Compare commits

..

250 Commits

Author SHA1 Message Date
5e8fa56e7a Fix build with ffmpeg 5.0
PR #2948 <https://github.com/Genymobile/scrcpy/pull/2948>

Signed-off-by: Bernhard Rosenkränzer <bero@lindev.ch>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2022-01-16 17:37:28 +01:00
60bf133ac2 Add final modifier to ScreenEncoder fields
These fields are only set from the constructor.
2022-01-15 23:25:55 +01:00
1c71bd16be Use constant string for known booleans
Boolean options explicitly passed to the server are statically known.
2022-01-15 23:25:43 +01:00
afa4a1b728 Use sc_ prefix for control_msg 2022-01-14 22:17:30 +01:00
3a4d5c7f18 Use sc_ prefix for controller 2022-01-14 22:17:30 +01:00
5f7ddff8ae Use sc_ prefix for input_manager 2022-01-14 22:17:30 +01:00
2a0c2e5e99 Use sc_ prefix for screen 2022-01-14 22:17:30 +01:00
a6644e831b Fix code style
Limit to 80 chars.
2022-01-14 20:57:03 +01:00
75655194fb Do not pass scrcpy_options to keyboard inject
The components should be configurable independently of the global
scrcpy_options instance: their configuration could be provided
separately, like it is the case for example for some screen parameters.

For consistency, keyboard injection should not depend on scrcpy_options.
2022-01-14 20:55:44 +01:00
43aff4af73 Document HID mouse in README 2022-01-04 17:41:40 +01:00
cba84f6999 Add support for HID mouse 2022-01-04 17:41:40 +01:00
ed2e45ee29 Refactor AOA/HID keyboard initialization
This paves the way to add support for HID mouse initialization.
2022-01-04 17:41:40 +01:00
aee1b39790 Add CLAMP() macro 2022-01-04 17:41:40 +01:00
17d01b5bf7 Add UI/UX support for relative mouse mode
In relative mouse mode, the mouse pointer must be "captured" from the
computer.

Toggle (disable/enable) relative mouse mode using any of the hardcoded
capture keys:
 - left-Alt
 - left-Super
 - right-Super

These capture keys do not conflict with shortcuts, since a shortcut is
always a combination of the MOD key and some other key, while the
capture key triggers an action only if it is pressed and released alone.

The relative mouse mode is also automatically enabled on any click in
the window, and automatically disabled on focus lost (it is possible to
lose focus even without the mouse).
2022-01-04 17:41:40 +01:00
40fca82b60 Forward all motion events to mouse processors
The decision to not send motion events when no click is pressed is
specific to Android mouse injection. Other mouse processors (e.g. for
HID mouse) will need to receive all events.
2022-01-04 17:41:40 +01:00
643293752d Provide relative mouse motion vector in event
This will allow the mouse processor to handle relative motion easily.
2022-01-04 17:41:40 +01:00
b5855e5deb Add relative mode flag to mouse processors
The default mouse injection works in absolute mode: it forwards clicks
at a specific position on screen.

To support HID mouse, add a flag to indicate that the mouse processor
works in relative mode: it forwards mouse motion vectors, without any
absolute reference to the screen.
2022-01-04 17:41:40 +01:00
924375487e Pass buttons state in scroll events
A scroll event might be produced when a mouse button is pressed (for
example when scrolling while selecting a text). For consistency, pass
the actual buttons state (instead of 0).

In practice, it seems that this use case does not work properly with
Android event injection, but it will work with HID mouse.
2022-01-04 17:41:40 +01:00
7121a0dc53 Destroy acksync immediately on error
If AOA or HID keyboard may not be initialized for some reason, acksync
is useless.
2022-01-04 17:41:40 +01:00
f04812fc71 Remove duplicate boolean
The AOA initialization state is already tracked by aoa_hid_initialized.
2022-01-04 17:41:40 +01:00
5ce1ccde85 Reorder controller and HID initialization
This allows to merge two "#ifdef HAVE_AOA_HID" blocks to simplify.
2022-01-04 17:41:40 +01:00
6102a0b5bb Move input_manager into screen
The input_manager is strongly tied to the screen, it could not work
independently of the specific screen implementation.

To implement a user-friendly HID mouse behavior, some SDL events
will need to be handled both by the screen and by the input manager. For
example, a click must typically be handled by the input_manager so that
it is forwarded to the device, but in HID mouse mode, the first click
should be handled by the screen to capture the mouse (enable relative
mouse mode).

Make the input_manager a descendant of the screen, so that the screen
decides what to do on SDL events.

Concretely, replace this structure hierarchy:

     +- struct scrcpy
        +- struct input_manager
        +- struct screen

by this one:

     +- struct scrcpy
        +- struct screen
           +- struct input_manager
2022-01-04 17:41:35 +01:00
2b34e1224e Use separate struct for input manager params
This avoids to directly pass the options instance (which contains more
data than strictly necessary), and limit the number of parameters for
the init function.
2022-01-04 15:14:38 +01:00
a9d23400cd Remove unused enum value requiring SDL 2.0.18
Refs b8fed50639
Fixes #2924 <https://github.com/Genymobile/scrcpy/issues/2924>
2022-01-04 15:11:33 +01:00
cca3c953da Enable virtual finger only on left click
The pinch-to-zoom feature must only be enabled with Ctrl+left_click.
2022-01-02 00:00:33 +01:00
57f1655d4b Make some mouse processors ops optional
Do not force all mouse processors to implement scroll events or touch
events.
2022-01-01 23:34:56 +01:00
bc674721dc Make process_text() optional
Not all key processors support text injection (HID keyboard does not
support it).

Instead of providing a dummy op function, set it to NULL and check on
the caller side before calling it.
2022-01-01 23:31:01 +01:00
63e29b1782 Apply buttons mask if not --forward-all-clicks
If --forward-all-clicks is not set, then only left clicks are forwarded.
For consistency, also mask the buttons state in other events.
2022-01-01 23:31:01 +01:00
3c15cbdaf8 Reorder mouse processor ops
Group the mouse events callbacks before the touch event callback.
2022-01-01 23:31:01 +01:00
96e0e89740 Simplify mouse injection implementation
The static functions are now so simple that they become unnecessary: the
control message may be initialized directly instead.
2022-01-01 23:30:55 +01:00
a1f2f5fbd3 Make some event conversions infallible
When the implementation handles all possible input values, it may never
fail.
2022-01-01 23:28:45 +01:00
9460bdd87b Use scrcpy input events for mouse processors
Pass scrcpy input events instead of SDL input events to mouse
processors.

These events represent exactly what mouse processors need, abstracted
from any visual orientation and scaling applied on the SDL window.

This makes the mouse processors independent of the "screen" instance,
and the implementation source code independent of the SDL API.
2022-01-01 23:28:45 +01:00
b4b638e8fe Use scrcpy input events for key processors
Pass scrcpy input events instead of SDL input events to key processors.

This makes the source code of key processors independent of the SDL API.
2022-01-01 23:28:45 +01:00
e4396e34c2 Use common sc_action in input manager
Now that the scrcpy input events API exposes a sc_action enum, use the
same from the input manager.
2022-01-01 23:28:45 +01:00
b8fed50639 Add intermediate input events layer
This aims to make the key/mouse processors independent of the "screen",
by processing scrcpy-specific input events instead of SDL events.

In particular, these scrcpy events are not impacted by any UI window
scaling or rotation (contrary to SDL events).
2022-01-01 23:28:45 +01:00
d540c72e7c Rename SC_MOD_* to SC_SHORTCUT_MOD_*
This will avoid conflicts with new SC_MOD_* constants.
2022-01-01 23:28:45 +01:00
cd5891fee6 Remove actions bitset
The input manager exposed functions taking an "actions" parameter,
containing a bitmask-OR of ACTION_UP and ACTION_DOWN.

But they are never called with both actions simultaneously anymore, so
simplify.

Refs 964b6d2243
Refs d0739911a3
2022-01-01 23:28:45 +01:00
26ee7ce566 Expose V4L2 option on all platforms
This allows to report a meaningful error message if an unsupported
feature is used on an incompatible platform. This is consistent with the
behavior of -K/--hid-keyboard.
2022-01-01 23:28:45 +01:00
ba28d817fb Fail on unsupported HID option
If the feature is not supported on the platform, fail during command
line parsing instead of using a fallback.
2022-01-01 23:28:45 +01:00
37124e1452 Avoid unused function warning
If HAVE_SOCK_CLOEXEC is not defined, then sc_raw_socket_close() is never
used. Add an #ifndef block to remove the warning.
2022-01-01 23:27:34 +01:00
6b9f397733 Happy new year 2022! 2022-01-01 17:20:36 +01:00
1fbc590b26 Fix memory leaks in tests
Tests were failing when run with ASAN enabled.
2021-12-31 10:49:22 +01:00
826ddf1a6e Document HID keyboard events 2021-12-28 12:23:03 +01:00
6261bb0b5a Ignore display bounds on resize-to-fit
The "resize to fit" feature (MOD+w or double-click on black borders)
computed the "optimal size" using the same function computing the
initial window size on start.

However, on "resize to fit", only the black borders must be removed (the
content size must be preserved), so the display bounds must not be
considered.
2021-12-20 19:24:28 +01:00
2f091beeaa Simplify sc_size assignment
Assign the whole struct instead of each field separately.
2021-12-20 19:24:28 +01:00
720c3064df Upgrade SDL (2.0.18) for Windows
Include the latest version of SDL in Windows releases.
2021-12-20 19:16:28 +01:00
ad11c5babb Set DPI awareness for Windows
Add a windows manifest to set the DPI awareness by default:
<https://docs.microsoft.com/en-us/windows/win32/hidpi/setting-the-default-dpi-awareness-for-a-process>

Refs #40 <https://github.com/Genymobile/scrcpy/issues/40>
Fixes #2865 <https://github.com/Genymobile/scrcpy/issues/2865>
2021-12-20 19:13:02 +01:00
feb250a973 Fix typos reported by codespell 2021-12-15 18:27:45 +01:00
d049671908 Fix adb server hang
Since commit 0426708544, the server is run
in a dedicated thread. For SDL, many signals, including SIGINT and
SIGTERM, are masked for new threads. As a result, if the adb server is
not already running, adb commands invoked by scrcpy will start an adb
server that ignores those signals and cannot be terminated at system
shutdown.

Fixes #2873 <https://github.com/Genymobile/scrcpy/issues/2873>
PR #2870 <https://github.com/Genymobile/scrcpy/pull/2870>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-12-11 19:09:11 +01:00
0685c491cd Improve crossbuild configuration
Use meson native features to detect crossbuild, and remove the
user-provided option crossbuild_windows.
2021-12-10 19:50:58 +01:00
892cfe943e Add script to bump version
The version must now be bumped at 4 different places. Add a script to
bump automatically:

    ./bump_version 1.23.4
2021-12-10 19:50:17 +01:00
29570ee819 Add metadata to scrcpy.exe for Windows
Refs <https://stackoverflow.com/a/708382/1987178>
2021-12-09 23:38:13 +01:00
cfcbc2ac21 Add icon to scrcpy.exe
The icon will be associated to scrcpy.exe in the Windows explorer.

The .ico was created using imagemagick:

    convert icon.png icon.ico

It is included as a binary for simplicity.

Refs #2815 <https://github.com/Genymobile/scrcpy/issues/2815>
2021-12-09 23:38:13 +01:00
2cb4e04209 Update copyright date to 2021 in manpage
December, it's time to update to 2021!
2021-12-09 23:37:40 +01:00
878ffffc36 Update environment variables section in manpage
Use the same content as the section printed with --help.
2021-12-09 21:47:05 +01:00
f0361fc8b3 Add environment variables in help
Print the list of environment variables used by scrcpy in --help.
2021-12-09 21:45:39 +01:00
b5d4ec61fc Move newline generation in help
If we removed the shortcuts intro, we would not need the additional '\n'
of the section title, so it should be printed along with the shortcuts
intro.
2021-12-09 21:43:54 +01:00
3ada5c51bc Rename scrcpy threads
Prefix the name of threads by "scrcpy-". This improves readability in
the output of `top -H` for example.

Limit the thread names to 16 bytes, because it is limited on some
platforms.
2021-12-09 21:32:11 +01:00
09c55b0f93 Set "low delay" decoder flag
I don't really know the concrete benefits, but scrcpy definitely wants
low delay decoding.

Suggested-by: François Cartegnie <fcvlcdev@free.fr>
2021-12-08 23:53:54 +01:00
682a691173 Use timers with microsecond precision
SDL only provides millisecond precision. Use system timers to get a
better precision.
2021-12-08 23:45:45 +01:00
ddb9396743 Interrupt and close sockets on server stop
The sockets were never interrupted or closed by the client since recent
changes to run the server from a dedicated thread (see commit
0426708544).

As a side effect, the server could never terminate properly (it was
waiting on socket blocking calls), so it was always killed by the client
after the WATCHDOG_DELAY.

Interrupt the sockets on stop to give the servera chance to terminate
property, then close them.
2021-12-08 23:44:23 +01:00
cabcbc2b15 Do not create control socket if no control
If --no-control is enabled, then it is not necessary to create a second
communication socket between the client and the server.

This also facilitates the use of the server alone (without the client)
to receive only the raw video stream.
2021-12-08 23:41:38 +01:00
80fe12a95f Require libavcodec >= 57.37
In ffmpeg/doc/APIchanges:

> 2016-04-21 - 7fc329e - lavc 57.37.100 - avcodec.h
>   Add a new audio/video encoding and decoding API with decoupled input
>   and output -- avcodec_send_packet(), avcodec_receive_frame(),
>   avcodec_send_frame() and avcodec_receive_packet().

Refs de9b79ec2d

Refs #2862 <https://github.com/Genymobile/scrcpy/issues/2862>
2021-12-07 00:04:35 +01:00
099c546580 Require libavformat >= 57.33
In ffmpeg/doc/APIchanges:

> 2016-04-11 - 6f69f7a / 9200514 - lavf 57.33.100 / 57.5.0 - avformat.h
>   Add AVStream.codecpar, deprecate AVStream.codec.

Refs 5d9e96dc4e

Refs #2862 <https://github.com/Genymobile/scrcpy/issues/2862>
2021-12-07 00:04:27 +01:00
dca2c5f94f Require SDL >= 2.0.5
Icon loading uses SDL_CreateRGBSurfaceWithFormatFrom(), available since
SDL 2.0.5 (in 2016).

Refs #2862 <https://github.com/Genymobile/scrcpy/issues/2862>
2021-12-06 23:49:55 +01:00
90cf956f57 Remove spurious ';' 2021-12-04 09:29:30 +01:00
36c8778d2d Add missing comma
Thank you clang:

    ../app/src/control_msg.c:45:5: warning: suspicious concatenation of
    string literals in an array initialization; did you mean to separate
    the elements with a comma? [-Wstring-concatenation]
        "hover-exit",
        ^
2021-12-04 09:25:58 +01:00
ae90ef22db Add a unit test for clipboard text length
This would have catched the possible memcpy() overflow fixed by the
previous commit.

Refs #2859 <https://github.com/Genymobile/scrcpy/pull/2859>
2021-12-04 09:22:35 +01:00
d80bc25eba Fix overflow in memcpy
In function ‘memcpy’,
    inlined from ‘control_msg_serialize.constprop’ at ../app/src/control_msg.c:77:5,
    inlined from ‘run_controller’ at ../app/src/controller.c:69:12:
        /usr/include/x86_64-linux-gnu/bits/string_fortified.h:34:10:
        warning: ‘__builtin___memcpy_chk’ writing 262138 bytes into a region
        of size 262130 overflows the destination [-Wstringop-overflow=]
   return __builtin___memcpy_chk (__dest, __src, __len, __bos0 (__dest));

Refs 901d837165
PR #2859 <https://github.com/Genymobile/scrcpy/pull/2859>

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-12-04 09:18:55 +01:00
daa06abd34 Fix comment in control message serialization
Refs 245999aec4

Signed-off-by: Yu-Chen Lin <npes87184@gmail.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-12-04 09:18:43 +01:00
94702a4309 Fix memset() size in tests
The memset() size was 1 byte too long. It was harmless because the last
'a' was overwritten by '\0`.
2021-12-04 09:12:20 +01:00
65fbec9643 Mention SCRCPY_ICON_PATH env var in manpage 2021-12-03 21:47:31 +01:00
a208400133 Remove useless intermediate variable
Now that PLATFORM is correctly used in the if-condition,
PLATFORM_VERSION is useless.

PR #2850 <https://github.com/Genymobile/scrcpy/pull/2850>
2021-12-03 21:47:00 +01:00
ab00210b37 Fix script to build without gradle
The PLATFORM variable is assigned either from $ANDROID_PLATFORM or gets
a default value (currently $PLATFORM_VERSION).

The check to use either dx (SDK < 31) or d8 (SDK >= 31) must be based on
the actual $PLATFORM, not the default $PLATFORM_VERSION.

Refs 52138fd921
Refs <57d30780dd/debian/patches/0002-Workaround-broken-script.patch>

PR #2850 <https://github.com/Genymobile/scrcpy/pull/2850>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-12-03 21:46:49 +01:00
64a04b8d4a Fix process execution on Windows 7
According to this bug report on Firefox:
<https://bugzilla.mozilla.org/show_bug.cgi?id=1460995>

> CreateProcess fails with ERROR_NO_SYSTEM_RESOURCES on Windows 7. It
> looks like the reason why is because PROC_THREAD_ATTRIBUTE_HANDLE_LIST
> doesn't like console handles.

To avoid the problem, do not pass console handles to
PROC_THREAD_ATTRIBUTE_HANDLE_LIST.

Refs #2783 <https://github.com/Genymobile/scrcpy/pull/2783>
Refs f801d8b312
Fixes #2838 <https://github.com/Genymobile/scrcpy/issues/2838>
PR #2840 <https://github.com/Genymobile/scrcpy/pull/2840>
2021-12-01 18:02:35 +01:00
86c91e183d Log CreateProcessW() error code on Windows
Refs #2838 <https://github.com/Genymobile/scrcpy/issues/2838>
2021-11-30 09:41:47 +01:00
cb8713eb1f Update links to v1.21 2021-11-29 22:24:06 +01:00
003e738106 Bump version to 1.21 2021-11-29 22:15:28 +01:00
30c79f2d25 Merge branch 'master' into dev 2021-11-29 22:08:43 +01:00
b25b674c45 Clarify TCP/IP mode in README 2021-11-29 22:03:58 +01:00
e2b3968c66 Always synchronize clipboard on explicit COPY/CUT
If --no-clipboard-autosync is enabled, the automatic clipboard
synchronization performed whenever the device clipboard changes is
disabled.

But on explicit COPY and CUT scrcpy shortcuts (MOD+c and MOD+x), the
clipboard should still be synchronized, so that it remains possible to
copy-paste from the device to the computer.

This is consistent with the behavior of MOD+v, which pastes the computer
clipboard to the device.

Refs #2228 <https://github.com/Genymobile/scrcpy/issues/2228>
Refs #2817 <https://github.com/Genymobile/scrcpy/pull/2817>
PR #2834 <https://github.com/Genymobile/scrcpy/pull/2834>
2021-11-29 22:00:55 +01:00
bfcb9d06c3 Expose sync mode for injecting events
Expose the inject input event mode so that it is possible to wait for
the events to be "finished". This will be necessary to read the
clipboard content only after the COPY or CUT key event is handled.

PR #2834 <https://github.com/Genymobile/scrcpy/pull/2834>
2021-11-29 22:00:21 +01:00
dc19ae334d Move acknowledgment handling
Handle all actions related to SET_CLIPBOARD from the dedicated method.

PR #2834 <https://github.com/Genymobile/scrcpy/pull/2834>
2021-11-29 21:58:30 +01:00
cbe73b0bc3 Fix set_clipboard message log
If paste is disabled on set_clipboard, then the PASTE key is not
injected, but COPY is unrelated.

PR #2834 <https://github.com/Genymobile/scrcpy/pull/2834>
2021-11-29 21:55:37 +01:00
bf97a46b0c Upgrade gradle build tools to 7.0.3 2021-11-29 21:55:12 +01:00
bd56d81f72 Add --raw-key-events
This option allows to inject all input keys as key events, and ignore
text events.

Fixes #2816 <https://github.com/Genymobile/scrcpy/issues/2816>
PR #2831 <https://github.com/Genymobile/scrcpy/pull/2831>
2021-11-29 21:15:41 +01:00
5e918ac0c3 Use enum for key injection mode
There was only two key injection modes:
 - the default one
 - the mode with --prefer-text enabled

To prepare the addition of another mode (--raw-key-events), use an enum
instead of a bool.

PR #2831 <https://github.com/Genymobile/scrcpy/pull/2831>
2021-11-29 21:15:32 +01:00
0c0f62e4ab Use static maps to convert input events
This improves readability (hopefully).

PR #2831 <https://github.com/Genymobile/scrcpy/pull/2831>
2021-11-29 21:15:07 +01:00
c96505200a Fix code style in keyboard_inject 2021-11-29 21:01:57 +01:00
82a053015d Improve HID keyboard documentation
Explain how to configure the keyboard layout.
2021-11-29 21:01:15 +01:00
1a6caeb18c Document --tcpip in README
PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
2021-11-29 20:39:03 +01:00
19858e6aeb Add --tcpip feature
Expose an option to automatically configure and reconnect the device
over TCP/IP, to simplify wireless connection without using adb
explicitly.

There are two variants:
 - If a destination address is provided, then scrcpy connects to this
   address before starting. The device must listen on the given TCP port
   (default is 5555).
 - If no destination address is provided, then scrcpy attempts to find
   the IP address of the current device (typically connected over USB),
   enables TCP/IP mode, then connects to this address before starting.

PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
2021-11-29 20:39:03 +01:00
3b310f8317 Extract interruptible sleep for server
This improves readability, and makes the function reusable.

PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
2021-11-29 20:39:03 +01:00
800ba33ff4 Add function to read an adb property
This will allow to read the property "service.adb.tcp.port" to know if
the TCP/IP mode is enabled on the device, and which listening port is
used.

PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
2021-11-29 20:39:03 +01:00
8543d842ea Add function to switch device to TCP/IP mode
Expose a function to execute "adb tcpip <port>".

PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
2021-11-29 20:39:03 +01:00
f609b406c9 Add function to find the device IP address
Parse the result of "adb shell ip route" to find the device IP address.

PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
2021-11-29 20:39:03 +01:00
b7e631791c Add util function to remove trailing '\r'
Depending on the platform and adb versions, the lines output by adb
could end with "\r\r\n". This util function helps to remove all trailing
'\r'.

PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
2021-11-29 20:39:03 +01:00
b52f87a892 Add util function to locate a column in a string
This will help to parse the result of "adb shell ip route" to find the
device IP address.

PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
2021-11-29 20:39:03 +01:00
3bf6fd2894 Workaround "adb connect" error detection
"adb connect" always returns successfully (with exit code 0), even in
case of failure.

As a workaround, capture its output and check if it starts with
"connected".

PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
2021-11-29 20:39:03 +01:00
bfce22414f Add adb connect and disconnect
PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
2021-11-29 20:39:03 +01:00
e6e6f865a0 Add adb flag to disable execution error logs
In addition to disable stdout and stderr of the child process, add a
flag to disable the error log printed by scrcpy if the command failed.

This will we useful for commands which are expected to fail in some
cases (like "adb disconnect" if the device is not connected).

PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
2021-11-29 20:39:03 +01:00
e3d4aa8c5d Use flags for adb commands
Explicitly indicate, for each adb call, if stdout and stderr must be
inherited.

PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
2021-11-29 20:39:03 +01:00
f801d8b312 Expose flags for process execution
Let the caller decide if stdout and stderr must be inherited on process
creation, i.e. if stdout and stderr of the child process should be
printed in the scrcpy console.

This allows to get output and errors for specific adb commands depending
on the context.

PR #2827 <https://github.com/Genymobile/scrcpy/pull/2827>
2021-11-29 20:39:03 +01:00
01ab503c22 Remove obsolete precision in README
Scrcpy is available in Debian stable packages, and several Ubuntu
versions.
2021-11-29 00:36:09 +01:00
b9b8b6aab8 Simplify Windows process inheritance configuration
Merge if-blocks together.
2021-11-26 09:41:11 +01:00
3e54773c48 Remove intermediate static functions from adb.c
They can easily be inlined into the public functions.
2021-11-26 09:41:11 +01:00
b90c89766b Set CLOEXEC flag on sockets
If SOCK_CLOEXEC exists, then set the flag on socket creation.

Otherwise, use fcntl() (or SetHandleInformation() on Windows) to set the
flag afterwards.

This avoids the sockets to be inherited in child processes.

Refs #2783 <https://github.com/Genymobile/scrcpy/pull/2783>
2021-11-26 09:40:39 +01:00
904f0ae61e Check process success locally for adb commands
Remove sc_process_check_success() from the process API, it is too
specific.
2021-11-25 22:22:34 +01:00
680d2cc940 Extract command argv building
This simplifies adb_execute_p().
2021-11-25 22:22:34 +01:00
8ed3328055 Use unsigned for connection attempts count
There is no reason to use an explicit uint32_t.
2021-11-25 22:22:34 +01:00
d31725f077 Reorder cli sanity checks
Check unexpected additional arguments before other sanity checks.
2021-11-25 22:22:34 +01:00
b0eb1a55d6 Fix adb get-serialno error handling
If pipe read fails, return.
2021-11-25 22:22:34 +01:00
3653fb6b15 Add OutOfMemory log helper
Add a special LOG_OOM() function to log all OutOfMemory errors (i.e.
allocations returning NULL).
2021-11-24 22:06:49 +01:00
92a458e846 Remove unreachable return statements 2021-11-24 21:48:57 +01:00
73e0311d14 Add missing return on file_handler failure
Mistake introduced by 84334cf7db.
2021-11-24 21:46:02 +01:00
007f616302 Add missing includes
Include these headers explicitly instead of relying on transitivity.
2021-11-24 21:44:29 +01:00
4c47598865 Make lockVideoOrientation option name uniform
On the server, the option was named lockedVideoOrientation.
2021-11-24 21:33:58 +01:00
7b29f5fd2d Do not pass default values to the server
By default, only pass the version and the bit rate (the default bitrate
is a client compilation option).
2021-11-24 21:31:12 +01:00
04e5537f8c Pass server parameters as key=value pairs
The options values to configure the server were identified by their
command-line argument index. Now that there are a lot of arguments, many
of them being booleans, it became unreadable and error-prone.

Identify the arguments by a key string instead, and make them optional.

This will also simplify running the server manually for debugging.
2021-11-24 21:23:20 +01:00
2eb881c5f1 Allocate and format server command args
This simplifies formatting.
2021-11-24 21:10:18 +01:00
2c3099e2de Parse codec options early
For consistency with other options, parse the codec options on the
server before storing them in the Options instance.
2021-11-24 21:06:02 +01:00
5434ea543c Remove local "serial" variable
In execute_server(), the serial is used only once. Moreover, it can be
retrieved from the `params` argument directly.
2021-11-24 21:01:25 +01:00
d5f6697f3a Add (v)asprintf compatibility functions
In case they are not available on the platform.
2021-11-24 19:55:00 +01:00
d6c0054545 Move check_functions in meson script
Move the variable to the place it is actually used.
2021-11-24 19:38:33 +01:00
6f487a2892 Add missing includes in compat implementation
These includes are necessary for the strdup() compat implementation.
2021-11-24 19:37:33 +01:00
dc0ac01e00 Define common feature test macros for all systems
_POSIX_C_SOURCE, _XOPEN_SOURCE and _GNU_SOURCE are also used on Windows.

Fix regression introduced by ba547e3895.
2021-11-24 19:36:33 +01:00
6abff46c9f Add option to disable clipboard autosync
By default, scrcpy automatically synchronizes the computer clipboard to
the device clipboard before injecting Ctrl+v, and the device clipboard
to the computer clipboard whenever it changes.

This new option --no-clipboard-autosync disables this automatic
synchronization.

Fixes #2228 <https://github.com/Genymobile/scrcpy/issues/2228>
PR #2817 <https://github.com/Genymobile/scrcpy/pull/2817>
2021-11-24 09:44:39 +01:00
5d17bcf1bc Wait SET_CLIPBOARD ack before Ctrl+v via HID
To allow seamless copy-paste, on Ctrl+v, a SET_CLIPBOARD request is
performed before injecting Ctrl+v.

But when HID keyboard is enabled, the Ctrl+v injection is not sent on
the same channel as the clipboard request, so they are not serialized,
and may occur in any order. If Ctrl+v happens to be injected before the
new clipboard content is set, then the old content is pasted instead,
which is incorrect.

To minimize the probability of occurrence of the wrong order, a delay of
2 milliseconds was added before injecting Ctrl+v. Then 5ms. But even
with 5ms, the wrong behavior sometimes happens.

To handle it properly, add an acknowledgement mechanism, so that Ctrl+v
is injected over AOA only after the SET_CLIPBOARD request has been
performed and acknowledged by the server.

Refs e4163321f0
Refs 45b0f8123a

PR #2814 <https://github.com/Genymobile/scrcpy/pull/2814>
2021-11-24 09:41:21 +01:00
2d5525eac1 Move PRIu64 Windows workaround to compat.h
So that we can use it from several files.

PR #2814 <https://github.com/Genymobile/scrcpy/pull/2814>
2021-11-23 21:15:05 +01:00
41abe021e2 Make the device acknowledge device clipboard
If the client provided a sequence number on SET_CLIPBOARD request, make
the device send back an acknowledgement once the clipboard is set.

PR #2814 <https://github.com/Genymobile/scrcpy/pull/2814>
2021-11-23 21:15:05 +01:00
2a0730ee9b Add device clipboard set acknowledgement
Add a device message type so that the device could send acknowledgements
for SET_CLIPBOARD requests.

PR #2814 <https://github.com/Genymobile/scrcpy/pull/2814>
2021-11-23 21:15:05 +01:00
901d837165 Add sequence number to set_clipboard request
This will allow the client to request an acknowledgement.

PR #2814 <https://github.com/Genymobile/scrcpy/pull/2814>
2021-11-23 21:15:05 +01:00
aba1fc03c3 Add acksync helper to wait for acks
This will allow to send requests with sequence numbers to the server
and wait for acknowledgements.

PR #2814 <https://github.com/Genymobile/scrcpy/pull/2814>
2021-11-23 21:15:05 +01:00
5b3856c3b6 Explicitly indicate when device clipboard is set
Pass the information that device clipboard has been set to the key
processor. This avoids the keyprocessor to "guess", and paves the way to
implement a proper acknowledgement mechanism.

PR #2814 <https://github.com/Genymobile/scrcpy/pull/2814>
2021-11-23 21:15:05 +01:00
854de9659a Do not inject Ctrl+v if clipboard sync failed
This prevents to paste the current Android clipboard, which would be
unexpected.

PR #2814 <https://github.com/Genymobile/scrcpy/pull/2814>
2021-11-23 21:15:05 +01:00
ea8028332c Synchronize computer-to-device empty clipboard
Set the device clipboard to empty string if necessary. Otherwise, the
current device clipboard will be pasted on Ctrl+v.

PR #2814 <https://github.com/Genymobile/scrcpy/pull/2814>
2021-11-23 21:14:49 +01:00
0427a981e5 Use UINT64_C macro for uint64_t constant in tests
A long constant might not be sufficient.
2021-11-21 22:57:33 +01:00
44721ed982 Document remote ADB server in README
Refs #2807 <https://github.com/Genymobile/scrcpy/pull/2807>
2021-11-21 22:37:52 +01:00
68eaee5bb0 Force adb forward if tunnel host/port is provided
Tunnel host and port are only meaningful in "adb forward" mode.

They indicate where the client must connect to communicate with the
server. In "adb reverse" mode, the client _listens_, it does not
_connect_.

Refs #2807 <https://github.com/Genymobile/scrcpy/pull/2807>
2021-11-21 22:37:52 +01:00
7bdbde7363 Add options to configure tunnel host and port
In "adb forward" mode, by default, scrcpy connects to localhost:PORT,
where PORT is the local port passed to "adb forward". This assumes that
the tunnel is established on the local host with a local adb server
(which is the common case).

For advanced usage, add --tunnel-host and --tunnel-port to force the
connection to a different destination.

Fixes #2801 <https://github.com/Genymobile/scrcpy/issues/2801>
PR #2807 <https://github.com/Genymobile/scrcpy/pull/2807>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-11-21 22:37:52 +01:00
52e5181c84 Add function to parse IPv4 addresses
PR #2807 <https://github.com/Genymobile/scrcpy/pull/2807>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-11-21 22:37:37 +01:00
ba547e3895 Configure feature test macros in meson
Refs #2807 <https://github.com/Genymobile/scrcpy/pull/2807>

Co-authored-by: RipleyTom <RipleyTom@users.noreply.github.com>
2021-11-21 00:20:11 +01:00
226f3b2c91 Add missing include config.h 2021-11-21 00:13:25 +01:00
2d6a96776c Improve SSH tunnel documentation in README 2021-11-19 21:03:29 +01:00
6da6d905c2 Print scrcpy header first
Inconditionnally print the scrcpy version first, without using LOGI().

The log level is configured only after parsing the command line
parameters (it may be changed via -V), and command line parsing logs
should not appear before the scrcpy version.
2021-11-19 09:45:02 +01:00
b25404ee4b Print help to stdout
The output of -h/--help was printed on stderr, although it is not an
error.

Printing on stdout allows to pipe the result directly:

    scrcpy --help | less

Instead of (in bash):

    scrcpy --help |& less
2021-11-19 08:18:13 +01:00
4cfc1cd70a Assert that long options are correctly set 2021-11-19 08:06:23 +01:00
2fc80eae2d Simplify adb_tunnel
With the new adb functions, the static adb_tunnel functions become
unnecessary.
2021-11-19 07:25:03 +01:00
3fdbd994e0 Privatize low-level adb functions
Only expose the interruptible user-friendly API.
2021-11-19 07:25:03 +01:00
ce225f019a Use new user-friendly adb API
Replace the adb_exec_*() calls by the new adb functions to simplify.
2021-11-18 22:11:19 +01:00
b7559744a7 Expose new user-friendly adb functions
Expose interruptible adb functions which return the expected result
directly, without exposing the process (sc_pid) to the caller.
2021-11-18 22:08:15 +01:00
afb5a5e80f Rename adb functions to adb_exec_*
This paves the way to replace them by more user-friendly functions that
will call them internally.
2021-11-18 21:47:17 +01:00
84334cf7db Use sc_intr in file_handler
Replace manual interruption handling by the recent sc_intr mechanism.
2021-11-18 21:33:25 +01:00
0ba2686e1d Simplify file_handler
Call the target functions directly.
2021-11-18 19:46:47 +01:00
55648d4d64 Improve file_handler readability
Use local variables as short name aliases.
2021-11-18 19:46:40 +01:00
13fd693b50 Simplify adb_execute_p()
Only pass the stdout pipe as parameter, scrcpy never writes to stdin or
reads from stderr of an adb process.
2021-11-18 19:43:10 +01:00
0426ae885c Make "adb get-serialno" interruptible
All process executions must be interruptible, so that Ctrl+c reacts
immediately.
2021-11-18 19:41:41 +01:00
ea454e9cee Add interruptible function to read from pipe
This will avoid to block Ctrl+c if the process the pipe is read from
takes too much time.
2021-11-18 19:39:11 +01:00
cb65531533 Simplify sc_str_truncate()
Use strcspn() to get the prefix length directly.
2021-11-18 19:37:53 +01:00
9619ade706 Generalize string trunctation util function
Add an additional argument to let the client pass the possible end
chars.
2021-11-18 18:48:16 +01:00
f2781a8b6d Expose util function to truncate first line
Move the local implementation from adb functions to the string util
functions.
2021-11-18 18:48:16 +01:00
443cb14d6e Assume non-NULL serial in file_handler
The previous commit guarantees to always initialize the serial, so the
file_handle may assume it is never NULL.
2021-11-18 18:48:11 +01:00
b30c3a429f Always retrieve device serial
This allows to execute all adb commands with the specific -s parameter,
even if it is not provided by the user.

In practice, calling adb without -s works if there is exactly one device
connected. But some adb commands (for example "adb push" on drag & drop)
could be executed after another device is connected, so the actual
device serial must be known.
2021-11-18 18:32:15 +01:00
632bd5697b Add missing error handling
If "adb get-serialno" fails, attempting to read from the uninitialized
pipe is incorrect.
2021-11-18 18:32:15 +01:00
de50846905 Close process on check success
The interruptible version of the function to check process success
(sc_process_check_success_intr()) did not accept a close parameter to
avoid a race condition. But as the result, the processes were not closed
at all.

Add a close parameter, and close the process separately to avoid the
race condition.
2021-11-18 18:31:36 +01:00
ee93d2aac1 Configure init and cleanup asynchronously
Accessing the settings (like --show-touches) on start should not delay
screen mirroring.

PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:37:32 +01:00
c29a0bf675 Do not quit on cleanup configuration failure
Cleanup is used for some options like --show-touches to restore the
state on exit.

If the configuration fails, do not crash the whole process. Just log an
error.

PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:37:28 +01:00
411bb0d18e Move init and cleanup to a separate method
PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:37:26 +01:00
cc0902b13c Read/write settings via command on Android >= 12
Before Android 8, executing the "settings" command from a shell was
very slow (~1 second), because it spawned a new app_process to execute
Java code. Therefore, to access settings without performance issues,
scrcpy used private APIs to read from and write to settings.

However, since Android 12, this is not possible anymore, due to
permissions changes.

To make it work again, execute the "settings" command on Android 12 (or
on previous version if the other method failed). This method is faster
than before Android 8 (~100ms).

Fixes #2671 <https://github.com/Genymobile/scrcpy/issues/2671>
Fixes #2788 <https://github.com/Genymobile/scrcpy/issues/2788>
PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:37:22 +01:00
48b572c272 Add throwable parameter to Log.w()
When an exception occurs, we might want to log a warning instead of an
error.

PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:37:18 +01:00
94feae71f2 Report settings errors via Exceptions
Settings read/write errors were silently ignored. Report them via a
SettingsException so that the caller can handle them.

This allows to log a proper error message, and will also allow to
fallback to a different settings method in case of failure.

PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:37:02 +01:00
67170437f1 Wrap settings management into a Settings class
Until now, the code that needed to read/write the Android settings had
to explicitly open and close a ContentProvider.

Wrap these details into a Settings class.

This paves the way to provide an alternative implementation of settings
read/write for Android >= 12.

PR #2802 <https://github.com/Genymobile/scrcpy/pull/2802>
2021-11-18 08:36:48 +01:00
57fb08e443 Update Simplified Chinese README to 1.20
PR #2786 <https://github.com/Genymobile/scrcpy/pull/2786>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-11-17 19:14:32 +01:00
02ae0db6cd Fix wrong package to install for Ubuntu/Debian
Without this package, meson fails:

    Run-time dependency libusb-1.0 found: NO (tried pkgconfig and cmake)
    app/meson.build:88:8: ERROR: Dependency "libusb-1.0" not found, tried pkgconfig and cmake

PR #2790 <https://github.com/Genymobile/scrcpy/pull/2790>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-11-15 22:42:08 +01:00
9cb14b5166 Inherit only specific handles on Windows
To be able to communicate with a child process via stdin, stdout and
stderr, the CreateProcess() parameter bInheritHandles must be set to
TRUE. But this causes *all* handles to be inherited, including sockets.

As a result, the server socket was inherited by the process running adb
to execute the server on the device, so it could not be closed properly,
causing other scrcpy instances to fail.

To fix the issue, use an extended API to explicitly set the HANDLEs to
inherit:
 - <https://stackoverflow.com/a/28185363/1987178>
 - <https://devblogs.microsoft.com/oldnewthing/20111216-00/?p=8873>

Fixes #2779 <https://github.com/Genymobile/scrcpy/issues/2779>
PR #2783 <https://github.com/Genymobile/scrcpy/pull/2783>
2021-11-15 10:13:30 +01:00
9cb8766220 Factorize resource release after CreateProcess()
Free the wide characters string in all cases before checking for errors.
2021-11-15 07:49:01 +01:00
fd4ec784e0 Remove useless assignments on error
Leave the output parameter untouched on error.
2021-11-14 22:53:49 +01:00
52cebe1597 Fix Windows sc_pipe function names
The implementation name was incorrect (it was harmless, because they are
not used on Windows).
2021-11-14 22:41:38 +01:00
6a27062f48 Stop connection attempts if interrupted
If the interruptor is interrupted, every network call will fail, but the
retry-on-error mechanism must also be stopped.
2021-11-14 15:40:59 +01:00
739ff9dce0 Fix compilation errors with old SDL versions
SDL_PixelFormatEnum has been introduced in SDL 2.0.10:
<cc6a8ac87e>

SDL_PIXELFORMAT_BGR444 has been introduced in SDL 2.0.12:
<a1c11854f2>

Fixes #2777 <https://github.com/Genymobile/scrcpy/issues/2777>
PR #2781 <https://github.com/Genymobile/scrcpy/pull/2781>

Reviewed-by: Yu-Chen Lin <npes87184@gmail.com>
2021-11-14 15:37:30 +01:00
65b023ac6d Update links to v1.20 2021-11-14 01:51:32 +01:00
a045e28df8 Bump version to 1.20 2021-11-14 01:25:24 +01:00
52138fd921 Update script to build without gradle to SDK 31
Build tools 31.x.x do not ship dx anymore. Use d8 instead.

Refs 8bf28e9f53
2021-11-14 01:25:24 +01:00
1bb0df5da1 Extract ANDROID_JAR path in build script
This will allow to reuse it.
2021-11-14 01:25:24 +01:00
562ec6e9b3 Merge branch 'master' into dev 2021-11-14 01:25:00 +01:00
1be5daf999 Fix word order in README 2021-11-14 01:23:06 +01:00
57387fa707 Mention crash on Android 12 on old scrcpy in FAQ 2021-11-14 01:23:06 +01:00
4e811a4a68 Adapt icon in README
Use SVG format, align to the right, and reduce its size.
2021-11-14 01:23:06 +01:00
99a4a48477 Replace "connected on" to "connected via"
I'm not sure "connected on USB" is correct.
2021-11-14 01:23:06 +01:00
1d97d77032 Improve scrcpy presentation in README 2021-11-14 01:23:06 +01:00
45b0f8123a Increase delay to inject HID on Ctrl+v
2 milliseconds turn out to be insufficient sometimes. It seems that 5
milliseconds is enough (and still not noticeable).
2021-11-14 01:23:06 +01:00
c1a34881d7 Use sc_ prefix for server 2021-11-14 01:23:05 +01:00
057c7a4df4 Move str_util to str
Simplify naming.
2021-11-14 01:22:22 +01:00
979ce64dc0 Improve string util API
Use prefixed names and improve documentation.
2021-11-14 01:22:22 +01:00
9a0bd545d5 Rename SC_INVALID_SOCKET to SC_SOCKET_NONE
For consistency with SC_PROCESS_NONE.
2021-11-14 01:22:22 +01:00
c4d008b96a Extract adb tunnel to a separate component
This simplifies the server code.
2021-11-14 01:22:22 +01:00
0d45c29d13 Move IPV4_LOCALHOST to net.h
This constant will be used from several files.
2021-11-14 01:22:22 +01:00
37c840a4c8 Interrupt on process terminated
Interrupt any blocking call on process terminated, like on
server_stop().

This allows to interrupt any blocking accept() with correct
synchronization without additional complexity.
2021-11-14 01:22:22 +01:00
f488cbd7e7 Make server interruptible
Use an interruptor to immediately wake up blocking calls on
server_stop().
2021-11-14 01:22:20 +01:00
40340509d9 Add interruptor utilities
Expose wrapper functions for interrupting blocking calls, for process
and sockets.
2021-11-13 22:54:18 +01:00
e0896142db Introduce interruptor tool
An interruptor instance will help to wake up a blocking call from
another thread (typically to terminate immediately on Ctrl+C).
2021-11-13 22:53:07 +01:00
0426708544 Run the server from a dedicated thread
Define server callbacks, start the server asynchronously and listen to
connection events to initialize scrcpy properly.

It will help to simplify the server code, and allows to run the UI event
loop while the server is connecting. In particular, this will allow to
receive SIGINT/Ctrl+C events during connection to interrupt immediately.
2021-11-13 10:19:52 +01:00
5b9c88693e Wait using a condition variable in server
Currently, server_stop() is called from the same thread as
server_connect_to(), so interruption may never happen.

This is a step to prepare executing the server from a dedicated thread.
2021-11-13 10:17:51 +01:00
a54dc8212f Reorder server functions
This will avoid forward declarations in future commits.
2021-11-13 10:16:35 +01:00
882e4cff5f Copy server params
This is a preliminary step necessary to move the server to a separate
thread.
2021-11-13 10:05:20 +01:00
9fa4d1cd4a Reorder server and server_params
This will allow to define a server_params field in server.
2021-11-13 10:05:20 +01:00
0bfa75a48b Split socket creation and connect/listen
This will allow to assign the socket to a variable before connecting or
listening, so that it can be interrupted from another thread.
2021-11-13 10:05:20 +01:00
ed19901db1 Set video and control sockets only on success
Store the video and control sockets only if server_connect_to() returns
successfully.
2021-11-13 10:05:01 +01:00
e69356c550 Initialize tunnel_enabled flag internally
Set the flag from the inner methods, to avoid bypassing the assignment
by mistake (on error for example).
2021-11-13 10:03:03 +01:00
03de9224fc Introduce process observer
Add a tool to easily observe process termination.

This allows to move this complexity out of the server code.
2021-11-13 10:02:23 +01:00
aa011832c1 Improve process API
Prefix symbols and constants names and improve documentation.
2021-11-12 22:44:37 +01:00
7e93abcf6d Factorize common impl of process_execute()
Both implementations are the same. Move them to the common process.c.
2021-11-12 22:44:37 +01:00
e80e6631e4 Remove duplicate function declaration
The function process_terminate() was declared twice.
2021-11-12 22:44:37 +01:00
fcc04f967b Improve file API
Prefix symbols and constants names and improve documentation.
2021-11-12 22:44:37 +01:00
d4c262301f Move functions from process to file
Move filesystem-related functions from process.[ch] to file.[ch].
2021-11-12 22:44:37 +01:00
be55e250ca Make screen_render() static
It is only used from screen.c.
2021-11-12 22:44:22 +01:00
c548f017bf Upgrade junit to 4.13.1 2021-11-12 22:44:18 +01:00
7a733328bc Adapt help to terminal size
If the error stream is a terminal, and we can retrieve the terminal
size, wrap the help content according to the terminal width.
2021-11-11 15:22:39 +01:00
38332f683c Add util function to get terminal size 2021-11-11 15:22:39 +01:00
3f51a2ab43 Generate getopt params from option structures
Use the option descriptions to generate the optstring and longopts
parameters for the getopt_long() command.

That way, the options are completely described in a single place.
2021-11-11 14:59:34 +01:00
74ab0a4df8 Structure shortcuts help 2021-11-11 14:59:34 +01:00
f59e9e3cb0 Structure command line options help
It will allow to correctly print the help for the current terminal size
(even if for now it is hardcoded to 80 columns).
2021-11-11 14:59:34 +01:00
9ec3406568 Add line wrapper
Add a tool to wrap lines at words boundaries (spaces) to fit in a
specified number of columns, left-indented by a specified number of
spaces.
2021-11-11 14:55:53 +01:00
6dba1922c1 Add string buffer util
This will help to build strings incrementally.
2021-11-11 14:55:52 +01:00
570a003c39 Remove deprecated -T option
The short option -T is deprecated since v1.11. Only the long version
(--always-on-top) remains.
2021-11-07 21:35:57 +01:00
b62df7ee91 Remove deprecated -c option
The short option -c is deprecated since v1.11. Only the long version
(--crop) remains.
2021-11-07 21:35:53 +01:00
30d40f4e78 Document --power-off-on-close
The option was not documented.

Refs #824 <https://github.com/Genymobile/scrcpy/pull/824>
2021-11-07 19:27:53 +01:00
f489f7fcad Mention drag & drop for non-APK files in help 2021-11-07 18:51:22 +01:00
d72c7076f7 Mention drag & drop APK in README
For consistency with --help and manpage.
2021-11-07 18:50:29 +01:00
fc64445555 Remove extra space in README 2021-11-07 18:50:24 +01:00
f65c3fde69 Fix typos in help 2021-11-07 18:50:24 +01:00
48fcfa96ab Add missing include "common.h" 2021-11-06 19:26:29 +01:00
676fa73d2c Wrap device name and size in a struct
As a benefit, this avoids to take care of the device name length on the
caller side.
2021-11-02 11:08:58 +01:00
790f04e91f Update README.jp.md to v1.19
PR #2740 <https://github.com/Genymobile/scrcpy/pull/2740>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-10-31 13:03:27 +01:00
58ea238fb2 Remove unnecessary variable
Test directly if a record filename is provided, without an intermediate
boolean variable.
2021-10-31 12:45:59 +01:00
13c4aa1a3b Disable synthetic mouse events from touch events
Touch events with id SDL_TOUCH_MOUSEID are ignored anyway, but it is
better not to generate them in the first place.
2021-10-31 12:45:59 +01:00
caf594c90e Split SDL initialization
Initialize SDL_INIT_EVENTS first (very quick) and SDL_INIT_VIDEO after
the server (quite long).
2021-10-31 12:45:59 +01:00
688477ff65 Move SDL initialization
Inline SDL initialization in scrcpy(). This will allow to split
minimal initialization and video initialization.
2021-10-31 12:45:59 +01:00
ac539e1312 Set SDL hints before initialization
In theory, some SDL hints should be initialized before calling
SDL_Init().
2021-10-31 12:45:59 +01:00
a57c7d3a2b Extract SDL hints
Set all SDL hints in a separate function.
2021-10-31 12:45:56 +01:00
d2d18466d4 Factorize SDL event push
Add a macro and inline function to call SDL_PushEvent() and log on error
(without actually handling the error, because there is nothing we could
do).
2021-10-30 22:36:56 +02:00
dae091e3ab Handle SDL_PushEvent() errors
Pushing an event to the main thread may fail. If this happens, log an
error, and try to recover when possible.
2021-10-30 20:25:20 +02:00
4c4381de4c Use sc_ prefix for size, position and point 2021-10-30 15:20:39 +02:00
db484d82db Upgrade gradle build tools to 7.0.2 2021-10-30 11:32:48 +02:00
0c9666b733 Upgrade Android checkstyle to 9.0.1
Adapt checkstyle.xml to match the latest version, and remove a line
break between imports which trigger a checkstyle volation.
2021-10-30 11:23:51 +02:00
8bf28e9f53 Upgrade Android SDK to 31 2021-10-30 11:23:51 +02:00
06131ef634 Fix typo in clock comments 2021-10-29 12:21:34 +02:00
96e3963afc Update Readme.pt-br.md to v1.19
PR #2686 <https://github.com/Genymobile/scrcpy/pull/2686>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-10-08 21:46:56 +02:00
63b2b5ca4e Update italian translation to v1.19
PR #2650 <https://github.com/Genymobile/scrcpy/pull/2650>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-10-08 08:34:49 +02:00
a846c01883 Fix link in README 2021-09-11 21:36:21 +02:00
148 changed files with 8893 additions and 3360 deletions

View File

@ -15,7 +15,7 @@ First, you need to install the required packages:
sudo apt install ffmpeg libsdl2-2.0-0 adb wget \
gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libusb-1.0-0 libusb-dev
libusb-1.0-0 libusb-1.0-0-dev
```
Then clone the repo and execute the installation script
@ -94,7 +94,7 @@ sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0
# client build dependencies
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libusb-dev
libusb-1.0-0-dev
# server build dependencies
sudo apt install openjdk-11-jdk
@ -270,10 +270,10 @@ install` must be run as root)._
#### Option 2: Use prebuilt server
- [`scrcpy-server-v1.19`][direct-scrcpy-server]
_(SHA-256: 876f9322182e6aac6a58db1334f4225855ef3a17eaebc80aab6601d9d1ecb867)_
- [`scrcpy-server-v1.21`][direct-scrcpy-server]
_(SHA-256: dbcccab523ee26796e55ea33652649e4b7af498edae9aa75e4d4d7869c0ab848)_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.19/scrcpy-server-v1.19
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.21/scrcpy-server-v1.21
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:

View File

@ -140,6 +140,24 @@ Potresti anche dover configurare il [comportamento di ridimensionamento][scaling
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### Problema con Wayland
Per impostazione predefinita, SDL utilizza x11 su Linux. Il [video driver] può essere cambiato attraversio la variabile d'ambiente `SDL_VIDEODRIVER`:
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
```bash
export SDL_VIDEODRIVER=wayland
scrcpy
```
Su alcune distribuzioni (almeno Fedora), il pacchetto `libdecor` deve essere installato manualmente.
Vedi le issues [#2554] e [#2559].
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
### Crash del compositore KWin

23
FAQ.md
View File

@ -222,6 +222,27 @@ scrcpy -m 800
You could also try another [encoder](README.md#encoder).
If you encounter this exception on Android 12, then just upgrade to scrcpy >=
1.18 (see [#2129]):
```
> ERROR: Exception on thread Thread[main,5,main]
java.lang.AssertionError: java.lang.reflect.InvocationTargetException
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:75)
...
Caused by: java.lang.reflect.InvocationTargetException
at java.lang.reflect.Method.invoke(Native Method)
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:73)
... 7 more
Caused by: java.lang.IllegalArgumentException: displayToken must not be null
at android.view.SurfaceControl$Transaction.setDisplaySurface(SurfaceControl.java:3067)
at android.view.SurfaceControl.setDisplaySurface(SurfaceControl.java:2147)
... 9 more
```
[#2129]: https://github.com/Genymobile/scrcpy/issues/2129
## Command line on Windows
Some Windows users are not familiar with the command line. Here is how to open a
@ -262,6 +283,6 @@ to add some arguments.
This FAQ is available in other languages:
- [Italiano (Italiano, `it`) - v1.17](FAQ.it.md)
- [Italiano (Italiano, `it`) - v1.19](FAQ.it.md)
- [한국어 (Korean, `ko`) - v1.11](FAQ.ko.md)
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.18](FAQ.zh-Hans.md)

View File

@ -188,7 +188,7 @@
identification within third-party archives.
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -672,7 +672,7 @@ Baca [halaman pengembang].
## Lisensi
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -1,6 +1,6 @@
_Apri il [README](README.md) originale e sempre aggiornato._
# scrcpy (v1.17)
# scrcpy (v1.19)
Questa applicazione fornisce la visualizzazione e il controllo dei dispositivi Android collegati via USB (o [via TCP/IP][article-tcpip]). Non richiede alcun accesso _root_.
Funziona su _GNU/Linux_, _Windows_ e _macOS_.
@ -205,10 +205,11 @@ Se anche `--max-size` è specificata, il ridimensionamento è applicato dopo il
Per bloccare l'orientamento della trasmissione:
```bash
scrcpy --lock-video-orientation 0 # orientamento naturale
scrcpy --lock-video-orientation 1 # 90° antiorario
scrcpy --lock-video-orientation 2 # 180°
scrcpy --lock-video-orientation 3 # 90° orario
scrcpy --lock-video-orientation # orientamento iniziale (corrente)
scrcpy --lock-video-orientation=0 # orientamento naturale
scrcpy --lock-video-orientation=1 # 90° antiorario
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90° orario
```
Questo influisce sull'orientamento della registrazione.
@ -231,7 +232,9 @@ Per elencare i codificatori disponibili puoi immettere un nome di codificatore n
scrcpy --encoder _
```
### Registrazione
### Cattura
#### Registrazione
È possibile registrare lo schermo durante la trasmissione:
@ -253,6 +256,75 @@ I "fotogrammi saltati" sono registrati nonostante non siano mostrati in tempo re
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
Su Linux è possibile inviare il flusso video ad un dispositivo v4l2 loopback, cosicchè un dispositivo Android possa essere aperto come una webcam da qualsiasi strumento compatibile con v4l2.
Il modulo `v4l2loopback` deve essere installato:
```bash
sudo apt install v4l2loopback-dkms
```
Per creare un dispositvo v4l2:
```bash
sudo modprobe v4l2loopback
```
Questo creerà un nuovo dispositivo video in `/dev/videoN` dove `N` è un intero (più [opzioni](https://github.com/umlaeute/v4l2loopback#options) sono disponibili per crere più dispositivi o dispositivi con ID specifici).
Per elencare i dispositvi attivati:
```bash
# necessita del pacchetto v4l-utils
v4l2-ctl --list-devices
# semplice ma potrebbe essere sufficiente
ls /dev/video*
```
Per avviare scrcpy utilizzando un v4l2 sink:
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # disabilita la finestra di trasmissione
scrcpy --v4l2-sink=/dev/videoN -N # versione corta
```
(sostituisci `N` con l'ID del dispositivo, controlla con `ls /dev/video*`)
Una volta abilitato, puoi aprire il tuo flusso video con uno strumento compatibile con v4l2:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC potrebbe aggiungere del ritardo per il buffer
```
Per esempio potresti catturare il video in [OBS].
[OBS]: https://obsproject.com/
#### Buffering
È possibile aggiungere del buffer. Questo aumenta la latenza ma riduce il jitter (vedi [#2464]).
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
L'opzione è disponibile per il buffer della visualizzazione:
```bash
scrcpy --display-buffer=50 # aggiungi 50 ms di buffer per la visualizzazione
```
e per il V4L2 sink:
```bash
scrcpy --v4l2-buffer=500 # aggiungi 50 ms di buffer per il v4l2 sink
```
### Connessione
#### Wireless
@ -479,15 +551,6 @@ scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### Renderizzare i fotogrammi scaduti
Per minimizzare la latenza _scrcpy_ renderizza sempre l'ultimo fotogramma decodificato disponibile in maniera predefinita e tralascia quelli precedenti.
Per forzare la renderizzazione di tutti i fotogrammi (a costo di una possibile latenza superiore), utilizzare:
```bash
scrcpy --render-expired-frames
```
#### Mostrare i tocchi
@ -607,14 +670,14 @@ Non c'è alcuna risposta visiva, un log è stampato nella console.
#### Trasferimento di file verso il dispositivo
Per trasferire un file in `/sdcard/` del dispositivo trascina e rilascia un file (non APK) nella finestra di _scrcpy_.
Per trasferire un file in `/sdcard/Download` del dispositivo trascina e rilascia un file (non APK) nella finestra di _scrcpy_.
Non c'è alcuna risposta visiva, un log è stampato nella console.
La cartella di destinazione può essere cambiata all'avvio:
```bash
scrcpy --push-target=/sdcard/Download/
scrcpy --push-target=/sdcard/Movies/
```
@ -653,10 +716,10 @@ _<kbd>[Super]</kbd> è il pulsante <kbd>Windows</kbd> o <kbd>Cmd</kbd>._
| Rotazione schermo a sinistra | <kbd>MOD</kbd>+<kbd>←</kbd> _(sinistra)_
| Rotazione schermo a destra | <kbd>MOD</kbd>+<kbd>→</kbd> _(destra)_
| Ridimensiona finestra a 1:1 (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd>
| Ridimensiona la finestra per rimuovere i bordi neri | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Doppio click¹_
| Ridimensiona la finestra per rimuovere i bordi neri | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Doppio click sinistro¹_
| Premi il tasto `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Click centrale_
| Premi il tasto `BACK` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Click destro²_
| Premi il tasto `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd>
| Premi il tasto `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4° click³_
| Premi il tasto `MENU` (sblocca lo schermo) | <kbd>MOD</kbd>+<kbd>m</kbd>
| Premi il tasto `VOLUME_UP` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(su)_
| Premi il tasto `VOLUME_DOWN` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(giù)_
@ -665,18 +728,26 @@ _<kbd>[Super]</kbd> è il pulsante <kbd>Windows</kbd> o <kbd>Cmd</kbd>._
| Spegni lo schermo del dispositivo (continua a trasmettere) | <kbd>MOD</kbd>+<kbd>o</kbd>
| Accendi lo schermo del dispositivo | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| Ruota lo schermo del dispositivo | <kbd>MOD</kbd>+<kbd>r</kbd>
| Espandi il pannello delle notifiche | <kbd>MOD</kbd>+<kbd>n</kbd>
| Chiudi il pannello delle notifiche | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Copia negli appunti³ | <kbd>MOD</kbd>+<kbd>c</kbd>
| Taglia negli appunti³ | <kbd>MOD</kbd>+<kbd>x</kbd>
| Sincronizza gli appunti e incolla³ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Espandi il pannello delle notifiche | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5° click³_
| Espandi il pannello delle impostazioni | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Doppio 5° click³_
| Chiudi pannelli | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Copia negli appunti | <kbd>MOD</kbd>+<kbd>c</kbd>
| Taglia negli appunti⁴ | <kbd>MOD</kbd>+<kbd>x</kbd>
| Sincronizza gli appunti e incolla⁴ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Inietta il testo degli appunti del computer | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| Abilita/Disabilita il contatore FPS (su stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| Pizzica per zoomare | <kbd>Ctrl</kbd>+_click e trascina_
_¹Doppio click sui bordi neri per rimuoverli._
_²Il tasto destro accende lo schermo se era spento, preme BACK in caso contrario._
Solo in Android >= 7._
4° e 5° pulsante del mouse, se il tuo mouse ne dispone._
_⁴Solo in Android >= 7._
Le scorciatoie con pulsanti ripetuti sono eseguite rilasciando e premendo il pulsante una seconda volta. Per esempio, per eseguire "Espandi il pannello delle impostazioni":
1. Premi e tieni premuto <kbd>MOD</kbd>.
2. Poi premi due volte <kbd>n</kbd>.
3. Infine rilascia <kbd>MOD</kbd>.
Tutte le scorciatoie <kbd>Ctrl</kbd>+_tasto_ sono inoltrate al dispositivo, così sono gestite dall'applicazione attiva.
@ -719,7 +790,7 @@ Leggi la [pagina per sviluppatori].
## Licenza (in inglese)
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -1,6 +1,6 @@
_Only the original [README](README.md) is guaranteed to be up-to-date._
# scrcpy (v1.17)
# scrcpy (v1.19)
このアプリケーションはUSB(もしくは[TCP/IP経由][article-tcpip])で接続されたAndroidデバイスの表示と制御を提供します。このアプリケーションは _root_ でのアクセスを必要としません。このアプリケーションは _GNU/Linux__Windows_ そして _macOS_ 上で動作します。
@ -103,18 +103,21 @@ scoop install adb # まだ入手していない場合
brew install scrcpy
```
`PATH`から`adb`へのアクセスが必要です。もしまだ持っていない場合:
`PATH`からアクセス可能な`adb`が必要です。もし持っていない場合はインストールしてください。
```bash
# Homebrew >= 2.6.0
brew install --cask android-platform-tools
# Homebrew < 2.6.0
brew cask install android-platform-tools
brew install android-platform-tools
```
また、[アプリケーションをビルド][BUILD]することも可能です。
`adb`は[MacPorts]からでもインストールできます。
```bash
sudo port install scrcpy
```
[MacPorts]: https://www.macports.org/
また、[アプリケーションをビルド][BUILD]することも可能です。
## 実行
@ -184,10 +187,11 @@ scrcpy --crop 1224:1440:0:0 # オフセット位置(0,0)で1224x1440
ミラーリングの向きをロックするには:
```bash
scrcpy --lock-video-orientation 0 # 自然な向き
scrcpy --lock-video-orientation 1 # 90°反時計回り
scrcpy --lock-video-orientation 2 # 180°
scrcpy --lock-video-orientation 3 # 90°時計回り
scrcpy --lock-video-orientation # 現在の向き
scrcpy --lock-video-orientation=0 # 自然な向き
scrcpy --lock-video-orientation=1 # 90°反時計回り
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90°時計回り
```
この設定は録画の向きに影響します。
@ -210,7 +214,9 @@ scrcpy --encoder OMX.qcom.video.encoder.avc
scrcpy --encoder _
```
### 録画
### キャプチャ
#### 録画
ミラーリング中に画面の録画をすることが可能です:
@ -233,6 +239,77 @@ scrcpy -Nr file.mkv
[パケット遅延のバリエーション]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
Linuxでは、ビデオストリームをv4l2ループバックデバイスに送信することができます。
v4l2loopbackのデバイスにビデオストリームを送信することで、Androidデバイスをウェブカメラのようにv4l2対応ツールで開くこともできます。
`v4l2loopback` モジュールのインストールが必要です。
```bash
sudo apt install v4l2loopback-dkms
```
v4l2デバイスを作成する。
```bash
sudo modprobe v4l2loopback
```
これにより、新しいビデオデバイスが `/dev/videoN` に作成されます。(`N` は整数)
(複数のデバイスや特定のIDのデバイスを作成するために、より多くの[オプション](https://github.com/umlaeute/v4l2loopback#options)が利用可能です。
多くの[オプション]()が利用可能で複数のデバイスや特定のIDのデバイスを作成できます。
有効なデバイスを一覧表示する:
```bash
# v4l-utilsパッケージが必要
v4l2-ctl --list-devices
# シンプルですが十分これで確認できます
ls /dev/video*
```
v4l2シンクを使用してscrcpyを起動する。
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # ミラーリングウィンドウを無効化する
scrcpy --v4l2-sink=/dev/videoN -N # 短縮版
```
(`N` をデバイス ID に置き換えて、`ls /dev/video*` で確認してください)
有効にすると、v4l2対応のツールでビデオストリームを開けます。
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLCではバッファリングの遅延が発生する場合があります
```
例えばですが [OBS]の中にこの映像を取り込めことができます。
[OBS]: https://obsproject.com/
#### Buffering
バッファリングを追加することも可能です。これによりレイテンシーは増加しますが、ジッターは減少します。(参照
[#2464])
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
このオプションでディスプレイバッファリングを設定できます。
```bash
scrcpy --display-buffer=50 # ディスプレイに50msのバッファリングを追加する
```
V4L2の場合はこちらのオプションで設定できます。
```bash
scrcpy --v4l2-buffer=500 # add 500 ms buffering for v4l2 sink
```
### 接続
@ -457,16 +534,6 @@ scrcpy -Sw
```
#### 期限切れフレームをレンダリングする
初期状態では、待ち時間を最小限にするために、_scrcpy_ は最後にデコードされたフレームをレンダリングし、前のフレームを削除します。
全フレームのレンダリングを強制するには(待ち時間が長くなる可能性があります):
```bash
scrcpy --render-expired-frames
```
#### タッチを表示
プレゼンテーションの場合(物理デバイス上で)物理的なタッチを表示すると便利な場合があります。
@ -586,14 +653,14 @@ APKをインストールするには、(`.apk`で終わる)APKファイルを _s
#### デバイスにファイルを送る
デバイスの`/sdcard/`ディレクトリにファイルを送るには、(APKではない)ファイルを _scrcpy_ の画面にドラッグ&ドロップします。
デバイスの`/sdcard/Download`ディレクトリにファイルを送るには、(APKではない)ファイルを _scrcpy_ の画面にドラッグ&ドロップします。
見た目のフィードバックはありません。コンソールにログが出力されます。
転送先ディレクトリを起動時に変更することができます:
```bash
scrcpy --push-target /sdcard/foo/bar/
scrcpy --push-target=/sdcard/Movies/
```
@ -634,7 +701,7 @@ _<kbd>[Super]</kbd>は通常<kbd>Windows</kbd>もしくは<kbd>Cmd</kbd>キー
| ウィンドウサイズを変更して黒い境界線を削除 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _ダブルクリック¹_
| `HOME`をクリック | <kbd>MOD</kbd>+<kbd>h</kbd> \| _真ん中クリック_
| `BACK`をクリック | <kbd>MOD</kbd>+<kbd>b</kbd> \| _右クリック²_
| `APP_SWITCH`をクリック | <kbd>MOD</kbd>+<kbd>s</kbd>
| `APP_SWITCH`をクリック | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4クリック³_
| `MENU` (画面のアンロック)をクリック | <kbd>MOD</kbd>+<kbd>m</kbd>
| `VOLUME_UP`をクリック | <kbd>MOD</kbd>+<kbd>↑</kbd> _(上)_
| `VOLUME_DOWN`をクリック | <kbd>MOD</kbd>+<kbd>↓</kbd> _(下)_
@ -643,7 +710,8 @@ _<kbd>[Super]</kbd>は通常<kbd>Windows</kbd>もしくは<kbd>Cmd</kbd>キー
| デバイス画面をオフにする(ミラーリングしたまま) | <kbd>MOD</kbd>+<kbd>o</kbd>
| デバイス画面をオンにする | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| デバイス画面を回転する | <kbd>MOD</kbd>+<kbd>r</kbd>
| 通知パネルを展開する | <kbd>MOD</kbd>+<kbd>n</kbd>
| 通知パネルを展開する | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5ボタンクリック³_
| 設定パネルを展開する | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _5ダブルクリック³_
| 通知パネルを折りたたむ | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| クリップボードへのコピー³ | <kbd>MOD</kbd>+<kbd>c</kbd>
| クリップボードへのカット³ | <kbd>MOD</kbd>+<kbd>x</kbd>
@ -654,11 +722,17 @@ _<kbd>[Super]</kbd>は通常<kbd>Windows</kbd>もしくは<kbd>Cmd</kbd>キー
_¹黒い境界線を削除するため、境界線上でダブルクリック_
_²もしスクリーンがオフの場合、右クリックでスクリーンをオンする。それ以外の場合はBackを押します._
Android 7以上のみ._
4と5はマウスのボタンです、もしあなたのマウスにボタンがあれば使えます._
_⁴Android 7以上のみ._
キーを繰り返すショートカットはキーを離して2回目を押したら実行されます。例えば「設定パネルを展開する」を実行する場合は以下のように操作する。
1. <kbd>MOD</kbd> キーを押し、押したままにする.
2. その後に <kbd>n</kbd>キーを2回押す.
3. 最後に <kbd>MOD</kbd>キーを離す.
全ての<kbd>Ctrl</kbd>+_キー_ ショートカットはデバイスに転送されます、そのためアクティブなアプリケーションによって処理されます。
## カスタムパス
特定の _adb_ バイナリを使用する場合、そのパスを環境変数`ADB`で構成します:
@ -702,7 +776,7 @@ _³Android 7以上のみ._
## ライセンス
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -475,7 +475,7 @@ _²화면이 꺼진 상태에서 우클릭 시 다시 켜지며, 그 외의 상
## 라이선스
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

214
README.md
View File

@ -1,26 +1,39 @@
# scrcpy (v1.19)
# scrcpy (v1.21)
![icon](data/icon.png)
<img src="data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
[Read in another language](#translations)
This application provides display and control of Android devices connected on
USB (or [over TCP/IP][article-tcpip]). It does not require any _root_ access.
This application provides display and control of Android devices connected via
USB (or [over TCP/IP](#tcpip-wireless)). It does not require any _root_ access.
It works on _GNU/Linux_, _Windows_ and _macOS_.
![screenshot](assets/screenshot-debian-600.jpg)
It focuses on:
- **lightness** (native, displays only the device screen)
- **performance** (30~60fps)
- **quality** (1920×1080 or above)
- **low latency** ([35~70ms][lowlatency])
- **low startup time** (~1 second to display the first image)
- **non-intrusiveness** (nothing is left installed on the device)
- **lightness**: native, displays only the device screen
- **performance**: 30~120fps, depending on the device
- **quality**: 1920×1080 or above
- **low latency**: [35~70ms][lowlatency]
- **low startup time**: ~1 second to display the first image
- **non-intrusiveness**: nothing is left installed on the device
- **user benefits**: no account, no ads, no internet required
- **freedom**: free and open source software
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
Its features include:
- [recording](#recording)
- mirroring with [device screen off](#turn-screen-off)
- [copy-paste](#copy-paste) in both directions
- [configurable quality](#capture-configuration)
- device screen [as a webcam (V4L2)](#v4l2loopback) (Linux-only)
- [physical keyboard simulation (HID)](#physical-keyboard-simulation-hid)
(Linux-only)
- [physical mouse simulation (HID)](#physical-mouse-simulation-hid)
(Linux-only)
- and more…
## Requirements
@ -54,7 +67,7 @@ Build from sources: [BUILD] ([simplified process][BUILD_simple])
### Linux
On Debian (_testing_ and _sid_ for now) and Ubuntu (20.04):
On Debian and Ubuntu:
```
apt install scrcpy
@ -90,10 +103,10 @@ process][BUILD_simple]).
For Windows, for simplicity, a prebuilt archive with all the dependencies
(including `adb`) is available:
- [`scrcpy-win64-v1.19.zip`][direct-win64]
_(SHA-256: 383d6483f25ac0092d4bb9fef6c967351ecd50fc248e0c82932db97d6d32f11b)_
- [`scrcpy-win64-v1.21.zip`][direct-win64]
_(SHA-256: fdab0c1421353b592a9bbcebd6e252675eadccca65cca8105686feaa9c1ded53)_
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.19/scrcpy-win64-v1.19.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.21/scrcpy-win64-v1.21.zip
It is also available in [Chocolatey]:
@ -326,7 +339,9 @@ For example, you could capture the video within [OBS].
#### Buffering
It is possible to add buffering. This increases latency but reduces jitter (see
#2464).
[#2464]).
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
The option is available for display buffering:
@ -343,10 +358,39 @@ scrcpy --v4l2-buffer=500 # add 500 ms buffering for v4l2 sink
### Connection
#### Wireless
#### TCP/IP (wireless)
_Scrcpy_ uses `adb` to communicate with the device, and `adb` can [connect] to a
device over TCP/IP:
device over TCP/IP. The device must be connected on the same network as the
computer.
##### Automatic
An option `--tcpip` allows to configure the connection automatically. There are
two variants.
If the device (accessible at 192.168.1.1 in this example) already listens on a
port (typically 5555) for incoming adb connections, then run:
```bash
scrcpy --tcpip=192.168.1.1 # default port is 5555
scrcpy --tcpip=192.168.1.1:5555
```
If adb TCP/IP mode is disabled on the device (or if you don't know the IP
address), connect the device over USB, then run:
```bash
scrcpy --tcpip # without arguments
```
It will automatically find the device IP address, enable TCP/IP mode, then
connect to the device before starting.
##### Manual
Alternatively, it is possible to enable the TCP/IP connection manually using
`adb`:
1. Connect the device to the same Wi-Fi as your computer.
2. Get your device IP address, in Settings → About phone → Status, or by
@ -399,21 +443,66 @@ autoadb scrcpy -s '{}'
[AutoAdb]: https://github.com/rom1v/autoadb
#### SSH tunnel
#### Tunnels
To connect to a remote device, it is possible to connect a local `adb` client to
a remote `adb` server (provided they use the same version of the _adb_
protocol):
protocol).
##### Remote ADB server
To connect to a remote ADB server, make the server listen on all interfaces:
```bash
adb kill-server # kill the local adb server on 5037
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
adb kill-server
adb -a nodaemon server start
# keep this open
```
From another terminal:
**Warning: all communications between clients and ADB server are unencrypted.**
Suppose that this server is accessible at 192.168.1.2. Then, from another
terminal, run scrcpy:
```bash
export ADB_SERVER_SOCKET=tcp:192.168.1.2:5037
scrcpy --tunnel-host=192.168.1.2
```
By default, scrcpy uses the local port used for `adb forward` tunnel
establishment (typically `27183`, see `--port`). It is also possible to force a
different tunnel port (it may be useful in more complex situations, when more
redirections are involved):
```
scrcpy --tunnel-port=1234
```
##### SSH tunnel
To communicate with a remote ADB server securely, it is preferable to use a SSH
tunnel.
First, make sure the ADB server is running on the remote computer:
```bash
adb start-server
```
Then, establish a SSH tunnel:
```bash
# local 5038 --> remote 5037
# local 27183 <-- remote 27183
ssh -CN -L5038:localhost:5037 -R27183:localhost:27183 your_remote_computer
# keep this open
```
From another terminal, run scrcpy:
```bash
export ADB_SERVER_SOCKET=tcp:localhost:5038
scrcpy
```
@ -421,14 +510,16 @@ To avoid enabling remote port forwarding, you could force a forward connection
instead (notice the `-L` instead of `-R`):
```bash
adb kill-server # kill the local adb server on 5037
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 your_remote_computer
# local 5038 --> remote 5037
# local 27183 --> remote 27183
ssh -CN -L5038:localhost:5037 -L27183:localhost:27183 your_remote_computer
# keep this open
```
From another terminal:
From another terminal, run scrcpy:
```bash
export ADB_SERVER_SOCKET=tcp:localhost:5038
scrcpy --force-adb-forward
```
@ -582,6 +673,14 @@ scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### Power off on close
To turn the device screen off when closing scrcpy:
```bash
scrcpy --power-off-on-close
```
#### Show touches
@ -662,6 +761,9 @@ of <kbd>Ctrl</kbd>+<kbd>v</kbd> and <kbd>MOD</kbd>+<kbd>v</kbd> so that they
also inject the computer clipboard text as a sequence of key events (the same
way as <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>).
To disable automatic clipboard synchronization, use
`--no-clipboard-autosync`.
#### Pinch-to-zoom
To simulate "pinch-to-zoom": <kbd>Ctrl</kbd>+_click-and-move_.
@ -678,7 +780,7 @@ a location inverted through the center of the screen.
By default, scrcpy uses Android key or text injection: it works everywhere, but
is limited to ASCII.
On Linux, scrcpy can simulate a USB physical keyboard on Android to provide a
On Linux, scrcpy can simulate a physical USB keyboard on Android to provide a
better input experience (using [USB HID over AOAv2][hid-aoav2]): the virtual
keyboard is disabled and it works for all characters and IME.
@ -704,8 +806,46 @@ of the host key mapping. Therefore, if your keyboard layout does not match, it
must be configured on the Android device, in Settings → System → Languages and
input → [Physical keyboard].
This settings page can be started directly:
```bash
adb shell am start -a android.settings.HARD_KEYBOARD_SETTINGS
```
However, the option is only available when the HID keyboard is enabled (or when
a physical keyboard is connected).
[Physical keyboard]: https://github.com/Genymobile/scrcpy/pull/2632#issuecomment-923756915
#### Physical mouse simulation (HID)
Similarly to the physical keyboard simulation, it is possible to simulate a
physical mouse. Likewise, it only works if the device is connected by USB, and
is currently only supported on Linux.
By default, scrcpy uses Android mouse events injection, using absolute
coordinates. By simulating a physical mouse, a mouse pointer appears on the
Android device, and relative mouse motion, clicks and scrolls are injected.
To enable this mode:
```bash
scrcpy --hid-mouse
scrcpy -M # short version
```
You could also add `--forward-all-clicks` to [forward all mouse
buttons][forward_all_clicks].
[forward_all_clicks]: #right-click-and-middle-click
When this mode is enabled, the computer mouse is "captured" (the mouse pointer
disappears from the computer and appears on the Android device instead).
Special capture keys, either <kbd>Alt</kbd> or <kbd>Super</kbd>, toggle
(disable or enable) the mouse capture. Use one of them to give the control of
the mouse back to the computer.
#### Text injection preference
@ -725,7 +865,13 @@ scrcpy --prefer-text
(but this will break keyboard behavior in games)
This option has no effect on HID keyboard (all key events are sent as
On the contrary, you could force to always inject raw key events:
```bash
scrcpy --raw-key-events
```
These options have no effect on HID keyboard (all key events are sent as
scancodes in this mode).
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
@ -830,7 +976,7 @@ _<kbd>[Super]</kbd> is typically the <kbd>Windows</kbd> or <kbd>Cmd</kbd> key._
| Turn device screen on | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| Rotate device screen | <kbd>MOD</kbd>+<kbd>r</kbd>
| Expand notification panel | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5th-click³_
| Expand settings panel | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Double-5th-click³_
| Expand settings panel | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Double-5th-click³_
| Collapse panels | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Copy to clipboard⁴ | <kbd>MOD</kbd>+<kbd>c</kbd>
| Cut to clipboard⁴ | <kbd>MOD</kbd>+<kbd>x</kbd>
@ -838,6 +984,8 @@ _<kbd>[Super]</kbd> is typically the <kbd>Windows</kbd> or <kbd>Cmd</kbd> key._
| Inject computer clipboard text | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| Enable/disable FPS counter (on stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| Pinch-to-zoom | <kbd>Ctrl</kbd>+_click-and-move_
| Drag & drop APK file | Install APK from computer
| Drag & drop non-APK file | [Push file to device](#push-file-to-device)
_¹Double-click on black borders to remove them._
_²Right-click turns the screen on if it was off, presses BACK otherwise._
@ -900,7 +1048,7 @@ Read the [developers page].
## Licence
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
@ -927,12 +1075,12 @@ Read the [developers page].
This README is available in other languages:
- [Indonesian (Indonesia, `id`) - v1.16](README.id.md)
- [Italiano (Italiano, `it`) - v1.17](README.it.md)
- [日本語 (Japanese, `jp`) - v1.17](README.jp.md)
- [Italiano (Italiano, `it`) - v1.19](README.it.md)
- [日本語 (Japanese, `jp`) - v1.19](README.jp.md)
- [한국어 (Korean, `ko`) - v1.11](README.ko.md)
- [português brasileiro (Brazilian Portuguese, `pt-BR`) - v1.17](README.pt-br.md)
- [Português Brasileiro (Brazilian Portuguese, `pt-BR`) - v1.19](README.pt-br.md)
- [Español (Spanish, `sp`) - v1.17](README.sp.md)
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.17](README.zh-Hans.md)
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.20](README.zh-Hans.md)
- [繁體中文 (Traditional Chinese, `zh-Hant`) - v1.15](README.zh-Hant.md)
- [Turkish (Turkish, `tr`) - v1.18](README.tr.md)

View File

@ -1,6 +1,6 @@
_Apenas o [README](README.md) original é garantido estar atualizado._
# scrcpy (v1.17)
# scrcpy (v1.19)
Esta aplicação fornece exibição e controle de dispositivos Android conectados via
USB (ou [via TCP/IP][article-tcpip]). Não requer nenhum acesso _root_.
@ -38,6 +38,18 @@ controlá-lo usando teclado e mouse.
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### Sumário
- Linux: `apt install scrcpy`
- Windows: [baixar][direct-win64]
- macOS: `brew install scrcpy`
Compilar pelos arquivos fontes: [BUILD] ([processo simplificado][BUILD_simple])
[BUILD]: BUILD.md
[BUILD_simple]: BUILD.md#simple
### Linux
No Debian (_testing_ e _sid_ por enquanto) e Ubuntu (20.04):
@ -67,9 +79,7 @@ Para Gentoo, uma [Ebuild] está disponível: [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
Você também pode [compilar o app manualmente][BUILD] (não se preocupe, não é tão
difícil).
Você também pode [compilar o app manualmente][BUILD] ([processo simplificado][BUILD_simple]).
### Windows
@ -113,13 +123,18 @@ brew install scrcpy
Você precisa do `adb`, acessível pelo seu `PATH`. Se você ainda não o tem:
```bash
# Homebrew >= 2.6.0
brew install --cask android-platform-tools
# Homebrew < 2.6.0
brew cask install android-platform-tools
brew install android-platform-tools
```
Está também disponivel em [MacPorts], que prepara o adb para você:
```bash
sudo port install scrcpy
```
[MacPorts]: https://www.macports.org/
Você também pode [compilar o app manualmente][BUILD].
@ -195,10 +210,11 @@ Se `--max-size` também for especificado, o redimensionamento é aplicado após
Para travar a orientação do espelhamento:
```bash
scrcpy --lock-video-orientation 0 # orientação natural
scrcpy --lock-video-orientation 1 # 90° sentido anti-horário
scrcpy --lock-video-orientation 2 # 180°
scrcpy --lock-video-orientation 3 # 90° sentido horário
scrcpy --lock-video-orientation # orientação inicial (Atual)
scrcpy --lock-video-orientation=0 # orientação natural
scrcpy --lock-video-orientation=1 # 90° sentido anti-horário
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90° sentido horário
```
Isso afeta a orientação de gravação.
@ -222,7 +238,9 @@ erro dará os encoders disponíveis:
scrcpy --encoder _
```
### Gravando
### Captura
#### Gravando
É possível gravar a tela enquanto ocorre o espelhamento:
@ -246,6 +264,79 @@ pacotes][packet delay variation] não impacta o arquivo gravado.
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
Em Linux, é possível enviar a transmissão do video para um disposiivo v4l2 loopback, assim
o dispositivo Android pode ser aberto como uma webcam por qualquer ferramneta capaz de v4l2
The module `v4l2loopback` must be installed:
```bash
sudo apt install v4l2loopback-dkms
```
Para criar um dispositivo v4l2:
```bash
sudo modprobe v4l2loopback
```
Isso criara um novo dispositivo de vídeo em `/dev/videoN`, onde `N` é uma integer
(mais [opções](https://github.com/umlaeute/v4l2loopback#options) estão disponiveis
para criar varios dispositivos ou dispositivos com IDs específicas).
Para listar os dispositivos disponíveis:
```bash
# requer o pacote v4l-utils
v4l2-ctl --list-devices
# simples, mas pode ser suficiente
ls /dev/video*
```
Para iniciar o scrcpy usando o coletor v4l2 (sink):
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # desativa a janela espelhada
scrcpy --v4l2-sink=/dev/videoN -N # versão curta
```
(troque `N` pelo ID do dipositivo, verifique com `ls /dev/video*`)
Uma vez ativado, você pode abrir suas trasmissões de videos com uma ferramenta capaz de v4l2:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC pode adicionar um pouco de atraso de buffering
```
Por exemplo, você pode capturar o video dentro do [OBS].
[OBS]: https://obsproject.com/
#### Buffering
É possivel adicionar buffering. Isso aumenta a latência, mas reduz a tenção (jitter) (veja
[#2464]).
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
A opção éta disponivel para buffering de exibição:
```bash
scrcpy --display-buffer=50 # adiciona 50 ms de buffering para a exibição
```
e coletor V4L2:
```bash
scrcpy --v4l2-buffer=500 # adiciona 500 ms de buffering para coletor V4L2
```
,
### Conexão
#### Sem fio
@ -488,18 +579,6 @@ scrcpy -Sw
```
#### Renderizar frames expirados
Por padrão, para minimizar a latência, _scrcpy_ sempre renderiza o último frame decodificado
disponível, e descarta o anterior.
Para forçar a renderização de todos os frames (com o custo de um possível aumento de
latência), use:
```bash
scrcpy --render-expired-frames
```
#### Mostrar toques
Para apresentações, pode ser útil mostrar toques físicos (no dispositivo
@ -647,7 +726,7 @@ Não existe feedback visual, um log é imprimido no console.
#### Enviar arquivo para dispositivo
Para enviar um arquivo para `/sdcard/` no dispositivo, arraste e solte um arquivo (não-APK) para a
Para enviar um arquivo para `/sdcard/Download/` no dispositivo, arraste e solte um arquivo (não-APK) para a
janela do _scrcpy_.
Não existe feedback visual, um log é imprimido no console.
@ -694,12 +773,12 @@ _<kbd>[Super]</kbd> é tipicamente a tecla <kbd>Windows</kbd> ou <kbd>Cmd</kbd>.
| Mudar modo de tela cheia | <kbd>MOD</kbd>+<kbd>f</kbd>
| Rotacionar display para esquerda | <kbd>MOD</kbd>+<kbd>←</kbd> _(esquerda)_
| Rotacionar display para direita | <kbd>MOD</kbd>+<kbd>→</kbd> _(direita)_
| Redimensionar janela para 1:1 (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd>
| Redimensionar janela para remover bordas pretas | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Clique-duplo¹_
| Redimensionar janela para 1:1 (pixel-perfeito) | <kbd>MOD</kbd>+<kbd>g</kbd>
| Redimensionar janela para remover bordas pretas | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Clique-duplo-esquerdo¹_
| Clicar em `HOME` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Clique-do-meio_
| Clicar em `BACK` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Clique-direito²_
| Clicar em `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd>
| Clicar em `MENU` (desbloquear tela | <kbd>MOD</kbd>+<kbd>m</kbd>
| Clicar em `APP_SWITCH` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _Clique-do-4.°³_
| Clicar em `MENU` (desbloquear tela) | <kbd>MOD</kbd>+<kbd>m</kbd>
| Clicar em `VOLUME_UP` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(cima)_
| Clicar em `VOLUME_DOWN` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(baixo)_
| Clicar em `POWER` | <kbd>MOD</kbd>+<kbd>p</kbd>
@ -707,18 +786,27 @@ _<kbd>[Super]</kbd> é tipicamente a tecla <kbd>Windows</kbd> ou <kbd>Cmd</kbd>.
| Desligar tela do dispositivo (continuar espelhando) | <kbd>MOD</kbd>+<kbd>o</kbd>
| Ligar tela do dispositivo | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| Rotacionar tela do dispositivo | <kbd>MOD</kbd>+<kbd>r</kbd>
| Expandir painel de notificação | <kbd>MOD</kbd>+<kbd>n</kbd>
| Colapsar painel de notificação | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Copiar para área de transferência³ | <kbd>MOD</kbd>+<kbd>c</kbd>
| Recortar para área de transferência³ | <kbd>MOD</kbd>+<kbd>x</kbd>
| Sincronizar áreas de transferência e colar³ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Expandir painel de notificação | <kbd>MOD</kbd>+<kbd>n</kbd> \| _Clique-do-5.°³_
| Expandir painel de configurção | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Clique-duplo-do-5.°³_
| Colapsar paineis | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| Copiar para área de transferência | <kbd>MOD</kbd>+<kbd>c</kbd>
| Recortar para área de transferência | <kbd>MOD</kbd>+<kbd>x</kbd>
| Sincronizar áreas de transferência e colar⁴ | <kbd>MOD</kbd>+<kbd>v</kbd>
| Injetar texto da área de transferência do computador | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| Ativar/desativar contador de FPS (em stdout) | <kbd>MOD</kbd>+<kbd>i</kbd>
| Pinçar para dar zoom | <kbd>Ctrl</kbd>+_clicar-e-mover_
| Pinçar para dar zoom | <kbd>Ctrl</kbd>+_Clicar-e-mover_
_¹Clique-duplo em bordas pretas para removê-las._
_²Clique-direito liga a tela se ela estiver desligada, pressiona BACK caso contrário._
Apenas em Android >= 7._
_¹Clique-duplo-esquerdo na borda preta para remove-la._
_²Clique-direito liga a tela caso esteja desligada, pressione BACK caso contrário._
4.° and 5.° botões do mouse, caso o mouse possua._
_⁴Apenas em Android >= 7._
Atalhos com teclas reptidas são executados soltando e precionando a tecla
uma segunda vez. Por exemplo, para executar "Expandir painel de Configurção":
1. Mantenha pressionado <kbd>MOD</kbd>.
2. Depois click duas vezes <kbd>n</kbd>.
3. Finalmente, solte <kbd>MOD</kbd>.
Todos os atalhos <kbd>Ctrl</kbd>+_tecla_ são encaminhados para o dispositivo, para que eles sejam
tratados pela aplicação ativa.
@ -729,7 +817,9 @@ tratados pela aplicação ativa.
Para usar um binário _adb_ específico, configure seu caminho na variável de ambiente
`ADB`:
ADB=/caminho/para/adb scrcpy
```bash
ADB=/caminho/para/adb scrcpy
```
Para sobrepor o caminho do arquivo `scrcpy-server`, configure seu caminho em
`SCRCPY_SERVER_PATH`.
@ -751,8 +841,6 @@ Um colega me desafiou a encontrar um nome tão impronunciável quanto [gnirehtet
Veja [BUILD].
[BUILD]: BUILD.md
## Problemas comuns
@ -769,7 +857,7 @@ Leia a [página dos desenvolvedores][developers page].
## Licença
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -720,7 +720,7 @@ Lea la [hoja de desarrolladores (en inglés)](DEVELOP.md).
## Licencia
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -801,7 +801,7 @@ Bakınız [FAQ](FAQ.md).
## Lisans
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -2,27 +2,41 @@ _Only the original [README](README.md) is guaranteed to be up-to-date._
只有原版的[README](README.md)会保持最新。
本文根据[ed130e05]进行翻译。
Current version is based on [65b023a]
[ed130e05]: https://github.com/Genymobile/scrcpy/blob/ed130e05d55615d6014d93f15cfcb92ad62b01d8/README.md
本文根据[65b023a]进行翻译。
# scrcpy (v1.17)
[65b023a]: https://github.com/Genymobile/scrcpy/blob/65b023ac6d586593193fd5290f65e25603b68e02/README.md
# scrcpy (v1.20)
<img src="data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
本应用程序可以显示并控制通过 USB (或 [TCP/IP][article-tcpip]) 连接的安卓设备,且不需要任何 _root_ 权限。本程序支持 _GNU/Linux_, _Windows__macOS_
![screenshot](assets/screenshot-debian-600.jpg)
专注于:
本应用专注于:
- **轻量** (原生,仅显示设备屏幕)
- **性能** (30~60fps)
- **质量** (分辨率可达 1920×1080 或更高)
- **低延迟** ([35~70ms][lowlatency])
- **快速启动** (最快 1 秒内即可显示第一帧)
- **无侵入性** (不会在设备上遗留任何程序)
- **轻量** 原生,仅显示设备屏幕
- **性能** 30~120fps,取决于设备
- **质量** 分辨率可达 1920×1080 或更高
- **低延迟** [35~70ms][lowlatency]
- **快速启动** 最快 1 秒内即可显示第一帧
- **无侵入性** 不会在设备上遗留任何程序
- **用户利益** 无需帐号,无广告,无需联网
- **自由** 自由和开源软件
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
功能:
- [屏幕录制](#屏幕录制)
- 镜像时[关闭设备屏幕](#关闭设备屏幕)
- 双向[复制粘贴](#复制粘贴)
- [可配置显示质量](#采集设置)
- 以设备屏幕[作为摄像头(V4L2)](#v4l2loopback) (仅限 Linux)
- [模拟物理键盘 (HID)](#物理键盘模拟-hid) (仅限 Linux)
- 更多 ……
## 系统要求
@ -41,6 +55,17 @@ _Only the original [README](README.md) is guaranteed to be up-to-date._
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### 概要
- Linux: `apt install scrcpy`
- Windows: [下载][direct-win64]
- macOS: `brew install scrcpy`
从源代码编译: [构建][BUILD] ([简化过程][BUILD_simple])
[BUILD]: BUILD.md
[BUILD_simple]: BUILD.md#simple
### Linux
在 Debian (目前仅支持 _testing__sid_ 分支) 和Ubuntu (20.04) 上:
@ -70,13 +95,12 @@ apt install scrcpy
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
您也可以[自行构建][BUILD] (不必担心,这并不困难)。
您也可以[自行构建][BUILD] ([简化过程][BUILD_simple])。
### Windows
在 Windows 上,简便起见,我们提供包含了所有依赖 (包括 `adb`) 的预编译包。
在 Windows 上,简便起见,我们提供包含了所有依赖 (包括 `adb`) 的预编译包。
- [README](README.md#windows)
@ -114,13 +138,17 @@ brew install scrcpy
你还需要在 `PATH` 内有 `adb`。如果还没有:
```bash
# Homebrew >= 2.6.0
brew install --cask android-platform-tools
# Homebrew < 2.6.0
brew cask install android-platform-tools
brew install android-platform-tools
```
或者通过 [MacPorts],该方法同时设置好 adb
```bash
sudo port install scrcpy
```
[MacPorts]: https://www.macports.org/
您也可以[自行构建][BUILD]。
@ -140,7 +168,7 @@ scrcpy --help
## 功能介绍
### 捕获设置
### 采集设置
#### 降低分辨率
@ -158,7 +186,7 @@ scrcpy -m 1024 # 简写
#### 修改码率
默认码率是 8Mbps。改变视频码率 (例如改为 2Mbps)
默认码率是 8 Mbps。改变视频码率 (例如改为 2 Mbps)
```bash
scrcpy --bit-rate 2M
@ -167,7 +195,7 @@ scrcpy -b 2M # 简写
#### 限制帧率
要限制捕获的帧率:
要限制采集的帧率:
```bash
scrcpy --max-fps 15
@ -194,10 +222,11 @@ scrcpy --crop 1224:1440:0:0 # 以 (0,0) 为原点的 1224x1440 像素
要锁定镜像画面的方向:
```bash
scrcpy --lock-video-orientation 0 # 自然方向
scrcpy --lock-video-orientation 1 # 逆时针旋转 90°
scrcpy --lock-video-orientation 2 # 18
scrcpy --lock-video-orientation 3 # 顺时针旋转 9
scrcpy --lock-video-orientation # 初始(目前)方向
scrcpy --lock-video-orientation=0 # 自然方向
scrcpy --lock-video-orientation=1 # 逆时针旋转 9
scrcpy --lock-video-orientation=2 # 18
scrcpy --lock-video-orientation=3 # 顺时针旋转 90°
```
只影响录制的方向。
@ -219,7 +248,9 @@ scrcpy --encoder OMX.qcom.video.encoder.avc
scrcpy --encoder _
```
### 屏幕录制
### 采集
#### 屏幕录制
可以在镜像的同时录制视频:
@ -241,6 +272,75 @@ scrcpy -Nr file.mkv
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
在 Linux 上,可以将视频流发送至 v4l2 回环 (loopback) 设备,因此可以使用任何 v4l2 工具像摄像头一样打开安卓设备。
需安装 `v4l2loopback` 模块:
```bash
sudo apt install v4l2loopback-dkms
```
创建一个 v4l2 设备:
```bash
sudo modprobe v4l2loopback
```
这样会在 `/dev/videoN` 创建一个新的视频设备,其中 `N` 是整数。 ([更多选项](https://github.com/umlaeute/v4l2loopback#options) 可以用来创建多个设备或者特定 ID 的设备)。
列出已启用的设备:
```bash
# 需要 v4l-utils 包
v4l2-ctl --list-devices
# 简单但或许足够
ls /dev/video*
```
使用一个 v4l2 漏开启 scrcpy
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # 禁用窗口镜像
scrcpy --v4l2-sink=/dev/videoN -N # 简写
```
(将 `N` 替换为设备 ID使用 `ls /dev/video*` 命令查看)
启用之后,可以使用 v4l2 工具打开视频流:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC 可能存在一些缓冲延迟
```
例如,可以在 [OBS] 中采集视频。
[OBS]: https://obsproject.com/
#### 缓冲
可以加入缓冲,会增加延迟,但可以减少抖动 (见 [#2464])。
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
对于显示缓冲:
```bash
scrcpy --display-buffer=50 # 为显示增加 50 毫秒的缓冲
```
对于 V4L2 漏:
```bash
scrcpy --v4l2-buffer=500 # 为 v4l2 漏增加 500 毫秒的缓冲
```
### 连接
#### 无线
@ -249,16 +349,17 @@ _Scrcpy_ 使用 `adb` 与设备通信,并且 `adb` 支持通过 TCP/IP [连接
1. 将设备和电脑连接至同一 Wi-Fi。
2. 打开 设置 → 关于手机 → 状态信息,获取设备的 IP 地址,也可以执行以下的命令:
```bash
adb shell ip route | awk '{print $9}'
```
3. 启用设备的网络 adb 功能 `adb tcpip 5555`。
3. 启用设备的网络 adb 功能 `adb tcpip 5555`。
4. 断开设备的 USB 连接。
5. 连接到您的设备:`adb connect DEVICE_IP:5555` _(将 `DEVICE_IP` 替换为设备 IP)_.
5. 连接到您的设备:`adb connect DEVICE_IP:5555` _(将 `DEVICE_IP` 替换为设备 IP)_
6. 正常运行 `scrcpy`。
可能需要降低码率和分辨率:
可能降低码率和分辨率会更好一些
```bash
scrcpy --bit-rate 2M --max-size 800
@ -327,7 +428,7 @@ scrcpy --force-adb-forward
```
类似无线网络连接,可能需要降低画面质量:
类似地,对于无线连接,可能需要降低画面质量:
```
scrcpy -b2M -m800 --max-fps 15
@ -353,7 +454,7 @@ scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
#### 无边框
关闭边框:
禁用窗口边框:
```bash
scrcpy --window-borderless
@ -369,7 +470,7 @@ scrcpy --always-on-top
#### 全屏
您可以通过如下命令直接全屏启动scrcpy
您可以通过如下命令直接全屏启动 scrcpy
```bash
scrcpy --fullscreen
@ -394,7 +495,7 @@ scrcpy --rotation 1
也可以使用 <kbd>MOD</kbd>+<kbd>←</kbd> _(左箭头)_ 和 <kbd>MOD</kbd>+<kbd>→</kbd> _(右箭头)_ 随时更改。
需要注意的是, _scrcpy_ 有三个不同的方向:
需要注意的是, _scrcpy_ 有三类旋转方向:
- <kbd>MOD</kbd>+<kbd>r</kbd> 请求设备在竖屏和横屏之间切换 (如果前台应用程序不支持请求的朝向,可能会拒绝该请求)。
- [`--lock-video-orientation`](#锁定屏幕方向) 改变镜像的朝向 (设备传输到电脑的画面的朝向)。这会影响录制。
- `--rotation` (或 <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>) 只旋转窗口的内容。这只影响显示,不影响录制。
@ -404,7 +505,7 @@ scrcpy --rotation 1
#### 只读
禁用电脑对设备的控制 (如键盘输入、鼠标事件和文件拖放)
禁用电脑对设备的控制 (任何可与设备交互的方式:如键盘输入、鼠标事件和文件拖放)
```bash
scrcpy --no-control
@ -430,14 +531,14 @@ adb shell dumpsys display # 在输出中搜索 “mDisplayId=”
#### 保持常亮
阻止设备在连接时休眠:
阻止设备在连接时一段时间后休眠:
```bash
scrcpy --stay-awake
scrcpy -w
```
程序关闭时会恢复设备原来的设置。
scrcpy 关闭时会恢复设备原来的设置。
#### 关闭设备屏幕
@ -451,7 +552,7 @@ scrcpy -S
或者在任何时候按 <kbd>MOD</kbd>+<kbd>o</kbd>。
要重新打开屏幕,按下 <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>.
要重新打开屏幕,按下 <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
在Android上`电源` 按钮始终能把屏幕打开。为了方便,对于在 _scrcpy_ 中发出的 `电源` 事件 (通过鼠标右键或 <kbd>MOD</kbd>+<kbd>p</kbd>),会 (尽最大的努力) 在短暂的延迟后将屏幕关闭。设备上的 `电源` 按钮仍然能打开设备屏幕。
@ -462,20 +563,17 @@ scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### 退出时息屏
#### 渲染过期帧
默认状态下,为了降低延迟, _scrcpy_ 永远渲染解码成功的最近一帧,并跳过前面任意帧。
强制渲染所有帧 (可能导致延迟变高)
scrcpy 退出时关闭设备屏幕:
```bash
scrcpy --render-expired-frames
scrcpy --power-off-on-close
```
#### 显示触摸
在演示时,可能会需要显示物理触摸点 (在物理设备上的触摸点)
在演示时,可能会需要显示 (在物理设备上的) 物理触摸点。
Android 在 _开发者选项_ 中提供了这项功能。
@ -538,10 +636,32 @@ scrcpy --disable-screensaver
更准确的说,在按住鼠标左键时按住 <kbd>Ctrl</kbd>。直到松开鼠标左键,所有鼠标移动将以屏幕中心为原点,缩放或旋转内容 (如果应用支持)。
实际上_scrcpy_ 会在屏幕中心对称的位置上生成由“虚拟手指”发出的额外触摸事件。
实际上_scrcpy_ 会在关于屏幕中心对称的位置上“虚拟手指”发出触摸事件。
#### 物理键盘模拟 (HID)
#### 文字注入偏好
默认情况下scrcpy 使用安卓按键或文本注入这在任何情况都可以使用但仅限于ASCII字符。
在 Linux 上scrcpy 可以模拟为 Android 上的物理 USB 键盘,以提供更好地输入体验 (使用 [USB HID over AOAv2][hid-aoav2]):禁用虚拟键盘,并适用于任何字符和输入法。
[hid-aoav2]: https://source.android.com/devices/accessories/aoa2#hid-support
不过,这种方法仅支持 USB 连接以及 Linux平台。
启用 HID 模式:
```bash
scrcpy --hid-keyboard
scrcpy -K # 简写
```
如果失败了 (如设备未通过 USB 连接),则自动回退至默认模式 (终端中会输出日志)。这即允许通过 USB 和 TCP/IP 连接时使用相同的命令行参数。
在这种模式下,原始按键事件 (扫描码) 被发送给设备,而与宿主机按键映射无关。因此,若键盘布局不匹配,需要在 Android 设备上进行配置,具体为 设置 → 系统 → 语言和输入法 → [实体键盘]。
[Physical keyboard]: https://github.com/Genymobile/scrcpy/pull/2632#issuecomment-923756915
#### 文本注入偏好
打字的时候,系统会产生两种[事件][textevents]
- _按键事件_ ,代表一个按键被按下或松开。
@ -557,13 +677,15 @@ scrcpy --prefer-text
(这会导致键盘在游戏中工作不正常)
该选项不影响 HID 键盘 (该模式下,所有按键都发送为扫描码)。
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### 按键重复
默认状态下,按住一个按键不放会生成多个重复按键事件。在某些游戏中这可能会导致性能问题。
默认状态下,按住一个按键不放会生成多个重复按键事件。在某些游戏中这通常没有实际用途,且可能会导致性能问题。
避免转发重复按键事件:
@ -571,10 +693,11 @@ scrcpy --prefer-text
scrcpy --no-key-repeat
```
该选项不影响 HID 键盘 (该模式下,按键重复由 Android 直接管理)。
#### 右键和中键
默认状态下,右键会触发返回键 (或电源键),中键会触发 HOME 键。要禁用这些快捷键并把所有点击转发到设备:
默认状态下,右键会触发返回键 (或电源键开启),中键会触发 HOME 键。要禁用这些快捷键并把所有点击转发到设备:
```bash
scrcpy --forward-all-clicks
@ -587,27 +710,27 @@ scrcpy --forward-all-clicks
将 APK 文件 (文件名以 `.apk` 结尾) 拖放到 _scrcpy_ 窗口来安装。
该操作在屏幕上不会出现任何变化,而会在控制台输出一条日志。
不会有视觉反馈,终端会输出一条日志。
#### 将文件推送至设备
要推送文件到设备的 `/sdcard/`,将 (非 APK) 文件拖放至 _scrcpy_ 窗口。
要推送文件到设备的 `/sdcard/Download/`,将 (非 APK) 文件拖放至 _scrcpy_ 窗口。
该操作没有可见的响应,只会在控制台输出日志。
不会有视觉反馈,终端会输出一条日志。
在启动时可以修改目标目录:
```bash
scrcpy --push-target /sdcard/foo/bar/
scrcpy --push-target=/sdcard/Movies/
```
### 音频转发
_Scrcpy_ 不支持音频。请使用 [sndcpy].
_Scrcpy_ 不支持音频。请使用 [sndcpy]
外请阅读 [issue #14]。
[issue #14]。
[sndcpy]: https://github.com/rom1v/sndcpy
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
@ -632,36 +755,46 @@ _<kbd>[Super]</kbd> 键通常是指 <kbd>Windows</kbd> 或 <kbd>Cmd</kbd> 键。
[Super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| 操作 | 快捷键 |
| --------------------------------- | :------------------------------------------- |
| 全屏 | <kbd>MOD</kbd>+<kbd>f</kbd> |
| 向左旋转屏幕 | <kbd>MOD</kbd>+<kbd>←</kbd> _(左箭头)_ |
| 向右旋转屏幕 | <kbd>MOD</kbd>+<kbd>→</kbd> _(右箭头)_ |
| 将窗口大小重置为1:1 (匹配像素) | <kbd>MOD</kbd>+<kbd>g</kbd> |
| 将窗口大小重置为消除黑边 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _双击¹_ |
| 点按 `主屏幕` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _鼠标中键_ |
| 点按 `返回` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _鼠标右键²_ |
| 点按 `切换应用` | <kbd>MOD</kbd>+<kbd>s</kbd> |
| 点按 `菜单` (解锁屏幕) | <kbd>MOD</kbd>+<kbd>m</kbd> |
| 点按 `音量+` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(上箭头)_ |
| 点按 `音量-` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(下箭头)_ |
| 点按 `电源` | <kbd>MOD</kbd>+<kbd>p</kbd> |
| 打开屏幕 | _鼠标右键²_ |
| 关闭设备屏幕 (但继续在电脑上显示) | <kbd>MOD</kbd>+<kbd>o</kbd> |
| 打开设备屏幕 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> |
| 旋转设备屏幕 | <kbd>MOD</kbd>+<kbd>r</kbd> |
| 展开通知面板 | <kbd>MOD</kbd>+<kbd>n</kbd> |
| 收起通知面板 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd> |
| 复制到剪贴板³ | <kbd>MOD</kbd>+<kbd>c</kbd> |
| 剪切到剪贴板³ | <kbd>MOD</kbd>+<kbd>x</kbd> |
| 同步剪贴板并粘贴³ | <kbd>MOD</kbd>+<kbd>v</kbd> |
| 注入电脑剪贴板文本 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> |
| 打开/关闭FPS显示 (在 stdout) | <kbd>MOD</kbd>+<kbd>i</kbd> |
| 捏拉缩放 | <kbd>Ctrl</kbd>+_按住并移动鼠标_ |
| 操作 | 快捷键
| --------------------------------- | :-------------------------------------------
| 全屏 | <kbd>MOD</kbd>+<kbd>f</kbd>
| 向左旋转屏幕 | <kbd>MOD</kbd>+<kbd>←</kbd> _(左箭头)_
| 向右旋转屏幕 | <kbd>MOD</kbd>+<kbd>→</kbd> _(右箭头)_
| 将窗口大小重置为1:1 (匹配像素) | <kbd>MOD</kbd>+<kbd>g</kbd>
| 将窗口大小重置为消除黑边 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _双击左键¹_
| 点按 `主屏幕` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _中键_
| 点按 `返回` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _右键²_
| 点按 `切换应用` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _第4键³_
| 点按 `菜单` (解锁屏幕) | <kbd>MOD</kbd>+<kbd>m</kbd>
| 点按 `音量+` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(上箭头)_
| 点按 `音量-` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(下箭头)_
| 点按 `电源` | <kbd>MOD</kbd>+<kbd>p</kbd>
| 打开屏幕 | _鼠标右键²_
| 关闭设备屏幕 (但继续在电脑上显示) | <kbd>MOD</kbd>+<kbd>o</kbd>
| 打开设备屏幕 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
| 旋转设备屏幕 | <kbd>MOD</kbd>+<kbd>r</kbd>
| 展开通知面板 | <kbd>MOD</kbd>+<kbd>n</kbd> \| _第5键³_
| 展开设置面板 | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _双击第5键³_
| 收起通知面板 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
| 复制到剪贴板 | <kbd>MOD</kbd>+<kbd>c</kbd>
| 剪切到剪贴板⁴ | <kbd>MOD</kbd>+<kbd>x</kbd>
| 同步剪贴板并粘贴⁴ | <kbd>MOD</kbd>+<kbd>v</kbd>
| 注入电脑剪贴板文本 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
| 打开/关闭FPS显示 (至标准输出) | <kbd>MOD</kbd>+<kbd>i</kbd>
| 捏拉缩放 | <kbd>Ctrl</kbd>+_按住并移动鼠标_
| 拖放 APK 文件 | 从电脑安装 APK 文件
| 拖放非 APK 文件 | [将文件推送至设备](#push-file-to-device)
_¹双击黑边可以去除黑边_
_²点击鼠标右键将在屏幕熄灭时点亮屏幕其余情况则视为按下返回键 。_
需要安卓版本 Android >= 7。_
_¹双击黑边可以去除黑边。_
_²点击鼠标右键将在屏幕熄灭时点亮屏幕其余情况则视为按下返回键 。_
鼠标的第4键和第5键。_
_⁴需要安卓版本 Android >= 7。_
有重复按键的快捷键通过松开再按下一个按键来进行,如“展开设置面板”:
1. 按下 <kbd>MOD</kbd> 不放。
2. 双击 <kbd>n</kbd>。
3. 松开 <kbd>MOD</kbd>。
所有的 <kbd>Ctrl</kbd>+_按键_ 的快捷键都会被转发到设备,所以会由当前应用程序进行处理。
@ -670,18 +803,20 @@ _³需要安卓版本 Android >= 7。_
要使用指定的 _adb_ 二进制文件,可以设置环境变量 `ADB`
ADB=/path/to/adb scrcpy
```bash
ADB=/path/to/adb scrcpy
```
要覆盖 `scrcpy-server` 的路径,可以设置 `SCRCPY_SERVER_PATH`。
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
要覆盖图标,可以设置其路径至 `SCRCPY_ICON_PATH`。
## 为什么叫 _scrcpy_
一个同事让我找出一个和 [gnirehtet] 一样难以发音的名字。
[`strcpy`] 复制一个 **str**ing `scrcpy` 复制一个 **scr**een。
[`strcpy`] 复制一个 **str**ing (字符串) `scrcpy` 复制一个 **scr**een (屏幕)
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
@ -689,14 +824,12 @@ _³需要安卓版本 Android >= 7。_
## 如何构建?
请查看[BUILD]。
[BUILD]: BUILD.md
请查看 [BUILD]。
## 常见问题
请查看[FAQ](FAQ.md)。
请查看 [FAQ](FAQ.md)。
## 开发者
@ -709,7 +842,7 @@ _³需要安卓版本 Android >= 7。_
## 许可协议
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -679,7 +679,7 @@ _³只支援 Android 7+。_
## Licence
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

View File

@ -1,6 +1,8 @@
src = [
'src/main.c',
'src/adb.c',
'src/adb_parser.c',
'src/adb_tunnel.c',
'src/cli.c',
'src/clock.c',
'src/compat.c',
@ -24,18 +26,45 @@ src = [
'src/server.c',
'src/stream.c',
'src/video_buffer.c',
'src/util/acksync.c',
'src/util/file.c',
'src/util/intmap.c',
'src/util/intr.c',
'src/util/log.c',
'src/util/net.c',
'src/util/net_intr.c',
'src/util/process.c',
'src/util/str_util.c',
'src/util/process_intr.c',
'src/util/strbuf.c',
'src/util/str.c',
'src/util/term.c',
'src/util/thread.c',
'src/util/tick.c',
]
conf = configuration_data()
conf.set('_POSIX_C_SOURCE', '200809L')
conf.set('_XOPEN_SOURCE', '700')
conf.set('_GNU_SOURCE', true)
if host_machine.system() == 'windows'
src += [ 'src/sys/win/process.c' ]
windows = import('windows')
src += [
'src/sys/win/file.c',
'src/sys/win/process.c',
windows.compile_resources('scrcpy-windows.rc'),
]
conf.set('_WIN32_WINNT', '0x0600')
conf.set('WINVER', '0x0600')
else
src += [ 'src/sys/unix/process.c' ]
src += [
'src/sys/unix/file.c',
'src/sys/unix/process.c',
]
if host_machine.system() == 'darwin'
conf.set('_DARWIN_C_SOURCE', true)
endif
endif
v4l2_support = host_machine.system() == 'linux'
@ -48,23 +77,22 @@ if aoa_hid_support
src += [
'src/aoa_hid.c',
'src/hid_keyboard.c',
'src/hid_mouse.c',
]
endif
check_functions = [
'strdup'
]
cc = meson.get_compiler('c')
if not get_option('crossbuild_windows')
crossbuild_windows = meson.is_cross_build() and host_machine.system() == 'windows'
if not crossbuild_windows
# native build
dependencies = [
dependency('libavformat'),
dependency('libavcodec'),
dependency('libavformat', version: '>= 57.33'),
dependency('libavcodec', version: '>= 57.37'),
dependency('libavutil'),
dependency('sdl2'),
dependency('sdl2', version: '>= 2.0.5'),
]
if v4l2_support
@ -115,7 +143,11 @@ if host_machine.system() == 'windows'
dependencies += cc.find_library('ws2_32')
endif
conf = configuration_data()
check_functions = [
'strdup',
'asprintf',
'vasprintf',
]
foreach f : check_functions
if cc.has_function(f)
@ -124,6 +156,9 @@ foreach f : check_functions
endif
endforeach
conf.set('HAVE_SOCK_CLOEXEC', host_machine.system() != 'windows' and
cc.has_header_symbol('sys/socket.h', 'SOCK_CLOEXEC'))
# the version, updated on release
conf.set_quoted('SCRCPY_VERSION', meson.project_version())
@ -176,8 +211,14 @@ install_data('../data/icon.png',
# do not build tests in release (assertions would not be executed at all)
if get_option('buildtype') == 'debug'
tests = [
['test_adb_parser', [
'tests/test_adb_parser.c',
'src/adb_parser.c',
'src/util/str.c',
'src/util/strbuf.c',
]],
['test_buffer_util', [
'tests/test_buffer_util.c'
'tests/test_buffer_util.c',
]],
['test_cbuf', [
'tests/test_cbuf.c',
@ -186,7 +227,10 @@ if get_option('buildtype') == 'debug'
'tests/test_cli.c',
'src/cli.c',
'src/options.c',
'src/util/str_util.c',
'src/util/net.c',
'src/util/str.c',
'src/util/strbuf.c',
'src/util/term.c',
]],
['test_clock', [
'tests/test_clock.c',
@ -195,7 +239,8 @@ if get_option('buildtype') == 'debug'
['test_control_msg_serialize', [
'tests/test_control_msg_serialize.c',
'src/control_msg.c',
'src/util/str_util.c',
'src/util/str.c',
'src/util/strbuf.c',
]],
['test_device_msg_deserialize', [
'tests/test_device_msg_deserialize.c',
@ -204,9 +249,14 @@ if get_option('buildtype') == 'debug'
['test_queue', [
'tests/test_queue.c',
]],
['test_strutil', [
'tests/test_strutil.c',
'src/util/str_util.c',
['test_strbuf', [
'tests/test_strbuf.c',
'src/util/strbuf.c',
]],
['test_str', [
'tests/test_str.c',
'src/util/str.c',
'src/util/strbuf.c',
]],
]

View File

@ -0,0 +1,9 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<asmv3:application>
<asmv3:windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</asmv3:windowsSettings>
</asmv3:application>
</assembly>

23
app/scrcpy-windows.rc Normal file
View File

@ -0,0 +1,23 @@
#include <winuser.h>
0 ICON "../data/icon.ico"
1 RT_MANIFEST "scrcpy-windows.manifest"
2 VERSIONINFO
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4"
BEGIN
VALUE "FileDescription", "Display and control your Android device"
VALUE "InternalName", "scrcpy"
VALUE "LegalCopyright", "Romain Vimont, Genymobile"
VALUE "OriginalFilename", "scrcpy.exe"
VALUE "ProductName", "scrcpy"
VALUE "ProductVersion", "1.21"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END

View File

@ -90,6 +90,14 @@ This provides a better experience for IME users, and allows to generate non-ASCI
It may only work over USB, and is currently only supported on Linux.
The keyboard layout must be configured (once and for all) on the device, via Settings -> System -> Languages and input -> Physical keyboard. This settings page can be started directly:
adb shell am start -a android.settings.HARD_KEYBOARD_SETTINGS
However, the option is only available when the HID keyboard is enabled (or a physical keyboard is connected).
Also see \fB\-\-hid\-mouse\fR.
.TP
.B \-\-legacy\-paste
Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+Shift+v).
@ -114,6 +122,24 @@ Limit both the width and height of the video to \fIvalue\fR. The other dimension
Default is 0 (unlimited).
.TP
.B \-M, \-\-hid\-mouse
Simulate a physical mouse by using HID over AOAv2.
In this mode, the computer mouse is captured to control the device directly (relative mouse mode).
LAlt, LSuper or RSuper toggle the capture mode, to give control of the mouse back to the computer.
It may only work over USB, and is currently only supported on Linux.
Also see \fB\-\-hid\-keyboard\fR.
.TP
.B \-\-no\-clipboard\-autosync
By default, scrcpy automatically synchronizes the computer clipboard to the device clipboard before injecting Ctrl+v, and the device clipboard to the computer clipboard whenever it changes.
This option disables this automatic synchronization.
.TP
.B \-n, \-\-no\-control
Disable device control (mirror the device in read\-only).
@ -136,6 +162,10 @@ Set the TCP port (range) used by the client to listen.
Default is 27183:27199.
.TP
.B \-\-power\-off\-on\-close
Turn the device screen off when closing scrcpy.
.TP
.B \-\-prefer\-text
Inject alpha characters and space as text events instead of key events.
@ -149,6 +179,10 @@ Set the target directory for pushing files to the device by drag & drop. It is p
Default is "/sdcard/Download/".
.TP
.B \-\-raw\-key\-events
Inject key events for all input keys, and ignore text events.
.TP
.BI "\-r, \-\-record " file
Record screen to
@ -189,6 +223,14 @@ For example, to use either LCtrl+LAlt or LSuper for scrcpy shortcuts, pass "lctr
Default is "lalt,lsuper" (left-Alt or left-Super).
.TP
.BI "\-\-tcpip[=ip[:port]]
Configure and reconnect the device over TCP/IP.
If a destination address is provided, then scrcpy connects to this address before starting. The device must listen on the given TCP port (default is 5555).
If no destination address is provided, then scrcpy attempts to find the IP address of the current device (typically connected over USB), enables TCP/IP mode, then connects to this address before starting.
.TP
.B \-S, \-\-turn\-screen\-off
Turn the device screen off immediately.
@ -199,6 +241,18 @@ Enable "show touches" on start, restore the initial value on exit.
It only shows physical touches (not clicks from scrcpy).
.TP
.BI "\-\-tunnel\-host " ip
Set the IP address of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Default is localhost.
.TP
.BI "\-\-tunnel\-port " port
Set the TCP port of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Default is 0 (not forced): the local port used for establishing the tunnel will be used.
.TP
.BI "\-\-v4l2-sink " /dev/videoN
Output to v4l2loopback device.
@ -364,16 +418,24 @@ Pinch-to-zoom from the center of the screen
.B Drag & drop APK file
Install APK from computer
.TP
.B Drag & drop non-APK file
Push file to device (see \fB\-\-push\-target\fR)
.SH Environment variables
.TP
.B ADB
Specify the path to adb.
Path to adb.
.TP
.B SCRCPY_ICON_PATH
Path to the program icon.
.TP
.B SCRCPY_SERVER_PATH
Specify the path to server binary.
Path to the server binary.
.SH AUTHORS
@ -398,7 +460,7 @@ Copyright \(co 2018 Genymobile
Genymobile
.UE
Copyright \(co 2018\-2020
Copyright \(co 2018\-2022
.MT rom@rom1v.com
Romain Vimont
.ME

View File

@ -5,8 +5,11 @@
#include <stdlib.h>
#include <string.h>
#include "adb_parser.h"
#include "util/file.h"
#include "util/log.h"
#include "util/str_util.h"
#include "util/process_intr.h"
#include "util/str.h"
static const char *adb_command;
@ -68,7 +71,7 @@ show_adb_installation_msg() {
{"pacman", "pacman -S android-tools"},
};
for (size_t i = 0; i < ARRAY_LEN(pkg_managers); ++i) {
if (search_executable(pkg_managers[i].binary)) {
if (sc_file_executable_exists(pkg_managers[i].binary)) {
LOGI("You may install 'adb' by \"%s\"", pkg_managers[i].command);
return;
}
@ -80,27 +83,28 @@ show_adb_installation_msg() {
}
static void
show_adb_err_msg(enum process_result err, const char *const argv[]) {
show_adb_err_msg(enum sc_process_result err, const char *const argv[]) {
#define MAX_COMMAND_STRING_LEN 1024
char *buf = malloc(MAX_COMMAND_STRING_LEN);
if (!buf) {
LOGE("Failed to execute (could not allocate error message)");
LOG_OOM();
LOGE("Failed to execute");
return;
}
switch (err) {
case PROCESS_ERROR_GENERIC:
case SC_PROCESS_ERROR_GENERIC:
argv_to_string(argv, buf, MAX_COMMAND_STRING_LEN);
LOGE("Failed to execute: %s", buf);
break;
case PROCESS_ERROR_MISSING_BINARY:
case SC_PROCESS_ERROR_MISSING_BINARY:
argv_to_string(argv, buf, MAX_COMMAND_STRING_LEN);
LOGE("Command not found: %s", buf);
LOGE("(make 'adb' accessible from your PATH or define its full"
"path in the ADB environment variable)");
show_adb_installation_msg();
break;
case PROCESS_SUCCESS:
case SC_PROCESS_SUCCESS:
// do nothing
break;
}
@ -108,19 +112,61 @@ show_adb_err_msg(enum process_result err, const char *const argv[]) {
free(buf);
}
process_t
adb_execute_redirect(const char *serial, const char *const adb_cmd[],
size_t len, pipe_t *pipe_stdin, pipe_t *pipe_stdout,
pipe_t *pipe_stderr) {
int i;
process_t process;
static bool
process_check_success_internal(sc_pid pid, const char *name, bool close,
unsigned flags) {
bool log_errors = !(flags & SC_ADB_NO_LOGERR);
if (pid == SC_PROCESS_NONE) {
if (log_errors) {
LOGE("Could not execute \"%s\"", name);
}
return false;
}
sc_exit_code exit_code = sc_process_wait(pid, close);
if (exit_code) {
if (log_errors) {
if (exit_code != SC_EXIT_CODE_NONE) {
LOGE("\"%s\" returned with value %" SC_PRIexitcode, name,
exit_code);
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
}
return false;
}
return true;
}
static bool
process_check_success_intr(struct sc_intr *intr, sc_pid pid, const char *name,
unsigned flags) {
if (!sc_intr_set_process(intr, pid)) {
// Already interrupted
return false;
}
// Always pass close=false, interrupting would be racy otherwise
bool ret = process_check_success_internal(pid, name, false, flags);
sc_intr_set_process(intr, SC_PROCESS_NONE);
// Close separately
sc_process_close(pid);
return ret;
}
static const char **
adb_create_argv(const char *serial, const char *const adb_cmd[], size_t len) {
const char **argv = malloc((len + 4) * sizeof(*argv));
if (!argv) {
return PROCESS_NONE;
LOG_OOM();
return NULL;
}
argv[0] = get_adb_command();
int i;
if (serial) {
argv[1] = "-s";
argv[2] = serial;
@ -131,149 +177,295 @@ adb_execute_redirect(const char *serial, const char *const adb_cmd[],
memcpy(&argv[i], adb_cmd, len * sizeof(const char *));
argv[len + i] = NULL;
enum process_result r =
process_execute_redirect(argv, &process, pipe_stdin, pipe_stdout,
pipe_stderr);
if (r != PROCESS_SUCCESS) {
return argv;
}
static sc_pid
adb_execute_p(const char *serial, const char *const adb_cmd[], size_t len,
unsigned flags, sc_pipe *pout) {
const char **argv = adb_create_argv(serial, adb_cmd, len);
if (!argv) {
return SC_PROCESS_NONE;
}
unsigned process_flags = 0;
if (flags & SC_ADB_NO_STDOUT) {
process_flags |= SC_PROCESS_NO_STDOUT;
}
if (flags & SC_ADB_NO_STDERR) {
process_flags |= SC_PROCESS_NO_STDERR;
}
sc_pid pid;
enum sc_process_result r =
sc_process_execute_p(argv, &pid, process_flags, NULL, pout, NULL);
if (r != SC_PROCESS_SUCCESS) {
// If the execution itself failed (not the command exit code), log the
// error in all cases
show_adb_err_msg(r, argv);
process = PROCESS_NONE;
pid = SC_PROCESS_NONE;
}
free(argv);
return process;
return pid;
}
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
return adb_execute_redirect(serial, adb_cmd, len, NULL, NULL, NULL);
sc_pid
adb_execute(const char *serial, const char *const adb_cmd[], size_t len,
unsigned flags) {
return adb_execute_p(serial, adb_cmd, len, flags, NULL);
}
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name) {
bool
adb_forward(struct sc_intr *intr, const char *serial, uint16_t local_port,
const char *device_socket_name, unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"forward", local, remote};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
sc_pid pid = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd), flags);
return process_check_success_intr(intr, pid, "adb forward", flags);
}
process_t
adb_forward_remove(const char *serial, uint16_t local_port) {
bool
adb_forward_remove(struct sc_intr *intr, const char *serial,
uint16_t local_port, unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT
sprintf(local, "tcp:%" PRIu16, local_port);
const char *const adb_cmd[] = {"forward", "--remove", local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
sc_pid pid = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd), flags);
return process_check_success_intr(intr, pid, "adb forward --remove", flags);
}
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port) {
bool
adb_reverse(struct sc_intr *intr, const char *serial,
const char *device_socket_name, uint16_t local_port,
unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"reverse", remote, local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
sc_pid pid = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd), flags);
return process_check_success_intr(intr, pid, "adb reverse", flags);
}
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name) {
bool
adb_reverse_remove(struct sc_intr *intr, const char *serial,
const char *device_socket_name, unsigned flags) {
char remote[108 + 14 + 1]; // localabstract:NAME
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"reverse", "--remove", remote};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
sc_pid pid = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd), flags);
return process_check_success_intr(intr, pid, "adb reverse --remove", flags);
}
process_t
adb_push(const char *serial, const char *local, const char *remote) {
bool
adb_push(struct sc_intr *intr, const char *serial, const char *local,
const char *remote, unsigned flags) {
#ifdef __WINDOWS__
// Windows will parse the string, so the paths must be quoted
// (see sys/win/command.c)
local = strquote(local);
local = sc_str_quote(local);
if (!local) {
return PROCESS_NONE;
return SC_PROCESS_NONE;
}
remote = strquote(remote);
remote = sc_str_quote(remote);
if (!remote) {
free((void *) local);
return PROCESS_NONE;
return SC_PROCESS_NONE;
}
#endif
const char *const adb_cmd[] = {"push", local, remote};
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
sc_pid pid = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd), flags);
#ifdef __WINDOWS__
free((void *) remote);
free((void *) local);
#endif
return proc;
return process_check_success_intr(intr, pid, "adb push", flags);
}
process_t
adb_install(const char *serial, const char *local) {
bool
adb_install(struct sc_intr *intr, const char *serial, const char *local,
unsigned flags) {
#ifdef __WINDOWS__
// Windows will parse the string, so the local name must be quoted
// (see sys/win/command.c)
local = strquote(local);
local = sc_str_quote(local);
if (!local) {
return PROCESS_NONE;
return SC_PROCESS_NONE;
}
#endif
const char *const adb_cmd[] = {"install", "-r", local};
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
sc_pid pid = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd), flags);
#ifdef __WINDOWS__
free((void *) local);
#endif
return proc;
return process_check_success_intr(intr, pid, "adb install", flags);
}
static ssize_t
adb_execute_for_output(const char *serial, const char *const adb_cmd[],
size_t adb_cmd_len, char *buf, size_t buf_len,
const char *name) {
pipe_t pipe_stdout;
process_t proc = adb_execute_redirect(serial, adb_cmd, adb_cmd_len, NULL,
&pipe_stdout, NULL);
bool
adb_tcpip(struct sc_intr *intr, const char *serial, uint16_t port,
unsigned flags) {
char port_string[5 + 1];
sprintf(port_string, "%" PRIu16, port);
const char *const adb_cmd[] = {"tcpip", port_string};
ssize_t r = read_pipe_all(pipe_stdout, buf, buf_len);
close_pipe(pipe_stdout);
if (!process_check_success(proc, name, true)) {
return -1;
}
return r;
sc_pid pid = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd), flags);
return process_check_success_intr(intr, pid, "adb tcpip", flags);
}
static size_t
truncate_first_line(char *data, size_t len) {
data[len - 1] = '\0';
char *eol = strpbrk(data, "\r\n");
if (eol) {
*eol = '\0';
len = eol - data;
bool
adb_connect(struct sc_intr *intr, const char *ip_port, unsigned flags) {
const char *const adb_cmd[] = {"connect", ip_port};
sc_pipe pout;
sc_pid pid = adb_execute_p(NULL, adb_cmd, ARRAY_LEN(adb_cmd), flags, &pout);
if (pid == SC_PROCESS_NONE) {
LOGE("Could not execute \"adb connect\"");
return false;
}
return len;
// "adb connect" always returns successfully (with exit code 0), even in
// case of failure. As a workaround, check if its output starts with
// "connected".
char buf[128];
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf));
sc_pipe_close(pout);
bool ok = process_check_success_intr(intr, pid, "adb connect", flags);
if (!ok) {
return false;
}
if (r == -1) {
return false;
}
ok = !strncmp("connected", buf, sizeof("connected") - 1);
if (!ok && !(flags & SC_ADB_NO_STDERR)) {
// "adb connect" also prints errors to stdout. Since we capture it,
// re-print the error to stderr.
sc_str_truncate(buf, r, "\r\n");
fprintf(stderr, "%s\n", buf);
}
return ok;
}
bool
adb_disconnect(struct sc_intr *intr, const char *ip_port, unsigned flags) {
const char *const adb_cmd[] = {"disconnect", ip_port};
size_t len = ip_port ? ARRAY_LEN(adb_cmd)
: ARRAY_LEN(adb_cmd) - 1;
sc_pid pid = adb_execute(NULL, adb_cmd, len, flags);
return process_check_success_intr(intr, pid, "adb disconnect", flags);
}
char *
adb_get_serialno(void) {
char buf[128];
adb_getprop(struct sc_intr *intr, const char *serial, const char *prop,
unsigned flags) {
const char *const adb_cmd[] = {"shell", "getprop", prop};
const char *const adb_cmd[] = {"get-serialno"};
ssize_t r = adb_execute_for_output(NULL, adb_cmd, ARRAY_LEN(adb_cmd),
buf, sizeof(buf), "get-serialno");
if (r <= 0) {
sc_pipe pout;
sc_pid pid =
adb_execute_p(serial, adb_cmd, ARRAY_LEN(adb_cmd), flags, &pout);
if (pid == SC_PROCESS_NONE) {
LOGE("Could not execute \"adb getprop\"");
return NULL;
}
truncate_first_line(buf, r);
char buf[128];
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf));
sc_pipe_close(pout);
bool ok = process_check_success_intr(intr, pid, "adb getprop", flags);
if (!ok) {
return NULL;
}
if (r == -1) {
return NULL;
}
sc_str_truncate(buf, r, " \r\n");
return strdup(buf);
}
char *
adb_get_serialno(struct sc_intr *intr, unsigned flags) {
const char *const adb_cmd[] = {"get-serialno"};
sc_pipe pout;
sc_pid pid = adb_execute_p(NULL, adb_cmd, ARRAY_LEN(adb_cmd), flags, &pout);
if (pid == SC_PROCESS_NONE) {
LOGE("Could not execute \"adb get-serialno\"");
return NULL;
}
char buf[128];
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf));
sc_pipe_close(pout);
bool ok = process_check_success_intr(intr, pid, "adb get-serialno", flags);
if (!ok) {
return NULL;
}
if (r == -1) {
return false;
}
sc_str_truncate(buf, r, " \r\n");
return strdup(buf);
}
char *
adb_get_device_ip(struct sc_intr *intr, const char *serial, unsigned flags) {
const char *const cmd[] = {"shell", "ip", "route"};
sc_pipe pout;
sc_pid pid = adb_execute_p(serial, cmd, ARRAY_LEN(cmd), flags, &pout);
if (pid == SC_PROCESS_NONE) {
LOGD("Could not execute \"ip route\"");
return NULL;
}
// "adb shell ip route" output should contain only a few lines
char buf[1024];
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf));
sc_pipe_close(pout);
bool ok = process_check_success_intr(intr, pid, "ip route", flags);
if (!ok) {
return NULL;
}
if (r == -1) {
return false;
}
assert((size_t) r <= sizeof(buf));
if (r == sizeof(buf) && buf[sizeof(buf) - 1] != '\0') {
// The implementation assumes that the output of "ip route" fits in the
// buffer in a single pass
LOGW("Result of \"ip route\" does not fit in 1Kb. "
"Please report an issue.\n");
return NULL;
}
return sc_adb_parse_device_ip_from_output(buf, r);
}

View File

@ -6,38 +6,89 @@
#include <stdbool.h>
#include <inttypes.h>
#include "util/process.h"
#include "util/intr.h"
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len);
#define SC_ADB_NO_STDOUT (1 << 0)
#define SC_ADB_NO_STDERR (1 << 1)
#define SC_ADB_NO_LOGERR (1 << 2)
process_t
adb_execute_redirect(const char *serial, const char *const adb_cmd[],
size_t len, pipe_t *pipe_stdin, pipe_t *pipe_stdout,
pipe_t *pipe_stderr);
#define SC_ADB_SILENT (SC_ADB_NO_STDOUT | SC_ADB_NO_STDERR | SC_ADB_NO_LOGERR)
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name);
sc_pid
adb_execute(const char *serial, const char *const adb_cmd[], size_t len,
unsigned flags);
process_t
adb_forward_remove(const char *serial, uint16_t local_port);
bool
adb_forward(struct sc_intr *intr, const char *serial, uint16_t local_port,
const char *device_socket_name, unsigned flags);
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port);
bool
adb_forward_remove(struct sc_intr *intr, const char *serial,
uint16_t local_port, unsigned flags);
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name);
bool
adb_reverse(struct sc_intr *intr, const char *serial,
const char *device_socket_name, uint16_t local_port,
unsigned flags);
process_t
adb_push(const char *serial, const char *local, const char *remote);
bool
adb_reverse_remove(struct sc_intr *intr, const char *serial,
const char *device_socket_name, unsigned flags);
process_t
adb_install(const char *serial, const char *local);
bool
adb_push(struct sc_intr *intr, const char *serial, const char *local,
const char *remote, unsigned flags);
// Return the result of "adb get-serialno".
bool
adb_install(struct sc_intr *intr, const char *serial, const char *local,
unsigned flags);
/**
* Execute `adb tcpip <port>`
*/
bool
adb_tcpip(struct sc_intr *intr, const char *serial, uint16_t port,
unsigned flags);
/**
* Execute `adb connect <ip_port>`
*
* `ip_port` may not be NULL.
*/
bool
adb_connect(struct sc_intr *intr, const char *ip_port, unsigned flags);
/**
* Execute `adb disconnect [<ip_port>]`
*
* If `ip_port` is NULL, execute `adb disconnect`.
* Otherwise, execute `adb disconnect <ip_port>`.
*/
bool
adb_disconnect(struct sc_intr *intr, const char *ip_port, unsigned flags);
/**
* Execute `adb getprop <prop>`
*/
char *
adb_get_serialno(void);
adb_getprop(struct sc_intr *intr, const char *serial, const char *prop,
unsigned flags);
/**
* Execute `adb get-serialno`
*
* Return the result, to be freed by the caller, or NULL on error.
*/
char *
adb_get_serialno(struct sc_intr *intr, unsigned flags);
/**
* Attempt to retrieve the device IP
*
* Return the IP as a string of the form "xxx.xxx.xxx.xxx", to be freed by the
* caller, or NULL on error.
*/
char *
adb_get_device_ip(struct sc_intr *intr, const char *serial, unsigned flags);
#endif

65
app/src/adb_parser.c Normal file
View File

@ -0,0 +1,65 @@
#include "adb_parser.h"
#include <assert.h>
#include <string.h>
#include "util/log.h"
#include "util/str.h"
static char *
sc_adb_parse_device_ip_from_line(char *line, size_t len) {
// One line from "ip route" looks lile:
// "192.168.1.0/24 dev wlan0 proto kernel scope link src 192.168.1.x"
// Get the location of the device name (index of "wlan0" in the example)
ssize_t idx_dev_name = sc_str_index_of_column(line, 2, " ");
if (idx_dev_name == -1) {
return NULL;
}
// Get the location of the ip address (column 8, but column 6 if we start
// from column 2). Must be computed before truncating individual columns.
ssize_t idx_ip = sc_str_index_of_column(&line[idx_dev_name], 6, " ");
if (idx_ip == -1) {
return NULL;
}
// idx_ip is searched from &line[idx_dev_name]
idx_ip += idx_dev_name;
char *dev_name = &line[idx_dev_name];
sc_str_truncate(dev_name, len - idx_dev_name + 1, " \t");
char *ip = &line[idx_ip];
sc_str_truncate(ip, len - idx_ip + 1, " \t");
// Only consider lines where the device name starts with "wlan"
if (strncmp(dev_name, "wlan", sizeof("wlan") - 1)) {
LOGD("Device ip lookup: ignoring %s (%s)", ip, dev_name);
return NULL;
}
return strdup(ip);
}
char *
sc_adb_parse_device_ip_from_output(char *buf, size_t buf_len) {
size_t idx_line = 0;
while (idx_line < buf_len && buf[idx_line] != '\0') {
char *line = &buf[idx_line];
size_t len = sc_str_truncate(line, buf_len - idx_line, "\n");
// The same, but without any trailing '\r'
size_t line_len = sc_str_remove_trailing_cr(line, len);
char *ip = sc_adb_parse_device_ip_from_line(line, line_len);
if (ip) {
// Found
return ip;
}
// The next line starts after the '\n' (replaced by `\0`)
idx_line += len + 1;
}
return NULL;
}

14
app/src/adb_parser.h Normal file
View File

@ -0,0 +1,14 @@
#ifndef SC_ADB_PARSER_H
#define SC_ADB_PARSER_H
#include "common.h"
#include "stddef.h"
/**
* Parse the ip from the output of `adb shell ip route`
*/
char *
sc_adb_parse_device_ip_from_output(char *buf, size_t buf_len);
#endif

169
app/src/adb_tunnel.c Normal file
View File

@ -0,0 +1,169 @@
#include "adb_tunnel.h"
#include <assert.h>
#include "adb.h"
#include "util/log.h"
#include "util/net_intr.h"
#include "util/process_intr.h"
#define SC_SOCKET_NAME "scrcpy"
static bool
listen_on_port(struct sc_intr *intr, sc_socket socket, uint16_t port) {
return net_listen_intr(intr, socket, IPV4_LOCALHOST, port, 1);
}
static bool
enable_tunnel_reverse_any_port(struct sc_adb_tunnel *tunnel,
struct sc_intr *intr, const char *serial,
struct sc_port_range port_range) {
uint16_t port = port_range.first;
for (;;) {
if (!adb_reverse(intr, serial, SC_SOCKET_NAME, port,
SC_ADB_NO_STDOUT)) {
// the command itself failed, it will fail on any port
return false;
}
// At the application level, the device part is "the server" because it
// serves video stream and control. However, at the network level, the
// client listens and the server connects to the client. That way, the
// client can listen before starting the server app, so there is no
// need to try to connect until the server socket is listening on the
// device.
sc_socket server_socket = net_socket();
if (server_socket != SC_SOCKET_NONE) {
bool ok = listen_on_port(intr, server_socket, port);
if (ok) {
// success
tunnel->server_socket = server_socket;
tunnel->local_port = port;
tunnel->enabled = true;
return true;
}
net_close(server_socket);
}
if (sc_intr_is_interrupted(intr)) {
// Stop immediately
return false;
}
// failure, disable tunnel and try another port
if (!adb_reverse_remove(intr, serial, SC_SOCKET_NAME,
SC_ADB_NO_STDOUT)) {
LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
}
// check before incrementing to avoid overflow on port 65535
if (port < port_range.last) {
LOGW("Could not listen on port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not listen on port %" PRIu16, port_range.first);
} else {
LOGE("Could not listen on any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
static bool
enable_tunnel_forward_any_port(struct sc_adb_tunnel *tunnel,
struct sc_intr *intr, const char *serial,
struct sc_port_range port_range) {
tunnel->forward = true;
uint16_t port = port_range.first;
for (;;) {
if (adb_forward(intr, serial, port, SC_SOCKET_NAME, SC_ADB_NO_STDOUT)) {
// success
tunnel->local_port = port;
tunnel->enabled = true;
return true;
}
if (sc_intr_is_interrupted(intr)) {
// Stop immediately
return false;
}
if (port < port_range.last) {
LOGW("Could not forward port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not forward port %" PRIu16, port_range.first);
} else {
LOGE("Could not forward any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
void
sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel) {
tunnel->enabled = false;
tunnel->forward = false;
tunnel->server_socket = SC_SOCKET_NONE;
tunnel->local_port = 0;
}
bool
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, struct sc_port_range port_range,
bool force_adb_forward) {
assert(!tunnel->enabled);
if (!force_adb_forward) {
// Attempt to use "adb reverse"
if (enable_tunnel_reverse_any_port(tunnel, intr, serial, port_range)) {
return true;
}
// if "adb reverse" does not work (e.g. over "adb connect"), it
// fallbacks to "adb forward", so the app socket is the client
LOGW("'adb reverse' failed, fallback to 'adb forward'");
}
return enable_tunnel_forward_any_port(tunnel, intr, serial, port_range);
}
bool
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial) {
assert(tunnel->enabled);
bool ret;
if (tunnel->forward) {
ret = adb_forward_remove(intr, serial, tunnel->local_port,
SC_ADB_NO_STDOUT);
} else {
ret = adb_reverse_remove(intr, serial, SC_SOCKET_NAME,
SC_ADB_NO_STDOUT);
assert(tunnel->server_socket != SC_SOCKET_NONE);
if (!net_close(tunnel->server_socket)) {
LOGW("Could not close server socket");
}
// server_socket is never used anymore
}
// Consider tunnel disabled even if the command failed
tunnel->enabled = false;
return ret;
}

47
app/src/adb_tunnel.h Normal file
View File

@ -0,0 +1,47 @@
#ifndef SC_ADB_TUNNEL_H
#define SC_ADB_TUNNEL_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include "options.h"
#include "util/intr.h"
#include "util/net.h"
struct sc_adb_tunnel {
bool enabled;
bool forward; // use "adb forward" instead of "adb reverse"
sc_socket server_socket; // only used if !forward
uint16_t local_port;
};
/**
* Initialize the adb tunnel struct to default values
*/
void
sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel);
/**
* Open a tunnel
*
* Blocking calls may be interrupted asynchronously via `intr`.
*
* If `force_adb_forward` is not set, then attempts to set up an "adb reverse"
* tunnel first. Only if it fails (typical on old Android version connected via
* TCP/IP), use "adb forward".
*/
bool
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, struct sc_port_range port_range,
bool force_adb_forward);
/**
* Close the tunnel
*/
bool
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial);
#endif

View File

@ -4,6 +4,7 @@
#include <stdio.h>
#include "aoa_hid.h"
#include "util/log.h"
// See <https://source.android.com/devices/accessories/aoa2#hid-support>.
#define ACCESSORY_REGISTER_HID 54
@ -20,6 +21,7 @@ sc_hid_event_log(const struct sc_hid_event *event) {
unsigned buffer_size = event->size * 3 + 1;
char *buffer = malloc(buffer_size);
if (!buffer) {
LOG_OOM();
return;
}
for (unsigned i = 0; i < event->size; ++i) {
@ -35,7 +37,7 @@ sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
hid_event->accessory_id = accessory_id;
hid_event->buffer = buffer;
hid_event->size = buffer_size;
hid_event->delay = 0;
hid_event->ack_to_wait = SC_SEQUENCE_INVALID;
}
void
@ -118,7 +120,10 @@ sc_aoa_open_usb_handle(libusb_device *device, libusb_device_handle **handle) {
}
bool
sc_aoa_init(struct sc_aoa *aoa, const char *serial) {
sc_aoa_init(struct sc_aoa *aoa, const char *serial,
struct sc_acksync *acksync) {
assert(acksync);
cbuf_init(&aoa->queue);
if (!sc_mutex_init(&aoa->mutex)) {
@ -155,6 +160,7 @@ sc_aoa_init(struct sc_aoa *aoa, const char *serial) {
}
aoa->stopped = false;
aoa->acksync = acksync;
return true;
}
@ -332,23 +338,28 @@ run_aoa_thread(void *data) {
assert(non_empty);
(void) non_empty;
assert(event.delay >= 0);
if (event.delay) {
// Wait during the specified delay before injecting the HID event
sc_tick deadline = sc_tick_now() + event.delay;
bool timed_out = false;
while (!aoa->stopped && !timed_out) {
timed_out = !sc_cond_timedwait(&aoa->event_cond, &aoa->mutex,
deadline);
}
if (aoa->stopped) {
sc_mutex_unlock(&aoa->mutex);
uint64_t ack_to_wait = event.ack_to_wait;
sc_mutex_unlock(&aoa->mutex);
if (ack_to_wait != SC_SEQUENCE_INVALID) {
LOGD("Waiting ack from server sequence=%" PRIu64_, ack_to_wait);
// Do not block the loop indefinitely if the ack never comes (it
// should never happen)
sc_tick deadline = sc_tick_now() + SC_TICK_FROM_MS(500);
enum sc_acksync_wait_result result =
sc_acksync_wait(aoa->acksync, ack_to_wait, deadline);
if (result == SC_ACKSYNC_WAIT_TIMEOUT) {
LOGW("Ack not received after 500ms, discarding HID event");
sc_hid_event_destroy(&event);
continue;
} else if (result == SC_ACKSYNC_WAIT_INTR) {
// stopped
sc_hid_event_destroy(&event);
break;
}
}
sc_mutex_unlock(&aoa->mutex);
bool ok = sc_aoa_send_hid_event(aoa, &event);
sc_hid_event_destroy(&event);
if (!ok) {
@ -362,7 +373,7 @@ bool
sc_aoa_start(struct sc_aoa *aoa) {
LOGD("Starting AOA thread");
bool ok = sc_thread_create(&aoa->thread, run_aoa_thread, "aoa_thread", aoa);
bool ok = sc_thread_create(&aoa->thread, run_aoa_thread, "scrcpy-aoa", aoa);
if (!ok) {
LOGC("Could not start AOA thread");
return false;
@ -377,6 +388,8 @@ sc_aoa_stop(struct sc_aoa *aoa) {
aoa->stopped = true;
sc_cond_signal(&aoa->event_cond);
sc_mutex_unlock(&aoa->mutex);
sc_acksync_interrupt(aoa->acksync);
}
void

View File

@ -6,6 +6,7 @@
#include <libusb-1.0/libusb.h>
#include "util/acksync.h"
#include "util/cbuf.h"
#include "util/thread.h"
#include "util/tick.h"
@ -14,7 +15,7 @@ struct sc_hid_event {
uint16_t accessory_id;
unsigned char *buffer;
uint16_t size;
sc_tick delay;
uint64_t ack_to_wait;
};
// Takes ownership of buffer
@ -36,10 +37,12 @@ struct sc_aoa {
sc_cond event_cond;
bool stopped;
struct sc_hid_event_queue queue;
struct sc_acksync *acksync;
};
bool
sc_aoa_init(struct sc_aoa *aoa, const char *serial);
sc_aoa_init(struct sc_aoa *aoa, const char *serial, struct sc_acksync *acksync);
void
sc_aoa_destroy(struct sc_aoa *aoa);

File diff suppressed because it is too large Load Diff

View File

@ -26,7 +26,7 @@ struct sc_clock_point {
* array.
*
* To estimate the slope, it splits the last SC_CLOCK_RANGE points into two
* sets of SC_CLOCK_RANGE/2 points, and compute their centroid ("average
* sets of SC_CLOCK_RANGE/2 points, and computes their centroid ("average
* point"). The slope of the estimated affine function is that of the line
* passing through these two points.
*

View File

@ -7,6 +7,7 @@
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
#define MIN(X,Y) (X) < (Y) ? (X) : (Y)
#define MAX(X,Y) (X) > (Y) ? (X) : (Y)
#define CLAMP(V,X,Y) MIN( MAX((V),(X)), (Y) )
#define container_of(ptr, type, member) \
((type *) (((char *) (ptr)) - offsetof(type, member)))

View File

@ -2,6 +2,12 @@
#include "config.h"
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#ifndef HAVE_STRDUP
char *strdup(const char *s) {
size_t size = strlen(s) + 1;
@ -12,3 +18,36 @@ char *strdup(const char *s) {
return dup;
}
#endif
#ifndef HAVE_ASPRINTF
int asprintf(char **strp, const char *fmt, ...) {
va_list va;
va_start(va, fmt);
int ret = vasprintf(strp, fmt, va);
va_end(va);
return ret;
}
#endif
#ifndef HAVE_VASPRINTF
int vasprintf(char **strp, const char *fmt, va_list ap) {
va_list va;
va_copy(va, ap);
int len = vsnprintf(NULL, 0, fmt, va);
va_end(va);
char *str = malloc(len + 1);
if (!str) {
return -1;
}
va_copy(va, ap);
int len2 = vsnprintf(str, len + 1, fmt, va);
(void) len2;
assert(len == len2);
va_end(va);
*strp = str;
return len;
}
#endif

View File

@ -1,16 +1,17 @@
#ifndef COMPAT_H
#define COMPAT_H
#define _POSIX_C_SOURCE 200809L
#define _XOPEN_SOURCE 700
#define _GNU_SOURCE
#ifdef __APPLE__
# define _DARWIN_C_SOURCE
#endif
#include "config.h"
#include <libavformat/version.h>
#include <SDL2/SDL_version.h>
#ifndef __WIN32
# define PRIu64_ PRIu64
#else
# define PRIu64_ "I64u" // Windows...
#endif
// In ffmpeg/doc/APIchanges:
// 2018-02-06 - 0694d87024 - lavf 58.9.100 - avformat.h
// Deprecate use of av_register_input_format(), av_register_output_format(),
@ -34,13 +35,9 @@
# define SCRCPY_LAVF_HAS_AVFORMATCONTEXT_URL
#endif
#if SDL_VERSION_ATLEAST(2, 0, 5)
// <https://wiki.libsdl.org/SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH>
# define SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
// <https://wiki.libsdl.org/SDL_GetDisplayUsableBounds>
# define SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
// <https://wiki.libsdl.org/SDL_WindowFlags>
# define SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
#if SDL_VERSION_ATLEAST(2, 0, 6)
// <https://github.com/libsdl-org/SDL/commit/d7a318de563125e5bb465b1000d6bc9576fbc6fc>
# define SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
#endif
#if SDL_VERSION_ATLEAST(2, 0, 8)
@ -52,4 +49,12 @@
char *strdup(const char *s);
#endif
#ifndef HAVE_ASPRINTF
int asprintf(char **strp, const char *fmt, ...);
#endif
#ifndef HAVE_VASPRINTF
int vasprintf(char **strp, const char *fmt, va_list ap);
#endif
#endif

View File

@ -7,7 +7,7 @@
#include "util/buffer_util.h"
#include "util/log.h"
#include "util/str_util.h"
#include "util/str.h"
/**
* Map an enum value to a string based on an array, without crashing on an
@ -41,7 +41,7 @@ static const char *const android_motionevent_action_labels[] = {
"pointer-up",
"hover-move",
"scroll",
"hover-enter"
"hover-enter",
"hover-exit",
"btn-press",
"btn-release",
@ -55,18 +55,24 @@ static const char *const screen_power_mode_labels[] = {
"suspend",
};
static const char *const copy_key_labels[] = {
"none",
"copy",
"cut",
};
static void
write_position(uint8_t *buf, const struct position *position) {
write_position(uint8_t *buf, const struct sc_position *position) {
buffer_write32be(&buf[0], position->point.x);
buffer_write32be(&buf[4], position->point.y);
buffer_write16be(&buf[8], position->screen_size.width);
buffer_write16be(&buf[10], position->screen_size.height);
}
// write length (2 bytes) + string (non nul-terminated)
// write length (4 bytes) + string (non null-terminated)
static size_t
write_string(const char *utf8, size_t max_len, unsigned char *buf) {
size_t len = utf8_truncation_index(utf8, max_len);
size_t len = sc_str_utf8_truncation_index(utf8, max_len);
buffer_write32be(buf, len);
memcpy(&buf[4], utf8, len);
return 4 + len;
@ -83,7 +89,7 @@ to_fixed_point_16(float f) {
}
size_t
control_msg_serialize(const struct control_msg *msg, unsigned char *buf) {
sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
buf[0] = msg->type;
switch (msg->type) {
case CONTROL_MSG_TYPE_INJECT_KEYCODE:
@ -113,16 +119,21 @@ control_msg_serialize(const struct control_msg *msg, unsigned char *buf) {
(uint32_t) msg->inject_scroll_event.hscroll);
buffer_write32be(&buf[17],
(uint32_t) msg->inject_scroll_event.vscroll);
return 21;
buffer_write32be(&buf[21], msg->inject_scroll_event.buttons);
return 25;
case CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON:
buf[1] = msg->inject_keycode.action;
return 2;
case CONTROL_MSG_TYPE_GET_CLIPBOARD:
buf[1] = msg->get_clipboard.copy_key;
return 2;
case CONTROL_MSG_TYPE_SET_CLIPBOARD: {
buf[1] = !!msg->set_clipboard.paste;
buffer_write64be(&buf[1], msg->set_clipboard.sequence);
buf[9] = !!msg->set_clipboard.paste;
size_t len = write_string(msg->set_clipboard.text,
CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH,
&buf[2]);
return 2 + len;
&buf[10]);
return 10 + len;
}
case CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE:
buf[1] = msg->set_screen_power_mode.mode;
@ -130,7 +141,6 @@ control_msg_serialize(const struct control_msg *msg, unsigned char *buf) {
case CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL:
case CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL:
case CONTROL_MSG_TYPE_COLLAPSE_PANELS:
case CONTROL_MSG_TYPE_GET_CLIPBOARD:
case CONTROL_MSG_TYPE_ROTATE_DEVICE:
// no additional data
return 1;
@ -141,7 +151,7 @@ control_msg_serialize(const struct control_msg *msg, unsigned char *buf) {
}
void
control_msg_log(const struct control_msg *msg) {
sc_control_msg_log(const struct sc_control_msg *msg) {
#define LOG_CMSG(fmt, ...) LOGV("input: " fmt, ## __VA_ARGS__)
switch (msg->type) {
case CONTROL_MSG_TYPE_INJECT_KEYCODE:
@ -170,11 +180,6 @@ control_msg_log(const struct control_msg *msg) {
(long) msg->inject_touch_event.buttons);
} else {
// numeric pointer id
#ifndef __WIN32
# define PRIu64_ PRIu64
#else
# define PRIu64_ "I64u" // Windows...
#endif
LOG_CMSG("touch [id=%" PRIu64_ "] %-4s position=%" PRIi32 ",%"
PRIi32 " pressure=%g buttons=%06lx",
id,
@ -188,19 +193,25 @@ control_msg_log(const struct control_msg *msg) {
}
case CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
LOG_CMSG("scroll position=%" PRIi32 ",%" PRIi32 " hscroll=%" PRIi32
" vscroll=%" PRIi32,
" vscroll=%" PRIi32 " buttons=%06lx",
msg->inject_scroll_event.position.point.x,
msg->inject_scroll_event.position.point.y,
msg->inject_scroll_event.hscroll,
msg->inject_scroll_event.vscroll);
msg->inject_scroll_event.vscroll,
(long) msg->inject_scroll_event.buttons);
break;
case CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON:
LOG_CMSG("back-or-screen-on %s",
KEYEVENT_ACTION_LABEL(msg->inject_keycode.action));
break;
case CONTROL_MSG_TYPE_GET_CLIPBOARD:
LOG_CMSG("get clipboard copy_key=%s",
copy_key_labels[msg->get_clipboard.copy_key]);
break;
case CONTROL_MSG_TYPE_SET_CLIPBOARD:
LOG_CMSG("clipboard %s \"%s\"",
msg->set_clipboard.paste ? "paste" : "copy",
LOG_CMSG("clipboard %" PRIu64_ " %s \"%s\"",
msg->set_clipboard.sequence,
msg->set_clipboard.paste ? "paste" : "nopaste",
msg->set_clipboard.text);
break;
case CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE:
@ -216,9 +227,6 @@ control_msg_log(const struct control_msg *msg) {
case CONTROL_MSG_TYPE_COLLAPSE_PANELS:
LOG_CMSG("collapse panels");
break;
case CONTROL_MSG_TYPE_GET_CLIPBOARD:
LOG_CMSG("get clipboard");
break;
case CONTROL_MSG_TYPE_ROTATE_DEVICE:
LOG_CMSG("rotate device");
break;
@ -229,7 +237,7 @@ control_msg_log(const struct control_msg *msg) {
}
void
control_msg_destroy(struct control_msg *msg) {
sc_control_msg_destroy(struct sc_control_msg *msg) {
switch (msg->type) {
case CONTROL_MSG_TYPE_INJECT_TEXT:
free(msg->inject_text.text);

View File

@ -14,13 +14,13 @@
#define CONTROL_MSG_MAX_SIZE (1 << 18) // 256k
#define CONTROL_MSG_INJECT_TEXT_MAX_LENGTH 300
// type: 1 byte; paste flag: 1 byte; length: 4 bytes
#define CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH (CONTROL_MSG_MAX_SIZE - 6)
// type: 1 byte; sequence: 8 bytes; paste flag: 1 byte; length: 4 bytes
#define CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH (CONTROL_MSG_MAX_SIZE - 14)
#define POINTER_ID_MOUSE UINT64_C(-1)
#define POINTER_ID_VIRTUAL_FINGER UINT64_C(-2)
enum control_msg_type {
enum sc_control_msg_type {
CONTROL_MSG_TYPE_INJECT_KEYCODE,
CONTROL_MSG_TYPE_INJECT_TEXT,
CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
@ -41,8 +41,14 @@ enum screen_power_mode {
SCREEN_POWER_MODE_NORMAL = 2,
};
struct control_msg {
enum control_msg_type type;
enum get_clipboard_copy_key {
GET_CLIPBOARD_COPY_KEY_NONE,
GET_CLIPBOARD_COPY_KEY_COPY,
GET_CLIPBOARD_COPY_KEY_CUT,
};
struct sc_control_msg {
enum sc_control_msg_type type;
union {
struct {
enum android_keyevent_action action;
@ -57,19 +63,24 @@ struct control_msg {
enum android_motionevent_action action;
enum android_motionevent_buttons buttons;
uint64_t pointer_id;
struct position position;
struct sc_position position;
float pressure;
} inject_touch_event;
struct {
struct position position;
struct sc_position position;
int32_t hscroll;
int32_t vscroll;
enum android_motionevent_buttons buttons;
} inject_scroll_event;
struct {
enum android_keyevent_action action; // action for the BACK key
// screen may only be turned on on ACTION_DOWN
} back_or_screen_on;
struct {
enum get_clipboard_copy_key copy_key;
} get_clipboard;
struct {
uint64_t sequence;
char *text; // owned, to be freed by free()
bool paste;
} set_clipboard;
@ -82,12 +93,12 @@ struct control_msg {
// buf size must be at least CONTROL_MSG_MAX_SIZE
// return the number of bytes written
size_t
control_msg_serialize(const struct control_msg *msg, unsigned char *buf);
sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf);
void
control_msg_log(const struct control_msg *msg);
sc_control_msg_log(const struct sc_control_msg *msg);
void
control_msg_destroy(struct control_msg *msg);
sc_control_msg_destroy(struct sc_control_msg *msg);
#endif

View File

@ -5,10 +5,11 @@
#include "util/log.h"
bool
controller_init(struct controller *controller, sc_socket control_socket) {
sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
struct sc_acksync *acksync) {
cbuf_init(&controller->queue);
bool ok = receiver_init(&controller->receiver, control_socket);
bool ok = receiver_init(&controller->receiver, control_socket, acksync);
if (!ok) {
return false;
}
@ -33,23 +34,23 @@ controller_init(struct controller *controller, sc_socket control_socket) {
}
void
controller_destroy(struct controller *controller) {
sc_controller_destroy(struct sc_controller *controller) {
sc_cond_destroy(&controller->msg_cond);
sc_mutex_destroy(&controller->mutex);
struct control_msg msg;
struct sc_control_msg msg;
while (cbuf_take(&controller->queue, &msg)) {
control_msg_destroy(&msg);
sc_control_msg_destroy(&msg);
}
receiver_destroy(&controller->receiver);
}
bool
controller_push_msg(struct controller *controller,
const struct control_msg *msg) {
sc_controller_push_msg(struct sc_controller *controller,
const struct sc_control_msg *msg) {
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
control_msg_log(msg);
sc_control_msg_log(msg);
}
sc_mutex_lock(&controller->mutex);
@ -63,9 +64,10 @@ controller_push_msg(struct controller *controller,
}
static bool
process_msg(struct controller *controller, const struct control_msg *msg) {
process_msg(struct sc_controller *controller,
const struct sc_control_msg *msg) {
static unsigned char serialized_msg[CONTROL_MSG_MAX_SIZE];
size_t length = control_msg_serialize(msg, serialized_msg);
size_t length = sc_control_msg_serialize(msg, serialized_msg);
if (!length) {
return false;
}
@ -76,7 +78,7 @@ process_msg(struct controller *controller, const struct control_msg *msg) {
static int
run_controller(void *data) {
struct controller *controller = data;
struct sc_controller *controller = data;
for (;;) {
sc_mutex_lock(&controller->mutex);
@ -88,14 +90,14 @@ run_controller(void *data) {
sc_mutex_unlock(&controller->mutex);
break;
}
struct control_msg msg;
struct sc_control_msg msg;
bool non_empty = cbuf_take(&controller->queue, &msg);
assert(non_empty);
(void) non_empty;
sc_mutex_unlock(&controller->mutex);
bool ok = process_msg(controller, &msg);
control_msg_destroy(&msg);
sc_control_msg_destroy(&msg);
if (!ok) {
LOGD("Could not write msg to socket");
break;
@ -105,18 +107,18 @@ run_controller(void *data) {
}
bool
controller_start(struct controller *controller) {
sc_controller_start(struct sc_controller *controller) {
LOGD("Starting controller thread");
bool ok = sc_thread_create(&controller->thread, run_controller,
"controller", controller);
"scrcpy-ctl", controller);
if (!ok) {
LOGC("Could not start controller thread");
return false;
}
if (!receiver_start(&controller->receiver)) {
controller_stop(controller);
sc_controller_stop(controller);
sc_thread_join(&controller->thread, NULL);
return false;
}
@ -125,7 +127,7 @@ controller_start(struct controller *controller) {
}
void
controller_stop(struct controller *controller) {
sc_controller_stop(struct sc_controller *controller) {
sc_mutex_lock(&controller->mutex);
controller->stopped = true;
sc_cond_signal(&controller->msg_cond);
@ -133,7 +135,7 @@ controller_stop(struct controller *controller) {
}
void
controller_join(struct controller *controller) {
sc_controller_join(struct sc_controller *controller) {
sc_thread_join(&controller->thread, NULL);
receiver_join(&controller->receiver);
}

View File

@ -7,39 +7,41 @@
#include "control_msg.h"
#include "receiver.h"
#include "util/acksync.h"
#include "util/cbuf.h"
#include "util/net.h"
#include "util/thread.h"
struct control_msg_queue CBUF(struct control_msg, 64);
struct sc_control_msg_queue CBUF(struct sc_control_msg, 64);
struct controller {
struct sc_controller {
sc_socket control_socket;
sc_thread thread;
sc_mutex mutex;
sc_cond msg_cond;
bool stopped;
struct control_msg_queue queue;
struct sc_control_msg_queue queue;
struct receiver receiver;
};
bool
controller_init(struct controller *controller, sc_socket control_socket);
sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
struct sc_acksync *acksync);
void
controller_destroy(struct controller *controller);
sc_controller_destroy(struct sc_controller *controller);
bool
controller_start(struct controller *controller);
sc_controller_start(struct sc_controller *controller);
void
controller_stop(struct controller *controller);
sc_controller_stop(struct sc_controller *controller);
void
controller_join(struct controller *controller);
sc_controller_join(struct sc_controller *controller);
bool
controller_push_msg(struct controller *controller,
const struct control_msg *msg);
sc_controller_push_msg(struct sc_controller *controller,
const struct sc_control_msg *msg);
#endif

View File

@ -3,22 +3,22 @@
#include <stdint.h>
struct size {
struct sc_size {
uint16_t width;
uint16_t height;
};
struct point {
struct sc_point {
int32_t x;
int32_t y;
};
struct position {
struct sc_position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it
// accordingly.
struct size screen_size;
struct point point;
struct sc_size screen_size;
struct sc_point point;
};
#endif

View File

@ -42,10 +42,12 @@ static bool
decoder_open(struct decoder *decoder, const AVCodec *codec) {
decoder->codec_ctx = avcodec_alloc_context3(codec);
if (!decoder->codec_ctx) {
LOGC("Could not allocate decoder context");
LOG_OOM();
return false;
}
decoder->codec_ctx->flags |= AV_CODEC_FLAG_LOW_DELAY;
if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
LOGE("Could not open codec");
avcodec_free_context(&decoder->codec_ctx);
@ -54,7 +56,7 @@ decoder_open(struct decoder *decoder, const AVCodec *codec) {
decoder->frame = av_frame_alloc();
if (!decoder->frame) {
LOGE("Could not create decoder frame");
LOG_OOM();
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;

View File

@ -6,6 +6,7 @@
#include "trait/packet_sink.h"
#include <stdbool.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#define DECODER_MAX_SINKS 2

View File

@ -1,5 +1,6 @@
#include "device_msg.h"
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
@ -23,7 +24,7 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
}
char *text = malloc(clipboard_len + 1);
if (!text) {
LOGW("Could not allocate text for clipboard");
LOG_OOM();
return -1;
}
if (clipboard_len) {
@ -34,6 +35,11 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
msg->clipboard.text = text;
return 5 + clipboard_len;
}
case DEVICE_MSG_TYPE_ACK_CLIPBOARD: {
uint64_t sequence = buffer_read64be(&buf[1]);
msg->ack_clipboard.sequence = sequence;
return 9;
}
default:
LOGW("Unknown device message type: %d", (int) msg->type);
return -1; // error, we cannot recover

View File

@ -13,6 +13,7 @@
enum device_msg_type {
DEVICE_MSG_TYPE_CLIPBOARD,
DEVICE_MSG_TYPE_ACK_CLIPBOARD,
};
struct device_msg {
@ -21,6 +22,9 @@ struct device_msg {
struct {
char *text; // owned, to be freed by free()
} clipboard;
struct {
uint64_t sequence;
} ack_clipboard;
};
};

View File

@ -1,2 +1,4 @@
#define EVENT_NEW_FRAME SDL_USEREVENT
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
#define EVENT_NEW_FRAME SDL_USEREVENT
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
#define EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2)
#define EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3)

View File

@ -5,6 +5,7 @@
#include "adb.h"
#include "util/log.h"
#include "util/process_intr.h"
#define DEFAULT_PUSH_TARGET "/sdcard/Download/"
@ -16,6 +17,7 @@ file_handler_request_destroy(struct file_handler_request *req) {
bool
file_handler_init(struct file_handler *file_handler, const char *serial,
const char *push_target) {
assert(serial);
cbuf_init(&file_handler->queue);
@ -30,23 +32,26 @@ file_handler_init(struct file_handler *file_handler, const char *serial,
return false;
}
if (serial) {
file_handler->serial = strdup(serial);
if (!file_handler->serial) {
LOGW("Could not strdup serial");
sc_cond_destroy(&file_handler->event_cond);
sc_mutex_destroy(&file_handler->mutex);
return false;
}
} else {
file_handler->serial = NULL;
ok = sc_intr_init(&file_handler->intr);
if (!ok) {
sc_cond_destroy(&file_handler->event_cond);
sc_mutex_destroy(&file_handler->mutex);
return false;
}
file_handler->serial = strdup(serial);
if (!file_handler->serial) {
LOG_OOM();
sc_intr_destroy(&file_handler->intr);
sc_cond_destroy(&file_handler->event_cond);
sc_mutex_destroy(&file_handler->mutex);
return false;
}
// lazy initialization
file_handler->initialized = false;
file_handler->stopped = false;
file_handler->current_process = PROCESS_NONE;
file_handler->push_target = push_target ? push_target : DEFAULT_PUSH_TARGET;
@ -57,6 +62,7 @@ void
file_handler_destroy(struct file_handler *file_handler) {
sc_cond_destroy(&file_handler->event_cond);
sc_mutex_destroy(&file_handler->mutex);
sc_intr_destroy(&file_handler->intr);
free(file_handler->serial);
struct file_handler_request req;
@ -65,16 +71,6 @@ file_handler_destroy(struct file_handler *file_handler) {
}
}
static process_t
install_apk(const char *serial, const char *file) {
return adb_install(serial, file);
}
static process_t
push_file(const char *serial, const char *file, const char *push_target) {
return adb_push(serial, file, push_target);
}
bool
file_handler_request(struct file_handler *file_handler,
file_handler_action_t action, char *file) {
@ -106,10 +102,16 @@ file_handler_request(struct file_handler *file_handler,
static int
run_file_handler(void *data) {
struct file_handler *file_handler = data;
struct sc_intr *intr = &file_handler->intr;
const char *serial = file_handler->serial;
assert(serial);
const char *push_target = file_handler->push_target;
assert(push_target);
for (;;) {
sc_mutex_lock(&file_handler->mutex);
file_handler->current_process = PROCESS_NONE;
while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
sc_cond_wait(&file_handler->event_cond, &file_handler->mutex);
}
@ -122,43 +124,26 @@ run_file_handler(void *data) {
bool non_empty = cbuf_take(&file_handler->queue, &req);
assert(non_empty);
(void) non_empty;
process_t process;
if (req.action == ACTION_INSTALL_APK) {
LOGI("Installing %s...", req.file);
process = install_apk(file_handler->serial, req.file);
} else {
LOGI("Pushing %s...", req.file);
process = push_file(file_handler->serial, req.file,
file_handler->push_target);
}
file_handler->current_process = process;
sc_mutex_unlock(&file_handler->mutex);
if (req.action == ACTION_INSTALL_APK) {
if (process_check_success(process, "adb install", false)) {
LOGI("Installing %s...", req.file);
bool ok = adb_install(intr, serial, req.file, 0);
if (ok) {
LOGI("%s successfully installed", req.file);
} else {
LOGE("Failed to install %s", req.file);
}
} else {
if (process_check_success(process, "adb push", false)) {
LOGI("%s successfully pushed to %s", req.file,
file_handler->push_target);
LOGI("Pushing %s...", req.file);
bool ok = adb_push(intr, serial, req.file, push_target, 0);
if (ok) {
LOGI("%s successfully pushed to %s", req.file, push_target);
} else {
LOGE("Failed to push %s to %s", req.file,
file_handler->push_target);
LOGE("Failed to push %s to %s", req.file, push_target);
}
}
sc_mutex_lock(&file_handler->mutex);
// Close the process (it is necessary already terminated)
// Execute this call with mutex locked to avoid race conditions with
// file_handler_stop()
process_close(file_handler->current_process);
file_handler->current_process = PROCESS_NONE;
sc_mutex_unlock(&file_handler->mutex);
file_handler_request_destroy(&req);
}
return 0;
@ -169,7 +154,7 @@ file_handler_start(struct file_handler *file_handler) {
LOGD("Starting file_handler thread");
bool ok = sc_thread_create(&file_handler->thread, run_file_handler,
"file_handler", file_handler);
"scrcpy-file", file_handler);
if (!ok) {
LOGC("Could not start file_handler thread");
return false;
@ -183,11 +168,7 @@ file_handler_stop(struct file_handler *file_handler) {
sc_mutex_lock(&file_handler->mutex);
file_handler->stopped = true;
sc_cond_signal(&file_handler->event_cond);
if (file_handler->current_process != PROCESS_NONE) {
if (!process_terminate(file_handler->current_process)) {
LOGW("Could not terminate push/install process");
}
}
sc_intr_interrupt(&file_handler->intr);
sc_mutex_unlock(&file_handler->mutex);
}

View File

@ -8,6 +8,7 @@
#include "adb.h"
#include "util/cbuf.h"
#include "util/thread.h"
#include "util/intr.h"
typedef enum {
ACTION_INSTALL_APK,
@ -29,8 +30,9 @@ struct file_handler {
sc_cond event_cond;
bool stopped;
bool initialized;
process_t current_process;
struct file_handler_request_queue queue;
struct sc_intr intr;
};
bool

View File

@ -108,7 +108,7 @@ fps_counter_start(struct fps_counter *counter) {
// same thread, no need to lock
if (!counter->thread_started) {
bool ok = sc_thread_create(&counter->thread, run_fps_counter,
"fps counter", counter);
"scrcpy-fps", counter);
if (!ok) {
LOGE("Could not start FPS counter thread");
return false;

View File

@ -10,11 +10,13 @@ bool
sc_frame_buffer_init(struct sc_frame_buffer *fb) {
fb->pending_frame = av_frame_alloc();
if (!fb->pending_frame) {
LOG_OOM();
return false;
}
fb->tmp_frame = av_frame_alloc();
if (!fb->tmp_frame) {
LOG_OOM();
av_frame_free(&fb->pending_frame);
return false;
}

View File

@ -1,8 +1,8 @@
#include "hid_keyboard.h"
#include <assert.h>
#include <SDL2/SDL_events.h>
#include "input_events.h"
#include "util/log.h"
/** Downcast key processor to hid_keyboard */
@ -126,31 +126,105 @@ static const unsigned char keyboard_report_desc[] = {
0xC0
};
/**
* A keyboard HID event is 8 bytes long:
*
* - byte 0: modifiers (1 flag per modifier key, 8 possible modifier keys)
* - byte 1: reserved (always 0)
* - bytes 2 to 7: pressed keys (6 at most)
*
* 7 6 5 4 3 2 1 0
* +---------------+
* byte 0: |. . . . . . . .| modifiers
* +---------------+
* ^ ^ ^ ^ ^ ^ ^ ^
* | | | | | | | `- left Ctrl
* | | | | | | `--- left Shift
* | | | | | `----- left Alt
* | | | | `------- left Gui
* | | | `--------- right Ctrl
* | | `----------- right Shift
* | `------------- right Alt
* `--------------- right Gui
*
* +---------------+
* byte 1: |0 0 0 0 0 0 0 0| reserved
* +---------------+
*
* +---------------+
* bytes 2 to 7: |. . . . . . . .| scancode of 1st key pressed
* +---------------+
* |. . . . . . . .| scancode of 2nd key pressed
* +---------------+
* |. . . . . . . .| scancode of 3rd key pressed
* +---------------+
* |. . . . . . . .| scancode of 4th key pressed
* +---------------+
* |. . . . . . . .| scancode of 5th key pressed
* +---------------+
* |. . . . . . . .| scancode of 6th key pressed
* +---------------+
*
* If there are less than 6 keys pressed, the last items are set to 0.
* For example, if A and W are pressed:
*
* +---------------+
* bytes 2 to 7: |0 0 0 0 0 1 0 0| A is pressed (scancode = 4)
* +---------------+
* |0 0 0 1 1 0 1 0| W is pressed (scancode = 26)
* +---------------+
* |0 0 0 0 0 0 0 0| ^
* +---------------+ | only 2 keys are pressed, the
* |0 0 0 0 0 0 0 0| | remaining items are set to 0
* +---------------+ |
* |0 0 0 0 0 0 0 0| |
* +---------------+ |
* |0 0 0 0 0 0 0 0| v
* +---------------+
*
* Pressing more than 6 keys is not supported. If this happens (typically,
* never in practice), report a "phantom state":
*
* +---------------+
* bytes 2 to 7: |0 0 0 0 0 0 0 1| ^
* +---------------+ |
* |0 0 0 0 0 0 0 1| | more than 6 keys pressed:
* +---------------+ | the list is filled with a special
* |0 0 0 0 0 0 0 1| | rollover error code (0x01)
* +---------------+ |
* |0 0 0 0 0 0 0 1| |
* +---------------+ |
* |0 0 0 0 0 0 0 1| |
* +---------------+ |
* |0 0 0 0 0 0 0 1| v
* +---------------+
*/
static unsigned char
sdl_keymod_to_hid_modifiers(SDL_Keymod mod) {
sdl_keymod_to_hid_modifiers(uint16_t mod) {
unsigned char modifiers = HID_MODIFIER_NONE;
if (mod & KMOD_LCTRL) {
if (mod & SC_MOD_LCTRL) {
modifiers |= HID_MODIFIER_LEFT_CONTROL;
}
if (mod & KMOD_LSHIFT) {
if (mod & SC_MOD_LSHIFT) {
modifiers |= HID_MODIFIER_LEFT_SHIFT;
}
if (mod & KMOD_LALT) {
if (mod & SC_MOD_LALT) {
modifiers |= HID_MODIFIER_LEFT_ALT;
}
if (mod & KMOD_LGUI) {
if (mod & SC_MOD_LGUI) {
modifiers |= HID_MODIFIER_LEFT_GUI;
}
if (mod & KMOD_RCTRL) {
if (mod & SC_MOD_RCTRL) {
modifiers |= HID_MODIFIER_RIGHT_CONTROL;
}
if (mod & KMOD_RSHIFT) {
if (mod & SC_MOD_RSHIFT) {
modifiers |= HID_MODIFIER_RIGHT_SHIFT;
}
if (mod & KMOD_RALT) {
if (mod & SC_MOD_RALT) {
modifiers |= HID_MODIFIER_RIGHT_ALT;
}
if (mod & KMOD_RGUI) {
if (mod & SC_MOD_RGUI) {
modifiers |= HID_MODIFIER_RIGHT_GUI;
}
return modifiers;
@ -160,6 +234,7 @@ static bool
sc_hid_keyboard_event_init(struct sc_hid_event *hid_event) {
unsigned char *buffer = malloc(HID_KEYBOARD_EVENT_SIZE);
if (!buffer) {
LOG_OOM();
return false;
}
@ -173,15 +248,15 @@ sc_hid_keyboard_event_init(struct sc_hid_event *hid_event) {
}
static inline bool
scancode_is_modifier(SDL_Scancode scancode) {
return scancode >= SDL_SCANCODE_LCTRL && scancode <= SDL_SCANCODE_RGUI;
scancode_is_modifier(enum sc_scancode scancode) {
return scancode >= SC_SCANCODE_LCTRL && scancode <= SC_SCANCODE_RGUI;
}
static bool
convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
struct sc_hid_event *hid_event,
const SDL_KeyboardEvent *event) {
SDL_Scancode scancode = event->keysym.scancode;
const struct sc_key_event *event) {
enum sc_scancode scancode = event->scancode;
assert(scancode >= 0);
// SDL also generates events when only modifiers are pressed, we cannot
@ -197,11 +272,11 @@ convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
return false;
}
unsigned char modifiers = sdl_keymod_to_hid_modifiers(event->keysym.mod);
unsigned char modifiers = sdl_keymod_to_hid_modifiers(event->mods_state);
if (scancode < SC_HID_KEYBOARD_KEYS) {
// Pressed is true and released is false
kb->keys[scancode] = (event->type == SDL_KEYDOWN);
kb->keys[scancode] = (event->action == SC_ACTION_DOWN);
LOGV("keys[%02x] = %s", scancode,
kb->keys[scancode] ? "true" : "false");
}
@ -216,7 +291,7 @@ convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
// USB HID protocol says that if keys exceeds report count, a
// phantom state should be reported
if (keys_pressed_count >= HID_KEYBOARD_MAX_KEYS) {
// Pantom state:
// Phantom state:
// - Modifiers
// - Reserved
// - ErrorRollOver * HID_MAX_KEYS
@ -231,17 +306,17 @@ convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
end:
LOGV("hid keyboard: key %-4s scancode=%02x (%u) mod=%02x",
event->type == SDL_KEYDOWN ? "down" : "up", event->keysym.scancode,
event->keysym.scancode, modifiers);
event->action == SC_ACTION_DOWN ? "down" : "up", event->scancode,
event->scancode, modifiers);
return true;
}
static bool
push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t sdl_mod) {
bool capslock = sdl_mod & KMOD_CAPS;
bool numlock = sdl_mod & KMOD_NUM;
push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t mods_state) {
bool capslock = mods_state & SC_MOD_CAPS;
bool numlock = mods_state & SC_MOD_NUM;
if (!capslock && !numlock) {
// Nothing to do
return true;
@ -253,8 +328,6 @@ push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t sdl_mod) {
return false;
}
#define SC_SCANCODE_CAPSLOCK SDL_SCANCODE_CAPSLOCK
#define SC_SCANCODE_NUMLOCK SDL_SCANCODE_NUMLOCKCLEAR
unsigned i = 0;
if (capslock) {
hid_event.buffer[HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_CAPSLOCK;
@ -278,7 +351,8 @@ push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t sdl_mod) {
static void
sc_key_processor_process_key(struct sc_key_processor *kp,
const SDL_KeyboardEvent *event) {
const struct sc_key_event *event,
uint64_t ack_to_wait) {
if (event->repeat) {
// In USB HID protocol, key repeat is handled by the host (Android), so
// just ignore key repeat here.
@ -293,21 +367,17 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
if (!kb->mod_lock_synchronized) {
// Inject CAPSLOCK and/or NUMLOCK if necessary to synchronize
// keyboard state
if (push_mod_lock_state(kb, event->keysym.mod)) {
if (push_mod_lock_state(kb, event->mods_state)) {
kb->mod_lock_synchronized = true;
}
}
SDL_Keycode keycode = event->keysym.sym;
bool down = event->type == SDL_KEYDOWN;
bool ctrl = event->keysym.mod & KMOD_CTRL;
bool shift = event->keysym.mod & KMOD_SHIFT;
if (ctrl && !shift && keycode == SDLK_v && down) {
if (ack_to_wait) {
// Ctrl+v is pressed, so clipboard synchronization has been
// requested. Wait a bit so that the clipboard is set before
// injecting Ctrl+v via HID, otherwise it would paste the old
// clipboard content.
hid_event.delay = SC_TICK_FROM_MS(2);
// requested. Wait until clipboard synchronization is acknowledged
// by the server, otherwise it could paste the old clipboard
// content.
hid_event.ack_to_wait = ack_to_wait;
}
if (!sc_aoa_push_hid_event(kb->aoa, &hid_event)) {
@ -317,15 +387,6 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
}
}
static void
sc_key_processor_process_text(struct sc_key_processor *kp,
const SDL_TextInputEvent *event) {
(void) kp;
(void) event;
// Never forward text input via HID (all the keys are injected separately)
}
bool
sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa) {
kb->aoa = aoa;
@ -345,9 +406,15 @@ sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa) {
static const struct sc_key_processor_ops ops = {
.process_key = sc_key_processor_process_key,
.process_text = sc_key_processor_process_text,
// Never forward text input via HID (all the keys are injected
// separately)
.process_text = NULL,
};
// Clipboard synchronization is requested over the control socket, while HID
// events are sent over AOA, so it must wait for clipboard synchronization
// to be acknowledged by the device before injecting Ctrl+v.
kb->key_processor.async_paste = true;
kb->key_processor.ops = &ops;
return true;

267
app/src/hid_mouse.c Normal file
View File

@ -0,0 +1,267 @@
#include "hid_mouse.h"
#include <assert.h>
#include "input_events.h"
#include "util/log.h"
/** Downcast mouse processor to hid_mouse */
#define DOWNCAST(MP) container_of(MP, struct sc_hid_mouse, mouse_processor)
#define HID_MOUSE_ACCESSORY_ID 2
// 1 byte for buttons + padding, 1 byte for X position, 1 byte for Y position
#define HID_MOUSE_EVENT_SIZE 4
/**
* Mouse descriptor from the specification:
* <https://www.usb.org/sites/default/files/hid1_11.pdf>
*
* Appendix E (p71): §E.10 Report Descriptor (Mouse)
*
* The usage tags (like Wheel) are listed in "HID Usage Tables":
* <https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf>
* §4 Generic Desktop Page (0x01) (p26)
*/
static const unsigned char mouse_report_desc[] = {
// Usage Page (Generic Desktop)
0x05, 0x01,
// Usage (Mouse)
0x09, 0x02,
// Collection (Application)
0xA1, 0x01,
// Usage (Pointer)
0x09, 0x01,
// Collection (Physical)
0xA1, 0x00,
// Usage Page (Buttons)
0x05, 0x09,
// Usage Minimum (1)
0x19, 0x01,
// Usage Maximum (5)
0x29, 0x05,
// Logical Minimum (0)
0x15, 0x00,
// Logical Maximum (1)
0x25, 0x01,
// Report Count (5)
0x95, 0x05,
// Report Size (1)
0x75, 0x01,
// Input (Data, Variable, Absolute): 5 buttons bits
0x81, 0x02,
// Report Count (1)
0x95, 0x01,
// Report Size (3)
0x75, 0x03,
// Input (Constant): 3 bits padding
0x81, 0x01,
// Usage Page (Generic Desktop)
0x05, 0x01,
// Usage (X)
0x09, 0x30,
// Usage (Y)
0x09, 0x31,
// Usage (Wheel)
0x09, 0x38,
// Local Minimum (-127)
0x15, 0x81,
// Local Maximum (127)
0x25, 0x7F,
// Report Size (8)
0x75, 0x08,
// Report Count (3)
0x95, 0x03,
// Input (Data, Variable, Relative): 3 position bytes (X, Y, Wheel)
0x81, 0x06,
// End Collection
0xC0,
// End Collection
0xC0,
};
/**
* A mouse HID event is 3 bytes long:
*
* - byte 0: buttons state
* - byte 1: relative x motion (signed byte from -127 to 127)
* - byte 2: relative y motion (signed byte from -127 to 127)
*
* 7 6 5 4 3 2 1 0
* +---------------+
* byte 0: |0 0 0 . . . . .| buttons state
* +---------------+
* ^ ^ ^ ^ ^
* | | | | `- left button
* | | | `--- right button
* | | `----- middle button
* | `------- button 4
* `--------- button 5
*
* +---------------+
* byte 1: |. . . . . . . .| relative x motion
* +---------------+
* byte 2: |. . . . . . . .| relative y motion
* +---------------+
* byte 3: |. . . . . . . .| wheel motion (-1, 0 or 1)
* +---------------+
*
* As an example, here is the report for a motion of (x=5, y=-4) with left
* button pressed:
*
* +---------------+
* |0 0 0 0 0 0 0 1| left button pressed
* +---------------+
* |0 0 0 0 0 1 0 1| horizontal motion (x = 5)
* +---------------+
* |1 1 1 1 1 1 0 0| relative y motion (y = -4)
* +---------------+
* |0 0 0 0 0 0 0 0| wheel motion
* +---------------+
*/
static bool
sc_hid_mouse_event_init(struct sc_hid_event *hid_event) {
unsigned char *buffer = calloc(1, HID_MOUSE_EVENT_SIZE);
if (!buffer) {
LOG_OOM();
return false;
}
sc_hid_event_init(hid_event, HID_MOUSE_ACCESSORY_ID, buffer,
HID_MOUSE_EVENT_SIZE);
return true;
}
static unsigned char
buttons_state_to_hid_buttons(uint8_t buttons_state) {
unsigned char c = 0;
if (buttons_state & SC_MOUSE_BUTTON_LEFT) {
c |= 1 << 0;
}
if (buttons_state & SC_MOUSE_BUTTON_RIGHT) {
c |= 1 << 1;
}
if (buttons_state & SC_MOUSE_BUTTON_MIDDLE) {
c |= 1 << 2;
}
if (buttons_state & SC_MOUSE_BUTTON_X1) {
c |= 1 << 3;
}
if (buttons_state & SC_MOUSE_BUTTON_X2) {
c |= 1 << 4;
}
return c;
}
static void
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
const struct sc_mouse_motion_event *event) {
struct sc_hid_mouse *mouse = DOWNCAST(mp);
struct sc_hid_event hid_event;
if (!sc_hid_mouse_event_init(&hid_event)) {
return;
}
unsigned char *buffer = hid_event.buffer;
buffer[0] = buttons_state_to_hid_buttons(event->buttons_state);
buffer[1] = CLAMP(event->xrel, -127, 127);
buffer[2] = CLAMP(event->yrel, -127, 127);
buffer[3] = 0; // wheel coordinates only used for scrolling
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could request HID event");
}
}
static void
sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
const struct sc_mouse_click_event *event) {
struct sc_hid_mouse *mouse = DOWNCAST(mp);
struct sc_hid_event hid_event;
if (!sc_hid_mouse_event_init(&hid_event)) {
return;
}
unsigned char *buffer = hid_event.buffer;
buffer[0] = buttons_state_to_hid_buttons(event->buttons_state);
buffer[1] = 0; // no x motion
buffer[2] = 0; // no y motion
buffer[3] = 0; // wheel coordinates only used for scrolling
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could request HID event");
}
}
static void
sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
const struct sc_mouse_scroll_event *event) {
struct sc_hid_mouse *mouse = DOWNCAST(mp);
struct sc_hid_event hid_event;
if (!sc_hid_mouse_event_init(&hid_event)) {
return;
}
unsigned char *buffer = hid_event.buffer;
buffer[0] = 0; // buttons state irrelevant (and unknown)
buffer[1] = 0; // no x motion
buffer[2] = 0; // no y motion
// In practice, vscroll is always -1, 0 or 1, but in theory other values
// are possible
buffer[3] = CLAMP(event->vscroll, -127, 127);
// Horizontal scrolling ignored
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could request HID event");
}
}
bool
sc_hid_mouse_init(struct sc_hid_mouse *mouse, struct sc_aoa *aoa) {
mouse->aoa = aoa;
bool ok = sc_aoa_setup_hid(aoa, HID_MOUSE_ACCESSORY_ID, mouse_report_desc,
ARRAY_LEN(mouse_report_desc));
if (!ok) {
LOGW("Register HID mouse failed");
return false;
}
static const struct sc_mouse_processor_ops ops = {
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
.process_mouse_click = sc_mouse_processor_process_mouse_click,
.process_mouse_scroll = sc_mouse_processor_process_mouse_scroll,
// Touch events not supported (coordinates are not relative)
.process_touch = NULL,
};
mouse->mouse_processor.ops = &ops;
mouse->mouse_processor.relative_mode = true;
return true;
}
void
sc_hid_mouse_destroy(struct sc_hid_mouse *mouse) {
bool ok = sc_aoa_unregister_hid(mouse->aoa, HID_MOUSE_ACCESSORY_ID);
if (!ok) {
LOGW("Could not unregister HID");
}
}

23
app/src/hid_mouse.h Normal file
View File

@ -0,0 +1,23 @@
#ifndef HID_MOUSE_H
#define HID_MOUSE_H
#include "common.h"
#include <stdbool.h>
#include "aoa_hid.h"
#include "trait/mouse_processor.h"
struct sc_hid_mouse {
struct sc_mouse_processor mouse_processor; // mouse processor trait
struct sc_aoa *aoa;
};
bool
sc_hid_mouse_init(struct sc_hid_mouse *mouse, struct sc_aoa *aoa);
void
sc_hid_mouse_destroy(struct sc_hid_mouse *mouse);
#endif

View File

@ -2,15 +2,16 @@
#include <assert.h>
#include <stdbool.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/pixdesc.h>
#include <libavutil/pixfmt.h>
#include "config.h"
#include "compat.h"
#include "util/file.h"
#include "util/log.h"
#include "util/process.h"
#include "util/str_util.h"
#include "util/str.h"
#define SCRCPY_PORTABLE_ICON_FILENAME "icon.png"
#define SCRCPY_DEFAULT_ICON_PATH \
@ -26,12 +27,12 @@ get_icon_path(void) {
if (icon_path_env) {
// if the envvar is set, use it
#ifdef __WINDOWS__
char *icon_path = utf8_from_wide_char(icon_path_env);
char *icon_path = sc_str_from_wchars(icon_path_env);
#else
char *icon_path = strdup(icon_path_env);
#endif
if (!icon_path) {
LOGE("Could not allocate memory");
LOG_OOM();
return NULL;
}
LOGD("Using SCRCPY_ICON_PATH: %s", icon_path);
@ -42,11 +43,11 @@ get_icon_path(void) {
LOGD("Using icon: " SCRCPY_DEFAULT_ICON_PATH);
char *icon_path = strdup(SCRCPY_DEFAULT_ICON_PATH);
if (!icon_path) {
LOGE("Could not allocate memory");
LOG_OOM();
return NULL;
}
#else
char *icon_path = get_local_file_path(SCRCPY_PORTABLE_ICON_FILENAME);
char *icon_path = sc_file_get_local_path(SCRCPY_PORTABLE_ICON_FILENAME);
if (!icon_path) {
LOGE("Could not get icon path");
return NULL;
@ -63,7 +64,7 @@ decode_image(const char *path) {
AVFormatContext *ctx = avformat_alloc_context();
if (!ctx) {
LOGE("Could not allocate image decoder context");
LOG_OOM();
return NULL;
}
@ -85,7 +86,7 @@ decode_image(const char *path) {
AVCodecParameters *params = ctx->streams[stream]->codecpar;
AVCodec *codec = avcodec_find_decoder(params->codec_id);
const AVCodec *codec = avcodec_find_decoder(params->codec_id);
if (!codec) {
LOGE("Could not find image decoder");
goto close_input;
@ -93,7 +94,7 @@ decode_image(const char *path) {
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) {
LOGE("Could not allocate codec context");
LOG_OOM();
goto close_input;
}
@ -109,13 +110,13 @@ decode_image(const char *path) {
AVFrame *frame = av_frame_alloc();
if (!frame) {
LOGE("Could not allocate frame");
LOG_OOM();
goto close_codec;
}
AVPacket *packet = av_packet_alloc();
if (!packet) {
LOGE("Could not allocate packet");
LOG_OOM();
av_frame_free(&frame);
goto close_codec;
}
@ -158,6 +159,12 @@ free_ctx:
return result;
}
#if !SDL_VERSION_ATLEAST(2, 0, 10)
// SDL_PixelFormatEnum has been introduced in SDL 2.0.10. Use int for older SDL
// versions.
typedef int SDL_PixelFormatEnum;
#endif
static SDL_PixelFormatEnum
to_sdl_pixel_format(enum AVPixelFormat fmt) {
switch (fmt) {
@ -172,7 +179,9 @@ to_sdl_pixel_format(enum AVPixelFormat fmt) {
case AV_PIX_FMT_BGR565BE: return SDL_PIXELFORMAT_BGR565;
case AV_PIX_FMT_BGR555BE: return SDL_PIXELFORMAT_BGR555;
case AV_PIX_FMT_RGB444BE: return SDL_PIXELFORMAT_RGB444;
#if SDL_VERSION_ATLEAST(2, 0, 12)
case AV_PIX_FMT_BGR444BE: return SDL_PIXELFORMAT_BGR444;
#endif
case AV_PIX_FMT_PAL8: return SDL_PIXELFORMAT_INDEX8;
default: return SDL_PIXELFORMAT_UNKNOWN;
}

380
app/src/input_events.h Normal file
View File

@ -0,0 +1,380 @@
#ifndef SC_INPUT_EVENTS_H
#define SC_INPUT_EVENTS_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_events.h>
#include "coords.h"
/* The representation of input events in scrcpy is very close to the SDL API,
* for simplicity.
*
* This scrcpy input events API is designed to be consumed by input event
* processors (sc_key_processor and sc_mouse_processor, see app/src/trait/).
*
* One major semantic difference between SDL input events and scrcpy input
* events is their frame of reference (for mouse and touch events): SDL events
* coordinates are expressed in SDL window coordinates (the visible UI), while
* scrcpy events are expressed in device frame coordinates.
*
* In particular, the window may be visually scaled or rotated (with --rotation
* or MOD+Left/Right), but this does not impact scrcpy input events (contrary
* to SDL input events). This allows to abstract these display details from the
* input event processors (and to make them independent from the "screen").
*
* For many enums below, the values are purposely the same as the SDL
* constants (though not all SDL values are represented), so that the
* implementation to convert from the SDL version to the scrcpy version is
* straightforward.
*
* In practice, there are 3 levels of input events:
* 1. SDL input events (as received from SDL)
* 2. scrcpy input events (this API)
* 3. the key/mouse processors input events (Android API or HID events)
*
* An input event is first received (1), then (if accepted) converted to an
* scrcpy input event (2), then submitted to the relevant key/mouse processor,
* which (if accepted) is converted to an Android event (to be sent to the
* server) or to an HID event (to be sent over USB/AOA directly).
*/
enum sc_mod {
SC_MOD_LSHIFT = KMOD_LSHIFT,
SC_MOD_RSHIFT = KMOD_RSHIFT,
SC_MOD_LCTRL = KMOD_LCTRL,
SC_MOD_RCTRL = KMOD_RCTRL,
SC_MOD_LALT = KMOD_LALT,
SC_MOD_RALT = KMOD_RALT,
SC_MOD_LGUI = KMOD_LGUI,
SC_MOD_RGUI = KMOD_RGUI,
SC_MOD_NUM = KMOD_NUM,
SC_MOD_CAPS = KMOD_CAPS,
};
enum sc_action {
SC_ACTION_DOWN, // key or button pressed
SC_ACTION_UP, // key or button released
};
enum sc_keycode {
SC_KEYCODE_UNKNOWN = SDLK_UNKNOWN,
SC_KEYCODE_RETURN = SDLK_RETURN,
SC_KEYCODE_ESCAPE = SDLK_ESCAPE,
SC_KEYCODE_BACKSPACE = SDLK_BACKSPACE,
SC_KEYCODE_TAB = SDLK_TAB,
SC_KEYCODE_SPACE = SDLK_SPACE,
SC_KEYCODE_EXCLAIM = SDLK_EXCLAIM,
SC_KEYCODE_QUOTEDBL = SDLK_QUOTEDBL,
SC_KEYCODE_HASH = SDLK_HASH,
SC_KEYCODE_PERCENT = SDLK_PERCENT,
SC_KEYCODE_DOLLAR = SDLK_DOLLAR,
SC_KEYCODE_AMPERSAND = SDLK_AMPERSAND,
SC_KEYCODE_QUOTE = SDLK_QUOTE,
SC_KEYCODE_LEFTPAREN = SDLK_LEFTPAREN,
SC_KEYCODE_RIGHTPAREN = SDLK_RIGHTPAREN,
SC_KEYCODE_ASTERISK = SDLK_ASTERISK,
SC_KEYCODE_PLUS = SDLK_PLUS,
SC_KEYCODE_COMMA = SDLK_COMMA,
SC_KEYCODE_MINUS = SDLK_MINUS,
SC_KEYCODE_PERIOD = SDLK_PERIOD,
SC_KEYCODE_SLASH = SDLK_SLASH,
SC_KEYCODE_0 = SDLK_0,
SC_KEYCODE_1 = SDLK_1,
SC_KEYCODE_2 = SDLK_2,
SC_KEYCODE_3 = SDLK_3,
SC_KEYCODE_4 = SDLK_4,
SC_KEYCODE_5 = SDLK_5,
SC_KEYCODE_6 = SDLK_6,
SC_KEYCODE_7 = SDLK_7,
SC_KEYCODE_8 = SDLK_8,
SC_KEYCODE_9 = SDLK_9,
SC_KEYCODE_COLON = SDLK_COLON,
SC_KEYCODE_SEMICOLON = SDLK_SEMICOLON,
SC_KEYCODE_LESS = SDLK_LESS,
SC_KEYCODE_EQUALS = SDLK_EQUALS,
SC_KEYCODE_GREATER = SDLK_GREATER,
SC_KEYCODE_QUESTION = SDLK_QUESTION,
SC_KEYCODE_AT = SDLK_AT,
SC_KEYCODE_LEFTBRACKET = SDLK_LEFTBRACKET,
SC_KEYCODE_BACKSLASH = SDLK_BACKSLASH,
SC_KEYCODE_RIGHTBRACKET = SDLK_RIGHTBRACKET,
SC_KEYCODE_CARET = SDLK_CARET,
SC_KEYCODE_UNDERSCORE = SDLK_UNDERSCORE,
SC_KEYCODE_BACKQUOTE = SDLK_BACKQUOTE,
SC_KEYCODE_a = SDLK_a,
SC_KEYCODE_b = SDLK_b,
SC_KEYCODE_c = SDLK_c,
SC_KEYCODE_d = SDLK_d,
SC_KEYCODE_e = SDLK_e,
SC_KEYCODE_f = SDLK_f,
SC_KEYCODE_g = SDLK_g,
SC_KEYCODE_h = SDLK_h,
SC_KEYCODE_i = SDLK_i,
SC_KEYCODE_j = SDLK_j,
SC_KEYCODE_k = SDLK_k,
SC_KEYCODE_l = SDLK_l,
SC_KEYCODE_m = SDLK_m,
SC_KEYCODE_n = SDLK_n,
SC_KEYCODE_o = SDLK_o,
SC_KEYCODE_p = SDLK_p,
SC_KEYCODE_q = SDLK_q,
SC_KEYCODE_r = SDLK_r,
SC_KEYCODE_s = SDLK_s,
SC_KEYCODE_t = SDLK_t,
SC_KEYCODE_u = SDLK_u,
SC_KEYCODE_v = SDLK_v,
SC_KEYCODE_w = SDLK_w,
SC_KEYCODE_x = SDLK_x,
SC_KEYCODE_y = SDLK_y,
SC_KEYCODE_z = SDLK_z,
SC_KEYCODE_CAPSLOCK = SDLK_CAPSLOCK,
SC_KEYCODE_F1 = SDLK_F1,
SC_KEYCODE_F2 = SDLK_F2,
SC_KEYCODE_F3 = SDLK_F3,
SC_KEYCODE_F4 = SDLK_F4,
SC_KEYCODE_F5 = SDLK_F5,
SC_KEYCODE_F6 = SDLK_F6,
SC_KEYCODE_F7 = SDLK_F7,
SC_KEYCODE_F8 = SDLK_F8,
SC_KEYCODE_F9 = SDLK_F9,
SC_KEYCODE_F10 = SDLK_F10,
SC_KEYCODE_F11 = SDLK_F11,
SC_KEYCODE_F12 = SDLK_F12,
SC_KEYCODE_PRINTSCREEN = SDLK_PRINTSCREEN,
SC_KEYCODE_SCROLLLOCK = SDLK_SCROLLLOCK,
SC_KEYCODE_PAUSE = SDLK_PAUSE,
SC_KEYCODE_INSERT = SDLK_INSERT,
SC_KEYCODE_HOME = SDLK_HOME,
SC_KEYCODE_PAGEUP = SDLK_PAGEUP,
SC_KEYCODE_DELETE = SDLK_DELETE,
SC_KEYCODE_END = SDLK_END,
SC_KEYCODE_PAGEDOWN = SDLK_PAGEDOWN,
SC_KEYCODE_RIGHT = SDLK_RIGHT,
SC_KEYCODE_LEFT = SDLK_LEFT,
SC_KEYCODE_DOWN = SDLK_DOWN,
SC_KEYCODE_UP = SDLK_UP,
SC_KEYCODE_KP_DIVIDE = SDLK_KP_DIVIDE,
SC_KEYCODE_KP_MULTIPLY = SDLK_KP_MULTIPLY,
SC_KEYCODE_KP_MINUS = SDLK_KP_MINUS,
SC_KEYCODE_KP_PLUS = SDLK_KP_PLUS,
SC_KEYCODE_KP_ENTER = SDLK_KP_ENTER,
SC_KEYCODE_KP_1 = SDLK_KP_1,
SC_KEYCODE_KP_2 = SDLK_KP_2,
SC_KEYCODE_KP_3 = SDLK_KP_3,
SC_KEYCODE_KP_4 = SDLK_KP_4,
SC_KEYCODE_KP_5 = SDLK_KP_5,
SC_KEYCODE_KP_6 = SDLK_KP_6,
SC_KEYCODE_KP_7 = SDLK_KP_7,
SC_KEYCODE_KP_8 = SDLK_KP_8,
SC_KEYCODE_KP_9 = SDLK_KP_9,
SC_KEYCODE_KP_0 = SDLK_KP_0,
SC_KEYCODE_KP_PERIOD = SDLK_KP_PERIOD,
SC_KEYCODE_KP_EQUALS = SDLK_KP_EQUALS,
SC_KEYCODE_KP_LEFTPAREN = SDLK_KP_LEFTPAREN,
SC_KEYCODE_KP_RIGHTPAREN = SDLK_KP_RIGHTPAREN,
SC_KEYCODE_LCTRL = SDLK_LCTRL,
SC_KEYCODE_LSHIFT = SDLK_LSHIFT,
SC_KEYCODE_LALT = SDLK_LALT,
SC_KEYCODE_LGUI = SDLK_LGUI,
SC_KEYCODE_RCTRL = SDLK_RCTRL,
SC_KEYCODE_RSHIFT = SDLK_RSHIFT,
SC_KEYCODE_RALT = SDLK_RALT,
SC_KEYCODE_RGUI = SDLK_RGUI,
};
enum sc_scancode {
SC_SCANCODE_UNKNOWN = SDL_SCANCODE_UNKNOWN,
SC_SCANCODE_A = SDL_SCANCODE_A,
SC_SCANCODE_B = SDL_SCANCODE_B,
SC_SCANCODE_C = SDL_SCANCODE_C,
SC_SCANCODE_D = SDL_SCANCODE_D,
SC_SCANCODE_E = SDL_SCANCODE_E,
SC_SCANCODE_F = SDL_SCANCODE_F,
SC_SCANCODE_G = SDL_SCANCODE_G,
SC_SCANCODE_H = SDL_SCANCODE_H,
SC_SCANCODE_I = SDL_SCANCODE_I,
SC_SCANCODE_J = SDL_SCANCODE_J,
SC_SCANCODE_K = SDL_SCANCODE_K,
SC_SCANCODE_L = SDL_SCANCODE_L,
SC_SCANCODE_M = SDL_SCANCODE_M,
SC_SCANCODE_N = SDL_SCANCODE_N,
SC_SCANCODE_O = SDL_SCANCODE_O,
SC_SCANCODE_P = SDL_SCANCODE_P,
SC_SCANCODE_Q = SDL_SCANCODE_Q,
SC_SCANCODE_R = SDL_SCANCODE_R,
SC_SCANCODE_S = SDL_SCANCODE_S,
SC_SCANCODE_T = SDL_SCANCODE_T,
SC_SCANCODE_U = SDL_SCANCODE_U,
SC_SCANCODE_V = SDL_SCANCODE_V,
SC_SCANCODE_W = SDL_SCANCODE_W,
SC_SCANCODE_X = SDL_SCANCODE_X,
SC_SCANCODE_Y = SDL_SCANCODE_Y,
SC_SCANCODE_Z = SDL_SCANCODE_Z,
SC_SCANCODE_1 = SDL_SCANCODE_1,
SC_SCANCODE_2 = SDL_SCANCODE_2,
SC_SCANCODE_3 = SDL_SCANCODE_3,
SC_SCANCODE_4 = SDL_SCANCODE_4,
SC_SCANCODE_5 = SDL_SCANCODE_5,
SC_SCANCODE_6 = SDL_SCANCODE_6,
SC_SCANCODE_7 = SDL_SCANCODE_7,
SC_SCANCODE_8 = SDL_SCANCODE_8,
SC_SCANCODE_9 = SDL_SCANCODE_9,
SC_SCANCODE_0 = SDL_SCANCODE_0,
SC_SCANCODE_RETURN = SDL_SCANCODE_RETURN,
SC_SCANCODE_ESCAPE = SDL_SCANCODE_ESCAPE,
SC_SCANCODE_BACKSPACE = SDL_SCANCODE_BACKSPACE,
SC_SCANCODE_TAB = SDL_SCANCODE_TAB,
SC_SCANCODE_SPACE = SDL_SCANCODE_SPACE,
SC_SCANCODE_MINUS = SDL_SCANCODE_MINUS,
SC_SCANCODE_EQUALS = SDL_SCANCODE_EQUALS,
SC_SCANCODE_LEFTBRACKET = SDL_SCANCODE_LEFTBRACKET,
SC_SCANCODE_RIGHTBRACKET = SDL_SCANCODE_RIGHTBRACKET,
SC_SCANCODE_BACKSLASH = SDL_SCANCODE_BACKSLASH,
SC_SCANCODE_NONUSHASH = SDL_SCANCODE_NONUSHASH,
SC_SCANCODE_SEMICOLON = SDL_SCANCODE_SEMICOLON,
SC_SCANCODE_APOSTROPHE = SDL_SCANCODE_APOSTROPHE,
SC_SCANCODE_GRAVE = SDL_SCANCODE_GRAVE,
SC_SCANCODE_COMMA = SDL_SCANCODE_COMMA,
SC_SCANCODE_PERIOD = SDL_SCANCODE_PERIOD,
SC_SCANCODE_SLASH = SDL_SCANCODE_SLASH,
SC_SCANCODE_CAPSLOCK = SDL_SCANCODE_CAPSLOCK,
SC_SCANCODE_F1 = SDL_SCANCODE_F1,
SC_SCANCODE_F2 = SDL_SCANCODE_F2,
SC_SCANCODE_F3 = SDL_SCANCODE_F3,
SC_SCANCODE_F4 = SDL_SCANCODE_F4,
SC_SCANCODE_F5 = SDL_SCANCODE_F5,
SC_SCANCODE_F6 = SDL_SCANCODE_F6,
SC_SCANCODE_F7 = SDL_SCANCODE_F7,
SC_SCANCODE_F8 = SDL_SCANCODE_F8,
SC_SCANCODE_F9 = SDL_SCANCODE_F9,
SC_SCANCODE_F10 = SDL_SCANCODE_F10,
SC_SCANCODE_F11 = SDL_SCANCODE_F11,
SC_SCANCODE_F12 = SDL_SCANCODE_F12,
SC_SCANCODE_PRINTSCREEN = SDL_SCANCODE_PRINTSCREEN,
SC_SCANCODE_SCROLLLOCK = SDL_SCANCODE_SCROLLLOCK,
SC_SCANCODE_PAUSE = SDL_SCANCODE_PAUSE,
SC_SCANCODE_INSERT = SDL_SCANCODE_INSERT,
SC_SCANCODE_HOME = SDL_SCANCODE_HOME,
SC_SCANCODE_PAGEUP = SDL_SCANCODE_PAGEUP,
SC_SCANCODE_DELETE = SDL_SCANCODE_DELETE,
SC_SCANCODE_END = SDL_SCANCODE_END,
SC_SCANCODE_PAGEDOWN = SDL_SCANCODE_PAGEDOWN,
SC_SCANCODE_RIGHT = SDL_SCANCODE_RIGHT,
SC_SCANCODE_LEFT = SDL_SCANCODE_LEFT,
SC_SCANCODE_DOWN = SDL_SCANCODE_DOWN,
SC_SCANCODE_UP = SDL_SCANCODE_UP,
SC_SCANCODE_NUMLOCK = SDL_SCANCODE_NUMLOCKCLEAR,
SC_SCANCODE_KP_DIVIDE = SDL_SCANCODE_KP_DIVIDE,
SC_SCANCODE_KP_MULTIPLY = SDL_SCANCODE_KP_MULTIPLY,
SC_SCANCODE_KP_MINUS = SDL_SCANCODE_KP_MINUS,
SC_SCANCODE_KP_PLUS = SDL_SCANCODE_KP_PLUS,
SC_SCANCODE_KP_ENTER = SDL_SCANCODE_KP_ENTER,
SC_SCANCODE_KP_1 = SDL_SCANCODE_KP_1,
SC_SCANCODE_KP_2 = SDL_SCANCODE_KP_2,
SC_SCANCODE_KP_3 = SDL_SCANCODE_KP_3,
SC_SCANCODE_KP_4 = SDL_SCANCODE_KP_4,
SC_SCANCODE_KP_5 = SDL_SCANCODE_KP_5,
SC_SCANCODE_KP_6 = SDL_SCANCODE_KP_6,
SC_SCANCODE_KP_7 = SDL_SCANCODE_KP_7,
SC_SCANCODE_KP_8 = SDL_SCANCODE_KP_8,
SC_SCANCODE_KP_9 = SDL_SCANCODE_KP_9,
SC_SCANCODE_KP_0 = SDL_SCANCODE_KP_0,
SC_SCANCODE_KP_PERIOD = SDL_SCANCODE_KP_PERIOD,
SC_SCANCODE_LCTRL = SDL_SCANCODE_LCTRL,
SC_SCANCODE_LSHIFT = SDL_SCANCODE_LSHIFT,
SC_SCANCODE_LALT = SDL_SCANCODE_LALT,
SC_SCANCODE_LGUI = SDL_SCANCODE_LGUI,
SC_SCANCODE_RCTRL = SDL_SCANCODE_RCTRL,
SC_SCANCODE_RSHIFT = SDL_SCANCODE_RSHIFT,
SC_SCANCODE_RALT = SDL_SCANCODE_RALT,
SC_SCANCODE_RGUI = SDL_SCANCODE_RGUI,
};
// On purpose, only use the "mask" values (1, 2, 4, 8, 16) for a single button,
// to avoid unnecessary conversions (and confusion).
enum sc_mouse_button {
SC_MOUSE_BUTTON_UNKNOWN = 0,
SC_MOUSE_BUTTON_LEFT = SDL_BUTTON(SDL_BUTTON_LEFT),
SC_MOUSE_BUTTON_RIGHT = SDL_BUTTON(SDL_BUTTON_RIGHT),
SC_MOUSE_BUTTON_MIDDLE = SDL_BUTTON(SDL_BUTTON_MIDDLE),
SC_MOUSE_BUTTON_X1 = SDL_BUTTON(SDL_BUTTON_X1),
SC_MOUSE_BUTTON_X2 = SDL_BUTTON(SDL_BUTTON_X2),
};
static_assert(sizeof(enum sc_mod) >= sizeof(SDL_Keymod),
"SDL_Keymod must be convertible to sc_mod");
static_assert(sizeof(enum sc_keycode) >= sizeof(SDL_Keycode),
"SDL_Keycode must be convertible to sc_keycode");
static_assert(sizeof(enum sc_scancode) >= sizeof(SDL_Scancode),
"SDL_Scancode must be convertible to sc_scancode");
enum sc_touch_action {
SC_TOUCH_ACTION_MOVE,
SC_TOUCH_ACTION_DOWN,
SC_TOUCH_ACTION_UP,
};
struct sc_key_event {
enum sc_action action;
enum sc_keycode keycode;
enum sc_scancode scancode;
uint16_t mods_state; // bitwise-OR of sc_mod values
bool repeat;
};
struct sc_text_event {
const char *text; // not owned
};
struct sc_mouse_click_event {
struct sc_position position;
enum sc_action action;
enum sc_mouse_button button;
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
};
struct sc_mouse_scroll_event {
struct sc_position position;
int32_t hscroll;
int32_t vscroll;
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
};
struct sc_mouse_motion_event {
struct sc_position position;
int32_t xrel;
int32_t yrel;
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
};
struct sc_touch_event {
struct sc_position position;
enum sc_touch_action action;
uint64_t pointer_id;
float pressure;
};
#endif

View File

@ -3,39 +3,110 @@
#include <assert.h>
#include <SDL2/SDL_keycode.h>
#include "input_events.h"
#include "screen.h"
#include "util/log.h"
static const int ACTION_DOWN = 1;
static const int ACTION_UP = 1 << 1;
static inline uint16_t
sc_mods_state_from_sdl(uint16_t mods_state) {
return mods_state;
}
static inline enum sc_keycode
sc_keycode_from_sdl(SDL_Keycode keycode) {
return (enum sc_keycode) keycode;
}
static inline enum sc_scancode
sc_scancode_from_sdl(SDL_Scancode scancode) {
return (enum sc_scancode) scancode;
}
static inline enum sc_action
sc_action_from_sdl_keyboard_type(uint32_t type) {
assert(type == SDL_KEYDOWN || type == SDL_KEYUP);
if (type == SDL_KEYDOWN) {
return SC_ACTION_DOWN;
}
return SC_ACTION_UP;
}
static inline enum sc_action
sc_action_from_sdl_mousebutton_type(uint32_t type) {
assert(type == SDL_MOUSEBUTTONDOWN || type == SDL_MOUSEBUTTONUP);
if (type == SDL_MOUSEBUTTONDOWN) {
return SC_ACTION_DOWN;
}
return SC_ACTION_UP;
}
static inline enum sc_touch_action
sc_touch_action_from_sdl(uint32_t type) {
assert(type == SDL_FINGERMOTION || type == SDL_FINGERDOWN ||
type == SDL_FINGERUP);
if (type == SDL_FINGERMOTION) {
return SC_TOUCH_ACTION_MOVE;
}
if (type == SDL_FINGERDOWN) {
return SC_TOUCH_ACTION_DOWN;
}
return SC_TOUCH_ACTION_UP;
}
static inline enum sc_mouse_button
sc_mouse_button_from_sdl(uint8_t button) {
if (button >= SDL_BUTTON_LEFT && button <= SDL_BUTTON_X2) {
// SC_MOUSE_BUTTON_* constants are initialized from SDL_BUTTON(index)
return SDL_BUTTON(button);
}
return SC_MOUSE_BUTTON_UNKNOWN;
}
static inline uint8_t
sc_mouse_buttons_state_from_sdl(uint32_t buttons_state,
bool forward_all_clicks) {
assert(buttons_state < 0x100); // fits in uint8_t
uint8_t mask = SC_MOUSE_BUTTON_LEFT;
if (forward_all_clicks) {
mask |= SC_MOUSE_BUTTON_RIGHT
| SC_MOUSE_BUTTON_MIDDLE
| SC_MOUSE_BUTTON_X1
| SC_MOUSE_BUTTON_X2;
}
return buttons_state & mask;
}
#define SC_SDL_SHORTCUT_MODS_MASK (KMOD_CTRL | KMOD_ALT | KMOD_GUI)
static inline uint16_t
to_sdl_mod(unsigned mod) {
to_sdl_mod(unsigned shortcut_mod) {
uint16_t sdl_mod = 0;
if (mod & SC_MOD_LCTRL) {
if (shortcut_mod & SC_SHORTCUT_MOD_LCTRL) {
sdl_mod |= KMOD_LCTRL;
}
if (mod & SC_MOD_RCTRL) {
if (shortcut_mod & SC_SHORTCUT_MOD_RCTRL) {
sdl_mod |= KMOD_RCTRL;
}
if (mod & SC_MOD_LALT) {
if (shortcut_mod & SC_SHORTCUT_MOD_LALT) {
sdl_mod |= KMOD_LALT;
}
if (mod & SC_MOD_RALT) {
if (shortcut_mod & SC_SHORTCUT_MOD_RALT) {
sdl_mod |= KMOD_RALT;
}
if (mod & SC_MOD_LSUPER) {
if (shortcut_mod & SC_SHORTCUT_MOD_LSUPER) {
sdl_mod |= KMOD_LGUI;
}
if (mod & SC_MOD_RSUPER) {
if (shortcut_mod & SC_SHORTCUT_MOD_RSUPER) {
sdl_mod |= KMOD_RGUI;
}
return sdl_mod;
}
static bool
is_shortcut_mod(struct input_manager *im, uint16_t sdl_mod) {
is_shortcut_mod(struct sc_input_manager *im, uint16_t sdl_mod) {
// keep only the relevant modifier keys
sdl_mod &= SC_SDL_SHORTCUT_MODS_MASK;
@ -51,23 +122,22 @@ is_shortcut_mod(struct input_manager *im, uint16_t sdl_mod) {
}
void
input_manager_init(struct input_manager *im, struct controller *controller,
struct screen *screen, struct sc_key_processor *kp,
struct sc_mouse_processor *mp,
const struct scrcpy_options *options) {
assert(!options->control || (kp && kp->ops));
assert(!options->control || (mp && mp->ops));
sc_input_manager_init(struct sc_input_manager *im,
const struct sc_input_manager_params *params) {
assert(!params->control || (params->kp && params->kp->ops));
assert(!params->control || (params->mp && params->mp->ops));
im->controller = controller;
im->screen = screen;
im->kp = kp;
im->mp = mp;
im->controller = params->controller;
im->screen = params->screen;
im->kp = params->kp;
im->mp = params->mp;
im->control = options->control;
im->forward_all_clicks = options->forward_all_clicks;
im->legacy_paste = options->legacy_paste;
im->control = params->control;
im->forward_all_clicks = params->forward_all_clicks;
im->legacy_paste = params->legacy_paste;
im->clipboard_autosync = params->clipboard_autosync;
const struct sc_shortcut_mods *shortcut_mods = &options->shortcut_mods;
const struct sc_shortcut_mods *shortcut_mods = params->shortcut_mods;
assert(shortcut_mods->count);
assert(shortcut_mods->count < SC_MAX_SHORTCUT_MODS);
for (unsigned i = 0; i < shortcut_mods->count; ++i) {
@ -82,171 +152,163 @@ input_manager_init(struct input_manager *im, struct controller *controller,
im->last_keycode = SDLK_UNKNOWN;
im->last_mod = 0;
im->key_repeat = 0;
im->next_sequence = 1; // 0 is reserved for SC_SEQUENCE_INVALID
}
static void
send_keycode(struct controller *controller, enum android_keycode keycode,
int actions, const char *name) {
send_keycode(struct sc_controller *controller, enum android_keycode keycode,
enum sc_action action, const char *name) {
// send DOWN event
struct control_msg msg;
struct sc_control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
msg.inject_keycode.action = action == SC_ACTION_DOWN
? AKEY_EVENT_ACTION_DOWN
: AKEY_EVENT_ACTION_UP;
msg.inject_keycode.keycode = keycode;
msg.inject_keycode.metastate = 0;
msg.inject_keycode.repeat = 0;
if (actions & ACTION_DOWN) {
msg.inject_keycode.action = AKEY_EVENT_ACTION_DOWN;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject %s (DOWN)'", name);
return;
}
}
if (actions & ACTION_UP) {
msg.inject_keycode.action = AKEY_EVENT_ACTION_UP;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject %s (UP)'", name);
}
if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject %s'", name);
}
}
static inline void
action_home(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_HOME, actions, "HOME");
action_home(struct sc_controller *controller, enum sc_action action) {
send_keycode(controller, AKEYCODE_HOME, action, "HOME");
}
static inline void
action_back(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_BACK, actions, "BACK");
action_back(struct sc_controller *controller, enum sc_action action) {
send_keycode(controller, AKEYCODE_BACK, action, "BACK");
}
static inline void
action_app_switch(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_APP_SWITCH, actions, "APP_SWITCH");
action_app_switch(struct sc_controller *controller, enum sc_action action) {
send_keycode(controller, AKEYCODE_APP_SWITCH, action, "APP_SWITCH");
}
static inline void
action_power(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_POWER, actions, "POWER");
action_power(struct sc_controller *controller, enum sc_action action) {
send_keycode(controller, AKEYCODE_POWER, action, "POWER");
}
static inline void
action_volume_up(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_VOLUME_UP, actions, "VOLUME_UP");
action_volume_up(struct sc_controller *controller, enum sc_action action) {
send_keycode(controller, AKEYCODE_VOLUME_UP, action, "VOLUME_UP");
}
static inline void
action_volume_down(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_VOLUME_DOWN, actions, "VOLUME_DOWN");
action_volume_down(struct sc_controller *controller, enum sc_action action) {
send_keycode(controller, AKEYCODE_VOLUME_DOWN, action, "VOLUME_DOWN");
}
static inline void
action_menu(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_MENU, actions, "MENU");
}
static inline void
action_copy(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_COPY, actions, "COPY");
}
static inline void
action_cut(struct controller *controller, int actions) {
send_keycode(controller, AKEYCODE_CUT, actions, "CUT");
action_menu(struct sc_controller *controller, enum sc_action action) {
send_keycode(controller, AKEYCODE_MENU, action, "MENU");
}
// turn the screen on if it was off, press BACK otherwise
// If the screen is off, it is turned on only on ACTION_DOWN
static void
press_back_or_turn_screen_on(struct controller *controller, int actions) {
struct control_msg msg;
press_back_or_turn_screen_on(struct sc_controller *controller,
enum sc_action action) {
struct sc_control_msg msg;
msg.type = CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON;
msg.back_or_screen_on.action = action == SC_ACTION_DOWN
? AKEY_EVENT_ACTION_DOWN
: AKEY_EVENT_ACTION_UP;
if (actions & ACTION_DOWN) {
msg.back_or_screen_on.action = AKEY_EVENT_ACTION_DOWN;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'press back or turn screen on'");
return;
}
}
if (actions & ACTION_UP) {
msg.back_or_screen_on.action = AKEY_EVENT_ACTION_UP;
if (!controller_push_msg(controller, &msg)) {
LOGW("Could not request 'press back or turn screen on'");
}
if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'press back or turn screen on'");
}
}
static void
expand_notification_panel(struct controller *controller) {
struct control_msg msg;
expand_notification_panel(struct sc_controller *controller) {
struct sc_control_msg msg;
msg.type = CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL;
if (!controller_push_msg(controller, &msg)) {
if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'expand notification panel'");
}
}
static void
expand_settings_panel(struct controller *controller) {
struct control_msg msg;
expand_settings_panel(struct sc_controller *controller) {
struct sc_control_msg msg;
msg.type = CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL;
if (!controller_push_msg(controller, &msg)) {
if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'expand settings panel'");
}
}
static void
collapse_panels(struct controller *controller) {
struct control_msg msg;
collapse_panels(struct sc_controller *controller) {
struct sc_control_msg msg;
msg.type = CONTROL_MSG_TYPE_COLLAPSE_PANELS;
if (!controller_push_msg(controller, &msg)) {
if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'collapse notification panel'");
}
}
static void
set_device_clipboard(struct controller *controller, bool paste) {
static bool
get_device_clipboard(struct sc_controller *controller,
enum get_clipboard_copy_key copy_key) {
struct sc_control_msg msg;
msg.type = CONTROL_MSG_TYPE_GET_CLIPBOARD;
msg.get_clipboard.copy_key = copy_key;
if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'get device clipboard'");
return false;
}
return true;
}
static bool
set_device_clipboard(struct sc_controller *controller, bool paste,
uint64_t sequence) {
char *text = SDL_GetClipboardText();
if (!text) {
LOGW("Could not get clipboard text: %s", SDL_GetError());
return;
}
if (!*text) {
// empty text
SDL_free(text);
return;
return false;
}
char *text_dup = strdup(text);
SDL_free(text);
if (!text_dup) {
LOGW("Could not strdup input text");
return;
return false;
}
struct control_msg msg;
struct sc_control_msg msg;
msg.type = CONTROL_MSG_TYPE_SET_CLIPBOARD;
msg.set_clipboard.sequence = sequence;
msg.set_clipboard.text = text_dup;
msg.set_clipboard.paste = paste;
if (!controller_push_msg(controller, &msg)) {
if (!sc_controller_push_msg(controller, &msg)) {
free(text_dup);
LOGW("Could not request 'set device clipboard'");
return false;
}
return true;
}
static void
set_screen_power_mode(struct controller *controller,
set_screen_power_mode(struct sc_controller *controller,
enum screen_power_mode mode) {
struct control_msg msg;
struct sc_control_msg msg;
msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
msg.set_screen_power_mode.mode = mode;
if (!controller_push_msg(controller, &msg)) {
if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'set screen power mode'");
}
}
@ -268,7 +330,7 @@ switch_fps_counter_state(struct fps_counter *fps_counter) {
}
static void
clipboard_paste(struct controller *controller) {
clipboard_paste(struct sc_controller *controller) {
char *text = SDL_GetClipboardText();
if (!text) {
LOGW("Could not get clipboard text: %s", SDL_GetError());
@ -287,55 +349,64 @@ clipboard_paste(struct controller *controller) {
return;
}
struct control_msg msg;
struct sc_control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = text_dup;
if (!controller_push_msg(controller, &msg)) {
if (!sc_controller_push_msg(controller, &msg)) {
free(text_dup);
LOGW("Could not request 'paste clipboard'");
}
}
static void
rotate_device(struct controller *controller) {
struct control_msg msg;
rotate_device(struct sc_controller *controller) {
struct sc_control_msg msg;
msg.type = CONTROL_MSG_TYPE_ROTATE_DEVICE;
if (!controller_push_msg(controller, &msg)) {
if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request device rotation");
}
}
static void
rotate_client_left(struct screen *screen) {
rotate_client_left(struct sc_screen *screen) {
unsigned new_rotation = (screen->rotation + 1) % 4;
screen_set_rotation(screen, new_rotation);
sc_screen_set_rotation(screen, new_rotation);
}
static void
rotate_client_right(struct screen *screen) {
rotate_client_right(struct sc_screen *screen) {
unsigned new_rotation = (screen->rotation + 3) % 4;
screen_set_rotation(screen, new_rotation);
sc_screen_set_rotation(screen, new_rotation);
}
static void
input_manager_process_text_input(struct input_manager *im,
const SDL_TextInputEvent *event) {
sc_input_manager_process_text_input(struct sc_input_manager *im,
const SDL_TextInputEvent *event) {
if (!im->kp->ops->process_text) {
// The key processor does not support text input
return;
}
if (is_shortcut_mod(im, SDL_GetModState())) {
// A shortcut must never generate text events
return;
}
im->kp->ops->process_text(im->kp, event);
struct sc_text_event evt = {
.text = event->text,
};
im->kp->ops->process_text(im->kp, &evt);
}
static bool
simulate_virtual_finger(struct input_manager *im,
simulate_virtual_finger(struct sc_input_manager *im,
enum android_motionevent_action action,
struct point point) {
struct sc_point point) {
bool up = action == AMOTION_EVENT_ACTION_UP;
struct control_msg msg;
struct sc_control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
msg.inject_touch_event.action = action;
msg.inject_touch_event.position.screen_size = im->screen->frame_size;
@ -344,7 +415,7 @@ simulate_virtual_finger(struct input_manager *im,
msg.inject_touch_event.pressure = up ? 0.0f : 1.0f;
msg.inject_touch_event.buttons = 0;
if (!controller_push_msg(im->controller, &msg)) {
if (!sc_controller_push_msg(im->controller, &msg)) {
LOGW("Could not request 'inject virtual finger event'");
return false;
}
@ -352,20 +423,20 @@ simulate_virtual_finger(struct input_manager *im,
return true;
}
static struct point
inverse_point(struct point point, struct size size) {
static struct sc_point
inverse_point(struct sc_point point, struct sc_size size) {
point.x = size.width - point.x;
point.y = size.height - point.y;
return point;
}
static void
input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event) {
sc_input_manager_process_key(struct sc_input_manager *im,
const SDL_KeyboardEvent *event) {
// control: indicates the state of the command-line option --no-control
bool control = im->control;
struct controller *controller = im->controller;
struct sc_controller *controller = im->controller;
SDL_Keycode keycode = event->keysym.sym;
uint16_t mod = event->keysym.mod;
@ -388,7 +459,7 @@ input_manager_process_key(struct input_manager *im,
// The shortcut modifier is pressed
if (smod) {
int action = down ? ACTION_DOWN : ACTION_UP;
enum sc_action action = down ? SC_ACTION_DOWN : SC_ACTION_UP;
switch (keycode) {
case SDLK_h:
if (control && !shift && !repeat) {
@ -447,13 +518,15 @@ input_manager_process_key(struct input_manager *im,
}
return;
case SDLK_c:
if (control && !shift && !repeat) {
action_copy(controller, action);
if (control && !shift && !repeat && down) {
get_device_clipboard(controller,
GET_CLIPBOARD_COPY_KEY_COPY);
}
return;
case SDLK_x:
if (control && !shift && !repeat) {
action_cut(controller, action);
if (control && !shift && !repeat && down) {
get_device_clipboard(controller,
GET_CLIPBOARD_COPY_KEY_CUT);
}
return;
case SDLK_v:
@ -462,24 +535,26 @@ input_manager_process_key(struct input_manager *im,
// inject the text as input events
clipboard_paste(controller);
} else {
// store the text in the device clipboard and paste
set_device_clipboard(controller, true);
// store the text in the device clipboard and paste,
// without requesting an acknowledgment
set_device_clipboard(controller, true,
SC_SEQUENCE_INVALID);
}
}
return;
case SDLK_f:
if (!shift && !repeat && down) {
screen_switch_fullscreen(im->screen);
sc_screen_switch_fullscreen(im->screen);
}
return;
case SDLK_w:
if (!shift && !repeat && down) {
screen_resize_to_fit(im->screen);
sc_screen_resize_to_fit(im->screen);
}
return;
case SDLK_g:
if (!shift && !repeat && down) {
screen_resize_to_pixel_perfect(im->screen);
sc_screen_resize_to_pixel_perfect(im->screen);
}
return;
case SDLK_i:
@ -512,56 +587,119 @@ input_manager_process_key(struct input_manager *im,
return;
}
if (ctrl && !shift && keycode == SDLK_v && down && !repeat) {
uint64_t ack_to_wait = SC_SEQUENCE_INVALID;
bool is_ctrl_v = ctrl && !shift && keycode == SDLK_v && down && !repeat;
if (im->clipboard_autosync && is_ctrl_v) {
if (im->legacy_paste) {
// inject the text as input events
clipboard_paste(controller);
return;
}
// Request an acknowledgement only if necessary
uint64_t sequence = im->kp->async_paste ? im->next_sequence
: SC_SEQUENCE_INVALID;
// Synchronize the computer clipboard to the device clipboard before
// sending Ctrl+v, to allow seamless copy-paste.
set_device_clipboard(controller, false);
bool ok = set_device_clipboard(controller, false, sequence);
if (!ok) {
LOGW("Clipboard could not be synchronized, Ctrl+v not injected");
return;
}
if (im->kp->async_paste) {
// The key processor must wait for this ack before injecting Ctrl+v
ack_to_wait = sequence;
// Increment only when the request succeeded
++im->next_sequence;
}
}
im->kp->ops->process_key(im->kp, event);
struct sc_key_event evt = {
.action = sc_action_from_sdl_keyboard_type(event->type),
.keycode = sc_keycode_from_sdl(event->keysym.sym),
.scancode = sc_scancode_from_sdl(event->keysym.scancode),
.repeat = event->repeat,
.mods_state = sc_mods_state_from_sdl(event->keysym.mod),
};
assert(im->kp->ops->process_key);
im->kp->ops->process_key(im->kp, &evt, ack_to_wait);
}
static void
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event) {
uint32_t mask = SDL_BUTTON_LMASK;
if (im->forward_all_clicks) {
mask |= SDL_BUTTON_MMASK | SDL_BUTTON_RMASK;
}
if (!(event->state & mask)) {
// do not send motion events when no click is pressed
return;
}
sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
const SDL_MouseMotionEvent *event) {
if (event->which == SDL_TOUCH_MOUSEID) {
// simulated from touch events, so it's a duplicate
return;
}
im->mp->ops->process_mouse_motion(im->mp, event);
struct sc_mouse_motion_event evt = {
.position = {
.screen_size = im->screen->frame_size,
.point = sc_screen_convert_window_to_frame_coords(im->screen,
event->x,
event->y),
},
.xrel = event->xrel,
.yrel = event->yrel,
.buttons_state =
sc_mouse_buttons_state_from_sdl(event->state,
im->forward_all_clicks),
};
assert(im->mp->ops->process_mouse_motion);
im->mp->ops->process_mouse_motion(im->mp, &evt);
// vfinger must never be used in relative mode
assert(!im->mp->relative_mode || !im->vfinger_down);
if (im->vfinger_down) {
struct point mouse =
screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct point vfinger = inverse_point(mouse, im->screen->frame_size);
assert(!im->mp->relative_mode); // assert one more time
struct sc_point mouse =
sc_screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
simulate_virtual_finger(im, AMOTION_EVENT_ACTION_MOVE, vfinger);
}
}
static void
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event) {
im->mp->ops->process_touch(im->mp, event);
sc_input_manager_process_touch(struct sc_input_manager *im,
const SDL_TouchFingerEvent *event) {
if (!im->mp->ops->process_touch) {
// The mouse processor does not support touch events
return;
}
int dw;
int dh;
SDL_GL_GetDrawableSize(im->screen->window, &dw, &dh);
// SDL touch event coordinates are normalized in the range [0; 1]
int32_t x = event->x * dw;
int32_t y = event->y * dh;
struct sc_touch_event evt = {
.position = {
.screen_size = im->screen->frame_size,
.point =
sc_screen_convert_drawable_to_frame_coords(im->screen, x, y),
},
.action = sc_touch_action_from_sdl(event->type),
.pointer_id = event->fingerId,
.pressure = event->pressure,
};
im->mp->ops->process_touch(im->mp, &evt);
}
static void
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event) {
sc_input_manager_process_mouse_button(struct sc_input_manager *im,
const SDL_MouseButtonEvent *event) {
bool control = im->control;
if (event->which == SDL_TOUCH_MOUSEID) {
@ -571,7 +709,7 @@ input_manager_process_mouse_button(struct input_manager *im,
bool down = event->type == SDL_MOUSEBUTTONDOWN;
if (!im->forward_all_clicks) {
int action = down ? ACTION_DOWN : ACTION_UP;
enum sc_action action = down ? SC_ACTION_DOWN : SC_ACTION_UP;
if (control && event->button == SDL_BUTTON_X1) {
action_app_switch(im->controller, action);
@ -598,13 +736,13 @@ input_manager_process_mouse_button(struct input_manager *im,
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
int32_t x = event->x;
int32_t y = event->y;
screen_hidpi_scale_coords(im->screen, &x, &y);
sc_screen_hidpi_scale_coords(im->screen, &x, &y);
SDL_Rect *r = &im->screen->rect;
bool outside = x < r->x || x >= r->x + r->w
|| y < r->y || y >= r->y + r->h;
if (outside) {
if (down) {
screen_resize_to_fit(im->screen);
sc_screen_resize_to_fit(im->screen);
}
return;
}
@ -616,7 +754,30 @@ input_manager_process_mouse_button(struct input_manager *im,
return;
}
im->mp->ops->process_mouse_button(im->mp, event);
uint32_t sdl_buttons_state = SDL_GetMouseState(NULL, NULL);
struct sc_mouse_click_event evt = {
.position = {
.screen_size = im->screen->frame_size,
.point = sc_screen_convert_window_to_frame_coords(im->screen,
event->x,
event->y),
},
.action = sc_action_from_sdl_mousebutton_type(event->type),
.button = sc_mouse_button_from_sdl(event->button),
.buttons_state =
sc_mouse_buttons_state_from_sdl(sdl_buttons_state,
im->forward_all_clicks),
};
assert(im->mp->ops->process_mouse_click);
im->mp->ops->process_mouse_click(im->mp, &evt);
if (im->mp->relative_mode) {
assert(!im->vfinger_down); // vfinger must not be used in relative mode
// No pinch-to-zoom simulation
return;
}
// Pinch-to-zoom simulation.
//
@ -628,12 +789,13 @@ input_manager_process_mouse_button(struct input_manager *im,
// In other words, the center of the rotation/scaling is the center of the
// screen.
#define CTRL_PRESSED (SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL))
if ((down && !im->vfinger_down && CTRL_PRESSED)
|| (!down && im->vfinger_down)) {
struct point mouse =
screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct point vfinger = inverse_point(mouse, im->screen->frame_size);
if (event->button == SDL_BUTTON_LEFT &&
((down && !im->vfinger_down && CTRL_PRESSED) ||
(!down && im->vfinger_down))) {
struct sc_point mouse =
sc_screen_convert_window_to_frame_coords(im->screen, event->x,
event->y);
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
enum android_motionevent_action action = down
? AMOTION_EVENT_ACTION_DOWN
: AMOTION_EVENT_ACTION_UP;
@ -645,48 +807,70 @@ input_manager_process_mouse_button(struct input_manager *im,
}
static void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event) {
im->mp->ops->process_mouse_wheel(im->mp, event);
sc_input_manager_process_mouse_wheel(struct sc_input_manager *im,
const SDL_MouseWheelEvent *event) {
if (!im->mp->ops->process_mouse_scroll) {
// The mouse processor does not support scroll events
return;
}
// mouse_x and mouse_y are expressed in pixels relative to the window
int mouse_x;
int mouse_y;
uint32_t buttons = SDL_GetMouseState(&mouse_x, &mouse_y);
struct sc_mouse_scroll_event evt = {
.position = {
.screen_size = im->screen->frame_size,
.point = sc_screen_convert_window_to_frame_coords(im->screen,
mouse_x, mouse_y),
},
.hscroll = event->x,
.vscroll = event->y,
.buttons_state =
sc_mouse_buttons_state_from_sdl(buttons, im->forward_all_clicks),
};
im->mp->ops->process_mouse_scroll(im->mp, &evt);
}
bool
input_manager_handle_event(struct input_manager *im, SDL_Event *event) {
sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event) {
switch (event->type) {
case SDL_TEXTINPUT:
if (!im->control) {
return true;
}
input_manager_process_text_input(im, &event->text);
sc_input_manager_process_text_input(im, &event->text);
return true;
case SDL_KEYDOWN:
case SDL_KEYUP:
// some key events do not interact with the device, so process the
// event even if control is disabled
input_manager_process_key(im, &event->key);
sc_input_manager_process_key(im, &event->key);
return true;
case SDL_MOUSEMOTION:
if (!im->control) {
break;
}
input_manager_process_mouse_motion(im, &event->motion);
sc_input_manager_process_mouse_motion(im, &event->motion);
return true;
case SDL_MOUSEWHEEL:
if (!im->control) {
break;
}
input_manager_process_mouse_wheel(im, &event->wheel);
sc_input_manager_process_mouse_wheel(im, &event->wheel);
return true;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
// some mouse events do not interact with the device, so process
// the event even if control is disabled
input_manager_process_mouse_button(im, &event->button);
sc_input_manager_process_mouse_button(im, &event->button);
return true;
case SDL_FINGERMOTION:
case SDL_FINGERDOWN:
case SDL_FINGERUP:
input_manager_process_touch(im, &event->tfinger);
sc_input_manager_process_touch(im, &event->tfinger);
return true;
}

View File

@ -10,13 +10,12 @@
#include "controller.h"
#include "fps_counter.h"
#include "options.h"
#include "screen.h"
#include "trait/key_processor.h"
#include "trait/mouse_processor.h"
struct input_manager {
struct controller *controller;
struct screen *screen;
struct sc_input_manager {
struct sc_controller *controller;
struct sc_screen *screen;
struct sc_key_processor *kp;
struct sc_mouse_processor *mp;
@ -24,6 +23,7 @@ struct input_manager {
bool control;
bool forward_all_clicks;
bool legacy_paste;
bool clipboard_autosync;
struct {
unsigned data[SC_MAX_SHORTCUT_MODS];
@ -38,15 +38,28 @@ struct input_manager {
unsigned key_repeat;
SDL_Keycode last_keycode;
uint16_t last_mod;
uint64_t next_sequence; // used for request acknowledgements
};
struct sc_input_manager_params {
struct sc_controller *controller;
struct sc_screen *screen;
struct sc_key_processor *kp;
struct sc_mouse_processor *mp;
bool control;
bool forward_all_clicks;
bool legacy_paste;
bool clipboard_autosync;
const struct sc_shortcut_mods *shortcut_mods;
};
void
input_manager_init(struct input_manager *im, struct controller *controller,
struct screen *screen, struct sc_key_processor *kp,
struct sc_mouse_processor *mp,
const struct scrcpy_options *options);
sc_input_manager_init(struct sc_input_manager *im,
const struct sc_input_manager_params *params);
bool
input_manager_handle_event(struct input_manager *im, SDL_Event *event);
sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event);
#endif

View File

@ -1,108 +1,191 @@
#include "keyboard_inject.h"
#include <assert.h>
#include <SDL2/SDL_events.h>
#include "android/input.h"
#include "control_msg.h"
#include "controller.h"
#include "input_events.h"
#include "util/intmap.h"
#include "util/log.h"
/** Downcast key processor to sc_keyboard_inject */
#define DOWNCAST(KP) \
container_of(KP, struct sc_keyboard_inject, key_processor)
#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_inject, key_processor)
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false
static bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
switch (from) {
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
MAP(SDL_KEYUP, AKEY_EVENT_ACTION_UP);
FAIL;
static enum android_keyevent_action
convert_keycode_action(enum sc_action action) {
if (action == SC_ACTION_DOWN) {
return AKEY_EVENT_ACTION_DOWN;
}
assert(action == SC_ACTION_UP);
return AKEY_EVENT_ACTION_UP;
}
static bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text) {
switch (from) {
MAP(SDLK_RETURN, AKEYCODE_ENTER);
MAP(SDLK_KP_ENTER, AKEYCODE_NUMPAD_ENTER);
MAP(SDLK_ESCAPE, AKEYCODE_ESCAPE);
MAP(SDLK_BACKSPACE, AKEYCODE_DEL);
MAP(SDLK_TAB, AKEYCODE_TAB);
MAP(SDLK_PAGEUP, AKEYCODE_PAGE_UP);
MAP(SDLK_DELETE, AKEYCODE_FORWARD_DEL);
MAP(SDLK_HOME, AKEYCODE_MOVE_HOME);
MAP(SDLK_END, AKEYCODE_MOVE_END);
MAP(SDLK_PAGEDOWN, AKEYCODE_PAGE_DOWN);
MAP(SDLK_RIGHT, AKEYCODE_DPAD_RIGHT);
MAP(SDLK_LEFT, AKEYCODE_DPAD_LEFT);
MAP(SDLK_DOWN, AKEYCODE_DPAD_DOWN);
MAP(SDLK_UP, AKEYCODE_DPAD_UP);
MAP(SDLK_LCTRL, AKEYCODE_CTRL_LEFT);
MAP(SDLK_RCTRL, AKEYCODE_CTRL_RIGHT);
MAP(SDLK_LSHIFT, AKEYCODE_SHIFT_LEFT);
MAP(SDLK_RSHIFT, AKEYCODE_SHIFT_RIGHT);
convert_keycode(enum sc_keycode from, enum android_keycode *to, uint16_t mod,
enum sc_key_inject_mode key_inject_mode) {
// Navigation keys and ENTER.
// Used in all modes.
static const struct sc_intmap_entry special_keys[] = {
{SC_KEYCODE_RETURN, AKEYCODE_ENTER},
{SC_KEYCODE_KP_ENTER, AKEYCODE_NUMPAD_ENTER},
{SC_KEYCODE_ESCAPE, AKEYCODE_ESCAPE},
{SC_KEYCODE_BACKSPACE, AKEYCODE_DEL},
{SC_KEYCODE_TAB, AKEYCODE_TAB},
{SC_KEYCODE_PAGEUP, AKEYCODE_PAGE_UP},
{SC_KEYCODE_DELETE, AKEYCODE_FORWARD_DEL},
{SC_KEYCODE_HOME, AKEYCODE_MOVE_HOME},
{SC_KEYCODE_END, AKEYCODE_MOVE_END},
{SC_KEYCODE_PAGEDOWN, AKEYCODE_PAGE_DOWN},
{SC_KEYCODE_RIGHT, AKEYCODE_DPAD_RIGHT},
{SC_KEYCODE_LEFT, AKEYCODE_DPAD_LEFT},
{SC_KEYCODE_DOWN, AKEYCODE_DPAD_DOWN},
{SC_KEYCODE_UP, AKEYCODE_DPAD_UP},
{SC_KEYCODE_LCTRL, AKEYCODE_CTRL_LEFT},
{SC_KEYCODE_RCTRL, AKEYCODE_CTRL_RIGHT},
{SC_KEYCODE_LSHIFT, AKEYCODE_SHIFT_LEFT},
{SC_KEYCODE_RSHIFT, AKEYCODE_SHIFT_RIGHT},
};
// Numpad navigation keys.
// Used in all modes, when NumLock and Shift are disabled.
static const struct sc_intmap_entry kp_nav_keys[] = {
{SC_KEYCODE_KP_0, AKEYCODE_INSERT},
{SC_KEYCODE_KP_1, AKEYCODE_MOVE_END},
{SC_KEYCODE_KP_2, AKEYCODE_DPAD_DOWN},
{SC_KEYCODE_KP_3, AKEYCODE_PAGE_DOWN},
{SC_KEYCODE_KP_4, AKEYCODE_DPAD_LEFT},
{SC_KEYCODE_KP_6, AKEYCODE_DPAD_RIGHT},
{SC_KEYCODE_KP_7, AKEYCODE_MOVE_HOME},
{SC_KEYCODE_KP_8, AKEYCODE_DPAD_UP},
{SC_KEYCODE_KP_9, AKEYCODE_PAGE_UP},
{SC_KEYCODE_KP_PERIOD, AKEYCODE_FORWARD_DEL},
};
// Letters and space.
// Used in non-text mode.
static const struct sc_intmap_entry alphaspace_keys[] = {
{SC_KEYCODE_a, AKEYCODE_A},
{SC_KEYCODE_b, AKEYCODE_B},
{SC_KEYCODE_c, AKEYCODE_C},
{SC_KEYCODE_d, AKEYCODE_D},
{SC_KEYCODE_e, AKEYCODE_E},
{SC_KEYCODE_f, AKEYCODE_F},
{SC_KEYCODE_g, AKEYCODE_G},
{SC_KEYCODE_h, AKEYCODE_H},
{SC_KEYCODE_i, AKEYCODE_I},
{SC_KEYCODE_j, AKEYCODE_J},
{SC_KEYCODE_k, AKEYCODE_K},
{SC_KEYCODE_l, AKEYCODE_L},
{SC_KEYCODE_m, AKEYCODE_M},
{SC_KEYCODE_n, AKEYCODE_N},
{SC_KEYCODE_o, AKEYCODE_O},
{SC_KEYCODE_p, AKEYCODE_P},
{SC_KEYCODE_q, AKEYCODE_Q},
{SC_KEYCODE_r, AKEYCODE_R},
{SC_KEYCODE_s, AKEYCODE_S},
{SC_KEYCODE_t, AKEYCODE_T},
{SC_KEYCODE_u, AKEYCODE_U},
{SC_KEYCODE_v, AKEYCODE_V},
{SC_KEYCODE_w, AKEYCODE_W},
{SC_KEYCODE_x, AKEYCODE_X},
{SC_KEYCODE_y, AKEYCODE_Y},
{SC_KEYCODE_z, AKEYCODE_Z},
{SC_KEYCODE_SPACE, AKEYCODE_SPACE},
};
// Numbers and punctuation keys.
// Used in raw mode only.
static const struct sc_intmap_entry numbers_punct_keys[] = {
{SC_KEYCODE_HASH, AKEYCODE_POUND},
{SC_KEYCODE_PERCENT, AKEYCODE_PERIOD},
{SC_KEYCODE_QUOTE, AKEYCODE_APOSTROPHE},
{SC_KEYCODE_ASTERISK, AKEYCODE_STAR},
{SC_KEYCODE_PLUS, AKEYCODE_PLUS},
{SC_KEYCODE_COMMA, AKEYCODE_COMMA},
{SC_KEYCODE_MINUS, AKEYCODE_MINUS},
{SC_KEYCODE_PERIOD, AKEYCODE_PERIOD},
{SC_KEYCODE_SLASH, AKEYCODE_SLASH},
{SC_KEYCODE_0, AKEYCODE_0},
{SC_KEYCODE_1, AKEYCODE_1},
{SC_KEYCODE_2, AKEYCODE_2},
{SC_KEYCODE_3, AKEYCODE_3},
{SC_KEYCODE_4, AKEYCODE_4},
{SC_KEYCODE_5, AKEYCODE_5},
{SC_KEYCODE_6, AKEYCODE_6},
{SC_KEYCODE_7, AKEYCODE_7},
{SC_KEYCODE_8, AKEYCODE_8},
{SC_KEYCODE_9, AKEYCODE_9},
{SC_KEYCODE_SEMICOLON, AKEYCODE_SEMICOLON},
{SC_KEYCODE_EQUALS, AKEYCODE_EQUALS},
{SC_KEYCODE_AT, AKEYCODE_AT},
{SC_KEYCODE_LEFTBRACKET, AKEYCODE_LEFT_BRACKET},
{SC_KEYCODE_BACKSLASH, AKEYCODE_BACKSLASH},
{SC_KEYCODE_RIGHTBRACKET, AKEYCODE_RIGHT_BRACKET},
{SC_KEYCODE_BACKQUOTE, AKEYCODE_GRAVE},
{SC_KEYCODE_KP_1, AKEYCODE_NUMPAD_1},
{SC_KEYCODE_KP_2, AKEYCODE_NUMPAD_2},
{SC_KEYCODE_KP_3, AKEYCODE_NUMPAD_3},
{SC_KEYCODE_KP_4, AKEYCODE_NUMPAD_4},
{SC_KEYCODE_KP_5, AKEYCODE_NUMPAD_5},
{SC_KEYCODE_KP_6, AKEYCODE_NUMPAD_6},
{SC_KEYCODE_KP_7, AKEYCODE_NUMPAD_7},
{SC_KEYCODE_KP_8, AKEYCODE_NUMPAD_8},
{SC_KEYCODE_KP_9, AKEYCODE_NUMPAD_9},
{SC_KEYCODE_KP_0, AKEYCODE_NUMPAD_0},
{SC_KEYCODE_KP_DIVIDE, AKEYCODE_NUMPAD_DIVIDE},
{SC_KEYCODE_KP_MULTIPLY, AKEYCODE_NUMPAD_MULTIPLY},
{SC_KEYCODE_KP_MINUS, AKEYCODE_NUMPAD_SUBTRACT},
{SC_KEYCODE_KP_PLUS, AKEYCODE_NUMPAD_ADD},
{SC_KEYCODE_KP_PERIOD, AKEYCODE_NUMPAD_DOT},
{SC_KEYCODE_KP_EQUALS, AKEYCODE_NUMPAD_EQUALS},
{SC_KEYCODE_KP_LEFTPAREN, AKEYCODE_NUMPAD_LEFT_PAREN},
{SC_KEYCODE_KP_RIGHTPAREN, AKEYCODE_NUMPAD_RIGHT_PAREN},
};
const struct sc_intmap_entry *entry =
SC_INTMAP_FIND_ENTRY(special_keys, from);
if (entry) {
*to = entry->value;
return true;
}
if (!(mod & (KMOD_NUM | KMOD_SHIFT))) {
if (!(mod & (SC_MOD_NUM | SC_MOD_LSHIFT | SC_MOD_RSHIFT))) {
// Handle Numpad events when Num Lock is disabled
// If SHIFT is pressed, a text event will be sent instead
switch(from) {
MAP(SDLK_KP_0, AKEYCODE_INSERT);
MAP(SDLK_KP_1, AKEYCODE_MOVE_END);
MAP(SDLK_KP_2, AKEYCODE_DPAD_DOWN);
MAP(SDLK_KP_3, AKEYCODE_PAGE_DOWN);
MAP(SDLK_KP_4, AKEYCODE_DPAD_LEFT);
MAP(SDLK_KP_6, AKEYCODE_DPAD_RIGHT);
MAP(SDLK_KP_7, AKEYCODE_MOVE_HOME);
MAP(SDLK_KP_8, AKEYCODE_DPAD_UP);
MAP(SDLK_KP_9, AKEYCODE_PAGE_UP);
MAP(SDLK_KP_PERIOD, AKEYCODE_FORWARD_DEL);
entry = SC_INTMAP_FIND_ENTRY(kp_nav_keys, from);
if (entry) {
*to = entry->value;
return true;
}
}
if (prefer_text && !(mod & KMOD_CTRL)) {
if (key_inject_mode == SC_KEY_INJECT_MODE_TEXT &&
!(mod & (SC_MOD_LCTRL | SC_MOD_RCTRL))) {
// do not forward alpha and space key events (unless Ctrl is pressed)
return false;
}
if (mod & (KMOD_LALT | KMOD_RALT | KMOD_LGUI | KMOD_RGUI)) {
if (mod & (SC_MOD_LALT | SC_MOD_RALT | SC_MOD_LGUI | SC_MOD_RGUI)) {
return false;
}
// if ALT and META are not pressed, also handle letters and space
switch (from) {
MAP(SDLK_a, AKEYCODE_A);
MAP(SDLK_b, AKEYCODE_B);
MAP(SDLK_c, AKEYCODE_C);
MAP(SDLK_d, AKEYCODE_D);
MAP(SDLK_e, AKEYCODE_E);
MAP(SDLK_f, AKEYCODE_F);
MAP(SDLK_g, AKEYCODE_G);
MAP(SDLK_h, AKEYCODE_H);
MAP(SDLK_i, AKEYCODE_I);
MAP(SDLK_j, AKEYCODE_J);
MAP(SDLK_k, AKEYCODE_K);
MAP(SDLK_l, AKEYCODE_L);
MAP(SDLK_m, AKEYCODE_M);
MAP(SDLK_n, AKEYCODE_N);
MAP(SDLK_o, AKEYCODE_O);
MAP(SDLK_p, AKEYCODE_P);
MAP(SDLK_q, AKEYCODE_Q);
MAP(SDLK_r, AKEYCODE_R);
MAP(SDLK_s, AKEYCODE_S);
MAP(SDLK_t, AKEYCODE_T);
MAP(SDLK_u, AKEYCODE_U);
MAP(SDLK_v, AKEYCODE_V);
MAP(SDLK_w, AKEYCODE_W);
MAP(SDLK_x, AKEYCODE_X);
MAP(SDLK_y, AKEYCODE_Y);
MAP(SDLK_z, AKEYCODE_Z);
MAP(SDLK_SPACE, AKEYCODE_SPACE);
FAIL;
entry = SC_INTMAP_FIND_ENTRY(alphaspace_keys, from);
if (entry) {
*to = entry->value;
return true;
}
if (key_inject_mode == SC_KEY_INJECT_MODE_RAW) {
entry = SC_INTMAP_FIND_ENTRY(numbers_punct_keys, from);
if (entry) {
*to = entry->value;
return true;
}
}
return false;
}
static enum android_metastate
@ -125,70 +208,69 @@ autocomplete_metastate(enum android_metastate metastate) {
}
static enum android_metastate
convert_meta_state(SDL_Keymod mod) {
convert_meta_state(uint16_t mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
if (mod & SC_MOD_LSHIFT) {
metastate |= AMETA_SHIFT_LEFT_ON;
}
if (mod & KMOD_RSHIFT) {
if (mod & SC_MOD_RSHIFT) {
metastate |= AMETA_SHIFT_RIGHT_ON;
}
if (mod & KMOD_LCTRL) {
if (mod & SC_MOD_LCTRL) {
metastate |= AMETA_CTRL_LEFT_ON;
}
if (mod & KMOD_RCTRL) {
if (mod & SC_MOD_RCTRL) {
metastate |= AMETA_CTRL_RIGHT_ON;
}
if (mod & KMOD_LALT) {
if (mod & SC_MOD_LALT) {
metastate |= AMETA_ALT_LEFT_ON;
}
if (mod & KMOD_RALT) {
if (mod & SC_MOD_RALT) {
metastate |= AMETA_ALT_RIGHT_ON;
}
if (mod & KMOD_LGUI) { // Windows key
if (mod & SC_MOD_LGUI) { // Windows key
metastate |= AMETA_META_LEFT_ON;
}
if (mod & KMOD_RGUI) { // Windows key
if (mod & SC_MOD_RGUI) { // Windows key
metastate |= AMETA_META_RIGHT_ON;
}
if (mod & KMOD_NUM) {
if (mod & SC_MOD_NUM) {
metastate |= AMETA_NUM_LOCK_ON;
}
if (mod & KMOD_CAPS) {
if (mod & SC_MOD_CAPS) {
metastate |= AMETA_CAPS_LOCK_ON;
}
if (mod & KMOD_MODE) { // Alt Gr
// no mapping?
}
// fill the dependent fields
return autocomplete_metastate(metastate);
}
static bool
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
bool prefer_text, uint32_t repeat) {
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
convert_input_key(const struct sc_key_event *event, struct sc_control_msg *msg,
enum sc_key_inject_mode key_inject_mode, uint32_t repeat) {
msg->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
if (!convert_keycode(event->keycode, &msg->inject_keycode.keycode,
event->mods_state, key_inject_mode)) {
return false;
}
uint16_t mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
prefer_text)) {
return false;
}
to->inject_keycode.repeat = repeat;
to->inject_keycode.metastate = convert_meta_state(mod);
msg->inject_keycode.action = convert_keycode_action(event->action);
msg->inject_keycode.repeat = repeat;
msg->inject_keycode.metastate = convert_meta_state(event->mods_state);
return true;
}
static void
sc_key_processor_process_key(struct sc_key_processor *kp,
const SDL_KeyboardEvent *event) {
const struct sc_key_event *event,
uint64_t ack_to_wait) {
// The device clipboard synchronization and the key event messages are
// serialized, there is nothing special to do to ensure that the clipboard
// is set before injecting Ctrl+v.
(void) ack_to_wait;
struct sc_keyboard_inject *ki = DOWNCAST(kp);
if (event->repeat) {
@ -200,9 +282,9 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
ki->repeat = 0;
}
struct control_msg msg;
if (convert_input_key(event, &msg, ki->prefer_text, ki->repeat)) {
if (!controller_push_msg(ki->controller, &msg)) {
struct sc_control_msg msg;
if (convert_input_key(event, &msg, ki->key_inject_mode, ki->repeat)) {
if (!sc_controller_push_msg(ki->controller, &msg)) {
LOGW("Could not request 'inject keycode'");
}
}
@ -210,26 +292,31 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
static void
sc_key_processor_process_text(struct sc_key_processor *kp,
const SDL_TextInputEvent *event) {
const struct sc_text_event *event) {
struct sc_keyboard_inject *ki = DOWNCAST(kp);
if (!ki->prefer_text) {
if (ki->key_inject_mode == SC_KEY_INJECT_MODE_RAW) {
// Never inject text events
return;
}
if (ki->key_inject_mode == SC_KEY_INJECT_MODE_MIXED) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
assert(event->text[1] == '\0');
// letters and space are handled as raw key event
// Letters and space are handled as raw key events
return;
}
}
struct control_msg msg;
struct sc_control_msg msg;
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = strdup(event->text);
if (!msg.inject_text.text) {
LOGW("Could not strdup input text");
return;
}
if (!controller_push_msg(ki->controller, &msg)) {
if (!sc_controller_push_msg(ki->controller, &msg)) {
free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
@ -237,11 +324,12 @@ sc_key_processor_process_text(struct sc_key_processor *kp,
void
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct controller *controller,
const struct scrcpy_options *options) {
struct sc_controller *controller,
enum sc_key_inject_mode key_inject_mode,
bool forward_key_repeat) {
ki->controller = controller;
ki->prefer_text = options->prefer_text;
ki->forward_key_repeat = options->forward_key_repeat;
ki->key_inject_mode = key_inject_mode;
ki->forward_key_repeat = forward_key_repeat;
ki->repeat = 0;
@ -250,5 +338,7 @@ sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
.process_text = sc_key_processor_process_text,
};
// Key injection and clipboard synchronization are serialized
ki->key_processor.async_paste = false;
ki->key_processor.ops = &ops;
}

View File

@ -12,19 +12,20 @@
struct sc_keyboard_inject {
struct sc_key_processor key_processor; // key processor trait
struct controller *controller;
struct sc_controller *controller;
// SDL reports repeated events as a boolean, but Android expects the actual
// number of repetitions. This variable keeps track of the count.
unsigned repeat;
bool prefer_text;
enum sc_key_inject_mode key_inject_mode;
bool forward_key_repeat;
};
void
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct controller *controller,
const struct scrcpy_options *options);
struct sc_controller *controller,
enum sc_key_inject_mode key_inject_mode,
bool forward_key_repeat);
#endif

View File

@ -47,6 +47,9 @@ main(int argc, char *argv[]) {
setbuf(stderr, NULL);
#endif
printf("scrcpy " SCRCPY_VERSION
" <https://github.com/Genymobile/scrcpy>\n");
struct scrcpy_cli_args args = {
.opts = scrcpy_options_default,
.help = false,
@ -73,8 +76,6 @@ main(int argc, char *argv[]) {
return 0;
}
LOGI("scrcpy " SCRCPY_VERSION " <https://github.com/Genymobile/scrcpy>");
#ifdef SCRCPY_LAVF_REQUIRES_REGISTER_ALL
av_register_all();
#endif

View File

@ -1,11 +1,12 @@
#include "mouse_inject.h"
#include <assert.h>
#include <SDL2/SDL_events.h>
#include "android/input.h"
#include "control_msg.h"
#include "controller.h"
#include "input_events.h"
#include "util/intmap.h"
#include "util/log.h"
/** Downcast mouse processor to sc_mouse_inject */
@ -14,198 +15,147 @@
static enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
enum android_motionevent_buttons buttons = 0;
if (state & SDL_BUTTON_LMASK) {
if (state & SC_MOUSE_BUTTON_LEFT) {
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
}
if (state & SDL_BUTTON_RMASK) {
if (state & SC_MOUSE_BUTTON_RIGHT) {
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
}
if (state & SDL_BUTTON_MMASK) {
if (state & SC_MOUSE_BUTTON_MIDDLE) {
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
}
if (state & SDL_BUTTON_X1MASK) {
if (state & SC_MOUSE_BUTTON_X1) {
buttons |= AMOTION_EVENT_BUTTON_BACK;
}
if (state & SDL_BUTTON_X2MASK) {
if (state & SC_MOUSE_BUTTON_X2) {
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
}
return buttons;
}
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false
static bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
FAIL;
static enum android_motionevent_action
convert_mouse_action(enum sc_action action) {
if (action == SC_ACTION_DOWN) {
return AMOTION_EVENT_ACTION_DOWN;
}
assert(action == SC_ACTION_UP);
return AMOTION_EVENT_ACTION_UP;
}
static bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
MAP(SDL_FINGERDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_FINGERUP, AMOTION_EVENT_ACTION_UP);
FAIL;
static enum android_motionevent_action
convert_touch_action(enum sc_touch_action action) {
switch (action) {
case SC_TOUCH_ACTION_MOVE:
return AMOTION_EVENT_ACTION_MOVE;
case SC_TOUCH_ACTION_DOWN:
return AMOTION_EVENT_ACTION_DOWN;
default:
assert(action == SC_TOUCH_ACTION_UP);
return AMOTION_EVENT_ACTION_UP;
}
}
static bool
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point =
screen_convert_window_to_frame_coords(screen, from->x, from->y);
to->inject_touch_event.pressure = 1.f;
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
return true;
}
static bool
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = from->fingerId;
to->inject_touch_event.position.screen_size = screen->frame_size;
int dw;
int dh;
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
// SDL touch event coordinates are normalized in the range [0; 1]
int32_t x = from->x * dw;
int32_t y = from->y * dh;
to->inject_touch_event.position.point =
screen_convert_drawable_to_frame_coords(screen, x, y);
to->inject_touch_event.pressure = from->pressure;
to->inject_touch_event.buttons = 0;
return true;
}
static bool
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
struct control_msg *to) {
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
return false;
}
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
to->inject_touch_event.position.screen_size = screen->frame_size;
to->inject_touch_event.position.point =
screen_convert_window_to_frame_coords(screen, from->x, from->y);
to->inject_touch_event.pressure =
from->type == SDL_MOUSEBUTTONDOWN ? 1.f : 0.f;
to->inject_touch_event.buttons =
convert_mouse_buttons(SDL_BUTTON(from->button));
return true;
}
static bool
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
struct control_msg *to) {
// mouse_x and mouse_y are expressed in pixels relative to the window
int mouse_x;
int mouse_y;
SDL_GetMouseState(&mouse_x, &mouse_y);
struct position position = {
.screen_size = screen->frame_size,
.point = screen_convert_window_to_frame_coords(screen,
mouse_x, mouse_y),
};
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
to->inject_scroll_event.position = position;
to->inject_scroll_event.hscroll = from->x;
to->inject_scroll_event.vscroll = from->y;
return true;
}
static void
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
const SDL_MouseMotionEvent *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct control_msg msg;
if (!convert_mouse_motion(event, mi->screen, &msg)) {
const struct sc_mouse_motion_event *event) {
if (!event->buttons_state) {
// Do not send motion events when no click is pressed
return;
}
if (!controller_push_msg(mi->controller, &msg)) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = {
.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
.inject_touch_event = {
.action = AMOTION_EVENT_ACTION_MOVE,
.pointer_id = POINTER_ID_MOUSE,
.position = event->position,
.pressure = 1.f,
.buttons = convert_mouse_buttons(event->buttons_state),
},
};
if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'");
}
}
static void
sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
const struct sc_mouse_click_event *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = {
.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
.inject_touch_event = {
.action = convert_mouse_action(event->action),
.pointer_id = POINTER_ID_MOUSE,
.position = event->position,
.pressure = event->action == SC_ACTION_DOWN ? 1.f : 0.f,
.buttons = convert_mouse_buttons(event->buttons_state),
},
};
if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse click event'");
}
}
static void
sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
const struct sc_mouse_scroll_event *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = {
.type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
.inject_scroll_event = {
.position = event->position,
.hscroll = event->hscroll,
.vscroll = event->vscroll,
.buttons = convert_mouse_buttons(event->buttons_state),
},
};
if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse scroll event'");
}
}
static void
sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
const SDL_TouchFingerEvent *event) {
const struct sc_touch_event *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct control_msg msg;
if (convert_touch(event, mi->screen, &msg)) {
if (!controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject touch event'");
}
}
}
struct sc_control_msg msg = {
.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
.inject_touch_event = {
.action = convert_touch_action(event->action),
.pointer_id = event->pointer_id,
.position = event->position,
.pressure = event->pressure,
.buttons = 0,
},
};
static void
sc_mouse_processor_process_mouse_button(struct sc_mouse_processor *mp,
const SDL_MouseButtonEvent *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct control_msg msg;
if (convert_mouse_button(event, mi->screen, &msg)) {
if (!controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse button event'");
}
}
}
static void
sc_mouse_processor_process_mouse_wheel(struct sc_mouse_processor *mp,
const SDL_MouseWheelEvent *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct control_msg msg;
if (convert_mouse_wheel(event, mi->screen, &msg)) {
if (!controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse wheel event'");
}
if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject touch event'");
}
}
void
sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller,
struct screen *screen) {
sc_mouse_inject_init(struct sc_mouse_inject *mi,
struct sc_controller *controller) {
mi->controller = controller;
mi->screen = screen;
static const struct sc_mouse_processor_ops ops = {
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
.process_mouse_click = sc_mouse_processor_process_mouse_click,
.process_mouse_scroll = sc_mouse_processor_process_mouse_scroll,
.process_touch = sc_mouse_processor_process_touch,
.process_mouse_button = sc_mouse_processor_process_mouse_button,
.process_mouse_wheel = sc_mouse_processor_process_mouse_wheel,
};
mi->mouse_processor.ops = &ops;
mi->mouse_processor.relative_mode = false;
}

View File

@ -12,12 +12,11 @@
struct sc_mouse_inject {
struct sc_mouse_processor mouse_processor; // mouse processor trait
struct controller *controller;
struct screen *screen;
struct sc_controller *controller;
};
void
sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller,
struct screen *screen);
sc_mouse_inject_init(struct sc_mouse_inject *mi,
struct sc_controller *controller);
#endif

View File

@ -19,8 +19,10 @@ const struct scrcpy_options scrcpy_options_default = {
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST,
.last = DEFAULT_LOCAL_PORT_RANGE_LAST,
},
.tunnel_host = 0,
.tunnel_port = 0,
.shortcut_mods = {
.data = {SC_MOD_LALT, SC_MOD_LSUPER},
.data = {SC_SHORTCUT_MOD_LALT, SC_SHORTCUT_MOD_LSUPER},
.count = 2,
},
.max_size = 0,
@ -41,7 +43,7 @@ const struct scrcpy_options scrcpy_options_default = {
.control = true,
.display = true,
.turn_screen_off = false,
.prefer_text = false,
.key_inject_mode = SC_KEY_INJECT_MODE_MIXED,
.window_borderless = false,
.mipmaps = true,
.stay_awake = false,
@ -51,4 +53,7 @@ const struct scrcpy_options scrcpy_options_default = {
.forward_all_clicks = false,
.legacy_paste = false,
.power_off_on_close = false,
.clipboard_autosync = true,
.tcpip = false,
.tcpip_dst = NULL,
};

View File

@ -38,15 +38,34 @@ enum sc_keyboard_input_mode {
SC_KEYBOARD_INPUT_MODE_HID,
};
enum sc_mouse_input_mode {
SC_MOUSE_INPUT_MODE_INJECT,
SC_MOUSE_INPUT_MODE_HID,
};
enum sc_key_inject_mode {
// Inject special keys, letters and space as key events.
// Inject numbers and punctuation as text events.
// This is the default mode.
SC_KEY_INJECT_MODE_MIXED,
// Inject special keys as key events.
// Inject letters and space, numbers and punctuation as text events.
SC_KEY_INJECT_MODE_TEXT,
// Inject everything as key events.
SC_KEY_INJECT_MODE_RAW,
};
#define SC_MAX_SHORTCUT_MODS 8
enum sc_shortcut_mod {
SC_MOD_LCTRL = 1 << 0,
SC_MOD_RCTRL = 1 << 1,
SC_MOD_LALT = 1 << 2,
SC_MOD_RALT = 1 << 3,
SC_MOD_LSUPER = 1 << 4,
SC_MOD_RSUPER = 1 << 5,
SC_SHORTCUT_MOD_LCTRL = 1 << 0,
SC_SHORTCUT_MOD_RCTRL = 1 << 1,
SC_SHORTCUT_MOD_LALT = 1 << 2,
SC_SHORTCUT_MOD_RALT = 1 << 3,
SC_SHORTCUT_MOD_LSUPER = 1 << 4,
SC_SHORTCUT_MOD_RSUPER = 1 << 5,
};
struct sc_shortcut_mods {
@ -76,7 +95,10 @@ struct scrcpy_options {
enum sc_log_level log_level;
enum sc_record_format record_format;
enum sc_keyboard_input_mode keyboard_input_mode;
enum sc_mouse_input_mode mouse_input_mode;
struct sc_port_range port_range;
uint32_t tunnel_host;
uint16_t tunnel_port;
struct sc_shortcut_mods shortcut_mods;
uint16_t max_size;
uint32_t bit_rate;
@ -96,7 +118,7 @@ struct scrcpy_options {
bool control;
bool display;
bool turn_screen_off;
bool prefer_text;
enum sc_key_inject_mode key_inject_mode;
bool window_borderless;
bool mipmaps;
bool stay_awake;
@ -106,6 +128,9 @@ struct scrcpy_options {
bool forward_all_clicks;
bool legacy_paste;
bool power_off_on_close;
bool clipboard_autosync;
bool tcpip;
const char *tcpip_dst;
};
extern const struct scrcpy_options scrcpy_options_default;

View File

@ -7,12 +7,16 @@
#include "util/log.h"
bool
receiver_init(struct receiver *receiver, sc_socket control_socket) {
receiver_init(struct receiver *receiver, sc_socket control_socket,
struct sc_acksync *acksync) {
bool ok = sc_mutex_init(&receiver->mutex);
if (!ok) {
return false;
}
receiver->control_socket = control_socket;
receiver->acksync = acksync;
return true;
}
@ -22,7 +26,7 @@ receiver_destroy(struct receiver *receiver) {
}
static void
process_msg(struct device_msg *msg) {
process_msg(struct receiver *receiver, struct device_msg *msg) {
switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD: {
char *current = SDL_GetClipboardText();
@ -37,11 +41,17 @@ process_msg(struct device_msg *msg) {
SDL_SetClipboardText(msg->clipboard.text);
break;
}
case DEVICE_MSG_TYPE_ACK_CLIPBOARD:
assert(receiver->acksync);
LOGD("Ack device clipboard sequence=%" PRIu64_,
msg->ack_clipboard.sequence);
sc_acksync_ack(receiver->acksync, msg->ack_clipboard.sequence);
break;
}
}
static ssize_t
process_msgs(const unsigned char *buf, size_t len) {
process_msgs(struct receiver *receiver, const unsigned char *buf, size_t len) {
size_t head = 0;
for (;;) {
struct device_msg msg;
@ -53,7 +63,7 @@ process_msgs(const unsigned char *buf, size_t len) {
return head;
}
process_msg(&msg);
process_msg(receiver, &msg);
device_msg_destroy(&msg);
head += r;
@ -81,7 +91,7 @@ run_receiver(void *data) {
}
head += r;
ssize_t consumed = process_msgs(buf, head);
ssize_t consumed = process_msgs(receiver, buf, head);
if (consumed == -1) {
// an error occurred
break;
@ -101,8 +111,8 @@ bool
receiver_start(struct receiver *receiver) {
LOGD("Starting receiver thread");
bool ok = sc_thread_create(&receiver->thread, run_receiver, "receiver",
receiver);
bool ok = sc_thread_create(&receiver->thread, run_receiver,
"scrcpy-receiver", receiver);
if (!ok) {
LOGC("Could not start receiver thread");
return false;

View File

@ -5,6 +5,7 @@
#include <stdbool.h>
#include "util/acksync.h"
#include "util/net.h"
#include "util/thread.h"
@ -14,10 +15,13 @@ struct receiver {
sc_socket control_socket;
sc_thread thread;
sc_mutex mutex;
struct sc_acksync *acksync;
};
bool
receiver_init(struct receiver *receiver, sc_socket control_socket);
receiver_init(struct receiver *receiver, sc_socket control_socket,
struct sc_acksync *acksync);
void
receiver_destroy(struct receiver *receiver);

View File

@ -6,7 +6,7 @@
#include <libavutil/time.h>
#include "util/log.h"
#include "util/str_util.h"
#include "util/str.h"
/** Downcast packet_sink to recorder */
#define DOWNCAST(SINK) container_of(SINK, struct recorder, packet_sink)
@ -26,7 +26,7 @@ find_muxer(const char *name) {
oformat = av_oformat_next(oformat);
#endif
// until null or containing the requested name
} while (oformat && !strlist_contains(oformat->name, ',', name));
} while (oformat && !sc_str_list_contains(oformat->name, ',', name));
return oformat;
}
@ -34,11 +34,13 @@ static struct record_packet *
record_packet_new(const AVPacket *packet) {
struct record_packet *rec = malloc(sizeof(*rec));
if (!rec) {
LOG_OOM();
return NULL;
}
rec->packet = av_packet_alloc();
if (!rec->packet) {
LOG_OOM();
free(rec);
return NULL;
}
@ -81,7 +83,7 @@ recorder_write_header(struct recorder *recorder, const AVPacket *packet) {
uint8_t *extradata = av_malloc(packet->size * sizeof(uint8_t));
if (!extradata) {
LOGC("Could not allocate extradata");
LOG_OOM();
return false;
}
@ -228,13 +230,11 @@ static bool
recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
bool ok = sc_mutex_init(&recorder->mutex);
if (!ok) {
LOGC("Could not create mutex");
return false;
}
ok = sc_cond_init(&recorder->queue_cond);
if (!ok) {
LOGC("Could not create cond");
goto error_mutex_destroy;
}
@ -254,7 +254,7 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
recorder->ctx = avformat_alloc_context();
if (!recorder->ctx) {
LOGE("Could not allocate output context");
LOG_OOM();
goto error_cond_destroy;
}
@ -287,8 +287,8 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
}
LOGD("Starting recorder thread");
ok = sc_thread_create(&recorder->thread, run_recorder, "recorder",
recorder);
ok = sc_thread_create(&recorder->thread, run_recorder, "scrcpy-recorder",
recorder);
if (!ok) {
LOGC("Could not start recorder thread");
goto error_avio_close;
@ -338,7 +338,7 @@ recorder_push(struct recorder *recorder, const AVPacket *packet) {
struct record_packet *rec = record_packet_new(packet);
if (!rec) {
LOGC("Could not allocate record packet");
LOG_OOM();
sc_mutex_unlock(&recorder->mutex);
return false;
}
@ -372,10 +372,10 @@ bool
recorder_init(struct recorder *recorder,
const char *filename,
enum sc_record_format format,
struct size declared_frame_size) {
struct sc_size declared_frame_size) {
recorder->filename = strdup(filename);
if (!recorder->filename) {
LOGE("Could not strdup filename");
LOG_OOM();
return false;
}

View File

@ -25,7 +25,7 @@ struct recorder {
char *filename;
enum sc_record_format format;
AVFormatContext *ctx;
struct size declared_frame_size;
struct sc_size declared_frame_size;
bool header_written;
sc_thread thread;
@ -44,7 +44,7 @@ struct recorder {
bool
recorder_init(struct recorder *recorder, const char *filename,
enum sc_record_format format, struct size declared_frame_size);
enum sc_record_format format, struct sc_size declared_frame_size);
void
recorder_destroy(struct recorder *recorder);

View File

@ -17,9 +17,9 @@
#include "decoder.h"
#include "events.h"
#include "file_handler.h"
#include "input_manager.h"
#ifdef HAVE_AOA_HID
# include "hid_keyboard.h"
# include "hid_mouse.h"
#endif
#include "keyboard_inject.h"
#include "mouse_inject.h"
@ -27,6 +27,7 @@
#include "screen.h"
#include "server.h"
#include "stream.h"
#include "util/acksync.h"
#include "util/log.h"
#include "util/net.h"
#ifdef HAVE_V4L2
@ -34,18 +35,20 @@
#endif
struct scrcpy {
struct server server;
struct screen screen;
struct sc_server server;
struct sc_screen screen;
struct stream stream;
struct decoder decoder;
struct recorder recorder;
#ifdef HAVE_V4L2
struct sc_v4l2_sink v4l2_sink;
#endif
struct controller controller;
struct sc_controller controller;
struct file_handler file_handler;
#ifdef HAVE_AOA_HID
struct sc_aoa aoa;
// sequence/ack helper to synchronize clipboard and Ctrl+v via HID
struct sc_acksync acksync;
#endif
union {
struct sc_keyboard_inject keyboard_inject;
@ -53,45 +56,38 @@ struct scrcpy {
struct sc_hid_keyboard keyboard_hid;
#endif
};
struct sc_mouse_inject mouse_inject;
struct input_manager input_manager;
union {
struct sc_mouse_inject mouse_inject;
#ifdef HAVE_AOA_HID
struct sc_hid_mouse mouse_hid;
#endif
};
};
static inline void
push_event(uint32_t type, const char *name) {
SDL_Event event;
event.type = type;
int ret = SDL_PushEvent(&event);
if (ret < 0) {
LOGE("Could not post %s event: %s", name, SDL_GetError());
// What could we do?
}
}
#define PUSH_EVENT(TYPE) push_event(TYPE, # TYPE)
#ifdef _WIN32
BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) {
if (ctrl_type == CTRL_C_EVENT) {
SDL_Event event;
event.type = SDL_QUIT;
SDL_PushEvent(&event);
PUSH_EVENT(SDL_QUIT);
return TRUE;
}
return FALSE;
}
#endif // _WIN32
// init SDL and set appropriate hints
static bool
sdl_init_and_configure(bool display, const char *render_driver,
bool disable_screensaver) {
uint32_t flags = display ? SDL_INIT_VIDEO : SDL_INIT_EVENTS;
if (SDL_Init(flags)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
return false;
}
atexit(SDL_Quit);
#ifdef _WIN32
// Clean up properly on Ctrl+C on Windows
bool ok = SetConsoleCtrlHandler(windows_ctrl_handler, TRUE);
if (!ok) {
LOGW("Could not set Ctrl+C handler");
}
#endif // _WIN32
if (!display) {
return true;
}
static void
sdl_set_hints(const char *render_driver) {
if (render_driver && !SDL_SetHint(SDL_HINT_RENDER_DRIVER, render_driver)) {
LOGW("Could not set render driver");
@ -102,11 +98,18 @@ sdl_init_and_configure(bool display, const char *render_driver,
LOGW("Could not enable linear filtering");
}
#ifdef SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
// Handle a click to gain focus as any other click
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
LOGW("Could not enable mouse focus clickthrough");
}
#ifdef SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
// Disable synthetic mouse events from touch events
// Touch events with id SDL_TOUCH_MOUSEID are ignored anyway, but it is
// better not to generate them in the first place.
if (!SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0")) {
LOGW("Could not disable synthetic mouse events");
}
#endif
#ifdef SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
@ -120,6 +123,21 @@ sdl_init_and_configure(bool display, const char *render_driver,
if (!SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0")) {
LOGW("Could not disable minimize on focus loss");
}
}
static void
sdl_configure(bool display, bool disable_screensaver) {
#ifdef _WIN32
// Clean up properly on Ctrl+C on Windows
bool ok = SetConsoleCtrlHandler(windows_ctrl_handler, TRUE);
if (!ok) {
LOGW("Could not set Ctrl+C handler");
}
#endif // _WIN32
if (!display) {
return;
}
if (disable_screensaver) {
LOGD("Screensaver disabled");
@ -128,8 +146,6 @@ sdl_init_and_configure(bool display, const char *render_driver,
LOGD("Screensaver enabled");
SDL_EnableScreenSaver();
}
return true;
}
static bool
@ -176,12 +192,7 @@ handle_event(struct scrcpy *s, const struct scrcpy_options *options,
}
}
bool consumed = screen_handle_event(&s->screen, event);
if (consumed) {
goto end;
}
consumed = input_manager_handle_event(&s->input_manager, event);
bool consumed = sc_screen_handle_event(&s->screen, event);
(void) consumed;
end:
@ -206,6 +217,29 @@ event_loop(struct scrcpy *s, const struct scrcpy_options *options) {
return false;
}
static bool
await_for_server(void) {
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case SDL_QUIT:
LOGD("User requested to quit");
return false;
case EVENT_SERVER_CONNECTION_FAILED:
LOGE("Server connection failed");
return false;
case EVENT_SERVER_CONNECTED:
LOGD("Server connected");
return true;
default:
break;
}
}
LOGE("SDL_WaitEvent() error: %s", SDL_GetError());
return false;
}
static SDL_LogPriority
sdl_priority_from_av_level(int level) {
switch (level) {
@ -234,7 +268,7 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
size_t fmt_len = strlen(fmt);
char *local_fmt = malloc(fmt_len + 10);
if (!local_fmt) {
LOGC("Could not allocate string");
LOG_OOM();
return;
}
memcpy(local_fmt, "[FFmpeg] ", 9); // do not write the final '\0'
@ -248,9 +282,33 @@ stream_on_eos(struct stream *stream, void *userdata) {
(void) stream;
(void) userdata;
SDL_Event stop_event;
stop_event.type = EVENT_STREAM_STOPPED;
SDL_PushEvent(&stop_event);
PUSH_EVENT(EVENT_STREAM_STOPPED);
}
static void
sc_server_on_connection_failed(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
PUSH_EVENT(EVENT_SERVER_CONNECTION_FAILED);
}
static void
sc_server_on_connected(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
PUSH_EVENT(EVENT_SERVER_CONNECTED);
}
static void
sc_server_on_disconnected(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
LOGD("Server disconnected");
// Do nothing, the disconnection will be handled by the "stream stopped"
// event
}
bool
@ -258,6 +316,14 @@ scrcpy(struct scrcpy_options *options) {
static struct scrcpy scrcpy;
struct scrcpy *s = &scrcpy;
// Minimal SDL initialization
if (SDL_Init(SDL_INIT_EVENTS)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
return false;
}
atexit(SDL_Quit);
bool ret = false;
bool server_started = false;
@ -269,17 +335,22 @@ scrcpy(struct scrcpy_options *options) {
bool stream_started = false;
#ifdef HAVE_AOA_HID
bool aoa_hid_initialized = false;
bool hid_keyboard_initialized = false;
bool hid_mouse_initialized = false;
#endif
bool controller_initialized = false;
bool controller_started = false;
bool screen_initialized = false;
bool record = !!options->record_filename;
struct server_params params = {
struct sc_acksync *acksync = NULL;
struct sc_server_params params = {
.serial = options->serial,
.log_level = options->log_level,
.crop = options->crop,
.port_range = options->port_range,
.tunnel_host = options->tunnel_host,
.tunnel_port = options->tunnel_port,
.max_size = options->max_size,
.bit_rate = options->bit_rate,
.max_fps = options->max_fps,
@ -292,32 +363,51 @@ scrcpy(struct scrcpy_options *options) {
.encoder_name = options->encoder_name,
.force_adb_forward = options->force_adb_forward,
.power_off_on_close = options->power_off_on_close,
.clipboard_autosync = options->clipboard_autosync,
.tcpip = options->tcpip,
.tcpip_dst = options->tcpip_dst,
};
if (!server_init(&s->server, &params)) {
static const struct sc_server_callbacks cbs = {
.on_connection_failed = sc_server_on_connection_failed,
.on_connected = sc_server_on_connected,
.on_disconnected = sc_server_on_disconnected,
};
if (!sc_server_init(&s->server, &params, &cbs, NULL)) {
return false;
}
if (!server_start(&s->server)) {
if (!sc_server_start(&s->server)) {
goto end;
}
server_started = true;
if (!sdl_init_and_configure(options->display, options->render_driver,
options->disable_screensaver)) {
if (options->display) {
sdl_set_hints(options->render_driver);
}
// Initialize SDL video in addition if display is enabled
if (options->display && SDL_Init(SDL_INIT_VIDEO)) {
LOGC("Could not initialize SDL: %s", SDL_GetError());
goto end;
}
char device_name[DEVICE_NAME_FIELD_LENGTH];
struct size frame_size;
sdl_configure(options->display, options->disable_screensaver);
if (!server_connect_to(&s->server, device_name, &frame_size)) {
// Await for server without blocking Ctrl+C handling
if (!await_for_server()) {
goto end;
}
// It is necessarily initialized here, since the device is connected
struct sc_server_info *info = &s->server.info;
const char *serial = s->server.params.serial;
assert(serial);
if (options->display && options->control) {
if (!file_handler_init(&s->file_handler, options->serial,
if (!file_handler_init(&s->file_handler, serial,
options->push_target)) {
goto end;
}
@ -335,11 +425,11 @@ scrcpy(struct scrcpy_options *options) {
}
struct recorder *rec = NULL;
if (record) {
if (options->record_filename) {
if (!recorder_init(&s->recorder,
options->record_filename,
options->record_format,
frame_size)) {
info->frame_size)) {
goto end;
}
rec = &s->recorder;
@ -361,35 +451,139 @@ scrcpy(struct scrcpy_options *options) {
stream_add_sink(&s->stream, &rec->packet_sink);
}
struct sc_key_processor *kp = NULL;
struct sc_mouse_processor *mp = NULL;
if (options->control) {
if (!controller_init(&s->controller, s->server.control_socket)) {
#ifdef HAVE_AOA_HID
bool use_hid_keyboard =
options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID;
bool use_hid_mouse =
options->mouse_input_mode == SC_MOUSE_INPUT_MODE_HID;
if (use_hid_keyboard || use_hid_mouse) {
bool ok = sc_acksync_init(&s->acksync);
if (!ok) {
goto end;
}
ok = sc_aoa_init(&s->aoa, serial, &s->acksync);
if (!ok) {
LOGE("Failed to enable HID over AOA");
sc_acksync_destroy(&s->acksync);
goto aoa_hid_end;
}
if (use_hid_keyboard) {
if (sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
hid_keyboard_initialized = true;
kp = &s->keyboard_hid.key_processor;
} else {
LOGE("Could not initialize HID keyboard");
}
}
if (use_hid_mouse) {
if (sc_hid_mouse_init(&s->mouse_hid, &s->aoa)) {
hid_mouse_initialized = true;
mp = &s->mouse_hid.mouse_processor;
} else {
LOGE("Could not initialized HID mouse");
}
}
bool need_aoa = hid_keyboard_initialized || hid_mouse_initialized;
if (!need_aoa || !sc_aoa_start(&s->aoa)) {
sc_acksync_destroy(&s->acksync);
sc_aoa_destroy(&s->aoa);
goto aoa_hid_end;
}
acksync = &s->acksync;
aoa_hid_initialized = true;
aoa_hid_end:
if (!aoa_hid_initialized) {
if (hid_keyboard_initialized) {
sc_hid_keyboard_destroy(&s->keyboard_hid);
hid_keyboard_initialized = false;
}
if (hid_mouse_initialized) {
sc_hid_mouse_destroy(&s->mouse_hid);
hid_mouse_initialized = false;
}
}
if (use_hid_keyboard && !hid_keyboard_initialized) {
LOGE("Fallback to default keyboard injection method "
"(-K/--hid-keyboard ignored)");
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
}
if (use_hid_mouse && !hid_mouse_initialized) {
LOGE("Fallback to default mouse injection method "
"(-M/--hid-mouse ignored)");
options->mouse_input_mode = SC_MOUSE_INPUT_MODE_INJECT;
}
}
#else
assert(options->keyboard_input_mode != SC_KEYBOARD_INPUT_MODE_HID);
assert(options->mouse_input_mode != SC_MOUSE_INPUT_MODE_HID);
#endif
// keyboard_input_mode may have been reset if HID mode failed
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_INJECT) {
sc_keyboard_inject_init(&s->keyboard_inject, &s->controller,
options->key_inject_mode,
options->forward_key_repeat);
kp = &s->keyboard_inject.key_processor;
}
// mouse_input_mode may have been reset if HID mode failed
if (options->mouse_input_mode == SC_MOUSE_INPUT_MODE_INJECT) {
sc_mouse_inject_init(&s->mouse_inject, &s->controller);
mp = &s->mouse_inject.mouse_processor;
}
if (!sc_controller_init(&s->controller, s->server.control_socket,
acksync)) {
goto end;
}
controller_initialized = true;
if (!controller_start(&s->controller)) {
if (!sc_controller_start(&s->controller)) {
goto end;
}
controller_started = true;
if (options->turn_screen_off) {
struct control_msg msg;
struct sc_control_msg msg;
msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
msg.set_screen_power_mode.mode = SCREEN_POWER_MODE_OFF;
if (!controller_push_msg(&s->controller, &msg)) {
if (!sc_controller_push_msg(&s->controller, &msg)) {
LOGW("Could not request 'set screen power mode'");
}
}
}
if (options->display) {
const char *window_title =
options->window_title ? options->window_title : device_name;
options->window_title ? options->window_title : info->device_name;
struct screen_params screen_params = {
struct sc_screen_params screen_params = {
.controller = &s->controller,
.kp = kp,
.mp = mp,
.control = options->control,
.forward_all_clicks = options->forward_all_clicks,
.legacy_paste = options->legacy_paste,
.clipboard_autosync = options->clipboard_autosync,
.shortcut_mods = &options->shortcut_mods,
.window_title = window_title,
.frame_size = frame_size,
.frame_size = info->frame_size,
.always_on_top = options->always_on_top,
.window_x = options->window_x,
.window_y = options->window_y,
@ -402,7 +596,7 @@ scrcpy(struct scrcpy_options *options) {
.buffering_time = options->display_buffer,
};
if (!screen_init(&s->screen, &screen_params)) {
if (!sc_screen_init(&s->screen, &screen_params)) {
goto end;
}
screen_initialized = true;
@ -412,8 +606,8 @@ scrcpy(struct scrcpy_options *options) {
#ifdef HAVE_V4L2
if (options->v4l2_device) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device, frame_size,
options->v4l2_buffer)) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device,
info->frame_size, options->v4l2_buffer)) {
goto end;
}
@ -430,107 +624,40 @@ scrcpy(struct scrcpy_options *options) {
}
stream_started = true;
struct sc_key_processor *kp = NULL;
struct sc_mouse_processor *mp = NULL;
if (options->control) {
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID) {
#ifdef HAVE_AOA_HID
bool aoa_hid_ok = false;
char *serialno = NULL;
const char *serial = options->serial;
if (!serial) {
serialno = adb_get_serialno();
if (!serialno) {
LOGE("Could not get device serial");
goto aoa_hid_end;
}
serial = serialno;
LOGI("Device serial: %s", serial);
}
bool ok = sc_aoa_init(&s->aoa, serial);
free(serialno);
if (!ok) {
goto aoa_hid_end;
}
if (!sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
sc_aoa_destroy(&s->aoa);
goto aoa_hid_end;
}
if (!sc_aoa_start(&s->aoa)) {
sc_hid_keyboard_destroy(&s->keyboard_hid);
sc_aoa_destroy(&s->aoa);
goto aoa_hid_end;
}
aoa_hid_ok = true;
kp = &s->keyboard_hid.key_processor;
aoa_hid_initialized = true;
aoa_hid_end:
if (!aoa_hid_ok) {
LOGE("Failed to enable HID over AOA, "
"fallback to default keyboard injection method "
"(-K/--hid-keyboard ignored)");
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
}
#else
LOGE("HID over AOA is not supported on this platform, "
"fallback to default keyboard injection method "
"(-K/--hid-keyboard ignored)");
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
#endif
}
// keyboard_input_mode may have been reset if HID mode failed
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_INJECT) {
sc_keyboard_inject_init(&s->keyboard_inject, &s->controller,
options);
kp = &s->keyboard_inject.key_processor;
}
sc_mouse_inject_init(&s->mouse_inject, &s->controller, &s->screen);
mp = &s->mouse_inject.mouse_processor;
}
input_manager_init(&s->input_manager, &s->controller, &s->screen, kp, mp,
options);
ret = event_loop(s, options);
LOGD("quit...");
// Close the window immediately on closing, because screen_destroy() may
// only be called once the stream thread is joined (it may take time)
screen_hide_window(&s->screen);
sc_screen_hide_window(&s->screen);
end:
// The stream is not stopped explicitly, because it will stop by itself on
// end-of-stream
#ifdef HAVE_AOA_HID
if (aoa_hid_initialized) {
sc_hid_keyboard_destroy(&s->keyboard_hid);
if (hid_keyboard_initialized) {
sc_hid_keyboard_destroy(&s->keyboard_hid);
}
sc_aoa_stop(&s->aoa);
}
if (acksync) {
sc_acksync_destroy(acksync);
}
#endif
if (controller_started) {
controller_stop(&s->controller);
sc_controller_stop(&s->controller);
}
if (file_handler_initialized) {
file_handler_stop(&s->file_handler);
}
if (screen_initialized) {
screen_interrupt(&s->screen);
sc_screen_interrupt(&s->screen);
}
if (server_started) {
// shutdown the sockets and kill the server
server_stop(&s->server);
sc_server_stop(&s->server);
}
// now that the sockets are shutdown, the stream and controller are
@ -555,15 +682,15 @@ end:
// Destroy the screen only after the stream is guaranteed to be finished,
// because otherwise the screen could receive new frames after destruction
if (screen_initialized) {
screen_join(&s->screen);
screen_destroy(&s->screen);
sc_screen_join(&s->screen);
sc_screen_destroy(&s->screen);
}
if (controller_started) {
controller_join(&s->controller);
sc_controller_join(&s->controller);
}
if (controller_initialized) {
controller_destroy(&s->controller);
sc_controller_destroy(&s->controller);
}
if (recorder_initialized) {
@ -575,7 +702,7 @@ end:
file_handler_destroy(&s->file_handler);
}
server_destroy(&s->server);
sc_server_destroy(&s->server);
return ret;
}

View File

@ -12,11 +12,11 @@
#define DISPLAY_MARGINS 96
#define DOWNCAST(SINK) container_of(SINK, struct screen, frame_sink)
#define DOWNCAST(SINK) container_of(SINK, struct sc_screen, frame_sink)
static inline struct size
get_rotated_size(struct size size, int rotation) {
struct size rotated_size;
static inline struct sc_size
get_rotated_size(struct sc_size size, int rotation) {
struct sc_size rotated_size;
if (rotation & 1) {
rotated_size.width = size.height;
rotated_size.height = size.width;
@ -27,26 +27,26 @@ get_rotated_size(struct size size, int rotation) {
return rotated_size;
}
// get the window size in a struct size
static struct size
get_window_size(const struct screen *screen) {
// get the window size in a struct sc_size
static struct sc_size
get_window_size(const struct sc_screen *screen) {
int width;
int height;
SDL_GetWindowSize(screen->window, &width, &height);
struct size size;
struct sc_size size;
size.width = width;
size.height = height;
return size;
}
static struct point
get_window_position(const struct screen *screen) {
static struct sc_point
get_window_position(const struct sc_screen *screen) {
int x;
int y;
SDL_GetWindowPosition(screen->window, &x, &y);
struct point point;
struct sc_point point;
point.x = x;
point.y = y;
return point;
@ -54,7 +54,7 @@ get_window_position(const struct screen *screen) {
// set the window size to be applied when fullscreen is disabled
static void
set_window_size(struct screen *screen, struct size new_size) {
set_window_size(struct sc_screen *screen, struct sc_size new_size) {
assert(!screen->fullscreen);
assert(!screen->maximized);
SDL_SetWindowSize(screen->window, new_size.width, new_size.height);
@ -62,14 +62,9 @@ set_window_size(struct screen *screen, struct size new_size) {
// get the preferred display bounds (i.e. the screen bounds with some margins)
static bool
get_preferred_display_bounds(struct size *bounds) {
get_preferred_display_bounds(struct sc_size *bounds) {
SDL_Rect rect;
#ifdef SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayUsableBounds((i), (r))
#else
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayBounds((i), (r))
#endif
if (GET_DISPLAY_BOUNDS(0, &rect)) {
if (SDL_GetDisplayUsableBounds(0, &rect)) {
LOGW("Could not get display usable bounds: %s", SDL_GetError());
return false;
}
@ -80,7 +75,7 @@ get_preferred_display_bounds(struct size *bounds) {
}
static bool
is_optimal_size(struct size current_size, struct size content_size) {
is_optimal_size(struct sc_size current_size, struct sc_size content_size) {
// The size is optimal if we can recompute one dimension of the current
// size from the other
return current_size.height == current_size.width * content_size.height
@ -94,20 +89,21 @@ is_optimal_size(struct size current_size, struct size content_size) {
// crops the black borders)
// - it keeps the aspect ratio
// - it scales down to make it fit in the display_size
static struct size
get_optimal_size(struct size current_size, struct size content_size) {
static struct sc_size
get_optimal_size(struct sc_size current_size, struct sc_size content_size,
bool within_display_bounds) {
if (content_size.width == 0 || content_size.height == 0) {
// avoid division by 0
return current_size;
}
struct size window_size;
struct sc_size window_size;
struct size display_size;
if (!get_preferred_display_bounds(&display_size)) {
// could not get display bounds, do not constraint the size
window_size.width = current_size.width;
window_size.height = current_size.height;
struct sc_size display_size;
if (!within_display_bounds ||
!get_preferred_display_bounds(&display_size)) {
// do not constraint the size
window_size = current_size;
} else {
window_size.width = MIN(current_size.width, display_size.width);
window_size.height = MIN(current_size.height, display_size.height);
@ -135,12 +131,12 @@ get_optimal_size(struct size current_size, struct size content_size) {
// initially, there is no current size, so use the frame size as current size
// req_width and req_height, if not 0, are the sizes requested by the user
static inline struct size
get_initial_optimal_size(struct size content_size, uint16_t req_width,
static inline struct sc_size
get_initial_optimal_size(struct sc_size content_size, uint16_t req_width,
uint16_t req_height) {
struct size window_size;
struct sc_size window_size;
if (!req_width && !req_height) {
window_size = get_optimal_size(content_size, content_size);
window_size = get_optimal_size(content_size, content_size, true);
} else {
if (req_width) {
window_size.width = req_width;
@ -160,15 +156,26 @@ get_initial_optimal_size(struct size content_size, uint16_t req_width,
return window_size;
}
static inline void
sc_screen_capture_mouse(struct sc_screen *screen, bool capture) {
if (SDL_SetRelativeMouseMode(capture)) {
LOGE("Could not set relative mouse mode to %s: %s",
capture ? "true" : "false", SDL_GetError());
return;
}
screen->mouse_captured = capture;
}
static void
screen_update_content_rect(struct screen *screen) {
sc_screen_update_content_rect(struct sc_screen *screen) {
int dw;
int dh;
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
struct size content_size = screen->content_size;
struct sc_size content_size = screen->content_size;
// The drawable size is the window size * the HiDPI scale
struct size drawable_size = {dw, dh};
struct sc_size drawable_size = {dw, dh};
SDL_Rect *rect = &screen->rect;
@ -198,9 +205,9 @@ screen_update_content_rect(struct screen *screen) {
}
static inline SDL_Texture *
create_texture(struct screen *screen) {
create_texture(struct sc_screen *screen) {
SDL_Renderer *renderer = screen->renderer;
struct size size = screen->frame_size;
struct sc_size size = screen->frame_size;
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
size.width, size.height);
@ -224,6 +231,45 @@ create_texture(struct screen *screen) {
return texture;
}
// render the texture to the renderer
//
// Set the update_content_rect flag if the window or content size may have
// changed, so that the content rectangle is recomputed
static void
sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
if (update_content_rect) {
sc_screen_update_content_rect(screen);
}
SDL_RenderClear(screen->renderer);
if (screen->rotation == 0) {
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
} else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
// counterclockwise (to be consistent with --lock-video-orientation)
int cw_rotation = (4 - screen->rotation) % 4;
double angle = 90 * cw_rotation;
SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (screen->rotation & 1) {
rect.x = screen->rect.x + (screen->rect.w - screen->rect.h) / 2;
rect.y = screen->rect.y + (screen->rect.h - screen->rect.w) / 2;
rect.w = screen->rect.h;
rect.h = screen->rect.w;
dstrect = &rect;
} else {
assert(screen->rotation == 2);
dstrect = &screen->rect;
}
SDL_RenderCopyEx(screen->renderer, screen->texture, NULL, dstrect,
angle, NULL, 0);
}
SDL_RenderPresent(screen->renderer);
}
#if defined(__APPLE__) || defined(__WINDOWS__)
# define CONTINUOUS_RESIZING_WORKAROUND
#endif
@ -236,20 +282,20 @@ create_texture(struct screen *screen) {
// <https://stackoverflow.com/a/40693139/1987178>
static int
event_watcher(void *data, SDL_Event *event) {
struct screen *screen = data;
struct sc_screen *screen = data;
if (event->type == SDL_WINDOWEVENT
&& event->window.event == SDL_WINDOWEVENT_RESIZED) {
// In practice, it seems to always be called from the same thread in
// that specific case. Anyway, it's just a workaround.
screen_render(screen, true);
sc_screen_render(screen, true);
}
return 0;
}
#endif
static bool
screen_frame_sink_open(struct sc_frame_sink *sink) {
struct screen *screen = DOWNCAST(sink);
sc_screen_frame_sink_open(struct sc_frame_sink *sink) {
struct sc_screen *screen = DOWNCAST(sink);
(void) screen;
#ifndef NDEBUG
screen->open = true;
@ -260,8 +306,8 @@ screen_frame_sink_open(struct sc_frame_sink *sink) {
}
static void
screen_frame_sink_close(struct sc_frame_sink *sink) {
struct screen *screen = DOWNCAST(sink);
sc_screen_frame_sink_close(struct sc_frame_sink *sink) {
struct sc_screen *screen = DOWNCAST(sink);
(void) screen;
#ifndef NDEBUG
screen->open = false;
@ -271,8 +317,8 @@ screen_frame_sink_close(struct sc_frame_sink *sink) {
}
static bool
screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
struct screen *screen = DOWNCAST(sink);
sc_screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
struct sc_screen *screen = DOWNCAST(sink);
return sc_video_buffer_push(&screen->vb, frame);
}
@ -280,28 +326,48 @@ static void
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata) {
(void) vb;
struct screen *screen = userdata;
struct sc_screen *screen = userdata;
// event_failed implies previous_skipped (the previous frame may not have
// been consumed if the event was not sent)
assert(!screen->event_failed || previous_skipped);
bool need_new_event;
if (previous_skipped) {
fps_counter_add_skipped_frame(&screen->fps_counter);
// The EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead
// this new frame instead, unless the previous event failed
need_new_event = screen->event_failed;
} else {
need_new_event = true;
}
if (need_new_event) {
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
};
// Post the event on the UI thread
SDL_PushEvent(&new_frame_event);
int ret = SDL_PushEvent(&new_frame_event);
if (ret < 0) {
LOGW("Could not post new frame event: %s", SDL_GetError());
screen->event_failed = true;
} else {
screen->event_failed = false;
}
}
}
bool
screen_init(struct screen *screen, const struct screen_params *params) {
sc_screen_init(struct sc_screen *screen,
const struct sc_screen_params *params) {
screen->resize_pending = false;
screen->has_frame = false;
screen->fullscreen = false;
screen->maximized = false;
screen->event_failed = false;
screen->mouse_captured = false;
screen->mouse_capture_key_pressed = 0;
static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
@ -310,18 +376,15 @@ screen_init(struct screen *screen, const struct screen_params *params) {
bool ok = sc_video_buffer_init(&screen->vb, params->buffering_time, &cbs,
screen);
if (!ok) {
LOGE("Could not initialize video buffer");
return false;
}
ok = sc_video_buffer_start(&screen->vb);
if (!ok) {
LOGE("Could not start video_buffer");
goto error_destroy_video_buffer;
}
if (!fps_counter_init(&screen->fps_counter)) {
LOGE("Could not initialize FPS counter");
goto error_stop_and_join_video_buffer;
}
@ -330,23 +393,18 @@ screen_init(struct screen *screen, const struct screen_params *params) {
if (screen->rotation) {
LOGI("Initial display rotation set to %u", screen->rotation);
}
struct size content_size =
struct sc_size content_size =
get_rotated_size(screen->frame_size, screen->rotation);
screen->content_size = content_size;
struct size window_size = get_initial_optimal_size(content_size,
params->window_width,
params->window_height);
struct sc_size window_size =
get_initial_optimal_size(content_size,params->window_width,
params->window_height);
uint32_t window_flags = SDL_WINDOW_HIDDEN
| SDL_WINDOW_RESIZABLE
| SDL_WINDOW_ALLOW_HIGHDPI;
if (params->always_on_top) {
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
#else
LOGW("The 'always on top' flag is not available "
"(compile with SDL >= 2.0.5 to enable it)");
#endif
}
if (params->window_borderless) {
window_flags |= SDL_WINDOW_BORDERLESS;
@ -422,19 +480,33 @@ screen_init(struct screen *screen, const struct screen_params *params) {
screen->frame = av_frame_alloc();
if (!screen->frame) {
LOGC("Could not create screen frame");
LOG_OOM();
goto error_destroy_texture;
}
struct sc_input_manager_params im_params = {
.controller = params->controller,
.screen = screen,
.kp = params->kp,
.mp = params->mp,
.control = params->control,
.forward_all_clicks = params->forward_all_clicks,
.legacy_paste = params->legacy_paste,
.clipboard_autosync = params->clipboard_autosync,
.shortcut_mods = params->shortcut_mods,
};
sc_input_manager_init(&screen->im, &im_params);
// Reset the window size to trigger a SIZE_CHANGED event, to workaround
// HiDPI issues with some SDL renderers when several displays having
// different HiDPI scaling are connected
SDL_SetWindowSize(screen->window, window_size.width, window_size.height);
screen_update_content_rect(screen);
sc_screen_update_content_rect(screen);
if (params->fullscreen) {
screen_switch_fullscreen(screen);
sc_screen_switch_fullscreen(screen);
}
#ifdef CONTINUOUS_RESIZING_WORKAROUND
@ -442,9 +514,9 @@ screen_init(struct screen *screen, const struct screen_params *params) {
#endif
static const struct sc_frame_sink_ops ops = {
.open = screen_frame_sink_open,
.close = screen_frame_sink_close,
.push = screen_frame_sink_push,
.open = sc_screen_frame_sink_open,
.close = sc_screen_frame_sink_close,
.push = sc_screen_frame_sink_push,
};
screen->frame_sink.ops = &ops;
@ -473,29 +545,29 @@ error_destroy_video_buffer:
}
static void
screen_show_window(struct screen *screen) {
sc_screen_show_window(struct sc_screen *screen) {
SDL_ShowWindow(screen->window);
}
void
screen_hide_window(struct screen *screen) {
sc_screen_hide_window(struct sc_screen *screen) {
SDL_HideWindow(screen->window);
}
void
screen_interrupt(struct screen *screen) {
sc_screen_interrupt(struct sc_screen *screen) {
sc_video_buffer_stop(&screen->vb);
fps_counter_interrupt(&screen->fps_counter);
}
void
screen_join(struct screen *screen) {
sc_screen_join(struct sc_screen *screen) {
sc_video_buffer_join(&screen->vb);
fps_counter_join(&screen->fps_counter);
}
void
screen_destroy(struct screen *screen) {
sc_screen_destroy(struct sc_screen *screen) {
#ifndef NDEBUG
assert(!screen->open);
#endif
@ -508,21 +580,21 @@ screen_destroy(struct screen *screen) {
}
static void
resize_for_content(struct screen *screen, struct size old_content_size,
struct size new_content_size) {
struct size window_size = get_window_size(screen);
struct size target_size = {
resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
struct sc_size new_content_size) {
struct sc_size window_size = get_window_size(screen);
struct sc_size target_size = {
.width = (uint32_t) window_size.width * new_content_size.width
/ old_content_size.width,
.height = (uint32_t) window_size.height * new_content_size.height
/ old_content_size.height,
};
target_size = get_optimal_size(target_size, new_content_size);
target_size = get_optimal_size(target_size, new_content_size, true);
set_window_size(screen, target_size);
}
static void
set_content_size(struct screen *screen, struct size new_content_size) {
set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
if (!screen->fullscreen && !screen->maximized) {
resize_for_content(screen, screen->content_size, new_content_size);
} else if (!screen->resize_pending) {
@ -536,7 +608,7 @@ set_content_size(struct screen *screen, struct size new_content_size) {
}
static void
apply_pending_resize(struct screen *screen) {
apply_pending_resize(struct sc_screen *screen) {
assert(!screen->fullscreen);
assert(!screen->maximized);
if (screen->resize_pending) {
@ -547,13 +619,13 @@ apply_pending_resize(struct screen *screen) {
}
void
screen_set_rotation(struct screen *screen, unsigned rotation) {
sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation) {
assert(rotation < 4);
if (rotation == screen->rotation) {
return;
}
struct size new_content_size =
struct sc_size new_content_size =
get_rotated_size(screen->frame_size, rotation);
set_content_size(screen, new_content_size);
@ -561,12 +633,12 @@ screen_set_rotation(struct screen *screen, unsigned rotation) {
screen->rotation = rotation;
LOGI("Display rotation set to %u", rotation);
screen_render(screen, true);
sc_screen_render(screen, true);
}
// recreate the texture and resize the window if the frame size has changed
static bool
prepare_for_frame(struct screen *screen, struct size new_frame_size) {
prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
// frame dimension changed, destroy texture
@ -574,11 +646,11 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) {
screen->frame_size = new_frame_size;
struct size new_content_size =
struct sc_size new_content_size =
get_rotated_size(new_frame_size, screen->rotation);
set_content_size(screen, new_content_size);
screen_update_content_rect(screen);
sc_screen_update_content_rect(screen);
LOGI("New texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height);
@ -594,7 +666,7 @@ prepare_for_frame(struct screen *screen, struct size new_frame_size) {
// write the frame into the texture
static void
update_texture(struct screen *screen, const AVFrame *frame) {
update_texture(struct sc_screen *screen, const AVFrame *frame) {
SDL_UpdateYUVTexture(screen->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
@ -608,59 +680,25 @@ update_texture(struct screen *screen, const AVFrame *frame) {
}
static bool
screen_update_frame(struct screen *screen) {
sc_screen_update_frame(struct sc_screen *screen) {
av_frame_unref(screen->frame);
sc_video_buffer_consume(&screen->vb, screen->frame);
AVFrame *frame = screen->frame;
fps_counter_add_rendered_frame(&screen->fps_counter);
struct size new_frame_size = {frame->width, frame->height};
struct sc_size new_frame_size = {frame->width, frame->height};
if (!prepare_for_frame(screen, new_frame_size)) {
return false;
}
update_texture(screen, frame);
screen_render(screen, false);
sc_screen_render(screen, false);
return true;
}
void
screen_render(struct screen *screen, bool update_content_rect) {
if (update_content_rect) {
screen_update_content_rect(screen);
}
SDL_RenderClear(screen->renderer);
if (screen->rotation == 0) {
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
} else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
// counterclockwise (to be consistent with --lock-video-orientation)
int cw_rotation = (4 - screen->rotation) % 4;
double angle = 90 * cw_rotation;
SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (screen->rotation & 1) {
rect.x = screen->rect.x + (screen->rect.w - screen->rect.h) / 2;
rect.y = screen->rect.y + (screen->rect.h - screen->rect.w) / 2;
rect.w = screen->rect.h;
rect.h = screen->rect.w;
dstrect = &rect;
} else {
assert(screen->rotation == 2);
dstrect = &screen->rect;
}
SDL_RenderCopyEx(screen->renderer, screen->texture, NULL, dstrect,
angle, NULL, 0);
}
SDL_RenderPresent(screen->renderer);
}
void
screen_switch_fullscreen(struct screen *screen) {
sc_screen_switch_fullscreen(struct sc_screen *screen) {
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
@ -673,20 +711,20 @@ screen_switch_fullscreen(struct screen *screen) {
}
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
screen_render(screen, true);
sc_screen_render(screen, true);
}
void
screen_resize_to_fit(struct screen *screen) {
sc_screen_resize_to_fit(struct sc_screen *screen) {
if (screen->fullscreen || screen->maximized) {
return;
}
struct point point = get_window_position(screen);
struct size window_size = get_window_size(screen);
struct sc_point point = get_window_position(screen);
struct sc_size window_size = get_window_size(screen);
struct size optimal_size =
get_optimal_size(window_size, screen->content_size);
struct sc_size optimal_size =
get_optimal_size(window_size, screen->content_size, false);
// Center the window related to the device screen
assert(optimal_size.width <= window_size.width);
@ -701,7 +739,7 @@ screen_resize_to_fit(struct screen *screen) {
}
void
screen_resize_to_pixel_perfect(struct screen *screen) {
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
if (screen->fullscreen) {
return;
}
@ -711,22 +749,27 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
screen->maximized = false;
}
struct size content_size = screen->content_size;
struct sc_size content_size = screen->content_size;
SDL_SetWindowSize(screen->window, content_size.width, content_size.height);
LOGD("Resized to pixel-perfect: %ux%u", content_size.width,
content_size.height);
}
static inline bool
sc_screen_is_mouse_capture_key(SDL_Keycode key) {
return key == SDLK_LALT || key == SDLK_LGUI || key == SDLK_RGUI;
}
bool
screen_handle_event(struct screen *screen, SDL_Event *event) {
sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
switch (event->type) {
case EVENT_NEW_FRAME:
if (!screen->has_frame) {
screen->has_frame = true;
// this is the very first frame, show the window
screen_show_window(screen);
sc_screen_show_window(screen);
}
bool ok = screen_update_frame(screen);
bool ok = sc_screen_update_frame(screen);
if (!ok) {
LOGW("Frame update failed\n");
}
@ -738,10 +781,10 @@ screen_handle_event(struct screen *screen, SDL_Event *event) {
}
switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED:
screen_render(screen, true);
sc_screen_render(screen, true);
break;
case SDL_WINDOWEVENT_SIZE_CHANGED:
screen_render(screen, true);
sc_screen_render(screen, true);
break;
case SDL_WINDOWEVENT_MAXIMIZED:
screen->maximized = true;
@ -757,18 +800,78 @@ screen_handle_event(struct screen *screen, SDL_Event *event) {
}
screen->maximized = false;
apply_pending_resize(screen);
screen_render(screen, true);
sc_screen_render(screen, true);
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
if (screen->im.mp->relative_mode) {
sc_screen_capture_mouse(screen, false);
}
break;
}
return true;
case SDL_KEYDOWN:
if (screen->im.mp->relative_mode) {
SDL_Keycode key = event->key.keysym.sym;
if (sc_screen_is_mouse_capture_key(key)) {
if (!screen->mouse_capture_key_pressed) {
screen->mouse_capture_key_pressed = key;
return true;
} else {
// Another mouse capture key has been pressed, cancel
// mouse (un)capture
screen->mouse_capture_key_pressed = 0;
// Do not return, the event must be forwarded to the
// input manager
}
}
}
break;
case SDL_KEYUP:
if (screen->im.mp->relative_mode) {
SDL_Keycode key = event->key.keysym.sym;
SDL_Keycode cap = screen->mouse_capture_key_pressed;
screen->mouse_capture_key_pressed = 0;
if (key == cap) {
// A mouse capture key has been pressed then released:
// toggle the capture mouse mode
sc_screen_capture_mouse(screen, !screen->mouse_captured);
return true;
}
// Do not return, the event must be forwarded to the input
// manager
}
break;
case SDL_MOUSEWHEEL:
case SDL_MOUSEMOTION:
case SDL_MOUSEBUTTONDOWN:
if (screen->im.mp->relative_mode && !screen->mouse_captured) {
// Do not forward to input manager, the mouse will be captured
// on SDL_MOUSEBUTTONUP
return true;
}
break;
case SDL_FINGERMOTION:
case SDL_FINGERDOWN:
case SDL_FINGERUP:
if (screen->im.mp->relative_mode) {
// Touch events are not compatible with relative mode
// (coordinates are not relative)
return true;
}
break;
case SDL_MOUSEBUTTONUP:
if (screen->im.mp->relative_mode && !screen->mouse_captured) {
sc_screen_capture_mouse(screen, true);
return true;
}
}
return false;
return sc_input_manager_handle_event(&screen->im, event);
}
struct point
screen_convert_drawable_to_frame_coords(struct screen *screen,
int32_t x, int32_t y) {
struct sc_point
sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen,
int32_t x, int32_t y) {
unsigned rotation = screen->rotation;
assert(rotation < 4);
@ -780,7 +883,7 @@ screen_convert_drawable_to_frame_coords(struct screen *screen,
y = (int64_t) (y - screen->rect.y) * h / screen->rect.h;
// rotate
struct point result;
struct sc_point result;
switch (rotation) {
case 0:
result.x = x;
@ -803,15 +906,15 @@ screen_convert_drawable_to_frame_coords(struct screen *screen,
return result;
}
struct point
screen_convert_window_to_frame_coords(struct screen *screen,
int32_t x, int32_t y) {
screen_hidpi_scale_coords(screen, &x, &y);
return screen_convert_drawable_to_frame_coords(screen, x, y);
struct sc_point
sc_screen_convert_window_to_frame_coords(struct sc_screen *screen,
int32_t x, int32_t y) {
sc_screen_hidpi_scale_coords(screen, &x, &y);
return sc_screen_convert_drawable_to_frame_coords(screen, x, y);
}
void
screen_hidpi_scale_coords(struct screen *screen, int32_t *x, int32_t *y) {
sc_screen_hidpi_scale_coords(struct sc_screen *screen, int32_t *x, int32_t *y) {
// take the HiDPI scaling (dw/ww and dh/wh) into account
int ww, wh, dw, dh;
SDL_GetWindowSize(screen->window, &ww, &wh);

View File

@ -7,19 +7,24 @@
#include <SDL2/SDL.h>
#include <libavformat/avformat.h>
#include "controller.h"
#include "coords.h"
#include "fps_counter.h"
#include "input_manager.h"
#include "opengl.h"
#include "trait/key_processor.h"
#include "trait/frame_sink.h"
#include "trait/mouse_processor.h"
#include "video_buffer.h"
struct screen {
struct sc_screen {
struct sc_frame_sink frame_sink; // frame sink trait
#ifndef NDEBUG
bool open; // track the open/close state to assert correct behavior
#endif
struct sc_input_manager im;
struct sc_video_buffer vb;
struct fps_counter fps_counter;
@ -27,13 +32,13 @@ struct screen {
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
struct size frame_size;
struct size content_size; // rotated frame_size
struct sc_size frame_size;
struct sc_size content_size; // rotated frame_size
bool resize_pending; // resize requested while fullscreen or maximized
// The content size the last time the window was not maximized or
// fullscreen (meaningful only when resize_pending is true)
struct size windowed_content_size;
struct sc_size windowed_content_size;
// client rotation: 0, 1, 2 or 3 (x90 degrees counterclockwise)
unsigned rotation;
@ -44,12 +49,29 @@ struct screen {
bool maximized;
bool mipmaps;
bool event_failed; // in case SDL_PushEvent() returned an error
bool mouse_captured; // only relevant in relative mouse mode
// To enable/disable mouse capture, a mouse capture key (LALT, LGUI or
// RGUI) must be pressed. This variable tracks the pressed capture key.
SDL_Keycode mouse_capture_key_pressed;
AVFrame *frame;
};
struct screen_params {
struct sc_screen_params {
struct sc_controller *controller;
struct sc_key_processor *kp;
struct sc_mouse_processor *mp;
bool control;
bool forward_all_clicks;
bool legacy_paste;
bool clipboard_autosync;
const struct sc_shortcut_mods *shortcut_mods;
const char *window_title;
struct size frame_size;
struct sc_size frame_size;
bool always_on_top;
int16_t window_x;
@ -69,72 +91,65 @@ struct screen_params {
// initialize screen, create window, renderer and texture (window is hidden)
bool
screen_init(struct screen *screen, const struct screen_params *params);
sc_screen_init(struct sc_screen *screen, const struct sc_screen_params *params);
// request to interrupt any inner thread
// must be called before screen_join()
void
screen_interrupt(struct screen *screen);
sc_screen_interrupt(struct sc_screen *screen);
// join any inner thread
void
screen_join(struct screen *screen);
sc_screen_join(struct sc_screen *screen);
// destroy window, renderer and texture (if any)
void
screen_destroy(struct screen *screen);
sc_screen_destroy(struct sc_screen *screen);
// hide the window
//
// It is used to hide the window immediately on closing without waiting for
// screen_destroy()
void
screen_hide_window(struct screen *screen);
// render the texture to the renderer
//
// Set the update_content_rect flag if the window or content size may have
// changed, so that the content rectangle is recomputed
void
screen_render(struct screen *screen, bool update_content_rect);
sc_screen_hide_window(struct sc_screen *screen);
// switch the fullscreen mode
void
screen_switch_fullscreen(struct screen *screen);
sc_screen_switch_fullscreen(struct sc_screen *screen);
// resize window to optimal size (remove black borders)
void
screen_resize_to_fit(struct screen *screen);
sc_screen_resize_to_fit(struct sc_screen *screen);
// resize window to 1:1 (pixel-perfect)
void
screen_resize_to_pixel_perfect(struct screen *screen);
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen);
// set the display rotation (0, 1, 2 or 3, x90 degrees counterclockwise)
void
screen_set_rotation(struct screen *screen, unsigned rotation);
sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation);
// react to SDL events
bool
screen_handle_event(struct screen *screen, SDL_Event *event);
sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event);
// convert point from window coordinates to frame coordinates
// x and y are expressed in pixels
struct point
screen_convert_window_to_frame_coords(struct screen *screen,
int32_t x, int32_t y);
struct sc_point
sc_screen_convert_window_to_frame_coords(struct sc_screen *screen,
int32_t x, int32_t y);
// convert point from drawable coordinates to frame coordinates
// x and y are expressed in pixels
struct point
screen_convert_drawable_to_frame_coords(struct screen *screen,
int32_t x, int32_t y);
struct sc_point
sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen,
int32_t x, int32_t y);
// Convert coordinates from window to drawable.
// Events are expressed in window coordinates, but content is expressed in
// drawable coordinates. They are the same if HiDPI scaling is 1, but differ
// otherwise.
void
screen_hidpi_scale_coords(struct screen *screen, int32_t *x, int32_t *y);
sc_screen_hidpi_scale_coords(struct sc_screen *screen, int32_t *x, int32_t *y);
#endif

File diff suppressed because it is too large Load Diff

View File

@ -8,19 +8,29 @@
#include <stdint.h>
#include "adb.h"
#include "adb_tunnel.h"
#include "coords.h"
#include "options.h"
#include "util/intr.h"
#include "util/log.h"
#include "util/net.h"
#include "util/thread.h"
struct server_params {
#define SC_DEVICE_NAME_FIELD_LENGTH 64
struct sc_server_info {
char device_name[SC_DEVICE_NAME_FIELD_LENGTH];
struct sc_size frame_size;
};
struct sc_server_params {
const char *serial;
enum sc_log_level log_level;
const char *crop;
const char *codec_options;
const char *encoder_name;
struct sc_port_range port_range;
uint32_t tunnel_host;
uint16_t tunnel_port;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
@ -31,47 +41,67 @@ struct server_params {
bool stay_awake;
bool force_adb_forward;
bool power_off_on_close;
bool clipboard_autosync;
bool tcpip;
const char *tcpip_dst;
};
struct server {
struct sc_server {
// The internal allocated strings are copies owned by the server
struct server_params params;
struct sc_server_params params;
process_t process;
sc_thread wait_server_thread;
sc_thread thread;
struct sc_server_info info; // initialized once connected
sc_mutex mutex;
sc_cond process_terminated_cond;
bool process_terminated;
sc_cond cond_stopped;
bool stopped;
struct sc_intr intr;
struct sc_adb_tunnel tunnel;
sc_socket server_socket; // only used if !tunnel_forward
sc_socket video_socket;
sc_socket control_socket;
uint16_t local_port; // selected from port_range
bool tunnel_enabled;
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
const struct sc_server_callbacks *cbs;
void *cbs_userdata;
};
struct sc_server_callbacks {
/**
* Called when the server failed to connect
*
* If it is called, then on_connected() and on_disconnected() will never be
* called.
*/
void (*on_connection_failed)(struct sc_server *server, void *userdata);
/**
* Called on server connection
*/
void (*on_connected)(struct sc_server *server, void *userdata);
/**
* Called on server disconnection (after it has been connected)
*/
void (*on_disconnected)(struct sc_server *server, void *userdata);
};
// init the server with the given params
bool
server_init(struct server *server, const struct server_params *params);
sc_server_init(struct sc_server *server, const struct sc_server_params *params,
const struct sc_server_callbacks *cbs, void *cbs_userdata);
// push, enable tunnel et start the server
// start the server asynchronously
bool
server_start(struct server *server);
#define DEVICE_NAME_FIELD_LENGTH 64
// block until the communication with the server is established
// device_name must point to a buffer of at least DEVICE_NAME_FIELD_LENGTH bytes
bool
server_connect_to(struct server *server, char *device_name, struct size *size);
sc_server_start(struct sc_server *server);
// disconnect and kill the server process
void
server_stop(struct server *server);
sc_server_stop(struct sc_server *server);
// close and release sockets
void
server_destroy(struct server *server);
sc_server_destroy(struct sc_server *server);
#endif

View File

@ -1,7 +1,6 @@
#include "stream.h"
#include <assert.h>
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <unistd.h>
@ -42,7 +41,7 @@ stream_recv_packet(struct stream *stream, AVPacket *packet) {
assert(len);
if (av_new_packet(packet, len)) {
LOGE("Could not allocate packet");
LOG_OOM();
return false;
}
@ -111,18 +110,18 @@ stream_push_packet(struct stream *stream, AVPacket *packet) {
if (stream->pending) {
offset = stream->pending->size;
if (av_grow_packet(stream->pending, packet->size)) {
LOGE("Could not grow packet");
LOG_OOM();
return false;
}
} else {
offset = 0;
stream->pending = av_packet_alloc();
if (!stream->pending) {
LOGE("Could not allocate packet");
LOG_OOM();
return false;
}
if (av_new_packet(stream->pending, packet->size)) {
LOGE("Could not create packet");
LOG_OOM();
av_packet_free(&stream->pending);
return false;
}
@ -192,7 +191,7 @@ static int
run_stream(void *data) {
struct stream *stream = data;
AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
const AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
if (!codec) {
LOGE("H.264 decoder not found");
goto end;
@ -200,7 +199,7 @@ run_stream(void *data) {
stream->codec_ctx = avcodec_alloc_context3(codec);
if (!stream->codec_ctx) {
LOGC("Could not allocate codec context");
LOG_OOM();
goto end;
}
@ -221,7 +220,7 @@ run_stream(void *data) {
AVPacket *packet = av_packet_alloc();
if (!packet) {
LOGE("Could not allocate packet");
LOG_OOM();
goto finally_close_parser;
}
@ -284,7 +283,8 @@ bool
stream_start(struct stream *stream) {
LOGD("Starting stream thread");
bool ok = sc_thread_create(&stream->thread, run_stream, "stream", stream);
bool ok =
sc_thread_create(&stream->thread, run_stream, "scrcpy-stream", stream);
if (!ok) {
LOGC("Could not start stream thread");
return false;

View File

@ -5,6 +5,7 @@
#include <stdbool.h>
#include <stdint.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include "trait/packet_sink.h"

81
app/src/sys/unix/file.c Normal file
View File

@ -0,0 +1,81 @@
#include "util/file.h"
#include <limits.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/stat.h>
#include <unistd.h>
#include "util/log.h"
bool
sc_file_executable_exists(const char *file) {
char *path = getenv("PATH");
if (!path)
return false;
path = strdup(path);
if (!path)
return false;
bool ret = false;
size_t file_len = strlen(file);
char *saveptr;
for (char *dir = strtok_r(path, ":", &saveptr); dir;
dir = strtok_r(NULL, ":", &saveptr)) {
size_t dir_len = strlen(dir);
char *fullpath = malloc(dir_len + file_len + 2);
if (!fullpath)
{
LOG_OOM();
continue;
}
memcpy(fullpath, dir, dir_len);
fullpath[dir_len] = '/';
memcpy(fullpath + dir_len + 1, file, file_len + 1);
struct stat sb;
bool fullpath_executable = stat(fullpath, &sb) == 0 &&
sb.st_mode & S_IXUSR;
free(fullpath);
if (fullpath_executable) {
ret = true;
break;
}
}
free(path);
return ret;
}
char *
sc_file_get_executable_path(void) {
// <https://stackoverflow.com/a/1024937/1987178>
#ifdef __linux__
char buf[PATH_MAX + 1]; // +1 for the null byte
ssize_t len = readlink("/proc/self/exe", buf, PATH_MAX);
if (len == -1) {
perror("readlink");
return NULL;
}
buf[len] = '\0';
return strdup(buf);
#else
// in practice, we only need this feature for portable builds, only used on
// Windows, so we don't care implementing it for every platform
// (it's useful to have a working version on Linux for debugging though)
return NULL;
#endif
}
bool
sc_file_is_regular(const char *path) {
struct stat path_stat;
if (stat(path, &path_stat)) {
perror("stat");
return false;
}
return S_ISREG(path_stat.st_mode);
}

View File

@ -3,56 +3,19 @@
#include <assert.h>
#include <errno.h>
#include <fcntl.h>
#include <limits.h>
#include <signal.h>
#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>
#include "util/log.h"
bool
search_executable(const char *file) {
char *path = getenv("PATH");
if (!path)
return false;
path = strdup(path);
if (!path)
return false;
enum sc_process_result
sc_process_execute_p(const char *const argv[], sc_pid *pid, unsigned flags,
int *pin, int *pout, int *perr) {
bool inherit_stdout = !pout && !(flags & SC_PROCESS_NO_STDOUT);
bool inherit_stderr = !perr && !(flags & SC_PROCESS_NO_STDERR);
bool ret = false;
size_t file_len = strlen(file);
char *saveptr;
for (char *dir = strtok_r(path, ":", &saveptr); dir;
dir = strtok_r(NULL, ":", &saveptr)) {
size_t dir_len = strlen(dir);
char *fullpath = malloc(dir_len + file_len + 2);
if (!fullpath)
continue;
memcpy(fullpath, dir, dir_len);
fullpath[dir_len] = '/';
memcpy(fullpath + dir_len + 1, file, file_len + 1);
struct stat sb;
bool fullpath_executable = stat(fullpath, &sb) == 0 &&
sb.st_mode & S_IXUSR;
free(fullpath);
if (fullpath_executable) {
ret = true;
break;
}
}
free(path);
return ret;
}
enum process_result
process_execute_redirect(const char *const argv[], pid_t *pid, int *pipe_stdin,
int *pipe_stdout, int *pipe_stderr) {
int in[2];
int out[2];
int err[2];
@ -60,44 +23,44 @@ process_execute_redirect(const char *const argv[], pid_t *pid, int *pipe_stdin,
if (pipe(internal) == -1) {
perror("pipe");
return PROCESS_ERROR_GENERIC;
return SC_PROCESS_ERROR_GENERIC;
}
if (pipe_stdin) {
if (pin) {
if (pipe(in) == -1) {
perror("pipe");
close(internal[0]);
close(internal[1]);
return PROCESS_ERROR_GENERIC;
return SC_PROCESS_ERROR_GENERIC;
}
}
if (pipe_stdout) {
if (pout) {
if (pipe(out) == -1) {
perror("pipe");
// clean up
if (pipe_stdin) {
if (pin) {
close(in[0]);
close(in[1]);
}
close(internal[0]);
close(internal[1]);
return PROCESS_ERROR_GENERIC;
return SC_PROCESS_ERROR_GENERIC;
}
}
if (pipe_stderr) {
if (perr) {
if (pipe(err) == -1) {
perror("pipe");
// clean up
if (pipe_stdout) {
if (pout) {
close(out[0]);
close(out[1]);
}
if (pipe_stdin) {
if (pin) {
close(in[0]);
close(in[1]);
}
close(internal[0]);
close(internal[1]);
return PROCESS_ERROR_GENERIC;
return SC_PROCESS_ERROR_GENERIC;
}
}
@ -105,55 +68,72 @@ process_execute_redirect(const char *const argv[], pid_t *pid, int *pipe_stdin,
if (*pid == -1) {
perror("fork");
// clean up
if (pipe_stderr) {
if (perr) {
close(err[0]);
close(err[1]);
}
if (pipe_stdout) {
if (pout) {
close(out[0]);
close(out[1]);
}
if (pipe_stdin) {
if (pin) {
close(in[0]);
close(in[1]);
}
close(internal[0]);
close(internal[1]);
return PROCESS_ERROR_GENERIC;
return SC_PROCESS_ERROR_GENERIC;
}
if (*pid == 0) {
if (pipe_stdin) {
if (pin) {
if (in[0] != STDIN_FILENO) {
dup2(in[0], STDIN_FILENO);
close(in[0]);
}
close(in[1]);
}
if (pipe_stdout) {
// Do not close stdin in the child process, this makes adb fail on Linux
if (pout) {
if (out[1] != STDOUT_FILENO) {
dup2(out[1], STDOUT_FILENO);
close(out[1]);
}
close(out[0]);
} else if (!inherit_stdout) {
// Close stdout in the child process
close(STDOUT_FILENO);
}
if (pipe_stderr) {
if (perr) {
if (err[1] != STDERR_FILENO) {
dup2(err[1], STDERR_FILENO);
close(err[1]);
}
close(err[0]);
} else if (!inherit_stderr) {
// Close stderr in the child process
close(STDERR_FILENO);
}
close(internal[0]);
enum process_result err;
enum sc_process_result err;
// Somehow SDL masks many signals - undo them for other processes
// https://github.com/libsdl-org/SDL/blob/release-2.0.18/src/thread/pthread/SDL_systhread.c#L167
sigset_t mask;
sigemptyset(&mask);
sigprocmask(SIG_SETMASK, &mask, NULL);
if (fcntl(internal[1], F_SETFD, FD_CLOEXEC) == 0) {
execvp(argv[0], (char *const *) argv);
perror("exec");
err = errno == ENOENT ? PROCESS_ERROR_MISSING_BINARY
: PROCESS_ERROR_GENERIC;
err = errno == ENOENT ? SC_PROCESS_ERROR_MISSING_BINARY
: SC_PROCESS_ERROR_GENERIC;
} else {
perror("fcntl");
err = PROCESS_ERROR_GENERIC;
err = SC_PROCESS_ERROR_GENERIC;
}
// send err to the parent
if (write(internal[1], &err, sizeof(err)) == -1) {
@ -168,38 +148,33 @@ process_execute_redirect(const char *const argv[], pid_t *pid, int *pipe_stdin,
close(internal[1]);
enum process_result res = PROCESS_SUCCESS;
enum sc_process_result res = SC_PROCESS_SUCCESS;
// wait for EOF or receive err from child
if (read(internal[0], &res, sizeof(res)) == -1) {
perror("read");
res = PROCESS_ERROR_GENERIC;
res = SC_PROCESS_ERROR_GENERIC;
}
close(internal[0]);
if (pipe_stdin) {
if (pin) {
close(in[0]);
*pipe_stdin = in[1];
*pin = in[1];
}
if (pipe_stdout) {
*pipe_stdout = out[0];
if (pout) {
*pout = out[0];
close(out[1]);
}
if (pipe_stderr) {
*pipe_stderr = err[0];
if (perr) {
*perr = err[0];
close(err[1]);
}
return res;
}
enum process_result
process_execute(const char *const argv[], pid_t *pid) {
return process_execute_redirect(argv, pid, NULL, NULL, NULL);
}
bool
process_terminate(pid_t pid) {
sc_process_terminate(pid_t pid) {
if (pid <= 0) {
LOGC("Requested to kill %d, this is an error. Please report the bug.\n",
(int) pid);
@ -208,8 +183,8 @@ process_terminate(pid_t pid) {
return kill(pid, SIGKILL) != -1;
}
exit_code_t
process_wait(pid_t pid, bool close) {
sc_exit_code
sc_process_wait(pid_t pid, bool close) {
int code;
int options = WEXITED;
if (!close) {
@ -220,7 +195,7 @@ process_wait(pid_t pid, bool close) {
int r = waitid(P_PID, pid, &info, options);
if (r == -1 || info.si_code != CLD_EXITED) {
// could not wait, or exited unexpectedly, probably by a signal
code = NO_EXIT_CODE;
code = SC_EXIT_CODE_NONE;
} else {
code = info.si_status;
}
@ -228,48 +203,17 @@ process_wait(pid_t pid, bool close) {
}
void
process_close(pid_t pid) {
process_wait(pid, true); // ignore exit code
}
char *
get_executable_path(void) {
// <https://stackoverflow.com/a/1024937/1987178>
#ifdef __linux__
char buf[PATH_MAX + 1]; // +1 for the null byte
ssize_t len = readlink("/proc/self/exe", buf, PATH_MAX);
if (len == -1) {
perror("readlink");
return NULL;
}
buf[len] = '\0';
return strdup(buf);
#else
// in practice, we only need this feature for portable builds, only used on
// Windows, so we don't care implementing it for every platform
// (it's useful to have a working version on Linux for debugging though)
return NULL;
#endif
}
bool
is_regular_file(const char *path) {
struct stat path_stat;
if (stat(path, &path_stat)) {
perror("stat");
return false;
}
return S_ISREG(path_stat.st_mode);
sc_process_close(pid_t pid) {
sc_process_wait(pid, true); // ignore exit code
}
ssize_t
read_pipe(int pipe, char *data, size_t len) {
sc_pipe_read(int pipe, char *data, size_t len) {
return read(pipe, data, len);
}
void
close_pipe(int pipe) {
sc_pipe_close(int pipe) {
if (close(pipe)) {
perror("close pipe");
}

43
app/src/sys/win/file.c Normal file
View File

@ -0,0 +1,43 @@
#include "util/file.h"
#include <windows.h>
#include <sys/stat.h>
#include "util/log.h"
#include "util/str.h"
char *
sc_file_get_executable_path(void) {
HMODULE hModule = GetModuleHandleW(NULL);
if (!hModule) {
return NULL;
}
WCHAR buf[MAX_PATH + 1]; // +1 for the null byte
int len = GetModuleFileNameW(hModule, buf, MAX_PATH);
if (!len) {
return NULL;
}
buf[len] = '\0';
return sc_str_from_wchars(buf);
}
bool
sc_file_is_regular(const char *path) {
wchar_t *wide_path = sc_str_to_wchars(path);
if (!wide_path) {
LOG_OOM();
return false;
}
struct _stat path_stat;
int r = _wstat(wide_path, &path_stat);
free(wide_path);
if (r) {
perror("stat");
return false;
}
return S_ISREG(path_stat.st_mode);
}

View File

@ -1,10 +1,11 @@
#include "util/process.h"
#include <processthreadsapi.h>
#include <assert.h>
#include <sys/stat.h>
#include "util/log.h"
#include "util/str_util.h"
#include "util/str.h"
#define CMD_MAX_LEN 8192
@ -14,19 +15,24 @@ build_cmd(char *cmd, size_t len, const char *const argv[]) {
// <http://daviddeley.com/autohotkey/parameters/parameters.htm#WINPASS>
// only make it work for this very specific program
// (don't handle escaping nor quotes)
size_t ret = xstrjoin(cmd, argv, ' ', len);
size_t ret = sc_str_join(cmd, argv, ' ', len);
if (ret >= len) {
LOGE("Command too long (%" PRIsizet " chars)", len - 1);
LOGE("Command too long (%" SC_PRIsizet " chars)", len - 1);
return false;
}
return true;
}
enum process_result
process_execute_redirect(const char *const argv[], HANDLE *handle,
HANDLE *pipe_stdin, HANDLE *pipe_stdout,
HANDLE *pipe_stderr) {
enum process_result ret = PROCESS_ERROR_GENERIC;
enum sc_process_result
sc_process_execute_p(const char *const argv[], HANDLE *handle, unsigned flags,
HANDLE *pin, HANDLE *pout, HANDLE *perr) {
bool inherit_stdout = !pout && !(flags & SC_PROCESS_NO_STDOUT);
bool inherit_stderr = !perr && !(flags & SC_PROCESS_NO_STDERR);
// Add 1 per non-NULL pointer
unsigned handle_count = !!pin || !!pout || !!perr;
enum sc_process_result ret = SC_PROCESS_ERROR_GENERIC;
SECURITY_ATTRIBUTES sa;
sa.nLength = sizeof(SECURITY_ATTRIBUTES);
@ -36,130 +42,191 @@ process_execute_redirect(const char *const argv[], HANDLE *handle,
HANDLE stdin_read_handle;
HANDLE stdout_write_handle;
HANDLE stderr_write_handle;
if (pipe_stdin) {
if (!CreatePipe(&stdin_read_handle, pipe_stdin, &sa, 0)) {
if (pin) {
if (!CreatePipe(&stdin_read_handle, pin, &sa, 0)) {
perror("pipe");
return PROCESS_ERROR_GENERIC;
return SC_PROCESS_ERROR_GENERIC;
}
if (!SetHandleInformation(*pipe_stdin, HANDLE_FLAG_INHERIT, 0)) {
if (!SetHandleInformation(*pin, HANDLE_FLAG_INHERIT, 0)) {
LOGE("SetHandleInformation stdin failed");
goto error_close_stdin;
}
}
if (pipe_stdout) {
if (!CreatePipe(pipe_stdout, &stdout_write_handle, &sa, 0)) {
if (pout) {
if (!CreatePipe(pout, &stdout_write_handle, &sa, 0)) {
perror("pipe");
goto error_close_stdin;
}
if (!SetHandleInformation(*pipe_stdout, HANDLE_FLAG_INHERIT, 0)) {
if (!SetHandleInformation(*pout, HANDLE_FLAG_INHERIT, 0)) {
LOGE("SetHandleInformation stdout failed");
goto error_close_stdout;
}
}
if (pipe_stderr) {
if (!CreatePipe(pipe_stderr, &stderr_write_handle, &sa, 0)) {
if (perr) {
if (!CreatePipe(perr, &stderr_write_handle, &sa, 0)) {
perror("pipe");
goto error_close_stdout;
}
if (!SetHandleInformation(*pipe_stderr, HANDLE_FLAG_INHERIT, 0)) {
if (!SetHandleInformation(*perr, HANDLE_FLAG_INHERIT, 0)) {
LOGE("SetHandleInformation stderr failed");
goto error_close_stderr;
}
}
STARTUPINFOW si;
STARTUPINFOEXW si;
PROCESS_INFORMATION pi;
memset(&si, 0, sizeof(si));
si.cb = sizeof(si);
if (pipe_stdin || pipe_stdout || pipe_stderr) {
si.dwFlags = STARTF_USESTDHANDLES;
if (pipe_stdin) {
si.hStdInput = stdin_read_handle;
si.StartupInfo.cb = sizeof(si);
HANDLE handles[3];
si.StartupInfo.dwFlags = STARTF_USESTDHANDLES;
if (inherit_stdout) {
si.StartupInfo.hStdOutput = GetStdHandle(STD_OUTPUT_HANDLE);
}
if (inherit_stderr) {
si.StartupInfo.hStdError = GetStdHandle(STD_ERROR_HANDLE);
}
LPPROC_THREAD_ATTRIBUTE_LIST lpAttributeList = NULL;
if (handle_count) {
unsigned i = 0;
if (pin) {
si.StartupInfo.hStdInput = stdin_read_handle;
handles[i++] = si.StartupInfo.hStdInput;
}
if (pipe_stdout) {
si.hStdOutput = stdout_write_handle;
if (pout) {
assert(!inherit_stdout);
si.StartupInfo.hStdOutput = stdout_write_handle;
handles[i++] = si.StartupInfo.hStdOutput;
}
if (pipe_stderr) {
si.hStdError = stderr_write_handle;
if (perr) {
assert(!inherit_stderr);
si.StartupInfo.hStdError = stderr_write_handle;
handles[i++] = si.StartupInfo.hStdError;
}
SIZE_T size;
// Call it once to know the required buffer size
BOOL ok =
InitializeProcThreadAttributeList(NULL, 1, 0, &size)
|| GetLastError() == ERROR_INSUFFICIENT_BUFFER;
if (!ok) {
goto error_close_stderr;
}
lpAttributeList = malloc(size);
if (!lpAttributeList) {
LOG_OOM();
goto error_close_stderr;
}
ok = InitializeProcThreadAttributeList(lpAttributeList, 1, 0, &size);
if (!ok) {
free(lpAttributeList);
goto error_close_stderr;
}
ok = UpdateProcThreadAttribute(lpAttributeList, 0,
PROC_THREAD_ATTRIBUTE_HANDLE_LIST,
handles, handle_count * sizeof(HANDLE),
NULL, NULL);
if (!ok) {
goto error_free_attribute_list;
}
si.lpAttributeList = lpAttributeList;
}
char *cmd = malloc(CMD_MAX_LEN);
if (!cmd || !build_cmd(cmd, CMD_MAX_LEN, argv)) {
*handle = NULL;
goto error_close_stderr;
LOG_OOM();
goto error_free_attribute_list;
}
wchar_t *wide = utf8_to_wide_char(cmd);
wchar_t *wide = sc_str_to_wchars(cmd);
free(cmd);
if (!wide) {
LOGC("Could not allocate wide char string");
goto error_close_stderr;
LOG_OOM();
goto error_free_attribute_list;
}
if (!CreateProcessW(NULL, wide, NULL, NULL, TRUE, 0, NULL, NULL, &si,
&pi)) {
free(wide);
*handle = NULL;
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
ret = PROCESS_ERROR_MISSING_BINARY;
BOOL bInheritHandles = handle_count > 0 || inherit_stdout || inherit_stderr;
DWORD dwCreationFlags = 0;
if (handle_count > 0) {
dwCreationFlags |= EXTENDED_STARTUPINFO_PRESENT;
}
if (!inherit_stdout && !inherit_stderr) {
// DETACHED_PROCESS to disable stdin, stdout and stderr
dwCreationFlags |= DETACHED_PROCESS;
}
BOOL ok = CreateProcessW(NULL, wide, NULL, NULL, bInheritHandles,
dwCreationFlags, NULL, NULL, &si.StartupInfo, &pi);
free(wide);
if (!ok) {
int err = GetLastError();
LOGE("CreateProcessW() error %d", err);
if (err == ERROR_FILE_NOT_FOUND) {
ret = SC_PROCESS_ERROR_MISSING_BINARY;
}
goto error_close_stderr;
goto error_free_attribute_list;
}
if (lpAttributeList) {
DeleteProcThreadAttributeList(lpAttributeList);
free(lpAttributeList);
}
// These handles are used by the child process, close them for this process
if (pipe_stdin) {
if (pin) {
CloseHandle(stdin_read_handle);
}
if (pipe_stdout) {
if (pout) {
CloseHandle(stdout_write_handle);
}
if (pipe_stderr) {
if (perr) {
CloseHandle(stderr_write_handle);
}
free(wide);
*handle = pi.hProcess;
return PROCESS_SUCCESS;
return SC_PROCESS_SUCCESS;
error_free_attribute_list:
if (lpAttributeList) {
DeleteProcThreadAttributeList(lpAttributeList);
free(lpAttributeList);
}
error_close_stderr:
if (pipe_stderr) {
CloseHandle(*pipe_stderr);
if (perr) {
CloseHandle(*perr);
CloseHandle(stderr_write_handle);
}
error_close_stdout:
if (pipe_stdout) {
CloseHandle(*pipe_stdout);
if (pout) {
CloseHandle(*pout);
CloseHandle(stdout_write_handle);
}
error_close_stdin:
if (pipe_stdin) {
CloseHandle(*pipe_stdin);
if (pin) {
CloseHandle(*pin);
CloseHandle(stdin_read_handle);
}
return ret;
}
enum process_result
process_execute(const char *const argv[], HANDLE *handle) {
return process_execute_redirect(argv, handle, NULL, NULL, NULL);
}
bool
process_terminate(HANDLE handle) {
sc_process_terminate(HANDLE handle) {
return TerminateProcess(handle, 1);
}
exit_code_t
process_wait(HANDLE handle, bool close) {
sc_exit_code
sc_process_wait(HANDLE handle, bool close) {
DWORD code;
if (WaitForSingleObject(handle, INFINITE) != WAIT_OBJECT_0
|| !GetExitCodeProcess(handle, &code)) {
// could not wait or retrieve the exit code
code = NO_EXIT_CODE; // max value, it's unsigned
code = SC_EXIT_CODE_NONE;
}
if (close) {
CloseHandle(handle);
@ -168,48 +235,14 @@ process_wait(HANDLE handle, bool close) {
}
void
process_close(HANDLE handle) {
sc_process_close(HANDLE handle) {
bool closed = CloseHandle(handle);
assert(closed);
(void) closed;
}
char *
get_executable_path(void) {
HMODULE hModule = GetModuleHandleW(NULL);
if (!hModule) {
return NULL;
}
WCHAR buf[MAX_PATH + 1]; // +1 for the null byte
int len = GetModuleFileNameW(hModule, buf, MAX_PATH);
if (!len) {
return NULL;
}
buf[len] = '\0';
return utf8_from_wide_char(buf);
}
bool
is_regular_file(const char *path) {
wchar_t *wide_path = utf8_to_wide_char(path);
if (!wide_path) {
LOGC("Could not allocate wide char string");
return false;
}
struct _stat path_stat;
int r = _wstat(wide_path, &path_stat);
free(wide_path);
if (r) {
perror("stat");
return false;
}
return S_ISREG(path_stat.st_mode);
}
ssize_t
read_pipe(HANDLE pipe, char *data, size_t len) {
sc_pipe_read(HANDLE pipe, char *data, size_t len) {
DWORD r;
if (!ReadFile(pipe, data, len, &r, NULL)) {
return -1;
@ -218,7 +251,7 @@ read_pipe(HANDLE pipe, char *data, size_t len) {
}
void
close_pipe(HANDLE pipe) {
sc_pipe_close(HANDLE pipe) {
if (!CloseHandle(pipe)) {
LOGW("Cannot close pipe");
}

View File

@ -6,7 +6,7 @@
#include <assert.h>
#include <stdbool.h>
#include <SDL2/SDL_events.h>
#include "input_events.h"
/**
* Key processor trait.
@ -14,16 +14,42 @@
* Component able to process and inject keys should implement this trait.
*/
struct sc_key_processor {
/**
* Set by the implementation to indicate that it must explicitly wait for
* the clipboard to be set on the device before injecting Ctrl+v to avoid
* race conditions. If it is set, the input_manager will pass a valid
* ack_to_wait to process_key() in case of clipboard synchronization
* resulting of the key event.
*/
bool async_paste;
const struct sc_key_processor_ops *ops;
};
struct sc_key_processor_ops {
void
(*process_key)(struct sc_key_processor *kp, const SDL_KeyboardEvent *event);
/**
* Process a keyboard event
*
* The `sequence` number (if different from `SC_SEQUENCE_INVALID`) indicates
* the acknowledgement number to wait for before injecting this event.
* This allows to ensure that the device clipboard is set before injecting
* Ctrl+v on the device.
*
* This function is mandatory.
*/
void
(*process_key)(struct sc_key_processor *kp,
const struct sc_key_event *event, uint64_t ack_to_wait);
/**
* Process an input text
*
* This function is optional.
*/
void
(*process_text)(struct sc_key_processor *kp,
const SDL_TextInputEvent *event);
const struct sc_text_event *event);
};
#endif

View File

@ -6,7 +6,7 @@
#include <assert.h>
#include <stdbool.h>
#include <SDL2/SDL_events.h>
#include "input_events.h"
/**
* Mouse processor trait.
@ -16,24 +16,51 @@
*/
struct sc_mouse_processor {
const struct sc_mouse_processor_ops *ops;
/**
* If set, the mouse processor works in relative mode (the absolute
* position is irrelevant). In particular, it indicates that the mouse
* pointer must be "captured" by the UI.
*/
bool relative_mode;
};
struct sc_mouse_processor_ops {
/**
* Process a mouse motion event
*
* This function is mandatory.
*/
void
(*process_mouse_motion)(struct sc_mouse_processor *mp,
const SDL_MouseMotionEvent *event);
const struct sc_mouse_motion_event *event);
/**
* Process a mouse click event
*
* This function is mandatory.
*/
void
(*process_mouse_click)(struct sc_mouse_processor *mp,
const struct sc_mouse_click_event *event);
/**
* Process a mouse scroll event
*
* This function is optional.
*/
void
(*process_mouse_scroll)(struct sc_mouse_processor *mp,
const struct sc_mouse_scroll_event *event);
/**
* Process a touch event
*
* This function is optional.
*/
void
(*process_touch)(struct sc_mouse_processor *mp,
const SDL_TouchFingerEvent *event);
void
(*process_mouse_button)(struct sc_mouse_processor *mp,
const SDL_MouseButtonEvent *event);
void
(*process_mouse_wheel)(struct sc_mouse_processor *mp,
const SDL_MouseWheelEvent *event);
const struct sc_touch_event *event);
};
#endif

76
app/src/util/acksync.c Normal file
View File

@ -0,0 +1,76 @@
#include "acksync.h"
#include <assert.h>
#include "util/log.h"
bool
sc_acksync_init(struct sc_acksync *as) {
bool ok = sc_mutex_init(&as->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&as->cond);
if (!ok) {
sc_mutex_destroy(&as->mutex);
return false;
}
as->stopped = false;
as->ack = SC_SEQUENCE_INVALID;
return true;
}
void
sc_acksync_destroy(struct sc_acksync *as) {
sc_cond_destroy(&as->cond);
sc_mutex_destroy(&as->mutex);
}
void
sc_acksync_ack(struct sc_acksync *as, uint64_t sequence) {
sc_mutex_lock(&as->mutex);
// Acknowledgements must be monotonic
assert(sequence >= as->ack);
as->ack = sequence;
sc_cond_signal(&as->cond);
sc_mutex_unlock(&as->mutex);
}
enum sc_acksync_wait_result
sc_acksync_wait(struct sc_acksync *as, uint64_t ack, sc_tick deadline) {
sc_mutex_lock(&as->mutex);
bool timed_out = false;
while (!as->stopped && as->ack < ack && !timed_out) {
timed_out = !sc_cond_timedwait(&as->cond, &as->mutex, deadline);
}
enum sc_acksync_wait_result ret;
if (as->stopped) {
ret = SC_ACKSYNC_WAIT_INTR;
} else if (as->ack >= ack) {
ret = SC_ACKSYNC_WAIT_OK;
} else {
assert(timed_out);
ret = SC_ACKSYNC_WAIT_TIMEOUT;
}
sc_mutex_unlock(&as->mutex);
return ret;
}
/**
* Interrupt any `sc_acksync_wait()`
*/
void
sc_acksync_interrupt(struct sc_acksync *as) {
sc_mutex_lock(&as->mutex);
as->stopped = true;
sc_cond_signal(&as->cond);
sc_mutex_unlock(&as->mutex);
}

66
app/src/util/acksync.h Normal file
View File

@ -0,0 +1,66 @@
#ifndef SC_ACK_SYNC_H
#define SC_ACK_SYNC_H
#include "common.h"
#include "thread.h"
#define SC_SEQUENCE_INVALID 0
/**
* Helper to wait for acknowledgments
*
* In practice, it is used to wait for device clipboard acknowledgement from the
* server before injecting Ctrl+v via AOA HID, in order to avoid pasting the
* content of the old device clipboard (if Ctrl+v was injected before the
* clipboard content was actually set).
*/
struct sc_acksync {
sc_mutex mutex;
sc_cond cond;
bool stopped;
// Last acked value, initially SC_SEQUENCE_INVALID
uint64_t ack;
};
enum sc_acksync_wait_result {
// Acknowledgment received
SC_ACKSYNC_WAIT_OK,
// Timeout expired
SC_ACKSYNC_WAIT_TIMEOUT,
// Interrupted from another thread by sc_acksync_interrupt()
SC_ACKSYNC_WAIT_INTR,
};
bool
sc_acksync_init(struct sc_acksync *as);
void
sc_acksync_destroy(struct sc_acksync *as);
/**
* Acknowledge `sequence`
*
* The `sequence` must be greater than (or equal to) any previous acknowledged
* sequence.
*/
void
sc_acksync_ack(struct sc_acksync *as, uint64_t sequence);
/**
* Wait for acknowledgment of sequence `ack` (or higher)
*/
enum sc_acksync_wait_result
sc_acksync_wait(struct sc_acksync *as, uint64_t ack, sc_tick deadline);
/**
* Interrupt any `sc_acksync_wait()`
*/
void
sc_acksync_interrupt(struct sc_acksync *as);
#endif

48
app/src/util/file.c Normal file
View File

@ -0,0 +1,48 @@
#include "file.h"
#include <stdlib.h>
#include <string.h>
#include "util/log.h"
char *
sc_file_get_local_path(const char *name) {
char *executable_path = sc_file_get_executable_path();
if (!executable_path) {
return NULL;
}
// dirname() does not work correctly everywhere, so get the parent
// directory manually.
// See <https://github.com/Genymobile/scrcpy/issues/2619>
char *p = strrchr(executable_path, SC_PATH_SEPARATOR);
if (!p) {
LOGE("Unexpected executable path: \"%s\" (it should contain a '%c')",
executable_path, SC_PATH_SEPARATOR);
free(executable_path);
return NULL;
}
*p = '\0'; // modify executable_path in place
char *dir = executable_path;
size_t dirlen = strlen(dir);
size_t namelen = strlen(name);
size_t len = dirlen + namelen + 2; // +2: '/' and '\0'
char *file_path = malloc(len);
if (!file_path) {
LOG_OOM();
free(executable_path);
return NULL;
}
memcpy(file_path, dir, dirlen);
file_path[dirlen] = SC_PATH_SEPARATOR;
// namelen + 1 to copy the final '\0'
memcpy(&file_path[dirlen + 1], name, namelen + 1);
free(executable_path);
return file_path;
}

49
app/src/util/file.h Normal file
View File

@ -0,0 +1,49 @@
#ifndef SC_FILE_H
#define SC_FILE_H
#include "common.h"
#include <stdbool.h>
#ifdef _WIN32
# define SC_PATH_SEPARATOR '\\'
#else
# define SC_PATH_SEPARATOR '/'
#endif
#ifndef _WIN32
/**
* Indicate if an executable exists using $PATH
*
* In practice, it is only used to know if a package manager is available on
* the system. It is only implemented on Linux.
*/
bool
sc_file_executable_exists(const char *file);
#endif
/**
* Return the absolute path of the executable (the scrcpy binary)
*
* The result must be freed by the caller using free(). It may return NULL on
* error.
*/
char *
sc_file_get_executable_path(void);
/**
* Return the absolute path of a file in the same directory as the executable
*
* The result must be freed by the caller using free(). It may return NULL on
* error.
*/
char *
sc_file_get_local_path(const char *name);
/**
* Indicate if the file exists and is not a directory
*/
bool
sc_file_is_regular(const char *path);
#endif

13
app/src/util/intmap.c Normal file
View File

@ -0,0 +1,13 @@
#include "intmap.h"
const struct sc_intmap_entry *
sc_intmap_find_entry(const struct sc_intmap_entry entries[], size_t len,
int32_t key) {
for (size_t i = 0; i < len; ++i) {
const struct sc_intmap_entry *entry = &entries[i];
if (entry->key == key) {
return entry;
}
}
return NULL;
}

24
app/src/util/intmap.h Normal file
View File

@ -0,0 +1,24 @@
#ifndef SC_ARRAYMAP_H
#define SC_ARRAYMAP_H
#include "common.h"
#include <stdint.h>
struct sc_intmap_entry {
int32_t key;
int32_t value;
};
const struct sc_intmap_entry *
sc_intmap_find_entry(const struct sc_intmap_entry entries[], size_t len,
int32_t key);
/**
* MAP is expected to be a static array of sc_intmap_entry, so that
* ARRAY_LEN(MAP) can be computed statically.
*/
#define SC_INTMAP_FIND_ENTRY(MAP, KEY) \
sc_intmap_find_entry(MAP, ARRAY_LEN(MAP), KEY)
#endif

83
app/src/util/intr.c Normal file
View File

@ -0,0 +1,83 @@
#include "intr.h"
#include "util/log.h"
#include <assert.h>
bool
sc_intr_init(struct sc_intr *intr) {
bool ok = sc_mutex_init(&intr->mutex);
if (!ok) {
LOG_OOM();
return false;
}
intr->socket = SC_SOCKET_NONE;
intr->process = SC_PROCESS_NONE;
atomic_store_explicit(&intr->interrupted, false, memory_order_relaxed);
return true;
}
bool
sc_intr_set_socket(struct sc_intr *intr, sc_socket socket) {
assert(intr->process == SC_PROCESS_NONE);
sc_mutex_lock(&intr->mutex);
bool interrupted =
atomic_load_explicit(&intr->interrupted, memory_order_relaxed);
if (!interrupted) {
intr->socket = socket;
}
sc_mutex_unlock(&intr->mutex);
return !interrupted;
}
bool
sc_intr_set_process(struct sc_intr *intr, sc_pid pid) {
assert(intr->socket == SC_SOCKET_NONE);
sc_mutex_lock(&intr->mutex);
bool interrupted =
atomic_load_explicit(&intr->interrupted, memory_order_relaxed);
if (!interrupted) {
intr->process = pid;
}
sc_mutex_unlock(&intr->mutex);
return !interrupted;
}
void
sc_intr_interrupt(struct sc_intr *intr) {
sc_mutex_lock(&intr->mutex);
atomic_store_explicit(&intr->interrupted, true, memory_order_relaxed);
// No more than one component to interrupt
assert(intr->socket == SC_SOCKET_NONE ||
intr->process == SC_PROCESS_NONE);
if (intr->socket != SC_SOCKET_NONE) {
LOGD("Interrupting socket");
net_interrupt(intr->socket);
intr->socket = SC_SOCKET_NONE;
}
if (intr->process != SC_PROCESS_NONE) {
LOGD("Interrupting process");
sc_process_terminate(intr->process);
intr->process = SC_PROCESS_NONE;
}
sc_mutex_unlock(&intr->mutex);
}
void
sc_intr_destroy(struct sc_intr *intr) {
assert(intr->socket == SC_SOCKET_NONE);
assert(intr->process == SC_PROCESS_NONE);
sc_mutex_destroy(&intr->mutex);
}

78
app/src/util/intr.h Normal file
View File

@ -0,0 +1,78 @@
#ifndef SC_INTR_H
#define SC_INTR_H
#include "common.h"
#include <stdatomic.h>
#include <stdbool.h>
#include "net.h"
#include "process.h"
#include "thread.h"
/**
* Interruptor to wake up a blocking call from another thread
*
* It allows to register a socket or a process before a blocking call, and
* interrupt/close from another thread to wake up the blocking call.
*/
struct sc_intr {
sc_mutex mutex;
sc_socket socket;
sc_pid process;
// Written protected by the mutex to avoid race conditions against
// sc_intr_set_socket() and sc_intr_set_process(), but can be read
// (atomically) without mutex
atomic_bool interrupted;
};
/**
* Initialize an interruptor
*/
bool
sc_intr_init(struct sc_intr *intr);
/**
* Set a socket as the interruptible component
*
* Call with SC_SOCKET_NONE to unset.
*/
bool
sc_intr_set_socket(struct sc_intr *intr, sc_socket socket);
/**
* Set a process as the interruptible component
*
* Call with SC_PROCESS_NONE to unset.
*/
bool
sc_intr_set_process(struct sc_intr *intr, sc_pid socket);
/**
* Interrupt the current interruptible component
*
* Must be called from a different thread.
*/
void
sc_intr_interrupt(struct sc_intr *intr);
/**
* Read the interrupted state
*
* It is exposed as a static inline function because it just loads from an
* atomic.
*/
static inline bool
sc_intr_is_interrupted(struct sc_intr *intr) {
return atomic_load_explicit(&intr->interrupted, memory_order_relaxed);
}
/**
* Destroy the interruptor
*/
void
sc_intr_destroy(struct sc_intr *intr);
#endif

View File

@ -7,6 +7,9 @@
#include "options.h"
#define LOG_STR_IMPL_(x) # x
#define LOG_STR(x) LOG_STR_IMPL_(x)
#define LOGV(...) SDL_LogVerbose(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGD(...) SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGI(...) SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
@ -14,6 +17,9 @@
#define LOGE(...) SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGC(...) SDL_LogCritical(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOG_OOM() \
LOGC("OOM: %s:%d %s()", __FILE__, __LINE__, __func__)
void
sc_set_log_level(enum sc_log_level level);

View File

@ -1,25 +1,30 @@
#include "net.h"
#include <assert.h>
#include <errno.h>
#include <stdio.h>
#include <SDL2/SDL_platform.h>
#include "log.h"
#ifdef __WINDOWS__
# include <ws2tcpip.h>
typedef int socklen_t;
typedef SOCKET sc_raw_socket;
# define SC_RAW_SOCKET_NONE INVALID_SOCKET
#else
# include <sys/types.h>
# include <sys/socket.h>
# include <netinet/in.h>
# include <arpa/inet.h>
# include <unistd.h>
# include <fcntl.h>
# define SOCKET_ERROR -1
typedef struct sockaddr_in SOCKADDR_IN;
typedef struct sockaddr SOCKADDR;
typedef struct in_addr IN_ADDR;
typedef int sc_raw_socket;
# define SC_RAW_SOCKET_NONE -1
#endif
bool
@ -46,13 +51,14 @@ static inline sc_socket
wrap(sc_raw_socket sock) {
#ifdef __WINDOWS__
if (sock == INVALID_SOCKET) {
return SC_INVALID_SOCKET;
return SC_SOCKET_NONE;
}
struct sc_socket_windows *socket = malloc(sizeof(*socket));
if (!socket) {
LOG_OOM();
closesocket(sock);
return SC_INVALID_SOCKET;
return SC_SOCKET_NONE;
}
socket->socket = sock;
@ -67,7 +73,7 @@ wrap(sc_raw_socket sock) {
static inline sc_raw_socket
unwrap(sc_socket socket) {
#ifdef __WINDOWS__
if (socket == SC_INVALID_SOCKET) {
if (socket == SC_SOCKET_NONE) {
return INVALID_SOCKET;
}
@ -77,6 +83,37 @@ unwrap(sc_socket socket) {
#endif
}
#ifndef HAVE_SOCK_CLOEXEC // avoid unused-function warning
static inline bool
sc_raw_socket_close(sc_raw_socket raw_sock) {
#ifndef _WIN32
return !close(raw_sock);
#else
return !closesocket(raw_sock);
#endif
}
#endif
#ifndef HAVE_SOCK_CLOEXEC
// If SOCK_CLOEXEC does not exist, the flag must be set manually once the
// socket is created
static bool
set_cloexec_flag(sc_raw_socket raw_sock) {
#ifndef _WIN32
if (fcntl(raw_sock, F_SETFD, FD_CLOEXEC) == -1) {
perror("fcntl F_SETFD");
return false;
}
#else
if (!SetHandleInformation((HANDLE) raw_sock, HANDLE_FLAG_INHERIT, 0)) {
LOGE("SetHandleInformation socket failed");
return false;
}
#endif
return true;
}
#endif
static void
net_perror(const char *s) {
#ifdef _WIN32
@ -94,13 +131,27 @@ net_perror(const char *s) {
}
sc_socket
net_connect(uint32_t addr, uint16_t port) {
net_socket(void) {
#ifdef HAVE_SOCK_CLOEXEC
sc_raw_socket raw_sock = socket(AF_INET, SOCK_STREAM | SOCK_CLOEXEC, 0);
#else
sc_raw_socket raw_sock = socket(AF_INET, SOCK_STREAM, 0);
sc_socket sock = wrap(raw_sock);
if (sock == SC_INVALID_SOCKET) {
net_perror("socket");
return SC_INVALID_SOCKET;
if (raw_sock != SC_RAW_SOCKET_NONE && !set_cloexec_flag(raw_sock)) {
sc_raw_socket_close(raw_sock);
return SC_SOCKET_NONE;
}
#endif
sc_socket sock = wrap(raw_sock);
if (sock == SC_SOCKET_NONE) {
net_perror("socket");
}
return sock;
}
bool
net_connect(sc_socket socket, uint32_t addr, uint16_t port) {
sc_raw_socket raw_sock = unwrap(socket);
SOCKADDR_IN sin;
sin.sin_family = AF_INET;
@ -109,21 +160,15 @@ net_connect(uint32_t addr, uint16_t port) {
if (connect(raw_sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
net_perror("connect");
net_close(sock);
return SC_INVALID_SOCKET;
return false;
}
return sock;
return true;
}
sc_socket
net_listen(uint32_t addr, uint16_t port, int backlog) {
sc_raw_socket raw_sock = socket(AF_INET, SOCK_STREAM, 0);
sc_socket sock = wrap(raw_sock);
if (sock == SC_INVALID_SOCKET) {
net_perror("socket");
return SC_INVALID_SOCKET;
}
bool
net_listen(sc_socket socket, uint32_t addr, uint16_t port, int backlog) {
sc_raw_socket raw_sock = unwrap(socket);
int reuse = 1;
if (setsockopt(raw_sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
@ -138,17 +183,15 @@ net_listen(uint32_t addr, uint16_t port, int backlog) {
if (bind(raw_sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
net_perror("bind");
net_close(sock);
return SC_INVALID_SOCKET;
return false;
}
if (listen(raw_sock, backlog) == SOCKET_ERROR) {
net_perror("listen");
net_close(sock);
return SC_INVALID_SOCKET;
return false;
}
return sock;
return true;
}
sc_socket
@ -157,8 +200,18 @@ net_accept(sc_socket server_socket) {
SOCKADDR_IN csin;
socklen_t sinsize = sizeof(csin);
#ifdef HAVE_SOCK_CLOEXEC
sc_raw_socket raw_sock =
accept4(raw_server_socket, (SOCKADDR *) &csin, &sinsize, SOCK_CLOEXEC);
#else
sc_raw_socket raw_sock =
accept(raw_server_socket, (SOCKADDR *) &csin, &sinsize);
if (raw_sock != SC_RAW_SOCKET_NONE && !set_cloexec_flag(raw_sock)) {
sc_raw_socket_close(raw_sock);
return SC_SOCKET_NONE;
}
#endif
return wrap(raw_sock);
}
@ -198,7 +251,7 @@ net_send_all(sc_socket socket, const void *buf, size_t len) {
bool
net_interrupt(sc_socket socket) {
assert(socket != SC_INVALID_SOCKET);
assert(socket != SC_SOCKET_NONE);
sc_raw_socket raw_sock = unwrap(socket);
@ -212,7 +265,6 @@ net_interrupt(sc_socket socket) {
#endif
}
#include <errno.h>
bool
net_close(sc_socket socket) {
sc_raw_socket raw_sock = unwrap(socket);
@ -228,3 +280,15 @@ net_close(sc_socket socket) {
return !close(raw_sock);
#endif
}
bool
net_parse_ipv4(const char *s, uint32_t *ipv4) {
struct in_addr addr;
if (!inet_pton(AF_INET, s, &addr)) {
LOGE("Invalid IPv4 address: %s", s);
return false;
}
*ipv4 = ntohl(addr.s_addr);
return true;
}

View File

@ -11,7 +11,7 @@
# include <winsock2.h>
# include <stdatomic.h>
# define SC_INVALID_SOCKET NULL
# define SC_SOCKET_NONE NULL
typedef struct sc_socket_windows {
SOCKET socket;
atomic_flag closed;
@ -20,10 +20,13 @@
#else // not __WINDOWS__
# include <sys/socket.h>
# define SC_INVALID_SOCKET -1
# define SC_SOCKET_NONE -1
typedef int sc_socket;
#endif
#define IPV4_LOCALHOST 0x7F000001
bool
net_init(void);
@ -31,10 +34,13 @@ void
net_cleanup(void);
sc_socket
net_connect(uint32_t addr, uint16_t port);
net_socket(void);
sc_socket
net_listen(uint32_t addr, uint16_t port, int backlog);
bool
net_connect(sc_socket socket, uint32_t addr, uint16_t port);
bool
net_listen(sc_socket socket, uint32_t addr, uint16_t port, int backlog);
sc_socket
net_accept(sc_socket server_socket);
@ -62,4 +68,10 @@ net_interrupt(sc_socket socket);
bool
net_close(sc_socket socket);
/**
* Parse `ip` "xxx.xxx.xxx.xxx" to an IPv4 host representation
*/
bool
net_parse_ipv4(const char *ip, uint32_t *ipv4);
#endif

97
app/src/util/net_intr.c Normal file
View File

@ -0,0 +1,97 @@
#include "net_intr.h"
bool
net_connect_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
uint16_t port) {
if (!sc_intr_set_socket(intr, socket)) {
// Already interrupted
return false;
}
bool ret = net_connect(socket, addr, port);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return ret;
}
bool
net_listen_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
uint16_t port, int backlog) {
if (!sc_intr_set_socket(intr, socket)) {
// Already interrupted
return false;
}
bool ret = net_listen(socket, addr, port, backlog);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return ret;
}
sc_socket
net_accept_intr(struct sc_intr *intr, sc_socket server_socket) {
if (!sc_intr_set_socket(intr, server_socket)) {
// Already interrupted
return SC_SOCKET_NONE;
}
sc_socket socket = net_accept(server_socket);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return socket;
}
ssize_t
net_recv_intr(struct sc_intr *intr, sc_socket socket, void *buf, size_t len) {
if (!sc_intr_set_socket(intr, socket)) {
// Already interrupted
return -1;
}
ssize_t r = net_recv(socket, buf, len);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return r;
}
ssize_t
net_recv_all_intr(struct sc_intr *intr, sc_socket socket, void *buf,
size_t len) {
if (!sc_intr_set_socket(intr, socket)) {
// Already interrupted
return -1;
}
ssize_t r = net_recv_all(socket, buf, len);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return r;
}
ssize_t
net_send_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
size_t len) {
if (!sc_intr_set_socket(intr, socket)) {
// Already interrupted
return -1;
}
ssize_t w = net_send(socket, buf, len);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return w;
}
ssize_t
net_send_all_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
size_t len) {
if (!sc_intr_set_socket(intr, socket)) {
// Already interrupted
return -1;
}
ssize_t w = net_send_all(socket, buf, len);
sc_intr_set_socket(intr, SC_SOCKET_NONE);
return w;
}

35
app/src/util/net_intr.h Normal file
View File

@ -0,0 +1,35 @@
#ifndef SC_NET_INTR_H
#define SC_NET_INTR_H
#include "common.h"
#include "intr.h"
#include "net.h"
bool
net_connect_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
uint16_t port);
bool
net_listen_intr(struct sc_intr *intr, sc_socket socket, uint32_t addr,
uint16_t port, int backlog);
sc_socket
net_accept_intr(struct sc_intr *intr, sc_socket server_socket);
ssize_t
net_recv_intr(struct sc_intr *intr, sc_socket socket, void *buf, size_t len);
ssize_t
net_recv_all_intr(struct sc_intr *intr, sc_socket socket, void *buf,
size_t len);
ssize_t
net_send_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
size_t len);
ssize_t
net_send_all_intr(struct sc_intr *intr, sc_socket socket, const void *buf,
size_t len);
#endif

View File

@ -1,72 +1,19 @@
#include "process.h"
#include <assert.h>
#include <libgen.h>
#include "log.h"
bool
process_check_success(process_t proc, const char *name, bool close) {
if (proc == PROCESS_NONE) {
LOGE("Could not execute \"%s\"", name);
return false;
}
exit_code_t exit_code = process_wait(proc, close);
if (exit_code) {
if (exit_code != NO_EXIT_CODE) {
LOGE("\"%s\" returned with value %" PRIexitcode, name, exit_code);
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
return false;
}
return true;
}
char *
get_local_file_path(const char *name) {
char *executable_path = get_executable_path();
if (!executable_path) {
return NULL;
}
// dirname() does not work correctly everywhere, so get the parent
// directory manually.
// See <https://github.com/Genymobile/scrcpy/issues/2619>
char *p = strrchr(executable_path, PATH_SEPARATOR);
if (!p) {
LOGE("Unexpected executable path: \"%s\" (it should contain a '%c')",
executable_path, PATH_SEPARATOR);
free(executable_path);
return NULL;
}
*p = '\0'; // modify executable_path in place
char *dir = executable_path;
size_t dirlen = strlen(dir);
size_t namelen = strlen(name);
size_t len = dirlen + namelen + 2; // +2: '/' and '\0'
char *file_path = malloc(len);
if (!file_path) {
LOGE("Could not alloc path");
free(executable_path);
return NULL;
}
memcpy(file_path, dir, dirlen);
file_path[dirlen] = PATH_SEPARATOR;
// namelen + 1 to copy the final '\0'
memcpy(&file_path[dirlen + 1], name, namelen + 1);
free(executable_path);
return file_path;
enum sc_process_result
sc_process_execute(const char *const argv[], sc_pid *pid, unsigned flags) {
return sc_process_execute_p(argv, pid, flags, NULL, NULL, NULL);
}
ssize_t
read_pipe_all(pipe_t pipe, char *data, size_t len) {
sc_pipe_read_all(sc_pipe pipe, char *data, size_t len) {
size_t copied = 0;
while (len > 0) {
ssize_t r = read_pipe(pipe, data, len);
ssize_t r = sc_pipe_read(pipe, data, len);
if (r <= 0) {
return copied ? (ssize_t) copied : r;
}
@ -76,3 +23,80 @@ read_pipe_all(pipe_t pipe, char *data, size_t len) {
}
return copied;
}
static int
run_observer(void *data) {
struct sc_process_observer *observer = data;
sc_process_wait(observer->pid, false); // ignore exit code
sc_mutex_lock(&observer->mutex);
observer->terminated = true;
sc_cond_signal(&observer->cond_terminated);
sc_mutex_unlock(&observer->mutex);
if (observer->listener) {
observer->listener->on_terminated(observer->listener_userdata);
}
return 0;
}
bool
sc_process_observer_init(struct sc_process_observer *observer, sc_pid pid,
const struct sc_process_listener *listener,
void *listener_userdata) {
// Either no listener, or on_terminated() is defined
assert(!listener || listener->on_terminated);
bool ok = sc_mutex_init(&observer->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&observer->cond_terminated);
if (!ok) {
sc_mutex_destroy(&observer->mutex);
return false;
}
observer->pid = pid;
observer->listener = listener;
observer->listener_userdata = listener_userdata;
observer->terminated = false;
ok = sc_thread_create(&observer->thread, run_observer, "scrcpy-proc",
observer);
if (!ok) {
sc_cond_destroy(&observer->cond_terminated);
sc_mutex_destroy(&observer->mutex);
return false;
}
return true;
}
bool
sc_process_observer_timedwait(struct sc_process_observer *observer,
sc_tick deadline) {
sc_mutex_lock(&observer->mutex);
bool timed_out = false;
while (!observer->terminated && !timed_out) {
timed_out = !sc_cond_timedwait(&observer->cond_terminated,
&observer->mutex, deadline);
}
bool terminated = observer->terminated;
sc_mutex_unlock(&observer->mutex);
return terminated;
}
void
sc_process_observer_join(struct sc_process_observer *observer) {
sc_thread_join(&observer->thread, NULL);
}
void
sc_process_observer_destroy(struct sc_process_observer *observer) {
sc_cond_destroy(&observer->cond_terminated);
sc_mutex_destroy(&observer->mutex);
}

View File

@ -4,102 +4,177 @@
#include "common.h"
#include <stdbool.h>
#include "util/thread.h"
#ifdef _WIN32
// not needed here, but winsock2.h must never be included AFTER windows.h
# include <winsock2.h>
# include <windows.h>
# define PATH_SEPARATOR '\\'
# define PRIexitcode "lu"
# define SC_PRIexitcode "lu"
// <https://stackoverflow.com/a/44383330/1987178>
# define PRIsizet "Iu"
# define PROCESS_NONE NULL
# define NO_EXIT_CODE -1u // max value as unsigned
typedef HANDLE process_t;
typedef DWORD exit_code_t;
typedef HANDLE pipe_t;
# define SC_PRIsizet "Iu"
# define SC_PROCESS_NONE NULL
# define SC_EXIT_CODE_NONE -1u // max value as unsigned
typedef HANDLE sc_pid;
typedef DWORD sc_exit_code;
typedef HANDLE sc_pipe;
#else
# include <sys/types.h>
# define PATH_SEPARATOR '/'
# define PRIsizet "zu"
# define PRIexitcode "d"
# define PROCESS_NONE -1
# define NO_EXIT_CODE -1
typedef pid_t process_t;
typedef int exit_code_t;
typedef int pipe_t;
# define SC_PRIsizet "zu"
# define SC_PRIexitcode "d"
# define SC_PROCESS_NONE -1
# define SC_EXIT_CODE_NONE -1
typedef pid_t sc_pid;
typedef int sc_exit_code;
typedef int sc_pipe;
#endif
enum process_result {
PROCESS_SUCCESS,
PROCESS_ERROR_GENERIC,
PROCESS_ERROR_MISSING_BINARY,
struct sc_process_listener {
void (*on_terminated)(void *userdata);
};
// execute the command and write the result to the output parameter "process"
enum process_result
process_execute(const char *const argv[], process_t *process);
/**
* Tool to observe process termination
*
* To keep things simple and multiplatform, it runs a separate thread to wait
* for process termination (without closing the process to avoid race
* conditions).
*
* It allows a caller to block until the process is terminated (with a
* timeout), and to be notified asynchronously from the observer thread.
*
* The process is not owned by the observer (the observer will never close it).
*/
struct sc_process_observer {
sc_pid pid;
enum process_result
process_execute_redirect(const char *const argv[], process_t *process,
pipe_t *pipe_stdin, pipe_t *pipe_stdout,
pipe_t *pipe_stderr);
sc_mutex mutex;
sc_cond cond_terminated;
bool terminated;
sc_thread thread;
const struct sc_process_listener *listener;
void *listener_userdata;
};
enum sc_process_result {
SC_PROCESS_SUCCESS,
SC_PROCESS_ERROR_GENERIC,
SC_PROCESS_ERROR_MISSING_BINARY,
};
#define SC_PROCESS_NO_STDOUT (1 << 0)
#define SC_PROCESS_NO_STDERR (1 << 1)
/**
* Execute the command and write the process id to `pid`
*
* The `flags` argument is a bitwise OR of the following values:
* - SC_PROCESS_NO_STDOUT
* - SC_PROCESS_NO_STDERR
*
* It indicates if stdout and stderr must be inherited from the scrcpy process
* (i.e. if the process must output to the scrcpy console).
*/
enum sc_process_result
sc_process_execute(const char *const argv[], sc_pid *pid, unsigned flags);
/**
* Execute the command and write the process id to `pid`
*
* If not NULL, provide a pipe for stdin (`pin`), stdout (`pout`) and stderr
* (`perr`).
*
* The `flags` argument has the same semantics as in `sc_process_execute()`.
*/
enum sc_process_result
sc_process_execute_p(const char *const argv[], sc_pid *pid, unsigned flags,
sc_pipe *pin, sc_pipe *pout, sc_pipe *perr);
/**
* Kill the process
*/
bool
process_terminate(process_t pid);
sc_process_terminate(sc_pid pid);
// kill the process
bool
process_terminate(process_t pid);
/**
* Wait and close the process (similar to waitpid())
*
* The `close` flag indicates if the process must be _closed_ (reaped) (passing
* false is equivalent to enable WNOWAIT in waitid()).
*/
sc_exit_code
sc_process_wait(sc_pid pid, bool close);
// wait and close the process (like waitpid())
// the "close" flag indicates if the process must be "closed" (reaped)
// (passing false is equivalent to enable WNOWAIT in waitid())
exit_code_t
process_wait(process_t pid, bool close);
// close the process
//
// Semantically, process_wait(close) = process_wait(noclose) + process_close
/**
* Close (reap) the process
*
* Semantically:
* sc_process_wait(close) = sc_process_wait(noclose) + sc_process_close()
*/
void
process_close(process_t pid);
// convenience function to wait for a successful process execution
// automatically log process errors with the provided process name
bool
process_check_success(process_t proc, const char *name, bool close);
#ifndef _WIN32
// only used to find package manager, not implemented for Windows
bool
search_executable(const char *file);
#endif
// return the absolute path of the executable (the scrcpy binary)
// may be NULL on error; to be freed by free()
char *
get_executable_path(void);
// Return the absolute path of a file in the same directory as he executable.
// May be NULL on error. To be freed by free().
char *
get_local_file_path(const char *name);
// returns true if the file exists and is not a directory
bool
is_regular_file(const char *path);
sc_process_close(sc_pid pid);
/**
* Read from the pipe
*
* Same semantic as read().
*/
ssize_t
read_pipe(pipe_t pipe, char *data, size_t len);
sc_pipe_read(sc_pipe pipe, char *data, size_t len);
/**
* Read exactly `len` chars from a pipe (unless EOF)
*/
ssize_t
read_pipe_all(pipe_t pipe, char *data, size_t len);
sc_pipe_read_all(sc_pipe pipe, char *data, size_t len);
/**
* Close the pipe
*/
void
close_pipe(pipe_t pipe);
sc_pipe_close(sc_pipe pipe);
/**
* Start observing process
*
* The listener is optional. If set, its callback will be called from the
* observer thread once the process is terminated.
*/
bool
sc_process_observer_init(struct sc_process_observer *observer, sc_pid pid,
const struct sc_process_listener *listener,
void *listener_userdata);
/**
* Wait for process termination until a deadline
*
* Return true if the process is already terminated. Return false if the
* process terminatation has not been detected yet (however, it may have
* terminated in the meantime).
*
* To wait without timeout/deadline, just use sc_process_wait() instead.
*/
bool
sc_process_observer_timedwait(struct sc_process_observer *observer,
sc_tick deadline);
/**
* Join the observer thread
*/
void
sc_process_observer_join(struct sc_process_observer *observer);
/**
* Destroy the observer
*
* This does not close the associated process.
*/
void
sc_process_observer_destroy(struct sc_process_observer *observer);
#endif

View File

@ -0,0 +1,29 @@
#include "process_intr.h"
ssize_t
sc_pipe_read_intr(struct sc_intr *intr, sc_pid pid, sc_pipe pipe, char *data,
size_t len) {
if (!sc_intr_set_process(intr, pid)) {
// Already interrupted
return false;
}
ssize_t ret = sc_pipe_read(pipe, data, len);
sc_intr_set_process(intr, SC_PROCESS_NONE);
return ret;
}
ssize_t
sc_pipe_read_all_intr(struct sc_intr *intr, sc_pid pid, sc_pipe pipe,
char *data, size_t len) {
if (!sc_intr_set_process(intr, pid)) {
// Already interrupted
return false;
}
ssize_t ret = sc_pipe_read_all(pipe, data, len);
sc_intr_set_process(intr, SC_PROCESS_NONE);
return ret;
}

View File

@ -0,0 +1,17 @@
#ifndef SC_PROCESS_INTR_H
#define SC_PROCESS_INTR_H
#include "common.h"
#include "intr.h"
#include "process.h"
ssize_t
sc_pipe_read_intr(struct sc_intr *intr, sc_pid pid, sc_pipe pipe, char *data,
size_t len);
ssize_t
sc_pipe_read_all_intr(struct sc_intr *intr, sc_pid pid, sc_pipe pipe,
char *data, size_t len);
#endif

View File

@ -1,5 +1,6 @@
#include "str_util.h"
#include "str.h"
#include <assert.h>
#include <errno.h>
#include <limits.h>
#include <stdlib.h>
@ -10,8 +11,11 @@
# include <tchar.h>
#endif
#include "log.h"
#include "strbuf.h"
size_t
xstrncpy(char *dest, const char *src, size_t n) {
sc_strncpy(char *dest, const char *src, size_t n) {
size_t i;
for (i = 0; i < n - 1 && src[i] != '\0'; ++i)
dest[i] = src[i];
@ -21,7 +25,7 @@ xstrncpy(char *dest, const char *src, size_t n) {
}
size_t
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
sc_str_join(char *dst, const char *const tokens[], char sep, size_t n) {
const char *const *remaining = tokens;
const char *token = *remaining++;
size_t i = 0;
@ -31,7 +35,7 @@ xstrjoin(char *dst, const char *const tokens[], char sep, size_t n) {
if (i == n)
goto truncated;
}
size_t w = xstrncpy(dst + i, token, n - i);
size_t w = sc_strncpy(dst + i, token, n - i);
if (w >= n - i)
goto truncated;
i += w;
@ -45,10 +49,11 @@ truncated:
}
char *
strquote(const char *src) {
sc_str_quote(const char *src) {
size_t len = strlen(src);
char *quoted = malloc(len + 3);
if (!quoted) {
LOG_OOM();
return NULL;
}
memcpy(&quoted[1], src, len);
@ -59,7 +64,7 @@ strquote(const char *src) {
}
bool
parse_integer(const char *s, long *out) {
sc_str_parse_integer(const char *s, long *out) {
char *endptr;
if (*s == '\0') {
return false;
@ -78,7 +83,8 @@ parse_integer(const char *s, long *out) {
}
size_t
parse_integers(const char *s, const char sep, size_t max_items, long *out) {
sc_str_parse_integers(const char *s, const char sep, size_t max_items,
long *out) {
size_t count = 0;
char *endptr;
do {
@ -107,7 +113,7 @@ parse_integers(const char *s, const char sep, size_t max_items, long *out) {
}
bool
parse_integer_with_suffix(const char *s, long *out) {
sc_str_parse_integer_with_suffix(const char *s, long *out) {
char *endptr;
if (*s == '\0') {
return false;
@ -141,7 +147,7 @@ parse_integer_with_suffix(const char *s, long *out) {
}
bool
strlist_contains(const char *list, char sep, const char *s) {
sc_str_list_contains(const char *list, char sep, const char *s) {
char *p;
do {
p = strchr(list, sep);
@ -159,7 +165,7 @@ strlist_contains(const char *list, char sep, const char *s) {
}
size_t
utf8_truncation_index(const char *utf8, size_t max_len) {
sc_str_utf8_truncation_index(const char *utf8, size_t max_len) {
size_t len = strlen(utf8);
if (len <= max_len) {
return len;
@ -177,7 +183,7 @@ utf8_truncation_index(const char *utf8, size_t max_len) {
#ifdef _WIN32
wchar_t *
utf8_to_wide_char(const char *utf8) {
sc_str_to_wchars(const char *utf8) {
int len = MultiByteToWideChar(CP_UTF8, 0, utf8, -1, NULL, 0);
if (!len) {
return NULL;
@ -185,6 +191,7 @@ utf8_to_wide_char(const char *utf8) {
wchar_t *wide = malloc(len * sizeof(wchar_t));
if (!wide) {
LOG_OOM();
return NULL;
}
@ -193,7 +200,7 @@ utf8_to_wide_char(const char *utf8) {
}
char *
utf8_from_wide_char(const wchar_t *ws) {
sc_str_from_wchars(const wchar_t *ws) {
int len = WideCharToMultiByte(CP_UTF8, 0, ws, -1, NULL, 0, NULL, NULL);
if (!len) {
return NULL;
@ -201,6 +208,7 @@ utf8_from_wide_char(const wchar_t *ws) {
char *utf8 = malloc(len);
if (!utf8) {
LOG_OOM();
return NULL;
}
@ -209,3 +217,127 @@ utf8_from_wide_char(const wchar_t *ws) {
}
#endif
char *
sc_str_wrap_lines(const char *input, unsigned columns, unsigned indent) {
assert(indent < columns);
struct sc_strbuf buf;
// The output string should not be much longer than the input string (just
// a few '\n' added), so this initial capacity should hopefully almost
// always avoid internal realloc() in string buffer
size_t cap = strlen(input) * 3 / 2;
if (!sc_strbuf_init(&buf, cap)) {
return false;
}
#define APPEND(S,N) if (!sc_strbuf_append(&buf, S, N)) goto error
#define APPEND_CHAR(C) if (!sc_strbuf_append_char(&buf, C)) goto error
#define APPEND_N(C,N) if (!sc_strbuf_append_n(&buf, C, N)) goto error
#define APPEND_INDENT() if (indent) APPEND_N(' ', indent)
APPEND_INDENT();
// The last separator encountered, it must be inserted only conditionally,
// depending on the next token
char pending = 0;
// col tracks the current column in the current line
size_t col = indent;
while (*input) {
size_t sep_idx = strcspn(input, "\n ");
size_t new_col = col + sep_idx;
if (pending == ' ') {
// The pending space counts
++new_col;
}
bool wrap = new_col > columns;
char sep = input[sep_idx];
if (sep == ' ')
sep = ' ';
if (wrap) {
APPEND_CHAR('\n');
APPEND_INDENT();
col = indent;
} else if (pending) {
APPEND_CHAR(pending);
++col;
if (pending == '\n')
{
APPEND_INDENT();
col = indent;
}
}
if (sep_idx) {
APPEND(input, sep_idx);
col += sep_idx;
}
pending = sep;
input += sep_idx;
if (*input != '\0') {
// Skip the separator
++input;
}
}
if (pending)
APPEND_CHAR(pending);
return buf.s;
error:
free(buf.s);
return NULL;
}
size_t
sc_str_truncate(char *data, size_t len, const char *endchars) {
data[len - 1] = '\0';
size_t idx = strcspn(data, endchars);
data[idx] = '\0';
return idx;
}
ssize_t
sc_str_index_of_column(const char *s, unsigned col, const char *seps) {
size_t colidx = 0;
size_t idx = 0;
while (s[idx] != '\0' && colidx != col) {
size_t r = strcspn(&s[idx], seps);
idx += r;
if (s[idx] == '\0') {
// Not found
return -1;
}
size_t consecutive_seps = strspn(&s[idx], seps);
assert(consecutive_seps); // At least one
idx += consecutive_seps;
if (s[idx] != '\0') {
++colidx;
}
}
return col == colidx ? (ssize_t) idx : -1;
}
size_t
sc_str_remove_trailing_cr(char *s, size_t len) {
while (len) {
if (s[len - 1] != '\r') {
break;
}
s[--len] = '\0';
}
return len;
}

148
app/src/util/str.h Normal file
View File

@ -0,0 +1,148 @@
#ifndef SC_STR_H
#define SC_STR_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
/**
* Like strncpy(), except:
* - it copies at most n-1 chars
* - the dest string is nul-terminated
* - it does not write useless bytes if strlen(src) < n
* - it returns the number of chars actually written (max n-1) if src has
* been copied completely, or n if src has been truncated
*/
size_t
sc_strncpy(char *dest, const char *src, size_t n);
/**
* Join tokens by separator `sep` into `dst`
*
* Return the number of chars actually written (max n-1) if no truncation
* occurred, or n if truncated.
*/
size_t
sc_str_join(char *dst, const char *const tokens[], char sep, size_t n);
/**
* Quote a string
*
* Return a new allocated string, surrounded with quotes (`"`).
*/
char *
sc_str_quote(const char *src);
/**
* Parse `s` as an integer into `out`
*
* Return true if the conversion succeeded, false otherwise.
*/
bool
sc_str_parse_integer(const char *s, long *out);
/**
* Parse `s` as integers separated by `sep` (for example `1234:2000`) into `out`
*
* Returns the number of integers on success, 0 on failure.
*/
size_t
sc_str_parse_integers(const char *s, const char sep, size_t max_items,
long *out);
/**
* Parse `s` as an integer into `out`
*
* Like `sc_str_parse_integer()`, but accept 'k'/'K' (x1000) and 'm'/'M'
* (x1000000) as suffixes.
*
* Return true if the conversion succeeded, false otherwise.
*/
bool
sc_str_parse_integer_with_suffix(const char *s, long *out);
/**
* Search `s` in the list separated by `sep`
*
* For example, sc_str_list_contains("a,bc,def", ',', "bc") returns true.
*/
bool
sc_str_list_contains(const char *list, char sep, const char *s);
/**
* Return the index to truncate a UTF-8 string at a valid position
*/
size_t
sc_str_utf8_truncation_index(const char *utf8, size_t max_len);
#ifdef _WIN32
/**
* Convert a UTF-8 string to a wchar_t string
*
* Return the new allocated string, to be freed by the caller.
*/
wchar_t *
sc_str_to_wchars(const char *utf8);
/**
* Convert a wchar_t string to a UTF-8 string
*
* Return the new allocated string, to be freed by the caller.
*/
char *
sc_str_from_wchars(const wchar_t *s);
#endif
/**
* Wrap input lines to fit in `columns` columns
*
* Break input lines at word boundaries (spaces) so that they fit in `columns`
* columns, left-indented by `indent` spaces.
*/
char *
sc_str_wrap_lines(const char *input, unsigned columns, unsigned indent);
/**
* Truncate the data after any of the characters from `endchars`
*
* An '\0' is always written at the end of the data, even if no newline
* character is encountered.
*
* Return the size of the resulting line.
*/
size_t
sc_str_truncate(char *data, size_t len, const char *endchars);
/**
* Find the start of a column in a string
*
* A string may represent several columns, separated by some "spaces"
* (separators). This function aims to find the start of the column number
* `col`.
*
* For example, to find the 4th column (column number 3):
*
* // here
* // v
* const char *s = "abc def ghi jk";
* ssize_t index = sc_str_index_of_column(s, 3, " ");
* assert(index == 16); // points to "jk"
*
* Return -1 if no such column exists.
*/
ssize_t
sc_str_index_of_column(const char *s, unsigned col, const char *seps);
/**
* Remove all `\r` at the end of the line
*
* The line length is provided by `len` (this avoids a call to `strlen()` when
* the caller already knows the length).
*
* Return the new length.
*/
size_t
sc_str_remove_trailing_cr(char *s, size_t len);
#endif

View File

@ -1,65 +0,0 @@
#ifndef STRUTIL_H
#define STRUTIL_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
// like strncpy, except:
// - it copies at most n-1 chars
// - the dest string is nul-terminated
// - it does not write useless bytes if strlen(src) < n
// - it returns the number of chars actually written (max n-1) if src has
// been copied completely, or n if src has been truncated
size_t
xstrncpy(char *dest, const char *src, size_t n);
// join tokens by sep into dst
// returns the number of chars actually written (max n-1) if no truncation
// occurred, or n if truncated
size_t
xstrjoin(char *dst, const char *const tokens[], char sep, size_t n);
// quote a string
// returns the new allocated string, to be freed by the caller
char *
strquote(const char *src);
// parse s as an integer into value
// returns true if the conversion succeeded, false otherwise
bool
parse_integer(const char *s, long *out);
// parse s as integers separated by sep (for example '1234:2000')
// returns the number of integers on success, 0 on failure
size_t
parse_integers(const char *s, const char sep, size_t max_items, long *out);
// parse s as an integer into value
// like parse_integer(), but accept 'k'/'K' (x1000) and 'm'/'M' (x1000000) as
// suffix
// returns true if the conversion succeeded, false otherwise
bool
parse_integer_with_suffix(const char *s, long *out);
// search s in the list separated by sep
// for example, strlist_contains("a,bc,def", ',', "bc") returns true
bool
strlist_contains(const char *list, char sep, const char *s);
// return the index to truncate a UTF-8 string at a valid position
size_t
utf8_truncation_index(const char *utf8, size_t max_len);
#ifdef _WIN32
// convert a UTF-8 string to a wchar_t string
// returns the new allocated string, to be freed by the caller
wchar_t *
utf8_to_wide_char(const char *utf8);
char *
utf8_from_wide_char(const wchar_t *s);
#endif
#endif

90
app/src/util/strbuf.c Normal file
View File

@ -0,0 +1,90 @@
#include "strbuf.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "log.h"
bool
sc_strbuf_init(struct sc_strbuf *buf, size_t init_cap) {
buf->s = malloc(init_cap + 1); // +1 for '\0'
if (!buf->s) {
LOG_OOM();
return false;
}
buf->len = 0;
buf->cap = init_cap;
return true;
}
static bool
sc_strbuf_reserve(struct sc_strbuf *buf, size_t len) {
if (buf->len + len > buf->cap) {
size_t new_cap = buf->cap * 3 / 2 + len;
char *s = realloc(buf->s, new_cap + 1); // +1 for '\0'
if (!s) {
// Leave the old buf->s
LOG_OOM();
return false;
}
buf->s = s;
buf->cap = new_cap;
}
return true;
}
bool
sc_strbuf_append(struct sc_strbuf *buf, const char *s, size_t len) {
assert(s);
assert(*s);
assert(strlen(s) >= len);
if (!sc_strbuf_reserve(buf, len)) {
return false;
}
memcpy(&buf->s[buf->len], s, len);
buf->len += len;
buf->s[buf->len] = '\0';
return true;
}
bool
sc_strbuf_append_char(struct sc_strbuf *buf, const char c) {
if (!sc_strbuf_reserve(buf, 1)) {
return false;
}
buf->s[buf->len] = c;
buf->len ++;
buf->s[buf->len] = '\0';
return true;
}
bool
sc_strbuf_append_n(struct sc_strbuf *buf, const char c, size_t n) {
if (!sc_strbuf_reserve(buf, n)) {
return false;
}
memset(&buf->s[buf->len], c, n);
buf->len += n;
buf->s[buf->len] = '\0';
return true;
}
void
sc_strbuf_shrink(struct sc_strbuf *buf) {
assert(buf->len <= buf->cap);
if (buf->len != buf->cap) {
char *s = realloc(buf->s, buf->len + 1); // +1 for '\0'
assert(s); // decreasing the size may not fail
buf->s = s;
buf->cap = buf->len;
}
}

73
app/src/util/strbuf.h Normal file
View File

@ -0,0 +1,73 @@
#ifndef SC_STRBUF_H
#define SC_STRBUF_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include <string.h>
struct sc_strbuf {
char *s;
size_t len;
size_t cap;
};
/**
* Initialize the string buffer
*
* `buf->s` must be manually freed by the caller.
*/
bool
sc_strbuf_init(struct sc_strbuf *buf, size_t init_cap);
/**
* Append a string
*
* Append `len` characters from `s` to the buffer.
*/
bool
sc_strbuf_append(struct sc_strbuf *buf, const char *s, size_t len);
/**
* Append a char
*
* Append a single character to the buffer.
*/
bool
sc_strbuf_append_char(struct sc_strbuf *buf, const char c);
/**
* Append a char `n` times
*
* Append the same characters `n` times to the buffer.
*/
bool
sc_strbuf_append_n(struct sc_strbuf *buf, const char c, size_t n);
/**
* Append a NUL-terminated string
*/
static inline bool
sc_strbuf_append_str(struct sc_strbuf *buf, const char *s) {
return sc_strbuf_append(buf, s, strlen(s));
}
/**
* Append a static string
*
* Append a string whose size is known at compile time (for
* example a string literal).
*/
#define sc_strbuf_append_staticstr(BUF, S) \
sc_strbuf_append(BUF, S, sizeof(S) - 1)
/**
* Shrink the buffer capacity to its current length
*
* This resizes `buf->s` to fit the content.
*/
void
sc_strbuf_shrink(struct sc_strbuf *buf);
#endif

51
app/src/util/term.c Normal file
View File

@ -0,0 +1,51 @@
#include "term.h"
#include <assert.h>
#ifdef _WIN32
# include <windows.h>
#else
# include <unistd.h>
# include <sys/ioctl.h>
#endif
bool
sc_term_get_size(unsigned *rows, unsigned *cols) {
#ifdef _WIN32
CONSOLE_SCREEN_BUFFER_INFO csbi;
bool ok =
GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &csbi);
if (!ok) {
return false;
}
if (rows) {
assert(csbi.srWindow.Bottom >= csbi.srWindow.Top);
*rows = csbi.srWindow.Bottom - csbi.srWindow.Top + 1;
}
if (cols) {
assert(csbi.srWindow.Right >= csbi.srWindow.Left);
*cols = csbi.srWindow.Right - csbi.srWindow.Left + 1;
}
return true;
#else
struct winsize ws;
int r = ioctl(STDOUT_FILENO, TIOCGWINSZ, &ws);
if (r == -1) {
return false;
}
if (rows) {
*rows = ws.ws_row;
}
if (cols) {
*cols = ws.ws_col;
}
return true;
#endif
}

21
app/src/util/term.h Normal file
View File

@ -0,0 +1,21 @@
#ifndef SC_TERM_H
#define SC_TERM_H
#include "common.h"
#include <stdbool.h>
/**
* Return the terminal dimensions
*
* Return false if the dimensions could not be retrieved.
*
* Otherwise, return true, and:
* - if `rows` is not NULL, then the number of rows is written to `*rows`.
* - if `columns` is not NULL, then the number of columns is written to
* `*columns`.
*/
bool
sc_term_get_size(unsigned *rows, unsigned *cols);
#endif

Some files were not shown because too many files have changed in this diff Show More