Cherripick from master CL 79833, 79417, 78864, 80332, 87500
Add new audio mode and recording source for audio communications
other than telelphony.
The audio mode MODE_IN_CALL signals the system the device a phone
call is currently underway. There was no way for audio video
chat or VoIP applications to signal a call is underway, but not
using the telephony resources. This change introduces a new mode
to address this. Changes in other parts of the system (java
and native) are required to take this new mode into account.
The generic AudioPolicyManager is updated to not use its phone
state variable directly, but to use two new convenience methods,
isInCall() and isStateInCall(int) instead.
Add a recording source used to designate a recording stream for
voice communications such as VoIP.
Update the platform-independent audio policy manager to pass the
nature of the audio recording source to the audio policy client
interface through the AudioPolicyClientInterface::setParameters()
method.
SIP calls should set the audio mode to MODE_IN_COMMUNICATION,
Audio mode MODE_IN_CALL is reserved for telephony.
SIP: Enable built-in echo canceler if available.
1. Always initialize AudioRecord with VOICE_COMMUNICATION.
2. If echo canceler is available, disable our echo suppressor.
Note that this CL is intentionally not correcting the
getAudioSourceMax() return value in MediaRecorder.java as the
new source is hidden here.
Change-Id: Ie68cd03c50553101aa2ad838fe9459b2cf151bc8
Generally we never want to lock a buffer for write access if it is at
the "head" on the surfaceflinger side. The only exception (1) is when
the buffer is not currently in use AND there is at least one queued
buffer -- in which case, SurfaceFlinger will never use said buffer
anymore, because on the next composition around, it will be able to
retire the first queued buffer.
The logic above relies on SurfaceFlinger always retiring
and locking a buffer before composition -- unfortunately this
didn't happen during a screenshot.
This could leave us in a situation where a buffer is locked by the
application for write, and used by SurfaceFlinger for texturing,
causing a hang.
Here, we fix this issue by never assuming the exception (1), it was
intended as an optimization allowing ANativeWindow::lockBuffer() to
return sooner and was justified when most of SF composition was
done in software. The actual buffer locking is now ensured by
gralloc. We could have handled screenshots in a similar way to
a regular composition, but it could have caused glitches on screen,
essentially, taking a screenshot could cause to skip a frame.
now that we removed the notion of a "inUse" buffer in surfaceflinger
a lot of code can be simplified / removed.
noteworthy, the whole concept of "unlockClient" wrt. "compositionComplete"
is also gone.
We used to guarantee that a layer in SurfaceFlinger would never be
destroyed before all references (to its ISurface) on the client
side would be released. At some point, this guarantee got
relaxed to allow to free gralloc resources sooner. This last
change was incorrect, because:
- in implementations with reference-counting the gralloc resources
wouldn't be released anyways, until all the mapping were gone
- in implementations without ref counting, the client side
would most likely crash or do something bad
- it also caused the SharedBufferStack slot to be reallocated
to another surface, which could be problematic if the client
continued to use the surface after the window manager destroyed it.
So, we essentially reinstate the guarantee that layers won't be
destroyed until after all references to their ISurface are
released.
NOTE: This doesn't entirely fix 3306150 because there is another
problem there where the Browser continues to use a surface after it
has been destroyed.
also improve SurfaceFlinger 'dumpsys' log
list the purgatory, which shows windows that have been closed,
but for which the client still has references.
we were not clearing the screen entirely, which caused garbage when
the screen wasn't entirely covered by windows.
Change-Id: Ia7aa13c36a8a314e0e8427d419b16b9aa2165ddf
we make sure to call compositionComplete after everytime we do
composition with the GPU (even for the screenshot case), which is
where the buffer locks are released.
Change-Id: I450430d1e4d1ee9ce1023970642378c42cdcfa4c
EffectModule::process() was copying effect chain input buffer to
output buffer if no effect was active instead of accumulating it.
Change-Id: If4ca75601ea69a088d0f71d88aec53e90a1dec89
The cut-off frequency of the lowpass filter was too high
for the sampling rate used by DELAY_NORMAL.
Now we use the same filters used for the gravity vector
(cascaded biquad at 1.5 Hz)
Change-Id: Iac290a716cc47a78337a8f0e45b103e49b4d9d78
This reverts commit 6c4d904851772313930f800ac7c323cf90c709bb.
Going with a different tactic that doesn't dump stuff on
PackageManagerService.
Bug: 3214719
Change-Id: I0bbeccf3c21d264deda4256eb53713d2c98284f4
Adding unsolicited events to response queue
results in doCommand() returning the wrong
result.
Pulling this change from master.
Bug: 3258529
Change-Id: I2a4b0bd8bb30b31682d7d61ee94a0d246bf10de2
The copyFrom() method was not written to create a clone of the
PackageSetting, so just create a new constructor that actually does a
clone.
Bug: 3349588
Change-Id: I24bdce6c3559e097ecb64b61585ef3b12bca491f
Adds a new virtualKeyQuietTimeMillis configuration resource that sets
the duration for which virtual keys will be dropped after recent touches
on screen. The default value is 0; it is intended to be overridden
per device using a resource overlay.
This change is designed to help in two cases:
1. Swipes from touchscreen into virtual key area.
2. Accidental taps in virtual key area while using on-screen keyboard.
Bug: 3089163
Change-Id: Id6733c83c2e2bc8d9553aa0e5c1fd74b741bec6e
Previously any updated system apps would not be able to have a greater
than 0 priority on an activity intent filter. Moving the priority check
later in the package scanning allows it to apply to updated system
packages as well.
Bug: 2572398
Change-Id: I9fdf7906809518b28b49ffec31afec1442d85d3c
In order not to clobber the internal system's settings, we duplicate it
before putting it back into mPackages, but the PackageSetting has a
couple extra pieces of information that weren't being copied.
Bug: 3339279
Change-Id: I047087ac3477c7b2d5ce23e5e0a5e8c094bd0d3f
Some restore passes bring an ancestral dataset to the application, but
others instead act to bring an app back into sync with its own most-
recently-saved data. In the latter case the state file written by the
app after the restore is a correct basis for generating future backup
deltas, but in the former case it is not.
The app should not be required to distinguish between these cases;
the framework has all the information necessary to handle the saved
state correctly following any flavor of restore operation. This
patch makes the Backup Manager properly cause a full backup pass
following an ancestral-dataset restore. After a current-set
restore the saved state file is an accurate description for
purposes of continued backup operations, so is preserved.
(Cherrypick from master to gingerbread)
Change-Id: I4bc4e8782a168ecc0795107a340bdbb35060730e
The public API is not supposed to require the BACKUP permission in order
for an application to restore its own last-known-good backup data. However,
as currently implemented, BackupManager.requestRestore() [the public API
in question] depends on private Backup Manager methods that *do* enforce
that permission. The net result is that the method cannot be successfully
used by third party applications: it will throw an exception if attempted.
This CL restructures the permission checking involved.
First, the underlying beginRestoreSession() operation can now be passed a
'null' transport name; if this is done, then the restore session is begun
on whatever the currently-active transport is. Looking up the name of the
active transport is one of the permission-guarded actions that was required
with the initial implementation.
Second, a package name can now be passed to beginRestoreSession(). If
this is done, then the restore session can only be used to perform a
single-package restore of that one application. The BACKUP permission is
not required if the caller is tying the restore to its own package name.
In combination, these changes permit BackupManager.requestRestore() to
function without the calling app needing to hold any special permission.
The no-permission case is intentionally quite narrow: the caller must
hold the permission unless they both (a) pass 'null' for the transport
name, thereby accepting whatever the currently active transport is, and
(b) pass their own package name to restrict the restore session only
to their own app.
External bug http://code.google.com/p/android/issues/detail?id=10094
Internal bug 3197202
(Cherrypick from master to gingerbread)
Change-Id: Ie20b0bd2420345ce6eda178f854680b558f6372a
When using sendOrderedBroadcast(..) with a BroadcastReceiver the
BroadcastReceiver instance was not released. The reason for this was that
the resultTo field in the BroadcastRecord kept a reference until it was pushed
out of the mBroadcastHistory. This reference in turn kept a reference to the
process side IIntentReceiver (implemented in ReceiverDispatcher$InnerReceiver).
This in turn had a strong reference (through mStrongRef) to the Context.
In order to keep the debug output the resultTo is also kept as a String in the
new resultToString variable.
Change-Id: I4382a22a541c27b3694fb2b78a04ee820b235f8f
Cyclic references can occur between a Service object held by an
application and a ServiceRecord object held by the system server.
A part of the problem is that binders are leaked and since many binders
are implemented by inner classes of services these services are also leaked.
This causes low memory problems. The solution is: When a Service is beeing
destroyed, go through the ServiceRecord's all IntentBindRecord and set its
binder references to null. This allows the binder and the service object to
be garbage collected.
Change-Id: I5a257521964851f34c08ffb3908feaad96b1bafe
ServiceRecord's bindings is a hashmap to keep track of all active
bindings to the service. This is not cleared when the service is
brought down by activity manager. This adds up the references to
IntentBindRecords and its references to ServiceRecord. Fix is to
clear the bindings.
ServiceRecord's restarter is a reference to the service and is not
cleared when the service is brought down by activity manager. This
adds up the references to ServiceRecord. Fix is to set the reference
to null when the service is brought down by activity manager.
Change-Id: Ica448cd5f60192c8adb23209b5d0e2cf0c04e446
...current process has android.permission.WAKE_LOCK
When updating a system app, we would actually uninstall the package
of the system app, which also meant removing its uid...! It was just
luck that we would get the same uid when installing the update after
that. During that time, if anyone tried to do anything related to
that uid, it would be unknown.
This change tweaks how we go about replacing system apps by making
it more like normal apps -- to make this work, if we need to disable
the system app, we generate a new PackageSetting from the current
system app and replace it into our data structures, so we can update
that without trashing the current correct information about the (still
actually there) system app.
Also fixed a problem where we were not killing the currently running
app before installing, like we do when updating a normal application.
And fixed a problem where we were not deleting the /data .apk when
uninstalling a system app update.
And added a new option to the "pm" command to clear the data associated
with an app.
Change-Id: I0e879677849aa42950a3c360bf78ad820e87674b
Rewrote interceptKeyBeforeQueueing to make the handling more systematic.
Behavior should be identical except:
- We never pass keys to applications when the screen is off and the keyguard
is not showing (the proximity sensor turned off the screen).
Previously we passed all non-wake keys through in this case which
caused a bug on Crespo where the screen would come back on if a soft key
was held at the time of power off because the resulting key up event
would sneak in just before the keyguard was shown. It would then be
passed through to the dispatcher which would poke user activity and
wake up the screen.
- We propagate the key flags when broadcasting media keys which
ensures that recipients can tell when the key is canceled.
- We ignore endcall or power if canceled (shouldn't happen anyways).
Changed the input dispatcher to not poke user activity for canceled
events since they are synthetic and should not wake the device.
Changed the lock screen so that it does not poke the wake lock when the
grab handle is released. This fixes a bug where the screen would come
back on immediately if the power went off while the user was holding
one of the grab handles because the sliding tab would receive an up
event after screen turned off and release the grab handles.
Bug: 3144874
Change-Id: Iebb91e10592b4ef2de4b1dd3a2e1e4254aacb697
This fix improves the performance by caching the string that should
be returned, and reuse it next time if possible.
This will make it faster to switch between activities, approximately
half the time to create the new view when changing from landscape to
portrait. Also, the time for starting a new application is be reduced
as WindowState.toString is being called thousands of times in this
case.
Change-Id: I2b8b9bc1e251d1af43b6c85f049c01452f2573a2
Reports that we sometimes didn't report NO_CONNECTIVITY led to this suggested change.
Could not repro the problem, but the change looks ok anyway. Better safe than sorry.
bug:3276408
Change-Id: I0cdb48a05a5c9dfcf3a0b468a6eae43d461023b1
Includes some other small fixes to battery collection and a few
other things.
Output of package info looks like this:
5,0,i,uid,1000,com.android.settings
5,0,i,uid,1000,com.android.providers.subscribedfeeds
5,0,i,uid,1000,com.android.providers.settings
5,0,i,uid,1000,com.android.server.vpn
5,0,i,uid,1000,android
5,0,i,uid,1000,com.android.systemui
5,0,i,uid,1000,com.google.android.backup
5,0,i,uid,1001,com.android.phone
5,0,i,uid,1001,com.android.providers.telephony
5,0,i,uid,1022,com.android.nfc
5,0,i,uid,10021,com.google.android.location
5,0,i,uid,10021,com.google.android.syncadapters.calendar
5,0,i,uid,10021,com.google.android.gsf
5,0,i,uid,10021,com.google.android.syncadapters.contacts
5,0,i,uid,10026,com.android.providers.downloads.ui
5,0,i,uid,10026,com.android.providers.media
5,0,i,uid,10026,com.android.providers.drm
5,0,i,uid,10026,com.android.providers.downloads
5,0,i,uid,10032,com.android.launcher
5,0,i,uid,10039,com.google.android.gm
5,0,i,uid,10041,com.google.android.gallery3d
5,0,i,uid,10049,com.android.providers.calendar
Change-Id: I9e38f254eef146339113ad270f5c6e8b60fb7a1d
This is a poor's man precursor to the h/w composer HAL.
Basically we detect when a window is full screen and in
that case we bypass surfaceflinger's composition step, which
yields to much improved performance.
Change-Id: Ie03796ae81a1c951949b771c9323044b980cb347
mFixedSize was never set, this bug was introduced during some "cleanup", in
practice this could cause some issues when a fixed-size buffer was used and
the window was resized.
Layer::drawForSreenShot() had a typo that had no effect.
mFixedSize was used to determine if filtering was needed, which was a bit too
conservative and created a dependency between filtering and "fixed size" states
which should exist.
Now we enable filtering based on the size of the buffer vs. the size of the layer.
Change-Id: I32044e91b0c944c1b137efdceb3f01dfaa78119d
some of these failures are not fatal and even expected in some cases
so they should not emit a dump in the log in those cases.
Change-Id: Idcfa252e3bfa9d74e27fe4ad8f8623aa01aa9c5e
The problem is that the code in AudioPolicyManagerBase::checkAndSetVolume() that forces
voice volume to max when setting bluetooth SCO volume is not called if the bluetooth stream
volume did not actually change. So even if we re apply volumes when switching to bluetooth
device, the volume voice volume is not changed and remains what it was when routed to earpiece
What makes things worse on Passion is that stream volumes are limited when connected to bluetooth
and their actual value does not change as soon as they exceed the limit threshold.
Change-Id: Id7c317db45b392a1c20dca2859678e3c64a371ed
There is a bug in the way audio policy manager handles A2DP interface suspend/restore
when SCO is used. This bug is not new but has been triggered by a change in the timing
of the events received by audio policy manager when a call is setup and torn down
introduced by commit 164a8f86c7e48992691368c4895709c3bdb835a4.
The fix consists in grouping the control of A2DP suspended state in a single function
that is called systematically when conditions affecting this state are changed:
- call state change
- device connection/disconnection
- change in forced usage.
Change-Id: I46ee2399ee5547b60511fc6cfd32e2720091b0f8
The worksource reporting gets blocked by the
statetracker lock which can cause system restarts when
done from broadcastreceiver thread
Bug: 3153787
Change-Id: Ie70687e7453a1c3618bac1424562be44762b2c9d
whether a physical sensor needed to be active or not was managed by
a simpe reference counter; unfortunatelly nothing prevented it to
get out of sync if a sensor was disabled more than once.
sensorservice already maintainted a list of all the "clients"
connected to a physical sensor; we now use that list to determine if
a sensor should be enabled. This can never be "out-of-sync" since
this is the only data structure linking a sensor to a user of that
sensor.
also removed the isEnabled() method, which was never used and
implemented wrongly (since it didn't take into account that a sensor
could be disabled for a client but not of another).
Change-Id: I789affb877728ca957e99f7ba749def37c4db1c7