Compare commits
4 Commits
opengl_fil
...
fix_minimi
Author | SHA1 | Date | |
---|---|---|---|
ecd816d7d7 | |||
6e9a7afdb1 | |||
8ec7ae5566 | |||
e85ce94305 |
@ -6,11 +6,11 @@ cd "$DIR"
|
||||
mkdir -p "$PREBUILT_DATA_DIR"
|
||||
cd "$PREBUILT_DATA_DIR"
|
||||
|
||||
VERSION=6.0-scrcpy-2
|
||||
VERSION=6.0-scrcpy-3
|
||||
DEP_DIR="ffmpeg-$VERSION"
|
||||
|
||||
FILENAME="$DEP_DIR".7z
|
||||
SHA256SUM=98ef97f8607c97a5c4f9c5a0a991b78f105d002a3619145011d16ffb92501b14
|
||||
SHA256SUM=36829d98ac4454d7092c72ddb92faa20b60450bc0fe8873076efb0858cdcbc2c
|
||||
|
||||
if [[ -d "$DEP_DIR" ]]
|
||||
then
|
||||
|
@ -62,11 +62,17 @@ sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps) {
|
||||
LOGD("Trilinear filtering disabled (not an OpenGL renderer");
|
||||
}
|
||||
|
||||
display->pending.flags = 0;
|
||||
display->pending.frame = NULL;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_display_destroy(struct sc_display *display) {
|
||||
if (display->pending.frame) {
|
||||
av_frame_free(&display->pending.frame);
|
||||
}
|
||||
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
|
||||
SDL_GL_DeleteContext(display->gl_context);
|
||||
#endif
|
||||
@ -84,7 +90,7 @@ sc_display_create_texture(struct sc_display *display,
|
||||
SDL_TEXTUREACCESS_STREAMING,
|
||||
size.width, size.height);
|
||||
if (!texture) {
|
||||
LOGE("Could not create texture: %s", SDL_GetError());
|
||||
LOGD("Could not create texture: %s", SDL_GetError());
|
||||
return NULL;
|
||||
}
|
||||
|
||||
@ -104,8 +110,66 @@ sc_display_create_texture(struct sc_display *display,
|
||||
return texture;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_display_set_texture_size(struct sc_display *display, struct sc_size size) {
|
||||
static inline void
|
||||
sc_display_set_pending_size(struct sc_display *display, struct sc_size size) {
|
||||
assert(!display->texture);
|
||||
display->pending.size = size;
|
||||
display->pending.flags |= SC_DISPLAY_PENDING_FLAG_SIZE;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_display_set_pending_frame(struct sc_display *display, const AVFrame *frame) {
|
||||
if (!display->pending.frame) {
|
||||
display->pending.frame = av_frame_alloc();
|
||||
if (!display->pending.frame) {
|
||||
LOG_OOM();
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
int r = av_frame_ref(display->pending.frame, frame);
|
||||
if (r) {
|
||||
LOGE("Could not ref frame: %d", r);
|
||||
return false;
|
||||
}
|
||||
|
||||
display->pending.flags |= SC_DISPLAY_PENDING_FLAG_FRAME;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_display_apply_pending(struct sc_display *display) {
|
||||
if (display->pending.flags & SC_DISPLAY_PENDING_FLAG_SIZE) {
|
||||
assert(!display->texture);
|
||||
display->texture =
|
||||
sc_display_create_texture(display, display->pending.size);
|
||||
if (!display->texture) {
|
||||
return false;
|
||||
}
|
||||
|
||||
display->pending.flags &= ~SC_DISPLAY_PENDING_FLAG_SIZE;
|
||||
}
|
||||
|
||||
if (display->pending.flags & SC_DISPLAY_PENDING_FLAG_FRAME) {
|
||||
assert(display->pending.frame);
|
||||
bool ok = sc_display_update_texture(display, display->pending.frame);
|
||||
if (!ok) {
|
||||
return false;
|
||||
}
|
||||
|
||||
av_frame_unref(display->pending.frame);
|
||||
display->pending.flags &= ~SC_DISPLAY_PENDING_FLAG_FRAME;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_display_set_texture_size_internal(struct sc_display *display,
|
||||
struct sc_size size) {
|
||||
assert(size.width && size.height);
|
||||
|
||||
if (display->texture) {
|
||||
SDL_DestroyTexture(display->texture);
|
||||
}
|
||||
@ -119,14 +183,27 @@ sc_display_set_texture_size(struct sc_display *display, struct sc_size size) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
sc_display_update_texture(struct sc_display *display, const AVFrame *frame) {
|
||||
enum sc_display_result
|
||||
sc_display_set_texture_size(struct sc_display *display, struct sc_size size) {
|
||||
bool ok = sc_display_set_texture_size_internal(display, size);
|
||||
if (!ok) {
|
||||
sc_display_set_pending_size(display, size);
|
||||
return SC_DISPLAY_RESULT_PENDING;
|
||||
|
||||
}
|
||||
|
||||
return SC_DISPLAY_RESULT_OK;
|
||||
}
|
||||
|
||||
static bool
|
||||
sc_display_update_texture_internal(struct sc_display *display,
|
||||
const AVFrame *frame) {
|
||||
int ret = SDL_UpdateYUVTexture(display->texture, NULL,
|
||||
frame->data[0], frame->linesize[0],
|
||||
frame->data[1], frame->linesize[1],
|
||||
frame->data[2], frame->linesize[2]);
|
||||
if (ret) {
|
||||
LOGE("Could not update texture: %s", SDL_GetError());
|
||||
LOGD("Could not update texture: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -139,11 +216,32 @@ sc_display_update_texture(struct sc_display *display, const AVFrame *frame) {
|
||||
return true;
|
||||
}
|
||||
|
||||
bool
|
||||
enum sc_display_result
|
||||
sc_display_update_texture(struct sc_display *display, const AVFrame *frame) {
|
||||
bool ok = sc_display_update_texture_internal(display, frame);
|
||||
if (!ok) {
|
||||
ok = sc_display_set_pending_frame(display, frame);
|
||||
if (!ok) {
|
||||
LOGE("Could not set pending frame");
|
||||
return SC_DISPLAY_RESULT_ERROR;
|
||||
}
|
||||
|
||||
return SC_DISPLAY_RESULT_PENDING;
|
||||
}
|
||||
|
||||
return SC_DISPLAY_RESULT_OK;
|
||||
}
|
||||
|
||||
enum sc_display_result
|
||||
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
|
||||
unsigned rotation) {
|
||||
SDL_RenderClear(display->renderer);
|
||||
|
||||
bool ok = sc_display_apply_pending(display);
|
||||
if (!ok) {
|
||||
return SC_DISPLAY_RESULT_PENDING;
|
||||
}
|
||||
|
||||
SDL_Renderer *renderer = display->renderer;
|
||||
SDL_Texture *texture = display->texture;
|
||||
|
||||
@ -151,7 +249,7 @@ sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
|
||||
int ret = SDL_RenderCopy(renderer, texture, NULL, geometry);
|
||||
if (ret) {
|
||||
LOGE("Could not render texture: %s", SDL_GetError());
|
||||
return false;
|
||||
return SC_DISPLAY_RESULT_ERROR;
|
||||
}
|
||||
} else {
|
||||
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
|
||||
@ -176,10 +274,10 @@ sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
|
||||
NULL, 0);
|
||||
if (ret) {
|
||||
LOGE("Could not render texture: %s", SDL_GetError());
|
||||
return false;
|
||||
return SC_DISPLAY_RESULT_ERROR;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_RenderPresent(display->renderer);
|
||||
return true;
|
||||
return SC_DISPLAY_RESULT_OK;
|
||||
}
|
||||
|
@ -24,6 +24,20 @@ struct sc_display {
|
||||
#endif
|
||||
|
||||
bool mipmaps;
|
||||
|
||||
struct {
|
||||
#define SC_DISPLAY_PENDING_FLAG_SIZE 1
|
||||
#define SC_DISPLAY_PENDING_FLAG_FRAME 2
|
||||
int8_t flags;
|
||||
struct sc_size size;
|
||||
AVFrame *frame;
|
||||
} pending;
|
||||
};
|
||||
|
||||
enum sc_display_result {
|
||||
SC_DISPLAY_RESULT_OK,
|
||||
SC_DISPLAY_RESULT_PENDING,
|
||||
SC_DISPLAY_RESULT_ERROR,
|
||||
};
|
||||
|
||||
bool
|
||||
@ -32,13 +46,13 @@ sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps);
|
||||
void
|
||||
sc_display_destroy(struct sc_display *display);
|
||||
|
||||
bool
|
||||
enum sc_display_result
|
||||
sc_display_set_texture_size(struct sc_display *display, struct sc_size size);
|
||||
|
||||
bool
|
||||
enum sc_display_result
|
||||
sc_display_update_texture(struct sc_display *display, const AVFrame *frame);
|
||||
|
||||
bool
|
||||
enum sc_display_result
|
||||
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
|
||||
unsigned rotation);
|
||||
|
||||
|
@ -56,6 +56,7 @@ static void
|
||||
set_window_size(struct sc_screen *screen, struct sc_size new_size) {
|
||||
assert(!screen->fullscreen);
|
||||
assert(!screen->maximized);
|
||||
assert(!screen->minimized);
|
||||
SDL_SetWindowSize(screen->window, new_size.width, new_size.height);
|
||||
}
|
||||
|
||||
@ -249,9 +250,9 @@ sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
|
||||
sc_screen_update_content_rect(screen);
|
||||
}
|
||||
|
||||
bool ok = sc_display_render(&screen->display, &screen->rect,
|
||||
screen->rotation);
|
||||
(void) ok; // error already logged
|
||||
enum sc_display_result res =
|
||||
sc_display_render(&screen->display, &screen->rect, screen->rotation);
|
||||
(void) res; // any error already logged
|
||||
}
|
||||
|
||||
#if defined(__APPLE__) || defined(__WINDOWS__)
|
||||
@ -359,6 +360,7 @@ sc_screen_init(struct sc_screen *screen,
|
||||
screen->has_frame = false;
|
||||
screen->fullscreen = false;
|
||||
screen->maximized = false;
|
||||
screen->minimized = false;
|
||||
screen->mouse_capture_key_pressed = 0;
|
||||
|
||||
screen->req.x = params->window_x;
|
||||
@ -531,11 +533,11 @@ resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
|
||||
|
||||
static void
|
||||
set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
|
||||
if (!screen->fullscreen && !screen->maximized) {
|
||||
if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
|
||||
resize_for_content(screen, screen->content_size, new_content_size);
|
||||
} else if (!screen->resize_pending) {
|
||||
// Store the windowed size to be able to compute the optimal size once
|
||||
// fullscreen and maximized are disabled
|
||||
// fullscreen/maximized/minimized are disabled
|
||||
screen->windowed_content_size = screen->content_size;
|
||||
screen->resize_pending = true;
|
||||
}
|
||||
@ -547,6 +549,7 @@ static void
|
||||
apply_pending_resize(struct sc_screen *screen) {
|
||||
assert(!screen->fullscreen);
|
||||
assert(!screen->maximized);
|
||||
assert(!screen->minimized);
|
||||
if (screen->resize_pending) {
|
||||
resize_for_content(screen, screen->windowed_content_size,
|
||||
screen->content_size);
|
||||
@ -583,15 +586,17 @@ sc_screen_init_size(struct sc_screen *screen) {
|
||||
get_rotated_size(screen->frame_size, screen->rotation);
|
||||
screen->content_size = content_size;
|
||||
|
||||
return sc_display_set_texture_size(&screen->display, screen->frame_size);
|
||||
enum sc_display_result res =
|
||||
sc_display_set_texture_size(&screen->display, screen->frame_size);
|
||||
return res != SC_DISPLAY_RESULT_ERROR;
|
||||
}
|
||||
|
||||
// recreate the texture and resize the window if the frame size has changed
|
||||
static bool
|
||||
static enum sc_display_result
|
||||
prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
|
||||
if (screen->frame_size.width == new_frame_size.width
|
||||
&& screen->frame_size.height == new_frame_size.height) {
|
||||
return true;
|
||||
return SC_DISPLAY_RESULT_OK;
|
||||
}
|
||||
|
||||
// frame dimension changed
|
||||
@ -615,13 +620,23 @@ sc_screen_update_frame(struct sc_screen *screen) {
|
||||
sc_fps_counter_add_rendered_frame(&screen->fps_counter);
|
||||
|
||||
struct sc_size new_frame_size = {frame->width, frame->height};
|
||||
if (!prepare_for_frame(screen, new_frame_size)) {
|
||||
enum sc_display_result res = prepare_for_frame(screen, new_frame_size);
|
||||
if (res == SC_DISPLAY_RESULT_ERROR) {
|
||||
return false;
|
||||
}
|
||||
if (res == SC_DISPLAY_RESULT_PENDING) {
|
||||
// Not an error, but do not continue
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!sc_display_update_texture(&screen->display, frame)) {
|
||||
res = sc_display_update_texture(&screen->display, frame);
|
||||
if (res == SC_DISPLAY_RESULT_ERROR) {
|
||||
return false;
|
||||
}
|
||||
if (res == SC_DISPLAY_RESULT_PENDING) {
|
||||
// Not an error, but do not continue
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!screen->has_frame) {
|
||||
screen->has_frame = true;
|
||||
@ -647,7 +662,7 @@ sc_screen_switch_fullscreen(struct sc_screen *screen) {
|
||||
}
|
||||
|
||||
screen->fullscreen = !screen->fullscreen;
|
||||
if (!screen->fullscreen && !screen->maximized) {
|
||||
if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
|
||||
apply_pending_resize(screen);
|
||||
}
|
||||
|
||||
@ -657,7 +672,7 @@ sc_screen_switch_fullscreen(struct sc_screen *screen) {
|
||||
|
||||
void
|
||||
sc_screen_resize_to_fit(struct sc_screen *screen) {
|
||||
if (screen->fullscreen || screen->maximized) {
|
||||
if (screen->fullscreen || screen->maximized || screen->minimized) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -681,7 +696,7 @@ sc_screen_resize_to_fit(struct sc_screen *screen) {
|
||||
|
||||
void
|
||||
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
|
||||
if (screen->fullscreen) {
|
||||
if (screen->fullscreen || screen->minimized) {
|
||||
return;
|
||||
}
|
||||
|
||||
@ -738,6 +753,9 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
|
||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||
screen->maximized = true;
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MINIMIZED:
|
||||
screen->minimized = true;
|
||||
break;
|
||||
case SDL_WINDOWEVENT_RESTORED:
|
||||
if (screen->fullscreen) {
|
||||
// On Windows, in maximized+fullscreen, disabling
|
||||
@ -748,6 +766,7 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
|
||||
break;
|
||||
}
|
||||
screen->maximized = false;
|
||||
screen->minimized = false;
|
||||
apply_pending_resize(screen);
|
||||
sc_screen_render(screen, true);
|
||||
break;
|
||||
|
@ -56,6 +56,7 @@ struct sc_screen {
|
||||
bool has_frame;
|
||||
bool fullscreen;
|
||||
bool maximized;
|
||||
bool minimized;
|
||||
|
||||
// To enable/disable mouse capture, a mouse capture key (LALT, LGUI or
|
||||
// RGUI) must be pressed. This variable tracks the pressed capture key.
|
||||
|
@ -16,6 +16,6 @@ cpu = 'i686'
|
||||
endian = 'little'
|
||||
|
||||
[properties]
|
||||
prebuilt_ffmpeg = 'ffmpeg-6.0-scrcpy-2/win32'
|
||||
prebuilt_ffmpeg = 'ffmpeg-6.0-scrcpy-3/win32'
|
||||
prebuilt_sdl2 = 'SDL2-2.26.4/i686-w64-mingw32'
|
||||
prebuilt_libusb = 'libusb-1.0.26/libusb-MinGW-Win32'
|
||||
|
@ -16,6 +16,6 @@ cpu = 'x86_64'
|
||||
endian = 'little'
|
||||
|
||||
[properties]
|
||||
prebuilt_ffmpeg = 'ffmpeg-6.0-scrcpy-2/win64'
|
||||
prebuilt_ffmpeg = 'ffmpeg-6.0-scrcpy-3/win64'
|
||||
prebuilt_sdl2 = 'SDL2-2.26.4/x86_64-w64-mingw32'
|
||||
prebuilt_libusb = 'libusb-1.0.26/libusb-MinGW-x64'
|
||||
|
@ -16,7 +16,9 @@ scrcpy --no-audio --record=file.mp4
|
||||
To record only the audio:
|
||||
|
||||
```bash
|
||||
scrcpy --no-video --record=file.mp4
|
||||
scrcpy --no-video --record=file.opus
|
||||
scrcpy --no-video --audio-codec=aac --record-file=file.aac
|
||||
# .m4a/.mp4 and .mka/.mkv are also supported for both opus and aac
|
||||
```
|
||||
|
||||
To disable mirroring while recording:
|
||||
|
20
release.mk
20
release.mk
@ -94,11 +94,11 @@ dist-win32: build-server build-win32
|
||||
cp app/data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)"
|
||||
cp app/data/icon.png "$(DIST)/$(WIN32_TARGET_DIR)"
|
||||
cp app/data/open_a_terminal_here.bat "$(DIST)/$(WIN32_TARGET_DIR)"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/avutil-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/avcodec-60.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/avformat-60.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/swresample-4.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win32/bin/zlib1.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-3/win32/bin/avutil-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-3/win32/bin/avcodec-60.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-3/win32/bin/avformat-60.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-3/win32/bin/swresample-4.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-3/win32/bin/zlib1.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/platform-tools-34.0.1/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/platform-tools-34.0.1/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/platform-tools-34.0.1/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
@ -113,11 +113,11 @@ dist-win64: build-server build-win64
|
||||
cp app/data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)"
|
||||
cp app/data/icon.png "$(DIST)/$(WIN64_TARGET_DIR)"
|
||||
cp app/data/open_a_terminal_here.bat "$(DIST)/$(WIN64_TARGET_DIR)"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/avutil-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/avcodec-60.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/avformat-60.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/swresample-4.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-2/win64/bin/zlib1.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-3/win64/bin/avutil-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-3/win64/bin/avcodec-60.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-3/win64/bin/avformat-60.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-3/win64/bin/swresample-4.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/ffmpeg-6.0-scrcpy-3/win64/bin/zlib1.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/platform-tools-34.0.1/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/platform-tools-34.0.1/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp app/prebuilt-deps/data/platform-tools-34.0.1/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
|
Reference in New Issue
Block a user