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17 Commits

Author SHA1 Message Date
192fbd8450 Use --cask for latest versions of brew
PR #2004 <https://github.com/Genymobile/scrcpy/pull/2004>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-01-02 18:27:38 +01:00
c5c5fc18ae Update links to v1.17 in README and BUILD 2021-01-02 01:26:23 +01:00
f682b87ba5 Bump version to 1.17 2021-01-02 00:53:32 +01:00
10b749e27d Kill the server only after a small delay
Let the server terminate properly once all the sockets are closed.

If it does not terminate (this can happen if the device is asleep), then
kill it.

Note: since the server process termination is detected by a flag set
after waitpid() returns, there is a small chance that the process
terminates (and the PID assigned to a new process) before the flag is
set but before the kill() call. This race condition already existed
before this commit.

Fixes #1992 <https://github.com/Genymobile/scrcpy/issues/1992>
2021-01-01 23:57:01 +01:00
05e8c1a3c5 Call CloseHandle() after wait on Windows
TerminateProcess() is "equivalent" to kill(), while
WaitForSingleObject() is "equivalent" to waitpid(), so the handle must
be closed after WaitForSingleObject().
2021-01-01 23:57:01 +01:00
83910d3b9c Initialize server struct dynamically
This will allow to add mutex/cond fields.
2021-01-01 17:40:52 +01:00
90f8356630 Interrupt device threads on stop
The (non-daemon) threads were not interrupted on video stream stopped,
leaving the server process alive.

Interrupt them to wake up their blocking call so that they terminate
properly.

Refs #1992 <https://github.com/Genymobile/scrcpy/issues/1992>
2021-01-01 17:32:34 +01:00
3ba51211d6 Mention how to add default arguments on Windows
Mention that it is possible to add default arguments by editing the
wrapper scripts.
2021-01-01 17:31:07 +01:00
ea3582d2c3 Merge branch 'master' into dev 2021-01-01 17:18:13 +01:00
112adbba87 Happy new year 2021! 2021-01-01 17:16:44 +01:00
d039a7a39a Upgrade SDL (2.0.14) for Windows
Include the latest version of SDL in Windows releases.
2021-01-01 16:08:58 +01:00
6ab80e4ce8 Rename release.make to release.mk
It's more standard, and benefits from syntax coloration in vi.
2021-01-01 15:51:10 +01:00
230afd8966 Unify release makefile
Before this change, release.sh built some native stuff, and
Makefile.CrossWindows built the Windows releases.

Instead, use a single release.make to build the whole release. It also
avoids to build the server one more time.
2020-12-22 18:52:05 +01:00
a46733906a Replace noconsole binary by a wrapper script
This simplifies the build system.

Refs <https://github.com/Genymobile/scrcpy/issues/1975#issuecomment-745314161>
2020-12-22 18:51:59 +01:00
431c9ee33b Improve rotation documentation 2020-12-22 01:48:01 +01:00
43d3dcbd97 Document Windows command line usage
PR #1973 <https://github.com/Genymobile/scrcpy/pull/1973>

Reviewed-by: Yu-Chen Lin <npes87184@gmail.com>
2020-12-22 01:44:55 +01:00
a5f4f58295 Remove duplicate include 2020-12-22 01:14:30 +01:00
26 changed files with 218 additions and 177 deletions

View File

@ -254,10 +254,10 @@ You can then [run](README.md#run) _scrcpy_.
## Prebuilt server ## Prebuilt server
- [`scrcpy-server-v1.16`][direct-scrcpy-server] - [`scrcpy-server-v1.17`][direct-scrcpy-server]
_(SHA-256: 94a79e05b4498d0460ab7bd9d12cbf05156e3a47bf0c5d1420cee1d4493b3832)_ _(SHA-256: 11b5ad2d1bc9b9730fb7254a78efd71a8ff46b1938ff468e47a21b653a1b6725_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.16/scrcpy-server-v1.16 [direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.17/scrcpy-server-v1.17
Download the prebuilt server somewhere, and specify its path during the Meson Download the prebuilt server somewhere, and specify its path during the Meson
configuration: configuration:

36
FAQ.md
View File

@ -201,3 +201,39 @@ scrcpy -m 800
``` ```
You could also try another [encoder](README.md#encoder). You could also try another [encoder](README.md#encoder).
## Command line on Windows
Some Windows users are not familiar with the command line. Here is how to open a
terminal and run `scrcpy` with arguments:
1. Press <kbd>Windows</kbd>+<kbd>r</kbd>, this opens a dialog box.
2. Type `cmd` and press <kbd>Enter</kbd>, this opens a terminal.
3. Go to your _scrcpy_ directory, by typing (adapt the path):
```bat
cd C:\Users\user\Downloads\scrcpy-win64-xxx
```
and press <kbd>Enter</kbd>
4. Type your command. For example:
```bat
scrcpy --record file.mkv
```
If you plan to always use the same arguments, create a file `myscrcpy.bat`
(enable [show file extensions] to avoid confusion) in the `scrcpy` directory,
containing your command. For example:
```bat
scrcpy --prefer-text --turn-screen-off --stay-awake
```
Then just double-click on that file.
You could also edit (a copy of) `scrcpy-console.bat` or `scrcpy-noconsole.vbs`
to add some arguments.
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/

View File

@ -188,7 +188,7 @@
identification within third-party archives. identification within third-party archives.
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.

View File

@ -675,7 +675,7 @@ Baca [halaman pengembang].
## Lisensi ## Lisensi
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.

View File

@ -477,7 +477,7 @@ _²화면이 꺼진 상태에서 우클릭 시 다시 켜지며, 그 외의 상
## 라이선스 ## 라이선스
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.

View File

@ -1,4 +1,4 @@
# scrcpy (v1.16) # scrcpy (v1.17)
[Read in another language](#translations) [Read in another language](#translations)
@ -77,10 +77,10 @@ hard).
For Windows, for simplicity, a prebuilt archive with all the dependencies For Windows, for simplicity, a prebuilt archive with all the dependencies
(including `adb`) is available: (including `adb`) is available:
- [`scrcpy-win64-v1.16.zip`][direct-win64] - [`scrcpy-win64-v1.17.zip`][direct-win64]
_(SHA-256: 3f30dc5db1a2f95c2b40a0f5de91ec1642d9f53799250a8c529bc882bc0918f0)_ _(SHA-256: 8b9e57993c707367ed10ebfe0e1ef563c7a29d9af4a355cd8b6a52a317c73eea)_
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.16/scrcpy-win64-v1.16.zip [direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.17/scrcpy-win64-v1.17.zip
It is also available in [Chocolatey]: It is also available in [Chocolatey]:
@ -116,6 +116,10 @@ brew install scrcpy
You need `adb`, accessible from your `PATH`. If you don't have it yet: You need `adb`, accessible from your `PATH`. If you don't have it yet:
```bash ```bash
# Homebrew >= 2.6.0
brew install --cask android-platform-tools
# Homebrew < 2.6.0
brew cask install android-platform-tools brew cask install android-platform-tools
``` ```
@ -202,6 +206,8 @@ scrcpy --lock-video-orientation 3 # 90° clockwise
This affects recording orientation. This affects recording orientation.
The [window may also be rotated](#rotation) independently.
#### Encoder #### Encoder
@ -407,9 +413,9 @@ Note that _scrcpy_ manages 3 different rotations:
- <kbd>MOD</kbd>+<kbd>r</kbd> requests the device to switch between portrait - <kbd>MOD</kbd>+<kbd>r</kbd> requests the device to switch between portrait
and landscape (the current running app may refuse, if it does support the and landscape (the current running app may refuse, if it does support the
requested orientation). requested orientation).
- `--lock-video-orientation` changes the mirroring orientation (the orientation - [`--lock-video-orientation`](#lock-video-orientation) changes the mirroring
of the video sent from the device to the computer). This affects the orientation (the orientation of the video sent from the device to the
recording. computer). This affects the recording.
- `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>) - `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>)
rotates only the window content. This affects only the display, not the rotates only the window content. This affects only the display, not the
recording. recording.
@ -766,7 +772,7 @@ Read the [developers page].
## Licence ## Licence
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.

View File

@ -508,7 +508,7 @@ Leia a [developers page].
## Licença ## Licença
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.

View File

@ -703,7 +703,7 @@ _³需要安卓版本 Android >= 7。_
## 许可协议 ## 许可协议
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.

View File

@ -682,7 +682,7 @@ _³只支援 Android 7+。_
## Licence ## Licence
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.

View File

@ -119,9 +119,6 @@ conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# enable High DPI support # enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support')) conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
# run a server debugger and wait for a client to be attached # run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger')) conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
@ -132,18 +129,11 @@ configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src') src_dir = include_directories('src')
if get_option('windows_noconsole')
link_args = [ '-Wl,--subsystem,windows' ]
else
link_args = []
endif
executable('scrcpy', src, executable('scrcpy', src,
dependencies: dependencies, dependencies: dependencies,
include_directories: src_dir, include_directories: src_dir,
install: true, install: true,
c_args: [], c_args: [])
link_args: link_args)
install_man('scrcpy.1') install_man('scrcpy.1')

View File

@ -34,7 +34,7 @@
#include "util/log.h" #include "util/log.h"
#include "util/net.h" #include "util/net.h"
static struct server server = SERVER_INITIALIZER; static struct server server;
static struct screen screen = SCREEN_INITIALIZER; static struct screen screen = SCREEN_INITIALIZER;
static struct fps_counter fps_counter; static struct fps_counter fps_counter;
static struct video_buffer video_buffer; static struct video_buffer video_buffer;
@ -304,6 +304,19 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
bool bool
scrcpy(const struct scrcpy_options *options) { scrcpy(const struct scrcpy_options *options) {
if (!server_init(&server)) {
return false;
}
bool server_started = false;
bool fps_counter_initialized = false;
bool video_buffer_initialized = false;
bool file_handler_initialized = false;
bool recorder_initialized = false;
bool stream_started = false;
bool controller_initialized = false;
bool controller_started = false;
bool record = !!options->record_filename; bool record = !!options->record_filename;
struct server_params params = { struct server_params params = {
.log_level = options->log_level, .log_level = options->log_level,
@ -322,18 +335,10 @@ scrcpy(const struct scrcpy_options *options) {
.force_adb_forward = options->force_adb_forward, .force_adb_forward = options->force_adb_forward,
}; };
if (!server_start(&server, options->serial, &params)) { if (!server_start(&server, options->serial, &params)) {
return false; goto end;
} }
bool ret = false; server_started = true;
bool fps_counter_initialized = false;
bool video_buffer_initialized = false;
bool file_handler_initialized = false;
bool recorder_initialized = false;
bool stream_started = false;
bool controller_initialized = false;
bool controller_started = false;
if (!sdl_init_and_configure(options->display, options->render_driver, if (!sdl_init_and_configure(options->display, options->render_driver,
options->disable_screensaver)) { options->disable_screensaver)) {
@ -444,7 +449,7 @@ scrcpy(const struct scrcpy_options *options) {
input_manager_init(&input_manager, options); input_manager_init(&input_manager, options);
ret = event_loop(options); bool ret = event_loop(options);
LOGD("quit..."); LOGD("quit...");
screen_destroy(&screen); screen_destroy(&screen);
@ -465,8 +470,10 @@ end:
fps_counter_interrupt(&fps_counter); fps_counter_interrupt(&fps_counter);
} }
if (server_started) {
// shutdown the sockets and kill the server // shutdown the sockets and kill the server
server_stop(&server); server_stop(&server);
}
// now that the sockets are shutdown, the stream and controller are // now that the sockets are shutdown, the stream and controller are
// interrupted, we can join them // interrupted, we can join them

View File

@ -11,6 +11,7 @@
#include "config.h" #include "config.h"
#include "command.h" #include "command.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
#include "util/net.h" #include "util/net.h"
#include "util/str_util.h" #include "util/str_util.h"
@ -353,15 +354,51 @@ close_socket(socket_t socket) {
} }
} }
void bool
server_init(struct server *server) { server_init(struct server *server) {
*server = (struct server) SERVER_INITIALIZER; server->serial = NULL;
server->process = PROCESS_NONE;
server->wait_server_thread = NULL;
atomic_flag_clear_explicit(&server->server_socket_closed,
memory_order_relaxed);
server->mutex = SDL_CreateMutex();
if (!server->mutex) {
return false;
}
server->process_terminated_cond = SDL_CreateCond();
if (!server->process_terminated_cond) {
SDL_DestroyMutex(server->mutex);
return false;
}
server->process_terminated = false;
server->server_socket = INVALID_SOCKET;
server->video_socket = INVALID_SOCKET;
server->control_socket = INVALID_SOCKET;
server->port_range.first = 0;
server->port_range.last = 0;
server->local_port = 0;
server->tunnel_enabled = false;
server->tunnel_forward = false;
return true;
} }
static int static int
run_wait_server(void *data) { run_wait_server(void *data) {
struct server *server = data; struct server *server = data;
cmd_simple_wait(server->process, NULL); // ignore exit code cmd_simple_wait(server->process, NULL); // ignore exit code
mutex_lock(server->mutex);
server->process_terminated = true;
cond_signal(server->process_terminated_cond);
mutex_unlock(server->mutex);
// no need for synchronization, server_socket is initialized before this // no need for synchronization, server_socket is initialized before this
// thread was created // thread was created
if (server->server_socket != INVALID_SOCKET if (server->server_socket != INVALID_SOCKET
@ -493,17 +530,39 @@ server_stop(struct server *server) {
assert(server->process != PROCESS_NONE); assert(server->process != PROCESS_NONE);
cmd_terminate(server->process);
if (server->tunnel_enabled) { if (server->tunnel_enabled) {
// ignore failure // ignore failure
disable_tunnel(server); disable_tunnel(server);
} }
// Give some delay for the server to terminate properly
mutex_lock(server->mutex);
int r = 0;
if (!server->process_terminated) {
#define WATCHDOG_DELAY_MS 1000
r = cond_wait_timeout(server->process_terminated_cond,
server->mutex,
WATCHDOG_DELAY_MS);
}
mutex_unlock(server->mutex);
// After this delay, kill the server if it's not dead already.
// On some devices, closing the sockets is not sufficient to wake up the
// blocking calls while the device is asleep.
if (r == SDL_MUTEX_TIMEDOUT) {
// FIXME There is a race condition here: there is a small chance that
// the process is already terminated, and the PID assigned to a new
// process.
LOGW("Killing the server...");
cmd_terminate(server->process);
}
SDL_WaitThread(server->wait_server_thread, NULL); SDL_WaitThread(server->wait_server_thread, NULL);
} }
void void
server_destroy(struct server *server) { server_destroy(struct server *server) {
SDL_free(server->serial); SDL_free(server->serial);
SDL_DestroyCond(server->process_terminated_cond);
SDL_DestroyMutex(server->mutex);
} }

View File

@ -18,6 +18,11 @@ struct server {
process_t process; process_t process;
SDL_Thread *wait_server_thread; SDL_Thread *wait_server_thread;
atomic_flag server_socket_closed; atomic_flag server_socket_closed;
SDL_mutex *mutex;
SDL_cond *process_terminated_cond;
bool process_terminated;
socket_t server_socket; // only used if !tunnel_forward socket_t server_socket; // only used if !tunnel_forward
socket_t video_socket; socket_t video_socket;
socket_t control_socket; socket_t control_socket;
@ -27,23 +32,6 @@ struct server {
bool tunnel_forward; // use "adb forward" instead of "adb reverse" bool tunnel_forward; // use "adb forward" instead of "adb reverse"
}; };
#define SERVER_INITIALIZER { \
.serial = NULL, \
.process = PROCESS_NONE, \
.wait_server_thread = NULL, \
.server_socket_closed = ATOMIC_FLAG_INIT, \
.server_socket = INVALID_SOCKET, \
.video_socket = INVALID_SOCKET, \
.control_socket = INVALID_SOCKET, \
.port_range = { \
.first = 0, \
.last = 0, \
}, \
.local_port = 0, \
.tunnel_enabled = false, \
.tunnel_forward = false, \
}
struct server_params { struct server_params {
enum sc_log_level log_level; enum sc_log_level log_level;
const char *crop; const char *crop;
@ -62,7 +50,7 @@ struct server_params {
}; };
// init default values // init default values
void bool
server_init(struct server *server); server_init(struct server *server);
// push, enable tunnel et start the server // push, enable tunnel et start the server

View File

@ -21,7 +21,6 @@
#include <string.h> #include <string.h>
#include <sys/stat.h> #include <sys/stat.h>
#include <sys/types.h> #include <sys/types.h>
#include <sys/stat.h>
#include <sys/wait.h> #include <sys/wait.h>
#include <unistd.h> #include <unistd.h>

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@ -39,12 +39,7 @@ cmd_execute(const char *const argv[], HANDLE *handle) {
return PROCESS_ERROR_GENERIC; return PROCESS_ERROR_GENERIC;
} }
#ifdef WINDOWS_NOCONSOLE if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, 0, NULL, NULL, &si,
int flags = CREATE_NO_WINDOW;
#else
int flags = 0;
#endif
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, flags, NULL, NULL, &si,
&pi)) { &pi)) {
SDL_free(wide); SDL_free(wide);
*handle = NULL; *handle = NULL;
@ -61,7 +56,7 @@ cmd_execute(const char *const argv[], HANDLE *handle) {
bool bool
cmd_terminate(HANDLE handle) { cmd_terminate(HANDLE handle) {
return TerminateProcess(handle, 1) && CloseHandle(handle); return TerminateProcess(handle, 1);
} }
bool bool
@ -75,6 +70,7 @@ cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
if (exit_code) { if (exit_code) {
*exit_code = code; *exit_code = code;
} }
CloseHandle(handle);
return !code; return !code;
} }

View File

@ -17,4 +17,4 @@ endian = 'little'
[properties] [properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win32-shared' prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win32-dev' prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win32-dev'
prebuilt_sdl2 = 'SDL2-2.0.12/i686-w64-mingw32' prebuilt_sdl2 = 'SDL2-2.0.14/i686-w64-mingw32'

View File

@ -17,4 +17,4 @@ endian = 'little'
[properties] [properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win64-shared' prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win64-dev' prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win64-dev'
prebuilt_sdl2 = 'SDL2-2.0.12/x86_64-w64-mingw32' prebuilt_sdl2 = 'SDL2-2.0.14/x86_64-w64-mingw32'

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@ -0,0 +1 @@
CreateObject("Wscript.Shell").Run "cmd /c scrcpy.exe", 0, false

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@ -1,5 +1,5 @@
project('scrcpy', 'c', project('scrcpy', 'c',
version: '1.16', version: '1.17',
meson_version: '>= 0.48', meson_version: '>= 0.48',
default_options: [ default_options: [
'c_std=c11', 'c_std=c11',

View File

@ -1,7 +1,6 @@
option('compile_app', type: 'boolean', value: true, description: 'Build the client') option('compile_app', type: 'boolean', value: true, description: 'Build the client')
option('compile_server', type: 'boolean', value: true, description: 'Build the server') option('compile_server', type: 'boolean', value: true, description: 'Build the server')
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux') option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server') option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable') option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support') option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')

View File

@ -30,9 +30,9 @@ prepare-ffmpeg-dev-win64:
ffmpeg-4.3.1-win64-dev ffmpeg-4.3.1-win64-dev
prepare-sdl2: prepare-sdl2:
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.12-mingw.tar.gz \ @./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.14-mingw.tar.gz \
e614a60f797e35ef9f3f96aef3dc6a1d786de3cc7ca6216f97e435c0b6aafc46 \ 405eaff3eb18f2e08fe669ef9e63bc9a8710b7d343756f238619761e9b60407d \
SDL2-2.0.12 SDL2-2.0.14
prepare-adb: prepare-adb:
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r30.0.5-windows.zip \ @./prepare-dep https://dl.google.com/android/repository/platform-tools_r30.0.5-windows.zip \

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@ -9,21 +9,20 @@
# the server to the device. # the server to the device.
.PHONY: default clean \ .PHONY: default clean \
test \
build-server \ build-server \
prepare-deps-win32 prepare-deps-win64 \ prepare-deps-win32 prepare-deps-win64 \
build-win32 build-win32-noconsole \ build-win32 build-win64 \
build-win64 build-win64-noconsole \
dist-win32 dist-win64 \ dist-win32 dist-win64 \
zip-win32 zip-win64 \ zip-win32 zip-win64 \
sums release release
GRADLE ?= ./gradlew GRADLE ?= ./gradlew
TEST_BUILD_DIR := build-test
SERVER_BUILD_DIR := build-server SERVER_BUILD_DIR := build-server
WIN32_BUILD_DIR := build-win32 WIN32_BUILD_DIR := build-win32
WIN32_NOCONSOLE_BUILD_DIR := build-win32-noconsole
WIN64_BUILD_DIR := build-win64 WIN64_BUILD_DIR := build-win64
WIN64_NOCONSOLE_BUILD_DIR := build-win64-noconsole
DIST := dist DIST := dist
WIN32_TARGET_DIR := scrcpy-win32 WIN32_TARGET_DIR := scrcpy-win32
@ -33,18 +32,34 @@ VERSION := $(shell git describe --tags --always)
WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip
WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip
release: clean zip-win32 zip-win64 sums RELEASE_DIR := release-$(VERSION)
@echo "Windows archives generated in $(DIST)/"
release: clean test build-server zip-win32 zip-win64
mkdir -p "$(RELEASE_DIR)"
cp "$(SERVER_BUILD_DIR)/server/scrcpy-server" \
"$(RELEASE_DIR)/scrcpy-server-$(VERSION)"
cp "$(DIST)/$(WIN32_TARGET)" "$(RELEASE_DIR)"
cp "$(DIST)/$(WIN64_TARGET)" "$(RELEASE_DIR)"
cd "$(RELEASE_DIR)" && \
sha256sum "scrcpy-server-$(VERSION)" \
"scrcpy-win32-$(VERSION).zip" \
"scrcpy-win64-$(VERSION).zip" > SHA256SUMS.txt
@echo "Release generated in $(RELEASE_DIR)/"
clean: clean:
$(GRADLE) clean $(GRADLE) clean
rm -rf "$(SERVER_BUILD_DIR)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)" \ rm -rf "$(DIST)" "$(TEST_BUILD_DIR)" "$(SERVER_BUILD_DIR)" \
"$(WIN32_NOCONSOLE_BUILD_DIR)" "$(WIN64_NOCONSOLE_BUILD_DIR)" "$(DIST)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)"
test:
[ -d "$(TEST_BUILD_DIR)" ] || ( mkdir "$(TEST_BUILD_DIR)" && \
meson "$(TEST_BUILD_DIR)" -Db_sanitize=address )
ninja -C "$(TEST_BUILD_DIR)"
$(GRADLE) -p server check
build-server: build-server:
[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \ [ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
meson "$(SERVER_BUILD_DIR)" \ meson "$(SERVER_BUILD_DIR)" --buildtype release -Dcompile_app=false )
--buildtype release -Dcompile_app=false )
ninja -C "$(SERVER_BUILD_DIR)" ninja -C "$(SERVER_BUILD_DIR)"
prepare-deps-win32: prepare-deps-win32:
@ -60,17 +75,6 @@ build-win32: prepare-deps-win32
-Dportable=true ) -Dportable=true )
ninja -C "$(WIN32_BUILD_DIR)" ninja -C "$(WIN32_BUILD_DIR)"
build-win32-noconsole: prepare-deps-win32
[ -d "$(WIN32_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN32_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
prepare-deps-win64: prepare-deps-win64:
-$(MAKE) -C prebuilt-deps prepare-win64 -$(MAKE) -C prebuilt-deps prepare-win64
@ -84,23 +88,12 @@ build-win64: prepare-deps-win64
-Dportable=true ) -Dportable=true )
ninja -C "$(WIN64_BUILD_DIR)" ninja -C "$(WIN64_BUILD_DIR)"
build-win64-noconsole: prepare-deps-win64 dist-win32: build-server build-win32
[ -d "$(WIN64_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN64_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
dist-win32: build-server build-win32 build-win32-noconsole
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)" mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/" cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)" cp data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@ -109,14 +102,14 @@ dist-win32: build-server build-win32 build-win32-noconsole
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.12/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/" cp prebuilt-deps/SDL2-2.0.14/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64 build-win64-noconsole dist-win64: build-server build-win64
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)" mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/" cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)" cp data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
@ -125,7 +118,7 @@ dist-win64: build-server build-win64 build-win64-noconsole
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.12/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/" cp prebuilt-deps/SDL2-2.0.14/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
zip-win32: dist-win32 zip-win32: dist-win32
cd "$(DIST)/$(WIN32_TARGET_DIR)"; \ cd "$(DIST)/$(WIN32_TARGET_DIR)"; \
@ -134,7 +127,3 @@ zip-win32: dist-win32
zip-win64: dist-win64 zip-win64: dist-win64
cd "$(DIST)/$(WIN64_TARGET_DIR)"; \ cd "$(DIST)/$(WIN64_TARGET_DIR)"; \
zip -r "../$(WIN64_TARGET)" . zip -r "../$(WIN64_TARGET)" .
sums:
cd "$(DIST)"; \
sha256sum *.zip > SHA256SUMS.txt

View File

@ -1,44 +1,2 @@
#!/bin/bash #!/bin/bash
set -e make -f release.mk
# test locally
TESTDIR=build_test
rm -rf "$TESTDIR"
# run client tests with ASAN enabled
meson "$TESTDIR" -Db_sanitize=address
ninja -C"$TESTDIR" test
# test server
GRADLE=${GRADLE:-./gradlew}
$GRADLE -p server check
BUILDDIR=build_release
rm -rf "$BUILDDIR"
meson "$BUILDDIR" --buildtype release --strip -Db_lto=true
cd "$BUILDDIR"
ninja
cd -
# build Windows releases
make -f Makefile.CrossWindows
# the generated server must be the same everywhere
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win32/scrcpy-server
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win64/scrcpy-server
# get version name
TAG=$(git describe --tags --always)
# create release directory
mkdir -p "release-$TAG"
cp "$BUILDDIR/server/scrcpy-server" "release-$TAG/scrcpy-server-$TAG"
cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/"
cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/"
# generate checksums
cd "release-$TAG"
sha256sum "scrcpy-server-$TAG" \
"scrcpy-win32-$TAG.zip" \
"scrcpy-win64-$TAG.zip" > SHA256SUMS.txt
echo "Release generated in release-$TAG/"

View File

@ -6,8 +6,8 @@ android {
applicationId "com.genymobile.scrcpy" applicationId "com.genymobile.scrcpy"
minSdkVersion 21 minSdkVersion 21
targetSdkVersion 30 targetSdkVersion 30
versionCode 19 versionCode 20
versionName "1.16" versionName "1.17"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner" testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
} }
buildTypes { buildTypes {

View File

@ -12,7 +12,7 @@
set -e set -e
SCRCPY_DEBUG=false SCRCPY_DEBUG=false
SCRCPY_VERSION_NAME=1.16 SCRCPY_VERSION_NAME=1.17
PLATFORM=${ANDROID_PLATFORM:-30} PLATFORM=${ANDROID_PLATFORM:-30}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-30.0.0} BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-30.0.0}

View File

@ -58,12 +58,14 @@ public final class Server {
ScreenEncoder screenEncoder = new ScreenEncoder(options.getSendFrameMeta(), options.getBitRate(), options.getMaxFps(), codecOptions, ScreenEncoder screenEncoder = new ScreenEncoder(options.getSendFrameMeta(), options.getBitRate(), options.getMaxFps(), codecOptions,
options.getEncoderName()); options.getEncoderName());
Thread controllerThread = null;
Thread deviceMessageSenderThread = null;
if (options.getControl()) { if (options.getControl()) {
final Controller controller = new Controller(device, connection); final Controller controller = new Controller(device, connection);
// asynchronous // asynchronous
startController(controller); controllerThread = startController(controller);
startDeviceMessageSender(controller.getSender()); deviceMessageSenderThread = startDeviceMessageSender(controller.getSender());
device.setClipboardListener(new Device.ClipboardListener() { device.setClipboardListener(new Device.ClipboardListener() {
@Override @Override
@ -79,12 +81,19 @@ public final class Server {
} catch (IOException e) { } catch (IOException e) {
// this is expected on close // this is expected on close
Ln.d("Screen streaming stopped"); Ln.d("Screen streaming stopped");
} finally {
if (controllerThread != null) {
controllerThread.interrupt();
}
if (deviceMessageSenderThread != null) {
deviceMessageSenderThread.interrupt();
}
} }
} }
} }
private static void startController(final Controller controller) { private static Thread startController(final Controller controller) {
new Thread(new Runnable() { Thread thread = new Thread(new Runnable() {
@Override @Override
public void run() { public void run() {
try { try {
@ -94,11 +103,13 @@ public final class Server {
Ln.d("Controller stopped"); Ln.d("Controller stopped");
} }
} }
}).start(); });
thread.start();
return thread;
} }
private static void startDeviceMessageSender(final DeviceMessageSender sender) { private static Thread startDeviceMessageSender(final DeviceMessageSender sender) {
new Thread(new Runnable() { Thread thread = new Thread(new Runnable() {
@Override @Override
public void run() { public void run() {
try { try {
@ -108,7 +119,9 @@ public final class Server {
Ln.d("Device message sender stopped"); Ln.d("Device message sender stopped");
} }
} }
}).start(); });
thread.start();
return thread;
} }
private static Options createOptions(String... args) { private static Options createOptions(String... args) {