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82 Commits

Author SHA1 Message Date
72c83b2ac2 Format meson.build for readability 2019-05-28 21:04:03 +02:00
7dcac5b8b3 Replace SDL_bool by bool in tests
Commit dfed1b250e replaced SDL types by
standard types in sources, but tests were not updated.
2019-05-28 21:04:03 +02:00
f88345de0a Use different sockets for video and control
The socket used the device-to-computer direction to stream the video and
the computer-to-device direction to send control events.

Some features, like copy-paste from device to computer, require to send
non-video data from the device to the computer.

To make them possible, use two sockets:
 - one for streaming the video from the device to the client;
 - one for control/events in both direction.
2019-05-28 21:03:54 +02:00
2a1bdd0af3 Use net_recv() to read only one byte
Partial read is impossible for 1 byte, so net_recv_all() is useless.
2019-05-28 21:03:44 +02:00
2a7fee6c16 Simplify server_connect_to()
Only use 2 branches, using either forward or remote tunnel.
2019-05-28 21:02:57 +02:00
92f0266704 Make server_connect_to() return a bool
The resulting socket is accessible from the server instance, there is no
need to return it.

This paves the way to use several sockets in parallel.
2019-05-28 13:43:34 +02:00
6cf134f31f Fix indentation
Previous refactorings broke indentation.
2019-05-28 13:37:27 +02:00
b75f0e9427 Merge branch 'master' into dev 2019-05-28 13:31:37 +02:00
5d473efeb5 Bind Home key to MOVE_HOME
On pressing Home key on the computer, move the cursor to the beginning
of the line instead of going back to the home screen.

<https://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_HOME>
<https://developer.android.com/reference/android/view/KeyEvent.html#KEYCODE_MOVE_HOME>

Fixes (part of) <https://github.com/Genymobile/scrcpy/issues/555>.
2019-05-27 10:24:47 +02:00
a41dd6c79f Make owned filename a pointer-to-non-const
The file handler owns the filename string, so it needs to free it.
Therefore, it should not be a pointer-to-const.
2019-05-24 17:25:31 +02:00
c3779d8513 Make owned serial a pointer-to-non-const
The file handler owns the serial, so it needs to free it. Therefore, it
should not be a pointer-to-const.
2019-05-24 17:24:17 +02:00
b3bd5f1b80 Remove useless casts to (void *) 2019-05-24 17:23:21 +02:00
a920ba6471 Explain how to customize path in README 2019-05-24 13:25:12 +02:00
3133d5d1c7 Continue on icon loading failure
If loading the icon from xpm fails, launch scrcpy without window icon.

<https://github.com/Genymobile/scrcpy/issues/539>
2019-05-23 20:58:08 +02:00
2dc1a59471 Check surface returned for icon
SDL_CreateRGBSurfaceFrom() may return NULL, causing a segfault.

<https://github.com/Genymobile/scrcpy/issues/539>
2019-05-20 09:44:45 +02:00
3068457b90 Log characters failed to be injected
Some characters may not be injected (e.g. '\r`). Log them instead of
ignoring them silently.
2019-05-20 08:40:10 +02:00
56f8e78f58 Merge pull request #542 from npes87184/dev
Return success count in injectText
2019-05-20 08:39:02 +02:00
1630f923ef Return success count in injectText
It will insert as many text as possible now.
Fix #509, tested on Windows 10 and Arch Linux.

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
2019-05-20 08:36:32 +02:00
e443518ed9 Print adb command on error
When the execution of an adb command fails, print the command. This will
help to understand what went wrong.

See <https://github.com/Genymobile/scrcpy/issues/530>.
2019-05-12 15:16:13 +02:00
eeb8e8420f Use size_t for command length
The size of an array should have type size_t.
2019-05-12 14:31:18 +02:00
39b5893c42 Merge pull request #522 from dos1/compositor
Disable X11 compositor bypass
2019-05-05 17:35:10 +02:00
b941854c73 Disable X11 compositor bypass
Compositor bypass is meant for fullscreen games consuming lots of GPU
resources. For a light app that will usually be windowed, this only
causes unnecessary compositor suspends, especially visible (and
annoying) with complying window manager like KWin.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-05-05 17:35:00 +02:00
068253a3a2 Fix mouse focus clickthrough
Mouse focus clickthrough didn't work due to compat.h header not being
included in scrcpy.c.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-05-05 17:28:25 +02:00
c8338b2918 Recover if expand/collapse panels is not available
Some devices don't have the required method. Recover gracefully without
crashing the server.

Fixes <https://github.com/Genymobile/scrcpy/issues/506>.
2019-05-04 14:49:48 +02:00
2837c6eaab Add method to log error without throwable
Add Ln.e(message) in addition to Ln.e(message, error).
2019-05-04 14:49:04 +02:00
668e54fd4b Upgrade gradle 2019-05-04 14:49:04 +02:00
01664777c8 Merge branch 'master' into dev 2019-05-04 14:48:54 +02:00
ffa8c66979 Fix link error on Windows Subsystem for Linux
Build failed on WSL because of lack of reference to WinMain@16 during
linking.

Fixes <https://github.com/Genymobile/scrcpy/issues/316>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-03-31 20:07:07 +02:00
5254e585c6 Run server tests on release 2019-03-27 21:51:42 +01:00
66baf0f95b Run tests with ASAN enabled
This may capture more errors (like
e2ef39fae5).
2019-03-27 21:50:25 +01:00
f11b0ec204 Fix server checkstyle errors
Fix errors reported by:

    gradle -p server check
2019-03-27 21:47:54 +01:00
e2ef39fae5 Fix overflow in test
The serialized text is not nul-terminated (its size is explicitely
provided), but the input text in the event is a nul-terminated string.

The test was failing with ASAN enabled.
2019-03-25 11:33:32 +01:00
3eda38e5fc Do not call codec.stop() on exception
On exception, the codec is not in a state were .stop() can be called.
2019-03-21 18:46:22 +01:00
a16cf95b8e Remove deprecated Arch Linux package
The `scrcpy-prebuiltserver` has been deprecated in favor of the `scrcpy`
package.

<https://aur.archlinux.org/cgit/aur.git/commit/?h=scrcpy-prebuiltserver&id=2ef4359b2e45fc278a191fae014d381b486ffcfe>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-03-10 23:19:09 +01:00
71fd238b0a Update developer documentation for v1.8 2019-03-07 20:48:43 +01:00
d795144a36 Add note about Ctrl+C on Windows while recording
Ctrl+C kills the app on Windows, so the recorded file is broken.
2019-03-07 20:42:08 +01:00
c287826f8e Update links to v1.8 in README and BUILD 2019-03-07 20:42:02 +01:00
1323e3c43e Bump version to 1.8 2019-03-07 20:21:07 +01:00
50dac2eaee Log "new texture" at INFO level
The "initial texture" is logged at INFO level. For consistency, log "new
texture" at the same level.
2019-03-07 20:18:03 +01:00
b8ff35efe6 Remove empty line 2019-03-07 19:03:13 +01:00
7fad611dfb Merge branch 'dev' 2019-03-07 19:02:40 +01:00
a7b3901c31 Add more consts
Some decoder and recorder functions must not write to AVCodec and
AVPacket.
2019-03-03 12:02:41 +01:00
fc81d0d771 Merge pull request #442 from npes87184/master
server/meson.build: support relative path for prebuilt_server
2019-03-03 11:16:13 +01:00
f7efafd846 Explicitly pass control flag to input manager
Replace the "global" control flag in the input_manager by a function
parameter to make explicit that the behavior depends whether
--no-control has been set.
2019-03-03 11:05:26 +01:00
c456e38264 server/meson.build: support relative path for prebuilt_server
If we don't do this trick, the prebuilt_server will be
../server/[the_user_defined_path]. In general, we will not give an relative path
based on build directory, which leads to wrong prebuilt_server path.

The building error:

ninja: error: '../scrcpy-server-v1.7.jar', needed by
'server/scrcpy-server.jar', missing and no known rule to make it

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
2019-03-03 12:27:56 +08:00
6baed8a06f Do not init SDL video subsystem if no display
The SDL video subsystem is not necessary if we don't display the video.

Move the sdl_init_and_configure() function from screen.c to scrcpy.c,
because it is not only related to the screen display.
2019-03-03 01:41:35 +01:00
8595862005 Use explicit output parameter for skipped frame
The function video_buffer_offer_decoded_frame() returned a bool to
indicate whether the previous frame had been consumed.

This was confusing, because we could expect the returned bool report
whether the action succeeded.

Make the semantic explicit by using an output parameter.

Also revert the flag (report if the frame has been skipped instead of
consumed) to avoid confusion for the first frame (the previous is
neither skipped nor consumed because there is no previous frame).
2019-03-03 00:35:20 +01:00
9ef345fdd0 Make owned serial a pointer-to-non-const
The server owns the serial, so it needs to free it. Therefore, it should
not be a pointer-to-const.
2019-03-03 00:01:16 +01:00
dfed1b250e Replace SDL types by C99 standard types
Scrcpy is a C11 project. Use the C99 standard types instead of the
SDL-specific types:

    SDL_bool -> bool
    SintXX   -> intXX_t
    UintXX   -> uintXX_t
2019-03-02 23:55:23 +01:00
8655ba7197 Add option to mirror in read-only
Add an option to disable device control: -n/--no-control.
2019-03-02 23:10:21 +01:00
163cd36ccc Rename -n/--no-window to -N/--no-display
The description of scrcpy is "Display and control your Android device".
We want an option to disable display, another one to disable control.

For naming consistency, name it --no-display.

Also change the shortname to -N, so that we can use -n for --no-control
later.
2019-03-02 22:46:46 +01:00
db6644f1f9 Add missing no_window initialization
Initialize the field no_window in "struct args"
2019-03-02 22:42:28 +01:00
36191b7eec Avoid unnecessary call if display is disabled
If --no-window is passed, there is no need to register an event watcher.
2019-03-02 21:51:07 +01:00
33ccb1368f Extract event processing out of event_loop()
To avoid too many levels of nested blocks, move the event handling logic
in a separate function.
2019-03-02 21:51:07 +01:00
aeda583a2c Update code style
Limit source code to 80 chars, and declare functions return type and
modifiers on a separate line.

This allows to avoid very long lines, and all function names are
aligned.

(We do this on VLC, and I like it.)
2019-03-02 20:28:46 +01:00
b2fe005498 Replace uint64_t by Uint64 for consistency
The field pts is declared Uint64 in struct frame_meta.
2019-03-02 20:10:34 +01:00
ef118cc633 Describe the --no-window feature in README 2019-03-02 18:45:56 +01:00
89812e4eee Implement the --no-window flag
Disable decoder, screen (display), file_handler and controller when
--no-window is requested.

<https://github.com/Genymobile/scrcpy/pull/418>
2019-03-02 18:45:56 +01:00
421a1141e2 Add a new option: -n/--no-window
This option will allow scrcpy to record the stream without display.

Signed-off-by: Romain Vimont <rom@rom1v.com>
2019-03-02 18:45:56 +01:00
e6e011baaf Add stream layer
The decoder initially read from the socket, decoded the video and sent
the decoded frames to the screen:

              +---------+      +----------+
  socket ---> | decoder | ---> |  screen  |
              +---------+      +----------+

The design was simple, but the decoder had several responsabilities.

Then we added the recording feature, so we added a recorder, which
reused the packets received from the socket managed by the decoder:

                                    +----------+
                               ---> |  screen  |
              +---------+     /     +----------+
  socket ---> | decoder | ----
              +---------+     \     +----------+
                               ---> | recorder |
                                    +----------+

This lack of separation of concerns now have concrete implications: we
could not (properly) disable the decoder/display to only record the
video.

Therefore, split the decoder to extract the stream:

                                    +----------+      +----------+
                               ---> | decoder  | ---> |  screen  |
              +---------+     /     +----------+      +----------+
  socket ---> | stream  | ----
              +---------+     \     +----------+
                               ---> | recorder |
                                    +----------+

This will allow to record the stream without decoding the video.
2019-03-02 18:45:45 +01:00
e7b7b083aa Store the recording request in a local bool
This avoids to test explicitly whether options->record_filename is NULL.
2019-03-02 18:21:20 +01:00
8aeb5c0e3c Fix cleanup order
The order of cleanup was not the reverse as the initialization order. As
a consequence, recorder_destroy() could theoretically be called even if
recorder_init() failed.
2019-03-02 18:13:11 +01:00
bcd4090d51 Fix recording with old decoding/encoding API
The deprecated avcodec_decode_video2() should always the whole packet,
so there is no need to loop (cf doc/examples/demuxing_decoding.c in
FFmpeg).

This hack changed the packet size and data pointer. This broke recording
which used the same packet.
2019-03-02 17:03:15 +01:00
84270e2d18 Rename "stop" to "interrupt"
The purpose of video_buffer_stop() is to interrupt any blocking call, so
rename it to video_buffer_interrupt().
2019-03-02 17:03:15 +01:00
fff87095d9 Rename "frames" to "video_buffer"
It better describes the purpose of the structure.
2019-03-02 15:24:33 +01:00
aacb09a3d6 Remove unused mutex field in decoder 2019-03-02 14:48:34 +01:00
7d10ec2b5a Add shortcut to expand/collapse notification panel
Use Ctrl+n to expand, Ctrl+Shift+n to collapse.

Fixes <https://github.com/Genymobile/scrcpy/issues/392>
2019-02-26 20:35:37 +01:00
1c1fe5ec53 Use "always on top" only for SDL >= 2.0.5
The flag SDL_WINDOW_ALWAYS_ON_TOP is available since SDL 2.0.5.

Do not use it if SDL is older, to fix compilation failure.

Fixes <https://github.com/Genymobile/scrcpy/issues/432>
2019-02-16 15:28:56 +01:00
751600a7f9 Move all compat ifdefs definitions to compat.h
This allows to give a proper name to features requirements.
2019-02-16 15:28:56 +01:00
3fc11ee465 Update links to v1.7 in README and BUILD 2019-02-16 01:07:15 +01:00
b7472a545e Bump version to 1.7 2019-02-16 00:53:19 +01:00
f5f4e6b1c5 Allocate extradata with av_malloc()
The extradata buffer is owned by libav, so it must be allocated with
av_malloc(), not SDL_malloc().

This fixes a crash on Windows during avformat_free_context().
2019-02-16 00:53:12 +01:00
6c40dbd27d Regroup Windows-ifdefs in command.h 2019-02-10 14:33:59 +01:00
477c0a2cab Create process with wide chars on Windows
Windows does not support UTF-8, so pushing a file with non-ASCII
characters failed.

Convert the UTF-8 command line to a wide characters string and call
CreateProcessW().

Fixes <https://github.com/Genymobile/scrcpy/issues/422>
2019-02-10 13:08:28 +01:00
c0b65b14df Merge branch 'master' into dev 2019-02-10 12:23:47 +01:00
b23cacfc1a Add recording logs
Log when recording is started and stopped.
2019-02-10 11:29:34 +01:00
0ed2373952 Support recording to MKV
Implement recording to Matroska files.

The format to use is determined by the option -F/--record-format if set,
or by the file extension (".mp4" or ".mkv").
2019-02-09 15:56:24 +01:00
1aaad6ba35 Rescale packet timestamp to container time base
Some containers force their own time base. For example, matroska
overwrite time_base to (AVRational) {1, 1000}.

Therefore, rescale our packet timestamps to the output stream time base.

Suggested-by: Steve Lhomme <robux4@ycbcr.xyz>
2019-02-09 15:51:18 +01:00
c8f0805b89 Write header file with correct extradata
When recording, the header must be written with extradata set to the
content of the very first packet.

Suggested-by: Steve Lhomme <robux4@ycbcr.xyz>

Fixes <https://github.com/Genymobile/scrcpy/issues/351>
Fixes <https://github.com/Genymobile/scrcpy/issues/416>
2019-02-09 15:50:24 +01:00
eea478b9dc Add release script
Add a script to generate the whole release properly.

It first builds locally in release mode, then execute tests. Then it
builds archives for Windows. Finally, it puts all release files (Windows
archives, prebuilt server and checksums) in a separate release
directory.
2019-01-26 15:31:14 +01:00
43ad402356 Merge pull request #411 from npes87184/master
tests: fix test_control_event_serialize
2019-01-26 13:22:42 +01:00
4d30fa93ba tests: fix test_control_event_serialize
commit fefb9816a changed the protocol, fix the related testing case.

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
2019-01-26 20:09:32 +08:00
71 changed files with 2535 additions and 1361 deletions

View File

@ -234,10 +234,10 @@ You can then [run](README.md#run) _scrcpy_.
## Prebuilt server
- [`scrcpy-server-v1.6.jar`][direct-scrcpy-server]
_(SHA-256: 08df924bf6d10943df9eaacfff548a99871ebfca4641f8c7ddddb73f27cb905b)_
- [`scrcpy-server-v1.8.jar`][direct-scrcpy-server]
_(SHA-256: 839055ef905903bf98ead1b9b8a127fe402b39ad657a81f9a914b2dbcb2ce5c0)_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.6/scrcpy-server-v1.6.jar
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.8/scrcpy-server-v1.8.jar
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:

View File

@ -32,7 +32,7 @@ The server is a Java application (with a [`public static void main(String...
args)`][main] method), compiled against the Android framework, and executed as
`shell` on the Android device.
[main]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/Server.java#L61
[main]: https://github.com/Genymobile/scrcpy/blob/v1.8/server/src/main/java/com/genymobile/scrcpy/Server.java#L100
To run such a Java application, the classes must be [_dexed_][dex] (typically,
to `classes.dex`). If `my.package.MainClass` is the main class, compiled to
@ -65,8 +65,8 @@ They can be called using reflection though. The communication with hidden
components is provided by [_wrappers_ classes][wrappers] and [aidl].
[hidden]: https://stackoverflow.com/a/31908373/1987178
[wrappers]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/wrappers
[aidl]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/aidl/android/view
[wrappers]: https://github.com/Genymobile/scrcpy/blob/v1.8/server/src/main/java/com/genymobile/scrcpy/wrappers
[aidl]: https://github.com/Genymobile/scrcpy/blob/v1.8/server/src/main/aidl/android/view
### Threading
@ -89,9 +89,9 @@ The video is encoded using the [`MediaCodec`] API. The codec takes its input
from a [surface] associated to the display, and writes the resulting H.264
stream to the provided output stream (the socket connected to the client).
[`ScreenEncoder`]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java
[`ScreenEncoder`]: https://github.com/Genymobile/scrcpy/blob/v1.8/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java
[`MediaCodec`]: https://developer.android.com/reference/android/media/MediaCodec.html
[surface]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L63-L64
[surface]: https://github.com/Genymobile/scrcpy/blob/v1.8/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L69-L70
On device [rotation], the codec, surface and display are reinitialized, and a
new video stream is produced.
@ -105,8 +105,9 @@ because it avoids to send unnecessary frames, but there are drawbacks:
Both problems are [solved][repeat] by the flag
[`KEY_REPEAT_PREVIOUS_FRAME_AFTER`][repeat-flag].
[rotation]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L89-L92
[repeat]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L125-L126
[rotation]: https://github.com/Genymobile/scrcpy/blob/v1.8/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L90
[repeat]:
https://github.com/Genymobile/scrcpy/blob/v1.8/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L147-L148
[repeat-flag]: https://developer.android.com/reference/android/media/MediaFormat.html#KEY_REPEAT_PREVIOUS_FRAME_AFTER
@ -124,11 +125,11 @@ All of them may need to inject input events to the system. To do so, they use
the _hidden_ method [`InputManager.injectInputEvent`] (exposed by our
[`InputManager` wrapper][inject-wrapper]).
[`EventController`]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/EventController.java#L70
[`EventController`]: https://github.com/Genymobile/scrcpy/blob/v1.8/server/src/main/java/com/genymobile/scrcpy/EventController.java#L66
[`KeyEvent`]: https://developer.android.com/reference/android/view/KeyEvent.html
[`MotionEvent`]: https://developer.android.com/reference/android/view/MotionEvent.html
[`InputManager.injectInputEvent`]: https://android.googlesource.com/platform/frameworks/base/+/oreo-release/core/java/android/hardware/input/InputManager.java#857
[inject-wrapper]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/wrappers/InputManager.java#L27
[inject-wrapper]: https://github.com/Genymobile/scrcpy/blob/v1.8/server/src/main/java/com/genymobile/scrcpy/wrappers/InputManager.java#L27
@ -153,7 +154,7 @@ Note that the client-server roles are expressed at the application level:
- the server _serves_ video stream and handle requests from the client,
- the client _controls_ the device through the server.
However, the roles are inverted at the network level:
However, the roles are reversed at the network level:
- the client opens a server socket and listen on a port before starting the
server,
@ -162,6 +163,9 @@ However, the roles are inverted at the network level:
This role inversion guarantees that the connection will not fail due to race
conditions, and avoids polling.
_(Note that over TCP/IP, the roles are not reversed, due to a bug in `adb
reverse`. See commit [1038bad] and [issue #5].)_
Once the server is connected, it sends the device information (name and initial
screen dimensions). Thus, the client may init the window and renderer, before
the first frame is available.
@ -169,6 +173,8 @@ the first frame is available.
To minimize startup time, SDL initialization is performed while listening for
the connection from the server (see commit [90a46b4]).
[1038bad]: https://github.com/Genymobile/scrcpy/commit/1038bad3850f18717a048a4d5c0f8110e54ee172
[issue #5]: https://github.com/Genymobile/scrcpy/issues/5
[90a46b4]: https://github.com/Genymobile/scrcpy/commit/90a46b4c45637d083e877020d85ade52a9a5fa8e
@ -177,17 +183,25 @@ the connection from the server (see commit [90a46b4]).
The client uses 3 threads:
- the **main** thread, executing the SDL event loop,
- the **decoder** thread, decoding video frames,
- the **stream** thread, receiving the video and used for decoding and
recording,
- the **controller** thread, sending _control events_ to the server.
In addition, another thread can be started if necessary to handle APK
installation or file push requests (via drag&drop on the main window).
### Decoder
The [decoder] runs in a separate thread. It uses _libav_ to decode the H.264
stream from the socket, and notifies the main thread when a new frame is
available.
There are two [frames] simultaneously in memory:
### Stream
The video [stream] is received from the socket (connected to the server on the
device) in a separate thread.
If a [decoder] is present (i.e. `--no-display` is not set), then it uses _libav_
to decode the H.264 stream from the socket, and notifies the main thread when a
new frame is available.
There are two [frames][video_buffer] simultaneously in memory:
- the **decoding** frame, written by the decoder from the decoder thread,
- the **rendering** frame, rendered in a texture from the main thread.
@ -195,9 +209,23 @@ When a new decoded frame is available, the decoder _swaps_ the decoding and
rendering frame (with proper synchronization). Thus, it immediatly starts
to decode a new frame while the main thread renders the last one.
[decoder]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/decoder.c
[frames]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/frames.h
If a [recorder] is present (i.e. `--record` is enabled), then its muxes the raw
H.264 packet to the output video file.
[stream]: https://github.com/Genymobile/scrcpy/blob/v1.8/app/src/stream.h
[decoder]: https://github.com/Genymobile/scrcpy/blob/v1.8/app/src/decoder.h
[video_buffer]: https://github.com/Genymobile/scrcpy/blob/v1.8/app/src/video_buffer.h
[recorder]: https://github.com/Genymobile/scrcpy/blob/v1.8/app/src/recorder.h
```
+----------+ +----------+
---> | decoder | ---> | screen |
+---------+ / +----------+ +----------+
socket ---> | stream | ----
+---------+ \ +----------+
---> | recorder |
+----------+
```
### Controller
@ -211,10 +239,10 @@ events_ to a blocking queue hold by the controller. On its own thread, the
controller takes events from the queue, that it serializes and sends to the
client.
[controller]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/controller.h
[controlevent]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/controlevent.h
[inputmanager]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/inputmanager.h
[convert]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/convert.h
[controller]: https://github.com/Genymobile/scrcpy/blob/v1.8/app/src/controller.h
[controlevent]: https://github.com/Genymobile/scrcpy/blob/v1.8/app/src/control_event.h
[inputmanager]: https://github.com/Genymobile/scrcpy/blob/v1.8/app/src/input_manager.h
[convert]: https://github.com/Genymobile/scrcpy/blob/v1.8/app/src/convert.h
### UI and event loop
@ -225,9 +253,10 @@ thread.
Events are handled in the [event loop], which either updates the [screen] or
delegates to the [input manager][inputmanager].
[scrcpy]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/scrcpy.c
[event loop]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/scrcpy.c#L38
[screen]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/screen.h
[scrcpy]: https://github.com/Genymobile/scrcpy/blob/v1.8/app/src/scrcpy.c
[event loop]:
https://github.com/Genymobile/scrcpy/blob/v1.8/app/src/scrcpy.c#L187
[screen]: https://github.com/Genymobile/scrcpy/blob/v1.8/app/src/screen.h
## Hack

View File

@ -34,7 +34,7 @@ WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip
WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip
release: clean zip-win32 zip-win64 sums
@echo "Release created in $(DIST)/."
@echo "Windows archives generated in $(DIST)/"
clean:
$(GRADLE) clean

View File

@ -1,4 +1,4 @@
# scrcpy (v1.6)
# scrcpy (v1.8)
This application provides display and control of Android devices connected on
USB (or [over TCP/IP][article-tcpip]). It does not require any _root_ access.
@ -29,12 +29,10 @@ control it using keyboard and mouse.
On Linux, you typically need to [build the app manually][BUILD]. Don't worry,
it's not that hard.
For Arch Linux, two [AUR] packages have been created by users:
- [`scrcpy`](https://aur.archlinux.org/packages/scrcpy/)
- [`scrcpy-prebuiltserver`](https://aur.archlinux.org/packages/scrcpy-prebuiltserver/)
For Arch Linux, an [AUR] package is available: [`scrcpy`][aur-link].
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
For Gentoo, an [Ebuild] is available: [`scrcpy/`][ebuild-link].
@ -47,13 +45,13 @@ For Gentoo, an [Ebuild] is available: [`scrcpy/`][ebuild-link].
For Windows, for simplicity, prebuilt archives with all the dependencies
(including `adb`) are available:
- [`scrcpy-win32-v1.6.zip`][direct-win32]
_(SHA-256: 4ca0c5924ab2ebf19b70f6598b2e546f65ba469a72ded2d1b213df3380fb46b1)_
- [`scrcpy-win64-v1.6.zip`][direct-win64]
_(SHA-256: f66b7eace8dd6537a9a27176fd824704a284d8e82077ccc903344396043f90c9)_
- [`scrcpy-win32-v1.8.zip`][direct-win32]
_(SHA-256: c0c29ed1c66deaa73bdadacd09e598aafb3a117929cf7a314cce1cc45e34de53)_
- [`scrcpy-win64-v1.8.zip`][direct-win64]
_(SHA-256: 9cc980d07bd8f036ae4e91d0bc6fc3281d7fa8f9752d4913b643c0fb72a19fb7)_
[direct-win32]: https://github.com/Genymobile/scrcpy/releases/download/v1.6/scrcpy-win32-v1.6.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.6/scrcpy-win64-v1.6.zip
[direct-win32]: https://github.com/Genymobile/scrcpy/releases/download/v1.8/scrcpy-win32-v1.8.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.8/scrcpy-win64-v1.8.zip
You can also [build the app manually][BUILD].
@ -162,7 +160,16 @@ It is possible to record the screen while mirroring:
```bash
scrcpy --record file.mp4
scrcpy -r file.mp4
scrcpy -r file.mkv
```
To disable mirroring while recording:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# interrupt recording with Ctrl+C
# Ctrl+C does not terminate properly on Windows, so disconnect the device
```
"Skipped frames" are recorded, even if they are not displayed in real time (for
@ -239,6 +246,17 @@ _scrcpy_ window.
There is no visual feedback, a log is printed to the console.
### Read-only
To disable controls (everything which can interact with the device: input keys,
mouse events, drag&drop files):
```bash
scrcpy --no-control
scrcpy -n
```
### Forward audio
Audio is not forwarded by _scrcpy_.
@ -267,6 +285,8 @@ you are interested, see [issue 14].
| click on `VOLUME_DOWN` | `Ctrl`+`↓` _(down)_ (`Cmd`+`↓` on MacOS) |
| click on `POWER` | `Ctrl`+`p` |
| turn screen on | _Right-click²_ |
| expand notification panel | `Ctrl`+`n` |
| collapse notification panel | `Ctrl`+`Shift`+`n` |
| paste computer clipboard to device | `Ctrl`+`v` |
| enable/disable FPS counter (on stdout) | `Ctrl`+`i` |
@ -274,6 +294,19 @@ _¹Double-click on black borders to remove them._
_²Right-click turns the screen on if it was off, presses BACK otherwise._
## Custom paths
To use a specific _adb_ binary, configure its path in the environment variable
`ADB`:
ADB=/path/to/adb scrcpy
To override the path of the `scrcpy-server.jar` file (it can be [useful] on
Windows), configure its path in `SCRCPY_SERVER_PATH`.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## Why _scrcpy_?
A colleague challenged me to find a name as unpronounceable as [gnirehtet].

View File

@ -8,7 +8,6 @@ src = [
'src/device.c',
'src/file_handler.c',
'src/fps_counter.c',
'src/frames.c',
'src/input_manager.c',
'src/lock_util.c',
'src/net.c',
@ -18,6 +17,8 @@ src = [
'src/server.c',
'src/str_util.c',
'src/tiny_xpm.c',
'src/stream.c',
'src/video_buffer.c',
]
if not get_option('crossbuild_windows')
@ -142,18 +143,34 @@ else
link_args = []
endif
executable('scrcpy', src, dependencies: dependencies, include_directories: src_dir, install: true, c_args: c_args, link_args: link_args)
executable('scrcpy', src,
dependencies: dependencies,
include_directories: src_dir,
install: true,
c_args: c_args,
link_args: link_args)
### TESTS
tests = [
['test_control_event_queue', ['tests/test_control_event_queue.c', 'src/control_event.c']],
['test_control_event_serialize', ['tests/test_control_event_serialize.c', 'src/control_event.c']],
['test_strutil', ['tests/test_strutil.c', 'src/str_util.c']],
['test_control_event_queue', [
'tests/test_control_event_queue.c',
'src/control_event.c'
]],
['test_control_event_serialize', [
'tests/test_control_event_serialize.c',
'src/control_event.c'
]],
['test_strutil', [
'tests/test_strutil.c',
'src/str_util.c'
]],
]
foreach t : tests
exe = executable(t[0], t[1], include_directories: src_dir, dependencies: dependencies)
exe = executable(t[0], t[1],
include_directories: src_dir,
dependencies: dependencies)
test(t[0], exe)
endforeach

View File

@ -1,28 +1,33 @@
#ifndef BUFFER_UTIL_H
#define BUFFER_UTIL_H
#include <SDL2/SDL_stdinc.h>
#include <stdbool.h>
#include <stdint.h>
static inline void buffer_write16be(Uint8 *buf, Uint16 value) {
static inline void
buffer_write16be(uint8_t *buf, uint16_t value) {
buf[0] = value >> 8;
buf[1] = value;
}
static inline void buffer_write32be(Uint8 *buf, Uint32 value) {
static inline void
buffer_write32be(uint8_t *buf, uint32_t value) {
buf[0] = value >> 24;
buf[1] = value >> 16;
buf[2] = value >> 8;
buf[3] = value;
}
static inline Uint32 buffer_read32be(Uint8 *buf) {
static inline uint32_t
buffer_read32be(uint8_t *buf) {
return (buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
}
static inline Uint64 buffer_read64be(Uint8 *buf) {
Uint32 msb = buffer_read32be(buf);
Uint32 lsb = buffer_read32be(&buf[4]);
return ((Uint64) msb << 32) | lsb;
static inline
uint64_t buffer_read64be(uint8_t *buf) {
uint32_t msb = buffer_read32be(buf);
uint32_t lsb = buffer_read32be(&buf[4]);
return ((uint64_t) msb << 32) | lsb;
}
#endif

View File

@ -1,5 +1,6 @@
#include "command.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
@ -10,7 +11,8 @@
static const char *adb_command;
static inline const char *get_adb_command(void) {
static inline const char *
get_adb_command(void) {
if (!adb_command) {
adb_command = getenv("ADB");
if (!adb_command)
@ -19,14 +21,52 @@ static inline const char *get_adb_command(void) {
return adb_command;
}
static void show_adb_err_msg(enum process_result err) {
// serialize argv to string "[arg1], [arg2], [arg3]"
static size_t
argv_to_string(const char *const *argv, char *buf, size_t bufsize) {
size_t idx = 0;
bool first = true;
while (*argv) {
const char *arg = *argv;
size_t len = strlen(arg);
// count space for "[], ...\0"
if (idx + len + 8 >= bufsize) {
// not enough space, truncate
assert(idx < bufsize - 4);
memcpy(&buf[idx], "...", 3);
idx += 3;
break;
}
if (first) {
first = false;
} else {
buf[idx++] = ',';
buf[idx++] = ' ';
}
buf[idx++] = '[';
memcpy(&buf[idx], arg, len);
idx += len;
buf[idx++] = ']';
argv++;
}
assert(idx < bufsize);
buf[idx] = '\0';
return idx;
}
static void
show_adb_err_msg(enum process_result err, const char *const argv[]) {
char buf[512];
switch (err) {
case PROCESS_ERROR_GENERIC:
LOGE("Failed to execute adb");
argv_to_string(argv, buf, sizeof(buf));
LOGE("Failed to execute: %s", buf);
break;
case PROCESS_ERROR_MISSING_BINARY:
LOGE("'adb' command not found (make it accessible from your PATH "
"or define its full path in the ADB environment variable)");
argv_to_string(argv, buf, sizeof(buf));
LOGE("Command not found: %s", buf);
LOGE("(make 'adb' accessible from your PATH or define its full"
"path in the ADB environment variable)");
break;
case PROCESS_SUCCESS:
/* do nothing */
@ -34,7 +74,8 @@ static void show_adb_err_msg(enum process_result err) {
}
}
process_t adb_execute(const char *serial, const char *const adb_cmd[], int len) {
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
const char *cmd[len + 4];
int i;
process_t process;
@ -51,13 +92,15 @@ process_t adb_execute(const char *serial, const char *const adb_cmd[], int len)
cmd[len + i] = NULL;
enum process_result r = cmd_execute(cmd[0], cmd, &process);
if (r != PROCESS_SUCCESS) {
show_adb_err_msg(r);
show_adb_err_msg(r, cmd);
return PROCESS_NONE;
}
return process;
}
process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name) {
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
@ -66,14 +109,17 @@ process_t adb_forward(const char *serial, uint16_t local_port, const char *devic
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_forward_remove(const char *serial, uint16_t local_port) {
process_t
adb_forward_remove(const char *serial, uint16_t local_port) {
char local[4 + 5 + 1]; // tcp:PORT
sprintf(local, "tcp:%" PRIu16, local_port);
const char *const adb_cmd[] = {"forward", "--remove", local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port) {
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
@ -82,14 +128,16 @@ process_t adb_reverse(const char *serial, const char *device_socket_name, uint16
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_reverse_remove(const char *serial, const char *device_socket_name) {
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name) {
char remote[108 + 14 + 1]; // localabstract:NAME
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"reverse", "--remove", remote};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_push(const char *serial, const char *local, const char *remote) {
process_t
adb_push(const char *serial, const char *local, const char *remote) {
#ifdef __WINDOWS__
// Windows will parse the string, so the paths must be quoted
// (see sys/win/command.c)
@ -115,7 +163,8 @@ process_t adb_push(const char *serial, const char *local, const char *remote) {
return proc;
}
process_t adb_install(const char *serial, const char *local) {
process_t
adb_install(const char *serial, const char *local) {
#ifdef __WINDOWS__
// Windows will parse the string, so the local name must be quoted
// (see sys/win/command.c)
@ -135,10 +184,11 @@ process_t adb_install(const char *serial, const char *local) {
return proc;
}
SDL_bool process_check_success(process_t proc, const char *name) {
bool
process_check_success(process_t proc, const char *name) {
if (proc == PROCESS_NONE) {
LOGE("Could not execute \"%s\"", name);
return SDL_FALSE;
return false;
}
exit_code_t exit_code;
if (!cmd_simple_wait(proc, &exit_code)) {
@ -147,7 +197,7 @@ SDL_bool process_check_success(process_t proc, const char *name) {
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
return SDL_FALSE;
return false;
}
return SDL_TRUE;
return true;
}

View File

@ -1,35 +1,36 @@
#ifndef COMMAND_H
#define COMMAND_H
#include <stdbool.h>
#include <inttypes.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_platform.h>
// <https://stackoverflow.com/a/44383330/1987178>
#ifdef _WIN32
// not needed here, but winsock2.h must never be included AFTER windows.h
# include <winsock2.h>
# include <windows.h>
# define PRIexitcode "lu"
// <https://stackoverflow.com/a/44383330/1987178>
# ifdef _WIN64
# define PRIsizet PRIu64
# else
# define PRIsizet PRIu32
# endif
#else
# define PRIsizet "zu"
# define PRIexitcode "d"
#endif
#ifdef __WINDOWS__
# include <winsock2.h> // not needed here, but must never be included AFTER windows.h
# include <windows.h>
# define PROCESS_NONE NULL
typedef HANDLE process_t;
typedef DWORD exit_code_t;
#else
# include <sys/types.h>
# define PRIsizet "zu"
# define PRIexitcode "d"
# define PROCESS_NONE -1
typedef pid_t process_t;
typedef int exit_code_t;
#endif
# define NO_EXIT_CODE -1
enum process_result {
@ -38,20 +39,41 @@ enum process_result {
PROCESS_ERROR_MISSING_BINARY,
};
enum process_result cmd_execute(const char *path, const char *const argv[], process_t *process);
SDL_bool cmd_terminate(process_t pid);
SDL_bool cmd_simple_wait(process_t pid, exit_code_t *exit_code);
enum process_result
cmd_execute(const char *path, const char *const argv[], process_t *process);
process_t adb_execute(const char *serial, const char *const adb_cmd[], int len);
process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name);
process_t adb_forward_remove(const char *serial, uint16_t local_port);
process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port);
process_t adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t adb_push(const char *serial, const char *local, const char *remote);
process_t adb_install(const char *serial, const char *local);
bool
cmd_terminate(process_t pid);
bool
cmd_simple_wait(process_t pid, exit_code_t *exit_code);
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len);
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name);
process_t
adb_forward_remove(const char *serial, uint16_t local_port);
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port);
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t
adb_push(const char *serial, const char *local, const char *remote);
process_t
adb_install(const char *serial, const char *local);
// convenience function to wait for a successful process execution
// automatically log process errors with the provided process name
SDL_bool process_check_success(process_t process, const char *name);
bool
process_check_success(process_t process, const char *name);
#endif

View File

@ -1,25 +1,26 @@
#ifndef COMMON_H
#define COMMON_H
#include <SDL2/SDL_stdinc.h>
#include <stdint.h>
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
#define MIN(X,Y) (X) < (Y) ? (X) : (Y)
#define MAX(X,Y) (X) > (Y) ? (X) : (Y)
struct size {
Uint16 width;
Uint16 height;
uint16_t width;
uint16_t height;
};
struct point {
Sint32 x;
Sint32 y;
int32_t x;
int32_t y;
};
struct position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it accordingly.
// so store to which size the absolute position apply, to scale it
// accordingly.
struct size screen_size;
struct point point;
};

51
app/src/compat.h Normal file
View File

@ -0,0 +1,51 @@
#ifndef COMPAT_H
#define COMPAT_H
#include <libavformat/version.h>
#include <SDL2/SDL_version.h>
// In ffmpeg/doc/APIchanges:
// 2016-04-11 - 6f69f7a / 9200514 - lavf 57.33.100 / 57.5.0 - avformat.h
// Add AVStream.codecpar, deprecate AVStream.codec.
#if (LIBAVFORMAT_VERSION_MICRO >= 100 /* FFmpeg */ && \
LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)) \
|| (LIBAVFORMAT_VERSION_MICRO < 100 && /* Libav */ \
LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 5, 0))
# define SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
#endif
// In ffmpeg/doc/APIchanges:
// 2018-02-06 - 0694d87024 - lavf 58.9.100 - avformat.h
// Deprecate use of av_register_input_format(), av_register_output_format(),
// av_register_all(), av_iformat_next(), av_oformat_next().
// Add av_demuxer_iterate(), and av_muxer_iterate().
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(58, 9, 100)
# define SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
#else
# define SCRCPY_LAVF_REQUIRES_REGISTER_ALL
#endif
// In ffmpeg/doc/APIchanges:
// 2016-04-21 - 7fc329e - lavc 57.37.100 - avcodec.h
// Add a new audio/video encoding and decoding API with decoupled input
// and output -- avcodec_send_packet(), avcodec_receive_frame(),
// avcodec_send_frame() and avcodec_receive_packet().
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 100)
# define SCRCPY_LAVF_HAS_NEW_ENCODING_DECODING_API
#endif
#if SDL_VERSION_ATLEAST(2, 0, 5)
// <https://wiki.libsdl.org/SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH>
# define SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
// <https://wiki.libsdl.org/SDL_GetDisplayUsableBounds>
# define SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
// <https://wiki.libsdl.org/SDL_WindowFlags>
# define SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
#endif
#if SDL_VERSION_ATLEAST(2, 0, 8)
// <https://hg.libsdl.org/SDL/rev/dfde5d3f9781>
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
#endif
#endif

View File

@ -1,20 +1,21 @@
#include "control_event.h"
#include <SDL2/SDL_stdinc.h>
#include <string.h>
#include "buffer_util.h"
#include "lock_util.h"
#include "log.h"
static void write_position(Uint8 *buf, const struct position *position) {
static void
write_position(uint8_t *buf, const struct position *position) {
buffer_write32be(&buf[0], position->point.x);
buffer_write32be(&buf[4], position->point.y);
buffer_write16be(&buf[8], position->screen_size.width);
buffer_write16be(&buf[10], position->screen_size.height);
}
int control_event_serialize(const struct control_event *event, unsigned char *buf) {
int
control_event_serialize(const struct control_event *event, unsigned char *buf) {
buf[0] = event->type;
switch (event->type) {
case CONTROL_EVENT_TYPE_KEYCODE:
@ -29,7 +30,7 @@ int control_event_serialize(const struct control_event *event, unsigned char *bu
// injecting a text takes time, so limit the text length
len = TEXT_MAX_LENGTH;
}
buffer_write16be(&buf[1], (Uint16) len);
buffer_write16be(&buf[1], (uint16_t) len);
memcpy(&buf[3], event->text_event.text, len);
return 3 + len;
}
@ -40,8 +41,8 @@ int control_event_serialize(const struct control_event *event, unsigned char *bu
return 18;
case CONTROL_EVENT_TYPE_SCROLL:
write_position(&buf[1], &event->scroll_event.position);
buffer_write32be(&buf[13], (Uint32) event->scroll_event.hscroll);
buffer_write32be(&buf[17], (Uint32) event->scroll_event.vscroll);
buffer_write32be(&buf[13], (uint32_t) event->scroll_event.hscroll);
buffer_write32be(&buf[17], (uint32_t) event->scroll_event.vscroll);
return 21;
case CONTROL_EVENT_TYPE_COMMAND:
buf[1] = event->command_event.action;
@ -52,28 +53,33 @@ int control_event_serialize(const struct control_event *event, unsigned char *bu
}
}
void control_event_destroy(struct control_event *event) {
void
control_event_destroy(struct control_event *event) {
if (event->type == CONTROL_EVENT_TYPE_TEXT) {
SDL_free(event->text_event.text);
}
}
SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue) {
bool
control_event_queue_is_empty(const struct control_event_queue *queue) {
return queue->head == queue->tail;
}
SDL_bool control_event_queue_is_full(const struct control_event_queue *queue) {
bool
control_event_queue_is_full(const struct control_event_queue *queue) {
return (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE == queue->tail;
}
SDL_bool control_event_queue_init(struct control_event_queue *queue) {
bool
control_event_queue_init(struct control_event_queue *queue) {
queue->head = 0;
queue->tail = 0;
// the current implementation may not fail
return SDL_TRUE;
return true;
}
void control_event_queue_destroy(struct control_event_queue *queue) {
void
control_event_queue_destroy(struct control_event_queue *queue) {
int i = queue->tail;
while (i != queue->head) {
control_event_destroy(&queue->data[i]);
@ -81,20 +87,24 @@ void control_event_queue_destroy(struct control_event_queue *queue) {
}
}
SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event) {
bool
control_event_queue_push(struct control_event_queue *queue,
const struct control_event *event) {
if (control_event_queue_is_full(queue)) {
return SDL_FALSE;
return false;
}
queue->data[queue->head] = *event;
queue->head = (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE;
return SDL_TRUE;
return true;
}
SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event) {
bool
control_event_queue_take(struct control_event_queue *queue,
struct control_event *event) {
if (control_event_queue_is_empty(queue)) {
return SDL_FALSE;
return false;
}
*event = queue->data[queue->tail];
queue->tail = (queue->tail + 1) % CONTROL_EVENT_QUEUE_SIZE;
return SDL_TRUE;
return true;
}

View File

@ -1,8 +1,9 @@
#ifndef CONTROLEVENT_H
#define CONTROLEVENT_H
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include "android/input.h"
#include "android/keycodes.h"
@ -20,7 +21,11 @@ enum control_event_type {
CONTROL_EVENT_TYPE_COMMAND,
};
#define CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON 0
enum control_event_command {
CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON,
CONTROL_EVENT_COMMAND_EXPAND_NOTIFICATION_PANEL,
CONTROL_EVENT_COMMAND_COLLAPSE_NOTIFICATION_PANEL,
};
struct control_event {
enum control_event_type type;
@ -40,11 +45,11 @@ struct control_event {
} mouse_event;
struct {
struct position position;
Sint32 hscroll;
Sint32 vscroll;
int32_t hscroll;
int32_t vscroll;
} scroll_event;
struct {
int action;
enum control_event_command action;
} command_event;
};
};
@ -56,18 +61,31 @@ struct control_event_queue {
};
// buf size must be at least SERIALIZED_EVENT_MAX_SIZE
int control_event_serialize(const struct control_event *event, unsigned char *buf);
int
control_event_serialize(const struct control_event *event, unsigned char *buf);
SDL_bool control_event_queue_init(struct control_event_queue *queue);
void control_event_queue_destroy(struct control_event_queue *queue);
bool
control_event_queue_init(struct control_event_queue *queue);
SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue);
SDL_bool control_event_queue_is_full(const struct control_event_queue *queue);
void
control_event_queue_destroy(struct control_event_queue *queue);
bool
control_event_queue_is_empty(const struct control_event_queue *queue);
bool
control_event_queue_is_full(const struct control_event_queue *queue);
// event is copied, the queue does not use the event after the function returns
SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event);
SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event);
bool
control_event_queue_push(struct control_event_queue *queue,
const struct control_event *event);
void control_event_destroy(struct control_event *event);
bool
control_event_queue_take(struct control_event_queue *queue,
struct control_event *event);
void
control_event_destroy(struct control_event *event);
#endif

View File

@ -1,40 +1,45 @@
#include "controller.h"
#include <SDL2/SDL_assert.h>
#include "config.h"
#include "lock_util.h"
#include "log.h"
SDL_bool controller_init(struct controller *controller, socket_t video_socket) {
bool
controller_init(struct controller *controller, socket_t video_socket) {
if (!control_event_queue_init(&controller->queue)) {
return SDL_FALSE;
return false;
}
if (!(controller->mutex = SDL_CreateMutex())) {
return SDL_FALSE;
return false;
}
if (!(controller->event_cond = SDL_CreateCond())) {
SDL_DestroyMutex(controller->mutex);
return SDL_FALSE;
return false;
}
controller->video_socket = video_socket;
controller->stopped = SDL_FALSE;
controller->stopped = false;
return SDL_TRUE;
return true;
}
void controller_destroy(struct controller *controller) {
void
controller_destroy(struct controller *controller) {
SDL_DestroyCond(controller->event_cond);
SDL_DestroyMutex(controller->mutex);
control_event_queue_destroy(&controller->queue);
}
SDL_bool controller_push_event(struct controller *controller, const struct control_event *event) {
SDL_bool res;
bool
controller_push_event(struct controller *controller,
const struct control_event *event) {
bool res;
mutex_lock(controller->mutex);
SDL_bool was_empty = control_event_queue_is_empty(&controller->queue);
bool was_empty = control_event_queue_is_empty(&controller->queue);
res = control_event_queue_push(&controller->queue, event);
if (was_empty) {
cond_signal(controller->event_cond);
@ -43,22 +48,26 @@ SDL_bool controller_push_event(struct controller *controller, const struct contr
return res;
}
static SDL_bool process_event(struct controller *controller, const struct control_event *event) {
static bool
process_event(struct controller *controller,
const struct control_event *event) {
unsigned char serialized_event[SERIALIZED_EVENT_MAX_SIZE];
int length = control_event_serialize(event, serialized_event);
if (!length) {
return SDL_FALSE;
return false;
}
int w = net_send_all(controller->video_socket, serialized_event, length);
return w == length;
}
static int run_controller(void *data) {
static int
run_controller(void *data) {
struct controller *controller = data;
for (;;) {
mutex_lock(controller->mutex);
while (!controller->stopped && control_event_queue_is_empty(&controller->queue)) {
while (!controller->stopped
&& control_event_queue_is_empty(&controller->queue)) {
cond_wait(controller->event_cond, controller->mutex);
}
if (controller->stopped) {
@ -67,11 +76,12 @@ static int run_controller(void *data) {
break;
}
struct control_event event;
SDL_bool non_empty = control_event_queue_take(&controller->queue, &event);
bool non_empty = control_event_queue_take(&controller->queue,
&event);
SDL_assert(non_empty);
mutex_unlock(controller->mutex);
SDL_bool ok = process_event(controller, &event);
bool ok = process_event(controller, &event);
control_event_destroy(&event);
if (!ok) {
LOGD("Cannot write event to socket");
@ -81,25 +91,29 @@ static int run_controller(void *data) {
return 0;
}
SDL_bool controller_start(struct controller *controller) {
bool
controller_start(struct controller *controller) {
LOGD("Starting controller thread");
controller->thread = SDL_CreateThread(run_controller, "controller", controller);
controller->thread = SDL_CreateThread(run_controller, "controller",
controller);
if (!controller->thread) {
LOGC("Could not start controller thread");
return SDL_FALSE;
return false;
}
return SDL_TRUE;
return true;
}
void controller_stop(struct controller *controller) {
void
controller_stop(struct controller *controller) {
mutex_lock(controller->mutex);
controller->stopped = SDL_TRUE;
controller->stopped = true;
cond_signal(controller->event_cond);
mutex_unlock(controller->mutex);
}
void controller_join(struct controller *controller) {
void
controller_join(struct controller *controller) {
SDL_WaitThread(controller->thread, NULL);
}

View File

@ -3,8 +3,8 @@
#include "control_event.h"
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include "net.h"
@ -14,18 +14,28 @@ struct controller {
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *event_cond;
SDL_bool stopped;
bool stopped;
struct control_event_queue queue;
};
SDL_bool controller_init(struct controller *controller, socket_t video_socket);
void controller_destroy(struct controller *controller);
bool
controller_init(struct controller *controller, socket_t video_socket);
SDL_bool controller_start(struct controller *controller);
void controller_stop(struct controller *controller);
void controller_join(struct controller *controller);
void
controller_destroy(struct controller *controller);
bool
controller_start(struct controller *controller);
void
controller_stop(struct controller *controller);
void
controller_join(struct controller *controller);
// expose simple API to hide control_event_queue
SDL_bool controller_push_event(struct controller *controller, const struct control_event *event);
bool
controller_push_event(struct controller *controller,
const struct control_event *event);
#endif

View File

@ -1,9 +1,10 @@
#include "convert.h"
#define MAP(FROM, TO) case FROM: *to = TO; return SDL_TRUE
#define FAIL default: return SDL_FALSE
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false
static SDL_bool convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
static bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
switch (from) {
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
MAP(SDL_KEYUP, AKEY_EVENT_ACTION_UP);
@ -11,7 +12,8 @@ static SDL_bool convert_keycode_action(SDL_EventType from, enum android_keyevent
}
}
static enum android_metastate autocomplete_metastate(enum android_metastate metastate) {
static enum android_metastate
autocomplete_metastate(enum android_metastate metastate) {
// fill dependant flags
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
metastate |= AMETA_SHIFT_ON;
@ -30,7 +32,8 @@ static enum android_metastate autocomplete_metastate(enum android_metastate meta
}
static enum android_metastate convert_meta_state(SDL_Keymod mod) {
static enum android_metastate
convert_meta_state(SDL_Keymod mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
metastate |= AMETA_SHIFT_LEFT_ON;
@ -70,16 +73,17 @@ static enum android_metastate convert_meta_state(SDL_Keymod mod) {
return autocomplete_metastate(metastate);
}
static SDL_bool convert_keycode(SDL_Keycode from, enum android_keycode *to, Uint16 mod) {
static bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod) {
switch (from) {
MAP(SDLK_RETURN, AKEYCODE_ENTER);
MAP(SDLK_KP_ENTER, AKEYCODE_NUMPAD_ENTER);
MAP(SDLK_ESCAPE, AKEYCODE_ESCAPE);
MAP(SDLK_BACKSPACE, AKEYCODE_DEL);
MAP(SDLK_TAB, AKEYCODE_TAB);
MAP(SDLK_HOME, AKEYCODE_HOME);
MAP(SDLK_PAGEUP, AKEYCODE_PAGE_UP);
MAP(SDLK_DELETE, AKEYCODE_FORWARD_DEL);
MAP(SDLK_HOME, AKEYCODE_MOVE_HOME);
MAP(SDLK_END, AKEYCODE_MOVE_END);
MAP(SDLK_PAGEDOWN, AKEYCODE_PAGE_DOWN);
MAP(SDLK_RIGHT, AKEYCODE_DPAD_RIGHT);
@ -88,7 +92,7 @@ static SDL_bool convert_keycode(SDL_Keycode from, enum android_keycode *to, Uint
MAP(SDLK_UP, AKEYCODE_DPAD_UP);
}
if (mod & (KMOD_LALT | KMOD_RALT | KMOD_LGUI | KMOD_RGUI)) {
return SDL_FALSE;
return false;
}
// if ALT and META are not pressed, also handle letters and space
switch (from) {
@ -123,7 +127,8 @@ static SDL_bool convert_keycode(SDL_Keycode from, enum android_keycode *to, Uint
}
}
static SDL_bool convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
static bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
@ -131,7 +136,8 @@ static SDL_bool convert_mouse_action(SDL_EventType from, enum android_motioneven
}
}
static enum android_motionevent_buttons convert_mouse_buttons(Uint32 state) {
static enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
enum android_motionevent_buttons buttons = 0;
if (state & SDL_BUTTON_LMASK) {
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
@ -151,31 +157,33 @@ static enum android_motionevent_buttons convert_mouse_buttons(Uint32 state) {
return buttons;
}
SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
struct control_event *to) {
bool
input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_KEYCODE;
if (!convert_keycode_action(from->type, &to->keycode_event.action)) {
return SDL_FALSE;
return false;
}
Uint16 mod = from->keysym.mod;
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->keycode_event.keycode, mod)) {
return SDL_FALSE;
return false;
}
to->keycode_event.metastate = convert_meta_state(mod);
return SDL_TRUE;
return true;
}
SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
struct size screen_size,
struct control_event *to) {
bool
mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
struct size screen_size,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_MOUSE;
if (!convert_mouse_action(from->type, &to->mouse_event.action)) {
return SDL_FALSE;
return false;
}
to->mouse_event.buttons = convert_mouse_buttons(SDL_BUTTON(from->button));
@ -183,12 +191,13 @@ SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
to->mouse_event.position.point.x = from->x;
to->mouse_event.position.point.y = from->y;
return SDL_TRUE;
return true;
}
SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
struct size screen_size,
struct control_event *to) {
bool
mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
struct size screen_size,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_MOUSE;
to->mouse_event.action = AMOTION_EVENT_ACTION_MOVE;
to->mouse_event.buttons = convert_mouse_buttons(from->state);
@ -196,12 +205,13 @@ SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
to->mouse_event.position.point.x = from->x;
to->mouse_event.position.point.y = from->y;
return SDL_TRUE;
return true;
}
SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
struct position position,
struct control_event *to) {
bool
mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
struct position position,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_SCROLL;
to->scroll_event.position = position;
@ -213,5 +223,5 @@ SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
to->scroll_event.hscroll = -mul * from->x;
to->scroll_event.vscroll = mul * from->y;
return SDL_TRUE;
return true;
}

View File

@ -1,8 +1,9 @@
#ifndef CONVERT_H
#define CONVERT_H
#include <SDL2/SDL_stdinc.h>
#include <stdbool.h>
#include <SDL2/SDL_events.h>
#include "control_event.h"
struct complete_mouse_motion_event {
@ -15,21 +16,26 @@ struct complete_mouse_wheel_event {
struct point position;
};
SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
struct control_event *to);
SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
struct size screen_size,
struct control_event *to);
bool
input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
struct control_event *to);
// the video size may be different from the real device size, so we need the size
// to which the absolute position apply, to scale it accordingly
SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
struct size screen_size,
struct control_event *to);
bool
mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
struct size screen_size,
struct control_event *to);
// the video size may be different from the real device size, so we need the
// size to which the absolute position apply, to scale it accordingly
bool
mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
struct size screen_size,
struct control_event *to);
// on Android, a scroll event requires the current mouse position
SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
struct position position,
struct control_event *to);
bool
mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
struct position position,
struct control_event *to);
#endif

View File

@ -8,133 +8,22 @@
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "compat.h"
#include "config.h"
#include "buffer_util.h"
#include "events.h"
#include "frames.h"
#include "lock_util.h"
#include "log.h"
#include "recorder.h"
#define BUFSIZE 0x10000
#define HEADER_SIZE 12
#define NO_PTS UINT64_C(-1)
static struct frame_meta *frame_meta_new(uint64_t pts) {
struct frame_meta *meta = malloc(sizeof(*meta));
if (!meta) {
return meta;
}
meta->pts = pts;
meta->next = NULL;
return meta;
}
static void frame_meta_delete(struct frame_meta *frame_meta) {
free(frame_meta);
}
static SDL_bool receiver_state_push_meta(struct receiver_state *state,
uint64_t pts) {
struct frame_meta *frame_meta = frame_meta_new(pts);
if (!frame_meta) {
return SDL_FALSE;
}
// append to the list
// (iterate to find the last item, in practice the list should be tiny)
struct frame_meta **p = &state->frame_meta_queue;
while (*p) {
p = &(*p)->next;
}
*p = frame_meta;
return SDL_TRUE;
}
static uint64_t receiver_state_take_meta(struct receiver_state *state) {
struct frame_meta *frame_meta = state->frame_meta_queue; // first item
SDL_assert(frame_meta); // must not be empty
uint64_t pts = frame_meta->pts;
state->frame_meta_queue = frame_meta->next; // remove the item
frame_meta_delete(frame_meta);
return pts;
}
static int read_packet_with_meta(void *opaque, uint8_t *buf, int buf_size) {
struct decoder *decoder = opaque;
struct receiver_state *state = &decoder->receiver_state;
// The video stream contains raw packets, without time information. When we
// record, we retrieve the timestamps separately, from a "meta" header
// added by the server before each raw packet.
//
// The "meta" header length is 12 bytes:
// [. . . . . . . .|. . . .]. . . . . . . . . . . . . . . ...
// <-------------> <-----> <-----------------------------...
// PTS packet raw packet
// size
//
// It is followed by <packet_size> bytes containing the packet/frame.
if (!state->remaining) {
#define HEADER_SIZE 12
uint8_t header[HEADER_SIZE];
ssize_t r = net_recv_all(decoder->video_socket, header, HEADER_SIZE);
if (r == -1) {
return AVERROR(errno);
}
if (r == 0) {
return AVERROR_EOF;
}
// no partial read (net_recv_all())
SDL_assert_release(r == HEADER_SIZE);
uint64_t pts = buffer_read64be(header);
state->remaining = buffer_read32be(&header[8]);
if (pts != NO_PTS && !receiver_state_push_meta(state, pts)) {
LOGE("Could not store PTS for recording");
// we cannot save the PTS, the recording would be broken
return AVERROR(ENOMEM);
}
}
SDL_assert(state->remaining);
if (buf_size > state->remaining)
buf_size = state->remaining;
ssize_t r = net_recv(decoder->video_socket, buf, buf_size);
if (r == -1) {
return AVERROR(errno);
}
if (r == 0) {
return AVERROR_EOF;
}
SDL_assert(state->remaining >= r);
state->remaining -= r;
return r;
}
static int read_raw_packet(void *opaque, uint8_t *buf, int buf_size) {
struct decoder *decoder = opaque;
ssize_t r = net_recv(decoder->video_socket, buf, buf_size);
if (r == -1) {
return AVERROR(errno);
}
if (r == 0) {
return AVERROR_EOF;
}
return r;
}
#include "video_buffer.h"
// set the decoded frame as ready for rendering, and notify
static void push_frame(struct decoder *decoder) {
SDL_bool previous_frame_consumed = frames_offer_decoded_frame(decoder->frames);
if (!previous_frame_consumed) {
static void
push_frame(struct decoder *decoder) {
bool previous_frame_skipped;
video_buffer_offer_decoded_frame(decoder->video_buffer,
&previous_frame_skipped);
if (previous_frame_skipped) {
// the previous EVENT_NEW_FRAME will consume this frame
return;
}
@ -144,181 +33,71 @@ static void push_frame(struct decoder *decoder) {
SDL_PushEvent(&new_frame_event);
}
static void notify_stopped(void) {
SDL_Event stop_event;
stop_event.type = EVENT_DECODER_STOPPED;
SDL_PushEvent(&stop_event);
void
decoder_init(struct decoder *decoder, struct video_buffer *vb) {
decoder->video_buffer = vb;
}
static int run_decoder(void *data) {
struct decoder *decoder = data;
AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
if (!codec) {
LOGE("H.264 decoder not found");
goto run_end;
}
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) {
bool
decoder_open(struct decoder *decoder, const AVCodec *codec) {
decoder->codec_ctx = avcodec_alloc_context3(codec);
if (!decoder->codec_ctx) {
LOGC("Could not allocate decoder context");
goto run_end;
return false;
}
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
LOGE("Could not open H.264 codec");
goto run_finally_free_codec_ctx;
if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
LOGE("Could not open codec");
avcodec_free_context(&decoder->codec_ctx);
return false;
}
AVFormatContext *format_ctx = avformat_alloc_context();
if (!format_ctx) {
LOGC("Could not allocate format context");
goto run_finally_close_codec;
}
return true;
}
unsigned char *buffer = av_malloc(BUFSIZE);
if (!buffer) {
LOGC("Could not allocate buffer");
goto run_finally_free_format_ctx;
}
void
decoder_close(struct decoder *decoder) {
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
}
// initialize the receiver state
decoder->receiver_state.frame_meta_queue = NULL;
decoder->receiver_state.remaining = 0;
// if recording is enabled, a "header" is sent between raw packets
int (*read_packet)(void *, uint8_t *, int) =
decoder->recorder ? read_packet_with_meta : read_raw_packet;
AVIOContext *avio_ctx = avio_alloc_context(buffer, BUFSIZE, 0, decoder,
read_packet, NULL, NULL);
if (!avio_ctx) {
LOGC("Could not allocate avio context");
// avformat_open_input takes ownership of 'buffer'
// so only free the buffer before avformat_open_input()
av_free(buffer);
goto run_finally_free_format_ctx;
}
format_ctx->pb = avio_ctx;
if (avformat_open_input(&format_ctx, NULL, NULL, NULL) < 0) {
LOGE("Could not open video stream");
goto run_finally_free_avio_ctx;
}
if (decoder->recorder &&
!recorder_open(decoder->recorder, codec)) {
LOGE("Could not open recorder");
goto run_finally_close_input;
}
AVPacket packet;
av_init_packet(&packet);
packet.data = NULL;
packet.size = 0;
while (!av_read_frame(format_ctx, &packet)) {
bool
decoder_push(struct decoder *decoder, const AVPacket *packet) {
// the new decoding/encoding API has been introduced by:
// <http://git.videolan.org/?p=ffmpeg.git;a=commitdiff;h=7fc329e2dd6226dfecaa4a1d7adf353bf2773726>
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 0)
int ret;
if ((ret = avcodec_send_packet(codec_ctx, &packet)) < 0) {
LOGE("Could not send video packet: %d", ret);
goto run_quit;
}
ret = avcodec_receive_frame(codec_ctx, decoder->frames->decoding_frame);
if (!ret) {
// a frame was received
push_frame(decoder);
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret);
av_packet_unref(&packet);
goto run_quit;
}
#ifdef SCRCPY_LAVF_HAS_NEW_ENCODING_DECODING_API
int ret;
if ((ret = avcodec_send_packet(decoder->codec_ctx, packet)) < 0) {
LOGE("Could not send video packet: %d", ret);
return false;
}
ret = avcodec_receive_frame(decoder->codec_ctx,
decoder->video_buffer->decoding_frame);
if (!ret) {
// a frame was received
push_frame(decoder);
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret);
return false;
}
#else
while (packet.size > 0) {
int got_picture;
int len = avcodec_decode_video2(codec_ctx, decoder->frames->decoding_frame, &got_picture, &packet);
if (len < 0) {
LOGE("Could not decode video packet: %d", len);
av_packet_unref(&packet);
goto run_quit;
}
if (got_picture) {
push_frame(decoder);
}
packet.size -= len;
packet.data += len;
}
int got_picture;
int len = avcodec_decode_video2(decoder->codec_ctx,
decoder->video_buffer->decoding_frame,
&got_picture,
packet);
if (len < 0) {
LOGE("Could not decode video packet: %d", len);
return false;
}
if (got_picture) {
push_frame(decoder);
}
#endif
if (decoder->recorder) {
// we retrieve the PTS in order they were received, so they will
// be assigned to the correct frame
uint64_t pts = receiver_state_take_meta(&decoder->receiver_state);
packet.pts = pts;
packet.dts = pts;
// no need to rescale with av_packet_rescale_ts(), the timestamps
// are in microseconds both in input and output
if (!recorder_write(decoder->recorder, &packet)) {
LOGE("Could not write frame to output file");
av_packet_unref(&packet);
goto run_quit;
}
}
av_packet_unref(&packet);
if (avio_ctx->eof_reached) {
break;
}
}
LOGD("End of frames");
run_quit:
if (decoder->recorder) {
recorder_close(decoder->recorder);
}
run_finally_close_input:
avformat_close_input(&format_ctx);
run_finally_free_avio_ctx:
av_free(avio_ctx->buffer);
av_free(avio_ctx);
run_finally_free_format_ctx:
avformat_free_context(format_ctx);
run_finally_close_codec:
avcodec_close(codec_ctx);
run_finally_free_codec_ctx:
avcodec_free_context(&codec_ctx);
notify_stopped();
run_end:
return 0;
return true;
}
void decoder_init(struct decoder *decoder, struct frames *frames,
socket_t video_socket, struct recorder *recorder) {
decoder->frames = frames;
decoder->video_socket = video_socket;
decoder->recorder = recorder;
}
SDL_bool decoder_start(struct decoder *decoder) {
LOGD("Starting decoder thread");
decoder->thread = SDL_CreateThread(run_decoder, "video_decoder", decoder);
if (!decoder->thread) {
LOGC("Could not start decoder thread");
return SDL_FALSE;
}
return SDL_TRUE;
}
void decoder_stop(struct decoder *decoder) {
frames_stop(decoder->frames);
}
void decoder_join(struct decoder *decoder) {
SDL_WaitThread(decoder->thread, NULL);
void
decoder_interrupt(struct decoder *decoder) {
video_buffer_interrupt(decoder->video_buffer);
}

View File

@ -1,36 +1,29 @@
#ifndef DECODER_H
#define DECODER_H
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include <stdbool.h>
#include <libavformat/avformat.h>
#include "common.h"
#include "net.h"
struct frames;
struct frame_meta {
uint64_t pts;
struct frame_meta *next;
};
struct video_buffer;
struct decoder {
struct frames *frames;
socket_t video_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
struct recorder *recorder;
struct receiver_state {
// meta (in order) for frames not consumed yet
struct frame_meta *frame_meta_queue;
size_t remaining; // remaining bytes to receive for the current frame
} receiver_state;
struct video_buffer *video_buffer;
AVCodecContext *codec_ctx;
};
void decoder_init(struct decoder *decoder, struct frames *frames,
socket_t video_socket, struct recorder *recoder);
SDL_bool decoder_start(struct decoder *decoder);
void decoder_stop(struct decoder *decoder);
void decoder_join(struct decoder *decoder);
void
decoder_init(struct decoder *decoder, struct video_buffer *vb);
bool
decoder_open(struct decoder *decoder, const AVCodec *codec);
void
decoder_close(struct decoder *decoder);
bool
decoder_push(struct decoder *decoder, const AVPacket *packet);
void
decoder_interrupt(struct decoder *decoder);
#endif

View File

@ -1,18 +1,22 @@
#include "device.h"
#include "log.h"
SDL_bool device_read_info(socket_t device_socket, char *device_name, struct size *size) {
bool
device_read_info(socket_t device_socket, char *device_name, struct size *size) {
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
int r = net_recv_all(device_socket, buf, sizeof(buf));
if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
LOGE("Could not retrieve device information");
return SDL_FALSE;
return false;
}
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0'; // in case the client sends garbage
// strcpy is safe here, since name contains at least DEVICE_NAME_FIELD_LENGTH bytes
// and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
// in case the client sends garbage
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
// strcpy is safe here, since name contains at least
// DEVICE_NAME_FIELD_LENGTH bytes and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
strcpy(device_name, (char *) buf);
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 1];
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 3];
return SDL_TRUE;
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8)
| buf[DEVICE_NAME_FIELD_LENGTH + 1];
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8)
| buf[DEVICE_NAME_FIELD_LENGTH + 3];
return true;
}

View File

@ -1,7 +1,7 @@
#ifndef DEVICE_H
#define DEVICE_H
#include <SDL2/SDL_stdinc.h>
#include <stdbool.h>
#include "common.h"
#include "net.h"
@ -10,6 +10,7 @@
#define DEVICE_SDCARD_PATH "/sdcard/"
// name must be at least DEVICE_NAME_FIELD_LENGTH bytes
SDL_bool device_read_info(socket_t device_socket, char *name, struct size *frame_size);
bool
device_read_info(socket_t device_socket, char *name, struct size *frame_size);
#endif

View File

@ -1,3 +1,3 @@
#define EVENT_NEW_SESSION SDL_USEREVENT
#define EVENT_NEW_FRAME (SDL_USEREVENT + 1)
#define EVENT_DECODER_STOPPED (SDL_USEREVENT + 2)
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 2)

View File

@ -10,10 +10,11 @@
struct request {
file_handler_action_t action;
const char *file;
char *file;
};
static struct request *request_new(file_handler_action_t action, const char *file) {
static struct request *
request_new(file_handler_action_t action, char *file) {
struct request *req = SDL_malloc(sizeof(*req));
if (!req) {
return NULL;
@ -23,29 +24,34 @@ static struct request *request_new(file_handler_action_t action, const char *fil
return req;
}
static void request_free(struct request *req) {
static void
request_free(struct request *req) {
if (!req) {
return;
}
SDL_free((void *) req->file);
SDL_free((void *) req);
SDL_free(req->file);
SDL_free(req);
}
static SDL_bool request_queue_is_empty(const struct request_queue *queue) {
static bool
request_queue_is_empty(const struct request_queue *queue) {
return queue->head == queue->tail;
}
static SDL_bool request_queue_is_full(const struct request_queue *queue) {
static bool
request_queue_is_full(const struct request_queue *queue) {
return (queue->head + 1) % REQUEST_QUEUE_SIZE == queue->tail;
}
static SDL_bool request_queue_init(struct request_queue *queue) {
static bool
request_queue_init(struct request_queue *queue) {
queue->head = 0;
queue->tail = 0;
return SDL_TRUE;
return true;
}
static void request_queue_destroy(struct request_queue *queue) {
static void
request_queue_destroy(struct request_queue *queue) {
int i = queue->tail;
while (i != queue->head) {
request_free(queue->reqs[i]);
@ -53,38 +59,41 @@ static void request_queue_destroy(struct request_queue *queue) {
}
}
static SDL_bool request_queue_push(struct request_queue *queue, struct request *req) {
static bool
request_queue_push(struct request_queue *queue, struct request *req) {
if (request_queue_is_full(queue)) {
return SDL_FALSE;
return false;
}
queue->reqs[queue->head] = req;
queue->head = (queue->head + 1) % REQUEST_QUEUE_SIZE;
return SDL_TRUE;
return true;
}
static SDL_bool request_queue_take(struct request_queue *queue, struct request **req) {
static bool
request_queue_take(struct request_queue *queue, struct request **req) {
if (request_queue_is_empty(queue)) {
return SDL_FALSE;
return false;
}
// transfer ownership
*req = queue->reqs[queue->tail];
queue->tail = (queue->tail + 1) % REQUEST_QUEUE_SIZE;
return SDL_TRUE;
return true;
}
SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial) {
bool
file_handler_init(struct file_handler *file_handler, const char *serial) {
if (!request_queue_init(&file_handler->queue)) {
return SDL_FALSE;
return false;
}
if (!(file_handler->mutex = SDL_CreateMutex())) {
return SDL_FALSE;
return false;
}
if (!(file_handler->event_cond = SDL_CreateCond())) {
SDL_DestroyMutex(file_handler->mutex);
return SDL_FALSE;
return false;
}
if (serial) {
@ -92,58 +101,63 @@ SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial
if (!file_handler->serial) {
LOGW("Cannot strdup serial");
SDL_DestroyMutex(file_handler->mutex);
return SDL_FALSE;
return false;
}
} else {
file_handler->serial = NULL;
}
// lazy initialization
file_handler->initialized = SDL_FALSE;
file_handler->initialized = false;
file_handler->stopped = SDL_FALSE;
file_handler->stopped = false;
file_handler->current_process = PROCESS_NONE;
return SDL_TRUE;
return true;
}
void file_handler_destroy(struct file_handler *file_handler) {
void
file_handler_destroy(struct file_handler *file_handler) {
SDL_DestroyCond(file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex);
request_queue_destroy(&file_handler->queue);
SDL_free((void *) file_handler->serial);
SDL_free(file_handler->serial);
}
static process_t install_apk(const char *serial, const char *file) {
static process_t
install_apk(const char *serial, const char *file) {
return adb_install(serial, file);
}
static process_t push_file(const char *serial, const char *file) {
static process_t
push_file(const char *serial, const char *file) {
return adb_push(serial, file, DEVICE_SDCARD_PATH);
}
SDL_bool file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,
const char *file) {
SDL_bool res;
bool
file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,
char *file) {
bool res;
// start file_handler if it's used for the first time
if (!file_handler->initialized) {
if (!file_handler_start(file_handler)) {
return SDL_FALSE;
return false;
}
file_handler->initialized = SDL_TRUE;
file_handler->initialized = true;
}
LOGI("Request to %s %s", action == ACTION_INSTALL_APK ? "install" : "push", file);
LOGI("Request to %s %s", action == ACTION_INSTALL_APK ? "install" : "push",
file);
struct request *req = request_new(action, file);
if (!req) {
LOGE("Could not create request");
return SDL_FALSE;
return false;
}
mutex_lock(file_handler->mutex);
SDL_bool was_empty = request_queue_is_empty(&file_handler->queue);
bool was_empty = request_queue_is_empty(&file_handler->queue);
res = request_queue_push(&file_handler->queue, req);
if (was_empty) {
cond_signal(file_handler->event_cond);
@ -152,13 +166,15 @@ SDL_bool file_handler_request(struct file_handler *file_handler,
return res;
}
static int run_file_handler(void *data) {
static int
run_file_handler(void *data) {
struct file_handler *file_handler = data;
for (;;) {
mutex_lock(file_handler->mutex);
file_handler->current_process = PROCESS_NONE;
while (!file_handler->stopped && request_queue_is_empty(&file_handler->queue)) {
while (!file_handler->stopped
&& request_queue_is_empty(&file_handler->queue)) {
cond_wait(file_handler->event_cond, file_handler->mutex);
}
if (file_handler->stopped) {
@ -167,7 +183,7 @@ static int run_file_handler(void *data) {
break;
}
struct request *req;
SDL_bool non_empty = request_queue_take(&file_handler->queue, &req);
bool non_empty = request_queue_take(&file_handler->queue, &req);
SDL_assert(non_empty);
process_t process;
@ -200,21 +216,24 @@ static int run_file_handler(void *data) {
return 0;
}
SDL_bool file_handler_start(struct file_handler *file_handler) {
bool
file_handler_start(struct file_handler *file_handler) {
LOGD("Starting file_handler thread");
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler", file_handler);
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler",
file_handler);
if (!file_handler->thread) {
LOGC("Could not start file_handler thread");
return SDL_FALSE;
return false;
}
return SDL_TRUE;
return true;
}
void file_handler_stop(struct file_handler *file_handler) {
void
file_handler_stop(struct file_handler *file_handler) {
mutex_lock(file_handler->mutex);
file_handler->stopped = SDL_TRUE;
file_handler->stopped = true;
cond_signal(file_handler->event_cond);
if (file_handler->current_process != PROCESS_NONE) {
if (!cmd_terminate(file_handler->current_process)) {
@ -226,6 +245,7 @@ void file_handler_stop(struct file_handler *file_handler) {
mutex_unlock(file_handler->mutex);
}
void file_handler_join(struct file_handler *file_handler) {
void
file_handler_join(struct file_handler *file_handler) {
SDL_WaitThread(file_handler->thread, NULL);
}

View File

@ -1,9 +1,10 @@
#ifndef FILE_HANDLER_H
#define FILE_HANDLER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include "command.h"
#define REQUEST_QUEUE_SIZE 16
@ -20,25 +21,35 @@ struct request_queue {
};
struct file_handler {
const char *serial;
char *serial;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *event_cond;
SDL_bool stopped;
SDL_bool initialized;
bool stopped;
bool initialized;
process_t current_process;
struct request_queue queue;
};
SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial);
void file_handler_destroy(struct file_handler *file_handler);
bool
file_handler_init(struct file_handler *file_handler, const char *serial);
SDL_bool file_handler_start(struct file_handler *file_handler);
void file_handler_stop(struct file_handler *file_handler);
void file_handler_join(struct file_handler *file_handler);
void
file_handler_destroy(struct file_handler *file_handler);
SDL_bool file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,
const char *file);
bool
file_handler_start(struct file_handler *file_handler);
void
file_handler_stop(struct file_handler *file_handler);
void
file_handler_join(struct file_handler *file_handler);
// take ownership of file, and will SDL_free() it
bool
file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,
char *file);
#endif

View File

@ -4,14 +4,16 @@
#include "log.h"
void fps_counter_init(struct fps_counter *counter) {
counter->started = SDL_FALSE;
void
fps_counter_init(struct fps_counter *counter) {
counter->started = false;
// no need to initialize the other fields, they are meaningful only when
// started is true
}
void fps_counter_start(struct fps_counter *counter) {
counter->started = SDL_TRUE;
void
fps_counter_start(struct fps_counter *counter) {
counter->started = true;
counter->slice_start = SDL_GetTicks();
counter->nr_rendered = 0;
#ifdef SKIP_FRAMES
@ -19,14 +21,17 @@ void fps_counter_start(struct fps_counter *counter) {
#endif
}
void fps_counter_stop(struct fps_counter *counter) {
counter->started = SDL_FALSE;
void
fps_counter_stop(struct fps_counter *counter) {
counter->started = false;
}
static void display_fps(struct fps_counter *counter) {
static void
display_fps(struct fps_counter *counter) {
#ifdef SKIP_FRAMES
if (counter->nr_skipped) {
LOGI("%d fps (+%d frames skipped)", counter->nr_rendered, counter->nr_skipped);
LOGI("%d fps (+%d frames skipped)", counter->nr_rendered,
counter->nr_skipped);
} else {
#endif
LOGI("%d fps", counter->nr_rendered);
@ -35,12 +40,13 @@ static void display_fps(struct fps_counter *counter) {
#endif
}
static void check_expired(struct fps_counter *counter) {
Uint32 now = SDL_GetTicks();
static void
check_expired(struct fps_counter *counter) {
uint32_t now = SDL_GetTicks();
if (now - counter->slice_start >= 1000) {
display_fps(counter);
// add a multiple of one second
Uint32 elapsed_slices = (now - counter->slice_start) / 1000;
uint32_t elapsed_slices = (now - counter->slice_start) / 1000;
counter->slice_start += 1000 * elapsed_slices;
counter->nr_rendered = 0;
#ifdef SKIP_FRAMES
@ -49,13 +55,15 @@ static void check_expired(struct fps_counter *counter) {
}
}
void fps_counter_add_rendered_frame(struct fps_counter *counter) {
void
fps_counter_add_rendered_frame(struct fps_counter *counter) {
check_expired(counter);
++counter->nr_rendered;
}
#ifdef SKIP_FRAMES
void fps_counter_add_skipped_frame(struct fps_counter *counter) {
void
fps_counter_add_skipped_frame(struct fps_counter *counter) {
check_expired(counter);
++counter->nr_skipped;
}

View File

@ -1,26 +1,35 @@
#ifndef FPSCOUNTER_H
#define FPSCOUNTER_H
#include <SDL2/SDL_stdinc.h>
#include <stdbool.h>
#include <stdint.h>
#include "config.h"
struct fps_counter {
SDL_bool started;
Uint32 slice_start; // initialized by SDL_GetTicks()
bool started;
uint32_t slice_start; // initialized by SDL_GetTicks()
int nr_rendered;
#ifdef SKIP_FRAMES
int nr_skipped;
#endif
};
void fps_counter_init(struct fps_counter *counter);
void fps_counter_start(struct fps_counter *counter);
void fps_counter_stop(struct fps_counter *counter);
void
fps_counter_init(struct fps_counter *counter);
void
fps_counter_start(struct fps_counter *counter);
void
fps_counter_stop(struct fps_counter *counter);
void
fps_counter_add_rendered_frame(struct fps_counter *counter);
void fps_counter_add_rendered_frame(struct fps_counter *counter);
#ifdef SKIP_FRAMES
void fps_counter_add_skipped_frame(struct fps_counter *counter);
void
fps_counter_add_skipped_frame(struct fps_counter *counter);
#endif
#endif

View File

@ -1,110 +0,0 @@
#include "frames.h"
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_mutex.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "config.h"
#include "lock_util.h"
#include "log.h"
SDL_bool frames_init(struct frames *frames) {
if (!(frames->decoding_frame = av_frame_alloc())) {
goto error_0;
}
if (!(frames->rendering_frame = av_frame_alloc())) {
goto error_1;
}
if (!(frames->mutex = SDL_CreateMutex())) {
goto error_2;
}
#ifndef SKIP_FRAMES
if (!(frames->rendering_frame_consumed_cond = SDL_CreateCond())) {
SDL_DestroyMutex(frames->mutex);
goto error_2;
}
frames->stopped = SDL_FALSE;
#endif
// there is initially no rendering frame, so consider it has already been
// consumed
frames->rendering_frame_consumed = SDL_TRUE;
fps_counter_init(&frames->fps_counter);
return SDL_TRUE;
error_2:
av_frame_free(&frames->rendering_frame);
error_1:
av_frame_free(&frames->decoding_frame);
error_0:
return SDL_FALSE;
}
void frames_destroy(struct frames *frames) {
#ifndef SKIP_FRAMES
SDL_DestroyCond(frames->rendering_frame_consumed_cond);
#endif
SDL_DestroyMutex(frames->mutex);
av_frame_free(&frames->rendering_frame);
av_frame_free(&frames->decoding_frame);
}
static void frames_swap(struct frames *frames) {
AVFrame *tmp = frames->decoding_frame;
frames->decoding_frame = frames->rendering_frame;
frames->rendering_frame = tmp;
}
SDL_bool frames_offer_decoded_frame(struct frames *frames) {
mutex_lock(frames->mutex);
#ifndef SKIP_FRAMES
// if SKIP_FRAMES is disabled, then the decoder must wait for the current
// frame to be consumed
while (!frames->rendering_frame_consumed && !frames->stopped) {
cond_wait(frames->rendering_frame_consumed_cond, frames->mutex);
}
#else
if (frames->fps_counter.started && !frames->rendering_frame_consumed) {
fps_counter_add_skipped_frame(&frames->fps_counter);
}
#endif
frames_swap(frames);
SDL_bool previous_frame_consumed = frames->rendering_frame_consumed;
frames->rendering_frame_consumed = SDL_FALSE;
mutex_unlock(frames->mutex);
return previous_frame_consumed;
}
const AVFrame *frames_consume_rendered_frame(struct frames *frames) {
SDL_assert(!frames->rendering_frame_consumed);
frames->rendering_frame_consumed = SDL_TRUE;
if (frames->fps_counter.started) {
fps_counter_add_rendered_frame(&frames->fps_counter);
}
#ifndef SKIP_FRAMES
// if SKIP_FRAMES is disabled, then notify the decoder the current frame is
// consumed, so that it may push a new one
cond_signal(frames->rendering_frame_consumed_cond);
#endif
return frames->rendering_frame;
}
void frames_stop(struct frames *frames) {
#ifdef SKIP_FRAMES
(void) frames; // unused
#else
mutex_lock(frames->mutex);
frames->stopped = SDL_TRUE;
mutex_unlock(frames->mutex);
// wake up blocking wait
cond_signal(frames->rendering_frame_consumed_cond);
#endif
}

View File

@ -5,11 +5,13 @@
#include "lock_util.h"
#include "log.h"
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer coordinates (as provided in SDL mouse events)
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer
// coordinates (as provided in SDL mouse events)
//
// See my question:
// <https://stackoverflow.com/questions/49111054/how-to-get-mouse-position-on-mouse-wheel-event>
static void convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
static void
convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
SDL_Rect viewport;
float scale_x, scale_y;
SDL_RenderGetViewport(renderer, &viewport);
@ -18,7 +20,8 @@ static void convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int
*y = (int) (*y / scale_y) - viewport.y;
}
static struct point get_mouse_point(struct screen *screen) {
static struct point
get_mouse_point(struct screen *screen) {
int x;
int y;
SDL_GetMouseState(&x, &y);
@ -32,7 +35,9 @@ static struct point get_mouse_point(struct screen *screen) {
static const int ACTION_DOWN = 1;
static const int ACTION_UP = 1 << 1;
static void send_keycode(struct controller *controller, enum android_keycode keycode, int actions, const char *name) {
static void
send_keycode(struct controller *controller, enum android_keycode keycode,
int actions, const char *name) {
// send DOWN event
struct control_event control_event;
control_event.type = CONTROL_EVENT_TYPE_KEYCODE;
@ -55,58 +60,93 @@ static void send_keycode(struct controller *controller, enum android_keycode key
}
}
static inline void action_home(struct controller *controller, int actions) {
static inline void
action_home(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_HOME, actions, "HOME");
}
static inline void action_back(struct controller *controller, int actions) {
static inline void
action_back(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_BACK, actions, "BACK");
}
static inline void action_app_switch(struct controller *controller, int actions) {
static inline void
action_app_switch(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_APP_SWITCH, actions, "APP_SWITCH");
}
static inline void action_power(struct controller *controller, int actions) {
static inline void
action_power(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_POWER, actions, "POWER");
}
static inline void action_volume_up(struct controller *controller, int actions) {
static inline void
action_volume_up(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_VOLUME_UP, actions, "VOLUME_UP");
}
static inline void action_volume_down(struct controller *controller, int actions) {
static inline void
action_volume_down(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_VOLUME_DOWN, actions, "VOLUME_DOWN");
}
static inline void action_menu(struct controller *controller, int actions) {
static inline void
action_menu(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_MENU, actions, "MENU");
}
// turn the screen on if it was off, press BACK otherwise
static void press_back_or_turn_screen_on(struct controller *controller) {
static void
press_back_or_turn_screen_on(struct controller *controller) {
struct control_event control_event;
control_event.type = CONTROL_EVENT_TYPE_COMMAND;
control_event.command_event.action = CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON;
control_event.command_event.action =
CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON;
if (!controller_push_event(controller, &control_event)) {
LOGW("Cannot turn screen on");
}
}
static void switch_fps_counter_state(struct frames *frames) {
mutex_lock(frames->mutex);
if (frames->fps_counter.started) {
LOGI("FPS counter stopped");
fps_counter_stop(&frames->fps_counter);
} else {
LOGI("FPS counter started");
fps_counter_start(&frames->fps_counter);
static void
expand_notification_panel(struct controller *controller) {
struct control_event control_event;
control_event.type = CONTROL_EVENT_TYPE_COMMAND;
control_event.command_event.action =
CONTROL_EVENT_COMMAND_EXPAND_NOTIFICATION_PANEL;
if (!controller_push_event(controller, &control_event)) {
LOGW("Cannot expand notification panel");
}
mutex_unlock(frames->mutex);
}
static void clipboard_paste(struct controller *controller) {
static void
collapse_notification_panel(struct controller *controller) {
struct control_event control_event;
control_event.type = CONTROL_EVENT_TYPE_COMMAND;
control_event.command_event.action =
CONTROL_EVENT_COMMAND_COLLAPSE_NOTIFICATION_PANEL;
if (!controller_push_event(controller, &control_event)) {
LOGW("Cannot collapse notification panel");
}
}
static void
switch_fps_counter_state(struct video_buffer *vb) {
mutex_lock(vb->mutex);
if (vb->fps_counter.started) {
LOGI("FPS counter stopped");
fps_counter_stop(&vb->fps_counter);
} else {
LOGI("FPS counter started");
fps_counter_start(&vb->fps_counter);
}
mutex_unlock(vb->mutex);
}
static void
clipboard_paste(struct controller *controller) {
char *text = SDL_GetClipboardText();
if (!text) {
LOGW("Cannot get clipboard text: %s", SDL_GetError());
@ -127,8 +167,9 @@ static void clipboard_paste(struct controller *controller) {
}
}
void input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event) {
void
input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
SDL_assert(event->text[1] == '\0');
@ -148,11 +189,13 @@ void input_manager_process_text_input(struct input_manager *input_manager,
}
}
void input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event) {
SDL_bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
SDL_bool alt = event->keysym.mod & (KMOD_LALT | KMOD_RALT);
SDL_bool meta = event->keysym.mod & (KMOD_LGUI | KMOD_RGUI);
void
input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event,
bool control) {
bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
bool alt = event->keysym.mod & (KMOD_LALT | KMOD_RALT);
bool meta = event->keysym.mod & (KMOD_LGUI | KMOD_RGUI);
if (alt) {
// no shortcut involves Alt or Meta, and they should not be forwarded
@ -162,47 +205,42 @@ void input_manager_process_key(struct input_manager *input_manager,
// capture all Ctrl events
if (ctrl | meta) {
SDL_bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
if (shift) {
// currently, there is no shortcut involving SHIFT
return;
}
SDL_Keycode keycode = event->keysym.sym;
int action = event->type == SDL_KEYDOWN ? ACTION_DOWN : ACTION_UP;
SDL_bool repeat = event->repeat;
bool repeat = event->repeat;
bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
switch (keycode) {
case SDLK_h:
if (ctrl && !meta && !repeat) {
if (control && ctrl && !meta && !shift && !repeat) {
action_home(input_manager->controller, action);
}
return;
case SDLK_b: // fall-through
case SDLK_BACKSPACE:
if (ctrl && !meta && !repeat) {
if (control && ctrl && !meta && !shift && !repeat) {
action_back(input_manager->controller, action);
}
return;
case SDLK_s:
if (ctrl && !meta && !repeat) {
if (control && ctrl && !meta && !shift && !repeat) {
action_app_switch(input_manager->controller, action);
}
return;
case SDLK_m:
if (ctrl && !meta && !repeat) {
if (control && ctrl && !meta && !shift && !repeat) {
action_menu(input_manager->controller, action);
}
return;
case SDLK_p:
if (ctrl && !meta && !repeat) {
if (control && ctrl && !meta && !shift && !repeat) {
action_power(input_manager->controller, action);
}
return;
case SDLK_DOWN:
#ifdef __APPLE__
if (!ctrl && meta) {
if (control && !ctrl && meta && !shift) {
#else
if (ctrl && !meta) {
if (control && ctrl && !meta && !shift) {
#endif
// forward repeated events
action_volume_down(input_manager->controller, action);
@ -210,37 +248,52 @@ void input_manager_process_key(struct input_manager *input_manager,
return;
case SDLK_UP:
#ifdef __APPLE__
if (!ctrl && meta) {
if (control && !ctrl && meta && !shift) {
#else
if (ctrl && !meta) {
if (control && ctrl && !meta && !shift) {
#endif
// forward repeated events
action_volume_up(input_manager->controller, action);
}
return;
case SDLK_v:
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
if (control && ctrl && !meta && !shift && !repeat
&& event->type == SDL_KEYDOWN) {
clipboard_paste(input_manager->controller);
}
return;
case SDLK_f:
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
if (ctrl && !meta && !shift && !repeat
&& event->type == SDL_KEYDOWN) {
screen_switch_fullscreen(input_manager->screen);
}
return;
case SDLK_x:
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
if (ctrl && !meta && !shift && !repeat
&& event->type == SDL_KEYDOWN) {
screen_resize_to_fit(input_manager->screen);
}
return;
case SDLK_g:
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
if (ctrl && !meta && !shift && !repeat
&& event->type == SDL_KEYDOWN) {
screen_resize_to_pixel_perfect(input_manager->screen);
}
return;
case SDLK_i:
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
switch_fps_counter_state(input_manager->frames);
if (ctrl && !meta && !shift && !repeat
&& event->type == SDL_KEYDOWN) {
switch_fps_counter_state(input_manager->video_buffer);
}
return;
case SDLK_n:
if (control && ctrl && !meta
&& !repeat && event->type == SDL_KEYDOWN) {
if (shift) {
collapse_notification_panel(input_manager->controller);
} else {
expand_notification_panel(input_manager->controller);
}
}
return;
}
@ -248,6 +301,10 @@ void input_manager_process_key(struct input_manager *input_manager,
return;
}
if (!control) {
return;
}
struct control_event control_event;
if (input_key_from_sdl_to_android(event, &control_event)) {
if (!controller_push_event(input_manager->controller, &control_event)) {
@ -256,43 +313,48 @@ void input_manager_process_key(struct input_manager *input_manager,
}
}
void input_manager_process_mouse_motion(struct input_manager *input_manager,
const SDL_MouseMotionEvent *event) {
void
input_manager_process_mouse_motion(struct input_manager *input_manager,
const SDL_MouseMotionEvent *event) {
if (!event->state) {
// do not send motion events when no button is pressed
return;
}
struct control_event control_event;
if (mouse_motion_from_sdl_to_android(event, input_manager->screen->frame_size, &control_event)) {
if (mouse_motion_from_sdl_to_android(event,
input_manager->screen->frame_size,
&control_event)) {
if (!controller_push_event(input_manager->controller, &control_event)) {
LOGW("Cannot send mouse motion event");
}
}
}
static SDL_bool is_outside_device_screen(struct input_manager *input_manager,
int x, int y)
static bool
is_outside_device_screen(struct input_manager *input_manager, int x, int y)
{
return x < 0 || x >= input_manager->screen->frame_size.width ||
y < 0 || y >= input_manager->screen->frame_size.height;
}
void input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event) {
void
input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event,
bool control) {
if (event->type == SDL_MOUSEBUTTONDOWN) {
if (event->button == SDL_BUTTON_RIGHT) {
if (control && event->button == SDL_BUTTON_RIGHT) {
press_back_or_turn_screen_on(input_manager->controller);
return;
}
if (event->button == SDL_BUTTON_MIDDLE) {
if (control && event->button == SDL_BUTTON_MIDDLE) {
action_home(input_manager->controller, ACTION_DOWN | ACTION_UP);
return;
}
// double-click on black borders resize to fit the device screen
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
SDL_bool outside= is_outside_device_screen(input_manager,
event->x,
event->y);
bool outside = is_outside_device_screen(input_manager,
event->x,
event->y);
if (outside) {
screen_resize_to_fit(input_manager->screen);
return;
@ -301,16 +363,23 @@ void input_manager_process_mouse_button(struct input_manager *input_manager,
// otherwise, send the click event to the device
}
if (!control) {
return;
}
struct control_event control_event;
if (mouse_button_from_sdl_to_android(event, input_manager->screen->frame_size, &control_event)) {
if (mouse_button_from_sdl_to_android(event,
input_manager->screen->frame_size,
&control_event)) {
if (!controller_push_event(input_manager->controller, &control_event)) {
LOGW("Cannot send mouse button event");
}
}
}
void input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event) {
void
input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event) {
struct position position = {
.screen_size = input_manager->screen->frame_size,
.point = get_mouse_point(input_manager->screen),

View File

@ -1,27 +1,40 @@
#ifndef INPUTMANAGER_H
#define INPUTMANAGER_H
#include <stdbool.h>
#include "common.h"
#include "controller.h"
#include "fps_counter.h"
#include "frames.h"
#include "video_buffer.h"
#include "screen.h"
struct input_manager {
struct controller *controller;
struct frames *frames;
struct video_buffer *video_buffer;
struct screen *screen;
};
void input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event);
void input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event);
void input_manager_process_mouse_motion(struct input_manager *input_manager,
const SDL_MouseMotionEvent *event);
void input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event);
void input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event);
void
input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event);
void
input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event,
bool control);
void
input_manager_process_mouse_motion(struct input_manager *input_manager,
const SDL_MouseMotionEvent *event);
void
input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event,
bool control);
void
input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event);
#endif

View File

@ -4,28 +4,32 @@
#include "log.h"
void mutex_lock(SDL_mutex *mutex) {
void
mutex_lock(SDL_mutex *mutex) {
if (SDL_LockMutex(mutex)) {
LOGC("Could not lock mutex");
abort();
}
}
void mutex_unlock(SDL_mutex *mutex) {
void
mutex_unlock(SDL_mutex *mutex) {
if (SDL_UnlockMutex(mutex)) {
LOGC("Could not unlock mutex");
abort();
}
}
void cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
void
cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
if (SDL_CondWait(cond, mutex)) {
LOGC("Could not wait on condition");
abort();
}
}
void cond_signal(SDL_cond *cond) {
void
cond_signal(SDL_cond *cond) {
if (SDL_CondSignal(cond)) {
LOGC("Could not signal a condition");
abort();

View File

@ -5,9 +5,16 @@
typedef struct SDL_mutex SDL_mutex;
typedef struct SDL_cond SDL_cond;
void mutex_lock(SDL_mutex *mutex);
void mutex_unlock(SDL_mutex *mutex);
void cond_wait(SDL_cond *cond, SDL_mutex *mutex);
void cond_signal(SDL_cond *cond);
void
mutex_lock(SDL_mutex *mutex);
void
mutex_unlock(SDL_mutex *mutex);
void
cond_wait(SDL_cond *cond, SDL_mutex *mutex);
void
cond_signal(SDL_cond *cond);
#endif

View File

@ -1,25 +1,33 @@
#include "scrcpy.h"
#include <getopt.h>
#include <stdbool.h>
#include <stdint.h>
#include <unistd.h>
#include <libavformat/avformat.h>
#define SDL_MAIN_HANDLED // avoid link error on Linux Windows Subsystem
#include <SDL2/SDL.h>
#include "compat.h"
#include "config.h"
#include "log.h"
#include "recorder.h"
struct args {
const char *serial;
const char *crop;
const char *record_filename;
SDL_bool fullscreen;
SDL_bool help;
SDL_bool version;
SDL_bool show_touches;
Uint16 port;
Uint16 max_size;
Uint32 bit_rate;
SDL_bool always_on_top;
enum recorder_format record_format;
bool fullscreen;
bool no_control;
bool no_display;
bool help;
bool version;
bool show_touches;
uint16_t port;
uint16_t max_size;
uint32_t bit_rate;
bool always_on_top;
};
static void usage(const char *arg0) {
@ -42,6 +50,9 @@ static void usage(const char *arg0) {
" -f, --fullscreen\n"
" Start in fullscreen.\n"
"\n"
" -F, --record-format\n"
" Force recording format (either mp4 or mkv).\n"
"\n"
" -h, --help\n"
" Print this help.\n"
"\n"
@ -51,12 +62,21 @@ static void usage(const char *arg0) {
" is preserved.\n"
" Default is %d%s.\n"
"\n"
" -n, --no-control\n"
" Disable device control (mirror the device in read-only).\n"
"\n"
" -N, --no-display\n"
" Do not display device (only when screen recording is\n"
" enabled).\n"
"\n"
" -p, --port port\n"
" Set the TCP port the client listens on.\n"
" Default is %d.\n"
"\n"
" -r, --record file.mp4\n"
" Record screen to file.\n"
" The format is determined by the -F/--record-format option if\n"
" set, or by the file extension (.mp4 or .mkv).\n"
"\n"
" -s, --serial\n"
" The device serial number. Mandatory only if several devices\n"
@ -85,7 +105,6 @@ static void usage(const char *arg0) {
" resize window to remove black borders\n"
"\n"
" Ctrl+h\n"
" Home\n"
" Middle-click\n"
" click on HOME\n"
"\n"
@ -112,6 +131,12 @@ static void usage(const char *arg0) {
" Right-click (when screen is off)\n"
" turn screen on\n"
"\n"
" Ctrl+n\n"
" expand notification panel\n"
"\n"
" Ctrl+Shift+n\n"
" collapse notification panel\n"
"\n"
" Ctrl+v\n"
" paste computer clipboard to device\n"
"\n"
@ -127,28 +152,37 @@ static void usage(const char *arg0) {
DEFAULT_LOCAL_PORT);
}
static void print_version(void) {
static void
print_version(void) {
fprintf(stderr, "scrcpy %s\n\n", SCRCPY_VERSION);
fprintf(stderr, "dependencies:\n");
fprintf(stderr, " - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);
fprintf(stderr, " - libavcodec %d.%d.%d\n", LIBAVCODEC_VERSION_MAJOR, LIBAVCODEC_VERSION_MINOR, LIBAVCODEC_VERSION_MICRO);
fprintf(stderr, " - libavformat %d.%d.%d\n", LIBAVFORMAT_VERSION_MAJOR, LIBAVFORMAT_VERSION_MINOR, LIBAVFORMAT_VERSION_MICRO);
fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR, LIBAVUTIL_VERSION_MINOR, LIBAVUTIL_VERSION_MICRO);
fprintf(stderr, " - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION,
SDL_PATCHLEVEL);
fprintf(stderr, " - libavcodec %d.%d.%d\n", LIBAVCODEC_VERSION_MAJOR,
LIBAVCODEC_VERSION_MINOR,
LIBAVCODEC_VERSION_MICRO);
fprintf(stderr, " - libavformat %d.%d.%d\n", LIBAVFORMAT_VERSION_MAJOR,
LIBAVFORMAT_VERSION_MINOR,
LIBAVFORMAT_VERSION_MICRO);
fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR,
LIBAVUTIL_VERSION_MINOR,
LIBAVUTIL_VERSION_MICRO);
}
static SDL_bool parse_bit_rate(char *optarg, Uint32 *bit_rate) {
static bool
parse_bit_rate(char *optarg, uint32_t *bit_rate) {
char *endptr;
if (*optarg == '\0') {
LOGE("Bit-rate parameter is empty");
return SDL_FALSE;
return false;
}
long value = strtol(optarg, &endptr, 0);
int mul = 1;
if (*endptr != '\0') {
if (optarg == endptr) {
LOGE("Invalid bit-rate: %s", optarg);
return SDL_FALSE;
return false;
}
if ((*endptr == 'M' || *endptr == 'm') && endptr[1] == '\0') {
mul = 1000000;
@ -156,59 +190,92 @@ static SDL_bool parse_bit_rate(char *optarg, Uint32 *bit_rate) {
mul = 1000;
} else {
LOGE("Invalid bit-rate unit: %s", optarg);
return SDL_FALSE;
return false;
}
}
if (value < 0 || ((Uint32) -1) / mul < value) {
if (value < 0 || ((uint32_t) -1) / mul < value) {
LOGE("Bitrate must be positive and less than 2^32: %s", optarg);
return SDL_FALSE;
return false;
}
*bit_rate = (Uint32) value * mul;
return SDL_TRUE;
*bit_rate = (uint32_t) value * mul;
return true;
}
static SDL_bool parse_max_size(char *optarg, Uint16 *max_size) {
static bool
parse_max_size(char *optarg, uint16_t *max_size) {
char *endptr;
if (*optarg == '\0') {
LOGE("Max size parameter is empty");
return SDL_FALSE;
return false;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid max size: %s", optarg);
return SDL_FALSE;
return false;
}
if (value & ~0xffff) {
LOGE("Max size must be between 0 and 65535: %ld", value);
return SDL_FALSE;
return false;
}
*max_size = (Uint16) value;
return SDL_TRUE;
*max_size = (uint16_t) value;
return true;
}
static SDL_bool parse_port(char *optarg, Uint16 *port) {
static bool
parse_port(char *optarg, uint16_t *port) {
char *endptr;
if (*optarg == '\0') {
LOGE("Invalid port parameter is empty");
return SDL_FALSE;
return false;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid port: %s", optarg);
return SDL_FALSE;
return false;
}
if (value & ~0xffff) {
LOGE("Port out of range: %ld", value);
return SDL_FALSE;
return false;
}
*port = (Uint16) value;
return SDL_TRUE;
*port = (uint16_t) value;
return true;
}
static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
static bool
parse_record_format(const char *optarg, enum recorder_format *format) {
if (!strcmp(optarg, "mp4")) {
*format = RECORDER_FORMAT_MP4;
return true;
}
if (!strcmp(optarg, "mkv")) {
*format = RECORDER_FORMAT_MKV;
return true;
}
LOGE("Unsupported format: %s (expected mp4 or mkv)", optarg);
return false;
}
static enum recorder_format
guess_record_format(const char *filename) {
size_t len = strlen(filename);
if (len < 4) {
return 0;
}
const char *ext = &filename[len - 4];
if (!strcmp(ext, ".mp4")) {
return RECORDER_FORMAT_MP4;
}
if (!strcmp(ext, ".mkv")) {
return RECORDER_FORMAT_MKV;
}
return 0;
}
static bool
parse_args(struct args *args, int argc, char *argv[]) {
static const struct option long_options[] = {
{"always-on-top", no_argument, NULL, 'T'},
{"bit-rate", required_argument, NULL, 'b'},
@ -216,38 +283,53 @@ static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
{"fullscreen", no_argument, NULL, 'f'},
{"help", no_argument, NULL, 'h'},
{"max-size", required_argument, NULL, 'm'},
{"no-control", no_argument, NULL, 'n'},
{"no-display", no_argument, NULL, 'N'},
{"port", required_argument, NULL, 'p'},
{"record", required_argument, NULL, 'r'},
{"record-format", required_argument, NULL, 'f'},
{"serial", required_argument, NULL, 's'},
{"show-touches", no_argument, NULL, 't'},
{"version", no_argument, NULL, 'v'},
{NULL, 0, NULL, 0 },
};
int c;
while ((c = getopt_long(argc, argv, "b:c:fhm:p:r:s:tTv", long_options, NULL)) != -1) {
while ((c = getopt_long(argc, argv, "b:c:fF:hm:nNp:r:s:tTv", long_options,
NULL)) != -1) {
switch (c) {
case 'b':
if (!parse_bit_rate(optarg, &args->bit_rate)) {
return SDL_FALSE;
return false;
}
break;
case 'c':
args->crop = optarg;
break;
case 'f':
args->fullscreen = SDL_TRUE;
args->fullscreen = true;
break;
case 'F':
if (!parse_record_format(optarg, &args->record_format)) {
return false;
}
break;
case 'h':
args->help = SDL_TRUE;
args->help = true;
break;
case 'm':
if (!parse_max_size(optarg, &args->max_size)) {
return SDL_FALSE;
return false;
}
break;
case 'n':
args->no_control = true;
break;
case 'N':
args->no_display = true;
break;
case 'p':
if (!parse_port(optarg, &args->port)) {
return SDL_FALSE;
return false;
}
break;
case 'r':
@ -257,29 +339,55 @@ static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
args->serial = optarg;
break;
case 't':
args->show_touches = SDL_TRUE;
args->show_touches = true;
break;
case 'T':
args->always_on_top = SDL_TRUE;
args->always_on_top = true;
break;
case 'v':
args->version = SDL_TRUE;
args->version = true;
break;
default:
// getopt prints the error message on stderr
return SDL_FALSE;
return false;
}
}
if (args->no_display && !args->record_filename) {
LOGE("-N/--no-display requires screen recording (-r/--record)");
return false;
}
if (args->no_display && args->fullscreen) {
LOGE("-f/--fullscreen-window is incompatible with -N/--no-display");
return false;
}
int index = optind;
if (index < argc) {
LOGE("Unexpected additional argument: %s", argv[index]);
return SDL_FALSE;
return false;
}
return SDL_TRUE;
if (args->record_format && !args->record_filename) {
LOGE("Record format specified without recording");
return false;
}
if (args->record_filename && !args->record_format) {
args->record_format = guess_record_format(args->record_filename);
if (!args->record_format) {
LOGE("No format specified for \"%s\" (try with -F mkv)",
args->record_filename);
return false;
}
}
return true;
}
int main(int argc, char *argv[]) {
int
main(int argc, char *argv[]) {
#ifdef __WINDOWS__
// disable buffering, we want logs immediately
// even line buffering (setvbuf() with mode _IOLBF) is not sufficient
@ -290,13 +398,16 @@ int main(int argc, char *argv[]) {
.serial = NULL,
.crop = NULL,
.record_filename = NULL,
.help = SDL_FALSE,
.version = SDL_FALSE,
.show_touches = SDL_FALSE,
.record_format = 0,
.help = false,
.version = false,
.show_touches = false,
.port = DEFAULT_LOCAL_PORT,
.max_size = DEFAULT_MAX_SIZE,
.bit_rate = DEFAULT_BIT_RATE,
.always_on_top = SDL_FALSE,
.always_on_top = false,
.no_control = false,
.no_display = false,
};
if (!parse_args(&args, argc, argv)) {
return 1;
@ -312,7 +423,7 @@ int main(int argc, char *argv[]) {
return 0;
}
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(58, 9, 100)
#ifdef SCRCPY_LAVF_REQUIRES_REGISTER_ALL
av_register_all();
#endif
@ -329,11 +440,14 @@ int main(int argc, char *argv[]) {
.crop = args.crop,
.port = args.port,
.record_filename = args.record_filename,
.record_format = args.record_format,
.max_size = args.max_size,
.bit_rate = args.bit_rate,
.show_touches = args.show_touches,
.fullscreen = args.fullscreen,
.always_on_top = args.always_on_top,
.no_control = args.no_control,
.no_display = args.no_display,
};
int res = scrcpy(&options) ? 0 : 1;

View File

@ -18,7 +18,8 @@
typedef struct in_addr IN_ADDR;
#endif
socket_t net_connect(Uint32 addr, Uint16 port) {
socket_t
net_connect(uint32_t addr, uint16_t port) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
@ -38,7 +39,8 @@ socket_t net_connect(Uint32 addr, Uint16 port) {
return sock;
}
socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
socket_t
net_listen(uint32_t addr, uint16_t port, int backlog) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
@ -46,7 +48,8 @@ socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
}
int reuse = 1;
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse, sizeof(reuse)) == -1) {
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
sizeof(reuse)) == -1) {
perror("setsockopt(SO_REUSEADDR)");
}
@ -68,25 +71,30 @@ socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
return sock;
}
socket_t net_accept(socket_t server_socket) {
socket_t
net_accept(socket_t server_socket) {
SOCKADDR_IN csin;
socklen_t sinsize = sizeof(csin);
return accept(server_socket, (SOCKADDR *) &csin, &sinsize);
}
ssize_t net_recv(socket_t socket, void *buf, size_t len) {
ssize_t
net_recv(socket_t socket, void *buf, size_t len) {
return recv(socket, buf, len, 0);
}
ssize_t net_recv_all(socket_t socket, void *buf, size_t len) {
ssize_t
net_recv_all(socket_t socket, void *buf, size_t len) {
return recv(socket, buf, len, MSG_WAITALL);
}
ssize_t net_send(socket_t socket, const void *buf, size_t len) {
ssize_t
net_send(socket_t socket, const void *buf, size_t len) {
return send(socket, buf, len, 0);
}
ssize_t net_send_all(socket_t socket, const void *buf, size_t len) {
ssize_t
net_send_all(socket_t socket, const void *buf, size_t len) {
ssize_t w = 0;
while (len > 0) {
w = send(socket, buf, len, 0);
@ -99,6 +107,7 @@ ssize_t net_send_all(socket_t socket, const void *buf, size_t len) {
return w;
}
SDL_bool net_shutdown(socket_t socket, int how) {
bool
net_shutdown(socket_t socket, int how) {
return !shutdown(socket, how);
}

View File

@ -1,8 +1,9 @@
#ifndef NET_H
#define NET_H
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_platform.h>
#include <SDL2/SDL_stdinc.h>
#ifdef __WINDOWS__
# include <winsock2.h>
@ -16,20 +17,39 @@
typedef int socket_t;
#endif
SDL_bool net_init(void);
void net_cleanup(void);
bool
net_init(void);
socket_t net_connect(Uint32 addr, Uint16 port);
socket_t net_listen(Uint32 addr, Uint16 port, int backlog);
socket_t net_accept(socket_t server_socket);
void
net_cleanup(void);
socket_t
net_connect(uint32_t addr, uint16_t port);
socket_t
net_listen(uint32_t addr, uint16_t port, int backlog);
socket_t
net_accept(socket_t server_socket);
// the _all versions wait/retry until len bytes have been written/read
ssize_t net_recv(socket_t socket, void *buf, size_t len);
ssize_t net_recv_all(socket_t socket, void *buf, size_t len);
ssize_t net_send(socket_t socket, const void *buf, size_t len);
ssize_t net_send_all(socket_t socket, const void *buf, size_t len);
ssize_t
net_recv(socket_t socket, void *buf, size_t len);
ssize_t
net_recv_all(socket_t socket, void *buf, size_t len);
ssize_t
net_send(socket_t socket, const void *buf, size_t len);
ssize_t
net_send_all(socket_t socket, const void *buf, size_t len);
// how is SHUT_RD (read), SHUT_WR (write) or SHUT_RDWR (both)
SDL_bool net_shutdown(socket_t socket, int how);
SDL_bool net_close(socket_t socket);
bool
net_shutdown(socket_t socket, int how);
bool
net_close(socket_t socket);
#endif

View File

@ -1,75 +1,92 @@
#include "recorder.h"
#include <libavutil/time.h>
#include <SDL2/SDL_assert.h>
#include "compat.h"
#include "config.h"
#include "log.h"
static const AVOutputFormat *find_mp4_muxer(void) {
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(58, 9, 100)
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
static const AVOutputFormat *
find_muxer(const char *name) {
#ifdef SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
void *opaque = NULL;
#endif
const AVOutputFormat *oformat = NULL;
do {
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(58, 9, 100)
#ifdef SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
oformat = av_muxer_iterate(&opaque);
#else
oformat = av_oformat_next(oformat);
#endif
// until null or with name "mp4"
} while (oformat && strcmp(oformat->name, "mp4"));
} while (oformat && strcmp(oformat->name, name));
return oformat;
}
SDL_bool recorder_init(struct recorder *recorder, const char *filename,
struct size declared_frame_size) {
bool
recorder_init(struct recorder *recorder,
const char *filename,
enum recorder_format format,
struct size declared_frame_size) {
recorder->filename = SDL_strdup(filename);
if (!recorder->filename) {
LOGE("Cannot strdup filename");
return SDL_FALSE;
return false;
}
recorder->format = format;
recorder->declared_frame_size = declared_frame_size;
recorder->header_written = false;
return SDL_TRUE;
return true;
}
void recorder_destroy(struct recorder *recorder) {
void
recorder_destroy(struct recorder *recorder) {
SDL_free(recorder->filename);
}
SDL_bool recorder_open(struct recorder *recorder, AVCodec *input_codec) {
const AVOutputFormat *mp4 = find_mp4_muxer();
if (!mp4) {
LOGE("Could not find mp4 muxer");
return SDL_FALSE;
static const char *
recorder_get_format_name(enum recorder_format format) {
switch (format) {
case RECORDER_FORMAT_MP4: return "mp4";
case RECORDER_FORMAT_MKV: return "matroska";
default: return NULL;
}
}
bool
recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
const char *format_name = recorder_get_format_name(recorder->format);
SDL_assert(format_name);
const AVOutputFormat *format = find_muxer(format_name);
if (!format) {
LOGE("Could not find muxer");
return false;
}
recorder->ctx = avformat_alloc_context();
if (!recorder->ctx) {
LOGE("Could not allocate output context");
return SDL_FALSE;
return false;
}
// contrary to the deprecated API (av_oformat_next()), av_muxer_iterate()
// returns (on purpose) a pointer-to-const, but AVFormatContext.oformat
// still expects a pointer-to-non-const (it has not be updated accordingly)
// <https://github.com/FFmpeg/FFmpeg/commit/0694d8702421e7aff1340038559c438b61bb30dd>
recorder->ctx->oformat = (AVOutputFormat *) mp4;
recorder->ctx->oformat = (AVOutputFormat *) format;
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
if (!ostream) {
avformat_free_context(recorder->ctx);
return SDL_FALSE;
return false;
}
// In ffmpeg/doc/APIchanges:
// 2016-04-11 - 6f69f7a / 9200514 - lavf 57.33.100 / 57.5.0 - avformat.h
// Add AVStream.codecpar, deprecate AVStream.codec.
#if (LIBAVFORMAT_VERSION_MICRO >= 100 /* FFmpeg */ && \
LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)) \
|| (LIBAVFORMAT_VERSION_MICRO < 100 && /* Libav */ \
LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 5, 0))
#ifdef SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
ostream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codecpar->codec_id = input_codec->id;
ostream->codecpar->format = AV_PIX_FMT_YUV420P;
@ -82,7 +99,6 @@ SDL_bool recorder_open(struct recorder *recorder, AVCodec *input_codec) {
ostream->codec->width = recorder->declared_frame_size.width;
ostream->codec->height = recorder->declared_frame_size.height;
#endif
ostream->time_base = (AVRational) {1, 1000000}; // timestamps in us
int ret = avio_open(&recorder->ctx->pb, recorder->filename,
AVIO_FLAG_WRITE);
@ -90,29 +106,76 @@ SDL_bool recorder_open(struct recorder *recorder, AVCodec *input_codec) {
LOGE("Failed to open output file: %s", recorder->filename);
// ostream will be cleaned up during context cleaning
avformat_free_context(recorder->ctx);
return SDL_FALSE;
return false;
}
ret = avformat_write_header(recorder->ctx, NULL);
if (ret < 0) {
LOGE("Failed to write header to %s", recorder->filename);
avio_closep(&recorder->ctx->pb);
avformat_free_context(recorder->ctx);
return SDL_FALSE;
}
LOGI("Recording started to %s file: %s", format_name, recorder->filename);
return SDL_TRUE;
return true;
}
void recorder_close(struct recorder *recorder) {
void
recorder_close(struct recorder *recorder) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
}
avio_close(recorder->ctx->pb);
avformat_free_context(recorder->ctx);
const char *format_name = recorder_get_format_name(recorder->format);
LOGI("Recording complete to %s file: %s", format_name, recorder->filename);
}
SDL_bool recorder_write(struct recorder *recorder, AVPacket *packet) {
static bool
recorder_write_header(struct recorder *recorder, const AVPacket *packet) {
AVStream *ostream = recorder->ctx->streams[0];
uint8_t *extradata = av_malloc(packet->size * sizeof(uint8_t));
if (!extradata) {
LOGC("Cannot allocate extradata");
return false;
}
// copy the first packet to the extra data
memcpy(extradata, packet->data, packet->size);
#ifdef SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
ostream->codecpar->extradata = extradata;
ostream->codecpar->extradata_size = packet->size;
#else
ostream->codec->extradata = extradata;
ostream->codec->extradata_size = packet->size;
#endif
int ret = avformat_write_header(recorder->ctx, NULL);
if (ret < 0) {
LOGE("Failed to write header to %s", recorder->filename);
SDL_free(extradata);
avio_closep(&recorder->ctx->pb);
avformat_free_context(recorder->ctx);
return false;
}
return true;
}
static void
recorder_rescale_packet(struct recorder *recorder, AVPacket *packet) {
AVStream *ostream = recorder->ctx->streams[0];
av_packet_rescale_ts(packet, SCRCPY_TIME_BASE, ostream->time_base);
}
bool
recorder_write(struct recorder *recorder, AVPacket *packet) {
if (!recorder->header_written) {
bool ok = recorder_write_header(recorder, packet);
if (!ok) {
return false;
}
recorder->header_written = true;
}
recorder_rescale_packet(recorder, packet);
return av_write_frame(recorder->ctx, packet) >= 0;
}

View File

@ -1,24 +1,38 @@
#ifndef RECORDER_H
#define RECORDER_H
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL_stdinc.h>
#include "common.h"
struct recorder {
char *filename;
AVFormatContext *ctx;
struct size declared_frame_size;
enum recorder_format {
RECORDER_FORMAT_MP4 = 1,
RECORDER_FORMAT_MKV,
};
SDL_bool recorder_init(struct recorder *recoder, const char *filename,
struct size declared_frame_size);
void recorder_destroy(struct recorder *recorder);
struct recorder {
char *filename;
enum recorder_format format;
AVFormatContext *ctx;
struct size declared_frame_size;
bool header_written;
};
SDL_bool recorder_open(struct recorder *recorder, AVCodec *input_codec);
void recorder_close(struct recorder *recorder);
bool
recorder_init(struct recorder *recoder, const char *filename,
enum recorder_format format, struct size declared_frame_size);
SDL_bool recorder_write(struct recorder *recorder, AVPacket *packet);
void
recorder_destroy(struct recorder *recorder);
bool
recorder_open(struct recorder *recorder, const AVCodec *input_codec);
void
recorder_close(struct recorder *recorder);
bool
recorder_write(struct recorder *recorder, AVPacket *packet);
#endif

View File

@ -9,12 +9,12 @@
#include "command.h"
#include "common.h"
#include "compat.h"
#include "controller.h"
#include "decoder.h"
#include "device.h"
#include "events.h"
#include "file_handler.h"
#include "frames.h"
#include "fps_counter.h"
#include "input_manager.h"
#include "log.h"
@ -23,22 +23,66 @@
#include "recorder.h"
#include "screen.h"
#include "server.h"
#include "stream.h"
#include "tiny_xpm.h"
#include "video_buffer.h"
static struct server server = SERVER_INITIALIZER;
static struct screen screen = SCREEN_INITIALIZER;
static struct frames frames;
static struct video_buffer video_buffer;
static struct stream stream;
static struct decoder decoder;
static struct recorder recorder;
static struct controller controller;
static struct file_handler file_handler;
static struct recorder recorder;
static struct input_manager input_manager = {
.controller = &controller,
.frames = &frames,
.video_buffer = &video_buffer,
.screen = &screen,
};
// init SDL and set appropriate hints
static bool
sdl_init_and_configure(bool display) {
uint32_t flags = display ? SDL_INIT_VIDEO : SDL_INIT_EVENTS;
if (SDL_Init(flags)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
return false;
}
atexit(SDL_Quit);
if (!display) {
return true;
}
// Use the best available scale quality
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2")) {
LOGW("Could not enable bilinear filtering");
}
#ifdef SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
// Handle a click to gain focus as any other click
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
LOGW("Could not enable mouse focus clickthrough");
}
#endif
#ifdef SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
// Disable compositor bypassing on X11
if (!SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0")) {
LOGW("Could not disable X11 compositor bypass");
}
#endif
// Do not disable the screensaver when scrcpy is running
SDL_EnableScreenSaver();
return true;
}
#if defined(__APPLE__) || defined(__WINDOWS__)
# define CONTINUOUS_RESIZING_WORKAROUND
#endif
@ -49,8 +93,10 @@ static struct input_manager input_manager = {
//
// <https://bugzilla.libsdl.org/show_bug.cgi?id=2077>
// <https://stackoverflow.com/a/40693139/1987178>
static int event_watcher(void *data, SDL_Event *event) {
if (event->type == SDL_WINDOWEVENT && event->window.event == SDL_WINDOWEVENT_RESIZED) {
static int
event_watcher(void *data, SDL_Event *event) {
if (event->type == SDL_WINDOWEVENT
&& event->window.event == SDL_WINDOWEVENT_RESIZED) {
// called from another thread, not very safe, but it's a workaround!
screen_render(&screen);
}
@ -58,75 +104,117 @@ static int event_watcher(void *data, SDL_Event *event) {
}
#endif
static SDL_bool is_apk(const char *file) {
static bool
is_apk(const char *file) {
const char *ext = strrchr(file, '.');
return ext && !strcmp(ext, ".apk");
}
static SDL_bool event_loop(void) {
enum event_result {
EVENT_RESULT_CONTINUE,
EVENT_RESULT_STOPPED_BY_USER,
EVENT_RESULT_STOPPED_BY_EOS,
};
static enum event_result
handle_event(SDL_Event *event, bool control) {
switch (event->type) {
case EVENT_STREAM_STOPPED:
LOGD("Video stream stopped");
return EVENT_RESULT_STOPPED_BY_EOS;
case SDL_QUIT:
LOGD("User requested to quit");
return EVENT_RESULT_STOPPED_BY_USER;
case EVENT_NEW_FRAME:
if (!screen.has_frame) {
screen.has_frame = true;
// this is the very first frame, show the window
screen_show_window(&screen);
}
if (!screen_update_frame(&screen, &video_buffer)) {
return false;
}
break;
case SDL_WINDOWEVENT:
switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_render(&screen);
break;
}
break;
case SDL_TEXTINPUT:
if (!control) {
break;
}
input_manager_process_text_input(&input_manager, &event->text);
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
// some key events do not interact with the device, so process the
// event even if control is disabled
input_manager_process_key(&input_manager, &event->key, control);
break;
case SDL_MOUSEMOTION:
if (!control) {
break;
}
input_manager_process_mouse_motion(&input_manager, &event->motion);
break;
case SDL_MOUSEWHEEL:
if (!control) {
break;
}
input_manager_process_mouse_wheel(&input_manager, &event->wheel);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
// some mouse events do not interact with the device, so process
// the event even if control is disabled
input_manager_process_mouse_button(&input_manager, &event->button,
control);
break;
case SDL_DROPFILE: {
if (!control) {
break;
}
file_handler_action_t action;
if (is_apk(event->drop.file)) {
action = ACTION_INSTALL_APK;
} else {
action = ACTION_PUSH_FILE;
}
file_handler_request(&file_handler, action, event->drop.file);
break;
}
}
return EVENT_RESULT_CONTINUE;
}
static bool
event_loop(bool display, bool control) {
#ifdef CONTINUOUS_RESIZING_WORKAROUND
SDL_AddEventWatch(event_watcher, NULL);
if (display) {
SDL_AddEventWatch(event_watcher, NULL);
}
#endif
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case EVENT_DECODER_STOPPED:
LOGD("Video decoder stopped");
return SDL_FALSE;
case SDL_QUIT:
LOGD("User requested to quit");
return SDL_TRUE;
case EVENT_NEW_FRAME:
if (!screen.has_frame) {
screen.has_frame = SDL_TRUE;
// this is the very first frame, show the window
screen_show_window(&screen);
}
if (!screen_update_frame(&screen, &frames)) {
return SDL_FALSE;
}
enum event_result result = handle_event(&event, control);
switch (result) {
case EVENT_RESULT_STOPPED_BY_USER:
return true;
case EVENT_RESULT_STOPPED_BY_EOS:
return false;
case EVENT_RESULT_CONTINUE:
break;
case SDL_WINDOWEVENT:
switch (event.window.event) {
case SDL_WINDOWEVENT_EXPOSED:
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_render(&screen);
break;
}
break;
case SDL_TEXTINPUT:
input_manager_process_text_input(&input_manager, &event.text);
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
input_manager_process_key(&input_manager, &event.key);
break;
case SDL_MOUSEMOTION:
input_manager_process_mouse_motion(&input_manager, &event.motion);
break;
case SDL_MOUSEWHEEL:
input_manager_process_mouse_wheel(&input_manager, &event.wheel);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
input_manager_process_mouse_button(&input_manager, &event.button);
break;
case SDL_DROPFILE: {
file_handler_action_t action;
if (is_apk(event.drop.file)) {
action = ACTION_INSTALL_APK;
} else {
action = ACTION_PUSH_FILE;
}
file_handler_request(&file_handler, action, event.drop.file);
break;
}
}
}
return SDL_FALSE;
return false;
}
static process_t set_show_touches_enabled(const char *serial, SDL_bool enabled) {
static process_t
set_show_touches_enabled(const char *serial, bool enabled) {
const char *value = enabled ? "1" : "0";
const char *const adb_cmd[] = {
"shell", "settings", "put", "system", "show_touches", value
@ -134,12 +222,14 @@ static process_t set_show_touches_enabled(const char *serial, SDL_bool enabled)
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
static void wait_show_touches(process_t process) {
static void
wait_show_touches(process_t process) {
// reap the process, ignore the result
process_check_success(process, "show_touches");
}
static SDL_LogPriority sdl_priority_from_av_level(int level) {
static SDL_LogPriority
sdl_priority_from_av_level(int level) {
switch (level) {
case AV_LOG_PANIC:
case AV_LOG_FATAL:
@ -173,64 +263,76 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
SDL_free(local_fmt);
}
SDL_bool scrcpy(const struct scrcpy_options *options) {
SDL_bool send_frame_meta = !!options->record_filename;
bool
scrcpy(const struct scrcpy_options *options) {
bool record = !!options->record_filename;
if (!server_start(&server, options->serial, options->port,
options->max_size, options->bit_rate, options->crop,
send_frame_meta)) {
return SDL_FALSE;
record)) {
return false;
}
process_t proc_show_touches = PROCESS_NONE;
SDL_bool show_touches_waited;
bool show_touches_waited;
if (options->show_touches) {
LOGI("Enable show_touches");
proc_show_touches = set_show_touches_enabled(options->serial, SDL_TRUE);
show_touches_waited = SDL_FALSE;
proc_show_touches = set_show_touches_enabled(options->serial, true);
show_touches_waited = false;
}
SDL_bool ret = SDL_TRUE;
bool ret = true;
if (!sdl_init_and_configure()) {
ret = SDL_FALSE;
bool display = !options->no_display;
bool control = !options->no_control;
if (!sdl_init_and_configure(display)) {
ret = false;
goto finally_destroy_server;
}
socket_t device_socket = server_connect_to(&server);
if (device_socket == INVALID_SOCKET) {
if (!server_connect_to(&server)) {
server_stop(&server);
ret = SDL_FALSE;
ret = false;
goto finally_destroy_server;
}
char device_name[DEVICE_NAME_FIELD_LENGTH];
struct size frame_size;
// screenrecord does not send frames when the screen content does not change
// therefore, we transmit the screen size before the video stream, to be able
// to init the window immediately
if (!device_read_info(device_socket, device_name, &frame_size)) {
// screenrecord does not send frames when the screen content does not
// change therefore, we transmit the screen size before the video stream,
// to be able to init the window immediately
if (!device_read_info(server.video_socket, device_name, &frame_size)) {
server_stop(&server);
ret = SDL_FALSE;
ret = false;
goto finally_destroy_server;
}
if (!frames_init(&frames)) {
server_stop(&server);
ret = SDL_FALSE;
goto finally_destroy_server;
}
struct decoder *dec = NULL;
if (display) {
if (!video_buffer_init(&video_buffer)) {
server_stop(&server);
ret = false;
goto finally_destroy_server;
}
if (!file_handler_init(&file_handler, server.serial)) {
ret = SDL_FALSE;
server_stop(&server);
goto finally_destroy_frames;
if (control && !file_handler_init(&file_handler, server.serial)) {
ret = false;
server_stop(&server);
goto finally_destroy_video_buffer;
}
decoder_init(&decoder, &video_buffer);
dec = &decoder;
}
struct recorder *rec = NULL;
if (options->record_filename) {
if (!recorder_init(&recorder, options->record_filename, frame_size)) {
ret = SDL_FALSE;
if (record) {
if (!recorder_init(&recorder,
options->record_filename,
options->record_format,
frame_size)) {
ret = false;
server_stop(&server);
goto finally_destroy_file_handler;
}
@ -239,65 +341,78 @@ SDL_bool scrcpy(const struct scrcpy_options *options) {
av_log_set_callback(av_log_callback);
decoder_init(&decoder, &frames, device_socket, rec);
stream_init(&stream, server.video_socket, dec, rec);
// now we consumed the header values, the socket receives the video stream
// start the decoder
if (!decoder_start(&decoder)) {
ret = SDL_FALSE;
// start the stream
if (!stream_start(&stream)) {
ret = false;
server_stop(&server);
goto finally_destroy_recorder;
}
if (!controller_init(&controller, device_socket)) {
ret = SDL_FALSE;
goto finally_stop_decoder;
}
if (display) {
if (control) {
if (!controller_init(&controller, server.control_socket)) {
ret = false;
goto finally_stop_stream;
}
if (!controller_start(&controller)) {
ret = SDL_FALSE;
goto finally_destroy_controller;
}
if (!controller_start(&controller)) {
ret = false;
goto finally_destroy_controller;
}
}
if (!screen_init_rendering(&screen, device_name, frame_size, options->always_on_top)) {
ret = SDL_FALSE;
goto finally_stop_and_join_controller;
if (!screen_init_rendering(&screen, device_name, frame_size,
options->always_on_top)) {
ret = false;
goto finally_stop_and_join_controller;
}
if (options->fullscreen) {
screen_switch_fullscreen(&screen);
}
}
if (options->show_touches) {
wait_show_touches(proc_show_touches);
show_touches_waited = SDL_TRUE;
show_touches_waited = true;
}
if (options->fullscreen) {
screen_switch_fullscreen(&screen);
}
ret = event_loop();
ret = event_loop(display, control);
LOGD("quit...");
screen_destroy(&screen);
finally_stop_and_join_controller:
controller_stop(&controller);
controller_join(&controller);
if (display && control) {
controller_stop(&controller);
controller_join(&controller);
}
finally_destroy_controller:
controller_destroy(&controller);
finally_stop_decoder:
decoder_stop(&decoder);
// stop the server before decoder_join() to wake up the decoder
if (display && control) {
controller_destroy(&controller);
}
finally_stop_stream:
stream_stop(&stream);
// stop the server before stream_join() to wake up the stream
server_stop(&server);
decoder_join(&decoder);
finally_destroy_file_handler:
file_handler_stop(&file_handler);
file_handler_join(&file_handler);
file_handler_destroy(&file_handler);
stream_join(&stream);
finally_destroy_recorder:
if (options->record_filename) {
if (record) {
recorder_destroy(&recorder);
}
finally_destroy_frames:
frames_destroy(&frames);
finally_destroy_file_handler:
if (display && control) {
file_handler_stop(&file_handler);
file_handler_join(&file_handler);
file_handler_destroy(&file_handler);
}
finally_destroy_video_buffer:
if (display) {
video_buffer_destroy(&video_buffer);
}
finally_destroy_server:
if (options->show_touches) {
if (!show_touches_waited) {
@ -305,7 +420,8 @@ finally_destroy_server:
wait_show_touches(proc_show_touches);
}
LOGI("Disable show_touches");
proc_show_touches = set_show_touches_enabled(options->serial, SDL_FALSE);
proc_show_touches = set_show_touches_enabled(options->serial,
false);
wait_show_touches(proc_show_touches);
}

View File

@ -1,20 +1,26 @@
#ifndef SCRCPY_H
#define SCRCPY_H
#include <SDL2/SDL_stdinc.h>
#include <stdbool.h>
#include <stdint.h>
#include <recorder.h>
struct scrcpy_options {
const char *serial;
const char *crop;
const char *record_filename;
Uint16 port;
Uint16 max_size;
Uint32 bit_rate;
SDL_bool show_touches;
SDL_bool fullscreen;
SDL_bool always_on_top;
enum recorder_format record_format;
uint16_t port;
uint16_t max_size;
uint32_t bit_rate;
bool show_touches;
bool fullscreen;
bool always_on_top;
bool no_control;
bool no_display;
};
SDL_bool scrcpy(const struct scrcpy_options *options);
bool
scrcpy(const struct scrcpy_options *options);
#endif

View File

@ -1,43 +1,21 @@
#include "screen.h"
#include <SDL2/SDL.h>
#include <string.h>
#include <SDL2/SDL.h>
#include "common.h"
#include "compat.h"
#include "icon.xpm"
#include "lock_util.h"
#include "log.h"
#include "tiny_xpm.h"
#include "video_buffer.h"
#define DISPLAY_MARGINS 96
SDL_bool sdl_init_and_configure(void) {
if (SDL_Init(SDL_INIT_VIDEO)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
return SDL_FALSE;
}
atexit(SDL_Quit);
// Use the best available scale quality
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2")) {
LOGW("Could not enable bilinear filtering");
}
#if SDL_VERSION_ATLEAST(2, 0, 5)
// Handle a click to gain focus as any other click
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
LOGW("Could not enable mouse focus clickthrough");
}
#endif
// Do not disable the screensaver when scrcpy is running
SDL_EnableScreenSaver();
return SDL_TRUE;
}
// get the window size in a struct size
static struct size get_native_window_size(SDL_Window *window) {
static struct size
get_native_window_size(SDL_Window *window) {
int width;
int height;
SDL_GetWindowSize(window, &width, &height);
@ -49,7 +27,8 @@ static struct size get_native_window_size(SDL_Window *window) {
}
// get the windowed window size
static struct size get_window_size(const struct screen *screen) {
static struct size
get_window_size(const struct screen *screen) {
if (screen->fullscreen) {
return screen->windowed_window_size;
}
@ -57,7 +36,8 @@ static struct size get_window_size(const struct screen *screen) {
}
// set the window size to be applied when fullscreen is disabled
static void set_window_size(struct screen *screen, struct size new_size) {
static void
set_window_size(struct screen *screen, struct size new_size) {
// setting the window size during fullscreen is implementation defined,
// so apply the resize only after fullscreen is disabled
if (screen->fullscreen) {
@ -69,28 +49,31 @@ static void set_window_size(struct screen *screen, struct size new_size) {
}
// get the preferred display bounds (i.e. the screen bounds with some margins)
static SDL_bool get_preferred_display_bounds(struct size *bounds) {
static bool
get_preferred_display_bounds(struct size *bounds) {
SDL_Rect rect;
#if SDL_VERSION_ATLEAST(2, 0, 5)
#ifdef SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayUsableBounds((i), (r))
#else
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayBounds((i), (r))
#endif
if (GET_DISPLAY_BOUNDS(0, &rect)) {
LOGW("Could not get display usable bounds: %s", SDL_GetError());
return SDL_FALSE;
return false;
}
bounds->width = MAX(0, rect.w - DISPLAY_MARGINS);
bounds->height = MAX(0, rect.h - DISPLAY_MARGINS);
return SDL_TRUE;
return true;
}
// return the optimal size of the window, with the following constraints:
// - it attempts to keep at least one dimension of the current_size (i.e. it crops the black borders)
// - it attempts to keep at least one dimension of the current_size (i.e. it
// crops the black borders)
// - it keeps the aspect ratio
// - it scales down to make it fit in the display_size
static struct size get_optimal_size(struct size current_size, struct size frame_size) {
static struct size
get_optimal_size(struct size current_size, struct size frame_size) {
if (frame_size.width == 0 || frame_size.height == 0) {
// avoid division by 0
return current_size;
@ -98,8 +81,8 @@ static struct size get_optimal_size(struct size current_size, struct size frame_
struct size display_size;
// 32 bits because we need to multiply two 16 bits values
Uint32 w;
Uint32 h;
uint32_t w;
uint32_t h;
if (!get_preferred_display_bounds(&display_size)) {
// cannot get display bounds, do not constraint the size
@ -110,12 +93,13 @@ static struct size get_optimal_size(struct size current_size, struct size frame_
h = MIN(current_size.height, display_size.height);
}
SDL_bool keep_width = frame_size.width * h > frame_size.height * w;
bool keep_width = frame_size.width * h > frame_size.height * w;
if (keep_width) {
// remove black borders on top and bottom
h = frame_size.height * w / frame_size.width;
} else {
// remove black borders on left and right (or none at all if it already fits)
// remove black borders on left and right (or none at all if it already
// fits)
w = frame_size.width * h / frame_size.height;
}
@ -125,85 +109,100 @@ static struct size get_optimal_size(struct size current_size, struct size frame_
}
// same as get_optimal_size(), but read the current size from the window
static inline struct size get_optimal_window_size(const struct screen *screen, struct size frame_size) {
static inline struct size
get_optimal_window_size(const struct screen *screen, struct size frame_size) {
struct size current_size = get_window_size(screen);
return get_optimal_size(current_size, frame_size);
}
// initially, there is no current size, so use the frame size as current size
static inline struct size get_initial_optimal_size(struct size frame_size) {
static inline struct size
get_initial_optimal_size(struct size frame_size) {
return get_optimal_size(frame_size, frame_size);
}
void screen_init(struct screen *screen) {
void
screen_init(struct screen *screen) {
*screen = (struct screen) SCREEN_INITIALIZER;
}
static inline SDL_Texture *create_texture(SDL_Renderer *renderer, struct size frame_size) {
return SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING,
static inline SDL_Texture *
create_texture(SDL_Renderer *renderer, struct size frame_size) {
return SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
frame_size.width, frame_size.height);
}
SDL_bool screen_init_rendering(struct screen *screen,
const char *device_name,
struct size frame_size,
SDL_bool always_on_top) {
bool
screen_init_rendering(struct screen *screen, const char *device_name,
struct size frame_size, bool always_on_top) {
screen->frame_size = frame_size;
struct size window_size = get_initial_optimal_size(frame_size);
Uint32 window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
#ifdef HIDPI_SUPPORT
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
#endif
if (always_on_top) {
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
#else
LOGW("The 'always on top' flag is not available "
"(compile with SDL >= 2.0.5 to enable it)");
#endif
}
screen->window = SDL_CreateWindow(device_name, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
window_size.width, window_size.height, window_flags);
screen->window = SDL_CreateWindow(device_name, SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED,
window_size.width, window_size.height,
window_flags);
if (!screen->window) {
LOGC("Could not create window: %s", SDL_GetError());
return SDL_FALSE;
return false;
}
screen->renderer = SDL_CreateRenderer(screen->window, -1, SDL_RENDERER_ACCELERATED);
screen->renderer = SDL_CreateRenderer(screen->window, -1,
SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGC("Could not create renderer: %s", SDL_GetError());
screen_destroy(screen);
return SDL_FALSE;
return false;
}
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width, frame_size.height)) {
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width,
frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
screen_destroy(screen);
return SDL_FALSE;
return false;
}
SDL_Surface *icon = read_xpm(icon_xpm);
if (!icon) {
LOGE("Could not load icon: %s", SDL_GetError());
screen_destroy(screen);
return SDL_FALSE;
if (icon) {
SDL_SetWindowIcon(screen->window, icon);
SDL_FreeSurface(icon);
} else {
LOGW("Could not load icon");
}
SDL_SetWindowIcon(screen->window, icon);
SDL_FreeSurface(icon);
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width, frame_size.height);
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
frame_size.height);
screen->texture = create_texture(screen->renderer, frame_size);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
screen_destroy(screen);
return SDL_FALSE;
return false;
}
return SDL_TRUE;
return true;
}
void screen_show_window(struct screen *screen) {
void
screen_show_window(struct screen *screen) {
SDL_ShowWindow(screen->window);
}
void screen_destroy(struct screen *screen) {
void
screen_destroy(struct screen *screen) {
if (screen->texture) {
SDL_DestroyTexture(screen->texture);
}
@ -216,11 +215,14 @@ void screen_destroy(struct screen *screen) {
}
// recreate the texture and resize the window if the frame size has changed
static SDL_bool prepare_for_frame(struct screen *screen, struct size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width || screen->frame_size.height != new_frame_size.height) {
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width, new_frame_size.height)) {
static bool
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width,
new_frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
return SDL_FALSE;
return false;
}
// frame dimension changed, destroy texture
@ -228,61 +230,67 @@ static SDL_bool prepare_for_frame(struct screen *screen, struct size new_frame_s
struct size current_size = get_window_size(screen);
struct size target_size = {
(Uint32) current_size.width * new_frame_size.width / screen->frame_size.width,
(Uint32) current_size.height * new_frame_size.height / screen->frame_size.height,
(uint32_t) current_size.width * new_frame_size.width
/ screen->frame_size.width,
(uint32_t) current_size.height * new_frame_size.height
/ screen->frame_size.height,
};
target_size = get_optimal_size(target_size, new_frame_size);
set_window_size(screen, target_size);
screen->frame_size = new_frame_size;
LOGD("New texture: %" PRIu16 "x%" PRIu16,
LOGI("New texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height);
screen->texture = create_texture(screen->renderer, new_frame_size);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
return SDL_FALSE;
return false;
}
}
return SDL_TRUE;
return true;
}
// write the frame into the texture
static void update_texture(struct screen *screen, const AVFrame *frame) {
static void
update_texture(struct screen *screen, const AVFrame *frame) {
SDL_UpdateYUVTexture(screen->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
}
SDL_bool screen_update_frame(struct screen *screen, struct frames *frames) {
mutex_lock(frames->mutex);
const AVFrame *frame = frames_consume_rendered_frame(frames);
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb) {
mutex_lock(vb->mutex);
const AVFrame *frame = video_buffer_consume_rendered_frame(vb);
struct size new_frame_size = {frame->width, frame->height};
if (!prepare_for_frame(screen, new_frame_size)) {
mutex_unlock(frames->mutex);
return SDL_FALSE;
mutex_unlock(vb->mutex);
return false;
}
update_texture(screen, frame);
mutex_unlock(frames->mutex);
mutex_unlock(vb->mutex);
screen_render(screen);
return SDL_TRUE;
return true;
}
void screen_render(struct screen *screen) {
void
screen_render(struct screen *screen) {
SDL_RenderClear(screen->renderer);
SDL_RenderCopy(screen->renderer, screen->texture, NULL, NULL);
SDL_RenderPresent(screen->renderer);
}
void screen_switch_fullscreen(struct screen *screen) {
void
screen_switch_fullscreen(struct screen *screen) {
if (!screen->fullscreen) {
// going to fullscreen, store the current windowed window size
screen->windowed_window_size = get_native_window_size(screen->window);
}
Uint32 new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
return;
@ -291,24 +299,30 @@ void screen_switch_fullscreen(struct screen *screen) {
screen->fullscreen = !screen->fullscreen;
if (!screen->fullscreen) {
// fullscreen disabled, restore expected windowed window size
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width, screen->windowed_window_size.height);
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width,
screen->windowed_window_size.height);
}
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
screen_render(screen);
}
void screen_resize_to_fit(struct screen *screen) {
void
screen_resize_to_fit(struct screen *screen) {
if (!screen->fullscreen) {
struct size optimal_size = get_optimal_window_size(screen, screen->frame_size);
SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height);
struct size optimal_size = get_optimal_window_size(screen,
screen->frame_size);
SDL_SetWindowSize(screen->window, optimal_size.width,
optimal_size.height);
LOGD("Resized to optimal size");
}
}
void screen_resize_to_pixel_perfect(struct screen *screen) {
void
screen_resize_to_pixel_perfect(struct screen *screen) {
if (!screen->fullscreen) {
SDL_SetWindowSize(screen->window, screen->frame_size.width, screen->frame_size.height);
SDL_SetWindowSize(screen->window, screen->frame_size.width,
screen->frame_size.height);
LOGD("Resized to pixel-perfect");
}
}

View File

@ -1,11 +1,13 @@
#ifndef SCREEN_H
#define SCREEN_H
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <libavformat/avformat.h>
#include "common.h"
#include "frames.h"
struct video_buffer;
struct screen {
SDL_Window *window;
@ -14,8 +16,9 @@ struct screen {
struct size frame_size;
//used only in fullscreen mode to know the windowed window size
struct size windowed_window_size;
SDL_bool has_frame;
SDL_bool fullscreen;
bool has_frame;
bool fullscreen;
bool no_window;
};
#define SCREEN_INITIALIZER { \
@ -30,41 +33,46 @@ struct screen {
.width = 0, \
.height = 0, \
}, \
.has_frame = SDL_FALSE, \
.fullscreen = SDL_FALSE, \
.has_frame = false, \
.fullscreen = false, \
.no_window = false, \
}
// init SDL and set appropriate hints
SDL_bool sdl_init_and_configure(void);
// initialize default values
void screen_init(struct screen *screen);
void
screen_init(struct screen *screen);
// initialize screen, create window, renderer and texture (window is hidden)
SDL_bool screen_init_rendering(struct screen *screen,
const char *device_name,
struct size frame_size,
SDL_bool always_on_top);
bool
screen_init_rendering(struct screen *screen, const char *device_name,
struct size frame_size, bool always_on_top);
// show the window
void screen_show_window(struct screen *screen);
void
screen_show_window(struct screen *screen);
// destroy window, renderer and texture (if any)
void screen_destroy(struct screen *screen);
void
screen_destroy(struct screen *screen);
// resize if necessary and write the rendered frame into the texture
SDL_bool screen_update_frame(struct screen *screen, struct frames *frames);
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb);
// render the texture to the renderer
void screen_render(struct screen *screen);
void
screen_render(struct screen *screen);
// switch the fullscreen mode
void screen_switch_fullscreen(struct screen *screen);
void
screen_switch_fullscreen(struct screen *screen);
// resize window to optimal size (remove black borders)
void screen_resize_to_fit(struct screen *screen);
void
screen_resize_to_fit(struct screen *screen);
// resize window to 1:1 (pixel-perfect)
void screen_resize_to_pixel_perfect(struct screen *screen);
void
screen_resize_to_pixel_perfect(struct screen *screen);
#endif

View File

@ -2,7 +2,6 @@
#include <errno.h>
#include <inttypes.h>
#include <stdint.h>
#include <stdio.h>
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_timer.h>
@ -21,7 +20,8 @@
#define DEVICE_SERVER_PATH "/data/local/tmp/scrcpy-server.jar"
static const char *get_server_path(void) {
static const char *
get_server_path(void) {
const char *server_path = getenv("SCRCPY_SERVER_PATH");
if (!server_path) {
server_path = DEFAULT_SERVER_PATH;
@ -29,52 +29,60 @@ static const char *get_server_path(void) {
return server_path;
}
static SDL_bool push_server(const char *serial) {
static bool
push_server(const char *serial) {
process_t process = adb_push(serial, get_server_path(), DEVICE_SERVER_PATH);
return process_check_success(process, "adb push");
}
static SDL_bool enable_tunnel_reverse(const char *serial, Uint16 local_port) {
static bool
enable_tunnel_reverse(const char *serial, uint16_t local_port) {
process_t process = adb_reverse(serial, SOCKET_NAME, local_port);
return process_check_success(process, "adb reverse");
}
static SDL_bool disable_tunnel_reverse(const char *serial) {
static bool
disable_tunnel_reverse(const char *serial) {
process_t process = adb_reverse_remove(serial, SOCKET_NAME);
return process_check_success(process, "adb reverse --remove");
}
static SDL_bool enable_tunnel_forward(const char *serial, Uint16 local_port) {
static bool
enable_tunnel_forward(const char *serial, uint16_t local_port) {
process_t process = adb_forward(serial, local_port, SOCKET_NAME);
return process_check_success(process, "adb forward");
}
static SDL_bool disable_tunnel_forward(const char *serial, Uint16 local_port) {
static bool
disable_tunnel_forward(const char *serial, uint16_t local_port) {
process_t process = adb_forward_remove(serial, local_port);
return process_check_success(process, "adb forward --remove");
}
static SDL_bool enable_tunnel(struct server *server) {
static bool
enable_tunnel(struct server *server) {
if (enable_tunnel_reverse(server->serial, server->local_port)) {
return SDL_TRUE;
return true;
}
LOGW("'adb reverse' failed, fallback to 'adb forward'");
server->tunnel_forward = SDL_TRUE;
server->tunnel_forward = true;
return enable_tunnel_forward(server->serial, server->local_port);
}
static SDL_bool disable_tunnel(struct server *server) {
static bool
disable_tunnel(struct server *server) {
if (server->tunnel_forward) {
return disable_tunnel_forward(server->serial, server->local_port);
}
return disable_tunnel_reverse(server->serial);
}
static process_t execute_server(const char *serial,
Uint16 max_size, Uint32 bit_rate,
SDL_bool tunnel_forward, const char *crop,
SDL_bool send_frame_meta) {
static process_t
execute_server(const char *serial,
uint16_t max_size, uint32_t bit_rate,
bool tunnel_forward, const char *crop,
bool send_frame_meta) {
char max_size_string[6];
char bit_rate_string[11];
sprintf(max_size_string, "%"PRIu16, max_size);
@ -96,11 +104,13 @@ static process_t execute_server(const char *serial,
#define IPV4_LOCALHOST 0x7F000001
static socket_t listen_on_port(Uint16 port) {
static socket_t
listen_on_port(uint16_t port) {
return net_listen(IPV4_LOCALHOST, port, 1);
}
static socket_t connect_and_read_byte(Uint16 port) {
static socket_t
connect_and_read_byte(uint16_t port) {
socket_t socket = net_connect(IPV4_LOCALHOST, port);
if (socket == INVALID_SOCKET) {
return INVALID_SOCKET;
@ -109,14 +119,15 @@ static socket_t connect_and_read_byte(Uint16 port) {
char byte;
// the connection may succeed even if the server behind the "adb tunnel"
// is not listening, so read one byte to detect a working connection
if (net_recv_all(socket, &byte, 1) != 1) {
if (net_recv(socket, &byte, 1) != 1) {
// the server is not listening yet behind the adb tunnel
return INVALID_SOCKET;
}
return socket;
}
static socket_t connect_to_server(Uint16 port, Uint32 attempts, Uint32 delay) {
static socket_t
connect_to_server(uint16_t port, uint32_t attempts, uint32_t delay) {
do {
LOGD("Remaining connection attempts: %d", (int) attempts);
socket_t socket = connect_and_read_byte(port);
@ -131,7 +142,8 @@ static socket_t connect_to_server(Uint16 port, Uint32 attempts, Uint32 delay) {
return INVALID_SOCKET;
}
static void close_socket(socket_t *socket) {
static void
close_socket(socket_t *socket) {
SDL_assert(*socket != INVALID_SOCKET);
net_shutdown(*socket, SHUT_RDWR);
if (!net_close(*socket)) {
@ -141,30 +153,32 @@ static void close_socket(socket_t *socket) {
*socket = INVALID_SOCKET;
}
void server_init(struct server *server) {
void
server_init(struct server *server) {
*server = (struct server) SERVER_INITIALIZER;
}
SDL_bool server_start(struct server *server, const char *serial,
Uint16 local_port, Uint16 max_size, Uint32 bit_rate,
const char *crop, SDL_bool send_frame_meta) {
bool
server_start(struct server *server, const char *serial,
uint16_t local_port, uint16_t max_size, uint32_t bit_rate,
const char *crop, bool send_frame_meta) {
server->local_port = local_port;
if (serial) {
server->serial = SDL_strdup(serial);
if (!server->serial) {
return SDL_FALSE;
return false;
}
}
if (!push_server(serial)) {
SDL_free((void *) server->serial);
return SDL_FALSE;
SDL_free(server->serial);
return false;
}
if (!enable_tunnel(server)) {
SDL_free((void *) server->serial);
return SDL_FALSE;
SDL_free(server->serial);
return false;
}
// if "adb reverse" does not work (e.g. over "adb connect"), it fallbacks to
@ -173,15 +187,16 @@ SDL_bool server_start(struct server *server, const char *serial,
// At the application level, the device part is "the server" because it
// serves video stream and control. However, at the network level, the
// client listens and the server connects to the client. That way, the
// client can listen before starting the server app, so there is no need to
// try to connect until the server socket is listening on the device.
// client can listen before starting the server app, so there is no
// need to try to connect until the server socket is listening on the
// device.
server->server_socket = listen_on_port(local_port);
if (server->server_socket == INVALID_SOCKET) {
LOGE("Could not listen on port %" PRIu16, local_port);
disable_tunnel(server);
SDL_free((void *) server->serial);
return SDL_FALSE;
SDL_free(server->serial);
return false;
}
}
@ -195,41 +210,57 @@ SDL_bool server_start(struct server *server, const char *serial,
close_socket(&server->server_socket);
}
disable_tunnel(server);
SDL_free((void *) server->serial);
return SDL_FALSE;
SDL_free(server->serial);
return false;
}
server->tunnel_enabled = SDL_TRUE;
server->tunnel_enabled = true;
return SDL_TRUE;
return true;
}
socket_t server_connect_to(struct server *server) {
bool
server_connect_to(struct server *server) {
if (!server->tunnel_forward) {
server->device_socket = net_accept(server->server_socket);
} else {
Uint32 attempts = 100;
Uint32 delay = 100; // ms
server->device_socket = connect_to_server(server->local_port, attempts, delay);
}
server->video_socket = net_accept(server->server_socket);
if (server->video_socket == INVALID_SOCKET) {
return false;
}
if (server->device_socket == INVALID_SOCKET) {
return INVALID_SOCKET;
}
server->control_socket = net_accept(server->server_socket);
if (server->control_socket == INVALID_SOCKET) {
// the video_socket will be clean up on destroy
return false;
}
if (!server->tunnel_forward) {
// we don't need the server socket anymore
close_socket(&server->server_socket);
} else {
uint32_t attempts = 100;
uint32_t delay = 100; // ms
server->video_socket =
connect_to_server(server->local_port, attempts, delay);
if (server->video_socket == INVALID_SOCKET) {
return false;
}
// we know that the device is listening, we don't need several attempts
server->control_socket =
net_connect(IPV4_LOCALHOST, server->local_port);
if (server->control_socket == INVALID_SOCKET) {
return false;
}
}
// we don't need the adb tunnel anymore
disable_tunnel(server); // ignore failure
server->tunnel_enabled = SDL_FALSE;
server->tunnel_enabled = false;
return server->device_socket;
return true;
}
void server_stop(struct server *server) {
void
server_stop(struct server *server) {
SDL_assert(server->process != PROCESS_NONE);
if (!cmd_terminate(server->process)) {
@ -245,12 +276,16 @@ void server_stop(struct server *server) {
}
}
void server_destroy(struct server *server) {
void
server_destroy(struct server *server) {
if (server->server_socket != INVALID_SOCKET) {
close_socket(&server->server_socket);
}
if (server->device_socket != INVALID_SOCKET) {
close_socket(&server->device_socket);
if (server->video_socket != INVALID_SOCKET) {
close_socket(&server->video_socket);
}
SDL_free((void *) server->serial);
if (server->control_socket != INVALID_SOCKET) {
close_socket(&server->control_socket);
}
SDL_free(server->serial);
}

View File

@ -1,46 +1,56 @@
#ifndef SERVER_H
#define SERVER_H
#include <stdbool.h>
#include <stdint.h>
#include "command.h"
#include "net.h"
struct server {
const char *serial;
char *serial;
process_t process;
socket_t server_socket; // only used if !tunnel_forward
socket_t device_socket;
Uint16 local_port;
SDL_bool tunnel_enabled;
SDL_bool tunnel_forward; // use "adb forward" instead of "adb reverse"
SDL_bool send_frame_meta; // request frame PTS to be able to record properly
socket_t video_socket;
socket_t control_socket;
uint16_t local_port;
bool tunnel_enabled;
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
bool send_frame_meta; // request frame PTS to be able to record properly
};
#define SERVER_INITIALIZER { \
.serial = NULL, \
.process = PROCESS_NONE, \
.server_socket = INVALID_SOCKET, \
.device_socket = INVALID_SOCKET, \
.local_port = 0, \
.tunnel_enabled = SDL_FALSE, \
.tunnel_forward = SDL_FALSE, \
.send_frame_meta = SDL_FALSE, \
#define SERVER_INITIALIZER { \
.serial = NULL, \
.process = PROCESS_NONE, \
.server_socket = INVALID_SOCKET, \
.video_socket = INVALID_SOCKET, \
.control_socket = INVALID_SOCKET, \
.local_port = 0, \
.tunnel_enabled = false, \
.tunnel_forward = false, \
.send_frame_meta = false, \
}
// init default values
void server_init(struct server *server);
void
server_init(struct server *server);
// push, enable tunnel et start the server
SDL_bool server_start(struct server *server, const char *serial,
Uint16 local_port, Uint16 max_size, Uint32 bit_rate,
const char *crop, SDL_bool send_frame_meta);
bool
server_start(struct server *server, const char *serial,
uint16_t local_port, uint16_t max_size, uint32_t bit_rate,
const char *crop, bool send_frame_meta);
// block until the communication with the server is established
socket_t server_connect_to(struct server *server);
bool
server_connect_to(struct server *server);
// disconnect and kill the server process
void server_stop(struct server *server);
void
server_stop(struct server *server);
// close and release sockets
void server_destroy(struct server *server);
void
server_destroy(struct server *server);
#endif

View File

@ -3,7 +3,13 @@
#include <stdlib.h>
#include <string.h>
size_t xstrncpy(char *dest, const char *src, size_t n) {
#ifdef _WIN32
# include <windows.h>
# include <tchar.h>
#endif
size_t
xstrncpy(char *dest, const char *src, size_t n) {
size_t i;
for (i = 0; i < n - 1 && src[i] != '\0'; ++i)
dest[i] = src[i];
@ -12,7 +18,8 @@ size_t xstrncpy(char *dest, const char *src, size_t n) {
return src[i] == '\0' ? i : n;
}
size_t xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
size_t
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
const char *const *remaining = tokens;
const char *token = *remaining++;
size_t i = 0;
@ -35,7 +42,8 @@ truncated:
return n;
}
char *strquote(const char *src) {
char *
strquote(const char *src) {
size_t len = strlen(src);
char *quoted = malloc(len + 3);
if (!quoted) {
@ -47,3 +55,23 @@ char *strquote(const char *src) {
quoted[len + 2] = '\0';
return quoted;
}
#ifdef _WIN32
wchar_t *
utf8_to_wide_char(const char *utf8) {
int len = MultiByteToWideChar(CP_UTF8, 0, utf8, -1, NULL, 0);
if (!len) {
return NULL;
}
wchar_t *wide = malloc(len * sizeof(wchar_t));
if (!wide) {
return NULL;
}
MultiByteToWideChar(CP_UTF8, 0, utf8, -1, wide, len);
return wide;
}
#endif

View File

@ -9,15 +9,25 @@
// - it does not write useless bytes if strlen(src) < n
// - it returns the number of chars actually written (max n-1) if src has
// been copied completely, or n if src has been truncated
size_t xstrncpy(char *dest, const char *src, size_t n);
size_t
xstrncpy(char *dest, const char *src, size_t n);
// join tokens by sep into dst
// returns the number of chars actually written (max n-1) if no trucation
// occurred, or n if truncated
size_t xstrjoin(char *dst, const char *const tokens[], char sep, size_t n);
size_t
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n);
// quote a string
// returns the new allocated string, to be freed by the caller
char *strquote(const char *src);
char *
strquote(const char *src);
#ifdef _WIN32
// convert a UTF-8 string to a wchar_t string
// returns the new allocated string, to be freed by the caller
wchar_t *
utf8_to_wide_char(const char *utf8);
#endif
#endif

286
app/src/stream.c Normal file
View File

@ -0,0 +1,286 @@
#include "stream.h"
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "compat.h"
#include "config.h"
#include "buffer_util.h"
#include "decoder.h"
#include "events.h"
#include "lock_util.h"
#include "log.h"
#include "recorder.h"
#define BUFSIZE 0x10000
#define HEADER_SIZE 12
#define NO_PTS UINT64_C(-1)
static struct frame_meta *
frame_meta_new(uint64_t pts) {
struct frame_meta *meta = malloc(sizeof(*meta));
if (!meta) {
return meta;
}
meta->pts = pts;
meta->next = NULL;
return meta;
}
static void
frame_meta_delete(struct frame_meta *frame_meta) {
free(frame_meta);
}
static bool
receiver_state_push_meta(struct receiver_state *state, uint64_t pts) {
struct frame_meta *frame_meta = frame_meta_new(pts);
if (!frame_meta) {
return false;
}
// append to the list
// (iterate to find the last item, in practice the list should be tiny)
struct frame_meta **p = &state->frame_meta_queue;
while (*p) {
p = &(*p)->next;
}
*p = frame_meta;
return true;
}
static uint64_t
receiver_state_take_meta(struct receiver_state *state) {
struct frame_meta *frame_meta = state->frame_meta_queue; // first item
SDL_assert(frame_meta); // must not be empty
uint64_t pts = frame_meta->pts;
state->frame_meta_queue = frame_meta->next; // remove the item
frame_meta_delete(frame_meta);
return pts;
}
static int
read_packet_with_meta(void *opaque, uint8_t *buf, int buf_size) {
struct stream *stream = opaque;
struct receiver_state *state = &stream->receiver_state;
// The video stream contains raw packets, without time information. When we
// record, we retrieve the timestamps separately, from a "meta" header
// added by the server before each raw packet.
//
// The "meta" header length is 12 bytes:
// [. . . . . . . .|. . . .]. . . . . . . . . . . . . . . ...
// <-------------> <-----> <-----------------------------...
// PTS packet raw packet
// size
//
// It is followed by <packet_size> bytes containing the packet/frame.
if (!state->remaining) {
#define HEADER_SIZE 12
uint8_t header[HEADER_SIZE];
ssize_t r = net_recv_all(stream->socket, header, HEADER_SIZE);
if (r == -1) {
return AVERROR(errno);
}
if (r == 0) {
return AVERROR_EOF;
}
// no partial read (net_recv_all())
SDL_assert_release(r == HEADER_SIZE);
uint64_t pts = buffer_read64be(header);
state->remaining = buffer_read32be(&header[8]);
if (pts != NO_PTS && !receiver_state_push_meta(state, pts)) {
LOGE("Could not store PTS for recording");
// we cannot save the PTS, the recording would be broken
return AVERROR(ENOMEM);
}
}
SDL_assert(state->remaining);
if (buf_size > state->remaining) {
buf_size = state->remaining;
}
ssize_t r = net_recv(stream->socket, buf, buf_size);
if (r == -1) {
return AVERROR(errno);
}
if (r == 0) {
return AVERROR_EOF;
}
SDL_assert(state->remaining >= r);
state->remaining -= r;
return r;
}
static int
read_raw_packet(void *opaque, uint8_t *buf, int buf_size) {
struct stream *stream = opaque;
ssize_t r = net_recv(stream->socket, buf, buf_size);
if (r == -1) {
return AVERROR(errno);
}
if (r == 0) {
return AVERROR_EOF;
}
return r;
}
static void
notify_stopped(void) {
SDL_Event stop_event;
stop_event.type = EVENT_STREAM_STOPPED;
SDL_PushEvent(&stop_event);
}
static int
run_stream(void *data) {
struct stream *stream = data;
AVFormatContext *format_ctx = avformat_alloc_context();
if (!format_ctx) {
LOGC("Could not allocate format context");
goto end;
}
unsigned char *buffer = av_malloc(BUFSIZE);
if (!buffer) {
LOGC("Could not allocate buffer");
goto finally_free_format_ctx;
}
// initialize the receiver state
stream->receiver_state.frame_meta_queue = NULL;
stream->receiver_state.remaining = 0;
// if recording is enabled, a "header" is sent between raw packets
int (*read_packet)(void *, uint8_t *, int) =
stream->recorder ? read_packet_with_meta : read_raw_packet;
AVIOContext *avio_ctx = avio_alloc_context(buffer, BUFSIZE, 0, stream,
read_packet, NULL, NULL);
if (!avio_ctx) {
LOGC("Could not allocate avio context");
// avformat_open_input takes ownership of 'buffer'
// so only free the buffer before avformat_open_input()
av_free(buffer);
goto finally_free_format_ctx;
}
format_ctx->pb = avio_ctx;
if (avformat_open_input(&format_ctx, NULL, NULL, NULL) < 0) {
LOGE("Could not open video stream");
goto finally_free_avio_ctx;
}
AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
if (!codec) {
LOGE("H.264 decoder not found");
goto end;
}
if (stream->decoder && !decoder_open(stream->decoder, codec)) {
LOGE("Could not open decoder");
goto finally_close_input;
}
if (stream->recorder && !recorder_open(stream->recorder, codec)) {
LOGE("Could not open recorder");
goto finally_close_input;
}
AVPacket packet;
av_init_packet(&packet);
packet.data = NULL;
packet.size = 0;
while (!av_read_frame(format_ctx, &packet)) {
if (stream->decoder && !decoder_push(stream->decoder, &packet)) {
av_packet_unref(&packet);
goto quit;
}
if (stream->recorder) {
// we retrieve the PTS in order they were received, so they will
// be assigned to the correct frame
uint64_t pts = receiver_state_take_meta(&stream->receiver_state);
packet.pts = pts;
packet.dts = pts;
// no need to rescale with av_packet_rescale_ts(), the timestamps
// are in microseconds both in input and output
if (!recorder_write(stream->recorder, &packet)) {
LOGE("Could not write frame to output file");
av_packet_unref(&packet);
goto quit;
}
}
av_packet_unref(&packet);
if (avio_ctx->eof_reached) {
break;
}
}
LOGD("End of frames");
quit:
if (stream->recorder) {
recorder_close(stream->recorder);
}
finally_close_input:
avformat_close_input(&format_ctx);
finally_free_avio_ctx:
av_free(avio_ctx->buffer);
av_free(avio_ctx);
finally_free_format_ctx:
avformat_free_context(format_ctx);
end:
notify_stopped();
return 0;
}
void
stream_init(struct stream *stream, socket_t socket,
struct decoder *decoder, struct recorder *recorder) {
stream->socket = socket;
stream->decoder = decoder,
stream->recorder = recorder;
}
bool
stream_start(struct stream *stream) {
LOGD("Starting stream thread");
stream->thread = SDL_CreateThread(run_stream, "stream", stream);
if (!stream->thread) {
LOGC("Could not start stream thread");
return false;
}
return true;
}
void
stream_stop(struct stream *stream) {
if (stream->decoder) {
decoder_interrupt(stream->decoder);
}
}
void
stream_join(struct stream *stream) {
SDL_WaitThread(stream->thread, NULL);
}

43
app/src/stream.h Normal file
View File

@ -0,0 +1,43 @@
#ifndef STREAM_H
#define STREAM_H
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_thread.h>
#include "net.h"
struct video_buffer;
struct frame_meta {
uint64_t pts;
struct frame_meta *next;
};
struct stream {
socket_t socket;
struct video_buffer *video_buffer;
SDL_Thread *thread;
struct decoder *decoder;
struct recorder *recorder;
struct receiver_state {
// meta (in order) for frames not consumed yet
struct frame_meta *frame_meta_queue;
size_t remaining; // remaining bytes to receive for the current frame
} receiver_state;
};
void
stream_init(struct stream *stream, socket_t socket,
struct decoder *decoder, struct recorder *recorder);
bool
stream_start(struct stream *stream);
void
stream_stop(struct stream *stream);
void
stream_join(struct stream *stream);
#endif

View File

@ -11,7 +11,8 @@
#include <unistd.h>
#include "log.h"
enum process_result cmd_execute(const char *path, const char *const argv[], pid_t *pid) {
enum process_result
cmd_execute(const char *path, const char *const argv[], pid_t *pid) {
int fd[2];
if (pipe(fd) == -1) {
@ -72,15 +73,18 @@ end:
return ret;
}
SDL_bool cmd_terminate(pid_t pid) {
bool
cmd_terminate(pid_t pid) {
if (pid <= 0) {
LOGC("Requested to kill %d, this is an error. Please report the bug.\n", (int) pid);
LOGC("Requested to kill %d, this is an error. Please report the bug.\n",
(int) pid);
abort();
}
return kill(pid, SIGTERM) != -1;
}
SDL_bool cmd_simple_wait(pid_t pid, int *exit_code) {
bool
cmd_simple_wait(pid_t pid, int *exit_code) {
int status;
int code;
if (waitpid(pid, &status, 0) == -1 || !WIFEXITED(status)) {

View File

@ -1,16 +1,19 @@
#include "net.h"
# include <unistd.h>
#include <unistd.h>
SDL_bool net_init(void) {
bool
net_init(void) {
// do nothing
return SDL_TRUE;
return true;
}
void net_cleanup(void) {
void
net_cleanup(void) {
// do nothing
}
SDL_bool net_close(socket_t socket) {
bool
net_close(socket_t socket) {
return !close(socket);
}

View File

@ -4,7 +4,8 @@
#include "log.h"
#include "str_util.h"
static int build_cmd(char *cmd, size_t len, const char *const argv[]) {
static int
build_cmd(char *cmd, size_t len, const char *const argv[]) {
// Windows command-line parsing is WTF:
// <http://daviddeley.com/autohotkey/parameters/parameters.htm#WINPASS>
// only make it work for this very specific program
@ -17,8 +18,9 @@ static int build_cmd(char *cmd, size_t len, const char *const argv[]) {
return 0;
}
enum process_result cmd_execute(const char *path, const char *const argv[], HANDLE *handle) {
STARTUPINFO si;
enum process_result
cmd_execute(const char *path, const char *const argv[], HANDLE *handle) {
STARTUPINFOW si;
PROCESS_INFORMATION pi;
memset(&si, 0, sizeof(si));
si.cb = sizeof(si);
@ -29,12 +31,20 @@ enum process_result cmd_execute(const char *path, const char *const argv[], HAND
return PROCESS_ERROR_GENERIC;
}
wchar_t *wide = utf8_to_wide_char(cmd);
if (!wide) {
LOGC("Cannot allocate wide char string");
return PROCESS_ERROR_GENERIC;
}
#ifdef WINDOWS_NOCONSOLE
int flags = CREATE_NO_WINDOW;
#else
int flags = 0;
#endif
if (!CreateProcess(NULL, cmd, NULL, NULL, FALSE, flags, NULL, NULL, &si, &pi)) {
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, flags, NULL, NULL, &si,
&pi)) {
free(wide);
*handle = NULL;
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
return PROCESS_ERROR_MISSING_BINARY;
@ -42,17 +52,21 @@ enum process_result cmd_execute(const char *path, const char *const argv[], HAND
return PROCESS_ERROR_GENERIC;
}
free(wide);
*handle = pi.hProcess;
return PROCESS_SUCCESS;
}
SDL_bool cmd_terminate(HANDLE handle) {
bool
cmd_terminate(HANDLE handle) {
return TerminateProcess(handle, 1) && CloseHandle(handle);
}
SDL_bool cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
bool
cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
DWORD code;
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0 || !GetExitCodeProcess(handle, &code)) {
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0
|| !GetExitCodeProcess(handle, &code)) {
// cannot wait or retrieve the exit code
code = -1; // max value, it's unsigned
}

View File

@ -2,20 +2,23 @@
#include "log.h"
SDL_bool net_init(void) {
bool
net_init(void) {
WSADATA wsa;
int res = WSAStartup(MAKEWORD(2, 2), &wsa) < 0;
if (res < 0) {
LOGC("WSAStartup failed with error %d", res);
return SDL_FALSE;
return false;
}
return SDL_TRUE;
return true;
}
void net_cleanup(void) {
void
net_cleanup(void) {
WSACleanup();
}
SDL_bool net_close(socket_t socket) {
bool
net_close(socket_t socket) {
return !closesocket(socket);
}

View File

@ -1,5 +1,7 @@
#include "tiny_xpm.h"
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
@ -7,19 +9,20 @@
struct index {
char c;
Uint32 color;
uint32_t color;
};
static SDL_bool find_color(struct index *index, int len, char c, Uint32 *color) {
static bool
find_color(struct index *index, int len, char c, uint32_t *color) {
// there are typically very few color, so it's ok to iterate over the array
for (int i = 0; i < len; ++i) {
if (index[i].c == c) {
*color = index[i].color;
return SDL_TRUE;
return true;
}
}
*color = 0;
return SDL_FALSE;
return false;
}
// We encounter some problems with SDL2_image on MSYS2 (Windows),
@ -30,7 +33,8 @@ static SDL_bool find_color(struct index *index, int len, char c, Uint32 *color)
//
// Parameter is not "const char *" because XPM formats are generally stored in a
// (non-const) "char *"
SDL_Surface *read_xpm(char *xpm[]) {
SDL_Surface *
read_xpm(char *xpm[]) {
#if SDL_ASSERT_LEVEL >= 2
// patch the XPM to change the icon color in debug mode
xpm[2] = ". c #CC00CC";
@ -69,7 +73,7 @@ SDL_Surface *read_xpm(char *xpm[]) {
}
// parse image
Uint32 *pixels = SDL_malloc(4 * width * height);
uint32_t *pixels = SDL_malloc(4 * width * height);
if (!pixels) {
LOGE("Could not allocate icon memory");
return NULL;
@ -78,29 +82,33 @@ SDL_Surface *read_xpm(char *xpm[]) {
const char *line = xpm[1 + colors + y];
for (int x = 0; x < width; ++x) {
char c = line[x];
Uint32 color;
SDL_bool color_found = find_color(index, colors, c, &color);
uint32_t color;
bool color_found = find_color(index, colors, c, &color);
SDL_assert(color_found);
pixels[y * width + x] = color;
}
}
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
Uint32 amask = 0x000000ff;
Uint32 rmask = 0x0000ff00;
Uint32 gmask = 0x00ff0000;
Uint32 bmask = 0xff000000;
uint32_t amask = 0x000000ff;
uint32_t rmask = 0x0000ff00;
uint32_t gmask = 0x00ff0000;
uint32_t bmask = 0xff000000;
#else // little endian, like x86
Uint32 amask = 0xff000000;
Uint32 rmask = 0x00ff0000;
Uint32 gmask = 0x0000ff00;
Uint32 bmask = 0x000000ff;
uint32_t amask = 0xff000000;
uint32_t rmask = 0x00ff0000;
uint32_t gmask = 0x0000ff00;
uint32_t bmask = 0x000000ff;
#endif
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(pixels,
width, height,
32, 4 * width,
rmask, gmask, bmask, amask);
if (!surface) {
LOGE("Could not create icon surface");
return NULL;
}
// make the surface own the raw pixels
surface->flags &= ~SDL_PREALLOC;
return surface;

View File

@ -3,6 +3,7 @@
#include <SDL2/SDL.h>
SDL_Surface *read_xpm(char *xpm[]);
SDL_Surface *
read_xpm(char *xpm[]);
#endif

116
app/src/video_buffer.c Normal file
View File

@ -0,0 +1,116 @@
#include "video_buffer.h"
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_mutex.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "config.h"
#include "lock_util.h"
#include "log.h"
bool
video_buffer_init(struct video_buffer *vb) {
if (!(vb->decoding_frame = av_frame_alloc())) {
goto error_0;
}
if (!(vb->rendering_frame = av_frame_alloc())) {
goto error_1;
}
if (!(vb->mutex = SDL_CreateMutex())) {
goto error_2;
}
#ifndef SKIP_FRAMES
if (!(vb->rendering_frame_consumed_cond = SDL_CreateCond())) {
SDL_DestroyMutex(vb->mutex);
goto error_2;
}
vb->interrupted = false;
#endif
// there is initially no rendering frame, so consider it has already been
// consumed
vb->rendering_frame_consumed = true;
fps_counter_init(&vb->fps_counter);
return true;
error_2:
av_frame_free(&vb->rendering_frame);
error_1:
av_frame_free(&vb->decoding_frame);
error_0:
return false;
}
void
video_buffer_destroy(struct video_buffer *vb) {
#ifndef SKIP_FRAMES
SDL_DestroyCond(vb->rendering_frame_consumed_cond);
#endif
SDL_DestroyMutex(vb->mutex);
av_frame_free(&vb->rendering_frame);
av_frame_free(&vb->decoding_frame);
}
static void
video_buffer_swap_frames(struct video_buffer *vb) {
AVFrame *tmp = vb->decoding_frame;
vb->decoding_frame = vb->rendering_frame;
vb->rendering_frame = tmp;
}
void
video_buffer_offer_decoded_frame(struct video_buffer *vb,
bool *previous_frame_skipped) {
mutex_lock(vb->mutex);
#ifndef SKIP_FRAMES
// if SKIP_FRAMES is disabled, then the decoder must wait for the current
// frame to be consumed
while (!vb->rendering_frame_consumed && !vb->interrupted) {
cond_wait(vb->rendering_frame_consumed_cond, vb->mutex);
}
#else
if (vb->fps_counter.started && !vb->rendering_frame_consumed) {
fps_counter_add_skipped_frame(&vb->fps_counter);
}
#endif
video_buffer_swap_frames(vb);
*previous_frame_skipped = !vb->rendering_frame_consumed;
vb->rendering_frame_consumed = false;
mutex_unlock(vb->mutex);
}
const AVFrame *
video_buffer_consume_rendered_frame(struct video_buffer *vb) {
SDL_assert(!vb->rendering_frame_consumed);
vb->rendering_frame_consumed = true;
if (vb->fps_counter.started) {
fps_counter_add_rendered_frame(&vb->fps_counter);
}
#ifndef SKIP_FRAMES
// if SKIP_FRAMES is disabled, then notify the decoder the current frame is
// consumed, so that it may push a new one
cond_signal(vb->rendering_frame_consumed_cond);
#endif
return vb->rendering_frame;
}
void
video_buffer_interrupt(struct video_buffer *vb) {
#ifdef SKIP_FRAMES
(void) vb; // unused
#else
mutex_lock(vb->mutex);
vb->interrupted = true;
mutex_unlock(vb->mutex);
// wake up blocking wait
cond_signal(vb->rendering_frame_consumed_cond);
#endif
}

View File

@ -1,8 +1,8 @@
#ifndef FRAMES_H
#define FRAMES_H
#ifndef VIDEO_BUFFER_H
#define VIDEO_BUFFER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include "config.h"
#include "fps_counter.h"
@ -10,33 +10,40 @@
// forward declarations
typedef struct AVFrame AVFrame;
struct frames {
struct video_buffer {
AVFrame *decoding_frame;
AVFrame *rendering_frame;
SDL_mutex *mutex;
#ifndef SKIP_FRAMES
SDL_bool stopped;
bool interrupted;
SDL_cond *rendering_frame_consumed_cond;
#endif
SDL_bool rendering_frame_consumed;
bool rendering_frame_consumed;
struct fps_counter fps_counter;
};
SDL_bool frames_init(struct frames *frames);
void frames_destroy(struct frames *frames);
bool
video_buffer_init(struct video_buffer *vb);
// set the decoder frame as ready for rendering
void
video_buffer_destroy(struct video_buffer *vb);
// set the decoded frame as ready for rendering
// this function locks frames->mutex during its execution
// returns true if the previous frame had been consumed
SDL_bool frames_offer_decoded_frame(struct frames *frames);
// the output flag is set to report whether the previous frame has been skipped
void
video_buffer_offer_decoded_frame(struct video_buffer *vb,
bool *previous_frame_skipped);
// mark the rendering frame as consumed and return it
// MUST be called with frames->mutex locked!!!
// the caller is expected to render the returned frame to some texture before
// unlocking frames->mutex
const AVFrame *frames_consume_rendered_frame(struct frames *frames);
const AVFrame *
video_buffer_consume_rendered_frame(struct video_buffer *vb);
// wake up and avoid any blocking call
void frames_stop(struct frames *frames);
void
video_buffer_interrupt(struct video_buffer *vb);
#endif

View File

@ -5,21 +5,21 @@
static void test_control_event_queue_empty(void) {
struct control_event_queue queue;
SDL_bool init_ok = control_event_queue_init(&queue);
bool init_ok = control_event_queue_init(&queue);
assert(init_ok);
assert(control_event_queue_is_empty(&queue));
struct control_event dummy_event;
SDL_bool push_ok = control_event_queue_push(&queue, &dummy_event);
bool push_ok = control_event_queue_push(&queue, &dummy_event);
assert(push_ok);
assert(!control_event_queue_is_empty(&queue));
SDL_bool take_ok = control_event_queue_take(&queue, &dummy_event);
bool take_ok = control_event_queue_take(&queue, &dummy_event);
assert(take_ok);
assert(control_event_queue_is_empty(&queue));
SDL_bool take_empty_ok = control_event_queue_take(&queue, &dummy_event);
bool take_empty_ok = control_event_queue_take(&queue, &dummy_event);
assert(!take_empty_ok); // the queue is empty
control_event_queue_destroy(&queue);
@ -27,7 +27,7 @@ static void test_control_event_queue_empty(void) {
static void test_control_event_queue_full(void) {
struct control_event_queue queue;
SDL_bool init_ok = control_event_queue_init(&queue);
bool init_ok = control_event_queue_init(&queue);
assert(init_ok);
assert(!control_event_queue_is_full(&queue));
@ -36,7 +36,7 @@ static void test_control_event_queue_full(void) {
// fill the queue
while (control_event_queue_push(&queue, &dummy_event));
SDL_bool take_ok = control_event_queue_take(&queue, &dummy_event);
bool take_ok = control_event_queue_take(&queue, &dummy_event);
assert(take_ok);
assert(!control_event_queue_is_full(&queue));
@ -45,7 +45,7 @@ static void test_control_event_queue_full(void) {
static void test_control_event_queue_push_take(void) {
struct control_event_queue queue;
SDL_bool init_ok = control_event_queue_init(&queue);
bool init_ok = control_event_queue_init(&queue);
assert(init_ok);
struct control_event event = {
@ -57,7 +57,7 @@ static void test_control_event_queue_push_take(void) {
},
};
SDL_bool push1_ok = control_event_queue_push(&queue, &event);
bool push1_ok = control_event_queue_push(&queue, &event);
assert(push1_ok);
event = (struct control_event) {
@ -67,11 +67,11 @@ static void test_control_event_queue_push_take(void) {
},
};
SDL_bool push2_ok = control_event_queue_push(&queue, &event);
bool push2_ok = control_event_queue_push(&queue, &event);
assert(push2_ok);
// overwrite event
SDL_bool take1_ok = control_event_queue_take(&queue, &event);
bool take1_ok = control_event_queue_take(&queue, &event);
assert(take1_ok);
assert(event.type == CONTROL_EVENT_TYPE_KEYCODE);
assert(event.keycode_event.action == AKEY_EVENT_ACTION_DOWN);
@ -79,7 +79,7 @@ static void test_control_event_queue_push_take(void) {
assert(event.keycode_event.metastate == (AMETA_CTRL_LEFT_ON | AMETA_CTRL_ON));
// overwrite event
SDL_bool take2_ok = control_event_queue_take(&queue, &event);
bool take2_ok = control_event_queue_take(&queue, &event);
assert(take2_ok);
assert(event.type == CONTROL_EVENT_TYPE_TEXT);
assert(!strcmp(event.text_event.text, "abc"));

View File

@ -49,13 +49,14 @@ static void test_serialize_text_event(void) {
static void test_serialize_long_text_event(void) {
struct control_event event;
event.type = CONTROL_EVENT_TYPE_TEXT;
char text[TEXT_MAX_LENGTH];
char text[TEXT_MAX_LENGTH + 1];
memset(text, 'a', sizeof(text));
text[TEXT_MAX_LENGTH] = '\0';
event.text_event.text = text;
unsigned char buf[SERIALIZED_EVENT_MAX_SIZE];
int size = control_event_serialize(&event, buf);
assert(size == 3 + sizeof(text));
assert(size == 3 + TEXT_MAX_LENGTH);
unsigned char expected[3 + TEXT_MAX_LENGTH];
expected[0] = 0x01; // CONTROL_EVENT_TYPE_KEYCODE
@ -87,13 +88,13 @@ static void test_serialize_mouse_event(void) {
unsigned char buf[SERIALIZED_EVENT_MAX_SIZE];
int size = control_event_serialize(&event, buf);
assert(size == 14);
assert(size == 18);
const unsigned char expected[] = {
0x02, // CONTROL_EVENT_TYPE_MOUSE
0x00, // AKEY_EVENT_ACTION_DOWN
0x00, 0x00, 0x00, 0x01, // AMOTION_EVENT_BUTTON_PRIMARY
0x01, 0x04, 0x04, 0x02, // 260 1026
0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x04, 0x02, // 260 1026
0x04, 0x38, 0x07, 0x80, // 1080 1920
};
assert(!memcmp(buf, expected, sizeof(expected)));
@ -120,11 +121,11 @@ static void test_serialize_scroll_event(void) {
unsigned char buf[SERIALIZED_EVENT_MAX_SIZE];
int size = control_event_serialize(&event, buf);
assert(size == 17);
assert(size == 21);
const unsigned char expected[] = {
0x03, // CONTROL_EVENT_TYPE_SCROLL
0x01, 0x04, 0x04, 0x02, // 260 1026
0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x04, 0x02, // 260 1026
0x04, 0x38, 0x07, 0x80, // 1080 1920
0x00, 0x00, 0x00, 0x01, // 1
0xFF, 0xFF, 0xFF, 0xFF, // -1

View File

@ -7,7 +7,7 @@ buildscript {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.1.1'
classpath 'com.android.tools.build:gradle:3.3.0'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files

View File

@ -1,6 +1,6 @@
#Mon Jun 04 11:48:32 CEST 2018
#Thu Apr 18 11:45:59 CEST 2019
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.4-all.zip
distributionUrl=https\://services.gradle.org/distributions/gradle-4.10.1-all.zip

View File

@ -1,5 +1,5 @@
project('scrcpy', 'c',
version: '1.6',
version: '1.8',
meson_version: '>= 0.37',
default_options: 'c_std=c11')

44
release.sh Executable file
View File

@ -0,0 +1,44 @@
#!/bin/bash
set -e
# test locally
TESTDIR=build_test
rm -rf "$TESTDIR"
# run client tests with ASAN enabled
meson "$TESTDIR" -Db_sanitize=address
ninja -C"$TESTDIR" test
# test server
GRADLE=${GRADLE:-./gradlew}
$GRADLE -p server check
BUILDDIR=build_release
rm -rf "$BUILDDIR"
meson "$BUILDDIR" --buildtype release --strip -Db_lto=true
cd "$BUILDDIR"
ninja
cd -
# build Windows releases
make -f Makefile.CrossWindows
# the generated server must be the same everywhere
cmp "$BUILDDIR/server/scrcpy-server.jar" dist/scrcpy-win32/scrcpy-server.jar
cmp "$BUILDDIR/server/scrcpy-server.jar" dist/scrcpy-win64/scrcpy-server.jar
# get version name
TAG=$(git describe --tags --always)
# create release directory
mkdir -p "release-$TAG"
cp "$BUILDDIR/server/scrcpy-server.jar" "release-$TAG/scrcpy-server-$TAG.jar"
cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/"
cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/"
# generate checksums
cd "release-$TAG"
sha256sum "scrcpy-server-$TAG.jar" \
"scrcpy-win32-$TAG.zip" \
"scrcpy-win64-$TAG.zip" > SHA256SUMS.txt
echo "Release generated in release-$TAG/"

View File

@ -6,8 +6,8 @@ android {
applicationId "com.genymobile.scrcpy"
minSdkVersion 21
targetSdkVersion 27
versionCode 7
versionName "1.6"
versionCode 9
versionName "1.8"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {

View File

@ -10,6 +10,10 @@ if prebuilt_server == ''
install: true,
install_dir: 'share/scrcpy')
else
if not prebuilt_server.startswith('/')
# relative path needs some trick
prebuilt_server = meson.source_root() + '/' + prebuilt_server
endif
custom_target('scrcpy-server-prebuilt',
input: prebuilt_server,
output: 'scrcpy-server.jar',

View File

@ -12,6 +12,8 @@ public final class ControlEvent {
public static final int TYPE_COMMAND = 4;
public static final int COMMAND_BACK_OR_SCREEN_ON = 0;
public static final int COMMAND_EXPAND_NOTIFICATION_PANEL = 1;
public static final int COMMAND_COLLAPSE_NOTIFICATION_PANEL = 2;
private int type;
private String text;

View File

@ -16,16 +16,20 @@ public final class DesktopConnection implements Closeable {
private static final String SOCKET_NAME = "scrcpy";
private final LocalSocket socket;
private final InputStream inputStream;
private final FileDescriptor fd;
private final LocalSocket videoSocket;
private final FileDescriptor videoFd;
private final LocalSocket controlSocket;
private final InputStream controlInputStream;
private final ControlEventReader reader = new ControlEventReader();
private DesktopConnection(LocalSocket socket) throws IOException {
this.socket = socket;
inputStream = socket.getInputStream();
fd = socket.getFileDescriptor();
private DesktopConnection(LocalSocket videoSocket, LocalSocket controlSocket) throws IOException {
this.videoSocket = videoSocket;
this.controlSocket = controlSocket;
controlInputStream = controlSocket.getInputStream();
videoFd = videoSocket.getFileDescriptor();
}
private static LocalSocket connect(String abstractName) throws IOException {
@ -44,25 +48,46 @@ public final class DesktopConnection implements Closeable {
}
public static DesktopConnection open(Device device, boolean tunnelForward) throws IOException {
LocalSocket socket;
LocalSocket videoSocket;
LocalSocket controlSocket;
if (tunnelForward) {
socket = listenAndAccept(SOCKET_NAME);
// send one byte so the client may read() to detect a connection error
socket.getOutputStream().write(0);
LocalServerSocket localServerSocket = new LocalServerSocket(SOCKET_NAME);
try {
videoSocket = localServerSocket.accept();
// send one byte so the client may read() to detect a connection error
videoSocket.getOutputStream().write(0);
try {
controlSocket = localServerSocket.accept();
} catch (IOException | RuntimeException e) {
videoSocket.close();
throw e;
}
} finally {
localServerSocket.close();
}
} else {
socket = connect(SOCKET_NAME);
videoSocket = connect(SOCKET_NAME);
try {
controlSocket = connect(SOCKET_NAME);
} catch (IOException | RuntimeException e) {
videoSocket.close();
throw e;
}
}
DesktopConnection connection = new DesktopConnection(socket);
DesktopConnection connection = new DesktopConnection(videoSocket, controlSocket);
Size videoSize = device.getScreenInfo().getVideoSize();
connection.send(Device.getDeviceName(), videoSize.getWidth(), videoSize.getHeight());
return connection;
}
public void close() throws IOException {
socket.shutdownInput();
socket.shutdownOutput();
socket.close();
videoSocket.shutdownInput();
videoSocket.shutdownOutput();
videoSocket.close();
controlSocket.shutdownInput();
controlSocket.shutdownOutput();
controlSocket.close();
}
@SuppressWarnings("checkstyle:MagicNumber")
@ -78,17 +103,17 @@ public final class DesktopConnection implements Closeable {
buffer[DEVICE_NAME_FIELD_LENGTH + 1] = (byte) width;
buffer[DEVICE_NAME_FIELD_LENGTH + 2] = (byte) (height >> 8);
buffer[DEVICE_NAME_FIELD_LENGTH + 3] = (byte) height;
IO.writeFully(fd, buffer, 0, buffer.length);
IO.writeFully(videoFd, buffer, 0, buffer.length);
}
public FileDescriptor getFd() {
return fd;
public FileDescriptor getVideoFd() {
return videoFd;
}
public ControlEvent receiveControlEvent() throws IOException {
ControlEvent event = reader.next();
while (event == null) {
reader.readFrom(inputStream);
reader.readFrom(controlInputStream);
event = reader.next();
}
return event;

View File

@ -132,6 +132,14 @@ public final class Device {
this.rotationListener = rotationListener;
}
public void expandNotificationPanel() {
serviceManager.getStatusBarManager().expandNotificationsPanel();
}
public void collapsePanels() {
serviceManager.getStatusBarManager().collapsePanels();
}
static Rect flipRect(Rect crop) {
return new Rect(crop.top, crop.left, crop.bottom, crop.right);
}

View File

@ -104,13 +104,16 @@ public class EventController {
return true;
}
private boolean injectText(String text) {
private int injectText(String text) {
int successCount = 0;
for (char c : text.toCharArray()) {
if (!injectChar(c)) {
return false;
Ln.w("Could not inject char u+" + String.format("%04x", (int) c));
continue;
}
successCount++;
}
return true;
return successCount;
}
private boolean injectMouse(int action, int buttons, Position position) {
@ -172,6 +175,12 @@ public class EventController {
switch (action) {
case ControlEvent.COMMAND_BACK_OR_SCREEN_ON:
return pressBackOrTurnScreenOn();
case ControlEvent.COMMAND_EXPAND_NOTIFICATION_PANEL:
device.expandNotificationPanel();
return true;
case ControlEvent.COMMAND_COLLAPSE_NOTIFICATION_PANEL:
device.collapsePanels();
return true;
default:
Ln.w("Unsupported command: " + action);
}

View File

@ -8,7 +8,7 @@ import java.io.FileDescriptor;
import java.io.IOException;
import java.nio.ByteBuffer;
public class IO {
public final class IO {
private IO() {
// not instantiable
}

View File

@ -52,7 +52,13 @@ public final class Ln {
if (isEnabled(Level.ERROR)) {
Log.e(TAG, message, throwable);
System.out.println("ERROR: " + message);
throwable.printStackTrace();
if (throwable != null) {
throwable.printStackTrace();
}
}
}
public static void e(String message) {
e(message, null);
}
}

View File

@ -3,7 +3,6 @@ package com.genymobile.scrcpy;
import com.genymobile.scrcpy.wrappers.SurfaceControl;
import android.graphics.Rect;
import android.media.MediaMuxer;
import android.media.MediaCodec;
import android.media.MediaCodecInfo;
import android.media.MediaFormat;
@ -71,8 +70,9 @@ public class ScreenEncoder implements Device.RotationListener {
codec.start();
try {
alive = encode(codec, fd);
} finally {
// do not call stop() on exception, it would trigger an IllegalStateException
codec.stop();
} finally {
destroyDisplay(display);
codec.release();
surface.release();
@ -87,7 +87,6 @@ public class ScreenEncoder implements Device.RotationListener {
boolean eof = false;
MediaCodec.BufferInfo bufferInfo = new MediaCodec.BufferInfo();
while (!consumeRotationChange() && !eof) {
int outputBufferId = codec.dequeueOutputBuffer(bufferInfo, -1);
eof = (bufferInfo.flags & MediaCodec.BUFFER_FLAG_END_OF_STREAM) != 0;

View File

@ -4,7 +4,6 @@ import android.graphics.Rect;
import java.io.File;
import java.io.IOException;
import java.util.Arrays;
public final class Server {
@ -25,7 +24,7 @@ public final class Server {
try {
// synchronous
screenEncoder.streamScreen(device, connection.getFd());
screenEncoder.streamScreen(device, connection.getVideoFd());
} catch (IOException e) {
// this is expected on close
Ln.d("Screen streaming stopped");
@ -49,8 +48,9 @@ public final class Server {
@SuppressWarnings("checkstyle:MagicNumber")
private static Options createOptions(String... args) {
if (args.length != 5)
if (args.length != 5) {
throw new IllegalArgumentException("Expecting 5 parameters");
}
Options options = new Options();
@ -73,6 +73,7 @@ public final class Server {
return options;
}
@SuppressWarnings("checkstyle:MagicNumber")
private static Rect parseCrop(String crop) {
if ("-".equals(crop)) {
return null;

View File

@ -14,6 +14,7 @@ public final class ServiceManager {
private DisplayManager displayManager;
private InputManager inputManager;
private PowerManager powerManager;
private StatusBarManager statusBarManager;
public ServiceManager() {
try {
@ -60,4 +61,11 @@ public final class ServiceManager {
}
return powerManager;
}
public StatusBarManager getStatusBarManager() {
if (statusBarManager == null) {
statusBarManager = new StatusBarManager(getService("statusbar", "com.android.internal.statusbar.IStatusBarService"));
}
return statusBarManager;
}
}

View File

@ -0,0 +1,51 @@
package com.genymobile.scrcpy.wrappers;
import android.os.IInterface;
import com.genymobile.scrcpy.Ln;
import java.lang.reflect.InvocationTargetException;
import java.lang.reflect.Method;
public class StatusBarManager {
private final IInterface manager;
private Method expandNotificationsPanelMethod;
private Method collapsePanelsMethod;
public StatusBarManager(IInterface manager) {
this.manager = manager;
}
public void expandNotificationsPanel() {
if (expandNotificationsPanelMethod == null) {
try {
expandNotificationsPanelMethod = manager.getClass().getMethod("expandNotificationsPanel");
} catch (NoSuchMethodException e) {
Ln.e("ServiceBarManager.expandNotificationsPanel() is not available on this device");
return;
}
}
try {
expandNotificationsPanelMethod.invoke(manager);
} catch (InvocationTargetException | IllegalAccessException e) {
Ln.e("Cannot invoke ServiceBarManager.expandNotificationsPanel()", e);
}
}
public void collapsePanels() {
if (collapsePanelsMethod == null) {
try {
collapsePanelsMethod = manager.getClass().getMethod("collapsePanels");
} catch (NoSuchMethodException e) {
Ln.e("ServiceBarManager.collapsePanels() is not available on this device");
return;
}
}
try {
collapsePanelsMethod.invoke(manager);
} catch (InvocationTargetException | IllegalAccessException e) {
Ln.e("Cannot invoke ServiceBarManager.collapsePanels()", e);
}
}
}