Compare commits

..

2 Commits

Author SHA1 Message Date
fbdcc42dbb Replace Ctrl by Meta for volume shortcuts on MacOS
Ctrl+UP and Ctrl+DOWN are already used by the window manager on MacOS.

Use Cmd key instead (like on VLC).
2018-10-24 19:11:48 +02:00
aa10721c9e Refactor to support Meta in shortcuts
Move the Ctrl and Meta key down checks to each shortcut individually, so
that we can add a shortcut involving Meta.
2018-10-24 19:08:40 +02:00
137 changed files with 3343 additions and 9618 deletions

View File

@ -12,7 +12,7 @@ case, use the [prebuilt server] (so you will not need Java or the Android SDK).
## Requirements
You need [adb]. It is available in the [Android SDK platform
tools][platform-tools], or packaged in your distribution (`adb`).
tools][platform-tools], or packaged in your distribution (`android-adb-tools`).
On Windows, download the [platform-tools][platform-tools-windows] and extract
the following files to a directory accessible from your `PATH`:
@ -40,10 +40,10 @@ Install the required packages from your package manager.
```bash
# runtime dependencies
sudo apt install ffmpeg libsdl2-2.0-0 adb
sudo apt install ffmpeg libsdl2-2.0.0
# client build dependencies
sudo apt install gcc git pkg-config meson ninja-build \
sudo apt install make gcc pkg-config meson \
libavcodec-dev libavformat-dev libavutil-dev \
libsdl2-dev
@ -51,15 +51,6 @@ sudo apt install gcc git pkg-config meson ninja-build \
sudo apt install openjdk-8-jdk
```
On old versions (like Ubuntu 16.04), `meson` is too old. In that case, install
it from `pip3`:
```bash
sudo apt install python3-pip
pip3 install meson
```
#### Fedora
```bash
@ -70,7 +61,7 @@ sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-rele
sudo dnf install SDL2-devel ffms2-devel meson gcc make
# server build dependencies
sudo dnf install java-devel
sudo dnf install java
```
@ -195,15 +186,10 @@ Then, build:
```bash
meson x --buildtype release --strip -Db_lto=true
ninja -Cx
cd x
ninja
```
_Note: `ninja` [must][ninja-user] be run as a non-root user (only `ninja
install` must be run as root)._
[ninja-user]: https://github.com/Genymobile/scrcpy/commit/4c49b27e9f6be02b8e63b508b60535426bd0291a
### Run
To run without installing:
@ -218,13 +204,13 @@ To run without installing:
After a successful build, you can install _scrcpy_ on the system:
```bash
sudo ninja -Cx install # without sudo on Windows
sudo ninja install # without sudo on Windows
```
This installs two files:
- `/usr/local/bin/scrcpy`
- `/usr/local/share/scrcpy/scrcpy-server`
- `/usr/local/share/scrcpy/scrcpy-server.jar`
Just remove them to "uninstall" the application.
@ -233,17 +219,18 @@ You can then [run](README.md#run) _scrcpy_.
## Prebuilt server
- [`scrcpy-server-v1.12.1`][direct-scrcpy-server]
_(SHA-256: 63e569c8a1d0c1df31d48c4214871c479a601782945fed50c1e61167d78266ea)_
- [`scrcpy-server-v1.4.jar`][direct-scrcpy-server]
_(SHA-256: 1ff7a72fcfe81dadccfab9d6f86c971cd7c7f38f17196748fe05480e301b443d)_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.12.1/scrcpy-server-v1.12.1
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.4/scrcpy-server-v1.4.jar
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:
```bash
meson x --buildtype release --strip -Db_lto=true \
-Dprebuilt_server=/path/to/scrcpy-server
ninja -Cx
sudo ninja -Cx install
-Dprebuilt_server=/path/to/scrcpy-server.jar
cd x
ninja
sudo ninja install
```

View File

@ -3,7 +3,7 @@
## Overview
This application is composed of two parts:
- the server (`scrcpy-server`), to be executed on the device,
- the server (`scrcpy-server.jar`), to be executed on the device,
- the client (the `scrcpy` binary), executed on the host computer.
The client is responsible to push the server to the device and start its
@ -32,7 +32,7 @@ The server is a Java application (with a [`public static void main(String...
args)`][main] method), compiled against the Android framework, and executed as
`shell` on the Android device.
[main]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/Server.java#L123
[main]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/Server.java#L61
To run such a Java application, the classes must be [_dexed_][dex] (typically,
to `classes.dex`). If `my.package.MainClass` is the main class, compiled to
@ -49,7 +49,7 @@ application may not replace the server just before the client executes it._
Instead of a raw _dex_ file, `app_process` accepts a _jar_ containing
`classes.dex` (e.g. an [APK]). For simplicity, and to benefit from the gradle
build system, the server is built to an (unsigned) APK (renamed to
`scrcpy-server`).
`scrcpy-server.jar`).
[dex]: https://en.wikipedia.org/wiki/Dalvik_(software)
[apk]: https://en.wikipedia.org/wiki/Android_application_package
@ -65,20 +65,17 @@ They can be called using reflection though. The communication with hidden
components is provided by [_wrappers_ classes][wrappers] and [aidl].
[hidden]: https://stackoverflow.com/a/31908373/1987178
[wrappers]: https://github.com/Genymobile/scrcpy/tree/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/wrappers
[aidl]: https://github.com/Genymobile/scrcpy/tree/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/aidl/android/view
[wrappers]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/wrappers
[aidl]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/aidl/android/view
### Threading
The server uses 3 threads:
The server uses 2 threads:
- the **main** thread, encoding and streaming the video to the client;
- the **controller** thread, listening for _control messages_ (typically,
keyboard and mouse events) from the client;
- the **receiver** thread (managed by the controller), sending _device messges_
to the clients (currently, it is only used to send the device clipboard
content).
- the **controller** thread, listening for _control events_ (typically,
keyboard and mouse events) from the client.
Since the video encoding is typically hardware, there would be no benefit in
encoding and streaming in two different threads.
@ -92,9 +89,9 @@ The video is encoded using the [`MediaCodec`] API. The codec takes its input
from a [surface] associated to the display, and writes the resulting H.264
stream to the provided output stream (the socket connected to the client).
[`ScreenEncoder`]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java
[`ScreenEncoder`]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java
[`MediaCodec`]: https://developer.android.com/reference/android/media/MediaCodec.html
[surface]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L68-L69
[surface]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L63-L64
On device [rotation], the codec, surface and display are reinitialized, and a
new video stream is produced.
@ -108,30 +105,30 @@ because it avoids to send unnecessary frames, but there are drawbacks:
Both problems are [solved][repeat] by the flag
[`KEY_REPEAT_PREVIOUS_FRAME_AFTER`][repeat-flag].
[rotation]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L90
[repeat]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L147-L148
[rotation]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L89-L92
[repeat]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L125-L126
[repeat-flag]: https://developer.android.com/reference/android/media/MediaFormat.html#KEY_REPEAT_PREVIOUS_FRAME_AFTER
### Input events injection
_Control messages_ are received from the client by the [`Controller`] (run in a
separate thread). There are several types of input events:
_Control events_ are received from the client by the [`EventController`] (run in
a separate thread). There are 5 types of input events:
- keycode (cf [`KeyEvent`]),
- text (special characters may not be handled by keycodes directly),
- mouse motion/click,
- mouse scroll,
- other commands (e.g. to switch the screen on or to copy the clipboard).
- custom command (e.g. to switch the screen on).
Some of them need to inject input events to the system. To do so, they use the
_hidden_ method [`InputManager.injectInputEvent`] (exposed by our
All of them may need to inject input events to the system. To do so, they use
the _hidden_ method [`InputManager.injectInputEvent`] (exposed by our
[`InputManager` wrapper][inject-wrapper]).
[`Controller`]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/Controller.java#L81
[`EventController`]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/EventController.java#L70
[`KeyEvent`]: https://developer.android.com/reference/android/view/KeyEvent.html
[`MotionEvent`]: https://developer.android.com/reference/android/view/MotionEvent.html
[`InputManager.injectInputEvent`]: https://android.googlesource.com/platform/frameworks/base/+/oreo-release/core/java/android/hardware/input/InputManager.java#857
[inject-wrapper]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/wrappers/InputManager.java#L27
[inject-wrapper]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/wrappers/InputManager.java#L27
@ -148,15 +145,15 @@ The video stream is decoded by [libav] (FFmpeg).
### Initialization
On startup, in addition to _libav_ and _SDL_ initialization, the client must
push and start the server on the device, and open two sockets (one for the video
stream, one for control) so that they may communicate.
push and start the server on the device, and open a socket so that they may
communicate.
Note that the client-server roles are expressed at the application level:
- the server _serves_ video stream and handle requests from the client,
- the client _controls_ the device through the server.
However, the roles are reversed at the network level:
However, the roles are inverted at the network level:
- the client opens a server socket and listen on a port before starting the
server,
@ -165,9 +162,6 @@ However, the roles are reversed at the network level:
This role inversion guarantees that the connection will not fail due to race
conditions, and avoids polling.
_(Note that over TCP/IP, the roles are not reversed, due to a bug in `adb
reverse`. See commit [1038bad] and [issue #5].)_
Once the server is connected, it sends the device information (name and initial
screen dimensions). Thus, the client may init the window and renderer, before
the first frame is available.
@ -175,38 +169,25 @@ the first frame is available.
To minimize startup time, SDL initialization is performed while listening for
the connection from the server (see commit [90a46b4]).
[1038bad]: https://github.com/Genymobile/scrcpy/commit/1038bad3850f18717a048a4d5c0f8110e54ee172
[issue #5]: https://github.com/Genymobile/scrcpy/issues/5
[90a46b4]: https://github.com/Genymobile/scrcpy/commit/90a46b4c45637d083e877020d85ade52a9a5fa8e
### Threading
The client uses 4 threads:
The client uses 3 threads:
- the **main** thread, executing the SDL event loop,
- the **stream** thread, receiving the video and used for decoding and
recording,
- the **controller** thread, sending _control messages_ to the server,
- the **receiver** thread (managed by the controller), receiving _device
messages_ from the client.
In addition, another thread can be started if necessary to handle APK
installation or file push requests (via drag&drop on the main window) or to
print the framerate regularly in the console.
- the **decoder** thread, decoding video frames,
- the **controller** thread, sending _control events_ to the server.
### Decoder
### Stream
The [decoder] runs in a separate thread. It uses _libav_ to decode the H.264
stream from the socket, and notifies the main thread when a new frame is
available.
The video [stream] is received from the socket (connected to the server on the
device) in a separate thread.
If a [decoder] is present (i.e. `--no-display` is not set), then it uses _libav_
to decode the H.264 stream from the socket, and notifies the main thread when a
new frame is available.
There are two [frames][video_buffer] simultaneously in memory:
There are two [frames] simultaneously in memory:
- the **decoding** frame, written by the decoder from the decoder thread,
- the **rendering** frame, rendered in a texture from the main thread.
@ -214,39 +195,26 @@ When a new decoded frame is available, the decoder _swaps_ the decoding and
rendering frame (with proper synchronization). Thus, it immediatly starts
to decode a new frame while the main thread renders the last one.
If a [recorder] is present (i.e. `--record` is enabled), then its muxes the raw
H.264 packet to the output video file.
[decoder]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/decoder.c
[frames]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/frames.h
[stream]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/stream.h
[decoder]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/decoder.h
[video_buffer]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/video_buffer.h
[recorder]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/recorder.h
```
+----------+ +----------+
---> | decoder | ---> | screen |
+---------+ / +----------+ +----------+
socket ---> | stream | ----
+---------+ \ +----------+
---> | recorder |
+----------+
```
### Controller
The [controller] is responsible to send _control messages_ to the device. It
runs in a separate thread, to avoid I/O on the main thread.
The [controller] is responsible to send _control events_ to the device. It runs
in a separate thread, to avoid I/O on the main thread.
On SDL event, received on the main thread, the [input manager][inputmanager]
creates appropriate [_control messages_][controlmsg]. It is responsible to
creates appropriate [_control events_][controlevent]. It is responsible to
convert SDL events to Android events (using [convert]). It pushes the _control
messages_ to a queue hold by the controller. On its own thread, the controller
takes messages from the queue, that it serializes and sends to the client.
events_ to a blocking queue hold by the controller. On its own thread, the
controller takes events from the queue, that it serializes and sends to the
client.
[controller]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/controller.h
[controlmsg]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/control_msg.h
[inputmanager]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/input_manager.h
[convert]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/convert.h
[controller]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/controller.h
[controlevent]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/controlevent.h
[inputmanager]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/inputmanager.h
[convert]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/convert.h
### UI and event loop
@ -257,9 +225,9 @@ thread.
Events are handled in the [event loop], which either updates the [screen] or
delegates to the [input manager][inputmanager].
[scrcpy]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/scrcpy.c
[event loop]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/scrcpy.c#L201
[screen]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/screen.h
[scrcpy]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/scrcpy.c
[event loop]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/scrcpy.c#L38
[screen]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/screen.h
## Hack
@ -268,33 +236,3 @@ For more details, go read the code!
If you find a bug, or have an awesome idea to implement, please discuss and
contribute ;-)
### Debug the server
The server is pushed to the device by the client on startup.
To debug it, enable the server debugger during configuration:
```bash
meson x -Dserver_debugger=true
# or, if x is already configured
meson configure x -Dserver_debugger=true
```
Then recompile.
When you start scrcpy, it will start a debugger on port 5005 on the device.
Redirect that port to the computer:
```bash
adb forward tcp:5005 tcp:5005
```
In Android Studio, _Run_ > _Debug_ > _Edit configurations..._ On the left, click on
`+`, _Remote_, and fill the form:
- Host: `localhost`
- Port: `5005`
Then click on _Debug_.

View File

@ -1,84 +0,0 @@
# 자주하는 질문 (FAQ)
다음은 자주 제보되는 문제들과 그들의 현황입니다.
### Window 운영체제에서, 디바이스가 발견되지 않습니다.
가장 흔한 제보는 `adb`에 발견되지 않는 디바이스 혹은 권한 관련 문제입니다.
다음 명령어를 호출하여 모든 것들에 이상이 없는지 확인하세요:
adb devices
Window는 당신의 디바이스를 감지하기 위해 [drivers]가 필요할 수도 있습니다.
[drivers]: https://developer.android.com/studio/run/oem-usb.html
### 내 디바이스의 미러링만 가능하고, 디바이스와 상호작용을 할 수 없습니다.
일부 디바이스에서는, [simulating input]을 허용하기 위해서 한가지 옵션을 활성화해야 할 수도 있습니다.
개발자 옵션에서 (developer options) 다음을 활성화 하세요:
> **USB debugging (Security settings)**
> _권한 부여와 USB 디버깅을 통한 simulating input을 허용한다_
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
### 마우스 클릭이 다른 곳에 적용됩니다.
Mac 운영체제에서, HiDPI support 와 여러 스크린 창이 있는 경우, 입력 위치가 잘못 파악될 수 있습니다.
[issue 15]를 참고하세요.
[issue 15]: https://github.com/Genymobile/scrcpy/issues/15
차선책은 HiDPI support을 비활성화 하고 build하는 방법입니다:
```bash
meson x --buildtype release -Dhidpi_support=false
```
하지만, 동영상은 낮은 해상도로 재생될 것 입니다.
### HiDPI display의 화질이 낮습니다.
Windows에서는, [scaling behavior] 환경을 설정해야 할 수도 있습니다.
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### KWin compositor가 실행되지 않습니다
Plasma Desktop에서는,_scrcpy_ 가 실행중에는 compositor가 비활성화 됩니다.
차석책으로는, ["Block compositing"를 비활성화하세요][kwin].
[kwin]: https://github.com/Genymobile/scrcpy/issues/114#issuecomment-378778613
###비디오 스트림을 열 수 없는 에러가 발생합니다.(Could not open video stream).
여러가지 원인이 있을 수 있습니다. 가장 흔한 원인은 디바이스의 하드웨어 인코더(hardware encoder)가
주어진 해상도를 인코딩할 수 없는 경우입니다.
```
ERROR: Exception on thread Thread[main,5,main]
android.media.MediaCodec$CodecException: Error 0xfffffc0e
...
Exit due to uncaughtException in main thread:
ERROR: Could not open video stream
INFO: Initial texture: 1080x2336
```
더 낮은 해상도로 시도 해보세요:
```
scrcpy -m 1920
scrcpy -m 1024
scrcpy -m 800
```

62
FAQ.md
View File

@ -1,5 +1,10 @@
# Frequently Asked Questions
## Common issues
The application is very young, it is not unlikely that you encounter problems
with it.
Here are the common reported problems and their status.
@ -14,14 +19,28 @@ Windows may need some [drivers] to detect your device.
[drivers]: https://developer.android.com/studio/run/oem-usb.html
If you still encounter problems, please see [issue 9].
### I can only mirror, I cannot interact with the device
[issue 9]: https://github.com/Genymobile/scrcpy/issues/9
### I get a black screen for some applications like Silence
This is expected, they requested to [protect] the screen.
In [Silence], you can disable it in settings → Privacy → Screen security.
[protect]: https://developer.android.com/reference/android/view/Display#FLAG_SECURE
[silence]: https://f-droid.org/en/packages/org.smssecure.smssecure/
See [issue 36].
[issue 36]: https://github.com/Genymobile/scrcpy/issues/36
### Mouse clicks do not work
On some devices, you may need to enable an option to allow [simulating input].
In developer options, enable:
> **USB debugging (Security settings)**
> _Allow granting permissions and simulating input via USB debugging_
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
@ -42,16 +61,6 @@ meson x --buildtype release -Dhidpi_support=false
However, the video will be displayed at lower resolution.
### The quality is low on HiDPI display
On Windows, you may need to configure the [scaling behavior].
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### KWin compositor crashes
On Plasma Desktop, compositor is disabled while _scrcpy_ is running.
@ -59,26 +68,3 @@ On Plasma Desktop, compositor is disabled while _scrcpy_ is running.
As a workaround, [disable "Block compositing"][kwin].
[kwin]: https://github.com/Genymobile/scrcpy/issues/114#issuecomment-378778613
### I get an error "Could not open video stream"
There may be many reasons. One common cause is that the hardware encoder of your
device is not able to encode at the given definition:
```
ERROR: Exception on thread Thread[main,5,main]
android.media.MediaCodec$CodecException: Error 0xfffffc0e
...
Exit due to uncaughtException in main thread:
ERROR: Could not open video stream
INFO: Initial texture: 1080x2336
```
Just try with a lower definition:
```
scrcpy -m 1920
scrcpy -m 1024
scrcpy -m 800
```

View File

@ -188,7 +188,6 @@
identification within third-party archives.
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2019 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -3,7 +3,7 @@
#
# Here, "portable" means that the client and server binaries are expected to be
# anywhere, but in the same directory, instead of well-defined separate
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server).
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server.jar).
#
# In particular, this implies to change the location from where the client push
# the server to the device.
@ -34,7 +34,7 @@ WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip
WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip
release: clean zip-win32 zip-win64 sums
@echo "Windows archives generated in $(DIST)/"
@echo "Release created in $(DIST)/."
clean:
$(GRADLE) clean
@ -44,7 +44,7 @@ clean:
build-server:
[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
meson "$(SERVER_BUILD_DIR)" \
--buildtype release -Dcompile_app=false )
--buildtype release -Dbuild_app=false )
ninja -C "$(SERVER_BUILD_DIR)"
prepare-deps-win32:
@ -56,8 +56,8 @@ build-win32: prepare-deps-win32
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dportable=true )
-Dbuild_server=false \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN32_BUILD_DIR)"
build-win32-noconsole: prepare-deps-win32
@ -66,9 +66,9 @@ build-win32-noconsole: prepare-deps-win32
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dbuild_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
prepare-deps-win64:
@ -80,8 +80,8 @@ build-win64: prepare-deps-win64
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dportable=true )
-Dbuild_server=false \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN64_BUILD_DIR)"
build-win64-noconsole: prepare-deps-win64
@ -90,48 +90,46 @@ build-win64-noconsole: prepare-deps-win64
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dbuild_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
dist-win32: build-server build-win32 build-win32-noconsole
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win32-shared/bin/swscale-5.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.10/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.8/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64 build-win64-noconsole
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.1-win64-shared/bin/swscale-5.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.0.2-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.10/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.8/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
zip-win32: dist-win32
cd "$(DIST)/$(WIN32_TARGET_DIR)"; \
zip -r "../$(WIN32_TARGET)" .
cd "$(DIST)"; \
zip -r "$(WIN32_TARGET)" "$(WIN32_TARGET_DIR)"
zip-win64: dist-win64
cd "$(DIST)/$(WIN64_TARGET_DIR)"; \
zip -r "../$(WIN64_TARGET)" .
cd "$(DIST)"; \
zip -r "$(WIN64_TARGET)" "$(WIN64_TARGET_DIR)"
sums:
cd "$(DIST)"; \

View File

@ -1,498 +0,0 @@
# scrcpy (v1.11)
This document will be updated frequently along with the original Readme file
이 문서는 원어 리드미 파일의 업데이트에 따라 종종 업데이트 될 것입니다
이 어플리케이션은 UBS ( 혹은 [TCP/IP][article-tcpip] ) 로 연결된 Android 디바이스를 화면에 보여주고 관리하는 것을 제공합니다.
_GNU/Linux_, _Windows__macOS_ 상에서 작동합니다.
(아래 설명에서 디바이스는 안드로이드 핸드폰을 의미합니다.)
[article-tcpip]:https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/
![screenshot](https://github.com/Genymobile/scrcpy/blob/master/assets/screenshot-debian-600.jpg?raw=true)
주요 기능은 다음과 같습니다.
- **가벼움** (기본적이며 디바이스의 화면만을 보여줌)
- **뛰어난 성능** (30~60fps)
- **높은 품질** (1920×1080 이상의 해상도)
- **빠른 반응 속도** ([35~70ms][lowlatency])
- **짧은 부팅 시간** (첫 사진을 보여주는데 최대 1초 소요됨)
- **장치 설치와는 무관함** (디바이스에 설치하지 않아도 됨)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## 요구사항
안드로이드 장치는 최소 API 21 (Android 5.0) 을 필요로 합니다.
디바이스에 [adb debugging][enable-adb]이 가능한지 확인하십시오.
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
어떤 디바이스에서는, 키보드와 마우스를 사용하기 위해서 [추가 옵션][control] 이 필요하기도 합니다.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## 앱 설치하기
### Linux (리눅스)
리눅스 상에서는 보통 [어플을 직접 설치][BUILD] 해야합니다. 어렵지 않으므로 걱정하지 않아도 됩니다.
[BUILD]:https://github.com/Genymobile/scrcpy/blob/master/BUILD.md
[Snap] 패키지가 가능합니다 : [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
Arch Linux에서, [AUR] 패키지가 가능합니다 : [`scrcpy`][aur-link].
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
Gentoo에서 ,[Ebuild] 가 가능합니다 : [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
### Windows (윈도우)
윈도우 상에서, 간단하게 설치하기 위해 종속성이 있는 사전 구축된 아카이브가 제공됩니다 (`adb` 포함) :
해당 파일은 Readme원본 링크를 통해서 다운로드가 가능합니다.
- [`scrcpy-win`][direct-win]
[direct-win]: https://github.com/Genymobile/scrcpy/blob/master/README.md#windows
[어플을 직접 설치][BUILD] 할 수도 있습니다.
### macOS (맥 OS)
이 어플리케이션은 아래 사항을 따라 설치한다면 [Homebrew] 에서도 사용 가능합니다 :
[Homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
`PATH` 로부터 접근 가능한 `adb` 가 필요합니다. 아직 설치하지 않았다면 다음을 따라 설치해야 합니다 :
```bash
brew cask install android-platform-tools
```
[어플을 직접 설치][BUILD] 할 수도 있습니다.
## 실행
안드로이드 디바이스를 연결하고 실행하십시오:
```bash
scrcpy
```
다음과 같이 명령창 옵션 기능도 제공합니다.
```bash
scrcpy --help
```
## 기능
### 캡쳐 환경 설정
###사이즈 재정의
가끔씩 성능을 향상시키기위해 안드로이드 디바이스를 낮은 해상도에서 미러링하는 것이 유용할 때도 있습니다.
너비와 높이를 제한하기 위해 특정 값으로 지정할 수 있습니다 (e.g. 1024) :
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # 축약 버전
```
이 외의 크기도 디바이스의 가로 세로 비율이 유지된 상태에서 계산됩니다.
이러한 방식으로 디바이스 상에서 1920×1080 는 모니터 상에서1024×576로 미러링될 것 입니다.
### bit-rate 변경
기본 bit-rate 는 8 Mbps입니다. 비디오 bit-rate 를 변경하기 위해선 다음과 같이 입력하십시오 (e.g. 2 Mbps로 변경):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # 축약 버전
```
###프레임 비율 제한
안드로이드 버전 10이상의 디바이스에서는, 다음의 명령어로 캡쳐 화면의 프레임 비율을 제한할 수 있습니다:
```bash
scrcpy --max-fps 15
```
### Crop (잘라내기)
디바이스 화면은 화면의 일부만 미러링하기 위해 잘라질 것입니다.
예를 들어, *Oculus Go* 의 한 쪽 눈만 미러링할 때 유용합니다 :
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 at offset (0,0)
scrcpy -c 1224:1440:0:0 # 축약 버전
```
만약 `--max-size` 도 지정하는 경우, 잘라낸 다음에 재정의된 크기가 적용될 것입니다.
### 화면 녹화
미러링하는 동안 화면 녹화를 할 수 있습니다 :
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
녹화하는 동안 미러링을 멈출 수 있습니다 :
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# Ctrl+C 로 녹화를 중단할 수 있습니다.
# 윈도우 상에서 Ctrl+C 는 정상정으로 종료되지 않을 수 있으므로, 디바이스 연결을 해제하십시오.
```
"skipped frames" 은 모니터 화면에 보여지지 않았지만 녹화되었습니다 ( 성능 문제로 인해 ). 프레임은 디바이스 상에서 _타임 스탬프 ( 어느 시점에 데이터가 존재했다는 사실을 증명하기 위해 특정 위치에 시각을 표시 )_ 되었으므로, [packet delay
variation] 은 녹화된 파일에 영향을 끼치지 않습니다.
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
## 연결
### 무선연결
_Scrcpy_ 장치와 정보를 주고받기 위해 `adb` 를 사용합니다. `adb` 는 TCIP/IP 를 통해 디바이스와 [연결][connect] 할 수 있습니다 :
1. 컴퓨터와 디바이스를 동일한 Wi-Fi 에 연결합니다.
2. 디바이스의 IP address 를 확인합니다 (설정 → 내 기기 → 상태 / 혹은 인터넷에 '내 IP'검색 시 확인 가능합니다. ).
3. TCP/IP 를 통해 디바이스에서 adb 를 사용할 수 있게 합니다: `adb tcpip 5555`.
4. 디바이스 연결을 해제합니다.
5. adb 를 통해 디바이스에 연결을 합니다\: `adb connect DEVICE_IP:5555` _(`DEVICE_IP` 대신)_.
6. `scrcpy` 실행합니다.
다음은 bit-rate 와 해상도를 줄이는데 유용합니다 :
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # 축약 버전
```
[connect]: https://developer.android.com/studio/command-line/adb.html#wireless
### 여러 디바이스 사용 가능
만약에 여러 디바이스들이 `adb devices` 목록에 표시되었다면, _serial_ 을 명시해야합니다:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # 축약 버전
```
_scrcpy_ 로 여러 디바이스를 연결해 사용할 수 있습니다.
#### SSH tunnel
떨어져 있는 디바이스와 연결하기 위해서는, 로컬 `adb` client와 떨어져 있는 `adb` 서버를 연결해야 합니다. (디바이스와 클라이언트가 동일한 버전의 _adb_ protocol을 사용할 경우에 제공됩니다.):
```bash
adb kill-server # 5037의 로컬 local adb server를 중단
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# 실행 유지
```
다른 터미널에서는 :
```bash
scrcpy
```
무선 연결과 동일하게, 화질을 줄이는 것이 나을 수 있습니다:
```
scrcpy -b2M -m800 --max-fps 15
```
## Window에서의 배치
### 맞춤형 window 제목
기본적으로, window의 이름은 디바이스의 모델명 입니다.
다음의 명령어를 통해 변경하세요.
```bash
scrcpy --window-title 'My device'
```
### 배치와 크기
초기 window창의 배치와 크기는 다음과 같이 설정할 수 있습니다:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
### 경계 없애기
윈도우 장식(경계선 등)을 다음과 같이 제거할 수 있습니다:
```bash
scrcpy --window-borderless
```
### 항상 모든 윈도우 위에 실행창 고정
이 어플리케이션의 윈도우 창은 다음의 명령어로 다른 window 위에 디스플레이 할 수 있습니다:
```bash
scrcpy --always-on-top
scrcpy -T # 축약 버전
```
### 전체 화면
이 어플리케이션은 전체화면으로 바로 시작할 수 있습니다.
```bash
scrcpy --fullscreen
scrcpy -f # short version
```
전체 화면은 `Ctrl`+`f`키로 끄거나 켤 수 있습니다.
## 다른 미러링 옵션
### 읽기 전용(Read-only)
권한을 제한하기 위해서는 (디바이스와 관련된 모든 것: 입력 키, 마우스 이벤트 , 파일의 드래그 앤 드랍(drag&drop)):
```bash
scrcpy --no-control
scrcpy -n
```
### 화면 끄기
미러링을 실행하는 와중에 디바이스의 화면을 끌 수 있게 하기 위해서는
다음의 커맨드 라인 옵션을(command line option) 입력하세요:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
혹은 `Ctrl`+`o`을 눌러 언제든지 디바이스의 화면을 끌 수 있습니다.
다시 화면을 켜기 위해서는`POWER` (혹은 `Ctrl`+`p`)를 누르세요.
### 유효기간이 지난 프레임 제공 (Render expired frames)
디폴트로, 대기시간을 최소화하기 위해 _scrcpy_ 는 항상 마지막으로 디코딩된 프레임을 제공합니다
과거의 프레임은 하나씩 삭제합니다.
모든 프레임을 강제로 렌더링하기 위해서는 (대기 시간이 증가될 수 있습니다)
다음의 명령어를 사용하세요:
```bash
scrcpy --render-expired-frames
```
### 화면에 터치 나타내기
발표를 할 때, 물리적인 기기에 한 물리적 터치를 나타내는 것이 유용할 수 있습니다.
안드로이드 운영체제는 이런 기능을 _Developers options_에서 제공합니다.
_Scrcpy_ 는 이런 기능을 시작할 때와 종료할 때 옵션으로 제공합니다.
```bash
scrcpy --show-touches
scrcpy -t
```
화면에 _물리적인 터치만_ 나타나는 것에 유의하세요 (손가락을 디바이스에 대는 행위).
### 입력 제어
#### 복사-붙여넣기
컴퓨터와 디바이스 양방향으로 클립보드를 복사하는 것이 가능합니다:
- `Ctrl`+`c` 디바이스의 클립보드를 컴퓨터로 복사합니다;
- `Ctrl`+`Shift`+`v` 컴퓨터의 클립보드를 디바이스로 복사합니다;
- `Ctrl`+`v` 컴퓨터의 클립보드를 text event 로써 _붙여넣습니다_ ( 그러나, ASCII 코드가 아닌 경우 실행되지 않습니다 )
#### 텍스트 삽입 우선 순위
텍스트를 입력할 때 생성되는 두 가지의 [events][textevents] 가 있습니다:
- _key events_, 키가 눌려있는 지에 대한 신호;
- _text events_, 텍스트가 입력되었는지에 대한 신호.
기본적으로, 글자들은 key event 를 이용해 입력되기 때문에, 키보드는 게임에서처럼 처리합니다 ( 보통 WASD 키에 대해서 ).
그러나 이는 [issues 를 발생][prefertext]시킵니다. 이와 관련된 문제를 접할 경우, 아래와 같이 피할 수 있습니다:
```bash
scrcpy --prefer-text
```
( 그러나 이는 게임에서의 처리를 중단할 수 있습니다 )
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
### 파일 드랍
### APK 실행하기
APK를 실행하기 위해서는, APK file(파일명이`.apk`로 끝나는 파일)을 드래그하고 _scrcpy_ window에 드랍하세요 (drag and drop)
시각적인 피드백은 없고,log 하나가 콘솔에 출력될 것입니다.
### 디바이스에 파일 push하기
디바이스의`/sdcard/`에 파일을 push하기 위해서는,
APK파일이 아닌 파일을_scrcpy_ window에 드래그하고 드랍하세요.(drag and drop).
시각적인 피드백은 없고,log 하나가 콘솔에 출력될 것입니다.
해당 디렉토리는 시작할 때 변경이 가능합니다:
```bash
scrcpy --push-target /sdcard/foo/bar/
```
### 오디오의 전달
_scrcpy_는 오디오를 직접 전달해주지 않습니다. [USBaudio] (Linux-only)를 사용하세요.
추가적으로 [issue #14]를 참고하세요.
[USBaudio]: https://github.com/rom1v/usbaudio
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## 단축키
| 실행내용 | 단축키 | 단축키 (macOS)
| -------------------------------------- |:----------------------------- |:-----------------------------
| 전체화면 모드로 전환 | `Ctrl`+`f` | `Cmd`+`f`
| window를 1:1비율로 전환하기(픽셀 맞춤) | `Ctrl`+`g` | `Cmd`+`g`
| 검은 공백 제거 위한 window 크기 조정 | `Ctrl`+`x` \| _Double-click¹_ | `Cmd`+`x` \| _Double-click¹_
|`HOME` 클릭 | `Ctrl`+`h` \| _Middle-click_ | `Ctrl`+`h` \| _Middle-click_
| `BACK` 클릭 | `Ctrl`+`b` \| _Right-click²_ | `Cmd`+`b` \| _Right-click²_
| `APP_SWITCH` 클릭 | `Ctrl`+`s` | `Cmd`+`s`
| `MENU` 클릭 | `Ctrl`+`m` | `Ctrl`+`m`
| `VOLUME_UP` 클릭 | `Ctrl`+`↑` _(up)_ | `Cmd`+`↑` _(up)_
| `VOLUME_DOWN` 클릭 | `Ctrl`+`↓` _(down)_ | `Cmd`+`↓` _(down)_
| `POWER` 클릭 | `Ctrl`+`p` | `Cmd`+`p`
| 전원 켜기 | _Right-click²_ | _Right-click²_
| 미러링 중 디바이스 화면 끄기 | `Ctrl`+`o` | `Cmd`+`o`
| 알림 패널 늘리기 | `Ctrl`+`n` | `Cmd`+`n`
| 알림 패널 닫기 | `Ctrl`+`Shift`+`n` | `Cmd`+`Shift`+`n`
| 디바이스의 clipboard 컴퓨터로 복사하기 | `Ctrl`+`c` | `Cmd`+`c`
| 컴퓨터의 clipboard 디바이스에 붙여넣기 | `Ctrl`+`v` | `Cmd`+`v`
| Copy computer clipboard to device | `Ctrl`+`Shift`+`v` | `Cmd`+`Shift`+`v`
| Enable/disable FPS counter (on stdout) | `Ctrl`+`i` | `Cmd`+`i`
_¹검은 공백을 제거하기 위해서는 그 부분을 더블 클릭하세요_
_²화면이 꺼진 상태에서 우클릭 시 다시 켜지며, 그 외의 상태에서는 뒤로 돌아갑니다.
## 맞춤 경로 (custom path)
특정한 _adb_ binary를 사용하기 위해서는, 그것의 경로를 환경변수로 설정하세요.
`ADB`:
ADB=/path/to/adb scrcpy
`scrcpy-server.jar`파일의 경로에 오버라이드 하기 위해서는, 그것의 경로를 `SCRCPY_SERVER_PATH`에 저장하세요.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## _scrcpy_ 인 이유?
한 동료가 [gnirehtet]와 같이 발음하기 어려운 이름을 찾을 수 있는지 도발했습니다.
[`strcpy`] 는 **str**ing을 copy하고; `scrcpy`는 **scr**een을 copy합니다.
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## 빌드하는 방법?
[BUILD]을 참고하세요.
[BUILD]: BUILD.md
## 흔한 issue
[FAQ](FAQ.md)을 참고하세요.
## 개발자들
[developers page]를 참고하세요.
[developers page]: DEVELOP.md
## 라이선스
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2019 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## 관련 글 (articles)
- [scrcpy 소개][article-intro]
- [무선으로 연결하는 Scrcpy][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

395
README.md
View File

@ -1,36 +1,20 @@
# scrcpy (v1.12.1)
# scrcpy (v1.4)
This application provides display and control of Android devices connected on
USB (or [over TCP/IP][article-tcpip]). It does not require any _root_ access.
It works on _GNU/Linux_, _Windows_ and _macOS_.
It works on _GNU/Linux_, _Windows_ and _MacOS_.
![screenshot](assets/screenshot-debian-600.jpg)
It focuses on:
- **lightness** (native, displays only the device screen)
- **performance** (30~60fps)
- **quality** (1920×1080 or above)
- **low latency** ([35~70ms][lowlatency])
- **low startup time** (~1 second to display the first image)
- **non-intrusiveness** (nothing is left installed on the device)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## Requirements
The Android device requires at least API 21 (Android 5.0).
The Android part requires at least API 21 (Android 5.0).
Make sure you [enabled adb debugging][enable-adb] on your device(s).
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
On some devices, you also need to enable [an additional option][control] to
control it using keyboard and mouse.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## Get the app
@ -40,16 +24,12 @@ control it using keyboard and mouse.
On Linux, you typically need to [build the app manually][BUILD]. Don't worry,
it's not that hard.
A [Snap] package is available: [`scrcpy`][snap-link].
For Arch Linux, two [AUR] packages have been created by users:
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
For Arch Linux, an [AUR] package is available: [`scrcpy`][aur-link].
- [`scrcpy`](https://aur.archlinux.org/packages/scrcpy/)
- [`scrcpy-prebuiltserver`](https://aur.archlinux.org/packages/scrcpy-prebuiltserver/)
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
For Gentoo, an [Ebuild] is available: [`scrcpy/`][ebuild-link].
@ -62,18 +42,18 @@ For Gentoo, an [Ebuild] is available: [`scrcpy/`][ebuild-link].
For Windows, for simplicity, prebuilt archives with all the dependencies
(including `adb`) are available:
- [`scrcpy-win32-v1.12.1.zip`][direct-win32]
_(SHA-256: 0f4b3b063536b50a2df05dc42c760f9cc0093a9a26dbdf02d8232c74dab43480)_
- [`scrcpy-win64-v1.12.1.zip`][direct-win64]
_(SHA-256: 57d34b6d16cfd9fe169bc37c4df58ebd256d05c1ea3febc63d9cb0a027ab47c9)_
- [`scrcpy-win32-v1.4.zip`][direct-win32]
_(SHA-256: 1f72fa520980727e8943b7214b64c66b00b9b5267f7cffefb64fa37c3ca803cf)_
- [`scrcpy-win64-v1.4.zip`][direct-win64]
_(SHA-256: 382f02bd8ed3db2cc7ab15aabdb83674744993b936d602b01e6959a150584a79)_
[direct-win32]: https://github.com/Genymobile/scrcpy/releases/download/v1.12.1/scrcpy-win32-v1.12.1.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.12.1/scrcpy-win64-v1.12.1.zip
[direct-win32]: https://github.com/Genymobile/scrcpy/releases/download/v1.4/scrcpy-win32-v1.4.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.4/scrcpy-win64-v1.4.zip
You can also [build the app manually][BUILD].
### macOS
### Mac OS
The application is available in [Homebrew]. Just install it:
@ -106,359 +86,67 @@ It accepts command-line arguments, listed by:
scrcpy --help
```
## Features
### Capture configuration
#### Reduce size
Sometimes, it is useful to mirror an Android device at a lower definition to
increase performance.
To limit both the width and height to some value (e.g. 1024):
For example, to decrease video bitrate to 2Mbps (default is 8Mbps):
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # short version
scrcpy -b 2M
```
The other dimension is computed to that the device aspect ratio is preserved.
That way, a device in 1920×1080 will be mirrored at 1024×576.
#### Change bit-rate
The default bit-rate is 8 Mbps. To change the video bitrate (e.g. to 2 Mbps):
To limit the video dimensions (e.g. if the device is 2540×1440, but the host
screen is smaller, or cannot decode such a high definition):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # short version
scrcpy -m 1024
```
#### Limit frame rate
The capture frame rate can be limited:
The device screen may be cropped to mirror only part of the screen:
```bash
scrcpy --max-fps 15
scrcpy -c 1224:1440:0:0 # 1224x1440 at offset (0,0)
```
This is officially supported since Android 10, but may work on earlier versions.
#### Crop
The device screen may be cropped to mirror only part of the screen.
This is useful for example to mirror only one eye of the Oculus Go:
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 at offset (0,0)
```
If `--max-size` is also specified, resizing is applied after cropping.
### Recording
It is possible to record the screen while mirroring:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
To disable mirroring while recording:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# interrupt recording with Ctrl+C
# Ctrl+C does not terminate properly on Windows, so disconnect the device
```
"Skipped frames" are recorded, even if they are not displayed in real time (for
performance reasons). Frames are _timestamped_ on the device, so [packet delay
variation] does not impact the recorded file.
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
### Connection
#### Wireless
_Scrcpy_ uses `adb` to communicate with the device, and `adb` can [connect] to a
device over TCP/IP:
1. Connect the device to the same Wi-Fi as your computer.
2. Get your device IP address (in Settings → About phone → Status).
3. Enable adb over TCP/IP on your device: `adb tcpip 5555`.
4. Unplug your device.
5. Connect to your device: `adb connect DEVICE_IP:5555` _(replace `DEVICE_IP`)_.
6. Run `scrcpy` as usual.
It may be useful to decrease the bit-rate and the definition:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # short version
```
[connect]: https://developer.android.com/studio/command-line/adb.html#wireless
#### Multi-devices
If several devices are listed in `adb devices`, you must specify the _serial_:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # short version
scrcpy -s 0123456789abcdef
```
You can start several instances of _scrcpy_ for several devices.
#### SSH tunnel
To connect to a remote device, it is possible to connect a local `adb` client to
a remote `adb` server (provided they use the same version of the _adb_
protocol):
To show physical touches while scrcpy is running:
```bash
adb kill-server # kill the local adb server on 5037
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# keep this open
```
From another terminal:
```bash
scrcpy
```
Like for wireless connections, it may be useful to reduce quality:
```
scrcpy -b2M -m800 --max-fps 15
```
### Window configuration
#### Title
By default, the window title is the device model. It can be changed:
```bash
scrcpy --window-title 'My device'
```
#### Position and size
The initial window position and size may be specified:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### Borderless
To disable window decorations:
```bash
scrcpy --window-borderless
```
#### Always on top
To keep the scrcpy window always on top:
```bash
scrcpy --always-on-top
```
#### Fullscreen
The app may be started directly in fullscreen:
```bash
scrcpy --fullscreen
scrcpy -f # short version
```
Fullscreen can then be toggled dynamically with `Ctrl`+`f`.
### Other mirroring options
#### Read-only
To disable controls (everything which can interact with the device: input keys,
mouse events, drag&drop files):
```bash
scrcpy --no-control
scrcpy -n
```
#### Turn screen off
It is possible to turn the device screen off while mirroring on start with a
command-line option:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Or by pressing `Ctrl`+`o` at any time.
To turn it back on, press `POWER` (or `Ctrl`+`p`).
#### Render expired frames
By default, to minimize latency, _scrcpy_ always renders the last decoded frame
available, and drops any previous one.
To force the rendering of all frames (at a cost of a possible increased
latency), use:
```bash
scrcpy --render-expired-frames
```
#### Show touches
For presentations, it may be useful to show physical touches (on the physical
device).
Android provides this feature in _Developers options_.
_Scrcpy_ provides an option to enable this feature on start and disable on exit:
```bash
scrcpy --show-touches
scrcpy -t
```
Note that it only shows _physical_ touches (with the finger on the device).
The app may be started directly in fullscreen:
### Input control
#### Rotate device screen
Press `Ctrl`+`r` to switch between portrait and landscape modes.
Note that it rotates only if the application in foreground supports the
requested orientation.
#### Copy-paste
It is possible to synchronize clipboards between the computer and the device, in
both directions:
- `Ctrl`+`c` copies the device clipboard to the computer clipboard;
- `Ctrl`+`Shift`+`v` copies the computer clipboard to the device clipboard;
- `Ctrl`+`v` _pastes_ the computer clipboard as a sequence of text events (but
breaks non-ASCII characters).
#### Text injection preference
There are two kinds of [events][textevents] generated when typing text:
- _key events_, signaling that a key is pressed or released;
- _text events_, signaling that a text has been entered.
By default, letters are injected using key events, so that the keyboard behaves
as expected in games (typically for WASD keys).
But this may [cause issues][prefertext]. If you encounter such a problem, you
can avoid it by:
```bash
scrcpy --prefer-text
```
(but this will break keyboard behavior in games)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
### File drop
#### Install APK
To install an APK, drag & drop an APK file (ending with `.apk`) to the _scrcpy_
window.
There is no visual feedback, a log is printed to the console.
#### Push file to device
To push a file to `/sdcard/` on the device, drag & drop a (non-APK) file to the
_scrcpy_ window.
There is no visual feedback, a log is printed to the console.
The target directory can be changed on start:
```bash
scrcpy --push-target /sdcard/foo/bar/
scrcpy -f
```
### Audio forwarding
Audio is not forwarded by _scrcpy_. Use [USBaudio] (Linux-only).
Also see [issue #14].
[USBaudio]: https://github.com/rom1v/usbaudio
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## Shortcuts
| Action | Shortcut | Shortcut (macOS)
| -------------------------------------- |:----------------------------- |:-----------------------------
| Switch fullscreen mode | `Ctrl`+`f` | `Cmd`+`f`
| Resize window to 1:1 (pixel-perfect) | `Ctrl`+`g` | `Cmd`+`g`
| Resize window to remove black borders | `Ctrl`+`x` \| _Double-click¹_ | `Cmd`+`x` \| _Double-click¹_
| Click on `HOME` | `Ctrl`+`h` \| _Middle-click_ | `Ctrl`+`h` \| _Middle-click_
| Click on `BACK` | `Ctrl`+`b` \| _Right-click²_ | `Cmd`+`b` \| _Right-click²_
| Click on `APP_SWITCH` | `Ctrl`+`s` | `Cmd`+`s`
| Click on `MENU` | `Ctrl`+`m` | `Ctrl`+`m`
| Click on `VOLUME_UP` | `Ctrl`+`↑` _(up)_ | `Cmd`+`↑` _(up)_
| Click on `VOLUME_DOWN` | `Ctrl`+`↓` _(down)_ | `Cmd`+`↓` _(down)_
| Click on `POWER` | `Ctrl`+`p` | `Cmd`+`p`
| Power on | _Right-click²_ | _Right-click²_
| Turn device screen off (keep mirroring)| `Ctrl`+`o` | `Cmd`+`o`
| Rotate device screen | `Ctrl`+`r` | `Cmd`+`r`
| Expand notification panel | `Ctrl`+`n` | `Cmd`+`n`
| Collapse notification panel | `Ctrl`+`Shift`+`n` | `Cmd`+`Shift`+`n`
| Copy device clipboard to computer | `Ctrl`+`c` | `Cmd`+`c`
| Paste computer clipboard to device | `Ctrl`+`v` | `Cmd`+`v`
| Copy computer clipboard to device | `Ctrl`+`Shift`+`v` | `Cmd`+`Shift`+`v`
| Enable/disable FPS counter (on stdout) | `Ctrl`+`i` | `Cmd`+`i`
| Action | Shortcut |
| -------------------------------------- |:---------------------------- |
| switch fullscreen mode | `Ctrl`+`f` |
| resize window to 1:1 (pixel-perfect) | `Ctrl`+`g` |
| resize window to remove black borders | `Ctrl`+`x` \| _Double-click¹_ |
| click on `HOME` | `Ctrl`+`h` \| _Middle-click_ |
| click on `BACK` | `Ctrl`+`b` \| _Right-click²_ |
| click on `APP_SWITCH` | `Ctrl`+`s` |
| click on `MENU` | `Ctrl`+`m` |
| click on `VOLUME_UP` | `Ctrl`+`↑` _(up)_ (`Cmd`+`↑` on MacOS) |
| click on `VOLUME_DOWN` | `Ctrl`+`↓` _(down)_ (`Cmd`+`↓` on MacOS) |
| click on `POWER` | `Ctrl`+`p` |
| turn screen on | _Right-click²_ |
| paste computer clipboard to device | `Ctrl`+`v` |
| enable/disable FPS counter (on stdout) | `Ctrl`+`i` |
| install APK from computer | drag & drop APK file |
| push file to `/sdcard/` | drag & drop non-APK file |
_¹Double-click on black borders to remove them._
_²Right-click turns the screen on if it was off, presses BACK otherwise._
## Custom paths
To use a specific _adb_ binary, configure its path in the environment variable
`ADB`:
ADB=/path/to/adb scrcpy
To override the path of the `scrcpy-server` file, configure its path in
`SCRCPY_SERVER_PATH`.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## Why _scrcpy_?
A colleague challenged me to find a name as unpronounceable as [gnirehtet].
@ -491,7 +179,6 @@ Read the [developers page].
## Licence
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2019 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -1,26 +1,22 @@
src = [
'src/main.c',
'src/cli.c',
'src/command.c',
'src/control_msg.c',
'src/control_event.c',
'src/controller.c',
'src/convert.c',
'src/decoder.c',
'src/device.c',
'src/device_msg.c',
'src/event_converter.c',
'src/file_handler.c',
'src/fps_counter.c',
'src/frames.c',
'src/input_manager.c',
'src/receiver.c',
'src/recorder.c',
'src/lock_util.c',
'src/net.c',
'src/scrcpy.c',
'src/screen.c',
'src/server.c',
'src/stream.c',
'src/str_util.c',
'src/tiny_xpm.c',
'src/video_buffer.c',
'src/util/net.c',
'src/util/str_util.c'
]
if not get_option('crossbuild_windows')
@ -76,30 +72,43 @@ cc = meson.get_compiler('c')
if host_machine.system() == 'windows'
src += [ 'src/sys/win/command.c' ]
src += [ 'src/sys/win/net.c' ]
dependencies += cc.find_library('ws2_32')
else
src += [ 'src/sys/unix/command.c' ]
src += [ 'src/sys/unix/net.c' ]
endif
conf = configuration_data()
# expose the build type
conf.set('NDEBUG', get_option('buildtype') != 'debug')
conf.set('BUILD_DEBUG', get_option('buildtype') == 'debug')
# the version, updated on release
conf.set_quoted('SCRCPY_VERSION', meson.project_version())
conf.set_quoted('SCRCPY_VERSION', '1.4')
# the prefix used during configuration (meson --prefix=PREFIX)
conf.set_quoted('PREFIX', get_option('prefix'))
# build a "portable" version (with scrcpy-server accessible from the same
# directory as the executable)
conf.set('PORTABLE', get_option('portable'))
# the path of the server, which will be appended to the prefix
# ignored if OVERRIDE_SERVER_PATH if defined
# must be consistent with the install_dir in server/meson.build
conf.set_quoted('PREFIXED_SERVER_PATH', '/share/scrcpy/scrcpy-server.jar')
# the default client TCP port range for the "adb reverse" tunnel
# the path of the server to be used "as is"
# this is useful for building a "portable" version (with the server in the same
# directory as the client)
override_server_path = get_option('override_server_path')
if override_server_path != ''
conf.set_quoted('OVERRIDE_SERVER_PATH', override_server_path)
else
# undefine it
conf.set('OVERRIDE_SERVER_PATH', false)
endif
# the default client TCP port for the "adb reverse" tunnel
# overridden by option --port
conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183')
conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199')
conf.set('DEFAULT_LOCAL_PORT', '27183')
# the default max video size for both dimensions, in pixels
# overridden by option --max-size
@ -109,74 +118,41 @@ conf.set('DEFAULT_MAX_SIZE', '0') # 0: unlimited
# overridden by option --bit-rate
conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# whether the app should always display the most recent available frame, even
# if the previous one has not been displayed
# SKIP_FRAMES improves latency at the cost of framerate
conf.set('SKIP_FRAMES', get_option('skip_frames'))
# enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
# run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src')
if get_option('windows_noconsole')
link_args = [ '-Wl,--subsystem,windows' ]
c_args = [ '-mwindows' ]
link_args = [ '-mwindows' ]
else
c_args = []
link_args = []
endif
executable('scrcpy', src,
dependencies: dependencies,
include_directories: src_dir,
install: true,
c_args: [],
link_args: link_args)
install_man('scrcpy.1')
executable('scrcpy', src, dependencies: dependencies, include_directories: src_dir, install: true, c_args: c_args, link_args: link_args)
### TESTS
# do not build tests in release (assertions would not be executed at all)
if get_option('buildtype') == 'debug'
tests = [
['test_buffer_util', [
'tests/test_buffer_util.c'
]],
['test_cbuf', [
'tests/test_cbuf.c',
]],
['test_cli', [
'tests/test_cli.c',
'src/cli.c',
'src/util/str_util.c',
]],
['test_control_event_serialize', [
'tests/test_control_msg_serialize.c',
'src/control_msg.c',
'src/util/str_util.c',
]],
['test_device_event_deserialize', [
'tests/test_device_msg_deserialize.c',
'src/device_msg.c',
]],
['test_queue', [
'tests/test_queue.c',
]],
['test_strutil', [
'tests/test_strutil.c',
'src/util/str_util.c',
]],
]
tests = [
['test_control_event_queue', ['tests/test_control_event_queue.c', 'src/control_event.c']],
['test_control_event_serialize', ['tests/test_control_event_serialize.c', 'src/control_event.c']],
['test_strutil', ['tests/test_strutil.c', 'src/str_util.c']],
]
foreach t : tests
exe = executable(t[0], t[1],
include_directories: src_dir,
dependencies: dependencies,
c_args: ['-DSDL_MAIN_HANDLED'])
test(t[0], exe)
endforeach
endif
foreach t : tests
exe = executable(t[0], t[1], include_directories: src_dir, dependencies: dependencies)
test(t[0], exe)
endforeach

View File

@ -1,273 +0,0 @@
.TH "scrcpy" "1"
.SH NAME
scrcpy \- Display and control your Android device
.SH SYNOPSIS
.B scrcpy
.RI [ options ]
.SH DESCRIPTION
.B scrcpy
provides display and control of Android devices connected on USB (or over TCP/IP). It does not require any root access.
.SH OPTIONS
.TP
.B \-\-always\-on\-top
Make scrcpy window always on top (above other windows).
.TP
.BI "\-b, \-\-bit\-rate " value
Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 8000000.
.TP
.BI "\-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
Crop the device screen on the server.
The values are expressed in the device natural orientation (typically, portrait for a phone, landscape for a tablet). Any
.B \-\-max\-size
value is computed on the cropped size.
.TP
.B \-f, \-\-fullscreen
Start in fullscreen.
.TP
.B \-h, \-\-help
Print this help.
.TP
.BI "\-\-max\-fps " value
Limit the framerate of screen capture (officially supported since Android 10, but may work on earlier versions).
.TP
.BI "\-m, \-\-max\-size " value
Limit both the width and height of the video to \fIvalue\fR. The other dimension is computed so that the device aspect\-ratio is preserved.
Default is 0 (unlimited).
.TP
.B \-n, \-\-no\-control
Disable device control (mirror the device in read\-only).
.TP
.B \-N, \-\-no\-display
Do not display device (only when screen recording is enabled).
.TP
.BI "\-p, \-\-port " port[:port]
Set the TCP port (range) used by the client to listen.
Default is 27183:27199.
.TP
.B \-\-prefer\-text
Inject alpha characters and space as text events instead of key events.
This avoids issues when combining multiple keys to enter special characters,
but breaks the expected behavior of alpha keys in games (typically WASD).
.TP
.BI "\-\-push\-target " path
Set the target directory for pushing files to the device by drag & drop. It is passed as\-is to "adb push".
Default is "/sdcard/".
.TP
.BI "\-r, \-\-record " file
Record screen to
.IR file .
The format is determined by the
.B \-\-record\-format
option if set, or by the file extension (.mp4 or .mkv).
.TP
.BI "\-\-record\-format " format
Force recording format (either mp4 or mkv).
.TP
.B \-\-render\-expired\-frames
By default, to minimize latency, scrcpy always renders the last available decoded frame, and drops any previous ones. This flag forces to render all frames, at a cost of a possible increased latency.
.TP
.BI "\-s, \-\-serial " number
The device serial number. Mandatory only if several devices are connected to adb.
.TP
.B \-S, \-\-turn\-screen\-off
Turn the device screen off immediately.
.TP
.B \-t, \-\-show\-touches
Enable "show touches" on start, disable on quit.
It only shows physical touches (not clicks from scrcpy).
.TP
.B \-v, \-\-version
Print the version of scrcpy.
.TP
.B \-\-window\-borderless
Disable window decorations (display borderless window).
.TP
.BI "\-\-window\-title " text
Set a custom window title.
.TP
.BI "\-\-window\-x " value
Set the initial window horizontal position.
Default is -1 (automatic).\n
.TP
.BI "\-\-window\-y " value
Set the initial window vertical position.
Default is -1 (automatic).\n
.TP
.BI "\-\-window\-width " value
Set the initial window width.
Default is 0 (automatic).\n
.TP
.BI "\-\-window\-height " value
Set the initial window height.
Default is 0 (automatic).\n
.SH SHORTCUTS
.TP
.B Ctrl+f
switch fullscreen mode
.TP
.B Ctrl+g
resize window to 1:1 (pixel\-perfect)
.TP
.B Ctrl+x, Double\-click on black borders
resize window to remove black borders
.TP
.B Ctrl+h, Home, Middle\-click
Click on HOME
.TP
.B Ctrl+b, Ctrl+Backspace, Right\-click (when screen is on)
Click on BACK
.TP
.B Ctrl+s
Click on APP_SWITCH
.TP
.B Ctrl+m
Click on MENU
.TP
.B Ctrl+Up
Click on VOLUME_UP
.TP
.B Ctrl+Down
Click on VOLUME_DOWN
.TP
.B Ctrl+p
Click on POWER (turn screen on/off)
.TP
.B Right\-click (when screen is off)
turn screen on
.TP
.B Ctrl+o
turn device screen off (keep mirroring)
.TP
.B Ctrl+r
rotate device screen
.TP
.B Ctrl+n
expand notification panel
.TP
.B Ctrl+Shift+n
collapse notification panel
.TP
.B Ctrl+c
copy device clipboard to computer
.TP
.B Ctrl+v
paste computer clipboard to device
.TP
.B Ctrl+Shift+v
copy computer clipboard to device
.TP
.B Ctrl+i
enable/disable FPS counter (print frames/second in logs)
.TP
.B Drag & drop APK file
install APK from computer
.SH Environment variables
.TP
.B ADB
Specify the path to adb.
.TP
.B SCRCPY_SERVER_PATH
Specify the path to server binary.
.SH AUTHORS
.B scrcpy
is written by Romain Vimont.
This manual page was written by
.MT mmyangfl@gmail.com
Yangfl
.ME
for the Debian Project (and may be used by others).
.SH "REPORTING BUGS"
Report bugs to
.UR https://github.com/Genymobile/scrcpy/issues
.UE .
.SH COPYRIGHT
Copyright \(co 2018 Genymobile
.UR https://www.genymobile.com
Genymobile
.UE
Copyright \(co 2018\-2019
.MT rom@rom1v.com
Romain Vimont
.ME
Licensed under the Apache License, Version 2.0.
.SH WWW
.UR https://github.com/Genymobile/scrcpy
.UE

View File

@ -1,566 +0,0 @@
#include "cli.h"
#include <getopt.h>
#include <stdint.h>
#include <unistd.h>
#include "config.h"
#include "recorder.h"
#include "util/log.h"
#include "util/str_util.h"
void
scrcpy_print_usage(const char *arg0) {
#ifdef __APPLE__
# define CTRL_OR_CMD "Cmd"
#else
# define CTRL_OR_CMD "Ctrl"
#endif
fprintf(stderr,
"Usage: %s [options]\n"
"\n"
"Options:\n"
"\n"
" --always-on-top\n"
" Make scrcpy window always on top (above other windows).\n"
"\n"
" -b, --bit-rate value\n"
" Encode the video at the given bit-rate, expressed in bits/s.\n"
" Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
" Default is %d.\n"
"\n"
" --crop width:height:x:y\n"
" Crop the device screen on the server.\n"
" The values are expressed in the device natural orientation\n"
" (typically, portrait for a phone, landscape for a tablet).\n"
" Any --max-size value is computed on the cropped size.\n"
"\n"
" -f, --fullscreen\n"
" Start in fullscreen.\n"
"\n"
" -h, --help\n"
" Print this help.\n"
"\n"
" --max-fps value\n"
" Limit the frame rate of screen capture (officially supported\n"
" since Android 10, but may work on earlier versions).\n"
"\n"
" -m, --max-size value\n"
" Limit both the width and height of the video to value. The\n"
" other dimension is computed so that the device aspect-ratio\n"
" is preserved.\n"
" Default is %d%s.\n"
"\n"
" -n, --no-control\n"
" Disable device control (mirror the device in read-only).\n"
"\n"
" -N, --no-display\n"
" Do not display device (only when screen recording is\n"
" enabled).\n"
"\n"
" -p, --port port[:port]\n"
" Set the TCP port (range) used by the client to listen.\n"
" Default is %d:%d.\n"
"\n"
" --prefer-text\n"
" Inject alpha characters and space as text events instead of\n"
" key events.\n"
" This avoids issues when combining multiple keys to enter a\n"
" special character, but breaks the expected behavior of alpha\n"
" keys in games (typically WASD).\n"
"\n"
" --push-target path\n"
" Set the target directory for pushing files to the device by\n"
" drag & drop. It is passed as-is to \"adb push\".\n"
" Default is \"/sdcard/\".\n"
"\n"
" -r, --record file.mp4\n"
" Record screen to file.\n"
" The format is determined by the --record-format option if\n"
" set, or by the file extension (.mp4 or .mkv).\n"
"\n"
" --record-format format\n"
" Force recording format (either mp4 or mkv).\n"
"\n"
" --render-expired-frames\n"
" By default, to minimize latency, scrcpy always renders the\n"
" last available decoded frame, and drops any previous ones.\n"
" This flag forces to render all frames, at a cost of a\n"
" possible increased latency.\n"
"\n"
" -s, --serial serial\n"
" The device serial number. Mandatory only if several devices\n"
" are connected to adb.\n"
"\n"
" -S, --turn-screen-off\n"
" Turn the device screen off immediately.\n"
"\n"
" -t, --show-touches\n"
" Enable \"show touches\" on start, disable on quit.\n"
" It only shows physical touches (not clicks from scrcpy).\n"
"\n"
" -v, --version\n"
" Print the version of scrcpy.\n"
"\n"
" --window-borderless\n"
" Disable window decorations (display borderless window).\n"
"\n"
" --window-title text\n"
" Set a custom window title.\n"
"\n"
" --window-x value\n"
" Set the initial window horizontal position.\n"
" Default is -1 (automatic).\n"
"\n"
" --window-y value\n"
" Set the initial window vertical position.\n"
" Default is -1 (automatic).\n"
"\n"
" --window-width value\n"
" Set the initial window width.\n"
" Default is 0 (automatic).\n"
"\n"
" --window-height value\n"
" Set the initial window width.\n"
" Default is 0 (automatic).\n"
"\n"
"Shortcuts:\n"
"\n"
" " CTRL_OR_CMD "+f\n"
" switch fullscreen mode\n"
"\n"
" " CTRL_OR_CMD "+g\n"
" resize window to 1:1 (pixel-perfect)\n"
"\n"
" " CTRL_OR_CMD "+x\n"
" Double-click on black borders\n"
" resize window to remove black borders\n"
"\n"
" Ctrl+h\n"
" Middle-click\n"
" click on HOME\n"
"\n"
" " CTRL_OR_CMD "+b\n"
" " CTRL_OR_CMD "+Backspace\n"
" Right-click (when screen is on)\n"
" click on BACK\n"
"\n"
" " CTRL_OR_CMD "+s\n"
" click on APP_SWITCH\n"
"\n"
" Ctrl+m\n"
" click on MENU\n"
"\n"
" " CTRL_OR_CMD "+Up\n"
" click on VOLUME_UP\n"
"\n"
" " CTRL_OR_CMD "+Down\n"
" click on VOLUME_DOWN\n"
"\n"
" " CTRL_OR_CMD "+p\n"
" click on POWER (turn screen on/off)\n"
"\n"
" Right-click (when screen is off)\n"
" power on\n"
"\n"
" " CTRL_OR_CMD "+o\n"
" turn device screen off (keep mirroring)\n"
"\n"
" " CTRL_OR_CMD "+r\n"
" rotate device screen\n"
"\n"
" " CTRL_OR_CMD "+n\n"
" expand notification panel\n"
"\n"
" " CTRL_OR_CMD "+Shift+n\n"
" collapse notification panel\n"
"\n"
" " CTRL_OR_CMD "+c\n"
" copy device clipboard to computer\n"
"\n"
" " CTRL_OR_CMD "+v\n"
" paste computer clipboard to device\n"
"\n"
" " CTRL_OR_CMD "+Shift+v\n"
" copy computer clipboard to device\n"
"\n"
" " CTRL_OR_CMD "+i\n"
" enable/disable FPS counter (print frames/second in logs)\n"
"\n"
" Drag & drop APK file\n"
" install APK from computer\n"
"\n",
arg0,
DEFAULT_BIT_RATE,
DEFAULT_MAX_SIZE, DEFAULT_MAX_SIZE ? "" : " (unlimited)",
DEFAULT_LOCAL_PORT_RANGE_FIRST, DEFAULT_LOCAL_PORT_RANGE_LAST);
}
static bool
parse_integer_arg(const char *s, long *out, bool accept_suffix, long min,
long max, const char *name) {
long value;
bool ok;
if (accept_suffix) {
ok = parse_integer_with_suffix(s, &value);
} else {
ok = parse_integer(s, &value);
}
if (!ok) {
LOGE("Could not parse %s: %s", name, s);
return false;
}
if (value < min || value > max) {
LOGE("Could not parse %s: value (%ld) out-of-range (%ld; %ld)",
name, value, min, max);
return false;
}
*out = value;
return true;
}
static size_t
parse_integers_arg(const char *s, size_t max_items, long *out, long min,
long max, const char *name) {
size_t count = parse_integers(s, ':', max_items, out);
if (!count) {
LOGE("Could not parse %s: %s", name, s);
return 0;
}
for (size_t i = 0; i < count; ++i) {
long value = out[i];
if (value < min || value > max) {
LOGE("Could not parse %s: value (%ld) out-of-range (%ld; %ld)",
name, value, min, max);
return 0;
}
}
return count;
}
static bool
parse_bit_rate(const char *s, uint32_t *bit_rate) {
long value;
// long may be 32 bits (it is the case on mingw), so do not use more than
// 31 bits (long is signed)
bool ok = parse_integer_arg(s, &value, true, 0, 0x7FFFFFFF, "bit-rate");
if (!ok) {
return false;
}
*bit_rate = (uint32_t) value;
return true;
}
static bool
parse_max_size(const char *s, uint16_t *max_size) {
long value;
bool ok = parse_integer_arg(s, &value, false, 0, 0xFFFF, "max size");
if (!ok) {
return false;
}
*max_size = (uint16_t) value;
return true;
}
static bool
parse_max_fps(const char *s, uint16_t *max_fps) {
long value;
bool ok = parse_integer_arg(s, &value, false, 0, 1000, "max fps");
if (!ok) {
return false;
}
*max_fps = (uint16_t) value;
return true;
}
static bool
parse_window_position(const char *s, int16_t *position) {
long value;
bool ok = parse_integer_arg(s, &value, false, -1, 0x7FFF,
"window position");
if (!ok) {
return false;
}
*position = (int16_t) value;
return true;
}
static bool
parse_window_dimension(const char *s, uint16_t *dimension) {
long value;
bool ok = parse_integer_arg(s, &value, false, 0, 0xFFFF,
"window dimension");
if (!ok) {
return false;
}
*dimension = (uint16_t) value;
return true;
}
static bool
parse_port_range(const char *s, struct port_range *port_range) {
long values[2];
size_t count = parse_integers_arg(s, 2, values, 0, 0xFFFF, "port");
if (!count) {
return false;
}
uint16_t v0 = (uint16_t) values[0];
if (count == 1) {
port_range->first = v0;
port_range->last = v0;
return true;
}
assert(count == 2);
uint16_t v1 = (uint16_t) values[1];
if (v0 < v1) {
port_range->first = v0;
port_range->last = v1;
} else {
port_range->first = v1;
port_range->last = v0;
}
return true;
}
static bool
parse_record_format(const char *optarg, enum recorder_format *format) {
if (!strcmp(optarg, "mp4")) {
*format = RECORDER_FORMAT_MP4;
return true;
}
if (!strcmp(optarg, "mkv")) {
*format = RECORDER_FORMAT_MKV;
return true;
}
LOGE("Unsupported format: %s (expected mp4 or mkv)", optarg);
return false;
}
static enum recorder_format
guess_record_format(const char *filename) {
size_t len = strlen(filename);
if (len < 4) {
return 0;
}
const char *ext = &filename[len - 4];
if (!strcmp(ext, ".mp4")) {
return RECORDER_FORMAT_MP4;
}
if (!strcmp(ext, ".mkv")) {
return RECORDER_FORMAT_MKV;
}
return 0;
}
#define OPT_RENDER_EXPIRED_FRAMES 1000
#define OPT_WINDOW_TITLE 1001
#define OPT_PUSH_TARGET 1002
#define OPT_ALWAYS_ON_TOP 1003
#define OPT_CROP 1004
#define OPT_RECORD_FORMAT 1005
#define OPT_PREFER_TEXT 1006
#define OPT_WINDOW_X 1007
#define OPT_WINDOW_Y 1008
#define OPT_WINDOW_WIDTH 1009
#define OPT_WINDOW_HEIGHT 1010
#define OPT_WINDOW_BORDERLESS 1011
#define OPT_MAX_FPS 1012
bool
scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
static const struct option long_options[] = {
{"always-on-top", no_argument, NULL, OPT_ALWAYS_ON_TOP},
{"bit-rate", required_argument, NULL, 'b'},
{"crop", required_argument, NULL, OPT_CROP},
{"fullscreen", no_argument, NULL, 'f'},
{"help", no_argument, NULL, 'h'},
{"max-fps", required_argument, NULL, OPT_MAX_FPS},
{"max-size", required_argument, NULL, 'm'},
{"no-control", no_argument, NULL, 'n'},
{"no-display", no_argument, NULL, 'N'},
{"port", required_argument, NULL, 'p'},
{"push-target", required_argument, NULL, OPT_PUSH_TARGET},
{"record", required_argument, NULL, 'r'},
{"record-format", required_argument, NULL, OPT_RECORD_FORMAT},
{"render-expired-frames", no_argument, NULL,
OPT_RENDER_EXPIRED_FRAMES},
{"serial", required_argument, NULL, 's'},
{"show-touches", no_argument, NULL, 't'},
{"turn-screen-off", no_argument, NULL, 'S'},
{"prefer-text", no_argument, NULL, OPT_PREFER_TEXT},
{"version", no_argument, NULL, 'v'},
{"window-title", required_argument, NULL, OPT_WINDOW_TITLE},
{"window-x", required_argument, NULL, OPT_WINDOW_X},
{"window-y", required_argument, NULL, OPT_WINDOW_Y},
{"window-width", required_argument, NULL, OPT_WINDOW_WIDTH},
{"window-height", required_argument, NULL, OPT_WINDOW_HEIGHT},
{"window-borderless", no_argument, NULL,
OPT_WINDOW_BORDERLESS},
{NULL, 0, NULL, 0 },
};
struct scrcpy_options *opts = &args->opts;
optind = 0; // reset to start from the first argument in tests
int c;
while ((c = getopt_long(argc, argv, "b:c:fF:hm:nNp:r:s:StTv", long_options,
NULL)) != -1) {
switch (c) {
case 'b':
if (!parse_bit_rate(optarg, &opts->bit_rate)) {
return false;
}
break;
case 'c':
LOGW("Deprecated option -c. Use --crop instead.");
// fall through
case OPT_CROP:
opts->crop = optarg;
break;
case 'f':
opts->fullscreen = true;
break;
case 'F':
LOGW("Deprecated option -F. Use --record-format instead.");
// fall through
case OPT_RECORD_FORMAT:
if (!parse_record_format(optarg, &opts->record_format)) {
return false;
}
break;
case 'h':
args->help = true;
break;
case OPT_MAX_FPS:
if (!parse_max_fps(optarg, &opts->max_fps)) {
return false;
}
break;
case 'm':
if (!parse_max_size(optarg, &opts->max_size)) {
return false;
}
break;
case 'n':
opts->control = false;
break;
case 'N':
opts->display = false;
break;
case 'p':
if (!parse_port_range(optarg, &opts->port_range)) {
return false;
}
break;
case 'r':
opts->record_filename = optarg;
break;
case 's':
opts->serial = optarg;
break;
case 'S':
opts->turn_screen_off = true;
break;
case 't':
opts->show_touches = true;
break;
case 'T':
LOGW("Deprecated option -T. Use --always-on-top instead.");
// fall through
case OPT_ALWAYS_ON_TOP:
opts->always_on_top = true;
break;
case 'v':
args->version = true;
break;
case OPT_RENDER_EXPIRED_FRAMES:
opts->render_expired_frames = true;
break;
case OPT_WINDOW_TITLE:
opts->window_title = optarg;
break;
case OPT_WINDOW_X:
if (!parse_window_position(optarg, &opts->window_x)) {
return false;
}
break;
case OPT_WINDOW_Y:
if (!parse_window_position(optarg, &opts->window_y)) {
return false;
}
break;
case OPT_WINDOW_WIDTH:
if (!parse_window_dimension(optarg, &opts->window_width)) {
return false;
}
break;
case OPT_WINDOW_HEIGHT:
if (!parse_window_dimension(optarg, &opts->window_height)) {
return false;
}
break;
case OPT_WINDOW_BORDERLESS:
opts->window_borderless = true;
break;
case OPT_PUSH_TARGET:
opts->push_target = optarg;
break;
case OPT_PREFER_TEXT:
opts->prefer_text = true;
break;
default:
// getopt prints the error message on stderr
return false;
}
}
if (!opts->display && !opts->record_filename) {
LOGE("-N/--no-display requires screen recording (-r/--record)");
return false;
}
if (!opts->display && opts->fullscreen) {
LOGE("-f/--fullscreen-window is incompatible with -N/--no-display");
return false;
}
int index = optind;
if (index < argc) {
LOGE("Unexpected additional argument: %s", argv[index]);
return false;
}
if (opts->record_format && !opts->record_filename) {
LOGE("Record format specified without recording");
return false;
}
if (opts->record_filename && !opts->record_format) {
opts->record_format = guess_record_format(opts->record_filename);
if (!opts->record_format) {
LOGE("No format specified for \"%s\" (try with -F mkv)",
opts->record_filename);
return false;
}
}
if (!opts->control && opts->turn_screen_off) {
LOGE("Could not request to turn screen off if control is disabled");
return false;
}
return true;
}

View File

@ -1,21 +0,0 @@
#ifndef SCRCPY_CLI_H
#define SCRCPY_CLI_H
#include <stdbool.h>
#include "config.h"
#include "scrcpy.h"
struct scrcpy_cli_args {
struct scrcpy_options opts;
bool help;
bool version;
};
void
scrcpy_print_usage(const char *arg0);
bool
scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]);
#endif

View File

@ -1,19 +1,16 @@
#include "command.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "config.h"
#include "common.h"
#include "util/log.h"
#include "util/str_util.h"
#include "log.h"
#include "str_util.h"
static const char *adb_command;
static inline const char *
get_adb_command(void) {
static inline const char *get_adb_command(void) {
if (!adb_command) {
adb_command = getenv("ADB");
if (!adb_command)
@ -22,88 +19,22 @@ get_adb_command(void) {
return adb_command;
}
// serialize argv to string "[arg1], [arg2], [arg3]"
static size_t
argv_to_string(const char *const *argv, char *buf, size_t bufsize) {
size_t idx = 0;
bool first = true;
while (*argv) {
const char *arg = *argv;
size_t len = strlen(arg);
// count space for "[], ...\0"
if (idx + len + 8 >= bufsize) {
// not enough space, truncate
assert(idx < bufsize - 4);
memcpy(&buf[idx], "...", 3);
idx += 3;
break;
}
if (first) {
first = false;
} else {
buf[idx++] = ',';
buf[idx++] = ' ';
}
buf[idx++] = '[';
memcpy(&buf[idx], arg, len);
idx += len;
buf[idx++] = ']';
argv++;
}
assert(idx < bufsize);
buf[idx] = '\0';
return idx;
}
static void
show_adb_installation_msg() {
#ifndef __WINDOWS__
static const struct {
const char *binary;
const char *command;
} pkg_managers[] = {
{"apt", "apt install adb"},
{"apt-get", "apt-get install adb"},
{"brew", "brew cask install android-platform-tools"},
{"dnf", "dnf install android-tools"},
{"emerge", "emerge dev-util/android-tools"},
{"pacman", "pacman -S android-tools"},
};
for (size_t i = 0; i < ARRAY_LEN(pkg_managers); ++i) {
if (cmd_search(pkg_managers[i].binary)) {
LOGI("You may install 'adb' by \"%s\"", pkg_managers[i].command);
return;
}
}
#endif
LOGI("You may download and install 'adb' from "
"https://developer.android.com/studio/releases/platform-tools");
}
static void
show_adb_err_msg(enum process_result err, const char *const argv[]) {
char buf[512];
static void show_adb_err_msg(enum process_result err) {
switch (err) {
case PROCESS_ERROR_GENERIC:
argv_to_string(argv, buf, sizeof(buf));
LOGE("Failed to execute: %s", buf);
LOGE("Failed to execute adb");
break;
case PROCESS_ERROR_MISSING_BINARY:
argv_to_string(argv, buf, sizeof(buf));
LOGE("Command not found: %s", buf);
LOGE("(make 'adb' accessible from your PATH or define its full"
"path in the ADB environment variable)");
show_adb_installation_msg();
LOGE("'adb' command not found (make it accessible from your PATH "
"or define its full path in the ADB environment variable)");
break;
case PROCESS_SUCCESS:
// do nothing
/* do nothing */
break;
}
}
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
process_t adb_execute(const char *serial, const char *const adb_cmd[], int len) {
const char *cmd[len + 4];
int i;
process_t process;
@ -118,17 +49,15 @@ adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
memcpy(&cmd[i], adb_cmd, len * sizeof(const char *));
cmd[len + i] = NULL;
enum process_result r = cmd_execute(cmd, &process);
enum process_result r = cmd_execute(cmd[0], cmd, &process);
if (r != PROCESS_SUCCESS) {
show_adb_err_msg(r, cmd);
show_adb_err_msg(r);
return PROCESS_NONE;
}
return process;
}
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name) {
process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
@ -137,17 +66,14 @@ adb_forward(const char *serial, uint16_t local_port,
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t
adb_forward_remove(const char *serial, uint16_t local_port) {
process_t adb_forward_remove(const char *serial, uint16_t local_port) {
char local[4 + 5 + 1]; // tcp:PORT
sprintf(local, "tcp:%" PRIu16, local_port);
const char *const adb_cmd[] = {"forward", "--remove", local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port) {
process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
@ -156,16 +82,14 @@ adb_reverse(const char *serial, const char *device_socket_name,
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name) {
process_t adb_reverse_remove(const char *serial, const char *device_socket_name) {
char remote[108 + 14 + 1]; // localabstract:NAME
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"reverse", "--remove", remote};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t
adb_push(const char *serial, const char *local, const char *remote) {
process_t adb_push(const char *serial, const char *local, const char *remote) {
#ifdef __WINDOWS__
// Windows will parse the string, so the paths must be quoted
// (see sys/win/command.c)
@ -175,7 +99,7 @@ adb_push(const char *serial, const char *local, const char *remote) {
}
remote = strquote(remote);
if (!remote) {
SDL_free((void *) local);
free((void *) local);
return PROCESS_NONE;
}
#endif
@ -184,15 +108,14 @@ adb_push(const char *serial, const char *local, const char *remote) {
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__
SDL_free((void *) remote);
SDL_free((void *) local);
free((void *) remote);
free((void *) local);
#endif
return proc;
}
process_t
adb_install(const char *serial, const char *local) {
process_t adb_install(const char *serial, const char *local) {
#ifdef __WINDOWS__
// Windows will parse the string, so the local name must be quoted
// (see sys/win/command.c)
@ -206,17 +129,21 @@ adb_install(const char *serial, const char *local) {
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__
SDL_free((void *) local);
free((void *) local);
#endif
return proc;
}
bool
process_check_success(process_t proc, const char *name) {
process_t adb_remove_path(const char *serial, const char *path) {
const char *const adb_cmd[] = {"shell", "rm", path};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
SDL_bool process_check_success(process_t proc, const char *name) {
if (proc == PROCESS_NONE) {
LOGE("Could not execute \"%s\"", name);
return false;
return SDL_FALSE;
}
exit_code_t exit_code;
if (!cmd_simple_wait(proc, &exit_code)) {
@ -225,7 +152,7 @@ process_check_success(process_t proc, const char *name) {
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
return false;
return SDL_FALSE;
}
return true;
return SDL_TRUE;
}

View File

@ -1,41 +1,36 @@
#ifndef COMMAND_H
#define COMMAND_H
#include <stdbool.h>
#include <inttypes.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_platform.h>
#ifdef _WIN32
// not needed here, but winsock2.h must never be included AFTER windows.h
# include <winsock2.h>
# include <windows.h>
# define PATH_SEPARATOR '\\'
# define PRIexitcode "lu"
// <https://stackoverflow.com/a/44383330/1987178>
#ifdef _WIN32
# define PRIexitcode "lu"
# ifdef _WIN64
# define PRIsizet PRIu64
# else
# define PRIsizet PRIu32
# endif
# define PROCESS_NONE NULL
# define NO_EXIT_CODE -1u // max value as unsigned
typedef HANDLE process_t;
typedef DWORD exit_code_t;
#else
# include <sys/types.h>
# define PATH_SEPARATOR '/'
# define PRIsizet "zu"
# define PRIexitcode "d"
# define PROCESS_NONE -1
# define NO_EXIT_CODE -1
typedef pid_t process_t;
typedef int exit_code_t;
#endif
#include "config.h"
#ifdef __WINDOWS__
# include <winsock2.h> // not needed here, but must never be included AFTER windows.h
# include <windows.h>
# define PROCESS_NONE NULL
typedef HANDLE process_t;
typedef DWORD exit_code_t;
#else
# include <sys/types.h>
# define PROCESS_NONE -1
typedef pid_t process_t;
typedef int exit_code_t;
#endif
# define NO_EXIT_CODE -1
enum process_result {
PROCESS_SUCCESS,
@ -43,55 +38,21 @@ enum process_result {
PROCESS_ERROR_MISSING_BINARY,
};
#ifndef __WINDOWS__
bool
cmd_search(const char *file);
#endif
enum process_result cmd_execute(const char *path, const char *const argv[], process_t *process);
SDL_bool cmd_terminate(process_t pid);
SDL_bool cmd_simple_wait(process_t pid, exit_code_t *exit_code);
enum process_result
cmd_execute(const char *const argv[], process_t *process);
bool
cmd_terminate(process_t pid);
bool
cmd_simple_wait(process_t pid, exit_code_t *exit_code);
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len);
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name);
process_t
adb_forward_remove(const char *serial, uint16_t local_port);
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port);
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t
adb_push(const char *serial, const char *local, const char *remote);
process_t
adb_install(const char *serial, const char *local);
process_t adb_execute(const char *serial, const char *const adb_cmd[], int len);
process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name);
process_t adb_forward_remove(const char *serial, uint16_t local_port);
process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port);
process_t adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t adb_push(const char *serial, const char *local, const char *remote);
process_t adb_install(const char *serial, const char *local);
process_t adb_remove_path(const char *serial, const char *path);
// convenience function to wait for a successful process execution
// automatically log process errors with the provided process name
bool
process_check_success(process_t proc, const char *name);
// return the absolute path of the executable (the scrcpy binary)
// may be NULL on error; to be freed by SDL_free
char *
get_executable_path(void);
// returns true if the file exists and is not a directory
bool
is_regular_file(const char *path);
SDL_bool process_check_success(process_t process, const char *name);
#endif

View File

@ -1,35 +1,27 @@
#ifndef COMMON_H
#define COMMON_H
#include <stdint.h>
#include "config.h"
#include <SDL2/SDL_stdinc.h>
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
#define MIN(X,Y) (X) < (Y) ? (X) : (Y)
#define MAX(X,Y) (X) > (Y) ? (X) : (Y)
struct size {
uint16_t width;
uint16_t height;
Uint16 width;
Uint16 height;
};
struct point {
int32_t x;
int32_t y;
Uint16 x;
Uint16 y;
};
struct position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it
// accordingly.
// so store to which size the absolute position apply, to scale it accordingly.
struct size screen_size;
struct point point;
};
struct port_range {
uint16_t first;
uint16_t last;
};
#endif

View File

@ -1,51 +0,0 @@
#ifndef COMPAT_H
#define COMPAT_H
#include <libavformat/version.h>
#include <SDL2/SDL_version.h>
// In ffmpeg/doc/APIchanges:
// 2016-04-11 - 6f69f7a / 9200514 - lavf 57.33.100 / 57.5.0 - avformat.h
// Add AVStream.codecpar, deprecate AVStream.codec.
#if (LIBAVFORMAT_VERSION_MICRO >= 100 /* FFmpeg */ && \
LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)) \
|| (LIBAVFORMAT_VERSION_MICRO < 100 && /* Libav */ \
LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 5, 0))
# define SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
#endif
// In ffmpeg/doc/APIchanges:
// 2018-02-06 - 0694d87024 - lavf 58.9.100 - avformat.h
// Deprecate use of av_register_input_format(), av_register_output_format(),
// av_register_all(), av_iformat_next(), av_oformat_next().
// Add av_demuxer_iterate(), and av_muxer_iterate().
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(58, 9, 100)
# define SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
#else
# define SCRCPY_LAVF_REQUIRES_REGISTER_ALL
#endif
// In ffmpeg/doc/APIchanges:
// 2016-04-21 - 7fc329e - lavc 57.37.100 - avcodec.h
// Add a new audio/video encoding and decoding API with decoupled input
// and output -- avcodec_send_packet(), avcodec_receive_frame(),
// avcodec_send_frame() and avcodec_receive_packet().
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 100)
# define SCRCPY_LAVF_HAS_NEW_ENCODING_DECODING_API
#endif
#if SDL_VERSION_ATLEAST(2, 0, 5)
// <https://wiki.libsdl.org/SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH>
# define SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
// <https://wiki.libsdl.org/SDL_GetDisplayUsableBounds>
# define SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
// <https://wiki.libsdl.org/SDL_WindowFlags>
# define SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
#endif
#if SDL_VERSION_ATLEAST(2, 0, 8)
// <https://hg.libsdl.org/SDL/rev/dfde5d3f9781>
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
#endif
#endif

111
app/src/control_event.c Normal file
View File

@ -0,0 +1,111 @@
#include "control_event.h"
#include <SDL2/SDL_stdinc.h>
#include <string.h>
#include "lock_util.h"
#include "log.h"
static inline void write16(Uint8 *buf, Uint16 value) {
buf[0] = value >> 8;
buf[1] = value;
}
static inline void write32(Uint8 *buf, Uint32 value) {
buf[0] = value >> 24;
buf[1] = value >> 16;
buf[2] = value >> 8;
buf[3] = value;
}
static void write_position(Uint8 *buf, const struct position *position) {
write16(&buf[0], position->point.x);
write16(&buf[2], position->point.y);
write16(&buf[4], position->screen_size.width);
write16(&buf[6], position->screen_size.height);
}
int control_event_serialize(const struct control_event *event, unsigned char *buf) {
buf[0] = event->type;
switch (event->type) {
case CONTROL_EVENT_TYPE_KEYCODE:
buf[1] = event->keycode_event.action;
write32(&buf[2], event->keycode_event.keycode);
write32(&buf[6], event->keycode_event.metastate);
return 10;
case CONTROL_EVENT_TYPE_TEXT: {
// write length (1 byte) + date (non nul-terminated)
size_t len = strlen(event->text_event.text);
if (len > TEXT_MAX_LENGTH) {
// injecting a text takes time, so limit the text length
len = TEXT_MAX_LENGTH;
}
write16(&buf[1], (Uint16) len);
memcpy(&buf[3], event->text_event.text, len);
return 3 + len;
}
case CONTROL_EVENT_TYPE_MOUSE:
buf[1] = event->mouse_event.action;
write32(&buf[2], event->mouse_event.buttons);
write_position(&buf[6], &event->mouse_event.position);
return 14;
case CONTROL_EVENT_TYPE_SCROLL:
write_position(&buf[1], &event->scroll_event.position);
write32(&buf[9], (Uint32) event->scroll_event.hscroll);
write32(&buf[13], (Uint32) event->scroll_event.vscroll);
return 17;
case CONTROL_EVENT_TYPE_COMMAND:
buf[1] = event->command_event.action;
return 2;
default:
LOGW("Unknown event type: %u", (unsigned) event->type);
return 0;
}
}
void control_event_destroy(struct control_event *event) {
if (event->type == CONTROL_EVENT_TYPE_TEXT) {
SDL_free(event->text_event.text);
}
}
SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue) {
return queue->head == queue->tail;
}
SDL_bool control_event_queue_is_full(const struct control_event_queue *queue) {
return (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE == queue->tail;
}
SDL_bool control_event_queue_init(struct control_event_queue *queue) {
queue->head = 0;
queue->tail = 0;
// the current implementation may not fail
return SDL_TRUE;
}
void control_event_queue_destroy(struct control_event_queue *queue) {
int i = queue->tail;
while (i != queue->head) {
control_event_destroy(&queue->data[i]);
i = (i + 1) % CONTROL_EVENT_QUEUE_SIZE;
}
}
SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event) {
if (control_event_queue_is_full(queue)) {
return SDL_FALSE;
}
queue->data[queue->head] = *event;
queue->head = (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE;
return SDL_TRUE;
}
SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event) {
if (control_event_queue_is_empty(queue)) {
return SDL_FALSE;
}
*event = queue->data[queue->tail];
queue->tail = (queue->tail + 1) % CONTROL_EVENT_QUEUE_SIZE;
return SDL_TRUE;
}

73
app/src/control_event.h Normal file
View File

@ -0,0 +1,73 @@
#ifndef CONTROLEVENT_H
#define CONTROLEVENT_H
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include "android/input.h"
#include "android/keycodes.h"
#include "common.h"
#define CONTROL_EVENT_QUEUE_SIZE 64
#define TEXT_MAX_LENGTH 300
#define SERIALIZED_EVENT_MAX_SIZE 3 + TEXT_MAX_LENGTH
enum control_event_type {
CONTROL_EVENT_TYPE_KEYCODE,
CONTROL_EVENT_TYPE_TEXT,
CONTROL_EVENT_TYPE_MOUSE,
CONTROL_EVENT_TYPE_SCROLL,
CONTROL_EVENT_TYPE_COMMAND,
};
#define CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON 0
struct control_event {
enum control_event_type type;
union {
struct {
enum android_keyevent_action action;
enum android_keycode keycode;
enum android_metastate metastate;
} keycode_event;
struct {
char *text; // owned, to be freed by SDL_free()
} text_event;
struct {
enum android_motionevent_action action;
enum android_motionevent_buttons buttons;
struct position position;
} mouse_event;
struct {
struct position position;
Sint32 hscroll;
Sint32 vscroll;
} scroll_event;
struct {
int action;
} command_event;
};
};
struct control_event_queue {
struct control_event data[CONTROL_EVENT_QUEUE_SIZE];
int head;
int tail;
};
// buf size must be at least SERIALIZED_EVENT_MAX_SIZE
int control_event_serialize(const struct control_event *event, unsigned char *buf);
SDL_bool control_event_queue_init(struct control_event_queue *queue);
void control_event_queue_destroy(struct control_event_queue *queue);
SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue);
SDL_bool control_event_queue_is_full(const struct control_event_queue *queue);
// event is copied, the queue does not use the event after the function returns
SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event);
SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event);
void control_event_destroy(struct control_event *event);
#endif

View File

@ -1,103 +0,0 @@
#include "control_msg.h"
#include <assert.h>
#include <string.h>
#include "config.h"
#include "util/buffer_util.h"
#include "util/log.h"
#include "util/str_util.h"
static void
write_position(uint8_t *buf, const struct position *position) {
buffer_write32be(&buf[0], position->point.x);
buffer_write32be(&buf[4], position->point.y);
buffer_write16be(&buf[8], position->screen_size.width);
buffer_write16be(&buf[10], position->screen_size.height);
}
// write length (2 bytes) + string (non nul-terminated)
static size_t
write_string(const char *utf8, size_t max_len, unsigned char *buf) {
size_t len = utf8_truncation_index(utf8, max_len);
buffer_write16be(buf, (uint16_t) len);
memcpy(&buf[2], utf8, len);
return 2 + len;
}
static uint16_t
to_fixed_point_16(float f) {
assert(f >= 0.0f && f <= 1.0f);
uint32_t u = f * 0x1p16f; // 2^16
if (u >= 0xffff) {
u = 0xffff;
}
return (uint16_t) u;
}
size_t
control_msg_serialize(const struct control_msg *msg, unsigned char *buf) {
buf[0] = msg->type;
switch (msg->type) {
case CONTROL_MSG_TYPE_INJECT_KEYCODE:
buf[1] = msg->inject_keycode.action;
buffer_write32be(&buf[2], msg->inject_keycode.keycode);
buffer_write32be(&buf[6], msg->inject_keycode.metastate);
return 10;
case CONTROL_MSG_TYPE_INJECT_TEXT: {
size_t len = write_string(msg->inject_text.text,
CONTROL_MSG_TEXT_MAX_LENGTH, &buf[1]);
return 1 + len;
}
case CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT:
buf[1] = msg->inject_touch_event.action;
buffer_write64be(&buf[2], msg->inject_touch_event.pointer_id);
write_position(&buf[10], &msg->inject_touch_event.position);
uint16_t pressure =
to_fixed_point_16(msg->inject_touch_event.pressure);
buffer_write16be(&buf[22], pressure);
buffer_write32be(&buf[24], msg->inject_touch_event.buttons);
return 28;
case CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
write_position(&buf[1], &msg->inject_scroll_event.position);
buffer_write32be(&buf[13],
(uint32_t) msg->inject_scroll_event.hscroll);
buffer_write32be(&buf[17],
(uint32_t) msg->inject_scroll_event.vscroll);
return 21;
case CONTROL_MSG_TYPE_SET_CLIPBOARD: {
size_t len = write_string(msg->inject_text.text,
CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH,
&buf[1]);
return 1 + len;
}
case CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE:
buf[1] = msg->set_screen_power_mode.mode;
return 2;
case CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON:
case CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL:
case CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL:
case CONTROL_MSG_TYPE_GET_CLIPBOARD:
case CONTROL_MSG_TYPE_ROTATE_DEVICE:
// no additional data
return 1;
default:
LOGW("Unknown message type: %u", (unsigned) msg->type);
return 0;
}
}
void
control_msg_destroy(struct control_msg *msg) {
switch (msg->type) {
case CONTROL_MSG_TYPE_INJECT_TEXT:
SDL_free(msg->inject_text.text);
break;
case CONTROL_MSG_TYPE_SET_CLIPBOARD:
SDL_free(msg->set_clipboard.text);
break;
default:
// do nothing
break;
}
}

View File

@ -1,80 +0,0 @@
#ifndef CONTROLMSG_H
#define CONTROLMSG_H
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "config.h"
#include "android/input.h"
#include "android/keycodes.h"
#include "common.h"
#define CONTROL_MSG_TEXT_MAX_LENGTH 300
#define CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH 4093
#define CONTROL_MSG_SERIALIZED_MAX_SIZE \
(3 + CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH)
#define POINTER_ID_MOUSE UINT64_C(-1);
enum control_msg_type {
CONTROL_MSG_TYPE_INJECT_KEYCODE,
CONTROL_MSG_TYPE_INJECT_TEXT,
CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON,
CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL,
CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL,
CONTROL_MSG_TYPE_GET_CLIPBOARD,
CONTROL_MSG_TYPE_SET_CLIPBOARD,
CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE,
CONTROL_MSG_TYPE_ROTATE_DEVICE,
};
enum screen_power_mode {
// see <https://android.googlesource.com/platform/frameworks/base.git/+/pie-release-2/core/java/android/view/SurfaceControl.java#305>
SCREEN_POWER_MODE_OFF = 0,
SCREEN_POWER_MODE_NORMAL = 2,
};
struct control_msg {
enum control_msg_type type;
union {
struct {
enum android_keyevent_action action;
enum android_keycode keycode;
enum android_metastate metastate;
} inject_keycode;
struct {
char *text; // owned, to be freed by SDL_free()
} inject_text;
struct {
enum android_motionevent_action action;
enum android_motionevent_buttons buttons;
uint64_t pointer_id;
struct position position;
float pressure;
} inject_touch_event;
struct {
struct position position;
int32_t hscroll;
int32_t vscroll;
} inject_scroll_event;
struct {
char *text; // owned, to be freed by SDL_free()
} set_clipboard;
struct {
enum screen_power_mode mode;
} set_screen_power_mode;
};
};
// buf size must be at least CONTROL_MSG_SERIALIZED_MAX_SIZE
// return the number of bytes written
size_t
control_msg_serialize(const struct control_msg *msg, unsigned char *buf);
void
control_msg_destroy(struct control_msg *msg);
#endif

View File

@ -1,134 +1,105 @@
#include "controller.h"
#include <assert.h>
#include <SDL2/SDL_assert.h>
#include "config.h"
#include "util/lock.h"
#include "util/log.h"
#include "lock_util.h"
#include "log.h"
bool
controller_init(struct controller *controller, socket_t control_socket) {
cbuf_init(&controller->queue);
if (!receiver_init(&controller->receiver, control_socket)) {
return false;
SDL_bool controller_init(struct controller *controller, socket_t video_socket) {
if (!control_event_queue_init(&controller->queue)) {
return SDL_FALSE;
}
if (!(controller->mutex = SDL_CreateMutex())) {
receiver_destroy(&controller->receiver);
return false;
return SDL_FALSE;
}
if (!(controller->msg_cond = SDL_CreateCond())) {
receiver_destroy(&controller->receiver);
if (!(controller->event_cond = SDL_CreateCond())) {
SDL_DestroyMutex(controller->mutex);
return false;
return SDL_FALSE;
}
controller->control_socket = control_socket;
controller->stopped = false;
controller->video_socket = video_socket;
controller->stopped = SDL_FALSE;
return true;
return SDL_TRUE;
}
void
controller_destroy(struct controller *controller) {
SDL_DestroyCond(controller->msg_cond);
void controller_destroy(struct controller *controller) {
SDL_DestroyCond(controller->event_cond);
SDL_DestroyMutex(controller->mutex);
struct control_msg msg;
while (cbuf_take(&controller->queue, &msg)) {
control_msg_destroy(&msg);
}
receiver_destroy(&controller->receiver);
control_event_queue_destroy(&controller->queue);
}
bool
controller_push_msg(struct controller *controller,
const struct control_msg *msg) {
SDL_bool controller_push_event(struct controller *controller, const struct control_event *event) {
SDL_bool res;
mutex_lock(controller->mutex);
bool was_empty = cbuf_is_empty(&controller->queue);
bool res = cbuf_push(&controller->queue, *msg);
SDL_bool was_empty = control_event_queue_is_empty(&controller->queue);
res = control_event_queue_push(&controller->queue, event);
if (was_empty) {
cond_signal(controller->msg_cond);
cond_signal(controller->event_cond);
}
mutex_unlock(controller->mutex);
return res;
}
static bool
process_msg(struct controller *controller,
const struct control_msg *msg) {
unsigned char serialized_msg[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int length = control_msg_serialize(msg, serialized_msg);
static SDL_bool process_event(struct controller *controller, const struct control_event *event) {
unsigned char serialized_event[SERIALIZED_EVENT_MAX_SIZE];
int length = control_event_serialize(event, serialized_event);
if (!length) {
return false;
return SDL_FALSE;
}
int w = net_send_all(controller->control_socket, serialized_msg, length);
int w = net_send_all(controller->video_socket, serialized_event, length);
return w == length;
}
static int
run_controller(void *data) {
static int run_controller(void *data) {
struct controller *controller = data;
for (;;) {
mutex_lock(controller->mutex);
while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
cond_wait(controller->msg_cond, controller->mutex);
while (!controller->stopped && control_event_queue_is_empty(&controller->queue)) {
cond_wait(controller->event_cond, controller->mutex);
}
if (controller->stopped) {
// stop immediately, do not process further msgs
// stop immediately, do not process further events
mutex_unlock(controller->mutex);
break;
}
struct control_msg msg;
bool non_empty = cbuf_take(&controller->queue, &msg);
assert(non_empty);
(void) non_empty;
struct control_event event;
SDL_bool non_empty = control_event_queue_take(&controller->queue, &event);
SDL_assert(non_empty);
mutex_unlock(controller->mutex);
bool ok = process_msg(controller, &msg);
control_msg_destroy(&msg);
SDL_bool ok = process_event(controller, &event);
control_event_destroy(&event);
if (!ok) {
LOGD("Could not write msg to socket");
LOGD("Cannot write event to socket");
break;
}
}
return 0;
}
bool
controller_start(struct controller *controller) {
SDL_bool controller_start(struct controller *controller) {
LOGD("Starting controller thread");
controller->thread = SDL_CreateThread(run_controller, "controller",
controller);
controller->thread = SDL_CreateThread(run_controller, "controller", controller);
if (!controller->thread) {
LOGC("Could not start controller thread");
return false;
return SDL_FALSE;
}
if (!receiver_start(&controller->receiver)) {
controller_stop(controller);
SDL_WaitThread(controller->thread, NULL);
return false;
}
return true;
return SDL_TRUE;
}
void
controller_stop(struct controller *controller) {
void controller_stop(struct controller *controller) {
mutex_lock(controller->mutex);
controller->stopped = true;
cond_signal(controller->msg_cond);
controller->stopped = SDL_TRUE;
cond_signal(controller->event_cond);
mutex_unlock(controller->mutex);
}
void
controller_join(struct controller *controller) {
void controller_join(struct controller *controller) {
SDL_WaitThread(controller->thread, NULL);
receiver_join(&controller->receiver);
}

View File

@ -1,45 +1,31 @@
#ifndef CONTROLLER_H
#define CONTROLLER_H
#ifndef CONTROL_H
#define CONTROL_H
#include "control_event.h"
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "control_msg.h"
#include "receiver.h"
#include "util/cbuf.h"
#include "util/net.h"
struct control_msg_queue CBUF(struct control_msg, 64);
#include "net.h"
struct controller {
socket_t control_socket;
socket_t video_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *msg_cond;
bool stopped;
struct control_msg_queue queue;
struct receiver receiver;
SDL_cond *event_cond;
SDL_bool stopped;
struct control_event_queue queue;
};
bool
controller_init(struct controller *controller, socket_t control_socket);
SDL_bool controller_init(struct controller *controller, socket_t video_socket);
void controller_destroy(struct controller *controller);
void
controller_destroy(struct controller *controller);
SDL_bool controller_start(struct controller *controller);
void controller_stop(struct controller *controller);
void controller_join(struct controller *controller);
bool
controller_start(struct controller *controller);
void
controller_stop(struct controller *controller);
void
controller_join(struct controller *controller);
bool
controller_push_msg(struct controller *controller,
const struct control_msg *msg);
// expose simple API to hide control_event_queue
SDL_bool controller_push_event(struct controller *controller, const struct control_event *event);
#endif

View File

@ -1,12 +1,9 @@
#include "event_converter.h"
#include "convert.h"
#include "config.h"
#define MAP(FROM, TO) case FROM: *to = TO; return SDL_TRUE
#define FAIL default: return SDL_FALSE
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false
bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
static SDL_bool convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
switch (from) {
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
MAP(SDL_KEYUP, AKEY_EVENT_ACTION_UP);
@ -14,8 +11,7 @@ convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
}
}
static enum android_metastate
autocomplete_metastate(enum android_metastate metastate) {
static enum android_metastate autocomplete_metastate(enum android_metastate metastate) {
// fill dependant flags
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
metastate |= AMETA_SHIFT_ON;
@ -33,8 +29,8 @@ autocomplete_metastate(enum android_metastate metastate) {
return metastate;
}
enum android_metastate
convert_meta_state(SDL_Keymod mod) {
static enum android_metastate convert_meta_state(SDL_Keymod mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
metastate |= AMETA_SHIFT_LEFT_ON;
@ -74,18 +70,16 @@ convert_meta_state(SDL_Keymod mod) {
return autocomplete_metastate(metastate);
}
bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text) {
static SDL_bool convert_keycode(SDL_Keycode from, enum android_keycode *to, Uint16 mod) {
switch (from) {
MAP(SDLK_RETURN, AKEYCODE_ENTER);
MAP(SDLK_KP_ENTER, AKEYCODE_NUMPAD_ENTER);
MAP(SDLK_ESCAPE, AKEYCODE_ESCAPE);
MAP(SDLK_BACKSPACE, AKEYCODE_DEL);
MAP(SDLK_TAB, AKEYCODE_TAB);
MAP(SDLK_HOME, AKEYCODE_HOME);
MAP(SDLK_PAGEUP, AKEYCODE_PAGE_UP);
MAP(SDLK_DELETE, AKEYCODE_FORWARD_DEL);
MAP(SDLK_HOME, AKEYCODE_MOVE_HOME);
MAP(SDLK_END, AKEYCODE_MOVE_END);
MAP(SDLK_PAGEDOWN, AKEYCODE_PAGE_DOWN);
MAP(SDLK_RIGHT, AKEYCODE_DPAD_RIGHT);
@ -93,14 +87,8 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
MAP(SDLK_DOWN, AKEYCODE_DPAD_DOWN);
MAP(SDLK_UP, AKEYCODE_DPAD_UP);
}
if (prefer_text) {
// do not forward alpha and space key events
return false;
}
if (mod & (KMOD_LALT | KMOD_RALT | KMOD_LGUI | KMOD_RGUI)) {
return false;
return SDL_FALSE;
}
// if ALT and META are not pressed, also handle letters and space
switch (from) {
@ -135,8 +123,15 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
}
}
enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
static SDL_bool convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
FAIL;
}
}
static enum android_motionevent_buttons convert_mouse_buttons(Uint32 state) {
enum android_motionevent_buttons buttons = 0;
if (state & SDL_BUTTON_LMASK) {
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
@ -147,30 +142,76 @@ convert_mouse_buttons(uint32_t state) {
if (state & SDL_BUTTON_MMASK) {
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
}
if (state & SDL_BUTTON_X1MASK) {
if (state & SDL_BUTTON_X1) {
buttons |= AMOTION_EVENT_BUTTON_BACK;
}
if (state & SDL_BUTTON_X2MASK) {
if (state & SDL_BUTTON_X2) {
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
}
return buttons;
}
bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
FAIL;
SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_KEYCODE;
if (!convert_keycode_action(from->type, &to->keycode_event.action)) {
return SDL_FALSE;
}
Uint16 mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->keycode_event.keycode, mod)) {
return SDL_FALSE;
}
to->keycode_event.metastate = convert_meta_state(mod);
return SDL_TRUE;
}
bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
MAP(SDL_FINGERDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_FINGERUP, AMOTION_EVENT_ACTION_UP);
FAIL;
SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
struct size screen_size,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_MOUSE;
if (!convert_mouse_action(from->type, &to->mouse_event.action)) {
return SDL_FALSE;
}
to->mouse_event.buttons = convert_mouse_buttons(SDL_BUTTON(from->button));
to->mouse_event.position.screen_size = screen_size;
to->mouse_event.position.point.x = from->x;
to->mouse_event.position.point.y = from->y;
return SDL_TRUE;
}
SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
struct size screen_size,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_MOUSE;
to->mouse_event.action = AMOTION_EVENT_ACTION_MOVE;
to->mouse_event.buttons = convert_mouse_buttons(from->state);
to->mouse_event.position.screen_size = screen_size;
to->mouse_event.position.point.x = from->x;
to->mouse_event.position.point.y = from->y;
return SDL_TRUE;
}
SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
struct position position,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_SCROLL;
to->scroll_event.position = position;
int mul = from->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
// SDL behavior seems inconsistent between horizontal and vertical scrolling
// so reverse the horizontal
// <https://wiki.libsdl.org/SDL_MouseWheelEvent#Remarks>
to->scroll_event.hscroll = -mul * from->x;
to->scroll_event.vscroll = mul * from->y;
return SDL_TRUE;
}

35
app/src/convert.h Normal file
View File

@ -0,0 +1,35 @@
#ifndef CONVERT_H
#define CONVERT_H
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_events.h>
#include "control_event.h"
struct complete_mouse_motion_event {
SDL_MouseMotionEvent *mouse_motion_event;
struct size screen_size;
};
struct complete_mouse_wheel_event {
SDL_MouseWheelEvent *mouse_wheel_event;
struct point position;
};
SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
struct control_event *to);
SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
struct size screen_size,
struct control_event *to);
// the video size may be different from the real device size, so we need the size
// to which the absolute position apply, to scale it accordingly
SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
struct size screen_size,
struct control_event *to);
// on Android, a scroll event requires the current mouse position
SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
struct position position,
struct control_event *to);
#endif

View File

@ -1,27 +1,28 @@
#include "decoder.h"
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "config.h"
#include "compat.h"
#include "events.h"
#include "recorder.h"
#include "video_buffer.h"
#include "util/buffer_util.h"
#include "util/log.h"
#include "frames.h"
#include "lock_util.h"
#include "log.h"
#define BUFSIZE 0x10000
static int read_packet(void *opaque, uint8_t *buf, int buf_size) {
struct decoder *decoder = opaque;
return net_recv(decoder->video_socket, buf, buf_size);
}
// set the decoded frame as ready for rendering, and notify
static void
push_frame(struct decoder *decoder) {
bool previous_frame_skipped;
video_buffer_offer_decoded_frame(decoder->video_buffer,
&previous_frame_skipped);
if (previous_frame_skipped) {
static void push_frame(struct decoder *decoder) {
SDL_bool previous_frame_consumed = frames_offer_decoded_frame(decoder->frames);
if (!previous_frame_consumed) {
// the previous EVENT_NEW_FRAME will consume this frame
return;
}
@ -31,71 +32,143 @@ push_frame(struct decoder *decoder) {
SDL_PushEvent(&new_frame_event);
}
void
decoder_init(struct decoder *decoder, struct video_buffer *vb) {
decoder->video_buffer = vb;
static void notify_stopped(void) {
SDL_Event stop_event;
stop_event.type = EVENT_DECODER_STOPPED;
SDL_PushEvent(&stop_event);
}
bool
decoder_open(struct decoder *decoder, const AVCodec *codec) {
decoder->codec_ctx = avcodec_alloc_context3(codec);
if (!decoder->codec_ctx) {
static int run_decoder(void *data) {
struct decoder *decoder = data;
AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
if (!codec) {
LOGE("H.264 decoder not found");
goto run_end;
}
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) {
LOGC("Could not allocate decoder context");
return false;
goto run_end;
}
if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
LOGE("Could not open codec");
avcodec_free_context(&decoder->codec_ctx);
return false;
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
LOGE("Could not open H.264 codec");
goto run_finally_free_codec_ctx;
}
return true;
}
AVFormatContext *format_ctx = avformat_alloc_context();
if (!format_ctx) {
LOGC("Could not allocate format context");
goto run_finally_close_codec;
}
void
decoder_close(struct decoder *decoder) {
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
}
unsigned char *buffer = av_malloc(BUFSIZE);
if (!buffer) {
LOGC("Could not allocate buffer");
goto run_finally_free_format_ctx;
}
bool
decoder_push(struct decoder *decoder, const AVPacket *packet) {
AVIOContext *avio_ctx = avio_alloc_context(buffer, BUFSIZE, 0, decoder, read_packet, NULL, NULL);
if (!avio_ctx) {
LOGC("Could not allocate avio context");
// avformat_open_input takes ownership of 'buffer'
// so only free the buffer before avformat_open_input()
av_free(buffer);
goto run_finally_free_format_ctx;
}
format_ctx->pb = avio_ctx;
if (avformat_open_input(&format_ctx, NULL, NULL, NULL) < 0) {
LOGE("Could not open video stream");
goto run_finally_free_avio_ctx;
}
AVPacket packet;
av_init_packet(&packet);
packet.data = NULL;
packet.size = 0;
while (!av_read_frame(format_ctx, &packet)) {
// the new decoding/encoding API has been introduced by:
// <http://git.videolan.org/?p=ffmpeg.git;a=commitdiff;h=7fc329e2dd6226dfecaa4a1d7adf353bf2773726>
#ifdef SCRCPY_LAVF_HAS_NEW_ENCODING_DECODING_API
int ret;
if ((ret = avcodec_send_packet(decoder->codec_ctx, packet)) < 0) {
LOGE("Could not send video packet: %d", ret);
return false;
}
ret = avcodec_receive_frame(decoder->codec_ctx,
decoder->video_buffer->decoding_frame);
if (!ret) {
// a frame was received
push_frame(decoder);
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret);
return false;
}
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 0)
int ret;
if ((ret = avcodec_send_packet(codec_ctx, &packet)) < 0) {
LOGE("Could not send video packet: %d", ret);
goto run_quit;
}
ret = avcodec_receive_frame(codec_ctx, decoder->frames->decoding_frame);
if (!ret) {
// a frame was received
push_frame(decoder);
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret);
av_packet_unref(&packet);
goto run_quit;
}
#else
int got_picture;
int len = avcodec_decode_video2(decoder->codec_ctx,
decoder->video_buffer->decoding_frame,
&got_picture,
packet);
if (len < 0) {
LOGE("Could not decode video packet: %d", len);
return false;
}
if (got_picture) {
push_frame(decoder);
}
while (packet.size > 0) {
int got_picture;
int len = avcodec_decode_video2(codec_ctx, decoder->frames->decoding_frame, &got_picture, &packet);
if (len < 0) {
LOGE("Could not decode video packet: %d", len);
goto run_quit;
}
if (got_picture) {
push_frame(decoder);
}
packet.size -= len;
packet.data += len;
}
#endif
return true;
av_packet_unref(&packet);
if (avio_ctx->eof_reached) {
break;
}
}
LOGD("End of frames");
run_quit:
avformat_close_input(&format_ctx);
run_finally_free_avio_ctx:
av_freep(&avio_ctx);
run_finally_free_format_ctx:
avformat_free_context(format_ctx);
run_finally_close_codec:
avcodec_close(codec_ctx);
run_finally_free_codec_ctx:
avcodec_free_context(&codec_ctx);
notify_stopped();
run_end:
return 0;
}
void
decoder_interrupt(struct decoder *decoder) {
video_buffer_interrupt(decoder->video_buffer);
void decoder_init(struct decoder *decoder, struct frames *frames, socket_t video_socket) {
decoder->frames = frames;
decoder->video_socket = video_socket;
}
SDL_bool decoder_start(struct decoder *decoder) {
LOGD("Starting decoder thread");
decoder->thread = SDL_CreateThread(run_decoder, "video_decoder", decoder);
if (!decoder->thread) {
LOGC("Could not start decoder thread");
return SDL_FALSE;
}
return SDL_TRUE;
}
void decoder_stop(struct decoder *decoder) {
frames_stop(decoder->frames);
}
void decoder_join(struct decoder *decoder) {
SDL_WaitThread(decoder->thread, NULL);
}

View File

@ -1,31 +1,23 @@
#ifndef DECODER_H
#define DECODER_H
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "net.h"
struct video_buffer;
struct frames;
struct decoder {
struct video_buffer *video_buffer;
AVCodecContext *codec_ctx;
struct frames *frames;
socket_t video_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
};
void
decoder_init(struct decoder *decoder, struct video_buffer *vb);
bool
decoder_open(struct decoder *decoder, const AVCodec *codec);
void
decoder_close(struct decoder *decoder);
bool
decoder_push(struct decoder *decoder, const AVPacket *packet);
void
decoder_interrupt(struct decoder *decoder);
void decoder_init(struct decoder *decoder, struct frames *frames, socket_t video_socket);
SDL_bool decoder_start(struct decoder *decoder);
void decoder_stop(struct decoder *decoder);
void decoder_join(struct decoder *decoder);
#endif

View File

@ -1,24 +1,18 @@
#include "device.h"
#include "log.h"
#include "config.h"
#include "util/log.h"
bool
device_read_info(socket_t device_socket, char *device_name, struct size *size) {
SDL_bool device_read_info(socket_t device_socket, char *device_name, struct size *size) {
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
int r = net_recv_all(device_socket, buf, sizeof(buf));
if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
LOGE("Could not retrieve device information");
return false;
return SDL_FALSE;
}
// in case the client sends garbage
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
// strcpy is safe here, since name contains at least
// DEVICE_NAME_FIELD_LENGTH bytes and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0'; // in case the client sends garbage
// strcpy is safe here, since name contains at least DEVICE_NAME_FIELD_LENGTH bytes
// and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
strcpy(device_name, (char *) buf);
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8)
| buf[DEVICE_NAME_FIELD_LENGTH + 1];
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8)
| buf[DEVICE_NAME_FIELD_LENGTH + 3];
return true;
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 1];
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 3];
return SDL_TRUE;
}

View File

@ -1,16 +1,15 @@
#ifndef DEVICE_H
#define DEVICE_H
#include <stdbool.h>
#include <SDL2/SDL_stdinc.h>
#include "config.h"
#include "common.h"
#include "util/net.h"
#include "net.h"
#define DEVICE_NAME_FIELD_LENGTH 64
#define DEVICE_SDCARD_PATH "/sdcard/"
// name must be at least DEVICE_NAME_FIELD_LENGTH bytes
bool
device_read_info(socket_t device_socket, char *device_name, struct size *size);
SDL_bool device_read_info(socket_t device_socket, char *name, struct size *frame_size);
#endif

View File

@ -1,48 +0,0 @@
#include "device_msg.h"
#include <string.h>
#include "config.h"
#include "util/buffer_util.h"
#include "util/log.h"
ssize_t
device_msg_deserialize(const unsigned char *buf, size_t len,
struct device_msg *msg) {
if (len < 3) {
// at least type + empty string length
return 0; // not available
}
msg->type = buf[0];
switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD: {
uint16_t clipboard_len = buffer_read16be(&buf[1]);
if (clipboard_len > len - 3) {
return 0; // not available
}
char *text = SDL_malloc(clipboard_len + 1);
if (!text) {
LOGW("Could not allocate text for clipboard");
return -1;
}
if (clipboard_len) {
memcpy(text, &buf[3], clipboard_len);
}
text[clipboard_len] = '\0';
msg->clipboard.text = text;
return 3 + clipboard_len;
}
default:
LOGW("Unknown device message type: %d", (int) msg->type);
return -1; // error, we cannot recover
}
}
void
device_msg_destroy(struct device_msg *msg) {
if (msg->type == DEVICE_MSG_TYPE_CLIPBOARD) {
SDL_free(msg->clipboard.text);
}
}

View File

@ -1,34 +0,0 @@
#ifndef DEVICEMSG_H
#define DEVICEMSG_H
#include <stdbool.h>
#include <stdint.h>
#include <unistd.h>
#include "config.h"
#define DEVICE_MSG_TEXT_MAX_LENGTH 4093
#define DEVICE_MSG_SERIALIZED_MAX_SIZE (3 + DEVICE_MSG_TEXT_MAX_LENGTH)
enum device_msg_type {
DEVICE_MSG_TYPE_CLIPBOARD,
};
struct device_msg {
enum device_msg_type type;
union {
struct {
char *text; // owned, to be freed by SDL_free()
} clipboard;
};
};
// return the number of bytes consumed (0 for no msg available, -1 on error)
ssize_t
device_msg_deserialize(const unsigned char *buf, size_t len,
struct device_msg *msg);
void
device_msg_destroy(struct device_msg *msg);
#endif

View File

@ -1,29 +0,0 @@
#ifndef CONVERT_H
#define CONVERT_H
#include <stdbool.h>
#include <SDL2/SDL_events.h>
#include "config.h"
#include "control_msg.h"
bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to);
enum android_metastate
convert_meta_state(SDL_Keymod mod);
bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text);
enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state);
bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to);
bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to);
#endif

View File

@ -1,3 +1,3 @@
#define EVENT_NEW_SESSION SDL_USEREVENT
#define EVENT_NEW_FRAME (SDL_USEREVENT + 1)
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 2)
#define EVENT_DECODER_STOPPED (SDL_USEREVENT + 2)

View File

@ -1,101 +1,150 @@
#include "file_handler.h"
#include <assert.h>
#include <string.h>
#include <SDL2/SDL_assert.h>
#include "config.h"
#include "command.h"
#include "util/lock.h"
#include "util/log.h"
#include "device.h"
#include "lock_util.h"
#include "log.h"
#define DEFAULT_PUSH_TARGET "/sdcard/"
struct request {
file_handler_action_t action;
const char *file;
};
static void
file_handler_request_destroy(struct file_handler_request *req) {
SDL_free(req->file);
static struct request *request_new(file_handler_action_t action, const char *file) {
struct request *req = SDL_malloc(sizeof(*req));
if (!req) {
return NULL;
}
req->action = action;
req->file = file;
return req;
}
bool
file_handler_init(struct file_handler *file_handler, const char *serial,
const char *push_target) {
static void request_free(struct request *req) {
if (!req) {
return;
}
SDL_free((void *) req->file);
SDL_free((void *) req);
}
cbuf_init(&file_handler->queue);
static SDL_bool request_queue_is_empty(const struct request_queue *queue) {
return queue->head == queue->tail;
}
static SDL_bool request_queue_is_full(const struct request_queue *queue) {
return (queue->head + 1) % REQUEST_QUEUE_SIZE == queue->tail;
}
static SDL_bool request_queue_init(struct request_queue *queue) {
queue->head = 0;
queue->tail = 0;
return SDL_TRUE;
}
static void request_queue_destroy(struct request_queue *queue) {
int i = queue->tail;
while (i != queue->head) {
request_free(queue->reqs[i]);
i = (i + 1) % REQUEST_QUEUE_SIZE;
}
}
static SDL_bool request_queue_push(struct request_queue *queue, struct request *req) {
if (request_queue_is_full(queue)) {
return SDL_FALSE;
}
queue->reqs[queue->head] = req;
queue->head = (queue->head + 1) % REQUEST_QUEUE_SIZE;
return SDL_TRUE;
}
static SDL_bool request_queue_take(struct request_queue *queue, struct request **req) {
if (request_queue_is_empty(queue)) {
return SDL_FALSE;
}
// transfer ownership
*req = queue->reqs[queue->tail];
queue->tail = (queue->tail + 1) % REQUEST_QUEUE_SIZE;
return SDL_TRUE;
}
SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial) {
if (!request_queue_init(&file_handler->queue)) {
return SDL_FALSE;
}
if (!(file_handler->mutex = SDL_CreateMutex())) {
return false;
return SDL_FALSE;
}
if (!(file_handler->event_cond = SDL_CreateCond())) {
SDL_DestroyMutex(file_handler->mutex);
return false;
return SDL_FALSE;
}
if (serial) {
file_handler->serial = SDL_strdup(serial);
if (!file_handler->serial) {
LOGW("Could not strdup serial");
SDL_DestroyCond(file_handler->event_cond);
LOGW("Cannot strdup serial");
SDL_DestroyMutex(file_handler->mutex);
return false;
return SDL_FALSE;
}
} else {
file_handler->serial = NULL;
}
// lazy initialization
file_handler->initialized = false;
file_handler->initialized = SDL_FALSE;
file_handler->stopped = false;
file_handler->stopped = SDL_FALSE;
file_handler->current_process = PROCESS_NONE;
file_handler->push_target = push_target ? push_target : DEFAULT_PUSH_TARGET;
return true;
return SDL_TRUE;
}
void
file_handler_destroy(struct file_handler *file_handler) {
void file_handler_destroy(struct file_handler *file_handler) {
SDL_DestroyCond(file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex);
SDL_free(file_handler->serial);
struct file_handler_request req;
while (cbuf_take(&file_handler->queue, &req)) {
file_handler_request_destroy(&req);
}
request_queue_destroy(&file_handler->queue);
SDL_free((void *) file_handler->serial);
}
static process_t
install_apk(const char *serial, const char *file) {
static process_t install_apk(const char *serial, const char *file) {
return adb_install(serial, file);
}
static process_t
push_file(const char *serial, const char *file, const char *push_target) {
return adb_push(serial, file, push_target);
static process_t push_file(const char *serial, const char *file) {
return adb_push(serial, file, DEVICE_SDCARD_PATH);
}
bool
file_handler_request(struct file_handler *file_handler,
file_handler_action_t action, char *file) {
SDL_bool file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,
const char *file) {
SDL_bool res;
// start file_handler if it's used for the first time
if (!file_handler->initialized) {
if (!file_handler_start(file_handler)) {
return false;
return SDL_FALSE;
}
file_handler->initialized = true;
file_handler->initialized = SDL_TRUE;
}
LOGI("Request to %s %s", action == ACTION_INSTALL_APK ? "install" : "push",
file);
struct file_handler_request req = {
.action = action,
.file = file,
};
LOGI("Request to %s %s", action == ACTION_INSTALL_APK ? "install" : "push", file);
struct request *req = request_new(action, file);
if (!req) {
LOGE("Could not create request");
return SDL_FALSE;
}
mutex_lock(file_handler->mutex);
bool was_empty = cbuf_is_empty(&file_handler->queue);
bool res = cbuf_push(&file_handler->queue, req);
SDL_bool was_empty = request_queue_is_empty(&file_handler->queue);
res = request_queue_push(&file_handler->queue, req);
if (was_empty) {
cond_signal(file_handler->event_cond);
}
@ -103,14 +152,13 @@ file_handler_request(struct file_handler *file_handler,
return res;
}
static int
run_file_handler(void *data) {
static int run_file_handler(void *data) {
struct file_handler *file_handler = data;
for (;;) {
mutex_lock(file_handler->mutex);
file_handler->current_process = PROCESS_NONE;
while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
while (!file_handler->stopped && request_queue_is_empty(&file_handler->queue)) {
cond_wait(file_handler->event_cond, file_handler->mutex);
}
if (file_handler->stopped) {
@ -118,66 +166,59 @@ run_file_handler(void *data) {
mutex_unlock(file_handler->mutex);
break;
}
struct file_handler_request req;
bool non_empty = cbuf_take(&file_handler->queue, &req);
assert(non_empty);
(void) non_empty;
struct request *req;
SDL_bool non_empty = request_queue_take(&file_handler->queue, &req);
SDL_assert(non_empty);
process_t process;
if (req.action == ACTION_INSTALL_APK) {
LOGI("Installing %s...", req.file);
process = install_apk(file_handler->serial, req.file);
if (req->action == ACTION_INSTALL_APK) {
LOGI("Installing %s...", req->file);
process = install_apk(file_handler->serial, req->file);
} else {
LOGI("Pushing %s...", req.file);
process = push_file(file_handler->serial, req.file,
file_handler->push_target);
LOGI("Pushing %s...", req->file);
process = push_file(file_handler->serial, req->file);
}
file_handler->current_process = process;
mutex_unlock(file_handler->mutex);
if (req.action == ACTION_INSTALL_APK) {
if (req->action == ACTION_INSTALL_APK) {
if (process_check_success(process, "adb install")) {
LOGI("%s successfully installed", req.file);
LOGI("%s successfully installed", req->file);
} else {
LOGE("Failed to install %s", req.file);
LOGE("Failed to install %s", req->file);
}
} else {
if (process_check_success(process, "adb push")) {
LOGI("%s successfully pushed to %s", req.file,
file_handler->push_target);
LOGI("%s successfully pushed to /sdcard/", req->file);
} else {
LOGE("Failed to push %s to %s", req.file,
file_handler->push_target);
LOGE("Failed to push %s to /sdcard/", req->file);
}
}
file_handler_request_destroy(&req);
request_free(req);
}
return 0;
}
bool
file_handler_start(struct file_handler *file_handler) {
SDL_bool file_handler_start(struct file_handler *file_handler) {
LOGD("Starting file_handler thread");
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler",
file_handler);
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler", file_handler);
if (!file_handler->thread) {
LOGC("Could not start file_handler thread");
return false;
return SDL_FALSE;
}
return true;
return SDL_TRUE;
}
void
file_handler_stop(struct file_handler *file_handler) {
void file_handler_stop(struct file_handler *file_handler) {
mutex_lock(file_handler->mutex);
file_handler->stopped = true;
file_handler->stopped = SDL_TRUE;
cond_signal(file_handler->event_cond);
if (file_handler->current_process != PROCESS_NONE) {
if (!cmd_terminate(file_handler->current_process)) {
LOGW("Could not terminate install process");
LOGW("Cannot terminate install process");
}
cmd_simple_wait(file_handler->current_process, NULL);
file_handler->current_process = PROCESS_NONE;
@ -185,7 +226,6 @@ file_handler_stop(struct file_handler *file_handler) {
mutex_unlock(file_handler->mutex);
}
void
file_handler_join(struct file_handler *file_handler) {
void file_handler_join(struct file_handler *file_handler) {
SDL_WaitThread(file_handler->thread, NULL);
}

View File

@ -1,58 +1,44 @@
#ifndef FILE_HANDLER_H
#define FILE_HANDLER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "command.h"
#include "util/cbuf.h"
#define REQUEST_QUEUE_SIZE 16
typedef enum {
ACTION_INSTALL_APK,
ACTION_PUSH_FILE,
} file_handler_action_t;
struct file_handler_request {
file_handler_action_t action;
char *file;
struct request_queue {
struct request *reqs[REQUEST_QUEUE_SIZE];
int tail;
int head;
};
struct file_handler_request_queue CBUF(struct file_handler_request, 16);
struct file_handler {
char *serial;
const char *push_target;
const char *serial;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *event_cond;
bool stopped;
bool initialized;
SDL_bool stopped;
SDL_bool initialized;
process_t current_process;
struct file_handler_request_queue queue;
struct request_queue queue;
};
bool
file_handler_init(struct file_handler *file_handler, const char *serial,
const char *push_target);
SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial);
void file_handler_destroy(struct file_handler *file_handler);
void
file_handler_destroy(struct file_handler *file_handler);
SDL_bool file_handler_start(struct file_handler *file_handler);
void file_handler_stop(struct file_handler *file_handler);
void file_handler_join(struct file_handler *file_handler);
bool
file_handler_start(struct file_handler *file_handler);
void
file_handler_stop(struct file_handler *file_handler);
void
file_handler_join(struct file_handler *file_handler);
// take ownership of file, and will SDL_free() it
bool
file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,
char *file);
SDL_bool file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,
const char *file);
#endif

View File

@ -1,170 +1,62 @@
#include "fps_counter.h"
#include <assert.h>
#include <SDL2/SDL_timer.h>
#include "config.h"
#include "util/lock.h"
#include "util/log.h"
#include "log.h"
#define FPS_COUNTER_INTERVAL_MS 1000
bool
fps_counter_init(struct fps_counter *counter) {
counter->mutex = SDL_CreateMutex();
if (!counter->mutex) {
return false;
}
counter->state_cond = SDL_CreateCond();
if (!counter->state_cond) {
SDL_DestroyMutex(counter->mutex);
return false;
}
counter->thread = NULL;
SDL_AtomicSet(&counter->started, 0);
// no need to initialize the other fields, they are unused until started
return true;
void fps_counter_init(struct fps_counter *counter) {
counter->started = SDL_FALSE;
// no need to initialize the other fields, they are meaningful only when
// started is true
}
void
fps_counter_destroy(struct fps_counter *counter) {
SDL_DestroyCond(counter->state_cond);
SDL_DestroyMutex(counter->mutex);
void fps_counter_start(struct fps_counter *counter) {
counter->started = SDL_TRUE;
counter->slice_start = SDL_GetTicks();
counter->nr_rendered = 0;
#ifdef SKIP_FRAMES
counter->nr_skipped = 0;
#endif
}
// must be called with mutex locked
static void
display_fps(struct fps_counter *counter) {
unsigned rendered_per_second =
counter->nr_rendered * 1000 / FPS_COUNTER_INTERVAL_MS;
void fps_counter_stop(struct fps_counter *counter) {
counter->started = SDL_FALSE;
}
static void display_fps(struct fps_counter *counter) {
#ifdef SKIP_FRAMES
if (counter->nr_skipped) {
LOGI("%u fps (+%u frames skipped)", rendered_per_second,
counter->nr_skipped);
LOGI("%d fps (+%d frames skipped)", counter->nr_rendered, counter->nr_skipped);
} else {
LOGI("%u fps", rendered_per_second);
#endif
LOGI("%d fps", counter->nr_rendered);
#ifdef SKIP_FRAMES
}
#endif
}
static void check_expired(struct fps_counter *counter) {
Uint32 now = SDL_GetTicks();
if (now - counter->slice_start >= 1000) {
display_fps(counter);
// add a multiple of one second
Uint32 elapsed_slices = (now - counter->slice_start) / 1000;
counter->slice_start += 1000 * elapsed_slices;
counter->nr_rendered = 0;
#ifdef SKIP_FRAMES
counter->nr_skipped = 0;
#endif
}
}
// must be called with mutex locked
static void
check_interval_expired(struct fps_counter *counter, uint32_t now) {
if (now < counter->next_timestamp) {
return;
}
display_fps(counter);
counter->nr_rendered = 0;
counter->nr_skipped = 0;
// add a multiple of the interval
uint32_t elapsed_slices =
(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL_MS + 1;
counter->next_timestamp += FPS_COUNTER_INTERVAL_MS * elapsed_slices;
}
static int
run_fps_counter(void *data) {
struct fps_counter *counter = data;
mutex_lock(counter->mutex);
while (!counter->interrupted) {
while (!counter->interrupted && !SDL_AtomicGet(&counter->started)) {
cond_wait(counter->state_cond, counter->mutex);
}
while (!counter->interrupted && SDL_AtomicGet(&counter->started)) {
uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now);
assert(counter->next_timestamp > now);
uint32_t remaining = counter->next_timestamp - now;
// ignore the reason (timeout or signaled), we just loop anyway
cond_wait_timeout(counter->state_cond, counter->mutex, remaining);
}
}
mutex_unlock(counter->mutex);
return 0;
}
bool
fps_counter_start(struct fps_counter *counter) {
mutex_lock(counter->mutex);
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
counter->nr_rendered = 0;
counter->nr_skipped = 0;
mutex_unlock(counter->mutex);
SDL_AtomicSet(&counter->started, 1);
cond_signal(counter->state_cond);
// counter->thread is always accessed from the same thread, no need to lock
if (!counter->thread) {
counter->thread =
SDL_CreateThread(run_fps_counter, "fps counter", counter);
if (!counter->thread) {
LOGE("Could not start FPS counter thread");
return false;
}
}
return true;
}
void
fps_counter_stop(struct fps_counter *counter) {
SDL_AtomicSet(&counter->started, 0);
cond_signal(counter->state_cond);
}
bool
fps_counter_is_started(struct fps_counter *counter) {
return SDL_AtomicGet(&counter->started);
}
void
fps_counter_interrupt(struct fps_counter *counter) {
if (!counter->thread) {
return;
}
mutex_lock(counter->mutex);
counter->interrupted = true;
mutex_unlock(counter->mutex);
// wake up blocking wait
cond_signal(counter->state_cond);
}
void
fps_counter_join(struct fps_counter *counter) {
if (counter->thread) {
SDL_WaitThread(counter->thread, NULL);
}
}
void
fps_counter_add_rendered_frame(struct fps_counter *counter) {
if (!SDL_AtomicGet(&counter->started)) {
return;
}
mutex_lock(counter->mutex);
uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now);
void fps_counter_add_rendered_frame(struct fps_counter *counter) {
check_expired(counter);
++counter->nr_rendered;
mutex_unlock(counter->mutex);
}
void
fps_counter_add_skipped_frame(struct fps_counter *counter) {
if (!SDL_AtomicGet(&counter->started)) {
return;
}
mutex_lock(counter->mutex);
uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now);
#ifdef SKIP_FRAMES
void fps_counter_add_skipped_frame(struct fps_counter *counter) {
check_expired(counter);
++counter->nr_skipped;
mutex_unlock(counter->mutex);
}
#endif

View File

@ -1,57 +1,26 @@
#ifndef FPSCOUNTER_H
#define FPSCOUNTER_H
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_atomic.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <SDL2/SDL_stdinc.h>
#include "config.h"
struct fps_counter {
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *state_cond;
// atomic so that we can check without locking the mutex
// if the FPS counter is disabled, we don't want to lock unnecessarily
SDL_atomic_t started;
// the following fields are protected by the mutex
bool interrupted;
unsigned nr_rendered;
unsigned nr_skipped;
uint32_t next_timestamp;
SDL_bool started;
Uint32 slice_start; // initialized by SDL_GetTicks()
int nr_rendered;
#ifdef SKIP_FRAMES
int nr_skipped;
#endif
};
bool
fps_counter_init(struct fps_counter *counter);
void fps_counter_init(struct fps_counter *counter);
void fps_counter_start(struct fps_counter *counter);
void fps_counter_stop(struct fps_counter *counter);
void
fps_counter_destroy(struct fps_counter *counter);
bool
fps_counter_start(struct fps_counter *counter);
void
fps_counter_stop(struct fps_counter *counter);
bool
fps_counter_is_started(struct fps_counter *counter);
// request to stop the thread (on quit)
// must be called before fps_counter_join()
void
fps_counter_interrupt(struct fps_counter *counter);
void
fps_counter_join(struct fps_counter *counter);
void
fps_counter_add_rendered_frame(struct fps_counter *counter);
void
fps_counter_add_skipped_frame(struct fps_counter *counter);
void fps_counter_add_rendered_frame(struct fps_counter *counter);
#ifdef SKIP_FRAMES
void fps_counter_add_skipped_frame(struct fps_counter *counter);
#endif
#endif

110
app/src/frames.c Normal file
View File

@ -0,0 +1,110 @@
#include "frames.h"
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_mutex.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "config.h"
#include "lock_util.h"
#include "log.h"
SDL_bool frames_init(struct frames *frames) {
if (!(frames->decoding_frame = av_frame_alloc())) {
goto error_0;
}
if (!(frames->rendering_frame = av_frame_alloc())) {
goto error_1;
}
if (!(frames->mutex = SDL_CreateMutex())) {
goto error_2;
}
#ifndef SKIP_FRAMES
if (!(frames->rendering_frame_consumed_cond = SDL_CreateCond())) {
SDL_DestroyMutex(frames->mutex);
goto error_2;
}
frames->stopped = SDL_FALSE;
#endif
// there is initially no rendering frame, so consider it has already been
// consumed
frames->rendering_frame_consumed = SDL_TRUE;
fps_counter_init(&frames->fps_counter);
return SDL_TRUE;
error_2:
av_frame_free(&frames->rendering_frame);
error_1:
av_frame_free(&frames->decoding_frame);
error_0:
return SDL_FALSE;
}
void frames_destroy(struct frames *frames) {
#ifndef SKIP_FRAMES
SDL_DestroyCond(frames->rendering_frame_consumed_cond);
#endif
SDL_DestroyMutex(frames->mutex);
av_frame_free(&frames->rendering_frame);
av_frame_free(&frames->decoding_frame);
}
static void frames_swap(struct frames *frames) {
AVFrame *tmp = frames->decoding_frame;
frames->decoding_frame = frames->rendering_frame;
frames->rendering_frame = tmp;
}
SDL_bool frames_offer_decoded_frame(struct frames *frames) {
mutex_lock(frames->mutex);
#ifndef SKIP_FRAMES
// if SKIP_FRAMES is disabled, then the decoder must wait for the current
// frame to be consumed
while (!frames->rendering_frame_consumed && !frames->stopped) {
cond_wait(frames->rendering_frame_consumed_cond, frames->mutex);
}
#else
if (frames->fps_counter.started && !frames->rendering_frame_consumed) {
fps_counter_add_skipped_frame(&frames->fps_counter);
}
#endif
frames_swap(frames);
SDL_bool previous_frame_consumed = frames->rendering_frame_consumed;
frames->rendering_frame_consumed = SDL_FALSE;
mutex_unlock(frames->mutex);
return previous_frame_consumed;
}
const AVFrame *frames_consume_rendered_frame(struct frames *frames) {
SDL_assert(!frames->rendering_frame_consumed);
frames->rendering_frame_consumed = SDL_TRUE;
if (frames->fps_counter.started) {
fps_counter_add_rendered_frame(&frames->fps_counter);
}
#ifndef SKIP_FRAMES
// if SKIP_FRAMES is disabled, then notify the decoder the current frame is
// consumed, so that it may push a new one
cond_signal(frames->rendering_frame_consumed_cond);
#endif
return frames->rendering_frame;
}
void frames_stop(struct frames *frames) {
#ifdef SKIP_FRAMES
(void) frames; // unused
#else
mutex_lock(frames->mutex);
frames->stopped = SDL_TRUE;
mutex_unlock(frames->mutex);
// wake up blocking wait
cond_signal(frames->rendering_frame_consumed_cond);
#endif
}

42
app/src/frames.h Normal file
View File

@ -0,0 +1,42 @@
#ifndef FRAMES_H
#define FRAMES_H
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include "config.h"
#include "fps_counter.h"
// forward declarations
typedef struct AVFrame AVFrame;
struct frames {
AVFrame *decoding_frame;
AVFrame *rendering_frame;
SDL_mutex *mutex;
#ifndef SKIP_FRAMES
SDL_bool stopped;
SDL_cond *rendering_frame_consumed_cond;
#endif
SDL_bool rendering_frame_consumed;
struct fps_counter fps_counter;
};
SDL_bool frames_init(struct frames *frames);
void frames_destroy(struct frames *frames);
// set the decoder frame as ready for rendering
// this function locks frames->mutex during its execution
// returns true if the previous frame had been consumed
SDL_bool frames_offer_decoded_frame(struct frames *frames);
// mark the rendering frame as consumed and return it
// MUST be called with frames->mutex locked!!!
// the caller is expected to render the returned frame to some texture before
// unlocking frames->mutex
const AVFrame *frames_consume_rendered_frame(struct frames *frames);
// wake up and avoid any blocking call
void frames_stop(struct frames *frames);
#endif

View File

@ -1,19 +1,15 @@
#include "input_manager.h"
#include <assert.h>
#include <SDL2/SDL_assert.h>
#include "convert.h"
#include "lock_util.h"
#include "log.h"
#include "config.h"
#include "event_converter.h"
#include "util/lock.h"
#include "util/log.h"
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer
// coordinates (as provided in SDL mouse events)
// Convert window coordinates (as provided by SDL_GetMouseState() to renderer coordinates (as provided in SDL mouse events)
//
// See my question:
// <https://stackoverflow.com/questions/49111054/how-to-get-mouse-position-on-mouse-wheel-event>
static void
convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
static void convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
SDL_Rect viewport;
float scale_x, scale_y;
SDL_RenderGetViewport(renderer, &viewport);
@ -22,178 +18,99 @@ convert_to_renderer_coordinates(SDL_Renderer *renderer, int *x, int *y) {
*y = (int) (*y / scale_y) - viewport.y;
}
static struct point
get_mouse_point(struct screen *screen) {
static struct point get_mouse_point(struct screen *screen) {
int x;
int y;
SDL_GetMouseState(&x, &y);
convert_to_renderer_coordinates(screen->renderer, &x, &y);
SDL_assert_release(x >= 0 && x < 0x10000 && y >= 0 && y < 0x10000);
return (struct point) {
.x = x,
.y = y,
.x = (Uint16) x,
.y = (Uint16) y,
};
}
static const int ACTION_DOWN = 1;
static const int ACTION_UP = 1 << 1;
static void
send_keycode(struct controller *controller, enum android_keycode keycode,
int actions, const char *name) {
static void send_keycode(struct controller *controller, enum android_keycode keycode, int actions, const char *name) {
// send DOWN event
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
msg.inject_keycode.keycode = keycode;
msg.inject_keycode.metastate = 0;
struct control_event control_event;
control_event.type = CONTROL_EVENT_TYPE_KEYCODE;
control_event.keycode_event.keycode = keycode;
control_event.keycode_event.metastate = 0;
if (actions & ACTION_DOWN) {
msg.inject_keycode.action = AKEY_EVENT_ACTION_DOWN;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject %s (DOWN)'", name);
control_event.keycode_event.action = AKEY_EVENT_ACTION_DOWN;
if (!controller_push_event(controller, &control_event)) {
LOGW("Cannot send %s (DOWN)", name);
return;
}
}
if (actions & ACTION_UP) {
msg.inject_keycode.action = AKEY_EVENT_ACTION_UP;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject %s (UP)'", name);
control_event.keycode_event.action = AKEY_EVENT_ACTION_UP;
if (!controller_push_event(controller, &control_event)) {
LOGW("Cannot send %s (UP)", name);
}
}
}
static inline void
action_home(struct controller *controller, int actions) {
static inline void action_home(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_HOME, actions, "HOME");
}
static inline void
action_back(struct controller *controller, int actions) {
static inline void action_back(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_BACK, actions, "BACK");
}
static inline void
action_app_switch(struct controller *controller, int actions) {
static inline void action_app_switch(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_APP_SWITCH, actions, "APP_SWITCH");
}
static inline void
action_power(struct controller *controller, int actions) {
static inline void action_power(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_POWER, actions, "POWER");
}
static inline void
action_volume_up(struct controller *controller, int actions) {
static inline void action_volume_up(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_VOLUME_UP, actions, "VOLUME_UP");
}
static inline void
action_volume_down(struct controller *controller, int actions) {
static inline void action_volume_down(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_VOLUME_DOWN, actions, "VOLUME_DOWN");
}
static inline void
action_menu(struct controller *controller, int actions) {
static inline void action_menu(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_MENU, actions, "MENU");
}
// turn the screen on if it was off, press BACK otherwise
static void
press_back_or_turn_screen_on(struct controller *controller) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON;
static void press_back_or_turn_screen_on(struct controller *controller) {
struct control_event control_event;
control_event.type = CONTROL_EVENT_TYPE_COMMAND;
control_event.command_event.action = CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'press back or turn screen on'");
if (!controller_push_event(controller, &control_event)) {
LOGW("Cannot turn screen on");
}
}
static void
expand_notification_panel(struct controller *controller) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'expand notification panel'");
}
}
static void
collapse_notification_panel(struct controller *controller) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'collapse notification panel'");
}
}
static void
request_device_clipboard(struct controller *controller) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_GET_CLIPBOARD;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request device clipboard");
}
}
static void
set_device_clipboard(struct controller *controller) {
char *text = SDL_GetClipboardText();
if (!text) {
LOGW("Could not get clipboard text: %s", SDL_GetError());
return;
}
if (!*text) {
// empty text
SDL_free(text);
return;
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_SET_CLIPBOARD;
msg.set_clipboard.text = text;
if (!controller_push_msg(controller, &msg)) {
SDL_free(text);
LOGW("Could not request 'set device clipboard'");
}
}
static void
set_screen_power_mode(struct controller *controller,
enum screen_power_mode mode) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
msg.set_screen_power_mode.mode = mode;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'set screen power mode'");
}
}
static void
switch_fps_counter_state(struct fps_counter *fps_counter) {
// the started state can only be written from the current thread, so there
// is no ToCToU issue
if (fps_counter_is_started(fps_counter)) {
fps_counter_stop(fps_counter);
static void switch_fps_counter_state(struct frames *frames) {
mutex_lock(frames->mutex);
if (frames->fps_counter.started) {
LOGI("FPS counter stopped");
fps_counter_stop(&frames->fps_counter);
} else {
if (fps_counter_start(fps_counter)) {
LOGI("FPS counter started");
} else {
LOGE("FPS counter starting failed");
}
LOGI("FPS counter started");
fps_counter_start(&frames->fps_counter);
}
mutex_unlock(frames->mutex);
}
static void
clipboard_paste(struct controller *controller) {
static void clipboard_paste(struct controller *controller) {
char *text = SDL_GetClipboardText();
if (!text) {
LOGW("Could not get clipboard text: %s", SDL_GetError());
LOGW("Cannot get clipboard text: %s", SDL_GetError());
return;
}
if (!*text) {
@ -202,205 +119,128 @@ clipboard_paste(struct controller *controller) {
return;
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = text;
if (!controller_push_msg(controller, &msg)) {
struct control_event control_event;
control_event.type = CONTROL_EVENT_TYPE_TEXT;
control_event.text_event.text = text;
if (!controller_push_event(controller, &control_event)) {
SDL_free(text);
LOGW("Could not request 'paste clipboard'");
LOGW("Cannot send clipboard paste event");
}
}
static void
rotate_device(struct controller *controller) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_ROTATE_DEVICE;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request device rotation");
}
}
void
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event) {
if (!im->prefer_text) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
assert(event->text[1] == '\0');
// letters and space are handled as raw key event
return;
}
}
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = SDL_strdup(event->text);
if (!msg.inject_text.text) {
LOGW("Could not strdup input text");
void input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
SDL_assert(event->text[1] == '\0');
// letters and space are handled as raw key event
return;
}
if (!controller_push_msg(im->controller, &msg)) {
SDL_free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
}
static bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
bool prefer_text) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
prefer_text)) {
return false;
}
to->inject_keycode.metastate = convert_meta_state(mod);
return true;
}
void
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event,
bool control) {
// control: indicates the state of the command-line option --no-control
// ctrl: the Ctrl key
bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
bool alt = event->keysym.mod & (KMOD_LALT | KMOD_RALT);
bool meta = event->keysym.mod & (KMOD_LGUI | KMOD_RGUI);
// use Cmd on macOS, Ctrl on other platforms
#ifdef __APPLE__
bool cmd = !ctrl && meta;
#else
if (meta) {
// no shortcuts involve Meta on platforms other than macOS, and it must
// not be forwarded to the device
struct control_event control_event;
control_event.type = CONTROL_EVENT_TYPE_TEXT;
control_event.text_event.text = SDL_strdup(event->text);
if (!control_event.text_event.text) {
LOGW("Cannot strdup input text");
return;
}
bool cmd = ctrl; // && !meta, already guaranteed
#endif
if (!controller_push_event(input_manager->controller, &control_event)) {
LOGW("Cannot send text event");
}
}
void input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event) {
SDL_bool ctrl = event->keysym.mod & (KMOD_LCTRL | KMOD_RCTRL);
SDL_bool alt = event->keysym.mod & (KMOD_LALT | KMOD_RALT);
SDL_bool meta = event->keysym.mod & (KMOD_LGUI | KMOD_RGUI);
if (alt) {
// no shortcuts involve Alt, and it must not be forwarded to the device
// no shortcut involves Alt or Meta, and they should not be forwarded
// to the device
return;
}
struct controller *controller = im->controller;
// capture all Ctrl events
if (ctrl || cmd) {
if (ctrl | meta) {
SDL_bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
if (shift) {
// currently, there is no shortcut involving SHIFT
return;
}
SDL_Keycode keycode = event->keysym.sym;
bool down = event->type == SDL_KEYDOWN;
int action = down ? ACTION_DOWN : ACTION_UP;
bool repeat = event->repeat;
bool shift = event->keysym.mod & (KMOD_LSHIFT | KMOD_RSHIFT);
int action = event->type == SDL_KEYDOWN ? ACTION_DOWN : ACTION_UP;
SDL_bool repeat = event->repeat;
switch (keycode) {
case SDLK_h:
// Ctrl+h on all platform, since Cmd+h is already captured by
// the system on macOS to hide the window
if (control && ctrl && !meta && !shift && !repeat) {
action_home(controller, action);
if (ctrl && !meta && !repeat) {
action_home(input_manager->controller, action);
}
return;
case SDLK_b: // fall-through
case SDLK_BACKSPACE:
if (control && cmd && !shift && !repeat) {
action_back(controller, action);
if (ctrl && !meta && !repeat) {
action_back(input_manager->controller, action);
}
return;
case SDLK_s:
if (control && cmd && !shift && !repeat) {
action_app_switch(controller, action);
if (ctrl && !meta && !repeat) {
action_app_switch(input_manager->controller, action);
}
return;
case SDLK_m:
// Ctrl+m on all platform, since Cmd+m is already captured by
// the system on macOS to minimize the window
if (control && ctrl && !meta && !shift && !repeat) {
action_menu(controller, action);
if (ctrl && !meta && !repeat) {
action_menu(input_manager->controller, action);
}
return;
case SDLK_p:
if (control && cmd && !shift && !repeat) {
action_power(controller, action);
}
return;
case SDLK_o:
if (control && cmd && !shift && down) {
set_screen_power_mode(controller, SCREEN_POWER_MODE_OFF);
if (ctrl && !meta && !repeat) {
action_power(input_manager->controller, action);
}
return;
case SDLK_DOWN:
if (control && cmd && !shift) {
#ifdef __APPLE__
if (!ctrl && meta) {
#else
if (ctrl && !meta) {
#endif
// forward repeated events
action_volume_down(controller, action);
action_volume_down(input_manager->controller, action);
}
return;
case SDLK_UP:
if (control && cmd && !shift) {
#ifdef __APPLE__
if (!ctrl && meta) {
#else
if (ctrl && !meta) {
#endif
// forward repeated events
action_volume_up(controller, action);
}
return;
case SDLK_c:
if (control && cmd && !shift && !repeat && down) {
request_device_clipboard(controller);
action_volume_up(input_manager->controller, action);
}
return;
case SDLK_v:
if (control && cmd && !repeat && down) {
if (shift) {
// store the text in the device clipboard
set_device_clipboard(controller);
} else {
// inject the text as input events
clipboard_paste(controller);
}
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
clipboard_paste(input_manager->controller);
}
return;
case SDLK_f:
if (!shift && cmd && !repeat && down) {
screen_switch_fullscreen(im->screen);
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
screen_switch_fullscreen(input_manager->screen);
}
return;
case SDLK_x:
if (!shift && cmd && !repeat && down) {
screen_resize_to_fit(im->screen);
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
screen_resize_to_fit(input_manager->screen);
}
return;
case SDLK_g:
if (!shift && cmd && !repeat && down) {
screen_resize_to_pixel_perfect(im->screen);
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
screen_resize_to_pixel_perfect(input_manager->screen);
}
return;
case SDLK_i:
if (!shift && cmd && !repeat && down) {
struct fps_counter *fps_counter =
im->video_buffer->fps_counter;
switch_fps_counter_state(fps_counter);
}
return;
case SDLK_n:
if (control && cmd && !repeat && down) {
if (shift) {
collapse_notification_panel(controller);
} else {
expand_notification_panel(controller);
}
}
return;
case SDLK_r:
if (control && cmd && !shift && !repeat && down) {
rotate_device(controller);
if (ctrl && !meta && !repeat && event->type == SDL_KEYDOWN) {
switch_fps_counter_state(input_manager->frames);
}
return;
}
@ -408,176 +248,69 @@ input_manager_process_key(struct input_manager *im,
return;
}
if (!control) {
return;
}
struct control_msg msg;
if (convert_input_key(event, &msg, im->prefer_text)) {
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject keycode'");
struct control_event control_event;
if (input_key_from_sdl_to_android(event, &control_event)) {
if (!controller_push_event(input_manager->controller, &control_event)) {
LOGW("Cannot send control event");
}
}
}
static bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point.x = from->x;
to->inject_touch_event.position.point.y = from->y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
}
void
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event) {
void input_manager_process_mouse_motion(struct input_manager *input_manager,
const SDL_MouseMotionEvent *event) {
if (!event->state) {
// do not send motion events when no button is pressed
return;
}
if (event->which == SDL_TOUCH_MOUSEID) {
// simulated from touch events, so it's a duplicate
return;
}
struct control_msg msg;
if (convert_mouse_motion(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'");
struct control_event control_event;
if (mouse_motion_from_sdl_to_android(event, input_manager->screen->frame_size, &control_event)) {
if (!controller_push_event(input_manager->controller, &control_event)) {
LOGW("Cannot send mouse motion event");
}
}
}
static bool
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
struct size frame_size = screen->frame_size;
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = frame_size;
// SDL touch event coordinates are normalized in the range [0; 1]
to->inject_touch_event.position.point.x = from->x * frame_size.width;
to->inject_touch_event.position.point.y = from->y * frame_size.height;
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
void
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event) {
struct control_msg msg;
if (convert_touch(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject touch event'");
}
}
}
static bool
is_outside_device_screen(struct input_manager *im, int x, int y)
{
return x < 0 || x >= im->screen->frame_size.width ||
y < 0 || y >= im->screen->frame_size.height;
}
static bool
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point.x = from->x;
to->inject_touch_event.position.point.y = from->y;
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
}
void
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event,
bool control) {
if (event->which == SDL_TOUCH_MOUSEID) {
// simulated from touch events, so it's a duplicate
return;
}
void input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event) {
if (event->type == SDL_MOUSEBUTTONDOWN) {
if (control && event->button == SDL_BUTTON_RIGHT) {
press_back_or_turn_screen_on(im->controller);
if (event->button == SDL_BUTTON_RIGHT) {
press_back_or_turn_screen_on(input_manager->controller);
return;
}
if (control && event->button == SDL_BUTTON_MIDDLE) {
action_home(im->controller, ACTION_DOWN | ACTION_UP);
if (event->button == SDL_BUTTON_MIDDLE) {
action_home(input_manager->controller, ACTION_DOWN | ACTION_UP);
return;
}
// double-click on black borders resize to fit the device screen
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
bool outside =
is_outside_device_screen(im, event->x, event->y);
if (outside) {
screen_resize_to_fit(im->screen);
SDL_bool outside_device_screen =
event->x < 0 || event->x >= input_manager->screen->frame_size.width ||
event->y < 0 || event->y >= input_manager->screen->frame_size.height;
if (outside_device_screen) {
screen_resize_to_fit(input_manager->screen);
return;
}
// otherwise, send the click event to the device
}
// otherwise, send the click event to the device
}
if (!control) {
return;
}
struct control_msg msg;
if (convert_mouse_button(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse button event'");
struct control_event control_event;
if (mouse_button_from_sdl_to_android(event, input_manager->screen->frame_size, &control_event)) {
if (!controller_push_event(input_manager->controller, &control_event)) {
LOGW("Cannot send mouse button event");
}
}
}
static bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
struct control_msg *to) {
void input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event) {
struct position position = {
.screen_size = screen->frame_size,
.point = get_mouse_point(screen),
.screen_size = input_manager->screen->frame_size,
.point = get_mouse_point(input_manager->screen),
};
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
to->inject_scroll_event.position = position;
to->inject_scroll_event.hscroll = from->x;
to->inject_scroll_event.vscroll = from->y;
return true;
}
void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event) {
struct control_msg msg;
if (convert_mouse_wheel(event, im->screen, &msg)) {
if (!controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject mouse wheel event'");
struct control_event control_event;
if (mouse_wheel_from_sdl_to_android(event, position, &control_event)) {
if (!controller_push_event(input_manager->controller, &control_event)) {
LOGW("Cannot send mouse wheel event");
}
}
}

View File

@ -1,46 +1,27 @@
#ifndef INPUTMANAGER_H
#define INPUTMANAGER_H
#include <stdbool.h>
#include "config.h"
#include "common.h"
#include "controller.h"
#include "fps_counter.h"
#include "video_buffer.h"
#include "frames.h"
#include "screen.h"
struct input_manager {
struct controller *controller;
struct video_buffer *video_buffer;
struct frames *frames;
struct screen *screen;
bool prefer_text;
};
void
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event);
void
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event,
bool control);
void
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event);
void
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event);
void
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event,
bool control);
void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event);
void input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event);
void input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event);
void input_manager_process_mouse_motion(struct input_manager *input_manager,
const SDL_MouseMotionEvent *event);
void input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event);
void input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event);
#endif

34
app/src/lock_util.c Normal file
View File

@ -0,0 +1,34 @@
#include <lock_util.h>
#include <stdlib.h>
#include <SDL2/SDL_mutex.h>
#include "log.h"
void mutex_lock(SDL_mutex *mutex) {
if (SDL_LockMutex(mutex)) {
LOGC("Could not lock mutex");
abort();
}
}
void mutex_unlock(SDL_mutex *mutex) {
if (SDL_UnlockMutex(mutex)) {
LOGC("Could not unlock mutex");
abort();
}
}
void cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
if (SDL_CondWait(cond, mutex)) {
LOGC("Could not wait on condition");
abort();
}
}
void cond_signal(SDL_cond *cond) {
if (SDL_CondSignal(cond)) {
LOGC("Could not signal a condition");
abort();
}
}

13
app/src/lock_util.h Normal file
View File

@ -0,0 +1,13 @@
#ifndef LOCKUTIL_H
#define LOCKUTIL_H
// forward declarations
typedef struct SDL_mutex SDL_mutex;
typedef struct SDL_cond SDL_cond;
void mutex_lock(SDL_mutex *mutex);
void mutex_unlock(SDL_mutex *mutex);
void cond_wait(SDL_cond *cond, SDL_mutex *mutex);
void cond_signal(SDL_cond *cond);
#endif

View File

@ -3,7 +3,6 @@
#include <SDL2/SDL_log.h>
#define LOGV(...) SDL_LogVerbose(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGD(...) SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGI(...) SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGW(...) SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)

View File

@ -1,59 +1,291 @@
#include "scrcpy.h"
#include <stdbool.h>
#include <getopt.h>
#include <unistd.h>
#include <libavformat/avformat.h>
#define SDL_MAIN_HANDLED // avoid link error on Linux Windows Subsystem
#include <SDL2/SDL.h>
#include "config.h"
#include "cli.h"
#include "compat.h"
#include "util/log.h"
#include "log.h"
static void
print_version(void) {
fprintf(stderr, "scrcpy %s\n\n", SCRCPY_VERSION);
struct args {
const char *serial;
const char *crop;
SDL_bool fullscreen;
SDL_bool help;
SDL_bool version;
SDL_bool show_touches;
Uint16 port;
Uint16 max_size;
Uint32 bit_rate;
};
fprintf(stderr, "dependencies:\n");
fprintf(stderr, " - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION,
SDL_PATCHLEVEL);
fprintf(stderr, " - libavcodec %d.%d.%d\n", LIBAVCODEC_VERSION_MAJOR,
LIBAVCODEC_VERSION_MINOR,
LIBAVCODEC_VERSION_MICRO);
fprintf(stderr, " - libavformat %d.%d.%d\n", LIBAVFORMAT_VERSION_MAJOR,
LIBAVFORMAT_VERSION_MINOR,
LIBAVFORMAT_VERSION_MICRO);
fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR,
LIBAVUTIL_VERSION_MINOR,
LIBAVUTIL_VERSION_MICRO);
static void usage(const char *arg0) {
fprintf(stderr,
"Usage: %s [options]\n"
"\n"
"Options:\n"
"\n"
" -b, --bit-rate value\n"
" Encode the video at the given bit-rate, expressed in bits/s.\n"
" Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
" Default is %d.\n"
"\n"
" -c, --crop width:height:x:y\n"
" Crop the device screen on the server.\n"
" The values are expressed in the device natural orientation\n"
" (typically, portrait for a phone, landscape for a tablet).\n"
" Any --max-size value is computed on the cropped size.\n"
"\n"
" -f, --fullscreen\n"
" Start in fullscreen.\n"
"\n"
" -h, --help\n"
" Print this help.\n"
"\n"
" -m, --max-size value\n"
" Limit both the width and height of the video to value. The\n"
" other dimension is computed so that the device aspect-ratio\n"
" is preserved.\n"
" Default is %d%s.\n"
"\n"
" -p, --port port\n"
" Set the TCP port the client listens on.\n"
" Default is %d.\n"
"\n"
" -s, --serial\n"
" The device serial number. Mandatory only if several devices\n"
" are connected to adb.\n"
"\n"
" -t, --show-touches\n"
" Enable \"show touches\" on start, disable on quit.\n"
" It only shows physical touches (not clicks from scrcpy).\n"
"\n"
" -v, --version\n"
" Print the version of scrcpy.\n"
"\n"
"Shortcuts:\n"
"\n"
" Ctrl+f\n"
" switch fullscreen mode\n"
"\n"
" Ctrl+g\n"
" resize window to 1:1 (pixel-perfect)\n"
"\n"
" Ctrl+x\n"
" Double-click on black borders\n"
" resize window to remove black borders\n"
"\n"
" Ctrl+h\n"
" Home\n"
" Middle-click\n"
" click on HOME\n"
"\n"
" Ctrl+b\n"
" Ctrl+Backspace\n"
" Right-click (when screen is on)\n"
" click on BACK\n"
"\n"
" Ctrl+s\n"
" click on APP_SWITCH\n"
"\n"
" Ctrl+m\n"
" click on MENU\n"
"\n"
" Ctrl+Up\n"
" click on VOLUME_UP\n"
"\n"
" Ctrl+Down\n"
" click on VOLUME_DOWN\n"
"\n"
" Ctrl+p\n"
" click on POWER (turn screen on/off)\n"
"\n"
" Right-click (when screen is off)\n"
" turn screen on\n"
"\n"
" Ctrl+v\n"
" paste computer clipboard to device\n"
"\n"
" Ctrl+i\n"
" enable/disable FPS counter (print frames/second in logs)\n"
"\n"
" Drag & drop APK file\n"
" install APK from computer\n"
"\n",
arg0,
DEFAULT_BIT_RATE,
DEFAULT_MAX_SIZE, DEFAULT_MAX_SIZE ? "" : " (unlimited)",
DEFAULT_LOCAL_PORT);
}
int
main(int argc, char *argv[]) {
static void print_version(void) {
fprintf(stderr, "scrcpy v%s\n\n", SCRCPY_VERSION);
fprintf(stderr, "dependencies:\n");
fprintf(stderr, " - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);
fprintf(stderr, " - libavcodec %d.%d.%d\n", LIBAVCODEC_VERSION_MAJOR, LIBAVCODEC_VERSION_MINOR, LIBAVCODEC_VERSION_MICRO);
fprintf(stderr, " - libavformat %d.%d.%d\n", LIBAVFORMAT_VERSION_MAJOR, LIBAVFORMAT_VERSION_MINOR, LIBAVFORMAT_VERSION_MICRO);
fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR, LIBAVUTIL_VERSION_MINOR, LIBAVUTIL_VERSION_MICRO);
}
static SDL_bool parse_bit_rate(char *optarg, Uint32 *bit_rate) {
char *endptr;
if (*optarg == '\0') {
LOGE("Bit-rate parameter is empty");
return SDL_FALSE;
}
long value = strtol(optarg, &endptr, 0);
int mul = 1;
if (*endptr != '\0') {
if (optarg == endptr) {
LOGE("Invalid bit-rate: %s", optarg);
return SDL_FALSE;
}
if ((*endptr == 'M' || *endptr == 'm') && endptr[1] == '\0') {
mul = 1000000;
} else if ((*endptr == 'K' || *endptr == 'k') && endptr[1] == '\0') {
mul = 1000;
} else {
LOGE("Invalid bit-rate unit: %s", optarg);
return SDL_FALSE;
}
}
if (value < 0 || ((Uint32) -1) / mul < value) {
LOGE("Bitrate must be positive and less than 2^32: %s", optarg);
return SDL_FALSE;
}
*bit_rate = (Uint32) value * mul;
return SDL_TRUE;
}
static SDL_bool parse_max_size(char *optarg, Uint16 *max_size) {
char *endptr;
if (*optarg == '\0') {
LOGE("Max size parameter is empty");
return SDL_FALSE;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid max size: %s", optarg);
return SDL_FALSE;
}
if (value & ~0xffff) {
LOGE("Max size must be between 0 and 65535: %ld", value);
return SDL_FALSE;
}
*max_size = (Uint16) value;
return SDL_TRUE;
}
static SDL_bool parse_port(char *optarg, Uint16 *port) {
char *endptr;
if (*optarg == '\0') {
LOGE("Invalid port parameter is empty");
return SDL_FALSE;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid port: %s", optarg);
return SDL_FALSE;
}
if (value & ~0xffff) {
LOGE("Port out of range: %ld", value);
return SDL_FALSE;
}
*port = (Uint16) value;
return SDL_TRUE;
}
static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
static const struct option long_options[] = {
{"bit-rate", required_argument, NULL, 'b'},
{"crop", required_argument, NULL, 'c'},
{"fullscreen", no_argument, NULL, 'f'},
{"help", no_argument, NULL, 'h'},
{"max-size", required_argument, NULL, 'm'},
{"port", required_argument, NULL, 'p'},
{"serial", required_argument, NULL, 's'},
{"show-touches", no_argument, NULL, 't'},
{"version", no_argument, NULL, 'v'},
{NULL, 0, NULL, 0 },
};
int c;
while ((c = getopt_long(argc, argv, "b:c:fhm:p:s:tv", long_options, NULL)) != -1) {
switch (c) {
case 'b':
if (!parse_bit_rate(optarg, &args->bit_rate)) {
return SDL_FALSE;
}
break;
case 'c':
args->crop = optarg;
break;
case 'f':
args->fullscreen = SDL_TRUE;
break;
case 'h':
args->help = SDL_TRUE;
break;
case 'm':
if (!parse_max_size(optarg, &args->max_size)) {
return SDL_FALSE;
}
break;
case 'p':
if (!parse_port(optarg, &args->port)) {
return SDL_FALSE;
}
break;
case 's':
args->serial = optarg;
break;
case 't':
args->show_touches = SDL_TRUE;
break;
case 'v':
args->version = SDL_TRUE;
break;
default:
// getopt prints the error message on stderr
return SDL_FALSE;
}
}
int index = optind;
if (index < argc) {
LOGE("Unexpected additional argument: %s", argv[index]);
return SDL_FALSE;
}
return SDL_TRUE;
}
int main(int argc, char *argv[]) {
#ifdef __WINDOWS__
// disable buffering, we want logs immediately
// even line buffering (setvbuf() with mode _IOLBF) is not sufficient
setbuf(stdout, NULL);
setbuf(stderr, NULL);
#endif
#ifndef NDEBUG
SDL_LogSetAllPriority(SDL_LOG_PRIORITY_DEBUG);
#endif
struct scrcpy_cli_args args = {
.opts = SCRCPY_OPTIONS_DEFAULT,
.help = false,
.version = false,
struct args args = {
.serial = NULL,
.crop = NULL,
.help = SDL_FALSE,
.version = SDL_FALSE,
.show_touches = SDL_FALSE,
.port = DEFAULT_LOCAL_PORT,
.max_size = DEFAULT_MAX_SIZE,
.bit_rate = DEFAULT_BIT_RATE,
};
if (!scrcpy_parse_args(&args, argc, argv)) {
if (!parse_args(&args, argc, argv)) {
return 1;
}
if (args.help) {
scrcpy_print_usage(argv[0]);
usage(argv[0]);
return 0;
}
@ -62,9 +294,7 @@ main(int argc, char *argv[]) {
return 0;
}
LOGI("scrcpy " SCRCPY_VERSION " <https://github.com/Genymobile/scrcpy>");
#ifdef SCRCPY_LAVF_REQUIRES_REGISTER_ALL
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(58, 9, 100)
av_register_all();
#endif
@ -72,7 +302,20 @@ main(int argc, char *argv[]) {
return 1;
}
int res = scrcpy(&args.opts) ? 0 : 1;
#ifdef BUILD_DEBUG
SDL_LogSetAllPriority(SDL_LOG_PRIORITY_DEBUG);
#endif
struct scrcpy_options options = {
.serial = args.serial,
.crop = args.crop,
.port = args.port,
.max_size = args.max_size,
.bit_rate = args.bit_rate,
.show_touches = args.show_touches,
.fullscreen = args.fullscreen,
};
int res = scrcpy(&options) ? 0 : 1;
avformat_network_deinit(); // ignore failure

View File

@ -1,9 +1,7 @@
#include "net.h"
#include <stdio.h>
#include <SDL2/SDL_platform.h>
#include "config.h"
#include "log.h"
#ifdef __WINDOWS__
@ -20,8 +18,7 @@
typedef struct in_addr IN_ADDR;
#endif
socket_t
net_connect(uint32_t addr, uint16_t port) {
socket_t net_connect(Uint32 addr, Uint16 port) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
@ -35,15 +32,13 @@ net_connect(uint32_t addr, uint16_t port) {
if (connect(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
perror("connect");
net_close(sock);
return INVALID_SOCKET;
}
return sock;
}
socket_t
net_listen(uint32_t addr, uint16_t port, int backlog) {
socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
@ -51,8 +46,7 @@ net_listen(uint32_t addr, uint16_t port, int backlog) {
}
int reuse = 1;
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
sizeof(reuse)) == -1) {
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse, sizeof(reuse)) == -1) {
perror("setsockopt(SO_REUSEADDR)");
}
@ -63,43 +57,36 @@ net_listen(uint32_t addr, uint16_t port, int backlog) {
if (bind(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
perror("bind");
net_close(sock);
return INVALID_SOCKET;
}
if (listen(sock, backlog) == SOCKET_ERROR) {
perror("listen");
net_close(sock);
return INVALID_SOCKET;
}
return sock;
}
socket_t
net_accept(socket_t server_socket) {
socket_t net_accept(socket_t server_socket) {
SOCKADDR_IN csin;
socklen_t sinsize = sizeof(csin);
return accept(server_socket, (SOCKADDR *) &csin, &sinsize);
}
ssize_t
net_recv(socket_t socket, void *buf, size_t len) {
ssize_t net_recv(socket_t socket, void *buf, size_t len) {
return recv(socket, buf, len, 0);
}
ssize_t
net_recv_all(socket_t socket, void *buf, size_t len) {
ssize_t net_recv_all(socket_t socket, void *buf, size_t len) {
return recv(socket, buf, len, MSG_WAITALL);
}
ssize_t
net_send(socket_t socket, const void *buf, size_t len) {
ssize_t net_send(socket_t socket, const void *buf, size_t len) {
return send(socket, buf, len, 0);
}
ssize_t
net_send_all(socket_t socket, const void *buf, size_t len) {
ssize_t net_send_all(socket_t socket, const void *buf, size_t len) {
ssize_t w = 0;
while (len > 0) {
w = send(socket, buf, len, 0);
@ -112,36 +99,6 @@ net_send_all(socket_t socket, const void *buf, size_t len) {
return w;
}
bool
net_shutdown(socket_t socket, int how) {
SDL_bool net_shutdown(socket_t socket, int how) {
return !shutdown(socket, how);
}
bool
net_init(void) {
#ifdef __WINDOWS__
WSADATA wsa;
int res = WSAStartup(MAKEWORD(2, 2), &wsa) < 0;
if (res < 0) {
LOGC("WSAStartup failed with error %d", res);
return false;
}
#endif
return true;
}
void
net_cleanup(void) {
#ifdef __WINDOWS__
WSACleanup();
#endif
}
bool
net_close(socket_t socket) {
#ifdef __WINDOWS__
return !closesocket(socket);
#else
return !close(socket);
#endif
}

35
app/src/net.h Normal file
View File

@ -0,0 +1,35 @@
#ifndef NET_H
#define NET_H
#include <SDL2/SDL_platform.h>
#include <SDL2/SDL_stdinc.h>
#ifdef __WINDOWS__
# include <winsock2.h>
#define SHUT_RD SD_RECEIVE
#define SHUT_WR SD_SEND
#define SHUT_RDWR SD_BOTH
typedef SOCKET socket_t;
#else
# include <sys/socket.h>
# define INVALID_SOCKET -1
typedef int socket_t;
#endif
SDL_bool net_init(void);
void net_cleanup(void);
socket_t net_connect(Uint32 addr, Uint16 port);
socket_t net_listen(Uint32 addr, Uint16 port, int backlog);
socket_t net_accept(socket_t server_socket);
// the _all versions wait/retry until len bytes have been written/read
ssize_t net_recv(socket_t socket, void *buf, size_t len);
ssize_t net_recv_all(socket_t socket, void *buf, size_t len);
ssize_t net_send(socket_t socket, const void *buf, size_t len);
ssize_t net_send_all(socket_t socket, const void *buf, size_t len);
// how is SHUT_RD (read), SHUT_WR (write) or SHUT_RDWR (both)
SDL_bool net_shutdown(socket_t socket, int how);
SDL_bool net_close(socket_t socket);
#endif

View File

@ -1,107 +0,0 @@
#include "receiver.h"
#include <assert.h>
#include <SDL2/SDL_clipboard.h>
#include "config.h"
#include "device_msg.h"
#include "util/lock.h"
#include "util/log.h"
bool
receiver_init(struct receiver *receiver, socket_t control_socket) {
if (!(receiver->mutex = SDL_CreateMutex())) {
return false;
}
receiver->control_socket = control_socket;
return true;
}
void
receiver_destroy(struct receiver *receiver) {
SDL_DestroyMutex(receiver->mutex);
}
static void
process_msg(struct device_msg *msg) {
switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD:
LOGI("Device clipboard copied");
SDL_SetClipboardText(msg->clipboard.text);
break;
}
}
static ssize_t
process_msgs(const unsigned char *buf, size_t len) {
size_t head = 0;
for (;;) {
struct device_msg msg;
ssize_t r = device_msg_deserialize(&buf[head], len - head, &msg);
if (r == -1) {
return -1;
}
if (r == 0) {
return head;
}
process_msg(&msg);
device_msg_destroy(&msg);
head += r;
assert(head <= len);
if (head == len) {
return head;
}
}
}
static int
run_receiver(void *data) {
struct receiver *receiver = data;
unsigned char buf[DEVICE_MSG_SERIALIZED_MAX_SIZE];
size_t head = 0;
for (;;) {
assert(head < DEVICE_MSG_SERIALIZED_MAX_SIZE);
ssize_t r = net_recv(receiver->control_socket, buf,
DEVICE_MSG_SERIALIZED_MAX_SIZE - head);
if (r <= 0) {
LOGD("Receiver stopped");
break;
}
ssize_t consumed = process_msgs(buf, r);
if (consumed == -1) {
// an error occurred
break;
}
if (consumed) {
// shift the remaining data in the buffer
memmove(buf, &buf[consumed], r - consumed);
head = r - consumed;
}
}
return 0;
}
bool
receiver_start(struct receiver *receiver) {
LOGD("Starting receiver thread");
receiver->thread = SDL_CreateThread(run_receiver, "receiver", receiver);
if (!receiver->thread) {
LOGC("Could not start receiver thread");
return false;
}
return true;
}
void
receiver_join(struct receiver *receiver) {
SDL_WaitThread(receiver->thread, NULL);
}

View File

@ -1,33 +0,0 @@
#ifndef RECEIVER_H
#define RECEIVER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "util/net.h"
// receive events from the device
// managed by the controller
struct receiver {
socket_t control_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
};
bool
receiver_init(struct receiver *receiver, socket_t control_socket);
void
receiver_destroy(struct receiver *receiver);
bool
receiver_start(struct receiver *receiver);
// no receiver_stop(), it will automatically stop on control_socket shutdown
void
receiver_join(struct receiver *receiver);
#endif

View File

@ -1,378 +0,0 @@
#include "recorder.h"
#include <assert.h>
#include <libavutil/time.h>
#include "config.h"
#include "compat.h"
#include "util/lock.h"
#include "util/log.h"
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
static const AVOutputFormat *
find_muxer(const char *name) {
#ifdef SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
void *opaque = NULL;
#endif
const AVOutputFormat *oformat = NULL;
do {
#ifdef SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
oformat = av_muxer_iterate(&opaque);
#else
oformat = av_oformat_next(oformat);
#endif
// until null or with name "mp4"
} while (oformat && strcmp(oformat->name, name));
return oformat;
}
static struct record_packet *
record_packet_new(const AVPacket *packet) {
struct record_packet *rec = SDL_malloc(sizeof(*rec));
if (!rec) {
return NULL;
}
// av_packet_ref() does not initialize all fields in old FFmpeg versions
// See <https://github.com/Genymobile/scrcpy/issues/707>
av_init_packet(&rec->packet);
if (av_packet_ref(&rec->packet, packet)) {
SDL_free(rec);
return NULL;
}
return rec;
}
static void
record_packet_delete(struct record_packet *rec) {
av_packet_unref(&rec->packet);
SDL_free(rec);
}
static void
recorder_queue_clear(struct recorder_queue *queue) {
while (!queue_is_empty(queue)) {
struct record_packet *rec;
queue_take(queue, next, &rec);
record_packet_delete(rec);
}
}
bool
recorder_init(struct recorder *recorder,
const char *filename,
enum recorder_format format,
struct size declared_frame_size) {
recorder->filename = SDL_strdup(filename);
if (!recorder->filename) {
LOGE("Could not strdup filename");
return false;
}
recorder->mutex = SDL_CreateMutex();
if (!recorder->mutex) {
LOGC("Could not create mutex");
SDL_free(recorder->filename);
return false;
}
recorder->queue_cond = SDL_CreateCond();
if (!recorder->queue_cond) {
LOGC("Could not create cond");
SDL_DestroyMutex(recorder->mutex);
SDL_free(recorder->filename);
return false;
}
queue_init(&recorder->queue);
recorder->stopped = false;
recorder->failed = false;
recorder->format = format;
recorder->declared_frame_size = declared_frame_size;
recorder->header_written = false;
recorder->previous = NULL;
return true;
}
void
recorder_destroy(struct recorder *recorder) {
SDL_DestroyCond(recorder->queue_cond);
SDL_DestroyMutex(recorder->mutex);
SDL_free(recorder->filename);
}
static const char *
recorder_get_format_name(enum recorder_format format) {
switch (format) {
case RECORDER_FORMAT_MP4: return "mp4";
case RECORDER_FORMAT_MKV: return "matroska";
default: return NULL;
}
}
bool
recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
const char *format_name = recorder_get_format_name(recorder->format);
assert(format_name);
const AVOutputFormat *format = find_muxer(format_name);
if (!format) {
LOGE("Could not find muxer");
return false;
}
recorder->ctx = avformat_alloc_context();
if (!recorder->ctx) {
LOGE("Could not allocate output context");
return false;
}
// contrary to the deprecated API (av_oformat_next()), av_muxer_iterate()
// returns (on purpose) a pointer-to-const, but AVFormatContext.oformat
// still expects a pointer-to-non-const (it has not be updated accordingly)
// <https://github.com/FFmpeg/FFmpeg/commit/0694d8702421e7aff1340038559c438b61bb30dd>
recorder->ctx->oformat = (AVOutputFormat *) format;
av_dict_set(&recorder->ctx->metadata, "comment",
"Recorded by scrcpy " SCRCPY_VERSION, 0);
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
if (!ostream) {
avformat_free_context(recorder->ctx);
return false;
}
#ifdef SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
ostream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codecpar->codec_id = input_codec->id;
ostream->codecpar->format = AV_PIX_FMT_YUV420P;
ostream->codecpar->width = recorder->declared_frame_size.width;
ostream->codecpar->height = recorder->declared_frame_size.height;
#else
ostream->codec->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codec->codec_id = input_codec->id;
ostream->codec->pix_fmt = AV_PIX_FMT_YUV420P;
ostream->codec->width = recorder->declared_frame_size.width;
ostream->codec->height = recorder->declared_frame_size.height;
#endif
int ret = avio_open(&recorder->ctx->pb, recorder->filename,
AVIO_FLAG_WRITE);
if (ret < 0) {
LOGE("Failed to open output file: %s", recorder->filename);
// ostream will be cleaned up during context cleaning
avformat_free_context(recorder->ctx);
return false;
}
LOGI("Recording started to %s file: %s", format_name, recorder->filename);
return true;
}
void
recorder_close(struct recorder *recorder) {
if (recorder->header_written) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
recorder->failed = true;
}
} else {
// the recorded file is empty
recorder->failed = true;
}
avio_close(recorder->ctx->pb);
avformat_free_context(recorder->ctx);
if (recorder->failed) {
LOGE("Recording failed to %s", recorder->filename);
} else {
const char *format_name = recorder_get_format_name(recorder->format);
LOGI("Recording complete to %s file: %s", format_name, recorder->filename);
}
}
static bool
recorder_write_header(struct recorder *recorder, const AVPacket *packet) {
AVStream *ostream = recorder->ctx->streams[0];
uint8_t *extradata = av_malloc(packet->size * sizeof(uint8_t));
if (!extradata) {
LOGC("Could not allocate extradata");
return false;
}
// copy the first packet to the extra data
memcpy(extradata, packet->data, packet->size);
#ifdef SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
ostream->codecpar->extradata = extradata;
ostream->codecpar->extradata_size = packet->size;
#else
ostream->codec->extradata = extradata;
ostream->codec->extradata_size = packet->size;
#endif
int ret = avformat_write_header(recorder->ctx, NULL);
if (ret < 0) {
LOGE("Failed to write header to %s", recorder->filename);
return false;
}
return true;
}
static void
recorder_rescale_packet(struct recorder *recorder, AVPacket *packet) {
AVStream *ostream = recorder->ctx->streams[0];
av_packet_rescale_ts(packet, SCRCPY_TIME_BASE, ostream->time_base);
}
bool
recorder_write(struct recorder *recorder, AVPacket *packet) {
if (!recorder->header_written) {
if (packet->pts != AV_NOPTS_VALUE) {
LOGE("The first packet is not a config packet");
return false;
}
bool ok = recorder_write_header(recorder, packet);
if (!ok) {
return false;
}
recorder->header_written = true;
return true;
}
if (packet->pts == AV_NOPTS_VALUE) {
// ignore config packets
return true;
}
recorder_rescale_packet(recorder, packet);
return av_write_frame(recorder->ctx, packet) >= 0;
}
static int
run_recorder(void *data) {
struct recorder *recorder = data;
for (;;) {
mutex_lock(recorder->mutex);
while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
cond_wait(recorder->queue_cond, recorder->mutex);
}
// if stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping
if (recorder->stopped && queue_is_empty(&recorder->queue)) {
mutex_unlock(recorder->mutex);
struct record_packet *last = recorder->previous;
if (last) {
// assign an arbitrary duration to the last packet
last->packet.duration = 100000;
bool ok = recorder_write(recorder, &last->packet);
if (!ok) {
// failing to write the last frame is not very serious, no
// future frame may depend on it, so the resulting file
// will still be valid
LOGW("Could not record last packet");
}
record_packet_delete(last);
}
break;
}
struct record_packet *rec;
queue_take(&recorder->queue, next, &rec);
mutex_unlock(recorder->mutex);
// recorder->previous is only written from this thread, no need to lock
struct record_packet *previous = recorder->previous;
recorder->previous = rec;
if (!previous) {
// we just received the first packet
continue;
}
// config packets have no PTS, we must ignore them
if (rec->packet.pts != AV_NOPTS_VALUE
&& previous->packet.pts != AV_NOPTS_VALUE) {
// we now know the duration of the previous packet
previous->packet.duration = rec->packet.pts - previous->packet.pts;
}
bool ok = recorder_write(recorder, &previous->packet);
record_packet_delete(previous);
if (!ok) {
LOGE("Could not record packet");
mutex_lock(recorder->mutex);
recorder->failed = true;
// discard pending packets
recorder_queue_clear(&recorder->queue);
mutex_unlock(recorder->mutex);
break;
}
}
LOGD("Recorder thread ended");
return 0;
}
bool
recorder_start(struct recorder *recorder) {
LOGD("Starting recorder thread");
recorder->thread = SDL_CreateThread(run_recorder, "recorder", recorder);
if (!recorder->thread) {
LOGC("Could not start recorder thread");
return false;
}
return true;
}
void
recorder_stop(struct recorder *recorder) {
mutex_lock(recorder->mutex);
recorder->stopped = true;
cond_signal(recorder->queue_cond);
mutex_unlock(recorder->mutex);
}
void
recorder_join(struct recorder *recorder) {
SDL_WaitThread(recorder->thread, NULL);
}
bool
recorder_push(struct recorder *recorder, const AVPacket *packet) {
mutex_lock(recorder->mutex);
assert(!recorder->stopped);
if (recorder->failed) {
// reject any new packet (this will stop the stream)
return false;
}
struct record_packet *rec = record_packet_new(packet);
if (!rec) {
LOGC("Could not allocate record packet");
return false;
}
queue_push(&recorder->queue, next, rec);
cond_signal(recorder->queue_cond);
mutex_unlock(recorder->mutex);
return true;
}

View File

@ -1,72 +0,0 @@
#ifndef RECORDER_H
#define RECORDER_H
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "common.h"
#include "util/queue.h"
enum recorder_format {
RECORDER_FORMAT_AUTO,
RECORDER_FORMAT_MP4,
RECORDER_FORMAT_MKV,
};
struct record_packet {
AVPacket packet;
struct record_packet *next;
};
struct recorder_queue QUEUE(struct record_packet);
struct recorder {
char *filename;
enum recorder_format format;
AVFormatContext *ctx;
struct size declared_frame_size;
bool header_written;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *queue_cond;
bool stopped; // set on recorder_stop() by the stream reader
bool failed; // set on packet write failure
struct recorder_queue queue;
// we can write a packet only once we received the next one so that we can
// set its duration (next_pts - current_pts)
// "previous" is only accessed from the recorder thread, so it does not
// need to be protected by the mutex
struct record_packet *previous;
};
bool
recorder_init(struct recorder *recorder, const char *filename,
enum recorder_format format, struct size declared_frame_size);
void
recorder_destroy(struct recorder *recorder);
bool
recorder_open(struct recorder *recorder, const AVCodec *input_codec);
void
recorder_close(struct recorder *recorder);
bool
recorder_start(struct recorder *recorder);
void
recorder_stop(struct recorder *recorder);
void
recorder_join(struct recorder *recorder);
bool
recorder_push(struct recorder *recorder, const AVPacket *packet);
#endif

View File

@ -7,90 +7,36 @@
#include <sys/time.h>
#include <SDL2/SDL.h>
#include "config.h"
#include "command.h"
#include "common.h"
#include "compat.h"
#include "controller.h"
#include "decoder.h"
#include "device.h"
#include "events.h"
#include "file_handler.h"
#include "frames.h"
#include "fps_counter.h"
#include "input_manager.h"
#include "recorder.h"
#include "log.h"
#include "lock_util.h"
#include "net.h"
#include "screen.h"
#include "server.h"
#include "stream.h"
#include "tiny_xpm.h"
#include "video_buffer.h"
#include "util/lock.h"
#include "util/log.h"
#include "util/net.h"
static struct server server = SERVER_INITIALIZER;
static struct screen screen = SCREEN_INITIALIZER;
static struct fps_counter fps_counter;
static struct video_buffer video_buffer;
static struct stream stream;
static struct frames frames;
static struct decoder decoder;
static struct recorder recorder;
static struct controller controller;
static struct file_handler file_handler;
static struct input_manager input_manager = {
.controller = &controller,
.video_buffer = &video_buffer,
.frames = &frames,
.screen = &screen,
.prefer_text = false, // initialized later
};
// init SDL and set appropriate hints
static bool
sdl_init_and_configure(bool display) {
uint32_t flags = display ? SDL_INIT_VIDEO : SDL_INIT_EVENTS;
if (SDL_Init(flags)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
return false;
}
atexit(SDL_Quit);
if (!display) {
return true;
}
// Use the best available scale quality
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2")) {
LOGW("Could not enable bilinear filtering");
}
#ifdef SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
// Handle a click to gain focus as any other click
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
LOGW("Could not enable mouse focus clickthrough");
}
#endif
#ifdef SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
// Disable compositor bypassing on X11
if (!SDL_SetHint(SDL_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR, "0")) {
LOGW("Could not disable X11 compositor bypass");
}
#endif
// Do not minimize on focus loss
if (!SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0")) {
LOGW("Could not disable minimize on focus loss");
}
// Do not disable the screensaver when scrcpy is running
SDL_EnableScreenSaver();
return true;
}
#if defined(__APPLE__) || defined(__WINDOWS__)
# define CONTINUOUS_RESIZING_WORKAROUND
#endif
@ -101,11 +47,8 @@ sdl_init_and_configure(bool display) {
//
// <https://bugzilla.libsdl.org/show_bug.cgi?id=2077>
// <https://stackoverflow.com/a/40693139/1987178>
static int
event_watcher(void *data, SDL_Event *event) {
(void) data;
if (event->type == SDL_WINDOWEVENT
&& event->window.event == SDL_WINDOWEVENT_RESIZED) {
static int event_watcher(void *data, SDL_Event *event) {
if (event->type == SDL_WINDOWEVENT && event->window.event == SDL_WINDOWEVENT_RESIZED) {
// called from another thread, not very safe, but it's a workaround!
screen_render(&screen);
}
@ -113,119 +56,75 @@ event_watcher(void *data, SDL_Event *event) {
}
#endif
static bool
is_apk(const char *file) {
static SDL_bool is_apk(const char *file) {
const char *ext = strrchr(file, '.');
return ext && !strcmp(ext, ".apk");
}
enum event_result {
EVENT_RESULT_CONTINUE,
EVENT_RESULT_STOPPED_BY_USER,
EVENT_RESULT_STOPPED_BY_EOS,
};
static enum event_result
handle_event(SDL_Event *event, bool control) {
switch (event->type) {
case EVENT_STREAM_STOPPED:
LOGD("Video stream stopped");
return EVENT_RESULT_STOPPED_BY_EOS;
case SDL_QUIT:
LOGD("User requested to quit");
return EVENT_RESULT_STOPPED_BY_USER;
case EVENT_NEW_FRAME:
if (!screen.has_frame) {
screen.has_frame = true;
// this is the very first frame, show the window
screen_show_window(&screen);
}
if (!screen_update_frame(&screen, &video_buffer)) {
return EVENT_RESULT_CONTINUE;
}
break;
case SDL_WINDOWEVENT:
screen_handle_window_event(&screen, &event->window);
break;
case SDL_TEXTINPUT:
if (!control) {
break;
}
input_manager_process_text_input(&input_manager, &event->text);
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
// some key events do not interact with the device, so process the
// event even if control is disabled
input_manager_process_key(&input_manager, &event->key, control);
break;
case SDL_MOUSEMOTION:
if (!control) {
break;
}
input_manager_process_mouse_motion(&input_manager, &event->motion);
break;
case SDL_MOUSEWHEEL:
if (!control) {
break;
}
input_manager_process_mouse_wheel(&input_manager, &event->wheel);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
// some mouse events do not interact with the device, so process
// the event even if control is disabled
input_manager_process_mouse_button(&input_manager, &event->button,
control);
break;
case SDL_FINGERMOTION:
case SDL_FINGERDOWN:
case SDL_FINGERUP:
input_manager_process_touch(&input_manager, &event->tfinger);
break;
case SDL_DROPFILE: {
if (!control) {
break;
}
file_handler_action_t action;
if (is_apk(event->drop.file)) {
action = ACTION_INSTALL_APK;
} else {
action = ACTION_PUSH_FILE;
}
file_handler_request(&file_handler, action, event->drop.file);
break;
}
}
return EVENT_RESULT_CONTINUE;
}
static bool
event_loop(bool display, bool control) {
(void) display;
static SDL_bool event_loop(void) {
#ifdef CONTINUOUS_RESIZING_WORKAROUND
if (display) {
SDL_AddEventWatch(event_watcher, NULL);
}
SDL_AddEventWatch(event_watcher, NULL);
#endif
SDL_Event event;
while (SDL_WaitEvent(&event)) {
enum event_result result = handle_event(&event, control);
switch (result) {
case EVENT_RESULT_STOPPED_BY_USER:
return true;
case EVENT_RESULT_STOPPED_BY_EOS:
LOGW("Device disconnected");
return false;
case EVENT_RESULT_CONTINUE:
switch (event.type) {
case EVENT_DECODER_STOPPED:
LOGD("Video decoder stopped");
return SDL_FALSE;
case SDL_QUIT:
LOGD("User requested to quit");
return SDL_TRUE;
case EVENT_NEW_FRAME:
if (!screen.has_frame) {
screen.has_frame = SDL_TRUE;
// this is the very first frame, show the window
screen_show_window(&screen);
}
if (!screen_update_frame(&screen, &frames)) {
return SDL_FALSE;
}
break;
case SDL_WINDOWEVENT:
switch (event.window.event) {
case SDL_WINDOWEVENT_EXPOSED:
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_render(&screen);
break;
}
break;
case SDL_TEXTINPUT:
input_manager_process_text_input(&input_manager, &event.text);
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
input_manager_process_key(&input_manager, &event.key);
break;
case SDL_MOUSEMOTION:
input_manager_process_mouse_motion(&input_manager, &event.motion);
break;
case SDL_MOUSEWHEEL:
input_manager_process_mouse_wheel(&input_manager, &event.wheel);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
input_manager_process_mouse_button(&input_manager, &event.button);
break;
case SDL_DROPFILE: {
file_handler_action_t action;
if (is_apk(event.drop.file)) {
action = ACTION_INSTALL_APK;
} else {
action = ACTION_PUSH_FILE;
}
file_handler_request(&file_handler, action, event.drop.file);
break;
}
}
}
return false;
return SDL_FALSE;
}
static process_t
set_show_touches_enabled(const char *serial, bool enabled) {
static process_t set_show_touches_enabled(const char *serial, SDL_bool enabled) {
const char *value = enabled ? "1" : "0";
const char *const adb_cmd[] = {
"shell", "settings", "put", "system", "show_touches", value
@ -233,254 +132,130 @@ set_show_touches_enabled(const char *serial, bool enabled) {
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
static void
wait_show_touches(process_t process) {
static void wait_show_touches(process_t process) {
// reap the process, ignore the result
process_check_success(process, "show_touches");
}
static SDL_LogPriority
sdl_priority_from_av_level(int level) {
switch (level) {
case AV_LOG_PANIC:
case AV_LOG_FATAL:
return SDL_LOG_PRIORITY_CRITICAL;
case AV_LOG_ERROR:
return SDL_LOG_PRIORITY_ERROR;
case AV_LOG_WARNING:
return SDL_LOG_PRIORITY_WARN;
case AV_LOG_INFO:
return SDL_LOG_PRIORITY_INFO;
}
// do not forward others, which are too verbose
return 0;
}
static void
av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
(void) avcl;
SDL_LogPriority priority = sdl_priority_from_av_level(level);
if (priority == 0) {
return;
}
char *local_fmt = SDL_malloc(strlen(fmt) + 10);
if (!local_fmt) {
LOGC("Could not allocate string");
return;
}
// strcpy is safe here, the destination is large enough
strcpy(local_fmt, "[FFmpeg] ");
strcpy(local_fmt + 9, fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_VIDEO, priority, local_fmt, vl);
SDL_free(local_fmt);
}
bool
scrcpy(const struct scrcpy_options *options) {
bool record = !!options->record_filename;
struct server_params params = {
.crop = options->crop,
.port_range = options->port_range,
.max_size = options->max_size,
.bit_rate = options->bit_rate,
.max_fps = options->max_fps,
.control = options->control,
};
if (!server_start(&server, options->serial, &params)) {
return false;
SDL_bool scrcpy(const struct scrcpy_options *options) {
if (!server_start(&server, options->serial, options->port,
options->max_size, options->bit_rate, options->crop)) {
return SDL_FALSE;
}
process_t proc_show_touches = PROCESS_NONE;
bool show_touches_waited;
SDL_bool show_touches_waited;
if (options->show_touches) {
LOGI("Enable show_touches");
proc_show_touches = set_show_touches_enabled(options->serial, true);
show_touches_waited = false;
proc_show_touches = set_show_touches_enabled(options->serial, SDL_TRUE);
show_touches_waited = SDL_FALSE;
}
bool ret = false;
SDL_bool ret = SDL_TRUE;
bool fps_counter_initialized = false;
bool video_buffer_initialized = false;
bool file_handler_initialized = false;
bool recorder_initialized = false;
bool stream_started = false;
bool controller_initialized = false;
bool controller_started = false;
if (!sdl_init_and_configure(options->display)) {
goto end;
if (!SDL_SetHint(SDL_HINT_NO_SIGNAL_HANDLERS, "1")) {
LOGW("Cannot request to keep default signal handlers");
}
if (!server_connect_to(&server)) {
goto end;
if (!sdl_init_and_configure()) {
ret = SDL_FALSE;
goto finally_destroy_server;
}
socket_t device_socket = server_connect_to(&server);
if (device_socket == INVALID_SOCKET) {
server_stop(&server);
ret = SDL_FALSE;
goto finally_destroy_server;
}
char device_name[DEVICE_NAME_FIELD_LENGTH];
struct size frame_size;
// screenrecord does not send frames when the screen content does not
// change therefore, we transmit the screen size before the video stream,
// to be able to init the window immediately
if (!device_read_info(server.video_socket, device_name, &frame_size)) {
goto end;
// screenrecord does not send frames when the screen content does not change
// therefore, we transmit the screen size before the video stream, to be able
// to init the window immediately
if (!device_read_info(device_socket, device_name, &frame_size)) {
server_stop(&server);
ret = SDL_FALSE;
goto finally_destroy_server;
}
struct decoder *dec = NULL;
if (options->display) {
if (!fps_counter_init(&fps_counter)) {
goto end;
}
fps_counter_initialized = true;
if (!video_buffer_init(&video_buffer, &fps_counter,
options->render_expired_frames)) {
goto end;
}
video_buffer_initialized = true;
if (options->control) {
if (!file_handler_init(&file_handler, server.serial,
options->push_target)) {
goto end;
}
file_handler_initialized = true;
}
decoder_init(&decoder, &video_buffer);
dec = &decoder;
if (!frames_init(&frames)) {
server_stop(&server);
ret = SDL_FALSE;
goto finally_destroy_server;
}
struct recorder *rec = NULL;
if (record) {
if (!recorder_init(&recorder,
options->record_filename,
options->record_format,
frame_size)) {
goto end;
}
rec = &recorder;
recorder_initialized = true;
if (!file_handler_init(&file_handler, server.serial)) {
ret = SDL_FALSE;
server_stop(&server);
goto finally_destroy_frames;
}
av_log_set_callback(av_log_callback);
stream_init(&stream, server.video_socket, dec, rec);
decoder_init(&decoder, &frames, device_socket);
// now we consumed the header values, the socket receives the video stream
// start the stream
if (!stream_start(&stream)) {
goto end;
// start the decoder
if (!decoder_start(&decoder)) {
ret = SDL_FALSE;
server_stop(&server);
goto finally_destroy_file_handler;
}
stream_started = true;
if (options->display) {
if (options->control) {
if (!controller_init(&controller, server.control_socket)) {
goto end;
}
controller_initialized = true;
if (!controller_init(&controller, device_socket)) {
ret = SDL_FALSE;
goto finally_stop_decoder;
}
if (!controller_start(&controller)) {
goto end;
}
controller_started = true;
}
if (!controller_start(&controller)) {
ret = SDL_FALSE;
goto finally_destroy_controller;
}
const char *window_title =
options->window_title ? options->window_title : device_name;
if (!screen_init_rendering(&screen, window_title, frame_size,
options->always_on_top, options->window_x,
options->window_y, options->window_width,
options->window_height,
options->window_borderless)) {
goto end;
}
if (options->turn_screen_off) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
msg.set_screen_power_mode.mode = SCREEN_POWER_MODE_OFF;
if (!controller_push_msg(&controller, &msg)) {
LOGW("Could not request 'set screen power mode'");
}
}
if (options->fullscreen) {
screen_switch_fullscreen(&screen);
}
if (!screen_init_rendering(&screen, device_name, frame_size)) {
ret = SDL_FALSE;
goto finally_stop_and_join_controller;
}
if (options->show_touches) {
wait_show_touches(proc_show_touches);
show_touches_waited = true;
show_touches_waited = SDL_TRUE;
}
input_manager.prefer_text = options->prefer_text;
if (options->fullscreen) {
screen_switch_fullscreen(&screen);
}
ret = event_loop(options->display, options->control);
ret = event_loop();
LOGD("quit...");
screen_destroy(&screen);
end:
// stop stream and controller so that they don't continue once their socket
// is shutdown
if (stream_started) {
stream_stop(&stream);
}
if (controller_started) {
controller_stop(&controller);
}
if (file_handler_initialized) {
file_handler_stop(&file_handler);
}
if (fps_counter_initialized) {
fps_counter_interrupt(&fps_counter);
}
// shutdown the sockets and kill the server
finally_stop_and_join_controller:
controller_stop(&controller);
controller_join(&controller);
finally_destroy_controller:
controller_destroy(&controller);
finally_stop_decoder:
decoder_stop(&decoder);
// stop the server before decoder_join() to wake up the decoder
server_stop(&server);
// now that the sockets are shutdown, the stream and controller are
// interrupted, we can join them
if (stream_started) {
stream_join(&stream);
}
if (controller_started) {
controller_join(&controller);
}
if (controller_initialized) {
controller_destroy(&controller);
}
if (recorder_initialized) {
recorder_destroy(&recorder);
}
if (file_handler_initialized) {
file_handler_join(&file_handler);
file_handler_destroy(&file_handler);
}
if (video_buffer_initialized) {
video_buffer_destroy(&video_buffer);
}
if (fps_counter_initialized) {
fps_counter_join(&fps_counter);
fps_counter_destroy(&fps_counter);
}
decoder_join(&decoder);
finally_destroy_file_handler:
file_handler_stop(&file_handler);
file_handler_join(&file_handler);
file_handler_destroy(&file_handler);
finally_destroy_frames:
frames_destroy(&frames);
finally_destroy_server:
if (options->show_touches) {
if (!show_touches_waited) {
// wait the process which enabled "show touches"
wait_show_touches(proc_show_touches);
}
LOGI("Disable show_touches");
proc_show_touches = set_show_touches_enabled(options->serial, false);
proc_show_touches = set_show_touches_enabled(options->serial, SDL_FALSE);
wait_show_touches(proc_show_touches);
}

View File

@ -1,70 +1,18 @@
#ifndef SCRCPY_H
#define SCRCPY_H
#include <stdbool.h>
#include <stdint.h>
#include "config.h"
#include "common.h"
#include "input_manager.h"
#include "recorder.h"
#include <SDL2/SDL_stdinc.h>
struct scrcpy_options {
const char *serial;
const char *crop;
const char *record_filename;
const char *window_title;
const char *push_target;
enum recorder_format record_format;
struct port_range port_range;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
int16_t window_x;
int16_t window_y;
uint16_t window_width;
uint16_t window_height;
bool show_touches;
bool fullscreen;
bool always_on_top;
bool control;
bool display;
bool turn_screen_off;
bool render_expired_frames;
bool prefer_text;
bool window_borderless;
Uint16 port;
Uint16 max_size;
Uint32 bit_rate;
SDL_bool show_touches;
SDL_bool fullscreen;
};
#define SCRCPY_OPTIONS_DEFAULT { \
.serial = NULL, \
.crop = NULL, \
.record_filename = NULL, \
.window_title = NULL, \
.push_target = NULL, \
.record_format = RECORDER_FORMAT_AUTO, \
.port_range = { \
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST, \
.last = DEFAULT_LOCAL_PORT_RANGE_LAST, \
}, \
.max_size = DEFAULT_MAX_SIZE, \
.bit_rate = DEFAULT_BIT_RATE, \
.max_fps = 0, \
.window_x = -1, \
.window_y = -1, \
.window_width = 0, \
.window_height = 0, \
.show_touches = false, \
.fullscreen = false, \
.always_on_top = false, \
.control = true, \
.display = true, \
.turn_screen_off = false, \
.render_expired_frames = false, \
.prefer_text = false, \
.window_borderless = false, \
}
bool
scrcpy(const struct scrcpy_options *options);
SDL_bool scrcpy(const struct scrcpy_options *options);
#endif

View File

@ -1,23 +1,40 @@
#include "screen.h"
#include <assert.h>
#include <string.h>
#include <SDL2/SDL.h>
#include <string.h>
#include "config.h"
#include "common.h"
#include "compat.h"
#include "icon.xpm"
#include "lock_util.h"
#include "log.h"
#include "tiny_xpm.h"
#include "video_buffer.h"
#include "util/lock.h"
#include "util/log.h"
#define DISPLAY_MARGINS 96
SDL_bool sdl_init_and_configure(void) {
if (SDL_Init(SDL_INIT_VIDEO)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
return SDL_FALSE;
}
atexit(SDL_Quit);
// Use the best available scale quality
if (!SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2")) {
LOGW("Could not enable bilinear filtering");
}
#if SDL_VERSION_ATLEAST(2, 0, 5)
// Handle a click to gain focus as any other click
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
LOGW("Could not enable mouse focus clickthrough");
}
#endif
return SDL_TRUE;
}
// get the window size in a struct size
static struct size
get_window_size(SDL_Window *window) {
static struct size get_native_window_size(SDL_Window *window) {
int width;
int height;
SDL_GetWindowSize(window, &width, &height);
@ -29,58 +46,48 @@ get_window_size(SDL_Window *window) {
}
// get the windowed window size
static struct size
get_windowed_window_size(const struct screen *screen) {
if (screen->fullscreen || screen->maximized) {
static struct size get_window_size(const struct screen *screen) {
if (screen->fullscreen) {
return screen->windowed_window_size;
}
return get_window_size(screen->window);
}
// apply the windowed window size if fullscreen and maximized are disabled
static void
apply_windowed_size(struct screen *screen) {
if (!screen->fullscreen && !screen->maximized) {
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width,
screen->windowed_window_size.height);
}
return get_native_window_size(screen->window);
}
// set the window size to be applied when fullscreen is disabled
static void
set_window_size(struct screen *screen, struct size new_size) {
static void set_window_size(struct screen *screen, struct size new_size) {
// setting the window size during fullscreen is implementation defined,
// so apply the resize only after fullscreen is disabled
screen->windowed_window_size = new_size;
apply_windowed_size(screen);
if (screen->fullscreen) {
// SDL_SetWindowSize will be called when fullscreen will be disabled
screen->windowed_window_size = new_size;
} else {
SDL_SetWindowSize(screen->window, new_size.width, new_size.height);
}
}
// get the preferred display bounds (i.e. the screen bounds with some margins)
static bool
get_preferred_display_bounds(struct size *bounds) {
static SDL_bool get_preferred_display_bounds(struct size *bounds) {
SDL_Rect rect;
#ifdef SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
#if SDL_VERSION_ATLEAST(2, 0, 5)
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayUsableBounds((i), (r))
#else
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayBounds((i), (r))
#endif
if (GET_DISPLAY_BOUNDS(0, &rect)) {
LOGW("Could not get display usable bounds: %s", SDL_GetError());
return false;
return SDL_FALSE;
}
bounds->width = MAX(0, rect.w - DISPLAY_MARGINS);
bounds->height = MAX(0, rect.h - DISPLAY_MARGINS);
return true;
return SDL_TRUE;
}
// return the optimal size of the window, with the following constraints:
// - it attempts to keep at least one dimension of the current_size (i.e. it
// crops the black borders)
// - it attempts to keep at least one dimension of the current_size (i.e. it crops the black borders)
// - it keeps the aspect ratio
// - it scales down to make it fit in the display_size
static struct size
get_optimal_size(struct size current_size, struct size frame_size) {
static struct size get_optimal_size(struct size current_size, struct size frame_size) {
if (frame_size.width == 0 || frame_size.height == 0) {
// avoid division by 0
return current_size;
@ -88,11 +95,11 @@ get_optimal_size(struct size current_size, struct size frame_size) {
struct size display_size;
// 32 bits because we need to multiply two 16 bits values
uint32_t w;
uint32_t h;
Uint32 w;
Uint32 h;
if (!get_preferred_display_bounds(&display_size)) {
// could not get display bounds, do not constraint the size
// cannot get display bounds, do not constraint the size
w = current_size.width;
h = current_size.height;
} else {
@ -100,146 +107,93 @@ get_optimal_size(struct size current_size, struct size frame_size) {
h = MIN(current_size.height, display_size.height);
}
bool keep_width = frame_size.width * h > frame_size.height * w;
SDL_bool keep_width = frame_size.width * h > frame_size.height * w;
if (keep_width) {
// remove black borders on top and bottom
h = frame_size.height * w / frame_size.width;
} else {
// remove black borders on left and right (or none at all if it already
// fits)
// remove black borders on left and right (or none at all if it already fits)
w = frame_size.width * h / frame_size.height;
}
// w and h must fit into 16 bits
assert(w < 0x10000 && h < 0x10000);
SDL_assert_release(w < 0x10000 && h < 0x10000);
return (struct size) {w, h};
}
// same as get_optimal_size(), but read the current size from the window
static inline struct size
get_optimal_window_size(const struct screen *screen, struct size frame_size) {
struct size windowed_size = get_windowed_window_size(screen);
return get_optimal_size(windowed_size, frame_size);
static inline struct size get_optimal_window_size(const struct screen *screen, struct size frame_size) {
struct size current_size = get_window_size(screen);
return get_optimal_size(current_size, frame_size);
}
// initially, there is no current size, so use the frame size as current size
// req_width and req_height, if not 0, are the sizes requested by the user
static inline struct size
get_initial_optimal_size(struct size frame_size, uint16_t req_width,
uint16_t req_height) {
struct size window_size;
if (!req_width && !req_height) {
window_size = get_optimal_size(frame_size, frame_size);
} else {
if (req_width) {
window_size.width = req_width;
} else {
// compute from the requested height
window_size.width = (uint32_t) req_height * frame_size.width
/ frame_size.height;
}
if (req_height) {
window_size.height = req_height;
} else {
// compute from the requested width
window_size.height = (uint32_t) req_width * frame_size.height
/ frame_size.width;
}
}
return window_size;
static inline struct size get_initial_optimal_size(struct size frame_size) {
return get_optimal_size(frame_size, frame_size);
}
void
screen_init(struct screen *screen) {
void screen_init(struct screen *screen) {
*screen = (struct screen) SCREEN_INITIALIZER;
}
static inline SDL_Texture *
create_texture(SDL_Renderer *renderer, struct size frame_size) {
return SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
static inline SDL_Texture *create_texture(SDL_Renderer *renderer, struct size frame_size) {
return SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING,
frame_size.width, frame_size.height);
}
bool
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless) {
SDL_bool screen_init_rendering(struct screen *screen, const char *device_name, struct size frame_size) {
screen->frame_size = frame_size;
struct size window_size =
get_initial_optimal_size(frame_size, window_width, window_height);
uint32_t window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
struct size window_size = get_initial_optimal_size(frame_size);
Uint32 window_flags = SDL_WINDOW_HIDDEN | SDL_WINDOW_RESIZABLE;
#ifdef HIDPI_SUPPORT
window_flags |= SDL_WINDOW_ALLOW_HIGHDPI;
#endif
if (always_on_top) {
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
#else
LOGW("The 'always on top' flag is not available "
"(compile with SDL >= 2.0.5 to enable it)");
#endif
}
if (window_borderless) {
window_flags |= SDL_WINDOW_BORDERLESS;
}
int x = window_x != -1 ? window_x : (int) SDL_WINDOWPOS_UNDEFINED;
int y = window_y != -1 ? window_y : (int) SDL_WINDOWPOS_UNDEFINED;
screen->window = SDL_CreateWindow(window_title, x, y,
window_size.width, window_size.height,
window_flags);
screen->window = SDL_CreateWindow(device_name, SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
window_size.width, window_size.height, window_flags);
if (!screen->window) {
LOGC("Could not create window: %s", SDL_GetError());
return false;
return SDL_FALSE;
}
screen->renderer = SDL_CreateRenderer(screen->window, -1,
SDL_RENDERER_ACCELERATED);
screen->renderer = SDL_CreateRenderer(screen->window, -1, SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGC("Could not create renderer: %s", SDL_GetError());
screen_destroy(screen);
return false;
return SDL_FALSE;
}
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width,
frame_size.height)) {
if (SDL_RenderSetLogicalSize(screen->renderer, frame_size.width, frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
screen_destroy(screen);
return false;
return SDL_FALSE;
}
SDL_Surface *icon = read_xpm(icon_xpm);
if (icon) {
SDL_SetWindowIcon(screen->window, icon);
SDL_FreeSurface(icon);
} else {
LOGW("Could not load icon");
if (!icon) {
LOGE("Could not load icon: %s", SDL_GetError());
screen_destroy(screen);
return SDL_FALSE;
}
SDL_SetWindowIcon(screen->window, icon);
SDL_FreeSurface(icon);
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width,
frame_size.height);
LOGI("Initial texture: %" PRIu16 "x%" PRIu16, frame_size.width, frame_size.height);
screen->texture = create_texture(screen->renderer, frame_size);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
screen_destroy(screen);
return false;
return SDL_FALSE;
}
screen->windowed_window_size = window_size;
return true;
return SDL_TRUE;
}
void
screen_show_window(struct screen *screen) {
void screen_show_window(struct screen *screen) {
SDL_ShowWindow(screen->window);
}
void
screen_destroy(struct screen *screen) {
void screen_destroy(struct screen *screen) {
if (screen->texture) {
SDL_DestroyTexture(screen->texture);
}
@ -252,161 +206,99 @@ screen_destroy(struct screen *screen) {
}
// recreate the texture and resize the window if the frame size has changed
static bool
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width,
new_frame_size.height)) {
static SDL_bool prepare_for_frame(struct screen *screen, struct size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width || screen->frame_size.height != new_frame_size.height) {
if (SDL_RenderSetLogicalSize(screen->renderer, new_frame_size.width, new_frame_size.height)) {
LOGE("Could not set renderer logical size: %s", SDL_GetError());
return false;
return SDL_FALSE;
}
// frame dimension changed, destroy texture
SDL_DestroyTexture(screen->texture);
struct size windowed_size = get_windowed_window_size(screen);
struct size current_size = get_window_size(screen);
struct size target_size = {
(uint32_t) windowed_size.width * new_frame_size.width
/ screen->frame_size.width,
(uint32_t) windowed_size.height * new_frame_size.height
/ screen->frame_size.height,
(Uint32) current_size.width * new_frame_size.width / screen->frame_size.width,
(Uint32) current_size.height * new_frame_size.height / screen->frame_size.height,
};
target_size = get_optimal_size(target_size, new_frame_size);
set_window_size(screen, target_size);
screen->frame_size = new_frame_size;
LOGI("New texture: %" PRIu16 "x%" PRIu16,
LOGD("New texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height);
screen->texture = create_texture(screen->renderer, new_frame_size);
if (!screen->texture) {
LOGC("Could not create texture: %s", SDL_GetError());
return false;
return SDL_FALSE;
}
}
return true;
return SDL_TRUE;
}
// write the frame into the texture
static void
update_texture(struct screen *screen, const AVFrame *frame) {
static void update_texture(struct screen *screen, const AVFrame *frame) {
SDL_UpdateYUVTexture(screen->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
}
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb) {
mutex_lock(vb->mutex);
const AVFrame *frame = video_buffer_consume_rendered_frame(vb);
SDL_bool screen_update_frame(struct screen *screen, struct frames *frames) {
mutex_lock(frames->mutex);
const AVFrame *frame = frames_consume_rendered_frame(frames);
struct size new_frame_size = {frame->width, frame->height};
if (!prepare_for_frame(screen, new_frame_size)) {
mutex_unlock(vb->mutex);
return false;
mutex_unlock(frames->mutex);
return SDL_FALSE;
}
update_texture(screen, frame);
mutex_unlock(vb->mutex);
mutex_unlock(frames->mutex);
screen_render(screen);
return true;
return SDL_TRUE;
}
void
screen_render(struct screen *screen) {
void screen_render(struct screen *screen) {
SDL_RenderClear(screen->renderer);
SDL_RenderCopy(screen->renderer, screen->texture, NULL, NULL);
SDL_RenderPresent(screen->renderer);
}
void
screen_switch_fullscreen(struct screen *screen) {
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
void screen_switch_fullscreen(struct screen *screen) {
if (!screen->fullscreen) {
// going to fullscreen, store the current windowed window size
screen->windowed_window_size = get_native_window_size(screen->window);
}
Uint32 new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
return;
}
screen->fullscreen = !screen->fullscreen;
apply_windowed_size(screen);
if (!screen->fullscreen) {
// fullscreen disabled, restore expected windowed window size
SDL_SetWindowSize(screen->window, screen->windowed_window_size.width, screen->windowed_window_size.height);
}
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
screen_render(screen);
}
void
screen_resize_to_fit(struct screen *screen) {
if (screen->fullscreen) {
return;
}
if (screen->maximized) {
SDL_RestoreWindow(screen->window);
screen->maximized = false;
}
struct size optimal_size =
get_optimal_window_size(screen, screen->frame_size);
SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height);
LOGD("Resized to optimal size");
}
void
screen_resize_to_pixel_perfect(struct screen *screen) {
if (screen->fullscreen) {
return;
}
if (screen->maximized) {
SDL_RestoreWindow(screen->window);
screen->maximized = false;
}
SDL_SetWindowSize(screen->window, screen->frame_size.width,
screen->frame_size.height);
LOGD("Resized to pixel-perfect");
}
void
screen_handle_window_event(struct screen *screen,
const SDL_WindowEvent *event) {
switch (event->event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(screen);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
if (!screen->fullscreen && !screen->maximized) {
// Backup the previous size: if we receive the MAXIMIZED event,
// then the new size must be ignored (it's the maximized size).
// We could not rely on the window flags due to race conditions
// (they could be updated asynchronously, at least on X11).
screen->windowed_window_size_backup =
screen->windowed_window_size;
// Save the windowed size, so that it is available once the
// window is maximized or fullscreen is enabled.
screen->windowed_window_size = get_window_size(screen->window);
}
screen_render(screen);
break;
case SDL_WINDOWEVENT_MAXIMIZED:
// The backup size must be non-nul.
assert(screen->windowed_window_size_backup.width);
assert(screen->windowed_window_size_backup.height);
// Revert the last size, it was updated while screen was maximized.
screen->windowed_window_size = screen->windowed_window_size_backup;
#ifdef DEBUG
// Reset the backup to invalid values to detect unexpected usage
screen->windowed_window_size_backup.width = 0;
screen->windowed_window_size_backup.height = 0;
#endif
screen->maximized = true;
break;
case SDL_WINDOWEVENT_RESTORED:
screen->maximized = false;
apply_windowed_size(screen);
break;
void screen_resize_to_fit(struct screen *screen) {
if (!screen->fullscreen) {
struct size optimal_size = get_optimal_window_size(screen, screen->frame_size);
SDL_SetWindowSize(screen->window, optimal_size.width, optimal_size.height);
LOGD("Resized to optimal size");
}
}
void screen_resize_to_pixel_perfect(struct screen *screen) {
if (!screen->fullscreen) {
SDL_SetWindowSize(screen->window, screen->frame_size.width, screen->frame_size.height);
LOGD("Resized to pixel-perfect");
}
}

View File

@ -1,94 +1,69 @@
#ifndef SCREEN_H
#define SCREEN_H
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <libavformat/avformat.h>
#include "config.h"
#include "common.h"
struct video_buffer;
#include "frames.h"
struct screen {
SDL_Window *window;
SDL_Renderer *renderer;
SDL_Texture *texture;
struct size frame_size;
// The window size the last time it was not maximized or fullscreen.
//used only in fullscreen mode to know the windowed window size
struct size windowed_window_size;
// Since we receive the event SIZE_CHANGED before MAXIMIZED, we must be
// able to revert the size to its non-maximized value.
struct size windowed_window_size_backup;
bool has_frame;
bool fullscreen;
bool maximized;
bool no_window;
SDL_bool has_frame;
SDL_bool fullscreen;
};
#define SCREEN_INITIALIZER { \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
#define SCREEN_INITIALIZER { \
.window = NULL, \
.renderer = NULL, \
.texture = NULL, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
.windowed_window_size = { \
.width = 0, \
.height = 0, \
}, \
.windowed_window_size_backup = { \
.width = 0, \
.height = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.maximized = false, \
.no_window = false, \
.width = 0, \
.height = 0, \
}, \
.has_frame = SDL_FALSE, \
.fullscreen = SDL_FALSE, \
}
// init SDL and set appropriate hints
SDL_bool sdl_init_and_configure(void);
// initialize default values
void
screen_init(struct screen *screen);
void screen_init(struct screen *screen);
// initialize screen, create window, renderer and texture (window is hidden)
bool
screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless);
SDL_bool screen_init_rendering(struct screen *screen,
const char *device_name,
struct size frame_size);
// show the window
void
screen_show_window(struct screen *screen);
void screen_show_window(struct screen *screen);
// destroy window, renderer and texture (if any)
void
screen_destroy(struct screen *screen);
void screen_destroy(struct screen *screen);
// resize if necessary and write the rendered frame into the texture
bool
screen_update_frame(struct screen *screen, struct video_buffer *vb);
SDL_bool screen_update_frame(struct screen *screen, struct frames *frames);
// render the texture to the renderer
void
screen_render(struct screen *screen);
void screen_render(struct screen *screen);
// switch the fullscreen mode
void
screen_switch_fullscreen(struct screen *screen);
void screen_switch_fullscreen(struct screen *screen);
// resize window to optimal size (remove black borders)
void
screen_resize_to_fit(struct screen *screen);
void screen_resize_to_fit(struct screen *screen);
// resize window to 1:1 (pixel-perfect)
void
screen_resize_to_pixel_perfect(struct screen *screen);
// react to window events
void
screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
void screen_resize_to_pixel_perfect(struct screen *screen);
#endif

View File

@ -1,277 +1,109 @@
#include "server.h"
#include <assert.h>
#include <errno.h>
#include <inttypes.h>
#include <libgen.h>
#include <stdint.h>
#include <stdio.h>
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_timer.h>
#include <SDL2/SDL_platform.h>
#include "config.h"
#include "command.h"
#include "util/log.h"
#include "util/net.h"
#include "util/str_util.h"
#include "log.h"
#include "net.h"
#define SOCKET_NAME "scrcpy"
#define SERVER_FILENAME "scrcpy-server"
#define DEFAULT_SERVER_PATH PREFIX "/share/scrcpy/" SERVER_FILENAME
#ifdef OVERRIDE_SERVER_PATH
# define DEFAULT_SERVER_PATH OVERRIDE_SERVER_PATH
#else
# define DEFAULT_SERVER_PATH PREFIX PREFIXED_SERVER_PATH
#endif
#define DEVICE_SERVER_PATH "/data/local/tmp/scrcpy-server.jar"
static char *
get_server_path(void) {
#ifdef __WINDOWS__
const wchar_t *server_path_env = _wgetenv(L"SCRCPY_SERVER_PATH");
#else
const char *server_path_env = getenv("SCRCPY_SERVER_PATH");
#endif
if (server_path_env) {
// if the envvar is set, use it
#ifdef __WINDOWS__
char *server_path = utf8_from_wide_char(server_path_env);
#else
char *server_path = SDL_strdup(server_path_env);
#endif
if (!server_path) {
LOGE("Could not allocate memory");
return NULL;
}
LOGD("Using SCRCPY_SERVER_PATH: %s", server_path);
return server_path;
}
#ifndef PORTABLE
LOGD("Using server: " DEFAULT_SERVER_PATH);
char *server_path = SDL_strdup(DEFAULT_SERVER_PATH);
static const char *get_server_path(void) {
const char *server_path = getenv("SCRCPY_SERVER_PATH");
if (!server_path) {
LOGE("Could not allocate memory");
return NULL;
server_path = DEFAULT_SERVER_PATH;
}
// the absolute path is hardcoded
return server_path;
#else
// use scrcpy-server in the same directory as the executable
char *executable_path = get_executable_path();
if (!executable_path) {
LOGE("Could not get executable path, "
"using " SERVER_FILENAME " from current directory");
// not found, use current directory
return SERVER_FILENAME;
}
char *dir = dirname(executable_path);
size_t dirlen = strlen(dir);
// sizeof(SERVER_FILENAME) gives statically the size including the null byte
size_t len = dirlen + 1 + sizeof(SERVER_FILENAME);
char *server_path = SDL_malloc(len);
if (!server_path) {
LOGE("Could not alloc server path string, "
"using " SERVER_FILENAME " from current directory");
SDL_free(executable_path);
return SERVER_FILENAME;
}
memcpy(server_path, dir, dirlen);
server_path[dirlen] = PATH_SEPARATOR;
memcpy(&server_path[dirlen + 1], SERVER_FILENAME, sizeof(SERVER_FILENAME));
// the final null byte has been copied with SERVER_FILENAME
SDL_free(executable_path);
LOGD("Using server (portable): %s", server_path);
return server_path;
#endif
}
static bool
push_server(const char *serial) {
char *server_path = get_server_path();
if (!server_path) {
return false;
}
if (!is_regular_file(server_path)) {
LOGE("'%s' does not exist or is not a regular file\n", server_path);
SDL_free(server_path);
return false;
}
process_t process = adb_push(serial, server_path, DEVICE_SERVER_PATH);
SDL_free(server_path);
static SDL_bool push_server(const char *serial) {
process_t process = adb_push(serial, get_server_path(), DEVICE_SERVER_PATH);
return process_check_success(process, "adb push");
}
static bool
enable_tunnel_reverse(const char *serial, uint16_t local_port) {
static SDL_bool remove_server(const char *serial) {
process_t process = adb_remove_path(serial, DEVICE_SERVER_PATH);
return process_check_success(process, "adb shell rm");
}
static SDL_bool enable_tunnel_reverse(const char *serial, Uint16 local_port) {
process_t process = adb_reverse(serial, SOCKET_NAME, local_port);
return process_check_success(process, "adb reverse");
}
static bool
disable_tunnel_reverse(const char *serial) {
static SDL_bool disable_tunnel_reverse(const char *serial) {
process_t process = adb_reverse_remove(serial, SOCKET_NAME);
return process_check_success(process, "adb reverse --remove");
}
static bool
enable_tunnel_forward(const char *serial, uint16_t local_port) {
static SDL_bool enable_tunnel_forward(const char *serial, Uint16 local_port) {
process_t process = adb_forward(serial, local_port, SOCKET_NAME);
return process_check_success(process, "adb forward");
}
static bool
disable_tunnel_forward(const char *serial, uint16_t local_port) {
static SDL_bool disable_tunnel_forward(const char *serial, Uint16 local_port) {
process_t process = adb_forward_remove(serial, local_port);
return process_check_success(process, "adb forward --remove");
}
static bool
disable_tunnel(struct server *server) {
static SDL_bool enable_tunnel(struct server *server) {
if (enable_tunnel_reverse(server->serial, server->local_port)) {
return SDL_TRUE;
}
LOGW("'adb reverse' failed, fallback to 'adb forward'");
server->tunnel_forward = SDL_TRUE;
return enable_tunnel_forward(server->serial, server->local_port);
}
static SDL_bool disable_tunnel(struct server *server) {
if (server->tunnel_forward) {
return disable_tunnel_forward(server->serial, server->local_port);
}
return disable_tunnel_reverse(server->serial);
}
static socket_t
listen_on_port(uint16_t port) {
static process_t execute_server(const char *serial,
Uint16 max_size, Uint32 bit_rate,
const char *crop, SDL_bool tunnel_forward) {
char max_size_string[6];
char bit_rate_string[11];
sprintf(max_size_string, "%"PRIu16, max_size);
sprintf(bit_rate_string, "%"PRIu32, bit_rate);
const char *const cmd[] = {
"shell",
"CLASSPATH=/data/local/tmp/scrcpy-server.jar",
"app_process",
"/", // unused
"com.genymobile.scrcpy.Server",
max_size_string,
bit_rate_string,
tunnel_forward ? "true" : "false",
crop ? crop : "",
};
return adb_execute(serial, cmd, sizeof(cmd) / sizeof(cmd[0]));
}
#define IPV4_LOCALHOST 0x7F000001
static socket_t listen_on_port(Uint16 port) {
return net_listen(IPV4_LOCALHOST, port, 1);
}
static bool
enable_tunnel_reverse_any_port(struct server *server,
struct port_range port_range) {
uint16_t port = port_range.first;
for (;;) {
if (!enable_tunnel_reverse(server->serial, port)) {
// the command itself failed, it will fail on any port
return false;
}
// At the application level, the device part is "the server" because it
// serves video stream and control. However, at the network level, the
// client listens and the server connects to the client. That way, the
// client can listen before starting the server app, so there is no
// need to try to connect until the server socket is listening on the
// device.
server->server_socket = listen_on_port(port);
if (server->server_socket != INVALID_SOCKET) {
// success
server->local_port = port;
return true;
}
// failure, disable tunnel and try another port
if (!disable_tunnel_reverse(server->serial)) {
LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
}
// check before incrementing to avoid overflow on port 65535
if (port < port_range.last) {
LOGW("Could not listen on port %" PRIu16", retrying on %" PRIu16,
port, port + 1);
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not listen on port %" PRIu16, port_range.first);
} else {
LOGE("Could not listen on any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
static bool
enable_tunnel_forward_any_port(struct server *server,
struct port_range port_range) {
server->tunnel_forward = true;
uint16_t port = port_range.first;
for (;;) {
if (enable_tunnel_forward(server->serial, port)) {
// success
server->local_port = port;
return true;
}
if (port < port_range.last) {
LOGW("Could not forward port %" PRIu16", retrying on %" PRIu16,
port, port + 1);
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not forward port %" PRIu16, port_range.first);
} else {
LOGE("Could not forward any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
static bool
enable_tunnel_any_port(struct server *server, struct port_range port_range) {
if (enable_tunnel_reverse_any_port(server, port_range)) {
return true;
}
// if "adb reverse" does not work (e.g. over "adb connect"), it fallbacks to
// "adb forward", so the app socket is the client
LOGW("'adb reverse' failed, fallback to 'adb forward'");
return enable_tunnel_forward_any_port(server, port_range);
}
static process_t
execute_server(struct server *server, const struct server_params *params) {
char max_size_string[6];
char bit_rate_string[11];
char max_fps_string[6];
sprintf(max_size_string, "%"PRIu16, params->max_size);
sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
sprintf(max_fps_string, "%"PRIu16, params->max_fps);
const char *const cmd[] = {
"shell",
"CLASSPATH=" DEVICE_SERVER_PATH,
"app_process",
#ifdef SERVER_DEBUGGER
# define SERVER_DEBUGGER_PORT "5005"
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
SERVER_DEBUGGER_PORT,
#endif
"/", // unused
"com.genymobile.scrcpy.Server",
SCRCPY_VERSION,
max_size_string,
bit_rate_string,
max_fps_string,
server->tunnel_forward ? "true" : "false",
params->crop ? params->crop : "-",
"true", // always send frame meta (packet boundaries + timestamp)
params->control ? "true" : "false",
};
#ifdef SERVER_DEBUGGER
LOGI("Server debugger waiting for a client on device port "
SERVER_DEBUGGER_PORT "...");
// From the computer, run
// adb forward tcp:5005 tcp:5005
// Then, from Android Studio: Run > Debug > Edit configurations...
// On the left, click on '+', "Remote", with:
// Host: localhost
// Port: 5005
// Then click on "Debug"
#endif
return adb_execute(server->serial, cmd, sizeof(cmd) / sizeof(cmd[0]));
}
static socket_t
connect_and_read_byte(uint16_t port) {
static socket_t connect_and_read_byte(Uint16 port) {
socket_t socket = net_connect(IPV4_LOCALHOST, port);
if (socket == INVALID_SOCKET) {
return INVALID_SOCKET;
@ -280,16 +112,14 @@ connect_and_read_byte(uint16_t port) {
char byte;
// the connection may succeed even if the server behind the "adb tunnel"
// is not listening, so read one byte to detect a working connection
if (net_recv(socket, &byte, 1) != 1) {
if (net_recv_all(socket, &byte, 1) != 1) {
// the server is not listening yet behind the adb tunnel
net_close(socket);
return INVALID_SOCKET;
}
return socket;
}
static socket_t
connect_to_server(uint16_t port, uint32_t attempts, uint32_t delay) {
static socket_t connect_to_server(Uint16 port, Uint32 attempts, Uint32 delay) {
do {
LOGD("Remaining connection attempts: %d", (int) attempts);
socket_t socket = connect_and_read_byte(port);
@ -304,117 +134,112 @@ connect_to_server(uint16_t port, uint32_t attempts, uint32_t delay) {
return INVALID_SOCKET;
}
static void
close_socket(socket_t *socket) {
assert(*socket != INVALID_SOCKET);
static void close_socket(socket_t *socket) {
SDL_assert(*socket != INVALID_SOCKET);
net_shutdown(*socket, SHUT_RDWR);
if (!net_close(*socket)) {
LOGW("Could not close socket");
LOGW("Cannot close socket");
return;
}
*socket = INVALID_SOCKET;
}
void
server_init(struct server *server) {
void server_init(struct server *server) {
*server = (struct server) SERVER_INITIALIZER;
}
bool
server_start(struct server *server, const char *serial,
const struct server_params *params) {
server->port_range = params->port_range;
SDL_bool server_start(struct server *server, const char *serial, Uint16 local_port,
Uint16 max_size, Uint32 bit_rate, const char *crop) {
server->local_port = local_port;
if (serial) {
server->serial = SDL_strdup(serial);
if (!server->serial) {
return false;
return SDL_FALSE;
}
}
if (!push_server(serial)) {
SDL_free(server->serial);
return false;
SDL_free((void *) server->serial);
return SDL_FALSE;
}
if (!enable_tunnel_any_port(server, params->port_range)) {
SDL_free(server->serial);
return false;
server->server_copied_to_device = SDL_TRUE;
if (!enable_tunnel(server)) {
SDL_free((void *) server->serial);
return SDL_FALSE;
}
// if "adb reverse" does not work (e.g. over "adb connect"), it fallbacks to
// "adb forward", so the app socket is the client
if (!server->tunnel_forward) {
// At the application level, the device part is "the server" because it
// serves video stream and control. However, at the network level, the
// client listens and the server connects to the client. That way, the
// client can listen before starting the server app, so there is no need to
// try to connect until the server socket is listening on the device.
server->server_socket = listen_on_port(local_port);
if (server->server_socket == INVALID_SOCKET) {
LOGE("Could not listen on port %" PRIu16, local_port);
disable_tunnel(server);
SDL_free((void *) server->serial);
return SDL_FALSE;
}
}
// server will connect to our server socket
server->process = execute_server(server, params);
server->process = execute_server(serial, max_size, bit_rate, crop,
server->tunnel_forward);
if (server->process == PROCESS_NONE) {
if (!server->tunnel_forward) {
close_socket(&server->server_socket);
}
disable_tunnel(server);
SDL_free(server->serial);
return false;
SDL_free((void *) server->serial);
return SDL_FALSE;
}
server->tunnel_enabled = true;
server->tunnel_enabled = SDL_TRUE;
return true;
return SDL_TRUE;
}
bool
server_connect_to(struct server *server) {
socket_t server_connect_to(struct server *server) {
if (!server->tunnel_forward) {
server->video_socket = net_accept(server->server_socket);
if (server->video_socket == INVALID_SOCKET) {
return false;
}
server->device_socket = net_accept(server->server_socket);
} else {
Uint32 attempts = 100;
Uint32 delay = 100; // ms
server->device_socket = connect_to_server(server->local_port, attempts, delay);
}
server->control_socket = net_accept(server->server_socket);
if (server->control_socket == INVALID_SOCKET) {
// the video_socket will be cleaned up on destroy
return false;
}
if (server->device_socket == INVALID_SOCKET) {
return INVALID_SOCKET;
}
if (!server->tunnel_forward) {
// we don't need the server socket anymore
close_socket(&server->server_socket);
} else {
uint32_t attempts = 100;
uint32_t delay = 100; // ms
server->video_socket =
connect_to_server(server->local_port, attempts, delay);
if (server->video_socket == INVALID_SOCKET) {
return false;
}
// we know that the device is listening, we don't need several attempts
server->control_socket =
net_connect(IPV4_LOCALHOST, server->local_port);
if (server->control_socket == INVALID_SOCKET) {
return false;
}
}
// the server is started, we can clean up the jar from the temporary folder
remove_server(server->serial); // ignore failure
server->server_copied_to_device = SDL_FALSE;
// we don't need the adb tunnel anymore
disable_tunnel(server); // ignore failure
server->tunnel_enabled = false;
server->tunnel_enabled = SDL_FALSE;
return true;
return server->device_socket;
}
void
server_stop(struct server *server) {
if (server->server_socket != INVALID_SOCKET) {
close_socket(&server->server_socket);
}
if (server->video_socket != INVALID_SOCKET) {
close_socket(&server->video_socket);
}
if (server->control_socket != INVALID_SOCKET) {
close_socket(&server->control_socket);
}
assert(server->process != PROCESS_NONE);
void server_stop(struct server *server) {
SDL_assert(server->process != PROCESS_NONE);
if (!cmd_terminate(server->process)) {
LOGW("Could not terminate server");
LOGW("Cannot terminate server");
}
cmd_simple_wait(server->process, NULL); // ignore exit code
@ -424,9 +249,18 @@ server_stop(struct server *server) {
// ignore failure
disable_tunnel(server);
}
if (server->server_copied_to_device) {
remove_server(server->serial); // ignore failure
}
}
void
server_destroy(struct server *server) {
SDL_free(server->serial);
void server_destroy(struct server *server) {
if (server->server_socket != INVALID_SOCKET) {
close_socket(&server->server_socket);
}
if (server->device_socket != INVALID_SOCKET) {
close_socket(&server->device_socket);
}
SDL_free((void *) server->serial);
}

View File

@ -1,69 +1,45 @@
#ifndef SERVER_H
#define SERVER_H
#include <stdbool.h>
#include <stdint.h>
#include "config.h"
#include "command.h"
#include "common.h"
#include "util/net.h"
#include "net.h"
struct server {
char *serial;
const char *serial;
process_t process;
socket_t server_socket; // only used if !tunnel_forward
socket_t video_socket;
socket_t control_socket;
struct port_range port_range;
uint16_t local_port; // selected from port_range
bool tunnel_enabled;
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
socket_t device_socket;
Uint16 local_port;
SDL_bool tunnel_enabled;
SDL_bool tunnel_forward; // use "adb forward" instead of "adb reverse"
SDL_bool server_copied_to_device;
};
#define SERVER_INITIALIZER { \
.serial = NULL, \
.process = PROCESS_NONE, \
.server_socket = INVALID_SOCKET, \
.video_socket = INVALID_SOCKET, \
.control_socket = INVALID_SOCKET, \
.port_range = { \
.first = 0, \
.last = 0, \
}, \
.local_port = 0, \
.tunnel_enabled = false, \
.tunnel_forward = false, \
#define SERVER_INITIALIZER { \
.serial = NULL, \
.process = PROCESS_NONE, \
.server_socket = INVALID_SOCKET, \
.device_socket = INVALID_SOCKET, \
.local_port = 0, \
.tunnel_enabled = SDL_FALSE, \
.tunnel_forward = SDL_FALSE, \
.server_copied_to_device = SDL_FALSE, \
}
struct server_params {
const char *crop;
struct port_range port_range;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
bool control;
};
// init default values
void
server_init(struct server *server);
void server_init(struct server *server);
// push, enable tunnel et start the server
bool
server_start(struct server *server, const char *serial,
const struct server_params *params);
SDL_bool server_start(struct server *server, const char *serial, Uint16 local_port,
Uint16 max_size, Uint32 bit_rate, const char *crop);
// block until the communication with the server is established
bool
server_connect_to(struct server *server);
socket_t server_connect_to(struct server *server);
// disconnect and kill the server process
void
server_stop(struct server *server);
void server_stop(struct server *server);
// close and release sockets
void
server_destroy(struct server *server);
void server_destroy(struct server *server);
#endif

49
app/src/str_util.c Normal file
View File

@ -0,0 +1,49 @@
#include "str_util.h"
#include <stdlib.h>
#include <string.h>
size_t xstrncpy(char *dest, const char *src, size_t n) {
size_t i;
for (i = 0; i < n - 1 && src[i] != '\0'; ++i)
dest[i] = src[i];
if (n)
dest[i] = '\0';
return src[i] == '\0' ? i : n;
}
size_t xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
const char *const *remaining = tokens;
const char *token = *remaining++;
size_t i = 0;
while (token) {
if (i) {
dst[i++] = sep;
if (i == n)
goto truncated;
}
size_t w = xstrncpy(dst + i, token, n - i);
if (w >= n - i)
goto truncated;
i += w;
token = *remaining++;
}
return i;
truncated:
dst[n - 1] = '\0';
return n;
}
char *strquote(const char *src) {
size_t len = strlen(src);
char *quoted = malloc(len + 3);
if (!quoted) {
return NULL;
}
memcpy(&quoted[1], src, len);
quoted[0] = '"';
quoted[len + 1] = '"';
quoted[len + 2] = '\0';
return quoted;
}

23
app/src/str_util.h Normal file
View File

@ -0,0 +1,23 @@
#ifndef STRUTIL_H
#define STRUTIL_H
#include <stddef.h>
// like strncpy, except:
// - it copies at most n-1 chars
// - the dest string is nul-terminated
// - it does not write useless bytes if strlen(src) < n
// - it returns the number of chars actually written (max n-1) if src has
// been copied completely, or n if src has been truncated
size_t xstrncpy(char *dest, const char *src, size_t n);
// join tokens by sep into dst
// returns the number of chars actually written (max n-1) if no trucation
// occurred, or n if truncated
size_t xstrjoin(char *dst, const char *const tokens[], char sep, size_t n);
// quote a string
// returns the new allocated string, to be freed by the caller
char *strquote(const char *src);
#endif

View File

@ -1,302 +0,0 @@
#include "stream.h"
#include <assert.h>
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "config.h"
#include "compat.h"
#include "decoder.h"
#include "events.h"
#include "recorder.h"
#include "util/buffer_util.h"
#include "util/log.h"
#define BUFSIZE 0x10000
#define HEADER_SIZE 12
#define NO_PTS UINT64_C(-1)
static bool
stream_recv_packet(struct stream *stream, AVPacket *packet) {
// The video stream contains raw packets, without time information. When we
// record, we retrieve the timestamps separately, from a "meta" header
// added by the server before each raw packet.
//
// The "meta" header length is 12 bytes:
// [. . . . . . . .|. . . .]. . . . . . . . . . . . . . . ...
// <-------------> <-----> <-----------------------------...
// PTS packet raw packet
// size
//
// It is followed by <packet_size> bytes containing the packet/frame.
uint8_t header[HEADER_SIZE];
ssize_t r = net_recv_all(stream->socket, header, HEADER_SIZE);
if (r < HEADER_SIZE) {
return false;
}
uint64_t pts = buffer_read64be(header);
uint32_t len = buffer_read32be(&header[8]);
assert(pts == NO_PTS || (pts & 0x8000000000000000) == 0);
assert(len);
if (av_new_packet(packet, len)) {
LOGE("Could not allocate packet");
return false;
}
r = net_recv_all(stream->socket, packet->data, len);
if (r < 0 || ((uint32_t) r) < len) {
av_packet_unref(packet);
return false;
}
packet->pts = pts != NO_PTS ? (int64_t) pts : AV_NOPTS_VALUE;
return true;
}
static void
notify_stopped(void) {
SDL_Event stop_event;
stop_event.type = EVENT_STREAM_STOPPED;
SDL_PushEvent(&stop_event);
}
static bool
process_config_packet(struct stream *stream, AVPacket *packet) {
if (stream->recorder && !recorder_push(stream->recorder, packet)) {
LOGE("Could not send config packet to recorder");
return false;
}
return true;
}
static bool
process_frame(struct stream *stream, AVPacket *packet) {
if (stream->decoder && !decoder_push(stream->decoder, packet)) {
return false;
}
if (stream->recorder) {
packet->dts = packet->pts;
if (!recorder_push(stream->recorder, packet)) {
LOGE("Could not send packet to recorder");
return false;
}
}
return true;
}
static bool
stream_parse(struct stream *stream, AVPacket *packet) {
uint8_t *in_data = packet->data;
int in_len = packet->size;
uint8_t *out_data = NULL;
int out_len = 0;
int r = av_parser_parse2(stream->parser, stream->codec_ctx,
&out_data, &out_len, in_data, in_len,
AV_NOPTS_VALUE, AV_NOPTS_VALUE, -1);
// PARSER_FLAG_COMPLETE_FRAMES is set
assert(r == in_len);
(void) r;
assert(out_len == in_len);
if (stream->parser->key_frame == 1) {
packet->flags |= AV_PKT_FLAG_KEY;
}
bool ok = process_frame(stream, packet);
if (!ok) {
LOGE("Could not process frame");
return false;
}
return true;
}
static bool
stream_push_packet(struct stream *stream, AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
// A config packet must not be decoded immetiately (it contains no
// frame); instead, it must be concatenated with the future data packet.
if (stream->has_pending || is_config) {
size_t offset;
if (stream->has_pending) {
offset = stream->pending.size;
if (av_grow_packet(&stream->pending, packet->size)) {
LOGE("Could not grow packet");
return false;
}
} else {
offset = 0;
if (av_new_packet(&stream->pending, packet->size)) {
LOGE("Could not create packet");
return false;
}
stream->has_pending = true;
}
memcpy(stream->pending.data + offset, packet->data, packet->size);
if (!is_config) {
// prepare the concat packet to send to the decoder
stream->pending.pts = packet->pts;
stream->pending.dts = packet->dts;
stream->pending.flags = packet->flags;
packet = &stream->pending;
}
}
if (is_config) {
// config packet
bool ok = process_config_packet(stream, packet);
if (!ok) {
return false;
}
} else {
// data packet
bool ok = stream_parse(stream, packet);
if (stream->has_pending) {
// the pending packet must be discarded (consumed or error)
stream->has_pending = false;
av_packet_unref(&stream->pending);
}
if (!ok) {
return false;
}
}
return true;
}
static int
run_stream(void *data) {
struct stream *stream = data;
AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
if (!codec) {
LOGE("H.264 decoder not found");
goto end;
}
stream->codec_ctx = avcodec_alloc_context3(codec);
if (!stream->codec_ctx) {
LOGC("Could not allocate codec context");
goto end;
}
if (stream->decoder && !decoder_open(stream->decoder, codec)) {
LOGE("Could not open decoder");
goto finally_free_codec_ctx;
}
if (stream->recorder) {
if (!recorder_open(stream->recorder, codec)) {
LOGE("Could not open recorder");
goto finally_close_decoder;
}
if (!recorder_start(stream->recorder)) {
LOGE("Could not start recorder");
goto finally_close_recorder;
}
}
stream->parser = av_parser_init(AV_CODEC_ID_H264);
if (!stream->parser) {
LOGE("Could not initialize parser");
goto finally_stop_and_join_recorder;
}
// We must only pass complete frames to av_parser_parse2()!
// It's more complicated, but this allows to reduce the latency by 1 frame!
stream->parser->flags |= PARSER_FLAG_COMPLETE_FRAMES;
for (;;) {
AVPacket packet;
bool ok = stream_recv_packet(stream, &packet);
if (!ok) {
// end of stream
break;
}
ok = stream_push_packet(stream, &packet);
av_packet_unref(&packet);
if (!ok) {
// cannot process packet (error already logged)
break;
}
}
LOGD("End of frames");
if (stream->has_pending) {
av_packet_unref(&stream->pending);
}
av_parser_close(stream->parser);
finally_stop_and_join_recorder:
if (stream->recorder) {
recorder_stop(stream->recorder);
LOGI("Finishing recording...");
recorder_join(stream->recorder);
}
finally_close_recorder:
if (stream->recorder) {
recorder_close(stream->recorder);
}
finally_close_decoder:
if (stream->decoder) {
decoder_close(stream->decoder);
}
finally_free_codec_ctx:
avcodec_free_context(&stream->codec_ctx);
end:
notify_stopped();
return 0;
}
void
stream_init(struct stream *stream, socket_t socket,
struct decoder *decoder, struct recorder *recorder) {
stream->socket = socket;
stream->decoder = decoder,
stream->recorder = recorder;
stream->has_pending = false;
}
bool
stream_start(struct stream *stream) {
LOGD("Starting stream thread");
stream->thread = SDL_CreateThread(run_stream, "stream", stream);
if (!stream->thread) {
LOGC("Could not start stream thread");
return false;
}
return true;
}
void
stream_stop(struct stream *stream) {
if (stream->decoder) {
decoder_interrupt(stream->decoder);
}
}
void
stream_join(struct stream *stream) {
SDL_WaitThread(stream->thread, NULL);
}

View File

@ -1,42 +0,0 @@
#ifndef STREAM_H
#define STREAM_H
#include <stdbool.h>
#include <stdint.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL_atomic.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "util/net.h"
struct video_buffer;
struct stream {
socket_t socket;
struct video_buffer *video_buffer;
SDL_Thread *thread;
struct decoder *decoder;
struct recorder *recorder;
AVCodecContext *codec_ctx;
AVCodecParserContext *parser;
// successive packets may need to be concatenated, until a non-config
// packet is available
bool has_pending;
AVPacket pending;
};
void
stream_init(struct stream *stream, socket_t socket,
struct decoder *decoder, struct recorder *recorder);
bool
stream_start(struct stream *stream);
void
stream_stop(struct stream *stream);
void
stream_join(struct stream *stream);
#endif

View File

@ -1,65 +1,15 @@
// for portability
#define _POSIX_SOURCE // for kill()
#define _BSD_SOURCE // for readlink()
// modern glibc will complain without this
#define _DEFAULT_SOURCE
#include "command.h"
#include "config.h"
#include <errno.h>
#include <fcntl.h>
#include <limits.h>
#include <signal.h>
#include <stdlib.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <unistd.h>
#include "log.h"
#include "util/log.h"
bool
cmd_search(const char *file) {
char *path = getenv("PATH");
if (!path)
return false;
path = strdup(path);
if (!path)
return false;
bool ret = false;
size_t file_len = strlen(file);
char *saveptr;
for (char *dir = strtok_r(path, ":", &saveptr); dir;
dir = strtok_r(NULL, ":", &saveptr)) {
size_t dir_len = strlen(dir);
char *fullpath = malloc(dir_len + file_len + 2);
if (!fullpath)
continue;
memcpy(fullpath, dir, dir_len);
fullpath[dir_len] = '/';
memcpy(fullpath + dir_len + 1, file, file_len + 1);
struct stat sb;
bool fullpath_executable = stat(fullpath, &sb) == 0 &&
sb.st_mode & S_IXUSR;
free(fullpath);
if (fullpath_executable) {
ret = true;
break;
}
}
free(path);
return ret;
}
enum process_result
cmd_execute(const char *const argv[], pid_t *pid) {
enum process_result cmd_execute(const char *path, const char *const argv[], pid_t *pid) {
int fd[2];
if (pipe(fd) == -1) {
@ -90,7 +40,7 @@ cmd_execute(const char *const argv[], pid_t *pid) {
// child close read side
close(fd[0]);
if (fcntl(fd[1], F_SETFD, FD_CLOEXEC) == 0) {
execvp(argv[0], (char *const *)argv);
execvp(path, (char *const *)argv);
if (errno == ENOENT) {
ret = PROCESS_ERROR_MISSING_BINARY;
} else {
@ -120,22 +70,19 @@ end:
return ret;
}
bool
cmd_terminate(pid_t pid) {
SDL_bool cmd_terminate(pid_t pid) {
if (pid <= 0) {
LOGC("Requested to kill %d, this is an error. Please report the bug.\n",
(int) pid);
LOGC("Requested to kill %d, this is an error. Please report the bug.\n", (int) pid);
abort();
}
return kill(pid, SIGTERM) != -1;
}
bool
cmd_simple_wait(pid_t pid, int *exit_code) {
SDL_bool cmd_simple_wait(pid_t pid, int *exit_code) {
int status;
int code;
if (waitpid(pid, &status, 0) == -1 || !WIFEXITED(status)) {
// could not wait, or exited unexpectedly, probably by a signal
// cannot wait, or exited unexpectedly, probably by a signal
code = -1;
} else {
code = WEXITSTATUS(status);
@ -145,34 +92,3 @@ cmd_simple_wait(pid_t pid, int *exit_code) {
}
return !code;
}
char *
get_executable_path(void) {
// <https://stackoverflow.com/a/1024937/1987178>
#ifdef __linux__
char buf[PATH_MAX + 1]; // +1 for the null byte
ssize_t len = readlink("/proc/self/exe", buf, PATH_MAX);
if (len == -1) {
perror("readlink");
return NULL;
}
buf[len] = '\0';
return SDL_strdup(buf);
#else
// in practice, we only need this feature for portable builds, only used on
// Windows, so we don't care implementing it for every platform
// (it's useful to have a working version on Linux for debugging though)
return NULL;
#endif
}
bool
is_regular_file(const char *path) {
struct stat path_stat;
if (stat(path, &path_stat)) {
perror("stat");
return false;
}
return S_ISREG(path_stat.st_mode);
}

16
app/src/sys/unix/net.c Normal file
View File

@ -0,0 +1,16 @@
#include "net.h"
# include <unistd.h>
SDL_bool net_init(void) {
// do nothing
return SDL_TRUE;
}
void net_cleanup(void) {
// do nothing
}
SDL_bool net_close(socket_t socket) {
return !close(socket);
}

View File

@ -1,13 +1,10 @@
#include "command.h"
#include <sys/stat.h>
#include "config.h"
#include "util/log.h"
#include "util/str_util.h"
#include "log.h"
#include "str_util.h"
static int
build_cmd(char *cmd, size_t len, const char *const argv[]) {
static int build_cmd(char *cmd, size_t len, const char *const argv[]) {
// Windows command-line parsing is WTF:
// <http://daviddeley.com/autohotkey/parameters/parameters.htm#WINPASS>
// only make it work for this very specific program
@ -20,9 +17,8 @@ build_cmd(char *cmd, size_t len, const char *const argv[]) {
return 0;
}
enum process_result
cmd_execute(const char *const argv[], HANDLE *handle) {
STARTUPINFOW si;
enum process_result cmd_execute(const char *path, const char *const argv[], HANDLE *handle) {
STARTUPINFO si;
PROCESS_INFORMATION pi;
memset(&si, 0, sizeof(si));
si.cb = sizeof(si);
@ -33,20 +29,12 @@ cmd_execute(const char *const argv[], HANDLE *handle) {
return PROCESS_ERROR_GENERIC;
}
wchar_t *wide = utf8_to_wide_char(cmd);
if (!wide) {
LOGC("Could not allocate wide char string");
return PROCESS_ERROR_GENERIC;
}
#ifdef WINDOWS_NOCONSOLE
int flags = CREATE_NO_WINDOW;
#else
int flags = 0;
#endif
if (!CreateProcessW(NULL, wide, NULL, NULL, FALSE, flags, NULL, NULL, &si,
&pi)) {
SDL_free(wide);
if (!CreateProcess(NULL, cmd, NULL, NULL, FALSE, flags, NULL, NULL, &si, &pi)) {
*handle = NULL;
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
return PROCESS_ERROR_MISSING_BINARY;
@ -54,22 +42,18 @@ cmd_execute(const char *const argv[], HANDLE *handle) {
return PROCESS_ERROR_GENERIC;
}
SDL_free(wide);
*handle = pi.hProcess;
return PROCESS_SUCCESS;
}
bool
cmd_terminate(HANDLE handle) {
SDL_bool cmd_terminate(HANDLE handle) {
return TerminateProcess(handle, 1) && CloseHandle(handle);
}
bool
cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
SDL_bool cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
DWORD code;
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0
|| !GetExitCodeProcess(handle, &code)) {
// could not wait or retrieve the exit code
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0 || !GetExitCodeProcess(handle, &code)) {
// cannot wait or retrieve the exit code
code = -1; // max value, it's unsigned
}
if (exit_code) {
@ -77,37 +61,3 @@ cmd_simple_wait(HANDLE handle, DWORD *exit_code) {
}
return !code;
}
char *
get_executable_path(void) {
HMODULE hModule = GetModuleHandleW(NULL);
if (!hModule) {
return NULL;
}
WCHAR buf[MAX_PATH + 1]; // +1 for the null byte
int len = GetModuleFileNameW(hModule, buf, MAX_PATH);
if (!len) {
return NULL;
}
buf[len] = '\0';
return utf8_from_wide_char(buf);
}
bool
is_regular_file(const char *path) {
wchar_t *wide_path = utf8_to_wide_char(path);
if (!wide_path) {
LOGC("Could not allocate wide char string");
return false;
}
struct _stat path_stat;
int r = _wstat(wide_path, &path_stat);
SDL_free(wide_path);
if (r) {
perror("stat");
return false;
}
return S_ISREG(path_stat.st_mode);
}

21
app/src/sys/win/net.c Normal file
View File

@ -0,0 +1,21 @@
#include "net.h"
#include "log.h"
SDL_bool net_init(void) {
WSADATA wsa;
int res = WSAStartup(MAKEWORD(2, 2), &wsa) < 0;
if (res < 0) {
LOGC("WSAStartup failed with error %d", res);
return SDL_FALSE;
}
return SDL_TRUE;
}
void net_cleanup(void) {
WSACleanup();
}
SDL_bool net_close(socket_t socket) {
return !closesocket(socket);
}

View File

@ -1,30 +1,25 @@
#include "tiny_xpm.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include "config.h"
#include "util/log.h"
#include "log.h"
struct index {
char c;
uint32_t color;
Uint32 color;
};
static bool
find_color(struct index *index, int len, char c, uint32_t *color) {
static SDL_bool find_color(struct index *index, int len, char c, Uint32 *color) {
// there are typically very few color, so it's ok to iterate over the array
for (int i = 0; i < len; ++i) {
if (index[i].c == c) {
*color = index[i].color;
return true;
return SDL_TRUE;
}
}
*color = 0;
return false;
return SDL_FALSE;
}
// We encounter some problems with SDL2_image on MSYS2 (Windows),
@ -35,9 +30,8 @@ find_color(struct index *index, int len, char c, uint32_t *color) {
//
// Parameter is not "const char *" because XPM formats are generally stored in a
// (non-const) "char *"
SDL_Surface *
read_xpm(char *xpm[]) {
#ifndef NDEBUG
SDL_Surface *read_xpm(char *xpm[]) {
#if SDL_ASSERT_LEVEL >= 2
// patch the XPM to change the icon color in debug mode
xpm[2] = ". c #CC00CC";
#endif
@ -52,32 +46,30 @@ read_xpm(char *xpm[]) {
int chars = strtol(endptr + 1, &endptr, 10);
// sanity checks
assert(0 <= width && width < 256);
assert(0 <= height && height < 256);
assert(0 <= colors && colors < 256);
assert(chars == 1); // this implementation does not support more
(void) chars;
SDL_assert(0 <= width && width < 256);
SDL_assert(0 <= height && height < 256);
SDL_assert(0 <= colors && colors < 256);
SDL_assert(chars == 1); // this implementation does not support more
// init index
struct index index[colors];
for (int i = 0; i < colors; ++i) {
const char *line = xpm[1+i];
index[i].c = line[0];
assert(line[1] == '\t');
assert(line[2] == 'c');
assert(line[3] == ' ');
SDL_assert(line[1] == '\t');
SDL_assert(line[2] == 'c');
SDL_assert(line[3] == ' ');
if (line[4] == '#') {
index[i].color = 0xff000000 | strtol(&line[5], &endptr, 0x10);
assert(*endptr == '\0');
SDL_assert(*endptr == '\0');
} else {
assert(!strcmp("None", &line[4]));
SDL_assert(!strcmp("None", &line[4]));
index[i].color = 0;
}
}
// parse image
uint32_t *pixels = SDL_malloc(4 * width * height);
Uint32 *pixels = SDL_malloc(4 * width * height);
if (!pixels) {
LOGE("Could not allocate icon memory");
return NULL;
@ -86,34 +78,29 @@ read_xpm(char *xpm[]) {
const char *line = xpm[1 + colors + y];
for (int x = 0; x < width; ++x) {
char c = line[x];
uint32_t color;
bool color_found = find_color(index, colors, c, &color);
assert(color_found);
(void) color_found;
Uint32 color;
SDL_bool color_found = find_color(index, colors, c, &color);
SDL_assert(color_found);
pixels[y * width + x] = color;
}
}
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
uint32_t amask = 0x000000ff;
uint32_t rmask = 0x0000ff00;
uint32_t gmask = 0x00ff0000;
uint32_t bmask = 0xff000000;
Uint32 amask = 0x000000ff;
Uint32 rmask = 0x0000ff00;
Uint32 gmask = 0x00ff0000;
Uint32 bmask = 0xff000000;
#else // little endian, like x86
uint32_t amask = 0xff000000;
uint32_t rmask = 0x00ff0000;
uint32_t gmask = 0x0000ff00;
uint32_t bmask = 0x000000ff;
Uint32 amask = 0xff000000;
Uint32 rmask = 0x00ff0000;
Uint32 gmask = 0x0000ff00;
Uint32 bmask = 0x000000ff;
#endif
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(pixels,
width, height,
32, 4 * width,
rmask, gmask, bmask, amask);
if (!surface) {
LOGE("Could not create icon surface");
return NULL;
}
// make the surface own the raw pixels
surface->flags &= ~SDL_PREALLOC;
return surface;

View File

@ -3,9 +3,6 @@
#include <SDL2/SDL.h>
#include "config.h"
SDL_Surface *
read_xpm(char *xpm[]);
SDL_Surface *read_xpm(char *xpm[]);
#endif

View File

@ -1,46 +0,0 @@
#ifndef BUFFER_UTIL_H
#define BUFFER_UTIL_H
#include <stdbool.h>
#include <stdint.h>
#include "config.h"
static inline void
buffer_write16be(uint8_t *buf, uint16_t value) {
buf[0] = value >> 8;
buf[1] = value;
}
static inline void
buffer_write32be(uint8_t *buf, uint32_t value) {
buf[0] = value >> 24;
buf[1] = value >> 16;
buf[2] = value >> 8;
buf[3] = value;
}
static inline void
buffer_write64be(uint8_t *buf, uint64_t value) {
buffer_write32be(buf, value >> 32);
buffer_write32be(&buf[4], (uint32_t) value);
}
static inline uint16_t
buffer_read16be(const uint8_t *buf) {
return (buf[0] << 8) | buf[1];
}
static inline uint32_t
buffer_read32be(const uint8_t *buf) {
return (buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
}
static inline uint64_t
buffer_read64be(const uint8_t *buf) {
uint32_t msb = buffer_read32be(buf);
uint32_t lsb = buffer_read32be(&buf[4]);
return ((uint64_t) msb << 32) | lsb;
}
#endif

View File

@ -1,52 +0,0 @@
// generic circular buffer (bounded queue) implementation
#ifndef CBUF_H
#define CBUF_H
#include <stdbool.h>
#include <unistd.h>
#include "config.h"
// To define a circular buffer type of 20 ints:
// struct cbuf_int CBUF(int, 20);
//
// data has length CAP + 1 to distinguish empty vs full.
#define CBUF(TYPE, CAP) { \
TYPE data[(CAP) + 1]; \
size_t head; \
size_t tail; \
}
#define cbuf_size_(PCBUF) \
(sizeof((PCBUF)->data) / sizeof(*(PCBUF)->data))
#define cbuf_is_empty(PCBUF) \
((PCBUF)->head == (PCBUF)->tail)
#define cbuf_is_full(PCBUF) \
(((PCBUF)->head + 1) % cbuf_size_(PCBUF) == (PCBUF)->tail)
#define cbuf_init(PCBUF) \
(void) ((PCBUF)->head = (PCBUF)->tail = 0)
#define cbuf_push(PCBUF, ITEM) \
({ \
bool ok = !cbuf_is_full(PCBUF); \
if (ok) { \
(PCBUF)->data[(PCBUF)->head] = (ITEM); \
(PCBUF)->head = ((PCBUF)->head + 1) % cbuf_size_(PCBUF); \
} \
ok; \
})
#define cbuf_take(PCBUF, PITEM) \
({ \
bool ok = !cbuf_is_empty(PCBUF); \
if (ok) { \
*(PITEM) = (PCBUF)->data[(PCBUF)->tail]; \
(PCBUF)->tail = ((PCBUF)->tail + 1) % cbuf_size_(PCBUF); \
} \
ok; \
})
#endif

View File

@ -1,74 +0,0 @@
#ifndef LOCK_H
#define LOCK_H
#include <stdint.h>
#include <SDL2/SDL_mutex.h>
#include "config.h"
#include "log.h"
static inline void
mutex_lock(SDL_mutex *mutex) {
int r = SDL_LockMutex(mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not lock mutex: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
static inline void
mutex_unlock(SDL_mutex *mutex) {
int r = SDL_UnlockMutex(mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not unlock mutex: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
static inline void
cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
int r = SDL_CondWait(cond, mutex);
#ifndef NDEBUG
if (r) {
LOGC("Could not wait on condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
static inline int
cond_wait_timeout(SDL_cond *cond, SDL_mutex *mutex, uint32_t ms) {
int r = SDL_CondWaitTimeout(cond, mutex, ms);
#ifndef NDEBUG
if (r < 0) {
LOGC("Could not wait on condition with timeout: %s", SDL_GetError());
abort();
}
#endif
return r;
}
static inline void
cond_signal(SDL_cond *cond) {
int r = SDL_CondSignal(cond);
#ifndef NDEBUG
if (r) {
LOGC("Could not signal a condition: %s", SDL_GetError());
abort();
}
#else
(void) r;
#endif
}
#endif

View File

@ -1,57 +0,0 @@
#ifndef NET_H
#define NET_H
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_platform.h>
#ifdef __WINDOWS__
# include <winsock2.h>
#define SHUT_RD SD_RECEIVE
#define SHUT_WR SD_SEND
#define SHUT_RDWR SD_BOTH
typedef SOCKET socket_t;
#else
# include <sys/socket.h>
# define INVALID_SOCKET -1
typedef int socket_t;
#endif
#include "config.h"
bool
net_init(void);
void
net_cleanup(void);
socket_t
net_connect(uint32_t addr, uint16_t port);
socket_t
net_listen(uint32_t addr, uint16_t port, int backlog);
socket_t
net_accept(socket_t server_socket);
// the _all versions wait/retry until len bytes have been written/read
ssize_t
net_recv(socket_t socket, void *buf, size_t len);
ssize_t
net_recv_all(socket_t socket, void *buf, size_t len);
ssize_t
net_send(socket_t socket, const void *buf, size_t len);
ssize_t
net_send_all(socket_t socket, const void *buf, size_t len);
// how is SHUT_RD (read), SHUT_WR (write) or SHUT_RDWR (both)
bool
net_shutdown(socket_t socket, int how);
bool
net_close(socket_t socket);
#endif

View File

@ -1,77 +0,0 @@
// generic intrusive FIFO queue
#ifndef QUEUE_H
#define QUEUE_H
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
#include "config.h"
// To define a queue type of "struct foo":
// struct queue_foo QUEUE(struct foo);
#define QUEUE(TYPE) { \
TYPE *first; \
TYPE *last; \
}
#define queue_init(PQ) \
(void) ((PQ)->first = (PQ)->last = NULL)
#define queue_is_empty(PQ) \
!(PQ)->first
// NEXTFIELD is the field in the ITEM type used for intrusive linked-list
//
// For example:
// struct foo {
// int value;
// struct foo *next;
// };
//
// // define the type "struct my_queue"
// struct my_queue QUEUE(struct foo);
//
// struct my_queue queue;
// queue_init(&queue);
//
// struct foo v1 = { .value = 42 };
// struct foo v2 = { .value = 27 };
//
// queue_push(&queue, next, v1);
// queue_push(&queue, next, v2);
//
// struct foo *foo;
// queue_take(&queue, next, &foo);
// assert(foo->value == 42);
// queue_take(&queue, next, &foo);
// assert(foo->value == 27);
// assert(queue_is_empty(&queue));
//
// push a new item into the queue
#define queue_push(PQ, NEXTFIELD, ITEM) \
(void) ({ \
(ITEM)->NEXTFIELD = NULL; \
if (queue_is_empty(PQ)) { \
(PQ)->first = (PQ)->last = (ITEM); \
} else { \
(PQ)->last->NEXTFIELD = (ITEM); \
(PQ)->last = (ITEM); \
} \
})
// take the next item and remove it from the queue (the queue must not be empty)
// the result is stored in *(PITEM)
// (without typeof(), we could not store a local variable having the correct
// type so that we can "return" it)
#define queue_take(PQ, NEXTFIELD, PITEM) \
(void) ({ \
assert(!queue_is_empty(PQ)); \
*(PITEM) = (PQ)->first; \
(PQ)->first = (PQ)->first->NEXTFIELD; \
})
// no need to update (PQ)->last if the queue is left empty:
// (PQ)->last is undefined if !(PQ)->first anyway
#endif

View File

@ -1,197 +0,0 @@
#include "str_util.h"
#include <errno.h>
#include <limits.h>
#include <stdlib.h>
#include <string.h>
#ifdef _WIN32
# include <windows.h>
# include <tchar.h>
#endif
#include <SDL2/SDL_stdinc.h>
#include "config.h"
size_t
xstrncpy(char *dest, const char *src, size_t n) {
size_t i;
for (i = 0; i < n - 1 && src[i] != '\0'; ++i)
dest[i] = src[i];
if (n)
dest[i] = '\0';
return src[i] == '\0' ? i : n;
}
size_t
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
const char *const *remaining = tokens;
const char *token = *remaining++;
size_t i = 0;
while (token) {
if (i) {
dst[i++] = sep;
if (i == n)
goto truncated;
}
size_t w = xstrncpy(dst + i, token, n - i);
if (w >= n - i)
goto truncated;
i += w;
token = *remaining++;
}
return i;
truncated:
dst[n - 1] = '\0';
return n;
}
char *
strquote(const char *src) {
size_t len = strlen(src);
char *quoted = SDL_malloc(len + 3);
if (!quoted) {
return NULL;
}
memcpy(&quoted[1], src, len);
quoted[0] = '"';
quoted[len + 1] = '"';
quoted[len + 2] = '\0';
return quoted;
}
bool
parse_integer(const char *s, long *out) {
char *endptr;
if (*s == '\0') {
return false;
}
errno = 0;
long value = strtol(s, &endptr, 0);
if (errno == ERANGE) {
return false;
}
if (*endptr != '\0') {
return false;
}
*out = value;
return true;
}
size_t
parse_integers(const char *s, const char sep, size_t max_items, long *out) {
size_t count = 0;
char *endptr;
do {
errno = 0;
long value = strtol(s, &endptr, 0);
if (errno == ERANGE) {
return 0;
}
if (endptr == s || (*endptr != sep && *endptr != '\0')) {
return 0;
}
out[count++] = value;
if (*endptr == sep) {
if (count >= max_items) {
// max items already reached, could not accept a new item
return 0;
}
// parse the next token during the next iteration
s = endptr + 1;
}
} while (*endptr != '\0');
return count;
}
bool
parse_integer_with_suffix(const char *s, long *out) {
char *endptr;
if (*s == '\0') {
return false;
}
errno = 0;
long value = strtol(s, &endptr, 0);
if (errno == ERANGE) {
return false;
}
int mul = 1;
if (*endptr != '\0') {
if (s == endptr) {
return false;
}
if ((*endptr == 'M' || *endptr == 'm') && endptr[1] == '\0') {
mul = 1000000;
} else if ((*endptr == 'K' || *endptr == 'k') && endptr[1] == '\0') {
mul = 1000;
} else {
return false;
}
}
if ((value < 0 && LONG_MIN / mul > value) ||
(value > 0 && LONG_MAX / mul < value)) {
return false;
}
*out = value * mul;
return true;
}
size_t
utf8_truncation_index(const char *utf8, size_t max_len) {
size_t len = strlen(utf8);
if (len <= max_len) {
return len;
}
len = max_len;
// see UTF-8 encoding <https://en.wikipedia.org/wiki/UTF-8#Description>
while ((utf8[len] & 0x80) != 0 && (utf8[len] & 0xc0) != 0xc0) {
// the next byte is not the start of a new UTF-8 codepoint
// so if we would cut there, the character would be truncated
len--;
}
return len;
}
#ifdef _WIN32
wchar_t *
utf8_to_wide_char(const char *utf8) {
int len = MultiByteToWideChar(CP_UTF8, 0, utf8, -1, NULL, 0);
if (!len) {
return NULL;
}
wchar_t *wide = SDL_malloc(len * sizeof(wchar_t));
if (!wide) {
return NULL;
}
MultiByteToWideChar(CP_UTF8, 0, utf8, -1, wide, len);
return wide;
}
char *
utf8_from_wide_char(const wchar_t *ws) {
int len = WideCharToMultiByte(CP_UTF8, 0, ws, -1, NULL, 0, NULL, NULL);
if (!len) {
return NULL;
}
char *utf8 = SDL_malloc(len);
if (!utf8) {
return NULL;
}
WideCharToMultiByte(CP_UTF8, 0, ws, -1, utf8, len, NULL, NULL);
return utf8;
}
#endif

View File

@ -1,60 +0,0 @@
#ifndef STRUTIL_H
#define STRUTIL_H
#include <stdbool.h>
#include <stddef.h>
#include "config.h"
// like strncpy, except:
// - it copies at most n-1 chars
// - the dest string is nul-terminated
// - it does not write useless bytes if strlen(src) < n
// - it returns the number of chars actually written (max n-1) if src has
// been copied completely, or n if src has been truncated
size_t
xstrncpy(char *dest, const char *src, size_t n);
// join tokens by sep into dst
// returns the number of chars actually written (max n-1) if no trucation
// occurred, or n if truncated
size_t
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n);
// quote a string
// returns the new allocated string, to be freed by the caller
char *
strquote(const char *src);
// parse s as an integer into value
// returns true if the conversion succeeded, false otherwise
bool
parse_integer(const char *s, long *out);
// parse s as integers separated by sep (for example '1234:2000')
// returns the number of integers on success, 0 on failure
size_t
parse_integers(const char *s, const char sep, size_t max_items, long *out);
// parse s as an integer into value
// like parse_integer(), but accept 'k'/'K' (x1000) and 'm'/'M' (x1000000) as
// suffix
// returns true if the conversion succeeded, false otherwise
bool
parse_integer_with_suffix(const char *s, long *out);
// return the index to truncate a UTF-8 string at a valid position
size_t
utf8_truncation_index(const char *utf8, size_t max_len);
#ifdef _WIN32
// convert a UTF-8 string to a wchar_t string
// returns the new allocated string, to be freed by the caller
wchar_t *
utf8_to_wide_char(const char *utf8);
char *
utf8_from_wide_char(const wchar_t *s);
#endif
#endif

View File

@ -1,113 +0,0 @@
#include "video_buffer.h"
#include <assert.h>
#include <SDL2/SDL_mutex.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "config.h"
#include "util/lock.h"
#include "util/log.h"
bool
video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
bool render_expired_frames) {
vb->fps_counter = fps_counter;
if (!(vb->decoding_frame = av_frame_alloc())) {
goto error_0;
}
if (!(vb->rendering_frame = av_frame_alloc())) {
goto error_1;
}
if (!(vb->mutex = SDL_CreateMutex())) {
goto error_2;
}
vb->render_expired_frames = render_expired_frames;
if (render_expired_frames) {
if (!(vb->rendering_frame_consumed_cond = SDL_CreateCond())) {
SDL_DestroyMutex(vb->mutex);
goto error_2;
}
// interrupted is not used if expired frames are not rendered
// since offering a frame will never block
vb->interrupted = false;
}
// there is initially no rendering frame, so consider it has already been
// consumed
vb->rendering_frame_consumed = true;
return true;
error_2:
av_frame_free(&vb->rendering_frame);
error_1:
av_frame_free(&vb->decoding_frame);
error_0:
return false;
}
void
video_buffer_destroy(struct video_buffer *vb) {
if (vb->render_expired_frames) {
SDL_DestroyCond(vb->rendering_frame_consumed_cond);
}
SDL_DestroyMutex(vb->mutex);
av_frame_free(&vb->rendering_frame);
av_frame_free(&vb->decoding_frame);
}
static void
video_buffer_swap_frames(struct video_buffer *vb) {
AVFrame *tmp = vb->decoding_frame;
vb->decoding_frame = vb->rendering_frame;
vb->rendering_frame = tmp;
}
void
video_buffer_offer_decoded_frame(struct video_buffer *vb,
bool *previous_frame_skipped) {
mutex_lock(vb->mutex);
if (vb->render_expired_frames) {
// wait for the current (expired) frame to be consumed
while (!vb->rendering_frame_consumed && !vb->interrupted) {
cond_wait(vb->rendering_frame_consumed_cond, vb->mutex);
}
} else if (!vb->rendering_frame_consumed) {
fps_counter_add_skipped_frame(vb->fps_counter);
}
video_buffer_swap_frames(vb);
*previous_frame_skipped = !vb->rendering_frame_consumed;
vb->rendering_frame_consumed = false;
mutex_unlock(vb->mutex);
}
const AVFrame *
video_buffer_consume_rendered_frame(struct video_buffer *vb) {
assert(!vb->rendering_frame_consumed);
vb->rendering_frame_consumed = true;
fps_counter_add_rendered_frame(vb->fps_counter);
if (vb->render_expired_frames) {
// unblock video_buffer_offer_decoded_frame()
cond_signal(vb->rendering_frame_consumed_cond);
}
return vb->rendering_frame;
}
void
video_buffer_interrupt(struct video_buffer *vb) {
if (vb->render_expired_frames) {
mutex_lock(vb->mutex);
vb->interrupted = true;
mutex_unlock(vb->mutex);
// wake up blocking wait
cond_signal(vb->rendering_frame_consumed_cond);
}
}

View File

@ -1,49 +0,0 @@
#ifndef VIDEO_BUFFER_H
#define VIDEO_BUFFER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include "config.h"
#include "fps_counter.h"
// forward declarations
typedef struct AVFrame AVFrame;
struct video_buffer {
AVFrame *decoding_frame;
AVFrame *rendering_frame;
SDL_mutex *mutex;
bool render_expired_frames;
bool interrupted;
SDL_cond *rendering_frame_consumed_cond;
bool rendering_frame_consumed;
struct fps_counter *fps_counter;
};
bool
video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
bool render_expired_frames);
void
video_buffer_destroy(struct video_buffer *vb);
// set the decoded frame as ready for rendering
// this function locks frames->mutex during its execution
// the output flag is set to report whether the previous frame has been skipped
void
video_buffer_offer_decoded_frame(struct video_buffer *vb,
bool *previous_frame_skipped);
// mark the rendering frame as consumed and return it
// MUST be called with frames->mutex locked!!!
// the caller is expected to render the returned frame to some texture before
// unlocking frames->mutex
const AVFrame *
video_buffer_consume_rendered_frame(struct video_buffer *vb);
// wake up and avoid any blocking call
void
video_buffer_interrupt(struct video_buffer *vb);
#endif

View File

@ -1,76 +0,0 @@
#include <assert.h>
#include "util/buffer_util.h"
static void test_buffer_write16be(void) {
uint16_t val = 0xABCD;
uint8_t buf[2];
buffer_write16be(buf, val);
assert(buf[0] == 0xAB);
assert(buf[1] == 0xCD);
}
static void test_buffer_write32be(void) {
uint32_t val = 0xABCD1234;
uint8_t buf[4];
buffer_write32be(buf, val);
assert(buf[0] == 0xAB);
assert(buf[1] == 0xCD);
assert(buf[2] == 0x12);
assert(buf[3] == 0x34);
}
static void test_buffer_write64be(void) {
uint64_t val = 0xABCD1234567890EF;
uint8_t buf[8];
buffer_write64be(buf, val);
assert(buf[0] == 0xAB);
assert(buf[1] == 0xCD);
assert(buf[2] == 0x12);
assert(buf[3] == 0x34);
assert(buf[4] == 0x56);
assert(buf[5] == 0x78);
assert(buf[6] == 0x90);
assert(buf[7] == 0xEF);
}
static void test_buffer_read16be(void) {
uint8_t buf[2] = {0xAB, 0xCD};
uint16_t val = buffer_read16be(buf);
assert(val == 0xABCD);
}
static void test_buffer_read32be(void) {
uint8_t buf[4] = {0xAB, 0xCD, 0x12, 0x34};
uint32_t val = buffer_read32be(buf);
assert(val == 0xABCD1234);
}
static void test_buffer_read64be(void) {
uint8_t buf[8] = {0xAB, 0xCD, 0x12, 0x34,
0x56, 0x78, 0x90, 0xEF};
uint64_t val = buffer_read64be(buf);
assert(val == 0xABCD1234567890EF);
}
int main(void) {
test_buffer_write16be();
test_buffer_write32be();
test_buffer_write64be();
test_buffer_read16be();
test_buffer_read32be();
test_buffer_read64be();
return 0;
}

View File

@ -1,73 +0,0 @@
#include <assert.h>
#include <string.h>
#include "util/cbuf.h"
struct int_queue CBUF(int, 32);
static void test_cbuf_empty(void) {
struct int_queue queue;
cbuf_init(&queue);
assert(cbuf_is_empty(&queue));
bool push_ok = cbuf_push(&queue, 42);
assert(push_ok);
assert(!cbuf_is_empty(&queue));
int item;
bool take_ok = cbuf_take(&queue, &item);
assert(take_ok);
assert(cbuf_is_empty(&queue));
bool take_empty_ok = cbuf_take(&queue, &item);
assert(!take_empty_ok); // the queue is empty
}
static void test_cbuf_full(void) {
struct int_queue queue;
cbuf_init(&queue);
assert(!cbuf_is_full(&queue));
// fill the queue
for (int i = 0; i < 32; ++i) {
bool ok = cbuf_push(&queue, i);
assert(ok);
}
bool ok = cbuf_push(&queue, 42);
assert(!ok); // the queue if full
int item;
bool take_ok = cbuf_take(&queue, &item);
assert(take_ok);
assert(!cbuf_is_full(&queue));
}
static void test_cbuf_push_take(void) {
struct int_queue queue;
cbuf_init(&queue);
bool push1_ok = cbuf_push(&queue, 42);
assert(push1_ok);
bool push2_ok = cbuf_push(&queue, 35);
assert(push2_ok);
int item;
bool take1_ok = cbuf_take(&queue, &item);
assert(take1_ok);
assert(item == 42);
bool take2_ok = cbuf_take(&queue, &item);
assert(take2_ok);
assert(item == 35);
}
int main(void) {
test_cbuf_empty();
test_cbuf_full();
test_cbuf_push_take();
return 0;
}

View File

@ -1,129 +0,0 @@
#include <assert.h>
#include "cli.h"
#include "common.h"
static void test_flag_version(void) {
struct scrcpy_cli_args args = {
.opts = SCRCPY_OPTIONS_DEFAULT,
.help = false,
.version = false,
};
char *argv[] = {"scrcpy", "-v"};
bool ok = scrcpy_parse_args(&args, 2, argv);
assert(ok);
assert(!args.help);
assert(args.version);
}
static void test_flag_help(void) {
struct scrcpy_cli_args args = {
.opts = SCRCPY_OPTIONS_DEFAULT,
.help = false,
.version = false,
};
char *argv[] = {"scrcpy", "-v"};
bool ok = scrcpy_parse_args(&args, 2, argv);
assert(ok);
assert(!args.help);
assert(args.version);
}
static void test_options(void) {
struct scrcpy_cli_args args = {
.opts = SCRCPY_OPTIONS_DEFAULT,
.help = false,
.version = false,
};
char *argv[] = {
"scrcpy",
"--always-on-top",
"--bit-rate", "5M",
"--crop", "100:200:300:400",
"--fullscreen",
"--max-fps", "30",
"--max-size", "1024",
// "--no-control" is not compatible with "--turn-screen-off"
// "--no-display" is not compatible with "--fulscreen"
"--port", "1234:1236",
"--push-target", "/sdcard/Movies",
"--record", "file",
"--record-format", "mkv",
"--render-expired-frames",
"--serial", "0123456789abcdef",
"--show-touches",
"--turn-screen-off",
"--prefer-text",
"--window-title", "my device",
"--window-x", "100",
"--window-y", "-1",
"--window-width", "600",
"--window-height", "0",
"--window-borderless",
};
bool ok = scrcpy_parse_args(&args, ARRAY_LEN(argv), argv);
assert(ok);
const struct scrcpy_options *opts = &args.opts;
assert(opts->always_on_top);
fprintf(stderr, "%d\n", (int) opts->bit_rate);
assert(opts->bit_rate == 5000000);
assert(!strcmp(opts->crop, "100:200:300:400"));
assert(opts->fullscreen);
assert(opts->max_fps == 30);
assert(opts->max_size == 1024);
assert(opts->port_range.first == 1234);
assert(opts->port_range.last == 1236);
assert(!strcmp(opts->push_target, "/sdcard/Movies"));
assert(!strcmp(opts->record_filename, "file"));
assert(opts->record_format == RECORDER_FORMAT_MKV);
assert(opts->render_expired_frames);
assert(!strcmp(opts->serial, "0123456789abcdef"));
assert(opts->show_touches);
assert(opts->turn_screen_off);
assert(opts->prefer_text);
assert(!strcmp(opts->window_title, "my device"));
assert(opts->window_x == 100);
assert(opts->window_y == -1);
assert(opts->window_width == 600);
assert(opts->window_height == 0);
assert(opts->window_borderless);
}
static void test_options2(void) {
struct scrcpy_cli_args args = {
.opts = SCRCPY_OPTIONS_DEFAULT,
.help = false,
.version = false,
};
char *argv[] = {
"scrcpy",
"--no-control",
"--no-display",
"--record", "file.mp4", // cannot enable --no-display without recording
};
bool ok = scrcpy_parse_args(&args, ARRAY_LEN(argv), argv);
assert(ok);
const struct scrcpy_options *opts = &args.opts;
assert(!opts->control);
assert(!opts->display);
assert(!strcmp(opts->record_filename, "file.mp4"));
assert(opts->record_format == RECORDER_FORMAT_MP4);
}
int main(void) {
test_flag_version();
test_flag_help();
test_options();
test_options2();
return 0;
};

View File

@ -0,0 +1,95 @@
#include <assert.h>
#include <string.h>
#include "control_event.h"
static void test_control_event_queue_empty(void) {
struct control_event_queue queue;
SDL_bool init_ok = control_event_queue_init(&queue);
assert(init_ok);
assert(control_event_queue_is_empty(&queue));
struct control_event dummy_event;
SDL_bool push_ok = control_event_queue_push(&queue, &dummy_event);
assert(push_ok);
assert(!control_event_queue_is_empty(&queue));
SDL_bool take_ok = control_event_queue_take(&queue, &dummy_event);
assert(take_ok);
assert(control_event_queue_is_empty(&queue));
SDL_bool take_empty_ok = control_event_queue_take(&queue, &dummy_event);
assert(!take_empty_ok); // the queue is empty
control_event_queue_destroy(&queue);
}
static void test_control_event_queue_full(void) {
struct control_event_queue queue;
SDL_bool init_ok = control_event_queue_init(&queue);
assert(init_ok);
assert(!control_event_queue_is_full(&queue));
struct control_event dummy_event;
// fill the queue
while (control_event_queue_push(&queue, &dummy_event));
SDL_bool take_ok = control_event_queue_take(&queue, &dummy_event);
assert(take_ok);
assert(!control_event_queue_is_full(&queue));
control_event_queue_destroy(&queue);
}
static void test_control_event_queue_push_take(void) {
struct control_event_queue queue;
SDL_bool init_ok = control_event_queue_init(&queue);
assert(init_ok);
struct control_event event = {
.type = CONTROL_EVENT_TYPE_KEYCODE,
.keycode_event = {
.action = AKEY_EVENT_ACTION_DOWN,
.keycode = AKEYCODE_ENTER,
.metastate = AMETA_CTRL_LEFT_ON | AMETA_CTRL_ON,
},
};
SDL_bool push1_ok = control_event_queue_push(&queue, &event);
assert(push1_ok);
event = (struct control_event) {
.type = CONTROL_EVENT_TYPE_TEXT,
.text_event = {
.text = "abc",
},
};
SDL_bool push2_ok = control_event_queue_push(&queue, &event);
assert(push2_ok);
// overwrite event
SDL_bool take1_ok = control_event_queue_take(&queue, &event);
assert(take1_ok);
assert(event.type == CONTROL_EVENT_TYPE_KEYCODE);
assert(event.keycode_event.action == AKEY_EVENT_ACTION_DOWN);
assert(event.keycode_event.keycode == AKEYCODE_ENTER);
assert(event.keycode_event.metastate == (AMETA_CTRL_LEFT_ON | AMETA_CTRL_ON));
// overwrite event
SDL_bool take2_ok = control_event_queue_take(&queue, &event);
assert(take2_ok);
assert(event.type == CONTROL_EVENT_TYPE_TEXT);
assert(!strcmp(event.text_event.text, "abc"));
control_event_queue_destroy(&queue);
}
int main(void) {
test_control_event_queue_empty();
test_control_event_queue_full();
test_control_event_queue_push_take();
return 0;
}

View File

@ -0,0 +1,141 @@
#include <assert.h>
#include <string.h>
#include "control_event.h"
static void test_serialize_keycode_event(void) {
struct control_event event = {
.type = CONTROL_EVENT_TYPE_KEYCODE,
.keycode_event = {
.action = AKEY_EVENT_ACTION_UP,
.keycode = AKEYCODE_ENTER,
.metastate = AMETA_SHIFT_ON | AMETA_SHIFT_LEFT_ON,
},
};
unsigned char buf[SERIALIZED_EVENT_MAX_SIZE];
int size = control_event_serialize(&event, buf);
assert(size == 10);
const unsigned char expected[] = {
0x00, // CONTROL_EVENT_TYPE_KEYCODE
0x01, // AKEY_EVENT_ACTION_UP
0x00, 0x00, 0x00, 0x42, // AKEYCODE_ENTER
0x00, 0x00, 0x00, 0x41, // AMETA_SHIFT_ON | AMETA_SHIFT_LEFT_ON
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_text_event(void) {
struct control_event event = {
.type = CONTROL_EVENT_TYPE_TEXT,
.text_event = {
.text = "hello, world!",
},
};
unsigned char buf[SERIALIZED_EVENT_MAX_SIZE];
int size = control_event_serialize(&event, buf);
assert(size == 16);
const unsigned char expected[] = {
0x01, // CONTROL_EVENT_TYPE_KEYCODE
0x00, 0x0d, // text length
'h', 'e', 'l', 'l', 'o', ',', ' ', 'w', 'o', 'r', 'l', 'd', '!', // text
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_long_text_event(void) {
struct control_event event;
event.type = CONTROL_EVENT_TYPE_TEXT;
char text[TEXT_MAX_LENGTH];
memset(text, 'a', sizeof(text));
event.text_event.text = text;
unsigned char buf[SERIALIZED_EVENT_MAX_SIZE];
int size = control_event_serialize(&event, buf);
assert(size == 3 + sizeof(text));
unsigned char expected[3 + TEXT_MAX_LENGTH];
expected[0] = 0x01; // CONTROL_EVENT_TYPE_KEYCODE
expected[1] = 0x01;
expected[2] = 0x2c; // text length (16 bits)
memset(&expected[3], 'a', TEXT_MAX_LENGTH);
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_mouse_event(void) {
struct control_event event = {
.type = CONTROL_EVENT_TYPE_MOUSE,
.mouse_event = {
.action = AMOTION_EVENT_ACTION_DOWN,
.buttons = AMOTION_EVENT_BUTTON_PRIMARY,
.position = {
.point = {
.x = 260,
.y = 1026,
},
.screen_size = {
.width = 1080,
.height = 1920,
},
},
},
};
unsigned char buf[SERIALIZED_EVENT_MAX_SIZE];
int size = control_event_serialize(&event, buf);
assert(size == 14);
const unsigned char expected[] = {
0x02, // CONTROL_EVENT_TYPE_MOUSE
0x00, // AKEY_EVENT_ACTION_DOWN
0x00, 0x00, 0x00, 0x01, // AMOTION_EVENT_BUTTON_PRIMARY
0x01, 0x04, 0x04, 0x02, // 260 1026
0x04, 0x38, 0x07, 0x80, // 1080 1920
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_scroll_event(void) {
struct control_event event = {
.type = CONTROL_EVENT_TYPE_SCROLL,
.scroll_event = {
.position = {
.point = {
.x = 260,
.y = 1026,
},
.screen_size = {
.width = 1080,
.height = 1920,
},
},
.hscroll = 1,
.vscroll = -1,
},
};
unsigned char buf[SERIALIZED_EVENT_MAX_SIZE];
int size = control_event_serialize(&event, buf);
assert(size == 17);
const unsigned char expected[] = {
0x03, // CONTROL_EVENT_TYPE_SCROLL
0x01, 0x04, 0x04, 0x02, // 260 1026
0x04, 0x38, 0x07, 0x80, // 1080 1920
0x00, 0x00, 0x00, 0x01, // 1
0xFF, 0xFF, 0xFF, 0xFF, // -1
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
int main(void) {
test_serialize_keycode_event();
test_serialize_text_event();
test_serialize_long_text_event();
test_serialize_mouse_event();
test_serialize_scroll_event();
}

View File

@ -1,268 +0,0 @@
#include <assert.h>
#include <string.h>
#include "control_msg.h"
static void test_serialize_inject_keycode(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_INJECT_KEYCODE,
.inject_keycode = {
.action = AKEY_EVENT_ACTION_UP,
.keycode = AKEYCODE_ENTER,
.metastate = AMETA_SHIFT_ON | AMETA_SHIFT_LEFT_ON,
},
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 10);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_INJECT_KEYCODE,
0x01, // AKEY_EVENT_ACTION_UP
0x00, 0x00, 0x00, 0x42, // AKEYCODE_ENTER
0x00, 0x00, 0x00, 0x41, // AMETA_SHIFT_ON | AMETA_SHIFT_LEFT_ON
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_inject_text(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_INJECT_TEXT,
.inject_text = {
.text = "hello, world!",
},
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 16);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_INJECT_TEXT,
0x00, 0x0d, // text length
'h', 'e', 'l', 'l', 'o', ',', ' ', 'w', 'o', 'r', 'l', 'd', '!', // text
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_inject_text_long(void) {
struct control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
char text[CONTROL_MSG_TEXT_MAX_LENGTH + 1];
memset(text, 'a', sizeof(text));
text[CONTROL_MSG_TEXT_MAX_LENGTH] = '\0';
msg.inject_text.text = text;
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 3 + CONTROL_MSG_TEXT_MAX_LENGTH);
unsigned char expected[3 + CONTROL_MSG_TEXT_MAX_LENGTH];
expected[0] = CONTROL_MSG_TYPE_INJECT_TEXT;
expected[1] = 0x01;
expected[2] = 0x2c; // text length (16 bits)
memset(&expected[3], 'a', CONTROL_MSG_TEXT_MAX_LENGTH);
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_inject_touch_event(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
.inject_touch_event = {
.action = AMOTION_EVENT_ACTION_DOWN,
.pointer_id = 0x1234567887654321L,
.position = {
.point = {
.x = 100,
.y = 200,
},
.screen_size = {
.width = 1080,
.height = 1920,
},
},
.pressure = 1.0f,
.buttons = AMOTION_EVENT_BUTTON_PRIMARY,
},
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 28);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
0x00, // AKEY_EVENT_ACTION_DOWN
0x12, 0x34, 0x56, 0x78, 0x87, 0x65, 0x43, 0x21, // pointer id
0x00, 0x00, 0x00, 0x64, 0x00, 0x00, 0x00, 0xc8, // 100 200
0x04, 0x38, 0x07, 0x80, // 1080 1920
0xff, 0xff, // pressure
0x00, 0x00, 0x00, 0x01 // AMOTION_EVENT_BUTTON_PRIMARY
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_inject_scroll_event(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
.inject_scroll_event = {
.position = {
.point = {
.x = 260,
.y = 1026,
},
.screen_size = {
.width = 1080,
.height = 1920,
},
},
.hscroll = 1,
.vscroll = -1,
},
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 21);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
0x00, 0x00, 0x01, 0x04, 0x00, 0x00, 0x04, 0x02, // 260 1026
0x04, 0x38, 0x07, 0x80, // 1080 1920
0x00, 0x00, 0x00, 0x01, // 1
0xFF, 0xFF, 0xFF, 0xFF, // -1
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_back_or_screen_on(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON,
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_expand_notification_panel(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL,
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_collapse_notification_panel(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL,
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_get_clipboard(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_GET_CLIPBOARD,
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_GET_CLIPBOARD,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_set_clipboard(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_SET_CLIPBOARD,
.inject_text = {
.text = "hello, world!",
},
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 16);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_SET_CLIPBOARD,
0x00, 0x0d, // text length
'h', 'e', 'l', 'l', 'o', ',', ' ', 'w', 'o', 'r', 'l', 'd', '!', // text
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_set_screen_power_mode(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE,
.set_screen_power_mode = {
.mode = SCREEN_POWER_MODE_NORMAL,
},
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 2);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE,
0x02, // SCREEN_POWER_MODE_NORMAL
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
static void test_serialize_rotate_device(void) {
struct control_msg msg = {
.type = CONTROL_MSG_TYPE_ROTATE_DEVICE,
};
unsigned char buf[CONTROL_MSG_SERIALIZED_MAX_SIZE];
int size = control_msg_serialize(&msg, buf);
assert(size == 1);
const unsigned char expected[] = {
CONTROL_MSG_TYPE_ROTATE_DEVICE,
};
assert(!memcmp(buf, expected, sizeof(expected)));
}
int main(void) {
test_serialize_inject_keycode();
test_serialize_inject_text();
test_serialize_inject_text_long();
test_serialize_inject_touch_event();
test_serialize_inject_scroll_event();
test_serialize_back_or_screen_on();
test_serialize_expand_notification_panel();
test_serialize_collapse_notification_panel();
test_serialize_get_clipboard();
test_serialize_set_clipboard();
test_serialize_set_screen_power_mode();
test_serialize_rotate_device();
return 0;
}

View File

@ -1,28 +0,0 @@
#include <assert.h>
#include <string.h>
#include "device_msg.h"
#include <stdio.h>
static void test_deserialize_clipboard(void) {
const unsigned char input[] = {
DEVICE_MSG_TYPE_CLIPBOARD,
0x00, 0x03, // text length
0x41, 0x42, 0x43, // "ABC"
};
struct device_msg msg;
ssize_t r = device_msg_deserialize(input, sizeof(input), &msg);
assert(r == 6);
assert(msg.type == DEVICE_MSG_TYPE_CLIPBOARD);
assert(msg.clipboard.text);
assert(!strcmp("ABC", msg.clipboard.text));
device_msg_destroy(&msg);
}
int main(void) {
test_deserialize_clipboard();
return 0;
}

View File

@ -1,38 +0,0 @@
#include <assert.h>
#include "util/queue.h"
struct foo {
int value;
struct foo *next;
};
static void test_queue(void) {
struct my_queue QUEUE(struct foo) queue;
queue_init(&queue);
assert(queue_is_empty(&queue));
struct foo v1 = { .value = 42 };
struct foo v2 = { .value = 27 };
queue_push(&queue, next, &v1);
queue_push(&queue, next, &v2);
struct foo *foo;
assert(!queue_is_empty(&queue));
queue_take(&queue, next, &foo);
assert(foo->value == 42);
assert(!queue_is_empty(&queue));
queue_take(&queue, next, &foo);
assert(foo->value == 27);
assert(queue_is_empty(&queue));
}
int main(void) {
test_queue();
return 0;
}

View File

@ -1,10 +1,7 @@
#include <assert.h>
#include <limits.h>
#include <stdio.h>
#include <string.h>
#include <SDL2/SDL.h>
#include "util/str_util.h"
#include "str_util.h"
static void test_xstrncpy_simple(void) {
char s[] = "xxxxxxxxxx";
@ -129,163 +126,6 @@ static void test_xstrjoin_truncated_after_sep(void) {
assert(!strcmp("abc de ", s));
}
static void test_strquote(void) {
const char *s = "abcde";
char *out = strquote(s);
// add '"' at the beginning and the end
assert(!strcmp("\"abcde\"", out));
SDL_free(out);
}
static void test_utf8_truncate(void) {
const char *s = "aÉbÔc";
assert(strlen(s) == 7); // É and Ô are 2 bytes-wide
size_t count;
count = utf8_truncation_index(s, 1);
assert(count == 1);
count = utf8_truncation_index(s, 2);
assert(count == 1); // É is 2 bytes-wide
count = utf8_truncation_index(s, 3);
assert(count == 3);
count = utf8_truncation_index(s, 4);
assert(count == 4);
count = utf8_truncation_index(s, 5);
assert(count == 4); // Ô is 2 bytes-wide
count = utf8_truncation_index(s, 6);
assert(count == 6);
count = utf8_truncation_index(s, 7);
assert(count == 7);
count = utf8_truncation_index(s, 8);
assert(count == 7); // no more chars
}
static void test_parse_integer(void) {
long value;
bool ok = parse_integer("1234", &value);
assert(ok);
assert(value == 1234);
ok = parse_integer("-1234", &value);
assert(ok);
assert(value == -1234);
ok = parse_integer("1234k", &value);
assert(!ok);
ok = parse_integer("123456789876543212345678987654321", &value);
assert(!ok); // out-of-range
}
static void test_parse_integers(void) {
long values[5];
size_t count = parse_integers("1234", ':', 5, values);
assert(count == 1);
assert(values[0] == 1234);
count = parse_integers("1234:5678", ':', 5, values);
assert(count == 2);
assert(values[0] == 1234);
assert(values[1] == 5678);
count = parse_integers("1234:5678", ':', 2, values);
assert(count == 2);
assert(values[0] == 1234);
assert(values[1] == 5678);
count = parse_integers("1234:-5678", ':', 2, values);
assert(count == 2);
assert(values[0] == 1234);
assert(values[1] == -5678);
count = parse_integers("1:2:3:4:5", ':', 5, values);
assert(count == 5);
assert(values[0] == 1);
assert(values[1] == 2);
assert(values[2] == 3);
assert(values[3] == 4);
assert(values[4] == 5);
count = parse_integers("1234:5678", ':', 1, values);
assert(count == 0); // max_items == 1
count = parse_integers("1:2:3:4:5", ':', 3, values);
assert(count == 0); // max_items == 3
count = parse_integers(":1234", ':', 5, values);
assert(count == 0); // invalid
count = parse_integers("1234:", ':', 5, values);
assert(count == 0); // invalid
count = parse_integers("1234:", ':', 1, values);
assert(count == 0); // invalid, even when max_items == 1
count = parse_integers("1234::5678", ':', 5, values);
assert(count == 0); // invalid
}
static void test_parse_integer_with_suffix(void) {
long value;
bool ok = parse_integer_with_suffix("1234", &value);
assert(ok);
assert(value == 1234);
ok = parse_integer_with_suffix("-1234", &value);
assert(ok);
assert(value == -1234);
ok = parse_integer_with_suffix("1234k", &value);
assert(ok);
assert(value == 1234000);
ok = parse_integer_with_suffix("1234m", &value);
assert(ok);
assert(value == 1234000000);
ok = parse_integer_with_suffix("-1234k", &value);
assert(ok);
assert(value == -1234000);
ok = parse_integer_with_suffix("-1234m", &value);
assert(ok);
assert(value == -1234000000);
ok = parse_integer_with_suffix("123456789876543212345678987654321", &value);
assert(!ok); // out-of-range
char buf[32];
sprintf(buf, "%ldk", LONG_MAX / 2000);
ok = parse_integer_with_suffix(buf, &value);
assert(ok);
assert(value == LONG_MAX / 2000 * 1000);
sprintf(buf, "%ldm", LONG_MAX / 2000);
ok = parse_integer_with_suffix(buf, &value);
assert(!ok);
sprintf(buf, "%ldk", LONG_MIN / 2000);
ok = parse_integer_with_suffix(buf, &value);
assert(ok);
assert(value == LONG_MIN / 2000 * 1000);
sprintf(buf, "%ldm", LONG_MIN / 2000);
ok = parse_integer_with_suffix(buf, &value);
assert(!ok);
}
int main(void) {
test_xstrncpy_simple();
test_xstrncpy_just_fit();
@ -295,10 +135,5 @@ int main(void) {
test_xstrjoin_truncated_in_token();
test_xstrjoin_truncated_before_sep();
test_xstrjoin_truncated_after_sep();
test_strquote();
test_utf8_truncate();
test_parse_integer();
test_parse_integers();
test_parse_integer_with_suffix();
return 0;
}

View File

@ -7,7 +7,7 @@ buildscript {
jcenter()
}
dependencies {
classpath 'com.android.tools.build:gradle:3.4.2'
classpath 'com.android.tools.build:gradle:3.1.1'
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files

View File

@ -54,7 +54,7 @@ page at http://checkstyle.sourceforge.net/config.html -->
<module name="SuppressWarningsHolder"/>
<!-- Checks for imports -->
<!-- See http://checkstyle.sf.net/config_imports.html -->
<!-- See http://checkstyle.sf.net/config_import.html -->
<module name="AvoidStarImport">
<property name="allowStaticMemberImports" value="true" />
</module>
@ -99,7 +99,7 @@ page at http://checkstyle.sourceforge.net/config.html -->
<module name="WhitespaceAround" />
<!-- Modifier Checks -->
<!-- See http://checkstyle.sf.net/config_modifier.html -->
<!-- See http://checkstyle.sf.net/config_modifiers.html -->
<module name="ModifierOrder" />
<module name="RedundantModifier" />

View File

@ -15,6 +15,6 @@ cpu = 'i686'
endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.2.1-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.2.1-win32-dev'
prebuilt_sdl2 = 'SDL2-2.0.10/i686-w64-mingw32'
prebuilt_ffmpeg_shared = 'ffmpeg-4.0.2-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.0.2-win32-dev'
prebuilt_sdl2 = 'SDL2-2.0.8/i686-w64-mingw32'

View File

@ -15,6 +15,6 @@ cpu = 'x86_64'
endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.2.1-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.2.1-win64-dev'
prebuilt_sdl2 = 'SDL2-2.0.10/x86_64-w64-mingw32'
prebuilt_ffmpeg_shared = 'ffmpeg-4.0.2-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.0.2-win64-dev'
prebuilt_sdl2 = 'SDL2-2.0.8/x86_64-w64-mingw32'

View File

@ -15,4 +15,3 @@ org.gradle.jvmargs=-Xmx1536m
# This option should only be used with decoupled projects. More details, visit
# http://www.gradle.org/docs/current/userguide/multi_project_builds.html#sec:decoupled_projects
# org.gradle.parallel=true

Binary file not shown.

View File

@ -1,5 +1,6 @@
#Mon Jun 04 11:48:32 CEST 2018
distributionBase=GRADLE_USER_HOME
distributionPath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-5.5.1-all.zip
zipStoreBase=GRADLE_USER_HOME
zipStorePath=wrapper/dists
distributionUrl=https\://services.gradle.org/distributions/gradle-4.4-all.zip

116
gradlew vendored
View File

@ -1,20 +1,4 @@
#!/usr/bin/env sh
#
# Copyright 2015 the original author or authors.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# https://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
#
#!/usr/bin/env bash
##############################################################################
##
@ -22,6 +6,42 @@
##
##############################################################################
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn ( ) {
echo "$*"
}
die ( ) {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
esac
# Attempt to set APP_HOME
# Resolve links: $0 may be a link
PRG="$0"
@ -40,46 +60,6 @@ cd "`dirname \"$PRG\"`/" >/dev/null
APP_HOME="`pwd -P`"
cd "$SAVED" >/dev/null
APP_NAME="Gradle"
APP_BASE_NAME=`basename "$0"`
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
# Use the maximum available, or set MAX_FD != -1 to use that value.
MAX_FD="maximum"
warn () {
echo "$*"
}
die () {
echo
echo "$*"
echo
exit 1
}
# OS specific support (must be 'true' or 'false').
cygwin=false
msys=false
darwin=false
nonstop=false
case "`uname`" in
CYGWIN* )
cygwin=true
;;
Darwin* )
darwin=true
;;
MINGW* )
msys=true
;;
NONSTOP* )
nonstop=true
;;
esac
CLASSPATH=$APP_HOME/gradle/wrapper/gradle-wrapper.jar
# Determine the Java command to use to start the JVM.
@ -105,7 +85,7 @@ location of your Java installation."
fi
# Increase the maximum file descriptors if we can.
if [ "$cygwin" = "false" -a "$darwin" = "false" -a "$nonstop" = "false" ] ; then
if [ "$cygwin" = "false" -a "$darwin" = "false" ] ; then
MAX_FD_LIMIT=`ulimit -H -n`
if [ $? -eq 0 ] ; then
if [ "$MAX_FD" = "maximum" -o "$MAX_FD" = "max" ] ; then
@ -170,19 +150,11 @@ if $cygwin ; then
esac
fi
# Escape application args
save () {
for i do printf %s\\n "$i" | sed "s/'/'\\\\''/g;1s/^/'/;\$s/\$/' \\\\/" ; done
echo " "
# Split up the JVM_OPTS And GRADLE_OPTS values into an array, following the shell quoting and substitution rules
function splitJvmOpts() {
JVM_OPTS=("$@")
}
APP_ARGS=$(save "$@")
eval splitJvmOpts $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS
JVM_OPTS[${#JVM_OPTS[*]}]="-Dorg.gradle.appname=$APP_BASE_NAME"
# Collect all arguments for the java command, following the shell quoting and substitution rules
eval set -- $DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS "\"-Dorg.gradle.appname=$APP_BASE_NAME\"" -classpath "\"$CLASSPATH\"" org.gradle.wrapper.GradleWrapperMain "$APP_ARGS"
# by default we should be in the correct project dir, but when run from Finder on Mac, the cwd is wrong
if [ "$(uname)" = "Darwin" ] && [ "$HOME" = "$PWD" ]; then
cd "$(dirname "$0")"
fi
exec "$JAVACMD" "$@"
exec "$JAVACMD" "${JVM_OPTS[@]}" -classpath "$CLASSPATH" org.gradle.wrapper.GradleWrapperMain "$@"

30
gradlew.bat vendored
View File

@ -1,19 +1,3 @@
@rem
@rem Copyright 2015 the original author or authors.
@rem
@rem Licensed under the Apache License, Version 2.0 (the "License");
@rem you may not use this file except in compliance with the License.
@rem You may obtain a copy of the License at
@rem
@rem https://www.apache.org/licenses/LICENSE-2.0
@rem
@rem Unless required by applicable law or agreed to in writing, software
@rem distributed under the License is distributed on an "AS IS" BASIS,
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
@rem See the License for the specific language governing permissions and
@rem limitations under the License.
@rem
@if "%DEBUG%" == "" @echo off
@rem ##########################################################################
@rem
@ -24,14 +8,14 @@
@rem Set local scope for the variables with windows NT shell
if "%OS%"=="Windows_NT" setlocal
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS=
set DIRNAME=%~dp0
if "%DIRNAME%" == "" set DIRNAME=.
set APP_BASE_NAME=%~n0
set APP_HOME=%DIRNAME%
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
@rem Find java.exe
if defined JAVA_HOME goto findJavaFromJavaHome
@ -62,9 +46,10 @@ echo location of your Java installation.
goto fail
:init
@rem Get command-line arguments, handling Windows variants
@rem Get command-line arguments, handling Windowz variants
if not "%OS%" == "Windows_NT" goto win9xME_args
if "%@eval[2+2]" == "4" goto 4NT_args
:win9xME_args
@rem Slurp the command line arguments.
@ -75,6 +60,11 @@ set _SKIP=2
if "x%~1" == "x" goto execute
set CMD_LINE_ARGS=%*
goto execute
:4NT_args
@rem Get arguments from the 4NT Shell from JP Software
set CMD_LINE_ARGS=%$
:execute
@rem Setup the command line

View File

@ -1,16 +1,10 @@
project('scrcpy', 'c',
version: '1.12.1',
meson_version: '>= 0.37',
default_options: [
'c_std=c11',
'warning_level=2',
])
project('scrcpy', 'c', meson_version: '>= 0.37', default_options : 'c_std=c11')
if get_option('compile_app')
if get_option('build_app')
subdir('app')
endif
if get_option('compile_server')
if get_option('build_server')
subdir('server')
endif

View File

@ -1,8 +1,8 @@
option('compile_app', type: 'boolean', value: true, description: 'Build the client')
option('compile_server', type: 'boolean', value: true, description: 'Build the server')
option('build_app', type: 'boolean', value: true, description: 'Build the client')
option('build_server', type: 'boolean', value: true, description: 'Build the server')
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
option('windows_noconsole', type: 'boolean', value: false, description: 'Disable console on Windows (pass -mwindows flag)')
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
option('override_server_path', type: 'string', description: 'Hardcoded path to find the server at runtime')
option('skip_frames', type: 'boolean', value: true, description: 'Always display the most recent frame')
option('hidpi_support', type: 'boolean', value: true, description: 'Enable High DPI support')
option('server_debugger', type: 'boolean', value: false, description: 'Run a server debugger and wait for a client to be attached')

View File

@ -10,31 +10,31 @@ prepare-win32: prepare-sdl2 prepare-ffmpeg-shared-win32 prepare-ffmpeg-dev-win32
prepare-win64: prepare-sdl2 prepare-ffmpeg-shared-win64 prepare-ffmpeg-dev-win64 prepare-adb
prepare-ffmpeg-shared-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.2.1-win32-shared.zip \
9208255f409410d95147151d7e829b5699bf8d91bfe1e81c3f470f47c2fa66d2 \
ffmpeg-4.2.1-win32-shared
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/shared/ffmpeg-4.0.2-win32-shared.zip \
cc190a3a4cf7bfbd4fbaa92609c1501a1de458055e6cfea8b745c1d515013aa8 \
ffmpeg-4.0.2-win32-shared
prepare-ffmpeg-dev-win32:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.2.1-win32-dev.zip \
c3469e6c5f031cbcc8cba88dee92d6548c5c6b6ff14f4097f18f72a92d0d70c4 \
ffmpeg-4.2.1-win32-dev
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win32/dev/ffmpeg-4.0.2-win32-dev.zip \
c72c74bad74ac0541f1b43090c26a50017c49041c182a703abd2057bb8cdc238 \
ffmpeg-4.0.2-win32-dev
prepare-ffmpeg-shared-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.2.1-win64-shared.zip \
55063d3cf750a75485c7bf196031773d81a1b25d0980c7db48ecfc7701a42331 \
ffmpeg-4.2.1-win64-shared
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/shared/ffmpeg-4.0.2-win64-shared.zip \
ede566aca8b5348dff85570f9638c6bad33209f9419f79db7bde7daa37599bff \
ffmpeg-4.0.2-win64-shared
prepare-ffmpeg-dev-win64:
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.2.1-win64-dev.zip \
5af393be5f25c0a71aa29efce768e477c35347f7f8e0d9696767d5b9d405b74e \
ffmpeg-4.2.1-win64-dev
@./prepare-dep https://ffmpeg.zeranoe.com/builds/win64/dev/ffmpeg-4.0.2-win64-dev.zip \
23ee994161c51285cb956b98d3caa499d48083dae7b26c1fdf77f22e98df1c5f \
ffmpeg-4.0.2-win64-dev
prepare-sdl2:
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.10-mingw.tar.gz \
a90a7cddaec4996f4d7be6d80c57ec69b062e132bffc513965f99217f603274a \
SDL2-2.0.10
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.8-mingw.tar.gz \
ffff7305d634aff5e1df5b7bb935435c3a02c8b03ad94a1a2be9169a558a7961 \
SDL2-2.0.8
prepare-adb:
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r29.0.5-windows.zip \
2df06160056ec9a84c7334af2a1e42740befbb1a2e34370e7af544a2cc78152c \
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r28.0.1-windows.zip \
db78f726d5dc653706dcd15a462ab1b946c643f598df76906c4c1858411c54df \
platform-tools

View File

@ -55,4 +55,4 @@ get_dep() {
fi
}
get_dep "$url" "$sum" "$dir"
get_dep "$1" "$2" "$3"

View File

@ -1,44 +0,0 @@
#!/bin/bash
set -e
# test locally
TESTDIR=build_test
rm -rf "$TESTDIR"
# run client tests with ASAN enabled
meson "$TESTDIR" -Db_sanitize=address
ninja -C"$TESTDIR" test
# test server
GRADLE=${GRADLE:-./gradlew}
$GRADLE -p server check
BUILDDIR=build_release
rm -rf "$BUILDDIR"
meson "$BUILDDIR" --buildtype release --strip -Db_lto=true
cd "$BUILDDIR"
ninja
cd -
# build Windows releases
make -f Makefile.CrossWindows
# the generated server must be the same everywhere
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win32/scrcpy-server
cmp "$BUILDDIR/server/scrcpy-server" dist/scrcpy-win64/scrcpy-server
# get version name
TAG=$(git describe --tags --always)
# create release directory
mkdir -p "release-$TAG"
cp "$BUILDDIR/server/scrcpy-server" "release-$TAG/scrcpy-server-$TAG"
cp "dist/scrcpy-win32-$TAG.zip" "release-$TAG/"
cp "dist/scrcpy-win64-$TAG.zip" "release-$TAG/"
# generate checksums
cd "release-$TAG"
sha256sum "scrcpy-server-$TAG" \
"scrcpy-win32-$TAG.zip" \
"scrcpy-win64-$TAG.zip" > SHA256SUMS.txt
echo "Release generated in release-$TAG/"

2
run
View File

@ -20,4 +20,4 @@ then
exit 1
fi
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" "$BUILDDIR/app/scrcpy" "$@"
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server.jar" "$BUILDDIR/app/scrcpy" "$@"

View File

@ -1,2 +1,2 @@
#!/bin/bash
SCRCPY_SERVER_PATH="$MESON_BUILD_ROOT/server/scrcpy-server" "$MESON_BUILD_ROOT/app/scrcpy"
SCRCPY_SERVER_PATH="$MESON_BUILD_ROOT/server/scrcpy-server.jar" "$MESON_BUILD_ROOT/app/scrcpy"

Some files were not shown because too many files have changed in this diff Show More