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wireless-s
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input_trai
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6
BUILD.md
6
BUILD.md
@ -268,10 +268,10 @@ install` must be run as root)._
|
||||
|
||||
#### Option 2: Use prebuilt server
|
||||
|
||||
- [`scrcpy-server-v1.18`][direct-scrcpy-server]
|
||||
_(SHA-256: 641c5c6beda9399dfae72d116f5ff43b5ed1059d871c9ebc3f47610fd33c51a3)_
|
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- [`scrcpy-server-v1.19`][direct-scrcpy-server]
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||||
_(SHA-256: 876f9322182e6aac6a58db1334f4225855ef3a17eaebc80aab6601d9d1ecb867)_
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||||
|
||||
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.18/scrcpy-server-v1.18
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[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.19/scrcpy-server-v1.19
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|
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Download the prebuilt server somewhere, and specify its path during the Meson
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configuration:
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|
21
FAQ.md
21
FAQ.md
@ -153,6 +153,26 @@ You may also need to configure the [scaling behavior]:
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[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
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|
||||
|
||||
### Issue with Wayland
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|
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By default, SDL uses x11 on Linux. The [video driver] can be changed via the
|
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`SDL_VIDEODRIVER` environment variable:
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|
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[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
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||||
|
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```bash
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export SDL_VIDEODRIVER=wayland
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scrcpy
|
||||
```
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||||
|
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On some distributions (at least Fedora), the package `libdecor` must be
|
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installed manually.
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||||
|
||||
See issues [#2554] and [#2559].
|
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|
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[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
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[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
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|
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|
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### KWin compositor crashes
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@ -240,3 +260,4 @@ This FAQ is available in other languages:
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|
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- [Italiano (Italiano, `it`) - v1.17](FAQ.it.md)
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- [한국어 (Korean, `ko`) - v1.11](FAQ.ko.md)
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- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.18](FAQ.zh-Hans.md)
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|
240
FAQ.zh-Hans.md
Normal file
240
FAQ.zh-Hans.md
Normal file
@ -0,0 +1,240 @@
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只有原版的[FAQ](FAQ.md)会保持更新。
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本文根据[d6aaa5]翻译。
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[d6aaa5]:https://github.com/Genymobile/scrcpy/blob/d6aaa5bf9aa3710660c683b6e3e0ed971ee44af5/FAQ.md
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# 常见问题
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这里是一些常见的问题以及他们的状态。
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## `adb` 相关问题
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`scrcpy` 执行 `adb` 命令来初始化和设备之间的连接。如果`adb` 执行失败了, scrcpy 就无法工作。
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在这种情况中,将会输出这个错误:
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> ERROR: "adb push" returned with value 1
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这通常不是 _scrcpy_ 的bug,而是你的环境的问题。
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要找出原因,请执行以下操作:
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```bash
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adb devices
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```
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|
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### 找不到`adb`
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你的`PATH`中需要能访问到`adb`。
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在Windows上,当前目录会包含在`PATH`中,并且`adb.exe`也包含在发行版中,因此它应该是开箱即用(直接解压就可以)的。
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|
||||
|
||||
### 设备未授权
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|
||||
参见这里 [stackoverflow][device-unauthorized].
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||||
|
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[device-unauthorized]: https://stackoverflow.com/questions/23081263/adb-android-device-unauthorized
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||||
|
||||
|
||||
### 未检测到设备
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||||
|
||||
> adb: error: failed to get feature set: no devices/emulators found
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|
||||
确认已经正确启用 [adb debugging][enable-adb].
|
||||
|
||||
如果你的设备没有被检测到,你可能需要一些[驱动][drivers] (在 Windows上).
|
||||
|
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[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
|
||||
[drivers]: https://developer.android.com/studio/run/oem-usb.html
|
||||
|
||||
|
||||
### 已连接多个设备
|
||||
|
||||
如果连接了多个设备,您将遇到以下错误:
|
||||
|
||||
> adb: error: failed to get feature set: more than one device/emulator
|
||||
|
||||
必须提供要镜像的设备的标识符:
|
||||
|
||||
```bash
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||||
scrcpy -s 01234567890abcdef
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||||
```
|
||||
|
||||
注意,如果你的设备是通过 TCP/IP 连接的, 你将会收到以下消息:
|
||||
|
||||
> adb: error: more than one device/emulator
|
||||
> ERROR: "adb reverse" returned with value 1
|
||||
> WARN: 'adb reverse' failed, fallback to 'adb forward'
|
||||
|
||||
这是意料之中的 (由于旧版安卓的一个bug, 请参见 [#5]),但是在这种情况下,scrcpy会退回到另一种方法,这种方法应该可以起作用。
|
||||
|
||||
[#5]: https://github.com/Genymobile/scrcpy/issues/5
|
||||
|
||||
|
||||
### adb版本之间冲突
|
||||
|
||||
> adb server version (41) doesn't match this client (39); killing...
|
||||
|
||||
同时使用多个版本的`adb`时会发生此错误。你必须查找使用不同`adb`版本的程序,并在所有地方使用相同版本的`adb`。
|
||||
|
||||
你可以覆盖另一个程序中的`adb`二进制文件,或者通过设置`ADB`环境变量来让 _scrcpy_ 使用特定的`adb`二进制文件。
|
||||
|
||||
```bash
|
||||
set ADB=/path/to/your/adb
|
||||
scrcpy
|
||||
```
|
||||
|
||||
|
||||
### 设备断开连接
|
||||
|
||||
如果 _scrcpy_ 在警告“设备连接断开”的情况下自动中止,那就意味着`adb`连接已经断开了。
|
||||
请尝试使用另一条USB线或者电脑上的另一个USB接口。
|
||||
请参看 [#281] 和 [#283]。
|
||||
|
||||
[#281]: https://github.com/Genymobile/scrcpy/issues/281
|
||||
[#283]: https://github.com/Genymobile/scrcpy/issues/283
|
||||
|
||||
## 控制相关问题
|
||||
|
||||
### 鼠标和键盘不起作用
|
||||
|
||||
|
||||
在某些设备上,您可能需要启用一个选项以允许 [模拟输入][simulating input]。
|
||||
|
||||
在开发者选项中,打开:
|
||||
|
||||
> **USB调试 (安全设置)**
|
||||
> _允许通过USB调试修改权限或模拟点击_
|
||||
|
||||
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
|
||||
|
||||
|
||||
### 特殊字符不起作用
|
||||
|
||||
可输入的文本[被限制为ASCII字符][text-input]。也可以用一些小技巧输入一些[带重音符号的字符][accented-characters],但是仅此而已。参见[#37]。
|
||||
|
||||
|
||||
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
|
||||
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
|
||||
[#37]: https://github.com/Genymobile/scrcpy/issues/37
|
||||
|
||||
|
||||
## 客户端相关问题
|
||||
|
||||
### 效果很差
|
||||
|
||||
如果你的客户端窗口分辨率比你的设备屏幕小,则可能出现效果差的问题,尤其是在文本上(参见 [#40])。
|
||||
|
||||
[#40]: https://github.com/Genymobile/scrcpy/issues/40
|
||||
|
||||
|
||||
为了提升降尺度的质量,如果渲染器是OpenGL并且支持mip映射,就会自动开启三线性过滤。
|
||||
|
||||
在Windows上,你可能希望强制使用OpenGL:
|
||||
|
||||
```
|
||||
scrcpy --render-driver=opengl
|
||||
```
|
||||
|
||||
你可能还需要配置[缩放行为][scaling behavior]:
|
||||
|
||||
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
|
||||
> Override high DPI scaling behavior > Scaling performed by: _Application_.
|
||||
|
||||
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
|
||||
|
||||
|
||||
### Wayland相关的问题
|
||||
|
||||
在Linux上,SDL默认使用x11。可以通过`SDL_VIDEODRIVER`环境变量来更改[视频驱动][video driver]:
|
||||
|
||||
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
|
||||
|
||||
```bash
|
||||
export SDL_VIDEODRIVER=wayland
|
||||
scrcpy
|
||||
```
|
||||
|
||||
在一些发行版上 (至少包括 Fedora), `libdecor` 包必须手动安装。
|
||||
|
||||
参见 [#2554] 和 [#2559]。
|
||||
|
||||
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
|
||||
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
|
||||
|
||||
|
||||
### KWin compositor 崩溃
|
||||
|
||||
在Plasma桌面中,当 _scrcpy_ 运行时,会禁用compositor。
|
||||
|
||||
一种解决方法是, [禁用 "Block compositing"][kwin].
|
||||
|
||||
[kwin]: https://github.com/Genymobile/scrcpy/issues/114#issuecomment-378778613
|
||||
|
||||
|
||||
## 崩溃
|
||||
|
||||
### 异常
|
||||
可能有很多原因。一个常见的原因是您的设备无法按给定清晰度进行编码:
|
||||
|
||||
> ```
|
||||
> ERROR: Exception on thread Thread[main,5,main]
|
||||
> android.media.MediaCodec$CodecException: Error 0xfffffc0e
|
||||
> ...
|
||||
> Exit due to uncaughtException in main thread:
|
||||
> ERROR: Could not open video stream
|
||||
> INFO: Initial texture: 1080x2336
|
||||
> ```
|
||||
|
||||
或者
|
||||
|
||||
> ```
|
||||
> ERROR: Exception on thread Thread[main,5,main]
|
||||
> java.lang.IllegalStateException
|
||||
> at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
|
||||
> ```
|
||||
|
||||
请尝试使用更低的清晰度:
|
||||
|
||||
```
|
||||
scrcpy -m 1920
|
||||
scrcpy -m 1024
|
||||
scrcpy -m 800
|
||||
```
|
||||
|
||||
你也可以尝试另一种 [编码器](README.md#encoder)。
|
||||
|
||||
|
||||
## Windows命令行
|
||||
|
||||
一些Windows用户不熟悉命令行。以下是如何打开终端并带参数执行`scrcpy`:
|
||||
|
||||
1. 按下 <kbd>Windows</kbd>+<kbd>r</kbd>,打开一个对话框。
|
||||
2. 输入 `cmd` 并按 <kbd>Enter</kbd>,这样就打开了一个终端。
|
||||
3. 通过输入以下命令,切换到你的 _scrcpy_ 所在的目录 (根据你的实际位置修改路径):
|
||||
|
||||
```bat
|
||||
cd C:\Users\user\Downloads\scrcpy-win64-xxx
|
||||
```
|
||||
|
||||
然后按 <kbd>Enter</kbd>
|
||||
4. 输入你的命令。比如:
|
||||
|
||||
```bat
|
||||
scrcpy --record file.mkv
|
||||
```
|
||||
|
||||
如果你打算总是使用相同的参数,在`scrcpy`目录创建一个文件 `myscrcpy.bat`
|
||||
(启用 [显示文件拓展名][show file extensions] 避免混淆),文件中包含你的命令。例如:
|
||||
|
||||
```bat
|
||||
scrcpy --prefer-text --turn-screen-off --stay-awake
|
||||
```
|
||||
|
||||
然后双击刚刚创建的文件。
|
||||
|
||||
你也可以编辑 `scrcpy-console.bat` 或者 `scrcpy-noconsole.vbs`(的副本)来添加参数。
|
||||
|
||||
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/
|
26
README.md
26
README.md
@ -1,4 +1,4 @@
|
||||
# scrcpy (v1.18)
|
||||
# scrcpy (v1.19)
|
||||
|
||||
[Read in another language](#translations)
|
||||
|
||||
@ -88,10 +88,10 @@ process][BUILD_simple]).
|
||||
For Windows, for simplicity, a prebuilt archive with all the dependencies
|
||||
(including `adb`) is available:
|
||||
|
||||
- [`scrcpy-win64-v1.18.zip`][direct-win64]
|
||||
_(SHA-256: 37212f5087fe6f3e258f1d44fa5c02207496b30e1d7ec442cbcf8358910a5c63)_
|
||||
- [`scrcpy-win64-v1.19.zip`][direct-win64]
|
||||
_(SHA-256: 383d6483f25ac0092d4bb9fef6c967351ecd50fc248e0c82932db97d6d32f11b)_
|
||||
|
||||
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.18/scrcpy-win64-v1.18.zip
|
||||
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.19/scrcpy-win64-v1.19.zip
|
||||
|
||||
It is also available in [Chocolatey]:
|
||||
|
||||
@ -321,6 +321,24 @@ For example, you could capture the video within [OBS].
|
||||
[OBS]: https://obsproject.com/
|
||||
|
||||
|
||||
#### Buffering
|
||||
|
||||
It is possible to add buffering. This increases latency but reduces jitter (see
|
||||
#2464).
|
||||
|
||||
The option is available for display buffering:
|
||||
|
||||
```bash
|
||||
scrcpy --display-buffer=50 # add 50 ms buffering for display
|
||||
```
|
||||
|
||||
and V4L2 sink:
|
||||
|
||||
```bash
|
||||
scrcpy --v4l2-buffer=500 # add 500 ms buffering for v4l2 sink
|
||||
```
|
||||
|
||||
|
||||
### Connection
|
||||
|
||||
#### Wireless
|
||||
|
@ -2,15 +2,18 @@ src = [
|
||||
'src/main.c',
|
||||
'src/adb.c',
|
||||
'src/cli.c',
|
||||
'src/clock.c',
|
||||
'src/compat.c',
|
||||
'src/control_msg.c',
|
||||
'src/controller.c',
|
||||
'src/decoder.c',
|
||||
'src/device_msg.c',
|
||||
'src/event_converter.c',
|
||||
'src/file_handler.c',
|
||||
'src/fps_counter.c',
|
||||
'src/frame_buffer.c',
|
||||
'src/input_manager.c',
|
||||
'src/keyboard_inject.c',
|
||||
'src/mouse_inject.c',
|
||||
'src/opengl.c',
|
||||
'src/receiver.c',
|
||||
'src/recorder.c',
|
||||
@ -25,6 +28,7 @@ src = [
|
||||
'src/util/process.c',
|
||||
'src/util/str_util.c',
|
||||
'src/util/thread.c',
|
||||
'src/util/tick.c',
|
||||
]
|
||||
|
||||
if host_machine.system() == 'windows'
|
||||
@ -165,6 +169,10 @@ if get_option('buildtype') == 'debug'
|
||||
'src/cli.c',
|
||||
'src/util/str_util.c',
|
||||
]],
|
||||
['test_clock', [
|
||||
'tests/test_clock.c',
|
||||
'src/clock.c',
|
||||
]],
|
||||
['test_control_msg_serialize', [
|
||||
'tests/test_control_msg_serialize.c',
|
||||
'src/control_msg.c',
|
||||
|
22
app/scrcpy.1
22
app/scrcpy.1
@ -56,6 +56,12 @@ The list of possible display ids can be listed by "adb shell dumpsys display"
|
||||
|
||||
Default is 0.
|
||||
|
||||
.TP
|
||||
.BI "\-\-display\-buffer ms
|
||||
Add a buffering delay (in milliseconds) before displaying. This increases latency to compensate for jitter.
|
||||
|
||||
Default is 0 (no buffering).
|
||||
|
||||
.TP
|
||||
.BI "\-\-encoder " name
|
||||
Use a specific MediaCodec encoder (must be a H.264 encoder).
|
||||
@ -83,8 +89,8 @@ Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+S
|
||||
This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
|
||||
|
||||
.TP
|
||||
.BI "\-\-lock\-video\-orientation " [value]
|
||||
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees otation counterclockwise.
|
||||
.BI "\-\-lock\-video\-orientation[=value]
|
||||
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise.
|
||||
|
||||
Default is "unlocked".
|
||||
|
||||
@ -189,7 +195,15 @@ It only shows physical touches (not clicks from scrcpy).
|
||||
.BI "\-\-v4l2-sink " /dev/videoN
|
||||
Output to v4l2loopback device.
|
||||
|
||||
It requires to lock the video orientation (see --lock-video-orientation).
|
||||
It requires to lock the video orientation (see \fB\-\-lock\-video\-orientation\fR).
|
||||
|
||||
.TP
|
||||
.BI "\-\-v4l2-buffer " ms
|
||||
Add a buffering delay (in milliseconds) before pushing frames. This increases latency to compensate for jitter.
|
||||
|
||||
This option is similar to \fB\-\-display\-buffer\fR, but specific to V4L2 sink.
|
||||
|
||||
Default is 0 (no buffering).
|
||||
|
||||
.TP
|
||||
.BI "\-V, \-\-verbosity " value
|
||||
@ -240,7 +254,7 @@ Default is 0 (automatic).
|
||||
.SH SHORTCUTS
|
||||
|
||||
In the following list, MOD is the shortcut modifier. By default, it's (left)
|
||||
Alt or (left) Super, but it can be configured by \-\-shortcut-mod (see above).
|
||||
Alt or (left) Super, but it can be configured by \fB\-\-shortcut\-mod\fR (see above).
|
||||
|
||||
.TP
|
||||
.B MOD+f
|
||||
|
@ -55,6 +55,12 @@ scrcpy_print_usage(const char *arg0) {
|
||||
"\n"
|
||||
" Default is 0.\n"
|
||||
"\n"
|
||||
" --display-buffer ms\n"
|
||||
" Add a buffering delay (in milliseconds) before displaying.\n"
|
||||
" This increases latency to compensate for jitter.\n"
|
||||
"\n"
|
||||
" Default is 0 (no buffering).\n"
|
||||
"\n"
|
||||
" --encoder name\n"
|
||||
" Use a specific MediaCodec encoder (must be a H.264 encoder).\n"
|
||||
"\n"
|
||||
@ -79,7 +85,7 @@ scrcpy_print_usage(const char *arg0) {
|
||||
" This is a workaround for some devices not behaving as\n"
|
||||
" expected when setting the device clipboard programmatically.\n"
|
||||
"\n"
|
||||
" --lock-video-orientation [value]\n"
|
||||
" --lock-video-orientation[=value]\n"
|
||||
" Lock video orientation to value.\n"
|
||||
" Possible values are \"unlocked\", \"initial\" (locked to the\n"
|
||||
" initial orientation), 0, 1, 2 and 3.\n"
|
||||
@ -182,6 +188,15 @@ scrcpy_print_usage(const char *arg0) {
|
||||
" It requires to lock the video orientation (see\n"
|
||||
" --lock-video-orientation).\n"
|
||||
"\n"
|
||||
" --v4l2-buffer ms\n"
|
||||
" Add a buffering delay (in milliseconds) before pushing\n"
|
||||
" frames. This increases latency to compensate for jitter.\n"
|
||||
"\n"
|
||||
" This option is similar to --display-buffer, but specific to\n"
|
||||
" V4L2 sink.\n"
|
||||
"\n"
|
||||
" Default is 0 (no buffering).\n"
|
||||
"\n"
|
||||
#endif
|
||||
" -V, --verbosity value\n"
|
||||
" Set the log level (verbose, debug, info, warn or error).\n"
|
||||
@ -392,6 +407,19 @@ parse_max_fps(const char *s, uint16_t *max_fps) {
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
parse_buffering_time(const char *s, sc_tick *tick) {
|
||||
long value;
|
||||
bool ok = parse_integer_arg(s, &value, false, 0, 0x7FFFFFFF,
|
||||
"buffering time");
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
*tick = SC_TICK_FROM_MS(value);
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
parse_lock_video_orientation(const char *s,
|
||||
enum sc_lock_video_orientation *lock_mode) {
|
||||
@ -689,6 +717,8 @@ guess_record_format(const char *filename) {
|
||||
#define OPT_ENCODER_NAME 1025
|
||||
#define OPT_POWER_OFF_ON_CLOSE 1026
|
||||
#define OPT_V4L2_SINK 1027
|
||||
#define OPT_DISPLAY_BUFFER 1028
|
||||
#define OPT_V4L2_BUFFER 1029
|
||||
|
||||
bool
|
||||
scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
|
||||
@ -700,6 +730,7 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
|
||||
{"disable-screensaver", no_argument, NULL,
|
||||
OPT_DISABLE_SCREENSAVER},
|
||||
{"display", required_argument, NULL, OPT_DISPLAY_ID},
|
||||
{"display-buffer", required_argument, NULL, OPT_DISPLAY_BUFFER},
|
||||
{"encoder", required_argument, NULL, OPT_ENCODER_NAME},
|
||||
{"force-adb-forward", no_argument, NULL,
|
||||
OPT_FORCE_ADB_FORWARD},
|
||||
@ -732,6 +763,7 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
|
||||
{"turn-screen-off", no_argument, NULL, 'S'},
|
||||
#ifdef HAVE_V4L2
|
||||
{"v4l2-sink", required_argument, NULL, OPT_V4L2_SINK},
|
||||
{"v4l2-buffer", required_argument, NULL, OPT_V4L2_BUFFER},
|
||||
#endif
|
||||
{"verbosity", required_argument, NULL, 'V'},
|
||||
{"version", no_argument, NULL, 'v'},
|
||||
@ -917,10 +949,20 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
|
||||
case OPT_POWER_OFF_ON_CLOSE:
|
||||
opts->power_off_on_close = true;
|
||||
break;
|
||||
case OPT_DISPLAY_BUFFER:
|
||||
if (!parse_buffering_time(optarg, &opts->display_buffer)) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
#ifdef HAVE_V4L2
|
||||
case OPT_V4L2_SINK:
|
||||
opts->v4l2_device = optarg;
|
||||
break;
|
||||
case OPT_V4L2_BUFFER:
|
||||
if (!parse_buffering_time(optarg, &opts->v4l2_buffer)) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
// getopt prints the error message on stderr
|
||||
@ -941,6 +983,11 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
|
||||
"See --lock-video-orientation.");
|
||||
opts->lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_INITIAL;
|
||||
}
|
||||
|
||||
if (opts->v4l2_buffer && !opts->v4l2_device) {
|
||||
LOGE("V4L2 buffer value without V4L2 sink\n");
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
if (!opts->display && !opts->record_filename) {
|
||||
LOGE("-N/--no-display requires screen recording (-r/--record)");
|
||||
|
111
app/src/clock.c
Normal file
111
app/src/clock.c
Normal file
@ -0,0 +1,111 @@
|
||||
#include "clock.h"
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
#define SC_CLOCK_NDEBUG // comment to debug
|
||||
|
||||
void
|
||||
sc_clock_init(struct sc_clock *clock) {
|
||||
clock->count = 0;
|
||||
clock->head = 0;
|
||||
clock->left_sum.system = 0;
|
||||
clock->left_sum.stream = 0;
|
||||
clock->right_sum.system = 0;
|
||||
clock->right_sum.stream = 0;
|
||||
}
|
||||
|
||||
// Estimate the affine function f(stream) = slope * stream + offset
|
||||
static void
|
||||
sc_clock_estimate(struct sc_clock *clock,
|
||||
double *out_slope, sc_tick *out_offset) {
|
||||
assert(clock->count > 1); // two points are necessary
|
||||
|
||||
struct sc_clock_point left_avg = {
|
||||
.system = clock->left_sum.system / (clock->count / 2),
|
||||
.stream = clock->left_sum.stream / (clock->count / 2),
|
||||
};
|
||||
struct sc_clock_point right_avg = {
|
||||
.system = clock->right_sum.system / ((clock->count + 1) / 2),
|
||||
.stream = clock->right_sum.stream / ((clock->count + 1) / 2),
|
||||
};
|
||||
|
||||
double slope = (double) (right_avg.system - left_avg.system)
|
||||
/ (right_avg.stream - left_avg.stream);
|
||||
|
||||
if (clock->count < SC_CLOCK_RANGE) {
|
||||
/* The first frames are typically received and decoded with more delay
|
||||
* than the others, causing a wrong slope estimation on start. To
|
||||
* compensate, assume an initial slope of 1, then progressively use the
|
||||
* estimated slope. */
|
||||
slope = (clock->count * slope + (SC_CLOCK_RANGE - clock->count))
|
||||
/ SC_CLOCK_RANGE;
|
||||
}
|
||||
|
||||
struct sc_clock_point global_avg = {
|
||||
.system = (clock->left_sum.system + clock->right_sum.system)
|
||||
/ clock->count,
|
||||
.stream = (clock->left_sum.stream + clock->right_sum.stream)
|
||||
/ clock->count,
|
||||
};
|
||||
|
||||
sc_tick offset = global_avg.system - (sc_tick) (global_avg.stream * slope);
|
||||
|
||||
*out_slope = slope;
|
||||
*out_offset = offset;
|
||||
}
|
||||
|
||||
void
|
||||
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
|
||||
struct sc_clock_point *point = &clock->points[clock->head];
|
||||
|
||||
if (clock->count == SC_CLOCK_RANGE || clock->count & 1) {
|
||||
// One point passes from the right sum to the left sum
|
||||
|
||||
unsigned mid;
|
||||
if (clock->count == SC_CLOCK_RANGE) {
|
||||
mid = (clock->head + SC_CLOCK_RANGE / 2) % SC_CLOCK_RANGE;
|
||||
} else {
|
||||
// Only for the first frames
|
||||
mid = clock->count / 2;
|
||||
}
|
||||
|
||||
struct sc_clock_point *mid_point = &clock->points[mid];
|
||||
clock->left_sum.system += mid_point->system;
|
||||
clock->left_sum.stream += mid_point->stream;
|
||||
clock->right_sum.system -= mid_point->system;
|
||||
clock->right_sum.stream -= mid_point->stream;
|
||||
}
|
||||
|
||||
if (clock->count == SC_CLOCK_RANGE) {
|
||||
// The current point overwrites the previous value in the circular
|
||||
// array, update the left sum accordingly
|
||||
clock->left_sum.system -= point->system;
|
||||
clock->left_sum.stream -= point->stream;
|
||||
} else {
|
||||
++clock->count;
|
||||
}
|
||||
|
||||
point->system = system;
|
||||
point->stream = stream;
|
||||
|
||||
clock->right_sum.system += system;
|
||||
clock->right_sum.stream += stream;
|
||||
|
||||
clock->head = (clock->head + 1) % SC_CLOCK_RANGE;
|
||||
|
||||
if (clock->count > 1) {
|
||||
// Update estimation
|
||||
sc_clock_estimate(clock, &clock->slope, &clock->offset);
|
||||
|
||||
#ifndef SC_CLOCK_NDEBUG
|
||||
LOGD("Clock estimation: %g * pts + %" PRItick,
|
||||
clock->slope, clock->offset);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
sc_tick
|
||||
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) {
|
||||
assert(clock->count > 1); // sc_clock_update() must have been called
|
||||
return (sc_tick) (stream * clock->slope) + clock->offset;
|
||||
}
|
70
app/src/clock.h
Normal file
70
app/src/clock.h
Normal file
@ -0,0 +1,70 @@
|
||||
#ifndef SC_CLOCK_H
|
||||
#define SC_CLOCK_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include "util/tick.h"
|
||||
|
||||
#define SC_CLOCK_RANGE 32
|
||||
static_assert(!(SC_CLOCK_RANGE & 1), "SC_CLOCK_RANGE must be even");
|
||||
|
||||
struct sc_clock_point {
|
||||
sc_tick system;
|
||||
sc_tick stream;
|
||||
};
|
||||
|
||||
/**
|
||||
* The clock aims to estimate the affine relation between the stream (device)
|
||||
* time and the system time:
|
||||
*
|
||||
* f(stream) = slope * stream + offset
|
||||
*
|
||||
* To that end, it stores the SC_CLOCK_RANGE last clock points (the timestamps
|
||||
* of a frame expressed both in stream time and system time) in a circular
|
||||
* array.
|
||||
*
|
||||
* To estimate the slope, it splits the last SC_CLOCK_RANGE points into two
|
||||
* sets of SC_CLOCK_RANGE/2 points, and compute their centroid ("average
|
||||
* point"). The slope of the estimated affine function is that of the line
|
||||
* passing through these two points.
|
||||
*
|
||||
* To estimate the offset, it computes the centroid of all the SC_CLOCK_RANGE
|
||||
* points. The resulting affine function passes by this centroid.
|
||||
*
|
||||
* With a circular array, the rolling sums (and average) are quick to compute.
|
||||
* In practice, the estimation is stable and the evolution is smooth.
|
||||
*/
|
||||
struct sc_clock {
|
||||
// Circular array
|
||||
struct sc_clock_point points[SC_CLOCK_RANGE];
|
||||
|
||||
// Number of points in the array (count <= SC_CLOCK_RANGE)
|
||||
unsigned count;
|
||||
|
||||
// Index of the next point to write
|
||||
unsigned head;
|
||||
|
||||
// Sum of the first count/2 points
|
||||
struct sc_clock_point left_sum;
|
||||
|
||||
// Sum of the last (count+1)/2 points
|
||||
struct sc_clock_point right_sum;
|
||||
|
||||
// Estimated slope and offset
|
||||
// (computed on sc_clock_update(), used by sc_clock_to_system_time())
|
||||
double slope;
|
||||
sc_tick offset;
|
||||
};
|
||||
|
||||
void
|
||||
sc_clock_init(struct sc_clock *clock);
|
||||
|
||||
void
|
||||
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream);
|
||||
|
||||
sc_tick
|
||||
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream);
|
||||
|
||||
#endif
|
@ -70,7 +70,7 @@ process_msg(struct controller *controller,
|
||||
if (!length) {
|
||||
return false;
|
||||
}
|
||||
int w = net_send_all(controller->control_socket, serialized_msg, length);
|
||||
ssize_t w = net_send_all(controller->control_socket, serialized_msg, length);
|
||||
return (size_t) w == length;
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,6 @@
|
||||
#include "decoder.h"
|
||||
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "events.h"
|
||||
|
@ -1,30 +0,0 @@
|
||||
#ifndef CONVERT_H
|
||||
#define CONVERT_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
#include "control_msg.h"
|
||||
|
||||
bool
|
||||
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to);
|
||||
|
||||
enum android_metastate
|
||||
convert_meta_state(SDL_Keymod mod);
|
||||
|
||||
bool
|
||||
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
|
||||
bool prefer_text);
|
||||
|
||||
enum android_motionevent_buttons
|
||||
convert_mouse_buttons(uint32_t state);
|
||||
|
||||
bool
|
||||
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to);
|
||||
|
||||
bool
|
||||
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to);
|
||||
|
||||
#endif
|
@ -1,11 +1,10 @@
|
||||
#include "fps_counter.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_timer.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
#define FPS_COUNTER_INTERVAL_MS 1000
|
||||
#define FPS_COUNTER_INTERVAL SC_TICK_FROM_SEC(1)
|
||||
|
||||
bool
|
||||
fps_counter_init(struct fps_counter *counter) {
|
||||
@ -47,7 +46,7 @@ set_started(struct fps_counter *counter, bool started) {
|
||||
static void
|
||||
display_fps(struct fps_counter *counter) {
|
||||
unsigned rendered_per_second =
|
||||
counter->nr_rendered * 1000 / FPS_COUNTER_INTERVAL_MS;
|
||||
counter->nr_rendered * SC_TICK_FREQ / FPS_COUNTER_INTERVAL;
|
||||
if (counter->nr_skipped) {
|
||||
LOGI("%u fps (+%u frames skipped)", rendered_per_second,
|
||||
counter->nr_skipped);
|
||||
@ -68,8 +67,8 @@ check_interval_expired(struct fps_counter *counter, uint32_t now) {
|
||||
counter->nr_skipped = 0;
|
||||
// add a multiple of the interval
|
||||
uint32_t elapsed_slices =
|
||||
(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL_MS + 1;
|
||||
counter->next_timestamp += FPS_COUNTER_INTERVAL_MS * elapsed_slices;
|
||||
(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL + 1;
|
||||
counter->next_timestamp += FPS_COUNTER_INTERVAL * elapsed_slices;
|
||||
}
|
||||
|
||||
static int
|
||||
@ -82,14 +81,12 @@ run_fps_counter(void *data) {
|
||||
sc_cond_wait(&counter->state_cond, &counter->mutex);
|
||||
}
|
||||
while (!counter->interrupted && is_started(counter)) {
|
||||
uint32_t now = SDL_GetTicks();
|
||||
sc_tick now = sc_tick_now();
|
||||
check_interval_expired(counter, now);
|
||||
|
||||
assert(counter->next_timestamp > now);
|
||||
uint32_t remaining = counter->next_timestamp - now;
|
||||
|
||||
// ignore the reason (timeout or signaled), we just loop anyway
|
||||
sc_cond_timedwait(&counter->state_cond, &counter->mutex, remaining);
|
||||
sc_cond_timedwait(&counter->state_cond, &counter->mutex,
|
||||
counter->next_timestamp);
|
||||
}
|
||||
}
|
||||
sc_mutex_unlock(&counter->mutex);
|
||||
@ -99,7 +96,7 @@ run_fps_counter(void *data) {
|
||||
bool
|
||||
fps_counter_start(struct fps_counter *counter) {
|
||||
sc_mutex_lock(&counter->mutex);
|
||||
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
|
||||
counter->next_timestamp = sc_tick_now() + FPS_COUNTER_INTERVAL;
|
||||
counter->nr_rendered = 0;
|
||||
counter->nr_skipped = 0;
|
||||
sc_mutex_unlock(&counter->mutex);
|
||||
@ -165,7 +162,7 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
|
||||
}
|
||||
|
||||
sc_mutex_lock(&counter->mutex);
|
||||
uint32_t now = SDL_GetTicks();
|
||||
sc_tick now = sc_tick_now();
|
||||
check_interval_expired(counter, now);
|
||||
++counter->nr_rendered;
|
||||
sc_mutex_unlock(&counter->mutex);
|
||||
@ -178,7 +175,7 @@ fps_counter_add_skipped_frame(struct fps_counter *counter) {
|
||||
}
|
||||
|
||||
sc_mutex_lock(&counter->mutex);
|
||||
uint32_t now = SDL_GetTicks();
|
||||
sc_tick now = sc_tick_now();
|
||||
check_interval_expired(counter, now);
|
||||
++counter->nr_skipped;
|
||||
sc_mutex_unlock(&counter->mutex);
|
||||
|
@ -24,7 +24,7 @@ struct fps_counter {
|
||||
bool interrupted;
|
||||
unsigned nr_rendered;
|
||||
unsigned nr_skipped;
|
||||
uint32_t next_timestamp;
|
||||
sc_tick next_timestamp;
|
||||
};
|
||||
|
||||
bool
|
||||
|
88
app/src/frame_buffer.c
Normal file
88
app/src/frame_buffer.c
Normal file
@ -0,0 +1,88 @@
|
||||
#include "frame_buffer.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <libavutil/avutil.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
bool
|
||||
sc_frame_buffer_init(struct sc_frame_buffer *fb) {
|
||||
fb->pending_frame = av_frame_alloc();
|
||||
if (!fb->pending_frame) {
|
||||
return false;
|
||||
}
|
||||
|
||||
fb->tmp_frame = av_frame_alloc();
|
||||
if (!fb->tmp_frame) {
|
||||
av_frame_free(&fb->pending_frame);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool ok = sc_mutex_init(&fb->mutex);
|
||||
if (!ok) {
|
||||
av_frame_free(&fb->pending_frame);
|
||||
av_frame_free(&fb->tmp_frame);
|
||||
return false;
|
||||
}
|
||||
|
||||
// there is initially no frame, so consider it has already been consumed
|
||||
fb->pending_frame_consumed = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_frame_buffer_destroy(struct sc_frame_buffer *fb) {
|
||||
sc_mutex_destroy(&fb->mutex);
|
||||
av_frame_free(&fb->pending_frame);
|
||||
av_frame_free(&fb->tmp_frame);
|
||||
}
|
||||
|
||||
static inline void
|
||||
swap_frames(AVFrame **lhs, AVFrame **rhs) {
|
||||
AVFrame *tmp = *lhs;
|
||||
*lhs = *rhs;
|
||||
*rhs = tmp;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_frame_buffer_push(struct sc_frame_buffer *fb, const AVFrame *frame,
|
||||
bool *previous_frame_skipped) {
|
||||
sc_mutex_lock(&fb->mutex);
|
||||
|
||||
// Use a temporary frame to preserve pending_frame in case of error.
|
||||
// tmp_frame is an empty frame, no need to call av_frame_unref() beforehand.
|
||||
int r = av_frame_ref(fb->tmp_frame, frame);
|
||||
if (r) {
|
||||
LOGE("Could not ref frame: %d", r);
|
||||
return false;
|
||||
}
|
||||
|
||||
// Now that av_frame_ref() succeeded, we can replace the previous
|
||||
// pending_frame
|
||||
swap_frames(&fb->pending_frame, &fb->tmp_frame);
|
||||
av_frame_unref(fb->tmp_frame);
|
||||
|
||||
if (previous_frame_skipped) {
|
||||
*previous_frame_skipped = !fb->pending_frame_consumed;
|
||||
}
|
||||
fb->pending_frame_consumed = false;
|
||||
|
||||
sc_mutex_unlock(&fb->mutex);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_frame_buffer_consume(struct sc_frame_buffer *fb, AVFrame *dst) {
|
||||
sc_mutex_lock(&fb->mutex);
|
||||
assert(!fb->pending_frame_consumed);
|
||||
fb->pending_frame_consumed = true;
|
||||
|
||||
av_frame_move_ref(dst, fb->pending_frame);
|
||||
// av_frame_move_ref() resets its source frame, so no need to call
|
||||
// av_frame_unref()
|
||||
|
||||
sc_mutex_unlock(&fb->mutex);
|
||||
}
|
44
app/src/frame_buffer.h
Normal file
44
app/src/frame_buffer.h
Normal file
@ -0,0 +1,44 @@
|
||||
#ifndef SC_FRAME_BUFFER_H
|
||||
#define SC_FRAME_BUFFER_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "util/thread.h"
|
||||
|
||||
// forward declarations
|
||||
typedef struct AVFrame AVFrame;
|
||||
|
||||
/**
|
||||
* A frame buffer holds 1 pending frame, which is the last frame received from
|
||||
* the producer (typically, the decoder).
|
||||
*
|
||||
* If a pending frame has not been consumed when the producer pushes a new
|
||||
* frame, then it is lost. The intent is to always provide access to the very
|
||||
* last frame to minimize latency.
|
||||
*/
|
||||
|
||||
struct sc_frame_buffer {
|
||||
AVFrame *pending_frame;
|
||||
AVFrame *tmp_frame; // To preserve the pending frame on error
|
||||
|
||||
sc_mutex mutex;
|
||||
|
||||
bool pending_frame_consumed;
|
||||
};
|
||||
|
||||
bool
|
||||
sc_frame_buffer_init(struct sc_frame_buffer *fb);
|
||||
|
||||
void
|
||||
sc_frame_buffer_destroy(struct sc_frame_buffer *fb);
|
||||
|
||||
bool
|
||||
sc_frame_buffer_push(struct sc_frame_buffer *fb, const AVFrame *frame,
|
||||
bool *skipped);
|
||||
|
||||
void
|
||||
sc_frame_buffer_consume(struct sc_frame_buffer *fb, AVFrame *dst);
|
||||
|
||||
#endif
|
@ -3,7 +3,6 @@
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_keycode.h>
|
||||
|
||||
#include "event_converter.h"
|
||||
#include "util/log.h"
|
||||
|
||||
static const int ACTION_DOWN = 1;
|
||||
@ -53,15 +52,18 @@ is_shortcut_mod(struct input_manager *im, uint16_t sdl_mod) {
|
||||
|
||||
void
|
||||
input_manager_init(struct input_manager *im, struct controller *controller,
|
||||
struct screen *screen,
|
||||
struct screen *screen, struct sc_key_processor *kp,
|
||||
struct sc_mouse_processor *mp,
|
||||
const struct scrcpy_options *options) {
|
||||
assert(!options->control || (kp && kp->ops));
|
||||
assert(!options->control || (mp && mp->ops));
|
||||
|
||||
im->controller = controller;
|
||||
im->screen = screen;
|
||||
im->repeat = 0;
|
||||
im->kp = kp;
|
||||
im->mp = mp;
|
||||
|
||||
im->control = options->control;
|
||||
im->forward_key_repeat = options->forward_key_repeat;
|
||||
im->prefer_text = options->prefer_text;
|
||||
im->forward_all_clicks = options->forward_all_clicks;
|
||||
im->legacy_paste = options->legacy_paste;
|
||||
|
||||
@ -323,26 +325,8 @@ input_manager_process_text_input(struct input_manager *im,
|
||||
// A shortcut must never generate text events
|
||||
return;
|
||||
}
|
||||
if (!im->prefer_text) {
|
||||
char c = event->text[0];
|
||||
if (isalpha(c) || c == ' ') {
|
||||
assert(event->text[1] == '\0');
|
||||
// letters and space are handled as raw key event
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
|
||||
msg.inject_text.text = strdup(event->text);
|
||||
if (!msg.inject_text.text) {
|
||||
LOGW("Could not strdup input text");
|
||||
return;
|
||||
}
|
||||
if (!controller_push_msg(im->controller, &msg)) {
|
||||
free(msg.inject_text.text);
|
||||
LOGW("Could not request 'inject text'");
|
||||
}
|
||||
im->kp->ops->process_text(im->kp, event);
|
||||
}
|
||||
|
||||
static bool
|
||||
@ -375,27 +359,6 @@ inverse_point(struct point point, struct size size) {
|
||||
return point;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
|
||||
bool prefer_text, uint32_t repeat) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
|
||||
|
||||
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint16_t mod = from->keysym.mod;
|
||||
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
|
||||
prefer_text)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_keycode.repeat = repeat;
|
||||
to->inject_keycode.metastate = convert_meta_state(mod);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
input_manager_process_key(struct input_manager *im,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
@ -549,15 +512,6 @@ input_manager_process_key(struct input_manager *im,
|
||||
return;
|
||||
}
|
||||
|
||||
if (event->repeat) {
|
||||
if (!im->forward_key_repeat) {
|
||||
return;
|
||||
}
|
||||
++im->repeat;
|
||||
} else {
|
||||
im->repeat = 0;
|
||||
}
|
||||
|
||||
if (ctrl && !shift && keycode == SDLK_v && down && !repeat) {
|
||||
if (im->legacy_paste) {
|
||||
// inject the text as input events
|
||||
@ -569,27 +523,7 @@ input_manager_process_key(struct input_manager *im,
|
||||
set_device_clipboard(controller, false);
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
if (convert_input_key(event, &msg, im->prefer_text, im->repeat)) {
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request 'inject keycode'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
|
||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
||||
to->inject_touch_event.pressure = 1.f;
|
||||
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
|
||||
|
||||
return true;
|
||||
im->kp->ops->process_key(im->kp, event);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -607,79 +541,22 @@ input_manager_process_mouse_motion(struct input_manager *im,
|
||||
// simulated from touch events, so it's a duplicate
|
||||
return;
|
||||
}
|
||||
struct control_msg msg;
|
||||
if (!convert_mouse_motion(event, im->screen, &msg)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!controller_push_msg(im->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse motion event'");
|
||||
}
|
||||
im->mp->ops->process_mouse_motion(im->mp, event);
|
||||
|
||||
if (im->vfinger_down) {
|
||||
struct point mouse = msg.inject_touch_event.position.point;
|
||||
struct point mouse =
|
||||
screen_convert_window_to_frame_coords(im->screen, event->x,
|
||||
event->y);
|
||||
struct point vfinger = inverse_point(mouse, im->screen->frame_size);
|
||||
simulate_virtual_finger(im, AMOTION_EVENT_ACTION_MOVE, vfinger);
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
|
||||
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_touch_event.pointer_id = from->fingerId;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
|
||||
int dw;
|
||||
int dh;
|
||||
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
|
||||
|
||||
// SDL touch event coordinates are normalized in the range [0; 1]
|
||||
int32_t x = from->x * dw;
|
||||
int32_t y = from->y * dh;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_drawable_to_frame_coords(screen, x, y);
|
||||
|
||||
to->inject_touch_event.pressure = from->pressure;
|
||||
to->inject_touch_event.buttons = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
input_manager_process_touch(struct input_manager *im,
|
||||
const SDL_TouchFingerEvent *event) {
|
||||
struct control_msg msg;
|
||||
if (convert_touch(event, im->screen, &msg)) {
|
||||
if (!controller_push_msg(im->controller, &msg)) {
|
||||
LOGW("Could not request 'inject touch event'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
|
||||
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
||||
to->inject_touch_event.pressure =
|
||||
from->type == SDL_MOUSEBUTTONDOWN ? 1.f : 0.f;
|
||||
to->inject_touch_event.buttons =
|
||||
convert_mouse_buttons(SDL_BUTTON(from->button));
|
||||
|
||||
return true;
|
||||
im->mp->ops->process_touch(im->mp, event);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -739,15 +616,7 @@ input_manager_process_mouse_button(struct input_manager *im,
|
||||
return;
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
if (!convert_mouse_button(event, im->screen, &msg)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!controller_push_msg(im->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse button event'");
|
||||
return;
|
||||
}
|
||||
im->mp->ops->process_mouse_button(im->mp, event);
|
||||
|
||||
// Pinch-to-zoom simulation.
|
||||
//
|
||||
@ -761,7 +630,9 @@ input_manager_process_mouse_button(struct input_manager *im,
|
||||
#define CTRL_PRESSED (SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL))
|
||||
if ((down && !im->vfinger_down && CTRL_PRESSED)
|
||||
|| (!down && im->vfinger_down)) {
|
||||
struct point mouse = msg.inject_touch_event.position.point;
|
||||
struct point mouse =
|
||||
screen_convert_window_to_frame_coords(im->screen, event->x,
|
||||
event->y);
|
||||
struct point vfinger = inverse_point(mouse, im->screen->frame_size);
|
||||
enum android_motionevent_action action = down
|
||||
? AMOTION_EVENT_ACTION_DOWN
|
||||
@ -773,39 +644,10 @@ input_manager_process_mouse_button(struct input_manager *im,
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
|
||||
// mouse_x and mouse_y are expressed in pixels relative to the window
|
||||
int mouse_x;
|
||||
int mouse_y;
|
||||
SDL_GetMouseState(&mouse_x, &mouse_y);
|
||||
|
||||
struct position position = {
|
||||
.screen_size = screen->frame_size,
|
||||
.point = screen_convert_window_to_frame_coords(screen,
|
||||
mouse_x, mouse_y),
|
||||
};
|
||||
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
|
||||
|
||||
to->inject_scroll_event.position = position;
|
||||
to->inject_scroll_event.hscroll = from->x;
|
||||
to->inject_scroll_event.vscroll = from->y;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
input_manager_process_mouse_wheel(struct input_manager *im,
|
||||
const SDL_MouseWheelEvent *event) {
|
||||
struct control_msg msg;
|
||||
if (convert_mouse_wheel(event, im->screen, &msg)) {
|
||||
if (!controller_push_msg(im->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse wheel event'");
|
||||
}
|
||||
}
|
||||
im->mp->ops->process_mouse_wheel(im->mp, event);
|
||||
}
|
||||
|
||||
bool
|
||||
|
@ -11,18 +11,17 @@
|
||||
#include "fps_counter.h"
|
||||
#include "scrcpy.h"
|
||||
#include "screen.h"
|
||||
#include "trait/key_processor.h"
|
||||
#include "trait/mouse_processor.h"
|
||||
|
||||
struct input_manager {
|
||||
struct controller *controller;
|
||||
struct screen *screen;
|
||||
|
||||
// SDL reports repeated events as a boolean, but Android expects the actual
|
||||
// number of repetitions. This variable keeps track of the count.
|
||||
unsigned repeat;
|
||||
struct sc_key_processor *kp;
|
||||
struct sc_mouse_processor *mp;
|
||||
|
||||
bool control;
|
||||
bool forward_key_repeat;
|
||||
bool prefer_text;
|
||||
bool forward_all_clicks;
|
||||
bool legacy_paste;
|
||||
|
||||
@ -43,7 +42,9 @@ struct input_manager {
|
||||
|
||||
void
|
||||
input_manager_init(struct input_manager *im, struct controller *controller,
|
||||
struct screen *screen, const struct scrcpy_options *options);
|
||||
struct screen *screen, struct sc_key_processor *kp,
|
||||
struct sc_mouse_processor *mp,
|
||||
const struct scrcpy_options *options);
|
||||
|
||||
bool
|
||||
input_manager_handle_event(struct input_manager *im, SDL_Event *event);
|
||||
|
@ -1,9 +1,20 @@
|
||||
#include "event_converter.h"
|
||||
#include "keyboard_inject.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
#include "android/input.h"
|
||||
#include "control_msg.h"
|
||||
#include "controller.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast key processor to sc_keyboard_inject */
|
||||
#define DOWNCAST(KP) \
|
||||
container_of(KP, struct sc_keyboard_inject, key_processor)
|
||||
|
||||
#define MAP(FROM, TO) case FROM: *to = TO; return true
|
||||
#define FAIL default: return false
|
||||
|
||||
bool
|
||||
static bool
|
||||
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
|
||||
@ -12,67 +23,7 @@ convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
|
||||
}
|
||||
}
|
||||
|
||||
static enum android_metastate
|
||||
autocomplete_metastate(enum android_metastate metastate) {
|
||||
// fill dependent flags
|
||||
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
|
||||
metastate |= AMETA_SHIFT_ON;
|
||||
}
|
||||
if (metastate & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
|
||||
metastate |= AMETA_CTRL_ON;
|
||||
}
|
||||
if (metastate & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
|
||||
metastate |= AMETA_ALT_ON;
|
||||
}
|
||||
if (metastate & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
|
||||
metastate |= AMETA_META_ON;
|
||||
}
|
||||
|
||||
return metastate;
|
||||
}
|
||||
|
||||
enum android_metastate
|
||||
convert_meta_state(SDL_Keymod mod) {
|
||||
enum android_metastate metastate = 0;
|
||||
if (mod & KMOD_LSHIFT) {
|
||||
metastate |= AMETA_SHIFT_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RSHIFT) {
|
||||
metastate |= AMETA_SHIFT_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LCTRL) {
|
||||
metastate |= AMETA_CTRL_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RCTRL) {
|
||||
metastate |= AMETA_CTRL_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LALT) {
|
||||
metastate |= AMETA_ALT_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RALT) {
|
||||
metastate |= AMETA_ALT_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LGUI) { // Windows key
|
||||
metastate |= AMETA_META_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RGUI) { // Windows key
|
||||
metastate |= AMETA_META_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_NUM) {
|
||||
metastate |= AMETA_NUM_LOCK_ON;
|
||||
}
|
||||
if (mod & KMOD_CAPS) {
|
||||
metastate |= AMETA_CAPS_LOCK_ON;
|
||||
}
|
||||
if (mod & KMOD_MODE) { // Alt Gr
|
||||
// no mapping?
|
||||
}
|
||||
|
||||
// fill the dependent fields
|
||||
return autocomplete_metastate(metastate);
|
||||
}
|
||||
|
||||
bool
|
||||
static bool
|
||||
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
|
||||
bool prefer_text) {
|
||||
switch (from) {
|
||||
@ -154,42 +105,150 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
|
||||
}
|
||||
}
|
||||
|
||||
enum android_motionevent_buttons
|
||||
convert_mouse_buttons(uint32_t state) {
|
||||
enum android_motionevent_buttons buttons = 0;
|
||||
if (state & SDL_BUTTON_LMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
|
||||
static enum android_metastate
|
||||
autocomplete_metastate(enum android_metastate metastate) {
|
||||
// fill dependent flags
|
||||
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
|
||||
metastate |= AMETA_SHIFT_ON;
|
||||
}
|
||||
if (state & SDL_BUTTON_RMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
|
||||
if (metastate & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
|
||||
metastate |= AMETA_CTRL_ON;
|
||||
}
|
||||
if (state & SDL_BUTTON_MMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
|
||||
if (metastate & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
|
||||
metastate |= AMETA_ALT_ON;
|
||||
}
|
||||
if (state & SDL_BUTTON_X1MASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_BACK;
|
||||
if (metastate & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
|
||||
metastate |= AMETA_META_ON;
|
||||
}
|
||||
if (state & SDL_BUTTON_X2MASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
|
||||
}
|
||||
return buttons;
|
||||
|
||||
return metastate;
|
||||
}
|
||||
|
||||
bool
|
||||
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
|
||||
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
|
||||
FAIL;
|
||||
static enum android_metastate
|
||||
convert_meta_state(SDL_Keymod mod) {
|
||||
enum android_metastate metastate = 0;
|
||||
if (mod & KMOD_LSHIFT) {
|
||||
metastate |= AMETA_SHIFT_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RSHIFT) {
|
||||
metastate |= AMETA_SHIFT_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LCTRL) {
|
||||
metastate |= AMETA_CTRL_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RCTRL) {
|
||||
metastate |= AMETA_CTRL_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LALT) {
|
||||
metastate |= AMETA_ALT_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RALT) {
|
||||
metastate |= AMETA_ALT_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LGUI) { // Windows key
|
||||
metastate |= AMETA_META_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RGUI) { // Windows key
|
||||
metastate |= AMETA_META_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_NUM) {
|
||||
metastate |= AMETA_NUM_LOCK_ON;
|
||||
}
|
||||
if (mod & KMOD_CAPS) {
|
||||
metastate |= AMETA_CAPS_LOCK_ON;
|
||||
}
|
||||
if (mod & KMOD_MODE) { // Alt Gr
|
||||
// no mapping?
|
||||
}
|
||||
|
||||
// fill the dependent fields
|
||||
return autocomplete_metastate(metastate);
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
|
||||
bool prefer_text, uint32_t repeat) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
|
||||
|
||||
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint16_t mod = from->keysym.mod;
|
||||
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
|
||||
prefer_text)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_keycode.repeat = repeat;
|
||||
to->inject_keycode.metastate = convert_meta_state(mod);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
struct sc_keyboard_inject *ki = DOWNCAST(kp);
|
||||
|
||||
if (event->repeat) {
|
||||
if (!ki->forward_key_repeat) {
|
||||
return;
|
||||
}
|
||||
++ki->repeat;
|
||||
} else {
|
||||
ki->repeat = 0;
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
if (convert_input_key(event, &msg, ki->prefer_text, ki->repeat)) {
|
||||
if (!controller_push_msg(ki->controller, &msg)) {
|
||||
LOGW("Could not request 'inject keycode'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
|
||||
MAP(SDL_FINGERDOWN, AMOTION_EVENT_ACTION_DOWN);
|
||||
MAP(SDL_FINGERUP, AMOTION_EVENT_ACTION_UP);
|
||||
FAIL;
|
||||
static void
|
||||
sc_key_processor_process_text(struct sc_key_processor *kp,
|
||||
const SDL_TextInputEvent *event) {
|
||||
struct sc_keyboard_inject *ki = DOWNCAST(kp);
|
||||
|
||||
if (!ki->prefer_text) {
|
||||
char c = event->text[0];
|
||||
if (isalpha(c) || c == ' ') {
|
||||
assert(event->text[1] == '\0');
|
||||
// letters and space are handled as raw key event
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
|
||||
msg.inject_text.text = strdup(event->text);
|
||||
if (!msg.inject_text.text) {
|
||||
LOGW("Could not strdup input text");
|
||||
return;
|
||||
}
|
||||
if (!controller_push_msg(ki->controller, &msg)) {
|
||||
free(msg.inject_text.text);
|
||||
LOGW("Could not request 'inject text'");
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
|
||||
struct controller *controller,
|
||||
const struct scrcpy_options *options) {
|
||||
ki->controller = controller;
|
||||
ki->prefer_text = options->prefer_text;
|
||||
ki->forward_key_repeat = options->forward_key_repeat;
|
||||
|
||||
ki->repeat = 0;
|
||||
|
||||
static const struct sc_key_processor_ops ops = {
|
||||
.process_key = sc_key_processor_process_key,
|
||||
.process_text = sc_key_processor_process_text,
|
||||
};
|
||||
|
||||
ki->key_processor.ops = &ops;
|
||||
}
|
30
app/src/keyboard_inject.h
Normal file
30
app/src/keyboard_inject.h
Normal file
@ -0,0 +1,30 @@
|
||||
#ifndef SC_KEYBOARD_INJECT_H
|
||||
#define SC_KEYBOARD_INJECT_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "controller.h"
|
||||
#include "scrcpy.h"
|
||||
#include "trait/key_processor.h"
|
||||
|
||||
struct sc_keyboard_inject {
|
||||
struct sc_key_processor key_processor; // key processor trait
|
||||
|
||||
struct controller *controller;
|
||||
|
||||
// SDL reports repeated events as a boolean, but Android expects the actual
|
||||
// number of repetitions. This variable keeps track of the count.
|
||||
unsigned repeat;
|
||||
|
||||
bool prefer_text;
|
||||
bool forward_key_repeat;
|
||||
};
|
||||
|
||||
void
|
||||
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
|
||||
struct controller *controller,
|
||||
const struct scrcpy_options *options);
|
||||
|
||||
#endif
|
211
app/src/mouse_inject.c
Normal file
211
app/src/mouse_inject.c
Normal file
@ -0,0 +1,211 @@
|
||||
#include "mouse_inject.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
#include "android/input.h"
|
||||
#include "control_msg.h"
|
||||
#include "controller.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast mouse processor to sc_mouse_inject */
|
||||
#define DOWNCAST(MP) container_of(MP, struct sc_mouse_inject, mouse_processor)
|
||||
|
||||
static enum android_motionevent_buttons
|
||||
convert_mouse_buttons(uint32_t state) {
|
||||
enum android_motionevent_buttons buttons = 0;
|
||||
if (state & SDL_BUTTON_LMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
|
||||
}
|
||||
if (state & SDL_BUTTON_RMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
|
||||
}
|
||||
if (state & SDL_BUTTON_MMASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
|
||||
}
|
||||
if (state & SDL_BUTTON_X1MASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_BACK;
|
||||
}
|
||||
if (state & SDL_BUTTON_X2MASK) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
|
||||
}
|
||||
return buttons;
|
||||
}
|
||||
|
||||
#define MAP(FROM, TO) case FROM: *to = TO; return true
|
||||
#define FAIL default: return false
|
||||
static bool
|
||||
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
|
||||
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
|
||||
FAIL;
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
switch (from) {
|
||||
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
|
||||
MAP(SDL_FINGERDOWN, AMOTION_EVENT_ACTION_DOWN);
|
||||
MAP(SDL_FINGERUP, AMOTION_EVENT_ACTION_UP);
|
||||
FAIL;
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
|
||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
||||
to->inject_touch_event.pressure = 1.f;
|
||||
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
|
||||
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_touch_event.pointer_id = from->fingerId;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
|
||||
int dw;
|
||||
int dh;
|
||||
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
|
||||
|
||||
// SDL touch event coordinates are normalized in the range [0; 1]
|
||||
int32_t x = from->x * dw;
|
||||
int32_t y = from->y * dh;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_drawable_to_frame_coords(screen, x, y);
|
||||
|
||||
to->inject_touch_event.pressure = from->pressure;
|
||||
to->inject_touch_event.buttons = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
|
||||
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
||||
to->inject_touch_event.pressure =
|
||||
from->type == SDL_MOUSEBUTTONDOWN ? 1.f : 0.f;
|
||||
to->inject_touch_event.buttons =
|
||||
convert_mouse_buttons(SDL_BUTTON(from->button));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
|
||||
// mouse_x and mouse_y are expressed in pixels relative to the window
|
||||
int mouse_x;
|
||||
int mouse_y;
|
||||
SDL_GetMouseState(&mouse_x, &mouse_y);
|
||||
|
||||
struct position position = {
|
||||
.screen_size = screen->frame_size,
|
||||
.point = screen_convert_window_to_frame_coords(screen,
|
||||
mouse_x, mouse_y),
|
||||
};
|
||||
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
|
||||
|
||||
to->inject_scroll_event.position = position;
|
||||
to->inject_scroll_event.hscroll = from->x;
|
||||
to->inject_scroll_event.vscroll = from->y;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseMotionEvent *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct control_msg msg;
|
||||
if (!convert_mouse_motion(event, mi->screen, &msg)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse motion event'");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
|
||||
const SDL_TouchFingerEvent *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct control_msg msg;
|
||||
if (convert_touch(event, mi->screen, &msg)) {
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject touch event'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_button(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseButtonEvent *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct control_msg msg;
|
||||
if (convert_mouse_button(event, mi->screen, &msg)) {
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse button event'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_wheel(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseWheelEvent *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct control_msg msg;
|
||||
if (convert_mouse_wheel(event, mi->screen, &msg)) {
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse wheel event'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller,
|
||||
struct screen *screen) {
|
||||
mi->controller = controller;
|
||||
mi->screen = screen;
|
||||
|
||||
static const struct sc_mouse_processor_ops ops = {
|
||||
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
|
||||
.process_touch = sc_mouse_processor_process_touch,
|
||||
.process_mouse_button = sc_mouse_processor_process_mouse_button,
|
||||
.process_mouse_wheel = sc_mouse_processor_process_mouse_wheel,
|
||||
};
|
||||
|
||||
mi->mouse_processor.ops = &ops;
|
||||
}
|
24
app/src/mouse_inject.h
Normal file
24
app/src/mouse_inject.h
Normal file
@ -0,0 +1,24 @@
|
||||
#ifndef SC_MOUSE_INJECT_H
|
||||
#define SC_MOUSE_INJECT_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "controller.h"
|
||||
#include "scrcpy.h"
|
||||
#include "screen.h"
|
||||
#include "trait/mouse_processor.h"
|
||||
|
||||
struct sc_mouse_inject {
|
||||
struct sc_mouse_processor mouse_processor; // mouse processor trait
|
||||
|
||||
struct controller *controller;
|
||||
struct screen *screen;
|
||||
};
|
||||
|
||||
void
|
||||
sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller,
|
||||
struct screen *screen);
|
||||
|
||||
#endif
|
@ -1,6 +1,8 @@
|
||||
#include "recorder.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libavutil/time.h>
|
||||
|
||||
#include "util/log.h"
|
||||
@ -51,16 +53,15 @@ record_packet_new(const AVPacket *packet) {
|
||||
|
||||
static void
|
||||
record_packet_delete(struct record_packet *rec) {
|
||||
av_packet_unref(rec->packet);
|
||||
av_packet_free(&rec->packet);
|
||||
free(rec);
|
||||
}
|
||||
|
||||
static void
|
||||
recorder_queue_clear(struct recorder_queue *queue) {
|
||||
while (!queue_is_empty(queue)) {
|
||||
while (!sc_queue_is_empty(queue)) {
|
||||
struct record_packet *rec;
|
||||
queue_take(queue, next, &rec);
|
||||
sc_queue_take(queue, next, &rec);
|
||||
record_packet_delete(rec);
|
||||
}
|
||||
}
|
||||
@ -136,14 +137,14 @@ run_recorder(void *data) {
|
||||
for (;;) {
|
||||
sc_mutex_lock(&recorder->mutex);
|
||||
|
||||
while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
|
||||
while (!recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
|
||||
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
|
||||
}
|
||||
|
||||
// if stopped is set, continue to process the remaining events (to
|
||||
// finish the recording) before actually stopping
|
||||
|
||||
if (recorder->stopped && queue_is_empty(&recorder->queue)) {
|
||||
if (recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
|
||||
sc_mutex_unlock(&recorder->mutex);
|
||||
struct record_packet *last = recorder->previous;
|
||||
if (last) {
|
||||
@ -162,7 +163,7 @@ run_recorder(void *data) {
|
||||
}
|
||||
|
||||
struct record_packet *rec;
|
||||
queue_take(&recorder->queue, next, &rec);
|
||||
sc_queue_take(&recorder->queue, next, &rec);
|
||||
|
||||
sc_mutex_unlock(&recorder->mutex);
|
||||
|
||||
@ -214,7 +215,8 @@ run_recorder(void *data) {
|
||||
LOGE("Recording failed to %s", recorder->filename);
|
||||
} else {
|
||||
const char *format_name = recorder_get_format_name(recorder->format);
|
||||
LOGI("Recording complete to %s file: %s", format_name, recorder->filename);
|
||||
LOGI("Recording complete to %s file: %s", format_name,
|
||||
recorder->filename);
|
||||
}
|
||||
|
||||
LOGD("Recorder thread ended");
|
||||
@ -236,7 +238,7 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
|
||||
goto error_mutex_destroy;
|
||||
}
|
||||
|
||||
queue_init(&recorder->queue);
|
||||
sc_queue_init(&recorder->queue);
|
||||
recorder->stopped = false;
|
||||
recorder->failed = false;
|
||||
recorder->header_written = false;
|
||||
@ -341,7 +343,7 @@ recorder_push(struct recorder *recorder, const AVPacket *packet) {
|
||||
return false;
|
||||
}
|
||||
|
||||
queue_push(&recorder->queue, next, rec);
|
||||
sc_queue_push(&recorder->queue, next, rec);
|
||||
sc_cond_signal(&recorder->queue_cond);
|
||||
|
||||
sc_mutex_unlock(&recorder->mutex);
|
||||
|
@ -17,7 +17,7 @@ struct record_packet {
|
||||
struct record_packet *next;
|
||||
};
|
||||
|
||||
struct recorder_queue QUEUE(struct record_packet);
|
||||
struct recorder_queue SC_QUEUE(struct record_packet);
|
||||
|
||||
struct recorder {
|
||||
struct sc_packet_sink packet_sink; // packet sink trait
|
||||
|
@ -18,6 +18,8 @@
|
||||
#include "events.h"
|
||||
#include "file_handler.h"
|
||||
#include "input_manager.h"
|
||||
#include "keyboard_inject.h"
|
||||
#include "mouse_inject.h"
|
||||
#include "recorder.h"
|
||||
#include "screen.h"
|
||||
#include "server.h"
|
||||
@ -40,6 +42,8 @@ struct scrcpy {
|
||||
#endif
|
||||
struct controller controller;
|
||||
struct file_handler file_handler;
|
||||
struct sc_keyboard_inject keyboard_inject;
|
||||
struct sc_mouse_inject mouse_inject;
|
||||
struct input_manager input_manager;
|
||||
};
|
||||
|
||||
@ -330,7 +334,7 @@ scrcpy(const struct scrcpy_options *options) {
|
||||
|
||||
av_log_set_callback(av_log_callback);
|
||||
|
||||
const struct stream_callbacks stream_cbs = {
|
||||
static const struct stream_callbacks stream_cbs = {
|
||||
.on_eos = stream_on_eos,
|
||||
};
|
||||
stream_init(&s->stream, s->server.video_socket, &stream_cbs, NULL);
|
||||
@ -343,19 +347,29 @@ scrcpy(const struct scrcpy_options *options) {
|
||||
stream_add_sink(&s->stream, &rec->packet_sink);
|
||||
}
|
||||
|
||||
if (options->display) {
|
||||
if (options->control) {
|
||||
if (!controller_init(&s->controller, s->server.control_socket)) {
|
||||
goto end;
|
||||
}
|
||||
controller_initialized = true;
|
||||
|
||||
if (!controller_start(&s->controller)) {
|
||||
goto end;
|
||||
}
|
||||
controller_started = true;
|
||||
if (options->control) {
|
||||
if (!controller_init(&s->controller, s->server.control_socket)) {
|
||||
goto end;
|
||||
}
|
||||
controller_initialized = true;
|
||||
|
||||
if (!controller_start(&s->controller)) {
|
||||
goto end;
|
||||
}
|
||||
controller_started = true;
|
||||
|
||||
if (options->turn_screen_off) {
|
||||
struct control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
|
||||
msg.set_screen_power_mode.mode = SCREEN_POWER_MODE_OFF;
|
||||
|
||||
if (!controller_push_msg(&s->controller, &msg)) {
|
||||
LOGW("Could not request 'set screen power mode'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (options->display) {
|
||||
const char *window_title =
|
||||
options->window_title ? options->window_title : device_name;
|
||||
|
||||
@ -371,6 +385,7 @@ scrcpy(const struct scrcpy_options *options) {
|
||||
.rotation = options->rotation,
|
||||
.mipmaps = options->mipmaps,
|
||||
.fullscreen = options->fullscreen,
|
||||
.buffering_time = options->display_buffer,
|
||||
};
|
||||
|
||||
if (!screen_init(&s->screen, &screen_params)) {
|
||||
@ -379,21 +394,12 @@ scrcpy(const struct scrcpy_options *options) {
|
||||
screen_initialized = true;
|
||||
|
||||
decoder_add_sink(&s->decoder, &s->screen.frame_sink);
|
||||
|
||||
if (options->turn_screen_off) {
|
||||
struct control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
|
||||
msg.set_screen_power_mode.mode = SCREEN_POWER_MODE_OFF;
|
||||
|
||||
if (!controller_push_msg(&s->controller, &msg)) {
|
||||
LOGW("Could not request 'set screen power mode'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef HAVE_V4L2
|
||||
if (options->v4l2_device) {
|
||||
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device, frame_size)) {
|
||||
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device, frame_size,
|
||||
options->v4l2_buffer)) {
|
||||
goto end;
|
||||
}
|
||||
|
||||
@ -410,7 +416,19 @@ scrcpy(const struct scrcpy_options *options) {
|
||||
}
|
||||
stream_started = true;
|
||||
|
||||
input_manager_init(&s->input_manager, &s->controller, &s->screen, options);
|
||||
struct sc_key_processor *kp = NULL;
|
||||
struct sc_mouse_processor *mp = NULL;
|
||||
|
||||
if (options->control) {
|
||||
sc_keyboard_inject_init(&s->keyboard_inject, &s->controller, options);
|
||||
kp = &s->keyboard_inject.key_processor;
|
||||
|
||||
sc_mouse_inject_init(&s->mouse_inject, &s->controller, &s->screen);
|
||||
mp = &s->mouse_inject.mouse_processor;
|
||||
}
|
||||
|
||||
input_manager_init(&s->input_manager, &s->controller, &s->screen, kp, mp,
|
||||
options);
|
||||
|
||||
ret = event_loop(s, options);
|
||||
LOGD("quit...");
|
||||
|
@ -7,6 +7,8 @@
|
||||
#include <stddef.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "util/tick.h"
|
||||
|
||||
enum sc_log_level {
|
||||
SC_LOG_LEVEL_VERBOSE,
|
||||
SC_LOG_LEVEL_DEBUG,
|
||||
@ -78,6 +80,8 @@ struct scrcpy_options {
|
||||
uint16_t window_width;
|
||||
uint16_t window_height;
|
||||
uint32_t display_id;
|
||||
sc_tick display_buffer;
|
||||
sc_tick v4l2_buffer;
|
||||
bool show_touches;
|
||||
bool fullscreen;
|
||||
bool always_on_top;
|
||||
@ -126,6 +130,8 @@ struct scrcpy_options {
|
||||
.window_width = 0, \
|
||||
.window_height = 0, \
|
||||
.display_id = 0, \
|
||||
.display_buffer = 0, \
|
||||
.v4l2_buffer = 0, \
|
||||
.show_touches = false, \
|
||||
.fullscreen = false, \
|
||||
.always_on_top = false, \
|
||||
|
@ -274,14 +274,16 @@ screen_frame_sink_close(struct sc_frame_sink *sink) {
|
||||
static bool
|
||||
screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
|
||||
struct screen *screen = DOWNCAST(sink);
|
||||
return sc_video_buffer_push(&screen->vb, frame);
|
||||
}
|
||||
|
||||
bool previous_frame_skipped;
|
||||
bool ok = video_buffer_push(&screen->vb, frame, &previous_frame_skipped);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
static void
|
||||
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
|
||||
void *userdata) {
|
||||
(void) vb;
|
||||
struct screen *screen = userdata;
|
||||
|
||||
if (previous_frame_skipped) {
|
||||
if (previous_skipped) {
|
||||
fps_counter_add_skipped_frame(&screen->fps_counter);
|
||||
// The EVENT_NEW_FRAME triggered for the previous frame will consume
|
||||
// this new frame instead
|
||||
@ -293,8 +295,6 @@ screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
|
||||
// Post the event on the UI thread
|
||||
SDL_PushEvent(&new_frame_event);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
@ -304,15 +304,26 @@ screen_init(struct screen *screen, const struct screen_params *params) {
|
||||
screen->fullscreen = false;
|
||||
screen->maximized = false;
|
||||
|
||||
bool ok = video_buffer_init(&screen->vb);
|
||||
static const struct sc_video_buffer_callbacks cbs = {
|
||||
.on_new_frame = sc_video_buffer_on_new_frame,
|
||||
};
|
||||
|
||||
bool ok = sc_video_buffer_init(&screen->vb, params->buffering_time, &cbs,
|
||||
screen);
|
||||
if (!ok) {
|
||||
LOGE("Could not initialize video buffer");
|
||||
return false;
|
||||
}
|
||||
|
||||
ok = sc_video_buffer_start(&screen->vb);
|
||||
if (!ok) {
|
||||
LOGE("Could not start video_buffer");
|
||||
goto error_destroy_video_buffer;
|
||||
}
|
||||
|
||||
if (!fps_counter_init(&screen->fps_counter)) {
|
||||
LOGE("Could not initialize FPS counter");
|
||||
goto error_destroy_video_buffer;
|
||||
goto error_stop_and_join_video_buffer;
|
||||
}
|
||||
|
||||
screen->frame_size = params->frame_size;
|
||||
@ -453,8 +464,11 @@ error_destroy_window:
|
||||
SDL_DestroyWindow(screen->window);
|
||||
error_destroy_fps_counter:
|
||||
fps_counter_destroy(&screen->fps_counter);
|
||||
error_stop_and_join_video_buffer:
|
||||
sc_video_buffer_stop(&screen->vb);
|
||||
sc_video_buffer_join(&screen->vb);
|
||||
error_destroy_video_buffer:
|
||||
video_buffer_destroy(&screen->vb);
|
||||
sc_video_buffer_destroy(&screen->vb);
|
||||
|
||||
return false;
|
||||
}
|
||||
@ -471,11 +485,13 @@ screen_hide_window(struct screen *screen) {
|
||||
|
||||
void
|
||||
screen_interrupt(struct screen *screen) {
|
||||
sc_video_buffer_stop(&screen->vb);
|
||||
fps_counter_interrupt(&screen->fps_counter);
|
||||
}
|
||||
|
||||
void
|
||||
screen_join(struct screen *screen) {
|
||||
sc_video_buffer_join(&screen->vb);
|
||||
fps_counter_join(&screen->fps_counter);
|
||||
}
|
||||
|
||||
@ -489,7 +505,7 @@ screen_destroy(struct screen *screen) {
|
||||
SDL_DestroyRenderer(screen->renderer);
|
||||
SDL_DestroyWindow(screen->window);
|
||||
fps_counter_destroy(&screen->fps_counter);
|
||||
video_buffer_destroy(&screen->vb);
|
||||
sc_video_buffer_destroy(&screen->vb);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -595,7 +611,7 @@ update_texture(struct screen *screen, const AVFrame *frame) {
|
||||
static bool
|
||||
screen_update_frame(struct screen *screen) {
|
||||
av_frame_unref(screen->frame);
|
||||
video_buffer_consume(&screen->vb, screen->frame);
|
||||
sc_video_buffer_consume(&screen->vb, screen->frame);
|
||||
AVFrame *frame = screen->frame;
|
||||
|
||||
fps_counter_add_rendered_frame(&screen->fps_counter);
|
||||
|
@ -8,6 +8,7 @@
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "coords.h"
|
||||
#include "fps_counter.h"
|
||||
#include "opengl.h"
|
||||
#include "trait/frame_sink.h"
|
||||
#include "video_buffer.h"
|
||||
@ -19,7 +20,7 @@ struct screen {
|
||||
bool open; // track the open/close state to assert correct behavior
|
||||
#endif
|
||||
|
||||
struct video_buffer vb;
|
||||
struct sc_video_buffer vb;
|
||||
struct fps_counter fps_counter;
|
||||
|
||||
SDL_Window *window;
|
||||
@ -62,6 +63,8 @@ struct screen_params {
|
||||
bool mipmaps;
|
||||
|
||||
bool fullscreen;
|
||||
|
||||
sc_tick buffering_time;
|
||||
};
|
||||
|
||||
// initialize screen, create window, renderer and texture (window is hidden)
|
||||
|
@ -60,7 +60,20 @@ get_server_path(void) {
|
||||
// not found, use current directory
|
||||
return strdup(SERVER_FILENAME);
|
||||
}
|
||||
char *dir = dirname(executable_path);
|
||||
|
||||
// dirname() does not work correctly everywhere, so get the parent
|
||||
// directory manually.
|
||||
// See <https://github.com/Genymobile/scrcpy/issues/2619>
|
||||
char *p = strrchr(executable_path, PATH_SEPARATOR);
|
||||
if (!p) {
|
||||
LOGE("Unexpected executable path: \"%s\" (it should contain a '%c')",
|
||||
executable_path, PATH_SEPARATOR);
|
||||
free(executable_path);
|
||||
return strdup(SERVER_FILENAME);
|
||||
}
|
||||
|
||||
*p = '\0'; // modify executable_path in place
|
||||
char *dir = executable_path;
|
||||
size_t dirlen = strlen(dir);
|
||||
|
||||
// sizeof(SERVER_FILENAME) gives statically the size including the null byte
|
||||
@ -261,7 +274,8 @@ execute_server(struct server *server, const struct server_params *params) {
|
||||
sprintf(max_size_string, "%"PRIu16, params->max_size);
|
||||
sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
|
||||
sprintf(max_fps_string, "%"PRIu16, params->max_fps);
|
||||
sprintf(lock_video_orientation_string, "%"PRIi8, params->lock_video_orientation);
|
||||
sprintf(lock_video_orientation_string, "%"PRIi8,
|
||||
params->lock_video_orientation);
|
||||
sprintf(display_id_string, "%"PRIu32, params->display_id);
|
||||
const char *const cmd[] = {
|
||||
"shell",
|
||||
@ -271,7 +285,8 @@ execute_server(struct server *server, const struct server_params *params) {
|
||||
# define SERVER_DEBUGGER_PORT "5005"
|
||||
# ifdef SERVER_DEBUGGER_METHOD_NEW
|
||||
/* Android 9 and above */
|
||||
"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,server=y,address="
|
||||
"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,"
|
||||
"server=y,address="
|
||||
# else
|
||||
/* Android 8 and below */
|
||||
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
|
||||
@ -468,7 +483,7 @@ error:
|
||||
static bool
|
||||
device_read_info(socket_t device_socket, char *device_name, struct size *size) {
|
||||
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
|
||||
int r = net_recv_all(device_socket, buf, sizeof(buf));
|
||||
ssize_t r = net_recv_all(device_socket, buf, sizeof(buf));
|
||||
if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
|
||||
LOGE("Could not retrieve device information");
|
||||
return false;
|
||||
@ -554,10 +569,10 @@ server_stop(struct server *server) {
|
||||
sc_mutex_lock(&server->mutex);
|
||||
bool signaled = false;
|
||||
if (!server->process_terminated) {
|
||||
#define WATCHDOG_DELAY_MS 1000
|
||||
#define WATCHDOG_DELAY SC_TICK_FROM_SEC(1)
|
||||
signaled = sc_cond_timedwait(&server->process_terminated_cond,
|
||||
&server->mutex,
|
||||
WATCHDOG_DELAY_MS);
|
||||
sc_tick_now() + WATCHDOG_DELAY);
|
||||
}
|
||||
sc_mutex_unlock(&server->mutex);
|
||||
|
||||
|
@ -151,7 +151,6 @@ stream_push_packet(struct stream *stream, AVPacket *packet) {
|
||||
|
||||
if (stream->pending) {
|
||||
// the pending packet must be discarded (consumed or error)
|
||||
av_packet_unref(stream->pending);
|
||||
av_packet_free(&stream->pending);
|
||||
}
|
||||
|
||||
@ -244,7 +243,6 @@ run_stream(void *data) {
|
||||
LOGD("End of frames");
|
||||
|
||||
if (stream->pending) {
|
||||
av_packet_unref(stream->pending);
|
||||
av_packet_free(&stream->pending);
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,5 @@
|
||||
#ifndef SC_FRAME_SINK
|
||||
#define SC_FRAME_SINK
|
||||
#ifndef SC_FRAME_SINK_H
|
||||
#define SC_FRAME_SINK_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
|
29
app/src/trait/key_processor.h
Normal file
29
app/src/trait/key_processor.h
Normal file
@ -0,0 +1,29 @@
|
||||
#ifndef SC_KEY_PROCESSOR_H
|
||||
#define SC_KEY_PROCESSOR_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
/**
|
||||
* Key processor trait.
|
||||
*
|
||||
* Component able to process and inject keys should implement this trait.
|
||||
*/
|
||||
struct sc_key_processor {
|
||||
const struct sc_key_processor_ops *ops;
|
||||
};
|
||||
|
||||
struct sc_key_processor_ops {
|
||||
void
|
||||
(*process_key)(struct sc_key_processor *kp, const SDL_KeyboardEvent *event);
|
||||
|
||||
void
|
||||
(*process_text)(struct sc_key_processor *kp,
|
||||
const SDL_TextInputEvent *event);
|
||||
};
|
||||
|
||||
#endif
|
39
app/src/trait/mouse_processor.h
Normal file
39
app/src/trait/mouse_processor.h
Normal file
@ -0,0 +1,39 @@
|
||||
#ifndef SC_MOUSE_PROCESSOR_H
|
||||
#define SC_MOUSE_PROCESSOR_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
/**
|
||||
* Mouse processor trait.
|
||||
*
|
||||
* Component able to process and inject mouse events should implement this
|
||||
* trait.
|
||||
*/
|
||||
struct sc_mouse_processor {
|
||||
const struct sc_mouse_processor_ops *ops;
|
||||
};
|
||||
|
||||
struct sc_mouse_processor_ops {
|
||||
void
|
||||
(*process_mouse_motion)(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseMotionEvent *event);
|
||||
|
||||
void
|
||||
(*process_touch)(struct sc_mouse_processor *mp,
|
||||
const SDL_TouchFingerEvent *event);
|
||||
|
||||
void
|
||||
(*process_mouse_button)(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseButtonEvent *event);
|
||||
|
||||
void
|
||||
(*process_mouse_wheel)(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseWheelEvent *event);
|
||||
};
|
||||
|
||||
#endif
|
@ -1,5 +1,5 @@
|
||||
#ifndef SC_PACKET_SINK
|
||||
#define SC_PACKET_SINK
|
||||
#ifndef SC_PACKET_SINK_H
|
||||
#define SC_PACKET_SINK_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
|
@ -19,11 +19,27 @@
|
||||
typedef struct in_addr IN_ADDR;
|
||||
#endif
|
||||
|
||||
static void
|
||||
net_perror(const char *s) {
|
||||
#ifdef _WIN32
|
||||
int error = WSAGetLastError();
|
||||
char *wsa_message;
|
||||
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
|
||||
NULL, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
|
||||
(char *) &wsa_message, 0, NULL);
|
||||
// no explicit '\n', wsa_message already contains a trailing '\n'
|
||||
fprintf(stderr, "%s: [%d] %s", s, error, wsa_message);
|
||||
LocalFree(wsa_message);
|
||||
#else
|
||||
perror(s);
|
||||
#endif
|
||||
}
|
||||
|
||||
socket_t
|
||||
net_connect(uint32_t addr, uint16_t port) {
|
||||
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (sock == INVALID_SOCKET) {
|
||||
perror("socket");
|
||||
net_perror("socket");
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
@ -33,7 +49,7 @@ net_connect(uint32_t addr, uint16_t port) {
|
||||
sin.sin_port = htons(port);
|
||||
|
||||
if (connect(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
|
||||
perror("connect");
|
||||
net_perror("connect");
|
||||
net_close(sock);
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
@ -45,14 +61,14 @@ socket_t
|
||||
net_listen(uint32_t addr, uint16_t port, int backlog) {
|
||||
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
|
||||
if (sock == INVALID_SOCKET) {
|
||||
perror("socket");
|
||||
net_perror("socket");
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
int reuse = 1;
|
||||
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
|
||||
sizeof(reuse)) == -1) {
|
||||
perror("setsockopt(SO_REUSEADDR)");
|
||||
net_perror("setsockopt(SO_REUSEADDR)");
|
||||
}
|
||||
|
||||
SOCKADDR_IN sin;
|
||||
@ -61,13 +77,13 @@ net_listen(uint32_t addr, uint16_t port, int backlog) {
|
||||
sin.sin_port = htons(port);
|
||||
|
||||
if (bind(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
|
||||
perror("bind");
|
||||
net_perror("bind");
|
||||
net_close(sock);
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
|
||||
if (listen(sock, backlog) == SOCKET_ERROR) {
|
||||
perror("listen");
|
||||
net_perror("listen");
|
||||
net_close(sock);
|
||||
return INVALID_SOCKET;
|
||||
}
|
||||
@ -99,16 +115,18 @@ net_send(socket_t socket, const void *buf, size_t len) {
|
||||
|
||||
ssize_t
|
||||
net_send_all(socket_t socket, const void *buf, size_t len) {
|
||||
size_t copied = 0;
|
||||
ssize_t w = 0;
|
||||
while (len > 0) {
|
||||
w = send(socket, buf, len, 0);
|
||||
if (w == -1) {
|
||||
return -1;
|
||||
return copied ? (ssize_t) copied : -1;
|
||||
}
|
||||
len -= w;
|
||||
buf = (char *) buf + w;
|
||||
copied += w;
|
||||
}
|
||||
return w;
|
||||
return copied;
|
||||
}
|
||||
|
||||
bool
|
||||
|
@ -1,6 +1,6 @@
|
||||
// generic intrusive FIFO queue
|
||||
#ifndef QUEUE_H
|
||||
#define QUEUE_H
|
||||
#ifndef SC_QUEUE_H
|
||||
#define SC_QUEUE_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
@ -10,15 +10,15 @@
|
||||
|
||||
// To define a queue type of "struct foo":
|
||||
// struct queue_foo QUEUE(struct foo);
|
||||
#define QUEUE(TYPE) { \
|
||||
#define SC_QUEUE(TYPE) { \
|
||||
TYPE *first; \
|
||||
TYPE *last; \
|
||||
}
|
||||
|
||||
#define queue_init(PQ) \
|
||||
#define sc_queue_init(PQ) \
|
||||
(void) ((PQ)->first = (PQ)->last = NULL)
|
||||
|
||||
#define queue_is_empty(PQ) \
|
||||
#define sc_queue_is_empty(PQ) \
|
||||
!(PQ)->first
|
||||
|
||||
// NEXTFIELD is the field in the ITEM type used for intrusive linked-list
|
||||
@ -30,30 +30,30 @@
|
||||
// };
|
||||
//
|
||||
// // define the type "struct my_queue"
|
||||
// struct my_queue QUEUE(struct foo);
|
||||
// struct my_queue SC_QUEUE(struct foo);
|
||||
//
|
||||
// struct my_queue queue;
|
||||
// queue_init(&queue);
|
||||
// sc_queue_init(&queue);
|
||||
//
|
||||
// struct foo v1 = { .value = 42 };
|
||||
// struct foo v2 = { .value = 27 };
|
||||
//
|
||||
// queue_push(&queue, next, v1);
|
||||
// queue_push(&queue, next, v2);
|
||||
// sc_queue_push(&queue, next, v1);
|
||||
// sc_queue_push(&queue, next, v2);
|
||||
//
|
||||
// struct foo *foo;
|
||||
// queue_take(&queue, next, &foo);
|
||||
// sc_queue_take(&queue, next, &foo);
|
||||
// assert(foo->value == 42);
|
||||
// queue_take(&queue, next, &foo);
|
||||
// sc_queue_take(&queue, next, &foo);
|
||||
// assert(foo->value == 27);
|
||||
// assert(queue_is_empty(&queue));
|
||||
// assert(sc_queue_is_empty(&queue));
|
||||
//
|
||||
|
||||
// push a new item into the queue
|
||||
#define queue_push(PQ, NEXTFIELD, ITEM) \
|
||||
#define sc_queue_push(PQ, NEXTFIELD, ITEM) \
|
||||
(void) ({ \
|
||||
(ITEM)->NEXTFIELD = NULL; \
|
||||
if (queue_is_empty(PQ)) { \
|
||||
if (sc_queue_is_empty(PQ)) { \
|
||||
(PQ)->first = (PQ)->last = (ITEM); \
|
||||
} else { \
|
||||
(PQ)->last->NEXTFIELD = (ITEM); \
|
||||
@ -65,9 +65,9 @@
|
||||
// the result is stored in *(PITEM)
|
||||
// (without typeof(), we could not store a local variable having the correct
|
||||
// type so that we can "return" it)
|
||||
#define queue_take(PQ, NEXTFIELD, PITEM) \
|
||||
#define sc_queue_take(PQ, NEXTFIELD, PITEM) \
|
||||
(void) ({ \
|
||||
assert(!queue_is_empty(PQ)); \
|
||||
assert(!sc_queue_is_empty(PQ)); \
|
||||
*(PITEM) = (PQ)->first; \
|
||||
(PQ)->first = (PQ)->first->NEXTFIELD; \
|
||||
})
|
||||
|
@ -31,7 +31,7 @@ sc_mutex_init(sc_mutex *mutex) {
|
||||
|
||||
mutex->mutex = sdl_mutex;
|
||||
#ifndef NDEBUG
|
||||
mutex->locker = 0;
|
||||
atomic_init(&mutex->locker, 0);
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
@ -52,7 +52,8 @@ sc_mutex_lock(sc_mutex *mutex) {
|
||||
abort();
|
||||
}
|
||||
|
||||
mutex->locker = sc_thread_get_id();
|
||||
atomic_store_explicit(&mutex->locker, sc_thread_get_id(),
|
||||
memory_order_relaxed);
|
||||
#else
|
||||
(void) r;
|
||||
#endif
|
||||
@ -62,7 +63,7 @@ void
|
||||
sc_mutex_unlock(sc_mutex *mutex) {
|
||||
#ifndef NDEBUG
|
||||
assert(sc_mutex_held(mutex));
|
||||
mutex->locker = 0;
|
||||
atomic_store_explicit(&mutex->locker, 0, memory_order_relaxed);
|
||||
#endif
|
||||
int r = SDL_UnlockMutex(mutex->mutex);
|
||||
#ifndef NDEBUG
|
||||
@ -83,7 +84,9 @@ sc_thread_get_id(void) {
|
||||
#ifndef NDEBUG
|
||||
bool
|
||||
sc_mutex_held(struct sc_mutex *mutex) {
|
||||
return mutex->locker == sc_thread_get_id();
|
||||
sc_thread_id locker_id =
|
||||
atomic_load_explicit(&mutex->locker, memory_order_relaxed);
|
||||
return locker_id == sc_thread_get_id();
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -112,14 +115,21 @@ sc_cond_wait(sc_cond *cond, sc_mutex *mutex) {
|
||||
abort();
|
||||
}
|
||||
|
||||
mutex->locker = sc_thread_get_id();
|
||||
atomic_store_explicit(&mutex->locker, sc_thread_get_id(),
|
||||
memory_order_relaxed);
|
||||
#else
|
||||
(void) r;
|
||||
#endif
|
||||
}
|
||||
|
||||
bool
|
||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) {
|
||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline) {
|
||||
sc_tick now = sc_tick_now();
|
||||
if (deadline <= now) {
|
||||
return false; // timeout
|
||||
}
|
||||
|
||||
uint32_t ms = SC_TICK_TO_MS(deadline - now);
|
||||
int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms);
|
||||
#ifndef NDEBUG
|
||||
if (r < 0) {
|
||||
@ -127,7 +137,8 @@ sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) {
|
||||
abort();
|
||||
}
|
||||
|
||||
mutex->locker = sc_thread_get_id();
|
||||
atomic_store_explicit(&mutex->locker, sc_thread_get_id(),
|
||||
memory_order_relaxed);
|
||||
#endif
|
||||
assert(r == 0 || r == SDL_MUTEX_TIMEDOUT);
|
||||
return r == 0;
|
||||
|
@ -3,8 +3,10 @@
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdatomic.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#include "tick.h"
|
||||
|
||||
/* Forward declarations */
|
||||
typedef struct SDL_Thread SDL_Thread;
|
||||
@ -12,7 +14,8 @@ typedef struct SDL_mutex SDL_mutex;
|
||||
typedef struct SDL_cond SDL_cond;
|
||||
|
||||
typedef int sc_thread_fn(void *);
|
||||
typedef unsigned int sc_thread_id;
|
||||
typedef unsigned sc_thread_id;
|
||||
typedef atomic_uint sc_atomic_thread_id;
|
||||
|
||||
typedef struct sc_thread {
|
||||
SDL_Thread *thread;
|
||||
@ -21,7 +24,7 @@ typedef struct sc_thread {
|
||||
typedef struct sc_mutex {
|
||||
SDL_mutex *mutex;
|
||||
#ifndef NDEBUG
|
||||
sc_thread_id locker;
|
||||
sc_atomic_thread_id locker;
|
||||
#endif
|
||||
} sc_mutex;
|
||||
|
||||
@ -70,7 +73,7 @@ sc_cond_wait(sc_cond *cond, sc_mutex *mutex);
|
||||
|
||||
// return true on signaled, false on timeout
|
||||
bool
|
||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms);
|
||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline);
|
||||
|
||||
void
|
||||
sc_cond_signal(sc_cond *cond);
|
||||
|
16
app/src/util/tick.c
Normal file
16
app/src/util/tick.c
Normal file
@ -0,0 +1,16 @@
|
||||
#include "tick.h"
|
||||
|
||||
#include <SDL2/SDL_timer.h>
|
||||
|
||||
sc_tick
|
||||
sc_tick_now(void) {
|
||||
// SDL_GetTicks() resolution is in milliseconds, but sc_tick are expressed
|
||||
// in microseconds to store PTS without precision loss.
|
||||
//
|
||||
// As an alternative, SDL_GetPerformanceCounter() and
|
||||
// SDL_GetPerformanceFrequency() could be used, but:
|
||||
// - the conversions (avoiding overflow) are expansive, since the
|
||||
// frequency is not known at compile time;
|
||||
// - in practice, we don't need more precision for now.
|
||||
return (sc_tick) SDL_GetTicks() * 1000;
|
||||
}
|
21
app/src/util/tick.h
Normal file
21
app/src/util/tick.h
Normal file
@ -0,0 +1,21 @@
|
||||
#ifndef SC_TICK_H
|
||||
#define SC_TICK_H
|
||||
|
||||
#include <stdint.h>
|
||||
|
||||
typedef int64_t sc_tick;
|
||||
#define PRItick PRIi64
|
||||
#define SC_TICK_FREQ 1000000 // microsecond
|
||||
|
||||
// To be adapted if SC_TICK_FREQ changes
|
||||
#define SC_TICK_TO_US(tick) (tick)
|
||||
#define SC_TICK_TO_MS(tick) ((tick) / 1000)
|
||||
#define SC_TICK_TO_SEC(tick) ((tick) / 1000000)
|
||||
#define SC_TICK_FROM_US(us) (us)
|
||||
#define SC_TICK_FROM_MS(ms) ((ms) * 1000)
|
||||
#define SC_TICK_FROM_SEC(sec) ((sec) * 1000000)
|
||||
|
||||
sc_tick
|
||||
sc_tick_now(void);
|
||||
|
||||
#endif
|
@ -112,7 +112,7 @@ run_v4l2_sink(void *data) {
|
||||
for (;;) {
|
||||
sc_mutex_lock(&vs->mutex);
|
||||
|
||||
while (!vs->stopped && vs->vb.pending_frame_consumed) {
|
||||
while (!vs->stopped && !vs->has_frame) {
|
||||
sc_cond_wait(&vs->cond, &vs->mutex);
|
||||
}
|
||||
|
||||
@ -121,9 +121,11 @@ run_v4l2_sink(void *data) {
|
||||
break;
|
||||
}
|
||||
|
||||
vs->has_frame = false;
|
||||
sc_mutex_unlock(&vs->mutex);
|
||||
|
||||
video_buffer_consume(&vs->vb, vs->frame);
|
||||
sc_video_buffer_consume(&vs->vb, vs->frame);
|
||||
|
||||
bool ok = encode_and_write_frame(vs, vs->frame);
|
||||
av_frame_unref(vs->frame);
|
||||
if (!ok) {
|
||||
@ -137,17 +139,42 @@ run_v4l2_sink(void *data) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
|
||||
void *userdata) {
|
||||
(void) vb;
|
||||
struct sc_v4l2_sink *vs = userdata;
|
||||
|
||||
if (!previous_skipped) {
|
||||
sc_mutex_lock(&vs->mutex);
|
||||
vs->has_frame = true;
|
||||
sc_cond_signal(&vs->cond);
|
||||
sc_mutex_unlock(&vs->mutex);
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
|
||||
bool ok = video_buffer_init(&vs->vb);
|
||||
static const struct sc_video_buffer_callbacks cbs = {
|
||||
.on_new_frame = sc_video_buffer_on_new_frame,
|
||||
};
|
||||
|
||||
bool ok = sc_video_buffer_init(&vs->vb, vs->buffering_time, &cbs, vs);
|
||||
if (!ok) {
|
||||
LOGE("Could not initialize video buffer");
|
||||
return false;
|
||||
}
|
||||
|
||||
ok = sc_video_buffer_start(&vs->vb);
|
||||
if (!ok) {
|
||||
LOGE("Could not start video buffer");
|
||||
goto error_video_buffer_destroy;
|
||||
}
|
||||
|
||||
ok = sc_mutex_init(&vs->mutex);
|
||||
if (!ok) {
|
||||
LOGC("Could not create mutex");
|
||||
goto error_video_buffer_destroy;
|
||||
goto error_video_buffer_stop_and_join;
|
||||
}
|
||||
|
||||
ok = sc_cond_init(&vs->cond);
|
||||
@ -241,6 +268,10 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
|
||||
goto error_av_frame_free;
|
||||
}
|
||||
|
||||
vs->has_frame = false;
|
||||
vs->header_written = false;
|
||||
vs->stopped = false;
|
||||
|
||||
LOGD("Starting v4l2 thread");
|
||||
ok = sc_thread_create(&vs->thread, run_v4l2_sink, "v4l2", vs);
|
||||
if (!ok) {
|
||||
@ -248,9 +279,6 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
|
||||
goto error_av_packet_free;
|
||||
}
|
||||
|
||||
vs->header_written = false;
|
||||
vs->stopped = false;
|
||||
|
||||
LOGI("v4l2 sink started to device: %s", vs->device_name);
|
||||
|
||||
return true;
|
||||
@ -271,8 +299,11 @@ error_cond_destroy:
|
||||
sc_cond_destroy(&vs->cond);
|
||||
error_mutex_destroy:
|
||||
sc_mutex_destroy(&vs->mutex);
|
||||
error_video_buffer_stop_and_join:
|
||||
sc_video_buffer_stop(&vs->vb);
|
||||
sc_video_buffer_join(&vs->vb);
|
||||
error_video_buffer_destroy:
|
||||
video_buffer_destroy(&vs->vb);
|
||||
sc_video_buffer_destroy(&vs->vb);
|
||||
|
||||
return false;
|
||||
}
|
||||
@ -284,7 +315,10 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
|
||||
sc_cond_signal(&vs->cond);
|
||||
sc_mutex_unlock(&vs->mutex);
|
||||
|
||||
sc_video_buffer_stop(&vs->vb);
|
||||
|
||||
sc_thread_join(&vs->thread, NULL);
|
||||
sc_video_buffer_join(&vs->vb);
|
||||
|
||||
av_packet_free(&vs->packet);
|
||||
av_frame_free(&vs->frame);
|
||||
@ -294,20 +328,12 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
|
||||
avformat_free_context(vs->format_ctx);
|
||||
sc_cond_destroy(&vs->cond);
|
||||
sc_mutex_destroy(&vs->mutex);
|
||||
video_buffer_destroy(&vs->vb);
|
||||
sc_video_buffer_destroy(&vs->vb);
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_v4l2_sink_push(struct sc_v4l2_sink *vs, const AVFrame *frame) {
|
||||
bool ok = video_buffer_push(&vs->vb, frame, NULL);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// signal possible change of vs->vb.pending_frame_consumed
|
||||
sc_cond_signal(&vs->cond);
|
||||
|
||||
return true;
|
||||
return sc_video_buffer_push(&vs->vb, frame);
|
||||
}
|
||||
|
||||
static bool
|
||||
@ -330,7 +356,7 @@ sc_v4l2_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
|
||||
|
||||
bool
|
||||
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
|
||||
struct size frame_size) {
|
||||
struct size frame_size, sc_tick buffering_time) {
|
||||
vs->device_name = strdup(device_name);
|
||||
if (!vs->device_name) {
|
||||
LOGE("Could not strdup v4l2 device name");
|
||||
@ -338,6 +364,7 @@ sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
|
||||
}
|
||||
|
||||
vs->frame_size = frame_size;
|
||||
vs->buffering_time = buffering_time;
|
||||
|
||||
static const struct sc_frame_sink_ops ops = {
|
||||
.open = sc_v4l2_frame_sink_open,
|
||||
|
@ -6,22 +6,25 @@
|
||||
#include "coords.h"
|
||||
#include "trait/frame_sink.h"
|
||||
#include "video_buffer.h"
|
||||
#include "util/tick.h"
|
||||
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
struct sc_v4l2_sink {
|
||||
struct sc_frame_sink frame_sink; // frame sink trait
|
||||
|
||||
struct video_buffer vb;
|
||||
struct sc_video_buffer vb;
|
||||
AVFormatContext *format_ctx;
|
||||
AVCodecContext *encoder_ctx;
|
||||
|
||||
char *device_name;
|
||||
struct size frame_size;
|
||||
sc_tick buffering_time;
|
||||
|
||||
sc_thread thread;
|
||||
sc_mutex mutex;
|
||||
sc_cond cond;
|
||||
bool has_frame;
|
||||
bool stopped;
|
||||
bool header_written;
|
||||
|
||||
@ -31,7 +34,7 @@ struct sc_v4l2_sink {
|
||||
|
||||
bool
|
||||
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
|
||||
struct size frame_size);
|
||||
struct size frame_size, sc_tick buffering_time);
|
||||
|
||||
void
|
||||
sc_v4l2_sink_destroy(struct sc_v4l2_sink *vs);
|
||||
|
@ -1,88 +1,255 @@
|
||||
#include "video_buffer.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <libavutil/avutil.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "util/log.h"
|
||||
|
||||
bool
|
||||
video_buffer_init(struct video_buffer *vb) {
|
||||
vb->pending_frame = av_frame_alloc();
|
||||
if (!vb->pending_frame) {
|
||||
return false;
|
||||
#define SC_BUFFERING_NDEBUG // comment to debug
|
||||
|
||||
static struct sc_video_buffer_frame *
|
||||
sc_video_buffer_frame_new(const AVFrame *frame) {
|
||||
struct sc_video_buffer_frame *vb_frame = malloc(sizeof(*vb_frame));
|
||||
if (!vb_frame) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
vb->tmp_frame = av_frame_alloc();
|
||||
if (!vb->tmp_frame) {
|
||||
av_frame_free(&vb->pending_frame);
|
||||
return false;
|
||||
vb_frame->frame = av_frame_alloc();
|
||||
if (!vb_frame->frame) {
|
||||
free(vb_frame);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
bool ok = sc_mutex_init(&vb->mutex);
|
||||
if (av_frame_ref(vb_frame->frame, frame)) {
|
||||
av_frame_free(&vb_frame->frame);
|
||||
free(vb_frame);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return vb_frame;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_video_buffer_frame_delete(struct sc_video_buffer_frame *vb_frame) {
|
||||
av_frame_unref(vb_frame->frame);
|
||||
av_frame_free(&vb_frame->frame);
|
||||
free(vb_frame);
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_video_buffer_offer(struct sc_video_buffer *vb, const AVFrame *frame) {
|
||||
bool previous_skipped;
|
||||
bool ok = sc_frame_buffer_push(&vb->fb, frame, &previous_skipped);
|
||||
if (!ok) {
|
||||
av_frame_free(&vb->pending_frame);
|
||||
av_frame_free(&vb->tmp_frame);
|
||||
return false;
|
||||
}
|
||||
|
||||
// there is initially no frame, so consider it has already been consumed
|
||||
vb->pending_frame_consumed = true;
|
||||
|
||||
vb->cbs->on_new_frame(vb, previous_skipped, vb->cbs_userdata);
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
video_buffer_destroy(struct video_buffer *vb) {
|
||||
sc_mutex_destroy(&vb->mutex);
|
||||
av_frame_free(&vb->pending_frame);
|
||||
av_frame_free(&vb->tmp_frame);
|
||||
}
|
||||
static int
|
||||
run_buffering(void *data) {
|
||||
struct sc_video_buffer *vb = data;
|
||||
|
||||
static inline void
|
||||
swap_frames(AVFrame **lhs, AVFrame **rhs) {
|
||||
AVFrame *tmp = *lhs;
|
||||
*lhs = *rhs;
|
||||
*rhs = tmp;
|
||||
assert(vb->buffering_time > 0);
|
||||
|
||||
for (;;) {
|
||||
sc_mutex_lock(&vb->b.mutex);
|
||||
|
||||
while (!vb->b.stopped && sc_queue_is_empty(&vb->b.queue)) {
|
||||
sc_cond_wait(&vb->b.queue_cond, &vb->b.mutex);
|
||||
}
|
||||
|
||||
if (vb->b.stopped) {
|
||||
sc_mutex_unlock(&vb->b.mutex);
|
||||
goto stopped;
|
||||
}
|
||||
|
||||
struct sc_video_buffer_frame *vb_frame;
|
||||
sc_queue_take(&vb->b.queue, next, &vb_frame);
|
||||
|
||||
sc_tick max_deadline = sc_tick_now() + vb->buffering_time;
|
||||
// PTS (written by the server) are expressed in microseconds
|
||||
sc_tick pts = SC_TICK_TO_US(vb_frame->frame->pts);
|
||||
|
||||
bool timed_out = false;
|
||||
while (!vb->b.stopped && !timed_out) {
|
||||
sc_tick deadline = sc_clock_to_system_time(&vb->b.clock, pts)
|
||||
+ vb->buffering_time;
|
||||
if (deadline > max_deadline) {
|
||||
deadline = max_deadline;
|
||||
}
|
||||
|
||||
timed_out =
|
||||
!sc_cond_timedwait(&vb->b.wait_cond, &vb->b.mutex, deadline);
|
||||
}
|
||||
|
||||
if (vb->b.stopped) {
|
||||
sc_video_buffer_frame_delete(vb_frame);
|
||||
sc_mutex_unlock(&vb->b.mutex);
|
||||
goto stopped;
|
||||
}
|
||||
|
||||
sc_mutex_unlock(&vb->b.mutex);
|
||||
|
||||
#ifndef SC_BUFFERING_NDEBUG
|
||||
LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
|
||||
pts, vb_frame->push_date, sc_tick_now());
|
||||
#endif
|
||||
|
||||
sc_video_buffer_offer(vb, vb_frame->frame);
|
||||
|
||||
sc_video_buffer_frame_delete(vb_frame);
|
||||
}
|
||||
|
||||
stopped:
|
||||
// Flush queue
|
||||
while (!sc_queue_is_empty(&vb->b.queue)) {
|
||||
struct sc_video_buffer_frame *vb_frame;
|
||||
sc_queue_take(&vb->b.queue, next, &vb_frame);
|
||||
sc_video_buffer_frame_delete(vb_frame);
|
||||
}
|
||||
|
||||
LOGD("Buffering thread ended");
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
bool
|
||||
video_buffer_push(struct video_buffer *vb, const AVFrame *frame,
|
||||
bool *previous_frame_skipped) {
|
||||
sc_mutex_lock(&vb->mutex);
|
||||
|
||||
// Use a temporary frame to preserve pending_frame in case of error.
|
||||
// tmp_frame is an empty frame, no need to call av_frame_unref() beforehand.
|
||||
int r = av_frame_ref(vb->tmp_frame, frame);
|
||||
if (r) {
|
||||
LOGE("Could not ref frame: %d", r);
|
||||
sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
|
||||
const struct sc_video_buffer_callbacks *cbs,
|
||||
void *cbs_userdata) {
|
||||
bool ok = sc_frame_buffer_init(&vb->fb);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Now that av_frame_ref() succeeded, we can replace the previous
|
||||
// pending_frame
|
||||
swap_frames(&vb->pending_frame, &vb->tmp_frame);
|
||||
av_frame_unref(vb->tmp_frame);
|
||||
assert(buffering_time >= 0);
|
||||
if (buffering_time) {
|
||||
ok = sc_mutex_init(&vb->b.mutex);
|
||||
if (!ok) {
|
||||
LOGC("Could not create mutex");
|
||||
sc_frame_buffer_destroy(&vb->fb);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (previous_frame_skipped) {
|
||||
*previous_frame_skipped = !vb->pending_frame_consumed;
|
||||
ok = sc_cond_init(&vb->b.queue_cond);
|
||||
if (!ok) {
|
||||
LOGC("Could not create cond");
|
||||
sc_mutex_destroy(&vb->b.mutex);
|
||||
sc_frame_buffer_destroy(&vb->fb);
|
||||
return false;
|
||||
}
|
||||
|
||||
ok = sc_cond_init(&vb->b.wait_cond);
|
||||
if (!ok) {
|
||||
LOGC("Could not create wait cond");
|
||||
sc_cond_destroy(&vb->b.queue_cond);
|
||||
sc_mutex_destroy(&vb->b.mutex);
|
||||
sc_frame_buffer_destroy(&vb->fb);
|
||||
return false;
|
||||
}
|
||||
|
||||
sc_clock_init(&vb->b.clock);
|
||||
sc_queue_init(&vb->b.queue);
|
||||
}
|
||||
vb->pending_frame_consumed = false;
|
||||
|
||||
sc_mutex_unlock(&vb->mutex);
|
||||
assert(cbs);
|
||||
assert(cbs->on_new_frame);
|
||||
|
||||
vb->buffering_time = buffering_time;
|
||||
vb->cbs = cbs;
|
||||
vb->cbs_userdata = cbs_userdata;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_video_buffer_start(struct sc_video_buffer *vb) {
|
||||
if (vb->buffering_time) {
|
||||
bool ok =
|
||||
sc_thread_create(&vb->b.thread, run_buffering, "buffering", vb);
|
||||
if (!ok) {
|
||||
LOGE("Could not start buffering thread");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
video_buffer_consume(struct video_buffer *vb, AVFrame *dst) {
|
||||
sc_mutex_lock(&vb->mutex);
|
||||
assert(!vb->pending_frame_consumed);
|
||||
vb->pending_frame_consumed = true;
|
||||
|
||||
av_frame_move_ref(dst, vb->pending_frame);
|
||||
// av_frame_move_ref() resets its source frame, so no need to call
|
||||
// av_frame_unref()
|
||||
|
||||
sc_mutex_unlock(&vb->mutex);
|
||||
sc_video_buffer_stop(struct sc_video_buffer *vb) {
|
||||
if (vb->buffering_time) {
|
||||
sc_mutex_lock(&vb->b.mutex);
|
||||
vb->b.stopped = true;
|
||||
sc_cond_signal(&vb->b.queue_cond);
|
||||
sc_cond_signal(&vb->b.wait_cond);
|
||||
sc_mutex_unlock(&vb->b.mutex);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_video_buffer_join(struct sc_video_buffer *vb) {
|
||||
if (vb->buffering_time) {
|
||||
sc_thread_join(&vb->b.thread, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_video_buffer_destroy(struct sc_video_buffer *vb) {
|
||||
sc_frame_buffer_destroy(&vb->fb);
|
||||
if (vb->buffering_time) {
|
||||
sc_cond_destroy(&vb->b.wait_cond);
|
||||
sc_cond_destroy(&vb->b.queue_cond);
|
||||
sc_mutex_destroy(&vb->b.mutex);
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame) {
|
||||
if (!vb->buffering_time) {
|
||||
// No buffering
|
||||
return sc_video_buffer_offer(vb, frame);
|
||||
}
|
||||
|
||||
sc_mutex_lock(&vb->b.mutex);
|
||||
|
||||
sc_tick pts = SC_TICK_FROM_US(frame->pts);
|
||||
sc_clock_update(&vb->b.clock, sc_tick_now(), pts);
|
||||
sc_cond_signal(&vb->b.wait_cond);
|
||||
|
||||
if (vb->b.clock.count == 1) {
|
||||
sc_mutex_unlock(&vb->b.mutex);
|
||||
// First frame, offer it immediately, for two reasons:
|
||||
// - not to delay the opening of the scrcpy window
|
||||
// - the buffering estimation needs at least two clock points, so it
|
||||
// could not handle the first frame
|
||||
return sc_video_buffer_offer(vb, frame);
|
||||
}
|
||||
|
||||
struct sc_video_buffer_frame *vb_frame = sc_video_buffer_frame_new(frame);
|
||||
if (!vb_frame) {
|
||||
sc_mutex_unlock(&vb->b.mutex);
|
||||
LOGE("Could not allocate frame");
|
||||
return false;
|
||||
}
|
||||
|
||||
#ifndef SC_BUFFERING_NDEBUG
|
||||
vb_frame->push_date = sc_tick_now();
|
||||
#endif
|
||||
sc_queue_push(&vb->b.queue, next, vb_frame);
|
||||
sc_cond_signal(&vb->b.queue_cond);
|
||||
|
||||
sc_mutex_unlock(&vb->b.mutex);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_video_buffer_consume(struct sc_video_buffer *vb, AVFrame *dst) {
|
||||
sc_frame_buffer_consume(&vb->fb, dst);
|
||||
}
|
||||
|
@ -1,50 +1,76 @@
|
||||
#ifndef VIDEO_BUFFER_H
|
||||
#define VIDEO_BUFFER_H
|
||||
#ifndef SC_VIDEO_BUFFER_H
|
||||
#define SC_VIDEO_BUFFER_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "fps_counter.h"
|
||||
#include "clock.h"
|
||||
#include "frame_buffer.h"
|
||||
#include "util/queue.h"
|
||||
#include "util/thread.h"
|
||||
#include "util/tick.h"
|
||||
|
||||
// forward declarations
|
||||
typedef struct AVFrame AVFrame;
|
||||
|
||||
/**
|
||||
* A video buffer holds 1 pending frame, which is the last frame received from
|
||||
* the producer (typically, the decoder).
|
||||
*
|
||||
* If a pending frame has not been consumed when the producer pushes a new
|
||||
* frame, then it is lost. The intent is to always provide access to the very
|
||||
* last frame to minimize latency.
|
||||
*
|
||||
* The producer and the consumer typically do not live in the same thread.
|
||||
* That's the reason why the callback on_frame_available() does not provide the
|
||||
* frame as parameter: the consumer might post an event to its own thread to
|
||||
* retrieve the pending frame from there, and that frame may have changed since
|
||||
* the callback if producer pushed a new one in between.
|
||||
*/
|
||||
struct sc_video_buffer_frame {
|
||||
AVFrame *frame;
|
||||
struct sc_video_buffer_frame *next;
|
||||
#ifndef NDEBUG
|
||||
sc_tick push_date;
|
||||
#endif
|
||||
};
|
||||
|
||||
struct video_buffer {
|
||||
AVFrame *pending_frame;
|
||||
AVFrame *tmp_frame; // To preserve the pending frame on error
|
||||
struct sc_video_buffer_frame_queue SC_QUEUE(struct sc_video_buffer_frame);
|
||||
|
||||
sc_mutex mutex;
|
||||
struct sc_video_buffer {
|
||||
struct sc_frame_buffer fb;
|
||||
|
||||
bool pending_frame_consumed;
|
||||
sc_tick buffering_time;
|
||||
|
||||
// only if buffering_time > 0
|
||||
struct {
|
||||
sc_thread thread;
|
||||
sc_mutex mutex;
|
||||
sc_cond queue_cond;
|
||||
sc_cond wait_cond;
|
||||
|
||||
struct sc_clock clock;
|
||||
struct sc_video_buffer_frame_queue queue;
|
||||
bool stopped;
|
||||
} b; // buffering
|
||||
|
||||
const struct sc_video_buffer_callbacks *cbs;
|
||||
void *cbs_userdata;
|
||||
};
|
||||
|
||||
struct sc_video_buffer_callbacks {
|
||||
void (*on_new_frame)(struct sc_video_buffer *vb, bool previous_skipped,
|
||||
void *userdata);
|
||||
};
|
||||
|
||||
bool
|
||||
video_buffer_init(struct video_buffer *vb);
|
||||
|
||||
void
|
||||
video_buffer_destroy(struct video_buffer *vb);
|
||||
sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
|
||||
const struct sc_video_buffer_callbacks *cbs,
|
||||
void *cbs_userdata);
|
||||
|
||||
bool
|
||||
video_buffer_push(struct video_buffer *vb, const AVFrame *frame, bool *skipped);
|
||||
sc_video_buffer_start(struct sc_video_buffer *vb);
|
||||
|
||||
void
|
||||
video_buffer_consume(struct video_buffer *vb, AVFrame *dst);
|
||||
sc_video_buffer_stop(struct sc_video_buffer *vb);
|
||||
|
||||
void
|
||||
sc_video_buffer_join(struct sc_video_buffer *vb);
|
||||
|
||||
void
|
||||
sc_video_buffer_destroy(struct sc_video_buffer *vb);
|
||||
|
||||
bool
|
||||
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame);
|
||||
|
||||
void
|
||||
sc_video_buffer_consume(struct sc_video_buffer *vb, AVFrame *dst);
|
||||
|
||||
#endif
|
||||
|
79
app/tests/test_clock.c
Normal file
79
app/tests/test_clock.c
Normal file
@ -0,0 +1,79 @@
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include "clock.h"
|
||||
|
||||
void test_small_rolling_sum(void) {
|
||||
struct sc_clock clock;
|
||||
sc_clock_init(&clock);
|
||||
|
||||
assert(clock.count == 0);
|
||||
assert(clock.left_sum.system == 0);
|
||||
assert(clock.left_sum.stream == 0);
|
||||
assert(clock.right_sum.system == 0);
|
||||
assert(clock.right_sum.stream == 0);
|
||||
|
||||
sc_clock_update(&clock, 2, 3);
|
||||
assert(clock.count == 1);
|
||||
assert(clock.left_sum.system == 0);
|
||||
assert(clock.left_sum.stream == 0);
|
||||
assert(clock.right_sum.system == 2);
|
||||
assert(clock.right_sum.stream == 3);
|
||||
|
||||
sc_clock_update(&clock, 10, 20);
|
||||
assert(clock.count == 2);
|
||||
assert(clock.left_sum.system == 2);
|
||||
assert(clock.left_sum.stream == 3);
|
||||
assert(clock.right_sum.system == 10);
|
||||
assert(clock.right_sum.stream == 20);
|
||||
|
||||
sc_clock_update(&clock, 40, 80);
|
||||
assert(clock.count == 3);
|
||||
assert(clock.left_sum.system == 2);
|
||||
assert(clock.left_sum.stream == 3);
|
||||
assert(clock.right_sum.system == 50);
|
||||
assert(clock.right_sum.stream == 100);
|
||||
|
||||
sc_clock_update(&clock, 400, 800);
|
||||
assert(clock.count == 4);
|
||||
assert(clock.left_sum.system == 12);
|
||||
assert(clock.left_sum.stream == 23);
|
||||
assert(clock.right_sum.system == 440);
|
||||
assert(clock.right_sum.stream == 880);
|
||||
}
|
||||
|
||||
void test_large_rolling_sum(void) {
|
||||
const unsigned half_range = SC_CLOCK_RANGE / 2;
|
||||
|
||||
struct sc_clock clock1;
|
||||
sc_clock_init(&clock1);
|
||||
for (unsigned i = 0; i < 5 * half_range; ++i) {
|
||||
sc_clock_update(&clock1, i, 2 * i + 1);
|
||||
}
|
||||
|
||||
struct sc_clock clock2;
|
||||
sc_clock_init(&clock2);
|
||||
for (unsigned i = 3 * half_range; i < 5 * half_range; ++i) {
|
||||
sc_clock_update(&clock2, i, 2 * i + 1);
|
||||
}
|
||||
|
||||
assert(clock1.count == SC_CLOCK_RANGE);
|
||||
assert(clock2.count == SC_CLOCK_RANGE);
|
||||
|
||||
// The values before the last SC_CLOCK_RANGE points in clock1 should have
|
||||
// no impact
|
||||
assert(clock1.left_sum.system == clock2.left_sum.system);
|
||||
assert(clock1.left_sum.stream == clock2.left_sum.stream);
|
||||
assert(clock1.right_sum.system == clock2.right_sum.system);
|
||||
assert(clock1.right_sum.stream == clock2.right_sum.stream);
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
(void) argc;
|
||||
(void) argv;
|
||||
|
||||
test_small_rolling_sum();
|
||||
test_large_rolling_sum();
|
||||
return 0;
|
||||
};
|
@ -10,28 +10,28 @@ struct foo {
|
||||
};
|
||||
|
||||
static void test_queue(void) {
|
||||
struct my_queue QUEUE(struct foo) queue;
|
||||
queue_init(&queue);
|
||||
struct my_queue SC_QUEUE(struct foo) queue;
|
||||
sc_queue_init(&queue);
|
||||
|
||||
assert(queue_is_empty(&queue));
|
||||
assert(sc_queue_is_empty(&queue));
|
||||
|
||||
struct foo v1 = { .value = 42 };
|
||||
struct foo v2 = { .value = 27 };
|
||||
|
||||
queue_push(&queue, next, &v1);
|
||||
queue_push(&queue, next, &v2);
|
||||
sc_queue_push(&queue, next, &v1);
|
||||
sc_queue_push(&queue, next, &v2);
|
||||
|
||||
struct foo *foo;
|
||||
|
||||
assert(!queue_is_empty(&queue));
|
||||
queue_take(&queue, next, &foo);
|
||||
assert(!sc_queue_is_empty(&queue));
|
||||
sc_queue_take(&queue, next, &foo);
|
||||
assert(foo->value == 42);
|
||||
|
||||
assert(!queue_is_empty(&queue));
|
||||
queue_take(&queue, next, &foo);
|
||||
assert(!sc_queue_is_empty(&queue));
|
||||
sc_queue_take(&queue, next, &foo);
|
||||
assert(foo->value == 27);
|
||||
|
||||
assert(queue_is_empty(&queue));
|
||||
assert(sc_queue_is_empty(&queue));
|
||||
}
|
||||
|
||||
int main(int argc, char *argv[]) {
|
||||
|
@ -17,4 +17,4 @@ endian = 'little'
|
||||
[properties]
|
||||
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win32-shared'
|
||||
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win32-dev'
|
||||
prebuilt_sdl2 = 'SDL2-2.0.14/i686-w64-mingw32'
|
||||
prebuilt_sdl2 = 'SDL2-2.0.16/i686-w64-mingw32'
|
||||
|
@ -17,4 +17,4 @@ endian = 'little'
|
||||
[properties]
|
||||
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win64-shared'
|
||||
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win64-dev'
|
||||
prebuilt_sdl2 = 'SDL2-2.0.14/x86_64-w64-mingw32'
|
||||
prebuilt_sdl2 = 'SDL2-2.0.16/x86_64-w64-mingw32'
|
||||
|
@ -2,8 +2,8 @@
|
||||
set -e
|
||||
|
||||
BUILDDIR=build-auto
|
||||
PREBUILT_SERVER_URL=https://github.com/Genymobile/scrcpy/releases/download/v1.18/scrcpy-server-v1.18
|
||||
PREBUILT_SERVER_SHA256=641c5c6beda9399dfae72d116f5ff43b5ed1059d871c9ebc3f47610fd33c51a3
|
||||
PREBUILT_SERVER_URL=https://github.com/Genymobile/scrcpy/releases/download/v1.19/scrcpy-server-v1.19
|
||||
PREBUILT_SERVER_SHA256=876f9322182e6aac6a58db1334f4225855ef3a17eaebc80aab6601d9d1ecb867
|
||||
|
||||
echo "[scrcpy] Downloading prebuilt server..."
|
||||
wget "$PREBUILT_SERVER_URL" -O scrcpy-server
|
||||
|
@ -1,5 +1,5 @@
|
||||
project('scrcpy', 'c',
|
||||
version: '1.18',
|
||||
version: '1.19',
|
||||
meson_version: '>= 0.48',
|
||||
default_options: [
|
||||
'c_std=c11',
|
||||
|
@ -30,11 +30,11 @@ prepare-ffmpeg-dev-win64:
|
||||
ffmpeg-4.3.1-win64-dev
|
||||
|
||||
prepare-sdl2:
|
||||
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.14-mingw.tar.gz \
|
||||
405eaff3eb18f2e08fe669ef9e63bc9a8710b7d343756f238619761e9b60407d \
|
||||
SDL2-2.0.14
|
||||
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.16-mingw.tar.gz \
|
||||
2bfe48628aa9635c12eac7d421907e291525de1d0b04b3bca4a5bd6e6c881a6f \
|
||||
SDL2-2.0.16
|
||||
|
||||
prepare-adb:
|
||||
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r31.0.2-windows.zip \
|
||||
d560cb8ded83ae04763b94632673481f14843a5969256569623cfeac82db4ba5 \
|
||||
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r31.0.3-windows.zip \
|
||||
0f4b8fdd26af2c3733539d6eebb3c2ed499ea1d4bb1f4e0ecc2d6016961a6e24 \
|
||||
platform-tools
|
||||
|
@ -102,7 +102,7 @@ dist-win32: build-server build-win32
|
||||
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/SDL2-2.0.14/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/SDL2-2.0.16/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
|
||||
dist-win64: build-server build-win64
|
||||
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
|
||||
@ -118,7 +118,7 @@ dist-win64: build-server build-win64
|
||||
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/SDL2-2.0.14/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/SDL2-2.0.16/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
|
||||
zip-win32: dist-win32
|
||||
cd "$(DIST)/$(WIN32_TARGET_DIR)"; \
|
||||
|
@ -6,8 +6,8 @@ android {
|
||||
applicationId "com.genymobile.scrcpy"
|
||||
minSdkVersion 21
|
||||
targetSdkVersion 30
|
||||
versionCode 11800
|
||||
versionName "1.18"
|
||||
versionCode 11900
|
||||
versionName "1.19"
|
||||
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
|
||||
}
|
||||
buildTypes {
|
||||
|
@ -12,7 +12,7 @@
|
||||
set -e
|
||||
|
||||
SCRCPY_DEBUG=false
|
||||
SCRCPY_VERSION_NAME=1.18
|
||||
SCRCPY_VERSION_NAME=1.19
|
||||
|
||||
PLATFORM=${ANDROID_PLATFORM:-30}
|
||||
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-30.0.0}
|
||||
|
@ -241,7 +241,7 @@ public class Controller {
|
||||
|
||||
MotionEvent event = MotionEvent
|
||||
.obtain(lastTouchDown, now, MotionEvent.ACTION_SCROLL, 1, pointerProperties, pointerCoords, 0, 0, 1f, 1f, DEFAULT_DEVICE_ID, 0,
|
||||
InputDevice.SOURCE_TOUCHSCREEN, 0);
|
||||
InputDevice.SOURCE_MOUSE, 0);
|
||||
return device.injectEvent(event);
|
||||
}
|
||||
|
||||
|
@ -56,17 +56,13 @@ public class ScreenEncoder implements Device.RotationListener {
|
||||
|
||||
public void streamScreen(Device device, FileDescriptor fd) throws IOException {
|
||||
Workarounds.prepareMainLooper();
|
||||
|
||||
try {
|
||||
internalStreamScreen(device, fd);
|
||||
} catch (NullPointerException e) {
|
||||
// Retry with workarounds enabled:
|
||||
// <https://github.com/Genymobile/scrcpy/issues/365>
|
||||
// <https://github.com/Genymobile/scrcpy/issues/940>
|
||||
Ln.d("Applying workarounds to avoid NullPointerException");
|
||||
if (Build.BRAND.equalsIgnoreCase("meizu")) {
|
||||
// <https://github.com/Genymobile/scrcpy/issues/240>
|
||||
// <https://github.com/Genymobile/scrcpy/issues/2656>
|
||||
Workarounds.fillAppInfo();
|
||||
internalStreamScreen(device, fd);
|
||||
}
|
||||
|
||||
internalStreamScreen(device, fd);
|
||||
}
|
||||
|
||||
private void internalStreamScreen(Device device, FileDescriptor fd) throws IOException {
|
||||
|
@ -11,6 +11,7 @@ public class StatusBarManager {
|
||||
|
||||
private final IInterface manager;
|
||||
private Method expandNotificationsPanelMethod;
|
||||
private boolean expandNotificationPanelMethodCustomVersion;
|
||||
private Method expandSettingsPanelMethod;
|
||||
private boolean expandSettingsPanelMethodNewVersion = true;
|
||||
private Method collapsePanelsMethod;
|
||||
@ -21,7 +22,13 @@ public class StatusBarManager {
|
||||
|
||||
private Method getExpandNotificationsPanelMethod() throws NoSuchMethodException {
|
||||
if (expandNotificationsPanelMethod == null) {
|
||||
expandNotificationsPanelMethod = manager.getClass().getMethod("expandNotificationsPanel");
|
||||
try {
|
||||
expandNotificationsPanelMethod = manager.getClass().getMethod("expandNotificationsPanel");
|
||||
} catch (NoSuchMethodException e) {
|
||||
// Custom version for custom vendor ROM: <https://github.com/Genymobile/scrcpy/issues/2551>
|
||||
expandNotificationsPanelMethod = manager.getClass().getMethod("expandNotificationsPanel", int.class);
|
||||
expandNotificationPanelMethodCustomVersion = true;
|
||||
}
|
||||
}
|
||||
return expandNotificationsPanelMethod;
|
||||
}
|
||||
@ -50,7 +57,11 @@ public class StatusBarManager {
|
||||
public void expandNotificationsPanel() {
|
||||
try {
|
||||
Method method = getExpandNotificationsPanelMethod();
|
||||
method.invoke(manager);
|
||||
if (expandNotificationPanelMethodCustomVersion) {
|
||||
method.invoke(manager, 0);
|
||||
} else {
|
||||
method.invoke(manager);
|
||||
}
|
||||
} catch (InvocationTargetException | IllegalAccessException | NoSuchMethodException e) {
|
||||
Ln.e("Could not invoke method", e);
|
||||
}
|
||||
|
Reference in New Issue
Block a user