "Remote", with:
// Host: localhost
// Port: 5005
// Then click on "Debug"
#endif
return adb_execute(server->serial, cmd, sizeof(cmd) / sizeof(cmd[0]));
}

View File

@ -3,5 +3,6 @@ option('compile_server', type: 'boolean', value: true, description: 'Build the s
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server.jar from the same directory as the scrcpy executable')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')
option('server_debugger', type: 'boolean', value: false, description: 'Run a server debugger and wait for a client to be attached')

View File

@ -23,21 +23,21 @@ cd -
make -f Makefile.CrossWindows
# the generated server must be the same everywhere
cmp "$BUILDDIR/server/scrcpy-server.jar" dist/scrcpy-win32/scrcpy-server.jar
cmp "$BUILDDIR/server/scrcpy-server.jar" dist/scrcpy-win64/scrcpy-server.jar
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win32/scrcpy-server
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win64/scrcpy-server
# get version name
TAG=$(git describe --tags --always)
# create release directory
mkdir -p "release-$TAG"
cp "$BUILDDIR/server/scrcpy-server.jar" "release-$TAG/scrcpy-server-$TAG.jar"
cp "$BUILDDIR/server/scrcpy-server" "release-$TAG/scrcpy-server-$TAG"
cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/"
cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/"
# generate checksums
cd "release-$TAG"
sha256sum "scrcpy-server-$TAG.jar" \
sha256sum "scrcpy-server-$TAG" \
"scrcpy-win32-$TAG.zip" \
"scrcpy-win64-$TAG.zip" > SHA256SUMS.txt

2
run
View File

@ -20,4 +20,4 @@ then
exit 1
fi
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server.jar" "$BUILDDIR/app/scrcpy" "$@"
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" "$BUILDDIR/app/scrcpy" "$@"

View File

@ -1,2 +1,2 @@
#!/bin/bash
SCRCPY_SERVER_PATH="$MESON_BUILD_ROOT/server/scrcpy-server.jar" "$MESON_BUILD_ROOT/app/scrcpy"
SCRCPY_SERVER_PATH="$MESON_BUILD_ROOT/server/scrcpy-server" "$MESON_BUILD_ROOT/app/scrcpy"

62
server/build_without_gradle.sh Executable file
View File

@ -0,0 +1,62 @@
#!/bin/bash
#
# This script generates the scrcpy binary "manually" (without gradle).
#
# Adapt Android platform and build tools versions (via ANDROID_PLATFORM and
# ANDROID_BUILD_TOOLS environment variables).
#
# Then execute:
#
# BUILD_DIR=my_build_dir ./build_without_gradle.sh
set -e
PLATFORM=${ANDROID_PLATFORM:-29}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-29.0.2}
BUILD_DIR="$(realpath ${BUILD_DIR:-build_manual})"
CLASSES_DIR="$BUILD_DIR/classes"
SERVER_DIR=$(dirname "$0")
SERVER_BINARY=scrcpy-server
echo "Platform: android-$PLATFORM"
echo "Build-tools: $BUILD_TOOLS"
echo "Build dir: $BUILD_DIR"
rm -rf "$CLASSES_DIR" "$BUILD_DIR/$SERVER_BINARY" classes.dex
mkdir -p "$CLASSES_DIR/com/genymobile/scrcpy"
<< EOF cat > "$CLASSES_DIR/com/genymobile/scrcpy/BuildConfig.java"
package com.genymobile.scrcpy;
public final class BuildConfig {
public static final boolean DEBUG = false;
}
EOF
echo "Generating java from aidl..."
cd "$SERVER_DIR/src/main/aidl"
"$ANDROID_HOME/build-tools/$BUILD_TOOLS/aidl" -o "$CLASSES_DIR" \
android/view/IRotationWatcher.aidl
echo "Compiling java sources..."
cd ../java
javac -bootclasspath "$ANDROID_HOME/platforms/android-$PLATFORM/android.jar" \
-cp "$CLASSES_DIR" -d "$CLASSES_DIR" -source 1.8 -target 1.8 \
com/genymobile/scrcpy/*.java \
com/genymobile/scrcpy/wrappers/*.java
echo "Dexing..."
cd "$CLASSES_DIR"
"$ANDROID_HOME/build-tools/$BUILD_TOOLS/dx" --dex \
--output "$BUILD_DIR/classes.dex" \
android/view/*.class \
com/genymobile/scrcpy/*.class \
com/genymobile/scrcpy/wrappers/*.class
echo "Archiving..."
cd "$BUILD_DIR"
jar cvf "$SERVER_BINARY" classes.dex
rm -rf classes.dex classes
echo "Server generated in $BUILD_DIR/$SERVER_BINARY"

View File

@ -4,7 +4,7 @@ prebuilt_server = get_option('prebuilt_server')
if prebuilt_server == ''
custom_target('scrcpy-server',
build_always: true, # gradle is responsible for tracking source changes
output: 'scrcpy-server.jar',
output: 'scrcpy-server',
command: [find_program('./scripts/build-wrapper.sh'), meson.current_source_dir(), '@OUTPUT@', get_option('buildtype')],
console: true,
install: true,
@ -16,7 +16,7 @@ else
endif
custom_target('scrcpy-server-prebuilt',
input: prebuilt_server,
output: 'scrcpy-server.jar',
output: 'scrcpy-server',
command: ['cp', '@INPUT@', '@OUTPUT@'],
install: true,
install_dir: 'share/scrcpy')

View File

@ -82,7 +82,7 @@ public class Controller {
injectText(msg.getText());
break;
case ControlMessage.TYPE_INJECT_TOUCH_EVENT:
injectTouch(msg.getAction(), msg.getPointerId(), msg.getPosition(), msg.getPressure(), 0);
injectTouch(msg.getAction(), msg.getPointerId(), msg.getPosition(), msg.getPressure(), msg.getButtons());
break;
case ControlMessage.TYPE_INJECT_SCROLL_EVENT:
injectScroll(msg.getPosition(), msg.getHScroll(), msg.getVScroll());
@ -177,7 +177,7 @@ public class Controller {
}
MotionEvent event = MotionEvent.obtain(lastTouchDown, now, action, pointerCount, pointerProperties,
pointerCoords, 0, 0, 1f, 1f, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
pointerCoords, 0, buttons, 1f, 1f, 0, 0, InputDevice.SOURCE_TOUCHSCREEN, 0);
return injectEvent(event);
}

View File

@ -7,6 +7,7 @@ import android.media.MediaCodec;
import android.media.MediaCodecInfo;
import android.media.MediaFormat;
import android.os.IBinder;
import android.os.Looper;
import android.view.Surface;
import java.io.FileDescriptor;
@ -54,6 +55,16 @@ public class ScreenEncoder implements Device.RotationListener {
}
public void streamScreen(Device device, FileDescriptor fd) throws IOException {
// Some devices internally create a Handler when creating an input Surface, causing an exception:
// "Can't create handler inside thread that has not called Looper.prepare()"
// <https://github.com/Genymobile/scrcpy/issues/240>
//
// Use Looper.prepareMainLooper() instead of Looper.prepare() to avoid a NullPointerException:
// "Attempt to read from field 'android.os.MessageQueue android.os.Looper.mQueue'
// on a null object reference"
// <https://github.com/Genymobile/scrcpy/issues/921>
Looper.prepareMainLooper();
MediaFormat format = createFormat(bitRate, frameRate, iFrameInterval);
device.setRotationListener(this);
boolean alive;

View File

@ -7,7 +7,7 @@ import java.io.IOException;
public final class Server {
private static final String SERVER_PATH = "/data/local/tmp/scrcpy-server.jar";
private static final String SERVER_PATH = "/data/local/tmp/scrcpy-server";
private Server() {
// not instantiable