1070 Commits

Author SHA1 Message Date
Andreas Huber
cc14a8393b Support a single format change at the beginning of audio playback. This way the AAC+ decoder may change its output format from what is originally encoded in the audio stream and we'll still play it back correctly.
Change-Id: Icc790122744745e9a88099788d4818ca1e265a82
related-to-bug: 2826841
2010-07-20 09:25:38 -07:00
James Dong
85edea7958 Progress status notification
- Keep track of per-track progress

Change-Id: Ibd36f0e8c78581928c8aa2f5e23c5e7e0615c2cc
2010-07-20 08:39:57 -07:00
Nipun Kwatra
f9b80182bc Adding support for timelapse capture using still camera's takepicture.
Also moving entire implementation into a new class CameraSourceTimeLapse
which inherits from CameraSource.

For timelapse capture using still camera, we start a thread which runs a
loop in which it calls Camera::takePicture() and then sleeps until the next
frame should be captured.
The function dataCallback() handles the callback from the camera with the
raw image data. This function copies the data and creates an artificial
timestamp corresponding to one frame time ahead of the last encoded frame's
time stamp. It then calls dataCallbackTimestamp() of the base class which
will think that it recieved the frame from a video camera and proceed as usual.

For moving the implementation to the subclass CameraSourceTimeLapse, added a
few virtual functions to CameraSource, which do the current thing for the base
class, but specialized things for CameraSourceTimeLapse.
E.g. startCameraRecording() in the base class just calls mCamera->startRecording(),
while in CameraSourceTimeLapse it may start a thread for the still camera case.

Change-Id: Ib787f24bd2e1f41681513f0257e1c4ca10a2b4de
2010-07-19 18:22:56 -07:00
Mathias Agopian
1bf797857e new SensorService
remove old sensor service and implement SensorManager
on top of the new (native) SensorManger API.

Change-Id: Iddb77d498755da3e11646473a44d651f12f40281
2010-07-19 17:57:29 -07:00
Jamie Gennis
691a9fcb2b am 04b95313: am c8c79a65: Merge "Re-use existing Surface objects when reading them from parcels." into gingerbread
Merge commit '04b953132edb5482f0aa6d992f89e7016961528c'

* commit '04b953132edb5482f0aa6d992f89e7016961528c':
  Re-use existing Surface objects when reading them from parcels.
2010-07-16 16:25:23 -07:00
Jeff Brown
5b45b1c274 am 7b8df313: am 00ba8844: Fix individual pointer id up/down reporting.
Merge commit '7b8df313f714d6e8d536e0f8bbe5496fe9a6c26d'

* commit '7b8df313f714d6e8d536e0f8bbe5496fe9a6c26d':
  Fix individual pointer id up/down reporting.
2010-07-16 16:25:13 -07:00
Jamie Gennis
c8c79a654d Merge "Re-use existing Surface objects when reading them from parcels." into gingerbread 2010-07-16 15:14:44 -07:00
Jeff Brown
00ba884436 Fix individual pointer id up/down reporting.
Fix a minor threading bug in InputManager dump.

Change-Id: Ic2eecf7df5a8dc9f40561fcb03ebe58a2c073778
2010-07-16 15:11:24 -07:00
Jamie Gennis
5ee65f0d44 Re-use existing Surface objects when reading them from parcels.
This change adds a process-global cache of previously deserialized Surface
objects so that if a Surface object wrapping the same ISurface gets received
again the same Surface can be used.  This is important because the 'tail'
pointer in the SharedBufferClient is stored only on the client side, and needs
to be the same for all the Surface objects wrapping an ISurface instance.  This
solves the problem by making there only be one Surface object wrapping an
ISurface per process.

Change-Id: I4bf0b8787885c56277622fca053022d2bb638902
2010-07-16 13:03:15 -07:00
Jeff Brown
eb857f12d6 resolved conflicts for merge of f7adbe10 to master
Change-Id: I898a5e53b180adaee2337c0c0b9896c799d056e7
2010-07-16 10:06:33 -07:00
Eric Laurent
2469e40924 am f16b3f10: am b0374a0e: Merge "Several improvements in audio effects volume control." into gingerbread
Merge commit 'f16b3f104f60738447db60bcf2c44c7610e17199'

* commit 'f16b3f104f60738447db60bcf2c44c7610e17199':
  Several improvements in audio effects volume control.
2010-07-16 09:12:40 -07:00
Dianne Hackborn
781d347479 am 9c37e5ad: am 75a91389: Merge "Implement native key pre-dispatching to IMEs." into gingerbread
Merge commit '9c37e5add9d7678a29b4e0d1e178fe78a13db961'

* commit '9c37e5add9d7678a29b4e0d1e178fe78a13db961':
  Implement native key pre-dispatching to IMEs.
2010-07-16 09:12:29 -07:00
Jeff Brown
eec69d2923 Merge "Fix bug with phantom input windows." into gingerbread 2010-07-16 00:14:38 -07:00
Eric Laurent
b0374a0e22 Merge "Several improvements in audio effects volume control." into gingerbread 2010-07-16 00:08:50 -07:00
Jeff Brown
e33348ba54 Fix bug with phantom input windows.
Add dumpsys integration for the native input dispatcher.
Add some InputDevice API stubs.
Add an appendFormat helper method to String8 for printf style
string formatting mainly for debugging purposes.
Use generic ArrayList<WindowState> everywhere in WindowManagerService
to eliminate unnecessary casts all over.

Change-Id: I9d1e3bd90eb7222d10620200477f11b7bfd25e44
2010-07-16 00:02:48 -07:00
Jeff Brown
b75fa30aaf resolved conflicts for merge of aca672ba to master
Change-Id: I7ae11fca0acdbf513a4870226d0d3e3cafbe9a08
2010-07-15 23:47:29 -07:00
Brad Fitzpatrick
9555a1323e am cc52121c: am c4b204bd: Merge "More StrictMode work, keeping Binder & BlockGuard\'s thread-locals in-sync." into gingerbread
Merge commit 'cc52121c4f88e9feb8404937bcbfff6e73084666'

* commit 'cc52121c4f88e9feb8404937bcbfff6e73084666':
  More StrictMode work, keeping Binder & BlockGuard's thread-locals in-sync.
2010-07-15 23:05:35 -07:00
Christopher Tate
6ba776ad34 am 078ccbdb: am 2c40582a: Merge "Add native C APIs for working with the Asset Manager" into gingerbread
Merge commit '078ccbdbb98c118aa87cab2fef61ff90dd128358'

* commit '078ccbdbb98c118aa87cab2fef61ff90dd128358':
  Add native C APIs for working with the Asset Manager
2010-07-15 23:05:27 -07:00
Dianne Hackborn
2c6081ce35 Implement native key pre-dispatching to IMEs.
This significantly re-works the native key dispatching code to
allow events to be pre-dispatched to the current IME before
being processed by native code.  It introduces one new public
API, which must be called after retrieving an event if the app
wishes for it to be pre-dispatched.

Currently the native code will only do pre-dispatching of
system keys, to avoid significant overhead for gaming input.
This should be improved to be smarted, filtering for only
keys that the IME is interested in.  Unfortunately IMEs don't
currently provide this information. :p

Change-Id: Ic1c7aeec8b348164957f2cd88119eb5bd85c2a9f
2010-07-15 22:05:33 -07:00
Jeff Brown
c5ed5910c9 Add support for new input sources.
Added several new coordinate values to MotionEvents to capture
touch major/minor area, tool major/minor area and orientation.

Renamed NDK input constants per convention.

Added InputDevice class in Java which will eventually provide
useful information about available input devices.

Added APIs for manufacturing new MotionEvent objects with multiple
pointers and all necessary coordinate data.

Fixed a bug in the input dispatcher where it could get stuck with
a pointer down forever.

Fixed a bug in the WindowManager where the input window list could
end up containing stale removed windows.

Fixed a bug in the WindowManager where the input channel was being
removed only after the final animation transition had taken place
which caused spurious WINDOW DIED log messages to be printed.

Change-Id: Ie55084da319b20aad29b28a0499b8dd98bb5da68
2010-07-15 18:32:33 -07:00
Brad Fitzpatrick
c4b204bdc4 Merge "More StrictMode work, keeping Binder & BlockGuard's thread-locals in-sync." into gingerbread 2010-07-15 15:42:12 -07:00
Christopher Tate
6cce32b6ad Add native C APIs for working with the Asset Manager
Change-Id: I493b142c4b35e5cc1a1e85283bb5dfb306a6d261
2010-07-15 14:28:21 -07:00
Brad Fitzpatrick
727de40c6b More StrictMode work, keeping Binder & BlockGuard's thread-locals in-sync.
Change-Id: Ia67cabcc17a73a0f15907ffea683d06bc41b90e5
2010-07-15 13:18:05 -07:00
Eric Laurent
76c40f74ce Several improvements in audio effects volume control.
- Fixed crash when deleting an effect chained before an effect having volume control
- Changed EFFECT_FLAG_VOLUME_CTRL to implicitely include EFFECT_FLAG_VOLUME_IND
(not need to set both in effect descriptor).
- Volume control changes from one effect to another if needed according to effect enable state
- EFFECT_CMD_SET_VOLUME is only sent when their is an actual change in volume

Change-Id: Ieebaf09157e2627366023569d95516646e03e26c
2010-07-15 12:50:15 -07:00
James Dong
892681e56e am b068b47c: am d6a85a21: Merge "Support user-supplied timescales for authoring" into gingerbread
Merge commit 'b068b47c6d0214256116a0c661740bddf7acc18c'

* commit 'b068b47c6d0214256116a0c661740bddf7acc18c':
  Support user-supplied timescales for authoring
2010-07-15 11:54:10 -07:00
James Dong
d6a85a2141 Merge "Support user-supplied timescales for authoring" into gingerbread 2010-07-15 11:16:08 -07:00
Mathias Agopian
53459436ed am c74034b6: am 24651682: added BinderService<> template to help creating native binder services
Merge commit 'c74034b6bf0940dc80c4d4efa1e677ad0d2dfd6c'

* commit 'c74034b6bf0940dc80c4d4efa1e677ad0d2dfd6c':
  added BinderService<> template to help creating native binder services
2010-07-14 20:18:50 -07:00
Mathias Agopian
24651682ed added BinderService<> template to help creating native binder services
Change-Id: Id980899d2647b56479f8a27c89eaa949f9209dfe
2010-07-14 18:43:19 -07:00
James Dong
52d13f01a6 Support user-supplied timescales for authoring
- also, change all the real time unit to microseconds in MPEG4Writer

Change-Id: I260f512f2eb670ade7b8858a56335a5d639de756
2010-07-14 17:29:17 -07:00
Mathias Agopian
764f436cb9 am db386f2c: am c9a11088: Merge "first step at implementing the native sensor support" into gingerbread
Merge commit 'db386f2c263c6e9e4b825d4c9a320849f8f2c916'

* commit 'db386f2c263c6e9e4b825d4c9a320849f8f2c916':
  first step at implementing the native sensor support
2010-07-14 16:39:55 -07:00
Mathias Agopian
c9a11088e5 Merge "first step at implementing the native sensor support" into gingerbread 2010-07-14 16:32:04 -07:00
Jean-Michel Trivi
0224a00421 am 5473434f: am 97eb728a: Use the OpenSL ES definition of SL_IID_EQUALIZER for the EQ effect UUID instead of defining it locally.
Merge commit '5473434f060d8c036a30a1992b036a2f70da265d'

* commit '5473434f060d8c036a30a1992b036a2f70da265d':
  Use the OpenSL ES definition of SL_IID_EQUALIZER for the EQ
2010-07-14 11:15:31 -07:00
Jean-Michel Trivi
97eb728aef Use the OpenSL ES definition of SL_IID_EQUALIZER for the EQ
effect UUID instead of defining it locally.

Change-Id: Id6018fef20d286899cf7503fec3521dcd56db7e0
2010-07-14 10:09:31 -07:00
Mathias Agopian
b957b9d63c first step at implementing the native sensor support
in this commit:
- implemented the C stub
- implemented the binder interfaces involved
- implemented most of the C++ client side

missing:
- SensorManager cannot connect to the SensorServer yet
(because there is no SensorServer yet)

Change-Id: I75010cbeef31c98d6fa62fd5d388dcef87c2636b
2010-07-13 22:21:56 -07:00
Dianne Hackborn
2388ad9eef am f8d9379b: am d76b67c3: IME events are now dispatched to native applications.
Merge commit 'f8d9379bd834573feca085284970cf686993c330'

* commit 'f8d9379bd834573feca085284970cf686993c330':
  IME events are now dispatched to native applications.
2010-07-13 19:50:36 -07:00
Dianne Hackborn
d76b67c340 IME events are now dispatched to native applications.
And also:

- APIs to show and hide the IME, and control its interaction with the app.
- APIs to tell the app when its window resizes and needs to be redrawn.
- API to tell the app the content rectangle of its window (to layout
  around the IME or status bar).

There is still a problem with IME interaction -- we need a way for the
app to deliver events to the IME before it handles them, so that for
example the back key will close the IME instead of finishing the app.

Change-Id: I37b75fc2ec533750ef36ca3aedd2f0cc0b5813cd
2010-07-13 18:36:46 -07:00
Jeff Brown
6ac7674e14 am 89ee578b: am fd035829: Add initial gamepad support.
Merge commit '89ee578b7053d27a50922f82feb94bf6054b330c'

* commit '89ee578b7053d27a50922f82feb94bf6054b330c':
  Add initial gamepad support.
2010-07-13 17:48:56 -07:00
Jeff Brown
fd03582995 Add initial gamepad support.
Change-Id: I0439648f6eb5405f200e4223c915eb3a418b32b9
2010-07-13 17:04:57 -07:00
Brad Fitzpatrick
f5574e0f8c am 706623dd: am c0a7e690: Add Parcel::readExceptionCode() and Parcel::writeNoException()
Merge commit '706623ddb8314850c0551f0b66e24b5f0bd28620'

* commit '706623ddb8314850c0551f0b66e24b5f0bd28620':
  Add Parcel::readExceptionCode() and Parcel::writeNoException()
2010-07-13 15:57:20 -07:00
Brad Fitzpatrick
c0a7e690bf Add Parcel::readExceptionCode() and Parcel::writeNoException()
Add native Parcel methods analogous to the Java versions.

Currently, these don't do much, but upcoming StrictMode work changes
the RPC calling conventions in some cases, so it's important that
everybody uses these consistently, rather than having a lot of code
trying to parse RPC responses out of Parcels themselves.

As a summary, the current convention that Java Binder services use is
to prepend the reply Parcel with an int32 signaling the exception
status:

     0: no exception
     -1: Security exception
     -2: Bad Parcelable
     -3: ...
     -4: ...
     -5: ...

... followed by Parceled String if the exception code is non-zero.

With an upcoming change, it'll be the case that a response Parcel can,
non-exceptionally return rich data in the header, and also return data
to the caller.  The important thing to note in this new case is that
the first int32 in the reply parcel *will not be zero*, so anybody
manually checking for it with reply.readInt32() will get false
negative failures.

Short summary: If you're calling into a Java service and manually
checking the exception status with reply.readInt32(), change it to
reply.readExceptionCode().

Change-Id: I23f9a0e53a8cfbbd9759242cfde16723641afe04
2010-07-13 15:45:18 -07:00
Eric Laurent
405278954f am 66fa2b44: am 8e886be4: Merge "Modifications in audio effect engine state management." into gingerbread
Merge commit '66fa2b44cadf8694cc1b7e2aae1f8abaff4fc547'

* commit '66fa2b44cadf8694cc1b7e2aae1f8abaff4fc547':
  Modifications in audio effect engine state management.
2010-07-13 12:33:47 -07:00
Eric Laurent
7d850f23c8 Modifications in audio effect engine state management.
- Separate the updating of effect engine state from the process call in EffectModule so that the state
of all effects in the same effect chain is updated simultaneusly before all process functions are called.
- Added a mechanism for the effect engine to continue being called for processing after receiving the disable
commands untils it considers that the framework can stop calling the process function without causing
a glitch or loosing some effect tail.
- Updated test reverb and equalizer to support this new feature

Change-Id: Icb56ae2c84c076d4dbad6cf733b1a62f823febe7
2010-07-13 12:27:18 -07:00
Dianne Hackborn
8445ca6c3b am b14f325a: am 289b9b62: Add ANativeWindow API for directly drawing to the surface bits.
Merge commit 'b14f325a0118ffce286155caaabaae149653462c'

* commit 'b14f325a0118ffce286155caaabaae149653462c':
  Add ANativeWindow API for directly drawing to the surface bits.
2010-07-09 17:05:23 -07:00
Dianne Hackborn
289b9b6237 Add ANativeWindow API for directly drawing to the surface bits.
Also other cleanup and fixes:

- We now properly set the default window format to 565.
- New APIs to set the window format and flags from native code.
- Tweaked glue for simpler handling of the "destroy" message.
- Um, other stuff.

Change-Id: Id7790a21a2fa9a19b91854d225324a7c1e7c6ade
2010-07-09 16:58:19 -07:00
James Dong
5fe0ae8c20 am 4f440632: am 929642ee: Add runtime dumpsys support for media recorder client
Merge commit '4f4406322dafd6e128b437edbc541327f0b38d04'

* commit '4f4406322dafd6e128b437edbc541327f0b38d04':
  Add runtime dumpsys support for media recorder client
2010-07-09 09:20:03 -07:00
James Dong
929642ee00 Add runtime dumpsys support for media recorder client
Change-Id: I4c8a81720f3be2db54678a7e84fe12849255046b
2010-07-08 21:25:55 -07:00
Eric Laurent
0f399ec640 am b4b0f67a: am fd84f97a: Added JAVA classes to control bass boost, equalizer, reverberation and virtualizer Effects.
Merge commit 'b4b0f67a4743503a024b1dce758acf53d9fb86f7'

* commit 'b4b0f67a4743503a024b1dce758acf53d9fb86f7':
  Added JAVA classes to control bass boost, equalizer, reverberation and virtualizer Effects.
2010-07-08 19:10:46 -07:00
Dianne Hackborn
d8a6271bb1 am 49159f07: am 74bf59b4: Merge "Add new glue code for writing native apps." into gingerbread
Merge commit '49159f0748c704e53a7bd754f26113d9ab844a97'

* commit '49159f0748c704e53a7bd754f26113d9ab844a97':
  Add new glue code for writing native apps.
2010-07-08 19:10:17 -07:00
Kenny Root
28e230352b am d481cdd4: am c9535de8: Merge "Add OBB file helper class" into gingerbread
Merge commit 'd481cdd4c0305f8afd857fe3ec3fbf189b744370'

* commit 'd481cdd4c0305f8afd857fe3ec3fbf189b744370':
  Add OBB file helper class
2010-07-08 19:08:57 -07:00
Jeff Brown
1a33274d28 resolved conflicts for merge of 167449e5 to master
Change-Id: Ib448e69a726eb45b5c9099d2574e40b8345eee67
2010-07-08 19:01:13 -07:00