Compare commits
2 Commits
Author | SHA1 | Date | |
---|---|---|---|
454b9a6c3e | |||
2c8efe1a1d |
@ -23,8 +23,7 @@ src = [
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'src/video_buffer.c',
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'src/video_buffer.c',
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'src/util/net.c',
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'src/util/net.c',
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'src/util/process.c',
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'src/util/process.c',
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'src/util/str_util.c',
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'src/util/str_util.c'
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'src/util/thread.c',
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]
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]
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if host_machine.system() == 'windows'
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if host_machine.system() == 'windows'
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@ -2,27 +2,25 @@
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#include <assert.h>
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#include <assert.h>
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#include "util/lock.h"
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#include "util/log.h"
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#include "util/log.h"
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bool
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bool
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controller_init(struct controller *controller, socket_t control_socket) {
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controller_init(struct controller *controller, socket_t control_socket) {
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cbuf_init(&controller->queue);
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cbuf_init(&controller->queue);
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bool ok = receiver_init(&controller->receiver, control_socket);
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if (!receiver_init(&controller->receiver, control_socket)) {
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if (!ok) {
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return false;
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return false;
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}
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}
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ok = sc_mutex_init(&controller->mutex);
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if (!(controller->mutex = SDL_CreateMutex())) {
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if (!ok) {
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receiver_destroy(&controller->receiver);
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receiver_destroy(&controller->receiver);
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return false;
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return false;
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}
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}
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ok = sc_cond_init(&controller->msg_cond);
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if (!(controller->msg_cond = SDL_CreateCond())) {
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if (!ok) {
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receiver_destroy(&controller->receiver);
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receiver_destroy(&controller->receiver);
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sc_mutex_destroy(&controller->mutex);
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SDL_DestroyMutex(controller->mutex);
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return false;
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return false;
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}
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}
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@ -34,8 +32,8 @@ controller_init(struct controller *controller, socket_t control_socket) {
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void
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void
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controller_destroy(struct controller *controller) {
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controller_destroy(struct controller *controller) {
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sc_cond_destroy(&controller->msg_cond);
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SDL_DestroyCond(controller->msg_cond);
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sc_mutex_destroy(&controller->mutex);
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SDL_DestroyMutex(controller->mutex);
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struct control_msg msg;
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struct control_msg msg;
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while (cbuf_take(&controller->queue, &msg)) {
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while (cbuf_take(&controller->queue, &msg)) {
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@ -48,13 +46,13 @@ controller_destroy(struct controller *controller) {
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bool
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bool
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controller_push_msg(struct controller *controller,
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controller_push_msg(struct controller *controller,
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const struct control_msg *msg) {
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const struct control_msg *msg) {
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sc_mutex_lock(&controller->mutex);
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mutex_lock(controller->mutex);
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bool was_empty = cbuf_is_empty(&controller->queue);
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bool was_empty = cbuf_is_empty(&controller->queue);
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bool res = cbuf_push(&controller->queue, *msg);
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bool res = cbuf_push(&controller->queue, *msg);
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if (was_empty) {
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if (was_empty) {
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sc_cond_signal(&controller->msg_cond);
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cond_signal(controller->msg_cond);
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}
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}
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sc_mutex_unlock(&controller->mutex);
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mutex_unlock(controller->mutex);
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return res;
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return res;
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}
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}
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@ -75,20 +73,20 @@ run_controller(void *data) {
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struct controller *controller = data;
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struct controller *controller = data;
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for (;;) {
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for (;;) {
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sc_mutex_lock(&controller->mutex);
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mutex_lock(controller->mutex);
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while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
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while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
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sc_cond_wait(&controller->msg_cond, &controller->mutex);
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cond_wait(controller->msg_cond, controller->mutex);
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}
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}
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if (controller->stopped) {
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if (controller->stopped) {
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// stop immediately, do not process further msgs
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// stop immediately, do not process further msgs
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sc_mutex_unlock(&controller->mutex);
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mutex_unlock(controller->mutex);
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break;
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break;
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}
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}
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struct control_msg msg;
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struct control_msg msg;
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bool non_empty = cbuf_take(&controller->queue, &msg);
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bool non_empty = cbuf_take(&controller->queue, &msg);
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assert(non_empty);
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assert(non_empty);
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(void) non_empty;
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(void) non_empty;
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sc_mutex_unlock(&controller->mutex);
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mutex_unlock(controller->mutex);
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bool ok = process_msg(controller, &msg);
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bool ok = process_msg(controller, &msg);
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control_msg_destroy(&msg);
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control_msg_destroy(&msg);
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@ -104,16 +102,16 @@ bool
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controller_start(struct controller *controller) {
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controller_start(struct controller *controller) {
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LOGD("Starting controller thread");
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LOGD("Starting controller thread");
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bool ok = sc_thread_create(&controller->thread, run_controller,
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controller->thread = SDL_CreateThread(run_controller, "controller",
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"controller", controller);
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controller);
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if (!ok) {
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if (!controller->thread) {
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LOGC("Could not start controller thread");
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LOGC("Could not start controller thread");
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return false;
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return false;
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}
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}
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if (!receiver_start(&controller->receiver)) {
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if (!receiver_start(&controller->receiver)) {
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controller_stop(controller);
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controller_stop(controller);
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sc_thread_join(&controller->thread, NULL);
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SDL_WaitThread(controller->thread, NULL);
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return false;
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return false;
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}
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}
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@ -122,14 +120,14 @@ controller_start(struct controller *controller) {
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void
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void
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controller_stop(struct controller *controller) {
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controller_stop(struct controller *controller) {
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sc_mutex_lock(&controller->mutex);
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mutex_lock(controller->mutex);
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controller->stopped = true;
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controller->stopped = true;
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sc_cond_signal(&controller->msg_cond);
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cond_signal(controller->msg_cond);
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sc_mutex_unlock(&controller->mutex);
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mutex_unlock(controller->mutex);
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}
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}
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void
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void
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controller_join(struct controller *controller) {
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controller_join(struct controller *controller) {
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sc_thread_join(&controller->thread, NULL);
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SDL_WaitThread(controller->thread, NULL);
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receiver_join(&controller->receiver);
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receiver_join(&controller->receiver);
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}
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}
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@ -4,20 +4,21 @@
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#include "common.h"
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#include "common.h"
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#include <stdbool.h>
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#include <stdbool.h>
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#include <SDL2/SDL_mutex.h>
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#include <SDL2/SDL_thread.h>
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#include "control_msg.h"
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#include "control_msg.h"
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#include "receiver.h"
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#include "receiver.h"
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#include "util/cbuf.h"
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#include "util/cbuf.h"
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#include "util/net.h"
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#include "util/net.h"
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#include "util/thread.h"
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struct control_msg_queue CBUF(struct control_msg, 64);
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struct control_msg_queue CBUF(struct control_msg, 64);
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struct controller {
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struct controller {
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socket_t control_socket;
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socket_t control_socket;
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sc_thread thread;
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SDL_Thread *thread;
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sc_mutex mutex;
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SDL_mutex *mutex;
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sc_cond msg_cond;
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SDL_cond *msg_cond;
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bool stopped;
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bool stopped;
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struct control_msg_queue queue;
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struct control_msg_queue queue;
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struct receiver receiver;
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struct receiver receiver;
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@ -3,6 +3,8 @@
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#include <libavformat/avformat.h>
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#include <libavformat/avformat.h>
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#include <libavutil/time.h>
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#include <libavutil/time.h>
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#include <SDL2/SDL_events.h>
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#include <SDL2/SDL_events.h>
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#include <SDL2/SDL_mutex.h>
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#include <SDL2/SDL_thread.h>
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#include <unistd.h>
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#include <unistd.h>
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#include "events.h"
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#include "events.h"
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@ -4,6 +4,7 @@
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#include <string.h>
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#include <string.h>
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#include "adb.h"
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#include "adb.h"
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#include "util/lock.h"
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#include "util/log.h"
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#include "util/log.h"
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#define DEFAULT_PUSH_TARGET "/sdcard/"
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#define DEFAULT_PUSH_TARGET "/sdcard/"
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@ -19,14 +20,12 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
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cbuf_init(&file_handler->queue);
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cbuf_init(&file_handler->queue);
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bool ok = sc_mutex_init(&file_handler->mutex);
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if (!(file_handler->mutex = SDL_CreateMutex())) {
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if (!ok) {
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return false;
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return false;
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}
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}
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ok = sc_cond_init(&file_handler->event_cond);
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if (!(file_handler->event_cond = SDL_CreateCond())) {
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if (!ok) {
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SDL_DestroyMutex(file_handler->mutex);
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sc_mutex_destroy(&file_handler->mutex);
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return false;
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return false;
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}
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}
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@ -34,8 +33,8 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
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file_handler->serial = strdup(serial);
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file_handler->serial = strdup(serial);
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if (!file_handler->serial) {
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if (!file_handler->serial) {
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LOGW("Could not strdup serial");
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LOGW("Could not strdup serial");
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sc_cond_destroy(&file_handler->event_cond);
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SDL_DestroyCond(file_handler->event_cond);
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sc_mutex_destroy(&file_handler->mutex);
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SDL_DestroyMutex(file_handler->mutex);
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return false;
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return false;
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}
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}
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} else {
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} else {
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@ -55,8 +54,8 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
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void
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void
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file_handler_destroy(struct file_handler *file_handler) {
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file_handler_destroy(struct file_handler *file_handler) {
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sc_cond_destroy(&file_handler->event_cond);
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SDL_DestroyCond(file_handler->event_cond);
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sc_mutex_destroy(&file_handler->mutex);
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SDL_DestroyMutex(file_handler->mutex);
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free(file_handler->serial);
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free(file_handler->serial);
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struct file_handler_request req;
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struct file_handler_request req;
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@ -93,13 +92,13 @@ file_handler_request(struct file_handler *file_handler,
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.file = file,
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.file = file,
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};
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};
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sc_mutex_lock(&file_handler->mutex);
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mutex_lock(file_handler->mutex);
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bool was_empty = cbuf_is_empty(&file_handler->queue);
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bool was_empty = cbuf_is_empty(&file_handler->queue);
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bool res = cbuf_push(&file_handler->queue, req);
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bool res = cbuf_push(&file_handler->queue, req);
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if (was_empty) {
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if (was_empty) {
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sc_cond_signal(&file_handler->event_cond);
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cond_signal(file_handler->event_cond);
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}
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}
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sc_mutex_unlock(&file_handler->mutex);
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mutex_unlock(file_handler->mutex);
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return res;
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return res;
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}
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}
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@ -108,14 +107,14 @@ run_file_handler(void *data) {
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struct file_handler *file_handler = data;
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struct file_handler *file_handler = data;
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for (;;) {
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for (;;) {
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sc_mutex_lock(&file_handler->mutex);
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mutex_lock(file_handler->mutex);
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file_handler->current_process = PROCESS_NONE;
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file_handler->current_process = PROCESS_NONE;
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while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
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while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
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sc_cond_wait(&file_handler->event_cond, &file_handler->mutex);
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cond_wait(file_handler->event_cond, file_handler->mutex);
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}
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}
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if (file_handler->stopped) {
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if (file_handler->stopped) {
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// stop immediately, do not process further events
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// stop immediately, do not process further events
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sc_mutex_unlock(&file_handler->mutex);
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mutex_unlock(file_handler->mutex);
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break;
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break;
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}
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}
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struct file_handler_request req;
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struct file_handler_request req;
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@ -133,7 +132,7 @@ run_file_handler(void *data) {
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file_handler->push_target);
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file_handler->push_target);
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}
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}
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file_handler->current_process = process;
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file_handler->current_process = process;
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sc_mutex_unlock(&file_handler->mutex);
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mutex_unlock(file_handler->mutex);
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if (req.action == ACTION_INSTALL_APK) {
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if (req.action == ACTION_INSTALL_APK) {
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if (process_check_success(process, "adb install", false)) {
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if (process_check_success(process, "adb install", false)) {
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@ -151,13 +150,13 @@ run_file_handler(void *data) {
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}
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}
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}
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}
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sc_mutex_lock(&file_handler->mutex);
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mutex_lock(file_handler->mutex);
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// Close the process (it is necessary already terminated)
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// Close the process (it is necessary already terminated)
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// Execute this call with mutex locked to avoid race conditions with
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// Execute this call with mutex locked to avoid race conditions with
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// file_handler_stop()
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// file_handler_stop()
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process_close(file_handler->current_process);
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process_close(file_handler->current_process);
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file_handler->current_process = PROCESS_NONE;
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file_handler->current_process = PROCESS_NONE;
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sc_mutex_unlock(&file_handler->mutex);
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mutex_unlock(file_handler->mutex);
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file_handler_request_destroy(&req);
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file_handler_request_destroy(&req);
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}
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}
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@ -168,9 +167,9 @@ bool
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file_handler_start(struct file_handler *file_handler) {
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file_handler_start(struct file_handler *file_handler) {
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LOGD("Starting file_handler thread");
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LOGD("Starting file_handler thread");
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bool ok = sc_thread_create(&file_handler->thread, run_file_handler,
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file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler",
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"file_handler", file_handler);
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file_handler);
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if (!ok) {
|
if (!file_handler->thread) {
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LOGC("Could not start file_handler thread");
|
LOGC("Could not start file_handler thread");
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return false;
|
return false;
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}
|
}
|
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@ -180,18 +179,18 @@ file_handler_start(struct file_handler *file_handler) {
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|||||||
|
|
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void
|
void
|
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file_handler_stop(struct file_handler *file_handler) {
|
file_handler_stop(struct file_handler *file_handler) {
|
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sc_mutex_lock(&file_handler->mutex);
|
mutex_lock(file_handler->mutex);
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file_handler->stopped = true;
|
file_handler->stopped = true;
|
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sc_cond_signal(&file_handler->event_cond);
|
cond_signal(file_handler->event_cond);
|
||||||
if (file_handler->current_process != PROCESS_NONE) {
|
if (file_handler->current_process != PROCESS_NONE) {
|
||||||
if (!process_terminate(file_handler->current_process)) {
|
if (!process_terminate(file_handler->current_process)) {
|
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LOGW("Could not terminate push/install process");
|
LOGW("Could not terminate push/install process");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
sc_mutex_unlock(&file_handler->mutex);
|
mutex_unlock(file_handler->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
file_handler_join(struct file_handler *file_handler) {
|
file_handler_join(struct file_handler *file_handler) {
|
||||||
sc_thread_join(&file_handler->thread, NULL);
|
SDL_WaitThread(file_handler->thread, NULL);
|
||||||
}
|
}
|
||||||
|
@ -4,10 +4,11 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
|
|
||||||
#include "adb.h"
|
#include "adb.h"
|
||||||
#include "util/cbuf.h"
|
#include "util/cbuf.h"
|
||||||
#include "util/thread.h"
|
|
||||||
|
|
||||||
typedef enum {
|
typedef enum {
|
||||||
ACTION_INSTALL_APK,
|
ACTION_INSTALL_APK,
|
||||||
@ -24,9 +25,9 @@ struct file_handler_request_queue CBUF(struct file_handler_request, 16);
|
|||||||
struct file_handler {
|
struct file_handler {
|
||||||
char *serial;
|
char *serial;
|
||||||
const char *push_target;
|
const char *push_target;
|
||||||
sc_thread thread;
|
SDL_Thread *thread;
|
||||||
sc_mutex mutex;
|
SDL_mutex *mutex;
|
||||||
sc_cond event_cond;
|
SDL_cond *event_cond;
|
||||||
bool stopped;
|
bool stopped;
|
||||||
bool initialized;
|
bool initialized;
|
||||||
process_t current_process;
|
process_t current_process;
|
||||||
|
@ -3,24 +3,25 @@
|
|||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <SDL2/SDL_timer.h>
|
#include <SDL2/SDL_timer.h>
|
||||||
|
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
#define FPS_COUNTER_INTERVAL_MS 1000
|
#define FPS_COUNTER_INTERVAL_MS 1000
|
||||||
|
|
||||||
bool
|
bool
|
||||||
fps_counter_init(struct fps_counter *counter) {
|
fps_counter_init(struct fps_counter *counter) {
|
||||||
bool ok = sc_mutex_init(&counter->mutex);
|
counter->mutex = SDL_CreateMutex();
|
||||||
if (!ok) {
|
if (!counter->mutex) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
ok = sc_cond_init(&counter->state_cond);
|
counter->state_cond = SDL_CreateCond();
|
||||||
if (!ok) {
|
if (!counter->state_cond) {
|
||||||
sc_mutex_destroy(&counter->mutex);
|
SDL_DestroyMutex(counter->mutex);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
counter->thread_started = false;
|
counter->thread = NULL;
|
||||||
atomic_init(&counter->started, 0);
|
atomic_init(&counter->started, 0);
|
||||||
// no need to initialize the other fields, they are unused until started
|
// no need to initialize the other fields, they are unused until started
|
||||||
|
|
||||||
@ -29,8 +30,8 @@ fps_counter_init(struct fps_counter *counter) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
fps_counter_destroy(struct fps_counter *counter) {
|
fps_counter_destroy(struct fps_counter *counter) {
|
||||||
sc_cond_destroy(&counter->state_cond);
|
SDL_DestroyCond(counter->state_cond);
|
||||||
sc_mutex_destroy(&counter->mutex);
|
SDL_DestroyMutex(counter->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
static inline bool
|
static inline bool
|
||||||
@ -76,10 +77,10 @@ static int
|
|||||||
run_fps_counter(void *data) {
|
run_fps_counter(void *data) {
|
||||||
struct fps_counter *counter = data;
|
struct fps_counter *counter = data;
|
||||||
|
|
||||||
sc_mutex_lock(&counter->mutex);
|
mutex_lock(counter->mutex);
|
||||||
while (!counter->interrupted) {
|
while (!counter->interrupted) {
|
||||||
while (!counter->interrupted && !is_started(counter)) {
|
while (!counter->interrupted && !is_started(counter)) {
|
||||||
sc_cond_wait(&counter->state_cond, &counter->mutex);
|
cond_wait(counter->state_cond, counter->mutex);
|
||||||
}
|
}
|
||||||
while (!counter->interrupted && is_started(counter)) {
|
while (!counter->interrupted && is_started(counter)) {
|
||||||
uint32_t now = SDL_GetTicks();
|
uint32_t now = SDL_GetTicks();
|
||||||
@ -89,35 +90,32 @@ run_fps_counter(void *data) {
|
|||||||
uint32_t remaining = counter->next_timestamp - now;
|
uint32_t remaining = counter->next_timestamp - now;
|
||||||
|
|
||||||
// ignore the reason (timeout or signaled), we just loop anyway
|
// ignore the reason (timeout or signaled), we just loop anyway
|
||||||
sc_cond_timedwait(&counter->state_cond, &counter->mutex, remaining);
|
cond_wait_timeout(counter->state_cond, counter->mutex, remaining);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
sc_mutex_unlock(&counter->mutex);
|
mutex_unlock(counter->mutex);
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
fps_counter_start(struct fps_counter *counter) {
|
fps_counter_start(struct fps_counter *counter) {
|
||||||
sc_mutex_lock(&counter->mutex);
|
mutex_lock(counter->mutex);
|
||||||
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
|
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
|
||||||
counter->nr_rendered = 0;
|
counter->nr_rendered = 0;
|
||||||
counter->nr_skipped = 0;
|
counter->nr_skipped = 0;
|
||||||
sc_mutex_unlock(&counter->mutex);
|
mutex_unlock(counter->mutex);
|
||||||
|
|
||||||
set_started(counter, true);
|
set_started(counter, true);
|
||||||
sc_cond_signal(&counter->state_cond);
|
cond_signal(counter->state_cond);
|
||||||
|
|
||||||
// counter->thread_started and counter->thread are always accessed from the
|
// counter->thread is always accessed from the same thread, no need to lock
|
||||||
// same thread, no need to lock
|
if (!counter->thread) {
|
||||||
if (!counter->thread_started) {
|
counter->thread =
|
||||||
bool ok = sc_thread_create(&counter->thread, run_fps_counter,
|
SDL_CreateThread(run_fps_counter, "fps counter", counter);
|
||||||
"fps counter", counter);
|
if (!counter->thread) {
|
||||||
if (!ok) {
|
|
||||||
LOGE("Could not start FPS counter thread");
|
LOGE("Could not start FPS counter thread");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
counter->thread_started = true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
@ -126,7 +124,7 @@ fps_counter_start(struct fps_counter *counter) {
|
|||||||
void
|
void
|
||||||
fps_counter_stop(struct fps_counter *counter) {
|
fps_counter_stop(struct fps_counter *counter) {
|
||||||
set_started(counter, false);
|
set_started(counter, false);
|
||||||
sc_cond_signal(&counter->state_cond);
|
cond_signal(counter->state_cond);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
@ -136,21 +134,21 @@ fps_counter_is_started(struct fps_counter *counter) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
fps_counter_interrupt(struct fps_counter *counter) {
|
fps_counter_interrupt(struct fps_counter *counter) {
|
||||||
if (!counter->thread_started) {
|
if (!counter->thread) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
sc_mutex_lock(&counter->mutex);
|
mutex_lock(counter->mutex);
|
||||||
counter->interrupted = true;
|
counter->interrupted = true;
|
||||||
sc_mutex_unlock(&counter->mutex);
|
mutex_unlock(counter->mutex);
|
||||||
// wake up blocking wait
|
// wake up blocking wait
|
||||||
sc_cond_signal(&counter->state_cond);
|
cond_signal(counter->state_cond);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
fps_counter_join(struct fps_counter *counter) {
|
fps_counter_join(struct fps_counter *counter) {
|
||||||
if (counter->thread_started) {
|
if (counter->thread) {
|
||||||
sc_thread_join(&counter->thread, NULL);
|
SDL_WaitThread(counter->thread, NULL);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -160,11 +158,11 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
sc_mutex_lock(&counter->mutex);
|
mutex_lock(counter->mutex);
|
||||||
uint32_t now = SDL_GetTicks();
|
uint32_t now = SDL_GetTicks();
|
||||||
check_interval_expired(counter, now);
|
check_interval_expired(counter, now);
|
||||||
++counter->nr_rendered;
|
++counter->nr_rendered;
|
||||||
sc_mutex_unlock(&counter->mutex);
|
mutex_unlock(counter->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
@ -173,9 +171,9 @@ fps_counter_add_skipped_frame(struct fps_counter *counter) {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
sc_mutex_lock(&counter->mutex);
|
mutex_lock(counter->mutex);
|
||||||
uint32_t now = SDL_GetTicks();
|
uint32_t now = SDL_GetTicks();
|
||||||
check_interval_expired(counter, now);
|
check_interval_expired(counter, now);
|
||||||
++counter->nr_skipped;
|
++counter->nr_skipped;
|
||||||
sc_mutex_unlock(&counter->mutex);
|
mutex_unlock(counter->mutex);
|
||||||
}
|
}
|
||||||
|
@ -6,15 +6,13 @@
|
|||||||
#include <stdatomic.h>
|
#include <stdatomic.h>
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
#include "util/thread.h"
|
#include <SDL2/SDL_thread.h>
|
||||||
|
|
||||||
struct fps_counter {
|
struct fps_counter {
|
||||||
sc_thread thread;
|
SDL_Thread *thread;
|
||||||
sc_mutex mutex;
|
SDL_mutex *mutex;
|
||||||
sc_cond state_cond;
|
SDL_cond *state_cond;
|
||||||
|
|
||||||
bool thread_started;
|
|
||||||
|
|
||||||
// atomic so that we can check without locking the mutex
|
// atomic so that we can check without locking the mutex
|
||||||
// if the FPS counter is disabled, we don't want to lock unnecessarily
|
// if the FPS counter is disabled, we don't want to lock unnecessarily
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
#include <SDL2/SDL_keycode.h>
|
#include <SDL2/SDL_keycode.h>
|
||||||
|
|
||||||
#include "event_converter.h"
|
#include "event_converter.h"
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
static const int ACTION_DOWN = 1;
|
static const int ACTION_DOWN = 1;
|
||||||
|
@ -4,12 +4,12 @@
|
|||||||
#include <SDL2/SDL_clipboard.h>
|
#include <SDL2/SDL_clipboard.h>
|
||||||
|
|
||||||
#include "device_msg.h"
|
#include "device_msg.h"
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
bool
|
bool
|
||||||
receiver_init(struct receiver *receiver, socket_t control_socket) {
|
receiver_init(struct receiver *receiver, socket_t control_socket) {
|
||||||
bool ok = sc_mutex_init(&receiver->mutex);
|
if (!(receiver->mutex = SDL_CreateMutex())) {
|
||||||
if (!ok) {
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
receiver->control_socket = control_socket;
|
receiver->control_socket = control_socket;
|
||||||
@ -18,7 +18,7 @@ receiver_init(struct receiver *receiver, socket_t control_socket) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
receiver_destroy(struct receiver *receiver) {
|
receiver_destroy(struct receiver *receiver) {
|
||||||
sc_mutex_destroy(&receiver->mutex);
|
SDL_DestroyMutex(receiver->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
@ -101,9 +101,8 @@ bool
|
|||||||
receiver_start(struct receiver *receiver) {
|
receiver_start(struct receiver *receiver) {
|
||||||
LOGD("Starting receiver thread");
|
LOGD("Starting receiver thread");
|
||||||
|
|
||||||
bool ok = sc_thread_create(&receiver->thread, run_receiver, "receiver",
|
receiver->thread = SDL_CreateThread(run_receiver, "receiver", receiver);
|
||||||
receiver);
|
if (!receiver->thread) {
|
||||||
if (!ok) {
|
|
||||||
LOGC("Could not start receiver thread");
|
LOGC("Could not start receiver thread");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -113,5 +112,5 @@ receiver_start(struct receiver *receiver) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
receiver_join(struct receiver *receiver) {
|
receiver_join(struct receiver *receiver) {
|
||||||
sc_thread_join(&receiver->thread, NULL);
|
SDL_WaitThread(receiver->thread, NULL);
|
||||||
}
|
}
|
||||||
|
@ -4,16 +4,17 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
|
|
||||||
#include "util/net.h"
|
#include "util/net.h"
|
||||||
#include "util/thread.h"
|
|
||||||
|
|
||||||
// receive events from the device
|
// receive events from the device
|
||||||
// managed by the controller
|
// managed by the controller
|
||||||
struct receiver {
|
struct receiver {
|
||||||
socket_t control_socket;
|
socket_t control_socket;
|
||||||
sc_thread thread;
|
SDL_Thread *thread;
|
||||||
sc_mutex mutex;
|
SDL_mutex *mutex;
|
||||||
};
|
};
|
||||||
|
|
||||||
bool
|
bool
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
#include <libavutil/time.h>
|
#include <libavutil/time.h>
|
||||||
|
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
|
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
|
||||||
@ -68,17 +69,17 @@ recorder_init(struct recorder *recorder,
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ok = sc_mutex_init(&recorder->mutex);
|
recorder->mutex = SDL_CreateMutex();
|
||||||
if (!ok) {
|
if (!recorder->mutex) {
|
||||||
LOGC("Could not create mutex");
|
LOGC("Could not create mutex");
|
||||||
free(recorder->filename);
|
free(recorder->filename);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
ok = sc_cond_init(&recorder->queue_cond);
|
recorder->queue_cond = SDL_CreateCond();
|
||||||
if (!ok) {
|
if (!recorder->queue_cond) {
|
||||||
LOGC("Could not create cond");
|
LOGC("Could not create cond");
|
||||||
sc_mutex_destroy(&recorder->mutex);
|
SDL_DestroyMutex(recorder->mutex);
|
||||||
free(recorder->filename);
|
free(recorder->filename);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -96,8 +97,8 @@ recorder_init(struct recorder *recorder,
|
|||||||
|
|
||||||
void
|
void
|
||||||
recorder_destroy(struct recorder *recorder) {
|
recorder_destroy(struct recorder *recorder) {
|
||||||
sc_cond_destroy(&recorder->queue_cond);
|
SDL_DestroyCond(recorder->queue_cond);
|
||||||
sc_mutex_destroy(&recorder->mutex);
|
SDL_DestroyMutex(recorder->mutex);
|
||||||
free(recorder->filename);
|
free(recorder->filename);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -257,17 +258,17 @@ run_recorder(void *data) {
|
|||||||
struct recorder *recorder = data;
|
struct recorder *recorder = data;
|
||||||
|
|
||||||
for (;;) {
|
for (;;) {
|
||||||
sc_mutex_lock(&recorder->mutex);
|
mutex_lock(recorder->mutex);
|
||||||
|
|
||||||
while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
|
while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
|
||||||
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
|
cond_wait(recorder->queue_cond, recorder->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
// if stopped is set, continue to process the remaining events (to
|
// if stopped is set, continue to process the remaining events (to
|
||||||
// finish the recording) before actually stopping
|
// finish the recording) before actually stopping
|
||||||
|
|
||||||
if (recorder->stopped && queue_is_empty(&recorder->queue)) {
|
if (recorder->stopped && queue_is_empty(&recorder->queue)) {
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
struct record_packet *last = recorder->previous;
|
struct record_packet *last = recorder->previous;
|
||||||
if (last) {
|
if (last) {
|
||||||
// assign an arbitrary duration to the last packet
|
// assign an arbitrary duration to the last packet
|
||||||
@ -287,7 +288,7 @@ run_recorder(void *data) {
|
|||||||
struct record_packet *rec;
|
struct record_packet *rec;
|
||||||
queue_take(&recorder->queue, next, &rec);
|
queue_take(&recorder->queue, next, &rec);
|
||||||
|
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
|
|
||||||
// recorder->previous is only written from this thread, no need to lock
|
// recorder->previous is only written from this thread, no need to lock
|
||||||
struct record_packet *previous = recorder->previous;
|
struct record_packet *previous = recorder->previous;
|
||||||
@ -310,11 +311,11 @@ run_recorder(void *data) {
|
|||||||
if (!ok) {
|
if (!ok) {
|
||||||
LOGE("Could not record packet");
|
LOGE("Could not record packet");
|
||||||
|
|
||||||
sc_mutex_lock(&recorder->mutex);
|
mutex_lock(recorder->mutex);
|
||||||
recorder->failed = true;
|
recorder->failed = true;
|
||||||
// discard pending packets
|
// discard pending packets
|
||||||
recorder_queue_clear(&recorder->queue);
|
recorder_queue_clear(&recorder->queue);
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -329,9 +330,8 @@ bool
|
|||||||
recorder_start(struct recorder *recorder) {
|
recorder_start(struct recorder *recorder) {
|
||||||
LOGD("Starting recorder thread");
|
LOGD("Starting recorder thread");
|
||||||
|
|
||||||
bool ok = sc_thread_create(&recorder->thread, run_recorder, "recorder",
|
recorder->thread = SDL_CreateThread(run_recorder, "recorder", recorder);
|
||||||
recorder);
|
if (!recorder->thread) {
|
||||||
if (!ok) {
|
|
||||||
LOGC("Could not start recorder thread");
|
LOGC("Could not start recorder thread");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -341,38 +341,38 @@ recorder_start(struct recorder *recorder) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
recorder_stop(struct recorder *recorder) {
|
recorder_stop(struct recorder *recorder) {
|
||||||
sc_mutex_lock(&recorder->mutex);
|
mutex_lock(recorder->mutex);
|
||||||
recorder->stopped = true;
|
recorder->stopped = true;
|
||||||
sc_cond_signal(&recorder->queue_cond);
|
cond_signal(recorder->queue_cond);
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
recorder_join(struct recorder *recorder) {
|
recorder_join(struct recorder *recorder) {
|
||||||
sc_thread_join(&recorder->thread, NULL);
|
SDL_WaitThread(recorder->thread, NULL);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool
|
bool
|
||||||
recorder_push(struct recorder *recorder, const AVPacket *packet) {
|
recorder_push(struct recorder *recorder, const AVPacket *packet) {
|
||||||
sc_mutex_lock(&recorder->mutex);
|
mutex_lock(recorder->mutex);
|
||||||
assert(!recorder->stopped);
|
assert(!recorder->stopped);
|
||||||
|
|
||||||
if (recorder->failed) {
|
if (recorder->failed) {
|
||||||
// reject any new packet (this will stop the stream)
|
// reject any new packet (this will stop the stream)
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
struct record_packet *rec = record_packet_new(packet);
|
struct record_packet *rec = record_packet_new(packet);
|
||||||
if (!rec) {
|
if (!rec) {
|
||||||
LOGC("Could not allocate record packet");
|
LOGC("Could not allocate record packet");
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
queue_push(&recorder->queue, next, rec);
|
queue_push(&recorder->queue, next, rec);
|
||||||
sc_cond_signal(&recorder->queue_cond);
|
cond_signal(recorder->queue_cond);
|
||||||
|
|
||||||
sc_mutex_unlock(&recorder->mutex);
|
mutex_unlock(recorder->mutex);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -5,11 +5,12 @@
|
|||||||
|
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
#include <libavformat/avformat.h>
|
#include <libavformat/avformat.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
|
|
||||||
#include "coords.h"
|
#include "coords.h"
|
||||||
#include "scrcpy.h"
|
#include "scrcpy.h"
|
||||||
#include "util/queue.h"
|
#include "util/queue.h"
|
||||||
#include "util/thread.h"
|
|
||||||
|
|
||||||
struct record_packet {
|
struct record_packet {
|
||||||
AVPacket packet;
|
AVPacket packet;
|
||||||
@ -25,9 +26,9 @@ struct recorder {
|
|||||||
struct size declared_frame_size;
|
struct size declared_frame_size;
|
||||||
bool header_written;
|
bool header_written;
|
||||||
|
|
||||||
sc_thread thread;
|
SDL_Thread *thread;
|
||||||
sc_mutex mutex;
|
SDL_mutex *mutex;
|
||||||
sc_cond queue_cond;
|
SDL_cond *queue_cond;
|
||||||
bool stopped; // set on recorder_stop() by the stream reader
|
bool stopped; // set on recorder_stop() by the stream reader
|
||||||
bool failed; // set on packet write failure
|
bool failed; // set on packet write failure
|
||||||
struct recorder_queue queue;
|
struct recorder_queue queue;
|
||||||
|
@ -26,6 +26,7 @@
|
|||||||
#include "stream.h"
|
#include "stream.h"
|
||||||
#include "tiny_xpm.h"
|
#include "tiny_xpm.h"
|
||||||
#include "video_buffer.h"
|
#include "video_buffer.h"
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
#include "util/net.h"
|
#include "util/net.h"
|
||||||
|
|
||||||
@ -225,20 +226,13 @@ handle_event(SDL_Event *event, const struct scrcpy_options *options) {
|
|||||||
if (!options->control) {
|
if (!options->control) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
char *file = strdup(event->drop.file);
|
|
||||||
SDL_free(event->drop.file);
|
|
||||||
if (!file) {
|
|
||||||
LOGW("Could not strdup drop filename\n");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
file_handler_action_t action;
|
file_handler_action_t action;
|
||||||
if (is_apk(file)) {
|
if (is_apk(event->drop.file)) {
|
||||||
action = ACTION_INSTALL_APK;
|
action = ACTION_INSTALL_APK;
|
||||||
} else {
|
} else {
|
||||||
action = ACTION_PUSH_FILE;
|
action = ACTION_PUSH_FILE;
|
||||||
}
|
}
|
||||||
file_handler_request(&file_handler, action, file);
|
file_handler_request(&file_handler, action, event->drop.file);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,7 @@
|
|||||||
#include "scrcpy.h"
|
#include "scrcpy.h"
|
||||||
#include "tiny_xpm.h"
|
#include "tiny_xpm.h"
|
||||||
#include "video_buffer.h"
|
#include "video_buffer.h"
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
#define DISPLAY_MARGINS 96
|
#define DISPLAY_MARGINS 96
|
||||||
@ -453,13 +454,15 @@ update_texture(struct screen *screen, const AVFrame *frame) {
|
|||||||
|
|
||||||
bool
|
bool
|
||||||
screen_update_frame(struct screen *screen, struct video_buffer *vb) {
|
screen_update_frame(struct screen *screen, struct video_buffer *vb) {
|
||||||
const AVFrame *frame = video_buffer_take_rendering_frame(vb);
|
mutex_lock(vb->mutex);
|
||||||
|
const AVFrame *frame = video_buffer_consume_rendered_frame(vb);
|
||||||
struct size new_frame_size = {frame->width, frame->height};
|
struct size new_frame_size = {frame->width, frame->height};
|
||||||
if (!prepare_for_frame(screen, new_frame_size)) {
|
if (!prepare_for_frame(screen, new_frame_size)) {
|
||||||
sc_mutex_unlock(&vb->mutex);
|
mutex_unlock(vb->mutex);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
update_texture(screen, frame);
|
update_texture(screen, frame);
|
||||||
|
mutex_unlock(vb->mutex);
|
||||||
|
|
||||||
screen_render(screen, false);
|
screen_render(screen, false);
|
||||||
return true;
|
return true;
|
||||||
|
@ -5,10 +5,12 @@
|
|||||||
#include <inttypes.h>
|
#include <inttypes.h>
|
||||||
#include <libgen.h>
|
#include <libgen.h>
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
#include <SDL2/SDL_timer.h>
|
#include <SDL2/SDL_timer.h>
|
||||||
#include <SDL2/SDL_platform.h>
|
#include <SDL2/SDL_platform.h>
|
||||||
|
|
||||||
#include "adb.h"
|
#include "adb.h"
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
#include "util/net.h"
|
#include "util/net.h"
|
||||||
#include "util/str_util.h"
|
#include "util/str_util.h"
|
||||||
@ -355,17 +357,18 @@ bool
|
|||||||
server_init(struct server *server) {
|
server_init(struct server *server) {
|
||||||
server->serial = NULL;
|
server->serial = NULL;
|
||||||
server->process = PROCESS_NONE;
|
server->process = PROCESS_NONE;
|
||||||
|
server->wait_server_thread = NULL;
|
||||||
atomic_flag_clear_explicit(&server->server_socket_closed,
|
atomic_flag_clear_explicit(&server->server_socket_closed,
|
||||||
memory_order_relaxed);
|
memory_order_relaxed);
|
||||||
|
|
||||||
bool ok = sc_mutex_init(&server->mutex);
|
server->mutex = SDL_CreateMutex();
|
||||||
if (!ok) {
|
if (!server->mutex) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
ok = sc_cond_init(&server->process_terminated_cond);
|
server->process_terminated_cond = SDL_CreateCond();
|
||||||
if (!ok) {
|
if (!server->process_terminated_cond) {
|
||||||
sc_mutex_destroy(&server->mutex);
|
SDL_DestroyMutex(server->mutex);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -390,10 +393,10 @@ run_wait_server(void *data) {
|
|||||||
struct server *server = data;
|
struct server *server = data;
|
||||||
process_wait(server->process, false); // ignore exit code
|
process_wait(server->process, false); // ignore exit code
|
||||||
|
|
||||||
sc_mutex_lock(&server->mutex);
|
mutex_lock(server->mutex);
|
||||||
server->process_terminated = true;
|
server->process_terminated = true;
|
||||||
sc_cond_signal(&server->process_terminated_cond);
|
cond_signal(server->process_terminated_cond);
|
||||||
sc_mutex_unlock(&server->mutex);
|
mutex_unlock(server->mutex);
|
||||||
|
|
||||||
// no need for synchronization, server_socket is initialized before this
|
// no need for synchronization, server_socket is initialized before this
|
||||||
// thread was created
|
// thread was created
|
||||||
@ -440,9 +443,9 @@ server_start(struct server *server, const char *serial,
|
|||||||
// things simple and multiplatform, just spawn a new thread waiting for the
|
// things simple and multiplatform, just spawn a new thread waiting for the
|
||||||
// server process and calling shutdown()/close() on the server socket if
|
// server process and calling shutdown()/close() on the server socket if
|
||||||
// necessary to wake up any accept() blocking call.
|
// necessary to wake up any accept() blocking call.
|
||||||
bool ok = sc_thread_create(&server->wait_server_thread, run_wait_server,
|
server->wait_server_thread =
|
||||||
"wait-server", server);
|
SDL_CreateThread(run_wait_server, "wait-server", server);
|
||||||
if (!ok) {
|
if (!server->wait_server_thread) {
|
||||||
process_terminate(server->process);
|
process_terminate(server->process);
|
||||||
process_wait(server->process, true); // ignore exit code
|
process_wait(server->process, true); // ignore exit code
|
||||||
goto error2;
|
goto error2;
|
||||||
@ -532,33 +535,33 @@ server_stop(struct server *server) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Give some delay for the server to terminate properly
|
// Give some delay for the server to terminate properly
|
||||||
sc_mutex_lock(&server->mutex);
|
mutex_lock(server->mutex);
|
||||||
bool signaled = false;
|
int r = 0;
|
||||||
if (!server->process_terminated) {
|
if (!server->process_terminated) {
|
||||||
#define WATCHDOG_DELAY_MS 1000
|
#define WATCHDOG_DELAY_MS 1000
|
||||||
signaled = sc_cond_timedwait(&server->process_terminated_cond,
|
r = cond_wait_timeout(server->process_terminated_cond,
|
||||||
&server->mutex,
|
server->mutex,
|
||||||
WATCHDOG_DELAY_MS);
|
WATCHDOG_DELAY_MS);
|
||||||
}
|
}
|
||||||
sc_mutex_unlock(&server->mutex);
|
mutex_unlock(server->mutex);
|
||||||
|
|
||||||
// After this delay, kill the server if it's not dead already.
|
// After this delay, kill the server if it's not dead already.
|
||||||
// On some devices, closing the sockets is not sufficient to wake up the
|
// On some devices, closing the sockets is not sufficient to wake up the
|
||||||
// blocking calls while the device is asleep.
|
// blocking calls while the device is asleep.
|
||||||
if (!signaled) {
|
if (r == SDL_MUTEX_TIMEDOUT) {
|
||||||
// The process is terminated, but not reaped (closed) yet, so its PID
|
// The process is terminated, but not reaped (closed) yet, so its PID
|
||||||
// is still valid.
|
// is still valid.
|
||||||
LOGW("Killing the server...");
|
LOGW("Killing the server...");
|
||||||
process_terminate(server->process);
|
process_terminate(server->process);
|
||||||
}
|
}
|
||||||
|
|
||||||
sc_thread_join(&server->wait_server_thread, NULL);
|
SDL_WaitThread(server->wait_server_thread, NULL);
|
||||||
process_close(server->process);
|
process_close(server->process);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
server_destroy(struct server *server) {
|
server_destroy(struct server *server) {
|
||||||
free(server->serial);
|
free(server->serial);
|
||||||
sc_cond_destroy(&server->process_terminated_cond);
|
SDL_DestroyCond(server->process_terminated_cond);
|
||||||
sc_mutex_destroy(&server->mutex);
|
SDL_DestroyMutex(server->mutex);
|
||||||
}
|
}
|
||||||
|
@ -6,21 +6,21 @@
|
|||||||
#include <stdatomic.h>
|
#include <stdatomic.h>
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
|
|
||||||
#include "adb.h"
|
#include "adb.h"
|
||||||
#include "scrcpy.h"
|
#include "scrcpy.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
#include "util/net.h"
|
#include "util/net.h"
|
||||||
#include "util/thread.h"
|
|
||||||
|
|
||||||
struct server {
|
struct server {
|
||||||
char *serial;
|
char *serial;
|
||||||
process_t process;
|
process_t process;
|
||||||
sc_thread wait_server_thread;
|
SDL_Thread *wait_server_thread;
|
||||||
atomic_flag server_socket_closed;
|
atomic_flag server_socket_closed;
|
||||||
|
|
||||||
sc_mutex mutex;
|
SDL_mutex *mutex;
|
||||||
sc_cond process_terminated_cond;
|
SDL_cond *process_terminated_cond;
|
||||||
bool process_terminated;
|
bool process_terminated;
|
||||||
|
|
||||||
socket_t server_socket; // only used if !tunnel_forward
|
socket_t server_socket; // only used if !tunnel_forward
|
||||||
|
@ -4,6 +4,8 @@
|
|||||||
#include <libavformat/avformat.h>
|
#include <libavformat/avformat.h>
|
||||||
#include <libavutil/time.h>
|
#include <libavutil/time.h>
|
||||||
#include <SDL2/SDL_events.h>
|
#include <SDL2/SDL_events.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
#include <unistd.h>
|
#include <unistd.h>
|
||||||
|
|
||||||
#include "decoder.h"
|
#include "decoder.h"
|
||||||
@ -277,8 +279,8 @@ bool
|
|||||||
stream_start(struct stream *stream) {
|
stream_start(struct stream *stream) {
|
||||||
LOGD("Starting stream thread");
|
LOGD("Starting stream thread");
|
||||||
|
|
||||||
bool ok = sc_thread_create(&stream->thread, run_stream, "stream", stream);
|
stream->thread = SDL_CreateThread(run_stream, "stream", stream);
|
||||||
if (!ok) {
|
if (!stream->thread) {
|
||||||
LOGC("Could not start stream thread");
|
LOGC("Could not start stream thread");
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -294,5 +296,5 @@ stream_stop(struct stream *stream) {
|
|||||||
|
|
||||||
void
|
void
|
||||||
stream_join(struct stream *stream) {
|
stream_join(struct stream *stream) {
|
||||||
sc_thread_join(&stream->thread, NULL);
|
SDL_WaitThread(stream->thread, NULL);
|
||||||
}
|
}
|
||||||
|
@ -7,15 +7,15 @@
|
|||||||
#include <stdint.h>
|
#include <stdint.h>
|
||||||
#include <libavformat/avformat.h>
|
#include <libavformat/avformat.h>
|
||||||
#include <SDL2/SDL_atomic.h>
|
#include <SDL2/SDL_atomic.h>
|
||||||
|
#include <SDL2/SDL_thread.h>
|
||||||
|
|
||||||
#include "util/net.h"
|
#include "util/net.h"
|
||||||
#include "util/thread.h"
|
|
||||||
|
|
||||||
struct video_buffer;
|
struct video_buffer;
|
||||||
|
|
||||||
struct stream {
|
struct stream {
|
||||||
socket_t socket;
|
socket_t socket;
|
||||||
sc_thread thread;
|
SDL_Thread *thread;
|
||||||
struct decoder *decoder;
|
struct decoder *decoder;
|
||||||
struct recorder *recorder;
|
struct recorder *recorder;
|
||||||
AVCodecContext *codec_ctx;
|
AVCodecContext *codec_ctx;
|
||||||
|
75
app/src/util/lock.h
Normal file
75
app/src/util/lock.h
Normal file
@ -0,0 +1,75 @@
|
|||||||
|
#ifndef LOCK_H
|
||||||
|
#define LOCK_H
|
||||||
|
|
||||||
|
#include "common.h"
|
||||||
|
|
||||||
|
#include <stdint.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
|
|
||||||
|
#include "log.h"
|
||||||
|
|
||||||
|
static inline void
|
||||||
|
mutex_lock(SDL_mutex *mutex) {
|
||||||
|
int r = SDL_LockMutex(mutex);
|
||||||
|
#ifndef NDEBUG
|
||||||
|
if (r) {
|
||||||
|
LOGC("Could not lock mutex: %s", SDL_GetError());
|
||||||
|
abort();
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
(void) r;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline void
|
||||||
|
mutex_unlock(SDL_mutex *mutex) {
|
||||||
|
int r = SDL_UnlockMutex(mutex);
|
||||||
|
#ifndef NDEBUG
|
||||||
|
if (r) {
|
||||||
|
LOGC("Could not unlock mutex: %s", SDL_GetError());
|
||||||
|
abort();
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
(void) r;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline void
|
||||||
|
cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
|
||||||
|
int r = SDL_CondWait(cond, mutex);
|
||||||
|
#ifndef NDEBUG
|
||||||
|
if (r) {
|
||||||
|
LOGC("Could not wait on condition: %s", SDL_GetError());
|
||||||
|
abort();
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
(void) r;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline int
|
||||||
|
cond_wait_timeout(SDL_cond *cond, SDL_mutex *mutex, uint32_t ms) {
|
||||||
|
int r = SDL_CondWaitTimeout(cond, mutex, ms);
|
||||||
|
#ifndef NDEBUG
|
||||||
|
if (r < 0) {
|
||||||
|
LOGC("Could not wait on condition with timeout: %s", SDL_GetError());
|
||||||
|
abort();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
return r;
|
||||||
|
}
|
||||||
|
|
||||||
|
static inline void
|
||||||
|
cond_signal(SDL_cond *cond) {
|
||||||
|
int r = SDL_CondSignal(cond);
|
||||||
|
#ifndef NDEBUG
|
||||||
|
if (r) {
|
||||||
|
LOGC("Could not signal a condition: %s", SDL_GetError());
|
||||||
|
abort();
|
||||||
|
}
|
||||||
|
#else
|
||||||
|
(void) r;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
@ -1,159 +0,0 @@
|
|||||||
#include "thread.h"
|
|
||||||
|
|
||||||
#include <assert.h>
|
|
||||||
#include <SDL2/SDL_thread.h>
|
|
||||||
|
|
||||||
#include "log.h"
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
|
|
||||||
void *userdata) {
|
|
||||||
SDL_Thread *sdl_thread = SDL_CreateThread(fn, name, userdata);
|
|
||||||
if (!sdl_thread) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
thread->thread = sdl_thread;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_thread_join(sc_thread *thread, int *status) {
|
|
||||||
SDL_WaitThread(thread->thread, status);
|
|
||||||
}
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_mutex_init(sc_mutex *mutex) {
|
|
||||||
SDL_mutex *sdl_mutex = SDL_CreateMutex();
|
|
||||||
if (!sdl_mutex) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
mutex->mutex = sdl_mutex;
|
|
||||||
#ifndef NDEBUG
|
|
||||||
mutex->locker = 0;
|
|
||||||
#endif
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_mutex_destroy(sc_mutex *mutex) {
|
|
||||||
SDL_DestroyMutex(mutex->mutex);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_mutex_lock(sc_mutex *mutex) {
|
|
||||||
// SDL mutexes are recursive, but we don't want to use recursive mutexes
|
|
||||||
assert(!sc_mutex_held(mutex));
|
|
||||||
int r = SDL_LockMutex(mutex->mutex);
|
|
||||||
#ifndef NDEBUG
|
|
||||||
if (r) {
|
|
||||||
LOGC("Could not lock mutex: %s", SDL_GetError());
|
|
||||||
abort();
|
|
||||||
}
|
|
||||||
|
|
||||||
mutex->locker = sc_thread_get_id();
|
|
||||||
#else
|
|
||||||
(void) r;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_mutex_unlock(sc_mutex *mutex) {
|
|
||||||
#ifndef NDEBUG
|
|
||||||
mutex->locker = 0;
|
|
||||||
#endif
|
|
||||||
int r = SDL_UnlockMutex(mutex->mutex);
|
|
||||||
#ifndef NDEBUG
|
|
||||||
if (r) {
|
|
||||||
LOGC("Could not lock mutex: %s", SDL_GetError());
|
|
||||||
abort();
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
(void) r;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
sc_thread_id
|
|
||||||
sc_thread_get_id(void) {
|
|
||||||
return SDL_ThreadID();
|
|
||||||
}
|
|
||||||
|
|
||||||
#ifndef NDEBUG
|
|
||||||
bool
|
|
||||||
sc_mutex_held(struct sc_mutex *mutex) {
|
|
||||||
return mutex->locker == sc_thread_get_id();
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_cond_init(sc_cond *cond) {
|
|
||||||
SDL_cond *sdl_cond = SDL_CreateCond();
|
|
||||||
if (!sdl_cond) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
cond->cond = sdl_cond;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_destroy(sc_cond *cond) {
|
|
||||||
SDL_DestroyCond(cond->cond);
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_wait(sc_cond *cond, sc_mutex *mutex) {
|
|
||||||
int r = SDL_CondWait(cond->cond, mutex->mutex);
|
|
||||||
#ifndef NDEBUG
|
|
||||||
if (r) {
|
|
||||||
LOGC("Could not wait on condition: %s", SDL_GetError());
|
|
||||||
abort();
|
|
||||||
}
|
|
||||||
|
|
||||||
mutex->locker = sc_thread_get_id();
|
|
||||||
#else
|
|
||||||
(void) r;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) {
|
|
||||||
int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms);
|
|
||||||
#ifndef NDEBUG
|
|
||||||
if (r < 0) {
|
|
||||||
LOGC("Could not wait on condition with timeout: %s", SDL_GetError());
|
|
||||||
abort();
|
|
||||||
}
|
|
||||||
|
|
||||||
mutex->locker = sc_thread_get_id();
|
|
||||||
#endif
|
|
||||||
assert(r == 0 || r == SDL_MUTEX_TIMEDOUT);
|
|
||||||
return r == 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_signal(sc_cond *cond) {
|
|
||||||
int r = SDL_CondSignal(cond->cond);
|
|
||||||
#ifndef NDEBUG
|
|
||||||
if (r) {
|
|
||||||
LOGC("Could not signal a condition: %s", SDL_GetError());
|
|
||||||
abort();
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
(void) r;
|
|
||||||
#endif
|
|
||||||
}
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_broadcast(sc_cond *cond) {
|
|
||||||
int r = SDL_CondBroadcast(cond->cond);
|
|
||||||
#ifndef NDEBUG
|
|
||||||
if (r) {
|
|
||||||
LOGC("Could not broadcast a condition: %s", SDL_GetError());
|
|
||||||
abort();
|
|
||||||
}
|
|
||||||
#else
|
|
||||||
(void) r;
|
|
||||||
#endif
|
|
||||||
}
|
|
@ -1,81 +0,0 @@
|
|||||||
#ifndef SC_THREAD_H
|
|
||||||
#define SC_THREAD_H
|
|
||||||
|
|
||||||
#include "common.h"
|
|
||||||
|
|
||||||
#include <stdbool.h>
|
|
||||||
#include <stdint.h>
|
|
||||||
|
|
||||||
/* Forward declarations */
|
|
||||||
typedef struct SDL_Thread SDL_Thread;
|
|
||||||
typedef struct SDL_mutex SDL_mutex;
|
|
||||||
typedef struct SDL_cond SDL_cond;
|
|
||||||
|
|
||||||
typedef int sc_thread_fn(void *);
|
|
||||||
typedef unsigned int sc_thread_id;
|
|
||||||
|
|
||||||
typedef struct sc_thread {
|
|
||||||
SDL_Thread *thread;
|
|
||||||
} sc_thread;
|
|
||||||
|
|
||||||
typedef struct sc_mutex {
|
|
||||||
SDL_mutex *mutex;
|
|
||||||
#ifndef NDEBUG
|
|
||||||
sc_thread_id locker;
|
|
||||||
#endif
|
|
||||||
} sc_mutex;
|
|
||||||
|
|
||||||
typedef struct sc_cond {
|
|
||||||
SDL_cond *cond;
|
|
||||||
} sc_cond;
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
|
|
||||||
void *userdata);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_thread_join(sc_thread *thread, int *status);
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_mutex_init(sc_mutex *mutex);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_mutex_destroy(sc_mutex *mutex);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_mutex_lock(sc_mutex *mutex);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_mutex_unlock(sc_mutex *mutex);
|
|
||||||
|
|
||||||
sc_thread_id
|
|
||||||
sc_thread_get_id(void);
|
|
||||||
|
|
||||||
#ifndef NDEBUG
|
|
||||||
bool
|
|
||||||
sc_mutex_held(struct sc_mutex *mutex);
|
|
||||||
# define sc_mutex_assert(mutex) assert(sc_mutex_held(mutex))
|
|
||||||
#else
|
|
||||||
# define sc_mutex_assert(mutex)
|
|
||||||
#endif
|
|
||||||
|
|
||||||
bool
|
|
||||||
sc_cond_init(sc_cond *cond);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_destroy(sc_cond *cond);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_wait(sc_cond *cond, sc_mutex *mutex);
|
|
||||||
|
|
||||||
// return true on signaled, false on timeout
|
|
||||||
bool
|
|
||||||
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_signal(sc_cond *cond);
|
|
||||||
|
|
||||||
void
|
|
||||||
sc_cond_broadcast(sc_cond *cond);
|
|
||||||
|
|
||||||
#endif
|
|
@ -1,9 +1,11 @@
|
|||||||
#include "video_buffer.h"
|
#include "video_buffer.h"
|
||||||
|
|
||||||
#include <assert.h>
|
#include <assert.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
#include <libavutil/avutil.h>
|
#include <libavutil/avutil.h>
|
||||||
#include <libavformat/avformat.h>
|
#include <libavformat/avformat.h>
|
||||||
|
|
||||||
|
#include "util/lock.h"
|
||||||
#include "util/log.h"
|
#include "util/log.h"
|
||||||
|
|
||||||
bool
|
bool
|
||||||
@ -11,31 +13,22 @@ video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
|
|||||||
bool render_expired_frames) {
|
bool render_expired_frames) {
|
||||||
vb->fps_counter = fps_counter;
|
vb->fps_counter = fps_counter;
|
||||||
|
|
||||||
vb->decoding_frame = av_frame_alloc();
|
if (!(vb->decoding_frame = av_frame_alloc())) {
|
||||||
if (!vb->decoding_frame) {
|
|
||||||
goto error_0;
|
goto error_0;
|
||||||
}
|
}
|
||||||
|
|
||||||
vb->pending_frame = av_frame_alloc();
|
if (!(vb->rendering_frame = av_frame_alloc())) {
|
||||||
if (!vb->pending_frame) {
|
|
||||||
goto error_1;
|
goto error_1;
|
||||||
}
|
}
|
||||||
|
|
||||||
vb->rendering_frame = av_frame_alloc();
|
if (!(vb->mutex = SDL_CreateMutex())) {
|
||||||
if (!vb->rendering_frame) {
|
|
||||||
goto error_2;
|
goto error_2;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool ok = sc_mutex_init(&vb->mutex);
|
|
||||||
if (!ok) {
|
|
||||||
goto error_3;
|
|
||||||
}
|
|
||||||
|
|
||||||
vb->render_expired_frames = render_expired_frames;
|
vb->render_expired_frames = render_expired_frames;
|
||||||
if (render_expired_frames) {
|
if (render_expired_frames) {
|
||||||
ok = sc_cond_init(&vb->pending_frame_consumed_cond);
|
if (!(vb->rendering_frame_consumed_cond = SDL_CreateCond())) {
|
||||||
if (!ok) {
|
SDL_DestroyMutex(vb->mutex);
|
||||||
sc_mutex_destroy(&vb->mutex);
|
|
||||||
goto error_2;
|
goto error_2;
|
||||||
}
|
}
|
||||||
// interrupted is not used if expired frames are not rendered
|
// interrupted is not used if expired frames are not rendered
|
||||||
@ -45,14 +38,12 @@ video_buffer_init(struct video_buffer *vb, struct fps_counter *fps_counter,
|
|||||||
|
|
||||||
// there is initially no rendering frame, so consider it has already been
|
// there is initially no rendering frame, so consider it has already been
|
||||||
// consumed
|
// consumed
|
||||||
vb->pending_frame_consumed = true;
|
vb->rendering_frame_consumed = true;
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
|
|
||||||
error_3:
|
|
||||||
av_frame_free(&vb->rendering_frame);
|
|
||||||
error_2:
|
error_2:
|
||||||
av_frame_free(&vb->pending_frame);
|
av_frame_free(&vb->rendering_frame);
|
||||||
error_1:
|
error_1:
|
||||||
av_frame_free(&vb->decoding_frame);
|
av_frame_free(&vb->decoding_frame);
|
||||||
error_0:
|
error_0:
|
||||||
@ -62,78 +53,60 @@ error_0:
|
|||||||
void
|
void
|
||||||
video_buffer_destroy(struct video_buffer *vb) {
|
video_buffer_destroy(struct video_buffer *vb) {
|
||||||
if (vb->render_expired_frames) {
|
if (vb->render_expired_frames) {
|
||||||
sc_cond_destroy(&vb->pending_frame_consumed_cond);
|
SDL_DestroyCond(vb->rendering_frame_consumed_cond);
|
||||||
}
|
}
|
||||||
sc_mutex_destroy(&vb->mutex);
|
SDL_DestroyMutex(vb->mutex);
|
||||||
av_frame_free(&vb->rendering_frame);
|
av_frame_free(&vb->rendering_frame);
|
||||||
av_frame_free(&vb->pending_frame);
|
|
||||||
av_frame_free(&vb->decoding_frame);
|
av_frame_free(&vb->decoding_frame);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void
|
static void
|
||||||
video_buffer_swap_decoding_frame(struct video_buffer *vb) {
|
video_buffer_swap_frames(struct video_buffer *vb) {
|
||||||
sc_mutex_assert(&vb->mutex);
|
|
||||||
AVFrame *tmp = vb->decoding_frame;
|
AVFrame *tmp = vb->decoding_frame;
|
||||||
vb->decoding_frame = vb->pending_frame;
|
vb->decoding_frame = vb->rendering_frame;
|
||||||
vb->pending_frame = tmp;
|
vb->rendering_frame = tmp;
|
||||||
}
|
|
||||||
|
|
||||||
static void
|
|
||||||
video_buffer_swap_rendering_frame(struct video_buffer *vb) {
|
|
||||||
sc_mutex_assert(&vb->mutex);
|
|
||||||
AVFrame *tmp = vb->rendering_frame;
|
|
||||||
vb->rendering_frame = vb->pending_frame;
|
|
||||||
vb->pending_frame = tmp;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
video_buffer_offer_decoded_frame(struct video_buffer *vb,
|
video_buffer_offer_decoded_frame(struct video_buffer *vb,
|
||||||
bool *previous_frame_skipped) {
|
bool *previous_frame_skipped) {
|
||||||
sc_mutex_lock(&vb->mutex);
|
mutex_lock(vb->mutex);
|
||||||
if (vb->render_expired_frames) {
|
if (vb->render_expired_frames) {
|
||||||
// wait for the current (expired) frame to be consumed
|
// wait for the current (expired) frame to be consumed
|
||||||
while (!vb->pending_frame_consumed && !vb->interrupted) {
|
while (!vb->rendering_frame_consumed && !vb->interrupted) {
|
||||||
sc_cond_wait(&vb->pending_frame_consumed_cond, &vb->mutex);
|
cond_wait(vb->rendering_frame_consumed_cond, vb->mutex);
|
||||||
}
|
}
|
||||||
} else if (!vb->pending_frame_consumed) {
|
} else if (!vb->rendering_frame_consumed) {
|
||||||
fps_counter_add_skipped_frame(vb->fps_counter);
|
fps_counter_add_skipped_frame(vb->fps_counter);
|
||||||
}
|
}
|
||||||
|
|
||||||
video_buffer_swap_decoding_frame(vb);
|
video_buffer_swap_frames(vb);
|
||||||
|
|
||||||
*previous_frame_skipped = !vb->pending_frame_consumed;
|
*previous_frame_skipped = !vb->rendering_frame_consumed;
|
||||||
vb->pending_frame_consumed = false;
|
vb->rendering_frame_consumed = false;
|
||||||
|
|
||||||
sc_mutex_unlock(&vb->mutex);
|
mutex_unlock(vb->mutex);
|
||||||
}
|
}
|
||||||
|
|
||||||
const AVFrame *
|
const AVFrame *
|
||||||
video_buffer_take_rendering_frame(struct video_buffer *vb) {
|
video_buffer_consume_rendered_frame(struct video_buffer *vb) {
|
||||||
sc_mutex_lock(&vb->mutex);
|
assert(!vb->rendering_frame_consumed);
|
||||||
assert(!vb->pending_frame_consumed);
|
vb->rendering_frame_consumed = true;
|
||||||
vb->pending_frame_consumed = true;
|
|
||||||
|
|
||||||
fps_counter_add_rendered_frame(vb->fps_counter);
|
fps_counter_add_rendered_frame(vb->fps_counter);
|
||||||
|
|
||||||
video_buffer_swap_rendering_frame(vb);
|
|
||||||
|
|
||||||
if (vb->render_expired_frames) {
|
if (vb->render_expired_frames) {
|
||||||
// unblock video_buffer_offer_decoded_frame()
|
// unblock video_buffer_offer_decoded_frame()
|
||||||
sc_cond_signal(&vb->pending_frame_consumed_cond);
|
cond_signal(vb->rendering_frame_consumed_cond);
|
||||||
}
|
}
|
||||||
sc_mutex_unlock(&vb->mutex);
|
|
||||||
|
|
||||||
// rendering_frame is only written from this thread, no need to lock
|
|
||||||
return vb->rendering_frame;
|
return vb->rendering_frame;
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
video_buffer_interrupt(struct video_buffer *vb) {
|
video_buffer_interrupt(struct video_buffer *vb) {
|
||||||
if (vb->render_expired_frames) {
|
if (vb->render_expired_frames) {
|
||||||
sc_mutex_lock(&vb->mutex);
|
mutex_lock(vb->mutex);
|
||||||
vb->interrupted = true;
|
vb->interrupted = true;
|
||||||
sc_mutex_unlock(&vb->mutex);
|
mutex_unlock(vb->mutex);
|
||||||
// wake up blocking wait
|
// wake up blocking wait
|
||||||
sc_cond_signal(&vb->pending_frame_consumed_cond);
|
cond_signal(vb->rendering_frame_consumed_cond);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,42 +4,21 @@
|
|||||||
#include "common.h"
|
#include "common.h"
|
||||||
|
|
||||||
#include <stdbool.h>
|
#include <stdbool.h>
|
||||||
|
#include <SDL2/SDL_mutex.h>
|
||||||
|
|
||||||
#include "fps_counter.h"
|
#include "fps_counter.h"
|
||||||
#include "util/thread.h"
|
|
||||||
|
|
||||||
// forward declarations
|
// forward declarations
|
||||||
typedef struct AVFrame AVFrame;
|
typedef struct AVFrame AVFrame;
|
||||||
|
|
||||||
/**
|
|
||||||
* There are 3 frames in memory:
|
|
||||||
* - one frame is held by the decoder (decoding_frame)
|
|
||||||
* - one frame is held by the renderer (rendering_frame)
|
|
||||||
* - one frame is shared between the decoder and the renderer (pending_frame)
|
|
||||||
*
|
|
||||||
* The decoder decodes a packet into the decoding_frame (it may takes time).
|
|
||||||
*
|
|
||||||
* Once the frame is decoded, it calls video_buffer_offer_decoded_frame(),
|
|
||||||
* which swaps the decoding and pending frames.
|
|
||||||
*
|
|
||||||
* When the renderer is notified that a new frame is available, it calls
|
|
||||||
* video_buffer_take_rendering_frame() to retrieve it, which swaps the pending
|
|
||||||
* and rendering frames. The frame is valid until the next call, without
|
|
||||||
* blocking the decoder.
|
|
||||||
*/
|
|
||||||
|
|
||||||
struct video_buffer {
|
struct video_buffer {
|
||||||
AVFrame *decoding_frame;
|
AVFrame *decoding_frame;
|
||||||
AVFrame *pending_frame;
|
|
||||||
AVFrame *rendering_frame;
|
AVFrame *rendering_frame;
|
||||||
|
SDL_mutex *mutex;
|
||||||
sc_mutex mutex;
|
|
||||||
bool render_expired_frames;
|
bool render_expired_frames;
|
||||||
bool interrupted;
|
bool interrupted;
|
||||||
|
SDL_cond *rendering_frame_consumed_cond;
|
||||||
sc_cond pending_frame_consumed_cond;
|
bool rendering_frame_consumed;
|
||||||
bool pending_frame_consumed;
|
|
||||||
|
|
||||||
struct fps_counter *fps_counter;
|
struct fps_counter *fps_counter;
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -51,15 +30,18 @@ void
|
|||||||
video_buffer_destroy(struct video_buffer *vb);
|
video_buffer_destroy(struct video_buffer *vb);
|
||||||
|
|
||||||
// set the decoded frame as ready for rendering
|
// set the decoded frame as ready for rendering
|
||||||
|
// this function locks frames->mutex during its execution
|
||||||
// the output flag is set to report whether the previous frame has been skipped
|
// the output flag is set to report whether the previous frame has been skipped
|
||||||
void
|
void
|
||||||
video_buffer_offer_decoded_frame(struct video_buffer *vb,
|
video_buffer_offer_decoded_frame(struct video_buffer *vb,
|
||||||
bool *previous_frame_skipped);
|
bool *previous_frame_skipped);
|
||||||
|
|
||||||
// mark the rendering frame as consumed and return it
|
// mark the rendering frame as consumed and return it
|
||||||
// the frame is valid until the next call to this function
|
// MUST be called with frames->mutex locked!!!
|
||||||
|
// the caller is expected to render the returned frame to some texture before
|
||||||
|
// unlocking frames->mutex
|
||||||
const AVFrame *
|
const AVFrame *
|
||||||
video_buffer_take_rendering_frame(struct video_buffer *vb);
|
video_buffer_consume_rendered_frame(struct video_buffer *vb);
|
||||||
|
|
||||||
// wake up and avoid any blocking call
|
// wake up and avoid any blocking call
|
||||||
void
|
void
|
||||||
|
Reference in New Issue
Block a user