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8 Commits
yuv
...
server_thr
Author | SHA1 | Date | |
---|---|---|---|
1ad679714b | |||
612d9722a2 | |||
1f8200e295 | |||
4ae7d1e9a9 | |||
49357566cb | |||
c5d962b6fd | |||
54272a931a | |||
59d1b0a269 |
@ -1,2 +1,4 @@
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#define EVENT_NEW_FRAME SDL_USEREVENT
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#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
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#define EVENT_NEW_FRAME SDL_USEREVENT
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#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
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#define EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2)
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#define EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3)
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@ -217,6 +217,29 @@ event_loop(struct scrcpy *s, const struct scrcpy_options *options) {
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return false;
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}
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static bool
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await_for_server(void) {
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SDL_Event event;
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while (SDL_WaitEvent(&event)) {
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switch (event.type) {
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case SDL_QUIT:
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LOGD("User requested to quit");
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return false;
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case EVENT_SERVER_CONNECTION_FAILED:
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LOGE("Server connection failed");
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return false;
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case EVENT_SERVER_CONNECTED:
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LOGD("Server connected");
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return true;
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default:
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break;
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}
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}
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LOGE("SDL_WaitEvent() error: %s", SDL_GetError());
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return false;
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}
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static SDL_LogPriority
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sdl_priority_from_av_level(int level) {
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switch (level) {
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@ -262,6 +285,31 @@ stream_on_eos(struct stream *stream, void *userdata) {
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PUSH_EVENT(EVENT_STREAM_STOPPED);
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}
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static void
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server_on_connection_failed(struct server *server, void *userdata) {
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(void) server;
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(void) userdata;
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PUSH_EVENT(EVENT_SERVER_CONNECTION_FAILED);
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}
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static void
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server_on_connected(struct server *server, void *userdata) {
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(void) server;
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(void) userdata;
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PUSH_EVENT(EVENT_SERVER_CONNECTED);
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}
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static void
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server_on_disconnected(struct server *server, void *userdata) {
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(void) server;
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(void) userdata;
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LOGD("Server disconnected");
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// Do nothing, will be managed by the "stream stopped" event
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}
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bool
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scrcpy(struct scrcpy_options *options) {
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static struct scrcpy scrcpy;
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@ -275,10 +323,6 @@ scrcpy(struct scrcpy_options *options) {
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atexit(SDL_Quit);
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if (!server_init(&s->server)) {
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return false;
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}
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bool ret = false;
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bool server_started = false;
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@ -313,7 +357,17 @@ scrcpy(struct scrcpy_options *options) {
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.force_adb_forward = options->force_adb_forward,
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.power_off_on_close = options->power_off_on_close,
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};
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if (!server_start(&s->server, ¶ms)) {
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static const struct server_callbacks cbs = {
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.on_connection_failed = server_on_connection_failed,
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.on_connected = server_on_connected,
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.on_disconnected = server_on_disconnected,
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};
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if (!server_init(&s->server, ¶ms, &cbs, NULL)) {
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return false;
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}
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if (!server_start(&s->server)) {
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goto end;
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}
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@ -331,15 +385,15 @@ scrcpy(struct scrcpy_options *options) {
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sdl_configure(options->display, options->disable_screensaver);
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char device_name[DEVICE_NAME_FIELD_LENGTH];
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struct sc_size frame_size;
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if (!server_connect_to(&s->server, device_name, &frame_size)) {
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// Await for server without blocking Ctrl+C handling
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if (!await_for_server()) {
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goto end;
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}
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struct server_info *info = &s->server.info;
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if (options->display && options->control) {
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if (!file_handler_init(&s->file_handler, s->server.serial,
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if (!file_handler_init(&s->file_handler, options->serial,
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options->push_target)) {
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goto end;
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}
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@ -361,7 +415,7 @@ scrcpy(struct scrcpy_options *options) {
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if (!recorder_init(&s->recorder,
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options->record_filename,
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options->record_format,
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frame_size)) {
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info->frame_size)) {
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goto end;
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}
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rec = &s->recorder;
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@ -407,11 +461,11 @@ scrcpy(struct scrcpy_options *options) {
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if (options->display) {
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const char *window_title =
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options->window_title ? options->window_title : device_name;
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options->window_title ? options->window_title : info->device_name;
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struct screen_params screen_params = {
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.window_title = window_title,
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.frame_size = frame_size,
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.frame_size = info->frame_size,
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.always_on_top = options->always_on_top,
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.window_x = options->window_x,
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.window_y = options->window_y,
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@ -434,8 +488,8 @@ scrcpy(struct scrcpy_options *options) {
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#ifdef HAVE_V4L2
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if (options->v4l2_device) {
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if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device, frame_size,
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options->v4l2_buffer)) {
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if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device,
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info->frame_size, options->v4l2_buffer)) {
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goto end;
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}
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289
app/src/server.c
289
app/src/server.c
@ -61,6 +61,44 @@ get_server_path(void) {
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return server_path;
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}
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static void
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server_params_destroy(struct server_params *params) {
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// The server stores a copy of the params provided by the user
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free((char *) params->serial);
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free((char *) params->crop);
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free((char *) params->codec_options);
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free((char *) params->encoder_name);
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}
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static bool
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server_params_copy(struct server_params *dst, const struct server_params *src) {
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*dst = *src;
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// The params reference user-allocated memory, so we must copy them to
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// handle them from another thread
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#define COPY(FIELD) \
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dst->FIELD = NULL; \
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if (src->FIELD) { \
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dst->FIELD = strdup(src->FIELD); \
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if (!dst->FIELD) { \
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goto error; \
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} \
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}
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COPY(serial);
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COPY(crop);
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COPY(codec_options);
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COPY(encoder_name);
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#undef COPY
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return true;
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error:
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server_params_destroy(dst);
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return false;
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}
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static bool
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push_server(const char *serial) {
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char *server_path = get_server_path();
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@ -103,24 +141,26 @@ disable_tunnel_forward(const char *serial, uint16_t local_port) {
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static bool
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disable_tunnel(struct server *server) {
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const char *serial = server->params.serial;
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if (server->tunnel_forward) {
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return disable_tunnel_forward(server->serial, server->local_port);
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return disable_tunnel_forward(serial, server->local_port);
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}
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return disable_tunnel_reverse(server->serial);
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return disable_tunnel_reverse(serial);
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}
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static sc_socket
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listen_on_port(uint16_t port) {
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static bool
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listen_on_port(sc_socket socket, uint16_t port) {
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#define IPV4_LOCALHOST 0x7F000001
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return net_listen(IPV4_LOCALHOST, port, 1);
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return net_listen(socket, IPV4_LOCALHOST, port, 1);
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}
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static bool
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enable_tunnel_reverse_any_port(struct server *server,
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struct sc_port_range port_range) {
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const char *serial = server->params.serial;
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uint16_t port = port_range.first;
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for (;;) {
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if (!enable_tunnel_reverse(server->serial, port)) {
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if (!enable_tunnel_reverse(serial, port)) {
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// the command itself failed, it will fail on any port
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return false;
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}
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@ -131,15 +171,21 @@ enable_tunnel_reverse_any_port(struct server *server,
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// client can listen before starting the server app, so there is no
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// need to try to connect until the server socket is listening on the
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// device.
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server->server_socket = listen_on_port(port);
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if (server->server_socket != SC_INVALID_SOCKET) {
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// success
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server->local_port = port;
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return true;
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sc_socket server_socket = net_socket();
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if (server_socket != SC_INVALID_SOCKET) {
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bool ok = listen_on_port(server_socket, port);
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if (ok) {
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// success
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server->server_socket = server_socket;
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server->local_port = port;
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return true;
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}
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net_close(server_socket);
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}
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// failure, disable tunnel and try another port
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if (!disable_tunnel_reverse(server->serial)) {
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if (!disable_tunnel_reverse(serial)) {
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LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
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}
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@ -165,9 +211,11 @@ static bool
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enable_tunnel_forward_any_port(struct server *server,
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struct sc_port_range port_range) {
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server->tunnel_forward = true;
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const char *serial = server->params.serial;
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uint16_t port = port_range.first;
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for (;;) {
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if (enable_tunnel_forward(server->serial, port)) {
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if (enable_tunnel_forward(serial, port)) {
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// success
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server->local_port = port;
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return true;
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@ -229,6 +277,8 @@ log_level_to_server_string(enum sc_log_level level) {
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static process_t
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execute_server(struct server *server, const struct server_params *params) {
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const char *serial = server->params.serial;
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char max_size_string[6];
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char bit_rate_string[11];
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char max_fps_string[6];
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@ -286,16 +336,22 @@ execute_server(struct server *server, const struct server_params *params) {
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// Port: 5005
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// Then click on "Debug"
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#endif
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return adb_execute(server->serial, cmd, ARRAY_LEN(cmd));
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return adb_execute(serial, cmd, ARRAY_LEN(cmd));
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}
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static sc_socket
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connect_and_read_byte(uint16_t port) {
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sc_socket socket = net_connect(IPV4_LOCALHOST, port);
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sc_socket socket = net_socket();
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if (socket == SC_INVALID_SOCKET) {
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return SC_INVALID_SOCKET;
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}
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bool ok = net_connect(socket, IPV4_LOCALHOST, port);
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if (!ok) {
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net_close(socket);
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return SC_INVALID_SOCKET;
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}
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char byte;
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// the connection may succeed even if the server behind the "adb tunnel"
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// is not listening, so read one byte to detect a working connection
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@ -308,7 +364,8 @@ connect_and_read_byte(uint16_t port) {
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}
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static sc_socket
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connect_to_server(uint16_t port, uint32_t attempts, uint32_t delay) {
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connect_to_server(struct server *server, uint32_t attempts, sc_tick delay) {
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uint16_t port = server->local_port;
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do {
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LOGD("Remaining connection attempts: %d", (int) attempts);
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sc_socket socket = connect_and_read_byte(port);
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@ -317,29 +374,56 @@ connect_to_server(uint16_t port, uint32_t attempts, uint32_t delay) {
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return socket;
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}
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if (attempts) {
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SDL_Delay(delay);
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sc_mutex_lock(&server->mutex);
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// Ignore timedwait return (spurious wake ups are harmless)
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sc_cond_timedwait(&server->stopped_cond, &server->mutex,
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sc_tick_now() + delay);
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bool stopped = server->stopped;
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sc_mutex_unlock(&server->mutex);
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if (stopped) {
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LOGI("Connection attempt stopped");
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break;
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}
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}
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} while (--attempts > 0);
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return SC_INVALID_SOCKET;
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}
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bool
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server_init(struct server *server) {
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server->serial = NULL;
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server_init(struct server *server, const struct server_params *params,
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const struct server_callbacks *cbs, void *cbs_userdata) {
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bool ok = server_params_copy(&server->params, params);
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if (!ok) {
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LOGE("Could not copy server params");
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return false;
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}
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server->process = PROCESS_NONE;
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bool ok = sc_mutex_init(&server->mutex);
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ok = sc_mutex_init(&server->mutex);
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if (!ok) {
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server_params_destroy(&server->params);
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return false;
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}
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ok = sc_cond_init(&server->process_terminated_cond);
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if (!ok) {
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sc_mutex_destroy(&server->mutex);
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server_params_destroy(&server->params);
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return false;
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}
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ok = sc_cond_init(&server->stopped_cond);
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if (!ok) {
|
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sc_cond_destroy(&server->process_terminated_cond);
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sc_mutex_destroy(&server->mutex);
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server_params_destroy(&server->params);
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return false;
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}
|
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|
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server->process_terminated = false;
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server->stopped = false;
|
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server->connected = false;
|
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|
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server->server_socket = SC_INVALID_SOCKET;
|
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server->video_socket = SC_INVALID_SOCKET;
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@ -350,13 +434,69 @@ server_init(struct server *server) {
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server->tunnel_enabled = false;
|
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server->tunnel_forward = false;
|
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|
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assert(cbs);
|
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assert(cbs->on_connection_failed);
|
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assert(cbs->on_connected);
|
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assert(cbs->on_disconnected);
|
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|
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server->cbs = cbs;
|
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server->cbs_userdata = cbs_userdata;
|
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|
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return true;
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}
|
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|
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static int
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run_wait_server(void *data) {
|
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run_server_connect(void *data) {
|
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struct server *server = data;
|
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|
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if (!server_connect_to(server, &server->info)) {
|
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server->cbs->on_connection_failed(server, server->cbs_userdata);
|
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goto end;
|
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}
|
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|
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server->connected = true;
|
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server->cbs->on_connected(server, server->cbs_userdata);
|
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|
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end:
|
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return 0;
|
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}
|
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|
||||
static int
|
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run_server(void *data) {
|
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struct server *server = data;
|
||||
|
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const struct server_params *params = &server->params;
|
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|
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if (!push_server(params->serial)) {
|
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server->cbs->on_connection_failed(server, server->cbs_userdata);
|
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goto end;
|
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}
|
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|
||||
if (!enable_tunnel_any_port(server, params->port_range,
|
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params->force_adb_forward)) {
|
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server->cbs->on_connection_failed(server, server->cbs_userdata);
|
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goto end;
|
||||
}
|
||||
|
||||
server->process = execute_server(server, params);
|
||||
if (server->process == PROCESS_NONE) {
|
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server->cbs->on_connection_failed(server, server->cbs_userdata);
|
||||
goto end;
|
||||
}
|
||||
|
||||
sc_thread connect_thread;
|
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bool ok = sc_thread_create(&connect_thread, run_server_connect,
|
||||
"server-connect", server);
|
||||
if (!ok) {
|
||||
LOGW("Could not create thread, killing the server...");
|
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process_terminate(server->process);
|
||||
server->cbs->on_connection_failed(server, server->cbs_userdata);
|
||||
process_wait(server->process, false); // ignore exit code
|
||||
goto end;
|
||||
}
|
||||
|
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process_wait(server->process, false); // ignore exit code
|
||||
LOGD("Server terminated");
|
||||
|
||||
sc_mutex_lock(&server->mutex);
|
||||
server->process_terminated = true;
|
||||
@ -370,64 +510,26 @@ run_wait_server(void *data) {
|
||||
net_interrupt(server->server_socket);
|
||||
}
|
||||
|
||||
LOGD("Server terminated");
|
||||
sc_thread_join(&connect_thread, NULL);
|
||||
|
||||
// Written by connect_thread, sc_thread_join() provides the necessary
|
||||
// memory barrier
|
||||
if (server->connected) {
|
||||
server->cbs->on_disconnected(server, server->cbs_userdata);
|
||||
}
|
||||
// Otherwise, ->on_connection_failed() is already called
|
||||
|
||||
end:
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool
|
||||
server_start(struct server *server, const struct server_params *params) {
|
||||
if (params->serial) {
|
||||
server->serial = strdup(params->serial);
|
||||
if (!server->serial) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
if (!push_server(params->serial)) {
|
||||
/* server->serial will be freed on server_destroy() */
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!enable_tunnel_any_port(server, params->port_range,
|
||||
params->force_adb_forward)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// server will connect to our server socket
|
||||
server->process = execute_server(server, params);
|
||||
if (server->process == PROCESS_NONE) {
|
||||
goto error;
|
||||
}
|
||||
|
||||
// If the server process dies before connecting to the server socket, then
|
||||
// the client will be stuck forever on accept(). To avoid the problem, we
|
||||
// must be able to wake up the accept() call when the server dies. To keep
|
||||
// things simple and multiplatform, just spawn a new thread waiting for the
|
||||
// server process and calling shutdown()/close() on the server socket if
|
||||
// necessary to wake up any accept() blocking call.
|
||||
bool ok = sc_thread_create(&server->wait_server_thread, run_wait_server,
|
||||
"wait-server", server);
|
||||
if (!ok) {
|
||||
process_terminate(server->process);
|
||||
process_wait(server->process, true); // ignore exit code
|
||||
goto error;
|
||||
}
|
||||
|
||||
server->tunnel_enabled = true;
|
||||
|
||||
return true;
|
||||
|
||||
error:
|
||||
// The server socket (if any) will be closed on server_destroy()
|
||||
|
||||
disable_tunnel(server);
|
||||
|
||||
return false;
|
||||
server_start(struct server *server) {
|
||||
return sc_thread_create(&server->thread, run_server, "server", server);
|
||||
}
|
||||
|
||||
static bool
|
||||
device_read_info(sc_socket device_socket, char *device_name,
|
||||
struct sc_size *size) {
|
||||
device_read_info(sc_socket device_socket, struct server_info *info) {
|
||||
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
|
||||
ssize_t r = net_recv_all(device_socket, buf, sizeof(buf));
|
||||
if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
|
||||
@ -436,19 +538,17 @@ device_read_info(sc_socket device_socket, char *device_name,
|
||||
}
|
||||
// in case the client sends garbage
|
||||
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
|
||||
// strcpy is safe here, since name contains at least
|
||||
// DEVICE_NAME_FIELD_LENGTH bytes and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
|
||||
strcpy(device_name, (char *) buf);
|
||||
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8)
|
||||
| buf[DEVICE_NAME_FIELD_LENGTH + 1];
|
||||
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8)
|
||||
| buf[DEVICE_NAME_FIELD_LENGTH + 3];
|
||||
memcpy(info->device_name, (char *) buf, sizeof(info->device_name));
|
||||
|
||||
info->frame_size.width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8)
|
||||
| buf[DEVICE_NAME_FIELD_LENGTH + 1];
|
||||
info->frame_size.height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8)
|
||||
| buf[DEVICE_NAME_FIELD_LENGTH + 3];
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
server_connect_to(struct server *server, char *device_name,
|
||||
struct sc_size *size) {
|
||||
server_connect_to(struct server *server, struct server_info *info) {
|
||||
if (!server->tunnel_forward) {
|
||||
server->video_socket = net_accept(server->server_socket);
|
||||
if (server->video_socket == SC_INVALID_SOCKET) {
|
||||
@ -469,19 +569,23 @@ server_connect_to(struct server *server, char *device_name,
|
||||
server->server_socket = SC_INVALID_SOCKET;
|
||||
} else {
|
||||
uint32_t attempts = 100;
|
||||
uint32_t delay = 100; // ms
|
||||
server->video_socket =
|
||||
connect_to_server(server->local_port, attempts, delay);
|
||||
sc_tick delay = SC_TICK_FROM_MS(100);
|
||||
server->video_socket = connect_to_server(server, attempts, delay);
|
||||
if (server->video_socket == SC_INVALID_SOCKET) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// we know that the device is listening, we don't need several attempts
|
||||
server->control_socket =
|
||||
net_connect(IPV4_LOCALHOST, server->local_port);
|
||||
server->control_socket = net_socket();
|
||||
if (server->control_socket == SC_INVALID_SOCKET) {
|
||||
return false;
|
||||
}
|
||||
bool ok = net_connect(server->control_socket, IPV4_LOCALHOST,
|
||||
server->local_port);
|
||||
if (!ok) {
|
||||
net_close(server->control_socket);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// we don't need the adb tunnel anymore
|
||||
@ -489,11 +593,16 @@ server_connect_to(struct server *server, char *device_name,
|
||||
server->tunnel_enabled = false;
|
||||
|
||||
// The sockets will be closed on stop if device_read_info() fails
|
||||
return device_read_info(server->video_socket, device_name, size);
|
||||
return device_read_info(server->video_socket, info);
|
||||
}
|
||||
|
||||
void
|
||||
server_stop(struct server *server) {
|
||||
sc_mutex_lock(&server->mutex);
|
||||
server->stopped = true;
|
||||
sc_cond_signal(&server->stopped_cond);
|
||||
sc_mutex_unlock(&server->mutex);
|
||||
|
||||
if (server->server_socket != SC_INVALID_SOCKET) {
|
||||
if (!net_interrupt(server->server_socket)) {
|
||||
LOGW("Could not interrupt server socket");
|
||||
@ -538,7 +647,7 @@ server_stop(struct server *server) {
|
||||
process_terminate(server->process);
|
||||
}
|
||||
|
||||
sc_thread_join(&server->wait_server_thread, NULL);
|
||||
sc_thread_join(&server->thread, NULL);
|
||||
process_close(server->process);
|
||||
}
|
||||
|
||||
@ -559,7 +668,9 @@ server_destroy(struct server *server) {
|
||||
LOGW("Could not close control socket");
|
||||
}
|
||||
}
|
||||
free(server->serial);
|
||||
|
||||
server_params_destroy(&server->params);
|
||||
sc_cond_destroy(&server->stopped_cond);
|
||||
sc_cond_destroy(&server->process_terminated_cond);
|
||||
sc_mutex_destroy(&server->mutex);
|
||||
}
|
||||
|
@ -14,21 +14,10 @@
|
||||
#include "util/net.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
struct server {
|
||||
char *serial;
|
||||
process_t process;
|
||||
sc_thread wait_server_thread;
|
||||
|
||||
sc_mutex mutex;
|
||||
sc_cond process_terminated_cond;
|
||||
bool process_terminated;
|
||||
|
||||
sc_socket server_socket; // only used if !tunnel_forward
|
||||
sc_socket video_socket;
|
||||
sc_socket control_socket;
|
||||
uint16_t local_port; // selected from port_range
|
||||
bool tunnel_enabled;
|
||||
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
|
||||
#define DEVICE_NAME_FIELD_LENGTH 64
|
||||
struct server_info {
|
||||
char device_name[DEVICE_NAME_FIELD_LENGTH];
|
||||
struct sc_size frame_size;
|
||||
};
|
||||
|
||||
struct server_params {
|
||||
@ -50,20 +39,54 @@ struct server_params {
|
||||
bool power_off_on_close;
|
||||
};
|
||||
|
||||
// init default values
|
||||
struct server {
|
||||
// The internal allocated strings are copies owned by the server
|
||||
struct server_params params;
|
||||
|
||||
process_t process;
|
||||
sc_thread thread;
|
||||
|
||||
sc_mutex mutex;
|
||||
|
||||
sc_cond process_terminated_cond;
|
||||
bool process_terminated;
|
||||
|
||||
sc_cond stopped_cond;
|
||||
bool stopped;
|
||||
|
||||
bool connected; // written by connect_thread
|
||||
struct server_info info; // initialized once connected
|
||||
|
||||
sc_socket server_socket; // only used if !tunnel_forward
|
||||
sc_socket video_socket;
|
||||
sc_socket control_socket;
|
||||
uint16_t local_port; // selected from port_range
|
||||
bool tunnel_enabled;
|
||||
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
|
||||
|
||||
const struct server_callbacks *cbs;
|
||||
void *cbs_userdata;
|
||||
};
|
||||
|
||||
struct server_callbacks {
|
||||
void (*on_connection_failed)(struct server *server, void *userdata);
|
||||
void (*on_connected)(struct server *server, void *userdata);
|
||||
void (*on_disconnected)(struct server *server, void *userdata);
|
||||
};
|
||||
|
||||
// init the server with the given params
|
||||
bool
|
||||
server_init(struct server *server);
|
||||
server_init(struct server *server, const struct server_params *params,
|
||||
const struct server_callbacks *cbs, void *cbs_userdata);
|
||||
|
||||
// push, enable tunnel et start the server
|
||||
bool
|
||||
server_start(struct server *server, const struct server_params *params);
|
||||
server_start(struct server *server);
|
||||
|
||||
#define DEVICE_NAME_FIELD_LENGTH 64
|
||||
// block until the communication with the server is established
|
||||
// device_name must point to a buffer of at least DEVICE_NAME_FIELD_LENGTH bytes
|
||||
bool
|
||||
server_connect_to(struct server *server, char *device_name,
|
||||
struct sc_size *size);
|
||||
server_connect_to(struct server *server, struct server_info *info);
|
||||
|
||||
// disconnect and kill the server process
|
||||
void
|
||||
|
@ -94,13 +94,18 @@ net_perror(const char *s) {
|
||||
}
|
||||
|
||||
sc_socket
|
||||
net_connect(uint32_t addr, uint16_t port) {
|
||||
net_socket(void) {
|
||||
sc_raw_socket raw_sock = socket(AF_INET, SOCK_STREAM, 0);
|
||||
sc_socket sock = wrap(raw_sock);
|
||||
if (sock == SC_INVALID_SOCKET) {
|
||||
net_perror("socket");
|
||||
return SC_INVALID_SOCKET;
|
||||
}
|
||||
return sock;
|
||||
}
|
||||
|
||||
bool
|
||||
net_connect(sc_socket socket, uint32_t addr, uint16_t port) {
|
||||
sc_raw_socket raw_sock = unwrap(socket);
|
||||
|
||||
SOCKADDR_IN sin;
|
||||
sin.sin_family = AF_INET;
|
||||
@ -109,21 +114,15 @@ net_connect(uint32_t addr, uint16_t port) {
|
||||
|
||||
if (connect(raw_sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
|
||||
net_perror("connect");
|
||||
net_close(sock);
|
||||
return SC_INVALID_SOCKET;
|
||||
return false;
|
||||
}
|
||||
|
||||
return sock;
|
||||
return true;
|
||||
}
|
||||
|
||||
sc_socket
|
||||
net_listen(uint32_t addr, uint16_t port, int backlog) {
|
||||
sc_raw_socket raw_sock = socket(AF_INET, SOCK_STREAM, 0);
|
||||
sc_socket sock = wrap(raw_sock);
|
||||
if (sock == SC_INVALID_SOCKET) {
|
||||
net_perror("socket");
|
||||
return SC_INVALID_SOCKET;
|
||||
}
|
||||
bool
|
||||
net_listen(sc_socket socket, uint32_t addr, uint16_t port, int backlog) {
|
||||
sc_raw_socket raw_sock = unwrap(socket);
|
||||
|
||||
int reuse = 1;
|
||||
if (setsockopt(raw_sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
|
||||
@ -138,17 +137,15 @@ net_listen(uint32_t addr, uint16_t port, int backlog) {
|
||||
|
||||
if (bind(raw_sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
|
||||
net_perror("bind");
|
||||
net_close(sock);
|
||||
return SC_INVALID_SOCKET;
|
||||
return false;
|
||||
}
|
||||
|
||||
if (listen(raw_sock, backlog) == SOCKET_ERROR) {
|
||||
net_perror("listen");
|
||||
net_close(sock);
|
||||
return SC_INVALID_SOCKET;
|
||||
return false;
|
||||
}
|
||||
|
||||
return sock;
|
||||
return true;
|
||||
}
|
||||
|
||||
sc_socket
|
||||
|
@ -31,10 +31,13 @@ void
|
||||
net_cleanup(void);
|
||||
|
||||
sc_socket
|
||||
net_connect(uint32_t addr, uint16_t port);
|
||||
net_socket(void);
|
||||
|
||||
sc_socket
|
||||
net_listen(uint32_t addr, uint16_t port, int backlog);
|
||||
bool
|
||||
net_connect(sc_socket socket, uint32_t addr, uint16_t port);
|
||||
|
||||
bool
|
||||
net_listen(sc_socket socket, uint32_t addr, uint16_t port, int backlog);
|
||||
|
||||
sc_socket
|
||||
net_accept(sc_socket server_socket);
|
||||
|
Reference in New Issue
Block a user