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3 Commits

Author SHA1 Message Date
77ebafd96c Retrieve icon decoder directly
The call to av_find_best_stream() gives the decoder directly, there is
no need to retrieve it afterwards in a separate step.
2024-06-11 08:58:19 +02:00
9ea4446369 Release the audio lock early
The final write from the writer thread does not require a lock: it is
guaranteed that enough space is available since the reader thread never
writes.
2024-06-09 19:25:32 +02:00
5d1d5bdc16 Fix thread leak on Windows
Fixes #4973 <https://github.com/Genymobile/scrcpy/issues/4973>
2024-06-09 18:27:30 +02:00
5 changed files with 70 additions and 83 deletions

View File

@ -66,6 +66,8 @@ static void SDLCALL
sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
struct sc_audio_player *ap = userdata;
// This callback is called with the lock used by SDL_LockAudioDevice()
assert(len_int > 0);
size_t len = len_int;
uint32_t count = TO_SAMPLES(len);
@ -179,19 +181,31 @@ sc_audio_player_frame_sink_push(struct sc_frame_sink *sink,
if (written < samples) {
uint32_t remaining = samples - written;
assert(remaining <= cap);
skipped_samples = sc_audiobuf_truncate(&ap->buf, cap - remaining);
// All samples that could be written without locking have been written,
// now we need to lock to drop/consume old samples
SDL_LockAudioDevice(ap->device);
LOGW("Audio buffer full, %" PRIu32 " samples dropped", skipped_samples);
// Retry with the lock
written += sc_audiobuf_write(&ap->buf,
swr_buf + TO_BYTES(written),
remaining);
if (written < samples) {
remaining = samples - written;
// Still insufficient, drop old samples to make space
skipped_samples = sc_audiobuf_read(&ap->buf, NULL, remaining);
assert(skipped_samples == remaining);
}
// Now there is enough space
uint32_t w = sc_audiobuf_write(&ap->buf,
swr_buf + TO_BYTES(written),
remaining);
assert(w == remaining);
(void) w;
SDL_UnlockAudioDevice(ap->device);
written = samples;
if (written < samples) {
// Now there is enough space
uint32_t w = sc_audiobuf_write(&ap->buf,
swr_buf + TO_BYTES(written),
remaining);
assert(w == remaining);
(void) w;
}
}
uint32_t underflow = 0;
@ -213,22 +227,30 @@ sc_audio_player_frame_sink_push(struct sc_frame_sink *sink,
uint32_t can_read = sc_audiobuf_can_read(&ap->buf);
if (can_read > max_buffered_samples) {
uint32_t skipped = sc_audiobuf_truncate(&ap->buf, max_buffered_samples);
assert(skipped);
if (played) {
LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32
" samples", skipped);
#ifndef SC_AUDIO_PLAYER_NDEBUG
} else {
LOGD("[Audio] Playback not started, skipping %" PRIu32 " samples",
skipped);
#endif
}
skipped_samples += skipped;
uint32_t skip_samples = 0;
SDL_LockAudioDevice(ap->device);
can_read = sc_audiobuf_can_read(&ap->buf);
if (can_read > max_buffered_samples) {
skip_samples = can_read - max_buffered_samples;
uint32_t r = sc_audiobuf_read(&ap->buf, NULL, skip_samples);
assert(r == skip_samples);
(void) r;
skipped_samples += skip_samples;
}
SDL_UnlockAudioDevice(ap->device);
if (skip_samples) {
if (played) {
LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32
" samples", skip_samples);
#ifndef SC_AUDIO_PLAYER_NDEBUG
} else {
LOGD("[Audio] Playback not started, skipping %" PRIu32
" samples", skip_samples);
#endif
}
}
}
atomic_store_explicit(&ap->received, true, memory_order_relaxed);
@ -388,7 +410,7 @@ sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
// Use a ring-buffer of the target buffering size plus 1 second between the
// producer and the consumer. It's too big on purpose, to guarantee that
// the producer and the consumer will be able to access it in parallel
// without dropping samples.
// without locking.
uint32_t audiobuf_samples = ap->target_buffering + ap->sample_rate;
size_t sample_size = ap->nb_channels * ap->out_bytes_per_sample;

View File

@ -78,7 +78,10 @@ decode_image(const char *path) {
goto close_input;
}
int stream = av_find_best_stream(ctx, AVMEDIA_TYPE_VIDEO, -1, -1, NULL, 0);
const AVCodec *codec;
int stream =
av_find_best_stream(ctx, AVMEDIA_TYPE_VIDEO, -1, -1, &codec, 0);
if (stream < 0 ) {
LOGE("Could not find best image stream");
goto close_input;
@ -86,12 +89,6 @@ decode_image(const char *path) {
AVCodecParameters *params = ctx->streams[stream]->codecpar;
const AVCodec *codec = avcodec_find_decoder(params->codec_id);
if (!codec) {
LOGE("Could not find image decoder");
goto close_input;
}
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) {
LOG_OOM();

View File

@ -176,6 +176,8 @@ sc_process_execute_p(const char *const argv[], HANDLE *handle, unsigned flags,
free(lpAttributeList);
}
CloseHandle(pi.hThread);
// These handles are used by the child process, close them for this process
if (pin) {
CloseHandle(stdin_read_handle);

View File

@ -37,10 +37,10 @@ sc_audiobuf_read(struct sc_audiobuf *buf, void *to_, uint32_t samples_count) {
assert(samples_count);
uint8_t *to = to_;
assert(to);
// The tail cursor may be updated by the writer thread to drop samples
uint32_t tail = atomic_load_explicit(&buf->tail, memory_order_acquire);
// Only the reader thread can write tail without synchronization, so
// memory_order_relaxed is sufficient
uint32_t tail = atomic_load_explicit(&buf->tail, memory_order_relaxed);
// The head cursor is updated after the data is written to the array
uint32_t head = atomic_load_explicit(&buf->head, memory_order_acquire);
@ -53,19 +53,21 @@ sc_audiobuf_read(struct sc_audiobuf *buf, void *to_, uint32_t samples_count) {
samples_count = can_read;
}
uint32_t right_count = buf->alloc_size - tail;
if (right_count > samples_count) {
right_count = samples_count;
}
memcpy(to,
buf->data + (tail * buf->sample_size),
right_count * buf->sample_size);
if (to) {
uint32_t right_count = buf->alloc_size - tail;
if (right_count > samples_count) {
right_count = samples_count;
}
memcpy(to,
buf->data + (tail * buf->sample_size),
right_count * buf->sample_size);
if (samples_count > right_count) {
uint32_t left_count = samples_count - right_count;
memcpy(to + (right_count * buf->sample_size),
buf->data,
left_count * buf->sample_size);
if (samples_count > right_count) {
uint32_t left_count = samples_count - right_count;
memcpy(to + (right_count * buf->sample_size),
buf->data,
left_count * buf->sample_size);
}
}
uint32_t new_tail = (tail + samples_count) % buf->alloc_size;
@ -114,29 +116,3 @@ sc_audiobuf_write(struct sc_audiobuf *buf, const void *from_,
return samples_count;
}
uint32_t
sc_audiobuf_truncate(struct sc_audiobuf *buf, uint32_t samples_limit) {
for (;;) {
// Only the writer thread can write head, so memory_order_relaxed is
// sufficient
uint32_t head = atomic_load_explicit(&buf->head, memory_order_relaxed);
// The tail cursor is updated after the data is consumed by the reader
uint32_t tail = atomic_load_explicit(&buf->tail, memory_order_acquire);
uint32_t can_read = (buf->alloc_size + head - tail) % buf->alloc_size;
if (can_read <= samples_limit) {
// Nothing to truncate
return 0;
}
uint32_t skip = can_read - samples_limit;
uint32_t new_tail = (tail + skip) % buf->alloc_size;
if (atomic_compare_exchange_weak_explicit(&buf->tail, &tail, new_tail,
memory_order_acq_rel,
memory_order_acquire)) {
return skip;
}
}
}

View File

@ -49,16 +49,6 @@ uint32_t
sc_audiobuf_write(struct sc_audiobuf *buf, const void *from,
uint32_t samples_count);
/**
* Drop old samples to keep at most sample_limit samples
*
* Must be called by the writer thread.
*
* \return the number of samples dropped
*/
uint32_t
sc_audiobuf_truncate(struct sc_audiobuf *buf, uint32_t samples_limit);
static inline uint32_t
sc_audiobuf_capacity(struct sc_audiobuf *buf) {
assert(buf->alloc_size);