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7 Commits

Author SHA1 Message Date
beb524b97f fix resize_to_fit scaling 2020-05-07 15:53:27 +02:00
084dd5e809 more logs fullscreen 2020-05-07 15:27:32 +02:00
80bacf44ca fixclicks 2020-05-07 15:03:06 +02:00
560ec69f3b more logs 2020-05-07 14:44:30 +02:00
482b2defb5 logs 2020-05-06 21:51:02 +02:00
06fe067786 Manually position and scale the content
Position and scale the content "manually" instead of relying on the
renderer "logical size".

This avoids possible rounding differences between the computed window
size and the content size, causing one row or column of black pixels on
the bottom or on the right.

This will also enable to draw items at their expected size on the screen
(unscaled).
2020-05-06 21:46:36 +02:00
81f4ee747e Extract optimal window size detection
Extract the computation to detect whether the current size of the window
is already optimal.

This will allow to reuse it for rendering.
2020-05-06 21:46:36 +02:00
238 changed files with 7184 additions and 22292 deletions

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@ -21,9 +21,5 @@ assignees: ''
A clear and concise description of what the bug is. A clear and concise description of what the bug is.
On errors, please provide the output of the console (and `adb logcat` if relevant). On errors, please provide the output of the console (and `adb logcat` if relevant).
Format them between code blocks (delimited by ```).
```
Please paste terminal output in a code block.
```
Please do not post screenshots of your terminal, just post the content as text instead. Please do not post screenshots of your terminal, just post the content as text instead.

4
.gitignore vendored
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@ -1,9 +1,5 @@
build/ build/
/dist/ /dist/
/build-*/
/build_*/
/release-*/
.idea/ .idea/
.gradle/ .gradle/
/x/ /x/
local.properties

173
BUILD.md
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@ -2,51 +2,18 @@
Here are the instructions to build _scrcpy_ (client and server). Here are the instructions to build _scrcpy_ (client and server).
You may want to build only the client: the server binary, which will be pushed
to the Android device, does not depend on your system and architecture. In that
case, use the [prebuilt server] (so you will not need Java or the Android SDK).
## Simple [prebuilt server]: #prebuilt-server
If you just want to install the latest release from `master`, follow this
simplified process.
First, you need to install the required packages:
```bash
# for Debian/Ubuntu
sudo apt install ffmpeg libsdl2-2.0-0 adb wget \
gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libusb-1.0-0 libusb-1.0-0-dev
```
Then clone the repo and execute the installation script
([source](install_release.sh)):
```bash
git clone https://github.com/Genymobile/scrcpy
cd scrcpy
./install_release.sh
```
When a new release is out, update the repo and reinstall:
```bash
git pull
./install_release.sh
```
To uninstall:
```bash
sudo ninja -Cbuild-auto uninstall
```
## Branches ## Branches
### `master` ### `master`
The `master` branch concerns the latest release, and is the home page of the The `master` branch concerns the latest release, and is the home page of the
project on GitHub. project on Github.
### `dev` ### `dev`
@ -89,15 +56,15 @@ Install the required packages from your package manager.
```bash ```bash
# runtime dependencies # runtime dependencies
sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0 sudo apt install ffmpeg libsdl2-2.0-0 adb
# client build dependencies # client build dependencies
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \ sudo apt install gcc git pkg-config meson ninja-build \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \ libavcodec-dev libavformat-dev libavutil-dev \
libusb-1.0-0-dev libsdl2-dev
# server build dependencies # server build dependencies
sudo apt install openjdk-11-jdk sudo apt install openjdk-8-jdk
``` ```
On old versions (like Ubuntu 16.04), `meson` is too old. In that case, install On old versions (like Ubuntu 16.04), `meson` is too old. In that case, install
@ -116,7 +83,7 @@ pip3 install meson
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
# client build dependencies # client build dependencies
sudo dnf install SDL2-devel ffms2-devel libusb-devel meson gcc make sudo dnf install SDL2-devel ffms2-devel meson gcc make
# server build dependencies # server build dependencies
sudo dnf install java-devel sudo dnf install java-devel
@ -139,13 +106,13 @@ sudo apt install mingw-w64 mingw-w64-tools
You also need the JDK to build the server: You also need the JDK to build the server:
```bash ```bash
sudo apt install openjdk-11-jdk sudo apt install openjdk-8-jdk
``` ```
Then generate the releases: Then generate the releases:
```bash ```bash
./release.sh make -f Makefile.CrossWindows
``` ```
It will generate win32 and win64 releases into `dist/`. It will generate win32 and win64 releases into `dist/`.
@ -161,8 +128,7 @@ install the required packages:
```bash ```bash
# runtime dependencies # runtime dependencies
pacman -S mingw-w64-x86_64-SDL2 \ pacman -S mingw-w64-x86_64-SDL2 \
mingw-w64-x86_64-ffmpeg \ mingw-w64-x86_64-ffmpeg
mingw-w64-x86_64-libusb
# client build dependencies # client build dependencies
pacman -S mingw-w64-x86_64-make \ pacman -S mingw-w64-x86_64-make \
@ -176,8 +142,7 @@ For a 32 bits version, replace `x86_64` by `i686`:
```bash ```bash
# runtime dependencies # runtime dependencies
pacman -S mingw-w64-i686-SDL2 \ pacman -S mingw-w64-i686-SDL2 \
mingw-w64-i686-ffmpeg \ mingw-w64-i686-ffmpeg
mingw-w64-i686-libusb
# client build dependencies # client build dependencies
pacman -S mingw-w64-i686-make \ pacman -S mingw-w64-i686-make \
@ -201,19 +166,19 @@ Install the packages with [Homebrew]:
```bash ```bash
# runtime dependencies # runtime dependencies
brew install sdl2 ffmpeg libusb brew install sdl2 ffmpeg
# client build dependencies # client build dependencies
brew install pkg-config meson brew install pkg-config meson
``` ```
Additionally, if you want to build the server, install Java 8 from Caskroom, and Additionally, if you want to build the server, install Java 8 from Caskroom, and
make it available from the `PATH`: make it avaliable from the `PATH`:
```bash ```bash
brew tap homebrew/cask-versions brew tap caskroom/versions
brew install adoptopenjdk/openjdk/adoptopenjdk11 brew cask install java8
export JAVA_HOME="$(/usr/libexec/java_home --version 1.11)" export JAVA_HOME="$(/usr/libexec/java_home --version 1.8)"
export PATH="$JAVA_HOME/bin:$PATH" export PATH="$JAVA_HOME/bin:$PATH"
``` ```
@ -224,44 +189,29 @@ See [pierlon/scrcpy-docker](https://github.com/pierlon/scrcpy-docker).
## Common steps ## Common steps
**As a non-root user**, clone the project: If you want to build the server, install the [Android SDK] (_Android Studio_),
and set `ANDROID_HOME` to its directory. For example:
[Android SDK]: https://developer.android.com/studio/index.html
```bash
export ANDROID_HOME=~/android/sdk
```
If you don't want to build the server, use the [prebuilt server].
Clone the project:
```bash ```bash
git clone https://github.com/Genymobile/scrcpy git clone https://github.com/Genymobile/scrcpy
cd scrcpy cd scrcpy
``` ```
### Build
You may want to build only the client: the server binary, which will be pushed
to the Android device, does not depend on your system and architecture. In that
case, use the [prebuilt server] (so you will not need Java or the Android SDK).
[prebuilt server]: #option-2-use-prebuilt-server
#### Option 1: Build everything from sources
Install the [Android SDK] (_Android Studio_), and set `ANDROID_SDK_ROOT` to its
directory. For example:
[Android SDK]: https://developer.android.com/studio/index.html
```bash
# Linux
export ANDROID_SDK_ROOT=~/Android/Sdk
# Mac
export ANDROID_SDK_ROOT=~/Library/Android/sdk
# Windows
set ANDROID_SDK_ROOT=%LOCALAPPDATA%\Android\sdk
```
Then, build: Then, build:
```bash ```bash
meson setup x --buildtype=release --strip -Db_lto=true meson x --buildtype release --strip -Db_lto=true
ninja -Cx # DO NOT RUN AS ROOT ninja -Cx
``` ```
_Note: `ninja` [must][ninja-user] be run as a non-root user (only `ninja _Note: `ninja` [must][ninja-user] be run as a non-root user (only `ninja
@ -270,27 +220,9 @@ install` must be run as root)._
[ninja-user]: https://github.com/Genymobile/scrcpy/commit/4c49b27e9f6be02b8e63b508b60535426bd0291a [ninja-user]: https://github.com/Genymobile/scrcpy/commit/4c49b27e9f6be02b8e63b508b60535426bd0291a
#### Option 2: Use prebuilt server ### Run
- [`scrcpy-server-v1.25`][direct-scrcpy-server] To run without installing:
<sub>SHA-256: `ce0306c7bbd06ae72f6d06f7ec0ee33774995a65de71e0a83813ecb67aec9bdb`</sub>
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.25/scrcpy-server-v1.25
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:
```bash
meson setup x --buildtype=release --strip -Db_lto=true \
-Dprebuilt_server=/path/to/scrcpy-server
ninja -Cx # DO NOT RUN AS ROOT
```
The server only works with a matching client version (this server works with the
`master` branch).
### Run without installing:
```bash ```bash
./run x [options] ./run x [options]
@ -305,19 +237,32 @@ After a successful build, you can install _scrcpy_ on the system:
sudo ninja -Cx install # without sudo on Windows sudo ninja -Cx install # without sudo on Windows
``` ```
This installs several files: This installs two files:
- `/usr/local/bin/scrcpy` (main app) - `/usr/local/bin/scrcpy`
- `/usr/local/share/scrcpy/scrcpy-server` (server to push to the device) - `/usr/local/share/scrcpy/scrcpy-server`
- `/usr/local/share/man/man1/scrcpy.1` (manpage)
- `/usr/local/share/icons/hicolor/256x256/apps/icon.png` (app icon)
- `/usr/local/share/zsh/site-functions/_scrcpy` (zsh completion)
- `/usr/local/share/bash-completion/completions/scrcpy` (bash completion)
You can then [run](README.md#run) `scrcpy`. Just remove them to "uninstall" the application.
### Uninstall You can then [run](README.md#run) _scrcpy_.
## Prebuilt server
- [`scrcpy-server-v1.13`][direct-scrcpy-server]
_(SHA-256: 5fee64ca1ccdc2f38550f31f5353c66de3de30c2e929a964e30fa2d005d5f885)_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.13/scrcpy-server-v1.13
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:
```bash ```bash
sudo ninja -Cx uninstall # without sudo on Windows meson x --buildtype release --strip -Db_lto=true \
-Dprebuilt_server=/path/to/scrcpy-server
ninja -Cx
sudo ninja -Cx install
``` ```
The server only works with a matching client version (this server works with the
`master` branch).

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@ -76,7 +76,7 @@ The server uses 3 threads:
- the **main** thread, encoding and streaming the video to the client; - the **main** thread, encoding and streaming the video to the client;
- the **controller** thread, listening for _control messages_ (typically, - the **controller** thread, listening for _control messages_ (typically,
keyboard and mouse events) from the client; keyboard and mouse events) from the client;
- the **receiver** thread (managed by the controller), sending _device messages_ - the **receiver** thread (managed by the controller), sending _device messges_
to the clients (currently, it is only used to send the device clipboard to the clients (currently, it is only used to send the device clipboard
content). content).
@ -211,7 +211,7 @@ There are two [frames][video_buffer] simultaneously in memory:
- the **rendering** frame, rendered in a texture from the main thread. - the **rendering** frame, rendered in a texture from the main thread.
When a new decoded frame is available, the decoder _swaps_ the decoding and When a new decoded frame is available, the decoder _swaps_ the decoding and
rendering frame (with proper synchronization). Thus, it immediately starts rendering frame (with proper synchronization). Thus, it immediatly starts
to decode a new frame while the main thread renders the last one. to decode a new frame while the main thread renders the last one.
If a [recorder] is present (i.e. `--record` is enabled), then it muxes the raw If a [recorder] is present (i.e. `--record` is enabled), then it muxes the raw
@ -277,7 +277,7 @@ The server is pushed to the device by the client on startup.
To debug it, enable the server debugger during configuration: To debug it, enable the server debugger during configuration:
```bash ```bash
meson setup x -Dserver_debugger=true meson x -Dserver_debugger=true
# or, if x is already configured # or, if x is already configured
meson configure x -Dserver_debugger=true meson configure x -Dserver_debugger=true
``` ```
@ -286,7 +286,7 @@ If your device runs Android 8 or below, set the `server_debugger_method` to
`old` in addition: `old` in addition:
```bash ```bash
meson setup x -Dserver_debugger=true -Dserver_debugger_method=old meson x -Dserver_debugger=true -Dserver_debugger_method=old
# or, if x is already configured # or, if x is already configured
meson configure x -Dserver_debugger=true -Dserver_debugger_method=old meson configure x -Dserver_debugger=true -Dserver_debugger_method=old
``` ```

84
FAQ.ko.md Normal file
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@ -0,0 +1,84 @@
# 자주하는 질문 (FAQ)
다음은 자주 제보되는 문제들과 그들의 현황입니다.
### Window 운영체제에서, 디바이스가 발견되지 않습니다.
가장 흔한 제보는 `adb`에 발견되지 않는 디바이스 혹은 권한 관련 문제입니다.
다음 명령어를 호출하여 모든 것들에 이상이 없는지 확인하세요:
adb devices
Window는 당신의 디바이스를 감지하기 위해 [drivers]가 필요할 수도 있습니다.
[drivers]: https://developer.android.com/studio/run/oem-usb.html
### 내 디바이스의 미러링만 가능하고, 디바이스와 상호작용을 할 수 없습니다.
일부 디바이스에서는, [simulating input]을 허용하기 위해서 한가지 옵션을 활성화해야 할 수도 있습니다.
개발자 옵션에서 (developer options) 다음을 활성화 하세요:
> **USB debugging (Security settings)**
> _권한 부여와 USB 디버깅을 통한 simulating input을 허용한다_
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
### 마우스 클릭이 다른 곳에 적용됩니다.
Mac 운영체제에서, HiDPI support 와 여러 스크린 창이 있는 경우, 입력 위치가 잘못 파악될 수 있습니다.
[issue 15]를 참고하세요.
[issue 15]: https://github.com/Genymobile/scrcpy/issues/15
차선책은 HiDPI support을 비활성화 하고 build하는 방법입니다:
```bash
meson x --buildtype release -Dhidpi_support=false
```
하지만, 동영상은 낮은 해상도로 재생될 것 입니다.
### HiDPI display의 화질이 낮습니다.
Windows에서는, [scaling behavior] 환경을 설정해야 할 수도 있습니다.
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### KWin compositor가 실행되지 않습니다
Plasma Desktop에서는,_scrcpy_ 가 실행중에는 compositor가 비활성화 됩니다.
차석책으로는, ["Block compositing"를 비활성화하세요][kwin].
[kwin]: https://github.com/Genymobile/scrcpy/issues/114#issuecomment-378778613
###비디오 스트림을 열 수 없는 에러가 발생합니다.(Could not open video stream).
여러가지 원인이 있을 수 있습니다. 가장 흔한 원인은 디바이스의 하드웨어 인코더(hardware encoder)가
주어진 해상도를 인코딩할 수 없는 경우입니다.
```
ERROR: Exception on thread Thread[main,5,main]
android.media.MediaCodec$CodecException: Error 0xfffffc0e
...
Exit due to uncaughtException in main thread:
ERROR: Could not open video stream
INFO: Initial texture: 1080x2336
```
더 낮은 해상도로 시도 해보세요:
```
scrcpy -m 1920
scrcpy -m 1024
scrcpy -m 800
```

220
FAQ.md
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@ -1,19 +1,24 @@
# Frequently Asked Questions # Frequently Asked Questions
[Read in another language](#translations)
Here are the common reported problems and their status. Here are the common reported problems and their status.
If you encounter any error, the first step is to upgrade to the latest version.
## `adb` issues ## `adb` issues
`scrcpy` execute `adb` commands to initialize the connection with the device. If `scrcpy` execute `adb` commands to initialize the connection with the device. If
`adb` fails, then scrcpy will not work. `adb` fails, then scrcpy will not work.
In that case, it will print this error:
> ERROR: "adb push" returned with value 1
This is typically not a bug in _scrcpy_, but a problem in your environment. This is typically not a bug in _scrcpy_, but a problem in your environment.
To find out the cause, execute:
```bash
adb devices
```
### `adb` not found ### `adb` not found
@ -23,63 +28,33 @@ On Windows, the current directory is in your `PATH`, and `adb.exe` is included
in the release, so it should work out-of-the-box. in the release, so it should work out-of-the-box.
### Device not detected
> ERROR: Could not find any ADB device
Check that you correctly enabled [adb debugging][enable-adb].
Your device must be detected by `adb`:
```
adb devices
```
If your device is not detected, you may need some [drivers] (on Windows). There is a separate [USB driver for Google devices][google-usb-driver].
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
[drivers]: https://developer.android.com/studio/run/oem-usb.html
[google-usb-driver]: https://developer.android.com/studio/run/win-usb
### Device unauthorized ### Device unauthorized
> ERROR: Device is unauthorized: Check [stackoverflow][device-unauthorized].
> ERROR: --> (usb) 0123456789abcdef unauthorized
> ERROR: A popup should open on the device to request authorization.
When connecting, a popup should open on the device. You must authorize USB
debugging.
If it does not open, check [stackoverflow][device-unauthorized].
[device-unauthorized]: https://stackoverflow.com/questions/23081263/adb-android-device-unauthorized [device-unauthorized]: https://stackoverflow.com/questions/23081263/adb-android-device-unauthorized
### Device not detected
If your device is not detected, you may need some [drivers] (on Windows).
[drivers]: https://developer.android.com/studio/run/oem-usb.html
### Several devices connected ### Several devices connected
If several devices are connected, you will encounter this error: If several devices are connected, you will encounter this error:
> ERROR: Multiple (2) ADB devices: > adb: error: failed to get feature set: more than one device/emulator
> ERROR: --> (usb) 0123456789abcdef device Nexus_5
> ERROR: --> (tcpip) 192.168.1.5:5555 device GM1913
> ERROR: Select a device via -s (--serial), -d (--select-usb) or -e (--select-tcpip)
In that case, you can either provide the identifier of the device you want to the identifier of the device you want to mirror must be provided:
mirror:
```bash ```bash
scrcpy -s 0123456789abcdef scrcpy -s 01234567890abcdef
``` ```
Or request the single USB (or TCP/IP) device: Note that if your device is connected over TCP/IP, you'll get this message:
```bash
scrcpy -d # USB device
scrcpy -e # TCP/IP device
```
Note that if your device is connected over TCP/IP, you might get this message:
> adb: error: more than one device/emulator > adb: error: more than one device/emulator
> ERROR: "adb reverse" returned with value 1 > ERROR: "adb reverse" returned with value 1
@ -103,20 +78,7 @@ You could overwrite the `adb` binary in the other program, or ask _scrcpy_ to
use a specific `adb` binary, by setting the `ADB` environment variable: use a specific `adb` binary, by setting the `ADB` environment variable:
```bash ```bash
# in bash set ADB=/path/to/your/adb
export ADB=/path/to/your/adb
scrcpy
```
```cmd
:: in cmd
set ADB=C:\path\to\your\adb.exe
scrcpy
```
```powershell
# in PowerShell
$env:ADB = 'C:\path\to\your\adb.exe'
scrcpy scrcpy
``` ```
@ -147,19 +109,25 @@ In developer options, enable:
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323 [simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
### Mouse clicks at wrong location
On MacOS, with HiDPI support and multiple screens, input location are wrongly
scaled. See [#15].
[#15]: https://github.com/Genymobile/scrcpy/issues/15
Open _scrcpy_ directly on the monitor you use it.
### Special characters do not work ### Special characters do not work
The default text injection method is [limited to ASCII characters][text-input]. Injecting text input is [limited to ASCII characters][text-input]. A trick
A trick allows to also inject some [accented characters][accented-characters], allows to also inject some [accented characters][accented-characters], but
but that's all. See [#37]. that's all. See [#37].
Since scrcpy v1.20 on Linux, it is possible to simulate a [physical
keyboard][hid] (HID).
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode [text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters [accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
[#37]: https://github.com/Genymobile/scrcpy/issues/37 [#37]: https://github.com/Genymobile/scrcpy/issues/37
[hid]: README.md#physical-keyboard-simulation-hid
## Client issues ## Client issues
@ -171,44 +139,22 @@ screen, then you might get poor quality, especially visible on text (see [#40]).
[#40]: https://github.com/Genymobile/scrcpy/issues/40 [#40]: https://github.com/Genymobile/scrcpy/issues/40
This problem should be fixed in scrcpy v1.22: **update to the latest version**. To improve downscaling quality, trilinear filtering is enabled automatically
if the renderer is OpenGL and if it supports mipmapping.
On older versions, you must configure the [scaling behavior]: On Windows, you might want to force OpenGL:
```
scrcpy --render-driver=opengl
```
You may also need to configure the [scaling behavior]:
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings > > `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_. > Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723 [scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
Also, to improve downscaling quality, trilinear filtering is enabled
automatically if the renderer is OpenGL and if it supports mipmapping.
On Windows, you might want to force OpenGL to enable mipmapping:
```
scrcpy --render-driver=opengl
```
### Issue with Wayland
By default, SDL uses x11 on Linux. The [video driver] can be changed via the
`SDL_VIDEODRIVER` environment variable:
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
```bash
export SDL_VIDEODRIVER=wayland
scrcpy
```
On some distributions (at least Fedora), the package `libdecor` must be
installed manually.
See issues [#2554] and [#2559].
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
### KWin compositor crashes ### KWin compositor crashes
@ -251,81 +197,3 @@ scrcpy -m 1920
scrcpy -m 1024 scrcpy -m 1024
scrcpy -m 800 scrcpy -m 800
``` ```
Since scrcpy v1.22, scrcpy automatically tries again with a lower definition
before failing. This behavior can be disabled with `--no-downsize-on-error`.
You could also try another [encoder](README.md#encoder).
If you encounter this exception on Android 12, then just upgrade to scrcpy >=
1.18 (see [#2129]):
```
> ERROR: Exception on thread Thread[main,5,main]
java.lang.AssertionError: java.lang.reflect.InvocationTargetException
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:75)
...
Caused by: java.lang.reflect.InvocationTargetException
at java.lang.reflect.Method.invoke(Native Method)
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:73)
... 7 more
Caused by: java.lang.IllegalArgumentException: displayToken must not be null
at android.view.SurfaceControl$Transaction.setDisplaySurface(SurfaceControl.java:3067)
at android.view.SurfaceControl.setDisplaySurface(SurfaceControl.java:2147)
... 9 more
```
[#2129]: https://github.com/Genymobile/scrcpy/issues/2129
## Command line on Windows
Since v1.22, a "shortcut" has been added to directly open a terminal in the
scrcpy directory. Double-click on `open_a_terminal_here.bat`, then type your
command. For example:
```
scrcpy --record file.mkv
```
You could also open a terminal and go to the scrcpy folder manually:
1. Press <kbd>Windows</kbd>+<kbd>r</kbd>, this opens a dialog box.
2. Type `cmd` and press <kbd>Enter</kbd>, this opens a terminal.
3. Go to your _scrcpy_ directory, by typing (adapt the path):
```bat
cd C:\Users\user\Downloads\scrcpy-win64-xxx
```
and press <kbd>Enter</kbd>
4. Type your command. For example:
```bat
scrcpy --record file.mkv
```
If you plan to always use the same arguments, create a file `myscrcpy.bat`
(enable [show file extensions] to avoid confusion) in the `scrcpy` directory,
containing your command. For example:
```bat
scrcpy --prefer-text --turn-screen-off --stay-awake
```
Then just double-click on that file.
You could also edit (a copy of) `scrcpy-console.bat` or `scrcpy-noconsole.vbs`
to add some arguments.
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/
## Translations
Translations of this FAQ in other languages are available in the [wiki].
[wiki]: https://github.com/Genymobile/scrcpy/wiki
Only this README file is guaranteed to be up-to-date.

View File

@ -188,7 +188,7 @@
identification within third-party archives. identification within third-party archives.
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2022 Romain Vimont Copyright (C) 2018-2020 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.

138
Makefile.CrossWindows Normal file
View File

@ -0,0 +1,138 @@
# This makefile provides recipes to build a "portable" version of scrcpy for
# Windows.
#
# Here, "portable" means that the client and server binaries are expected to be
# anywhere, but in the same directory, instead of well-defined separate
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server).
#
# In particular, this implies to change the location from where the client push
# the server to the device.
.PHONY: default clean \
build-server \
prepare-deps-win32 prepare-deps-win64 \
build-win32 build-win32-noconsole \
build-win64 build-win64-noconsole \
dist-win32 dist-win64 \
zip-win32 zip-win64 \
sums release
GRADLE ?= ./gradlew
SERVER_BUILD_DIR := build-server
WIN32_BUILD_DIR := build-win32
WIN32_NOCONSOLE_BUILD_DIR := build-win32-noconsole
WIN64_BUILD_DIR := build-win64
WIN64_NOCONSOLE_BUILD_DIR := build-win64-noconsole
DIST := dist
WIN32_TARGET_DIR := scrcpy-win32
WIN64_TARGET_DIR := scrcpy-win64
VERSION := $(shell git describe --tags --always)
WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip
WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip
release: clean zip-win32 zip-win64 sums
@echo "Windows archives generated in $(DIST)/"
clean:
$(GRADLE) clean
rm -rf "$(SERVER_BUILD_DIR)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)" \
"$(WIN32_NOCONSOLE_BUILD_DIR)" "$(WIN64_NOCONSOLE_BUILD_DIR)" "$(DIST)"
build-server:
[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
meson "$(SERVER_BUILD_DIR)" \
--buildtype release -Dcompile_app=false )
ninja -C "$(SERVER_BUILD_DIR)"
prepare-deps-win32:
-$(MAKE) -C prebuilt-deps prepare-win32
build-win32: prepare-deps-win32
[ -d "$(WIN32_BUILD_DIR)" ] || ( mkdir "$(WIN32_BUILD_DIR)" && \
meson "$(WIN32_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dportable=true )
ninja -C "$(WIN32_BUILD_DIR)"
build-win32-noconsole: prepare-deps-win32
[ -d "$(WIN32_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN32_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
prepare-deps-win64:
-$(MAKE) -C prebuilt-deps prepare-win64
build-win64: prepare-deps-win64
[ -d "$(WIN64_BUILD_DIR)" ] || ( mkdir "$(WIN64_BUILD_DIR)" && \
meson "$(WIN64_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dportable=true )
ninja -C "$(WIN64_BUILD_DIR)"
build-win64-noconsole: prepare-deps-win64
[ -d "$(WIN64_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN64_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dcompile_server=false \
-Dwindows_noconsole=true \
-Dportable=true )
ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
dist-win32: build-server build-win32 build-win32-noconsole
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.2.2-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win32-shared/bin/swscale-5.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.12/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64 build-win64-noconsole
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.2.2-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.2.2-win64-shared/bin/swscale-5.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.12/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
zip-win32: dist-win32
cd "$(DIST)/$(WIN32_TARGET_DIR)"; \
zip -r "../$(WIN32_TARGET)" .
zip-win64: dist-win64
cd "$(DIST)/$(WIN64_TARGET_DIR)"; \
zip -r "../$(WIN64_TARGET)" .
sums:
cd "$(DIST)"; \
sha256sum *.zip > SHA256SUMS.txt

498
README.ko.md Normal file
View File

@ -0,0 +1,498 @@
# scrcpy (v1.11)
This document will be updated frequently along with the original Readme file
이 문서는 원어 리드미 파일의 업데이트에 따라 종종 업데이트 될 것입니다
이 어플리케이션은 UBS ( 혹은 [TCP/IP][article-tcpip] ) 로 연결된 Android 디바이스를 화면에 보여주고 관리하는 것을 제공합니다.
_GNU/Linux_, _Windows__macOS_ 상에서 작동합니다.
(아래 설명에서 디바이스는 안드로이드 핸드폰을 의미합니다.)
[article-tcpip]:https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/
![screenshot](https://github.com/Genymobile/scrcpy/blob/master/assets/screenshot-debian-600.jpg?raw=true)
주요 기능은 다음과 같습니다.
- **가벼움** (기본적이며 디바이스의 화면만을 보여줌)
- **뛰어난 성능** (30~60fps)
- **높은 품질** (1920×1080 이상의 해상도)
- **빠른 반응 속도** ([35~70ms][lowlatency])
- **짧은 부팅 시간** (첫 사진을 보여주는데 최대 1초 소요됨)
- **장치 설치와는 무관함** (디바이스에 설치하지 않아도 됨)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## 요구사항
안드로이드 장치는 최소 API 21 (Android 5.0) 을 필요로 합니다.
디바이스에 [adb debugging][enable-adb]이 가능한지 확인하십시오.
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
어떤 디바이스에서는, 키보드와 마우스를 사용하기 위해서 [추가 옵션][control] 이 필요하기도 합니다.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## 앱 설치하기
### Linux (리눅스)
리눅스 상에서는 보통 [어플을 직접 설치][BUILD] 해야합니다. 어렵지 않으므로 걱정하지 않아도 됩니다.
[BUILD]:https://github.com/Genymobile/scrcpy/blob/master/BUILD.md
[Snap] 패키지가 가능합니다 : [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
Arch Linux에서, [AUR] 패키지가 가능합니다 : [`scrcpy`][aur-link].
[AUR]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
Gentoo에서 ,[Ebuild] 가 가능합니다 : [`scrcpy/`][ebuild-link].
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
### Windows (윈도우)
윈도우 상에서, 간단하게 설치하기 위해 종속성이 있는 사전 구축된 아카이브가 제공됩니다 (`adb` 포함) :
해당 파일은 Readme원본 링크를 통해서 다운로드가 가능합니다.
- [`scrcpy-win`][direct-win]
[direct-win]: https://github.com/Genymobile/scrcpy/blob/master/README.md#windows
[어플을 직접 설치][BUILD] 할 수도 있습니다.
### macOS (맥 OS)
이 어플리케이션은 아래 사항을 따라 설치한다면 [Homebrew] 에서도 사용 가능합니다 :
[Homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
`PATH` 로부터 접근 가능한 `adb` 가 필요합니다. 아직 설치하지 않았다면 다음을 따라 설치해야 합니다 :
```bash
brew cask install android-platform-tools
```
[어플을 직접 설치][BUILD] 할 수도 있습니다.
## 실행
안드로이드 디바이스를 연결하고 실행하십시오:
```bash
scrcpy
```
다음과 같이 명령창 옵션 기능도 제공합니다.
```bash
scrcpy --help
```
## 기능
### 캡쳐 환경 설정
###사이즈 재정의
가끔씩 성능을 향상시키기위해 안드로이드 디바이스를 낮은 해상도에서 미러링하는 것이 유용할 때도 있습니다.
너비와 높이를 제한하기 위해 특정 값으로 지정할 수 있습니다 (e.g. 1024) :
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # 축약 버전
```
이 외의 크기도 디바이스의 가로 세로 비율이 유지된 상태에서 계산됩니다.
이러한 방식으로 디바이스 상에서 1920×1080 는 모니터 상에서1024×576로 미러링될 것 입니다.
### bit-rate 변경
기본 bit-rate 는 8 Mbps입니다. 비디오 bit-rate 를 변경하기 위해선 다음과 같이 입력하십시오 (e.g. 2 Mbps로 변경):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # 축약 버전
```
###프레임 비율 제한
안드로이드 버전 10이상의 디바이스에서는, 다음의 명령어로 캡쳐 화면의 프레임 비율을 제한할 수 있습니다:
```bash
scrcpy --max-fps 15
```
### Crop (잘라내기)
디바이스 화면은 화면의 일부만 미러링하기 위해 잘라질 것입니다.
예를 들어, *Oculus Go* 의 한 쪽 눈만 미러링할 때 유용합니다 :
```bash
scrcpy --crop 1224:1440:0:0 # 1224x1440 at offset (0,0)
scrcpy -c 1224:1440:0:0 # 축약 버전
```
만약 `--max-size` 도 지정하는 경우, 잘라낸 다음에 재정의된 크기가 적용될 것입니다.
### 화면 녹화
미러링하는 동안 화면 녹화를 할 수 있습니다 :
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
녹화하는 동안 미러링을 멈출 수 있습니다 :
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# Ctrl+C 로 녹화를 중단할 수 있습니다.
# 윈도우 상에서 Ctrl+C 는 정상정으로 종료되지 않을 수 있으므로, 디바이스 연결을 해제하십시오.
```
"skipped frames" 은 모니터 화면에 보여지지 않았지만 녹화되었습니다 ( 성능 문제로 인해 ). 프레임은 디바이스 상에서 _타임 스탬프 ( 어느 시점에 데이터가 존재했다는 사실을 증명하기 위해 특정 위치에 시각을 표시 )_ 되었으므로, [packet delay
variation] 은 녹화된 파일에 영향을 끼치지 않습니다.
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
## 연결
### 무선연결
_Scrcpy_ 장치와 정보를 주고받기 위해 `adb` 를 사용합니다. `adb` 는 TCIP/IP 를 통해 디바이스와 [연결][connect] 할 수 있습니다 :
1. 컴퓨터와 디바이스를 동일한 Wi-Fi 에 연결합니다.
2. 디바이스의 IP address 를 확인합니다 (설정 → 내 기기 → 상태 / 혹은 인터넷에 '내 IP'검색 시 확인 가능합니다. ).
3. TCP/IP 를 통해 디바이스에서 adb 를 사용할 수 있게 합니다: `adb tcpip 5555`.
4. 디바이스 연결을 해제합니다.
5. adb 를 통해 디바이스에 연결을 합니다\: `adb connect DEVICE_IP:5555` _(`DEVICE_IP` 대신)_.
6. `scrcpy` 실행합니다.
다음은 bit-rate 와 해상도를 줄이는데 유용합니다 :
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # 축약 버전
```
[connect]: https://developer.android.com/studio/command-line/adb.html#wireless
### 여러 디바이스 사용 가능
만약에 여러 디바이스들이 `adb devices` 목록에 표시되었다면, _serial_ 을 명시해야합니다:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # 축약 버전
```
_scrcpy_ 로 여러 디바이스를 연결해 사용할 수 있습니다.
#### SSH tunnel
떨어져 있는 디바이스와 연결하기 위해서는, 로컬 `adb` client와 떨어져 있는 `adb` 서버를 연결해야 합니다. (디바이스와 클라이언트가 동일한 버전의 _adb_ protocol을 사용할 경우에 제공됩니다.):
```bash
adb kill-server # 5037의 로컬 local adb server를 중단
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# 실행 유지
```
다른 터미널에서는 :
```bash
scrcpy
```
무선 연결과 동일하게, 화질을 줄이는 것이 나을 수 있습니다:
```
scrcpy -b2M -m800 --max-fps 15
```
## Window에서의 배치
### 맞춤형 window 제목
기본적으로, window의 이름은 디바이스의 모델명 입니다.
다음의 명령어를 통해 변경하세요.
```bash
scrcpy --window-title 'My device'
```
### 배치와 크기
초기 window창의 배치와 크기는 다음과 같이 설정할 수 있습니다:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
### 경계 없애기
윈도우 장식(경계선 등)을 다음과 같이 제거할 수 있습니다:
```bash
scrcpy --window-borderless
```
### 항상 모든 윈도우 위에 실행창 고정
이 어플리케이션의 윈도우 창은 다음의 명령어로 다른 window 위에 디스플레이 할 수 있습니다:
```bash
scrcpy --always-on-top
scrcpy -T # 축약 버전
```
### 전체 화면
이 어플리케이션은 전체화면으로 바로 시작할 수 있습니다.
```bash
scrcpy --fullscreen
scrcpy -f # short version
```
전체 화면은 `Ctrl`+`f`키로 끄거나 켤 수 있습니다.
## 다른 미러링 옵션
### 읽기 전용(Read-only)
권한을 제한하기 위해서는 (디바이스와 관련된 모든 것: 입력 키, 마우스 이벤트 , 파일의 드래그 앤 드랍(drag&drop)):
```bash
scrcpy --no-control
scrcpy -n
```
### 화면 끄기
미러링을 실행하는 와중에 디바이스의 화면을 끌 수 있게 하기 위해서는
다음의 커맨드 라인 옵션을(command line option) 입력하세요:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
혹은 `Ctrl`+`o`을 눌러 언제든지 디바이스의 화면을 끌 수 있습니다.
다시 화면을 켜기 위해서는`POWER` (혹은 `Ctrl`+`p`)를 누르세요.
### 유효기간이 지난 프레임 제공 (Render expired frames)
디폴트로, 대기시간을 최소화하기 위해 _scrcpy_ 는 항상 마지막으로 디코딩된 프레임을 제공합니다
과거의 프레임은 하나씩 삭제합니다.
모든 프레임을 강제로 렌더링하기 위해서는 (대기 시간이 증가될 수 있습니다)
다음의 명령어를 사용하세요:
```bash
scrcpy --render-expired-frames
```
### 화면에 터치 나타내기
발표를 할 때, 물리적인 기기에 한 물리적 터치를 나타내는 것이 유용할 수 있습니다.
안드로이드 운영체제는 이런 기능을 _Developers options_에서 제공합니다.
_Scrcpy_ 는 이런 기능을 시작할 때와 종료할 때 옵션으로 제공합니다.
```bash
scrcpy --show-touches
scrcpy -t
```
화면에 _물리적인 터치만_ 나타나는 것에 유의하세요 (손가락을 디바이스에 대는 행위).
### 입력 제어
#### 복사-붙여넣기
컴퓨터와 디바이스 양방향으로 클립보드를 복사하는 것이 가능합니다:
- `Ctrl`+`c` 디바이스의 클립보드를 컴퓨터로 복사합니다;
- `Ctrl`+`Shift`+`v` 컴퓨터의 클립보드를 디바이스로 복사합니다;
- `Ctrl`+`v` 컴퓨터의 클립보드를 text event 로써 _붙여넣습니다_ ( 그러나, ASCII 코드가 아닌 경우 실행되지 않습니다 )
#### 텍스트 삽입 우선 순위
텍스트를 입력할 때 생성되는 두 가지의 [events][textevents] 가 있습니다:
- _key events_, 키가 눌려있는 지에 대한 신호;
- _text events_, 텍스트가 입력되었는지에 대한 신호.
기본적으로, 글자들은 key event 를 이용해 입력되기 때문에, 키보드는 게임에서처럼 처리합니다 ( 보통 WASD 키에 대해서 ).
그러나 이는 [issues 를 발생][prefertext]시킵니다. 이와 관련된 문제를 접할 경우, 아래와 같이 피할 수 있습니다:
```bash
scrcpy --prefer-text
```
( 그러나 이는 게임에서의 처리를 중단할 수 있습니다 )
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
### 파일 드랍
### APK 실행하기
APK를 실행하기 위해서는, APK file(파일명이`.apk`로 끝나는 파일)을 드래그하고 _scrcpy_ window에 드랍하세요 (drag and drop)
시각적인 피드백은 없고,log 하나가 콘솔에 출력될 것입니다.
### 디바이스에 파일 push하기
디바이스의`/sdcard/`에 파일을 push하기 위해서는,
APK파일이 아닌 파일을_scrcpy_ window에 드래그하고 드랍하세요.(drag and drop).
시각적인 피드백은 없고,log 하나가 콘솔에 출력될 것입니다.
해당 디렉토리는 시작할 때 변경이 가능합니다:
```bash
scrcpy --push-target /sdcard/foo/bar/
```
### 오디오의 전달
_scrcpy_는 오디오를 직접 전달해주지 않습니다. [USBaudio] (Linux-only)를 사용하세요.
추가적으로 [issue #14]를 참고하세요.
[USBaudio]: https://github.com/rom1v/usbaudio
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## 단축키
| 실행내용 | 단축키 | 단축키 (macOS)
| -------------------------------------- |:----------------------------- |:-----------------------------
| 전체화면 모드로 전환 | `Ctrl`+`f` | `Cmd`+`f`
| window를 1:1비율로 전환하기(픽셀 맞춤) | `Ctrl`+`g` | `Cmd`+`g`
| 검은 공백 제거 위한 window 크기 조정 | `Ctrl`+`x` \| _Double-click¹_ | `Cmd`+`x` \| _Double-click¹_
|`HOME` 클릭 | `Ctrl`+`h` \| _Middle-click_ | `Ctrl`+`h` \| _Middle-click_
| `BACK` 클릭 | `Ctrl`+`b` \| _Right-click²_ | `Cmd`+`b` \| _Right-click²_
| `APP_SWITCH` 클릭 | `Ctrl`+`s` | `Cmd`+`s`
| `MENU` 클릭 | `Ctrl`+`m` | `Ctrl`+`m`
| `VOLUME_UP` 클릭 | `Ctrl`+`↑` _(up)_ | `Cmd`+`↑` _(up)_
| `VOLUME_DOWN` 클릭 | `Ctrl`+`↓` _(down)_ | `Cmd`+`↓` _(down)_
| `POWER` 클릭 | `Ctrl`+`p` | `Cmd`+`p`
| 전원 켜기 | _Right-click²_ | _Right-click²_
| 미러링 중 디바이스 화면 끄기 | `Ctrl`+`o` | `Cmd`+`o`
| 알림 패널 늘리기 | `Ctrl`+`n` | `Cmd`+`n`
| 알림 패널 닫기 | `Ctrl`+`Shift`+`n` | `Cmd`+`Shift`+`n`
| 디바이스의 clipboard 컴퓨터로 복사하기 | `Ctrl`+`c` | `Cmd`+`c`
| 컴퓨터의 clipboard 디바이스에 붙여넣기 | `Ctrl`+`v` | `Cmd`+`v`
| Copy computer clipboard to device | `Ctrl`+`Shift`+`v` | `Cmd`+`Shift`+`v`
| Enable/disable FPS counter (on stdout) | `Ctrl`+`i` | `Cmd`+`i`
_¹검은 공백을 제거하기 위해서는 그 부분을 더블 클릭하세요_
_²화면이 꺼진 상태에서 우클릭 시 다시 켜지며, 그 외의 상태에서는 뒤로 돌아갑니다.
## 맞춤 경로 (custom path)
특정한 _adb_ binary를 사용하기 위해서는, 그것의 경로를 환경변수로 설정하세요.
`ADB`:
ADB=/path/to/adb scrcpy
`scrcpy-server.jar`파일의 경로에 오버라이드 하기 위해서는, 그것의 경로를 `SCRCPY_SERVER_PATH`에 저장하세요.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## _scrcpy_ 인 이유?
한 동료가 [gnirehtet]와 같이 발음하기 어려운 이름을 찾을 수 있는지 도발했습니다.
[`strcpy`] 는 **str**ing을 copy하고; `scrcpy`는 **scr**een을 copy합니다.
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## 빌드하는 방법?
[BUILD]을 참고하세요.
[BUILD]: BUILD.md
## 흔한 issue
[FAQ](FAQ.md)을 참고하세요.
## 개발자들
[developers page]를 참고하세요.
[developers page]: DEVELOP.md
## 라이선스
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2020 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## 관련 글 (articles)
- [scrcpy 소개][article-intro]
- [무선으로 연결하는 Scrcpy][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

857
README.md

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_scrcpy() {
local cur prev words cword
local opts="
--always-on-top
-b --bit-rate=
--codec-options=
--crop=
-d --select-usb
--disable-screensaver
--display=
--display-buffer=
-e --select-tcpip
--encoder=
--force-adb-forward
--forward-all-clicks
-f --fullscreen
-K --hid-keyboard
-h --help
--legacy-paste
--lock-video-orientation
--lock-video-orientation=
--max-fps=
-M --hid-mouse
-m --max-size=
--no-cleanup
--no-clipboard-on-error
--no-downsize-on-error
-n --no-control
-N --no-display
--no-key-repeat
--no-mipmaps
--no-power-on
--otg
-p --port=
--power-off-on-close
--prefer-text
--print-fps
--push-target=
--raw-key-events
-r --record=
--record-format=
--render-driver=
--rotation=
-s --serial=
--shortcut-mod=
-S --turn-screen-off
-t --show-touches
--tcpip
--tcpip=
--tunnel-host=
--tunnel-port=
--v4l2-buffer=
--v4l2-sink=
-V --verbosity=
-v --version
-w --stay-awake
--window-borderless
--window-title=
--window-x=
--window-y=
--window-width=
--window-height="
_init_completion -s || return
case "$prev" in
--lock-video-orientation)
COMPREPLY=($(compgen -W 'unlocked initial 0 1 2 3' -- "$cur"))
return
;;
-r|--record)
COMPREPLY=($(compgen -f -- "$cur"))
return
;;
--record-format)
COMPREPLY=($(compgen -W 'mkv mp4' -- "$cur"))
return
;;
--render-driver)
COMPREPLY=($(compgen -W 'direct3d opengl opengles2 opengles metal software' -- "$cur"))
return
;;
--rotation)
COMPREPLY=($(compgen -W '0 1 2 3' -- "$cur"))
return
;;
--shortcut-mod)
# Only auto-complete a single key
COMPREPLY=($(compgen -W 'lctrl rctrl lalt ralt lsuper rsuper' -- "$cur"))
return
;;
-V|--verbosity)
COMPREPLY=($(compgen -W 'verbose debug info warn error' -- "$cur"))
return
;;
-s|--serial)
# Use 'adb devices' to list serial numbers
COMPREPLY=($(compgen -W "$("${ADB:-adb}" devices | awk '$2 == "device" {print $1}')" -- ${cur}))
return
;;
-b|--bitrate \
|--codec-options \
|--crop \
|--display \
|--display-buffer \
|--encoder \
|--max-fps \
|-m|--max-size \
|-p|--port \
|--push-target \
|--tunnel-host \
|--tunnel-port \
|--v4l2-buffer \
|--v4l2-sink \
|--tcpip \
|--window-*)
# Option accepting an argument, but nothing to auto-complete
return
;;
esac
COMPREPLY=($(compgen -W "$opts" -- "$cur"))
[[ $COMPREPLY == *= ]] && compopt -o nospace
}
complete -F _scrcpy scrcpy

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@cmd

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@ -1,4 +0,0 @@
@echo off
scrcpy.exe %*
:: if the exit code is >= 1, then pause
if errorlevel 1 pause

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[Desktop Entry]
Name=scrcpy (console)
GenericName=Android Remote Control
Comment=Display and control your Android device
# For some users, the PATH or ADB environment variables are set from the shell
# startup file, like .bashrc or .zshrc… Run an interactive shell to get
# environment correctly initialized.
Exec=/bin/bash --norc --noprofile -i -c '"$SHELL" -i -c scrcpy || read -p "Press any key to quit..."'
Icon=scrcpy
Terminal=true
Type=Application
Categories=Utility;RemoteAccess;
StartupNotify=false

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@ -1,7 +0,0 @@
strCommand = "cmd /c scrcpy.exe"
For Each Arg In WScript.Arguments
strCommand = strCommand & " """ & replace(Arg, """", """""""""") & """"
Next
CreateObject("Wscript.Shell").Run strCommand, 0, false

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@ -1,13 +0,0 @@
[Desktop Entry]
Name=scrcpy
GenericName=Android Remote Control
Comment=Display and control your Android device
# For some users, the PATH or ADB environment variables are set from the shell
# startup file, like .bashrc or .zshrc… Run an interactive shell to get
# environment correctly initialized.
Exec=/bin/sh -c '"$SHELL" -i -c scrcpy'
Icon=scrcpy
Terminal=false
Type=Application
Categories=Utility;RemoteAccess;
StartupNotify=false

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#compdef -N scrcpy -N scrcpy.exe
#
# name: scrcpy
# auth: hltdev [hltdev8642@gmail.com]
# desc: completion file for scrcpy (all OSes)
#
local arguments
arguments=(
'--always-on-top[Make scrcpy window always on top \(above other windows\)]'
{-b,--bit-rate=}'[Encode the video at the given bit-rate]'
'--codec-options=[Set a list of comma-separated key\:type=value options for the device encoder]'
'--crop=[\[width\:height\:x\:y\] Crop the device screen on the server]'
{-d,--select-usb}'[Use USB device]'
'--disable-screensaver[Disable screensaver while scrcpy is running]'
'--display=[Specify the display id to mirror]'
'--display-buffer=[Add a buffering delay \(in milliseconds\) before displaying]'
{-e,--select-tcpip}'[Use TCP/IP device]'
'--encoder=[Use a specific MediaCodec encoder \(must be a H.264 encoder\)]'
'--force-adb-forward[Do not attempt to use \"adb reverse\" to connect to the device]'
'--forward-all-clicks[Forward clicks to device]'
{-f,--fullscreen}'[Start in fullscreen]'
{-K,--hid-keyboard}'[Simulate a physical keyboard by using HID over AOAv2]'
{-h,--help}'[Print the help]'
'--legacy-paste[Inject computer clipboard text as a sequence of key events on Ctrl+v]'
'--lock-video-orientation=[Lock video orientation]:orientation:(unlocked initial 0 1 2 3)'
'--max-fps=[Limit the frame rate of screen capture]'
{-M,--hid-mouse}'[Simulate a physical mouse by using HID over AOAv2]'
{-m,--max-size=}'[Limit both the width and height of the video to value]'
'--no-cleanup[Disable device cleanup actions on exit]'
'--no-clipboard-autosync[Disable automatic clipboard synchronization]'
'--no-downsize-on-error[Disable lowering definition on MediaCodec error]'
{-n,--no-control}'[Disable device control \(mirror the device in read only\)]'
{-N,--no-display}'[Do not display device \(during screen recording or when V4L2 sink is enabled\)]'
'--no-key-repeat[Do not forward repeated key events when a key is held down]'
'--no-mipmaps[Disable the generation of mipmaps]'
'--no-power-on[Do not power on the device on start]'
'--otg[Run in OTG mode \(simulating physical keyboard and mouse\)]'
{-p,--port=}'[\[port\[\:port\]\] Set the TCP port \(range\) used by the client to listen]'
'--power-off-on-close[Turn the device screen off when closing scrcpy]'
'--prefer-text[Inject alpha characters and space as text events instead of key events]'
'--print-fps[Start FPS counter, to print frame logs to the console]'
'--push-target=[Set the target directory for pushing files to the device by drag and drop]'
'--raw-key-events[Inject key events for all input keys, and ignore text events]'
{-r,--record=}'[Record screen to file]:record file:_files'
'--record-format=[Force recording format]:format:(mp4 mkv)'
'--render-driver=[Request SDL to use the given render driver]:driver name:(direct3d opengl opengles2 opengles metal software)'
'--rotation=[Set the initial display rotation]:rotation values:(0 1 2 3)'
{-s,--serial=}'[The device serial number \(mandatory for multiple devices only\)]:serial:($("${ADB-adb}" devices | awk '\''$2 == "device" {print $1}'\''))'
'--shortcut-mod=[\[key1,key2+key3,...\] Specify the modifiers to use for scrcpy shortcuts]:shortcut mod:(lctrl rctrl lalt ralt lsuper rsuper)'
{-S,--turn-screen-off}'[Turn the device screen off immediately]'
{-t,--show-touches}'[Show physical touches]'
'--tcpip[\(optional \[ip\:port\]\) Configure and connect the device over TCP/IP]'
'--tunnel-host=[Set the IP address of the adb tunnel to reach the scrcpy server]'
'--tunnel-port=[Set the TCP port of the adb tunnel to reach the scrcpy server]'
'--v4l2-buffer=[Add a buffering delay \(in milliseconds\) before pushing frames]'
'--v4l2-sink=[\[\/dev\/videoN\] Output to v4l2loopback device]'
{-V,--verbosity=}'[Set the log level]:verbosity:(verbose debug info warn error)'
{-v,--version}'[Print the version of scrcpy]'
{-w,--stay-awake}'[Keep the device on while scrcpy is running, when the device is plugged in]'
'--window-borderless[Disable window decorations \(display borderless window\)]'
'--window-title=[Set a custom window title]'
'--window-x=[Set the initial window horizontal position]'
'--window-y=[Set the initial window vertical position]'
'--window-width=[Set the initial window width]'
'--window-height=[Set the initial window height]'
)
_arguments -s $arguments

View File

@ -1,120 +1,48 @@
src = [ src = [
'src/main.c', 'src/main.c',
'src/adb/adb.c',
'src/adb/adb_device.c',
'src/adb/adb_parser.c',
'src/adb/adb_tunnel.c',
'src/cli.c', 'src/cli.c',
'src/clock.c', 'src/command.c',
'src/compat.c',
'src/control_msg.c', 'src/control_msg.c',
'src/controller.c', 'src/controller.c',
'src/decoder.c', 'src/decoder.c',
'src/demuxer.c', 'src/device.c',
'src/device_msg.c', 'src/device_msg.c',
'src/icon.c', 'src/event_converter.c',
'src/file_pusher.c', 'src/file_handler.c',
'src/fps_counter.c', 'src/fps_counter.c',
'src/frame_buffer.c',
'src/input_manager.c', 'src/input_manager.c',
'src/keyboard_inject.c',
'src/mouse_inject.c',
'src/opengl.c', 'src/opengl.c',
'src/options.c',
'src/receiver.c', 'src/receiver.c',
'src/recorder.c', 'src/recorder.c',
'src/scrcpy.c', 'src/scrcpy.c',
'src/screen.c', 'src/screen.c',
'src/server.c', 'src/server.c',
'src/version.c', 'src/stream.c',
'src/tiny_xpm.c',
'src/video_buffer.c', 'src/video_buffer.c',
'src/util/acksync.c',
'src/util/file.c',
'src/util/intmap.c',
'src/util/intr.c',
'src/util/log.c',
'src/util/net.c', 'src/util/net.c',
'src/util/net_intr.c', 'src/util/str_util.c'
'src/util/process.c',
'src/util/process_intr.c',
'src/util/rand.c',
'src/util/strbuf.c',
'src/util/str.c',
'src/util/term.c',
'src/util/thread.c',
'src/util/tick.c',
] ]
conf = configuration_data() if not get_option('crossbuild_windows')
conf.set('_POSIX_C_SOURCE', '200809L')
conf.set('_XOPEN_SOURCE', '700')
conf.set('_GNU_SOURCE', true)
if host_machine.system() == 'windows'
windows = import('windows')
src += [
'src/sys/win/file.c',
'src/sys/win/process.c',
windows.compile_resources('scrcpy-windows.rc'),
]
conf.set('_WIN32_WINNT', '0x0600')
conf.set('WINVER', '0x0600')
else
src += [
'src/sys/unix/file.c',
'src/sys/unix/process.c',
]
if host_machine.system() == 'darwin'
conf.set('_DARWIN_C_SOURCE', true)
endif
endif
v4l2_support = get_option('v4l2') and host_machine.system() == 'linux'
if v4l2_support
src += [ 'src/v4l2_sink.c' ]
endif
usb_support = get_option('usb')
if usb_support
src += [
'src/usb/aoa_hid.c',
'src/usb/hid_keyboard.c',
'src/usb/hid_mouse.c',
'src/usb/scrcpy_otg.c',
'src/usb/screen_otg.c',
'src/usb/usb.c',
]
endif
cc = meson.get_compiler('c')
crossbuild_windows = meson.is_cross_build() and host_machine.system() == 'windows'
if not crossbuild_windows
# native build # native build
dependencies = [ dependencies = [
dependency('libavformat', version: '>= 57.33'), dependency('libavformat'),
dependency('libavcodec', version: '>= 57.37'), dependency('libavcodec'),
dependency('libavutil'), dependency('libavutil'),
dependency('sdl2', version: '>= 2.0.5'), dependency('sdl2'),
] ]
if v4l2_support
dependencies += dependency('libavdevice')
endif
if usb_support
dependencies += dependency('libusb-1.0')
endif
else else
# cross-compile mingw32 build (from Linux to Windows) # cross-compile mingw32 build (from Linux to Windows)
cc = meson.get_compiler('c')
prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2') prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2')
sdl2_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_sdl2 + '/bin' sdl2_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/bin'
sdl2_lib_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_sdl2 + '/lib' sdl2_lib_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/lib'
sdl2_include_dir = 'prebuilt-deps/data/' + prebuilt_sdl2 + '/include' sdl2_include_dir = '../prebuilt-deps/' + prebuilt_sdl2 + '/include'
sdl2 = declare_dependency( sdl2 = declare_dependency(
dependencies: [ dependencies: [
@ -124,66 +52,40 @@ else
include_directories: include_directories(sdl2_include_dir) include_directories: include_directories(sdl2_include_dir)
) )
prebuilt_ffmpeg = meson.get_cross_property('prebuilt_ffmpeg') prebuilt_ffmpeg_shared = meson.get_cross_property('prebuilt_ffmpeg_shared')
ffmpeg_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_ffmpeg + '/bin' prebuilt_ffmpeg_dev = meson.get_cross_property('prebuilt_ffmpeg_dev')
ffmpeg_include_dir = 'prebuilt-deps/data/' + prebuilt_ffmpeg + '/include' ffmpeg_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_ffmpeg_shared + '/bin'
ffmpeg_include_dir = '../prebuilt-deps/' + prebuilt_ffmpeg_dev + '/include'
# ffmpeg versions are different for win32 and win64 builds
ffmpeg_avcodec = meson.get_cross_property('ffmpeg_avcodec')
ffmpeg_avformat = meson.get_cross_property('ffmpeg_avformat')
ffmpeg_avutil = meson.get_cross_property('ffmpeg_avutil')
ffmpeg = declare_dependency( ffmpeg = declare_dependency(
dependencies: [ dependencies: [
cc.find_library(ffmpeg_avcodec, dirs: ffmpeg_bin_dir), cc.find_library('avcodec-58', dirs: ffmpeg_bin_dir),
cc.find_library(ffmpeg_avformat, dirs: ffmpeg_bin_dir), cc.find_library('avformat-58', dirs: ffmpeg_bin_dir),
cc.find_library(ffmpeg_avutil, dirs: ffmpeg_bin_dir), cc.find_library('avutil-56', dirs: ffmpeg_bin_dir),
], ],
include_directories: include_directories(ffmpeg_include_dir) include_directories: include_directories(ffmpeg_include_dir)
) )
prebuilt_libusb = meson.get_cross_property('prebuilt_libusb')
prebuilt_libusb_root = meson.get_cross_property('prebuilt_libusb_root')
libusb_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_libusb
libusb_include_dir = 'prebuilt-deps/data/' + prebuilt_libusb_root + '/include'
libusb = declare_dependency(
dependencies: [
cc.find_library('msys-usb-1.0', dirs: libusb_bin_dir),
],
include_directories: include_directories(libusb_include_dir)
)
dependencies = [ dependencies = [
ffmpeg, ffmpeg,
sdl2, sdl2,
libusb,
cc.find_library('mingw32') cc.find_library('mingw32')
] ]
endif endif
cc = meson.get_compiler('c')
if host_machine.system() == 'windows' if host_machine.system() == 'windows'
src += [ 'src/sys/win/command.c' ]
dependencies += cc.find_library('ws2_32') dependencies += cc.find_library('ws2_32')
else
src += [ 'src/sys/unix/command.c' ]
endif endif
check_functions = [ conf = configuration_data()
'strdup',
'asprintf',
'vasprintf',
'nrand48',
'jrand48',
]
foreach f : check_functions # expose the build type
if cc.has_function(f) conf.set('NDEBUG', get_option('buildtype') != 'debug')
define = 'HAVE_' + f.underscorify().to_upper()
conf.set(define, true)
endif
endforeach
conf.set('HAVE_SOCK_CLOEXEC', host_machine.system() != 'windows' and
cc.has_header_symbol('sys/socket.h', 'SOCK_CLOEXEC'))
# the version, updated on release # the version, updated on release
conf.set_quoted('SCRCPY_VERSION', meson.project_version()) conf.set_quoted('SCRCPY_VERSION', meson.project_version())
@ -200,52 +102,50 @@ conf.set('PORTABLE', get_option('portable'))
conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183') conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183')
conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199') conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199')
# the default max video size for both dimensions, in pixels
# overridden by option --max-size
conf.set('DEFAULT_MAX_SIZE', '0') # 0: unlimited
# the default video orientation
# natural device orientation is 0 and each increment adds 90 degrees
# counterclockwise
# overridden by option --lock-video-orientation
conf.set('DEFAULT_LOCK_VIDEO_ORIENTATION', '-1') # -1: unlocked
# the default video bitrate, in bits/second # the default video bitrate, in bits/second
# overridden by option --bit-rate # overridden by option --bit-rate
conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
# run a server debugger and wait for a client to be attached # run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger')) conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
# select the debugger method ('old' for Android < 9, 'new' for Android >= 9) # select the debugger method ('old' for Android < 9, 'new' for Android >= 9)
conf.set('SERVER_DEBUGGER_METHOD_NEW', get_option('server_debugger_method') == 'new') conf.set('SERVER_DEBUGGER_METHOD_NEW', get_option('server_debugger_method') == 'new')
# enable V4L2 support (linux only)
conf.set('HAVE_V4L2', v4l2_support)
# enable HID over AOA support (linux only)
conf.set('HAVE_USB', usb_support)
configure_file(configuration: conf, output: 'config.h') configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src') src_dir = include_directories('src')
if get_option('windows_noconsole')
link_args = [ '-Wl,--subsystem,windows' ]
else
link_args = []
endif
executable('scrcpy', src, executable('scrcpy', src,
dependencies: dependencies, dependencies: dependencies,
include_directories: src_dir, include_directories: src_dir,
install: true, install: true,
c_args: []) c_args: [],
link_args: link_args)
# <https://mesonbuild.com/Builtin-options.html#directories>
datadir = get_option('datadir') # by default 'share'
install_man('scrcpy.1') install_man('scrcpy.1')
install_data('data/icon.png',
rename: 'scrcpy.png',
install_dir: join_paths(datadir, 'icons/hicolor/256x256/apps'))
install_data('data/zsh-completion/_scrcpy',
install_dir: join_paths(datadir, 'zsh/site-functions'))
install_data('data/bash-completion/scrcpy',
install_dir: join_paths(datadir, 'bash-completion/completions'))
# Desktop entry file for application launchers
if host_machine.system() == 'linux'
# Install a launcher (ex: /usr/local/share/applications/scrcpy.desktop)
install_data('data/scrcpy.desktop',
install_dir: join_paths(datadir, 'applications'))
install_data('data/scrcpy-console.desktop',
install_dir: join_paths(datadir, 'applications'))
endif
### TESTS ### TESTS
@ -253,15 +153,8 @@ endif
# do not build tests in release (assertions would not be executed at all) # do not build tests in release (assertions would not be executed at all)
if get_option('buildtype') == 'debug' if get_option('buildtype') == 'debug'
tests = [ tests = [
['test_adb_parser', [ ['test_buffer_util', [
'tests/test_adb_parser.c', 'tests/test_buffer_util.c'
'src/adb/adb_device.c',
'src/adb/adb_parser.c',
'src/util/str.c',
'src/util/strbuf.c',
]],
['test_binary', [
'tests/test_binary.c',
]], ]],
['test_cbuf', [ ['test_cbuf', [
'tests/test_cbuf.c', 'tests/test_cbuf.c',
@ -269,41 +162,23 @@ if get_option('buildtype') == 'debug'
['test_cli', [ ['test_cli', [
'tests/test_cli.c', 'tests/test_cli.c',
'src/cli.c', 'src/cli.c',
'src/options.c', 'src/util/str_util.c',
'src/util/log.c',
'src/util/net.c',
'src/util/str.c',
'src/util/strbuf.c',
'src/util/term.c',
]], ]],
['test_clock', [ ['test_control_event_serialize', [
'tests/test_clock.c',
'src/clock.c',
]],
['test_control_msg_serialize', [
'tests/test_control_msg_serialize.c', 'tests/test_control_msg_serialize.c',
'src/control_msg.c', 'src/control_msg.c',
'src/util/str.c', 'src/util/str_util.c',
'src/util/strbuf.c',
]], ]],
['test_device_msg_deserialize', [ ['test_device_event_deserialize', [
'tests/test_device_msg_deserialize.c', 'tests/test_device_msg_deserialize.c',
'src/device_msg.c', 'src/device_msg.c',
]], ]],
['test_queue', [ ['test_queue', [
'tests/test_queue.c', 'tests/test_queue.c',
]], ]],
['test_strbuf', [ ['test_strutil', [
'tests/test_strbuf.c', 'tests/test_strutil.c',
'src/util/strbuf.c', 'src/util/str_util.c',
]],
['test_str', [
'tests/test_str.c',
'src/util/str.c',
'src/util/strbuf.c',
]],
['test_vector', [
'tests/test_vector.c',
]], ]],
] ]
@ -311,7 +186,7 @@ if get_option('buildtype') == 'debug'
exe = executable(t[0], t[1], exe = executable(t[0], t[1],
include_directories: src_dir, include_directories: src_dir,
dependencies: dependencies, dependencies: dependencies,
c_args: ['-DSDL_MAIN_HANDLED', '-DSC_TEST']) c_args: ['-DSDL_MAIN_HANDLED'])
test(t[0], exe) test(t[0], exe)
endforeach endforeach
endif endif

View File

@ -1 +0,0 @@
/data

View File

@ -1,22 +0,0 @@
PREBUILT_DATA_DIR=data
checksum() {
local file="$1"
local sum="$2"
echo "$file: verifying checksum..."
echo "$sum $file" | sha256sum -c
}
get_file() {
local url="$1"
local file="$2"
local sum="$3"
if [[ -f "$file" ]]
then
echo "$file: found"
else
echo "$file: not found, downloading..."
wget "$url" -O "$file"
fi
checksum "$file" "$sum"
}

View File

@ -1,32 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=platform-tools-33.0.3
FILENAME=platform-tools_r33.0.3-windows.zip
SHA256SUM=1e59afd40a74c5c0eab0a9fad3f0faf8a674267106e0b19921be9f67081808c2
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://dl.google.com/android/repository/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=platform-tools
unzip "../$FILENAME" \
"$ZIP_PREFIX"/AdbWinApi.dll \
"$ZIP_PREFIX"/AdbWinUsbApi.dll \
"$ZIP_PREFIX"/adb.exe
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

View File

@ -1,45 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=ffmpeg-win32-4.3.1
FILENAME_SHARED=ffmpeg-4.3.1-win32-shared.zip
SHA256SUM_SHARED=357af9901a456f4dcbacd107e83a934d344c9cb07ddad8aaf80612eeab7d26d2
FILENAME_DEV=ffmpeg-4.3.1-win32-dev.zip
SHA256SUM_DEV=230efb08e9bcf225bd474da29676c70e591fc94d8790a740ca801408fddcb78b
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/Genymobile/scrcpy/releases/download/v1.16/$FILENAME_SHARED" \
"$FILENAME_SHARED" "$SHA256SUM_SHARED"
get_file "https://github.com/Genymobile/scrcpy/releases/download/v1.16/$FILENAME_DEV" \
"$FILENAME_DEV" "$SHA256SUM_DEV"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX_SHARED=ffmpeg-4.3.1-win32-shared
unzip "../$FILENAME_SHARED" \
"$ZIP_PREFIX_SHARED"/bin/avutil-56.dll \
"$ZIP_PREFIX_SHARED"/bin/avcodec-58.dll \
"$ZIP_PREFIX_SHARED"/bin/avformat-58.dll \
"$ZIP_PREFIX_SHARED"/bin/swresample-3.dll \
"$ZIP_PREFIX_SHARED"/bin/swscale-5.dll
ZIP_PREFIX_DEV=ffmpeg-4.3.1-win32-dev
unzip "../$FILENAME_DEV" \
"$ZIP_PREFIX_DEV/include/*"
mv "$ZIP_PREFIX_SHARED"/* .
mv "$ZIP_PREFIX_DEV"/* .
rmdir "$ZIP_PREFIX_SHARED" "$ZIP_PREFIX_DEV"

View File

@ -1,36 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
VERSION=5.1.2
DEP_DIR=ffmpeg-win64-$VERSION
FILENAME=ffmpeg-$VERSION-full_build-shared.7z
SHA256SUM=d9eb97b72d7cfdae4d0f7eaea59ccffb8c364d67d88018ea715d5e2e193f00e9
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/GyanD/codexffmpeg/releases/download/$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=ffmpeg-$VERSION-full_build-shared
7z x "../$FILENAME" \
"$ZIP_PREFIX"/bin/avutil-57.dll \
"$ZIP_PREFIX"/bin/avcodec-59.dll \
"$ZIP_PREFIX"/bin/avformat-59.dll \
"$ZIP_PREFIX"/bin/swresample-4.dll \
"$ZIP_PREFIX"/bin/swscale-6.dll \
"$ZIP_PREFIX"/include
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

View File

@ -1,34 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=libusb-1.0.26
FILENAME=libusb-1.0.26-binaries.7z
SHA256SUM=9c242696342dbde9cdc47239391f71833939bf9f7aa2bbb28cdaabe890465ec5
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/libusb/libusb/releases/download/v1.0.26/$FILENAME" "$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
# include/ is the same in all folders of the archive
7z x "../$FILENAME" \
libusb-1.0.26-binaries/libusb-MinGW-Win32/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-x64/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-x64/include/
mv libusb-1.0.26-binaries/libusb-MinGW-Win32/bin MinGW-Win32
mv libusb-1.0.26-binaries/libusb-MinGW-x64/bin MinGW-x64
mv libusb-1.0.26-binaries/libusb-MinGW-x64/include .
rm -rf libusb-1.0.26-binaries

View File

@ -1,32 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=SDL2-2.26.1
FILENAME=SDL2-devel-2.26.1-mingw.tar.gz
SHA256SUM=aa43e1531a89551f9f9e14b27953a81d4ac946a9e574b5813cd0f2b36e83cc1c
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://libsdl.org/release/$FILENAME" "$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
TAR_PREFIX="$DEP_DIR" # root directory inside the tar has the same name
tar xf "../$FILENAME" --strip-components=1 \
"$TAR_PREFIX"/i686-w64-mingw32/bin/SDL2.dll \
"$TAR_PREFIX"/i686-w64-mingw32/include/ \
"$TAR_PREFIX"/i686-w64-mingw32/lib/ \
"$TAR_PREFIX"/x86_64-w64-mingw32/bin/SDL2.dll \
"$TAR_PREFIX"/x86_64-w64-mingw32/include/ \
"$TAR_PREFIX"/x86_64-w64-mingw32/lib/ \

View File

@ -1,9 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<asmv3:application>
<asmv3:windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</asmv3:windowsSettings>
</asmv3:application>
</assembly>

View File

@ -1,23 +0,0 @@
#include <winuser.h>
0 ICON "data/icon.ico"
1 RT_MANIFEST "scrcpy-windows.manifest"
2 VERSIONINFO
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4"
BEGIN
VALUE "FileDescription", "Display and control your Android device"
VALUE "InternalName", "scrcpy"
VALUE "LegalCopyright", "Romain Vimont, Genymobile"
VALUE "OriginalFilename", "scrcpy.exe"
VALUE "ProductName", "scrcpy"
VALUE "ProductVersion", "1.25"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END

View File

@ -25,16 +25,6 @@ Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are
Default is 8000000. Default is 8000000.
.TP
.BI "\-\-codec\-options " key[:type]=value[,...]
Set a list of comma-separated key:type=value options for the device encoder.
The possible values for 'type' are 'int' (default), 'long', 'float' and 'string'.
The list of possible codec options is available in the Android documentation
.UR https://d.android.com/reference/android/media/MediaFormat
.UE .
.TP .TP
.BI "\-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy .BI "\-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
Crop the device screen on the server. Crop the device screen on the server.
@ -43,16 +33,6 @@ The values are expressed in the device natural orientation (typically, portrait
.B \-\-max\-size .B \-\-max\-size
value is computed on the cropped size. value is computed on the cropped size.
.TP
.B \-d, \-\-select\-usb
Use USB device (if there is exactly one, like adb -d).
Also see \fB\-e\fR (\fB\-\-select\-tcpip\fR).
.TP
.BI "\-\-disable-screensaver"
Disable screensaver while scrcpy is running.
.TP .TP
.BI "\-\-display " id .BI "\-\-display " id
Specify the display id to mirror. Specify the display id to mirror.
@ -62,30 +42,6 @@ The list of possible display ids can be listed by "adb shell dumpsys display"
Default is 0. Default is 0.
.TP
.BI "\-\-display\-buffer ms
Add a buffering delay (in milliseconds) before displaying. This increases latency to compensate for jitter.
Default is 0 (no buffering).
.TP
.B \-e, \-\-select\-tcpip
Use TCP/IP device (if there is exactly one, like adb -e).
Also see \fB\-d\fR (\fB\-\-select\-usb\fR).
.TP
.BI "\-\-encoder " name
Use a specific MediaCodec encoder (must be a H.264 encoder).
.TP
.B \-\-force\-adb\-forward
Do not attempt to use "adb reverse" to connect to the device.
.TP
.B \-\-forward\-all\-clicks
By default, right-click triggers BACK (or POWER on) and middle-click triggers HOME. This option disables these shortcuts and forward the clicks to the device instead.
.TP .TP
.B \-f, \-\-fullscreen .B \-f, \-\-fullscreen
Start in fullscreen. Start in fullscreen.
@ -95,34 +51,10 @@ Start in fullscreen.
Print this help. Print this help.
.TP .TP
.B \-K, \-\-hid\-keyboard .BI "\-\-lock\-video\-orientation " value
Simulate a physical keyboard by using HID over AOAv2. Lock video orientation to \fIvalue\fR. Possible values are -1 (unlocked), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees otation counterclockwise.
This provides a better experience for IME users, and allows to generate non-ASCII characters, contrary to the default injection method. Default is -1 (unlocked).
It may only work over USB.
The keyboard layout must be configured (once and for all) on the device, via Settings -> System -> Languages and input -> Physical keyboard. This settings page can be started directly:
adb shell am start -a android.settings.HARD_KEYBOARD_SETTINGS
However, the option is only available when the HID keyboard is enabled (or a physical keyboard is connected).
Also see \fB\-\-hid\-mouse\fR.
.TP
.B \-\-legacy\-paste
Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+Shift+v).
This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
.TP
.BI "\-\-lock\-video\-orientation[=value]
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise.
Default is "unlocked".
Passing the option without argument is equivalent to passing "initial".
.TP .TP
.BI "\-\-max\-fps " value .BI "\-\-max\-fps " value
@ -134,36 +66,6 @@ Limit both the width and height of the video to \fIvalue\fR. The other dimension
Default is 0 (unlimited). Default is 0 (unlimited).
.TP
.B \-M, \-\-hid\-mouse
Simulate a physical mouse by using HID over AOAv2.
In this mode, the computer mouse is captured to control the device directly (relative mouse mode).
LAlt, LSuper or RSuper toggle the capture mode, to give control of the mouse back to the computer.
It may only work over USB.
Also see \fB\-\-hid\-keyboard\fR.
.TP
.B \-\-no\-cleanup
By default, scrcpy removes the server binary from the device and restores the device state (show touches, stay awake and power mode) on exit.
This option disables this cleanup.
.TP
.B \-\-no\-clipboard\-autosync
By default, scrcpy automatically synchronizes the computer clipboard to the device clipboard before injecting Ctrl+v, and the device clipboard to the computer clipboard whenever it changes.
This option disables this automatic synchronization.
.TP
.B \-\-no\-downsize\-on\-error
By default, on MediaCodec error, scrcpy automatically tries again with a lower definition.
This option disables this behavior.
.TP .TP
.B \-n, \-\-no\-control .B \-n, \-\-no\-control
Disable device control (mirror the device in read\-only). Disable device control (mirror the device in read\-only).
@ -172,42 +74,16 @@ Disable device control (mirror the device in read\-only).
.B \-N, \-\-no\-display .B \-N, \-\-no\-display
Do not display device (only when screen recording is enabled). Do not display device (only when screen recording is enabled).
.TP
.B \-\-no\-key\-repeat
Do not forward repeated key events when a key is held down.
.TP .TP
.B \-\-no\-mipmaps .B \-\-no\-mipmaps
If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then mipmaps are automatically generated to improve downscaling quality. This option disables the generation of mipmaps. If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then mipmaps are automatically generated to improve downscaling quality. This option disables the generation of mipmaps.
.TP
.B \-\-no\-power\-on
Do not power on the device on start.
.TP
.B \-\-otg
Run in OTG mode: simulate physical keyboard and mouse, as if the computer keyboard and mouse were plugged directly to the device via an OTG cable.
In this mode, adb (USB debugging) is not necessary, and mirroring is disabled.
LAlt, LSuper or RSuper toggle the mouse capture mode, to give control of the mouse back to the computer.
If any of \fB\-\-hid\-keyboard\fR or \fB\-\-hid\-mouse\fR is set, only enable keyboard or mouse respectively, otherwise enable both.
It may only work over USB.
See \fB\-\-hid\-keyboard\fR and \fB\-\-hid\-mouse\fR.
.TP .TP
.BI "\-p, \-\-port " port[:port] .BI "\-p, \-\-port " port[:port]
Set the TCP port (range) used by the client to listen. Set the TCP port (range) used by the client to listen.
Default is 27183:27199. Default is 27183:27199.
.TP
.B \-\-power\-off\-on\-close
Turn the device screen off when closing scrcpy.
.TP .TP
.B \-\-prefer\-text .B \-\-prefer\-text
Inject alpha characters and space as text events instead of key events. Inject alpha characters and space as text events instead of key events.
@ -215,19 +91,11 @@ Inject alpha characters and space as text events instead of key events.
This avoids issues when combining multiple keys to enter special characters, This avoids issues when combining multiple keys to enter special characters,
but breaks the expected behavior of alpha keys in games (typically WASD). but breaks the expected behavior of alpha keys in games (typically WASD).
.TP
.B "\-\-print\-fps
Start FPS counter, to print framerate logs to the console. It can be started or stopped at any time with MOD+i.
.TP .TP
.BI "\-\-push\-target " path .BI "\-\-push\-target " path
Set the target directory for pushing files to the device by drag & drop. It is passed as\-is to "adb push". Set the target directory for pushing files to the device by drag & drop. It is passed as\-is to "adb push".
Default is "/sdcard/Download/". Default is "/sdcard/".
.TP
.B \-\-raw\-key\-events
Inject key events for all input keys, and ignore text events.
.TP .TP
.BI "\-r, \-\-record " file .BI "\-r, \-\-record " file
@ -247,10 +115,13 @@ Force recording format (either mp4 or mkv).
Request SDL to use the given render driver (this is just a hint). Request SDL to use the given render driver (this is just a hint).
Supported names are currently "direct3d", "opengl", "opengles2", "opengles", "metal" and "software". Supported names are currently "direct3d", "opengl", "opengles2", "opengles", "metal" and "software".
.UR https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER .UR https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER
.UE .UE
.TP
.B \-\-render\-expired\-frames
By default, to minimize latency, scrcpy always renders the last available decoded frame, and drops any previous ones. This flag forces to render all frames, at a cost of a possible increased latency.
.TP .TP
.BI "\-\-rotation " value .BI "\-\-rotation " value
Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each increment adds a 90 degrees rotation counterclockwise. Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each increment adds a 90 degrees rotation counterclockwise.
@ -259,73 +130,23 @@ Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each incre
.BI "\-s, \-\-serial " number .BI "\-s, \-\-serial " number
The device serial number. Mandatory only if several devices are connected to adb. The device serial number. Mandatory only if several devices are connected to adb.
.TP
.BI "\-\-shortcut\-mod " key[+...]][,...]
Specify the modifiers to use for scrcpy shortcuts. Possible keys are "lctrl", "rctrl", "lalt", "ralt", "lsuper" and "rsuper".
A shortcut can consist in several keys, separated by '+'. Several shortcuts can be specified, separated by ','.
For example, to use either LCtrl+LAlt or LSuper for scrcpy shortcuts, pass "lctrl+lalt,lsuper".
Default is "lalt,lsuper" (left-Alt or left-Super).
.TP
.BI "\-\-tcpip[=ip[:port]]
Configure and reconnect the device over TCP/IP.
If a destination address is provided, then scrcpy connects to this address before starting. The device must listen on the given TCP port (default is 5555).
If no destination address is provided, then scrcpy attempts to find the IP address and adb port of the current device (typically connected over USB), enables TCP/IP mode if necessary, then connects to this address before starting.
.TP .TP
.B \-S, \-\-turn\-screen\-off .B \-S, \-\-turn\-screen\-off
Turn the device screen off immediately. Turn the device screen off immediately.
.TP .TP
.B \-t, \-\-show\-touches .B \-t, \-\-show\-touches
Enable "show touches" on start, restore the initial value on exit. Enable "show touches" on start, restore the initial value on exit..
It only shows physical touches (not clicks from scrcpy). It only shows physical touches (not clicks from scrcpy).
.TP
.BI "\-\-tunnel\-host " ip
Set the IP address of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Default is localhost.
.TP
.BI "\-\-tunnel\-port " port
Set the TCP port of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Default is 0 (not forced): the local port used for establishing the tunnel will be used.
.TP
.BI "\-\-v4l2-sink " /dev/videoN
Output to v4l2loopback device.
It requires to lock the video orientation (see \fB\-\-lock\-video\-orientation\fR).
.TP
.BI "\-\-v4l2-buffer " ms
Add a buffering delay (in milliseconds) before pushing frames. This increases latency to compensate for jitter.
This option is similar to \fB\-\-display\-buffer\fR, but specific to V4L2 sink.
Default is 0 (no buffering).
.TP
.BI "\-V, \-\-verbosity " value
Set the log level ("verbose", "debug", "info", "warn" or "error").
Default is "info" for release builds, "debug" for debug builds.
.TP .TP
.B \-v, \-\-version .B \-v, \-\-version
Print the version of scrcpy. Print the version of scrcpy.
.TP .TP
.B \-w, \-\-stay-awake .B \-w, \-\-stay-awake
Keep the device on while scrcpy is running, when the device is plugged in. Keep the device on while scrcpy is running.
.TP .TP
.B \-\-window\-borderless .B \-\-window\-borderless
@ -339,83 +160,74 @@ Set a custom window title.
.BI "\-\-window\-x " value .BI "\-\-window\-x " value
Set the initial window horizontal position. Set the initial window horizontal position.
Default is "auto". Default is "auto".\n
.TP .TP
.BI "\-\-window\-y " value .BI "\-\-window\-y " value
Set the initial window vertical position. Set the initial window vertical position.
Default is "auto". Default is "auto".\n
.TP .TP
.BI "\-\-window\-width " value .BI "\-\-window\-width " value
Set the initial window width. Set the initial window width.
Default is 0 (automatic). Default is 0 (automatic).\n
.TP .TP
.BI "\-\-window\-height " value .BI "\-\-window\-height " value
Set the initial window height. Set the initial window height.
Default is 0 (automatic). Default is 0 (automatic).\n
.SH EXIT STATUS
.B scrcpy
will exit with code 0 on normal program termination. If an initial
connection cannot be established, the exit code 1 will be returned. If the
device disconnects while a session is active, exit code 2 will be returned.
.SH SHORTCUTS .SH SHORTCUTS
In the following list, MOD is the shortcut modifier. By default, it's (left)
Alt or (left) Super, but it can be configured by \fB\-\-shortcut\-mod\fR (see above).
.TP .TP
.B MOD+f .B Ctrl+f
Switch fullscreen mode Switch fullscreen mode
.TP .TP
.B MOD+Left .B Ctrl+Left
Rotate display left Rotate display left
.TP .TP
.B MOD+Right .B Ctrl+Right
Rotate display right Rotate display right
.TP .TP
.B MOD+g .B Ctrl+g
Resize window to 1:1 (pixel\-perfect) Resize window to 1:1 (pixel\-perfect)
.TP .TP
.B MOD+w, Double\-click on black borders .B Ctrl+x, Double\-click on black borders
Resize window to remove black borders Resize window to remove black borders
.TP .TP
.B MOD+h, Home, Middle\-click .B Ctrl+h, Home, Middle\-click
Click on HOME Click on HOME
.TP .TP
.B MOD+b, MOD+Backspace, Right\-click (when screen is on) .B Ctrl+b, Ctrl+Backspace, Right\-click (when screen is on)
Click on BACK Click on BACK
.TP .TP
.B MOD+s .B Ctrl+s
Click on APP_SWITCH Click on APP_SWITCH
.TP .TP
.B MOD+m .B Ctrl+m
Click on MENU Click on MENU
.TP .TP
.B MOD+Up .B Ctrl+Up
Click on VOLUME_UP Click on VOLUME_UP
.TP .TP
.B MOD+Down .B Ctrl+Down
Click on VOLUME_DOWN Click on VOLUME_DOWN
.TP .TP
.B MOD+p .B Ctrl+p
Click on POWER (turn screen on/off) Click on POWER (turn screen on/off)
.TP .TP
@ -423,75 +235,51 @@ Click on POWER (turn screen on/off)
Turn screen on Turn screen on
.TP .TP
.B MOD+o .B Ctrl+o
Turn device screen off (keep mirroring) Turn device screen off (keep mirroring)
.TP .TP
.B MOD+Shift+o .B Ctrl+r
Turn device screen on
.TP
.B MOD+r
Rotate device screen Rotate device screen
.TP .TP
.B MOD+n .B Ctrl+n
Expand notification panel Expand notification panel
.TP .TP
.B MOD+Shift+n .B Ctrl+Shift+n
Collapse notification panel Collapse notification panel
.TP .TP
.B Mod+c .B Ctrl+c
Copy to clipboard (inject COPY keycode, Android >= 7 only) Copy device clipboard to computer
.TP .TP
.B Mod+x .B Ctrl+v
Cut to clipboard (inject CUT keycode, Android >= 7 only) Paste computer clipboard to device
.TP .TP
.B MOD+v .B Ctrl+Shift+v
Copy computer clipboard to device, then paste (inject PASTE keycode, Android >= 7 only) Copy computer clipboard to device
.TP .TP
.B MOD+Shift+v .B Ctrl+i
Inject computer clipboard text as a sequence of key events
.TP
.B MOD+i
Enable/disable FPS counter (print frames/second in logs) Enable/disable FPS counter (print frames/second in logs)
.TP
.B Ctrl+click-and-move
Pinch-to-zoom from the center of the screen
.TP .TP
.B Drag & drop APK file .B Drag & drop APK file
Install APK from computer Install APK from computer
.TP
.B Drag & drop non-APK file
Push file to device (see \fB\-\-push\-target\fR)
.SH Environment variables .SH Environment variables
.TP .TP
.B ADB .B ADB
Path to adb. Specify the path to adb.
.TP
.B ANDROID_SERIAL
Device serial to use if no selector (-s, -d, -e or --tcpip=<addr>) is specified.
.TP
.B SCRCPY_ICON_PATH
Path to the program icon.
.TP .TP
.B SCRCPY_SERVER_PATH .B SCRCPY_SERVER_PATH
Path to the server binary. Specify the path to server binary.
.SH AUTHORS .SH AUTHORS
@ -516,7 +304,7 @@ Copyright \(co 2018 Genymobile
Genymobile Genymobile
.UE .UE
Copyright \(co 2018\-2022 Copyright \(co 2018\-2020
.MT rom@rom1v.com .MT rom@rom1v.com
Romain Vimont Romain Vimont
.ME .ME

View File

@ -1,715 +0,0 @@
#include "adb.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "adb_device.h"
#include "adb_parser.h"
#include "util/file.h"
#include "util/log.h"
#include "util/process_intr.h"
#include "util/str.h"
/* Convenience macro to expand:
*
* const char *const argv[] =
* SC_ADB_COMMAND("shell", "echo", "hello");
*
* to:
*
* const char *const argv[] =
* { sc_adb_get_executable(), "shell", "echo", "hello", NULL };
*/
#define SC_ADB_COMMAND(...) { sc_adb_get_executable(), __VA_ARGS__, NULL }
static const char *adb_executable;
const char *
sc_adb_get_executable(void) {
if (!adb_executable) {
adb_executable = getenv("ADB");
if (!adb_executable)
adb_executable = "adb";
}
return adb_executable;
}
// serialize argv to string "[arg1], [arg2], [arg3]"
static size_t
argv_to_string(const char *const *argv, char *buf, size_t bufsize) {
size_t idx = 0;
bool first = true;
while (*argv) {
const char *arg = *argv;
size_t len = strlen(arg);
// count space for "[], ...\0"
if (idx + len + 8 >= bufsize) {
// not enough space, truncate
assert(idx < bufsize - 4);
memcpy(&buf[idx], "...", 3);
idx += 3;
break;
}
if (first) {
first = false;
} else {
buf[idx++] = ',';
buf[idx++] = ' ';
}
buf[idx++] = '[';
memcpy(&buf[idx], arg, len);
idx += len;
buf[idx++] = ']';
argv++;
}
assert(idx < bufsize);
buf[idx] = '\0';
return idx;
}
static void
show_adb_installation_msg() {
#ifndef __WINDOWS__
static const struct {
const char *binary;
const char *command;
} pkg_managers[] = {
{"apt", "apt install adb"},
{"apt-get", "apt-get install adb"},
{"brew", "brew cask install android-platform-tools"},
{"dnf", "dnf install android-tools"},
{"emerge", "emerge dev-util/android-tools"},
{"pacman", "pacman -S android-tools"},
};
for (size_t i = 0; i < ARRAY_LEN(pkg_managers); ++i) {
if (sc_file_executable_exists(pkg_managers[i].binary)) {
LOGI("You may install 'adb' by \"%s\"", pkg_managers[i].command);
return;
}
}
#endif
}
static void
show_adb_err_msg(enum sc_process_result err, const char *const argv[]) {
#define MAX_COMMAND_STRING_LEN 1024
char *buf = malloc(MAX_COMMAND_STRING_LEN);
if (!buf) {
LOG_OOM();
LOGE("Failed to execute");
return;
}
switch (err) {
case SC_PROCESS_ERROR_GENERIC:
argv_to_string(argv, buf, MAX_COMMAND_STRING_LEN);
LOGE("Failed to execute: %s", buf);
break;
case SC_PROCESS_ERROR_MISSING_BINARY:
argv_to_string(argv, buf, MAX_COMMAND_STRING_LEN);
LOGE("Command not found: %s", buf);
LOGE("(make 'adb' accessible from your PATH or define its full"
"path in the ADB environment variable)");
show_adb_installation_msg();
break;
case SC_PROCESS_SUCCESS:
// do nothing
break;
}
free(buf);
}
static bool
process_check_success_internal(sc_pid pid, const char *name, bool close,
unsigned flags) {
bool log_errors = !(flags & SC_ADB_NO_LOGERR);
if (pid == SC_PROCESS_NONE) {
if (log_errors) {
LOGE("Could not execute \"%s\"", name);
}
return false;
}
sc_exit_code exit_code = sc_process_wait(pid, close);
if (exit_code) {
if (log_errors) {
if (exit_code != SC_EXIT_CODE_NONE) {
LOGE("\"%s\" returned with value %" SC_PRIexitcode, name,
exit_code);
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
}
return false;
}
return true;
}
static bool
process_check_success_intr(struct sc_intr *intr, sc_pid pid, const char *name,
unsigned flags) {
if (intr && !sc_intr_set_process(intr, pid)) {
// Already interrupted
return false;
}
// Always pass close=false, interrupting would be racy otherwise
bool ret = process_check_success_internal(pid, name, false, flags);
if (intr) {
sc_intr_set_process(intr, SC_PROCESS_NONE);
}
// Close separately
sc_process_close(pid);
return ret;
}
static sc_pid
sc_adb_execute_p(const char *const argv[], unsigned flags, sc_pipe *pout) {
unsigned process_flags = 0;
if (flags & SC_ADB_NO_STDOUT) {
process_flags |= SC_PROCESS_NO_STDOUT;
}
if (flags & SC_ADB_NO_STDERR) {
process_flags |= SC_PROCESS_NO_STDERR;
}
sc_pid pid;
enum sc_process_result r =
sc_process_execute_p(argv, &pid, process_flags, NULL, pout, NULL);
if (r != SC_PROCESS_SUCCESS) {
// If the execution itself failed (not the command exit code), log the
// error in all cases
show_adb_err_msg(r, argv);
pid = SC_PROCESS_NONE;
}
return pid;
}
sc_pid
sc_adb_execute(const char *const argv[], unsigned flags) {
return sc_adb_execute_p(argv, flags, NULL);
}
bool
sc_adb_start_server(struct sc_intr *intr, unsigned flags) {
const char *const argv[] = SC_ADB_COMMAND("start-server");
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb start-server", flags);
}
bool
sc_adb_kill_server(struct sc_intr *intr, unsigned flags) {
const char *const argv[] = SC_ADB_COMMAND("kill-server");
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb kill-server", flags);
}
bool
sc_adb_forward(struct sc_intr *intr, const char *serial, uint16_t local_port,
const char *device_socket_name, unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "forward", local, remote);
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb forward", flags);
}
bool
sc_adb_forward_remove(struct sc_intr *intr, const char *serial,
uint16_t local_port, unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT
sprintf(local, "tcp:%" PRIu16, local_port);
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "forward", "--remove", local);
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb forward --remove", flags);
}
bool
sc_adb_reverse(struct sc_intr *intr, const char *serial,
const char *device_socket_name, uint16_t local_port,
unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "reverse", remote, local);
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb reverse", flags);
}
bool
sc_adb_reverse_remove(struct sc_intr *intr, const char *serial,
const char *device_socket_name, unsigned flags) {
char remote[108 + 14 + 1]; // localabstract:NAME
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "reverse", "--remove", remote);
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb reverse --remove", flags);
}
bool
sc_adb_push(struct sc_intr *intr, const char *serial, const char *local,
const char *remote, unsigned flags) {
#ifdef __WINDOWS__
// Windows will parse the string, so the paths must be quoted
// (see sys/win/command.c)
local = sc_str_quote(local);
if (!local) {
return SC_PROCESS_NONE;
}
remote = sc_str_quote(remote);
if (!remote) {
free((void *) local);
return SC_PROCESS_NONE;
}
#endif
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "push", local, remote);
sc_pid pid = sc_adb_execute(argv, flags);
#ifdef __WINDOWS__
free((void *) remote);
free((void *) local);
#endif
return process_check_success_intr(intr, pid, "adb push", flags);
}
bool
sc_adb_install(struct sc_intr *intr, const char *serial, const char *local,
unsigned flags) {
#ifdef __WINDOWS__
// Windows will parse the string, so the local name must be quoted
// (see sys/win/command.c)
local = sc_str_quote(local);
if (!local) {
return SC_PROCESS_NONE;
}
#endif
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "install", "-r", local);
sc_pid pid = sc_adb_execute(argv, flags);
#ifdef __WINDOWS__
free((void *) local);
#endif
return process_check_success_intr(intr, pid, "adb install", flags);
}
bool
sc_adb_tcpip(struct sc_intr *intr, const char *serial, uint16_t port,
unsigned flags) {
char port_string[5 + 1];
sprintf(port_string, "%" PRIu16, port);
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "tcpip", port_string);
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb tcpip", flags);
}
bool
sc_adb_connect(struct sc_intr *intr, const char *ip_port, unsigned flags) {
const char *const argv[] = SC_ADB_COMMAND("connect", ip_port);
sc_pipe pout;
sc_pid pid = sc_adb_execute_p(argv, flags, &pout);
if (pid == SC_PROCESS_NONE) {
LOGE("Could not execute \"adb connect\"");
return false;
}
// "adb connect" always returns successfully (with exit code 0), even in
// case of failure. As a workaround, check if its output starts with
// "connected".
char buf[128];
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf) - 1);
sc_pipe_close(pout);
bool ok = process_check_success_intr(intr, pid, "adb connect", flags);
if (!ok) {
return false;
}
if (r == -1) {
return false;
}
assert((size_t) r < sizeof(buf));
buf[r] = '\0';
ok = !strncmp("connected", buf, sizeof("connected") - 1);
if (!ok && !(flags & SC_ADB_NO_STDERR)) {
// "adb connect" also prints errors to stdout. Since we capture it,
// re-print the error to stderr.
size_t len = strcspn(buf, "\r\n");
buf[len] = '\0';
fprintf(stderr, "%s\n", buf);
}
return ok;
}
bool
sc_adb_disconnect(struct sc_intr *intr, const char *ip_port, unsigned flags) {
assert(ip_port);
const char *const argv[] = SC_ADB_COMMAND("disconnect", ip_port);
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb disconnect", flags);
}
static bool
sc_adb_list_devices(struct sc_intr *intr, unsigned flags,
struct sc_vec_adb_devices *out_vec) {
const char *const argv[] = SC_ADB_COMMAND("devices", "-l");
#define BUFSIZE 65536
char *buf = malloc(BUFSIZE);
if (!buf) {
LOG_OOM();
return false;
}
sc_pipe pout;
sc_pid pid = sc_adb_execute_p(argv, flags, &pout);
if (pid == SC_PROCESS_NONE) {
LOGE("Could not execute \"adb devices -l\"");
free(buf);
return false;
}
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, BUFSIZE - 1);
sc_pipe_close(pout);
bool ok = process_check_success_intr(intr, pid, "adb devices -l", flags);
if (!ok) {
free(buf);
return false;
}
if (r == -1) {
free(buf);
return false;
}
assert((size_t) r < BUFSIZE);
if (r == BUFSIZE - 1) {
// The implementation assumes that the output of "adb devices -l" fits
// in the buffer in a single pass
LOGW("Result of \"adb devices -l\" does not fit in 64Kb. "
"Please report an issue.");
return false;
}
// It is parsed as a NUL-terminated string
buf[r] = '\0';
// List all devices to the output list directly
ok = sc_adb_parse_devices(buf, out_vec);
free(buf);
return ok;
}
static bool
sc_adb_accept_device(const struct sc_adb_device *device,
const struct sc_adb_device_selector *selector) {
switch (selector->type) {
case SC_ADB_DEVICE_SELECT_ALL:
return true;
case SC_ADB_DEVICE_SELECT_SERIAL:
assert(selector->serial);
char *device_serial_colon = strchr(device->serial, ':');
if (device_serial_colon) {
// The device serial is an IP:port...
char *serial_colon = strchr(selector->serial, ':');
if (!serial_colon) {
// But the requested serial has no ':', so only consider
// the IP part of the device serial. This allows to use
// "192.168.1.1" to match any "192.168.1.1:port".
size_t serial_len = strlen(selector->serial);
size_t device_ip_len = device_serial_colon - device->serial;
if (serial_len != device_ip_len) {
// They are not equal, they don't even have the same
// length
return false;
}
return !strncmp(selector->serial, device->serial,
device_ip_len);
}
}
return !strcmp(selector->serial, device->serial);
case SC_ADB_DEVICE_SELECT_USB:
return sc_adb_device_get_type(device->serial) ==
SC_ADB_DEVICE_TYPE_USB;
case SC_ADB_DEVICE_SELECT_TCPIP:
// Both emulators and TCP/IP devices are selected via -e
return sc_adb_device_get_type(device->serial) !=
SC_ADB_DEVICE_TYPE_USB;
default:
assert(!"Missing SC_ADB_DEVICE_SELECT_* handling");
break;
}
return false;
}
static size_t
sc_adb_devices_select(struct sc_adb_device *devices, size_t len,
const struct sc_adb_device_selector *selector,
size_t *idx_out) {
size_t count = 0;
for (size_t i = 0; i < len; ++i) {
struct sc_adb_device *device = &devices[i];
device->selected = sc_adb_accept_device(device, selector);
if (device->selected) {
if (idx_out && !count) {
*idx_out = i;
}
++count;
}
}
return count;
}
static void
sc_adb_devices_log(enum sc_log_level level, struct sc_adb_device *devices,
size_t count) {
for (size_t i = 0; i < count; ++i) {
struct sc_adb_device *d = &devices[i];
const char *selection = d->selected ? "-->" : " ";
bool is_usb =
sc_adb_device_get_type(d->serial) == SC_ADB_DEVICE_TYPE_USB;
const char *type = is_usb ? " (usb)"
: "(tcpip)";
LOG(level, " %s %s %-20s %16s %s",
selection, type, d->serial, d->state, d->model ? d->model : "");
}
}
static bool
sc_adb_device_check_state(struct sc_adb_device *device,
struct sc_adb_device *devices, size_t count) {
const char *state = device->state;
if (!strcmp("device", state)) {
return true;
}
if (!strcmp("unauthorized", state)) {
LOGE("Device is unauthorized:");
sc_adb_devices_log(SC_LOG_LEVEL_ERROR, devices, count);
LOGE("A popup should open on the device to request authorization.");
LOGE("Check the FAQ: "
"<https://github.com/Genymobile/scrcpy/blob/master/FAQ.md>");
} else {
LOGE("Device could not be connected (state=%s)", state);
}
return false;
}
bool
sc_adb_select_device(struct sc_intr *intr,
const struct sc_adb_device_selector *selector,
unsigned flags, struct sc_adb_device *out_device) {
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_adb_list_devices(intr, flags, &vec);
if (!ok) {
LOGE("Could not list ADB devices");
return false;
}
if (vec.size == 0) {
LOGE("Could not find any ADB device");
return false;
}
size_t sel_idx; // index of the single matching device if sel_count == 1
size_t sel_count =
sc_adb_devices_select(vec.data, vec.size, selector, &sel_idx);
if (sel_count == 0) {
// if count > 0 && sel_count == 0, then necessarily a selection is
// requested
assert(selector->type != SC_ADB_DEVICE_SELECT_ALL);
switch (selector->type) {
case SC_ADB_DEVICE_SELECT_SERIAL:
assert(selector->serial);
LOGE("Could not find ADB device %s:", selector->serial);
break;
case SC_ADB_DEVICE_SELECT_USB:
LOGE("Could not find any ADB device over USB:");
break;
case SC_ADB_DEVICE_SELECT_TCPIP:
LOGE("Could not find any ADB device over TCP/IP:");
break;
default:
assert(!"Unexpected selector type");
break;
}
sc_adb_devices_log(SC_LOG_LEVEL_ERROR, vec.data, vec.size);
sc_adb_devices_destroy(&vec);
return false;
}
if (sel_count > 1) {
switch (selector->type) {
case SC_ADB_DEVICE_SELECT_ALL:
LOGE("Multiple (%" SC_PRIsizet ") ADB devices:", sel_count);
break;
case SC_ADB_DEVICE_SELECT_SERIAL:
assert(selector->serial);
LOGE("Multiple (%" SC_PRIsizet ") ADB devices with serial %s:",
sel_count, selector->serial);
break;
case SC_ADB_DEVICE_SELECT_USB:
LOGE("Multiple (%" SC_PRIsizet ") ADB devices over USB:",
sel_count);
break;
case SC_ADB_DEVICE_SELECT_TCPIP:
LOGE("Multiple (%" SC_PRIsizet ") ADB devices over TCP/IP:",
sel_count);
break;
default:
assert(!"Unexpected selector type");
break;
}
sc_adb_devices_log(SC_LOG_LEVEL_ERROR, vec.data, vec.size);
LOGE("Select a device via -s (--serial), -d (--select-usb) or -e "
"(--select-tcpip)");
sc_adb_devices_destroy(&vec);
return false;
}
assert(sel_count == 1); // sel_idx is valid only if sel_count == 1
struct sc_adb_device *device = &vec.data[sel_idx];
ok = sc_adb_device_check_state(device, vec.data, vec.size);
if (!ok) {
sc_adb_devices_destroy(&vec);
return false;
}
LOGD("ADB device found:");
sc_adb_devices_log(SC_LOG_LEVEL_DEBUG, vec.data, vec.size);
// Move devics into out_device (do not destroy device)
sc_adb_device_move(out_device, device);
sc_adb_devices_destroy(&vec);
return true;
}
char *
sc_adb_getprop(struct sc_intr *intr, const char *serial, const char *prop,
unsigned flags) {
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "shell", "getprop", prop);
sc_pipe pout;
sc_pid pid = sc_adb_execute_p(argv, flags, &pout);
if (pid == SC_PROCESS_NONE) {
LOGE("Could not execute \"adb getprop\"");
return NULL;
}
char buf[128];
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf) - 1);
sc_pipe_close(pout);
bool ok = process_check_success_intr(intr, pid, "adb getprop", flags);
if (!ok) {
return NULL;
}
if (r == -1) {
return NULL;
}
assert((size_t) r < sizeof(buf));
buf[r] = '\0';
size_t len = strcspn(buf, " \r\n");
buf[len] = '\0';
return strdup(buf);
}
char *
sc_adb_get_device_ip(struct sc_intr *intr, const char *serial, unsigned flags) {
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "shell", "ip", "route");
sc_pipe pout;
sc_pid pid = sc_adb_execute_p(argv, flags, &pout);
if (pid == SC_PROCESS_NONE) {
LOGD("Could not execute \"ip route\"");
return NULL;
}
// "adb shell ip route" output should contain only a few lines
char buf[1024];
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf) - 1);
sc_pipe_close(pout);
bool ok = process_check_success_intr(intr, pid, "ip route", flags);
if (!ok) {
return NULL;
}
if (r == -1) {
return NULL;
}
assert((size_t) r < sizeof(buf));
if (r == sizeof(buf) - 1) {
// The implementation assumes that the output of "ip route" fits in the
// buffer in a single pass
LOGW("Result of \"ip route\" does not fit in 1Kb. "
"Please report an issue.");
return NULL;
}
// It is parsed as a NUL-terminated string
buf[r] = '\0';
return sc_adb_parse_device_ip(buf);
}

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@ -1,117 +0,0 @@
#ifndef SC_ADB_H
#define SC_ADB_H
#include "common.h"
#include <stdbool.h>
#include <inttypes.h>
#include "adb_device.h"
#include "util/intr.h"
#define SC_ADB_NO_STDOUT (1 << 0)
#define SC_ADB_NO_STDERR (1 << 1)
#define SC_ADB_NO_LOGERR (1 << 2)
#define SC_ADB_SILENT (SC_ADB_NO_STDOUT | SC_ADB_NO_STDERR | SC_ADB_NO_LOGERR)
const char *
sc_adb_get_executable(void);
enum sc_adb_device_selector_type {
SC_ADB_DEVICE_SELECT_ALL,
SC_ADB_DEVICE_SELECT_SERIAL,
SC_ADB_DEVICE_SELECT_USB,
SC_ADB_DEVICE_SELECT_TCPIP,
};
struct sc_adb_device_selector {
enum sc_adb_device_selector_type type;
const char *serial;
};
sc_pid
sc_adb_execute(const char *const argv[], unsigned flags);
bool
sc_adb_start_server(struct sc_intr *intr, unsigned flags);
bool
sc_adb_kill_server(struct sc_intr *intr, unsigned flags);
bool
sc_adb_forward(struct sc_intr *intr, const char *serial, uint16_t local_port,
const char *device_socket_name, unsigned flags);
bool
sc_adb_forward_remove(struct sc_intr *intr, const char *serial,
uint16_t local_port, unsigned flags);
bool
sc_adb_reverse(struct sc_intr *intr, const char *serial,
const char *device_socket_name, uint16_t local_port,
unsigned flags);
bool
sc_adb_reverse_remove(struct sc_intr *intr, const char *serial,
const char *device_socket_name, unsigned flags);
bool
sc_adb_push(struct sc_intr *intr, const char *serial, const char *local,
const char *remote, unsigned flags);
bool
sc_adb_install(struct sc_intr *intr, const char *serial, const char *local,
unsigned flags);
/**
* Execute `adb tcpip <port>`
*/
bool
sc_adb_tcpip(struct sc_intr *intr, const char *serial, uint16_t port,
unsigned flags);
/**
* Execute `adb connect <ip_port>`
*
* `ip_port` may not be NULL.
*/
bool
sc_adb_connect(struct sc_intr *intr, const char *ip_port, unsigned flags);
/**
* Execute `adb disconnect [<ip_port>]`
*
* If `ip_port` is NULL, execute `adb disconnect`.
* Otherwise, execute `adb disconnect <ip_port>`.
*/
bool
sc_adb_disconnect(struct sc_intr *intr, const char *ip_port, unsigned flags);
/**
* Execute `adb devices` and parse the result to select a device
*
* Return true if a single matching device is found, and write it to out_device.
*/
bool
sc_adb_select_device(struct sc_intr *intr,
const struct sc_adb_device_selector *selector,
unsigned flags, struct sc_adb_device *out_device);
/**
* Execute `adb getprop <prop>`
*/
char *
sc_adb_getprop(struct sc_intr *intr, const char *serial, const char *prop,
unsigned flags);
/**
* Attempt to retrieve the device IP
*
* Return the IP as a string of the form "xxx.xxx.xxx.xxx", to be freed by the
* caller, or NULL on error.
*/
char *
sc_adb_get_device_ip(struct sc_intr *intr, const char *serial, unsigned flags);
#endif

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@ -1,43 +0,0 @@
#include "adb_device.h"
#include <stdlib.h>
#include <string.h>
void
sc_adb_device_destroy(struct sc_adb_device *device) {
free(device->serial);
free(device->state);
free(device->model);
}
void
sc_adb_device_move(struct sc_adb_device *dst, struct sc_adb_device *src) {
*dst = *src;
src->serial = NULL;
src->state = NULL;
src->model = NULL;
}
void
sc_adb_devices_destroy(struct sc_vec_adb_devices *devices) {
for (size_t i = 0; i < devices->size; ++i) {
sc_adb_device_destroy(&devices->data[i]);
}
sc_vector_destroy(devices);
}
enum sc_adb_device_type
sc_adb_device_get_type(const char *serial) {
// Starts with "emulator-"
if (!strncmp(serial, "emulator-", sizeof("emulator-") - 1)) {
return SC_ADB_DEVICE_TYPE_EMULATOR;
}
// If the serial contains a ':', then it is a TCP/IP device (it is
// sufficient to distinguish an ip:port from a real USB serial)
if (strchr(serial, ':')) {
return SC_ADB_DEVICE_TYPE_TCPIP;
}
return SC_ADB_DEVICE_TYPE_USB;
}

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#ifndef SC_ADB_DEVICE_H
#define SC_ADB_DEVICE_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include "util/vector.h"
struct sc_adb_device {
char *serial;
char *state;
char *model;
bool selected;
};
enum sc_adb_device_type {
SC_ADB_DEVICE_TYPE_USB,
SC_ADB_DEVICE_TYPE_TCPIP,
SC_ADB_DEVICE_TYPE_EMULATOR,
};
struct sc_vec_adb_devices SC_VECTOR(struct sc_adb_device);
void
sc_adb_device_destroy(struct sc_adb_device *device);
/**
* Move src to dst
*
* After this call, the content of src is undefined, except that
* sc_adb_device_destroy() can be called.
*
* This is useful to take a device from a list that will be destroyed, without
* making unnecessary copies.
*/
void
sc_adb_device_move(struct sc_adb_device *dst, struct sc_adb_device *src);
void
sc_adb_devices_destroy(struct sc_vec_adb_devices *devices);
/**
* Deduce the device type from the serial
*/
enum sc_adb_device_type
sc_adb_device_get_type(const char *serial);
#endif

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#include "adb_parser.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "util/log.h"
#include "util/str.h"
bool
sc_adb_parse_device(char *line, struct sc_adb_device *device) {
// One device line looks like:
// "0123456789abcdef device usb:2-1 product:MyProduct model:MyModel "
// "device:MyDevice transport_id:1"
if (line[0] == '*') {
// Garbage lines printed by adb daemon while starting start with a '*'
return false;
}
if (!strncmp("adb server", line, sizeof("adb server") - 1)) {
// Ignore lines starting with "adb server":
// adb server version (41) doesn't match this client (39); killing...
return false;
}
char *s = line; // cursor in the line
// After the serial:
// - "adb devices" writes a single '\t'
// - "adb devices -l" writes multiple spaces
// For flexibility, accept both.
size_t serial_len = strcspn(s, " \t");
if (!serial_len) {
// empty serial
return false;
}
bool eol = s[serial_len] == '\0';
if (eol) {
// serial alone is unexpected
return false;
}
s[serial_len] = '\0';
char *serial = s;
s += serial_len + 1;
// After the serial, there might be several spaces
s += strspn(s, " \t"); // consume all separators
size_t state_len = strcspn(s, " ");
if (!state_len) {
// empty state
return false;
}
eol = s[state_len] == '\0';
s[state_len] = '\0';
char *state = s;
char *model = NULL;
if (!eol) {
s += state_len + 1;
// Iterate over all properties "key:value key:value ..."
for (;;) {
size_t token_len = strcspn(s, " ");
if (!token_len) {
break;
}
eol = s[token_len] == '\0';
s[token_len] = '\0';
char *token = s;
if (!strncmp("model:", token, sizeof("model:") - 1)) {
model = &token[sizeof("model:") - 1];
// We only need the model
break;
}
if (eol) {
break;
} else {
s+= token_len + 1;
}
}
}
device->serial = strdup(serial);
if (!device->serial) {
return false;
}
device->state = strdup(state);
if (!device->state) {
free(device->serial);
return false;
}
if (model) {
device->model = strdup(model);
if (!device->model) {
LOG_OOM();
// model is optional, do not fail
}
} else {
device->model = NULL;
}
device->selected = false;
return true;
}
bool
sc_adb_parse_devices(char *str, struct sc_vec_adb_devices *out_vec) {
#define HEADER "List of devices attached"
#define HEADER_LEN (sizeof(HEADER) - 1)
bool header_found = false;
size_t idx_line = 0;
while (str[idx_line] != '\0') {
char *line = &str[idx_line];
size_t len = strcspn(line, "\n");
// The next line starts after the '\n' (replaced by `\0`)
idx_line += len;
if (str[idx_line] != '\0') {
// The next line starts after the '\n'
++idx_line;
}
if (!header_found) {
if (!strncmp(line, HEADER, HEADER_LEN)) {
header_found = true;
}
// Skip everything until the header, there might be garbage lines
// related to daemon starting before
continue;
}
// The line, but without any trailing '\r'
size_t line_len = sc_str_remove_trailing_cr(line, len);
line[line_len] = '\0';
struct sc_adb_device device;
bool ok = sc_adb_parse_device(line, &device);
if (!ok) {
continue;
}
ok = sc_vector_push(out_vec, device);
if (!ok) {
LOG_OOM();
LOGE("Could not push adb_device to vector");
sc_adb_device_destroy(&device);
// continue anyway
continue;
}
}
assert(header_found || out_vec->size == 0);
return header_found;
}
static char *
sc_adb_parse_device_ip_from_line(char *line) {
// One line from "ip route" looks like:
// "192.168.1.0/24 dev wlan0 proto kernel scope link src 192.168.1.x"
// Get the location of the device name (index of "wlan0" in the example)
ssize_t idx_dev_name = sc_str_index_of_column(line, 2, " ");
if (idx_dev_name == -1) {
return NULL;
}
// Get the location of the ip address (column 8, but column 6 if we start
// from column 2). Must be computed before truncating individual columns.
ssize_t idx_ip = sc_str_index_of_column(&line[idx_dev_name], 6, " ");
if (idx_ip == -1) {
return NULL;
}
// idx_ip is searched from &line[idx_dev_name]
idx_ip += idx_dev_name;
char *dev_name = &line[idx_dev_name];
size_t dev_name_len = strcspn(dev_name, " \t");
dev_name[dev_name_len] = '\0';
char *ip = &line[idx_ip];
size_t ip_len = strcspn(ip, " \t");
ip[ip_len] = '\0';
// Only consider lines where the device name starts with "wlan"
if (strncmp(dev_name, "wlan", sizeof("wlan") - 1)) {
LOGD("Device ip lookup: ignoring %s (%s)", ip, dev_name);
return NULL;
}
return strdup(ip);
}
char *
sc_adb_parse_device_ip(char *str) {
size_t idx_line = 0;
while (str[idx_line] != '\0') {
char *line = &str[idx_line];
size_t len = strcspn(line, "\n");
// The same, but without any trailing '\r'
size_t line_len = sc_str_remove_trailing_cr(line, len);
line[line_len] = '\0';
char *ip = sc_adb_parse_device_ip_from_line(line);
if (ip) {
// Found
return ip;
}
idx_line += len;
if (str[idx_line] != '\0') {
// The next line starts after the '\n'
++idx_line;
}
}
return NULL;
}

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@ -1,30 +0,0 @@
#ifndef SC_ADB_PARSER_H
#define SC_ADB_PARSER_H
#include "common.h"
#include <stddef.h>
#include "adb_device.h"
/**
* Parse the available devices from the output of `adb devices`
*
* The parameter must be a NUL-terminated string.
*
* Warning: this function modifies the buffer for optimization purposes.
*/
bool
sc_adb_parse_devices(char *str, struct sc_vec_adb_devices *out_vec);
/**
* Parse the ip from the output of `adb shell ip route`
*
* The parameter must be a NUL-terminated string.
*
* Warning: this function modifies the buffer for optimization purposes.
*/
char *
sc_adb_parse_device_ip(char *str);
#endif

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@ -1,172 +0,0 @@
#include "adb_tunnel.h"
#include <assert.h>
#include "adb.h"
#include "util/log.h"
#include "util/net_intr.h"
#include "util/process_intr.h"
static bool
listen_on_port(struct sc_intr *intr, sc_socket socket, uint16_t port) {
return net_listen_intr(intr, socket, IPV4_LOCALHOST, port, 1);
}
static bool
enable_tunnel_reverse_any_port(struct sc_adb_tunnel *tunnel,
struct sc_intr *intr, const char *serial,
const char *device_socket_name,
struct sc_port_range port_range) {
uint16_t port = port_range.first;
for (;;) {
if (!sc_adb_reverse(intr, serial, device_socket_name, port,
SC_ADB_NO_STDOUT)) {
// the command itself failed, it will fail on any port
return false;
}
// At the application level, the device part is "the server" because it
// serves video stream and control. However, at the network level, the
// client listens and the server connects to the client. That way, the
// client can listen before starting the server app, so there is no
// need to try to connect until the server socket is listening on the
// device.
sc_socket server_socket = net_socket();
if (server_socket != SC_SOCKET_NONE) {
bool ok = listen_on_port(intr, server_socket, port);
if (ok) {
// success
tunnel->server_socket = server_socket;
tunnel->local_port = port;
tunnel->enabled = true;
return true;
}
net_close(server_socket);
}
if (sc_intr_is_interrupted(intr)) {
// Stop immediately
return false;
}
// failure, disable tunnel and try another port
if (!sc_adb_reverse_remove(intr, serial, device_socket_name,
SC_ADB_NO_STDOUT)) {
LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
}
// check before incrementing to avoid overflow on port 65535
if (port < port_range.last) {
LOGW("Could not listen on port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not listen on port %" PRIu16, port_range.first);
} else {
LOGE("Could not listen on any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
static bool
enable_tunnel_forward_any_port(struct sc_adb_tunnel *tunnel,
struct sc_intr *intr, const char *serial,
const char *device_socket_name,
struct sc_port_range port_range) {
tunnel->forward = true;
uint16_t port = port_range.first;
for (;;) {
if (sc_adb_forward(intr, serial, port, device_socket_name,
SC_ADB_NO_STDOUT)) {
// success
tunnel->local_port = port;
tunnel->enabled = true;
return true;
}
if (sc_intr_is_interrupted(intr)) {
// Stop immediately
return false;
}
if (port < port_range.last) {
LOGW("Could not forward port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not forward port %" PRIu16, port_range.first);
} else {
LOGE("Could not forward any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
void
sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel) {
tunnel->enabled = false;
tunnel->forward = false;
tunnel->server_socket = SC_SOCKET_NONE;
tunnel->local_port = 0;
}
bool
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, const char *device_socket_name,
struct sc_port_range port_range, bool force_adb_forward) {
assert(!tunnel->enabled);
if (!force_adb_forward) {
// Attempt to use "adb reverse"
if (enable_tunnel_reverse_any_port(tunnel, intr, serial,
device_socket_name, port_range)) {
return true;
}
// if "adb reverse" does not work (e.g. over "adb connect"), it
// fallbacks to "adb forward", so the app socket is the client
LOGW("'adb reverse' failed, fallback to 'adb forward'");
}
return enable_tunnel_forward_any_port(tunnel, intr, serial,
device_socket_name, port_range);
}
bool
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, const char *device_socket_name) {
assert(tunnel->enabled);
bool ret;
if (tunnel->forward) {
ret = sc_adb_forward_remove(intr, serial, tunnel->local_port,
SC_ADB_NO_STDOUT);
} else {
ret = sc_adb_reverse_remove(intr, serial, device_socket_name,
SC_ADB_NO_STDOUT);
assert(tunnel->server_socket != SC_SOCKET_NONE);
if (!net_close(tunnel->server_socket)) {
LOGW("Could not close server socket");
}
// server_socket is never used anymore
}
// Consider tunnel disabled even if the command failed
tunnel->enabled = false;
return ret;
}

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@ -1,47 +0,0 @@
#ifndef SC_ADB_TUNNEL_H
#define SC_ADB_TUNNEL_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include "options.h"
#include "util/intr.h"
#include "util/net.h"
struct sc_adb_tunnel {
bool enabled;
bool forward; // use "adb forward" instead of "adb reverse"
sc_socket server_socket; // only used if !forward
uint16_t local_port;
};
/**
* Initialize the adb tunnel struct to default values
*/
void
sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel);
/**
* Open a tunnel
*
* Blocking calls may be interrupted asynchronously via `intr`.
*
* If `force_adb_forward` is not set, then attempts to set up an "adb reverse"
* tunnel first. Only if it fails (typical on old Android version connected via
* TCP/IP), use "adb forward".
*/
bool
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, const char *device_socket_name,
struct sc_port_range port_range, bool force_adb_forward);
/**
* Close the tunnel
*/
bool
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, const char *device_socket_name);
#endif

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@ -21,7 +21,7 @@
#define _ANDROID_INPUT_H #define _ANDROID_INPUT_H
/** /**
* Meta key / modifier state. * Meta key / modifer state.
*/ */
enum android_metastate { enum android_metastate {
/** No meta keys are pressed. */ /** No meta keys are pressed. */

File diff suppressed because it is too large Load Diff

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@ -1,11 +1,10 @@
#ifndef SCRCPY_CLI_H #ifndef SCRCPY_CLI_H
#define SCRCPY_CLI_H #define SCRCPY_CLI_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include "options.h" #include "config.h"
#include "scrcpy.h"
struct scrcpy_cli_args { struct scrcpy_cli_args {
struct scrcpy_options opts; struct scrcpy_options opts;
@ -19,9 +18,4 @@ scrcpy_print_usage(const char *arg0);
bool bool
scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]); scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]);
#ifdef SC_TEST
bool
sc_parse_shortcut_mods(const char *s, struct sc_shortcut_mods *mods);
#endif
#endif #endif

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@ -1,111 +0,0 @@
#include "clock.h"
#include "util/log.h"
#define SC_CLOCK_NDEBUG // comment to debug
void
sc_clock_init(struct sc_clock *clock) {
clock->count = 0;
clock->head = 0;
clock->left_sum.system = 0;
clock->left_sum.stream = 0;
clock->right_sum.system = 0;
clock->right_sum.stream = 0;
}
// Estimate the affine function f(stream) = slope * stream + offset
static void
sc_clock_estimate(struct sc_clock *clock,
double *out_slope, sc_tick *out_offset) {
assert(clock->count > 1); // two points are necessary
struct sc_clock_point left_avg = {
.system = clock->left_sum.system / (clock->count / 2),
.stream = clock->left_sum.stream / (clock->count / 2),
};
struct sc_clock_point right_avg = {
.system = clock->right_sum.system / ((clock->count + 1) / 2),
.stream = clock->right_sum.stream / ((clock->count + 1) / 2),
};
double slope = (double) (right_avg.system - left_avg.system)
/ (right_avg.stream - left_avg.stream);
if (clock->count < SC_CLOCK_RANGE) {
/* The first frames are typically received and decoded with more delay
* than the others, causing a wrong slope estimation on start. To
* compensate, assume an initial slope of 1, then progressively use the
* estimated slope. */
slope = (clock->count * slope + (SC_CLOCK_RANGE - clock->count))
/ SC_CLOCK_RANGE;
}
struct sc_clock_point global_avg = {
.system = (clock->left_sum.system + clock->right_sum.system)
/ clock->count,
.stream = (clock->left_sum.stream + clock->right_sum.stream)
/ clock->count,
};
sc_tick offset = global_avg.system - (sc_tick) (global_avg.stream * slope);
*out_slope = slope;
*out_offset = offset;
}
void
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
struct sc_clock_point *point = &clock->points[clock->head];
if (clock->count == SC_CLOCK_RANGE || clock->count & 1) {
// One point passes from the right sum to the left sum
unsigned mid;
if (clock->count == SC_CLOCK_RANGE) {
mid = (clock->head + SC_CLOCK_RANGE / 2) % SC_CLOCK_RANGE;
} else {
// Only for the first frames
mid = clock->count / 2;
}
struct sc_clock_point *mid_point = &clock->points[mid];
clock->left_sum.system += mid_point->system;
clock->left_sum.stream += mid_point->stream;
clock->right_sum.system -= mid_point->system;
clock->right_sum.stream -= mid_point->stream;
}
if (clock->count == SC_CLOCK_RANGE) {
// The current point overwrites the previous value in the circular
// array, update the left sum accordingly
clock->left_sum.system -= point->system;
clock->left_sum.stream -= point->stream;
} else {
++clock->count;
}
point->system = system;
point->stream = stream;
clock->right_sum.system += system;
clock->right_sum.stream += stream;
clock->head = (clock->head + 1) % SC_CLOCK_RANGE;
if (clock->count > 1) {
// Update estimation
sc_clock_estimate(clock, &clock->slope, &clock->offset);
#ifndef SC_CLOCK_NDEBUG
LOGD("Clock estimation: %f * pts + %" PRItick,
clock->slope, clock->offset);
#endif
}
}
sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) {
assert(clock->count > 1); // sc_clock_update() must have been called
return (sc_tick) (stream * clock->slope) + clock->offset;
}

View File

@ -1,70 +0,0 @@
#ifndef SC_CLOCK_H
#define SC_CLOCK_H
#include "common.h"
#include <assert.h>
#include "util/tick.h"
#define SC_CLOCK_RANGE 32
static_assert(!(SC_CLOCK_RANGE & 1), "SC_CLOCK_RANGE must be even");
struct sc_clock_point {
sc_tick system;
sc_tick stream;
};
/**
* The clock aims to estimate the affine relation between the stream (device)
* time and the system time:
*
* f(stream) = slope * stream + offset
*
* To that end, it stores the SC_CLOCK_RANGE last clock points (the timestamps
* of a frame expressed both in stream time and system time) in a circular
* array.
*
* To estimate the slope, it splits the last SC_CLOCK_RANGE points into two
* sets of SC_CLOCK_RANGE/2 points, and computes their centroid ("average
* point"). The slope of the estimated affine function is that of the line
* passing through these two points.
*
* To estimate the offset, it computes the centroid of all the SC_CLOCK_RANGE
* points. The resulting affine function passes by this centroid.
*
* With a circular array, the rolling sums (and average) are quick to compute.
* In practice, the estimation is stable and the evolution is smooth.
*/
struct sc_clock {
// Circular array
struct sc_clock_point points[SC_CLOCK_RANGE];
// Number of points in the array (count <= SC_CLOCK_RANGE)
unsigned count;
// Index of the next point to write
unsigned head;
// Sum of the first count/2 points
struct sc_clock_point left_sum;
// Sum of the last (count+1)/2 points
struct sc_clock_point right_sum;
// Estimated slope and offset
// (computed on sc_clock_update(), used by sc_clock_to_system_time())
double slope;
sc_tick offset;
};
void
sc_clock_init(struct sc_clock *clock);
void
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream);
sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream);
#endif

231
app/src/command.c Normal file
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@ -0,0 +1,231 @@
#include "command.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "config.h"
#include "common.h"
#include "util/log.h"
#include "util/str_util.h"
static const char *adb_command;
static inline const char *
get_adb_command(void) {
if (!adb_command) {
adb_command = getenv("ADB");
if (!adb_command)
adb_command = "adb";
}
return adb_command;
}
// serialize argv to string "[arg1], [arg2], [arg3]"
static size_t
argv_to_string(const char *const *argv, char *buf, size_t bufsize) {
size_t idx = 0;
bool first = true;
while (*argv) {
const char *arg = *argv;
size_t len = strlen(arg);
// count space for "[], ...\0"
if (idx + len + 8 >= bufsize) {
// not enough space, truncate
assert(idx < bufsize - 4);
memcpy(&buf[idx], "...", 3);
idx += 3;
break;
}
if (first) {
first = false;
} else {
buf[idx++] = ',';
buf[idx++] = ' ';
}
buf[idx++] = '[';
memcpy(&buf[idx], arg, len);
idx += len;
buf[idx++] = ']';
argv++;
}
assert(idx < bufsize);
buf[idx] = '\0';
return idx;
}
static void
show_adb_installation_msg() {
#ifndef __WINDOWS__
static const struct {
const char *binary;
const char *command;
} pkg_managers[] = {
{"apt", "apt install adb"},
{"apt-get", "apt-get install adb"},
{"brew", "brew cask install android-platform-tools"},
{"dnf", "dnf install android-tools"},
{"emerge", "emerge dev-util/android-tools"},
{"pacman", "pacman -S android-tools"},
};
for (size_t i = 0; i < ARRAY_LEN(pkg_managers); ++i) {
if (cmd_search(pkg_managers[i].binary)) {
LOGI("You may install 'adb' by \"%s\"", pkg_managers[i].command);
return;
}
}
#endif
LOGI("You may download and install 'adb' from "
"https://developer.android.com/studio/releases/platform-tools");
}
static void
show_adb_err_msg(enum process_result err, const char *const argv[]) {
char buf[512];
switch (err) {
case PROCESS_ERROR_GENERIC:
argv_to_string(argv, buf, sizeof(buf));
LOGE("Failed to execute: %s", buf);
break;
case PROCESS_ERROR_MISSING_BINARY:
argv_to_string(argv, buf, sizeof(buf));
LOGE("Command not found: %s", buf);
LOGE("(make 'adb' accessible from your PATH or define its full"
"path in the ADB environment variable)");
show_adb_installation_msg();
break;
case PROCESS_SUCCESS:
// do nothing
break;
}
}
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len) {
const char *cmd[len + 4];
int i;
process_t process;
cmd[0] = get_adb_command();
if (serial) {
cmd[1] = "-s";
cmd[2] = serial;
i = 3;
} else {
i = 1;
}
memcpy(&cmd[i], adb_cmd, len * sizeof(const char *));
cmd[len + i] = NULL;
enum process_result r = cmd_execute(cmd, &process);
if (r != PROCESS_SUCCESS) {
show_adb_err_msg(r, cmd);
return PROCESS_NONE;
}
return process;
}
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"forward", local, remote};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t
adb_forward_remove(const char *serial, uint16_t local_port) {
char local[4 + 5 + 1]; // tcp:PORT
sprintf(local, "tcp:%" PRIu16, local_port);
const char *const adb_cmd[] = {"forward", "--remove", local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"reverse", remote, local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name) {
char remote[108 + 14 + 1]; // localabstract:NAME
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"reverse", "--remove", remote};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t
adb_push(const char *serial, const char *local, const char *remote) {
#ifdef __WINDOWS__
// Windows will parse the string, so the paths must be quoted
// (see sys/win/command.c)
local = strquote(local);
if (!local) {
return PROCESS_NONE;
}
remote = strquote(remote);
if (!remote) {
SDL_free((void *) local);
return PROCESS_NONE;
}
#endif
const char *const adb_cmd[] = {"push", local, remote};
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__
SDL_free((void *) remote);
SDL_free((void *) local);
#endif
return proc;
}
process_t
adb_install(const char *serial, const char *local) {
#ifdef __WINDOWS__
// Windows will parse the string, so the local name must be quoted
// (see sys/win/command.c)
local = strquote(local);
if (!local) {
return PROCESS_NONE;
}
#endif
const char *const adb_cmd[] = {"install", "-r", local};
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__
SDL_free((void *) local);
#endif
return proc;
}
bool
process_check_success(process_t proc, const char *name) {
if (proc == PROCESS_NONE) {
LOGE("Could not execute \"%s\"", name);
return false;
}
exit_code_t exit_code;
if (!cmd_simple_wait(proc, &exit_code)) {
if (exit_code != NO_EXIT_CODE) {
LOGE("\"%s\" returned with value %" PRIexitcode, name, exit_code);
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
return false;
}
return true;
}

97
app/src/command.h Normal file
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@ -0,0 +1,97 @@
#ifndef COMMAND_H
#define COMMAND_H
#include <stdbool.h>
#include <inttypes.h>
#ifdef _WIN32
// not needed here, but winsock2.h must never be included AFTER windows.h
# include <winsock2.h>
# include <windows.h>
# define PATH_SEPARATOR '\\'
# define PRIexitcode "lu"
// <https://stackoverflow.com/a/44383330/1987178>
# ifdef _WIN64
# define PRIsizet PRIu64
# else
# define PRIsizet PRIu32
# endif
# define PROCESS_NONE NULL
# define NO_EXIT_CODE -1u // max value as unsigned
typedef HANDLE process_t;
typedef DWORD exit_code_t;
#else
# include <sys/types.h>
# define PATH_SEPARATOR '/'
# define PRIsizet "zu"
# define PRIexitcode "d"
# define PROCESS_NONE -1
# define NO_EXIT_CODE -1
typedef pid_t process_t;
typedef int exit_code_t;
#endif
#include "config.h"
enum process_result {
PROCESS_SUCCESS,
PROCESS_ERROR_GENERIC,
PROCESS_ERROR_MISSING_BINARY,
};
#ifndef __WINDOWS__
bool
cmd_search(const char *file);
#endif
enum process_result
cmd_execute(const char *const argv[], process_t *process);
bool
cmd_terminate(process_t pid);
bool
cmd_simple_wait(process_t pid, exit_code_t *exit_code);
process_t
adb_execute(const char *serial, const char *const adb_cmd[], size_t len);
process_t
adb_forward(const char *serial, uint16_t local_port,
const char *device_socket_name);
process_t
adb_forward_remove(const char *serial, uint16_t local_port);
process_t
adb_reverse(const char *serial, const char *device_socket_name,
uint16_t local_port);
process_t
adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t
adb_push(const char *serial, const char *local, const char *remote);
process_t
adb_install(const char *serial, const char *local);
// convenience function to wait for a successful process execution
// automatically log process errors with the provided process name
bool
process_check_success(process_t proc, const char *name);
// return the absolute path of the executable (the scrcpy binary)
// may be NULL on error; to be freed by SDL_free
char *
get_executable_path(void);
// returns true if the file exists and is not a directory
bool
is_regular_file(const char *path);
#endif

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@ -1,15 +1,35 @@
#ifndef SC_COMMON_H #ifndef COMMON_H
#define SC_COMMON_H #define COMMON_H
#include <stdint.h>
#include "config.h" #include "config.h"
#include "compat.h"
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0])) #define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
#define MIN(X,Y) (X) < (Y) ? (X) : (Y) #define MIN(X,Y) (X) < (Y) ? (X) : (Y)
#define MAX(X,Y) (X) > (Y) ? (X) : (Y) #define MAX(X,Y) (X) > (Y) ? (X) : (Y)
#define CLAMP(V,X,Y) MIN( MAX((V),(X)), (Y) )
#define container_of(ptr, type, member) \ struct size {
((type *) (((char *) (ptr)) - offsetof(type, member))) uint16_t width;
uint16_t height;
};
struct point {
int32_t x;
int32_t y;
};
struct position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it
// accordingly.
struct size screen_size;
struct point point;
};
struct port_range {
uint16_t first;
uint16_t last;
};
#endif #endif

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@ -1,97 +0,0 @@
#include "compat.h"
#include "config.h"
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#ifndef HAVE_STRDUP
char *strdup(const char *s) {
size_t size = strlen(s) + 1;
char *dup = malloc(size);
if (dup) {
memcpy(dup, s, size);
}
return dup;
}
#endif
#ifndef HAVE_ASPRINTF
int asprintf(char **strp, const char *fmt, ...) {
va_list va;
va_start(va, fmt);
int ret = vasprintf(strp, fmt, va);
va_end(va);
return ret;
}
#endif
#ifndef HAVE_VASPRINTF
int vasprintf(char **strp, const char *fmt, va_list ap) {
va_list va;
va_copy(va, ap);
int len = vsnprintf(NULL, 0, fmt, va);
va_end(va);
char *str = malloc(len + 1);
if (!str) {
return -1;
}
va_copy(va, ap);
int len2 = vsnprintf(str, len + 1, fmt, va);
(void) len2;
assert(len == len2);
va_end(va);
*strp = str;
return len;
}
#endif
#if !defined(HAVE_NRAND48) || !defined(HAVE_JRAND48)
#define SC_RAND48_MASK UINT64_C(0xFFFFFFFFFFFF) // 48 bits
#define SC_RAND48_A UINT64_C(0x5DEECE66D)
#define SC_RAND48_C 0xB
static inline uint64_t rand_iter48(uint64_t x) {
assert((x & ~SC_RAND48_MASK) == 0);
return (x * SC_RAND48_A + SC_RAND48_C) & SC_RAND48_MASK;
}
static uint64_t rand_iter48_xsubi(unsigned short xsubi[3]) {
uint64_t x = ((uint64_t) xsubi[0] << 32)
| ((uint64_t) xsubi[1] << 16)
| xsubi[2];
x = rand_iter48(x);
xsubi[0] = (x >> 32) & 0XFFFF;
xsubi[1] = (x >> 16) & 0XFFFF;
xsubi[2] = x & 0XFFFF;
return x;
}
#ifndef HAVE_NRAND48
long nrand48(unsigned short xsubi[3]) {
// range [0, 2^31)
return rand_iter48_xsubi(xsubi) >> 17;
}
#endif
#ifndef HAVE_JRAND48
long jrand48(unsigned short xsubi[3]) {
// range [-2^31, 2^31)
union {
uint32_t u;
int32_t i;
} v;
v.u = rand_iter48_xsubi(xsubi) >> 16;
return v.i;
}
#endif
#endif

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@ -1,17 +1,17 @@
#ifndef SC_COMPAT_H #ifndef COMPAT_H
#define SC_COMPAT_H #define COMPAT_H
#include "config.h"
#include <libavformat/version.h> #include <libavformat/version.h>
#include <SDL2/SDL_version.h> #include <SDL2/SDL_version.h>
#ifndef __WIN32 // In ffmpeg/doc/APIchanges:
# define PRIu64_ PRIu64 // 2016-04-11 - 6f69f7a / 9200514 - lavf 57.33.100 / 57.5.0 - avformat.h
# define SC_PRIsizet "zu" // Add AVStream.codecpar, deprecate AVStream.codec.
#else #if (LIBAVFORMAT_VERSION_MICRO >= 100 /* FFmpeg */ && \
# define PRIu64_ "I64u" // Windows... LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)) \
# define SC_PRIsizet "Iu" || (LIBAVFORMAT_VERSION_MICRO < 100 && /* Libav */ \
LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 5, 0))
# define SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
#endif #endif
// In ffmpeg/doc/APIchanges: // In ffmpeg/doc/APIchanges:
@ -25,21 +25,22 @@
# define SCRCPY_LAVF_REQUIRES_REGISTER_ALL # define SCRCPY_LAVF_REQUIRES_REGISTER_ALL
#endif #endif
// In ffmpeg/doc/APIchanges: // In ffmpeg/doc/APIchanges:
// 2018-01-28 - ea3672b7d6 - lavf 58.7.100 - avformat.h // 2016-04-21 - 7fc329e - lavc 57.37.100 - avcodec.h
// Deprecate AVFormatContext filename field which had limited length, use the // Add a new audio/video encoding and decoding API with decoupled input
// new dynamically allocated url field instead. // and output -- avcodec_send_packet(), avcodec_receive_frame(),
// // avcodec_send_frame() and avcodec_receive_packet().
// 2018-01-28 - ea3672b7d6 - lavf 58.7.100 - avformat.h #if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 100)
// Add url field to AVFormatContext and add ff_format_set_url helper function. # define SCRCPY_LAVF_HAS_NEW_ENCODING_DECODING_API
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(58, 7, 100)
# define SCRCPY_LAVF_HAS_AVFORMATCONTEXT_URL
#endif #endif
#if SDL_VERSION_ATLEAST(2, 0, 6) #if SDL_VERSION_ATLEAST(2, 0, 5)
// <https://github.com/libsdl-org/SDL/commit/d7a318de563125e5bb465b1000d6bc9576fbc6fc> // <https://wiki.libsdl.org/SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH>
# define SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS # define SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
// <https://wiki.libsdl.org/SDL_GetDisplayUsableBounds>
# define SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
// <https://wiki.libsdl.org/SDL_WindowFlags>
# define SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
#endif #endif
#if SDL_VERSION_ATLEAST(2, 0, 8) #if SDL_VERSION_ATLEAST(2, 0, 8)
@ -47,24 +48,4 @@
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR # define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
#endif #endif
#ifndef HAVE_STRDUP
char *strdup(const char *s);
#endif
#ifndef HAVE_ASPRINTF
int asprintf(char **strp, const char *fmt, ...);
#endif
#ifndef HAVE_VASPRINTF
int vasprintf(char **strp, const char *fmt, va_list ap);
#endif
#ifndef HAVE_NRAND48
long nrand48(unsigned short xsubi[3]);
#endif
#ifndef HAVE_JRAND48
long jrand48(unsigned short xsubi[3]);
#endif
#endif #endif

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@ -1,154 +1,85 @@
#include "control_msg.h" #include "control_msg.h"
#include <assert.h> #include <assert.h>
#include <inttypes.h>
#include <stdlib.h>
#include <string.h> #include <string.h>
#include "util/binary.h" #include "config.h"
#include "util/buffer_util.h"
#include "util/log.h" #include "util/log.h"
#include "util/str.h" #include "util/str_util.h"
/**
* Map an enum value to a string based on an array, without crashing on an
* out-of-bounds index.
*/
#define ENUM_TO_LABEL(labels, value) \
((size_t) (value) < ARRAY_LEN(labels) ? labels[value] : "???")
#define KEYEVENT_ACTION_LABEL(value) \
ENUM_TO_LABEL(android_keyevent_action_labels, value)
#define MOTIONEVENT_ACTION_LABEL(value) \
ENUM_TO_LABEL(android_motionevent_action_labels, value)
#define SCREEN_POWER_MODE_LABEL(value) \
ENUM_TO_LABEL(screen_power_mode_labels, value)
static const char *const android_keyevent_action_labels[] = {
"down",
"up",
"multi",
};
static const char *const android_motionevent_action_labels[] = {
"down",
"up",
"move",
"cancel",
"outside",
"pointer-down",
"pointer-up",
"hover-move",
"scroll",
"hover-enter",
"hover-exit",
"btn-press",
"btn-release",
};
static const char *const screen_power_mode_labels[] = {
"off",
"doze",
"normal",
"doze-suspend",
"suspend",
};
static const char *const copy_key_labels[] = {
"none",
"copy",
"cut",
};
static inline const char *
get_well_known_pointer_id_name(uint64_t pointer_id) {
switch (pointer_id) {
case POINTER_ID_MOUSE:
return "mouse";
case POINTER_ID_GENERIC_FINGER:
return "finger";
case POINTER_ID_VIRTUAL_MOUSE:
return "vmouse";
case POINTER_ID_VIRTUAL_FINGER:
return "vfinger";
default:
return NULL;
}
}
static void static void
write_position(uint8_t *buf, const struct sc_position *position) { write_position(uint8_t *buf, const struct position *position) {
sc_write32be(&buf[0], position->point.x); buffer_write32be(&buf[0], position->point.x);
sc_write32be(&buf[4], position->point.y); buffer_write32be(&buf[4], position->point.y);
sc_write16be(&buf[8], position->screen_size.width); buffer_write16be(&buf[8], position->screen_size.width);
sc_write16be(&buf[10], position->screen_size.height); buffer_write16be(&buf[10], position->screen_size.height);
} }
// write length (4 bytes) + string (non null-terminated) // write length (2 bytes) + string (non nul-terminated)
static size_t static size_t
write_string(const char *utf8, size_t max_len, unsigned char *buf) { write_string(const char *utf8, size_t max_len, unsigned char *buf) {
size_t len = sc_str_utf8_truncation_index(utf8, max_len); size_t len = utf8_truncation_index(utf8, max_len);
sc_write32be(buf, len); buffer_write16be(buf, (uint16_t) len);
memcpy(&buf[4], utf8, len); memcpy(&buf[2], utf8, len);
return 4 + len; return 2 + len;
}
static uint16_t
to_fixed_point_16(float f) {
assert(f >= 0.0f && f <= 1.0f);
uint32_t u = f * 0x1p16f; // 2^16
if (u >= 0xffff) {
u = 0xffff;
}
return (uint16_t) u;
} }
size_t size_t
sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) { control_msg_serialize(const struct control_msg *msg, unsigned char *buf) {
buf[0] = msg->type; buf[0] = msg->type;
switch (msg->type) { switch (msg->type) {
case SC_CONTROL_MSG_TYPE_INJECT_KEYCODE: case CONTROL_MSG_TYPE_INJECT_KEYCODE:
buf[1] = msg->inject_keycode.action; buf[1] = msg->inject_keycode.action;
sc_write32be(&buf[2], msg->inject_keycode.keycode); buffer_write32be(&buf[2], msg->inject_keycode.keycode);
sc_write32be(&buf[6], msg->inject_keycode.repeat); buffer_write32be(&buf[6], msg->inject_keycode.metastate);
sc_write32be(&buf[10], msg->inject_keycode.metastate); return 10;
return 14; case CONTROL_MSG_TYPE_INJECT_TEXT: {
case SC_CONTROL_MSG_TYPE_INJECT_TEXT: {
size_t len = size_t len =
write_string(msg->inject_text.text, write_string(msg->inject_text.text,
SC_CONTROL_MSG_INJECT_TEXT_MAX_LENGTH, &buf[1]); CONTROL_MSG_INJECT_TEXT_MAX_LENGTH, &buf[1]);
return 1 + len; return 1 + len;
} }
case SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT: case CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT:
buf[1] = msg->inject_touch_event.action; buf[1] = msg->inject_touch_event.action;
sc_write64be(&buf[2], msg->inject_touch_event.pointer_id); buffer_write64be(&buf[2], msg->inject_touch_event.pointer_id);
write_position(&buf[10], &msg->inject_touch_event.position); write_position(&buf[10], &msg->inject_touch_event.position);
uint16_t pressure = uint16_t pressure =
sc_float_to_u16fp(msg->inject_touch_event.pressure); to_fixed_point_16(msg->inject_touch_event.pressure);
sc_write16be(&buf[22], pressure); buffer_write16be(&buf[22], pressure);
sc_write32be(&buf[24], msg->inject_touch_event.buttons); buffer_write32be(&buf[24], msg->inject_touch_event.buttons);
return 28; return 28;
case SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT: case CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
write_position(&buf[1], &msg->inject_scroll_event.position); write_position(&buf[1], &msg->inject_scroll_event.position);
int16_t hscroll = buffer_write32be(&buf[13],
sc_float_to_i16fp(msg->inject_scroll_event.hscroll); (uint32_t) msg->inject_scroll_event.hscroll);
int16_t vscroll = buffer_write32be(&buf[17],
sc_float_to_i16fp(msg->inject_scroll_event.vscroll); (uint32_t) msg->inject_scroll_event.vscroll);
sc_write16be(&buf[13], (uint16_t) hscroll);
sc_write16be(&buf[15], (uint16_t) vscroll);
sc_write32be(&buf[17], msg->inject_scroll_event.buttons);
return 21; return 21;
case SC_CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON: case CONTROL_MSG_TYPE_SET_CLIPBOARD: {
buf[1] = msg->inject_keycode.action; size_t len = write_string(msg->inject_text.text,
return 2; CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH,
case SC_CONTROL_MSG_TYPE_GET_CLIPBOARD: &buf[1]);
buf[1] = msg->get_clipboard.copy_key; return 1 + len;
return 2; }
case SC_CONTROL_MSG_TYPE_SET_CLIPBOARD: case CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE:
sc_write64be(&buf[1], msg->set_clipboard.sequence);
buf[9] = !!msg->set_clipboard.paste;
size_t len = write_string(msg->set_clipboard.text,
SC_CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH,
&buf[10]);
return 10 + len;
case SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE:
buf[1] = msg->set_screen_power_mode.mode; buf[1] = msg->set_screen_power_mode.mode;
return 2; return 2;
case SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL: case CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON:
case SC_CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL: case CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL:
case SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS: case CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL:
case SC_CONTROL_MSG_TYPE_ROTATE_DEVICE: case CONTROL_MSG_TYPE_GET_CLIPBOARD:
case CONTROL_MSG_TYPE_ROTATE_DEVICE:
// no additional data // no additional data
return 1; return 1;
default: default:
@ -158,100 +89,13 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
} }
void void
sc_control_msg_log(const struct sc_control_msg *msg) { control_msg_destroy(struct control_msg *msg) {
#define LOG_CMSG(fmt, ...) LOGV("input: " fmt, ## __VA_ARGS__)
switch (msg->type) { switch (msg->type) {
case SC_CONTROL_MSG_TYPE_INJECT_KEYCODE: case CONTROL_MSG_TYPE_INJECT_TEXT:
LOG_CMSG("key %-4s code=%d repeat=%" PRIu32 " meta=%06lx", SDL_free(msg->inject_text.text);
KEYEVENT_ACTION_LABEL(msg->inject_keycode.action),
(int) msg->inject_keycode.keycode,
msg->inject_keycode.repeat,
(long) msg->inject_keycode.metastate);
break; break;
case SC_CONTROL_MSG_TYPE_INJECT_TEXT: case CONTROL_MSG_TYPE_SET_CLIPBOARD:
LOG_CMSG("text \"%s\"", msg->inject_text.text); SDL_free(msg->set_clipboard.text);
break;
case SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT: {
int action = msg->inject_touch_event.action
& AMOTION_EVENT_ACTION_MASK;
uint64_t id = msg->inject_touch_event.pointer_id;
const char *pointer_name = get_well_known_pointer_id_name(id);
if (pointer_name) {
// string pointer id
LOG_CMSG("touch [id=%s] %-4s position=%" PRIi32 ",%" PRIi32
" pressure=%f buttons=%06lx",
pointer_name,
MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x,
msg->inject_touch_event.position.point.y,
msg->inject_touch_event.pressure,
(long) msg->inject_touch_event.buttons);
} else {
// numeric pointer id
LOG_CMSG("touch [id=%" PRIu64_ "] %-4s position=%" PRIi32 ",%"
PRIi32 " pressure=%f buttons=%06lx",
id,
MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x,
msg->inject_touch_event.position.point.y,
msg->inject_touch_event.pressure,
(long) msg->inject_touch_event.buttons);
}
break;
}
case SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
LOG_CMSG("scroll position=%" PRIi32 ",%" PRIi32 " hscroll=%f"
" vscroll=%f buttons=%06lx",
msg->inject_scroll_event.position.point.x,
msg->inject_scroll_event.position.point.y,
msg->inject_scroll_event.hscroll,
msg->inject_scroll_event.vscroll,
(long) msg->inject_scroll_event.buttons);
break;
case SC_CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON:
LOG_CMSG("back-or-screen-on %s",
KEYEVENT_ACTION_LABEL(msg->inject_keycode.action));
break;
case SC_CONTROL_MSG_TYPE_GET_CLIPBOARD:
LOG_CMSG("get clipboard copy_key=%s",
copy_key_labels[msg->get_clipboard.copy_key]);
break;
case SC_CONTROL_MSG_TYPE_SET_CLIPBOARD:
LOG_CMSG("clipboard %" PRIu64_ " %s \"%s\"",
msg->set_clipboard.sequence,
msg->set_clipboard.paste ? "paste" : "nopaste",
msg->set_clipboard.text);
break;
case SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE:
LOG_CMSG("power mode %s",
SCREEN_POWER_MODE_LABEL(msg->set_screen_power_mode.mode));
break;
case SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL:
LOG_CMSG("expand notification panel");
break;
case SC_CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL:
LOG_CMSG("expand settings panel");
break;
case SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS:
LOG_CMSG("collapse panels");
break;
case SC_CONTROL_MSG_TYPE_ROTATE_DEVICE:
LOG_CMSG("rotate device");
break;
default:
LOG_CMSG("unknown type: %u", (unsigned) msg->type);
break;
}
}
void
sc_control_msg_destroy(struct sc_control_msg *msg) {
switch (msg->type) {
case SC_CONTROL_MSG_TYPE_INJECT_TEXT:
free(msg->inject_text.text);
break;
case SC_CONTROL_MSG_TYPE_SET_CLIPBOARD:
free(msg->set_clipboard.text);
break; break;
default: default:
// do nothing // do nothing

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@ -1,108 +1,80 @@
#ifndef SC_CONTROLMSG_H #ifndef CONTROLMSG_H
#define SC_CONTROLMSG_H #define CONTROLMSG_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <stddef.h> #include <stddef.h>
#include <stdint.h> #include <stdint.h>
#include "config.h"
#include "android/input.h" #include "android/input.h"
#include "android/keycodes.h" #include "android/keycodes.h"
#include "coords.h" #include "common.h"
#define SC_CONTROL_MSG_MAX_SIZE (1 << 18) // 256k #define CONTROL_MSG_INJECT_TEXT_MAX_LENGTH 300
#define CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH 4093
#define CONTROL_MSG_SERIALIZED_MAX_SIZE \
(3 + CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH)
#define SC_CONTROL_MSG_INJECT_TEXT_MAX_LENGTH 300 #define POINTER_ID_MOUSE UINT64_C(-1);
// type: 1 byte; sequence: 8 bytes; paste flag: 1 byte; length: 4 bytes
#define SC_CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH (SC_CONTROL_MSG_MAX_SIZE - 14)
#define POINTER_ID_MOUSE UINT64_C(-1) enum control_msg_type {
#define POINTER_ID_GENERIC_FINGER UINT64_C(-2) CONTROL_MSG_TYPE_INJECT_KEYCODE,
CONTROL_MSG_TYPE_INJECT_TEXT,
// Used for injecting an additional virtual pointer for pinch-to-zoom CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
#define POINTER_ID_VIRTUAL_MOUSE UINT64_C(-3) CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
#define POINTER_ID_VIRTUAL_FINGER UINT64_C(-4) CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON,
CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL,
enum sc_control_msg_type { CONTROL_MSG_TYPE_COLLAPSE_NOTIFICATION_PANEL,
SC_CONTROL_MSG_TYPE_INJECT_KEYCODE, CONTROL_MSG_TYPE_GET_CLIPBOARD,
SC_CONTROL_MSG_TYPE_INJECT_TEXT, CONTROL_MSG_TYPE_SET_CLIPBOARD,
SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT, CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE,
SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT, CONTROL_MSG_TYPE_ROTATE_DEVICE,
SC_CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON,
SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL,
SC_CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL,
SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS,
SC_CONTROL_MSG_TYPE_GET_CLIPBOARD,
SC_CONTROL_MSG_TYPE_SET_CLIPBOARD,
SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE,
SC_CONTROL_MSG_TYPE_ROTATE_DEVICE,
}; };
enum sc_screen_power_mode { enum screen_power_mode {
// see <https://android.googlesource.com/platform/frameworks/base.git/+/pie-release-2/core/java/android/view/SurfaceControl.java#305> // see <https://android.googlesource.com/platform/frameworks/base.git/+/pie-release-2/core/java/android/view/SurfaceControl.java#305>
SC_SCREEN_POWER_MODE_OFF = 0, SCREEN_POWER_MODE_OFF = 0,
SC_SCREEN_POWER_MODE_NORMAL = 2, SCREEN_POWER_MODE_NORMAL = 2,
}; };
enum sc_copy_key { struct control_msg {
SC_COPY_KEY_NONE, enum control_msg_type type;
SC_COPY_KEY_COPY,
SC_COPY_KEY_CUT,
};
struct sc_control_msg {
enum sc_control_msg_type type;
union { union {
struct { struct {
enum android_keyevent_action action; enum android_keyevent_action action;
enum android_keycode keycode; enum android_keycode keycode;
uint32_t repeat;
enum android_metastate metastate; enum android_metastate metastate;
} inject_keycode; } inject_keycode;
struct { struct {
char *text; // owned, to be freed by free() char *text; // owned, to be freed by SDL_free()
} inject_text; } inject_text;
struct { struct {
enum android_motionevent_action action; enum android_motionevent_action action;
enum android_motionevent_buttons buttons; enum android_motionevent_buttons buttons;
uint64_t pointer_id; uint64_t pointer_id;
struct sc_position position; struct position position;
float pressure; float pressure;
} inject_touch_event; } inject_touch_event;
struct { struct {
struct sc_position position; struct position position;
float hscroll; int32_t hscroll;
float vscroll; int32_t vscroll;
enum android_motionevent_buttons buttons;
} inject_scroll_event; } inject_scroll_event;
struct { struct {
enum android_keyevent_action action; // action for the BACK key char *text; // owned, to be freed by SDL_free()
// screen may only be turned on on ACTION_DOWN
} back_or_screen_on;
struct {
enum sc_copy_key copy_key;
} get_clipboard;
struct {
uint64_t sequence;
char *text; // owned, to be freed by free()
bool paste;
} set_clipboard; } set_clipboard;
struct { struct {
enum sc_screen_power_mode mode; enum screen_power_mode mode;
} set_screen_power_mode; } set_screen_power_mode;
}; };
}; };
// buf size must be at least CONTROL_MSG_MAX_SIZE // buf size must be at least CONTROL_MSG_SERIALIZED_MAX_SIZE
// return the number of bytes written // return the number of bytes written
size_t size_t
sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf); control_msg_serialize(const struct control_msg *msg, unsigned char *buf);
void void
sc_control_msg_log(const struct sc_control_msg *msg); control_msg_destroy(struct control_msg *msg);
void
sc_control_msg_destroy(struct sc_control_msg *msg);
#endif #endif

View File

@ -2,28 +2,26 @@
#include <assert.h> #include <assert.h>
#include "config.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
bool bool
sc_controller_init(struct sc_controller *controller, sc_socket control_socket, controller_init(struct controller *controller, socket_t control_socket) {
struct sc_acksync *acksync) {
cbuf_init(&controller->queue); cbuf_init(&controller->queue);
bool ok = receiver_init(&controller->receiver, control_socket, acksync); if (!receiver_init(&controller->receiver, control_socket)) {
if (!ok) {
return false; return false;
} }
ok = sc_mutex_init(&controller->mutex); if (!(controller->mutex = SDL_CreateMutex())) {
if (!ok) {
receiver_destroy(&controller->receiver); receiver_destroy(&controller->receiver);
return false; return false;
} }
ok = sc_cond_init(&controller->msg_cond); if (!(controller->msg_cond = SDL_CreateCond())) {
if (!ok) {
receiver_destroy(&controller->receiver); receiver_destroy(&controller->receiver);
sc_mutex_destroy(&controller->mutex); SDL_DestroyMutex(controller->mutex);
return false; return false;
} }
@ -34,70 +32,65 @@ sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
} }
void void
sc_controller_destroy(struct sc_controller *controller) { controller_destroy(struct controller *controller) {
sc_cond_destroy(&controller->msg_cond); SDL_DestroyCond(controller->msg_cond);
sc_mutex_destroy(&controller->mutex); SDL_DestroyMutex(controller->mutex);
struct sc_control_msg msg; struct control_msg msg;
while (cbuf_take(&controller->queue, &msg)) { while (cbuf_take(&controller->queue, &msg)) {
sc_control_msg_destroy(&msg); control_msg_destroy(&msg);
} }
receiver_destroy(&controller->receiver); receiver_destroy(&controller->receiver);
} }
bool bool
sc_controller_push_msg(struct sc_controller *controller, controller_push_msg(struct controller *controller,
const struct sc_control_msg *msg) { const struct control_msg *msg) {
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) { mutex_lock(controller->mutex);
sc_control_msg_log(msg);
}
sc_mutex_lock(&controller->mutex);
bool was_empty = cbuf_is_empty(&controller->queue); bool was_empty = cbuf_is_empty(&controller->queue);
bool res = cbuf_push(&controller->queue, *msg); bool res = cbuf_push(&controller->queue, *msg);
if (was_empty) { if (was_empty) {
sc_cond_signal(&controller->msg_cond); cond_signal(controller->msg_cond);
} }
sc_mutex_unlock(&controller->mutex); mutex_unlock(controller->mutex);
return res; return res;
} }
static bool static bool
process_msg(struct sc_controller *controller, process_msg(struct controller *controller,
const struct sc_control_msg *msg) { const struct control_msg *msg) {
static unsigned char serialized_msg[SC_CONTROL_MSG_MAX_SIZE]; unsigned char serialized_msg[CONTROL_MSG_SERIALIZED_MAX_SIZE];
size_t length = sc_control_msg_serialize(msg, serialized_msg); int length = control_msg_serialize(msg, serialized_msg);
if (!length) { if (!length) {
return false; return false;
} }
ssize_t w = int w = net_send_all(controller->control_socket, serialized_msg, length);
net_send_all(controller->control_socket, serialized_msg, length); return w == length;
return (size_t) w == length;
} }
static int static int
run_controller(void *data) { run_controller(void *data) {
struct sc_controller *controller = data; struct controller *controller = data;
for (;;) { for (;;) {
sc_mutex_lock(&controller->mutex); mutex_lock(controller->mutex);
while (!controller->stopped && cbuf_is_empty(&controller->queue)) { while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
sc_cond_wait(&controller->msg_cond, &controller->mutex); cond_wait(controller->msg_cond, controller->mutex);
} }
if (controller->stopped) { if (controller->stopped) {
// stop immediately, do not process further msgs // stop immediately, do not process further msgs
sc_mutex_unlock(&controller->mutex); mutex_unlock(controller->mutex);
break; break;
} }
struct sc_control_msg msg; struct control_msg msg;
bool non_empty = cbuf_take(&controller->queue, &msg); bool non_empty = cbuf_take(&controller->queue, &msg);
assert(non_empty); assert(non_empty);
(void) non_empty; (void) non_empty;
sc_mutex_unlock(&controller->mutex); mutex_unlock(controller->mutex);
bool ok = process_msg(controller, &msg); bool ok = process_msg(controller, &msg);
sc_control_msg_destroy(&msg); control_msg_destroy(&msg);
if (!ok) { if (!ok) {
LOGD("Could not write msg to socket"); LOGD("Could not write msg to socket");
break; break;
@ -107,19 +100,19 @@ run_controller(void *data) {
} }
bool bool
sc_controller_start(struct sc_controller *controller) { controller_start(struct controller *controller) {
LOGD("Starting controller thread"); LOGD("Starting controller thread");
bool ok = sc_thread_create(&controller->thread, run_controller, controller->thread = SDL_CreateThread(run_controller, "controller",
"scrcpy-ctl", controller); controller);
if (!ok) { if (!controller->thread) {
LOGE("Could not start controller thread"); LOGC("Could not start controller thread");
return false; return false;
} }
if (!receiver_start(&controller->receiver)) { if (!receiver_start(&controller->receiver)) {
sc_controller_stop(controller); controller_stop(controller);
sc_thread_join(&controller->thread, NULL); SDL_WaitThread(controller->thread, NULL);
return false; return false;
} }
@ -127,15 +120,15 @@ sc_controller_start(struct sc_controller *controller) {
} }
void void
sc_controller_stop(struct sc_controller *controller) { controller_stop(struct controller *controller) {
sc_mutex_lock(&controller->mutex); mutex_lock(controller->mutex);
controller->stopped = true; controller->stopped = true;
sc_cond_signal(&controller->msg_cond); cond_signal(controller->msg_cond);
sc_mutex_unlock(&controller->mutex); mutex_unlock(controller->mutex);
} }
void void
sc_controller_join(struct sc_controller *controller) { controller_join(struct controller *controller) {
sc_thread_join(&controller->thread, NULL); SDL_WaitThread(controller->thread, NULL);
receiver_join(&controller->receiver); receiver_join(&controller->receiver);
} }

View File

@ -1,47 +1,45 @@
#ifndef SC_CONTROLLER_H #ifndef CONTROLLER_H
#define SC_CONTROLLER_H #define CONTROLLER_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "control_msg.h" #include "control_msg.h"
#include "receiver.h" #include "receiver.h"
#include "util/acksync.h"
#include "util/cbuf.h" #include "util/cbuf.h"
#include "util/net.h" #include "util/net.h"
#include "util/thread.h"
struct sc_control_msg_queue CBUF(struct sc_control_msg, 64); struct control_msg_queue CBUF(struct control_msg, 64);
struct sc_controller { struct controller {
sc_socket control_socket; socket_t control_socket;
sc_thread thread; SDL_Thread *thread;
sc_mutex mutex; SDL_mutex *mutex;
sc_cond msg_cond; SDL_cond *msg_cond;
bool stopped; bool stopped;
struct sc_control_msg_queue queue; struct control_msg_queue queue;
struct receiver receiver; struct receiver receiver;
}; };
bool bool
sc_controller_init(struct sc_controller *controller, sc_socket control_socket, controller_init(struct controller *controller, socket_t control_socket);
struct sc_acksync *acksync);
void void
sc_controller_destroy(struct sc_controller *controller); controller_destroy(struct controller *controller);
bool bool
sc_controller_start(struct sc_controller *controller); controller_start(struct controller *controller);
void void
sc_controller_stop(struct sc_controller *controller); controller_stop(struct controller *controller);
void void
sc_controller_join(struct sc_controller *controller); controller_join(struct controller *controller);
bool bool
sc_controller_push_msg(struct sc_controller *controller, controller_push_msg(struct controller *controller,
const struct sc_control_msg *msg); const struct control_msg *msg);
#endif #endif

View File

@ -1,24 +0,0 @@
#ifndef SC_COORDS
#define SC_COORDS
#include <stdint.h>
struct sc_size {
uint16_t width;
uint16_t height;
};
struct sc_point {
int32_t x;
int32_t y;
};
struct sc_position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it
// accordingly.
struct sc_size screen_size;
struct sc_point point;
};
#endif

View File

@ -1,164 +1,101 @@
#include "decoder.h" #include "decoder.h"
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "config.h"
#include "compat.h"
#include "events.h" #include "events.h"
#include "recorder.h"
#include "video_buffer.h" #include "video_buffer.h"
#include "trait/frame_sink.h" #include "util/buffer_util.h"
#include "util/log.h" #include "util/log.h"
/** Downcast packet_sink to decoder */ // set the decoded frame as ready for rendering, and notify
#define DOWNCAST(SINK) container_of(SINK, struct sc_decoder, packet_sink)
static void static void
sc_decoder_close_first_sinks(struct sc_decoder *decoder, unsigned count) { push_frame(struct decoder *decoder) {
while (count) { bool previous_frame_skipped;
struct sc_frame_sink *sink = decoder->sinks[--count]; video_buffer_offer_decoded_frame(decoder->video_buffer,
sink->ops->close(sink); &previous_frame_skipped);
if (previous_frame_skipped) {
// the previous EVENT_NEW_FRAME will consume this frame
return;
} }
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
};
SDL_PushEvent(&new_frame_event);
} }
static inline void void
sc_decoder_close_sinks(struct sc_decoder *decoder) { decoder_init(struct decoder *decoder, struct video_buffer *vb) {
sc_decoder_close_first_sinks(decoder, decoder->sink_count); decoder->video_buffer = vb;
} }
static bool bool
sc_decoder_open_sinks(struct sc_decoder *decoder) { decoder_open(struct decoder *decoder, const AVCodec *codec) {
for (unsigned i = 0; i < decoder->sink_count; ++i) {
struct sc_frame_sink *sink = decoder->sinks[i];
if (!sink->ops->open(sink)) {
LOGE("Could not open frame sink %d", i);
sc_decoder_close_first_sinks(decoder, i);
return false;
}
}
return true;
}
static bool
sc_decoder_open(struct sc_decoder *decoder, const AVCodec *codec) {
decoder->codec_ctx = avcodec_alloc_context3(codec); decoder->codec_ctx = avcodec_alloc_context3(codec);
if (!decoder->codec_ctx) { if (!decoder->codec_ctx) {
LOG_OOM(); LOGC("Could not allocate decoder context");
return false; return false;
} }
decoder->codec_ctx->flags |= AV_CODEC_FLAG_LOW_DELAY;
if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) { if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
LOGE("Could not open codec"); LOGE("Could not open codec");
avcodec_free_context(&decoder->codec_ctx); avcodec_free_context(&decoder->codec_ctx);
return false; return false;
} }
decoder->frame = av_frame_alloc();
if (!decoder->frame) {
LOG_OOM();
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
if (!sc_decoder_open_sinks(decoder)) {
LOGE("Could not open decoder sinks");
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
return true; return true;
} }
static void void
sc_decoder_close(struct sc_decoder *decoder) { decoder_close(struct decoder *decoder) {
sc_decoder_close_sinks(decoder);
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx); avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx); avcodec_free_context(&decoder->codec_ctx);
} }
static bool bool
push_frame_to_sinks(struct sc_decoder *decoder, const AVFrame *frame) { decoder_push(struct decoder *decoder, const AVPacket *packet) {
for (unsigned i = 0; i < decoder->sink_count; ++i) { // the new decoding/encoding API has been introduced by:
struct sc_frame_sink *sink = decoder->sinks[i]; // <http://git.videolan.org/?p=ffmpeg.git;a=commitdiff;h=7fc329e2dd6226dfecaa4a1d7adf353bf2773726>
if (!sink->ops->push(sink, frame)) { #ifdef SCRCPY_LAVF_HAS_NEW_ENCODING_DECODING_API
LOGE("Could not send frame to sink %d", i); int ret;
return false; if ((ret = avcodec_send_packet(decoder->codec_ctx, packet)) < 0) {
}
}
return true;
}
static bool
sc_decoder_push(struct sc_decoder *decoder, const AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
if (is_config) {
// nothing to do
return true;
}
int ret = avcodec_send_packet(decoder->codec_ctx, packet);
if (ret < 0 && ret != AVERROR(EAGAIN)) {
LOGE("Could not send video packet: %d", ret); LOGE("Could not send video packet: %d", ret);
return false; return false;
} }
ret = avcodec_receive_frame(decoder->codec_ctx, decoder->frame); ret = avcodec_receive_frame(decoder->codec_ctx,
decoder->video_buffer->decoding_frame);
if (!ret) { if (!ret) {
// a frame was received // a frame was received
bool ok = push_frame_to_sinks(decoder, decoder->frame); push_frame(decoder);
// A frame lost should not make the whole pipeline fail. The error, if
// any, is already logged.
(void) ok;
av_frame_unref(decoder->frame);
} else if (ret != AVERROR(EAGAIN)) { } else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret); LOGE("Could not receive video frame: %d", ret);
return false; return false;
} }
#else
int got_picture;
int len = avcodec_decode_video2(decoder->codec_ctx,
decoder->video_buffer->decoding_frame,
&got_picture,
packet);
if (len < 0) {
LOGE("Could not decode video packet: %d", len);
return false;
}
if (got_picture) {
push_frame(decoder);
}
#endif
return true; return true;
} }
static bool
sc_decoder_packet_sink_open(struct sc_packet_sink *sink, const AVCodec *codec) {
struct sc_decoder *decoder = DOWNCAST(sink);
return sc_decoder_open(decoder, codec);
}
static void
sc_decoder_packet_sink_close(struct sc_packet_sink *sink) {
struct sc_decoder *decoder = DOWNCAST(sink);
sc_decoder_close(decoder);
}
static bool
sc_decoder_packet_sink_push(struct sc_packet_sink *sink,
const AVPacket *packet) {
struct sc_decoder *decoder = DOWNCAST(sink);
return sc_decoder_push(decoder, packet);
}
void void
sc_decoder_init(struct sc_decoder *decoder) { decoder_interrupt(struct decoder *decoder) {
decoder->sink_count = 0; video_buffer_interrupt(decoder->video_buffer);
static const struct sc_packet_sink_ops ops = {
.open = sc_decoder_packet_sink_open,
.close = sc_decoder_packet_sink_close,
.push = sc_decoder_packet_sink_push,
};
decoder->packet_sink.ops = &ops;
}
void
sc_decoder_add_sink(struct sc_decoder *decoder, struct sc_frame_sink *sink) {
assert(decoder->sink_count < SC_DECODER_MAX_SINKS);
assert(sink);
assert(sink->ops);
decoder->sinks[decoder->sink_count++] = sink;
} }

View File

@ -1,30 +1,31 @@
#ifndef SC_DECODER_H #ifndef DECODER_H
#define SC_DECODER_H #define DECODER_H
#include "common.h"
#include "trait/packet_sink.h"
#include <stdbool.h> #include <stdbool.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#define SC_DECODER_MAX_SINKS 2 #include "config.h"
struct sc_decoder { struct video_buffer;
struct sc_packet_sink packet_sink; // packet sink trait
struct sc_frame_sink *sinks[SC_DECODER_MAX_SINKS];
unsigned sink_count;
struct decoder {
struct video_buffer *video_buffer;
AVCodecContext *codec_ctx; AVCodecContext *codec_ctx;
AVFrame *frame;
}; };
void void
sc_decoder_init(struct sc_decoder *decoder); decoder_init(struct decoder *decoder, struct video_buffer *vb);
bool
decoder_open(struct decoder *decoder, const AVCodec *codec);
void void
sc_decoder_add_sink(struct sc_decoder *decoder, struct sc_frame_sink *sink); decoder_close(struct decoder *decoder);
bool
decoder_push(struct decoder *decoder, const AVPacket *packet);
void
decoder_interrupt(struct decoder *decoder);
#endif #endif

View File

@ -1,278 +0,0 @@
#include "demuxer.h"
#include <assert.h>
#include <libavutil/time.h>
#include <unistd.h>
#include "decoder.h"
#include "events.h"
#include "recorder.h"
#include "util/binary.h"
#include "util/log.h"
#define SC_PACKET_HEADER_SIZE 12
#define SC_PACKET_FLAG_CONFIG (UINT64_C(1) << 63)
#define SC_PACKET_FLAG_KEY_FRAME (UINT64_C(1) << 62)
#define SC_PACKET_PTS_MASK (SC_PACKET_FLAG_KEY_FRAME - 1)
static bool
sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
// The video stream contains raw packets, without time information. When we
// record, we retrieve the timestamps separately, from a "meta" header
// added by the server before each raw packet.
//
// The "meta" header length is 12 bytes:
// [. . . . . . . .|. . . .]. . . . . . . . . . . . . . . ...
// <-------------> <-----> <-----------------------------...
// PTS packet raw packet
// size
//
// It is followed by <packet_size> bytes containing the packet/frame.
//
// The most significant bits of the PTS are used for packet flags:
//
// byte 7 byte 6 byte 5 byte 4 byte 3 byte 2 byte 1 byte 0
// CK...... ........ ........ ........ ........ ........ ........ ........
// ^^<------------------------------------------------------------------->
// || PTS
// | `- key frame
// `-- config packet
uint8_t header[SC_PACKET_HEADER_SIZE];
ssize_t r = net_recv_all(demuxer->socket, header, SC_PACKET_HEADER_SIZE);
if (r < SC_PACKET_HEADER_SIZE) {
return false;
}
uint64_t pts_flags = sc_read64be(header);
uint32_t len = sc_read32be(&header[8]);
assert(len);
if (av_new_packet(packet, len)) {
LOG_OOM();
return false;
}
r = net_recv_all(demuxer->socket, packet->data, len);
if (r < 0 || ((uint32_t) r) < len) {
av_packet_unref(packet);
return false;
}
if (pts_flags & SC_PACKET_FLAG_CONFIG) {
packet->pts = AV_NOPTS_VALUE;
} else {
packet->pts = pts_flags & SC_PACKET_PTS_MASK;
}
if (pts_flags & SC_PACKET_FLAG_KEY_FRAME) {
packet->flags |= AV_PKT_FLAG_KEY;
}
packet->dts = packet->pts;
return true;
}
static bool
push_packet_to_sinks(struct sc_demuxer *demuxer, const AVPacket *packet) {
for (unsigned i = 0; i < demuxer->sink_count; ++i) {
struct sc_packet_sink *sink = demuxer->sinks[i];
if (!sink->ops->push(sink, packet)) {
LOGE("Could not send config packet to sink %d", i);
return false;
}
}
return true;
}
static bool
sc_demuxer_push_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
// A config packet must not be decoded immediately (it contains no
// frame); instead, it must be concatenated with the future data packet.
if (demuxer->pending || is_config) {
if (demuxer->pending) {
size_t offset = demuxer->pending->size;
if (av_grow_packet(demuxer->pending, packet->size)) {
LOG_OOM();
return false;
}
memcpy(demuxer->pending->data + offset, packet->data, packet->size);
} else {
demuxer->pending = av_packet_alloc();
if (!demuxer->pending) {
LOG_OOM();
return false;
}
if (av_packet_ref(demuxer->pending, packet)) {
LOG_OOM();
av_packet_free(&demuxer->pending);
return false;
}
}
if (!is_config) {
// prepare the concat packet to send to the decoder
demuxer->pending->pts = packet->pts;
demuxer->pending->dts = packet->dts;
demuxer->pending->flags = packet->flags;
packet = demuxer->pending;
}
}
bool ok = push_packet_to_sinks(demuxer, packet);
if (!is_config && demuxer->pending) {
// the pending packet must be discarded (consumed or error)
av_packet_free(&demuxer->pending);
}
if (!ok) {
LOGE("Could not process packet");
return false;
}
return true;
}
static void
sc_demuxer_close_first_sinks(struct sc_demuxer *demuxer, unsigned count) {
while (count) {
struct sc_packet_sink *sink = demuxer->sinks[--count];
sink->ops->close(sink);
}
}
static inline void
sc_demuxer_close_sinks(struct sc_demuxer *demuxer) {
sc_demuxer_close_first_sinks(demuxer, demuxer->sink_count);
}
static bool
sc_demuxer_open_sinks(struct sc_demuxer *demuxer, const AVCodec *codec) {
for (unsigned i = 0; i < demuxer->sink_count; ++i) {
struct sc_packet_sink *sink = demuxer->sinks[i];
if (!sink->ops->open(sink, codec)) {
LOGE("Could not open packet sink %d", i);
sc_demuxer_close_first_sinks(demuxer, i);
return false;
}
}
return true;
}
static int
run_demuxer(void *data) {
struct sc_demuxer *demuxer = data;
const AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
if (!codec) {
LOGE("H.264 decoder not found");
goto end;
}
demuxer->codec_ctx = avcodec_alloc_context3(codec);
if (!demuxer->codec_ctx) {
LOG_OOM();
goto end;
}
if (!sc_demuxer_open_sinks(demuxer, codec)) {
LOGE("Could not open demuxer sinks");
goto finally_free_codec_ctx;
}
demuxer->parser = av_parser_init(AV_CODEC_ID_H264);
if (!demuxer->parser) {
LOGE("Could not initialize parser");
goto finally_close_sinks;
}
// We must only pass complete frames to av_parser_parse2()!
// It's more complicated, but this allows to reduce the latency by 1 frame!
demuxer->parser->flags |= PARSER_FLAG_COMPLETE_FRAMES;
AVPacket *packet = av_packet_alloc();
if (!packet) {
LOG_OOM();
goto finally_close_parser;
}
for (;;) {
bool ok = sc_demuxer_recv_packet(demuxer, packet);
if (!ok) {
// end of stream
break;
}
ok = sc_demuxer_push_packet(demuxer, packet);
av_packet_unref(packet);
if (!ok) {
// cannot process packet (error already logged)
break;
}
}
LOGD("End of frames");
if (demuxer->pending) {
av_packet_free(&demuxer->pending);
}
av_packet_free(&packet);
finally_close_parser:
av_parser_close(demuxer->parser);
finally_close_sinks:
sc_demuxer_close_sinks(demuxer);
finally_free_codec_ctx:
avcodec_free_context(&demuxer->codec_ctx);
end:
demuxer->cbs->on_eos(demuxer, demuxer->cbs_userdata);
return 0;
}
void
sc_demuxer_init(struct sc_demuxer *demuxer, sc_socket socket,
const struct sc_demuxer_callbacks *cbs, void *cbs_userdata) {
demuxer->socket = socket;
demuxer->pending = NULL;
demuxer->sink_count = 0;
assert(cbs && cbs->on_eos);
demuxer->cbs = cbs;
demuxer->cbs_userdata = cbs_userdata;
}
void
sc_demuxer_add_sink(struct sc_demuxer *demuxer, struct sc_packet_sink *sink) {
assert(demuxer->sink_count < SC_DEMUXER_MAX_SINKS);
assert(sink);
assert(sink->ops);
demuxer->sinks[demuxer->sink_count++] = sink;
}
bool
sc_demuxer_start(struct sc_demuxer *demuxer) {
LOGD("Starting demuxer thread");
bool ok = sc_thread_create(&demuxer->thread, run_demuxer, "scrcpy-demuxer",
demuxer);
if (!ok) {
LOGE("Could not start demuxer thread");
return false;
}
return true;
}
void
sc_demuxer_join(struct sc_demuxer *demuxer) {
sc_thread_join(&demuxer->thread, NULL);
}

View File

@ -1,51 +0,0 @@
#ifndef SC_DEMUXER_H
#define SC_DEMUXER_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include "trait/packet_sink.h"
#include "util/net.h"
#include "util/thread.h"
#define SC_DEMUXER_MAX_SINKS 2
struct sc_demuxer {
sc_socket socket;
sc_thread thread;
struct sc_packet_sink *sinks[SC_DEMUXER_MAX_SINKS];
unsigned sink_count;
AVCodecContext *codec_ctx;
AVCodecParserContext *parser;
// successive packets may need to be concatenated, until a non-config
// packet is available
AVPacket *pending;
const struct sc_demuxer_callbacks *cbs;
void *cbs_userdata;
};
struct sc_demuxer_callbacks {
void (*on_eos)(struct sc_demuxer *demuxer, void *userdata);
};
void
sc_demuxer_init(struct sc_demuxer *demuxer, sc_socket socket,
const struct sc_demuxer_callbacks *cbs, void *cbs_userdata);
void
sc_demuxer_add_sink(struct sc_demuxer *demuxer, struct sc_packet_sink *sink);
bool
sc_demuxer_start(struct sc_demuxer *demuxer);
void
sc_demuxer_join(struct sc_demuxer *demuxer);
#endif

24
app/src/device.c Normal file
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@ -0,0 +1,24 @@
#include "device.h"
#include "config.h"
#include "util/log.h"
bool
device_read_info(socket_t device_socket, char *device_name, struct size *size) {
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
int r = net_recv_all(device_socket, buf, sizeof(buf));
if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
LOGE("Could not retrieve device information");
return false;
}
// in case the client sends garbage
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
// strcpy is safe here, since name contains at least
// DEVICE_NAME_FIELD_LENGTH bytes and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
strcpy(device_name, (char *) buf);
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8)
| buf[DEVICE_NAME_FIELD_LENGTH + 1];
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8)
| buf[DEVICE_NAME_FIELD_LENGTH + 3];
return true;
}

16
app/src/device.h Normal file
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@ -0,0 +1,16 @@
#ifndef DEVICE_H
#define DEVICE_H
#include <stdbool.h>
#include "config.h"
#include "common.h"
#include "util/net.h"
#define DEVICE_NAME_FIELD_LENGTH 64
// name must be at least DEVICE_NAME_FIELD_LENGTH bytes
bool
device_read_info(socket_t device_socket, char *device_name, struct size *size);
#endif

View File

@ -1,16 +1,15 @@
#include "device_msg.h" #include "device_msg.h"
#include <stdint.h>
#include <stdlib.h>
#include <string.h> #include <string.h>
#include "util/binary.h" #include "config.h"
#include "util/buffer_util.h"
#include "util/log.h" #include "util/log.h"
ssize_t ssize_t
device_msg_deserialize(const unsigned char *buf, size_t len, device_msg_deserialize(const unsigned char *buf, size_t len,
struct device_msg *msg) { struct device_msg *msg) {
if (len < 5) { if (len < 3) {
// at least type + empty string length // at least type + empty string length
return 0; // not available return 0; // not available
} }
@ -18,27 +17,22 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
msg->type = buf[0]; msg->type = buf[0];
switch (msg->type) { switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD: { case DEVICE_MSG_TYPE_CLIPBOARD: {
size_t clipboard_len = sc_read32be(&buf[1]); uint16_t clipboard_len = buffer_read16be(&buf[1]);
if (clipboard_len > len - 5) { if (clipboard_len > len - 3) {
return 0; // not available return 0; // not available
} }
char *text = malloc(clipboard_len + 1); char *text = SDL_malloc(clipboard_len + 1);
if (!text) { if (!text) {
LOG_OOM(); LOGW("Could not allocate text for clipboard");
return -1; return -1;
} }
if (clipboard_len) { if (clipboard_len) {
memcpy(text, &buf[5], clipboard_len); memcpy(text, &buf[3], clipboard_len);
} }
text[clipboard_len] = '\0'; text[clipboard_len] = '\0';
msg->clipboard.text = text; msg->clipboard.text = text;
return 5 + clipboard_len; return 3 + clipboard_len;
}
case DEVICE_MSG_TYPE_ACK_CLIPBOARD: {
uint64_t sequence = sc_read64be(&buf[1]);
msg->ack_clipboard.sequence = sequence;
return 9;
} }
default: default:
LOGW("Unknown device message type: %d", (int) msg->type); LOGW("Unknown device message type: %d", (int) msg->type);
@ -49,6 +43,6 @@ device_msg_deserialize(const unsigned char *buf, size_t len,
void void
device_msg_destroy(struct device_msg *msg) { device_msg_destroy(struct device_msg *msg) {
if (msg->type == DEVICE_MSG_TYPE_CLIPBOARD) { if (msg->type == DEVICE_MSG_TYPE_CLIPBOARD) {
free(msg->clipboard.text); SDL_free(msg->clipboard.text);
} }
} }

View File

@ -1,30 +1,25 @@
#ifndef SC_DEVICEMSG_H #ifndef DEVICEMSG_H
#define SC_DEVICEMSG_H #define DEVICEMSG_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h> #include <stdint.h>
#include <unistd.h> #include <unistd.h>
#define DEVICE_MSG_MAX_SIZE (1 << 18) // 256k #include "config.h"
// type: 1 byte; length: 4 bytes
#define DEVICE_MSG_TEXT_MAX_LENGTH (DEVICE_MSG_MAX_SIZE - 5) #define DEVICE_MSG_TEXT_MAX_LENGTH 4093
#define DEVICE_MSG_SERIALIZED_MAX_SIZE (3 + DEVICE_MSG_TEXT_MAX_LENGTH)
enum device_msg_type { enum device_msg_type {
DEVICE_MSG_TYPE_CLIPBOARD, DEVICE_MSG_TYPE_CLIPBOARD,
DEVICE_MSG_TYPE_ACK_CLIPBOARD,
}; };
struct device_msg { struct device_msg {
enum device_msg_type type; enum device_msg_type type;
union { union {
struct { struct {
char *text; // owned, to be freed by free() char *text; // owned, to be freed by SDL_free()
} clipboard; } clipboard;
struct {
uint64_t sequence;
} ack_clipboard;
}; };
}; };

193
app/src/event_converter.c Normal file
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@ -0,0 +1,193 @@
#include "event_converter.h"
#include "config.h"
#define MAP(FROM, TO) case FROM: *to = TO; return true
#define FAIL default: return false
bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
switch (from) {
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
MAP(SDL_KEYUP, AKEY_EVENT_ACTION_UP);
FAIL;
}
}
static enum android_metastate
autocomplete_metastate(enum android_metastate metastate) {
// fill dependant flags
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
metastate |= AMETA_SHIFT_ON;
}
if (metastate & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
metastate |= AMETA_CTRL_ON;
}
if (metastate & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
metastate |= AMETA_ALT_ON;
}
if (metastate & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
metastate |= AMETA_META_ON;
}
return metastate;
}
enum android_metastate
convert_meta_state(SDL_Keymod mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
metastate |= AMETA_SHIFT_LEFT_ON;
}
if (mod & KMOD_RSHIFT) {
metastate |= AMETA_SHIFT_RIGHT_ON;
}
if (mod & KMOD_LCTRL) {
metastate |= AMETA_CTRL_LEFT_ON;
}
if (mod & KMOD_RCTRL) {
metastate |= AMETA_CTRL_RIGHT_ON;
}
if (mod & KMOD_LALT) {
metastate |= AMETA_ALT_LEFT_ON;
}
if (mod & KMOD_RALT) {
metastate |= AMETA_ALT_RIGHT_ON;
}
if (mod & KMOD_LGUI) { // Windows key
metastate |= AMETA_META_LEFT_ON;
}
if (mod & KMOD_RGUI) { // Windows key
metastate |= AMETA_META_RIGHT_ON;
}
if (mod & KMOD_NUM) {
metastate |= AMETA_NUM_LOCK_ON;
}
if (mod & KMOD_CAPS) {
metastate |= AMETA_CAPS_LOCK_ON;
}
if (mod & KMOD_MODE) { // Alt Gr
// no mapping?
}
// fill the dependent fields
return autocomplete_metastate(metastate);
}
bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text) {
switch (from) {
MAP(SDLK_RETURN, AKEYCODE_ENTER);
MAP(SDLK_KP_ENTER, AKEYCODE_NUMPAD_ENTER);
MAP(SDLK_ESCAPE, AKEYCODE_ESCAPE);
MAP(SDLK_BACKSPACE, AKEYCODE_DEL);
MAP(SDLK_TAB, AKEYCODE_TAB);
MAP(SDLK_PAGEUP, AKEYCODE_PAGE_UP);
MAP(SDLK_DELETE, AKEYCODE_FORWARD_DEL);
MAP(SDLK_HOME, AKEYCODE_MOVE_HOME);
MAP(SDLK_END, AKEYCODE_MOVE_END);
MAP(SDLK_PAGEDOWN, AKEYCODE_PAGE_DOWN);
MAP(SDLK_RIGHT, AKEYCODE_DPAD_RIGHT);
MAP(SDLK_LEFT, AKEYCODE_DPAD_LEFT);
MAP(SDLK_DOWN, AKEYCODE_DPAD_DOWN);
MAP(SDLK_UP, AKEYCODE_DPAD_UP);
}
if (!(mod & (KMOD_NUM | KMOD_SHIFT))) {
// Handle Numpad events when Num Lock is disabled
// If SHIFT is pressed, a text event will be sent instead
switch(from) {
MAP(SDLK_KP_0, AKEYCODE_INSERT);
MAP(SDLK_KP_1, AKEYCODE_MOVE_END);
MAP(SDLK_KP_2, AKEYCODE_DPAD_DOWN);
MAP(SDLK_KP_3, AKEYCODE_PAGE_DOWN);
MAP(SDLK_KP_4, AKEYCODE_DPAD_LEFT);
MAP(SDLK_KP_6, AKEYCODE_DPAD_RIGHT);
MAP(SDLK_KP_7, AKEYCODE_MOVE_HOME);
MAP(SDLK_KP_8, AKEYCODE_DPAD_UP);
MAP(SDLK_KP_9, AKEYCODE_PAGE_UP);
MAP(SDLK_KP_PERIOD, AKEYCODE_FORWARD_DEL);
}
}
if (prefer_text) {
// do not forward alpha and space key events
return false;
}
if (mod & (KMOD_LALT | KMOD_RALT | KMOD_LGUI | KMOD_RGUI)) {
return false;
}
// if ALT and META are not pressed, also handle letters and space
switch (from) {
MAP(SDLK_a, AKEYCODE_A);
MAP(SDLK_b, AKEYCODE_B);
MAP(SDLK_c, AKEYCODE_C);
MAP(SDLK_d, AKEYCODE_D);
MAP(SDLK_e, AKEYCODE_E);
MAP(SDLK_f, AKEYCODE_F);
MAP(SDLK_g, AKEYCODE_G);
MAP(SDLK_h, AKEYCODE_H);
MAP(SDLK_i, AKEYCODE_I);
MAP(SDLK_j, AKEYCODE_J);
MAP(SDLK_k, AKEYCODE_K);
MAP(SDLK_l, AKEYCODE_L);
MAP(SDLK_m, AKEYCODE_M);
MAP(SDLK_n, AKEYCODE_N);
MAP(SDLK_o, AKEYCODE_O);
MAP(SDLK_p, AKEYCODE_P);
MAP(SDLK_q, AKEYCODE_Q);
MAP(SDLK_r, AKEYCODE_R);
MAP(SDLK_s, AKEYCODE_S);
MAP(SDLK_t, AKEYCODE_T);
MAP(SDLK_u, AKEYCODE_U);
MAP(SDLK_v, AKEYCODE_V);
MAP(SDLK_w, AKEYCODE_W);
MAP(SDLK_x, AKEYCODE_X);
MAP(SDLK_y, AKEYCODE_Y);
MAP(SDLK_z, AKEYCODE_Z);
MAP(SDLK_SPACE, AKEYCODE_SPACE);
FAIL;
}
}
enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
enum android_motionevent_buttons buttons = 0;
if (state & SDL_BUTTON_LMASK) {
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
}
if (state & SDL_BUTTON_RMASK) {
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
}
if (state & SDL_BUTTON_MMASK) {
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
}
if (state & SDL_BUTTON_X1MASK) {
buttons |= AMOTION_EVENT_BUTTON_BACK;
}
if (state & SDL_BUTTON_X2MASK) {
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
}
return buttons;
}
bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
FAIL;
}
}
bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE);
MAP(SDL_FINGERDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_FINGERUP, AMOTION_EVENT_ACTION_UP);
FAIL;
}
}

29
app/src/event_converter.h Normal file
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@ -0,0 +1,29 @@
#ifndef CONVERT_H
#define CONVERT_H
#include <stdbool.h>
#include <SDL2/SDL_events.h>
#include "config.h"
#include "control_msg.h"
bool
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to);
enum android_metastate
convert_meta_state(SDL_Keymod mod);
bool
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
bool prefer_text);
enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state);
bool
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to);
bool
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to);
#endif

View File

@ -1,5 +1,3 @@
#define EVENT_NEW_FRAME SDL_USEREVENT #define EVENT_NEW_SESSION SDL_USEREVENT
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1) #define EVENT_NEW_FRAME (SDL_USEREVENT + 1)
#define EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2) #define EVENT_STREAM_STOPPED (SDL_USEREVENT + 2)
#define EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3)
#define EVENT_USB_DEVICE_DISCONNECTED (SDL_USEREVENT + 4)

191
app/src/file_handler.c Normal file
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@ -0,0 +1,191 @@
#include "file_handler.h"
#include <assert.h>
#include <string.h>
#include "config.h"
#include "command.h"
#include "util/lock.h"
#include "util/log.h"
#define DEFAULT_PUSH_TARGET "/sdcard/"
static void
file_handler_request_destroy(struct file_handler_request *req) {
SDL_free(req->file);
}
bool
file_handler_init(struct file_handler *file_handler, const char *serial,
const char *push_target) {
cbuf_init(&file_handler->queue);
if (!(file_handler->mutex = SDL_CreateMutex())) {
return false;
}
if (!(file_handler->event_cond = SDL_CreateCond())) {
SDL_DestroyMutex(file_handler->mutex);
return false;
}
if (serial) {
file_handler->serial = SDL_strdup(serial);
if (!file_handler->serial) {
LOGW("Could not strdup serial");
SDL_DestroyCond(file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex);
return false;
}
} else {
file_handler->serial = NULL;
}
// lazy initialization
file_handler->initialized = false;
file_handler->stopped = false;
file_handler->current_process = PROCESS_NONE;
file_handler->push_target = push_target ? push_target : DEFAULT_PUSH_TARGET;
return true;
}
void
file_handler_destroy(struct file_handler *file_handler) {
SDL_DestroyCond(file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex);
SDL_free(file_handler->serial);
struct file_handler_request req;
while (cbuf_take(&file_handler->queue, &req)) {
file_handler_request_destroy(&req);
}
}
static process_t
install_apk(const char *serial, const char *file) {
return adb_install(serial, file);
}
static process_t
push_file(const char *serial, const char *file, const char *push_target) {
return adb_push(serial, file, push_target);
}
bool
file_handler_request(struct file_handler *file_handler,
file_handler_action_t action, char *file) {
// start file_handler if it's used for the first time
if (!file_handler->initialized) {
if (!file_handler_start(file_handler)) {
return false;
}
file_handler->initialized = true;
}
LOGI("Request to %s %s", action == ACTION_INSTALL_APK ? "install" : "push",
file);
struct file_handler_request req = {
.action = action,
.file = file,
};
mutex_lock(file_handler->mutex);
bool was_empty = cbuf_is_empty(&file_handler->queue);
bool res = cbuf_push(&file_handler->queue, req);
if (was_empty) {
cond_signal(file_handler->event_cond);
}
mutex_unlock(file_handler->mutex);
return res;
}
static int
run_file_handler(void *data) {
struct file_handler *file_handler = data;
for (;;) {
mutex_lock(file_handler->mutex);
file_handler->current_process = PROCESS_NONE;
while (!file_handler->stopped && cbuf_is_empty(&file_handler->queue)) {
cond_wait(file_handler->event_cond, file_handler->mutex);
}
if (file_handler->stopped) {
// stop immediately, do not process further events
mutex_unlock(file_handler->mutex);
break;
}
struct file_handler_request req;
bool non_empty = cbuf_take(&file_handler->queue, &req);
assert(non_empty);
(void) non_empty;
process_t process;
if (req.action == ACTION_INSTALL_APK) {
LOGI("Installing %s...", req.file);
process = install_apk(file_handler->serial, req.file);
} else {
LOGI("Pushing %s...", req.file);
process = push_file(file_handler->serial, req.file,
file_handler->push_target);
}
file_handler->current_process = process;
mutex_unlock(file_handler->mutex);
if (req.action == ACTION_INSTALL_APK) {
if (process_check_success(process, "adb install")) {
LOGI("%s successfully installed", req.file);
} else {
LOGE("Failed to install %s", req.file);
}
} else {
if (process_check_success(process, "adb push")) {
LOGI("%s successfully pushed to %s", req.file,
file_handler->push_target);
} else {
LOGE("Failed to push %s to %s", req.file,
file_handler->push_target);
}
}
file_handler_request_destroy(&req);
}
return 0;
}
bool
file_handler_start(struct file_handler *file_handler) {
LOGD("Starting file_handler thread");
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler",
file_handler);
if (!file_handler->thread) {
LOGC("Could not start file_handler thread");
return false;
}
return true;
}
void
file_handler_stop(struct file_handler *file_handler) {
mutex_lock(file_handler->mutex);
file_handler->stopped = true;
cond_signal(file_handler->event_cond);
if (file_handler->current_process != PROCESS_NONE) {
if (!cmd_terminate(file_handler->current_process)) {
LOGW("Could not terminate install process");
}
cmd_simple_wait(file_handler->current_process, NULL);
file_handler->current_process = PROCESS_NONE;
}
mutex_unlock(file_handler->mutex);
}
void
file_handler_join(struct file_handler *file_handler) {
SDL_WaitThread(file_handler->thread, NULL);
}

58
app/src/file_handler.h Normal file
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@ -0,0 +1,58 @@
#ifndef FILE_HANDLER_H
#define FILE_HANDLER_H
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "command.h"
#include "util/cbuf.h"
typedef enum {
ACTION_INSTALL_APK,
ACTION_PUSH_FILE,
} file_handler_action_t;
struct file_handler_request {
file_handler_action_t action;
char *file;
};
struct file_handler_request_queue CBUF(struct file_handler_request, 16);
struct file_handler {
char *serial;
const char *push_target;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *event_cond;
bool stopped;
bool initialized;
process_t current_process;
struct file_handler_request_queue queue;
};
bool
file_handler_init(struct file_handler *file_handler, const char *serial,
const char *push_target);
void
file_handler_destroy(struct file_handler *file_handler);
bool
file_handler_start(struct file_handler *file_handler);
void
file_handler_stop(struct file_handler *file_handler);
void
file_handler_join(struct file_handler *file_handler);
// take ownership of file, and will SDL_free() it
bool
file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,
char *file);
#endif

View File

@ -1,178 +0,0 @@
#include "file_pusher.h"
#include <assert.h>
#include <string.h>
#include "adb/adb.h"
#include "util/log.h"
#include "util/process_intr.h"
#define DEFAULT_PUSH_TARGET "/sdcard/Download/"
static void
sc_file_pusher_request_destroy(struct sc_file_pusher_request *req) {
free(req->file);
}
bool
sc_file_pusher_init(struct sc_file_pusher *fp, const char *serial,
const char *push_target) {
assert(serial);
cbuf_init(&fp->queue);
bool ok = sc_mutex_init(&fp->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&fp->event_cond);
if (!ok) {
sc_mutex_destroy(&fp->mutex);
return false;
}
ok = sc_intr_init(&fp->intr);
if (!ok) {
sc_cond_destroy(&fp->event_cond);
sc_mutex_destroy(&fp->mutex);
return false;
}
fp->serial = strdup(serial);
if (!fp->serial) {
LOG_OOM();
sc_intr_destroy(&fp->intr);
sc_cond_destroy(&fp->event_cond);
sc_mutex_destroy(&fp->mutex);
return false;
}
// lazy initialization
fp->initialized = false;
fp->stopped = false;
fp->push_target = push_target ? push_target : DEFAULT_PUSH_TARGET;
return true;
}
void
sc_file_pusher_destroy(struct sc_file_pusher *fp) {
sc_cond_destroy(&fp->event_cond);
sc_mutex_destroy(&fp->mutex);
sc_intr_destroy(&fp->intr);
free(fp->serial);
struct sc_file_pusher_request req;
while (cbuf_take(&fp->queue, &req)) {
sc_file_pusher_request_destroy(&req);
}
}
bool
sc_file_pusher_request(struct sc_file_pusher *fp,
enum sc_file_pusher_action action, char *file) {
// start file_pusher if it's used for the first time
if (!fp->initialized) {
if (!sc_file_pusher_start(fp)) {
return false;
}
fp->initialized = true;
}
LOGI("Request to %s %s", action == SC_FILE_PUSHER_ACTION_INSTALL_APK
? "install" : "push",
file);
struct sc_file_pusher_request req = {
.action = action,
.file = file,
};
sc_mutex_lock(&fp->mutex);
bool was_empty = cbuf_is_empty(&fp->queue);
bool res = cbuf_push(&fp->queue, req);
if (was_empty) {
sc_cond_signal(&fp->event_cond);
}
sc_mutex_unlock(&fp->mutex);
return res;
}
static int
run_file_pusher(void *data) {
struct sc_file_pusher *fp = data;
struct sc_intr *intr = &fp->intr;
const char *serial = fp->serial;
assert(serial);
const char *push_target = fp->push_target;
assert(push_target);
for (;;) {
sc_mutex_lock(&fp->mutex);
while (!fp->stopped && cbuf_is_empty(&fp->queue)) {
sc_cond_wait(&fp->event_cond, &fp->mutex);
}
if (fp->stopped) {
// stop immediately, do not process further events
sc_mutex_unlock(&fp->mutex);
break;
}
struct sc_file_pusher_request req;
bool non_empty = cbuf_take(&fp->queue, &req);
assert(non_empty);
(void) non_empty;
sc_mutex_unlock(&fp->mutex);
if (req.action == SC_FILE_PUSHER_ACTION_INSTALL_APK) {
LOGI("Installing %s...", req.file);
bool ok = sc_adb_install(intr, serial, req.file, 0);
if (ok) {
LOGI("%s successfully installed", req.file);
} else {
LOGE("Failed to install %s", req.file);
}
} else {
LOGI("Pushing %s...", req.file);
bool ok = sc_adb_push(intr, serial, req.file, push_target, 0);
if (ok) {
LOGI("%s successfully pushed to %s", req.file, push_target);
} else {
LOGE("Failed to push %s to %s", req.file, push_target);
}
}
sc_file_pusher_request_destroy(&req);
}
return 0;
}
bool
sc_file_pusher_start(struct sc_file_pusher *fp) {
LOGD("Starting file_pusher thread");
bool ok = sc_thread_create(&fp->thread, run_file_pusher, "scrcpy-file", fp);
if (!ok) {
LOGE("Could not start file_pusher thread");
return false;
}
return true;
}
void
sc_file_pusher_stop(struct sc_file_pusher *fp) {
sc_mutex_lock(&fp->mutex);
fp->stopped = true;
sc_cond_signal(&fp->event_cond);
sc_intr_interrupt(&fp->intr);
sc_mutex_unlock(&fp->mutex);
}
void
sc_file_pusher_join(struct sc_file_pusher *fp) {
sc_thread_join(&fp->thread, NULL);
}

View File

@ -1,58 +0,0 @@
#ifndef SC_FILE_PUSHER_H
#define SC_FILE_PUSHER_H
#include "common.h"
#include <stdbool.h>
#include "util/cbuf.h"
#include "util/thread.h"
#include "util/intr.h"
enum sc_file_pusher_action {
SC_FILE_PUSHER_ACTION_INSTALL_APK,
SC_FILE_PUSHER_ACTION_PUSH_FILE,
};
struct sc_file_pusher_request {
enum sc_file_pusher_action action;
char *file;
};
struct sc_file_pusher_request_queue CBUF(struct sc_file_pusher_request, 16);
struct sc_file_pusher {
char *serial;
const char *push_target;
sc_thread thread;
sc_mutex mutex;
sc_cond event_cond;
bool stopped;
bool initialized;
struct sc_file_pusher_request_queue queue;
struct sc_intr intr;
};
bool
sc_file_pusher_init(struct sc_file_pusher *fp, const char *serial,
const char *push_target);
void
sc_file_pusher_destroy(struct sc_file_pusher *fp);
bool
sc_file_pusher_start(struct sc_file_pusher *fp);
void
sc_file_pusher_stop(struct sc_file_pusher *fp);
void
sc_file_pusher_join(struct sc_file_pusher *fp);
// take ownership of file, and will free() it
bool
sc_file_pusher_request(struct sc_file_pusher *fp,
enum sc_file_pusher_action action, char *file);
#endif

View File

@ -1,25 +1,28 @@
#include "fps_counter.h" #include "fps_counter.h"
#include <assert.h> #include <assert.h>
#include <SDL2/SDL_timer.h>
#include "config.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
#define SC_FPS_COUNTER_INTERVAL SC_TICK_FROM_SEC(1) #define FPS_COUNTER_INTERVAL_MS 1000
bool bool
sc_fps_counter_init(struct sc_fps_counter *counter) { fps_counter_init(struct fps_counter *counter) {
bool ok = sc_mutex_init(&counter->mutex); counter->mutex = SDL_CreateMutex();
if (!ok) { if (!counter->mutex) {
return false; return false;
} }
ok = sc_cond_init(&counter->state_cond); counter->state_cond = SDL_CreateCond();
if (!ok) { if (!counter->state_cond) {
sc_mutex_destroy(&counter->mutex); SDL_DestroyMutex(counter->mutex);
return false; return false;
} }
counter->thread_started = false; counter->thread = NULL;
atomic_init(&counter->started, 0); atomic_init(&counter->started, 0);
// no need to initialize the other fields, they are unused until started // no need to initialize the other fields, they are unused until started
@ -27,26 +30,26 @@ sc_fps_counter_init(struct sc_fps_counter *counter) {
} }
void void
sc_fps_counter_destroy(struct sc_fps_counter *counter) { fps_counter_destroy(struct fps_counter *counter) {
sc_cond_destroy(&counter->state_cond); SDL_DestroyCond(counter->state_cond);
sc_mutex_destroy(&counter->mutex); SDL_DestroyMutex(counter->mutex);
} }
static inline bool static inline bool
is_started(struct sc_fps_counter *counter) { is_started(struct fps_counter *counter) {
return atomic_load_explicit(&counter->started, memory_order_acquire); return atomic_load_explicit(&counter->started, memory_order_acquire);
} }
static inline void static inline void
set_started(struct sc_fps_counter *counter, bool started) { set_started(struct fps_counter *counter, bool started) {
atomic_store_explicit(&counter->started, started, memory_order_release); atomic_store_explicit(&counter->started, started, memory_order_release);
} }
// must be called with mutex locked // must be called with mutex locked
static void static void
display_fps(struct sc_fps_counter *counter) { display_fps(struct fps_counter *counter) {
unsigned rendered_per_second = unsigned rendered_per_second =
counter->nr_rendered * SC_TICK_FREQ / SC_FPS_COUNTER_INTERVAL; counter->nr_rendered * 1000 / FPS_COUNTER_INTERVAL_MS;
if (counter->nr_skipped) { if (counter->nr_skipped) {
LOGI("%u fps (+%u frames skipped)", rendered_per_second, LOGI("%u fps (+%u frames skipped)", rendered_per_second,
counter->nr_skipped); counter->nr_skipped);
@ -57,7 +60,7 @@ display_fps(struct sc_fps_counter *counter) {
// must be called with mutex locked // must be called with mutex locked
static void static void
check_interval_expired(struct sc_fps_counter *counter, sc_tick now) { check_interval_expired(struct fps_counter *counter, uint32_t now) {
if (now < counter->next_timestamp) { if (now < counter->next_timestamp) {
return; return;
} }
@ -67,118 +70,111 @@ check_interval_expired(struct sc_fps_counter *counter, sc_tick now) {
counter->nr_skipped = 0; counter->nr_skipped = 0;
// add a multiple of the interval // add a multiple of the interval
uint32_t elapsed_slices = uint32_t elapsed_slices =
(now - counter->next_timestamp) / SC_FPS_COUNTER_INTERVAL + 1; (now - counter->next_timestamp) / FPS_COUNTER_INTERVAL_MS + 1;
counter->next_timestamp += SC_FPS_COUNTER_INTERVAL * elapsed_slices; counter->next_timestamp += FPS_COUNTER_INTERVAL_MS * elapsed_slices;
} }
static int static int
run_fps_counter(void *data) { run_fps_counter(void *data) {
struct sc_fps_counter *counter = data; struct fps_counter *counter = data;
sc_mutex_lock(&counter->mutex); mutex_lock(counter->mutex);
while (!counter->interrupted) { while (!counter->interrupted) {
while (!counter->interrupted && !is_started(counter)) { while (!counter->interrupted && !is_started(counter)) {
sc_cond_wait(&counter->state_cond, &counter->mutex); cond_wait(counter->state_cond, counter->mutex);
} }
while (!counter->interrupted && is_started(counter)) { while (!counter->interrupted && is_started(counter)) {
sc_tick now = sc_tick_now(); uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now); check_interval_expired(counter, now);
assert(counter->next_timestamp > now);
uint32_t remaining = counter->next_timestamp - now;
// ignore the reason (timeout or signaled), we just loop anyway // ignore the reason (timeout or signaled), we just loop anyway
sc_cond_timedwait(&counter->state_cond, &counter->mutex, cond_wait_timeout(counter->state_cond, counter->mutex, remaining);
counter->next_timestamp);
} }
} }
sc_mutex_unlock(&counter->mutex); mutex_unlock(counter->mutex);
return 0; return 0;
} }
bool bool
sc_fps_counter_start(struct sc_fps_counter *counter) { fps_counter_start(struct fps_counter *counter) {
sc_mutex_lock(&counter->mutex); mutex_lock(counter->mutex);
counter->next_timestamp = sc_tick_now() + SC_FPS_COUNTER_INTERVAL; counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
counter->nr_rendered = 0; counter->nr_rendered = 0;
counter->nr_skipped = 0; counter->nr_skipped = 0;
sc_mutex_unlock(&counter->mutex); mutex_unlock(counter->mutex);
set_started(counter, true); set_started(counter, true);
sc_cond_signal(&counter->state_cond); cond_signal(counter->state_cond);
// counter->thread_started and counter->thread are always accessed from the // counter->thread is always accessed from the same thread, no need to lock
// same thread, no need to lock if (!counter->thread) {
if (!counter->thread_started) { counter->thread =
bool ok = sc_thread_create(&counter->thread, run_fps_counter, SDL_CreateThread(run_fps_counter, "fps counter", counter);
"scrcpy-fps", counter); if (!counter->thread) {
if (!ok) {
LOGE("Could not start FPS counter thread"); LOGE("Could not start FPS counter thread");
return false; return false;
} }
counter->thread_started = true;
} }
LOGI("FPS counter started");
return true; return true;
} }
void void
sc_fps_counter_stop(struct sc_fps_counter *counter) { fps_counter_stop(struct fps_counter *counter) {
set_started(counter, false); set_started(counter, false);
sc_cond_signal(&counter->state_cond); cond_signal(counter->state_cond);
LOGI("FPS counter stopped");
} }
bool bool
sc_fps_counter_is_started(struct sc_fps_counter *counter) { fps_counter_is_started(struct fps_counter *counter) {
return is_started(counter); return is_started(counter);
} }
void void
sc_fps_counter_interrupt(struct sc_fps_counter *counter) { fps_counter_interrupt(struct fps_counter *counter) {
if (!counter->thread_started) { if (!counter->thread) {
return; return;
} }
sc_mutex_lock(&counter->mutex); mutex_lock(counter->mutex);
counter->interrupted = true; counter->interrupted = true;
sc_mutex_unlock(&counter->mutex); mutex_unlock(counter->mutex);
// wake up blocking wait // wake up blocking wait
sc_cond_signal(&counter->state_cond); cond_signal(counter->state_cond);
} }
void void
sc_fps_counter_join(struct sc_fps_counter *counter) { fps_counter_join(struct fps_counter *counter) {
if (counter->thread_started) { if (counter->thread) {
// interrupted must be set by the thread calling join(), so no need to SDL_WaitThread(counter->thread, NULL);
// lock for the assertion
assert(counter->interrupted);
sc_thread_join(&counter->thread, NULL);
} }
} }
void void
sc_fps_counter_add_rendered_frame(struct sc_fps_counter *counter) { fps_counter_add_rendered_frame(struct fps_counter *counter) {
if (!is_started(counter)) { if (!is_started(counter)) {
return; return;
} }
sc_mutex_lock(&counter->mutex); mutex_lock(counter->mutex);
sc_tick now = sc_tick_now(); uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now); check_interval_expired(counter, now);
++counter->nr_rendered; ++counter->nr_rendered;
sc_mutex_unlock(&counter->mutex); mutex_unlock(counter->mutex);
} }
void void
sc_fps_counter_add_skipped_frame(struct sc_fps_counter *counter) { fps_counter_add_skipped_frame(struct fps_counter *counter) {
if (!is_started(counter)) { if (!is_started(counter)) {
return; return;
} }
sc_mutex_lock(&counter->mutex); mutex_lock(counter->mutex);
sc_tick now = sc_tick_now(); uint32_t now = SDL_GetTicks();
check_interval_expired(counter, now); check_interval_expired(counter, now);
++counter->nr_skipped; ++counter->nr_skipped;
sc_mutex_unlock(&counter->mutex); mutex_unlock(counter->mutex);
} }

View File

@ -1,20 +1,18 @@
#ifndef SC_FPSCOUNTER_H #ifndef FPSCOUNTER_H
#define SC_FPSCOUNTER_H #define FPSCOUNTER_H
#include "common.h"
#include <stdatomic.h> #include <stdatomic.h>
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h> #include <stdint.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "util/thread.h" #include "config.h"
struct sc_fps_counter { struct fps_counter {
sc_thread thread; SDL_Thread *thread;
sc_mutex mutex; SDL_mutex *mutex;
sc_cond state_cond; SDL_cond *state_cond;
bool thread_started;
// atomic so that we can check without locking the mutex // atomic so that we can check without locking the mutex
// if the FPS counter is disabled, we don't want to lock unnecessarily // if the FPS counter is disabled, we don't want to lock unnecessarily
@ -24,36 +22,36 @@ struct sc_fps_counter {
bool interrupted; bool interrupted;
unsigned nr_rendered; unsigned nr_rendered;
unsigned nr_skipped; unsigned nr_skipped;
sc_tick next_timestamp; uint32_t next_timestamp;
}; };
bool bool
sc_fps_counter_init(struct sc_fps_counter *counter); fps_counter_init(struct fps_counter *counter);
void void
sc_fps_counter_destroy(struct sc_fps_counter *counter); fps_counter_destroy(struct fps_counter *counter);
bool bool
sc_fps_counter_start(struct sc_fps_counter *counter); fps_counter_start(struct fps_counter *counter);
void void
sc_fps_counter_stop(struct sc_fps_counter *counter); fps_counter_stop(struct fps_counter *counter);
bool bool
sc_fps_counter_is_started(struct sc_fps_counter *counter); fps_counter_is_started(struct fps_counter *counter);
// request to stop the thread (on quit) // request to stop the thread (on quit)
// must be called before sc_fps_counter_join() // must be called before fps_counter_join()
void void
sc_fps_counter_interrupt(struct sc_fps_counter *counter); fps_counter_interrupt(struct fps_counter *counter);
void void
sc_fps_counter_join(struct sc_fps_counter *counter); fps_counter_join(struct fps_counter *counter);
void void
sc_fps_counter_add_rendered_frame(struct sc_fps_counter *counter); fps_counter_add_rendered_frame(struct fps_counter *counter);
void void
sc_fps_counter_add_skipped_frame(struct sc_fps_counter *counter); fps_counter_add_skipped_frame(struct fps_counter *counter);
#endif #endif

View File

@ -1,90 +0,0 @@
#include "frame_buffer.h"
#include <assert.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"
bool
sc_frame_buffer_init(struct sc_frame_buffer *fb) {
fb->pending_frame = av_frame_alloc();
if (!fb->pending_frame) {
LOG_OOM();
return false;
}
fb->tmp_frame = av_frame_alloc();
if (!fb->tmp_frame) {
LOG_OOM();
av_frame_free(&fb->pending_frame);
return false;
}
bool ok = sc_mutex_init(&fb->mutex);
if (!ok) {
av_frame_free(&fb->pending_frame);
av_frame_free(&fb->tmp_frame);
return false;
}
// there is initially no frame, so consider it has already been consumed
fb->pending_frame_consumed = true;
return true;
}
void
sc_frame_buffer_destroy(struct sc_frame_buffer *fb) {
sc_mutex_destroy(&fb->mutex);
av_frame_free(&fb->pending_frame);
av_frame_free(&fb->tmp_frame);
}
static inline void
swap_frames(AVFrame **lhs, AVFrame **rhs) {
AVFrame *tmp = *lhs;
*lhs = *rhs;
*rhs = tmp;
}
bool
sc_frame_buffer_push(struct sc_frame_buffer *fb, const AVFrame *frame,
bool *previous_frame_skipped) {
// Use a temporary frame to preserve pending_frame in case of error.
// tmp_frame is an empty frame, no need to call av_frame_unref() beforehand.
int r = av_frame_ref(fb->tmp_frame, frame);
if (r) {
LOGE("Could not ref frame: %d", r);
return false;
}
sc_mutex_lock(&fb->mutex);
// Now that av_frame_ref() succeeded, we can replace the previous
// pending_frame
swap_frames(&fb->pending_frame, &fb->tmp_frame);
av_frame_unref(fb->tmp_frame);
if (previous_frame_skipped) {
*previous_frame_skipped = !fb->pending_frame_consumed;
}
fb->pending_frame_consumed = false;
sc_mutex_unlock(&fb->mutex);
return true;
}
void
sc_frame_buffer_consume(struct sc_frame_buffer *fb, AVFrame *dst) {
sc_mutex_lock(&fb->mutex);
assert(!fb->pending_frame_consumed);
fb->pending_frame_consumed = true;
av_frame_move_ref(dst, fb->pending_frame);
// av_frame_move_ref() resets its source frame, so no need to call
// av_frame_unref()
sc_mutex_unlock(&fb->mutex);
}

View File

@ -1,44 +0,0 @@
#ifndef SC_FRAME_BUFFER_H
#define SC_FRAME_BUFFER_H
#include "common.h"
#include <stdbool.h>
#include "util/thread.h"
// forward declarations
typedef struct AVFrame AVFrame;
/**
* A frame buffer holds 1 pending frame, which is the last frame received from
* the producer (typically, the decoder).
*
* If a pending frame has not been consumed when the producer pushes a new
* frame, then it is lost. The intent is to always provide access to the very
* last frame to minimize latency.
*/
struct sc_frame_buffer {
AVFrame *pending_frame;
AVFrame *tmp_frame; // To preserve the pending frame on error
sc_mutex mutex;
bool pending_frame_consumed;
};
bool
sc_frame_buffer_init(struct sc_frame_buffer *fb);
void
sc_frame_buffer_destroy(struct sc_frame_buffer *fb);
bool
sc_frame_buffer_push(struct sc_frame_buffer *fb, const AVFrame *frame,
bool *skipped);
void
sc_frame_buffer_consume(struct sc_frame_buffer *fb, AVFrame *dst);
#endif

View File

@ -1,291 +0,0 @@
#include "icon.h"
#include <assert.h>
#include <stdbool.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/pixdesc.h>
#include <libavutil/pixfmt.h>
#include "config.h"
#include "compat.h"
#include "util/file.h"
#include "util/log.h"
#include "util/str.h"
#define SCRCPY_PORTABLE_ICON_FILENAME "icon.png"
#define SCRCPY_DEFAULT_ICON_PATH \
PREFIX "/share/icons/hicolor/256x256/apps/scrcpy.png"
static char *
get_icon_path(void) {
#ifdef __WINDOWS__
const wchar_t *icon_path_env = _wgetenv(L"SCRCPY_ICON_PATH");
#else
const char *icon_path_env = getenv("SCRCPY_ICON_PATH");
#endif
if (icon_path_env) {
// if the envvar is set, use it
#ifdef __WINDOWS__
char *icon_path = sc_str_from_wchars(icon_path_env);
#else
char *icon_path = strdup(icon_path_env);
#endif
if (!icon_path) {
LOG_OOM();
return NULL;
}
LOGD("Using SCRCPY_ICON_PATH: %s", icon_path);
return icon_path;
}
#ifndef PORTABLE
LOGD("Using icon: " SCRCPY_DEFAULT_ICON_PATH);
char *icon_path = strdup(SCRCPY_DEFAULT_ICON_PATH);
if (!icon_path) {
LOG_OOM();
return NULL;
}
#else
char *icon_path = sc_file_get_local_path(SCRCPY_PORTABLE_ICON_FILENAME);
if (!icon_path) {
LOGE("Could not get icon path");
return NULL;
}
LOGD("Using icon (portable): %s", icon_path);
#endif
return icon_path;
}
static AVFrame *
decode_image(const char *path) {
AVFrame *result = NULL;
AVFormatContext *ctx = avformat_alloc_context();
if (!ctx) {
LOG_OOM();
return NULL;
}
if (avformat_open_input(&ctx, path, NULL, NULL) < 0) {
LOGE("Could not open image codec: %s", path);
goto free_ctx;
}
if (avformat_find_stream_info(ctx, NULL) < 0) {
LOGE("Could not find image stream info");
goto close_input;
}
int stream = av_find_best_stream(ctx, AVMEDIA_TYPE_VIDEO, -1, -1, NULL, 0);
if (stream < 0 ) {
LOGE("Could not find best image stream");
goto close_input;
}
AVCodecParameters *params = ctx->streams[stream]->codecpar;
const AVCodec *codec = avcodec_find_decoder(params->codec_id);
if (!codec) {
LOGE("Could not find image decoder");
goto close_input;
}
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) {
LOG_OOM();
goto close_input;
}
if (avcodec_parameters_to_context(codec_ctx, params) < 0) {
LOGE("Could not fill codec context");
goto free_codec_ctx;
}
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
LOGE("Could not open image codec");
goto free_codec_ctx;
}
AVFrame *frame = av_frame_alloc();
if (!frame) {
LOG_OOM();
goto close_codec;
}
AVPacket *packet = av_packet_alloc();
if (!packet) {
LOG_OOM();
av_frame_free(&frame);
goto close_codec;
}
if (av_read_frame(ctx, packet) < 0) {
LOGE("Could not read frame");
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
int ret;
if ((ret = avcodec_send_packet(codec_ctx, packet)) < 0) {
LOGE("Could not send icon packet: %d", ret);
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
if ((ret = avcodec_receive_frame(codec_ctx, frame)) != 0) {
LOGE("Could not receive icon frame: %d", ret);
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
av_packet_free(&packet);
result = frame;
close_codec:
avcodec_close(codec_ctx);
free_codec_ctx:
avcodec_free_context(&codec_ctx);
close_input:
avformat_close_input(&ctx);
free_ctx:
avformat_free_context(ctx);
return result;
}
#if !SDL_VERSION_ATLEAST(2, 0, 10)
// SDL_PixelFormatEnum has been introduced in SDL 2.0.10. Use int for older SDL
// versions.
typedef int SDL_PixelFormatEnum;
#endif
static SDL_PixelFormatEnum
to_sdl_pixel_format(enum AVPixelFormat fmt) {
switch (fmt) {
case AV_PIX_FMT_RGB24: return SDL_PIXELFORMAT_RGB24;
case AV_PIX_FMT_BGR24: return SDL_PIXELFORMAT_BGR24;
case AV_PIX_FMT_ARGB: return SDL_PIXELFORMAT_ARGB32;
case AV_PIX_FMT_RGBA: return SDL_PIXELFORMAT_RGBA32;
case AV_PIX_FMT_ABGR: return SDL_PIXELFORMAT_ABGR32;
case AV_PIX_FMT_BGRA: return SDL_PIXELFORMAT_BGRA32;
case AV_PIX_FMT_RGB565BE: return SDL_PIXELFORMAT_RGB565;
case AV_PIX_FMT_RGB555BE: return SDL_PIXELFORMAT_RGB555;
case AV_PIX_FMT_BGR565BE: return SDL_PIXELFORMAT_BGR565;
case AV_PIX_FMT_BGR555BE: return SDL_PIXELFORMAT_BGR555;
case AV_PIX_FMT_RGB444BE: return SDL_PIXELFORMAT_RGB444;
#if SDL_VERSION_ATLEAST(2, 0, 12)
case AV_PIX_FMT_BGR444BE: return SDL_PIXELFORMAT_BGR444;
#endif
case AV_PIX_FMT_PAL8: return SDL_PIXELFORMAT_INDEX8;
default: return SDL_PIXELFORMAT_UNKNOWN;
}
}
static SDL_Surface *
load_from_path(const char *path) {
AVFrame *frame = decode_image(path);
if (!frame) {
return NULL;
}
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(frame->format);
if (!desc) {
LOGE("Could not get icon format descriptor");
goto error;
}
bool is_packed = !(desc->flags & AV_PIX_FMT_FLAG_PLANAR);
if (!is_packed) {
LOGE("Could not load non-packed icon");
goto error;
}
SDL_PixelFormatEnum format = to_sdl_pixel_format(frame->format);
if (format == SDL_PIXELFORMAT_UNKNOWN) {
LOGE("Unsupported icon pixel format: %s (%d)", desc->name,
frame->format);
goto error;
}
int bits_per_pixel = av_get_bits_per_pixel(desc);
SDL_Surface *surface =
SDL_CreateRGBSurfaceWithFormatFrom(frame->data[0],
frame->width, frame->height,
bits_per_pixel,
frame->linesize[0],
format);
if (!surface) {
LOGE("Could not create icon surface");
goto error;
}
if (frame->format == AV_PIX_FMT_PAL8) {
// Initialize the SDL palette
uint8_t *data = frame->data[1];
SDL_Color colors[256];
for (int i = 0; i < 256; ++i) {
SDL_Color *color = &colors[i];
// The palette is transported in AVFrame.data[1], is 1024 bytes
// long (256 4-byte entries) and is formatted the same as in
// AV_PIX_FMT_RGB32 described above (i.e., it is also
// endian-specific).
// <https://ffmpeg.org/doxygen/4.1/pixfmt_8h.html#a9a8e335cf3be472042bc9f0cf80cd4c5>
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
color->a = data[i * 4];
color->r = data[i * 4 + 1];
color->g = data[i * 4 + 2];
color->b = data[i * 4 + 3];
#else
color->a = data[i * 4 + 3];
color->r = data[i * 4 + 2];
color->g = data[i * 4 + 1];
color->b = data[i * 4];
#endif
}
SDL_Palette *palette = surface->format->palette;
assert(palette);
int ret = SDL_SetPaletteColors(palette, colors, 0, 256);
if (ret) {
LOGE("Could not set palette colors");
SDL_FreeSurface(surface);
goto error;
}
}
surface->userdata = frame; // frame owns the data
return surface;
error:
av_frame_free(&frame);
return NULL;
}
SDL_Surface *
scrcpy_icon_load() {
char *icon_path = get_icon_path();
if (!icon_path) {
return NULL;
}
SDL_Surface *icon = load_from_path(icon_path);
free(icon_path);
return icon;
}
void
scrcpy_icon_destroy(SDL_Surface *icon) {
AVFrame *frame = icon->userdata;
assert(frame);
av_frame_free(&frame);
SDL_FreeSurface(icon);
}

View File

@ -1,16 +0,0 @@
#ifndef SC_ICON_H
#define SC_ICON_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <libavformat/avformat.h>
SDL_Surface *
scrcpy_icon_load(void);
void
scrcpy_icon_destroy(SDL_Surface *icon);
#endif

53
app/src/icon.xpm Normal file
View File

@ -0,0 +1,53 @@
/* XPM */
static char * icon_xpm[] = {
"48 48 2 1",
" c None",
". c #96C13E",
" .. .. ",
" ... ... ",
" ... ...... ... ",
" ................ ",
" .............. ",
" ................ ",
" .................. ",
" .................... ",
" ..... ........ ..... ",
" ..... ........ ..... ",
" ...................... ",
" ........................ ",
" ........................ ",
" ........................ ",
" ",
" ",
" .... ........................ .... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" .... ........................ .... ",
" ........................ ",
" ...................... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" .... .... "};

View File

@ -1,454 +0,0 @@
#ifndef SC_INPUT_EVENTS_H
#define SC_INPUT_EVENTS_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_events.h>
#include "coords.h"
/* The representation of input events in scrcpy is very close to the SDL API,
* for simplicity.
*
* This scrcpy input events API is designed to be consumed by input event
* processors (sc_key_processor and sc_mouse_processor, see app/src/trait/).
*
* One major semantic difference between SDL input events and scrcpy input
* events is their frame of reference (for mouse and touch events): SDL events
* coordinates are expressed in SDL window coordinates (the visible UI), while
* scrcpy events are expressed in device frame coordinates.
*
* In particular, the window may be visually scaled or rotated (with --rotation
* or MOD+Left/Right), but this does not impact scrcpy input events (contrary
* to SDL input events). This allows to abstract these display details from the
* input event processors (and to make them independent from the "screen").
*
* For many enums below, the values are purposely the same as the SDL
* constants (though not all SDL values are represented), so that the
* implementation to convert from the SDL version to the scrcpy version is
* straightforward.
*
* In practice, there are 3 levels of input events:
* 1. SDL input events (as received from SDL)
* 2. scrcpy input events (this API)
* 3. the key/mouse processors input events (Android API or HID events)
*
* An input event is first received (1), then (if accepted) converted to an
* scrcpy input event (2), then submitted to the relevant key/mouse processor,
* which (if accepted) is converted to an Android event (to be sent to the
* server) or to an HID event (to be sent over USB/AOA directly).
*/
enum sc_mod {
SC_MOD_LSHIFT = KMOD_LSHIFT,
SC_MOD_RSHIFT = KMOD_RSHIFT,
SC_MOD_LCTRL = KMOD_LCTRL,
SC_MOD_RCTRL = KMOD_RCTRL,
SC_MOD_LALT = KMOD_LALT,
SC_MOD_RALT = KMOD_RALT,
SC_MOD_LGUI = KMOD_LGUI,
SC_MOD_RGUI = KMOD_RGUI,
SC_MOD_NUM = KMOD_NUM,
SC_MOD_CAPS = KMOD_CAPS,
};
enum sc_action {
SC_ACTION_DOWN, // key or button pressed
SC_ACTION_UP, // key or button released
};
enum sc_keycode {
SC_KEYCODE_UNKNOWN = SDLK_UNKNOWN,
SC_KEYCODE_RETURN = SDLK_RETURN,
SC_KEYCODE_ESCAPE = SDLK_ESCAPE,
SC_KEYCODE_BACKSPACE = SDLK_BACKSPACE,
SC_KEYCODE_TAB = SDLK_TAB,
SC_KEYCODE_SPACE = SDLK_SPACE,
SC_KEYCODE_EXCLAIM = SDLK_EXCLAIM,
SC_KEYCODE_QUOTEDBL = SDLK_QUOTEDBL,
SC_KEYCODE_HASH = SDLK_HASH,
SC_KEYCODE_PERCENT = SDLK_PERCENT,
SC_KEYCODE_DOLLAR = SDLK_DOLLAR,
SC_KEYCODE_AMPERSAND = SDLK_AMPERSAND,
SC_KEYCODE_QUOTE = SDLK_QUOTE,
SC_KEYCODE_LEFTPAREN = SDLK_LEFTPAREN,
SC_KEYCODE_RIGHTPAREN = SDLK_RIGHTPAREN,
SC_KEYCODE_ASTERISK = SDLK_ASTERISK,
SC_KEYCODE_PLUS = SDLK_PLUS,
SC_KEYCODE_COMMA = SDLK_COMMA,
SC_KEYCODE_MINUS = SDLK_MINUS,
SC_KEYCODE_PERIOD = SDLK_PERIOD,
SC_KEYCODE_SLASH = SDLK_SLASH,
SC_KEYCODE_0 = SDLK_0,
SC_KEYCODE_1 = SDLK_1,
SC_KEYCODE_2 = SDLK_2,
SC_KEYCODE_3 = SDLK_3,
SC_KEYCODE_4 = SDLK_4,
SC_KEYCODE_5 = SDLK_5,
SC_KEYCODE_6 = SDLK_6,
SC_KEYCODE_7 = SDLK_7,
SC_KEYCODE_8 = SDLK_8,
SC_KEYCODE_9 = SDLK_9,
SC_KEYCODE_COLON = SDLK_COLON,
SC_KEYCODE_SEMICOLON = SDLK_SEMICOLON,
SC_KEYCODE_LESS = SDLK_LESS,
SC_KEYCODE_EQUALS = SDLK_EQUALS,
SC_KEYCODE_GREATER = SDLK_GREATER,
SC_KEYCODE_QUESTION = SDLK_QUESTION,
SC_KEYCODE_AT = SDLK_AT,
SC_KEYCODE_LEFTBRACKET = SDLK_LEFTBRACKET,
SC_KEYCODE_BACKSLASH = SDLK_BACKSLASH,
SC_KEYCODE_RIGHTBRACKET = SDLK_RIGHTBRACKET,
SC_KEYCODE_CARET = SDLK_CARET,
SC_KEYCODE_UNDERSCORE = SDLK_UNDERSCORE,
SC_KEYCODE_BACKQUOTE = SDLK_BACKQUOTE,
SC_KEYCODE_a = SDLK_a,
SC_KEYCODE_b = SDLK_b,
SC_KEYCODE_c = SDLK_c,
SC_KEYCODE_d = SDLK_d,
SC_KEYCODE_e = SDLK_e,
SC_KEYCODE_f = SDLK_f,
SC_KEYCODE_g = SDLK_g,
SC_KEYCODE_h = SDLK_h,
SC_KEYCODE_i = SDLK_i,
SC_KEYCODE_j = SDLK_j,
SC_KEYCODE_k = SDLK_k,
SC_KEYCODE_l = SDLK_l,
SC_KEYCODE_m = SDLK_m,
SC_KEYCODE_n = SDLK_n,
SC_KEYCODE_o = SDLK_o,
SC_KEYCODE_p = SDLK_p,
SC_KEYCODE_q = SDLK_q,
SC_KEYCODE_r = SDLK_r,
SC_KEYCODE_s = SDLK_s,
SC_KEYCODE_t = SDLK_t,
SC_KEYCODE_u = SDLK_u,
SC_KEYCODE_v = SDLK_v,
SC_KEYCODE_w = SDLK_w,
SC_KEYCODE_x = SDLK_x,
SC_KEYCODE_y = SDLK_y,
SC_KEYCODE_z = SDLK_z,
SC_KEYCODE_CAPSLOCK = SDLK_CAPSLOCK,
SC_KEYCODE_F1 = SDLK_F1,
SC_KEYCODE_F2 = SDLK_F2,
SC_KEYCODE_F3 = SDLK_F3,
SC_KEYCODE_F4 = SDLK_F4,
SC_KEYCODE_F5 = SDLK_F5,
SC_KEYCODE_F6 = SDLK_F6,
SC_KEYCODE_F7 = SDLK_F7,
SC_KEYCODE_F8 = SDLK_F8,
SC_KEYCODE_F9 = SDLK_F9,
SC_KEYCODE_F10 = SDLK_F10,
SC_KEYCODE_F11 = SDLK_F11,
SC_KEYCODE_F12 = SDLK_F12,
SC_KEYCODE_PRINTSCREEN = SDLK_PRINTSCREEN,
SC_KEYCODE_SCROLLLOCK = SDLK_SCROLLLOCK,
SC_KEYCODE_PAUSE = SDLK_PAUSE,
SC_KEYCODE_INSERT = SDLK_INSERT,
SC_KEYCODE_HOME = SDLK_HOME,
SC_KEYCODE_PAGEUP = SDLK_PAGEUP,
SC_KEYCODE_DELETE = SDLK_DELETE,
SC_KEYCODE_END = SDLK_END,
SC_KEYCODE_PAGEDOWN = SDLK_PAGEDOWN,
SC_KEYCODE_RIGHT = SDLK_RIGHT,
SC_KEYCODE_LEFT = SDLK_LEFT,
SC_KEYCODE_DOWN = SDLK_DOWN,
SC_KEYCODE_UP = SDLK_UP,
SC_KEYCODE_KP_DIVIDE = SDLK_KP_DIVIDE,
SC_KEYCODE_KP_MULTIPLY = SDLK_KP_MULTIPLY,
SC_KEYCODE_KP_MINUS = SDLK_KP_MINUS,
SC_KEYCODE_KP_PLUS = SDLK_KP_PLUS,
SC_KEYCODE_KP_ENTER = SDLK_KP_ENTER,
SC_KEYCODE_KP_1 = SDLK_KP_1,
SC_KEYCODE_KP_2 = SDLK_KP_2,
SC_KEYCODE_KP_3 = SDLK_KP_3,
SC_KEYCODE_KP_4 = SDLK_KP_4,
SC_KEYCODE_KP_5 = SDLK_KP_5,
SC_KEYCODE_KP_6 = SDLK_KP_6,
SC_KEYCODE_KP_7 = SDLK_KP_7,
SC_KEYCODE_KP_8 = SDLK_KP_8,
SC_KEYCODE_KP_9 = SDLK_KP_9,
SC_KEYCODE_KP_0 = SDLK_KP_0,
SC_KEYCODE_KP_PERIOD = SDLK_KP_PERIOD,
SC_KEYCODE_KP_EQUALS = SDLK_KP_EQUALS,
SC_KEYCODE_KP_LEFTPAREN = SDLK_KP_LEFTPAREN,
SC_KEYCODE_KP_RIGHTPAREN = SDLK_KP_RIGHTPAREN,
SC_KEYCODE_LCTRL = SDLK_LCTRL,
SC_KEYCODE_LSHIFT = SDLK_LSHIFT,
SC_KEYCODE_LALT = SDLK_LALT,
SC_KEYCODE_LGUI = SDLK_LGUI,
SC_KEYCODE_RCTRL = SDLK_RCTRL,
SC_KEYCODE_RSHIFT = SDLK_RSHIFT,
SC_KEYCODE_RALT = SDLK_RALT,
SC_KEYCODE_RGUI = SDLK_RGUI,
};
enum sc_scancode {
SC_SCANCODE_UNKNOWN = SDL_SCANCODE_UNKNOWN,
SC_SCANCODE_A = SDL_SCANCODE_A,
SC_SCANCODE_B = SDL_SCANCODE_B,
SC_SCANCODE_C = SDL_SCANCODE_C,
SC_SCANCODE_D = SDL_SCANCODE_D,
SC_SCANCODE_E = SDL_SCANCODE_E,
SC_SCANCODE_F = SDL_SCANCODE_F,
SC_SCANCODE_G = SDL_SCANCODE_G,
SC_SCANCODE_H = SDL_SCANCODE_H,
SC_SCANCODE_I = SDL_SCANCODE_I,
SC_SCANCODE_J = SDL_SCANCODE_J,
SC_SCANCODE_K = SDL_SCANCODE_K,
SC_SCANCODE_L = SDL_SCANCODE_L,
SC_SCANCODE_M = SDL_SCANCODE_M,
SC_SCANCODE_N = SDL_SCANCODE_N,
SC_SCANCODE_O = SDL_SCANCODE_O,
SC_SCANCODE_P = SDL_SCANCODE_P,
SC_SCANCODE_Q = SDL_SCANCODE_Q,
SC_SCANCODE_R = SDL_SCANCODE_R,
SC_SCANCODE_S = SDL_SCANCODE_S,
SC_SCANCODE_T = SDL_SCANCODE_T,
SC_SCANCODE_U = SDL_SCANCODE_U,
SC_SCANCODE_V = SDL_SCANCODE_V,
SC_SCANCODE_W = SDL_SCANCODE_W,
SC_SCANCODE_X = SDL_SCANCODE_X,
SC_SCANCODE_Y = SDL_SCANCODE_Y,
SC_SCANCODE_Z = SDL_SCANCODE_Z,
SC_SCANCODE_1 = SDL_SCANCODE_1,
SC_SCANCODE_2 = SDL_SCANCODE_2,
SC_SCANCODE_3 = SDL_SCANCODE_3,
SC_SCANCODE_4 = SDL_SCANCODE_4,
SC_SCANCODE_5 = SDL_SCANCODE_5,
SC_SCANCODE_6 = SDL_SCANCODE_6,
SC_SCANCODE_7 = SDL_SCANCODE_7,
SC_SCANCODE_8 = SDL_SCANCODE_8,
SC_SCANCODE_9 = SDL_SCANCODE_9,
SC_SCANCODE_0 = SDL_SCANCODE_0,
SC_SCANCODE_RETURN = SDL_SCANCODE_RETURN,
SC_SCANCODE_ESCAPE = SDL_SCANCODE_ESCAPE,
SC_SCANCODE_BACKSPACE = SDL_SCANCODE_BACKSPACE,
SC_SCANCODE_TAB = SDL_SCANCODE_TAB,
SC_SCANCODE_SPACE = SDL_SCANCODE_SPACE,
SC_SCANCODE_MINUS = SDL_SCANCODE_MINUS,
SC_SCANCODE_EQUALS = SDL_SCANCODE_EQUALS,
SC_SCANCODE_LEFTBRACKET = SDL_SCANCODE_LEFTBRACKET,
SC_SCANCODE_RIGHTBRACKET = SDL_SCANCODE_RIGHTBRACKET,
SC_SCANCODE_BACKSLASH = SDL_SCANCODE_BACKSLASH,
SC_SCANCODE_NONUSHASH = SDL_SCANCODE_NONUSHASH,
SC_SCANCODE_SEMICOLON = SDL_SCANCODE_SEMICOLON,
SC_SCANCODE_APOSTROPHE = SDL_SCANCODE_APOSTROPHE,
SC_SCANCODE_GRAVE = SDL_SCANCODE_GRAVE,
SC_SCANCODE_COMMA = SDL_SCANCODE_COMMA,
SC_SCANCODE_PERIOD = SDL_SCANCODE_PERIOD,
SC_SCANCODE_SLASH = SDL_SCANCODE_SLASH,
SC_SCANCODE_CAPSLOCK = SDL_SCANCODE_CAPSLOCK,
SC_SCANCODE_F1 = SDL_SCANCODE_F1,
SC_SCANCODE_F2 = SDL_SCANCODE_F2,
SC_SCANCODE_F3 = SDL_SCANCODE_F3,
SC_SCANCODE_F4 = SDL_SCANCODE_F4,
SC_SCANCODE_F5 = SDL_SCANCODE_F5,
SC_SCANCODE_F6 = SDL_SCANCODE_F6,
SC_SCANCODE_F7 = SDL_SCANCODE_F7,
SC_SCANCODE_F8 = SDL_SCANCODE_F8,
SC_SCANCODE_F9 = SDL_SCANCODE_F9,
SC_SCANCODE_F10 = SDL_SCANCODE_F10,
SC_SCANCODE_F11 = SDL_SCANCODE_F11,
SC_SCANCODE_F12 = SDL_SCANCODE_F12,
SC_SCANCODE_PRINTSCREEN = SDL_SCANCODE_PRINTSCREEN,
SC_SCANCODE_SCROLLLOCK = SDL_SCANCODE_SCROLLLOCK,
SC_SCANCODE_PAUSE = SDL_SCANCODE_PAUSE,
SC_SCANCODE_INSERT = SDL_SCANCODE_INSERT,
SC_SCANCODE_HOME = SDL_SCANCODE_HOME,
SC_SCANCODE_PAGEUP = SDL_SCANCODE_PAGEUP,
SC_SCANCODE_DELETE = SDL_SCANCODE_DELETE,
SC_SCANCODE_END = SDL_SCANCODE_END,
SC_SCANCODE_PAGEDOWN = SDL_SCANCODE_PAGEDOWN,
SC_SCANCODE_RIGHT = SDL_SCANCODE_RIGHT,
SC_SCANCODE_LEFT = SDL_SCANCODE_LEFT,
SC_SCANCODE_DOWN = SDL_SCANCODE_DOWN,
SC_SCANCODE_UP = SDL_SCANCODE_UP,
SC_SCANCODE_NUMLOCK = SDL_SCANCODE_NUMLOCKCLEAR,
SC_SCANCODE_KP_DIVIDE = SDL_SCANCODE_KP_DIVIDE,
SC_SCANCODE_KP_MULTIPLY = SDL_SCANCODE_KP_MULTIPLY,
SC_SCANCODE_KP_MINUS = SDL_SCANCODE_KP_MINUS,
SC_SCANCODE_KP_PLUS = SDL_SCANCODE_KP_PLUS,
SC_SCANCODE_KP_ENTER = SDL_SCANCODE_KP_ENTER,
SC_SCANCODE_KP_1 = SDL_SCANCODE_KP_1,
SC_SCANCODE_KP_2 = SDL_SCANCODE_KP_2,
SC_SCANCODE_KP_3 = SDL_SCANCODE_KP_3,
SC_SCANCODE_KP_4 = SDL_SCANCODE_KP_4,
SC_SCANCODE_KP_5 = SDL_SCANCODE_KP_5,
SC_SCANCODE_KP_6 = SDL_SCANCODE_KP_6,
SC_SCANCODE_KP_7 = SDL_SCANCODE_KP_7,
SC_SCANCODE_KP_8 = SDL_SCANCODE_KP_8,
SC_SCANCODE_KP_9 = SDL_SCANCODE_KP_9,
SC_SCANCODE_KP_0 = SDL_SCANCODE_KP_0,
SC_SCANCODE_KP_PERIOD = SDL_SCANCODE_KP_PERIOD,
SC_SCANCODE_LCTRL = SDL_SCANCODE_LCTRL,
SC_SCANCODE_LSHIFT = SDL_SCANCODE_LSHIFT,
SC_SCANCODE_LALT = SDL_SCANCODE_LALT,
SC_SCANCODE_LGUI = SDL_SCANCODE_LGUI,
SC_SCANCODE_RCTRL = SDL_SCANCODE_RCTRL,
SC_SCANCODE_RSHIFT = SDL_SCANCODE_RSHIFT,
SC_SCANCODE_RALT = SDL_SCANCODE_RALT,
SC_SCANCODE_RGUI = SDL_SCANCODE_RGUI,
};
// On purpose, only use the "mask" values (1, 2, 4, 8, 16) for a single button,
// to avoid unnecessary conversions (and confusion).
enum sc_mouse_button {
SC_MOUSE_BUTTON_UNKNOWN = 0,
SC_MOUSE_BUTTON_LEFT = SDL_BUTTON(SDL_BUTTON_LEFT),
SC_MOUSE_BUTTON_RIGHT = SDL_BUTTON(SDL_BUTTON_RIGHT),
SC_MOUSE_BUTTON_MIDDLE = SDL_BUTTON(SDL_BUTTON_MIDDLE),
SC_MOUSE_BUTTON_X1 = SDL_BUTTON(SDL_BUTTON_X1),
SC_MOUSE_BUTTON_X2 = SDL_BUTTON(SDL_BUTTON_X2),
};
static_assert(sizeof(enum sc_mod) >= sizeof(SDL_Keymod),
"SDL_Keymod must be convertible to sc_mod");
static_assert(sizeof(enum sc_keycode) >= sizeof(SDL_Keycode),
"SDL_Keycode must be convertible to sc_keycode");
static_assert(sizeof(enum sc_scancode) >= sizeof(SDL_Scancode),
"SDL_Scancode must be convertible to sc_scancode");
enum sc_touch_action {
SC_TOUCH_ACTION_MOVE,
SC_TOUCH_ACTION_DOWN,
SC_TOUCH_ACTION_UP,
};
struct sc_key_event {
enum sc_action action;
enum sc_keycode keycode;
enum sc_scancode scancode;
uint16_t mods_state; // bitwise-OR of sc_mod values
bool repeat;
};
struct sc_text_event {
const char *text; // not owned
};
struct sc_mouse_click_event {
struct sc_position position;
enum sc_action action;
enum sc_mouse_button button;
uint64_t pointer_id;
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
};
struct sc_mouse_scroll_event {
struct sc_position position;
float hscroll;
float vscroll;
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
};
struct sc_mouse_motion_event {
struct sc_position position;
uint64_t pointer_id;
int32_t xrel;
int32_t yrel;
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
};
struct sc_touch_event {
struct sc_position position;
enum sc_touch_action action;
uint64_t pointer_id;
float pressure;
};
static inline uint16_t
sc_mods_state_from_sdl(uint16_t mods_state) {
return mods_state;
}
static inline enum sc_keycode
sc_keycode_from_sdl(SDL_Keycode keycode) {
return (enum sc_keycode) keycode;
}
static inline enum sc_scancode
sc_scancode_from_sdl(SDL_Scancode scancode) {
return (enum sc_scancode) scancode;
}
static inline enum sc_action
sc_action_from_sdl_keyboard_type(uint32_t type) {
assert(type == SDL_KEYDOWN || type == SDL_KEYUP);
if (type == SDL_KEYDOWN) {
return SC_ACTION_DOWN;
}
return SC_ACTION_UP;
}
static inline enum sc_action
sc_action_from_sdl_mousebutton_type(uint32_t type) {
assert(type == SDL_MOUSEBUTTONDOWN || type == SDL_MOUSEBUTTONUP);
if (type == SDL_MOUSEBUTTONDOWN) {
return SC_ACTION_DOWN;
}
return SC_ACTION_UP;
}
static inline enum sc_touch_action
sc_touch_action_from_sdl(uint32_t type) {
assert(type == SDL_FINGERMOTION || type == SDL_FINGERDOWN ||
type == SDL_FINGERUP);
if (type == SDL_FINGERMOTION) {
return SC_TOUCH_ACTION_MOVE;
}
if (type == SDL_FINGERDOWN) {
return SC_TOUCH_ACTION_DOWN;
}
return SC_TOUCH_ACTION_UP;
}
static inline enum sc_mouse_button
sc_mouse_button_from_sdl(uint8_t button) {
if (button >= SDL_BUTTON_LEFT && button <= SDL_BUTTON_X2) {
// SC_MOUSE_BUTTON_* constants are initialized from SDL_BUTTON(index)
return SDL_BUTTON(button);
}
return SC_MOUSE_BUTTON_UNKNOWN;
}
static inline uint8_t
sc_mouse_buttons_state_from_sdl(uint32_t buttons_state,
bool forward_all_clicks) {
assert(buttons_state < 0x100); // fits in uint8_t
uint8_t mask = SC_MOUSE_BUTTON_LEFT;
if (forward_all_clicks) {
mask |= SC_MOUSE_BUTTON_RIGHT
| SC_MOUSE_BUTTON_MIDDLE
| SC_MOUSE_BUTTON_X1
| SC_MOUSE_BUTTON_X2;
}
return buttons_state & mask;
}
#endif

File diff suppressed because it is too large Load Diff

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@ -1,66 +1,46 @@
#ifndef SC_INPUTMANAGER_H #ifndef INPUTMANAGER_H
#define SC_INPUTMANAGER_H #define INPUTMANAGER_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <SDL2/SDL.h> #include "config.h"
#include "common.h"
#include "controller.h" #include "controller.h"
#include "file_pusher.h"
#include "fps_counter.h" #include "fps_counter.h"
#include "options.h" #include "video_buffer.h"
#include "trait/key_processor.h" #include "screen.h"
#include "trait/mouse_processor.h"
struct sc_input_manager { struct input_manager {
struct sc_controller *controller; struct controller *controller;
struct sc_file_pusher *fp; struct video_buffer *video_buffer;
struct sc_screen *screen; struct screen *screen;
bool prefer_text;
struct sc_key_processor *kp;
struct sc_mouse_processor *mp;
bool forward_all_clicks;
bool legacy_paste;
bool clipboard_autosync;
struct {
unsigned data[SC_MAX_SHORTCUT_MODS];
unsigned count;
} sdl_shortcut_mods;
bool vfinger_down;
// Tracks the number of identical consecutive shortcut key down events.
// Not to be confused with event->repeat, which counts the number of
// system-generated repeated key presses.
unsigned key_repeat;
SDL_Keycode last_keycode;
uint16_t last_mod;
uint64_t next_sequence; // used for request acknowledgements
};
struct sc_input_manager_params {
struct sc_controller *controller;
struct sc_file_pusher *fp;
struct sc_screen *screen;
struct sc_key_processor *kp;
struct sc_mouse_processor *mp;
bool forward_all_clicks;
bool legacy_paste;
bool clipboard_autosync;
const struct sc_shortcut_mods *shortcut_mods;
}; };
void void
sc_input_manager_init(struct sc_input_manager *im, input_manager_process_text_input(struct input_manager *im,
const struct sc_input_manager_params *params); const SDL_TextInputEvent *event);
void void
sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event); input_manager_process_key(struct input_manager *im,
const SDL_KeyboardEvent *event,
bool control);
void
input_manager_process_mouse_motion(struct input_manager *im,
const SDL_MouseMotionEvent *event);
void
input_manager_process_touch(struct input_manager *im,
const SDL_TouchFingerEvent *event);
void
input_manager_process_mouse_button(struct input_manager *im,
const SDL_MouseButtonEvent *event,
bool control);
void
input_manager_process_mouse_wheel(struct input_manager *im,
const SDL_MouseWheelEvent *event);
#endif #endif

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#include "keyboard_inject.h"
#include <assert.h>
#include "android/input.h"
#include "control_msg.h"
#include "controller.h"
#include "input_events.h"
#include "util/intmap.h"
#include "util/log.h"
/** Downcast key processor to sc_keyboard_inject */
#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_inject, key_processor)
static enum android_keyevent_action
convert_keycode_action(enum sc_action action) {
if (action == SC_ACTION_DOWN) {
return AKEY_EVENT_ACTION_DOWN;
}
assert(action == SC_ACTION_UP);
return AKEY_EVENT_ACTION_UP;
}
static bool
convert_keycode(enum sc_keycode from, enum android_keycode *to, uint16_t mod,
enum sc_key_inject_mode key_inject_mode) {
// Navigation keys and ENTER.
// Used in all modes.
static const struct sc_intmap_entry special_keys[] = {
{SC_KEYCODE_RETURN, AKEYCODE_ENTER},
{SC_KEYCODE_KP_ENTER, AKEYCODE_NUMPAD_ENTER},
{SC_KEYCODE_ESCAPE, AKEYCODE_ESCAPE},
{SC_KEYCODE_BACKSPACE, AKEYCODE_DEL},
{SC_KEYCODE_TAB, AKEYCODE_TAB},
{SC_KEYCODE_PAGEUP, AKEYCODE_PAGE_UP},
{SC_KEYCODE_DELETE, AKEYCODE_FORWARD_DEL},
{SC_KEYCODE_HOME, AKEYCODE_MOVE_HOME},
{SC_KEYCODE_END, AKEYCODE_MOVE_END},
{SC_KEYCODE_PAGEDOWN, AKEYCODE_PAGE_DOWN},
{SC_KEYCODE_RIGHT, AKEYCODE_DPAD_RIGHT},
{SC_KEYCODE_LEFT, AKEYCODE_DPAD_LEFT},
{SC_KEYCODE_DOWN, AKEYCODE_DPAD_DOWN},
{SC_KEYCODE_UP, AKEYCODE_DPAD_UP},
{SC_KEYCODE_LCTRL, AKEYCODE_CTRL_LEFT},
{SC_KEYCODE_RCTRL, AKEYCODE_CTRL_RIGHT},
{SC_KEYCODE_LSHIFT, AKEYCODE_SHIFT_LEFT},
{SC_KEYCODE_RSHIFT, AKEYCODE_SHIFT_RIGHT},
};
// Numpad navigation keys.
// Used in all modes, when NumLock and Shift are disabled.
static const struct sc_intmap_entry kp_nav_keys[] = {
{SC_KEYCODE_KP_0, AKEYCODE_INSERT},
{SC_KEYCODE_KP_1, AKEYCODE_MOVE_END},
{SC_KEYCODE_KP_2, AKEYCODE_DPAD_DOWN},
{SC_KEYCODE_KP_3, AKEYCODE_PAGE_DOWN},
{SC_KEYCODE_KP_4, AKEYCODE_DPAD_LEFT},
{SC_KEYCODE_KP_6, AKEYCODE_DPAD_RIGHT},
{SC_KEYCODE_KP_7, AKEYCODE_MOVE_HOME},
{SC_KEYCODE_KP_8, AKEYCODE_DPAD_UP},
{SC_KEYCODE_KP_9, AKEYCODE_PAGE_UP},
{SC_KEYCODE_KP_PERIOD, AKEYCODE_FORWARD_DEL},
};
// Letters and space.
// Used in non-text mode.
static const struct sc_intmap_entry alphaspace_keys[] = {
{SC_KEYCODE_a, AKEYCODE_A},
{SC_KEYCODE_b, AKEYCODE_B},
{SC_KEYCODE_c, AKEYCODE_C},
{SC_KEYCODE_d, AKEYCODE_D},
{SC_KEYCODE_e, AKEYCODE_E},
{SC_KEYCODE_f, AKEYCODE_F},
{SC_KEYCODE_g, AKEYCODE_G},
{SC_KEYCODE_h, AKEYCODE_H},
{SC_KEYCODE_i, AKEYCODE_I},
{SC_KEYCODE_j, AKEYCODE_J},
{SC_KEYCODE_k, AKEYCODE_K},
{SC_KEYCODE_l, AKEYCODE_L},
{SC_KEYCODE_m, AKEYCODE_M},
{SC_KEYCODE_n, AKEYCODE_N},
{SC_KEYCODE_o, AKEYCODE_O},
{SC_KEYCODE_p, AKEYCODE_P},
{SC_KEYCODE_q, AKEYCODE_Q},
{SC_KEYCODE_r, AKEYCODE_R},
{SC_KEYCODE_s, AKEYCODE_S},
{SC_KEYCODE_t, AKEYCODE_T},
{SC_KEYCODE_u, AKEYCODE_U},
{SC_KEYCODE_v, AKEYCODE_V},
{SC_KEYCODE_w, AKEYCODE_W},
{SC_KEYCODE_x, AKEYCODE_X},
{SC_KEYCODE_y, AKEYCODE_Y},
{SC_KEYCODE_z, AKEYCODE_Z},
{SC_KEYCODE_SPACE, AKEYCODE_SPACE},
};
// Numbers and punctuation keys.
// Used in raw mode only.
static const struct sc_intmap_entry numbers_punct_keys[] = {
{SC_KEYCODE_HASH, AKEYCODE_POUND},
{SC_KEYCODE_PERCENT, AKEYCODE_PERIOD},
{SC_KEYCODE_QUOTE, AKEYCODE_APOSTROPHE},
{SC_KEYCODE_ASTERISK, AKEYCODE_STAR},
{SC_KEYCODE_PLUS, AKEYCODE_PLUS},
{SC_KEYCODE_COMMA, AKEYCODE_COMMA},
{SC_KEYCODE_MINUS, AKEYCODE_MINUS},
{SC_KEYCODE_PERIOD, AKEYCODE_PERIOD},
{SC_KEYCODE_SLASH, AKEYCODE_SLASH},
{SC_KEYCODE_0, AKEYCODE_0},
{SC_KEYCODE_1, AKEYCODE_1},
{SC_KEYCODE_2, AKEYCODE_2},
{SC_KEYCODE_3, AKEYCODE_3},
{SC_KEYCODE_4, AKEYCODE_4},
{SC_KEYCODE_5, AKEYCODE_5},
{SC_KEYCODE_6, AKEYCODE_6},
{SC_KEYCODE_7, AKEYCODE_7},
{SC_KEYCODE_8, AKEYCODE_8},
{SC_KEYCODE_9, AKEYCODE_9},
{SC_KEYCODE_SEMICOLON, AKEYCODE_SEMICOLON},
{SC_KEYCODE_EQUALS, AKEYCODE_EQUALS},
{SC_KEYCODE_AT, AKEYCODE_AT},
{SC_KEYCODE_LEFTBRACKET, AKEYCODE_LEFT_BRACKET},
{SC_KEYCODE_BACKSLASH, AKEYCODE_BACKSLASH},
{SC_KEYCODE_RIGHTBRACKET, AKEYCODE_RIGHT_BRACKET},
{SC_KEYCODE_BACKQUOTE, AKEYCODE_GRAVE},
{SC_KEYCODE_KP_1, AKEYCODE_NUMPAD_1},
{SC_KEYCODE_KP_2, AKEYCODE_NUMPAD_2},
{SC_KEYCODE_KP_3, AKEYCODE_NUMPAD_3},
{SC_KEYCODE_KP_4, AKEYCODE_NUMPAD_4},
{SC_KEYCODE_KP_5, AKEYCODE_NUMPAD_5},
{SC_KEYCODE_KP_6, AKEYCODE_NUMPAD_6},
{SC_KEYCODE_KP_7, AKEYCODE_NUMPAD_7},
{SC_KEYCODE_KP_8, AKEYCODE_NUMPAD_8},
{SC_KEYCODE_KP_9, AKEYCODE_NUMPAD_9},
{SC_KEYCODE_KP_0, AKEYCODE_NUMPAD_0},
{SC_KEYCODE_KP_DIVIDE, AKEYCODE_NUMPAD_DIVIDE},
{SC_KEYCODE_KP_MULTIPLY, AKEYCODE_NUMPAD_MULTIPLY},
{SC_KEYCODE_KP_MINUS, AKEYCODE_NUMPAD_SUBTRACT},
{SC_KEYCODE_KP_PLUS, AKEYCODE_NUMPAD_ADD},
{SC_KEYCODE_KP_PERIOD, AKEYCODE_NUMPAD_DOT},
{SC_KEYCODE_KP_EQUALS, AKEYCODE_NUMPAD_EQUALS},
{SC_KEYCODE_KP_LEFTPAREN, AKEYCODE_NUMPAD_LEFT_PAREN},
{SC_KEYCODE_KP_RIGHTPAREN, AKEYCODE_NUMPAD_RIGHT_PAREN},
};
const struct sc_intmap_entry *entry =
SC_INTMAP_FIND_ENTRY(special_keys, from);
if (entry) {
*to = entry->value;
return true;
}
if (!(mod & (SC_MOD_NUM | SC_MOD_LSHIFT | SC_MOD_RSHIFT))) {
// Handle Numpad events when Num Lock is disabled
// If SHIFT is pressed, a text event will be sent instead
entry = SC_INTMAP_FIND_ENTRY(kp_nav_keys, from);
if (entry) {
*to = entry->value;
return true;
}
}
if (key_inject_mode == SC_KEY_INJECT_MODE_TEXT &&
!(mod & (SC_MOD_LCTRL | SC_MOD_RCTRL))) {
// do not forward alpha and space key events (unless Ctrl is pressed)
return false;
}
if (mod & (SC_MOD_LALT | SC_MOD_RALT | SC_MOD_LGUI | SC_MOD_RGUI)) {
return false;
}
// if ALT and META are not pressed, also handle letters and space
entry = SC_INTMAP_FIND_ENTRY(alphaspace_keys, from);
if (entry) {
*to = entry->value;
return true;
}
if (key_inject_mode == SC_KEY_INJECT_MODE_RAW) {
entry = SC_INTMAP_FIND_ENTRY(numbers_punct_keys, from);
if (entry) {
*to = entry->value;
return true;
}
}
return false;
}
static enum android_metastate
autocomplete_metastate(enum android_metastate metastate) {
// fill dependent flags
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
metastate |= AMETA_SHIFT_ON;
}
if (metastate & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
metastate |= AMETA_CTRL_ON;
}
if (metastate & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
metastate |= AMETA_ALT_ON;
}
if (metastate & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
metastate |= AMETA_META_ON;
}
return metastate;
}
static enum android_metastate
convert_meta_state(uint16_t mod) {
enum android_metastate metastate = 0;
if (mod & SC_MOD_LSHIFT) {
metastate |= AMETA_SHIFT_LEFT_ON;
}
if (mod & SC_MOD_RSHIFT) {
metastate |= AMETA_SHIFT_RIGHT_ON;
}
if (mod & SC_MOD_LCTRL) {
metastate |= AMETA_CTRL_LEFT_ON;
}
if (mod & SC_MOD_RCTRL) {
metastate |= AMETA_CTRL_RIGHT_ON;
}
if (mod & SC_MOD_LALT) {
metastate |= AMETA_ALT_LEFT_ON;
}
if (mod & SC_MOD_RALT) {
metastate |= AMETA_ALT_RIGHT_ON;
}
if (mod & SC_MOD_LGUI) { // Windows key
metastate |= AMETA_META_LEFT_ON;
}
if (mod & SC_MOD_RGUI) { // Windows key
metastate |= AMETA_META_RIGHT_ON;
}
if (mod & SC_MOD_NUM) {
metastate |= AMETA_NUM_LOCK_ON;
}
if (mod & SC_MOD_CAPS) {
metastate |= AMETA_CAPS_LOCK_ON;
}
// fill the dependent fields
return autocomplete_metastate(metastate);
}
static bool
convert_input_key(const struct sc_key_event *event, struct sc_control_msg *msg,
enum sc_key_inject_mode key_inject_mode, uint32_t repeat) {
msg->type = SC_CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode(event->keycode, &msg->inject_keycode.keycode,
event->mods_state, key_inject_mode)) {
return false;
}
msg->inject_keycode.action = convert_keycode_action(event->action);
msg->inject_keycode.repeat = repeat;
msg->inject_keycode.metastate = convert_meta_state(event->mods_state);
return true;
}
static void
sc_key_processor_process_key(struct sc_key_processor *kp,
const struct sc_key_event *event,
uint64_t ack_to_wait) {
// The device clipboard synchronization and the key event messages are
// serialized, there is nothing special to do to ensure that the clipboard
// is set before injecting Ctrl+v.
(void) ack_to_wait;
struct sc_keyboard_inject *ki = DOWNCAST(kp);
if (event->repeat) {
if (!ki->forward_key_repeat) {
return;
}
++ki->repeat;
} else {
ki->repeat = 0;
}
struct sc_control_msg msg;
if (convert_input_key(event, &msg, ki->key_inject_mode, ki->repeat)) {
if (!sc_controller_push_msg(ki->controller, &msg)) {
LOGW("Could not request 'inject keycode'");
}
}
}
static void
sc_key_processor_process_text(struct sc_key_processor *kp,
const struct sc_text_event *event) {
struct sc_keyboard_inject *ki = DOWNCAST(kp);
if (ki->key_inject_mode == SC_KEY_INJECT_MODE_RAW) {
// Never inject text events
return;
}
if (ki->key_inject_mode == SC_KEY_INJECT_MODE_MIXED) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
assert(event->text[1] == '\0');
// Letters and space are handled as raw key events
return;
}
}
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = strdup(event->text);
if (!msg.inject_text.text) {
LOGW("Could not strdup input text");
return;
}
if (!sc_controller_push_msg(ki->controller, &msg)) {
free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
}
void
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct sc_controller *controller,
enum sc_key_inject_mode key_inject_mode,
bool forward_key_repeat) {
ki->controller = controller;
ki->key_inject_mode = key_inject_mode;
ki->forward_key_repeat = forward_key_repeat;
ki->repeat = 0;
static const struct sc_key_processor_ops ops = {
.process_key = sc_key_processor_process_key,
.process_text = sc_key_processor_process_text,
};
// Key injection and clipboard synchronization are serialized
ki->key_processor.async_paste = false;
ki->key_processor.ops = &ops;
}

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#ifndef SC_KEYBOARD_INJECT_H
#define SC_KEYBOARD_INJECT_H
#include "common.h"
#include <stdbool.h>
#include "controller.h"
#include "options.h"
#include "trait/key_processor.h"
struct sc_keyboard_inject {
struct sc_key_processor key_processor; // key processor trait
struct sc_controller *controller;
// SDL reports repeated events as a boolean, but Android expects the actual
// number of repetitions. This variable keeps track of the count.
unsigned repeat;
enum sc_key_inject_mode key_inject_mode;
bool forward_key_repeat;
};
void
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct sc_controller *controller,
enum sc_key_inject_mode key_inject_mode,
bool forward_key_repeat);
#endif

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@ -1,135 +1,86 @@
#include "common.h" #include "scrcpy.h"
#include <assert.h>
#include <stdbool.h> #include <stdbool.h>
#include <unistd.h> #include <unistd.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#ifdef _WIN32
#include <windows.h>
#include "util/str.h"
#endif
#ifdef HAVE_V4L2
# include <libavdevice/avdevice.h>
#endif
#define SDL_MAIN_HANDLED // avoid link error on Linux Windows Subsystem #define SDL_MAIN_HANDLED // avoid link error on Linux Windows Subsystem
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include "config.h"
#include "cli.h" #include "cli.h"
#include "options.h" #include "compat.h"
#include "scrcpy.h"
#include "usb/scrcpy_otg.h"
#include "util/log.h" #include "util/log.h"
#include "version.h"
static void
print_version(void) {
fprintf(stderr, "scrcpy %s\n\n", SCRCPY_VERSION);
fprintf(stderr, "dependencies:\n");
fprintf(stderr, " - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION,
SDL_PATCHLEVEL);
fprintf(stderr, " - libavcodec %d.%d.%d\n", LIBAVCODEC_VERSION_MAJOR,
LIBAVCODEC_VERSION_MINOR,
LIBAVCODEC_VERSION_MICRO);
fprintf(stderr, " - libavformat %d.%d.%d\n", LIBAVFORMAT_VERSION_MAJOR,
LIBAVFORMAT_VERSION_MINOR,
LIBAVFORMAT_VERSION_MICRO);
fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR,
LIBAVUTIL_VERSION_MINOR,
LIBAVUTIL_VERSION_MICRO);
}
int int
main_scrcpy(int argc, char *argv[]) { main(int argc, char *argv[]) {
#ifdef _WIN32 #ifdef __WINDOWS__
// disable buffering, we want logs immediately // disable buffering, we want logs immediately
// even line buffering (setvbuf() with mode _IOLBF) is not sufficient // even line buffering (setvbuf() with mode _IOLBF) is not sufficient
setbuf(stdout, NULL); setbuf(stdout, NULL);
setbuf(stderr, NULL); setbuf(stderr, NULL);
#endif #endif
printf("scrcpy " SCRCPY_VERSION #ifndef NDEBUG
" <https://github.com/Genymobile/scrcpy>\n"); SDL_LogSetAllPriority(SDL_LOG_PRIORITY_DEBUG);
#endif
struct scrcpy_cli_args args = { struct scrcpy_cli_args args = {
.opts = scrcpy_options_default, .opts = SCRCPY_OPTIONS_DEFAULT,
.help = false, .help = false,
.version = false, .version = false,
}; };
#ifndef NDEBUG
args.opts.log_level = SC_LOG_LEVEL_DEBUG;
#endif
if (!scrcpy_parse_args(&args, argc, argv)) { if (!scrcpy_parse_args(&args, argc, argv)) {
return SCRCPY_EXIT_FAILURE; return 1;
} }
sc_set_log_level(args.opts.log_level);
if (args.help) { if (args.help) {
scrcpy_print_usage(argv[0]); scrcpy_print_usage(argv[0]);
return SCRCPY_EXIT_SUCCESS; return 0;
} }
if (args.version) { if (args.version) {
scrcpy_print_version(); print_version();
return SCRCPY_EXIT_SUCCESS; return 0;
} }
LOGI("scrcpy " SCRCPY_VERSION " <https://github.com/Genymobile/scrcpy>");
#ifdef SCRCPY_LAVF_REQUIRES_REGISTER_ALL #ifdef SCRCPY_LAVF_REQUIRES_REGISTER_ALL
av_register_all(); av_register_all();
#endif #endif
#ifdef HAVE_V4L2
if (args.opts.v4l2_device) {
avdevice_register_all();
}
#endif
if (avformat_network_init()) { if (avformat_network_init()) {
return SCRCPY_EXIT_FAILURE; return 1;
} }
#ifdef HAVE_USB int res = scrcpy(&args.opts) ? 0 : 1;
enum scrcpy_exit_code ret = args.opts.otg ? scrcpy_otg(&args.opts)
: scrcpy(&args.opts);
#else
enum scrcpy_exit_code ret = scrcpy(&args.opts);
#endif
avformat_network_deinit(); // ignore failure avformat_network_deinit(); // ignore failure
return ret; #if defined (__WINDOWS__) && ! defined (WINDOWS_NOCONSOLE)
} if (res != 0) {
fprintf(stderr, "Press any key to continue...\n");
int getchar();
main(int argc, char *argv[]) {
#ifndef _WIN32
return main_scrcpy(argc, argv);
#else
(void) argc;
(void) argv;
int wargc;
wchar_t **wargv = CommandLineToArgvW(GetCommandLineW(), &wargc);
if (!wargv) {
LOG_OOM();
return SCRCPY_EXIT_FAILURE;
} }
char **argv_utf8 = malloc((wargc + 1) * sizeof(*argv_utf8));
if (!argv_utf8) {
LOG_OOM();
LocalFree(wargv);
return SCRCPY_EXIT_FAILURE;
}
argv_utf8[wargc] = NULL;
for (int i = 0; i < wargc; ++i) {
argv_utf8[i] = sc_str_from_wchars(wargv[i]);
if (!argv_utf8[i]) {
LOG_OOM();
for (int j = 0; j < i; ++j) {
free(argv_utf8[j]);
}
LocalFree(wargv);
free(argv_utf8);
return SCRCPY_EXIT_FAILURE;
}
}
LocalFree(wargv);
int ret = main_scrcpy(wargc, argv_utf8);
for (int i = 0; i < wargc; ++i) {
free(argv_utf8[i]);
}
free(argv_utf8);
return ret;
#endif #endif
return res;
} }

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#include "mouse_inject.h"
#include <assert.h>
#include "android/input.h"
#include "control_msg.h"
#include "controller.h"
#include "input_events.h"
#include "util/intmap.h"
#include "util/log.h"
/** Downcast mouse processor to sc_mouse_inject */
#define DOWNCAST(MP) container_of(MP, struct sc_mouse_inject, mouse_processor)
static enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
enum android_motionevent_buttons buttons = 0;
if (state & SC_MOUSE_BUTTON_LEFT) {
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
}
if (state & SC_MOUSE_BUTTON_RIGHT) {
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
}
if (state & SC_MOUSE_BUTTON_MIDDLE) {
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
}
if (state & SC_MOUSE_BUTTON_X1) {
buttons |= AMOTION_EVENT_BUTTON_BACK;
}
if (state & SC_MOUSE_BUTTON_X2) {
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
}
return buttons;
}
static enum android_motionevent_action
convert_mouse_action(enum sc_action action) {
if (action == SC_ACTION_DOWN) {
return AMOTION_EVENT_ACTION_DOWN;
}
assert(action == SC_ACTION_UP);
return AMOTION_EVENT_ACTION_UP;
}
static enum android_motionevent_action
convert_touch_action(enum sc_touch_action action) {
switch (action) {
case SC_TOUCH_ACTION_MOVE:
return AMOTION_EVENT_ACTION_MOVE;
case SC_TOUCH_ACTION_DOWN:
return AMOTION_EVENT_ACTION_DOWN;
default:
assert(action == SC_TOUCH_ACTION_UP);
return AMOTION_EVENT_ACTION_UP;
}
}
static void
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
const struct sc_mouse_motion_event *event) {
if (!event->buttons_state) {
// Do not send motion events when no click is pressed
return;
}
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
.inject_touch_event = {
.action = AMOTION_EVENT_ACTION_MOVE,
.pointer_id = event->pointer_id,
.position = event->position,
.pressure = 1.f,
.buttons = convert_mouse_buttons(event->buttons_state),
},
};
if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'");
}
}
static void
sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
const struct sc_mouse_click_event *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
.inject_touch_event = {
.action = convert_mouse_action(event->action),
.pointer_id = event->pointer_id,
.position = event->position,
.pressure = event->action == SC_ACTION_DOWN ? 1.f : 0.f,
.buttons = convert_mouse_buttons(event->buttons_state),
},
};
if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse click event'");
}
}
static void
sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
const struct sc_mouse_scroll_event *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
.inject_scroll_event = {
.position = event->position,
.hscroll = event->hscroll,
.vscroll = event->vscroll,
.buttons = convert_mouse_buttons(event->buttons_state),
},
};
if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse scroll event'");
}
}
static void
sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
const struct sc_touch_event *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
.inject_touch_event = {
.action = convert_touch_action(event->action),
.pointer_id = event->pointer_id,
.position = event->position,
.pressure = event->pressure,
.buttons = 0,
},
};
if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject touch event'");
}
}
void
sc_mouse_inject_init(struct sc_mouse_inject *mi,
struct sc_controller *controller) {
mi->controller = controller;
static const struct sc_mouse_processor_ops ops = {
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
.process_mouse_click = sc_mouse_processor_process_mouse_click,
.process_mouse_scroll = sc_mouse_processor_process_mouse_scroll,
.process_touch = sc_mouse_processor_process_touch,
};
mi->mouse_processor.ops = &ops;
mi->mouse_processor.relative_mode = false;
}

View File

@ -1,22 +0,0 @@
#ifndef SC_MOUSE_INJECT_H
#define SC_MOUSE_INJECT_H
#include "common.h"
#include <stdbool.h>
#include "controller.h"
#include "screen.h"
#include "trait/mouse_processor.h"
struct sc_mouse_inject {
struct sc_mouse_processor mouse_processor; // mouse processor trait
struct sc_controller *controller;
};
void
sc_mouse_inject_init(struct sc_mouse_inject *mi,
struct sc_controller *controller);
#endif

View File

@ -28,7 +28,7 @@ sc_opengl_init(struct sc_opengl *gl) {
sizeof(OPENGL_ES_PREFIX) - 1); sizeof(OPENGL_ES_PREFIX) - 1);
if (gl->is_opengles) { if (gl->is_opengles) {
/* skip the prefix */ /* skip the prefix */
version += sizeof(OPENGL_ES_PREFIX) - 1; version += sizeof(PREFIX) - 1;
} }
int r = sscanf(version, "%d.%d", &gl->version_major, &gl->version_minor); int r = sscanf(version, "%d.%d", &gl->version_major, &gl->version_minor);

View File

@ -1,11 +1,11 @@
#ifndef SC_OPENGL_H #ifndef SC_OPENGL_H
#define SC_OPENGL_H #define SC_OPENGL_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <SDL2/SDL_opengl.h> #include <SDL2/SDL_opengl.h>
#include "config.h"
struct sc_opengl { struct sc_opengl {
const char *version; const char *version;
bool is_opengles; bool is_opengles;

View File

@ -1,68 +0,0 @@
#include "options.h"
const struct scrcpy_options scrcpy_options_default = {
.serial = NULL,
.crop = NULL,
.record_filename = NULL,
.window_title = NULL,
.push_target = NULL,
.render_driver = NULL,
.codec_options = NULL,
.encoder_name = NULL,
#ifdef HAVE_V4L2
.v4l2_device = NULL,
#endif
.log_level = SC_LOG_LEVEL_INFO,
.record_format = SC_RECORD_FORMAT_AUTO,
.keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT,
.port_range = {
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST,
.last = DEFAULT_LOCAL_PORT_RANGE_LAST,
},
.tunnel_host = 0,
.tunnel_port = 0,
.shortcut_mods = {
.data = {SC_SHORTCUT_MOD_LALT, SC_SHORTCUT_MOD_LSUPER},
.count = 2,
},
.max_size = 0,
.bit_rate = DEFAULT_BIT_RATE,
.max_fps = 0,
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED,
.rotation = 0,
.window_x = SC_WINDOW_POSITION_UNDEFINED,
.window_y = SC_WINDOW_POSITION_UNDEFINED,
.window_width = 0,
.window_height = 0,
.display_id = 0,
.display_buffer = 0,
.v4l2_buffer = 0,
#ifdef HAVE_USB
.otg = false,
#endif
.show_touches = false,
.fullscreen = false,
.always_on_top = false,
.control = true,
.display = true,
.turn_screen_off = false,
.key_inject_mode = SC_KEY_INJECT_MODE_MIXED,
.window_borderless = false,
.mipmaps = true,
.stay_awake = false,
.force_adb_forward = false,
.disable_screensaver = false,
.forward_key_repeat = true,
.forward_all_clicks = false,
.legacy_paste = false,
.power_off_on_close = false,
.clipboard_autosync = true,
.downsize_on_error = true,
.tcpip = false,
.tcpip_dst = NULL,
.select_tcpip = false,
.select_usb = false,
.cleanup = true,
.start_fps_counter = false,
.power_on = true,
};

View File

@ -1,147 +0,0 @@
#ifndef SCRCPY_OPTIONS_H
#define SCRCPY_OPTIONS_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "util/tick.h"
enum sc_log_level {
SC_LOG_LEVEL_VERBOSE,
SC_LOG_LEVEL_DEBUG,
SC_LOG_LEVEL_INFO,
SC_LOG_LEVEL_WARN,
SC_LOG_LEVEL_ERROR,
};
enum sc_record_format {
SC_RECORD_FORMAT_AUTO,
SC_RECORD_FORMAT_MP4,
SC_RECORD_FORMAT_MKV,
};
enum sc_lock_video_orientation {
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
// lock the current orientation when scrcpy starts
SC_LOCK_VIDEO_ORIENTATION_INITIAL = -2,
SC_LOCK_VIDEO_ORIENTATION_0 = 0,
SC_LOCK_VIDEO_ORIENTATION_1,
SC_LOCK_VIDEO_ORIENTATION_2,
SC_LOCK_VIDEO_ORIENTATION_3,
};
enum sc_keyboard_input_mode {
SC_KEYBOARD_INPUT_MODE_INJECT,
SC_KEYBOARD_INPUT_MODE_HID,
};
enum sc_mouse_input_mode {
SC_MOUSE_INPUT_MODE_INJECT,
SC_MOUSE_INPUT_MODE_HID,
};
enum sc_key_inject_mode {
// Inject special keys, letters and space as key events.
// Inject numbers and punctuation as text events.
// This is the default mode.
SC_KEY_INJECT_MODE_MIXED,
// Inject special keys as key events.
// Inject letters and space, numbers and punctuation as text events.
SC_KEY_INJECT_MODE_TEXT,
// Inject everything as key events.
SC_KEY_INJECT_MODE_RAW,
};
#define SC_MAX_SHORTCUT_MODS 8
enum sc_shortcut_mod {
SC_SHORTCUT_MOD_LCTRL = 1 << 0,
SC_SHORTCUT_MOD_RCTRL = 1 << 1,
SC_SHORTCUT_MOD_LALT = 1 << 2,
SC_SHORTCUT_MOD_RALT = 1 << 3,
SC_SHORTCUT_MOD_LSUPER = 1 << 4,
SC_SHORTCUT_MOD_RSUPER = 1 << 5,
};
struct sc_shortcut_mods {
unsigned data[SC_MAX_SHORTCUT_MODS];
unsigned count;
};
struct sc_port_range {
uint16_t first;
uint16_t last;
};
#define SC_WINDOW_POSITION_UNDEFINED (-0x8000)
struct scrcpy_options {
const char *serial;
const char *crop;
const char *record_filename;
const char *window_title;
const char *push_target;
const char *render_driver;
const char *codec_options;
const char *encoder_name;
#ifdef HAVE_V4L2
const char *v4l2_device;
#endif
enum sc_log_level log_level;
enum sc_record_format record_format;
enum sc_keyboard_input_mode keyboard_input_mode;
enum sc_mouse_input_mode mouse_input_mode;
struct sc_port_range port_range;
uint32_t tunnel_host;
uint16_t tunnel_port;
struct sc_shortcut_mods shortcut_mods;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
enum sc_lock_video_orientation lock_video_orientation;
uint8_t rotation;
int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto"
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
uint16_t window_width;
uint16_t window_height;
uint32_t display_id;
sc_tick display_buffer;
sc_tick v4l2_buffer;
#ifdef HAVE_USB
bool otg;
#endif
bool show_touches;
bool fullscreen;
bool always_on_top;
bool control;
bool display;
bool turn_screen_off;
enum sc_key_inject_mode key_inject_mode;
bool window_borderless;
bool mipmaps;
bool stay_awake;
bool force_adb_forward;
bool disable_screensaver;
bool forward_key_repeat;
bool forward_all_clicks;
bool legacy_paste;
bool power_off_on_close;
bool clipboard_autosync;
bool downsize_on_error;
bool tcpip;
const char *tcpip_dst;
bool select_usb;
bool select_tcpip;
bool cleanup;
bool start_fps_counter;
bool power_on;
};
extern const struct scrcpy_options scrcpy_options_default;
#endif

View File

@ -3,55 +3,37 @@
#include <assert.h> #include <assert.h>
#include <SDL2/SDL_clipboard.h> #include <SDL2/SDL_clipboard.h>
#include "config.h"
#include "device_msg.h" #include "device_msg.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
bool bool
receiver_init(struct receiver *receiver, sc_socket control_socket, receiver_init(struct receiver *receiver, socket_t control_socket) {
struct sc_acksync *acksync) { if (!(receiver->mutex = SDL_CreateMutex())) {
bool ok = sc_mutex_init(&receiver->mutex);
if (!ok) {
return false; return false;
} }
receiver->control_socket = control_socket; receiver->control_socket = control_socket;
receiver->acksync = acksync;
return true; return true;
} }
void void
receiver_destroy(struct receiver *receiver) { receiver_destroy(struct receiver *receiver) {
sc_mutex_destroy(&receiver->mutex); SDL_DestroyMutex(receiver->mutex);
} }
static void static void
process_msg(struct receiver *receiver, struct device_msg *msg) { process_msg(struct device_msg *msg) {
switch (msg->type) { switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD: { case DEVICE_MSG_TYPE_CLIPBOARD:
char *current = SDL_GetClipboardText();
bool same = current && !strcmp(current, msg->clipboard.text);
SDL_free(current);
if (same) {
LOGD("Computer clipboard unchanged");
return;
}
LOGI("Device clipboard copied"); LOGI("Device clipboard copied");
SDL_SetClipboardText(msg->clipboard.text); SDL_SetClipboardText(msg->clipboard.text);
break; break;
}
case DEVICE_MSG_TYPE_ACK_CLIPBOARD:
assert(receiver->acksync);
LOGD("Ack device clipboard sequence=%" PRIu64_,
msg->ack_clipboard.sequence);
sc_acksync_ack(receiver->acksync, msg->ack_clipboard.sequence);
break;
} }
} }
static ssize_t static ssize_t
process_msgs(struct receiver *receiver, const unsigned char *buf, size_t len) { process_msgs(const unsigned char *buf, size_t len) {
size_t head = 0; size_t head = 0;
for (;;) { for (;;) {
struct device_msg msg; struct device_msg msg;
@ -63,7 +45,7 @@ process_msgs(struct receiver *receiver, const unsigned char *buf, size_t len) {
return head; return head;
} }
process_msg(receiver, &msg); process_msg(&msg);
device_msg_destroy(&msg); device_msg_destroy(&msg);
head += r; head += r;
@ -78,29 +60,28 @@ static int
run_receiver(void *data) { run_receiver(void *data) {
struct receiver *receiver = data; struct receiver *receiver = data;
static unsigned char buf[DEVICE_MSG_MAX_SIZE]; unsigned char buf[DEVICE_MSG_SERIALIZED_MAX_SIZE];
size_t head = 0; size_t head = 0;
for (;;) { for (;;) {
assert(head < DEVICE_MSG_MAX_SIZE); assert(head < DEVICE_MSG_SERIALIZED_MAX_SIZE);
ssize_t r = net_recv(receiver->control_socket, buf + head, ssize_t r = net_recv(receiver->control_socket, buf,
DEVICE_MSG_MAX_SIZE - head); DEVICE_MSG_SERIALIZED_MAX_SIZE - head);
if (r <= 0) { if (r <= 0) {
LOGD("Receiver stopped"); LOGD("Receiver stopped");
break; break;
} }
head += r; ssize_t consumed = process_msgs(buf, r);
ssize_t consumed = process_msgs(receiver, buf, head);
if (consumed == -1) { if (consumed == -1) {
// an error occurred // an error occurred
break; break;
} }
if (consumed) { if (consumed) {
head -= consumed;
// shift the remaining data in the buffer // shift the remaining data in the buffer
memmove(buf, &buf[consumed], head); memmove(buf, &buf[consumed], r - consumed);
head = r - consumed;
} }
} }
@ -111,10 +92,9 @@ bool
receiver_start(struct receiver *receiver) { receiver_start(struct receiver *receiver) {
LOGD("Starting receiver thread"); LOGD("Starting receiver thread");
bool ok = sc_thread_create(&receiver->thread, run_receiver, receiver->thread = SDL_CreateThread(run_receiver, "receiver", receiver);
"scrcpy-receiver", receiver); if (!receiver->thread) {
if (!ok) { LOGC("Could not start receiver thread");
LOGE("Could not start receiver thread");
return false; return false;
} }
@ -123,5 +103,5 @@ receiver_start(struct receiver *receiver) {
void void
receiver_join(struct receiver *receiver) { receiver_join(struct receiver *receiver) {
sc_thread_join(&receiver->thread, NULL); SDL_WaitThread(receiver->thread, NULL);
} }

View File

@ -1,27 +1,23 @@
#ifndef SC_RECEIVER_H #ifndef RECEIVER_H
#define SC_RECEIVER_H #define RECEIVER_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "util/acksync.h" #include "config.h"
#include "util/net.h" #include "util/net.h"
#include "util/thread.h"
// receive events from the device // receive events from the device
// managed by the controller // managed by the controller
struct receiver { struct receiver {
sc_socket control_socket; socket_t control_socket;
sc_thread thread; SDL_Thread *thread;
sc_mutex mutex; SDL_mutex *mutex;
struct sc_acksync *acksync;
}; };
bool bool
receiver_init(struct receiver *receiver, sc_socket control_socket, receiver_init(struct receiver *receiver, socket_t control_socket);
struct sc_acksync *acksync);
void void
receiver_destroy(struct receiver *receiver); receiver_destroy(struct receiver *receiver);

View File

@ -1,15 +1,12 @@
#include "recorder.h" #include "recorder.h"
#include <assert.h> #include <assert.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/time.h> #include <libavutil/time.h>
#include "config.h"
#include "compat.h"
#include "util/lock.h"
#include "util/log.h" #include "util/log.h"
#include "util/str.h"
/** Downcast packet_sink to recorder */
#define DOWNCAST(SINK) container_of(SINK, struct sc_recorder, packet_sink)
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
@ -25,237 +22,111 @@ find_muxer(const char *name) {
#else #else
oformat = av_oformat_next(oformat); oformat = av_oformat_next(oformat);
#endif #endif
// until null or containing the requested name // until null or with name "mp4"
} while (oformat && !sc_str_list_contains(oformat->name, ',', name)); } while (oformat && strcmp(oformat->name, name));
return oformat; return oformat;
} }
static struct sc_record_packet * static struct record_packet *
sc_record_packet_new(const AVPacket *packet) { record_packet_new(const AVPacket *packet) {
struct sc_record_packet *rec = malloc(sizeof(*rec)); struct record_packet *rec = SDL_malloc(sizeof(*rec));
if (!rec) { if (!rec) {
LOG_OOM();
return NULL; return NULL;
} }
rec->packet = av_packet_alloc(); // av_packet_ref() does not initialize all fields in old FFmpeg versions
if (!rec->packet) { // See <https://github.com/Genymobile/scrcpy/issues/707>
LOG_OOM(); av_init_packet(&rec->packet);
free(rec);
return NULL;
}
if (av_packet_ref(rec->packet, packet)) { if (av_packet_ref(&rec->packet, packet)) {
av_packet_free(&rec->packet); SDL_free(rec);
free(rec);
return NULL; return NULL;
} }
return rec; return rec;
} }
static void static void
sc_record_packet_delete(struct sc_record_packet *rec) { record_packet_delete(struct record_packet *rec) {
av_packet_free(&rec->packet); av_packet_unref(&rec->packet);
free(rec); SDL_free(rec);
} }
static void static void
sc_recorder_queue_clear(struct sc_recorder_queue *queue) { recorder_queue_clear(struct recorder_queue *queue) {
while (!sc_queue_is_empty(queue)) { while (!queue_is_empty(queue)) {
struct sc_record_packet *rec; struct record_packet *rec;
sc_queue_take(queue, next, &rec); queue_take(queue, next, &rec);
sc_record_packet_delete(rec); record_packet_delete(rec);
} }
} }
static const char * bool
sc_recorder_get_format_name(enum sc_record_format format) { recorder_init(struct recorder *recorder,
switch (format) { const char *filename,
case SC_RECORD_FORMAT_MP4: return "mp4"; enum recorder_format format,
case SC_RECORD_FORMAT_MKV: return "matroska"; struct size declared_frame_size) {
default: return NULL; recorder->filename = SDL_strdup(filename);
} if (!recorder->filename) {
} LOGE("Could not strdup filename");
static bool
sc_recorder_write_header(struct sc_recorder *recorder, const AVPacket *packet) {
AVStream *ostream = recorder->ctx->streams[0];
uint8_t *extradata = av_malloc(packet->size * sizeof(uint8_t));
if (!extradata) {
LOG_OOM();
return false; return false;
} }
// copy the first packet to the extra data recorder->mutex = SDL_CreateMutex();
memcpy(extradata, packet->data, packet->size); if (!recorder->mutex) {
LOGC("Could not create mutex");
ostream->codecpar->extradata = extradata; SDL_free(recorder->filename);
ostream->codecpar->extradata_size = packet->size;
int ret = avformat_write_header(recorder->ctx, NULL);
if (ret < 0) {
LOGE("Failed to write header to %s", recorder->filename);
return false; return false;
} }
recorder->queue_cond = SDL_CreateCond();
if (!recorder->queue_cond) {
LOGC("Could not create cond");
SDL_DestroyMutex(recorder->mutex);
SDL_free(recorder->filename);
return false;
}
queue_init(&recorder->queue);
recorder->stopped = false;
recorder->failed = false;
recorder->format = format;
recorder->declared_frame_size = declared_frame_size;
recorder->header_written = false;
recorder->previous = NULL;
return true; return true;
} }
static void void
sc_recorder_rescale_packet(struct sc_recorder *recorder, AVPacket *packet) { recorder_destroy(struct recorder *recorder) {
AVStream *ostream = recorder->ctx->streams[0]; SDL_DestroyCond(recorder->queue_cond);
av_packet_rescale_ts(packet, SCRCPY_TIME_BASE, ostream->time_base); SDL_DestroyMutex(recorder->mutex);
SDL_free(recorder->filename);
} }
static bool static const char *
sc_recorder_write(struct sc_recorder *recorder, AVPacket *packet) { recorder_get_format_name(enum recorder_format format) {
if (!recorder->header_written) { switch (format) {
if (packet->pts != AV_NOPTS_VALUE) { case RECORDER_FORMAT_MP4: return "mp4";
LOGE("The first packet is not a config packet"); case RECORDER_FORMAT_MKV: return "matroska";
return false; default: return NULL;
}
bool ok = sc_recorder_write_header(recorder, packet);
if (!ok) {
return false;
}
recorder->header_written = true;
return true;
} }
if (packet->pts == AV_NOPTS_VALUE) {
// ignore config packets
return true;
}
sc_recorder_rescale_packet(recorder, packet);
return av_write_frame(recorder->ctx, packet) >= 0;
} }
static int bool
run_recorder(void *data) { recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
struct sc_recorder *recorder = data; const char *format_name = recorder_get_format_name(recorder->format);
for (;;) {
sc_mutex_lock(&recorder->mutex);
while (!recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
}
// if stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping
if (recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
sc_mutex_unlock(&recorder->mutex);
struct sc_record_packet *last = recorder->previous;
if (last) {
// assign an arbitrary duration to the last packet
last->packet->duration = 100000;
bool ok = sc_recorder_write(recorder, last->packet);
if (!ok) {
// failing to write the last frame is not very serious, no
// future frame may depend on it, so the resulting file
// will still be valid
LOGW("Could not record last packet");
}
sc_record_packet_delete(last);
}
break;
}
struct sc_record_packet *rec;
sc_queue_take(&recorder->queue, next, &rec);
sc_mutex_unlock(&recorder->mutex);
// recorder->previous is only written from this thread, no need to lock
struct sc_record_packet *previous = recorder->previous;
recorder->previous = rec;
if (!previous) {
// we just received the first packet
continue;
}
// config packets have no PTS, we must ignore them
if (rec->packet->pts != AV_NOPTS_VALUE
&& previous->packet->pts != AV_NOPTS_VALUE) {
// we now know the duration of the previous packet
previous->packet->duration =
rec->packet->pts - previous->packet->pts;
}
bool ok = sc_recorder_write(recorder, previous->packet);
sc_record_packet_delete(previous);
if (!ok) {
LOGE("Could not record packet");
sc_mutex_lock(&recorder->mutex);
recorder->failed = true;
// discard pending packets
sc_recorder_queue_clear(&recorder->queue);
sc_mutex_unlock(&recorder->mutex);
break;
}
}
if (!recorder->failed) {
if (recorder->header_written) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
recorder->failed = true;
}
} else {
// the recorded file is empty
recorder->failed = true;
}
}
if (recorder->failed) {
LOGE("Recording failed to %s", recorder->filename);
} else {
const char *format_name = sc_recorder_get_format_name(recorder->format);
LOGI("Recording complete to %s file: %s", format_name,
recorder->filename);
}
LOGD("Recorder thread ended");
return 0;
}
static bool
sc_recorder_open(struct sc_recorder *recorder, const AVCodec *input_codec) {
bool ok = sc_mutex_init(&recorder->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&recorder->queue_cond);
if (!ok) {
goto error_mutex_destroy;
}
sc_queue_init(&recorder->queue);
recorder->stopped = false;
recorder->failed = false;
recorder->header_written = false;
recorder->previous = NULL;
const char *format_name = sc_recorder_get_format_name(recorder->format);
assert(format_name); assert(format_name);
const AVOutputFormat *format = find_muxer(format_name); const AVOutputFormat *format = find_muxer(format_name);
if (!format) { if (!format) {
LOGE("Could not find muxer"); LOGE("Could not find muxer");
goto error_cond_destroy; return false;
} }
recorder->ctx = avformat_alloc_context(); recorder->ctx = avformat_alloc_context();
if (!recorder->ctx) { if (!recorder->ctx) {
LOG_OOM(); LOGE("Could not allocate output context");
goto error_cond_destroy; return false;
} }
// contrary to the deprecated API (av_oformat_next()), av_muxer_iterate() // contrary to the deprecated API (av_oformat_next()), av_muxer_iterate()
@ -269,133 +140,239 @@ sc_recorder_open(struct sc_recorder *recorder, const AVCodec *input_codec) {
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec); AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
if (!ostream) { if (!ostream) {
goto error_avformat_free_context; avformat_free_context(recorder->ctx);
return false;
} }
#ifdef SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
ostream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO; ostream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codecpar->codec_id = input_codec->id; ostream->codecpar->codec_id = input_codec->id;
ostream->codecpar->format = AV_PIX_FMT_YUV420P; ostream->codecpar->format = AV_PIX_FMT_YUV420P;
ostream->codecpar->width = recorder->declared_frame_size.width; ostream->codecpar->width = recorder->declared_frame_size.width;
ostream->codecpar->height = recorder->declared_frame_size.height; ostream->codecpar->height = recorder->declared_frame_size.height;
#else
ostream->codec->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codec->codec_id = input_codec->id;
ostream->codec->pix_fmt = AV_PIX_FMT_YUV420P;
ostream->codec->width = recorder->declared_frame_size.width;
ostream->codec->height = recorder->declared_frame_size.height;
#endif
int ret = avio_open(&recorder->ctx->pb, recorder->filename, int ret = avio_open(&recorder->ctx->pb, recorder->filename,
AVIO_FLAG_WRITE); AVIO_FLAG_WRITE);
if (ret < 0) { if (ret < 0) {
LOGE("Failed to open output file: %s", recorder->filename); LOGE("Failed to open output file: %s", recorder->filename);
// ostream will be cleaned up during context cleaning // ostream will be cleaned up during context cleaning
goto error_avformat_free_context; avformat_free_context(recorder->ctx);
} return false;
LOGD("Starting recorder thread");
ok = sc_thread_create(&recorder->thread, run_recorder, "scrcpy-recorder",
recorder);
if (!ok) {
LOGE("Could not start recorder thread");
goto error_avio_close;
} }
LOGI("Recording started to %s file: %s", format_name, recorder->filename); LOGI("Recording started to %s file: %s", format_name, recorder->filename);
return true; return true;
error_avio_close:
avio_close(recorder->ctx->pb);
error_avformat_free_context:
avformat_free_context(recorder->ctx);
error_cond_destroy:
sc_cond_destroy(&recorder->queue_cond);
error_mutex_destroy:
sc_mutex_destroy(&recorder->mutex);
return false;
} }
static void void
sc_recorder_close(struct sc_recorder *recorder) { recorder_close(struct recorder *recorder) {
sc_mutex_lock(&recorder->mutex); if (recorder->header_written) {
recorder->stopped = true; int ret = av_write_trailer(recorder->ctx);
sc_cond_signal(&recorder->queue_cond); if (ret < 0) {
sc_mutex_unlock(&recorder->mutex); LOGE("Failed to write trailer to %s", recorder->filename);
recorder->failed = true;
sc_thread_join(&recorder->thread, NULL); }
} else {
// the recorded file is empty
recorder->failed = true;
}
avio_close(recorder->ctx->pb); avio_close(recorder->ctx->pb);
avformat_free_context(recorder->ctx); avformat_free_context(recorder->ctx);
sc_cond_destroy(&recorder->queue_cond);
sc_mutex_destroy(&recorder->mutex); if (recorder->failed) {
LOGE("Recording failed to %s", recorder->filename);
} else {
const char *format_name = recorder_get_format_name(recorder->format);
LOGI("Recording complete to %s file: %s", format_name, recorder->filename);
}
} }
static bool static bool
sc_recorder_push(struct sc_recorder *recorder, const AVPacket *packet) { recorder_write_header(struct recorder *recorder, const AVPacket *packet) {
sc_mutex_lock(&recorder->mutex); AVStream *ostream = recorder->ctx->streams[0];
assert(!recorder->stopped);
if (recorder->failed) { uint8_t *extradata = av_malloc(packet->size * sizeof(uint8_t));
// reject any new packet (this will stop the stream) if (!extradata) {
sc_mutex_unlock(&recorder->mutex); LOGC("Could not allocate extradata");
return false; return false;
} }
struct sc_record_packet *rec = sc_record_packet_new(packet); // copy the first packet to the extra data
if (!rec) { memcpy(extradata, packet->data, packet->size);
LOG_OOM();
sc_mutex_unlock(&recorder->mutex); #ifdef SCRCPY_LAVF_HAS_NEW_CODEC_PARAMS_API
ostream->codecpar->extradata = extradata;
ostream->codecpar->extradata_size = packet->size;
#else
ostream->codec->extradata = extradata;
ostream->codec->extradata_size = packet->size;
#endif
int ret = avformat_write_header(recorder->ctx, NULL);
if (ret < 0) {
LOGE("Failed to write header to %s", recorder->filename);
return false; return false;
} }
sc_queue_push(&recorder->queue, next, rec);
sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex);
return true; return true;
} }
static bool
sc_recorder_packet_sink_open(struct sc_packet_sink *sink,
const AVCodec *codec) {
struct sc_recorder *recorder = DOWNCAST(sink);
return sc_recorder_open(recorder, codec);
}
static void static void
sc_recorder_packet_sink_close(struct sc_packet_sink *sink) { recorder_rescale_packet(struct recorder *recorder, AVPacket *packet) {
struct sc_recorder *recorder = DOWNCAST(sink); AVStream *ostream = recorder->ctx->streams[0];
sc_recorder_close(recorder); av_packet_rescale_ts(packet, SCRCPY_TIME_BASE, ostream->time_base);
}
static bool
sc_recorder_packet_sink_push(struct sc_packet_sink *sink,
const AVPacket *packet) {
struct sc_recorder *recorder = DOWNCAST(sink);
return sc_recorder_push(recorder, packet);
} }
bool bool
sc_recorder_init(struct sc_recorder *recorder, recorder_write(struct recorder *recorder, AVPacket *packet) {
const char *filename, if (!recorder->header_written) {
enum sc_record_format format, if (packet->pts != AV_NOPTS_VALUE) {
struct sc_size declared_frame_size) { LOGE("The first packet is not a config packet");
recorder->filename = strdup(filename); return false;
if (!recorder->filename) { }
LOG_OOM(); bool ok = recorder_write_header(recorder, packet);
return false; if (!ok) {
return false;
}
recorder->header_written = true;
return true;
} }
recorder->format = format; if (packet->pts == AV_NOPTS_VALUE) {
recorder->declared_frame_size = declared_frame_size; // ignore config packets
return true;
}
static const struct sc_packet_sink_ops ops = { recorder_rescale_packet(recorder, packet);
.open = sc_recorder_packet_sink_open, return av_write_frame(recorder->ctx, packet) >= 0;
.close = sc_recorder_packet_sink_close, }
.push = sc_recorder_packet_sink_push,
};
recorder->packet_sink.ops = &ops; static int
run_recorder(void *data) {
struct recorder *recorder = data;
for (;;) {
mutex_lock(recorder->mutex);
while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
cond_wait(recorder->queue_cond, recorder->mutex);
}
// if stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping
if (recorder->stopped && queue_is_empty(&recorder->queue)) {
mutex_unlock(recorder->mutex);
struct record_packet *last = recorder->previous;
if (last) {
// assign an arbitrary duration to the last packet
last->packet.duration = 100000;
bool ok = recorder_write(recorder, &last->packet);
if (!ok) {
// failing to write the last frame is not very serious, no
// future frame may depend on it, so the resulting file
// will still be valid
LOGW("Could not record last packet");
}
record_packet_delete(last);
}
break;
}
struct record_packet *rec;
queue_take(&recorder->queue, next, &rec);
mutex_unlock(recorder->mutex);
// recorder->previous is only written from this thread, no need to lock
struct record_packet *previous = recorder->previous;
recorder->previous = rec;
if (!previous) {
// we just received the first packet
continue;
}
// config packets have no PTS, we must ignore them
if (rec->packet.pts != AV_NOPTS_VALUE
&& previous->packet.pts != AV_NOPTS_VALUE) {
// we now know the duration of the previous packet
previous->packet.duration = rec->packet.pts - previous->packet.pts;
}
bool ok = recorder_write(recorder, &previous->packet);
record_packet_delete(previous);
if (!ok) {
LOGE("Could not record packet");
mutex_lock(recorder->mutex);
recorder->failed = true;
// discard pending packets
recorder_queue_clear(&recorder->queue);
mutex_unlock(recorder->mutex);
break;
}
}
LOGD("Recorder thread ended");
return 0;
}
bool
recorder_start(struct recorder *recorder) {
LOGD("Starting recorder thread");
recorder->thread = SDL_CreateThread(run_recorder, "recorder", recorder);
if (!recorder->thread) {
LOGC("Could not start recorder thread");
return false;
}
return true; return true;
} }
void void
sc_recorder_destroy(struct sc_recorder *recorder) { recorder_stop(struct recorder *recorder) {
free(recorder->filename); mutex_lock(recorder->mutex);
recorder->stopped = true;
cond_signal(recorder->queue_cond);
mutex_unlock(recorder->mutex);
}
void
recorder_join(struct recorder *recorder) {
SDL_WaitThread(recorder->thread, NULL);
}
bool
recorder_push(struct recorder *recorder, const AVPacket *packet) {
mutex_lock(recorder->mutex);
assert(!recorder->stopped);
if (recorder->failed) {
// reject any new packet (this will stop the stream)
return false;
}
struct record_packet *rec = record_packet_new(packet);
if (!rec) {
LOGC("Could not allocate record packet");
return false;
}
queue_push(&recorder->queue, next, rec);
cond_signal(recorder->queue_cond);
mutex_unlock(recorder->mutex);
return true;
} }

View File

@ -1,53 +1,72 @@
#ifndef SC_RECORDER_H #ifndef RECORDER_H
#define SC_RECORDER_H #define RECORDER_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include "coords.h" #include "config.h"
#include "options.h" #include "common.h"
#include "trait/packet_sink.h"
#include "util/queue.h" #include "util/queue.h"
#include "util/thread.h"
struct sc_record_packet { enum recorder_format {
AVPacket *packet; RECORDER_FORMAT_AUTO,
struct sc_record_packet *next; RECORDER_FORMAT_MP4,
RECORDER_FORMAT_MKV,
}; };
struct sc_recorder_queue SC_QUEUE(struct sc_record_packet); struct record_packet {
AVPacket packet;
struct record_packet *next;
};
struct sc_recorder { struct recorder_queue QUEUE(struct record_packet);
struct sc_packet_sink packet_sink; // packet sink trait
struct recorder {
char *filename; char *filename;
enum sc_record_format format; enum recorder_format format;
AVFormatContext *ctx; AVFormatContext *ctx;
struct sc_size declared_frame_size; struct size declared_frame_size;
bool header_written; bool header_written;
sc_thread thread; SDL_Thread *thread;
sc_mutex mutex; SDL_mutex *mutex;
sc_cond queue_cond; SDL_cond *queue_cond;
bool stopped; // set on recorder_close() bool stopped; // set on recorder_stop() by the stream reader
bool failed; // set on packet write failure bool failed; // set on packet write failure
struct sc_recorder_queue queue; struct recorder_queue queue;
// we can write a packet only once we received the next one so that we can // we can write a packet only once we received the next one so that we can
// set its duration (next_pts - current_pts) // set its duration (next_pts - current_pts)
// "previous" is only accessed from the recorder thread, so it does not // "previous" is only accessed from the recorder thread, so it does not
// need to be protected by the mutex // need to be protected by the mutex
struct sc_record_packet *previous; struct record_packet *previous;
}; };
bool bool
sc_recorder_init(struct sc_recorder *recorder, const char *filename, recorder_init(struct recorder *recorder, const char *filename,
enum sc_record_format format, enum recorder_format format, struct size declared_frame_size);
struct sc_size declared_frame_size);
void void
sc_recorder_destroy(struct sc_recorder *recorder); recorder_destroy(struct recorder *recorder);
bool
recorder_open(struct recorder *recorder, const AVCodec *input_codec);
void
recorder_close(struct recorder *recorder);
bool
recorder_start(struct recorder *recorder);
void
recorder_stop(struct recorder *recorder);
void
recorder_join(struct recorder *recorder);
bool
recorder_push(struct recorder *recorder, const AVPacket *packet);
#endif #endif

View File

@ -7,91 +7,58 @@
#include <sys/time.h> #include <sys/time.h>
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#ifdef _WIN32 #include "config.h"
// not needed here, but winsock2.h must never be included AFTER windows.h #include "command.h"
# include <winsock2.h> #include "common.h"
# include <windows.h> #include "compat.h"
#endif
#include "controller.h" #include "controller.h"
#include "decoder.h" #include "decoder.h"
#include "demuxer.h" #include "device.h"
#include "events.h" #include "events.h"
#include "file_pusher.h" #include "file_handler.h"
#include "keyboard_inject.h" #include "fps_counter.h"
#include "mouse_inject.h" #include "input_manager.h"
#include "recorder.h" #include "recorder.h"
#include "screen.h" #include "screen.h"
#include "server.h" #include "server.h"
#ifdef HAVE_USB #include "stream.h"
# include "usb/aoa_hid.h" #include "tiny_xpm.h"
# include "usb/hid_keyboard.h" #include "video_buffer.h"
# include "usb/hid_mouse.h" #include "util/lock.h"
# include "usb/usb.h"
#endif
#include "util/acksync.h"
#include "util/log.h" #include "util/log.h"
#include "util/net.h" #include "util/net.h"
#include "util/rand.h"
#ifdef HAVE_V4L2
# include "v4l2_sink.h"
#endif
struct scrcpy { static struct server server = SERVER_INITIALIZER;
struct sc_server server; static struct screen screen = SCREEN_INITIALIZER;
struct sc_screen screen; static struct fps_counter fps_counter;
struct sc_demuxer demuxer; static struct video_buffer video_buffer;
struct sc_decoder decoder; static struct stream stream;
struct sc_recorder recorder; static struct decoder decoder;
#ifdef HAVE_V4L2 static struct recorder recorder;
struct sc_v4l2_sink v4l2_sink; static struct controller controller;
#endif static struct file_handler file_handler;
struct sc_controller controller;
struct sc_file_pusher file_pusher; static struct input_manager input_manager = {
#ifdef HAVE_USB .controller = &controller,
struct sc_usb usb; .video_buffer = &video_buffer,
struct sc_aoa aoa; .screen = &screen,
// sequence/ack helper to synchronize clipboard and Ctrl+v via HID .prefer_text = false, // initialized later
struct sc_acksync acksync;
#endif
union {
struct sc_keyboard_inject keyboard_inject;
#ifdef HAVE_USB
struct sc_hid_keyboard keyboard_hid;
#endif
};
union {
struct sc_mouse_inject mouse_inject;
#ifdef HAVE_USB
struct sc_hid_mouse mouse_hid;
#endif
};
}; };
static inline void // init SDL and set appropriate hints
push_event(uint32_t type, const char *name) { static bool
SDL_Event event; sdl_init_and_configure(bool display, const char *render_driver) {
event.type = type; uint32_t flags = display ? SDL_INIT_VIDEO : SDL_INIT_EVENTS;
int ret = SDL_PushEvent(&event); if (SDL_Init(flags)) {
if (ret < 0) { LOGC("Could not initialize SDL: %s", SDL_GetError());
LOGE("Could not post %s event: %s", name, SDL_GetError()); return false;
// What could we do?
} }
}
#define PUSH_EVENT(TYPE) push_event(TYPE, # TYPE)
#ifdef _WIN32 atexit(SDL_Quit);
BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) {
if (ctrl_type == CTRL_C_EVENT) { if (!display) {
PUSH_EVENT(SDL_QUIT); return true;
return TRUE;
} }
return FALSE;
}
#endif // _WIN32
static void
sdl_set_hints(const char *render_driver) {
if (render_driver && !SDL_SetHint(SDL_HINT_RENDER_DRIVER, render_driver)) { if (render_driver && !SDL_SetHint(SDL_HINT_RENDER_DRIVER, render_driver)) {
LOGW("Could not set render driver"); LOGW("Could not set render driver");
@ -102,18 +69,11 @@ sdl_set_hints(const char *render_driver) {
LOGW("Could not enable linear filtering"); LOGW("Could not enable linear filtering");
} }
#ifdef SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
// Handle a click to gain focus as any other click // Handle a click to gain focus as any other click
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) { if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
LOGW("Could not enable mouse focus clickthrough"); LOGW("Could not enable mouse focus clickthrough");
} }
#ifdef SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
// Disable synthetic mouse events from touch events
// Touch events with id SDL_TOUCH_MOUSEID are ignored anyway, but it is
// better not to generate them in the first place.
if (!SDL_SetHint(SDL_HINT_TOUCH_MOUSE_EVENTS, "0")) {
LOGW("Could not disable synthetic mouse events");
}
#endif #endif
#ifdef SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR #ifdef SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
@ -127,71 +87,145 @@ sdl_set_hints(const char *render_driver) {
if (!SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0")) { if (!SDL_SetHint(SDL_HINT_VIDEO_MINIMIZE_ON_FOCUS_LOSS, "0")) {
LOGW("Could not disable minimize on focus loss"); LOGW("Could not disable minimize on focus loss");
} }
// Do not disable the screensaver when scrcpy is running
SDL_EnableScreenSaver();
return true;
} }
static void
sdl_configure(bool display, bool disable_screensaver) {
#ifdef _WIN32
// Clean up properly on Ctrl+C on Windows
bool ok = SetConsoleCtrlHandler(windows_ctrl_handler, TRUE);
if (!ok) {
LOGW("Could not set Ctrl+C handler");
}
#endif // _WIN32
if (!display) { #if defined(__APPLE__) || defined(__WINDOWS__)
return; # define CONTINUOUS_RESIZING_WORKAROUND
} #endif
if (disable_screensaver) { #ifdef CONTINUOUS_RESIZING_WORKAROUND
SDL_DisableScreenSaver(); // On Windows and MacOS, resizing blocks the event loop, so resizing events are
} else { // not triggered. As a workaround, handle them in an event handler.
SDL_EnableScreenSaver(); //
// <https://bugzilla.libsdl.org/show_bug.cgi?id=2077>
// <https://stackoverflow.com/a/40693139/1987178>
static int
event_watcher(void *data, SDL_Event *event) {
(void) data;
if (event->type == SDL_WINDOWEVENT
&& event->window.event == SDL_WINDOWEVENT_RESIZED) {
// In practice, it seems to always be called from the same thread in
// that specific case. Anyway, it's just a workaround.
screen_render(&screen);
} }
return 0;
} }
#endif
static enum scrcpy_exit_code
event_loop(struct scrcpy *s) {
SDL_Event event;
while (SDL_WaitEvent(&event)) {
switch (event.type) {
case EVENT_STREAM_STOPPED:
LOGW("Device disconnected");
return SCRCPY_EXIT_DISCONNECTED;
case SDL_QUIT:
LOGD("User requested to quit");
return SCRCPY_EXIT_SUCCESS;
default:
sc_screen_handle_event(&s->screen, &event);
break;
}
}
return SCRCPY_EXIT_FAILURE;
}
// Return true on success, false on error
static bool static bool
await_for_server(bool *connected) { is_apk(const char *file) {
const char *ext = strrchr(file, '.');
return ext && !strcmp(ext, ".apk");
}
enum event_result {
EVENT_RESULT_CONTINUE,
EVENT_RESULT_STOPPED_BY_USER,
EVENT_RESULT_STOPPED_BY_EOS,
};
static enum event_result
handle_event(SDL_Event *event, bool control) {
switch (event->type) {
case EVENT_STREAM_STOPPED:
LOGD("Video stream stopped");
return EVENT_RESULT_STOPPED_BY_EOS;
case SDL_QUIT:
LOGD("User requested to quit");
return EVENT_RESULT_STOPPED_BY_USER;
case EVENT_NEW_FRAME:
if (!screen.has_frame) {
screen.has_frame = true;
// this is the very first frame, show the window
screen_show_window(&screen);
}
if (!screen_update_frame(&screen, &video_buffer)) {
return EVENT_RESULT_CONTINUE;
}
break;
case SDL_WINDOWEVENT:
screen_handle_window_event(&screen, &event->window);
break;
case SDL_TEXTINPUT:
if (!control) {
break;
}
input_manager_process_text_input(&input_manager, &event->text);
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
// some key events do not interact with the device, so process the
// event even if control is disabled
input_manager_process_key(&input_manager, &event->key, control);
break;
case SDL_MOUSEMOTION:
if (!control) {
break;
}
input_manager_process_mouse_motion(&input_manager, &event->motion);
break;
case SDL_MOUSEWHEEL:
if (!control) {
break;
}
input_manager_process_mouse_wheel(&input_manager, &event->wheel);
break;
case SDL_MOUSEBUTTONDOWN:
case SDL_MOUSEBUTTONUP:
// some mouse events do not interact with the device, so process
// the event even if control is disabled
input_manager_process_mouse_button(&input_manager, &event->button,
control);
break;
case SDL_FINGERMOTION:
case SDL_FINGERDOWN:
case SDL_FINGERUP:
input_manager_process_touch(&input_manager, &event->tfinger);
break;
case SDL_DROPFILE: {
if (!control) {
break;
}
file_handler_action_t action;
if (is_apk(event->drop.file)) {
action = ACTION_INSTALL_APK;
} else {
action = ACTION_PUSH_FILE;
}
file_handler_request(&file_handler, action, event->drop.file);
break;
}
}
return EVENT_RESULT_CONTINUE;
}
static bool
event_loop(bool display, bool control) {
(void) display;
#ifdef CONTINUOUS_RESIZING_WORKAROUND
if (display) {
SDL_AddEventWatch(event_watcher, NULL);
}
#endif
SDL_Event event; SDL_Event event;
while (SDL_WaitEvent(&event)) { while (SDL_WaitEvent(&event)) {
switch (event.type) { enum event_result result = handle_event(&event, control);
case SDL_QUIT: switch (result) {
LOGD("User requested to quit"); case EVENT_RESULT_STOPPED_BY_USER:
*connected = false;
return true; return true;
case EVENT_SERVER_CONNECTION_FAILED: case EVENT_RESULT_STOPPED_BY_EOS:
LOGE("Server connection failed"); LOGW("Device disconnected");
return false; return false;
case EVENT_SERVER_CONNECTED: case EVENT_RESULT_CONTINUE:
LOGD("Server connected");
*connected = true;
return true;
default:
break; break;
} }
} }
LOGE("SDL_WaitEvent() error: %s", SDL_GetError());
return false; return false;
} }
@ -219,106 +253,24 @@ av_log_callback(void *avcl, int level, const char *fmt, va_list vl) {
if (priority == 0) { if (priority == 0) {
return; return;
} }
char *local_fmt = SDL_malloc(strlen(fmt) + 10);
size_t fmt_len = strlen(fmt);
char *local_fmt = malloc(fmt_len + 10);
if (!local_fmt) { if (!local_fmt) {
LOG_OOM(); LOGC("Could not allocate string");
return; return;
} }
memcpy(local_fmt, "[FFmpeg] ", 9); // do not write the final '\0' // strcpy is safe here, the destination is large enough
memcpy(local_fmt + 9, fmt, fmt_len + 1); // include '\0' strcpy(local_fmt, "[FFmpeg] ");
strcpy(local_fmt + 9, fmt);
SDL_LogMessageV(SDL_LOG_CATEGORY_VIDEO, priority, local_fmt, vl); SDL_LogMessageV(SDL_LOG_CATEGORY_VIDEO, priority, local_fmt, vl);
free(local_fmt); SDL_free(local_fmt);
} }
static void bool
sc_demuxer_on_eos(struct sc_demuxer *demuxer, void *userdata) { scrcpy(const struct scrcpy_options *options) {
(void) demuxer; bool record = !!options->record_filename;
(void) userdata; struct server_params params = {
PUSH_EVENT(EVENT_STREAM_STOPPED);
}
static void
sc_server_on_connection_failed(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
PUSH_EVENT(EVENT_SERVER_CONNECTION_FAILED);
}
static void
sc_server_on_connected(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
PUSH_EVENT(EVENT_SERVER_CONNECTED);
}
static void
sc_server_on_disconnected(struct sc_server *server, void *userdata) {
(void) server;
(void) userdata;
LOGD("Server disconnected");
// Do nothing, the disconnection will be handled by the "stream stopped"
// event
}
static uint32_t
scrcpy_generate_uid() {
struct sc_rand rand;
sc_rand_init(&rand);
// Only use 31 bits to avoid issues with signed values on the Java-side
return sc_rand_u32(&rand) & 0x7FFFFFFF;
}
enum scrcpy_exit_code
scrcpy(struct scrcpy_options *options) {
static struct scrcpy scrcpy;
struct scrcpy *s = &scrcpy;
// Minimal SDL initialization
if (SDL_Init(SDL_INIT_EVENTS)) {
LOGE("Could not initialize SDL: %s", SDL_GetError());
return SCRCPY_EXIT_FAILURE;
}
atexit(SDL_Quit);
enum scrcpy_exit_code ret = SCRCPY_EXIT_FAILURE;
bool server_started = false;
bool file_pusher_initialized = false;
bool recorder_initialized = false;
#ifdef HAVE_V4L2
bool v4l2_sink_initialized = false;
#endif
bool demuxer_started = false;
#ifdef HAVE_USB
bool aoa_hid_initialized = false;
bool hid_keyboard_initialized = false;
bool hid_mouse_initialized = false;
#endif
bool controller_initialized = false;
bool controller_started = false;
bool screen_initialized = false;
struct sc_acksync *acksync = NULL;
uint32_t uid = scrcpy_generate_uid();
struct sc_server_params params = {
.uid = uid,
.req_serial = options->serial,
.select_usb = options->select_usb,
.select_tcpip = options->select_tcpip,
.log_level = options->log_level,
.crop = options->crop, .crop = options->crop,
.port_range = options->port_range, .port_range = options->port_range,
.tunnel_host = options->tunnel_host,
.tunnel_port = options->tunnel_port,
.max_size = options->max_size, .max_size = options->max_size,
.bit_rate = options->bit_rate, .bit_rate = options->bit_rate,
.max_fps = options->max_fps, .max_fps = options->max_fps,
@ -327,408 +279,184 @@ scrcpy(struct scrcpy_options *options) {
.display_id = options->display_id, .display_id = options->display_id,
.show_touches = options->show_touches, .show_touches = options->show_touches,
.stay_awake = options->stay_awake, .stay_awake = options->stay_awake,
.codec_options = options->codec_options,
.encoder_name = options->encoder_name,
.force_adb_forward = options->force_adb_forward,
.power_off_on_close = options->power_off_on_close,
.clipboard_autosync = options->clipboard_autosync,
.downsize_on_error = options->downsize_on_error,
.tcpip = options->tcpip,
.tcpip_dst = options->tcpip_dst,
.cleanup = options->cleanup,
.power_on = options->power_on,
}; };
if (!server_start(&server, options->serial, &params)) {
static const struct sc_server_callbacks cbs = { return false;
.on_connection_failed = sc_server_on_connection_failed,
.on_connected = sc_server_on_connected,
.on_disconnected = sc_server_on_disconnected,
};
if (!sc_server_init(&s->server, &params, &cbs, NULL)) {
return SCRCPY_EXIT_FAILURE;
} }
if (!sc_server_start(&s->server)) { bool ret = false;
bool fps_counter_initialized = false;
bool video_buffer_initialized = false;
bool file_handler_initialized = false;
bool recorder_initialized = false;
bool stream_started = false;
bool controller_initialized = false;
bool controller_started = false;
if (!sdl_init_and_configure(options->display, options->render_driver)) {
goto end; goto end;
} }
server_started = true; if (!server_connect_to(&server)) {
goto end;
}
char device_name[DEVICE_NAME_FIELD_LENGTH];
struct size frame_size;
// screenrecord does not send frames when the screen content does not
// change therefore, we transmit the screen size before the video stream,
// to be able to init the window immediately
if (!device_read_info(server.video_socket, device_name, &frame_size)) {
goto end;
}
struct decoder *dec = NULL;
if (options->display) { if (options->display) {
sdl_set_hints(options->render_driver); if (!fps_counter_init(&fps_counter)) {
}
// Initialize SDL video in addition if display is enabled
if (options->display && SDL_Init(SDL_INIT_VIDEO)) {
LOGE("Could not initialize SDL: %s", SDL_GetError());
goto end;
}
sdl_configure(options->display, options->disable_screensaver);
// Await for server without blocking Ctrl+C handling
bool connected;
if (!await_for_server(&connected)) {
goto end;
}
if (!connected) {
// This is not an error, user requested to quit
ret = SCRCPY_EXIT_SUCCESS;
goto end;
}
// It is necessarily initialized here, since the device is connected
struct sc_server_info *info = &s->server.info;
const char *serial = s->server.serial;
assert(serial);
struct sc_file_pusher *fp = NULL;
if (options->display && options->control) {
if (!sc_file_pusher_init(&s->file_pusher, serial,
options->push_target)) {
goto end; goto end;
} }
fp = &s->file_pusher; fps_counter_initialized = true;
file_pusher_initialized = true;
}
struct sc_decoder *dec = NULL; if (!video_buffer_init(&video_buffer, &fps_counter,
bool needs_decoder = options->display; options->render_expired_frames)) {
#ifdef HAVE_V4L2
needs_decoder |= !!options->v4l2_device;
#endif
if (needs_decoder) {
sc_decoder_init(&s->decoder);
dec = &s->decoder;
}
struct sc_recorder *rec = NULL;
if (options->record_filename) {
if (!sc_recorder_init(&s->recorder,
options->record_filename,
options->record_format,
info->frame_size)) {
goto end; goto end;
} }
rec = &s->recorder; video_buffer_initialized = true;
if (options->control) {
if (!file_handler_init(&file_handler, server.serial,
options->push_target)) {
goto end;
}
file_handler_initialized = true;
}
decoder_init(&decoder, &video_buffer);
dec = &decoder;
}
struct recorder *rec = NULL;
if (record) {
if (!recorder_init(&recorder,
options->record_filename,
options->record_format,
frame_size)) {
goto end;
}
rec = &recorder;
recorder_initialized = true; recorder_initialized = true;
} }
av_log_set_callback(av_log_callback); av_log_set_callback(av_log_callback);
static const struct sc_demuxer_callbacks demuxer_cbs = { stream_init(&stream, server.video_socket, dec, rec);
.on_eos = sc_demuxer_on_eos,
};
sc_demuxer_init(&s->demuxer, s->server.video_socket, &demuxer_cbs, NULL);
if (dec) { // now we consumed the header values, the socket receives the video stream
sc_demuxer_add_sink(&s->demuxer, &dec->packet_sink); // start the stream
if (!stream_start(&stream)) {
goto end;
} }
stream_started = true;
if (rec) { if (options->display) {
sc_demuxer_add_sink(&s->demuxer, &rec->packet_sink); if (options->control) {
} if (!controller_init(&controller, server.control_socket)) {
struct sc_controller *controller = NULL;
struct sc_key_processor *kp = NULL;
struct sc_mouse_processor *mp = NULL;
if (options->control) {
#ifdef HAVE_USB
bool use_hid_keyboard =
options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID;
bool use_hid_mouse =
options->mouse_input_mode == SC_MOUSE_INPUT_MODE_HID;
if (use_hid_keyboard || use_hid_mouse) {
bool ok = sc_acksync_init(&s->acksync);
if (!ok) {
goto end; goto end;
} }
controller_initialized = true;
ok = sc_usb_init(&s->usb); if (!controller_start(&controller)) {
if (!ok) { goto end;
LOGE("Failed to initialize USB");
sc_acksync_destroy(&s->acksync);
goto aoa_hid_end;
} }
controller_started = true;
assert(serial);
struct sc_usb_device usb_device;
ok = sc_usb_select_device(&s->usb, serial, &usb_device);
if (!ok) {
sc_usb_destroy(&s->usb);
goto aoa_hid_end;
}
LOGI("USB device: %s (%04" PRIx16 ":%04" PRIx16 ") %s %s",
usb_device.serial, usb_device.vid, usb_device.pid,
usb_device.manufacturer, usb_device.product);
ok = sc_usb_connect(&s->usb, usb_device.device, NULL, NULL);
sc_usb_device_destroy(&usb_device);
if (!ok) {
LOGE("Failed to connect to USB device %s", serial);
sc_usb_destroy(&s->usb);
sc_acksync_destroy(&s->acksync);
goto aoa_hid_end;
}
ok = sc_aoa_init(&s->aoa, &s->usb, &s->acksync);
if (!ok) {
LOGE("Failed to enable HID over AOA");
sc_usb_disconnect(&s->usb);
sc_usb_destroy(&s->usb);
sc_acksync_destroy(&s->acksync);
goto aoa_hid_end;
}
if (use_hid_keyboard) {
if (sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
hid_keyboard_initialized = true;
kp = &s->keyboard_hid.key_processor;
} else {
LOGE("Could not initialize HID keyboard");
}
}
if (use_hid_mouse) {
if (sc_hid_mouse_init(&s->mouse_hid, &s->aoa)) {
hid_mouse_initialized = true;
mp = &s->mouse_hid.mouse_processor;
} else {
LOGE("Could not initialized HID mouse");
}
}
bool need_aoa = hid_keyboard_initialized || hid_mouse_initialized;
if (!need_aoa || !sc_aoa_start(&s->aoa)) {
sc_acksync_destroy(&s->acksync);
sc_usb_disconnect(&s->usb);
sc_usb_destroy(&s->usb);
sc_aoa_destroy(&s->aoa);
goto aoa_hid_end;
}
acksync = &s->acksync;
aoa_hid_initialized = true;
aoa_hid_end:
if (!aoa_hid_initialized) {
if (hid_keyboard_initialized) {
sc_hid_keyboard_destroy(&s->keyboard_hid);
hid_keyboard_initialized = false;
}
if (hid_mouse_initialized) {
sc_hid_mouse_destroy(&s->mouse_hid);
hid_mouse_initialized = false;
}
}
if (use_hid_keyboard && !hid_keyboard_initialized) {
LOGE("Fallback to default keyboard injection method "
"(-K/--hid-keyboard ignored)");
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
}
if (use_hid_mouse && !hid_mouse_initialized) {
LOGE("Fallback to default mouse injection method "
"(-M/--hid-mouse ignored)");
options->mouse_input_mode = SC_MOUSE_INPUT_MODE_INJECT;
}
}
#else
assert(options->keyboard_input_mode != SC_KEYBOARD_INPUT_MODE_HID);
assert(options->mouse_input_mode != SC_MOUSE_INPUT_MODE_HID);
#endif
// keyboard_input_mode may have been reset if HID mode failed
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_INJECT) {
sc_keyboard_inject_init(&s->keyboard_inject, &s->controller,
options->key_inject_mode,
options->forward_key_repeat);
kp = &s->keyboard_inject.key_processor;
} }
// mouse_input_mode may have been reset if HID mode failed const char *window_title =
if (options->mouse_input_mode == SC_MOUSE_INPUT_MODE_INJECT) { options->window_title ? options->window_title : device_name;
sc_mouse_inject_init(&s->mouse_inject, &s->controller);
mp = &s->mouse_inject.mouse_processor;
}
if (!sc_controller_init(&s->controller, s->server.control_socket, if (!screen_init_rendering(&screen, window_title, frame_size,
acksync)) { options->always_on_top, options->window_x,
options->window_y, options->window_width,
options->window_height,
options->window_borderless,
options->rotation, options-> mipmaps)) {
goto end; goto end;
} }
controller_initialized = true;
if (!sc_controller_start(&s->controller)) {
goto end;
}
controller_started = true;
controller = &s->controller;
if (options->turn_screen_off) { if (options->turn_screen_off) {
struct sc_control_msg msg; struct control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE; msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
msg.set_screen_power_mode.mode = SC_SCREEN_POWER_MODE_OFF; msg.set_screen_power_mode.mode = SCREEN_POWER_MODE_OFF;
if (!sc_controller_push_msg(&s->controller, &msg)) { if (!controller_push_msg(&controller, &msg)) {
LOGW("Could not request 'set screen power mode'"); LOGW("Could not request 'set screen power mode'");
} }
} }
} if (options->fullscreen) {
screen_switch_fullscreen(&screen);
// There is a controller if and only if control is enabled
assert(options->control == !!controller);
if (options->display) {
const char *window_title =
options->window_title ? options->window_title : info->device_name;
struct sc_screen_params screen_params = {
.controller = controller,
.fp = fp,
.kp = kp,
.mp = mp,
.forward_all_clicks = options->forward_all_clicks,
.legacy_paste = options->legacy_paste,
.clipboard_autosync = options->clipboard_autosync,
.shortcut_mods = &options->shortcut_mods,
.window_title = window_title,
.frame_size = info->frame_size,
.always_on_top = options->always_on_top,
.window_x = options->window_x,
.window_y = options->window_y,
.window_width = options->window_width,
.window_height = options->window_height,
.window_borderless = options->window_borderless,
.rotation = options->rotation,
.mipmaps = options->mipmaps,
.fullscreen = options->fullscreen,
.start_fps_counter = options->start_fps_counter,
.buffering_time = options->display_buffer,
};
if (!sc_screen_init(&s->screen, &screen_params)) {
goto end;
} }
screen_initialized = true;
sc_decoder_add_sink(&s->decoder, &s->screen.frame_sink);
} }
#ifdef HAVE_V4L2 input_manager.prefer_text = options->prefer_text;
if (options->v4l2_device) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device,
info->frame_size, options->v4l2_buffer)) {
goto end;
}
sc_decoder_add_sink(&s->decoder, &s->v4l2_sink.frame_sink); ret = event_loop(options->display, options->control);
v4l2_sink_initialized = true;
}
#endif
// now we consumed the header values, the socket receives the video stream
// start the demuxer
if (!sc_demuxer_start(&s->demuxer)) {
goto end;
}
demuxer_started = true;
ret = event_loop(s);
LOGD("quit..."); LOGD("quit...");
// Close the window immediately on closing, because screen_destroy() may screen_destroy(&screen);
// only be called once the demuxer thread is joined (it may take time)
sc_screen_hide_window(&s->screen);
end: end:
// The demuxer is not stopped explicitly, because it will stop by itself on // stop stream and controller so that they don't continue once their socket
// end-of-stream // is shutdown
#ifdef HAVE_USB if (stream_started) {
if (aoa_hid_initialized) { stream_stop(&stream);
if (hid_keyboard_initialized) {
sc_hid_keyboard_destroy(&s->keyboard_hid);
}
if (hid_mouse_initialized) {
sc_hid_mouse_destroy(&s->mouse_hid);
}
sc_aoa_stop(&s->aoa);
sc_usb_stop(&s->usb);
} }
if (acksync) {
sc_acksync_destroy(acksync);
}
#endif
if (controller_started) { if (controller_started) {
sc_controller_stop(&s->controller); controller_stop(&controller);
} }
if (file_pusher_initialized) { if (file_handler_initialized) {
sc_file_pusher_stop(&s->file_pusher); file_handler_stop(&file_handler);
} }
if (screen_initialized) { if (fps_counter_initialized) {
sc_screen_interrupt(&s->screen); fps_counter_interrupt(&fps_counter);
} }
if (server_started) { // shutdown the sockets and kill the server
// shutdown the sockets and kill the server server_stop(&server);
sc_server_stop(&s->server);
}
// now that the sockets are shutdown, the demuxer and controller are // now that the sockets are shutdown, the stream and controller are
// interrupted, we can join them // interrupted, we can join them
if (demuxer_started) { if (stream_started) {
sc_demuxer_join(&s->demuxer); stream_join(&stream);
} }
#ifdef HAVE_V4L2
if (v4l2_sink_initialized) {
sc_v4l2_sink_destroy(&s->v4l2_sink);
}
#endif
#ifdef HAVE_USB
if (aoa_hid_initialized) {
sc_aoa_join(&s->aoa);
sc_aoa_destroy(&s->aoa);
sc_usb_join(&s->usb);
sc_usb_disconnect(&s->usb);
sc_usb_destroy(&s->usb);
}
#endif
// Destroy the screen only after the demuxer is guaranteed to be finished,
// because otherwise the screen could receive new frames after destruction
if (screen_initialized) {
sc_screen_join(&s->screen);
sc_screen_destroy(&s->screen);
}
if (controller_started) { if (controller_started) {
sc_controller_join(&s->controller); controller_join(&controller);
} }
if (controller_initialized) { if (controller_initialized) {
sc_controller_destroy(&s->controller); controller_destroy(&controller);
} }
if (recorder_initialized) { if (recorder_initialized) {
sc_recorder_destroy(&s->recorder); recorder_destroy(&recorder);
} }
if (file_pusher_initialized) { if (file_handler_initialized) {
sc_file_pusher_join(&s->file_pusher); file_handler_join(&file_handler);
sc_file_pusher_destroy(&s->file_pusher); file_handler_destroy(&file_handler);
} }
sc_server_destroy(&s->server); if (video_buffer_initialized) {
video_buffer_destroy(&video_buffer);
}
if (fps_counter_initialized) {
fps_counter_join(&fps_counter);
fps_counter_destroy(&fps_counter);
}
server_destroy(&server);
return ret; return ret;
} }

View File

@ -1,23 +1,82 @@
#ifndef SCRCPY_H #ifndef SCRCPY_H
#define SCRCPY_H #define SCRCPY_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include "options.h" #include <stdint.h>
enum scrcpy_exit_code { #include "config.h"
// Normal program termination #include "common.h"
SCRCPY_EXIT_SUCCESS, #include "input_manager.h"
#include "recorder.h"
// No connection could be established struct scrcpy_options {
SCRCPY_EXIT_FAILURE, const char *serial;
const char *crop;
// Device was disconnected while running const char *record_filename;
SCRCPY_EXIT_DISCONNECTED, const char *window_title;
const char *push_target;
const char *render_driver;
enum recorder_format record_format;
struct port_range port_range;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
int8_t lock_video_orientation;
uint8_t rotation;
int16_t window_x; // WINDOW_POSITION_UNDEFINED for "auto"
int16_t window_y; // WINDOW_POSITION_UNDEFINED for "auto"
uint16_t window_width;
uint16_t window_height;
uint16_t display_id;
bool show_touches;
bool fullscreen;
bool always_on_top;
bool control;
bool display;
bool turn_screen_off;
bool render_expired_frames;
bool prefer_text;
bool window_borderless;
bool mipmaps;
bool stay_awake;
}; };
enum scrcpy_exit_code #define SCRCPY_OPTIONS_DEFAULT { \
scrcpy(struct scrcpy_options *options); .serial = NULL, \
.crop = NULL, \
.record_filename = NULL, \
.window_title = NULL, \
.push_target = NULL, \
.render_driver = NULL, \
.record_format = RECORDER_FORMAT_AUTO, \
.port_range = { \
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST, \
.last = DEFAULT_LOCAL_PORT_RANGE_LAST, \
}, \
.max_size = DEFAULT_MAX_SIZE, \
.bit_rate = DEFAULT_BIT_RATE, \
.max_fps = 0, \
.lock_video_orientation = DEFAULT_LOCK_VIDEO_ORIENTATION, \
.rotation = 0, \
.window_x = WINDOW_POSITION_UNDEFINED, \
.window_y = WINDOW_POSITION_UNDEFINED, \
.window_width = 0, \
.window_height = 0, \
.display_id = 0, \
.show_touches = false, \
.fullscreen = false, \
.always_on_top = false, \
.control = true, \
.display = true, \
.turn_screen_off = false, \
.render_expired_frames = false, \
.prefer_text = false, \
.window_borderless = false, \
.mipmaps = true, \
.stay_awake = false, \
}
bool
scrcpy(const struct scrcpy_options *options);
#endif #endif

File diff suppressed because it is too large Load Diff

View File

@ -1,55 +1,31 @@
#ifndef SCREEN_H #ifndef SCREEN_H
#define SCREEN_H #define SCREEN_H
#include "common.h"
#include <stdbool.h> #include <stdbool.h>
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include "controller.h" #include "config.h"
#include "coords.h" #include "common.h"
#include "fps_counter.h"
#include "input_manager.h"
#include "opengl.h" #include "opengl.h"
#include "trait/key_processor.h"
#include "trait/frame_sink.h"
#include "trait/mouse_processor.h"
#include "video_buffer.h"
struct sc_screen { #define WINDOW_POSITION_UNDEFINED (-0x8000)
struct sc_frame_sink frame_sink; // frame sink trait
#ifndef NDEBUG struct video_buffer;
bool open; // track the open/close state to assert correct behavior
#endif
struct sc_input_manager im;
struct sc_video_buffer vb;
struct sc_fps_counter fps_counter;
// The initial requested window properties
struct {
int16_t x;
int16_t y;
uint16_t width;
uint16_t height;
bool fullscreen;
bool start_fps_counter;
} req;
struct screen {
SDL_Window *window; SDL_Window *window;
SDL_Renderer *renderer; SDL_Renderer *renderer;
SDL_Texture *texture; SDL_Texture *texture;
bool use_opengl;
struct sc_opengl gl; struct sc_opengl gl;
struct sc_size frame_size; struct size frame_size;
struct sc_size content_size; // rotated frame_size struct size content_size; // rotated frame_size
// The window size the last time it was not maximized or fullscreen.
bool resize_pending; // resize requested while fullscreen or maximized struct size windowed_window_size;
// The content size the last time the window was not maximized or // Since we receive the event SIZE_CHANGED before MAXIMIZED, we must be
// fullscreen (meaningful only when resize_pending is true) // able to revert the size to its non-maximized value.
struct sc_size windowed_content_size; struct size windowed_window_size_backup;
// client rotation: 0, 1, 2 or 3 (x90 degrees counterclockwise) // client rotation: 0, 1, 2 or 3 (x90 degrees counterclockwise)
unsigned rotation; unsigned rotation;
// rectangle of the content (excluding black borders) // rectangle of the content (excluding black borders)
@ -57,109 +33,105 @@ struct sc_screen {
bool has_frame; bool has_frame;
bool fullscreen; bool fullscreen;
bool maximized; bool maximized;
bool no_window;
bool mipmaps; bool mipmaps;
bool event_failed; // in case SDL_PushEvent() returned an error
// To enable/disable mouse capture, a mouse capture key (LALT, LGUI or
// RGUI) must be pressed. This variable tracks the pressed capture key.
SDL_Keycode mouse_capture_key_pressed;
AVFrame *frame;
}; };
struct sc_screen_params { #define SCREEN_INITIALIZER { \
struct sc_controller *controller; .window = NULL, \
struct sc_file_pusher *fp; .renderer = NULL, \
struct sc_key_processor *kp; .texture = NULL, \
struct sc_mouse_processor *mp; .use_opengl = false, \
.gl = {0}, \
.frame_size = { \
.width = 0, \
.height = 0, \
}, \
.content_size = { \
.width = 0, \
.height = 0, \
}, \
.windowed_window_size = { \
.width = 0, \
.height = 0, \
}, \
.windowed_window_size_backup = { \
.width = 0, \
.height = 0, \
}, \
.rotation = 0, \
.rect = { \
.x = 0, \
.y = 0, \
.w = 0, \
.h = 0, \
}, \
.has_frame = false, \
.fullscreen = false, \
.maximized = false, \
.no_window = false, \
.mipmaps = false, \
}
bool forward_all_clicks; // initialize default values
bool legacy_paste; void
bool clipboard_autosync; screen_init(struct screen *screen);
const struct sc_shortcut_mods *shortcut_mods;
const char *window_title;
struct sc_size frame_size;
bool always_on_top;
int16_t window_x; // accepts SC_WINDOW_POSITION_UNDEFINED
int16_t window_y; // accepts SC_WINDOW_POSITION_UNDEFINED
uint16_t window_width;
uint16_t window_height;
bool window_borderless;
uint8_t rotation;
bool mipmaps;
bool fullscreen;
bool start_fps_counter;
sc_tick buffering_time;
};
// initialize screen, create window, renderer and texture (window is hidden) // initialize screen, create window, renderer and texture (window is hidden)
// window_x and window_y accept WINDOW_POSITION_UNDEFINED
bool bool
sc_screen_init(struct sc_screen *screen, const struct sc_screen_params *params); screen_init_rendering(struct screen *screen, const char *window_title,
struct size frame_size, bool always_on_top,
int16_t window_x, int16_t window_y, uint16_t window_width,
uint16_t window_height, bool window_borderless,
uint8_t rotation, bool mipmaps);
// request to interrupt any inner thread // show the window
// must be called before screen_join()
void void
sc_screen_interrupt(struct sc_screen *screen); screen_show_window(struct screen *screen);
// join any inner thread
void
sc_screen_join(struct sc_screen *screen);
// destroy window, renderer and texture (if any) // destroy window, renderer and texture (if any)
void void
sc_screen_destroy(struct sc_screen *screen); screen_destroy(struct screen *screen);
// hide the window // resize if necessary and write the rendered frame into the texture
// bool
// It is used to hide the window immediately on closing without waiting for screen_update_frame(struct screen *screen, struct video_buffer *vb);
// screen_destroy()
// render the texture to the renderer
void void
sc_screen_hide_window(struct sc_screen *screen); screen_render(struct screen *screen);
// switch the fullscreen mode // switch the fullscreen mode
void void
sc_screen_switch_fullscreen(struct sc_screen *screen); screen_switch_fullscreen(struct screen *screen);
// resize window to optimal size (remove black borders) // resize window to optimal size (remove black borders)
void void
sc_screen_resize_to_fit(struct sc_screen *screen); screen_resize_to_fit(struct screen *screen);
// resize window to 1:1 (pixel-perfect) // resize window to 1:1 (pixel-perfect)
void void
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen); screen_resize_to_pixel_perfect(struct screen *screen);
// set the display rotation (0, 1, 2 or 3, x90 degrees counterclockwise) // set the display rotation (0, 1, 2 or 3, x90 degrees counterclockwise)
void void
sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation); screen_set_rotation(struct screen *screen, unsigned rotation);
// react to SDL events // react to window events
void void
sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event); screen_handle_window_event(struct screen *screen, const SDL_WindowEvent *event);
// convert point from window coordinates to frame coordinates // convert point from window coordinates to frame coordinates
// x and y are expressed in pixels // x and y are expressed in pixels
struct sc_point struct point
sc_screen_convert_window_to_frame_coords(struct sc_screen *screen, screen_convert_to_frame_coords(struct screen *screen, int32_t x, int32_t y);
int32_t x, int32_t y);
// convert point from drawable coordinates to frame coordinates
// x and y are expressed in pixels
struct sc_point
sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen,
int32_t x, int32_t y);
// Convert coordinates from window to drawable. // Convert coordinates from window to drawable.
// Events are expressed in window coordinates, but content is expressed in // Events are expressed in window coordinates, but content is expressed in
// drawable coordinates. They are the same if HiDPI scaling is 1, but differ // drawable coordinates. They are the same if HiDPI scaling is 1, but differ
// otherwise. // otherwise.
void void
sc_screen_hidpi_scale_coords(struct sc_screen *screen, int32_t *x, int32_t *y); screen_hidpi_scale_coords(struct screen *screen, int32_t *x, int32_t *y);
#endif #endif

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#ifndef SERVER_H #ifndef SERVER_H
#define SERVER_H #define SERVER_H
#include "common.h"
#include <stdatomic.h> #include <stdatomic.h>
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h> #include <stdint.h>
#include <SDL2/SDL_thread.h>
#include "adb/adb_tunnel.h" #include "config.h"
#include "coords.h" #include "command.h"
#include "options.h" #include "common.h"
#include "util/intr.h"
#include "util/log.h"
#include "util/net.h" #include "util/net.h"
#include "util/thread.h"
#define SC_DEVICE_NAME_FIELD_LENGTH 64 struct server {
struct sc_server_info { char *serial;
char device_name[SC_DEVICE_NAME_FIELD_LENGTH]; process_t process;
struct sc_size frame_size; SDL_Thread *wait_server_thread;
atomic_flag server_socket_closed;
socket_t server_socket; // only used if !tunnel_forward
socket_t video_socket;
socket_t control_socket;
struct port_range port_range;
uint16_t local_port; // selected from port_range
bool tunnel_enabled;
bool tunnel_forward; // use "adb forward" instead of "adb reverse"
}; };
struct sc_server_params { #define SERVER_INITIALIZER { \
uint32_t uid; .serial = NULL, \
const char *req_serial; .process = PROCESS_NONE, \
enum sc_log_level log_level; .wait_server_thread = NULL, \
.server_socket_closed = ATOMIC_FLAG_INIT, \
.server_socket = INVALID_SOCKET, \
.video_socket = INVALID_SOCKET, \
.control_socket = INVALID_SOCKET, \
.port_range = { \
.first = 0, \
.last = 0, \
}, \
.local_port = 0, \
.tunnel_enabled = false, \
.tunnel_forward = false, \
}
struct server_params {
const char *crop; const char *crop;
const char *codec_options; struct port_range port_range;
const char *encoder_name;
struct sc_port_range port_range;
uint32_t tunnel_host;
uint16_t tunnel_port;
uint16_t max_size; uint16_t max_size;
uint32_t bit_rate; uint32_t bit_rate;
uint16_t max_fps; uint16_t max_fps;
int8_t lock_video_orientation; int8_t lock_video_orientation;
bool control; bool control;
uint32_t display_id; uint16_t display_id;
bool show_touches; bool show_touches;
bool stay_awake; bool stay_awake;
bool force_adb_forward;
bool power_off_on_close;
bool clipboard_autosync;
bool downsize_on_error;
bool tcpip;
const char *tcpip_dst;
bool select_usb;
bool select_tcpip;
bool cleanup;
bool power_on;
}; };
struct sc_server { // init default values
// The internal allocated strings are copies owned by the server void
struct sc_server_params params; server_init(struct server *server);
char *serial;
char *device_socket_name;
sc_thread thread; // push, enable tunnel et start the server
struct sc_server_info info; // initialized once connected
sc_mutex mutex;
sc_cond cond_stopped;
bool stopped;
struct sc_intr intr;
struct sc_adb_tunnel tunnel;
sc_socket video_socket;
sc_socket control_socket;
const struct sc_server_callbacks *cbs;
void *cbs_userdata;
};
struct sc_server_callbacks {
/**
* Called when the server failed to connect
*
* If it is called, then on_connected() and on_disconnected() will never be
* called.
*/
void (*on_connection_failed)(struct sc_server *server, void *userdata);
/**
* Called on server connection
*/
void (*on_connected)(struct sc_server *server, void *userdata);
/**
* Called on server disconnection (after it has been connected)
*/
void (*on_disconnected)(struct sc_server *server, void *userdata);
};
// init the server with the given params
bool bool
sc_server_init(struct sc_server *server, const struct sc_server_params *params, server_start(struct server *server, const char *serial,
const struct sc_server_callbacks *cbs, void *cbs_userdata); const struct server_params *params);
// start the server asynchronously // block until the communication with the server is established
bool bool
sc_server_start(struct sc_server *server); server_connect_to(struct server *server);
// disconnect and kill the server process // disconnect and kill the server process
void void
sc_server_stop(struct sc_server *server); server_stop(struct server *server);
// close and release sockets // close and release sockets
void void
sc_server_destroy(struct sc_server *server); server_destroy(struct server *server);
#endif #endif

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#include "stream.h"
#include <assert.h>
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "config.h"
#include "compat.h"
#include "decoder.h"
#include "events.h"
#include "recorder.h"
#include "util/buffer_util.h"
#include "util/log.h"
#define BUFSIZE 0x10000
#define HEADER_SIZE 12
#define NO_PTS UINT64_C(-1)
static bool
stream_recv_packet(struct stream *stream, AVPacket *packet) {
// The video stream contains raw packets, without time information. When we
// record, we retrieve the timestamps separately, from a "meta" header
// added by the server before each raw packet.
//
// The "meta" header length is 12 bytes:
// [. . . . . . . .|. . . .]. . . . . . . . . . . . . . . ...
// <-------------> <-----> <-----------------------------...
// PTS packet raw packet
// size
//
// It is followed by <packet_size> bytes containing the packet/frame.
uint8_t header[HEADER_SIZE];
ssize_t r = net_recv_all(stream->socket, header, HEADER_SIZE);
if (r < HEADER_SIZE) {
return false;
}
uint64_t pts = buffer_read64be(header);
uint32_t len = buffer_read32be(&header[8]);
assert(pts == NO_PTS || (pts & 0x8000000000000000) == 0);
assert(len);
if (av_new_packet(packet, len)) {
LOGE("Could not allocate packet");
return false;
}
r = net_recv_all(stream->socket, packet->data, len);
if (r < 0 || ((uint32_t) r) < len) {
av_packet_unref(packet);
return false;
}
packet->pts = pts != NO_PTS ? (int64_t) pts : AV_NOPTS_VALUE;
return true;
}
static void
notify_stopped(void) {
SDL_Event stop_event;
stop_event.type = EVENT_STREAM_STOPPED;
SDL_PushEvent(&stop_event);
}
static bool
process_config_packet(struct stream *stream, AVPacket *packet) {
if (stream->recorder && !recorder_push(stream->recorder, packet)) {
LOGE("Could not send config packet to recorder");
return false;
}
return true;
}
static bool
process_frame(struct stream *stream, AVPacket *packet) {
if (stream->decoder && !decoder_push(stream->decoder, packet)) {
return false;
}
if (stream->recorder) {
packet->dts = packet->pts;
if (!recorder_push(stream->recorder, packet)) {
LOGE("Could not send packet to recorder");
return false;
}
}
return true;
}
static bool
stream_parse(struct stream *stream, AVPacket *packet) {
uint8_t *in_data = packet->data;
int in_len = packet->size;
uint8_t *out_data = NULL;
int out_len = 0;
int r = av_parser_parse2(stream->parser, stream->codec_ctx,
&out_data, &out_len, in_data, in_len,
AV_NOPTS_VALUE, AV_NOPTS_VALUE, -1);
// PARSER_FLAG_COMPLETE_FRAMES is set
assert(r == in_len);
(void) r;
assert(out_len == in_len);
if (stream->parser->key_frame == 1) {
packet->flags |= AV_PKT_FLAG_KEY;
}
bool ok = process_frame(stream, packet);
if (!ok) {
LOGE("Could not process frame");
return false;
}
return true;
}
static bool
stream_push_packet(struct stream *stream, AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
// A config packet must not be decoded immetiately (it contains no
// frame); instead, it must be concatenated with the future data packet.
if (stream->has_pending || is_config) {
size_t offset;
if (stream->has_pending) {
offset = stream->pending.size;
if (av_grow_packet(&stream->pending, packet->size)) {
LOGE("Could not grow packet");
return false;
}
} else {
offset = 0;
if (av_new_packet(&stream->pending, packet->size)) {
LOGE("Could not create packet");
return false;
}
stream->has_pending = true;
}
memcpy(stream->pending.data + offset, packet->data, packet->size);
if (!is_config) {
// prepare the concat packet to send to the decoder
stream->pending.pts = packet->pts;
stream->pending.dts = packet->dts;
stream->pending.flags = packet->flags;
packet = &stream->pending;
}
}
if (is_config) {
// config packet
bool ok = process_config_packet(stream, packet);
if (!ok) {
return false;
}
} else {
// data packet
bool ok = stream_parse(stream, packet);
if (stream->has_pending) {
// the pending packet must be discarded (consumed or error)
stream->has_pending = false;
av_packet_unref(&stream->pending);
}
if (!ok) {
return false;
}
}
return true;
}
static int
run_stream(void *data) {
struct stream *stream = data;
AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
if (!codec) {
LOGE("H.264 decoder not found");
goto end;
}
stream->codec_ctx = avcodec_alloc_context3(codec);
if (!stream->codec_ctx) {
LOGC("Could not allocate codec context");
goto end;
}
if (stream->decoder && !decoder_open(stream->decoder, codec)) {
LOGE("Could not open decoder");
goto finally_free_codec_ctx;
}
if (stream->recorder) {
if (!recorder_open(stream->recorder, codec)) {
LOGE("Could not open recorder");
goto finally_close_decoder;
}
if (!recorder_start(stream->recorder)) {
LOGE("Could not start recorder");
goto finally_close_recorder;
}
}
stream->parser = av_parser_init(AV_CODEC_ID_H264);
if (!stream->parser) {
LOGE("Could not initialize parser");
goto finally_stop_and_join_recorder;
}
// We must only pass complete frames to av_parser_parse2()!
// It's more complicated, but this allows to reduce the latency by 1 frame!
stream->parser->flags |= PARSER_FLAG_COMPLETE_FRAMES;
for (;;) {
AVPacket packet;
bool ok = stream_recv_packet(stream, &packet);
if (!ok) {
// end of stream
break;
}
ok = stream_push_packet(stream, &packet);
av_packet_unref(&packet);
if (!ok) {
// cannot process packet (error already logged)
break;
}
}
LOGD("End of frames");
if (stream->has_pending) {
av_packet_unref(&stream->pending);
}
av_parser_close(stream->parser);
finally_stop_and_join_recorder:
if (stream->recorder) {
recorder_stop(stream->recorder);
LOGI("Finishing recording...");
recorder_join(stream->recorder);
}
finally_close_recorder:
if (stream->recorder) {
recorder_close(stream->recorder);
}
finally_close_decoder:
if (stream->decoder) {
decoder_close(stream->decoder);
}
finally_free_codec_ctx:
avcodec_free_context(&stream->codec_ctx);
end:
notify_stopped();
return 0;
}
void
stream_init(struct stream *stream, socket_t socket,
struct decoder *decoder, struct recorder *recorder) {
stream->socket = socket;
stream->decoder = decoder,
stream->recorder = recorder;
stream->has_pending = false;
}
bool
stream_start(struct stream *stream) {
LOGD("Starting stream thread");
stream->thread = SDL_CreateThread(run_stream, "stream", stream);
if (!stream->thread) {
LOGC("Could not start stream thread");
return false;
}
return true;
}
void
stream_stop(struct stream *stream) {
if (stream->decoder) {
decoder_interrupt(stream->decoder);
}
}
void
stream_join(struct stream *stream) {
SDL_WaitThread(stream->thread, NULL);
}

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app/src/stream.h Normal file
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#ifndef STREAM_H
#define STREAM_H
#include <stdbool.h>
#include <stdint.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL_atomic.h>
#include <SDL2/SDL_thread.h>
#include "config.h"
#include "util/net.h"
struct video_buffer;
struct stream {
socket_t socket;
struct video_buffer *video_buffer;
SDL_Thread *thread;
struct decoder *decoder;
struct recorder *recorder;
AVCodecContext *codec_ctx;
AVCodecParserContext *parser;
// successive packets may need to be concatenated, until a non-config
// packet is available
bool has_pending;
AVPacket pending;
};
void
stream_init(struct stream *stream, socket_t socket,
struct decoder *decoder, struct recorder *recorder);
bool
stream_start(struct stream *stream);
void
stream_stop(struct stream *stream);
void
stream_join(struct stream *stream);
#endif

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