Most accelerometers have 8-bits accuracy so we beed to
reject 48dB in thestop-band, which requires a 4-th order
filter at the cut-off frequency we're using.
Change-Id: Ic00421d38d751641f86b1f3ad7663e6b44a91198
- upadte documentation for rotation vector
- update method dealing with rotation vector to deal with 4 components
- virtual rotation-vector sensor reports all four components
- improve SensorManager documentation layout
Whent he 4-th component of the rotation-vector is present, we can save
a square-root when computing the quaternion or rotation matrix from it.
Change-Id: Ia84d278dd5f0909fab1c5ba050f8df2679e2c7c8
indeed, by construction of the rotation matrix, it is
guaranteed to have a length of 1.
moreover, the normalization code was missing a square-root,
fortunatelly, since the length is 1, this didn't cause any
damage (since sqrt(1) = 1).
Change-Id: I9facd668caaf5bb3bfccb139ab872f2bb2066365
Rework sensorservice to allow "virtual sensors", that is
sensors that report a synthetized value based on real sensors.
the main change to sensorservice is around managing which real
sensor need to be activated and which rate to use.
The logic for all this has been moved into SensorDevice, which
essentially wraps the sensor HAL but adds two features to it:
- it keeps track of which sensors need to be activated
- it keeps track of what rate needs to be used
For this purpose an "identity" is associated with each real sensor
activation, so we can track them.
On start-up we check for gravity, linear-acceleration and
rotation-vector sensors, if they're not present in the HAL, we
synthetize them in sensor-service.
Change-Id: I841db2c1b37ef127ed571efa21732ecc5adf1800
the per-connection state assumed the main sensorservice
lock was held during access. This is however not true while
pre-processing the events just before sending them to clients.
Therefore, there was a small window during which this state
could be modified while being used.
we now have an internal lock that protects this state.
Change-Id: I594680f20f09d6a4f1f38f093a1d3f650dcef1be
We only recorded the last received event (which is needed when a sensor
is activated on a connection) when there was some connection active.
This should fix an issue where sometimes the light sensor doesn't
return an event whent activated.
we also didn't need to hold the main lock while dispatching events
to clients.
Change-Id: I6c6386c040051ce205e3c0516c678e0603fa45e1
the increased maximum rate is needed for proper gyro integration, current gyro
parts can sample at up to 800Hz
Change-Id: Ide75f6d5bc7a0fdafeb2dafd72db39e7afb9e794
versionCode and mVersionName were added recently but ps.pkg can be null
in some situations. Move them to where it will check before
dereferencing it.
Bug: 3152896
Change-Id: If992a1f29ac7b8f595f847b7743fd2374662bb6e
Two issues:
1. First, due to an inverted conditional in the input dispatcher, we were
reporting touches as long touches and vice-versa to the power manager.
2. Power manager user activity cheek event suppression also suppresses touch
events (but not long touch or up events). As a result, if cheek event
suppression was enabled, touches would not poke the user activity timer.
However due to the above logic inversion, this actually affected long
touches. Net result, if cheek suppression was enabled in the power manager
and you held your thumb on the screen long enough, the phone would
go to sleep!
Cheek event suppression is commonly turned on when making a phone call.
Interestingly, it does not seem to get turned off afterward...
This change fixes the logic inversion and exempts touches from the cheek
suppression. The reason we do the latter is because the old behavior
was actually harmful in other ways too: a touch down would be suppressed
but not a long touch or the touch up. This would cause bizarre behavior
if you touched the screen while it was dimmed. Instead of brightening
immediately, it would brighten either when you lifted your finger or
300ms later, whichever came first.
Bug: 3154895
Change-Id: Ied9ccec6718fbe86506322ff47a4e3eb58f81834
Two bugs were counter acting each other.
- rotation matrices are on the left-hand side of multiplies
- the transform of the overlay is applied before that of the layer
Change-Id: Ia79bd368e9b719235c89ecf244ea263f01ce906a
getBestProvider should only return location providers that the client
has permission to use.
BUG: 3124614
Change-Id: I065091d0445092563bc53fb4f7d93a1ab6bebb9a
Signed-off-by: Mike Lockwood <lockwood@android.com>
These are the logs from when I just reproduced it here. This means that we got an event after the
screen turned off. So isScreenTurningOffLocked() is working, but we need to also check that we're
not off. This bug is happening because lightSensorChangedLocked is calling
mButtonLight.setBrightness() directly instead of going through updateLightsLocked, which is where
I added that check to not turn the buttons on of the screen is off.
D/PowerManagerService( 1243): onSensorChanged: light value: 1280
I/power ( 1243): *** set_screen_state 0
D/PowerManagerService( 1243): enableLightSensor false
D/PowerManagerService( 1243): onSensorChanged: light value: 320
D/PowerManagerService( 1243): lightSensorChangedLocked 320
D/PowerManagerService( 1243): lcdValue 55
D/PowerManagerService( 1243): buttonValue 255
D/PowerManagerService( 1243): keyboardValue 0
D/SurfaceFlinger( 1243): About to give-up screen, flinger = 0x8dcf! 0
Bug: 3117801
Change-Id: I722d66cafba71b183cc987b7383d4ad7e171ba82
the overlay wasn't reconfigured when the screen-orientation changed. It was
only done when a parameter of the surface itself changed.
Change-Id: I0ca0925bf58ded4c91ab89d12cb1fe4d1477c96c
The problem wasn't in the multiply operator, but rather in the code
that built the transform from the HAL bitmask.
We now use the multiply operator to build the Transform from the bitmask,
which guarantees, it'll always be correct.
Also added a simple test for Transform.
Change-Id: I09bf3b0e51d92f59d83ea91c4cc94fc2aa0bf227
Part of issue #3116702: New manifest tags for supported screen sizes
Kind-of.
If you turn your head side-ways.
Change-Id: I446f1e2eadba1ce284c93ff9fb0197bb0e6b0fca
After UMS mounted, isUsbMassStorageConnected() will always return true even if USB is disconnected.
It's because mUmsEnabling will always be ture.
Change-Id: Ib24b2359ea2684eb0a9faeb880f383e87630e6e1
Now overlay does ROT_90 before FLIP_V or FLIP_H. It should be FLIP_V
or FLIP_H first. The formula should be changed after overlay is fixed.
bug:3059865
Change-Id: Ie4366bf7f1fcac7383e8dfc74b1b865997bbbcc6
Remember, the system and main logs are
- Shared resources
- Primarily for recording problems
- To be used only for large grained events during normal operation
Bug: 3104855
Change-Id: I136fbd101917dcbc8ebc3f96f276426b48bde7b7
Apps that existed in an ASEC container before we put native libraries
in the ASEC container will have their native libraries in the
/data/data/<app>/lib directory. Don't try to symlink to the ASEC
container's library directory in this case.
Bug: 3108230
Change-Id: I32167341cc8ff8c005e50f456ee7c783bfb0bf22
This does the animation with the power manager lock held, which isn't great, but is safe.
Bug: 3102208
Change-Id: Ib0af3fab1cf6ba47053c10ae8b701376d63802ff
3094621: add "wipe sd card" option to factory data reset
3094609: collapse unmount/format into one command
Also since we have decided that it is important to consider
the Crespo storage as internal storage, DevicePolicyManager
gets a new API to be able to wipe it. (No big deal, since
all of the work for this is now done in the implementation
of the new UI.)
Change-Id: I32a77c410f710a87dcdcbf6586c09bd2e48a8807
This change adds a new window type for secure system overlays
created by the system itself from non-secure system overlays that
might be created by applications that have the system alert permission.
Secure views ignore the presence of secure system overlays.
Bug: 3098519
Change-Id: I8f8398f4fdeb0469e5d71124c21bedf121bd8c07
- Activity manager now prints the pid doing a startActivity request.
- Package manager now remembers messages about problems it has parsing
packages.xml.
Change-Id: I11a75aa3953dbfa5dd41cfbdf69116c764ec228f
NFC service is now an application service in packages/apps/Nfc.
NFC service is registered through ServiceManager.addService(), and the proxy
object NfcAdapter obtains a handle to it through ServiceManager.getService().
**Important** Had to add new symbols AID_NFC / NFC_UID / android.uid.nfc and
modify service_manager.c, Process.java and PackageManagerService.java in order
to force the com.android.nfc process to take a fixed uid, so that it can use
ServiceManager.addService().
Most of the JNI has moved to packages/apps/Nfc/jni. However NdefRecord and
NdefMessage require some in-process native code, so android_com_NdefMessage.cpp
and android_com_NdefRecord.cpp stay in frameworks/base/core/jni. They link to
a very small library libnfc_ndef.so that implements NDEF message parsing. This
has been added to core.mk so all devices (even without NFC hardware) can work
with NDEF data.
Bug: 3041259
Bug: 3097445
Change-Id: If8f00ce8f2053acfc9319ca366d4a9c02bd396e6
Signed-off-by: Nick Pelly <npelly@google.com>
- Pass to surface flinger whether we want animations or not.
- Don't use the animation when the screen goes off because of the prox sensor.
- Turn the screen-on animation back off
- Also, now the animation setting controls whether or not we do the animation.
Bug: 3097475
Bug: 3098508
Change-Id: I205d5564d6668b33a8dc1c40d8cc06c4aad305cf
3097475: Animation setting should control the screen on animation
3096779: CRT power-on animation can briefly show the top app instead of lockscreen
There is now a parameter that controls wether the ON and/or OFF animation are
performed. we also always clear the screen to black on power off, to make
sure it won't briefly appear on power on.
HOWEVER, 3096779 is not 100% fixed in the case where we're doing the animation
because there is a race, where SF doesn't wait (b/c it doesn't know) for the
framework to have redrawn the lockscreen.
Change-Id: Ie0f02c9225fcdf24b1e8907e268eb7da2c5b0a03
always redraw the screen entirely after the power-on animation, because:
- the animation may not run (ie: on the emu)
- the animation may not contain the video planes
- the interpolation may not be perfect and not land exactly on the last frame
Change-Id: I9ba40f537b1e94464f8a3ed6f81e7c2f552df51d