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Author SHA1 Message Date
fa6c5b5149 Upgrade FFmpeg (6.0) for Windows
Use the latest version (specifically built for scrcpy).

Refs <https://www.ffmpeg.org/download.html#release_6.0>
2023-02-28 12:35:08 +01:00
884997e854 Use minimal prebuilt FFmpeg for Windows
On the scrcpy-deps repo, I built FFmpeg 5.1.2 binaries for Windows with
only the features used by scrcpy.

For comparison, here are the sizes of the dll for FFmpeg 5.1.2:
 - before: 89M
 - after: 4.7M

It also allows to upgrade the old FFmpeg version (4.3.1) used for win32.

Refs <https://github.com/rom1v/scrcpy-deps>
Refs <https://github.com/Genymobile/scrcpy/issues/1753>
2023-02-28 12:35:08 +01:00
a0fa9967b8 Simplify libusb prebuilt scripts
In theory, include/ might be slightly different for win32 and win64
builds. Use each one separately to simplify.
2023-02-28 12:35:08 +01:00
260edc318f Add compat support for FFmpeg < 5.1
The new chlayout API has been introduced in FFmpeg 5.1. Use the old
channel_layout API on older versions.
2023-02-28 12:35:08 +01:00
e48098ec8d Add workaround to capture audio on Android 11
On Android 11, it is possible to start the capture only when the running
app is in foreground. But scrcpy is not an app, it's a Java application
started from shell.

As a workaround, start an existing Android shell existing activity just
to start the capture, then close it immediately.

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-02-28 12:35:08 +01:00
8fad02aafa Add audio player
Play the decoded audio using SDL.

The audio player frame sink receives the audio frames, resample them
and write them to a byte buffer (introduced by this commit).

On SDL audio callback (from an internal SDL thread), copy samples from
this byte buffer to the SDL audio buffer.

The byte buffer is protected by the SDL_AudioDeviceLock(), but it has
been designed so that the producer and the consumer may write and read
in parallel, provided that they don't access the same slices of the
ring-buffer buffer.

Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
2023-02-28 12:35:08 +01:00
bb935764ae Add two-step write feature to bytebuf
If there is exactly one producer, then it can assume that the remaining
space in the buffer will only increase until it write something.

This assumption may allow the producer to write to the buffer (up to a
known safe size) without any synchronization mechanism, thus allowing
to read and write different parts of the buffer in parallel.

The producer can then commit the write with lock held, and update its
knowledge of the safe empty remaining space.
2023-02-28 12:35:08 +01:00
fe127af72e Introduce bytebuf util
Add a ring-buffer for bytes. It will be useful for buffering audio.
2023-02-28 12:35:08 +01:00
8e32d15e6c Pass AVCodecContext to frame sinks
Frame consumers may need details about the frame format.
2023-02-28 12:35:08 +01:00
7f2989e1d5 Add an audio decoder 2023-02-28 12:35:08 +01:00
da57902dd5 Give a name to decoder instances
This will be useful in logs.
2023-02-28 12:35:08 +01:00
28701090f6 Rename decoder to video_decoder 2023-02-28 12:35:08 +01:00
c50dc53bc2 Log display sizes in display list
This is more convenient than just the display id alone.
2023-02-28 12:35:08 +01:00
30b8429752 Add --list-device-displays 2023-02-28 12:35:08 +01:00
38e5dafba6 Move log message helpers to LogUtils
This class will also contain other log helpers.
2023-02-28 12:35:08 +01:00
d60a502485 Quit on audio configuration failure
When audio capture fails on the device, scrcpy continue mirroring the
video stream. This allows to enable audio by default only when
supported.

However, if an audio configuration occurs (for example the user
explicitly selected an unknown audio encoder), this must be treated as
an error and scrcpy must exit.
2023-02-28 12:35:08 +01:00
55f4c42f19 Add --list-encoders
Add an option to list the device encoders properly.
2023-02-28 12:35:08 +01:00
7a9eefb04a Move await_for_server() logs
Print the logs on the caller side. This will allow to call the function
in another context without printing the logs.
2023-02-28 12:35:08 +01:00
e39ad0f695 Add --audio-encoder
Similar to --video-encoder, but for audio.
2023-02-28 12:35:08 +01:00
377b6f57c5 Extract unknown encoder error message
This will allow to reuse the same code for audio encoder selection.
2023-02-28 12:35:08 +01:00
aa8ed923f0 Add --audio-codec-options
Similar to --video-codec-options, but for audio.
2023-02-28 12:35:08 +01:00
13211f82a1 Extract application of codec options
This will allow to reuse the same code for audio codec options.
2023-02-28 12:35:08 +01:00
7f50ed2458 Add support for AAC audio codec
Add option --audio-codec=aac.
2023-02-28 12:35:08 +01:00
9187472014 Add --audio-codec
Introduce the selection mechanism. Alternative codecs will be added
later.
2023-02-28 12:35:08 +01:00
a331c2c653 Add --audio-bit-rate
Add an option to configure the audio bit-rate.
2023-02-28 12:35:08 +01:00
f75dc2e477 Disable MethodLength checkstyle on createOptions()
This method will grow as needed to initialize options.
2023-02-28 12:35:08 +01:00
8a5be9e2a6 Rename --encoder to --video-encoder
This prepares the introduction of --audio-encoder.
2023-02-28 12:35:08 +01:00
705d69aaea Rename --codec-options to --video-codec-options
This prepares the introduction of --audio-codec-options.
2023-02-28 12:35:08 +01:00
ad51a2b411 Rename --bit-rate to --video-bit-rate
This prepares the introduction of --audio-bit-rate.
2023-02-28 12:35:08 +01:00
7581dc10d3 Rename --codec to --video-codec
This prepares the introduction of --audio-codec.
2023-02-28 12:35:08 +01:00
68cd396e1f Remove default bit-rate on client side
If no bit-rate is passed, let the server use the default value (8Mbps).

This avoids to define a default value on both sides, and to pass the
default bit-rate as an argument when starting the server.
2023-02-28 12:35:08 +01:00
8dc1fd172a Record at least video packets on stop
If the recorder is stopped while it has not received any audio packet
yet, make sure the video stream is correctly recorded.
2023-02-28 12:35:08 +01:00
9c34c34e5d Disable audio before Android 11
The permission "android.permission.RECORD_AUDIO" has been added for
shell in Android 11.

Moreover, on lower versions, it may make the server segfault on the
device (happened on a Nexus 5 with Android 6.0.1).

Refs <4feeee8891%5E%21/>
2023-02-28 12:35:08 +01:00
0abb268432 Disable audio on initialization error
By default, audio is enabled (--no-audio must be explicitly passed to
disable it).

However, some devices may not support audio capture (typically devices
below Android 11, or Android 11 when the shell application is not
foreground on start).

In that case, make the server notify the client to dynamically disable
audio forwarding so that it does not wait indefinitely for an audio
stream.

Also disable audio on unknown codec or missing decoder on the
client-side, for the same reasons.
2023-02-28 12:35:08 +01:00
f2c65808fa Add record audio support
Make the recorder accept two input sources (video and audio), and mux
them into a single file.
2023-02-28 12:35:08 +01:00
93e86a5661 Rename video-specific variables in recorder
This paves the way to add audio-specific variables.
2023-02-28 12:35:08 +01:00
e614e19df4 Do not merge config audio packets
For video streams (at least H.264 and H.265), the config packet
containing SPS/PPS must be prepended to the next packet (the following
keyframe).

For audio streams (at least OPUS), they must not be merged.
2023-02-28 12:35:08 +01:00
e7c931139b Add an audio demuxer
Add a demuxer which will read the stream from the audio socket.
2023-02-28 12:35:08 +01:00
98ece15421 Give a name to demuxer instances
This will be useful in logs.
2023-02-28 12:35:08 +01:00
8050de011c Rename demuxer to video_demuxer
There will be another demuxer instance for audio.
2023-02-28 12:35:08 +01:00
714b01204a Extract OPUS extradata
For OPUS codec, FFmpeg expects the raw extradata, but MediaCodec wraps
it in some structure.

Fix the config packet to send only the raw extradata.
2023-02-28 12:35:08 +01:00
9e831005c4 Use a streamer to send the audio stream
Send each encoded audio packet using a streamer.
2023-02-28 12:35:08 +01:00
55eb874ed6 Encode recorded audio on the device
For now, the encoded packets are just logged into the console.
2023-02-28 12:35:08 +01:00
667882e9c4 Capture device audio
Create an AudioRecorder to capture the audio source REMOTE_SUBMIX.

For now, the captured packets are just logged into the console.

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-02-28 12:35:08 +01:00
0e62580570 Add a new socket for audio stream
When audio is enabled, open a new socket to send the audio stream from
the device to the client.

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-02-28 12:35:08 +01:00
ded19ca0f0 Add --no-audio option
Audio will be enabled by default (when supported). Add an option to
disable it.

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-02-28 12:35:08 +01:00
ad683461d6 Use FakeContext for Application instance
This will expose the correct package name and UID to the application
context.
2023-02-28 12:35:08 +01:00
504793b5c9 Use shell package name for workarounds
For consistency.
2023-02-28 12:35:08 +01:00
00e88acfaa Use ROOT_UID from FakeContext
Remove USER_ID from ServiceManager, and replace it by a constant in
FakeContext.

This is the same as android.os.Process.ROOT_UID, but this constant has
been introduced in API 29.
2023-02-28 12:35:08 +01:00
7c0ee70261 Use PACKAGE_NAME from FakeContext
Remove duplicated constant.
2023-02-28 12:35:08 +01:00
2a4eec702d Use AttributionSource from FakeContext
FakeContext already provides an AttributeSource instance.

Co-authored-by: Simon Chan <1330321+yume-chan@users.noreply.github.com>
2023-02-28 12:35:08 +01:00
1e113feb59 Add a fake Android Context
Since scrcpy-server is not an Android application (it's a java
executable), it has no Context.

Some features will require a Context instance to get the package name
and the UID. Add a FakeContext for this purpose.

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2023-02-28 12:35:08 +01:00
08da34835c Improve error message for unknown encoder
The provided encoder name depends on the selected codec. Improve the
error message and the suggestions.
2023-02-28 12:35:08 +01:00
7b3a39bdc7 Rename "codec" variable to "mediaCodec"
This will allow to use "codec" for the Codec type.
2023-02-28 12:35:08 +01:00
5586335276 Make streamer independent of codec type
Rename VideoStreamer to Streamer, and extract a Codec interface which
will also support audio codecs.
2023-02-28 12:35:08 +01:00
8bb63cf14c Pass all args to ScreenEncoder constructor
There is no good reason to pass some of them in the constructor and some
others as parameters of the streamScreen() method.
2023-02-28 12:35:08 +01:00
5b01457364 Move screen encoder initialization
This prepares further refactors.
2023-02-28 12:35:08 +01:00
010da4df59 Write streamer header from ScreenEncoder
The screen encoder is responsible to write data to the video streamer.
2023-02-28 12:35:08 +01:00
de332e3e96 Use VideoStreamer directly from ScreenEncoder
The Callbacks interface notifies new packets. But in addition, the
screen encoder will need to write headers on start.

We could add a function onStart(), but for simplicity, just remove the
interface, which brings no value, and call the streamer directly.

Refs 87972e2022
2023-02-28 12:35:08 +01:00
e679e3a966 Simplify error handling on socket creation
On any error, all previously opened sockets must be closed.

Handle these errors in a single catch-block. Currently, there are only 2
sockets, but this will simplify even more with more sockets.

Note: this commit is better displayed with --ignore-space-change (-b).
2023-02-28 12:35:08 +01:00
97ae0a2d13 Reorder initialization
Initialize components in the pipeline order: demuxer first, decoder and
recorder second.
2023-02-28 12:35:08 +01:00
f1a4349834 Refactor recorder logic
Process the initial config packet (necessary to write the header)
separately.
2023-02-28 12:35:08 +01:00
a95bfe4f01 Move last packet recording
Write the last packet at the end.
2023-02-28 12:35:08 +01:00
84f1792c6f Add start() function for recorder
For consistency with the other components, do not start the internal
thread from an init() function.
2023-02-28 12:35:08 +01:00
317a5e93bb Open recording file from the recorder thread
The recorder opened the target file from the packet sink open()
callback, called by the demuxer. Only then the recorder thread was
started.

One golden rule for the recorder is to never block the demuxer for I/O,
because it would impact mirroring. This rule is respected on recording
packets, but not for the initial recorder opening.

Therefore, start the recorder thread from sc_recorder_init(), open the
file immediately from the recorder thread, then make it wait for the
stream to start (on packet sink open()).

Now that the recorder can report errors directly (rather than making the
demuxer call fail), it is possible to report file opening error even
before the packet sink is open.
2023-02-28 12:35:08 +01:00
6b669d2dba Inline packet_sink impl in recorder
Remove useless wrappers.
2023-02-28 12:35:08 +01:00
21dd946edc Initialize recorder fields from init()
The recorder has two initialization phases: one to initialize the
concrete recorder object, and one to open its packet_sink trait.

Initialize mutex and condvar as part of the object initialization.

If there were several packet_sink traits, the mutex and condvar would
still be initialized only once.
2023-02-28 12:35:08 +01:00
669cbc7457 Report recorder errors
Stop scrcpy on recorder errors.

It was previously indirectly stopped by the demuxer, which failed to
push packets to a recorder in error. Report it directly instead:
 - it avoids to wait for the next demuxer call;
 - it will allow to open the target file from a separate thread and stop
   immediately on any I/O error.
2023-02-28 12:35:08 +01:00
d3adda176b Move previous packet to a local variable
It is only used from run_recorder().
2023-02-28 12:35:08 +01:00
e7fa099be4 Move pts_origin to a local variable
It is only used from run_recorder().
2023-02-28 12:35:08 +01:00
7ec2c7e232 Change PTS origin type from uint64_t to int64_t
It is initialized from AVPacket.pts, which is an int64_t.
2023-02-28 12:35:08 +01:00
932e698cdd Fix --encoder documentation
Mention that it depends on the codec provided by --codec (which is not
necessarily H264 anymore).
2023-02-28 12:35:08 +01:00
ca5b962377 Do not print stacktraces when unnecessary
User-friendly error messages are printed on specific configuration
exceptions. In that case, do not print the stacktrace.

Also handle the user-friendly error message directly where the error
occurs, and print multiline messages in a single log call, to avoid
confusing interleaving.
2023-02-28 12:35:08 +01:00
9233f1990e Fix --no-clipboard-autosync bash completion
Fix typo.
2023-02-28 12:35:08 +01:00
17a486d763 Split server stop() and join()
For consistency with the other components, call stop() and join()
separately.

This allows to stop all components, then join them all.
2023-02-28 12:35:08 +01:00
65e9206b3f Print FFmpeg logs
FFmpeg logs are redirected to a specific SDL log category.

Initialize the log level for this category to print them as expected.
2023-02-28 12:35:08 +01:00
bf7c0f2c33 Move FFmpeg callback initialization
Configure FFmpeg log redirection on start from a log helper.
2023-02-28 12:35:08 +01:00
dc585f033e Silence lint warning about constant in API 29
MediaFormat.MIMETYPE_VIDEO_AV1 has been added in API 29, but it is not
a problem to inline the constant in older versions.
2023-02-28 12:35:08 +01:00
b67ea5173c Remove manifest package name
As reported by gradle:

> Setting the namespace via a source AndroidManifest.xml's package
> attribute is deprecated.
>
> Please instead set the namespace (or testNamespace) in the module's
> build.gradle file, as described here:
> https://developer.android.com/studio/build/configure-app-module#set-namespace
2023-02-28 12:35:08 +01:00
cf9718bee4 Upgrade gradle build tools to 7.4.0
Plugin version 7.4.0.
Gradle version 7.5.

Refs <https://developer.android.com/studio/releases/gradle-plugin#updating-gradle>
2023-02-28 12:35:08 +01:00
219 changed files with 6606 additions and 13714 deletions

1
.gitignore vendored
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@ -7,4 +7,3 @@ build/
.gradle/ .gradle/
/x/ /x/
local.properties local.properties
/scrcpy-server

View File

@ -2,15 +2,56 @@
Here are the instructions to build _scrcpy_ (client and server). Here are the instructions to build _scrcpy_ (client and server).
If you just want to build and install the latest release, follow the simplified
process described in [doc/linux.md](linux.md). ## Simple
If you just want to install the latest release from `master`, follow this
simplified process.
First, you need to install the required packages:
```bash
# for Debian/Ubuntu
sudo apt install ffmpeg libsdl2-2.0-0 adb wget \
gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libusb-1.0-0 libusb-1.0-0-dev
```
Then clone the repo and execute the installation script
([source](install_release.sh)):
```bash
git clone https://github.com/Genymobile/scrcpy
cd scrcpy
./install_release.sh
```
When a new release is out, update the repo and reinstall:
```bash
git pull
./install_release.sh
```
To uninstall:
```bash
sudo ninja -Cbuild-auto uninstall
```
## Branches ## Branches
There are two main branches: ### `master`
- `master`: contains the latest release. It is the home page of the project on
GitHub. The `master` branch concerns the latest release, and is the home page of the
- `dev`: the current development branch. Every commit present in `dev` will be project on GitHub.
### `dev`
`dev` is the current development branch. Every commit present in `dev` will be
in the next release. in the next release.
If you want to contribute code, please base your commits on the latest `dev` If you want to contribute code, please base your commits on the latest `dev`
@ -28,8 +69,6 @@ the following files to a directory accessible from your `PATH`:
- `AdbWinApi.dll` - `AdbWinApi.dll`
- `AdbWinUsbApi.dll` - `AdbWinUsbApi.dll`
It is also available in scrcpy releases.
The client requires [FFmpeg] and [LibSDL2]. Just follow the instructions. The client requires [FFmpeg] and [LibSDL2]. Just follow the instructions.
[adb]: https://developer.android.com/studio/command-line/adb.html [adb]: https://developer.android.com/studio/command-line/adb.html
@ -55,10 +94,10 @@ sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0
# client build dependencies # client build dependencies
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \ sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \ libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libswresample-dev libusb-1.0-0-dev libusb-1.0-0-dev
# server build dependencies # server build dependencies
sudo apt install openjdk-17-jdk sudo apt install openjdk-11-jdk
``` ```
On old versions (like Ubuntu 16.04), `meson` is too old. In that case, install On old versions (like Ubuntu 16.04), `meson` is too old. In that case, install
@ -77,7 +116,7 @@ pip3 install meson
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
# client build dependencies # client build dependencies
sudo dnf install SDL2-devel ffms2-devel libusb1-devel meson gcc make sudo dnf install SDL2-devel ffms2-devel libusb-devel meson gcc make
# server build dependencies # server build dependencies
sudo dnf install java-devel sudo dnf install java-devel
@ -100,7 +139,7 @@ sudo apt install mingw-w64 mingw-w64-tools
You also need the JDK to build the server: You also need the JDK to build the server:
```bash ```bash
sudo apt install openjdk-17-jdk sudo apt install openjdk-11-jdk
``` ```
Then generate the releases: Then generate the releases:
@ -168,13 +207,13 @@ brew install sdl2 ffmpeg libusb
brew install pkg-config meson brew install pkg-config meson
``` ```
Additionally, if you want to build the server, install Java 17 from Caskroom, and Additionally, if you want to build the server, install Java 8 from Caskroom, and
make it available from the `PATH`: make it available from the `PATH`:
```bash ```bash
brew tap homebrew/cask-versions brew tap homebrew/cask-versions
brew install adoptopenjdk/openjdk/adoptopenjdk17 brew install adoptopenjdk/openjdk/adoptopenjdk11
export JAVA_HOME="$(/usr/libexec/java_home --version 1.17)" export JAVA_HOME="$(/usr/libexec/java_home --version 1.11)"
export PATH="$JAVA_HOME/bin:$PATH" export PATH="$JAVA_HOME/bin:$PATH"
``` ```
@ -233,10 +272,10 @@ install` must be run as root)._
#### Option 2: Use prebuilt server #### Option 2: Use prebuilt server
- [`scrcpy-server-v2.4`][direct-scrcpy-server] - [`scrcpy-server-v1.25`][direct-scrcpy-server]
<sub>SHA-256: `93c272b7438605c055e127f7444064ed78fa9ca49f81156777fd201e79ce7ba3`</sub> <sub>SHA-256: `ce0306c7bbd06ae72f6d06f7ec0ee33774995a65de71e0a83813ecb67aec9bdb`</sub>
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v2.4/scrcpy-server-v2.4 [direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.25/scrcpy-server-v1.25
Download the prebuilt server somewhere, and specify its path during the Meson Download the prebuilt server somewhere, and specify its path during the Meson
configuration: configuration:
@ -275,8 +314,7 @@ This installs several files:
- `/usr/local/share/zsh/site-functions/_scrcpy` (zsh completion) - `/usr/local/share/zsh/site-functions/_scrcpy` (zsh completion)
- `/usr/local/share/bash-completion/completions/scrcpy` (bash completion) - `/usr/local/share/bash-completion/completions/scrcpy` (bash completion)
You can then run `scrcpy`. You can then [run](README.md#run) `scrcpy`.
### Uninstall ### Uninstall

309
DEVELOP.md Normal file
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@ -0,0 +1,309 @@
# scrcpy for developers
## Overview
This application is composed of two parts:
- the server (`scrcpy-server`), to be executed on the device,
- the client (the `scrcpy` binary), executed on the host computer.
The client is responsible to push the server to the device and start its
execution.
Once the client and the server are connected to each other, the server initially
sends device information (name and initial screen dimensions), then starts to
send a raw H.264 video stream of the device screen. The client decodes the video
frames, and display them as soon as possible, without buffering, to minimize
latency. The client is not aware of the device rotation (which is handled by the
server), it just knows the dimensions of the video frames.
The client captures relevant keyboard and mouse events, that it transmits to the
server, which injects them to the device.
## Server
### Privileges
Capturing the screen requires some privileges, which are granted to `shell`.
The server is a Java application (with a [`public static void main(String...
args)`][main] method), compiled against the Android framework, and executed as
`shell` on the Android device.
[main]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/Server.java#L123
To run such a Java application, the classes must be [_dexed_][dex] (typically,
to `classes.dex`). If `my.package.MainClass` is the main class, compiled to
`classes.dex`, pushed to the device in `/data/local/tmp`, then it can be run
with:
adb shell CLASSPATH=/data/local/tmp/classes.dex \
app_process / my.package.MainClass
_The path `/data/local/tmp` is a good candidate to push the server, since it's
readable and writable by `shell`, but not world-writable, so a malicious
application may not replace the server just before the client executes it._
Instead of a raw _dex_ file, `app_process` accepts a _jar_ containing
`classes.dex` (e.g. an [APK]). For simplicity, and to benefit from the gradle
build system, the server is built to an (unsigned) APK (renamed to
`scrcpy-server`).
[dex]: https://en.wikipedia.org/wiki/Dalvik_(software)
[apk]: https://en.wikipedia.org/wiki/Android_application_package
### Hidden methods
Although compiled against the Android framework, [hidden] methods and classes are
not directly accessible (and they may differ from one Android version to
another).
They can be called using reflection though. The communication with hidden
components is provided by [_wrappers_ classes][wrappers] and [aidl].
[hidden]: https://stackoverflow.com/a/31908373/1987178
[wrappers]: https://github.com/Genymobile/scrcpy/tree/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/wrappers
[aidl]: https://github.com/Genymobile/scrcpy/tree/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/aidl/android/view
### Threading
The server uses 3 threads:
- the **main** thread, encoding and streaming the video to the client;
- the **controller** thread, listening for _control messages_ (typically,
keyboard and mouse events) from the client;
- the **receiver** thread (managed by the controller), sending _device messages_
to the clients (currently, it is only used to send the device clipboard
content).
Since the video encoding is typically hardware, there would be no benefit in
encoding and streaming in two different threads.
### Screen video encoding
The encoding is managed by [`ScreenEncoder`].
The video is encoded using the [`MediaCodec`] API. The codec takes its input
from a [surface] associated to the display, and writes the resulting H.264
stream to the provided output stream (the socket connected to the client).
[`ScreenEncoder`]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java
[`MediaCodec`]: https://developer.android.com/reference/android/media/MediaCodec.html
[surface]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L68-L69
On device [rotation], the codec, surface and display are reinitialized, and a
new video stream is produced.
New frames are produced only when changes occur on the surface. This is good
because it avoids to send unnecessary frames, but there are drawbacks:
- it does not send any frame on start if the device screen does not change,
- after fast motion changes, the last frame may have poor quality.
Both problems are [solved][repeat] by the flag
[`KEY_REPEAT_PREVIOUS_FRAME_AFTER`][repeat-flag].
[rotation]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L90
[repeat]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L147-L148
[repeat-flag]: https://developer.android.com/reference/android/media/MediaFormat.html#KEY_REPEAT_PREVIOUS_FRAME_AFTER
### Input events injection
_Control messages_ are received from the client by the [`Controller`] (run in a
separate thread). There are several types of input events:
- keycode (cf [`KeyEvent`]),
- text (special characters may not be handled by keycodes directly),
- mouse motion/click,
- mouse scroll,
- other commands (e.g. to switch the screen on or to copy the clipboard).
Some of them need to inject input events to the system. To do so, they use the
_hidden_ method [`InputManager.injectInputEvent`] (exposed by our
[`InputManager` wrapper][inject-wrapper]).
[`Controller`]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/Controller.java#L81
[`KeyEvent`]: https://developer.android.com/reference/android/view/KeyEvent.html
[`MotionEvent`]: https://developer.android.com/reference/android/view/MotionEvent.html
[`InputManager.injectInputEvent`]: https://android.googlesource.com/platform/frameworks/base/+/oreo-release/core/java/android/hardware/input/InputManager.java#857
[inject-wrapper]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/wrappers/InputManager.java#L27
## Client
The client relies on [SDL], which provides cross-platform API for UI, input
events, threading, etc.
The video stream is decoded by [libav] (FFmpeg).
[SDL]: https://www.libsdl.org
[libav]: https://www.libav.org/
### Initialization
On startup, in addition to _libav_ and _SDL_ initialization, the client must
push and start the server on the device, and open two sockets (one for the video
stream, one for control) so that they may communicate.
Note that the client-server roles are expressed at the application level:
- the server _serves_ video stream and handle requests from the client,
- the client _controls_ the device through the server.
However, the roles are reversed at the network level:
- the client opens a server socket and listen on a port before starting the
server,
- the server connects to the client.
This role inversion guarantees that the connection will not fail due to race
conditions, and avoids polling.
_(Note that over TCP/IP, the roles are not reversed, due to a bug in `adb
reverse`. See commit [1038bad] and [issue #5].)_
Once the server is connected, it sends the device information (name and initial
screen dimensions). Thus, the client may init the window and renderer, before
the first frame is available.
To minimize startup time, SDL initialization is performed while listening for
the connection from the server (see commit [90a46b4]).
[1038bad]: https://github.com/Genymobile/scrcpy/commit/1038bad3850f18717a048a4d5c0f8110e54ee172
[issue #5]: https://github.com/Genymobile/scrcpy/issues/5
[90a46b4]: https://github.com/Genymobile/scrcpy/commit/90a46b4c45637d083e877020d85ade52a9a5fa8e
### Threading
The client uses 4 threads:
- the **main** thread, executing the SDL event loop,
- the **stream** thread, receiving the video and used for decoding and
recording,
- the **controller** thread, sending _control messages_ to the server,
- the **receiver** thread (managed by the controller), receiving _device
messages_ from the server.
In addition, another thread can be started if necessary to handle APK
installation or file push requests (via drag&drop on the main window) or to
print the framerate regularly in the console.
### Stream
The video [stream] is received from the socket (connected to the server on the
device) in a separate thread.
If a [decoder] is present (i.e. `--no-display` is not set), then it uses _libav_
to decode the H.264 stream from the socket, and notifies the main thread when a
new frame is available.
There are two [frames][video_buffer] simultaneously in memory:
- the **decoding** frame, written by the decoder from the decoder thread,
- the **rendering** frame, rendered in a texture from the main thread.
When a new decoded frame is available, the decoder _swaps_ the decoding and
rendering frame (with proper synchronization). Thus, it immediately starts
to decode a new frame while the main thread renders the last one.
If a [recorder] is present (i.e. `--record` is enabled), then it muxes the raw
H.264 packet to the output video file.
[stream]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/stream.h
[decoder]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/decoder.h
[video_buffer]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/video_buffer.h
[recorder]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/recorder.h
```
+----------+ +----------+
---> | decoder | ---> | screen |
+---------+ / +----------+ +----------+
socket ---> | stream | ----
+---------+ \ +----------+
---> | recorder |
+----------+
```
### Controller
The [controller] is responsible to send _control messages_ to the device. It
runs in a separate thread, to avoid I/O on the main thread.
On SDL event, received on the main thread, the [input manager][inputmanager]
creates appropriate [_control messages_][controlmsg]. It is responsible to
convert SDL events to Android events (using [convert]). It pushes the _control
messages_ to a queue hold by the controller. On its own thread, the controller
takes messages from the queue, that it serializes and sends to the client.
[controller]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/controller.h
[controlmsg]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/control_msg.h
[inputmanager]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/input_manager.h
[convert]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/convert.h
### UI and event loop
Initialization, input events and rendering are all [managed][scrcpy] in the main
thread.
Events are handled in the [event loop], which either updates the [screen] or
delegates to the [input manager][inputmanager].
[scrcpy]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/scrcpy.c
[event loop]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/scrcpy.c#L201
[screen]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/screen.h
## Hack
For more details, go read the code!
If you find a bug, or have an awesome idea to implement, please discuss and
contribute ;-)
### Debug the server
The server is pushed to the device by the client on startup.
To debug it, enable the server debugger during configuration:
```bash
meson setup x -Dserver_debugger=true
# or, if x is already configured
meson configure x -Dserver_debugger=true
```
If your device runs Android 8 or below, set the `server_debugger_method` to
`old` in addition:
```bash
meson setup x -Dserver_debugger=true -Dserver_debugger_method=old
# or, if x is already configured
meson configure x -Dserver_debugger=true -Dserver_debugger_method=old
```
Then recompile.
When you start scrcpy, it will start a debugger on port 5005 on the device.
Redirect that port to the computer:
```bash
adb forward tcp:5005 tcp:5005
```
In Android Studio, _Run_ > _Debug_ > _Edit configurations..._ On the left, click on
`+`, _Remote_, and fill the form:
- Host: `localhost`
- Port: `5005`
Then click on _Debug_.

150
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View File

@ -7,7 +7,7 @@ Here are the common reported problems and their status.
If you encounter any error, the first step is to upgrade to the latest version. If you encounter any error, the first step is to upgrade to the latest version.
## `adb` and USB issues ## `adb` issues
`scrcpy` execute `adb` commands to initialize the connection with the device. If `scrcpy` execute `adb` commands to initialize the connection with the device. If
`adb` fails, then scrcpy will not work. `adb` fails, then scrcpy will not work.
@ -133,21 +133,6 @@ Try with another USB cable or plug it into another USB port. See [#281] and
[#283]: https://github.com/Genymobile/scrcpy/issues/283 [#283]: https://github.com/Genymobile/scrcpy/issues/283
## OTG issues on Windows
On Windows, if `scrcpy --otg` (or `--keyboard=aoa`/`--mouse=aoa`) results in:
> ERROR: Could not find any USB device
(or if only unrelated USB devices are detected), there might be drivers issues.
Please read [#3654], in particular [this comment][#3654-comment1] and [the next
one][#3654-comment2].
[#3654]: https://github.com/Genymobile/scrcpy/issues/3654
[#3654-comment1]: https://github.com/Genymobile/scrcpy/issues/3654#issuecomment-1369278232
[#3654-comment2]: https://github.com/Genymobile/scrcpy/issues/3654#issuecomment-1369295011
## Control issues ## Control issues
@ -159,8 +144,6 @@ In developer options, enable:
> **USB debugging (Security settings)** > **USB debugging (Security settings)**
> _Allow granting permissions and simulating input via USB debugging_ > _Allow granting permissions and simulating input via USB debugging_
Rebooting the device is necessary once this option is set.
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323 [simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
@ -170,17 +153,43 @@ The default text injection method is [limited to ASCII characters][text-input].
A trick allows to also inject some [accented characters][accented-characters], A trick allows to also inject some [accented characters][accented-characters],
but that's all. See [#37]. but that's all. See [#37].
To avoid the problem, [change the keyboard mode to simulate a physical Since scrcpy v1.20 on Linux, it is possible to simulate a [physical
keyboard][hid]. keyboard][hid] (HID).
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode [text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters [accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
[#37]: https://github.com/Genymobile/scrcpy/issues/37 [#37]: https://github.com/Genymobile/scrcpy/issues/37
[hid]: doc/keyboard.md#physical-keyboard-simulation [hid]: README.md#physical-keyboard-simulation-hid
## Client issues ## Client issues
### The quality is low
If the definition of your client window is smaller than that of your device
screen, then you might get poor quality, especially visible on text (see [#40]).
[#40]: https://github.com/Genymobile/scrcpy/issues/40
This problem should be fixed in scrcpy v1.22: **update to the latest version**.
On older versions, you must configure the [scaling behavior]:
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
Also, to improve downscaling quality, trilinear filtering is enabled
automatically if the renderer is OpenGL and if it supports mipmapping.
On Windows, you might want to force OpenGL to enable mipmapping:
```
scrcpy --render-driver=opengl
```
### Issue with Wayland ### Issue with Wayland
By default, SDL uses x11 on Linux. The [video driver] can be changed via the By default, SDL uses x11 on Linux. The [video driver] can be changed via the
@ -215,15 +224,102 @@ As a workaround, [disable "Block compositing"][kwin].
### Exception ### Exception
If you get any exception related to `MediaCodec`: There may be many reasons. One common cause is that the hardware encoder of your
device is not able to encode at the given definition:
> ```
> ERROR: Exception on thread Thread[main,5,main]
> android.media.MediaCodec$CodecException: Error 0xfffffc0e
> ...
> Exit due to uncaughtException in main thread:
> ERROR: Could not open video stream
> INFO: Initial texture: 1080x2336
> ```
or
> ```
> ERROR: Exception on thread Thread[main,5,main]
> java.lang.IllegalStateException
> at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
> ```
Just try with a lower definition:
``` ```
ERROR: Exception on thread Thread[main,5,main] scrcpy -m 1920
java.lang.IllegalStateException scrcpy -m 1024
at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method) scrcpy -m 800
``` ```
then try with another [encoder](doc/video.md#encoder). Since scrcpy v1.22, scrcpy automatically tries again with a lower definition
before failing. This behavior can be disabled with `--no-downsize-on-error`.
You could also try another [encoder](README.md#encoder).
If you encounter this exception on Android 12, then just upgrade to scrcpy >=
1.18 (see [#2129]):
```
> ERROR: Exception on thread Thread[main,5,main]
java.lang.AssertionError: java.lang.reflect.InvocationTargetException
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:75)
...
Caused by: java.lang.reflect.InvocationTargetException
at java.lang.reflect.Method.invoke(Native Method)
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:73)
... 7 more
Caused by: java.lang.IllegalArgumentException: displayToken must not be null
at android.view.SurfaceControl$Transaction.setDisplaySurface(SurfaceControl.java:3067)
at android.view.SurfaceControl.setDisplaySurface(SurfaceControl.java:2147)
... 9 more
```
[#2129]: https://github.com/Genymobile/scrcpy/issues/2129
## Command line on Windows
Since v1.22, a "shortcut" has been added to directly open a terminal in the
scrcpy directory. Double-click on `open_a_terminal_here.bat`, then type your
command. For example:
```
scrcpy --record file.mkv
```
You could also open a terminal and go to the scrcpy folder manually:
1. Press <kbd>Windows</kbd>+<kbd>r</kbd>, this opens a dialog box.
2. Type `cmd` and press <kbd>Enter</kbd>, this opens a terminal.
3. Go to your _scrcpy_ directory, by typing (adapt the path):
```bat
cd C:\Users\user\Downloads\scrcpy-win64-xxx
```
and press <kbd>Enter</kbd>
4. Type your command. For example:
```bat
scrcpy --record file.mkv
```
If you plan to always use the same arguments, create a file `myscrcpy.bat`
(enable [show file extensions] to avoid confusion) in the `scrcpy` directory,
containing your command. For example:
```bat
scrcpy --prefer-text --turn-screen-off --stay-awake
```
Then just double-click on that file.
You could also edit (a copy of) `scrcpy-console.bat` or `scrcpy-noconsole.vbs`
to add some arguments.
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/
## Translations ## Translations
@ -232,4 +328,4 @@ Translations of this FAQ in other languages are available in the [wiki].
[wiki]: https://github.com/Genymobile/scrcpy/wiki [wiki]: https://github.com/Genymobile/scrcpy/wiki
Only this FAQ file is guaranteed to be up-to-date. Only this README file is guaranteed to be up-to-date.

View File

@ -188,7 +188,7 @@
identification within third-party archives. identification within third-party archives.
Copyright (C) 2018 Genymobile Copyright (C) 2018 Genymobile
Copyright (C) 2018-2024 Romain Vimont Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License"); Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License. you may not use this file except in compliance with the License.

1243
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File diff suppressed because it is too large Load Diff

View File

@ -3,89 +3,64 @@ _scrcpy() {
local opts=" local opts="
--always-on-top --always-on-top
--audio-bit-rate= --audio-bit-rate=
--audio-buffer=
--audio-codec= --audio-codec=
--audio-codec-options= --audio-codec-options=
--audio-encoder= --audio-encoder=
--audio-source=
--audio-output-buffer=
-b --video-bit-rate= -b --video-bit-rate=
--camera-ar=
--camera-id=
--camera-facing=
--camera-fps=
--camera-high-speed
--camera-size=
--crop= --crop=
-d --select-usb -d --select-usb
--disable-screensaver --disable-screensaver
--display=
--display-buffer= --display-buffer=
--display-id=
--display-orientation=
-e --select-tcpip -e --select-tcpip
-f --fullscreen
--force-adb-forward --force-adb-forward
--forward-all-clicks --forward-all-clicks
-f --fullscreen
-K --hid-keyboard
-h --help -h --help
-K
--keyboard=
--kill-adb-on-close
--legacy-paste --legacy-paste
--list-camera-sizes
--list-cameras
--list-displays --list-displays
--list-encoders --list-encoders
--lock-video-orientation --lock-video-orientation
--lock-video-orientation= --lock-video-orientation=
-m --max-size=
-M
--max-fps= --max-fps=
--mouse= -M --hid-mouse
-n --no-control -m --max-size=
-N --no-playback
--no-audio --no-audio
--no-audio-playback
--no-cleanup --no-cleanup
--no-clipboard-autosync --no-clipboard-autosync
--no-downsize-on-error --no-downsize-on-error
-n --no-control
-N --no-display
--no-key-repeat --no-key-repeat
--no-mipmaps --no-mipmaps
--no-power-on --no-power-on
--no-video
--no-video-playback
--orientation=
--otg --otg
-p --port= -p --port=
--pause-on-exit
--pause-on-exit=
--power-off-on-close --power-off-on-close
--prefer-text --prefer-text
--print-fps --print-fps
--push-target= --push-target=
-r --record=
--raw-key-events --raw-key-events
-r --record=
--record-format= --record-format=
--record-orientation=
--render-driver= --render-driver=
--require-audio
--rotation= --rotation=
-s --serial= -s --serial=
-S --turn-screen-off
--shortcut-mod= --shortcut-mod=
-S --turn-screen-off
-t --show-touches -t --show-touches
--tcpip --tcpip
--tcpip= --tcpip=
--time-limit=
--tunnel-host= --tunnel-host=
--tunnel-port= --tunnel-port=
--v4l2-buffer= --v4l2-buffer=
--v4l2-sink= --v4l2-sink=
-v --version
-V --verbosity= -V --verbosity=
-v --version
--video-codec= --video-codec=
--video-codec-options= --video-codec-options=
--video-encoder= --video-encoder=
--video-source=
-w --stay-awake -w --stay-awake
--window-borderless --window-borderless
--window-title= --window-title=
@ -102,43 +77,11 @@ _scrcpy() {
return return
;; ;;
--audio-codec) --audio-codec)
COMPREPLY=($(compgen -W 'opus aac flac raw' -- "$cur")) COMPREPLY=($(compgen -W 'opus aac' -- "$cur"))
return
;;
--video-source)
COMPREPLY=($(compgen -W 'display camera' -- "$cur"))
return
;;
--audio-source)
COMPREPLY=($(compgen -W 'output mic' -- "$cur"))
return
;;
--camera-facing)
COMPREPLY=($(compgen -W 'front back external' -- "$cur"))
return
;;
--keyboard)
COMPREPLY=($(compgen -W 'disabled sdk uhid aoa' -- "$cur"))
return
;;
--mouse)
COMPREPLY=($(compgen -W 'disabled sdk uhid aoa' -- "$cur"))
return
;;
--orientation|--display-orientation)
COMPREPLY=($(compgen -W '0 90 180 270 flip0 flip90 flip180 flip270' -- "$cur"))
return
;;
--record-orientation)
COMPREPLY=($(compgen -W '0 90 180 270' -- "$cur"))
return return
;; ;;
--lock-video-orientation) --lock-video-orientation)
COMPREPLY=($(compgen -W 'unlocked initial 0 90 180 270' -- "$cur")) COMPREPLY=($(compgen -W 'unlocked initial 0 1 2 3' -- "$cur"))
return
;;
--pause-on-exit)
COMPREPLY=($(compgen -W 'true false if-error' -- "$cur"))
return return
;; ;;
-r|--record) -r|--record)
@ -146,13 +89,17 @@ _scrcpy() {
return return
;; ;;
--record-format) --record-format)
COMPREPLY=($(compgen -W 'mp4 mkv m4a mka opus aac flac wav' -- "$cur")) COMPREPLY=($(compgen -W 'mkv mp4' -- "$cur"))
return return
;; ;;
--render-driver) --render-driver)
COMPREPLY=($(compgen -W 'direct3d opengl opengles2 opengles metal software' -- "$cur")) COMPREPLY=($(compgen -W 'direct3d opengl opengles2 opengles metal software' -- "$cur"))
return return
;; ;;
--rotation)
COMPREPLY=($(compgen -W '0 1 2 3' -- "$cur"))
return
;;
--shortcut-mod) --shortcut-mod)
# Only auto-complete a single key # Only auto-complete a single key
COMPREPLY=($(compgen -W 'lctrl rctrl lalt ralt lsuper rsuper' -- "$cur")) COMPREPLY=($(compgen -W 'lctrl rctrl lalt ralt lsuper rsuper' -- "$cur"))
@ -167,30 +114,20 @@ _scrcpy() {
COMPREPLY=($(compgen -W "$("${ADB:-adb}" devices | awk '$2 == "device" {print $1}')" -- ${cur})) COMPREPLY=($(compgen -W "$("${ADB:-adb}" devices | awk '$2 == "device" {print $1}')" -- ${cur}))
return return
;; ;;
--audio-bit-rate \ -b|--video-bit-rate \
|--audio-buffer \ |--codec-options \
|-b|--video-bit-rate \
|--audio-codec-options \
|--audio-encoder \
|--audio-output-buffer \
|--camera-ar \
|--camera-id \
|--camera-fps \
|--camera-size \
|--crop \ |--crop \
|--display-id \ |--display \
|--display-buffer \ |--display-buffer \
|--encoder \
|--max-fps \ |--max-fps \
|-m|--max-size \ |-m|--max-size \
|-p|--port \ |-p|--port \
|--push-target \ |--push-target \
|--rotation \
|--tunnel-host \ |--tunnel-host \
|--tunnel-port \ |--tunnel-port \
|--v4l2-buffer \ |--v4l2-buffer \
|--v4l2-sink \ |--v4l2-sink \
|--video-codec-options \
|--video-encoder \
|--tcpip \ |--tcpip \
|--window-*) |--window-*)
# Option accepting an argument, but nothing to auto-complete # Option accepting an argument, but nothing to auto-complete

View File

@ -1,2 +1,4 @@
@echo off @echo off
scrcpy.exe --pause-on-exit=if-error %* scrcpy.exe %*
:: if the exit code is >= 1, then pause
if errorlevel 1 pause

View File

@ -5,7 +5,7 @@ Comment=Display and control your Android device
# For some users, the PATH or ADB environment variables are set from the shell # For some users, the PATH or ADB environment variables are set from the shell
# startup file, like .bashrc or .zshrc… Run an interactive shell to get # startup file, like .bashrc or .zshrc… Run an interactive shell to get
# environment correctly initialized. # environment correctly initialized.
Exec=/bin/sh -c "\\$SHELL -i -c 'scrcpy --pause-on-exit=if-error'" Exec=/bin/bash --norc --noprofile -i -c '"$SHELL" -i -c scrcpy || read -p "Press any key to quit..."'
Icon=scrcpy Icon=scrcpy
Terminal=true Terminal=true
Type=Application Type=Application

View File

@ -5,7 +5,7 @@ Comment=Display and control your Android device
# For some users, the PATH or ADB environment variables are set from the shell # For some users, the PATH or ADB environment variables are set from the shell
# startup file, like .bashrc or .zshrc… Run an interactive shell to get # startup file, like .bashrc or .zshrc… Run an interactive shell to get
# environment correctly initialized. # environment correctly initialized.
Exec=/bin/sh -c "\\$SHELL -i -c scrcpy" Exec=/bin/sh -c '"$SHELL" -i -c scrcpy'
Icon=scrcpy Icon=scrcpy
Terminal=false Terminal=false
Type=Application Type=Application

View File

@ -10,85 +10,62 @@ local arguments
arguments=( arguments=(
'--always-on-top[Make scrcpy window always on top \(above other windows\)]' '--always-on-top[Make scrcpy window always on top \(above other windows\)]'
'--audio-bit-rate=[Encode the audio at the given bit-rate]' '--audio-bit-rate=[Encode the audio at the given bit-rate]'
'--audio-buffer=[Configure the audio buffering delay (in milliseconds)]' '--audio-codec=[Select the audio codec]:codec:(opus aac)'
'--audio-codec=[Select the audio codec]:codec:(opus aac flac raw)'
'--audio-codec-options=[Set a list of comma-separated key\:type=value options for the device audio encoder]' '--audio-codec-options=[Set a list of comma-separated key\:type=value options for the device audio encoder]'
'--audio-encoder=[Use a specific MediaCodec audio encoder]' '--audio-encoder=[Use a specific MediaCodec audio encoder]'
'--audio-source=[Select the audio source]:source:(output mic)'
'--audio-output-buffer=[Configure the size of the SDL audio output buffer (in milliseconds)]'
{-b,--video-bit-rate=}'[Encode the video at the given bit-rate]' {-b,--video-bit-rate=}'[Encode the video at the given bit-rate]'
'--camera-ar=[Select the camera size by its aspect ratio]'
'--camera-high-speed=[Enable high-speed camera capture mode]'
'--camera-id=[Specify the camera id to mirror]'
'--camera-facing=[Select the device camera by its facing direction]:facing:(front back external)'
'--camera-fps=[Specify the camera capture frame rate]'
'--camera-size=[Specify an explicit camera capture size]'
'--crop=[\[width\:height\:x\:y\] Crop the device screen on the server]' '--crop=[\[width\:height\:x\:y\] Crop the device screen on the server]'
{-d,--select-usb}'[Use USB device]' {-d,--select-usb}'[Use USB device]'
'--disable-screensaver[Disable screensaver while scrcpy is running]' '--disable-screensaver[Disable screensaver while scrcpy is running]'
'--display=[Specify the display id to mirror]'
'--display-buffer=[Add a buffering delay \(in milliseconds\) before displaying]' '--display-buffer=[Add a buffering delay \(in milliseconds\) before displaying]'
'--display-id=[Specify the display id to mirror]'
'--display-orientation=[Set the initial display orientation]:orientation values:(0 90 180 270 flip0 flip90 flip180 flip270)'
{-e,--select-tcpip}'[Use TCP/IP device]' {-e,--select-tcpip}'[Use TCP/IP device]'
{-f,--fullscreen}'[Start in fullscreen]'
'--force-adb-forward[Do not attempt to use \"adb reverse\" to connect to the device]' '--force-adb-forward[Do not attempt to use \"adb reverse\" to connect to the device]'
'--forward-all-clicks[Forward clicks to device]' '--forward-all-clicks[Forward clicks to device]'
{-f,--fullscreen}'[Start in fullscreen]'
{-K,--hid-keyboard}'[Simulate a physical keyboard by using HID over AOAv2]'
{-h,--help}'[Print the help]' {-h,--help}'[Print the help]'
'-K[Use UHID keyboard (same as --keyboard=uhid)]'
'--keyboard[Set the keyboard input mode]:mode:(disabled sdk uhid aoa)'
'--kill-adb-on-close[Kill adb when scrcpy terminates]'
'--legacy-paste[Inject computer clipboard text as a sequence of key events on Ctrl+v]' '--legacy-paste[Inject computer clipboard text as a sequence of key events on Ctrl+v]'
'--list-camera-sizes[List the valid camera capture sizes]'
'--list-cameras[List cameras available on the device]'
'--list-displays[List displays available on the device]' '--list-displays[List displays available on the device]'
'--list-encoders[List video and audio encoders available on the device]' '--list-encoders[List video and audio encoders available on the device]'
'--lock-video-orientation=[Lock video orientation]:orientation:(unlocked initial 0 90 180 270)' '--lock-video-orientation=[Lock video orientation]:orientation:(unlocked initial 0 1 2 3)'
{-m,--max-size=}'[Limit both the width and height of the video to value]'
'-M[Use UHID mouse (same as --mouse=uhid)]'
'--max-fps=[Limit the frame rate of screen capture]' '--max-fps=[Limit the frame rate of screen capture]'
'--mouse[Set the mouse input mode]:mode:(disabled sdk uhid aoa)' {-M,--hid-mouse}'[Simulate a physical mouse by using HID over AOAv2]'
{-n,--no-control}'[Disable device control \(mirror the device in read only\)]' {-m,--max-size=}'[Limit both the width and height of the video to value]'
{-N,--no-playback}'[Disable video and audio playback]'
'--no-audio[Disable audio forwarding]' '--no-audio[Disable audio forwarding]'
'--no-audio-playback[Disable audio playback]'
'--no-cleanup[Disable device cleanup actions on exit]' '--no-cleanup[Disable device cleanup actions on exit]'
'--no-clipboard-autosync[Disable automatic clipboard synchronization]' '--no-clipboard-autosync[Disable automatic clipboard synchronization]'
'--no-downsize-on-error[Disable lowering definition on MediaCodec error]' '--no-downsize-on-error[Disable lowering definition on MediaCodec error]'
{-n,--no-control}'[Disable device control \(mirror the device in read only\)]'
{-N,--no-display}'[Do not display device \(during screen recording or when V4L2 sink is enabled\)]'
'--no-key-repeat[Do not forward repeated key events when a key is held down]' '--no-key-repeat[Do not forward repeated key events when a key is held down]'
'--no-mipmaps[Disable the generation of mipmaps]' '--no-mipmaps[Disable the generation of mipmaps]'
'--no-power-on[Do not power on the device on start]' '--no-power-on[Do not power on the device on start]'
'--no-video[Disable video forwarding]'
'--no-video-playback[Disable video playback]'
'--orientation=[Set the video orientation]:orientation values:(0 90 180 270 flip0 flip90 flip180 flip270)'
'--otg[Run in OTG mode \(simulating physical keyboard and mouse\)]' '--otg[Run in OTG mode \(simulating physical keyboard and mouse\)]'
{-p,--port=}'[\[port\[\:port\]\] Set the TCP port \(range\) used by the client to listen]' {-p,--port=}'[\[port\[\:port\]\] Set the TCP port \(range\) used by the client to listen]'
'--pause-on-exit=[Make scrcpy pause before exiting]:mode:(true false if-error)'
'--power-off-on-close[Turn the device screen off when closing scrcpy]' '--power-off-on-close[Turn the device screen off when closing scrcpy]'
'--prefer-text[Inject alpha characters and space as text events instead of key events]' '--prefer-text[Inject alpha characters and space as text events instead of key events]'
'--print-fps[Start FPS counter, to print frame logs to the console]' '--print-fps[Start FPS counter, to print frame logs to the console]'
'--push-target=[Set the target directory for pushing files to the device by drag and drop]' '--push-target=[Set the target directory for pushing files to the device by drag and drop]'
{-r,--record=}'[Record screen to file]:record file:_files'
'--raw-key-events[Inject key events for all input keys, and ignore text events]' '--raw-key-events[Inject key events for all input keys, and ignore text events]'
'--record-format=[Force recording format]:format:(mp4 mkv m4a mka opus aac flac wav)' {-r,--record=}'[Record screen to file]:record file:_files'
'--record-orientation=[Set the record orientation]:orientation values:(0 90 180 270)' '--record-format=[Force recording format]:format:(mp4 mkv)'
'--render-driver=[Request SDL to use the given render driver]:driver name:(direct3d opengl opengles2 opengles metal software)' '--render-driver=[Request SDL to use the given render driver]:driver name:(direct3d opengl opengles2 opengles metal software)'
'--require-audio=[Make scrcpy fail if audio is enabled but does not work]' '--rotation=[Set the initial display rotation]:rotation values:(0 1 2 3)'
{-s,--serial=}'[The device serial number \(mandatory for multiple devices only\)]:serial:($("${ADB-adb}" devices | awk '\''$2 == "device" {print $1}'\''))' {-s,--serial=}'[The device serial number \(mandatory for multiple devices only\)]:serial:($("${ADB-adb}" devices | awk '\''$2 == "device" {print $1}'\''))'
{-S,--turn-screen-off}'[Turn the device screen off immediately]'
'--shortcut-mod=[\[key1,key2+key3,...\] Specify the modifiers to use for scrcpy shortcuts]:shortcut mod:(lctrl rctrl lalt ralt lsuper rsuper)' '--shortcut-mod=[\[key1,key2+key3,...\] Specify the modifiers to use for scrcpy shortcuts]:shortcut mod:(lctrl rctrl lalt ralt lsuper rsuper)'
{-S,--turn-screen-off}'[Turn the device screen off immediately]'
{-t,--show-touches}'[Show physical touches]' {-t,--show-touches}'[Show physical touches]'
'--tcpip[\(optional \[ip\:port\]\) Configure and connect the device over TCP/IP]' '--tcpip[\(optional \[ip\:port\]\) Configure and connect the device over TCP/IP]'
'--time-limit=[Set the maximum mirroring time, in seconds]'
'--tunnel-host=[Set the IP address of the adb tunnel to reach the scrcpy server]' '--tunnel-host=[Set the IP address of the adb tunnel to reach the scrcpy server]'
'--tunnel-port=[Set the TCP port of the adb tunnel to reach the scrcpy server]' '--tunnel-port=[Set the TCP port of the adb tunnel to reach the scrcpy server]'
'--v4l2-buffer=[Add a buffering delay \(in milliseconds\) before pushing frames]' '--v4l2-buffer=[Add a buffering delay \(in milliseconds\) before pushing frames]'
'--v4l2-sink=[\[\/dev\/videoN\] Output to v4l2loopback device]' '--v4l2-sink=[\[\/dev\/videoN\] Output to v4l2loopback device]'
{-v,--version}'[Print the version of scrcpy]'
{-V,--verbosity=}'[Set the log level]:verbosity:(verbose debug info warn error)' {-V,--verbosity=}'[Set the log level]:verbosity:(verbose debug info warn error)'
{-v,--version}'[Print the version of scrcpy]'
'--video-codec=[Select the video codec]:codec:(h264 h265 av1)' '--video-codec=[Select the video codec]:codec:(h264 h265 av1)'
'--video-codec-options=[Set a list of comma-separated key\:type=value options for the device video encoder]' '--video-codec-options=[Set a list of comma-separated key\:type=value options for the device video encoder]'
'--video-encoder=[Use a specific MediaCodec video encoder]' '--video-encoder=[Use a specific MediaCodec video encoder]'
'--video-source=[Select the video source]:source:(display camera)'
{-w,--stay-awake}'[Keep the device on while scrcpy is running, when the device is plugged in]' {-w,--stay-awake}'[Keep the device on while scrcpy is running, when the device is plugged in]'
'--window-borderless[Disable window decorations \(display borderless window\)]' '--window-borderless[Disable window decorations \(display borderless window\)]'
'--window-title=[Set a custom window title]' '--window-title=[Set a custom window title]'

1
app/deps/.gitignore vendored
View File

@ -1 +0,0 @@
/work

View File

@ -1,27 +0,0 @@
This directory (app/deps/) contains:
*.sh : shell scripts to download and build dependencies
patches/ : patches to fix dependencies (used by scripts)
work/sources/ : downloaded tarballs and extracted folders
ffmpeg-6.1.1.tar.xz
ffmpeg-6.1.1/
libusb-1.0.27.tar.gz
libusb-1.0.27/
...
work/build/ : build dirs for each dependency/version/architecture
ffmpeg-6.1.1/win32/
ffmpeg-6.1.1/win64/
libusb-1.0.27/win32/
libusb-1.0.27/win64/
...
work/install/ : install dirs for each architexture
win32/bin/
win32/include/
win32/lib/
win32/share/
win64/bin/
win64/include/
win64/lib/
win64/share/

View File

@ -1,32 +0,0 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
VERSION=34.0.5
FILENAME=platform-tools_r$VERSION-windows.zip
PROJECT_DIR=platform-tools-$VERSION
SHA256SUM=3f8320152704377de150418a3c4c9d07d16d80a6c0d0d8f7289c22c499e33571
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://dl.google.com/android/repository/$FILENAME" "$FILENAME" "$SHA256SUM"
mkdir -p "$PROJECT_DIR"
cd "$PROJECT_DIR"
ZIP_PREFIX=platform-tools
unzip "../$FILENAME" \
"$ZIP_PREFIX"/AdbWinApi.dll \
"$ZIP_PREFIX"/AdbWinUsbApi.dll \
"$ZIP_PREFIX"/adb.exe
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"
fi
mkdir -p "$INSTALL_DIR/$HOST/bin"
cd "$INSTALL_DIR/$HOST/bin"
cp -r "$SOURCES_DIR/$PROJECT_DIR"/. "$INSTALL_DIR/$HOST/bin/"

View File

@ -1,55 +0,0 @@
#!/usr/bin/env bash
# This file is intended to be sourced by other scripts, not executed
if [[ $# != 1 ]]
then
# <host>: win32 or win64
echo "Syntax: $0 <host>" >&2
exit 1
fi
HOST="$1"
if [[ "$HOST" = win32 ]]
then
HOST_TRIPLET=i686-w64-mingw32
elif [[ "$HOST" = win64 ]]
then
HOST_TRIPLET=x86_64-w64-mingw32
else
echo "Unsupported host: $HOST" >&2
exit 1
fi
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
PATCHES_DIR="$PWD/patches"
WORK_DIR="$PWD/work"
SOURCES_DIR="$WORK_DIR/sources"
BUILD_DIR="$WORK_DIR/build"
INSTALL_DIR="$WORK_DIR/install"
mkdir -p "$INSTALL_DIR" "$SOURCES_DIR" "$WORK_DIR"
checksum() {
local file="$1"
local sum="$2"
echo "$file: verifying checksum..."
echo "$sum $file" | sha256sum -c
}
get_file() {
local url="$1"
local file="$2"
local sum="$3"
if [[ -f "$file" ]]
then
echo "$file: found"
else
echo "$file: not found, downloading..."
wget "$url" -O "$file"
fi
checksum "$file" "$sum"
}

View File

@ -1,91 +0,0 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
VERSION=6.1.1
FILENAME=ffmpeg-$VERSION.tar.xz
PROJECT_DIR=ffmpeg-$VERSION
SHA256SUM=8684f4b00f94b85461884c3719382f1261f0d9eb3d59640a1f4ac0873616f968
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://ffmpeg.org/releases/$FILENAME" "$FILENAME" "$SHA256SUM"
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
patch -d "$PROJECT_DIR" -p1 < "$PATCHES_DIR"/ffmpeg-6.1-fix-build.patch
fi
mkdir -p "$BUILD_DIR/$PROJECT_DIR"
cd "$BUILD_DIR/$PROJECT_DIR"
if [[ "$HOST" = win32 ]]
then
ARCH=x86
elif [[ "$HOST" = win64 ]]
then
ARCH=x86_64
else
echo "Unsupported host: $HOST" >&2
exit 1
fi
# -static-libgcc to avoid missing libgcc_s_dw2-1.dll
# -static to avoid dynamic dependency to zlib
export CFLAGS='-static-libgcc -static'
export CXXFLAGS="$CFLAGS"
export LDFLAGS='-static-libgcc -static'
if [[ -d "$HOST" ]]
then
echo "'$PWD/$HOST' already exists, not reconfigured"
cd "$HOST"
else
mkdir "$HOST"
cd "$HOST"
"$SOURCES_DIR/$PROJECT_DIR"/configure \
--prefix="$INSTALL_DIR/$HOST" \
--enable-cross-compile \
--target-os=mingw32 \
--arch="$ARCH" \
--cross-prefix="${HOST_TRIPLET}-" \
--cc="${HOST_TRIPLET}-gcc" \
--extra-cflags="-O2 -fPIC" \
--enable-shared \
--disable-static \
--disable-programs \
--disable-doc \
--disable-swscale \
--disable-postproc \
--disable-avfilter \
--disable-avdevice \
--disable-network \
--disable-everything \
--enable-swresample \
--enable-decoder=h264 \
--enable-decoder=hevc \
--enable-decoder=av1 \
--enable-decoder=pcm_s16le \
--enable-decoder=opus \
--enable-decoder=aac \
--enable-decoder=flac \
--enable-decoder=png \
--enable-protocol=file \
--enable-demuxer=image2 \
--enable-parser=png \
--enable-zlib \
--enable-muxer=matroska \
--enable-muxer=mp4 \
--enable-muxer=opus \
--enable-muxer=flac \
--enable-muxer=wav \
--disable-vulkan
fi
make -j
make install

View File

@ -1,45 +0,0 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
VERSION=1.0.27
FILENAME=libusb-$VERSION.tar.gz
PROJECT_DIR=libusb-$VERSION
SHA256SUM=e8f18a7a36ecbb11fb820bd71540350d8f61bcd9db0d2e8c18a6fb80b214a3de
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://github.com/libusb/libusb/archive/refs/tags/v$VERSION.tar.gz" "$FILENAME" "$SHA256SUM"
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
fi
mkdir -p "$BUILD_DIR/$PROJECT_DIR"
cd "$BUILD_DIR/$PROJECT_DIR"
export CFLAGS='-O2'
export CXXFLAGS="$CFLAGS"
if [[ -d "$HOST" ]]
then
echo "'$PWD/$HOST' already exists, not reconfigured"
cd "$HOST"
else
mkdir "$HOST"
cd "$HOST"
"$SOURCES_DIR/$PROJECT_DIR"/bootstrap.sh
"$SOURCES_DIR/$PROJECT_DIR"/configure \
--prefix="$INSTALL_DIR/$HOST" \
--host="$HOST_TRIPLET" \
--enable-shared \
--disable-static
fi
make -j
make install-strip

View File

@ -1,27 +0,0 @@
From 03c80197afb324da38c9b70254231e3fdcfa68fc Mon Sep 17 00:00:00 2001
From: Romain Vimont <rom@rom1v.com>
Date: Sun, 12 Nov 2023 17:58:50 +0100
Subject: [PATCH] Fix FFmpeg 6.1 build
Build failed on tag n6.1 With --enable-decoder=av1 but without
--enable-muxer=av1.
---
libavcodec/Makefile | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/libavcodec/Makefile b/libavcodec/Makefile
index 580a8d6b54..aff19b670c 100644
--- a/libavcodec/Makefile
+++ b/libavcodec/Makefile
@@ -249,7 +249,7 @@ OBJS-$(CONFIG_ATRAC3PAL_DECODER) += atrac3plusdec.o atrac3plus.o \
OBJS-$(CONFIG_ATRAC9_DECODER) += atrac9dec.o
OBJS-$(CONFIG_AURA_DECODER) += cyuv.o
OBJS-$(CONFIG_AURA2_DECODER) += aura.o
-OBJS-$(CONFIG_AV1_DECODER) += av1dec.o
+OBJS-$(CONFIG_AV1_DECODER) += av1dec.o av1_parse.o
OBJS-$(CONFIG_AV1_CUVID_DECODER) += cuviddec.o
OBJS-$(CONFIG_AV1_MEDIACODEC_DECODER) += mediacodecdec.o
OBJS-$(CONFIG_AV1_MEDIACODEC_ENCODER) += mediacodecenc.o
--
2.42.0

View File

@ -1,47 +0,0 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
VERSION=2.28.5
FILENAME=SDL-$VERSION.tar.gz
PROJECT_DIR=SDL-release-$VERSION
SHA256SUM=9f0556e4a24ef5b267010038ad9e9948b62f236d5bcc4b22179f95ef62d84023
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://github.com/libsdl-org/SDL/archive/refs/tags/release-$VERSION.tar.gz" "$FILENAME" "$SHA256SUM"
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
fi
mkdir -p "$BUILD_DIR/$PROJECT_DIR"
cd "$BUILD_DIR/$PROJECT_DIR"
export CFLAGS='-O2'
export CXXFLAGS="$CFLAGS"
if [[ -d "$HOST" ]]
then
echo "'$PWD/$HOST' already exists, not reconfigured"
cd "$HOST"
else
mkdir "$HOST"
cd "$HOST"
"$SOURCES_DIR/$PROJECT_DIR"/configure \
--prefix="$INSTALL_DIR/$HOST" \
--host="$HOST_TRIPLET" \
--enable-shared \
--disable-static
fi
make -j
# There is no "make install-strip"
make install
# Strip manually
${HOST_TRIPLET}-strip "$INSTALL_DIR/$HOST/bin/SDL2.dll"

View File

@ -11,17 +11,15 @@ src = [
'src/control_msg.c', 'src/control_msg.c',
'src/controller.c', 'src/controller.c',
'src/decoder.c', 'src/decoder.c',
'src/delay_buffer.c',
'src/demuxer.c', 'src/demuxer.c',
'src/device_msg.c', 'src/device_msg.c',
'src/display.c',
'src/icon.c', 'src/icon.c',
'src/file_pusher.c', 'src/file_pusher.c',
'src/fps_counter.c', 'src/fps_counter.c',
'src/frame_buffer.c', 'src/frame_buffer.c',
'src/input_manager.c', 'src/input_manager.c',
'src/keyboard_sdk.c', 'src/keyboard_inject.c',
'src/mouse_sdk.c', 'src/mouse_inject.c',
'src/opengl.c', 'src/opengl.c',
'src/options.c', 'src/options.c',
'src/packet_merger.c', 'src/packet_merger.c',
@ -31,21 +29,14 @@ src = [
'src/screen.c', 'src/screen.c',
'src/server.c', 'src/server.c',
'src/version.c', 'src/version.c',
'src/hid/hid_keyboard.c', 'src/video_buffer.c',
'src/hid/hid_mouse.c',
'src/trait/frame_source.c',
'src/trait/packet_source.c',
'src/uhid/keyboard_uhid.c',
'src/uhid/mouse_uhid.c',
'src/uhid/uhid_output.c',
'src/util/acksync.c', 'src/util/acksync.c',
'src/util/audiobuf.c',
'src/util/average.c', 'src/util/average.c',
'src/util/bytebuf.c',
'src/util/file.c', 'src/util/file.c',
'src/util/intmap.c', 'src/util/intmap.c',
'src/util/intr.c', 'src/util/intr.c',
'src/util/log.c', 'src/util/log.c',
'src/util/memory.c',
'src/util/net.c', 'src/util/net.c',
'src/util/net_intr.c', 'src/util/net_intr.c',
'src/util/process.c', 'src/util/process.c',
@ -56,7 +47,6 @@ src = [
'src/util/term.c', 'src/util/term.c',
'src/util/thread.c', 'src/util/thread.c',
'src/util/tick.c', 'src/util/tick.c',
'src/util/timeout.c',
] ]
conf = configuration_data() conf = configuration_data()
@ -93,8 +83,8 @@ usb_support = get_option('usb')
if usb_support if usb_support
src += [ src += [
'src/usb/aoa_hid.c', 'src/usb/aoa_hid.c',
'src/usb/keyboard_aoa.c', 'src/usb/hid_keyboard.c',
'src/usb/mouse_aoa.c', 'src/usb/hid_mouse.c',
'src/usb/scrcpy_otg.c', 'src/usb/scrcpy_otg.c',
'src/usb/screen_otg.c', 'src/usb/screen_otg.c',
'src/usb/usb.c', 'src/usb/usb.c',
@ -103,6 +93,11 @@ endif
cc = meson.get_compiler('c') cc = meson.get_compiler('c')
crossbuild_windows = meson.is_cross_build() and host_machine.system() == 'windows'
if not crossbuild_windows
# native build
dependencies = [ dependencies = [
dependency('libavformat', version: '>= 57.33'), dependency('libavformat', version: '>= 57.33'),
dependency('libavcodec', version: '>= 57.37'), dependency('libavcodec', version: '>= 57.37'),
@ -119,8 +114,56 @@ if usb_support
dependencies += dependency('libusb-1.0') dependencies += dependency('libusb-1.0')
endif endif
else
# cross-compile mingw32 build (from Linux to Windows)
prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2')
sdl2_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_sdl2 + '/bin'
sdl2_lib_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_sdl2 + '/lib'
sdl2_include_dir = 'prebuilt-deps/data/' + prebuilt_sdl2 + '/include'
sdl2 = declare_dependency(
dependencies: [
cc.find_library('SDL2', dirs: sdl2_bin_dir),
cc.find_library('SDL2main', dirs: sdl2_lib_dir),
],
include_directories: include_directories(sdl2_include_dir)
)
prebuilt_ffmpeg = meson.get_cross_property('prebuilt_ffmpeg')
ffmpeg_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_ffmpeg + '/bin'
ffmpeg_include_dir = 'prebuilt-deps/data/' + prebuilt_ffmpeg + '/include'
ffmpeg = declare_dependency(
dependencies: [
cc.find_library('avcodec-60', dirs: ffmpeg_bin_dir),
cc.find_library('avformat-60', dirs: ffmpeg_bin_dir),
cc.find_library('avutil-58', dirs: ffmpeg_bin_dir),
cc.find_library('swresample-4', dirs: ffmpeg_bin_dir),
],
include_directories: include_directories(ffmpeg_include_dir)
)
prebuilt_libusb = meson.get_cross_property('prebuilt_libusb')
libusb_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_libusb + '/bin'
libusb_include_dir = 'prebuilt-deps/data/' + prebuilt_libusb + '/include'
libusb = declare_dependency(
dependencies: [
cc.find_library('msys-usb-1.0', dirs: libusb_bin_dir),
],
include_directories: include_directories(libusb_include_dir)
)
dependencies = [
ffmpeg,
sdl2,
libusb,
cc.find_library('mingw32')
]
endif
if host_machine.system() == 'windows' if host_machine.system() == 'windows'
dependencies += cc.find_library('mingw32')
dependencies += cc.find_library('ws2_32') dependencies += cc.find_library('ws2_32')
endif endif
@ -130,7 +173,6 @@ check_functions = [
'vasprintf', 'vasprintf',
'nrand48', 'nrand48',
'jrand48', 'jrand48',
'reallocarray',
] ]
foreach f : check_functions foreach f : check_functions
@ -217,10 +259,12 @@ if get_option('buildtype') == 'debug'
['test_binary', [ ['test_binary', [
'tests/test_binary.c', 'tests/test_binary.c',
]], ]],
['test_audiobuf', [ ['test_bytebuf', [
'tests/test_audiobuf.c', 'tests/test_bytebuf.c',
'src/util/audiobuf.c', 'src/util/bytebuf.c',
'src/util/memory.c', ]],
['test_cbuf', [
'tests/test_cbuf.c',
]], ]],
['test_cli', [ ['test_cli', [
'tests/test_cli.c', 'tests/test_cli.c',
@ -232,6 +276,10 @@ if get_option('buildtype') == 'debug'
'src/util/strbuf.c', 'src/util/strbuf.c',
'src/util/term.c', 'src/util/term.c',
]], ]],
['test_clock', [
'tests/test_clock.c',
'src/clock.c',
]],
['test_control_msg_serialize', [ ['test_control_msg_serialize', [
'tests/test_control_msg_serialize.c', 'tests/test_control_msg_serialize.c',
'src/control_msg.c', 'src/control_msg.c',
@ -242,9 +290,8 @@ if get_option('buildtype') == 'debug'
'tests/test_device_msg_deserialize.c', 'tests/test_device_msg_deserialize.c',
'src/device_msg.c', 'src/device_msg.c',
]], ]],
['test_orientation', [ ['test_queue', [
'tests/test_orientation.c', 'tests/test_queue.c',
'src/options.c',
]], ]],
['test_strbuf', [ ['test_strbuf', [
'tests/test_strbuf.c', 'tests/test_strbuf.c',
@ -255,18 +302,13 @@ if get_option('buildtype') == 'debug'
'src/util/str.c', 'src/util/str.c',
'src/util/strbuf.c', 'src/util/strbuf.c',
]], ]],
['test_vecdeque', [
'tests/test_vecdeque.c',
'src/util/memory.c',
]],
['test_vector', [ ['test_vector', [
'tests/test_vector.c', 'tests/test_vector.c',
]], ]],
] ]
foreach t : tests foreach t : tests
sources = t[1] + ['src/compat.c'] exe = executable(t[0], t[1],
exe = executable(t[0], sources,
include_directories: src_dir, include_directories: src_dir,
dependencies: dependencies, dependencies: dependencies,
c_args: ['-DSDL_MAIN_HANDLED', '-DSC_TEST']) c_args: ['-DSDL_MAIN_HANDLED', '-DSC_TEST'])

1
app/prebuilt-deps/.gitignore vendored Normal file
View File

@ -0,0 +1 @@
/data

22
app/prebuilt-deps/common Executable file
View File

@ -0,0 +1,22 @@
PREBUILT_DATA_DIR=data
checksum() {
local file="$1"
local sum="$2"
echo "$file: verifying checksum..."
echo "$sum $file" | sha256sum -c
}
get_file() {
local url="$1"
local file="$2"
local sum="$3"
if [[ -f "$file" ]]
then
echo "$file: found"
else
echo "$file: not found, downloading..."
wget "$url" -O "$file"
fi
checksum "$file" "$sum"
}

View File

@ -0,0 +1,32 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=platform-tools-33.0.3
FILENAME=platform-tools_r33.0.3-windows.zip
SHA256SUM=1e59afd40a74c5c0eab0a9fad3f0faf8a674267106e0b19921be9f67081808c2
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://dl.google.com/android/repository/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=platform-tools
unzip "../$FILENAME" \
"$ZIP_PREFIX"/AdbWinApi.dll \
"$ZIP_PREFIX"/AdbWinUsbApi.dll \
"$ZIP_PREFIX"/adb.exe
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

View File

@ -0,0 +1,30 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
VERSION=6.0-scrcpy
DEP_DIR="ffmpeg-$VERSION"
FILENAME="$DEP_DIR".7z
SHA256SUM=f3956295b4325a84aada05447ba3f314fbed96697811666d495de4de40d59f98
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/rom1v/scrcpy-deps/releases/download/$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=ffmpeg
7z x "../$FILENAME"
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

View File

@ -0,0 +1,33 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=libusb-1.0.26
FILENAME=libusb-1.0.26-binaries.7z
SHA256SUM=9c242696342dbde9cdc47239391f71833939bf9f7aa2bbb28cdaabe890465ec5
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/libusb/libusb/releases/download/v1.0.26/$FILENAME" "$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
7z x "../$FILENAME" \
libusb-1.0.26-binaries/libusb-MinGW-Win32/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-Win32/include/ \
libusb-1.0.26-binaries/libusb-MinGW-x64/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-x64/include/
mv libusb-1.0.26-binaries/libusb-MinGW-Win32 .
mv libusb-1.0.26-binaries/libusb-MinGW-x64 .
rm -rf libusb-1.0.26-binaries

View File

@ -0,0 +1,32 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=SDL2-2.26.1
FILENAME=SDL2-devel-2.26.1-mingw.tar.gz
SHA256SUM=aa43e1531a89551f9f9e14b27953a81d4ac946a9e574b5813cd0f2b36e83cc1c
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://libsdl.org/release/$FILENAME" "$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
TAR_PREFIX="$DEP_DIR" # root directory inside the tar has the same name
tar xf "../$FILENAME" --strip-components=1 \
"$TAR_PREFIX"/i686-w64-mingw32/bin/SDL2.dll \
"$TAR_PREFIX"/i686-w64-mingw32/include/ \
"$TAR_PREFIX"/i686-w64-mingw32/lib/ \
"$TAR_PREFIX"/x86_64-w64-mingw32/bin/SDL2.dll \
"$TAR_PREFIX"/x86_64-w64-mingw32/include/ \
"$TAR_PREFIX"/x86_64-w64-mingw32/lib/ \

View File

@ -13,7 +13,7 @@ BEGIN
VALUE "LegalCopyright", "Romain Vimont, Genymobile" VALUE "LegalCopyright", "Romain Vimont, Genymobile"
VALUE "OriginalFilename", "scrcpy.exe" VALUE "OriginalFilename", "scrcpy.exe"
VALUE "ProductName", "scrcpy" VALUE "ProductName", "scrcpy"
VALUE "ProductVersion", "2.4" VALUE "ProductVersion", "1.25"
END END
END END
BLOCK "VarFileInfo" BLOCK "VarFileInfo"

View File

@ -21,94 +21,28 @@ Make scrcpy window always on top (above other windows).
.TP .TP
.BI "\-\-audio\-bit\-rate " value .BI "\-\-audio\-bit\-rate " value
Encode the audio at the given bit rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000). Encode the audio at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 128K (128000). Default is 196K (196000).
.TP
.BI "\-\-audio\-buffer " ms
Configure the audio buffering delay (in milliseconds).
Lower values decrease the latency, but increase the likelyhood of buffer underrun (causing audio glitches).
Default is 50.
.TP .TP
.BI "\-\-audio\-codec " name .BI "\-\-audio\-codec " name
Select an audio codec (opus, aac, flac or raw). Select an audio codec (opus or aac).
Default is opus. Default is opus.
.TP
.BI "\-\-audio\-codec\-options " key\fR[:\fItype\fR]=\fIvalue\fR[,...]
Set a list of comma-separated key:type=value options for the device audio encoder.
The possible values for 'type' are 'int' (default), 'long', 'float' and 'string'.
The list of possible codec options is available in the Android documentation:
<https://d.android.com/reference/android/media/MediaFormat>
.TP .TP
.BI "\-\-audio\-encoder " name .BI "\-\-audio\-encoder " name
Use a specific MediaCodec audio encoder (depending on the codec provided by \fB\-\-audio\-codec\fR). Use a specific MediaCodec audio encoder (depending on the codec provided by \fB\-\-audio\-codec\fR).
The available encoders can be listed by \fB\-\-list\-encoders\fR. The available encoders can be listed by \-\-list\-encoders.
.TP
.BI "\-\-audio\-source " source
Select the audio source (output or mic).
Default is output.
.TP
.BI "\-\-audio\-output\-buffer " ms
Configure the size of the SDL audio output buffer (in milliseconds).
If you get "robotic" audio playback, you should test with a higher value (10). Do not change this setting otherwise.
Default is 5.
.TP .TP
.BI "\-b, \-\-video\-bit\-rate " value .BI "\-b, \-\-video\-bit\-rate " value
Encode the video at the given bit rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000). Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 8M (8000000). Default is 8M (8000000).
.TP
.BI "\-\-camera\-ar " ar
Select the camera size by its aspect ratio (+/- 10%).
Possible values are "sensor" (use the camera sensor aspect ratio), "\fInum\fR:\fIden\fR" (e.g. "4:3") and "\fIvalue\fR" (e.g. "1.6").
.TP
.B \-\-camera\-high\-speed
Enable high-speed camera capture mode.
This mode is restricted to specific resolutions and frame rates, listed by \fB\-\-list\-camera\-sizes\fR.
.TP
.BI "\-\-camera\-id " id
Specify the device camera id to mirror.
The available camera ids can be listed by \fB\-\-list\-cameras\fR.
.TP
.BI "\-\-camera\-facing " facing
Select the device camera by its facing direction.
Possible values are "front", "back" and "external".
.TP
.BI "\-\-camera\-fps " fps
Specify the camera capture frame rate.
If not specified, Android's default frame rate (30 fps) is used.
.TP
.BI "\-\-camera\-size " width\fRx\fIheight
Specify an explicit camera capture size.
.TP .TP
.BI "\-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy .BI "\-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
Crop the device screen on the server. Crop the device screen on the server.
@ -124,41 +58,29 @@ Use USB device (if there is exactly one, like adb -d).
Also see \fB\-e\fR (\fB\-\-select\-tcpip\fR). Also see \fB\-e\fR (\fB\-\-select\-tcpip\fR).
.TP .TP
.BI "\-\-disable\-screensaver" .BI "\-\-disable-screensaver"
Disable screensaver while scrcpy is running. Disable screensaver while scrcpy is running.
.TP .TP
.BI "\-\-display\-buffer " ms .BI "\-\-display " id
Specify the device display id to mirror.
The available display ids can be listed by \-\-list\-displays.
Default is 0.
.TP
.BI "\-\-display\-buffer ms
Add a buffering delay (in milliseconds) before displaying. This increases latency to compensate for jitter. Add a buffering delay (in milliseconds) before displaying. This increases latency to compensate for jitter.
Default is 0 (no buffering). Default is 0 (no buffering).
.TP
.BI "\-\-display\-id " id
Specify the device display id to mirror.
The available display ids can be listed by \fB\-\-list\-displays\fR.
Default is 0.
.TP
.BI "\-\-display\-orientation " value
Set the initial display orientation.
Possible values are 0, 90, 180, 270, flip0, flip90, flip180 and flip270. The number represents the clockwise rotation in degrees; the "flip" keyword applies a horizontal flip before the rotation.
Default is 0.
.TP .TP
.B \-e, \-\-select\-tcpip .B \-e, \-\-select\-tcpip
Use TCP/IP device (if there is exactly one, like adb -e). Use TCP/IP device (if there is exactly one, like adb -e).
Also see \fB\-d\fR (\fB\-\-select\-usb\fR). Also see \fB\-d\fR (\fB\-\-select\-usb\fR).
.TP
.B \-f, \-\-fullscreen
Start in fullscreen.
.TP .TP
.B \-\-force\-adb\-forward .B \-\-force\-adb\-forward
Do not attempt to use "adb reverse" to connect to the device. Do not attempt to use "adb reverse" to connect to the device.
@ -167,36 +89,29 @@ Do not attempt to use "adb reverse" to connect to the device.
.B \-\-forward\-all\-clicks .B \-\-forward\-all\-clicks
By default, right-click triggers BACK (or POWER on) and middle-click triggers HOME. This option disables these shortcuts and forward the clicks to the device instead. By default, right-click triggers BACK (or POWER on) and middle-click triggers HOME. This option disables these shortcuts and forward the clicks to the device instead.
.TP
.B \-f, \-\-fullscreen
Start in fullscreen.
.TP .TP
.B \-h, \-\-help .B \-h, \-\-help
Print this help. Print this help.
.TP .TP
.B \-K .B \-K, \-\-hid\-keyboard
Same as \fB\-\-keyboard=uhid\fR. Simulate a physical keyboard by using HID over AOAv2.
.TP This provides a better experience for IME users, and allows to generate non-ASCII characters, contrary to the default injection method.
.BI "\-\-keyboard " mode
Select how to send keyboard inputs to the device.
Possible values are "disabled", "sdk", "uhid" and "aoa": It may only work over USB.
- "disabled" does not send keyboard inputs to the device. The keyboard layout must be configured (once and for all) on the device, via Settings -> System -> Languages and input -> Physical keyboard. This settings page can be started directly:
- "sdk" uses the Android system API to deliver keyboard events to applications.
- "uhid" simulates a physical HID keyboard using the Linux HID kernel module on the device.
- "aoa" simulates a physical HID keyboard using the AOAv2 protocol. It may only work over USB.
For "uhid" and "aoa", the keyboard layout must be configured (once and for all) on the device, via Settings -> System -> Languages and input -> Physical keyboard. This settings page can be started directly using the shortcut MOD+k (except in OTG mode), or by executing:
adb shell am start -a android.settings.HARD_KEYBOARD_SETTINGS adb shell am start -a android.settings.HARD_KEYBOARD_SETTINGS
This option is only available when the HID keyboard is enabled (or a physical keyboard is connected). However, the option is only available when the HID keyboard is enabled (or a physical keyboard is connected).
Also see \fB\-\-mouse\fR. Also see \fB\-\-hid\-mouse\fR.
.TP
.B \-\-kill\-adb\-on\-close
Kill adb when scrcpy terminates.
.TP .TP
.B \-\-legacy\-paste .B \-\-legacy\-paste
@ -204,14 +119,6 @@ Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+S
This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically. This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
.TP
.B \-\-list\-camera\-sizes
List the valid camera capture sizes.
.TP
.B \-\-list\-cameras
List cameras available on the device.
.TP .TP
.B \-\-list\-encoders .B \-\-list\-encoders
List video and audio encoders available on the device. List video and audio encoders available on the device.
@ -222,14 +129,16 @@ List displays available on the device.
.TP .TP
\fB\-\-lock\-video\-orientation\fR[=\fIvalue\fR] \fB\-\-lock\-video\-orientation\fR[=\fIvalue\fR]
Lock capture video orientation to \fIvalue\fR. Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise.
Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 90, 180, and 270. The values represent the clockwise rotation from the natural device orientation, in degrees.
Default is "unlocked". Default is "unlocked".
Passing the option without argument is equivalent to passing "initial". Passing the option without argument is equivalent to passing "initial".
.TP
.BI "\-\-max\-fps " value
Limit the framerate of screen capture (officially supported since Android 10, but may work on earlier versions).
.TP .TP
.BI "\-m, \-\-max\-size " value .BI "\-m, \-\-max\-size " value
Limit both the width and height of the video to \fIvalue\fR. The other dimension is computed so that the device aspect\-ratio is preserved. Limit both the width and height of the video to \fIvalue\fR. The other dimension is computed so that the device aspect\-ratio is preserved.
@ -237,46 +146,16 @@ Limit both the width and height of the video to \fIvalue\fR. The other dimension
Default is 0 (unlimited). Default is 0 (unlimited).
.TP .TP
.B \-M .B \-M, \-\-hid\-mouse
Same as \fB\-\-mouse=uhid\fR. Simulate a physical mouse by using HID over AOAv2.
.TP In this mode, the computer mouse is captured to control the device directly (relative mouse mode).
.BI "\-\-max\-fps " value
Limit the framerate of screen capture (officially supported since Android 10, but may work on earlier versions).
.TP
.BI "\-\-mouse " mode
Select how to send mouse inputs to the device.
Possible values are "disabled", "sdk", "uhid" and "aoa":
- "disabled" does not send mouse inputs to the device.
- "sdk" uses the Android system API to deliver mouse events to applications.
- "uhid" simulates a physical HID mouse using the Linux HID kernel module on the device.
- "aoa" simulates a physical mouse using the AOAv2 protocol. It may only work over USB.
In "uhid" and "aoa" modes, the computer mouse is captured to control the device directly (relative mouse mode).
LAlt, LSuper or RSuper toggle the capture mode, to give control of the mouse back to the computer. LAlt, LSuper or RSuper toggle the capture mode, to give control of the mouse back to the computer.
Also see \fB\-\-keyboard\fR. It may only work over USB.
Also see \fB\-\-hid\-keyboard\fR.
.TP
.B \-n, \-\-no\-control
Disable device control (mirror the device in read\-only).
.TP
.B \-N, \-\-no\-playback
Disable video and audio playback on the computer (equivalent to \fB\-\-no\-video\-playback \-\-no\-audio\-playback\fR).
.TP
.B \-\-no\-audio
Disable audio forwarding.
.TP
.B \-\-no\-audio\-playback
Disable audio playback on the computer.
.TP .TP
.B \-\-no\-cleanup .B \-\-no\-cleanup
@ -296,6 +175,14 @@ By default, on MediaCodec error, scrcpy automatically tries again with a lower d
This option disables this behavior. This option disables this behavior.
.TP
.B \-n, \-\-no\-control
Disable device control (mirror the device in read\-only).
.TP
.B \-N, \-\-no\-display
Do not display device (only when screen recording is enabled).
.TP .TP
.B \-\-no\-key\-repeat .B \-\-no\-key\-repeat
Do not forward repeated key events when a key is held down. Do not forward repeated key events when a key is held down.
@ -308,22 +195,6 @@ If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then mipmaps are automatically
.B \-\-no\-power\-on .B \-\-no\-power\-on
Do not power on the device on start. Do not power on the device on start.
.TP
.B \-\-no\-video
Disable video forwarding.
.TP
.B \-\-no\-video\-playback
Disable video playback on the computer.
.TP
.B \-\-no\-window
Disable scrcpy window. Implies --no-video-playback and --no-control.
.TP
.BI "\-\-orientation " value
Same as --display-orientation=value --record-orientation=value.
.TP .TP
.B \-\-otg .B \-\-otg
Run in OTG mode: simulate physical keyboard and mouse, as if the computer keyboard and mouse were plugged directly to the device via an OTG cable. Run in OTG mode: simulate physical keyboard and mouse, as if the computer keyboard and mouse were plugged directly to the device via an OTG cable.
@ -344,16 +215,6 @@ Set the TCP port (range) used by the client to listen.
Default is 27183:27199. Default is 27183:27199.
.TP
\fB\-\-pause\-on\-exit\fR[=\fImode\fR]
Configure pause on exit. Possible values are "true" (always pause on exit), "false" (never pause on exit) and "if-error" (pause only if an error occured).
This is useful to prevent the terminal window from automatically closing, so that error messages can be read.
Default is "false".
Passing the option without argument is equivalent to passing "true".
.TP .TP
.B \-\-power\-off\-on\-close .B \-\-power\-off\-on\-close
Turn the device screen off when closing scrcpy. Turn the device screen off when closing scrcpy.
@ -375,6 +236,10 @@ Set the target directory for pushing files to the device by drag & drop. It is p
Default is "/sdcard/Download/". Default is "/sdcard/Download/".
.TP
.B \-\-raw\-key\-events
Inject key events for all input keys, and ignore text events.
.TP .TP
.BI "\-r, \-\-record " file .BI "\-r, \-\-record " file
Record screen to Record screen to
@ -382,23 +247,11 @@ Record screen to
The format is determined by the The format is determined by the
.B \-\-record\-format .B \-\-record\-format
option if set, or by the file extension. option if set, or by the file extension (.mp4 or .mkv).
.TP
.B \-\-raw\-key\-events
Inject key events for all input keys, and ignore text events.
.TP .TP
.BI "\-\-record\-format " format .BI "\-\-record\-format " format
Force recording format (mp4, mkv, m4a, mka, opus, aac, flac or wav). Force recording format (either mp4 or mkv).
.TP
.BI "\-\-record\-orientation " value
Set the record orientation.
Possible values are 0, 90, 180 and 270. The number represents the clockwise rotation in degrees.
Default is 0.
.TP .TP
.BI "\-\-render\-driver " name .BI "\-\-render\-driver " name
@ -406,20 +259,17 @@ Request SDL to use the given render driver (this is just a hint).
Supported names are currently "direct3d", "opengl", "opengles2", "opengles", "metal" and "software". Supported names are currently "direct3d", "opengl", "opengles2", "opengles", "metal" and "software".
<https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER> .UR https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER
.UE
.TP .TP
.B \-\-require\-audio .BI "\-\-rotation " value
By default, scrcpy mirrors only the video if audio capture fails on the device. This option makes scrcpy fail if audio is enabled but does not work. Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each increment adds a 90 degrees rotation counterclockwise.
.TP .TP
.BI "\-s, \-\-serial " number .BI "\-s, \-\-serial " number
The device serial number. Mandatory only if several devices are connected to adb. The device serial number. Mandatory only if several devices are connected to adb.
.TP
.B \-S, \-\-turn\-screen\-off
Turn the device screen off immediately.
.TP .TP
.BI "\-\-shortcut\-mod " key\fR[+...]][,...] .BI "\-\-shortcut\-mod " key\fR[+...]][,...]
Specify the modifiers to use for scrcpy shortcuts. Possible keys are "lctrl", "rctrl", "lalt", "ralt", "lsuper" and "rsuper". Specify the modifiers to use for scrcpy shortcuts. Possible keys are "lctrl", "rctrl", "lalt", "ralt", "lsuper" and "rsuper".
@ -430,12 +280,6 @@ For example, to use either LCtrl+LAlt or LSuper for scrcpy shortcuts, pass "lctr
Default is "lalt,lsuper" (left-Alt or left-Super). Default is "lalt,lsuper" (left-Alt or left-Super).
.TP
.B \-t, \-\-show\-touches
Enable "show touches" on start, restore the initial value on exit.
It only shows physical touches (not clicks from scrcpy).
.TP .TP
.BI "\-\-tcpip\fR[=\fIip\fR[:\fIport\fR]] .BI "\-\-tcpip\fR[=\fIip\fR[:\fIport\fR]]
Configure and reconnect the device over TCP/IP. Configure and reconnect the device over TCP/IP.
@ -445,31 +289,27 @@ If a destination address is provided, then scrcpy connects to this address befor
If no destination address is provided, then scrcpy attempts to find the IP address and adb port of the current device (typically connected over USB), enables TCP/IP mode if necessary, then connects to this address before starting. If no destination address is provided, then scrcpy attempts to find the IP address and adb port of the current device (typically connected over USB), enables TCP/IP mode if necessary, then connects to this address before starting.
.TP .TP
.BI "\-\-time\-limit " seconds .B \-S, \-\-turn\-screen\-off
Set the maximum mirroring time, in seconds. Turn the device screen off immediately.
.TP
.B \-t, \-\-show\-touches
Enable "show touches" on start, restore the initial value on exit.
It only shows physical touches (not clicks from scrcpy).
.TP .TP
.BI "\-\-tunnel\-host " ip .BI "\-\-tunnel\-host " ip
Set the IP address of the adb tunnel to reach the scrcpy server. This option automatically enables \fB\-\-force\-adb\-forward\fR. Set the IP address of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Default is localhost. Default is localhost.
.TP .TP
.BI "\-\-tunnel\-port " port .BI "\-\-tunnel\-port " port
Set the TCP port of the adb tunnel to reach the scrcpy server. This option automatically enables \fB\-\-force\-adb\-forward\fR. Set the TCP port of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Default is 0 (not forced): the local port used for establishing the tunnel will be used. Default is 0 (not forced): the local port used for establishing the tunnel will be used.
.TP
.B \-v, \-\-version
Print the version of scrcpy.
.TP
.BI "\-V, \-\-verbosity " value
Set the log level ("verbose", "debug", "info", "warn" or "error").
Default is "info" for release builds, "debug" for debug builds.
.TP .TP
.BI "\-\-v4l2-sink " /dev/videoN .BI "\-\-v4l2-sink " /dev/videoN
Output to v4l2loopback device. Output to v4l2loopback device.
@ -484,6 +324,16 @@ This option is similar to \fB\-\-display\-buffer\fR, but specific to V4L2 sink.
Default is 0 (no buffering). Default is 0 (no buffering).
.TP
.BI "\-V, \-\-verbosity " value
Set the log level ("verbose", "debug", "info", "warn" or "error").
Default is "info" for release builds, "debug" for debug builds.
.TP
.B \-v, \-\-version
Print the version of scrcpy.
.TP .TP
.BI "\-\-video\-codec " name .BI "\-\-video\-codec " name
Select a video codec (h264, h265 or av1). Select a video codec (h264, h265 or av1).
@ -496,23 +346,15 @@ Set a list of comma-separated key:type=value options for the device video encode
The possible values for 'type' are 'int' (default), 'long', 'float' and 'string'. The possible values for 'type' are 'int' (default), 'long', 'float' and 'string'.
The list of possible codec options is available in the Android documentation: The list of possible codec options is available in the Android documentation
.UR https://d.android.com/reference/android/media/MediaFormat
<https://d.android.com/reference/android/media/MediaFormat> .UE .
.TP .TP
.BI "\-\-video\-encoder " name .BI "\-\-video\-encoder " name
Use a specific MediaCodec video encoder (depending on the codec provided by \fB\-\-video\-codec\fR). Use a specific MediaCodec video encoder (depending on the codec provided by \fB\-\-video\-codec\fR).
The available encoders can be listed by \fB\-\-list\-encoders\fR. The available encoders can be listed by \-\-list\-encoders.
.TP
.BI "\-\-video\-source " source
Select the video source (display or camera).
Camera mirroring requires Android 12+.
Default is display.
.TP .TP
.B \-w, \-\-stay-awake .B \-w, \-\-stay-awake
@ -573,22 +415,6 @@ Rotate display left
.B MOD+Right .B MOD+Right
Rotate display right Rotate display right
.TP
.B MOD+Shift+Left, MOD+Shift+Right
Flip display horizontally
.TP
.B MOD+Shift+Up, MOD+Shift+Down
Flip display vertically
.TP
.B MOD+z
Pause or re-pause display
.TP
.B MOD+Shift+z
Unpause display
.TP .TP
.B MOD+g .B MOD+g
Resize window to 1:1 (pixel\-perfect) Resize window to 1:1 (pixel\-perfect)
@ -665,21 +491,13 @@ Copy computer clipboard to device, then paste (inject PASTE keycode, Android >=
.B MOD+Shift+v .B MOD+Shift+v
Inject computer clipboard text as a sequence of key events Inject computer clipboard text as a sequence of key events
.TP
.B MOD+k
Open keyboard settings on the device (for HID keyboard only)
.TP .TP
.B MOD+i .B MOD+i
Enable/disable FPS counter (print frames/second in logs) Enable/disable FPS counter (print frames/second in logs)
.TP .TP
.B Ctrl+click-and-move .B Ctrl+click-and-move
Pinch-to-zoom and rotate from the center of the screen Pinch-to-zoom from the center of the screen
.TP
.B Shift+click-and-move
Tilt (slide vertically with two fingers)
.TP .TP
.B Drag & drop APK file .B Drag & drop APK file
@ -698,7 +516,7 @@ Path to adb.
.TP .TP
.B ANDROID_SERIAL .B ANDROID_SERIAL
Device serial to use if no selector (\fB-s\fR, \fB-d\fR, \fB-e\fR or \fB\-\-tcpip=\fIaddr\fR) is specified. Device serial to use if no selector (-s, -d, -e or --tcpip=<addr>) is specified.
.TP .TP
.B SCRCPY_ICON_PATH .B SCRCPY_ICON_PATH
@ -721,14 +539,23 @@ for the Debian Project (and may be used by others).
.SH "REPORTING BUGS" .SH "REPORTING BUGS"
Report bugs to <https://github.com/Genymobile/scrcpy/issues>. Report bugs to
.UR https://github.com/Genymobile/scrcpy/issues
.UE .
.SH COPYRIGHT .SH COPYRIGHT
Copyright \(co 2018 Genymobile <https://www.genymobile.com> Copyright \(co 2018 Genymobile
.UR https://www.genymobile.com
Genymobile
.UE
Copyright \(co 2018\-2024 Romain Vimont <rom@rom1v.com> Copyright \(co 2018\-2022
.MT rom@rom1v.com
Romain Vimont
.ME
Licensed under the Apache License, Version 2.0. Licensed under the Apache License, Version 2.0.
.SH WWW .SH WWW
<https://github.com/Genymobile/scrcpy> .UR https://github.com/Genymobile/scrcpy
.UE

View File

@ -70,7 +70,7 @@ argv_to_string(const char *const *argv, char *buf, size_t bufsize) {
} }
static void static void
show_adb_installation_msg(void) { show_adb_installation_msg() {
#ifndef __WINDOWS__ #ifndef __WINDOWS__
static const struct { static const struct {
const char *binary; const char *binary;
@ -218,16 +218,8 @@ sc_adb_forward(struct sc_intr *intr, const char *serial, uint16_t local_port,
const char *device_socket_name, unsigned flags) { const char *device_socket_name, unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
int r = snprintf(local, sizeof(local), "tcp:%" PRIu16, local_port); snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
assert(r >= 0 && (size_t) r < sizeof(local));
r = snprintf(remote, sizeof(remote), "localabstract:%s",
device_socket_name);
if (r < 0 || (size_t) r >= sizeof(remote)) {
LOGE("Could not write socket name");
return false;
}
assert(serial); assert(serial);
const char *const argv[] = const char *const argv[] =
@ -241,9 +233,7 @@ bool
sc_adb_forward_remove(struct sc_intr *intr, const char *serial, sc_adb_forward_remove(struct sc_intr *intr, const char *serial,
uint16_t local_port, unsigned flags) { uint16_t local_port, unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT char local[4 + 5 + 1]; // tcp:PORT
int r = snprintf(local, sizeof(local), "tcp:%" PRIu16, local_port); sprintf(local, "tcp:%" PRIu16, local_port);
assert(r >= 0 && (size_t) r < sizeof(local));
(void) r;
assert(serial); assert(serial);
const char *const argv[] = const char *const argv[] =
@ -259,16 +249,8 @@ sc_adb_reverse(struct sc_intr *intr, const char *serial,
unsigned flags) { unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME char remote[108 + 14 + 1]; // localabstract:NAME
int r = snprintf(local, sizeof(local), "tcp:%" PRIu16, local_port); sprintf(local, "tcp:%" PRIu16, local_port);
assert(r >= 0 && (size_t) r < sizeof(local)); snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
r = snprintf(remote, sizeof(remote), "localabstract:%s",
device_socket_name);
if (r < 0 || (size_t) r >= sizeof(remote)) {
LOGE("Could not write socket name");
return false;
}
assert(serial); assert(serial);
const char *const argv[] = const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "reverse", remote, local); SC_ADB_COMMAND("-s", serial, "reverse", remote, local);
@ -281,12 +263,7 @@ bool
sc_adb_reverse_remove(struct sc_intr *intr, const char *serial, sc_adb_reverse_remove(struct sc_intr *intr, const char *serial,
const char *device_socket_name, unsigned flags) { const char *device_socket_name, unsigned flags) {
char remote[108 + 14 + 1]; // localabstract:NAME char remote[108 + 14 + 1]; // localabstract:NAME
int r = snprintf(remote, sizeof(remote), "localabstract:%s", snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
device_socket_name);
if (r < 0 || (size_t) r >= sizeof(remote)) {
LOGE("Device socket name too long");
return false;
}
assert(serial); assert(serial);
const char *const argv[] = const char *const argv[] =
@ -356,9 +333,7 @@ bool
sc_adb_tcpip(struct sc_intr *intr, const char *serial, uint16_t port, sc_adb_tcpip(struct sc_intr *intr, const char *serial, uint16_t port,
unsigned flags) { unsigned flags) {
char port_string[5 + 1]; char port_string[5 + 1];
int r = snprintf(port_string, sizeof(port_string), "%" PRIu16, port); sprintf(port_string, "%" PRIu16, port);
assert(r >= 0 && (size_t) r < sizeof(port_string));
(void) r;
assert(serial); assert(serial);
const char *const argv[] = const char *const argv[] =
@ -458,7 +433,6 @@ sc_adb_list_devices(struct sc_intr *intr, unsigned flags,
// in the buffer in a single pass // in the buffer in a single pass
LOGW("Result of \"adb devices -l\" does not fit in 64Kb. " LOGW("Result of \"adb devices -l\" does not fit in 64Kb. "
"Please report an issue."); "Please report an issue.");
free(buf);
return false; return false;
} }
@ -654,8 +628,8 @@ sc_adb_select_device(struct sc_intr *intr,
return false; return false;
} }
LOGI("ADB device found:"); LOGD("ADB device found:");
sc_adb_devices_log(SC_LOG_LEVEL_INFO, vec.data, vec.size); sc_adb_devices_log(SC_LOG_LEVEL_DEBUG, vec.data, vec.size);
// Move devics into out_device (do not destroy device) // Move devics into out_device (do not destroy device)
sc_adb_device_move(out_device, device); sc_adb_device_move(out_device, device);

View File

@ -7,7 +7,7 @@
#include "util/log.h" #include "util/log.h"
#include "util/str.h" #include "util/str.h"
static bool bool
sc_adb_parse_device(char *line, struct sc_adb_device *device) { sc_adb_parse_device(char *line, struct sc_adb_device *device) {
// One device line looks like: // One device line looks like:
// "0123456789abcdef device usb:2-1 product:MyProduct model:MyModel " // "0123456789abcdef device usb:2-1 product:MyProduct model:MyModel "
@ -204,7 +204,6 @@ sc_adb_parse_device_ip(char *str) {
while (str[idx_line] != '\0') { while (str[idx_line] != '\0') {
char *line = &str[idx_line]; char *line = &str[idx_line];
size_t len = strcspn(line, "\n"); size_t len = strcspn(line, "\n");
bool is_last_line = line[len] == '\0';
// The same, but without any trailing '\r' // The same, but without any trailing '\r'
size_t line_len = sc_str_remove_trailing_cr(line, len); size_t line_len = sc_str_remove_trailing_cr(line, len);
@ -216,12 +215,12 @@ sc_adb_parse_device_ip(char *str) {
return ip; return ip;
} }
if (is_last_line) { idx_line += len;
break;
}
if (str[idx_line] != '\0') {
// The next line starts after the '\n' // The next line starts after the '\n'
idx_line += len + 1; ++idx_line;
}
} }
return NULL; return NULL;

View File

@ -1,124 +1,93 @@
#include "audio_player.h" #include "audio_player.h"
#include <libavcodec/avcodec.h>
#include <libavutil/opt.h> #include <libavutil/opt.h>
#include "util/log.h" #include "util/log.h"
#define SC_AUDIO_PLAYER_NDEBUG // comment to debug #define SC_AUDIO_PLAYER_NDEBUG // comment to debug
/**
* Real-time audio player with configurable latency
*
* As input, the player regularly receives AVFrames of decoded audio samples.
* As output, an SDL callback regularly requests audio samples to be played.
* In the middle, an audio buffer stores the samples produced but not consumed
* yet.
*
* The goal of the player is to feed the audio output with a latency as low as
* possible while avoiding buffer underrun (i.e. not being able to provide
* samples when requested).
*
* The player aims to feed the audio output with as little latency as possible
* while avoiding buffer underrun. To achieve this, it attempts to maintain the
* average buffering (the number of samples present in the buffer) around a
* target value. If this target buffering is too low, then buffer underrun will
* occur frequently. If it is too high, then latency will become unacceptable.
* This target value is configured using the scrcpy option --audio-buffer.
*
* The player cannot adjust the sample input rate (it receives samples produced
* in real-time) or the sample output rate (it must provide samples as
* requested by the audio output callback). Therefore, it may only apply
* compensation by resampling (converting _m_ input samples to _n_ output
* samples).
*
* The compensation itself is applied by libswresample (FFmpeg). It is
* configured using swr_set_compensation(). An important work for the player
* is to estimate the compensation value regularly and apply it.
*
* The estimated buffering level is the result of averaging the "natural"
* buffering (samples are produced and consumed by blocks, so it must be
* smoothed), and making instant adjustments resulting of its own actions
* (explicit compensation and silence insertion on underflow), which are not
* smoothed.
*
* Buffer underflow events can occur when packets arrive too late. In that case,
* the player inserts silence. Once the packets finally arrive (late), one
* strategy could be to drop the samples that were replaced by silence, in
* order to keep a minimal latency. However, dropping samples in case of buffer
* underflow is inadvisable, as it would temporarily increase the underflow
* even more and cause very noticeable audio glitches.
*
* Therefore, the player doesn't drop any sample on underflow. The compensation
* mechanism will absorb the delay introduced by the inserted silence.
*/
/** Downcast frame_sink to sc_audio_player */ /** Downcast frame_sink to sc_audio_player */
#define DOWNCAST(SINK) container_of(SINK, struct sc_audio_player, frame_sink) #define DOWNCAST(SINK) container_of(SINK, struct sc_audio_player, frame_sink)
#define SC_AV_SAMPLE_FMT AV_SAMPLE_FMT_FLT #define SC_AV_SAMPLE_FMT AV_SAMPLE_FMT_FLT
#define SC_SDL_SAMPLE_FMT AUDIO_F32 #define SC_SDL_SAMPLE_FMT AUDIO_F32
#define TO_BYTES(SAMPLES) sc_audiobuf_to_bytes(&ap->buf, (SAMPLES)) #define SC_AUDIO_OUTPUT_BUFFER_SAMPLES 480 // 10ms at 48000Hz
#define TO_SAMPLES(BYTES) sc_audiobuf_to_samples(&ap->buf, (BYTES))
static void SDLCALL // The target number of buffered samples between the producer and the consumer.
// This value is directly use for compensation.
#define SC_TARGET_BUFFERED_SAMPLES (3 * SC_AUDIO_OUTPUT_BUFFER_SAMPLES)
// If the consumer is too late, skip samples to keep at most this value
#define SC_BUFFERED_SAMPLES_THRESHOLD 2400 // 50ms at 48000Hz
// Use a ring-buffer of 1 second (at 48000Hz) between the producer and the
// consumer. It too big, but it guarantees that the producer and the consumer
// will be able to access it in parallel without locking.
#define SC_BYTEBUF_SIZE_IN_SAMPLES 48000
void
sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) { sc_audio_player_sdl_callback(void *userdata, uint8_t *stream, int len_int) {
struct sc_audio_player *ap = userdata; struct sc_audio_player *ap = userdata;
// This callback is called with the lock used by SDL_AudioDeviceLock(), so
// the bytebuf is protected
assert(len_int > 0); assert(len_int > 0);
size_t len = len_int; size_t len = len_int;
uint32_t count = TO_SAMPLES(len);
#ifndef SC_AUDIO_PLAYER_NDEBUG #ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] SDL callback requests %" PRIu32 " samples", count); LOGD("[Audio] SDL callback requests %" SC_PRIsizet " samples",
len / (ap->nb_channels * ap->out_bytes_per_sample));
#endif #endif
bool played = atomic_load_explicit(&ap->played, memory_order_relaxed); size_t read = sc_bytebuf_read_remaining(&ap->buf);
if (!played) { size_t max_buffered_bytes = SC_BUFFERED_SAMPLES_THRESHOLD
uint32_t buffered_samples = sc_audiobuf_can_read(&ap->buf); * ap->nb_channels * ap->out_bytes_per_sample;
// Wait until the buffer is filled up to at least target_buffering if (read > max_buffered_bytes + len) {
// before playing size_t skip = read - (max_buffered_bytes + len);
if (buffered_samples < ap->target_buffering) { #ifndef SC_AUDIO_PLAYER_NDEBUG
LOGV("[Audio] Inserting initial buffering silence: %" PRIu32 LOGD("[Audio] Buffered samples threshold exceeded: %" SC_PRIsizet
" samples", count); " bytes, skipping %" SC_PRIsizet " bytes", read, skip);
// Delay playback starting to reach the target buffering. Fill the #endif
// whole buffer with silence (len is small compared to the // After this callback, exactly max_buffered_bytes will remain
// arbitrary margin value). sc_bytebuf_skip(&ap->buf, skip);
memset(stream, 0, len); read = max_buffered_bytes + len;
return; }
// Number of buffered samples (may be negative on underflow)
float buffered_samples = ((float) read - len_int)
/ (ap->nb_channels * ap->out_bytes_per_sample);
sc_average_push(&ap->avg_buffered_samples, buffered_samples);
if (read) {
if (read > len) {
read = len;
}
sc_bytebuf_read(&ap->buf, stream, read);
}
if (read < len) {
// Insert silence
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] Buffer underflow, inserting silence: %" SC_PRIsizet
" bytes", len - read);
#endif
memset(stream + read, 0, len - read);
} }
} }
uint32_t read = sc_audiobuf_read(&ap->buf, stream, count); static size_t
sc_audio_player_get_buf_size(struct sc_audio_player *ap, size_t samples) {
if (read < count) { assert(ap->nb_channels);
uint32_t silence = count - read; assert(ap->out_bytes_per_sample);
// Insert silence. In theory, the inserted silent samples replace the return samples * ap->nb_channels * ap->out_bytes_per_sample;
// missing real samples, which will arrive later, so they should be
// dropped to keep the latency minimal. However, this would cause very
// audible glitches, so let the clock compensation restore the target
// latency.
LOGD("[Audio] Buffer underflow, inserting silence: %" PRIu32 " samples",
silence);
memset(stream + TO_BYTES(read), 0, TO_BYTES(silence));
bool received = atomic_load_explicit(&ap->received,
memory_order_relaxed);
if (received) {
// Inserting additional samples immediately increases buffering
atomic_fetch_add_explicit(&ap->underflow, silence,
memory_order_relaxed);
}
}
atomic_store_explicit(&ap->played, true, memory_order_relaxed);
} }
static uint8_t * static uint8_t *
sc_audio_player_get_swr_buf(struct sc_audio_player *ap, uint32_t min_samples) { sc_audio_player_get_swr_buf(struct sc_audio_player *ap, size_t min_samples) {
size_t min_buf_size = TO_BYTES(min_samples); size_t min_buf_size = sc_audio_player_get_buf_size(ap, min_samples);
if (min_buf_size > ap->swr_buf_alloc_size) { if (min_buf_size < ap->swr_buf_alloc_size) {
size_t new_size = min_buf_size + 4096; size_t new_size = min_buf_size + 4096;
uint8_t *buf = realloc(ap->swr_buf, new_size); uint8_t *buf = realloc(ap->swr_buf, new_size);
if (!buf) { if (!buf) {
@ -133,183 +102,6 @@ sc_audio_player_get_swr_buf(struct sc_audio_player *ap, uint32_t min_samples) {
return ap->swr_buf; return ap->swr_buf;
} }
static bool
sc_audio_player_frame_sink_push(struct sc_frame_sink *sink,
const AVFrame *frame) {
struct sc_audio_player *ap = DOWNCAST(sink);
SwrContext *swr_ctx = ap->swr_ctx;
int64_t swr_delay = swr_get_delay(swr_ctx, ap->sample_rate);
// No need to av_rescale_rnd(), input and output sample rates are the same.
// Add more space (256) for clock compensation.
int dst_nb_samples = swr_delay + frame->nb_samples + 256;
uint8_t *swr_buf = sc_audio_player_get_swr_buf(ap, dst_nb_samples);
if (!swr_buf) {
return false;
}
int ret = swr_convert(swr_ctx, &swr_buf, dst_nb_samples,
(const uint8_t **) frame->data, frame->nb_samples);
if (ret < 0) {
LOGE("Resampling failed: %d", ret);
return false;
}
// swr_convert() returns the number of samples which would have been
// written if the buffer was big enough.
uint32_t samples = MIN(ret, dst_nb_samples);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] %" PRIu32 " samples written to buffer", samples);
#endif
uint32_t cap = sc_audiobuf_capacity(&ap->buf);
if (samples > cap) {
// Very very unlikely: a single resampled frame should never
// exceed the audio buffer size (or something is very wrong).
// Ignore the first bytes in swr_buf to avoid memory corruption anyway.
swr_buf += TO_BYTES(samples - cap);
samples = cap;
}
uint32_t skipped_samples = 0;
uint32_t written = sc_audiobuf_write(&ap->buf, swr_buf, samples);
if (written < samples) {
uint32_t remaining = samples - written;
assert(remaining <= cap);
skipped_samples = sc_audiobuf_truncate(&ap->buf, cap - remaining);
LOGW("Audio buffer full, %" PRIu32 " samples dropped", skipped_samples);
// Now there is enough space
uint32_t w = sc_audiobuf_write(&ap->buf,
swr_buf + TO_BYTES(written),
remaining);
assert(w == remaining);
(void) w;
written = samples;
}
uint32_t underflow = 0;
uint32_t max_buffered_samples;
bool played = atomic_load_explicit(&ap->played, memory_order_relaxed);
if (played) {
underflow = atomic_exchange_explicit(&ap->underflow, 0,
memory_order_relaxed);
max_buffered_samples = ap->target_buffering
+ 12 * ap->output_buffer
+ ap->target_buffering / 10;
} else {
// SDL playback not started yet, do not accumulate more than
// max_initial_buffering samples, this would cause unnecessary delay
// (and glitches to compensate) on start.
max_buffered_samples = ap->target_buffering + 2 * ap->output_buffer;
}
uint32_t can_read = sc_audiobuf_can_read(&ap->buf);
if (can_read > max_buffered_samples) {
uint32_t skipped = sc_audiobuf_truncate(&ap->buf, max_buffered_samples);
assert(skipped);
if (played) {
LOGD("[Audio] Buffering threshold exceeded, skipping %" PRIu32
" samples", skipped);
#ifndef SC_AUDIO_PLAYER_NDEBUG
} else {
LOGD("[Audio] Playback not started, skipping %" PRIu32 " samples",
skipped);
#endif
}
skipped_samples += skipped;
can_read = sc_audiobuf_can_read(&ap->buf);
}
atomic_store_explicit(&ap->received, true, memory_order_relaxed);
if (!played) {
// Nothing more to do
return true;
}
// Number of samples added (or removed, if negative) for compensation
int32_t instant_compensation = (int32_t) written - frame->nb_samples;
// Inserting silence instantly increases buffering
int32_t inserted_silence = (int32_t) underflow;
// Dropping input samples instantly decreases buffering
int32_t dropped = (int32_t) skipped_samples;
// The compensation must apply instantly, it must not be smoothed
ap->avg_buffering.avg += instant_compensation + inserted_silence - dropped;
if (ap->avg_buffering.avg < 0) {
// Since dropping samples instantly reduces buffering, the difference
// is applied immediately to the average value, assuming that the delay
// between the producer and the consumer will be caught up.
//
// However, when this assumption is not valid, the average buffering
// may decrease indefinitely. Prevent it to become negative to limit
// the consequences.
ap->avg_buffering.avg = 0;
}
// However, the buffering level must be smoothed
sc_average_push(&ap->avg_buffering, can_read);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGD("[Audio] can_read=%" PRIu32 " avg_buffering=%f",
can_read, sc_average_get(&ap->avg_buffering));
#endif
ap->samples_since_resync += written;
if (ap->samples_since_resync >= ap->sample_rate) {
// Recompute compensation every second
ap->samples_since_resync = 0;
float avg = sc_average_get(&ap->avg_buffering);
int diff = ap->target_buffering - avg;
// Enable compensation when the difference exceeds +/- 4ms.
// Disable compensation when the difference is lower than +/- 1ms.
int threshold = ap->compensation != 0
? ap->sample_rate / 1000 /* 1ms */
: ap->sample_rate * 4 / 1000; /* 4ms */
if (abs(diff) < threshold) {
// Do not compensate for small values, the error is just noise
diff = 0;
} else if (diff < 0 && can_read < ap->target_buffering) {
// Do not accelerate if the instant buffering level is below the
// target, this would increase underflow
diff = 0;
}
// Compensate the diff over 4 seconds (but will be recomputed after 1
// second)
int distance = 4 * ap->sample_rate;
// Limit compensation rate to 2%
int abs_max_diff = distance / 50;
diff = CLAMP(diff, -abs_max_diff, abs_max_diff);
LOGV("[Audio] Buffering: target=%" PRIu32 " avg=%f cur=%" PRIu32
" compensation=%d", ap->target_buffering, avg, can_read, diff);
if (diff != ap->compensation) {
int ret = swr_set_compensation(swr_ctx, diff, distance);
if (ret < 0) {
LOGW("Resampling compensation failed: %d", ret);
// not fatal
} else {
ap->compensation = diff;
}
}
}
return true;
}
static bool static bool
sc_audio_player_frame_sink_open(struct sc_frame_sink *sink, sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
const AVCodecContext *ctx) { const AVCodecContext *ctx) {
@ -323,28 +115,11 @@ sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
unsigned nb_channels = tmp; unsigned nb_channels = tmp;
#endif #endif
assert(ctx->sample_rate > 0);
assert(!av_sample_fmt_is_planar(SC_AV_SAMPLE_FMT));
int out_bytes_per_sample = av_get_bytes_per_sample(SC_AV_SAMPLE_FMT);
assert(out_bytes_per_sample > 0);
ap->sample_rate = ctx->sample_rate;
ap->nb_channels = nb_channels;
ap->out_bytes_per_sample = out_bytes_per_sample;
ap->target_buffering = ap->target_buffering_delay * ap->sample_rate
/ SC_TICK_FREQ;
uint64_t aout_samples = ap->output_buffer_duration * ap->sample_rate
/ SC_TICK_FREQ;
assert(aout_samples <= 0xFFFF);
ap->output_buffer = (uint16_t) aout_samples;
SDL_AudioSpec desired = { SDL_AudioSpec desired = {
.freq = ctx->sample_rate, .freq = ctx->sample_rate,
.format = SC_SDL_SAMPLE_FMT, .format = SC_SDL_SAMPLE_FMT,
.channels = nb_channels, .channels = nb_channels,
.samples = aout_samples, .samples = SC_AUDIO_OUTPUT_BUFFER_SAMPLES,
.callback = sc_audio_player_sdl_callback, .callback = sc_audio_player_sdl_callback,
.userdata = ap, .userdata = ap,
}; };
@ -363,6 +138,12 @@ sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
} }
ap->swr_ctx = swr_ctx; ap->swr_ctx = swr_ctx;
assert(ctx->sample_rate > 0);
assert(!av_sample_fmt_is_planar(SC_AV_SAMPLE_FMT));
int out_bytes_per_sample = av_get_bytes_per_sample(SC_AV_SAMPLE_FMT);
assert(out_bytes_per_sample > 0);
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT #ifdef SCRCPY_LAVU_HAS_CHLAYOUT
av_opt_set_chlayout(swr_ctx, "in_chlayout", &ctx->ch_layout, 0); av_opt_set_chlayout(swr_ctx, "in_chlayout", &ctx->ch_layout, 0);
av_opt_set_chlayout(swr_ctx, "out_chlayout", &ctx->ch_layout, 0); av_opt_set_chlayout(swr_ctx, "out_chlayout", &ctx->ch_layout, 0);
@ -385,51 +166,37 @@ sc_audio_player_frame_sink_open(struct sc_frame_sink *sink,
goto error_free_swr_ctx; goto error_free_swr_ctx;
} }
// Use a ring-buffer of the target buffering size plus 1 second between the ap->sample_rate = ctx->sample_rate;
// producer and the consumer. It's too big on purpose, to guarantee that ap->nb_channels = nb_channels;
// the producer and the consumer will be able to access it in parallel ap->out_bytes_per_sample = out_bytes_per_sample;
// without dropping samples.
uint32_t audiobuf_samples = ap->target_buffering + ap->sample_rate;
size_t sample_size = ap->nb_channels * ap->out_bytes_per_sample; size_t bytebuf_size =
bool ok = sc_audiobuf_init(&ap->buf, sample_size, audiobuf_samples); sc_audio_player_get_buf_size(ap, SC_BYTEBUF_SIZE_IN_SAMPLES);
bool ok = sc_bytebuf_init(&ap->buf, bytebuf_size);
if (!ok) { if (!ok) {
goto error_free_swr_ctx; goto error_free_swr_ctx;
} }
size_t initial_swr_buf_size = TO_BYTES(4096); ap->safe_empty_buffer = sc_bytebuf_write_remaining(&ap->buf);
size_t initial_swr_buf_size = sc_audio_player_get_buf_size(ap, 4096);
ap->swr_buf = malloc(initial_swr_buf_size); ap->swr_buf = malloc(initial_swr_buf_size);
if (!ap->swr_buf) { if (!ap->swr_buf) {
LOG_OOM(); LOG_OOM();
goto error_destroy_audiobuf; goto error_destroy_bytebuf;
} }
ap->swr_buf_alloc_size = initial_swr_buf_size; ap->swr_buf_alloc_size = initial_swr_buf_size;
// Samples are produced and consumed by blocks, so the buffering must be sc_average_init(&ap->avg_buffered_samples, 32);
// smoothed to get a relatively stable value.
sc_average_init(&ap->avg_buffering, 128);
ap->samples_since_resync = 0; ap->samples_since_resync = 0;
ap->received = false;
atomic_init(&ap->played, false);
atomic_init(&ap->received, false);
atomic_init(&ap->underflow, 0);
ap->compensation = 0;
// The thread calling open() is the thread calling push(), which fills the
// audio buffer consumed by the SDL audio thread.
ok = sc_thread_set_priority(SC_THREAD_PRIORITY_TIME_CRITICAL);
if (!ok) {
ok = sc_thread_set_priority(SC_THREAD_PRIORITY_HIGH);
(void) ok; // We don't care if it worked, at least we tried
}
SDL_PauseAudioDevice(ap->device, 0); SDL_PauseAudioDevice(ap->device, 0);
return true; return true;
error_destroy_audiobuf: error_destroy_bytebuf:
sc_audiobuf_destroy(&ap->buf); sc_bytebuf_destroy(&ap->buf);
error_free_swr_ctx: error_free_swr_ctx:
swr_free(&ap->swr_ctx); swr_free(&ap->swr_ctx);
error_close_audio_device: error_close_audio_device:
@ -447,16 +214,86 @@ sc_audio_player_frame_sink_close(struct sc_frame_sink *sink) {
SDL_CloseAudioDevice(ap->device); SDL_CloseAudioDevice(ap->device);
free(ap->swr_buf); free(ap->swr_buf);
sc_audiobuf_destroy(&ap->buf); sc_bytebuf_destroy(&ap->buf);
swr_free(&ap->swr_ctx); swr_free(&ap->swr_ctx);
} }
void static bool
sc_audio_player_init(struct sc_audio_player *ap, sc_tick target_buffering, sc_audio_player_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
sc_tick output_buffer_duration) { struct sc_audio_player *ap = DOWNCAST(sink);
ap->target_buffering_delay = target_buffering;
ap->output_buffer_duration = output_buffer_duration;
SwrContext *swr_ctx = ap->swr_ctx;
int64_t delay = swr_get_delay(swr_ctx, ap->sample_rate);
// No need to av_rescale_rnd(), input and output sample rates are the same
int dst_nb_samples = delay + frame->nb_samples;
uint8_t *swr_buf = sc_audio_player_get_swr_buf(ap, frame->nb_samples);
if (!swr_buf) {
return false;
}
int ret = swr_convert(swr_ctx, &swr_buf, dst_nb_samples,
(const uint8_t **) frame->data, frame->nb_samples);
if (ret < 0) {
LOGE("Resampling failed: %d", ret);
return false;
}
size_t samples_written = ret;
size_t swr_buf_size = sc_audio_player_get_buf_size(ap, samples_written);
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGI("[Audio] %" SC_PRIsizet " samples written to buffer", samples_written);
#endif
// It should almost always be possible to write without lock
bool can_write_without_lock = swr_buf_size <= ap->safe_empty_buffer;
if (can_write_without_lock) {
sc_bytebuf_prepare_write(&ap->buf, swr_buf, swr_buf_size);
}
SDL_LockAudioDevice(ap->device);
if (can_write_without_lock) {
sc_bytebuf_commit_write(&ap->buf, swr_buf_size);
} else {
sc_bytebuf_write(&ap->buf, swr_buf, swr_buf_size);
}
// The next time, it will remain at least the current empty space
ap->safe_empty_buffer = sc_bytebuf_write_remaining(&ap->buf);
// Read the value written by the SDL thread under lock
float avg;
bool has_avg = sc_average_get(&ap->avg_buffered_samples, &avg);
SDL_UnlockAudioDevice(ap->device);
if (has_avg) {
ap->samples_since_resync += samples_written;
if (ap->samples_since_resync >= ap->sample_rate) {
// Resync every second
ap->samples_since_resync = 0;
int diff = SC_TARGET_BUFFERED_SAMPLES - avg;
#ifndef SC_AUDIO_PLAYER_NDEBUG
LOGI("[Audio] Average buffered samples = %f, compensation %d",
avg, diff);
#endif
// Compensate the diff over 3 seconds (but will be recomputed after
// 1 second)
int ret = swr_set_compensation(swr_ctx, diff, 3 * ap->sample_rate);
if (ret < 0) {
LOGW("Resampling compensation failed: %d", ret);
// not fatal
}
}
}
return true;
}
void
sc_audio_player_init(struct sc_audio_player *ap) {
static const struct sc_frame_sink_ops ops = { static const struct sc_frame_sink_ops ops = {
.open = sc_audio_player_frame_sink_open, .open = sc_audio_player_frame_sink_open,
.close = sc_audio_player_frame_sink_close, .close = sc_audio_player_frame_sink_close,

View File

@ -3,71 +3,42 @@
#include "common.h" #include "common.h"
#include <stdatomic.h>
#include <stdbool.h> #include <stdbool.h>
#include "trait/frame_sink.h"
#include <util/average.h>
#include <util/bytebuf.h>
#include <util/thread.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include <libswresample/swresample.h> #include <libswresample/swresample.h>
#include <SDL2/SDL.h> #include <SDL2/SDL.h>
#include "trait/frame_sink.h"
#include "util/audiobuf.h"
#include "util/average.h"
#include "util/thread.h"
#include "util/tick.h"
struct sc_audio_player { struct sc_audio_player {
struct sc_frame_sink frame_sink; struct sc_frame_sink frame_sink;
SDL_AudioDeviceID device; SDL_AudioDeviceID device;
// The target buffering between the producer and the consumer. This value // protected by SDL_AudioDeviceLock()
// is directly use for compensation. struct sc_bytebuf buf;
// Since audio capture and/or encoding on the device typically produce // Number of bytes which could be written without locking
// blocks of 960 samples (20ms) or 1024 samples (~21.3ms), this target size_t safe_empty_buffer;
// value should be higher.
sc_tick target_buffering_delay;
uint32_t target_buffering; // in samples
// SDL audio output buffer size.
sc_tick output_buffer_duration;
uint16_t output_buffer;
// Audio buffer to communicate between the receiver and the SDL audio
// callback
struct sc_audiobuf buf;
// Resampler (only used from the receiver thread)
struct SwrContext *swr_ctx; struct SwrContext *swr_ctx;
// The sample rate is the same for input and output // The sample rate is the same for input and output
unsigned sample_rate; unsigned sample_rate;
// The number of channels is the same for input and output // The number of channels is the same for input and output
unsigned nb_channels; unsigned nb_channels;
// The number of bytes per sample for a single channel
size_t out_bytes_per_sample;
// Target buffer for resampling (only used by the receiver thread) unsigned out_bytes_per_sample;
// Target buffer for resampling
uint8_t *swr_buf; uint8_t *swr_buf;
size_t swr_buf_alloc_size; size_t swr_buf_alloc_size;
// Number of buffered samples (may be negative on underflow) (only used by // Number of buffered samples (may be negative on underflow)
// the receiver thread) struct sc_average avg_buffered_samples;
struct sc_average avg_buffering; unsigned samples_since_resync;
// Count the number of samples to trigger a compensation update regularly
// (only used by the receiver thread)
uint32_t samples_since_resync;
// Number of silence samples inserted since the last received packet
atomic_uint_least32_t underflow;
// Current applied compensation value (only used by the receiver thread)
int compensation;
// Set to true the first time a sample is received
atomic_bool received;
// Set to true the first time the SDL callback is called
atomic_bool played;
const struct sc_audio_player_callbacks *cbs; const struct sc_audio_player_callbacks *cbs;
void *cbs_userdata; void *cbs_userdata;
@ -78,7 +49,6 @@ struct sc_audio_player_callbacks {
}; };
void void
sc_audio_player_init(struct sc_audio_player *ap, sc_tick target_buffering, sc_audio_player_init(struct sc_audio_player *ap);
sc_tick audio_output_buffer);
#endif #endif

File diff suppressed because it is too large Load Diff

View File

@ -7,17 +7,10 @@
#include "options.h" #include "options.h"
enum sc_pause_on_exit {
SC_PAUSE_ON_EXIT_TRUE,
SC_PAUSE_ON_EXIT_FALSE,
SC_PAUSE_ON_EXIT_IF_ERROR,
};
struct scrcpy_cli_args { struct scrcpy_cli_args {
struct scrcpy_options opts; struct scrcpy_options opts;
bool help; bool help;
bool version; bool version;
enum sc_pause_on_exit pause_on_exit;
}; };
void void

View File

@ -1,36 +1,111 @@
#include "clock.h" #include "clock.h"
#include <assert.h>
#include "util/log.h" #include "util/log.h"
#define SC_CLOCK_NDEBUG // comment to debug #define SC_CLOCK_NDEBUG // comment to debug
#define SC_CLOCK_RANGE 32
void void
sc_clock_init(struct sc_clock *clock) { sc_clock_init(struct sc_clock *clock) {
clock->range = 0; clock->count = 0;
clock->offset = 0; clock->head = 0;
clock->left_sum.system = 0;
clock->left_sum.stream = 0;
clock->right_sum.system = 0;
clock->right_sum.stream = 0;
}
// Estimate the affine function f(stream) = slope * stream + offset
static void
sc_clock_estimate(struct sc_clock *clock,
double *out_slope, sc_tick *out_offset) {
assert(clock->count > 1); // two points are necessary
struct sc_clock_point left_avg = {
.system = clock->left_sum.system / (clock->count / 2),
.stream = clock->left_sum.stream / (clock->count / 2),
};
struct sc_clock_point right_avg = {
.system = clock->right_sum.system / ((clock->count + 1) / 2),
.stream = clock->right_sum.stream / ((clock->count + 1) / 2),
};
double slope = (double) (right_avg.system - left_avg.system)
/ (right_avg.stream - left_avg.stream);
if (clock->count < SC_CLOCK_RANGE) {
/* The first frames are typically received and decoded with more delay
* than the others, causing a wrong slope estimation on start. To
* compensate, assume an initial slope of 1, then progressively use the
* estimated slope. */
slope = (clock->count * slope + (SC_CLOCK_RANGE - clock->count))
/ SC_CLOCK_RANGE;
}
struct sc_clock_point global_avg = {
.system = (clock->left_sum.system + clock->right_sum.system)
/ clock->count,
.stream = (clock->left_sum.stream + clock->right_sum.stream)
/ clock->count,
};
sc_tick offset = global_avg.system - (sc_tick) (global_avg.stream * slope);
*out_slope = slope;
*out_offset = offset;
} }
void void
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) { sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
if (clock->range < SC_CLOCK_RANGE) { struct sc_clock_point *point = &clock->points[clock->head];
++clock->range;
if (clock->count == SC_CLOCK_RANGE || clock->count & 1) {
// One point passes from the right sum to the left sum
unsigned mid;
if (clock->count == SC_CLOCK_RANGE) {
mid = (clock->head + SC_CLOCK_RANGE / 2) % SC_CLOCK_RANGE;
} else {
// Only for the first frames
mid = clock->count / 2;
} }
sc_tick offset = system - stream; struct sc_clock_point *mid_point = &clock->points[mid];
clock->offset = ((clock->range - 1) * clock->offset + offset) clock->left_sum.system += mid_point->system;
/ clock->range; clock->left_sum.stream += mid_point->stream;
clock->right_sum.system -= mid_point->system;
clock->right_sum.stream -= mid_point->stream;
}
if (clock->count == SC_CLOCK_RANGE) {
// The current point overwrites the previous value in the circular
// array, update the left sum accordingly
clock->left_sum.system -= point->system;
clock->left_sum.stream -= point->stream;
} else {
++clock->count;
}
point->system = system;
point->stream = stream;
clock->right_sum.system += system;
clock->right_sum.stream += stream;
clock->head = (clock->head + 1) % SC_CLOCK_RANGE;
if (clock->count > 1) {
// Update estimation
sc_clock_estimate(clock, &clock->slope, &clock->offset);
#ifndef SC_CLOCK_NDEBUG #ifndef SC_CLOCK_NDEBUG
LOGD("Clock estimation: pts + %" PRItick, clock->offset); LOGD("Clock estimation: %f * pts + %" PRItick,
clock->slope, clock->offset);
#endif #endif
} }
}
sc_tick sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) { sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) {
assert(clock->range); // sc_clock_update() must have been called assert(clock->count > 1); // sc_clock_update() must have been called
return stream + clock->offset; return (sc_tick) (stream * clock->slope) + clock->offset;
} }

View File

@ -3,8 +3,13 @@
#include "common.h" #include "common.h"
#include <assert.h>
#include "util/tick.h" #include "util/tick.h"
#define SC_CLOCK_RANGE 32
static_assert(!(SC_CLOCK_RANGE & 1), "SC_CLOCK_RANGE must be even");
struct sc_clock_point { struct sc_clock_point {
sc_tick system; sc_tick system;
sc_tick stream; sc_tick stream;
@ -16,18 +21,40 @@ struct sc_clock_point {
* *
* f(stream) = slope * stream + offset * f(stream) = slope * stream + offset
* *
* Theoretically, the slope encodes the drift between the device clock and the * To that end, it stores the SC_CLOCK_RANGE last clock points (the timestamps
* computer clock. It is expected to be very close to 1. * of a frame expressed both in stream time and system time) in a circular
* array.
* *
* Since the clock is used to estimate very close points in the future (which * To estimate the slope, it splits the last SC_CLOCK_RANGE points into two
* are reestimated on every clock update, see delay_buffer), the error caused * sets of SC_CLOCK_RANGE/2 points, and computes their centroid ("average
* by clock drift is totally negligible, so it is better to assume that the * point"). The slope of the estimated affine function is that of the line
* slope is 1 than to estimate it (the estimation error would be larger). * passing through these two points.
* *
* Therefore, only the offset is estimated. * To estimate the offset, it computes the centroid of all the SC_CLOCK_RANGE
* points. The resulting affine function passes by this centroid.
*
* With a circular array, the rolling sums (and average) are quick to compute.
* In practice, the estimation is stable and the evolution is smooth.
*/ */
struct sc_clock { struct sc_clock {
unsigned range; // Circular array
struct sc_clock_point points[SC_CLOCK_RANGE];
// Number of points in the array (count <= SC_CLOCK_RANGE)
unsigned count;
// Index of the next point to write
unsigned head;
// Sum of the first count/2 points
struct sc_clock_point left_sum;
// Sum of the last (count+1)/2 points
struct sc_clock_point right_sum;
// Estimated slope and offset
// (computed on sc_clock_update(), used by sc_clock_to_system_time())
double slope;
sc_tick offset; sc_tick offset;
}; };

View File

@ -5,8 +5,8 @@
#include "compat.h" #include "compat.h"
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0])) #define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
#define MIN(X,Y) ((X) < (Y) ? (X) : (Y)) #define MIN(X,Y) (X) < (Y) ? (X) : (Y)
#define MAX(X,Y) ((X) > (Y) ? (X) : (Y)) #define MAX(X,Y) (X) > (Y) ? (X) : (Y)
#define CLAMP(V,X,Y) MIN( MAX((V),(X)), (Y) ) #define CLAMP(V,X,Y) MIN( MAX((V),(X)), (Y) )
#define container_of(ptr, type, member) \ #define container_of(ptr, type, member) \

View File

@ -3,9 +3,6 @@
#include "config.h" #include "config.h"
#include <assert.h> #include <assert.h>
#ifndef HAVE_REALLOCARRAY
# include <errno.h>
#endif
#include <stdlib.h> #include <stdlib.h>
#include <stdio.h> #include <stdio.h>
#include <stdarg.h> #include <stdarg.h>
@ -96,15 +93,5 @@ long jrand48(unsigned short xsubi[3]) {
return v.i; return v.i;
} }
#endif #endif
#endif
#ifndef HAVE_REALLOCARRAY
void *reallocarray(void *ptr, size_t nmemb, size_t size) {
size_t bytes;
if (__builtin_mul_overflow(nmemb, size, &bytes)) {
errno = ENOMEM;
return NULL;
}
return realloc(ptr, bytes);
}
#endif #endif

View File

@ -3,9 +3,7 @@
#include "config.h" #include "config.h"
#include <libavcodec/version.h>
#include <libavformat/version.h> #include <libavformat/version.h>
#include <libavutil/version.h>
#include <SDL2/SDL_version.h> #include <SDL2/SDL_version.h>
#ifndef __WIN32 #ifndef __WIN32
@ -27,12 +25,6 @@
# define SCRCPY_LAVF_REQUIRES_REGISTER_ALL # define SCRCPY_LAVF_REQUIRES_REGISTER_ALL
#endif #endif
// Not documented in ffmpeg/doc/APIchanges, but AV_CODEC_ID_AV1 has been added
// by FFmpeg commit d42809f9835a4e9e5c7c63210abb09ad0ef19cfb (included in tag
// n3.3).
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 89, 100)
# define SCRCPY_LAVC_HAS_AV1
#endif
// In ffmpeg/doc/APIchanges: // In ffmpeg/doc/APIchanges:
// 2018-01-28 - ea3672b7d6 - lavf 58.7.100 - avformat.h // 2018-01-28 - ea3672b7d6 - lavf 58.7.100 - avformat.h
@ -52,15 +44,6 @@
# define SCRCPY_LAVU_HAS_CHLAYOUT # define SCRCPY_LAVU_HAS_CHLAYOUT
#endif #endif
// In ffmpeg/doc/APIchanges:
// 2023-10-06 - 5432d2aacad - lavc 60.15.100 - avformat.h
// Deprecate AVFormatContext.{nb_,}side_data, av_stream_add_side_data(),
// av_stream_new_side_data(), and av_stream_get_side_data(). Side data fields
// from AVFormatContext.codecpar should be used from now on.
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(60, 15, 100)
# define SCRCPY_LAVC_HAS_CODECPAR_CODEC_SIDEDATA
#endif
#if SDL_VERSION_ATLEAST(2, 0, 6) #if SDL_VERSION_ATLEAST(2, 0, 6)
// <https://github.com/libsdl-org/SDL/commit/d7a318de563125e5bb465b1000d6bc9576fbc6fc> // <https://github.com/libsdl-org/SDL/commit/d7a318de563125e5bb465b1000d6bc9576fbc6fc>
# define SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS # define SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
@ -71,10 +54,6 @@
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR # define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
#endif #endif
#if SDL_VERSION_ATLEAST(2, 0, 16)
# define SCRCPY_SDL_HAS_THREAD_PRIORITY_TIME_CRITICAL
#endif
#ifndef HAVE_STRDUP #ifndef HAVE_STRDUP
char *strdup(const char *s); char *strdup(const char *s);
#endif #endif
@ -95,8 +74,4 @@ long nrand48(unsigned short xsubi[3]);
long jrand48(unsigned short xsubi[3]); long jrand48(unsigned short xsubi[3]);
#endif #endif
#ifndef HAVE_REALLOCARRAY
void *reallocarray(void *ptr, size_t nmemb, size_t size);
#endif
#endif #endif

View File

@ -87,7 +87,7 @@ write_position(uint8_t *buf, const struct sc_position *position) {
// write length (4 bytes) + string (non null-terminated) // write length (4 bytes) + string (non null-terminated)
static size_t static size_t
write_string(const char *utf8, size_t max_len, uint8_t *buf) { write_string(const char *utf8, size_t max_len, unsigned char *buf) {
size_t len = sc_str_utf8_truncation_index(utf8, max_len); size_t len = sc_str_utf8_truncation_index(utf8, max_len);
sc_write32be(buf, len); sc_write32be(buf, len);
memcpy(&buf[4], utf8, len); memcpy(&buf[4], utf8, len);
@ -95,7 +95,7 @@ write_string(const char *utf8, size_t max_len, uint8_t *buf) {
} }
size_t size_t
sc_control_msg_serialize(const struct sc_control_msg *msg, uint8_t *buf) { sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
buf[0] = msg->type; buf[0] = msg->type;
switch (msg->type) { switch (msg->type) {
case SC_CONTROL_MSG_TYPE_INJECT_KEYCODE: case SC_CONTROL_MSG_TYPE_INJECT_KEYCODE:
@ -146,22 +146,10 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, uint8_t *buf) {
case SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE: case SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE:
buf[1] = msg->set_screen_power_mode.mode; buf[1] = msg->set_screen_power_mode.mode;
return 2; return 2;
case SC_CONTROL_MSG_TYPE_UHID_CREATE:
sc_write16be(&buf[1], msg->uhid_create.id);
sc_write16be(&buf[3], msg->uhid_create.report_desc_size);
memcpy(&buf[5], msg->uhid_create.report_desc,
msg->uhid_create.report_desc_size);
return 5 + msg->uhid_create.report_desc_size;
case SC_CONTROL_MSG_TYPE_UHID_INPUT:
sc_write16be(&buf[1], msg->uhid_input.id);
sc_write16be(&buf[3], msg->uhid_input.size);
memcpy(&buf[5], msg->uhid_input.data, msg->uhid_input.size);
return 5 + msg->uhid_input.size;
case SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL: case SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL:
case SC_CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL: case SC_CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL:
case SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS: case SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS:
case SC_CONTROL_MSG_TYPE_ROTATE_DEVICE: case SC_CONTROL_MSG_TYPE_ROTATE_DEVICE:
case SC_CONTROL_MSG_TYPE_OPEN_HARD_KEYBOARD_SETTINGS:
// no additional data // no additional data
return 1; return 1;
default: default:
@ -254,26 +242,6 @@ sc_control_msg_log(const struct sc_control_msg *msg) {
case SC_CONTROL_MSG_TYPE_ROTATE_DEVICE: case SC_CONTROL_MSG_TYPE_ROTATE_DEVICE:
LOG_CMSG("rotate device"); LOG_CMSG("rotate device");
break; break;
case SC_CONTROL_MSG_TYPE_UHID_CREATE:
LOG_CMSG("UHID create [%" PRIu16 "] report_desc_size=%" PRIu16,
msg->uhid_create.id, msg->uhid_create.report_desc_size);
break;
case SC_CONTROL_MSG_TYPE_UHID_INPUT: {
char *hex = sc_str_to_hex_string(msg->uhid_input.data,
msg->uhid_input.size);
if (hex) {
LOG_CMSG("UHID input [%" PRIu16 "] %s",
msg->uhid_input.id, hex);
free(hex);
} else {
LOG_CMSG("UHID input [%" PRIu16 "] size=%" PRIu16,
msg->uhid_input.id, msg->uhid_input.size);
}
break;
}
case SC_CONTROL_MSG_TYPE_OPEN_HARD_KEYBOARD_SETTINGS:
LOG_CMSG("open hard keyboard settings");
break;
default: default:
LOG_CMSG("unknown type: %u", (unsigned) msg->type); LOG_CMSG("unknown type: %u", (unsigned) msg->type);
break; break;

View File

@ -10,7 +10,6 @@
#include "android/input.h" #include "android/input.h"
#include "android/keycodes.h" #include "android/keycodes.h"
#include "coords.h" #include "coords.h"
#include "hid/hid_event.h"
#define SC_CONTROL_MSG_MAX_SIZE (1 << 18) // 256k #define SC_CONTROL_MSG_MAX_SIZE (1 << 18) // 256k
@ -38,9 +37,6 @@ enum sc_control_msg_type {
SC_CONTROL_MSG_TYPE_SET_CLIPBOARD, SC_CONTROL_MSG_TYPE_SET_CLIPBOARD,
SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE, SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE,
SC_CONTROL_MSG_TYPE_ROTATE_DEVICE, SC_CONTROL_MSG_TYPE_ROTATE_DEVICE,
SC_CONTROL_MSG_TYPE_UHID_CREATE,
SC_CONTROL_MSG_TYPE_UHID_INPUT,
SC_CONTROL_MSG_TYPE_OPEN_HARD_KEYBOARD_SETTINGS,
}; };
enum sc_screen_power_mode { enum sc_screen_power_mode {
@ -96,23 +92,13 @@ struct sc_control_msg {
struct { struct {
enum sc_screen_power_mode mode; enum sc_screen_power_mode mode;
} set_screen_power_mode; } set_screen_power_mode;
struct {
uint16_t id;
uint16_t report_desc_size;
const uint8_t *report_desc; // pointer to static data
} uhid_create;
struct {
uint16_t id;
uint16_t size;
uint8_t data[SC_HID_MAX_SIZE];
} uhid_input;
}; };
}; };
// buf size must be at least CONTROL_MSG_MAX_SIZE // buf size must be at least CONTROL_MSG_MAX_SIZE
// return the number of bytes written // return the number of bytes written
size_t size_t
sc_control_msg_serialize(const struct sc_control_msg *msg, uint8_t *buf); sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf);
void void
sc_control_msg_log(const struct sc_control_msg *msg); sc_control_msg_log(const struct sc_control_msg *msg);

View File

@ -4,43 +4,19 @@
#include "util/log.h" #include "util/log.h"
#define SC_CONTROL_MSG_QUEUE_MAX 64
static void
sc_controller_receiver_on_error(struct sc_receiver *receiver, void *userdata) {
(void) receiver;
struct sc_controller *controller = userdata;
// Forward the event to the controller listener
controller->cbs->on_error(controller, controller->cbs_userdata);
}
bool bool
sc_controller_init(struct sc_controller *controller, sc_socket control_socket, sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
const struct sc_controller_callbacks *cbs, struct sc_acksync *acksync) {
void *cbs_userdata) { cbuf_init(&controller->queue);
sc_vecdeque_init(&controller->queue);
bool ok = sc_vecdeque_reserve(&controller->queue, SC_CONTROL_MSG_QUEUE_MAX); bool ok = sc_receiver_init(&controller->receiver, control_socket, acksync);
if (!ok) { if (!ok) {
return false; return false;
} }
static const struct sc_receiver_callbacks receiver_cbs = {
.on_error = sc_controller_receiver_on_error,
};
ok = sc_receiver_init(&controller->receiver, control_socket, &receiver_cbs,
controller);
if (!ok) {
sc_vecdeque_destroy(&controller->queue);
return false;
}
ok = sc_mutex_init(&controller->mutex); ok = sc_mutex_init(&controller->mutex);
if (!ok) { if (!ok) {
sc_receiver_destroy(&controller->receiver); sc_receiver_destroy(&controller->receiver);
sc_vecdeque_destroy(&controller->queue);
return false; return false;
} }
@ -48,39 +24,24 @@ sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
if (!ok) { if (!ok) {
sc_receiver_destroy(&controller->receiver); sc_receiver_destroy(&controller->receiver);
sc_mutex_destroy(&controller->mutex); sc_mutex_destroy(&controller->mutex);
sc_vecdeque_destroy(&controller->queue);
return false; return false;
} }
controller->control_socket = control_socket; controller->control_socket = control_socket;
controller->stopped = false; controller->stopped = false;
assert(cbs && cbs->on_error);
controller->cbs = cbs;
controller->cbs_userdata = cbs_userdata;
return true; return true;
} }
void
sc_controller_configure(struct sc_controller *controller,
struct sc_acksync *acksync,
struct sc_uhid_devices *uhid_devices) {
controller->receiver.acksync = acksync;
controller->receiver.uhid_devices = uhid_devices;
}
void void
sc_controller_destroy(struct sc_controller *controller) { sc_controller_destroy(struct sc_controller *controller) {
sc_cond_destroy(&controller->msg_cond); sc_cond_destroy(&controller->msg_cond);
sc_mutex_destroy(&controller->mutex); sc_mutex_destroy(&controller->mutex);
while (!sc_vecdeque_is_empty(&controller->queue)) { struct sc_control_msg msg;
struct sc_control_msg *msg = sc_vecdeque_popref(&controller->queue); while (cbuf_take(&controller->queue, &msg)) {
assert(msg); sc_control_msg_destroy(&msg);
sc_control_msg_destroy(msg);
} }
sc_vecdeque_destroy(&controller->queue);
sc_receiver_destroy(&controller->receiver); sc_receiver_destroy(&controller->receiver);
} }
@ -93,25 +54,19 @@ sc_controller_push_msg(struct sc_controller *controller,
} }
sc_mutex_lock(&controller->mutex); sc_mutex_lock(&controller->mutex);
bool full = sc_vecdeque_is_full(&controller->queue); bool was_empty = cbuf_is_empty(&controller->queue);
if (!full) { bool res = cbuf_push(&controller->queue, *msg);
bool was_empty = sc_vecdeque_is_empty(&controller->queue);
sc_vecdeque_push_noresize(&controller->queue, *msg);
if (was_empty) { if (was_empty) {
sc_cond_signal(&controller->msg_cond); sc_cond_signal(&controller->msg_cond);
} }
}
// Otherwise (if the queue is full), the msg is discarded
sc_mutex_unlock(&controller->mutex); sc_mutex_unlock(&controller->mutex);
return res;
return !full;
} }
static bool static bool
process_msg(struct sc_controller *controller, process_msg(struct sc_controller *controller,
const struct sc_control_msg *msg) { const struct sc_control_msg *msg) {
static uint8_t serialized_msg[SC_CONTROL_MSG_MAX_SIZE]; static unsigned char serialized_msg[SC_CONTROL_MSG_MAX_SIZE];
size_t length = sc_control_msg_serialize(msg, serialized_msg); size_t length = sc_control_msg_serialize(msg, serialized_msg);
if (!length) { if (!length) {
return false; return false;
@ -127,8 +82,7 @@ run_controller(void *data) {
for (;;) { for (;;) {
sc_mutex_lock(&controller->mutex); sc_mutex_lock(&controller->mutex);
while (!controller->stopped while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
&& sc_vecdeque_is_empty(&controller->queue)) {
sc_cond_wait(&controller->msg_cond, &controller->mutex); sc_cond_wait(&controller->msg_cond, &controller->mutex);
} }
if (controller->stopped) { if (controller->stopped) {
@ -136,25 +90,20 @@ run_controller(void *data) {
sc_mutex_unlock(&controller->mutex); sc_mutex_unlock(&controller->mutex);
break; break;
} }
struct sc_control_msg msg;
assert(!sc_vecdeque_is_empty(&controller->queue)); bool non_empty = cbuf_take(&controller->queue, &msg);
struct sc_control_msg msg = sc_vecdeque_pop(&controller->queue); assert(non_empty);
(void) non_empty;
sc_mutex_unlock(&controller->mutex); sc_mutex_unlock(&controller->mutex);
bool ok = process_msg(controller, &msg); bool ok = process_msg(controller, &msg);
sc_control_msg_destroy(&msg); sc_control_msg_destroy(&msg);
if (!ok) { if (!ok) {
LOGD("Could not write msg to socket"); LOGD("Could not write msg to socket");
goto error; break;
} }
} }
return 0; return 0;
error:
controller->cbs->on_error(controller, controller->cbs_userdata);
return 1; // ignored
} }
bool bool

View File

@ -8,11 +8,11 @@
#include "control_msg.h" #include "control_msg.h"
#include "receiver.h" #include "receiver.h"
#include "util/acksync.h" #include "util/acksync.h"
#include "util/cbuf.h"
#include "util/net.h" #include "util/net.h"
#include "util/thread.h" #include "util/thread.h"
#include "util/vecdeque.h"
struct sc_control_msg_queue SC_VECDEQUE(struct sc_control_msg); struct sc_control_msg_queue CBUF(struct sc_control_msg, 64);
struct sc_controller { struct sc_controller {
sc_socket control_socket; sc_socket control_socket;
@ -22,24 +22,11 @@ struct sc_controller {
bool stopped; bool stopped;
struct sc_control_msg_queue queue; struct sc_control_msg_queue queue;
struct sc_receiver receiver; struct sc_receiver receiver;
const struct sc_controller_callbacks *cbs;
void *cbs_userdata;
};
struct sc_controller_callbacks {
void (*on_error)(struct sc_controller *controller, void *userdata);
}; };
bool bool
sc_controller_init(struct sc_controller *controller, sc_socket control_socket, sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
const struct sc_controller_callbacks *cbs, struct sc_acksync *acksync);
void *cbs_userdata);
void
sc_controller_configure(struct sc_controller *controller,
struct sc_acksync *acksync,
struct sc_uhid_devices *uhid_devices);
void void
sc_controller_destroy(struct sc_controller *controller); sc_controller_destroy(struct sc_controller *controller);

View File

@ -5,34 +5,106 @@
#include <libavutil/channel_layout.h> #include <libavutil/channel_layout.h>
#include "events.h" #include "events.h"
#include "video_buffer.h"
#include "trait/frame_sink.h" #include "trait/frame_sink.h"
#include "util/log.h" #include "util/log.h"
/** Downcast packet_sink to decoder */ /** Downcast packet_sink to decoder */
#define DOWNCAST(SINK) container_of(SINK, struct sc_decoder, packet_sink) #define DOWNCAST(SINK) container_of(SINK, struct sc_decoder, packet_sink)
static void
sc_decoder_close_first_sinks(struct sc_decoder *decoder, unsigned count) {
while (count) {
struct sc_frame_sink *sink = decoder->sinks[--count];
sink->ops->close(sink);
}
}
static inline void
sc_decoder_close_sinks(struct sc_decoder *decoder) {
sc_decoder_close_first_sinks(decoder, decoder->sink_count);
}
static bool static bool
sc_decoder_open(struct sc_decoder *decoder, AVCodecContext *ctx) { sc_decoder_open_sinks(struct sc_decoder *decoder, const AVCodecContext *ctx) {
decoder->frame = av_frame_alloc(); for (unsigned i = 0; i < decoder->sink_count; ++i) {
if (!decoder->frame) { struct sc_frame_sink *sink = decoder->sinks[i];
if (!sink->ops->open(sink, ctx)) {
sc_decoder_close_first_sinks(decoder, i);
return false;
}
}
return true;
}
static bool
sc_decoder_open(struct sc_decoder *decoder, const AVCodec *codec) {
decoder->codec_ctx = avcodec_alloc_context3(codec);
if (!decoder->codec_ctx) {
LOG_OOM(); LOG_OOM();
return false; return false;
} }
if (!sc_frame_source_sinks_open(&decoder->frame_source, ctx)) { decoder->codec_ctx->flags |= AV_CODEC_FLAG_LOW_DELAY;
av_frame_free(&decoder->frame);
if (codec->type == AVMEDIA_TYPE_VIDEO) {
// Hardcoded video properties
decoder->codec_ctx->pix_fmt = AV_PIX_FMT_YUV420P;
} else {
// Hardcoded audio properties
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
decoder->codec_ctx->ch_layout =
(AVChannelLayout) AV_CHANNEL_LAYOUT_STEREO;
#else
decoder->codec_ctx->channel_layout = AV_CH_LAYOUT_STEREO;
decoder->codec_ctx->channels = 2;
#endif
decoder->codec_ctx->sample_rate = 48000;
}
if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
LOGE("Decoder '%s': could not open codec", decoder->name);
avcodec_free_context(&decoder->codec_ctx);
return false; return false;
} }
decoder->ctx = ctx; decoder->frame = av_frame_alloc();
if (!decoder->frame) {
LOG_OOM();
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
if (!sc_decoder_open_sinks(decoder, decoder->codec_ctx)) {
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
return true; return true;
} }
static void static void
sc_decoder_close(struct sc_decoder *decoder) { sc_decoder_close(struct sc_decoder *decoder) {
sc_frame_source_sinks_close(&decoder->frame_source); sc_decoder_close_sinks(decoder);
av_frame_free(&decoder->frame); av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
}
static bool
push_frame_to_sinks(struct sc_decoder *decoder, const AVFrame *frame) {
for (unsigned i = 0; i < decoder->sink_count; ++i) {
struct sc_frame_sink *sink = decoder->sinks[i];
if (!sink->ops->push(sink, frame)) {
return false;
}
}
return true;
} }
static bool static bool
@ -43,42 +115,33 @@ sc_decoder_push(struct sc_decoder *decoder, const AVPacket *packet) {
return true; return true;
} }
int ret = avcodec_send_packet(decoder->ctx, packet); int ret = avcodec_send_packet(decoder->codec_ctx, packet);
if (ret < 0 && ret != AVERROR(EAGAIN)) { if (ret < 0 && ret != AVERROR(EAGAIN)) {
LOGE("Decoder '%s': could not send video packet: %d", LOGE("Decoder '%s': could not send video packet: %d",
decoder->name, ret); decoder->name, ret);
return false; return false;
} }
ret = avcodec_receive_frame(decoder->codec_ctx, decoder->frame);
if (!ret) {
// a frame was received
bool ok = push_frame_to_sinks(decoder, decoder->frame);
// A frame lost should not make the whole pipeline fail. The error, if
// any, is already logged.
(void) ok;
for (;;) { av_frame_unref(decoder->frame);
ret = avcodec_receive_frame(decoder->ctx, decoder->frame); } else if (ret != AVERROR(EAGAIN)) {
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
break;
}
if (ret) {
LOGE("Decoder '%s', could not receive video frame: %d", LOGE("Decoder '%s', could not receive video frame: %d",
decoder->name, ret); decoder->name, ret);
return false; return false;
} }
// a frame was received
bool ok = sc_frame_source_sinks_push(&decoder->frame_source,
decoder->frame);
av_frame_unref(decoder->frame);
if (!ok) {
// Error already logged
return false;
}
}
return true; return true;
} }
static bool static bool
sc_decoder_packet_sink_open(struct sc_packet_sink *sink, AVCodecContext *ctx) { sc_decoder_packet_sink_open(struct sc_packet_sink *sink, const AVCodec *codec) {
struct sc_decoder *decoder = DOWNCAST(sink); struct sc_decoder *decoder = DOWNCAST(sink);
return sc_decoder_open(decoder, ctx); return sc_decoder_open(decoder, codec);
} }
static void static void
@ -97,7 +160,7 @@ sc_decoder_packet_sink_push(struct sc_packet_sink *sink,
void void
sc_decoder_init(struct sc_decoder *decoder, const char *name) { sc_decoder_init(struct sc_decoder *decoder, const char *name) {
decoder->name = name; // statically allocated decoder->name = name; // statically allocated
sc_frame_source_init(&decoder->frame_source); decoder->sink_count = 0;
static const struct sc_packet_sink_ops ops = { static const struct sc_packet_sink_ops ops = {
.open = sc_decoder_packet_sink_open, .open = sc_decoder_packet_sink_open,
@ -107,3 +170,11 @@ sc_decoder_init(struct sc_decoder *decoder, const char *name) {
decoder->packet_sink.ops = &ops; decoder->packet_sink.ops = &ops;
} }
void
sc_decoder_add_sink(struct sc_decoder *decoder, struct sc_frame_sink *sink) {
assert(decoder->sink_count < SC_DECODER_MAX_SINKS);
assert(sink);
assert(sink->ops);
decoder->sinks[decoder->sink_count++] = sink;
}

View File

@ -3,20 +3,23 @@
#include "common.h" #include "common.h"
#include "trait/frame_source.h"
#include "trait/packet_sink.h" #include "trait/packet_sink.h"
#include <stdbool.h> #include <stdbool.h>
#include <libavcodec/avcodec.h> #include <libavcodec/avcodec.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#define SC_DECODER_MAX_SINKS 2
struct sc_decoder { struct sc_decoder {
struct sc_packet_sink packet_sink; // packet sink trait struct sc_packet_sink packet_sink; // packet sink trait
struct sc_frame_source frame_source; // frame source trait
const char *name; // must be statically allocated (e.g. a string literal) const char *name; // must be statically allocated (e.g. a string literal)
AVCodecContext *ctx; struct sc_frame_sink *sinks[SC_DECODER_MAX_SINKS];
unsigned sink_count;
AVCodecContext *codec_ctx;
AVFrame *frame; AVFrame *frame;
}; };
@ -24,4 +27,7 @@ struct sc_decoder {
void void
sc_decoder_init(struct sc_decoder *decoder, const char *name); sc_decoder_init(struct sc_decoder *decoder, const char *name);
void
sc_decoder_add_sink(struct sc_decoder *decoder, struct sc_frame_sink *sink);
#endif #endif

View File

@ -1,244 +0,0 @@
#include "delay_buffer.h"
#include <assert.h>
#include <stdlib.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"
#define SC_BUFFERING_NDEBUG // comment to debug
/** Downcast frame_sink to sc_delay_buffer */
#define DOWNCAST(SINK) container_of(SINK, struct sc_delay_buffer, frame_sink)
static bool
sc_delayed_frame_init(struct sc_delayed_frame *dframe, const AVFrame *frame) {
dframe->frame = av_frame_alloc();
if (!dframe->frame) {
LOG_OOM();
return false;
}
if (av_frame_ref(dframe->frame, frame)) {
LOG_OOM();
av_frame_free(&dframe->frame);
return false;
}
return true;
}
static void
sc_delayed_frame_destroy(struct sc_delayed_frame *dframe) {
av_frame_unref(dframe->frame);
av_frame_free(&dframe->frame);
}
static int
run_buffering(void *data) {
struct sc_delay_buffer *db = data;
assert(db->delay > 0);
for (;;) {
sc_mutex_lock(&db->mutex);
while (!db->stopped && sc_vecdeque_is_empty(&db->queue)) {
sc_cond_wait(&db->queue_cond, &db->mutex);
}
if (db->stopped) {
sc_mutex_unlock(&db->mutex);
goto stopped;
}
struct sc_delayed_frame dframe = sc_vecdeque_pop(&db->queue);
sc_tick max_deadline = sc_tick_now() + db->delay;
// PTS (written by the server) are expressed in microseconds
sc_tick pts = SC_TICK_FROM_US(dframe.frame->pts);
bool timed_out = false;
while (!db->stopped && !timed_out) {
sc_tick deadline = sc_clock_to_system_time(&db->clock, pts)
+ db->delay;
if (deadline > max_deadline) {
deadline = max_deadline;
}
timed_out =
!sc_cond_timedwait(&db->wait_cond, &db->mutex, deadline);
}
bool stopped = db->stopped;
sc_mutex_unlock(&db->mutex);
if (stopped) {
sc_delayed_frame_destroy(&dframe);
goto stopped;
}
#ifndef SC_BUFFERING_NDEBUG
LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
pts, dframe.push_date, sc_tick_now());
#endif
bool ok = sc_frame_source_sinks_push(&db->frame_source, dframe.frame);
sc_delayed_frame_destroy(&dframe);
if (!ok) {
LOGE("Delayed frame could not be pushed, stopping");
sc_mutex_lock(&db->mutex);
// Prevent to push any new frame
db->stopped = true;
sc_mutex_unlock(&db->mutex);
goto stopped;
}
}
stopped:
assert(db->stopped);
// Flush queue
while (!sc_vecdeque_is_empty(&db->queue)) {
struct sc_delayed_frame *dframe = sc_vecdeque_popref(&db->queue);
sc_delayed_frame_destroy(dframe);
}
LOGD("Buffering thread ended");
return 0;
}
static bool
sc_delay_buffer_frame_sink_open(struct sc_frame_sink *sink,
const AVCodecContext *ctx) {
struct sc_delay_buffer *db = DOWNCAST(sink);
(void) ctx;
bool ok = sc_mutex_init(&db->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&db->queue_cond);
if (!ok) {
goto error_destroy_mutex;
}
ok = sc_cond_init(&db->wait_cond);
if (!ok) {
goto error_destroy_queue_cond;
}
sc_clock_init(&db->clock);
sc_vecdeque_init(&db->queue);
if (!sc_frame_source_sinks_open(&db->frame_source, ctx)) {
goto error_destroy_wait_cond;
}
ok = sc_thread_create(&db->thread, run_buffering, "scrcpy-dbuf", db);
if (!ok) {
LOGE("Could not start buffering thread");
goto error_close_sinks;
}
return true;
error_close_sinks:
sc_frame_source_sinks_close(&db->frame_source);
error_destroy_wait_cond:
sc_cond_destroy(&db->wait_cond);
error_destroy_queue_cond:
sc_cond_destroy(&db->queue_cond);
error_destroy_mutex:
sc_mutex_destroy(&db->mutex);
return false;
}
static void
sc_delay_buffer_frame_sink_close(struct sc_frame_sink *sink) {
struct sc_delay_buffer *db = DOWNCAST(sink);
sc_mutex_lock(&db->mutex);
db->stopped = true;
sc_cond_signal(&db->queue_cond);
sc_cond_signal(&db->wait_cond);
sc_mutex_unlock(&db->mutex);
sc_thread_join(&db->thread, NULL);
sc_frame_source_sinks_close(&db->frame_source);
sc_cond_destroy(&db->wait_cond);
sc_cond_destroy(&db->queue_cond);
sc_mutex_destroy(&db->mutex);
}
static bool
sc_delay_buffer_frame_sink_push(struct sc_frame_sink *sink,
const AVFrame *frame) {
struct sc_delay_buffer *db = DOWNCAST(sink);
sc_mutex_lock(&db->mutex);
if (db->stopped) {
sc_mutex_unlock(&db->mutex);
return false;
}
sc_tick pts = SC_TICK_FROM_US(frame->pts);
sc_clock_update(&db->clock, sc_tick_now(), pts);
sc_cond_signal(&db->wait_cond);
if (db->first_frame_asap && db->clock.range == 1) {
sc_mutex_unlock(&db->mutex);
return sc_frame_source_sinks_push(&db->frame_source, frame);
}
struct sc_delayed_frame dframe;
bool ok = sc_delayed_frame_init(&dframe, frame);
if (!ok) {
sc_mutex_unlock(&db->mutex);
return false;
}
#ifndef SC_BUFFERING_NDEBUG
dframe.push_date = sc_tick_now();
#endif
ok = sc_vecdeque_push(&db->queue, dframe);
if (!ok) {
sc_mutex_unlock(&db->mutex);
LOG_OOM();
return false;
}
sc_cond_signal(&db->queue_cond);
sc_mutex_unlock(&db->mutex);
return true;
}
void
sc_delay_buffer_init(struct sc_delay_buffer *db, sc_tick delay,
bool first_frame_asap) {
assert(delay > 0);
db->delay = delay;
db->first_frame_asap = first_frame_asap;
sc_frame_source_init(&db->frame_source);
static const struct sc_frame_sink_ops ops = {
.open = sc_delay_buffer_frame_sink_open,
.close = sc_delay_buffer_frame_sink_close,
.push = sc_delay_buffer_frame_sink_push,
};
db->frame_sink.ops = &ops;
}

View File

@ -1,60 +0,0 @@
#ifndef SC_DELAY_BUFFER_H
#define SC_DELAY_BUFFER_H
#include "common.h"
#include <stdbool.h>
#include "clock.h"
#include "trait/frame_source.h"
#include "trait/frame_sink.h"
#include "util/thread.h"
#include "util/tick.h"
#include "util/vecdeque.h"
// forward declarations
typedef struct AVFrame AVFrame;
struct sc_delayed_frame {
AVFrame *frame;
#ifndef NDEBUG
sc_tick push_date;
#endif
};
struct sc_delayed_frame_queue SC_VECDEQUE(struct sc_delayed_frame);
struct sc_delay_buffer {
struct sc_frame_source frame_source; // frame source trait
struct sc_frame_sink frame_sink; // frame sink trait
sc_tick delay;
bool first_frame_asap;
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
sc_cond wait_cond;
struct sc_clock clock;
struct sc_delayed_frame_queue queue;
bool stopped;
};
struct sc_delay_buffer_callbacks {
bool (*on_new_frame)(struct sc_delay_buffer *db, const AVFrame *frame,
void *userdata);
};
/**
* Initialize a delay buffer.
*
* \param delay a (strictly) positive delay
* \param first_frame_asap if true, do not delay the first frame (useful for
a video stream).
*/
void
sc_delay_buffer_init(struct sc_delay_buffer *db, sc_tick delay,
bool first_frame_asap);
#endif

View File

@ -1,7 +1,6 @@
#include "demuxer.h" #include "demuxer.h"
#include <assert.h> #include <assert.h>
#include <libavutil/channel_layout.h>
#include <libavutil/time.h> #include <libavutil/time.h>
#include <unistd.h> #include <unistd.h>
@ -25,29 +24,18 @@ sc_demuxer_to_avcodec_id(uint32_t codec_id) {
#define SC_CODEC_ID_H265 UINT32_C(0x68323635) // "h265" in ASCII #define SC_CODEC_ID_H265 UINT32_C(0x68323635) // "h265" in ASCII
#define SC_CODEC_ID_AV1 UINT32_C(0x00617631) // "av1" in ASCII #define SC_CODEC_ID_AV1 UINT32_C(0x00617631) // "av1" in ASCII
#define SC_CODEC_ID_OPUS UINT32_C(0x6f707573) // "opus" in ASCII #define SC_CODEC_ID_OPUS UINT32_C(0x6f707573) // "opus" in ASCII
#define SC_CODEC_ID_AAC UINT32_C(0x00616163) // "aac" in ASCII #define SC_CODEC_ID_AAC UINT32_C(0x00616163) // "aac in ASCII"
#define SC_CODEC_ID_FLAC UINT32_C(0x666c6163) // "flac" in ASCII
#define SC_CODEC_ID_RAW UINT32_C(0x00726177) // "raw" in ASCII
switch (codec_id) { switch (codec_id) {
case SC_CODEC_ID_H264: case SC_CODEC_ID_H264:
return AV_CODEC_ID_H264; return AV_CODEC_ID_H264;
case SC_CODEC_ID_H265: case SC_CODEC_ID_H265:
return AV_CODEC_ID_HEVC; return AV_CODEC_ID_HEVC;
case SC_CODEC_ID_AV1: case SC_CODEC_ID_AV1:
#ifdef SCRCPY_LAVC_HAS_AV1
return AV_CODEC_ID_AV1; return AV_CODEC_ID_AV1;
#else
LOGE("AV1 not supported by this FFmpeg version");
return AV_CODEC_ID_NONE;
#endif
case SC_CODEC_ID_OPUS: case SC_CODEC_ID_OPUS:
return AV_CODEC_ID_OPUS; return AV_CODEC_ID_OPUS;
case SC_CODEC_ID_AAC: case SC_CODEC_ID_AAC:
return AV_CODEC_ID_AAC; return AV_CODEC_ID_AAC;
case SC_CODEC_ID_FLAC:
return AV_CODEC_ID_FLAC;
case SC_CODEC_ID_RAW:
return AV_CODEC_ID_PCM_S16LE;
default: default:
LOGE("Unknown codec id 0x%08" PRIx32, codec_id); LOGE("Unknown codec id 0x%08" PRIx32, codec_id);
return AV_CODEC_ID_NONE; return AV_CODEC_ID_NONE;
@ -66,24 +54,11 @@ sc_demuxer_recv_codec_id(struct sc_demuxer *demuxer, uint32_t *codec_id) {
return true; return true;
} }
static bool
sc_demuxer_recv_video_size(struct sc_demuxer *demuxer, uint32_t *width,
uint32_t *height) {
uint8_t data[8];
ssize_t r = net_recv_all(demuxer->socket, data, 8);
if (r < 8) {
return false;
}
*width = sc_read32be(data);
*height = sc_read32be(data + 4);
return true;
}
static bool static bool
sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) { sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
// The video and audio streams contain a sequence of raw packets (as // The video stream contains raw packets, without time information. When we
// provided by MediaCodec), each prefixed with a "meta" header. // record, we retrieve the timestamps separately, from a "meta" header
// added by the server before each raw packet.
// //
// The "meta" header length is 12 bytes: // The "meta" header length is 12 bytes:
// [. . . . . . . .|. . . .]. . . . . . . . . . . . . . . ... // [. . . . . . . .|. . . .]. . . . . . . . . . . . . . . ...
@ -137,26 +112,86 @@ sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
return true; return true;
} }
static bool
push_packet_to_sinks(struct sc_demuxer *demuxer, const AVPacket *packet) {
for (unsigned i = 0; i < demuxer->sink_count; ++i) {
struct sc_packet_sink *sink = demuxer->sinks[i];
if (!sink->ops->push(sink, packet)) {
return false;
}
}
return true;
}
static bool
sc_demuxer_push_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
bool ok = push_packet_to_sinks(demuxer, packet);
if (!ok) {
LOGE("Demuxer '%s': could not process packet", demuxer->name);
return false;
}
return true;
}
static void
sc_demuxer_close_first_sinks(struct sc_demuxer *demuxer, unsigned count) {
while (count) {
struct sc_packet_sink *sink = demuxer->sinks[--count];
sink->ops->close(sink);
}
}
static inline void
sc_demuxer_close_sinks(struct sc_demuxer *demuxer) {
sc_demuxer_close_first_sinks(demuxer, demuxer->sink_count);
}
static bool
sc_demuxer_open_sinks(struct sc_demuxer *demuxer, const AVCodec *codec) {
for (unsigned i = 0; i < demuxer->sink_count; ++i) {
struct sc_packet_sink *sink = demuxer->sinks[i];
if (!sink->ops->open(sink, codec)) {
sc_demuxer_close_first_sinks(demuxer, i);
return false;
}
}
return true;
}
static void
sc_demuxer_disable_sinks(struct sc_demuxer *demuxer) {
for (unsigned i = 0; i < demuxer->sink_count; ++i) {
struct sc_packet_sink *sink = demuxer->sinks[i];
if (sink->ops->disable) {
sink->ops->disable(sink);
}
}
}
static int static int
run_demuxer(void *data) { run_demuxer(void *data) {
struct sc_demuxer *demuxer = data; struct sc_demuxer *demuxer = data;
// Flag to report end-of-stream (i.e. device disconnected) // Flag to report end-of-stream (i.e. device disconnected)
enum sc_demuxer_status status = SC_DEMUXER_STATUS_ERROR; bool eos = false;
uint32_t raw_codec_id; uint32_t raw_codec_id;
bool ok = sc_demuxer_recv_codec_id(demuxer, &raw_codec_id); bool ok = sc_demuxer_recv_codec_id(demuxer, &raw_codec_id);
if (!ok) { if (!ok) {
LOGE("Demuxer '%s': stream disabled due to connection error", LOGE("Demuxer '%s': stream disabled due to connection error",
demuxer->name); demuxer->name);
eos = true;
goto end; goto end;
} }
if (raw_codec_id == 0) { if (raw_codec_id == 0) {
LOGW("Demuxer '%s': stream explicitly disabled by the device", LOGW("Demuxer '%s': stream explicitly disabled by the device",
demuxer->name); demuxer->name);
sc_packet_source_sinks_disable(&demuxer->packet_source); sc_demuxer_disable_sinks(demuxer);
status = SC_DEMUXER_STATUS_DISABLED; eos = true;
goto end; goto end;
} }
@ -170,7 +205,7 @@ run_demuxer(void *data) {
if (codec_id == AV_CODEC_ID_NONE) { if (codec_id == AV_CODEC_ID_NONE) {
LOGE("Demuxer '%s': stream disabled due to unsupported codec", LOGE("Demuxer '%s': stream disabled due to unsupported codec",
demuxer->name); demuxer->name);
sc_packet_source_sinks_disable(&demuxer->packet_source); sc_demuxer_disable_sinks(demuxer);
goto end; goto end;
} }
@ -178,58 +213,17 @@ run_demuxer(void *data) {
if (!codec) { if (!codec) {
LOGE("Demuxer '%s': stream disabled due to missing decoder", LOGE("Demuxer '%s': stream disabled due to missing decoder",
demuxer->name); demuxer->name);
sc_packet_source_sinks_disable(&demuxer->packet_source); sc_demuxer_disable_sinks(demuxer);
goto end; goto end;
} }
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec); if (!sc_demuxer_open_sinks(demuxer, codec)) {
if (!codec_ctx) {
LOG_OOM();
goto end; goto end;
} }
codec_ctx->flags |= AV_CODEC_FLAG_LOW_DELAY;
if (codec->type == AVMEDIA_TYPE_VIDEO) {
uint32_t width;
uint32_t height;
ok = sc_demuxer_recv_video_size(demuxer, &width, &height);
if (!ok) {
goto finally_free_context;
}
codec_ctx->width = width;
codec_ctx->height = height;
codec_ctx->pix_fmt = AV_PIX_FMT_YUV420P;
} else {
// Hardcoded audio properties
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
codec_ctx->ch_layout = (AVChannelLayout) AV_CHANNEL_LAYOUT_STEREO;
#else
codec_ctx->channel_layout = AV_CH_LAYOUT_STEREO;
codec_ctx->channels = 2;
#endif
codec_ctx->sample_rate = 48000;
if (raw_codec_id == SC_CODEC_ID_FLAC) {
// The sample_fmt is not set by the FLAC decoder
codec_ctx->sample_fmt = AV_SAMPLE_FMT_S16;
}
}
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
LOGE("Demuxer '%s': could not open codec", demuxer->name);
goto finally_free_context;
}
if (!sc_packet_source_sinks_open(&demuxer->packet_source, codec_ctx)) {
goto finally_free_context;
}
// Config packets must be merged with the next non-config packet only for // Config packets must be merged with the next non-config packet only for
// H.26x // video streams
bool must_merge_config_packet = raw_codec_id == SC_CODEC_ID_H264 bool must_merge_config_packet = codec->type == AVMEDIA_TYPE_VIDEO;
|| raw_codec_id == SC_CODEC_ID_H265;
struct sc_packet_merger merger; struct sc_packet_merger merger;
@ -247,7 +241,7 @@ run_demuxer(void *data) {
bool ok = sc_demuxer_recv_packet(demuxer, packet); bool ok = sc_demuxer_recv_packet(demuxer, packet);
if (!ok) { if (!ok) {
// end of stream // end of stream
status = SC_DEMUXER_STATUS_EOS; eos = true;
break; break;
} }
@ -260,10 +254,10 @@ run_demuxer(void *data) {
} }
} }
ok = sc_packet_source_sinks_push(&demuxer->packet_source, packet); ok = sc_demuxer_push_packet(demuxer, packet);
av_packet_unref(packet); av_packet_unref(packet);
if (!ok) { if (!ok) {
// The sink already logged its concrete error // cannot process packet (error already logged)
break; break;
} }
} }
@ -276,12 +270,9 @@ run_demuxer(void *data) {
av_packet_free(&packet); av_packet_free(&packet);
finally_close_sinks: finally_close_sinks:
sc_packet_source_sinks_close(&demuxer->packet_source); sc_demuxer_close_sinks(demuxer);
finally_free_context:
// This also calls avcodec_close() internally
avcodec_free_context(&codec_ctx);
end: end:
demuxer->cbs->on_ended(demuxer, status, demuxer->cbs_userdata); demuxer->cbs->on_ended(demuxer, eos, demuxer->cbs_userdata);
return 0; return 0;
} }
@ -293,7 +284,7 @@ sc_demuxer_init(struct sc_demuxer *demuxer, const char *name, sc_socket socket,
demuxer->name = name; // statically allocated demuxer->name = name; // statically allocated
demuxer->socket = socket; demuxer->socket = socket;
sc_packet_source_init(&demuxer->packet_source); demuxer->sink_count = 0;
assert(cbs && cbs->on_ended); assert(cbs && cbs->on_ended);
@ -301,6 +292,14 @@ sc_demuxer_init(struct sc_demuxer *demuxer, const char *name, sc_socket socket,
demuxer->cbs_userdata = cbs_userdata; demuxer->cbs_userdata = cbs_userdata;
} }
void
sc_demuxer_add_sink(struct sc_demuxer *demuxer, struct sc_packet_sink *sink) {
assert(demuxer->sink_count < SC_DEMUXER_MAX_SINKS);
assert(sink);
assert(sink->ops);
demuxer->sinks[demuxer->sink_count++] = sink;
}
bool bool
sc_demuxer_start(struct sc_demuxer *demuxer) { sc_demuxer_start(struct sc_demuxer *demuxer) {
LOGD("Demuxer '%s': starting thread", demuxer->name); LOGD("Demuxer '%s': starting thread", demuxer->name);

View File

@ -8,32 +8,27 @@
#include <libavcodec/avcodec.h> #include <libavcodec/avcodec.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include "trait/packet_source.h"
#include "trait/packet_sink.h" #include "trait/packet_sink.h"
#include "util/net.h" #include "util/net.h"
#include "util/thread.h" #include "util/thread.h"
struct sc_demuxer { #define SC_DEMUXER_MAX_SINKS 2
struct sc_packet_source packet_source; // packet source trait
struct sc_demuxer {
const char *name; // must be statically allocated (e.g. a string literal) const char *name; // must be statically allocated (e.g. a string literal)
sc_socket socket; sc_socket socket;
sc_thread thread; sc_thread thread;
struct sc_packet_sink *sinks[SC_DEMUXER_MAX_SINKS];
unsigned sink_count;
const struct sc_demuxer_callbacks *cbs; const struct sc_demuxer_callbacks *cbs;
void *cbs_userdata; void *cbs_userdata;
}; };
enum sc_demuxer_status {
SC_DEMUXER_STATUS_EOS,
SC_DEMUXER_STATUS_DISABLED,
SC_DEMUXER_STATUS_ERROR,
};
struct sc_demuxer_callbacks { struct sc_demuxer_callbacks {
void (*on_ended)(struct sc_demuxer *demuxer, enum sc_demuxer_status, void (*on_ended)(struct sc_demuxer *demuxer, bool eos, void *userdata);
void *userdata);
}; };
// The name must be statically allocated (e.g. a string literal) // The name must be statically allocated (e.g. a string literal)
@ -41,6 +36,9 @@ void
sc_demuxer_init(struct sc_demuxer *demuxer, const char *name, sc_socket socket, sc_demuxer_init(struct sc_demuxer *demuxer, const char *name, sc_socket socket,
const struct sc_demuxer_callbacks *cbs, void *cbs_userdata); const struct sc_demuxer_callbacks *cbs, void *cbs_userdata);
void
sc_demuxer_add_sink(struct sc_demuxer *demuxer, struct sc_packet_sink *sink);
bool bool
sc_demuxer_start(struct sc_demuxer *demuxer); sc_demuxer_start(struct sc_demuxer *demuxer);

View File

@ -8,22 +8,19 @@
#include "util/log.h" #include "util/log.h"
ssize_t ssize_t
sc_device_msg_deserialize(const uint8_t *buf, size_t len, device_msg_deserialize(const unsigned char *buf, size_t len,
struct sc_device_msg *msg) { struct device_msg *msg) {
if (!len) { if (len < 5) {
return 0; // no message // at least type + empty string length
return 0; // not available
} }
msg->type = buf[0]; msg->type = buf[0];
switch (msg->type) { switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD: { case DEVICE_MSG_TYPE_CLIPBOARD: {
if (len < 5) {
// at least type + empty string length
return 0; // no complete message
}
size_t clipboard_len = sc_read32be(&buf[1]); size_t clipboard_len = sc_read32be(&buf[1]);
if (clipboard_len > len - 5) { if (clipboard_len > len - 5) {
return 0; // no complete message return 0; // not available
} }
char *text = malloc(clipboard_len + 1); char *text = malloc(clipboard_len + 1);
if (!text) { if (!text) {
@ -39,38 +36,10 @@ sc_device_msg_deserialize(const uint8_t *buf, size_t len,
return 5 + clipboard_len; return 5 + clipboard_len;
} }
case DEVICE_MSG_TYPE_ACK_CLIPBOARD: { case DEVICE_MSG_TYPE_ACK_CLIPBOARD: {
if (len < 9) {
return 0; // no complete message
}
uint64_t sequence = sc_read64be(&buf[1]); uint64_t sequence = sc_read64be(&buf[1]);
msg->ack_clipboard.sequence = sequence; msg->ack_clipboard.sequence = sequence;
return 9; return 9;
} }
case DEVICE_MSG_TYPE_UHID_OUTPUT: {
if (len < 5) {
// at least id + size
return 0; // not available
}
uint16_t id = sc_read16be(&buf[1]);
size_t size = sc_read16be(&buf[3]);
if (size < len - 5) {
return 0; // not available
}
uint8_t *data = malloc(size);
if (!data) {
LOG_OOM();
return -1;
}
if (size) {
memcpy(data, &buf[5], size);
}
msg->uhid_output.id = id;
msg->uhid_output.size = size;
msg->uhid_output.data = data;
return 5 + size;
}
default: default:
LOGW("Unknown device message type: %d", (int) msg->type); LOGW("Unknown device message type: %d", (int) msg->type);
return -1; // error, we cannot recover return -1; // error, we cannot recover
@ -78,16 +47,8 @@ sc_device_msg_deserialize(const uint8_t *buf, size_t len,
} }
void void
sc_device_msg_destroy(struct sc_device_msg *msg) { device_msg_destroy(struct device_msg *msg) {
switch (msg->type) { if (msg->type == DEVICE_MSG_TYPE_CLIPBOARD) {
case DEVICE_MSG_TYPE_CLIPBOARD:
free(msg->clipboard.text); free(msg->clipboard.text);
break;
case DEVICE_MSG_TYPE_UHID_OUTPUT:
free(msg->uhid_output.data);
break;
default:
// nothing to do
break;
} }
} }

View File

@ -11,14 +11,13 @@
// type: 1 byte; length: 4 bytes // type: 1 byte; length: 4 bytes
#define DEVICE_MSG_TEXT_MAX_LENGTH (DEVICE_MSG_MAX_SIZE - 5) #define DEVICE_MSG_TEXT_MAX_LENGTH (DEVICE_MSG_MAX_SIZE - 5)
enum sc_device_msg_type { enum device_msg_type {
DEVICE_MSG_TYPE_CLIPBOARD, DEVICE_MSG_TYPE_CLIPBOARD,
DEVICE_MSG_TYPE_ACK_CLIPBOARD, DEVICE_MSG_TYPE_ACK_CLIPBOARD,
DEVICE_MSG_TYPE_UHID_OUTPUT,
}; };
struct sc_device_msg { struct device_msg {
enum sc_device_msg_type type; enum device_msg_type type;
union { union {
struct { struct {
char *text; // owned, to be freed by free() char *text; // owned, to be freed by free()
@ -26,20 +25,15 @@ struct sc_device_msg {
struct { struct {
uint64_t sequence; uint64_t sequence;
} ack_clipboard; } ack_clipboard;
struct {
uint16_t id;
uint16_t size;
uint8_t *data; // owned, to be freed by free()
} uhid_output;
}; };
}; };
// return the number of bytes consumed (0 for no msg available, -1 on error) // return the number of bytes consumed (0 for no msg available, -1 on error)
ssize_t ssize_t
sc_device_msg_deserialize(const uint8_t *buf, size_t len, device_msg_deserialize(const unsigned char *buf, size_t len,
struct sc_device_msg *msg); struct device_msg *msg);
void void
sc_device_msg_destroy(struct sc_device_msg *msg); device_msg_destroy(struct device_msg *msg);
#endif #endif

View File

@ -1,338 +0,0 @@
#include "display.h"
#include <assert.h>
#include <libavutil/pixfmt.h>
#include "util/log.h"
static bool
sc_display_init_novideo_icon(struct sc_display *display,
SDL_Surface *icon_novideo) {
assert(icon_novideo);
if (SDL_RenderSetLogicalSize(display->renderer,
icon_novideo->w, icon_novideo->h)) {
LOGW("Could not set renderer logical size: %s", SDL_GetError());
// don't fail
}
display->texture = SDL_CreateTextureFromSurface(display->renderer,
icon_novideo);
if (!display->texture) {
LOGE("Could not create texture: %s", SDL_GetError());
return false;
}
return true;
}
bool
sc_display_init(struct sc_display *display, SDL_Window *window,
SDL_Surface *icon_novideo, bool mipmaps) {
display->renderer =
SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
if (!display->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
return false;
}
SDL_RendererInfo renderer_info;
int r = SDL_GetRendererInfo(display->renderer, &renderer_info);
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
display->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
// Persuade macOS to give us something better than OpenGL 2.1.
// If we create a Core Profile context, we get the best OpenGL version.
SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK,
SDL_GL_CONTEXT_PROFILE_CORE);
LOGD("Creating OpenGL Core Profile context");
display->gl_context = SDL_GL_CreateContext(window);
if (!display->gl_context) {
LOGE("Could not create OpenGL context: %s", SDL_GetError());
SDL_DestroyRenderer(display->renderer);
return false;
}
#endif
struct sc_opengl *gl = &display->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
display->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required)");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
display->texture = NULL;
display->pending.flags = 0;
display->pending.frame = NULL;
display->has_frame = false;
if (icon_novideo) {
// Without video, set a static scrcpy icon as window content
bool ok = sc_display_init_novideo_icon(display, icon_novideo);
if (!ok) {
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GL_DeleteContext(display->gl_context);
#endif
SDL_DestroyRenderer(display->renderer);
return false;
}
}
return true;
}
void
sc_display_destroy(struct sc_display *display) {
if (display->pending.frame) {
av_frame_free(&display->pending.frame);
}
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GL_DeleteContext(display->gl_context);
#endif
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
SDL_DestroyRenderer(display->renderer);
}
static SDL_Texture *
sc_display_create_texture(struct sc_display *display,
struct sc_size size) {
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
size.width, size.height);
if (!texture) {
LOGD("Could not create texture: %s", SDL_GetError());
return NULL;
}
if (display->mipmaps) {
struct sc_opengl *gl = &display->gl;
SDL_GL_BindTexture(texture, NULL, NULL);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
SDL_GL_UnbindTexture(texture);
}
return texture;
}
static inline void
sc_display_set_pending_size(struct sc_display *display, struct sc_size size) {
assert(!display->texture);
display->pending.size = size;
display->pending.flags |= SC_DISPLAY_PENDING_FLAG_SIZE;
}
static bool
sc_display_set_pending_frame(struct sc_display *display, const AVFrame *frame) {
if (!display->pending.frame) {
display->pending.frame = av_frame_alloc();
if (!display->pending.frame) {
LOG_OOM();
return false;
}
}
int r = av_frame_ref(display->pending.frame, frame);
if (r) {
LOGE("Could not ref frame: %d", r);
return false;
}
display->pending.flags |= SC_DISPLAY_PENDING_FLAG_FRAME;
return true;
}
static bool
sc_display_apply_pending(struct sc_display *display) {
if (display->pending.flags & SC_DISPLAY_PENDING_FLAG_SIZE) {
assert(!display->texture);
display->texture =
sc_display_create_texture(display, display->pending.size);
if (!display->texture) {
return false;
}
display->pending.flags &= ~SC_DISPLAY_PENDING_FLAG_SIZE;
}
if (display->pending.flags & SC_DISPLAY_PENDING_FLAG_FRAME) {
assert(display->pending.frame);
bool ok = sc_display_update_texture(display, display->pending.frame);
if (!ok) {
return false;
}
av_frame_unref(display->pending.frame);
display->pending.flags &= ~SC_DISPLAY_PENDING_FLAG_FRAME;
}
return true;
}
static bool
sc_display_set_texture_size_internal(struct sc_display *display,
struct sc_size size) {
assert(size.width && size.height);
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
display->texture = sc_display_create_texture(display, size);
if (!display->texture) {
return false;
}
LOGI("Texture: %" PRIu16 "x%" PRIu16, size.width, size.height);
return true;
}
enum sc_display_result
sc_display_set_texture_size(struct sc_display *display, struct sc_size size) {
bool ok = sc_display_set_texture_size_internal(display, size);
if (!ok) {
sc_display_set_pending_size(display, size);
return SC_DISPLAY_RESULT_PENDING;
}
return SC_DISPLAY_RESULT_OK;
}
static SDL_YUV_CONVERSION_MODE
sc_display_to_sdl_color_range(enum AVColorRange color_range) {
return color_range == AVCOL_RANGE_JPEG ? SDL_YUV_CONVERSION_JPEG
: SDL_YUV_CONVERSION_AUTOMATIC;
}
static bool
sc_display_update_texture_internal(struct sc_display *display,
const AVFrame *frame) {
if (!display->has_frame) {
// First frame
display->has_frame = true;
// Configure YUV color range conversion
SDL_YUV_CONVERSION_MODE sdl_color_range =
sc_display_to_sdl_color_range(frame->color_range);
SDL_SetYUVConversionMode(sdl_color_range);
}
int ret = SDL_UpdateYUVTexture(display->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
if (ret) {
LOGD("Could not update texture: %s", SDL_GetError());
return false;
}
if (display->mipmaps) {
SDL_GL_BindTexture(display->texture, NULL, NULL);
display->gl.GenerateMipmap(GL_TEXTURE_2D);
SDL_GL_UnbindTexture(display->texture);
}
return true;
}
enum sc_display_result
sc_display_update_texture(struct sc_display *display, const AVFrame *frame) {
bool ok = sc_display_update_texture_internal(display, frame);
if (!ok) {
ok = sc_display_set_pending_frame(display, frame);
if (!ok) {
LOGE("Could not set pending frame");
return SC_DISPLAY_RESULT_ERROR;
}
return SC_DISPLAY_RESULT_PENDING;
}
return SC_DISPLAY_RESULT_OK;
}
enum sc_display_result
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
enum sc_orientation orientation) {
SDL_RenderClear(display->renderer);
if (display->pending.flags) {
bool ok = sc_display_apply_pending(display);
if (!ok) {
return SC_DISPLAY_RESULT_PENDING;
}
}
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = display->texture;
if (orientation == SC_ORIENTATION_0) {
int ret = SDL_RenderCopy(renderer, texture, NULL, geometry);
if (ret) {
LOGE("Could not render texture: %s", SDL_GetError());
return SC_DISPLAY_RESULT_ERROR;
}
} else {
unsigned cw_rotation = sc_orientation_get_rotation(orientation);
double angle = 90 * cw_rotation;
const SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (sc_orientation_is_swap(orientation)) {
rect.x = geometry->x + (geometry->w - geometry->h) / 2;
rect.y = geometry->y + (geometry->h - geometry->w) / 2;
rect.w = geometry->h;
rect.h = geometry->w;
dstrect = &rect;
} else {
dstrect = geometry;
}
SDL_RendererFlip flip = sc_orientation_is_mirror(orientation)
? SDL_FLIP_HORIZONTAL : 0;
int ret = SDL_RenderCopyEx(renderer, texture, NULL, dstrect, angle,
NULL, flip);
if (ret) {
LOGE("Could not render texture: %s", SDL_GetError());
return SC_DISPLAY_RESULT_ERROR;
}
}
SDL_RenderPresent(display->renderer);
return SC_DISPLAY_RESULT_OK;
}

View File

@ -1,63 +0,0 @@
#ifndef SC_DISPLAY_H
#define SC_DISPLAY_H
#include "common.h"
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL.h>
#include "coords.h"
#include "opengl.h"
#include "options.h"
#ifdef __APPLE__
# define SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
#endif
struct sc_display {
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
#ifdef SC_DISPLAY_FORCE_OPENGL_CORE_PROFILE
SDL_GLContext *gl_context;
#endif
bool mipmaps;
struct {
#define SC_DISPLAY_PENDING_FLAG_SIZE 1
#define SC_DISPLAY_PENDING_FLAG_FRAME 2
int8_t flags;
struct sc_size size;
AVFrame *frame;
} pending;
bool has_frame;
};
enum sc_display_result {
SC_DISPLAY_RESULT_OK,
SC_DISPLAY_RESULT_PENDING,
SC_DISPLAY_RESULT_ERROR,
};
bool
sc_display_init(struct sc_display *display, SDL_Window *window,
SDL_Surface *icon_novideo, bool mipmaps);
void
sc_display_destroy(struct sc_display *display);
enum sc_display_result
sc_display_set_texture_size(struct sc_display *display, struct sc_size size);
enum sc_display_result
sc_display_update_texture(struct sc_display *display, const AVFrame *frame);
enum sc_display_result
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
enum sc_orientation orientation);
#endif

View File

@ -5,6 +5,3 @@
#define SC_EVENT_USB_DEVICE_DISCONNECTED (SDL_USEREVENT + 4) #define SC_EVENT_USB_DEVICE_DISCONNECTED (SDL_USEREVENT + 4)
#define SC_EVENT_DEMUXER_ERROR (SDL_USEREVENT + 5) #define SC_EVENT_DEMUXER_ERROR (SDL_USEREVENT + 5)
#define SC_EVENT_RECORDER_ERROR (SDL_USEREVENT + 6) #define SC_EVENT_RECORDER_ERROR (SDL_USEREVENT + 6)
#define SC_EVENT_SCREEN_INIT_SIZE (SDL_USEREVENT + 7)
#define SC_EVENT_TIME_LIMIT_REACHED (SDL_USEREVENT + 8)
#define SC_EVENT_CONTROLLER_ERROR (SDL_USEREVENT + 9)

View File

@ -19,7 +19,7 @@ sc_file_pusher_init(struct sc_file_pusher *fp, const char *serial,
const char *push_target) { const char *push_target) {
assert(serial); assert(serial);
sc_vecdeque_init(&fp->queue); cbuf_init(&fp->queue);
bool ok = sc_mutex_init(&fp->mutex); bool ok = sc_mutex_init(&fp->mutex);
if (!ok) { if (!ok) {
@ -65,10 +65,9 @@ sc_file_pusher_destroy(struct sc_file_pusher *fp) {
sc_intr_destroy(&fp->intr); sc_intr_destroy(&fp->intr);
free(fp->serial); free(fp->serial);
while (!sc_vecdeque_is_empty(&fp->queue)) { struct sc_file_pusher_request req;
struct sc_file_pusher_request *req = sc_vecdeque_popref(&fp->queue); while (cbuf_take(&fp->queue, &req)) {
assert(req); sc_file_pusher_request_destroy(&req);
sc_file_pusher_request_destroy(req);
} }
} }
@ -92,20 +91,13 @@ sc_file_pusher_request(struct sc_file_pusher *fp,
}; };
sc_mutex_lock(&fp->mutex); sc_mutex_lock(&fp->mutex);
bool was_empty = sc_vecdeque_is_empty(&fp->queue); bool was_empty = cbuf_is_empty(&fp->queue);
bool res = sc_vecdeque_push(&fp->queue, req); bool res = cbuf_push(&fp->queue, req);
if (!res) {
LOG_OOM();
sc_mutex_unlock(&fp->mutex);
return false;
}
if (was_empty) { if (was_empty) {
sc_cond_signal(&fp->event_cond); sc_cond_signal(&fp->event_cond);
} }
sc_mutex_unlock(&fp->mutex); sc_mutex_unlock(&fp->mutex);
return res;
return true;
} }
static int static int
@ -121,7 +113,7 @@ run_file_pusher(void *data) {
for (;;) { for (;;) {
sc_mutex_lock(&fp->mutex); sc_mutex_lock(&fp->mutex);
while (!fp->stopped && sc_vecdeque_is_empty(&fp->queue)) { while (!fp->stopped && cbuf_is_empty(&fp->queue)) {
sc_cond_wait(&fp->event_cond, &fp->mutex); sc_cond_wait(&fp->event_cond, &fp->mutex);
} }
if (fp->stopped) { if (fp->stopped) {
@ -129,9 +121,10 @@ run_file_pusher(void *data) {
sc_mutex_unlock(&fp->mutex); sc_mutex_unlock(&fp->mutex);
break; break;
} }
struct sc_file_pusher_request req;
assert(!sc_vecdeque_is_empty(&fp->queue)); bool non_empty = cbuf_take(&fp->queue, &req);
struct sc_file_pusher_request req = sc_vecdeque_pop(&fp->queue); assert(non_empty);
(void) non_empty;
sc_mutex_unlock(&fp->mutex); sc_mutex_unlock(&fp->mutex);
if (req.action == SC_FILE_PUSHER_ACTION_INSTALL_APK) { if (req.action == SC_FILE_PUSHER_ACTION_INSTALL_APK) {
@ -172,18 +165,14 @@ sc_file_pusher_start(struct sc_file_pusher *fp) {
void void
sc_file_pusher_stop(struct sc_file_pusher *fp) { sc_file_pusher_stop(struct sc_file_pusher *fp) {
if (fp->initialized) {
sc_mutex_lock(&fp->mutex); sc_mutex_lock(&fp->mutex);
fp->stopped = true; fp->stopped = true;
sc_cond_signal(&fp->event_cond); sc_cond_signal(&fp->event_cond);
sc_intr_interrupt(&fp->intr); sc_intr_interrupt(&fp->intr);
sc_mutex_unlock(&fp->mutex); sc_mutex_unlock(&fp->mutex);
} }
}
void void
sc_file_pusher_join(struct sc_file_pusher *fp) { sc_file_pusher_join(struct sc_file_pusher *fp) {
if (fp->initialized) {
sc_thread_join(&fp->thread, NULL); sc_thread_join(&fp->thread, NULL);
} }
}

View File

@ -5,9 +5,9 @@
#include <stdbool.h> #include <stdbool.h>
#include "util/intr.h" #include "util/cbuf.h"
#include "util/thread.h" #include "util/thread.h"
#include "util/vecdeque.h" #include "util/intr.h"
enum sc_file_pusher_action { enum sc_file_pusher_action {
SC_FILE_PUSHER_ACTION_INSTALL_APK, SC_FILE_PUSHER_ACTION_INSTALL_APK,
@ -19,7 +19,7 @@ struct sc_file_pusher_request {
char *file; char *file;
}; };
struct sc_file_pusher_request_queue SC_VECDEQUE(struct sc_file_pusher_request); struct sc_file_pusher_request_queue CBUF(struct sc_file_pusher_request, 16);
struct sc_file_pusher { struct sc_file_pusher {
char *serial; char *serial;

View File

@ -96,7 +96,6 @@ run_fps_counter(void *data) {
bool bool
sc_fps_counter_start(struct sc_fps_counter *counter) { sc_fps_counter_start(struct sc_fps_counter *counter) {
sc_mutex_lock(&counter->mutex); sc_mutex_lock(&counter->mutex);
counter->interrupted = false;
counter->next_timestamp = sc_tick_now() + SC_FPS_COUNTER_INTERVAL; counter->next_timestamp = sc_tick_now() + SC_FPS_COUNTER_INTERVAL;
counter->nr_rendered = 0; counter->nr_rendered = 0;
counter->nr_skipped = 0; counter->nr_skipped = 0;

View File

@ -1,15 +0,0 @@
#ifndef SC_HID_EVENT_H
#define SC_HID_EVENT_H
#include "common.h"
#include <stdint.h>
#define SC_HID_MAX_SIZE 8
struct sc_hid_event {
uint8_t data[SC_HID_MAX_SIZE];
uint8_t size;
};
#endif

View File

@ -1,192 +0,0 @@
#include "hid_mouse.h"
// 1 byte for buttons + padding, 1 byte for X position, 1 byte for Y position,
// 1 byte for wheel motion
#define HID_MOUSE_EVENT_SIZE 4
/**
* Mouse descriptor from the specification:
* <https://www.usb.org/sites/default/files/hid1_11.pdf>
*
* Appendix E (p71): §E.10 Report Descriptor (Mouse)
*
* The usage tags (like Wheel) are listed in "HID Usage Tables":
* <https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf>
* §4 Generic Desktop Page (0x01) (p26)
*/
const uint8_t SC_HID_MOUSE_REPORT_DESC[] = {
// Usage Page (Generic Desktop)
0x05, 0x01,
// Usage (Mouse)
0x09, 0x02,
// Collection (Application)
0xA1, 0x01,
// Usage (Pointer)
0x09, 0x01,
// Collection (Physical)
0xA1, 0x00,
// Usage Page (Buttons)
0x05, 0x09,
// Usage Minimum (1)
0x19, 0x01,
// Usage Maximum (5)
0x29, 0x05,
// Logical Minimum (0)
0x15, 0x00,
// Logical Maximum (1)
0x25, 0x01,
// Report Count (5)
0x95, 0x05,
// Report Size (1)
0x75, 0x01,
// Input (Data, Variable, Absolute): 5 buttons bits
0x81, 0x02,
// Report Count (1)
0x95, 0x01,
// Report Size (3)
0x75, 0x03,
// Input (Constant): 3 bits padding
0x81, 0x01,
// Usage Page (Generic Desktop)
0x05, 0x01,
// Usage (X)
0x09, 0x30,
// Usage (Y)
0x09, 0x31,
// Usage (Wheel)
0x09, 0x38,
// Local Minimum (-127)
0x15, 0x81,
// Local Maximum (127)
0x25, 0x7F,
// Report Size (8)
0x75, 0x08,
// Report Count (3)
0x95, 0x03,
// Input (Data, Variable, Relative): 3 position bytes (X, Y, Wheel)
0x81, 0x06,
// End Collection
0xC0,
// End Collection
0xC0,
};
const size_t SC_HID_MOUSE_REPORT_DESC_LEN =
sizeof(SC_HID_MOUSE_REPORT_DESC);
/**
* A mouse HID event is 4 bytes long:
*
* - byte 0: buttons state
* - byte 1: relative x motion (signed byte from -127 to 127)
* - byte 2: relative y motion (signed byte from -127 to 127)
* - byte 3: wheel motion (-1, 0 or 1)
*
* 7 6 5 4 3 2 1 0
* +---------------+
* byte 0: |0 0 0 . . . . .| buttons state
* +---------------+
* ^ ^ ^ ^ ^
* | | | | `- left button
* | | | `--- right button
* | | `----- middle button
* | `------- button 4
* `--------- button 5
*
* +---------------+
* byte 1: |. . . . . . . .| relative x motion
* +---------------+
* byte 2: |. . . . . . . .| relative y motion
* +---------------+
* byte 3: |. . . . . . . .| wheel motion
* +---------------+
*
* As an example, here is the report for a motion of (x=5, y=-4) with left
* button pressed:
*
* +---------------+
* |0 0 0 0 0 0 0 1| left button pressed
* +---------------+
* |0 0 0 0 0 1 0 1| horizontal motion (x = 5)
* +---------------+
* |1 1 1 1 1 1 0 0| relative y motion (y = -4)
* +---------------+
* |0 0 0 0 0 0 0 0| wheel motion
* +---------------+
*/
static void
sc_hid_mouse_event_init(struct sc_hid_event *hid_event) {
hid_event->size = HID_MOUSE_EVENT_SIZE;
// Leave hid_event->data uninitialized, it will be fully initialized by
// callers
}
static uint8_t
sc_hid_buttons_from_buttons_state(uint8_t buttons_state) {
uint8_t c = 0;
if (buttons_state & SC_MOUSE_BUTTON_LEFT) {
c |= 1 << 0;
}
if (buttons_state & SC_MOUSE_BUTTON_RIGHT) {
c |= 1 << 1;
}
if (buttons_state & SC_MOUSE_BUTTON_MIDDLE) {
c |= 1 << 2;
}
if (buttons_state & SC_MOUSE_BUTTON_X1) {
c |= 1 << 3;
}
if (buttons_state & SC_MOUSE_BUTTON_X2) {
c |= 1 << 4;
}
return c;
}
void
sc_hid_mouse_event_from_motion(struct sc_hid_event *hid_event,
const struct sc_mouse_motion_event *event) {
sc_hid_mouse_event_init(hid_event);
uint8_t *data = hid_event->data;
data[0] = sc_hid_buttons_from_buttons_state(event->buttons_state);
data[1] = CLAMP(event->xrel, -127, 127);
data[2] = CLAMP(event->yrel, -127, 127);
data[3] = 0; // wheel coordinates only used for scrolling
}
void
sc_hid_mouse_event_from_click(struct sc_hid_event *hid_event,
const struct sc_mouse_click_event *event) {
sc_hid_mouse_event_init(hid_event);
uint8_t *data = hid_event->data;
data[0] = sc_hid_buttons_from_buttons_state(event->buttons_state);
data[1] = 0; // no x motion
data[2] = 0; // no y motion
data[3] = 0; // wheel coordinates only used for scrolling
}
void
sc_hid_mouse_event_from_scroll(struct sc_hid_event *hid_event,
const struct sc_mouse_scroll_event *event) {
sc_hid_mouse_event_init(hid_event);
uint8_t *data = hid_event->data;
data[0] = 0; // buttons state irrelevant (and unknown)
data[1] = 0; // no x motion
data[2] = 0; // no y motion
// In practice, vscroll is always -1, 0 or 1, but in theory other values
// are possible
data[3] = CLAMP(event->vscroll, -127, 127);
// Horizontal scrolling ignored
}

View File

@ -1,26 +0,0 @@
#ifndef SC_HID_MOUSE_H
#define SC_HID_MOUSE_H
#endif
#include "common.h"
#include <stdbool.h>
#include "hid/hid_event.h"
#include "input_events.h"
extern const uint8_t SC_HID_MOUSE_REPORT_DESC[];
extern const size_t SC_HID_MOUSE_REPORT_DESC_LEN;
void
sc_hid_mouse_event_from_motion(struct sc_hid_event *hid_event,
const struct sc_mouse_motion_event *event);
void
sc_hid_mouse_event_from_click(struct sc_hid_event *hid_event,
const struct sc_mouse_click_event *event);
void
sc_hid_mouse_event_from_scroll(struct sc_hid_event *hid_event,
const struct sc_mouse_scroll_event *event);

View File

@ -271,7 +271,7 @@ error:
} }
SDL_Surface * SDL_Surface *
scrcpy_icon_load(void) { scrcpy_icon_load() {
char *icon_path = get_icon_path(); char *icon_path = get_icon_path();
if (!icon_path) { if (!icon_path) {
return NULL; return NULL;

View File

@ -52,11 +52,8 @@ is_shortcut_mod(struct sc_input_manager *im, uint16_t sdl_mod) {
void void
sc_input_manager_init(struct sc_input_manager *im, sc_input_manager_init(struct sc_input_manager *im,
const struct sc_input_manager_params *params) { const struct sc_input_manager_params *params) {
// A key/mouse processor may not be present if there is no controller assert(!params->controller || (params->kp && params->kp->ops));
assert((!params->kp && !params->mp) || params->controller); assert(!params->controller || (params->mp && params->mp->ops));
// A processor must have ops initialized
assert(!params->kp || params->kp->ops);
assert(!params->mp || params->mp->ops);
im->controller = params->controller; im->controller = params->controller;
im->fp = params->fp; im->fp = params->fp;
@ -79,8 +76,6 @@ sc_input_manager_init(struct sc_input_manager *im,
im->sdl_shortcut_mods.count = shortcut_mods->count; im->sdl_shortcut_mods.count = shortcut_mods->count;
im->vfinger_down = false; im->vfinger_down = false;
im->vfinger_invert_x = false;
im->vfinger_invert_y = false;
im->last_keycode = SDLK_UNKNOWN; im->last_keycode = SDLK_UNKNOWN;
im->last_mod = 0; im->last_mod = 0;
@ -90,10 +85,8 @@ sc_input_manager_init(struct sc_input_manager *im,
} }
static void static void
send_keycode(struct sc_input_manager *im, enum android_keycode keycode, send_keycode(struct sc_controller *controller, enum android_keycode keycode,
enum sc_action action, const char *name) { enum sc_action action, const char *name) {
assert(im->controller && im->kp);
// send DOWN event // send DOWN event
struct sc_control_msg msg; struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_INJECT_KEYCODE; msg.type = SC_CONTROL_MSG_TYPE_INJECT_KEYCODE;
@ -104,109 +97,100 @@ send_keycode(struct sc_input_manager *im, enum android_keycode keycode,
msg.inject_keycode.metastate = 0; msg.inject_keycode.metastate = 0;
msg.inject_keycode.repeat = 0; msg.inject_keycode.repeat = 0;
if (!sc_controller_push_msg(im->controller, &msg)) { if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'inject %s'", name); LOGW("Could not request 'inject %s'", name);
} }
} }
static inline void static inline void
action_home(struct sc_input_manager *im, enum sc_action action) { action_home(struct sc_controller *controller, enum sc_action action) {
send_keycode(im, AKEYCODE_HOME, action, "HOME"); send_keycode(controller, AKEYCODE_HOME, action, "HOME");
} }
static inline void static inline void
action_back(struct sc_input_manager *im, enum sc_action action) { action_back(struct sc_controller *controller, enum sc_action action) {
send_keycode(im, AKEYCODE_BACK, action, "BACK"); send_keycode(controller, AKEYCODE_BACK, action, "BACK");
} }
static inline void static inline void
action_app_switch(struct sc_input_manager *im, enum sc_action action) { action_app_switch(struct sc_controller *controller, enum sc_action action) {
send_keycode(im, AKEYCODE_APP_SWITCH, action, "APP_SWITCH"); send_keycode(controller, AKEYCODE_APP_SWITCH, action, "APP_SWITCH");
} }
static inline void static inline void
action_power(struct sc_input_manager *im, enum sc_action action) { action_power(struct sc_controller *controller, enum sc_action action) {
send_keycode(im, AKEYCODE_POWER, action, "POWER"); send_keycode(controller, AKEYCODE_POWER, action, "POWER");
} }
static inline void static inline void
action_volume_up(struct sc_input_manager *im, enum sc_action action) { action_volume_up(struct sc_controller *controller, enum sc_action action) {
send_keycode(im, AKEYCODE_VOLUME_UP, action, "VOLUME_UP"); send_keycode(controller, AKEYCODE_VOLUME_UP, action, "VOLUME_UP");
} }
static inline void static inline void
action_volume_down(struct sc_input_manager *im, enum sc_action action) { action_volume_down(struct sc_controller *controller, enum sc_action action) {
send_keycode(im, AKEYCODE_VOLUME_DOWN, action, "VOLUME_DOWN"); send_keycode(controller, AKEYCODE_VOLUME_DOWN, action, "VOLUME_DOWN");
} }
static inline void static inline void
action_menu(struct sc_input_manager *im, enum sc_action action) { action_menu(struct sc_controller *controller, enum sc_action action) {
send_keycode(im, AKEYCODE_MENU, action, "MENU"); send_keycode(controller, AKEYCODE_MENU, action, "MENU");
} }
// turn the screen on if it was off, press BACK otherwise // turn the screen on if it was off, press BACK otherwise
// If the screen is off, it is turned on only on ACTION_DOWN // If the screen is off, it is turned on only on ACTION_DOWN
static void static void
press_back_or_turn_screen_on(struct sc_input_manager *im, press_back_or_turn_screen_on(struct sc_controller *controller,
enum sc_action action) { enum sc_action action) {
assert(im->controller && im->kp);
struct sc_control_msg msg; struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON; msg.type = SC_CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON;
msg.back_or_screen_on.action = action == SC_ACTION_DOWN msg.back_or_screen_on.action = action == SC_ACTION_DOWN
? AKEY_EVENT_ACTION_DOWN ? AKEY_EVENT_ACTION_DOWN
: AKEY_EVENT_ACTION_UP; : AKEY_EVENT_ACTION_UP;
if (!sc_controller_push_msg(im->controller, &msg)) { if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'press back or turn screen on'"); LOGW("Could not request 'press back or turn screen on'");
} }
} }
static void static void
expand_notification_panel(struct sc_input_manager *im) { expand_notification_panel(struct sc_controller *controller) {
assert(im->controller);
struct sc_control_msg msg; struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL; msg.type = SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL;
if (!sc_controller_push_msg(im->controller, &msg)) { if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'expand notification panel'"); LOGW("Could not request 'expand notification panel'");
} }
} }
static void static void
expand_settings_panel(struct sc_input_manager *im) { expand_settings_panel(struct sc_controller *controller) {
assert(im->controller);
struct sc_control_msg msg; struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL; msg.type = SC_CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL;
if (!sc_controller_push_msg(im->controller, &msg)) { if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'expand settings panel'"); LOGW("Could not request 'expand settings panel'");
} }
} }
static void static void
collapse_panels(struct sc_input_manager *im) { collapse_panels(struct sc_controller *controller) {
assert(im->controller);
struct sc_control_msg msg; struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS; msg.type = SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS;
if (!sc_controller_push_msg(im->controller, &msg)) { if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'collapse notification panel'"); LOGW("Could not request 'collapse notification panel'");
} }
} }
static bool static bool
get_device_clipboard(struct sc_input_manager *im, enum sc_copy_key copy_key) { get_device_clipboard(struct sc_controller *controller,
assert(im->controller && im->kp); enum sc_copy_key copy_key) {
struct sc_control_msg msg; struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_GET_CLIPBOARD; msg.type = SC_CONTROL_MSG_TYPE_GET_CLIPBOARD;
msg.get_clipboard.copy_key = copy_key; msg.get_clipboard.copy_key = copy_key;
if (!sc_controller_push_msg(im->controller, &msg)) { if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'get device clipboard'"); LOGW("Could not request 'get device clipboard'");
return false; return false;
} }
@ -215,10 +199,8 @@ get_device_clipboard(struct sc_input_manager *im, enum sc_copy_key copy_key) {
} }
static bool static bool
set_device_clipboard(struct sc_input_manager *im, bool paste, set_device_clipboard(struct sc_controller *controller, bool paste,
uint64_t sequence) { uint64_t sequence) {
assert(im->controller && im->kp);
char *text = SDL_GetClipboardText(); char *text = SDL_GetClipboardText();
if (!text) { if (!text) {
LOGW("Could not get clipboard text: %s", SDL_GetError()); LOGW("Could not get clipboard text: %s", SDL_GetError());
@ -238,7 +220,7 @@ set_device_clipboard(struct sc_input_manager *im, bool paste,
msg.set_clipboard.text = text_dup; msg.set_clipboard.text = text_dup;
msg.set_clipboard.paste = paste; msg.set_clipboard.paste = paste;
if (!sc_controller_push_msg(im->controller, &msg)) { if (!sc_controller_push_msg(controller, &msg)) {
free(text_dup); free(text_dup);
LOGW("Could not request 'set device clipboard'"); LOGW("Could not request 'set device clipboard'");
return false; return false;
@ -248,23 +230,19 @@ set_device_clipboard(struct sc_input_manager *im, bool paste,
} }
static void static void
set_screen_power_mode(struct sc_input_manager *im, set_screen_power_mode(struct sc_controller *controller,
enum sc_screen_power_mode mode) { enum sc_screen_power_mode mode) {
assert(im->controller);
struct sc_control_msg msg; struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE; msg.type = SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
msg.set_screen_power_mode.mode = mode; msg.set_screen_power_mode.mode = mode;
if (!sc_controller_push_msg(im->controller, &msg)) { if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request 'set screen power mode'"); LOGW("Could not request 'set screen power mode'");
} }
} }
static void static void
switch_fps_counter_state(struct sc_input_manager *im) { switch_fps_counter_state(struct sc_fps_counter *fps_counter) {
struct sc_fps_counter *fps_counter = &im->screen->fps_counter;
// the started state can only be written from the current thread, so there // the started state can only be written from the current thread, so there
// is no ToCToU issue // is no ToCToU issue
if (sc_fps_counter_is_started(fps_counter)) { if (sc_fps_counter_is_started(fps_counter)) {
@ -276,9 +254,7 @@ switch_fps_counter_state(struct sc_input_manager *im) {
} }
static void static void
clipboard_paste(struct sc_input_manager *im) { clipboard_paste(struct sc_controller *controller) {
assert(im->controller && im->kp);
char *text = SDL_GetClipboardText(); char *text = SDL_GetClipboardText();
if (!text) { if (!text) {
LOGW("Could not get clipboard text: %s", SDL_GetError()); LOGW("Could not get clipboard text: %s", SDL_GetError());
@ -300,43 +276,32 @@ clipboard_paste(struct sc_input_manager *im) {
struct sc_control_msg msg; struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_INJECT_TEXT; msg.type = SC_CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = text_dup; msg.inject_text.text = text_dup;
if (!sc_controller_push_msg(im->controller, &msg)) { if (!sc_controller_push_msg(controller, &msg)) {
free(text_dup); free(text_dup);
LOGW("Could not request 'paste clipboard'"); LOGW("Could not request 'paste clipboard'");
} }
} }
static void static void
rotate_device(struct sc_input_manager *im) { rotate_device(struct sc_controller *controller) {
assert(im->controller);
struct sc_control_msg msg; struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_ROTATE_DEVICE; msg.type = SC_CONTROL_MSG_TYPE_ROTATE_DEVICE;
if (!sc_controller_push_msg(im->controller, &msg)) { if (!sc_controller_push_msg(controller, &msg)) {
LOGW("Could not request device rotation"); LOGW("Could not request device rotation");
} }
} }
static void static void
open_hard_keyboard_settings(struct sc_input_manager *im) { rotate_client_left(struct sc_screen *screen) {
assert(im->controller); unsigned new_rotation = (screen->rotation + 1) % 4;
sc_screen_set_rotation(screen, new_rotation);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_OPEN_HARD_KEYBOARD_SETTINGS;
if (!sc_controller_push_msg(im->controller, &msg)) {
LOGW("Could not request opening hard keyboard settings");
}
} }
static void static void
apply_orientation_transform(struct sc_input_manager *im, rotate_client_right(struct sc_screen *screen) {
enum sc_orientation transform) { unsigned new_rotation = (screen->rotation + 3) % 4;
struct sc_screen *screen = im->screen; sc_screen_set_rotation(screen, new_rotation);
enum sc_orientation new_orientation =
sc_orientation_apply(screen->orientation, transform);
sc_screen_set_orientation(screen, new_orientation);
} }
static void static void
@ -386,14 +351,9 @@ simulate_virtual_finger(struct sc_input_manager *im,
} }
static struct sc_point static struct sc_point
inverse_point(struct sc_point point, struct sc_size size, inverse_point(struct sc_point point, struct sc_size size) {
bool invert_x, bool invert_y) {
if (invert_x) {
point.x = size.width - point.x; point.x = size.width - point.x;
}
if (invert_y) {
point.y = size.height - point.y; point.y = size.height - point.y;
}
return point; return point;
} }
@ -401,9 +361,7 @@ static void
sc_input_manager_process_key(struct sc_input_manager *im, sc_input_manager_process_key(struct sc_input_manager *im,
const SDL_KeyboardEvent *event) { const SDL_KeyboardEvent *event) {
// controller is NULL if --no-control is requested // controller is NULL if --no-control is requested
bool control = im->controller; struct sc_controller *controller = im->controller;
bool paused = im->screen->paused;
bool video = im->screen->video;
SDL_Keycode keycode = event->keysym.sym; SDL_Keycode keycode = event->keysym.sym;
uint16_t mod = event->keysym.mod; uint16_t mod = event->keysym.mod;
@ -429,151 +387,118 @@ sc_input_manager_process_key(struct sc_input_manager *im,
enum sc_action action = down ? SC_ACTION_DOWN : SC_ACTION_UP; enum sc_action action = down ? SC_ACTION_DOWN : SC_ACTION_UP;
switch (keycode) { switch (keycode) {
case SDLK_h: case SDLK_h:
if (im->kp && !shift && !repeat && !paused) { if (controller && !shift && !repeat) {
action_home(im, action); action_home(controller, action);
} }
return; return;
case SDLK_b: // fall-through case SDLK_b: // fall-through
case SDLK_BACKSPACE: case SDLK_BACKSPACE:
if (im->kp && !shift && !repeat && !paused) { if (controller && !shift && !repeat) {
action_back(im, action); action_back(controller, action);
} }
return; return;
case SDLK_s: case SDLK_s:
if (im->kp && !shift && !repeat && !paused) { if (controller && !shift && !repeat) {
action_app_switch(im, action); action_app_switch(controller, action);
} }
return; return;
case SDLK_m: case SDLK_m:
if (im->kp && !shift && !repeat && !paused) { if (controller && !shift && !repeat) {
action_menu(im, action); action_menu(controller, action);
} }
return; return;
case SDLK_p: case SDLK_p:
if (im->kp && !shift && !repeat && !paused) { if (controller && !shift && !repeat) {
action_power(im, action); action_power(controller, action);
} }
return; return;
case SDLK_o: case SDLK_o:
if (control && !repeat && down && !paused) { if (controller && !repeat && down) {
enum sc_screen_power_mode mode = shift enum sc_screen_power_mode mode = shift
? SC_SCREEN_POWER_MODE_NORMAL ? SC_SCREEN_POWER_MODE_NORMAL
: SC_SCREEN_POWER_MODE_OFF; : SC_SCREEN_POWER_MODE_OFF;
set_screen_power_mode(im, mode); set_screen_power_mode(controller, mode);
}
return;
case SDLK_z:
if (video && down && !repeat) {
sc_screen_set_paused(im->screen, !shift);
} }
return; return;
case SDLK_DOWN: case SDLK_DOWN:
if (shift) { if (controller && !shift) {
if (video && !repeat && down) {
apply_orientation_transform(im,
SC_ORIENTATION_FLIP_180);
}
} else if (im->kp && !paused) {
// forward repeated events // forward repeated events
action_volume_down(im, action); action_volume_down(controller, action);
} }
return; return;
case SDLK_UP: case SDLK_UP:
if (shift) { if (controller && !shift) {
if (video && !repeat && down) {
apply_orientation_transform(im,
SC_ORIENTATION_FLIP_180);
}
} else if (im->kp && !paused) {
// forward repeated events // forward repeated events
action_volume_up(im, action); action_volume_up(controller, action);
} }
return; return;
case SDLK_LEFT: case SDLK_LEFT:
if (video && !repeat && down) { if (!shift && !repeat && down) {
if (shift) { rotate_client_left(im->screen);
apply_orientation_transform(im,
SC_ORIENTATION_FLIP_0);
} else {
apply_orientation_transform(im,
SC_ORIENTATION_270);
}
} }
return; return;
case SDLK_RIGHT: case SDLK_RIGHT:
if (video && !repeat && down) { if (!shift && !repeat && down) {
if (shift) { rotate_client_right(im->screen);
apply_orientation_transform(im,
SC_ORIENTATION_FLIP_0);
} else {
apply_orientation_transform(im,
SC_ORIENTATION_90);
}
} }
return; return;
case SDLK_c: case SDLK_c:
if (im->kp && !shift && !repeat && down && !paused) { if (controller && !shift && !repeat && down) {
get_device_clipboard(im, SC_COPY_KEY_COPY); get_device_clipboard(controller, SC_COPY_KEY_COPY);
} }
return; return;
case SDLK_x: case SDLK_x:
if (im->kp && !shift && !repeat && down && !paused) { if (controller && !shift && !repeat && down) {
get_device_clipboard(im, SC_COPY_KEY_CUT); get_device_clipboard(controller, SC_COPY_KEY_CUT);
} }
return; return;
case SDLK_v: case SDLK_v:
if (im->kp && !repeat && down && !paused) { if (controller && !repeat && down) {
if (shift || im->legacy_paste) { if (shift || im->legacy_paste) {
// inject the text as input events // inject the text as input events
clipboard_paste(im); clipboard_paste(controller);
} else { } else {
// store the text in the device clipboard and paste, // store the text in the device clipboard and paste,
// without requesting an acknowledgment // without requesting an acknowledgment
set_device_clipboard(im, true, SC_SEQUENCE_INVALID); set_device_clipboard(controller, true,
SC_SEQUENCE_INVALID);
} }
} }
return; return;
case SDLK_f: case SDLK_f:
if (video && !shift && !repeat && down) { if (!shift && !repeat && down) {
sc_screen_switch_fullscreen(im->screen); sc_screen_switch_fullscreen(im->screen);
} }
return; return;
case SDLK_w: case SDLK_w:
if (video && !shift && !repeat && down) { if (!shift && !repeat && down) {
sc_screen_resize_to_fit(im->screen); sc_screen_resize_to_fit(im->screen);
} }
return; return;
case SDLK_g: case SDLK_g:
if (video && !shift && !repeat && down) { if (!shift && !repeat && down) {
sc_screen_resize_to_pixel_perfect(im->screen); sc_screen_resize_to_pixel_perfect(im->screen);
} }
return; return;
case SDLK_i: case SDLK_i:
if (video && !shift && !repeat && down) { if (!shift && !repeat && down) {
switch_fps_counter_state(im); switch_fps_counter_state(&im->screen->fps_counter);
} }
return; return;
case SDLK_n: case SDLK_n:
if (control && !repeat && down && !paused) { if (controller && !repeat && down) {
if (shift) { if (shift) {
collapse_panels(im); collapse_panels(controller);
} else if (im->key_repeat == 0) { } else if (im->key_repeat == 0) {
expand_notification_panel(im); expand_notification_panel(controller);
} else { } else {
expand_settings_panel(im); expand_settings_panel(controller);
} }
} }
return; return;
case SDLK_r: case SDLK_r:
if (control && !shift && !repeat && down && !paused) { if (controller && !shift && !repeat && down) {
rotate_device(im); rotate_device(controller);
}
return;
case SDLK_k:
if (control && !shift && !repeat && down && !paused
&& im->kp && im->kp->hid) {
// Only if the current keyboard is hid
open_hard_keyboard_settings(im);
} }
return; return;
} }
@ -581,7 +506,7 @@ sc_input_manager_process_key(struct sc_input_manager *im,
return; return;
} }
if (!im->kp || paused) { if (!controller) {
return; return;
} }
@ -590,7 +515,7 @@ sc_input_manager_process_key(struct sc_input_manager *im,
if (im->clipboard_autosync && is_ctrl_v) { if (im->clipboard_autosync && is_ctrl_v) {
if (im->legacy_paste) { if (im->legacy_paste) {
// inject the text as input events // inject the text as input events
clipboard_paste(im); clipboard_paste(controller);
return; return;
} }
@ -600,7 +525,7 @@ sc_input_manager_process_key(struct sc_input_manager *im,
// Synchronize the computer clipboard to the device clipboard before // Synchronize the computer clipboard to the device clipboard before
// sending Ctrl+v, to allow seamless copy-paste. // sending Ctrl+v, to allow seamless copy-paste.
bool ok = set_device_clipboard(im, false, sequence); bool ok = set_device_clipboard(controller, false, sequence);
if (!ok) { if (!ok) {
LOGW("Clipboard could not be synchronized, Ctrl+v not injected"); LOGW("Clipboard could not be synchronized, Ctrl+v not injected");
return; return;
@ -626,33 +551,22 @@ sc_input_manager_process_key(struct sc_input_manager *im,
im->kp->ops->process_key(im->kp, &evt, ack_to_wait); im->kp->ops->process_key(im->kp, &evt, ack_to_wait);
} }
static struct sc_position
sc_input_manager_get_position(struct sc_input_manager *im, int32_t x,
int32_t y) {
if (im->mp->relative_mode) {
// No absolute position
return (struct sc_position) {
.screen_size = {0, 0},
.point = {0, 0},
};
}
return (struct sc_position) {
.screen_size = im->screen->frame_size,
.point = sc_screen_convert_window_to_frame_coords(im->screen, x, y),
};
}
static void static void
sc_input_manager_process_mouse_motion(struct sc_input_manager *im, sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
const SDL_MouseMotionEvent *event) { const SDL_MouseMotionEvent *event) {
if (event->which == SDL_TOUCH_MOUSEID) { if (event->which == SDL_TOUCH_MOUSEID) {
// simulated from touch events, so it's a duplicate // simulated from touch events, so it's a duplicate
return; return;
} }
struct sc_mouse_motion_event evt = { struct sc_mouse_motion_event evt = {
.position = sc_input_manager_get_position(im, event->x, event->y), .position = {
.screen_size = im->screen->frame_size,
.point = sc_screen_convert_window_to_frame_coords(im->screen,
event->x,
event->y),
},
.pointer_id = im->forward_all_clicks ? POINTER_ID_MOUSE .pointer_id = im->forward_all_clicks ? POINTER_ID_MOUSE
: POINTER_ID_GENERIC_FINGER, : POINTER_ID_GENERIC_FINGER,
.xrel = event->xrel, .xrel = event->xrel,
@ -673,9 +587,7 @@ sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
struct sc_point mouse = struct sc_point mouse =
sc_screen_convert_window_to_frame_coords(im->screen, event->x, sc_screen_convert_window_to_frame_coords(im->screen, event->x,
event->y); event->y);
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size, struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
im->vfinger_invert_x,
im->vfinger_invert_y);
simulate_virtual_finger(im, AMOTION_EVENT_ACTION_MOVE, vfinger); simulate_virtual_finger(im, AMOTION_EVENT_ACTION_MOVE, vfinger);
} }
} }
@ -713,43 +625,42 @@ sc_input_manager_process_touch(struct sc_input_manager *im,
static void static void
sc_input_manager_process_mouse_button(struct sc_input_manager *im, sc_input_manager_process_mouse_button(struct sc_input_manager *im,
const SDL_MouseButtonEvent *event) { const SDL_MouseButtonEvent *event) {
struct sc_controller *controller = im->controller;
if (event->which == SDL_TOUCH_MOUSEID) { if (event->which == SDL_TOUCH_MOUSEID) {
// simulated from touch events, so it's a duplicate // simulated from touch events, so it's a duplicate
return; return;
} }
bool control = im->controller;
bool paused = im->screen->paused;
bool down = event->type == SDL_MOUSEBUTTONDOWN; bool down = event->type == SDL_MOUSEBUTTONDOWN;
if (!im->forward_all_clicks) { if (!im->forward_all_clicks) {
if (control && !paused) { if (controller) {
enum sc_action action = down ? SC_ACTION_DOWN : SC_ACTION_UP; enum sc_action action = down ? SC_ACTION_DOWN : SC_ACTION_UP;
if (im->kp && event->button == SDL_BUTTON_X1) { if (event->button == SDL_BUTTON_X1) {
action_app_switch(im, action); action_app_switch(controller, action);
return; return;
} }
if (event->button == SDL_BUTTON_X2 && down) { if (event->button == SDL_BUTTON_X2 && down) {
if (event->clicks < 2) { if (event->clicks < 2) {
expand_notification_panel(im); expand_notification_panel(controller);
} else { } else {
expand_settings_panel(im); expand_settings_panel(controller);
} }
return; return;
} }
if (im->kp && event->button == SDL_BUTTON_RIGHT) { if (event->button == SDL_BUTTON_RIGHT) {
press_back_or_turn_screen_on(im, action); press_back_or_turn_screen_on(controller, action);
return; return;
} }
if (im->kp && event->button == SDL_BUTTON_MIDDLE) { if (event->button == SDL_BUTTON_MIDDLE) {
action_home(im, action); action_home(controller, action);
return; return;
} }
} }
// double-click on black borders resize to fit the device screen // double-click on black borders resize to fit the device screen
bool video = im->screen->video; if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
if (video && event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
int32_t x = event->x; int32_t x = event->x;
int32_t y = event->y; int32_t y = event->y;
sc_screen_hidpi_scale_coords(im->screen, &x, &y); sc_screen_hidpi_scale_coords(im->screen, &x, &y);
@ -766,14 +677,19 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
// otherwise, send the click event to the device // otherwise, send the click event to the device
} }
if (!im->mp || paused) { if (!controller) {
return; return;
} }
uint32_t sdl_buttons_state = SDL_GetMouseState(NULL, NULL); uint32_t sdl_buttons_state = SDL_GetMouseState(NULL, NULL);
struct sc_mouse_click_event evt = { struct sc_mouse_click_event evt = {
.position = sc_input_manager_get_position(im, event->x, event->y), .position = {
.screen_size = im->screen->frame_size,
.point = sc_screen_convert_window_to_frame_coords(im->screen,
event->x,
event->y),
},
.action = sc_action_from_sdl_mousebutton_type(event->type), .action = sc_action_from_sdl_mousebutton_type(event->type),
.button = sc_mouse_button_from_sdl(event->button), .button = sc_mouse_button_from_sdl(event->button),
.pointer_id = im->forward_all_clicks ? POINTER_ID_MOUSE .pointer_id = im->forward_all_clicks ? POINTER_ID_MOUSE
@ -792,7 +708,7 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
return; return;
} }
// Pinch-to-zoom, rotate and tilt simulation. // Pinch-to-zoom simulation.
// //
// If Ctrl is hold when the left-click button is pressed, then // If Ctrl is hold when the left-click button is pressed, then
// pinch-to-zoom mode is enabled: on every mouse event until the left-click // pinch-to-zoom mode is enabled: on every mouse event until the left-click
@ -801,29 +717,14 @@ sc_input_manager_process_mouse_button(struct sc_input_manager *im,
// //
// In other words, the center of the rotation/scaling is the center of the // In other words, the center of the rotation/scaling is the center of the
// screen. // screen.
// #define CTRL_PRESSED (SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL))
// To simulate a tilt gesture (a vertical slide with two fingers), Shift
// can be used instead of Ctrl. The "virtual finger" has a position
// inverted with respect to the vertical axis of symmetry in the middle of
// the screen.
const SDL_Keymod keymod = SDL_GetModState();
const bool ctrl_pressed = keymod & KMOD_CTRL;
const bool shift_pressed = keymod & KMOD_SHIFT;
if (event->button == SDL_BUTTON_LEFT && if (event->button == SDL_BUTTON_LEFT &&
((down && !im->vfinger_down && ((down && !im->vfinger_down && CTRL_PRESSED) ||
((ctrl_pressed && !shift_pressed) ||
(!ctrl_pressed && shift_pressed))) ||
(!down && im->vfinger_down))) { (!down && im->vfinger_down))) {
struct sc_point mouse = struct sc_point mouse =
sc_screen_convert_window_to_frame_coords(im->screen, event->x, sc_screen_convert_window_to_frame_coords(im->screen, event->x,
event->y); event->y);
if (down) { struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
im->vfinger_invert_x = ctrl_pressed || shift_pressed;
im->vfinger_invert_y = ctrl_pressed;
}
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size,
im->vfinger_invert_x,
im->vfinger_invert_y);
enum android_motionevent_action action = down enum android_motionevent_action action = down
? AMOTION_EVENT_ACTION_DOWN ? AMOTION_EVENT_ACTION_DOWN
: AMOTION_EVENT_ACTION_UP; : AMOTION_EVENT_ACTION_UP;
@ -848,7 +749,11 @@ sc_input_manager_process_mouse_wheel(struct sc_input_manager *im,
uint32_t buttons = SDL_GetMouseState(&mouse_x, &mouse_y); uint32_t buttons = SDL_GetMouseState(&mouse_x, &mouse_y);
struct sc_mouse_scroll_event evt = { struct sc_mouse_scroll_event evt = {
.position = sc_input_manager_get_position(im, mouse_x, mouse_y), .position = {
.screen_size = im->screen->frame_size,
.point = sc_screen_convert_window_to_frame_coords(im->screen,
mouse_x, mouse_y),
},
#if SDL_VERSION_ATLEAST(2, 0, 18) #if SDL_VERSION_ATLEAST(2, 0, 18)
.hscroll = CLAMP(event->preciseX, -1.0f, 1.0f), .hscroll = CLAMP(event->preciseX, -1.0f, 1.0f),
.vscroll = CLAMP(event->preciseY, -1.0f, 1.0f), .vscroll = CLAMP(event->preciseY, -1.0f, 1.0f),
@ -892,13 +797,11 @@ sc_input_manager_process_file(struct sc_input_manager *im,
} }
void void
sc_input_manager_handle_event(struct sc_input_manager *im, sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event) {
const SDL_Event *event) {
bool control = im->controller; bool control = im->controller;
bool paused = im->screen->paused;
switch (event->type) { switch (event->type) {
case SDL_TEXTINPUT: case SDL_TEXTINPUT:
if (!im->kp || paused) { if (!control) {
break; break;
} }
sc_input_manager_process_text_input(im, &event->text); sc_input_manager_process_text_input(im, &event->text);
@ -910,13 +813,13 @@ sc_input_manager_handle_event(struct sc_input_manager *im,
sc_input_manager_process_key(im, &event->key); sc_input_manager_process_key(im, &event->key);
break; break;
case SDL_MOUSEMOTION: case SDL_MOUSEMOTION:
if (!im->mp || paused) { if (!control) {
break; break;
} }
sc_input_manager_process_mouse_motion(im, &event->motion); sc_input_manager_process_mouse_motion(im, &event->motion);
break; break;
case SDL_MOUSEWHEEL: case SDL_MOUSEWHEEL:
if (!im->mp || paused) { if (!control) {
break; break;
} }
sc_input_manager_process_mouse_wheel(im, &event->wheel); sc_input_manager_process_mouse_wheel(im, &event->wheel);
@ -930,7 +833,7 @@ sc_input_manager_handle_event(struct sc_input_manager *im,
case SDL_FINGERMOTION: case SDL_FINGERMOTION:
case SDL_FINGERDOWN: case SDL_FINGERDOWN:
case SDL_FINGERUP: case SDL_FINGERUP:
if (!im->mp || paused) { if (!control) {
break; break;
} }
sc_input_manager_process_touch(im, &event->tfinger); sc_input_manager_process_touch(im, &event->tfinger);

View File

@ -32,8 +32,6 @@ struct sc_input_manager {
} sdl_shortcut_mods; } sdl_shortcut_mods;
bool vfinger_down; bool vfinger_down;
bool vfinger_invert_x;
bool vfinger_invert_y;
// Tracks the number of identical consecutive shortcut key down events. // Tracks the number of identical consecutive shortcut key down events.
// Not to be confused with event->repeat, which counts the number of // Not to be confused with event->repeat, which counts the number of
@ -63,7 +61,6 @@ sc_input_manager_init(struct sc_input_manager *im,
const struct sc_input_manager_params *params); const struct sc_input_manager_params *params);
void void
sc_input_manager_handle_event(struct sc_input_manager *im, sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event);
const SDL_Event *event);
#endif #endif

View File

@ -1,4 +1,4 @@
#include "keyboard_sdk.h" #include "keyboard_inject.h"
#include <assert.h> #include <assert.h>
@ -9,8 +9,8 @@
#include "util/intmap.h" #include "util/intmap.h"
#include "util/log.h" #include "util/log.h"
/** Downcast key processor to sc_keyboard_sdk */ /** Downcast key processor to sc_keyboard_inject */
#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_sdk, key_processor) #define DOWNCAST(KP) container_of(KP, struct sc_keyboard_inject, key_processor)
static enum android_keyevent_action static enum android_keyevent_action
convert_keycode_action(enum sc_action action) { convert_keycode_action(enum sc_action action) {
@ -271,20 +271,20 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
// is set before injecting Ctrl+v. // is set before injecting Ctrl+v.
(void) ack_to_wait; (void) ack_to_wait;
struct sc_keyboard_sdk *kb = DOWNCAST(kp); struct sc_keyboard_inject *ki = DOWNCAST(kp);
if (event->repeat) { if (event->repeat) {
if (!kb->forward_key_repeat) { if (!ki->forward_key_repeat) {
return; return;
} }
++kb->repeat; ++ki->repeat;
} else { } else {
kb->repeat = 0; ki->repeat = 0;
} }
struct sc_control_msg msg; struct sc_control_msg msg;
if (convert_input_key(event, &msg, kb->key_inject_mode, kb->repeat)) { if (convert_input_key(event, &msg, ki->key_inject_mode, ki->repeat)) {
if (!sc_controller_push_msg(kb->controller, &msg)) { if (!sc_controller_push_msg(ki->controller, &msg)) {
LOGW("Could not request 'inject keycode'"); LOGW("Could not request 'inject keycode'");
} }
} }
@ -293,14 +293,14 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
static void static void
sc_key_processor_process_text(struct sc_key_processor *kp, sc_key_processor_process_text(struct sc_key_processor *kp,
const struct sc_text_event *event) { const struct sc_text_event *event) {
struct sc_keyboard_sdk *kb = DOWNCAST(kp); struct sc_keyboard_inject *ki = DOWNCAST(kp);
if (kb->key_inject_mode == SC_KEY_INJECT_MODE_RAW) { if (ki->key_inject_mode == SC_KEY_INJECT_MODE_RAW) {
// Never inject text events // Never inject text events
return; return;
} }
if (kb->key_inject_mode == SC_KEY_INJECT_MODE_MIXED) { if (ki->key_inject_mode == SC_KEY_INJECT_MODE_MIXED) {
char c = event->text[0]; char c = event->text[0];
if (isalpha(c) || c == ' ') { if (isalpha(c) || c == ' ') {
assert(event->text[1] == '\0'); assert(event->text[1] == '\0');
@ -316,22 +316,22 @@ sc_key_processor_process_text(struct sc_key_processor *kp,
LOGW("Could not strdup input text"); LOGW("Could not strdup input text");
return; return;
} }
if (!sc_controller_push_msg(kb->controller, &msg)) { if (!sc_controller_push_msg(ki->controller, &msg)) {
free(msg.inject_text.text); free(msg.inject_text.text);
LOGW("Could not request 'inject text'"); LOGW("Could not request 'inject text'");
} }
} }
void void
sc_keyboard_sdk_init(struct sc_keyboard_sdk *kb, sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct sc_controller *controller, struct sc_controller *controller,
enum sc_key_inject_mode key_inject_mode, enum sc_key_inject_mode key_inject_mode,
bool forward_key_repeat) { bool forward_key_repeat) {
kb->controller = controller; ki->controller = controller;
kb->key_inject_mode = key_inject_mode; ki->key_inject_mode = key_inject_mode;
kb->forward_key_repeat = forward_key_repeat; ki->forward_key_repeat = forward_key_repeat;
kb->repeat = 0; ki->repeat = 0;
static const struct sc_key_processor_ops ops = { static const struct sc_key_processor_ops ops = {
.process_key = sc_key_processor_process_key, .process_key = sc_key_processor_process_key,
@ -339,7 +339,6 @@ sc_keyboard_sdk_init(struct sc_keyboard_sdk *kb,
}; };
// Key injection and clipboard synchronization are serialized // Key injection and clipboard synchronization are serialized
kb->key_processor.async_paste = false; ki->key_processor.async_paste = false;
kb->key_processor.hid = false; ki->key_processor.ops = &ops;
kb->key_processor.ops = &ops;
} }

View File

@ -1,5 +1,5 @@
#ifndef SC_KEYBOARD_SDK_H #ifndef SC_KEYBOARD_INJECT_H
#define SC_KEYBOARD_SDK_H #define SC_KEYBOARD_INJECT_H
#include "common.h" #include "common.h"
@ -9,7 +9,7 @@
#include "options.h" #include "options.h"
#include "trait/key_processor.h" #include "trait/key_processor.h"
struct sc_keyboard_sdk { struct sc_keyboard_inject {
struct sc_key_processor key_processor; // key processor trait struct sc_key_processor key_processor; // key processor trait
struct sc_controller *controller; struct sc_controller *controller;
@ -23,7 +23,7 @@ struct sc_keyboard_sdk {
}; };
void void
sc_keyboard_sdk_init(struct sc_keyboard_sdk *kb, sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct sc_controller *controller, struct sc_controller *controller,
enum sc_key_inject_mode key_inject_mode, enum sc_key_inject_mode key_inject_mode,
bool forward_key_repeat); bool forward_key_repeat);

View File

@ -23,7 +23,7 @@
#include "util/str.h" #include "util/str.h"
#endif #endif
static int int
main_scrcpy(int argc, char *argv[]) { main_scrcpy(int argc, char *argv[]) {
#ifdef _WIN32 #ifdef _WIN32
// disable buffering, we want logs immediately // disable buffering, we want logs immediately
@ -39,32 +39,26 @@ main_scrcpy(int argc, char *argv[]) {
.opts = scrcpy_options_default, .opts = scrcpy_options_default,
.help = false, .help = false,
.version = false, .version = false,
.pause_on_exit = SC_PAUSE_ON_EXIT_FALSE,
}; };
#ifndef NDEBUG #ifndef NDEBUG
args.opts.log_level = SC_LOG_LEVEL_DEBUG; args.opts.log_level = SC_LOG_LEVEL_DEBUG;
#endif #endif
enum scrcpy_exit_code ret;
if (!scrcpy_parse_args(&args, argc, argv)) { if (!scrcpy_parse_args(&args, argc, argv)) {
ret = SCRCPY_EXIT_FAILURE; return SCRCPY_EXIT_FAILURE;
goto end;
} }
sc_set_log_level(args.opts.log_level); sc_set_log_level(args.opts.log_level);
if (args.help) { if (args.help) {
scrcpy_print_usage(argv[0]); scrcpy_print_usage(argv[0]);
ret = SCRCPY_EXIT_SUCCESS; return SCRCPY_EXIT_SUCCESS;
goto end;
} }
if (args.version) { if (args.version) {
scrcpy_print_version(); scrcpy_print_version();
ret = SCRCPY_EXIT_SUCCESS; return SCRCPY_EXIT_SUCCESS;
goto end;
} }
#ifdef SCRCPY_LAVF_REQUIRES_REGISTER_ALL #ifdef SCRCPY_LAVF_REQUIRES_REGISTER_ALL
@ -78,26 +72,18 @@ main_scrcpy(int argc, char *argv[]) {
#endif #endif
if (!net_init()) { if (!net_init()) {
ret = SCRCPY_EXIT_FAILURE; return SCRCPY_EXIT_FAILURE;
goto end;
} }
sc_log_configure(); sc_log_configure();
#ifdef HAVE_USB #ifdef HAVE_USB
ret = args.opts.otg ? scrcpy_otg(&args.opts) : scrcpy(&args.opts); enum scrcpy_exit_code ret = args.opts.otg ? scrcpy_otg(&args.opts)
: scrcpy(&args.opts);
#else #else
ret = scrcpy(&args.opts); enum scrcpy_exit_code ret = scrcpy(&args.opts);
#endif #endif
end:
if (args.pause_on_exit == SC_PAUSE_ON_EXIT_TRUE ||
(args.pause_on_exit == SC_PAUSE_ON_EXIT_IF_ERROR &&
ret != SCRCPY_EXIT_SUCCESS)) {
printf("Press Enter to continue...\n");
getchar();
}
return ret; return ret;
} }

View File

@ -1,4 +1,4 @@
#include "mouse_sdk.h" #include "mouse_inject.h"
#include <assert.h> #include <assert.h>
@ -9,8 +9,8 @@
#include "util/intmap.h" #include "util/intmap.h"
#include "util/log.h" #include "util/log.h"
/** Downcast mouse processor to sc_mouse_sdk */ /** Downcast mouse processor to sc_mouse_inject */
#define DOWNCAST(MP) container_of(MP, struct sc_mouse_sdk, mouse_processor) #define DOWNCAST(MP) container_of(MP, struct sc_mouse_inject, mouse_processor)
static enum android_motionevent_buttons static enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) { convert_mouse_buttons(uint32_t state) {
@ -63,7 +63,7 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
return; return;
} }
struct sc_mouse_sdk *m = DOWNCAST(mp); struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = { struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT, .type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
@ -76,7 +76,7 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
}, },
}; };
if (!sc_controller_push_msg(m->controller, &msg)) { if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'"); LOGW("Could not request 'inject mouse motion event'");
} }
} }
@ -84,7 +84,7 @@ sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
static void static void
sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp, sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
const struct sc_mouse_click_event *event) { const struct sc_mouse_click_event *event) {
struct sc_mouse_sdk *m = DOWNCAST(mp); struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = { struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT, .type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
@ -98,7 +98,7 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
}, },
}; };
if (!sc_controller_push_msg(m->controller, &msg)) { if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse click event'"); LOGW("Could not request 'inject mouse click event'");
} }
} }
@ -106,7 +106,7 @@ sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
static void static void
sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp, sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
const struct sc_mouse_scroll_event *event) { const struct sc_mouse_scroll_event *event) {
struct sc_mouse_sdk *m = DOWNCAST(mp); struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = { struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT, .type = SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
@ -118,7 +118,7 @@ sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
}, },
}; };
if (!sc_controller_push_msg(m->controller, &msg)) { if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse scroll event'"); LOGW("Could not request 'inject mouse scroll event'");
} }
} }
@ -126,7 +126,7 @@ sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
static void static void
sc_mouse_processor_process_touch(struct sc_mouse_processor *mp, sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
const struct sc_touch_event *event) { const struct sc_touch_event *event) {
struct sc_mouse_sdk *m = DOWNCAST(mp); struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = { struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT, .type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
@ -139,14 +139,15 @@ sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
}, },
}; };
if (!sc_controller_push_msg(m->controller, &msg)) { if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject touch event'"); LOGW("Could not request 'inject touch event'");
} }
} }
void void
sc_mouse_sdk_init(struct sc_mouse_sdk *m, struct sc_controller *controller) { sc_mouse_inject_init(struct sc_mouse_inject *mi,
m->controller = controller; struct sc_controller *controller) {
mi->controller = controller;
static const struct sc_mouse_processor_ops ops = { static const struct sc_mouse_processor_ops ops = {
.process_mouse_motion = sc_mouse_processor_process_mouse_motion, .process_mouse_motion = sc_mouse_processor_process_mouse_motion,
@ -155,7 +156,7 @@ sc_mouse_sdk_init(struct sc_mouse_sdk *m, struct sc_controller *controller) {
.process_touch = sc_mouse_processor_process_touch, .process_touch = sc_mouse_processor_process_touch,
}; };
m->mouse_processor.ops = &ops; mi->mouse_processor.ops = &ops;
m->mouse_processor.relative_mode = false; mi->mouse_processor.relative_mode = false;
} }

View File

@ -1,5 +1,5 @@
#ifndef SC_MOUSE_SDK_H #ifndef SC_MOUSE_INJECT_H
#define SC_MOUSE_SDK_H #define SC_MOUSE_INJECT_H
#include "common.h" #include "common.h"
@ -9,13 +9,14 @@
#include "screen.h" #include "screen.h"
#include "trait/mouse_processor.h" #include "trait/mouse_processor.h"
struct sc_mouse_sdk { struct sc_mouse_inject {
struct sc_mouse_processor mouse_processor; // mouse processor trait struct sc_mouse_processor mouse_processor; // mouse processor trait
struct sc_controller *controller; struct sc_controller *controller;
}; };
void void
sc_mouse_sdk_init(struct sc_mouse_sdk *m, struct sc_controller *controller); sc_mouse_inject_init(struct sc_mouse_inject *mi,
struct sc_controller *controller);
#endif #endif

View File

@ -11,19 +11,15 @@ const struct scrcpy_options scrcpy_options_default = {
.audio_codec_options = NULL, .audio_codec_options = NULL,
.video_encoder = NULL, .video_encoder = NULL,
.audio_encoder = NULL, .audio_encoder = NULL,
.camera_id = NULL, #ifdef HAVE_V4L2
.camera_size = NULL, .v4l2_device = NULL,
.camera_ar = NULL, #endif
.camera_fps = 0,
.log_level = SC_LOG_LEVEL_INFO, .log_level = SC_LOG_LEVEL_INFO,
.video_codec = SC_CODEC_H264, .video_codec = SC_CODEC_H264,
.audio_codec = SC_CODEC_OPUS, .audio_codec = SC_CODEC_OPUS,
.video_source = SC_VIDEO_SOURCE_DISPLAY,
.audio_source = SC_AUDIO_SOURCE_AUTO,
.record_format = SC_RECORD_FORMAT_AUTO, .record_format = SC_RECORD_FORMAT_AUTO,
.keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_AUTO, .keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT,
.mouse_input_mode = SC_MOUSE_INPUT_MODE_AUTO, .mouse_input_mode = SC_MOUSE_INPUT_MODE_INJECT,
.camera_facing = SC_CAMERA_FACING_ANY,
.port_range = { .port_range = {
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST, .first = DEFAULT_LOCAL_PORT_RANGE_FIRST,
.last = DEFAULT_LOCAL_PORT_RANGE_LAST, .last = DEFAULT_LOCAL_PORT_RANGE_LAST,
@ -39,21 +35,14 @@ const struct scrcpy_options scrcpy_options_default = {
.audio_bit_rate = 0, .audio_bit_rate = 0,
.max_fps = 0, .max_fps = 0,
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED, .lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED,
.display_orientation = SC_ORIENTATION_0, .rotation = 0,
.record_orientation = SC_ORIENTATION_0,
.window_x = SC_WINDOW_POSITION_UNDEFINED, .window_x = SC_WINDOW_POSITION_UNDEFINED,
.window_y = SC_WINDOW_POSITION_UNDEFINED, .window_y = SC_WINDOW_POSITION_UNDEFINED,
.window_width = 0, .window_width = 0,
.window_height = 0, .window_height = 0,
.display_id = 0, .display_id = 0,
.display_buffer = 0, .display_buffer = 0,
.audio_buffer = -1, // depends on the audio format,
.audio_output_buffer = SC_TICK_FROM_MS(5),
.time_limit = 0,
#ifdef HAVE_V4L2
.v4l2_device = NULL,
.v4l2_buffer = 0, .v4l2_buffer = 0,
#endif
#ifdef HAVE_USB #ifdef HAVE_USB
.otg = false, .otg = false,
#endif #endif
@ -61,8 +50,7 @@ const struct scrcpy_options scrcpy_options_default = {
.fullscreen = false, .fullscreen = false,
.always_on_top = false, .always_on_top = false,
.control = true, .control = true,
.video_playback = true, .display = true,
.audio_playback = true,
.turn_screen_off = false, .turn_screen_off = false,
.key_inject_mode = SC_KEY_INJECT_MODE_MIXED, .key_inject_mode = SC_KEY_INJECT_MODE_MIXED,
.window_borderless = false, .window_borderless = false,
@ -83,47 +71,7 @@ const struct scrcpy_options scrcpy_options_default = {
.cleanup = true, .cleanup = true,
.start_fps_counter = false, .start_fps_counter = false,
.power_on = true, .power_on = true,
.video = true,
.audio = true, .audio = true,
.require_audio = false, .list_encoders = false,
.kill_adb_on_close = false, .list_displays = false,
.camera_high_speed = false,
.list = 0,
.window = true,
}; };
enum sc_orientation
sc_orientation_apply(enum sc_orientation src, enum sc_orientation transform) {
assert(!(src & ~7));
assert(!(transform & ~7));
unsigned transform_hflip = transform & 4;
unsigned transform_rotation = transform & 3;
unsigned src_hflip = src & 4;
unsigned src_rotation = src & 3;
unsigned src_swap = src & 1;
if (src_swap && transform_hflip) {
// If the src is rotated by 90 or 270 degrees, applying a flipped
// transformation requires an additional 180 degrees rotation to
// compensate for the inversion of the order of multiplication:
//
// hflip1 × rotate1 × hflip2 × rotate2
// `--------------' `--------------'
// src transform
//
// In the final result, we want all the hflips then all the rotations,
// so we must move hflip2 to the left:
//
// hflip1 × hflip2 × rotate1' × rotate2
//
// with rotate1' = | rotate1 if src is 0° or 180°
// | rotate1 + 180° if src is 90° or 270°
src_rotation += 2;
}
unsigned result_hflip = src_hflip ^ transform_hflip;
unsigned result_rotation = (transform_rotation + src_rotation) % 4;
enum sc_orientation result = result_hflip | result_rotation;
return result;
}

View File

@ -3,7 +3,6 @@
#include "common.h" #include "common.h"
#include <assert.h>
#include <stdbool.h> #include <stdbool.h>
#include <stddef.h> #include <stddef.h>
#include <stdint.h> #include <stdint.h>
@ -22,137 +21,34 @@ enum sc_record_format {
SC_RECORD_FORMAT_AUTO, SC_RECORD_FORMAT_AUTO,
SC_RECORD_FORMAT_MP4, SC_RECORD_FORMAT_MP4,
SC_RECORD_FORMAT_MKV, SC_RECORD_FORMAT_MKV,
SC_RECORD_FORMAT_M4A,
SC_RECORD_FORMAT_MKA,
SC_RECORD_FORMAT_OPUS,
SC_RECORD_FORMAT_AAC,
SC_RECORD_FORMAT_FLAC,
SC_RECORD_FORMAT_WAV,
}; };
static inline bool
sc_record_format_is_audio_only(enum sc_record_format fmt) {
return fmt == SC_RECORD_FORMAT_M4A
|| fmt == SC_RECORD_FORMAT_MKA
|| fmt == SC_RECORD_FORMAT_OPUS
|| fmt == SC_RECORD_FORMAT_AAC
|| fmt == SC_RECORD_FORMAT_FLAC
|| fmt == SC_RECORD_FORMAT_WAV;
}
enum sc_codec { enum sc_codec {
SC_CODEC_H264, SC_CODEC_H264,
SC_CODEC_H265, SC_CODEC_H265,
SC_CODEC_AV1, SC_CODEC_AV1,
SC_CODEC_OPUS, SC_CODEC_OPUS,
SC_CODEC_AAC, SC_CODEC_AAC,
SC_CODEC_FLAC,
SC_CODEC_RAW,
}; };
enum sc_video_source {
SC_VIDEO_SOURCE_DISPLAY,
SC_VIDEO_SOURCE_CAMERA,
};
enum sc_audio_source {
SC_AUDIO_SOURCE_AUTO, // OUTPUT for video DISPLAY, MIC for video CAMERA
SC_AUDIO_SOURCE_OUTPUT,
SC_AUDIO_SOURCE_MIC,
};
enum sc_camera_facing {
SC_CAMERA_FACING_ANY,
SC_CAMERA_FACING_FRONT,
SC_CAMERA_FACING_BACK,
SC_CAMERA_FACING_EXTERNAL,
};
// ,----- hflip (applied before the rotation)
// | ,--- 180°
// | | ,- 90° clockwise
// | | |
enum sc_orientation { // v v v
SC_ORIENTATION_0, // 0 0 0
SC_ORIENTATION_90, // 0 0 1
SC_ORIENTATION_180, // 0 1 0
SC_ORIENTATION_270, // 0 1 1
SC_ORIENTATION_FLIP_0, // 1 0 0
SC_ORIENTATION_FLIP_90, // 1 0 1
SC_ORIENTATION_FLIP_180, // 1 1 0
SC_ORIENTATION_FLIP_270, // 1 1 1
};
static inline bool
sc_orientation_is_mirror(enum sc_orientation orientation) {
assert(!(orientation & ~7));
return orientation & 4;
}
// Does the orientation swap width and height?
static inline bool
sc_orientation_is_swap(enum sc_orientation orientation) {
assert(!(orientation & ~7));
return orientation & 1;
}
static inline enum sc_orientation
sc_orientation_get_rotation(enum sc_orientation orientation) {
assert(!(orientation & ~7));
return orientation & 3;
}
enum sc_orientation
sc_orientation_apply(enum sc_orientation src, enum sc_orientation transform);
static inline const char *
sc_orientation_get_name(enum sc_orientation orientation) {
switch (orientation) {
case SC_ORIENTATION_0:
return "0";
case SC_ORIENTATION_90:
return "90";
case SC_ORIENTATION_180:
return "180";
case SC_ORIENTATION_270:
return "270";
case SC_ORIENTATION_FLIP_0:
return "flip0";
case SC_ORIENTATION_FLIP_90:
return "flip90";
case SC_ORIENTATION_FLIP_180:
return "flip180";
case SC_ORIENTATION_FLIP_270:
return "flip270";
default:
return "(unknown)";
}
}
enum sc_lock_video_orientation { enum sc_lock_video_orientation {
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1, SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
// lock the current orientation when scrcpy starts // lock the current orientation when scrcpy starts
SC_LOCK_VIDEO_ORIENTATION_INITIAL = -2, SC_LOCK_VIDEO_ORIENTATION_INITIAL = -2,
SC_LOCK_VIDEO_ORIENTATION_0 = 0, SC_LOCK_VIDEO_ORIENTATION_0 = 0,
SC_LOCK_VIDEO_ORIENTATION_90 = 3, SC_LOCK_VIDEO_ORIENTATION_1,
SC_LOCK_VIDEO_ORIENTATION_180 = 2, SC_LOCK_VIDEO_ORIENTATION_2,
SC_LOCK_VIDEO_ORIENTATION_270 = 1, SC_LOCK_VIDEO_ORIENTATION_3,
}; };
enum sc_keyboard_input_mode { enum sc_keyboard_input_mode {
SC_KEYBOARD_INPUT_MODE_AUTO, SC_KEYBOARD_INPUT_MODE_INJECT,
SC_KEYBOARD_INPUT_MODE_DISABLED, SC_KEYBOARD_INPUT_MODE_HID,
SC_KEYBOARD_INPUT_MODE_SDK,
SC_KEYBOARD_INPUT_MODE_UHID,
SC_KEYBOARD_INPUT_MODE_AOA,
}; };
enum sc_mouse_input_mode { enum sc_mouse_input_mode {
SC_MOUSE_INPUT_MODE_AUTO, SC_MOUSE_INPUT_MODE_INJECT,
SC_MOUSE_INPUT_MODE_DISABLED, SC_MOUSE_INPUT_MODE_HID,
SC_MOUSE_INPUT_MODE_SDK,
SC_MOUSE_INPUT_MODE_UHID,
SC_MOUSE_INPUT_MODE_AOA,
}; };
enum sc_key_inject_mode { enum sc_key_inject_mode {
@ -203,19 +99,15 @@ struct scrcpy_options {
const char *audio_codec_options; const char *audio_codec_options;
const char *video_encoder; const char *video_encoder;
const char *audio_encoder; const char *audio_encoder;
const char *camera_id; #ifdef HAVE_V4L2
const char *camera_size; const char *v4l2_device;
const char *camera_ar; #endif
uint16_t camera_fps;
enum sc_log_level log_level; enum sc_log_level log_level;
enum sc_codec video_codec; enum sc_codec video_codec;
enum sc_codec audio_codec; enum sc_codec audio_codec;
enum sc_video_source video_source;
enum sc_audio_source audio_source;
enum sc_record_format record_format; enum sc_record_format record_format;
enum sc_keyboard_input_mode keyboard_input_mode; enum sc_keyboard_input_mode keyboard_input_mode;
enum sc_mouse_input_mode mouse_input_mode; enum sc_mouse_input_mode mouse_input_mode;
enum sc_camera_facing camera_facing;
struct sc_port_range port_range; struct sc_port_range port_range;
uint32_t tunnel_host; uint32_t tunnel_host;
uint16_t tunnel_port; uint16_t tunnel_port;
@ -225,21 +117,14 @@ struct scrcpy_options {
uint32_t audio_bit_rate; uint32_t audio_bit_rate;
uint16_t max_fps; uint16_t max_fps;
enum sc_lock_video_orientation lock_video_orientation; enum sc_lock_video_orientation lock_video_orientation;
enum sc_orientation display_orientation; uint8_t rotation;
enum sc_orientation record_orientation;
int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto" int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto"
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto" int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
uint16_t window_width; uint16_t window_width;
uint16_t window_height; uint16_t window_height;
uint32_t display_id; uint32_t display_id;
sc_tick display_buffer; sc_tick display_buffer;
sc_tick audio_buffer;
sc_tick audio_output_buffer;
sc_tick time_limit;
#ifdef HAVE_V4L2
const char *v4l2_device;
sc_tick v4l2_buffer; sc_tick v4l2_buffer;
#endif
#ifdef HAVE_USB #ifdef HAVE_USB
bool otg; bool otg;
#endif #endif
@ -247,8 +132,7 @@ struct scrcpy_options {
bool fullscreen; bool fullscreen;
bool always_on_top; bool always_on_top;
bool control; bool control;
bool video_playback; bool display;
bool audio_playback;
bool turn_screen_off; bool turn_screen_off;
enum sc_key_inject_mode key_inject_mode; enum sc_key_inject_mode key_inject_mode;
bool window_borderless; bool window_borderless;
@ -269,17 +153,9 @@ struct scrcpy_options {
bool cleanup; bool cleanup;
bool start_fps_counter; bool start_fps_counter;
bool power_on; bool power_on;
bool video;
bool audio; bool audio;
bool require_audio; bool list_encoders;
bool kill_adb_on_close; bool list_displays;
bool camera_high_speed;
#define SC_OPTION_LIST_ENCODERS 0x1
#define SC_OPTION_LIST_DISPLAYS 0x2
#define SC_OPTION_LIST_CAMERAS 0x4
#define SC_OPTION_LIST_CAMERA_SIZES 0x8
uint8_t list;
bool window;
}; };
extern const struct scrcpy_options scrcpy_options_default; extern const struct scrcpy_options scrcpy_options_default;

View File

@ -1,29 +1,21 @@
#include "receiver.h" #include "receiver.h"
#include <assert.h> #include <assert.h>
#include <inttypes.h>
#include <stdint.h>
#include <SDL2/SDL_clipboard.h> #include <SDL2/SDL_clipboard.h>
#include "device_msg.h" #include "device_msg.h"
#include "util/log.h" #include "util/log.h"
#include "util/str.h"
bool bool
sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket, sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket,
const struct sc_receiver_callbacks *cbs, void *cbs_userdata) { struct sc_acksync *acksync) {
bool ok = sc_mutex_init(&receiver->mutex); bool ok = sc_mutex_init(&receiver->mutex);
if (!ok) { if (!ok) {
return false; return false;
} }
receiver->control_socket = control_socket; receiver->control_socket = control_socket;
receiver->acksync = NULL; receiver->acksync = acksync;
receiver->uhid_devices = NULL;
assert(cbs && cbs->on_error);
receiver->cbs = cbs;
receiver->cbs_userdata = cbs_userdata;
return true; return true;
} }
@ -34,7 +26,7 @@ sc_receiver_destroy(struct sc_receiver *receiver) {
} }
static void static void
process_msg(struct sc_receiver *receiver, struct sc_device_msg *msg) { process_msg(struct sc_receiver *receiver, struct device_msg *msg) {
switch (msg->type) { switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD: { case DEVICE_MSG_TYPE_CLIPBOARD: {
char *current = SDL_GetClipboardText(); char *current = SDL_GetClipboardText();
@ -50,65 +42,20 @@ process_msg(struct sc_receiver *receiver, struct sc_device_msg *msg) {
break; break;
} }
case DEVICE_MSG_TYPE_ACK_CLIPBOARD: case DEVICE_MSG_TYPE_ACK_CLIPBOARD:
assert(receiver->acksync);
LOGD("Ack device clipboard sequence=%" PRIu64_, LOGD("Ack device clipboard sequence=%" PRIu64_,
msg->ack_clipboard.sequence); msg->ack_clipboard.sequence);
// This is a programming error to receive this message if there is
// no ACK synchronization mechanism
assert(receiver->acksync);
// Also check at runtime (do not trust the server)
if (!receiver->acksync) {
LOGE("Received unexpected ack");
return;
}
sc_acksync_ack(receiver->acksync, msg->ack_clipboard.sequence); sc_acksync_ack(receiver->acksync, msg->ack_clipboard.sequence);
break; break;
case DEVICE_MSG_TYPE_UHID_OUTPUT:
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
char *hex = sc_str_to_hex_string(msg->uhid_output.data,
msg->uhid_output.size);
if (hex) {
LOGV("UHID output [%" PRIu16 "] %s",
msg->uhid_output.id, hex);
free(hex);
} else {
LOGV("UHID output [%" PRIu16 "] size=%" PRIu16,
msg->uhid_output.id, msg->uhid_output.size);
}
}
// This is a programming error to receive this message if there is
// no uhid_devices instance
assert(receiver->uhid_devices);
// Also check at runtime (do not trust the server)
if (!receiver->uhid_devices) {
LOGE("Received unexpected HID output message");
return;
}
struct sc_uhid_receiver *uhid_receiver =
sc_uhid_devices_get_receiver(receiver->uhid_devices,
msg->uhid_output.id);
if (uhid_receiver) {
uhid_receiver->ops->process_output(uhid_receiver,
msg->uhid_output.data,
msg->uhid_output.size);
} else {
LOGW("No UHID receiver for id %" PRIu16, msg->uhid_output.id);
}
break;
} }
} }
static ssize_t static ssize_t
process_msgs(struct sc_receiver *receiver, const uint8_t *buf, size_t len) { process_msgs(struct sc_receiver *receiver, const unsigned char *buf, size_t len) {
size_t head = 0; size_t head = 0;
for (;;) { for (;;) {
struct sc_device_msg msg; struct device_msg msg;
ssize_t r = sc_device_msg_deserialize(&buf[head], len - head, &msg); ssize_t r = device_msg_deserialize(&buf[head], len - head, &msg);
if (r == -1) { if (r == -1) {
return -1; return -1;
} }
@ -117,7 +64,7 @@ process_msgs(struct sc_receiver *receiver, const uint8_t *buf, size_t len) {
} }
process_msg(receiver, &msg); process_msg(receiver, &msg);
sc_device_msg_destroy(&msg); device_msg_destroy(&msg);
head += r; head += r;
assert(head <= len); assert(head <= len);
@ -131,7 +78,7 @@ static int
run_receiver(void *data) { run_receiver(void *data) {
struct sc_receiver *receiver = data; struct sc_receiver *receiver = data;
static uint8_t buf[DEVICE_MSG_MAX_SIZE]; static unsigned char buf[DEVICE_MSG_MAX_SIZE];
size_t head = 0; size_t head = 0;
for (;;) { for (;;) {
@ -157,8 +104,6 @@ run_receiver(void *data) {
} }
} }
receiver->cbs->on_error(receiver, receiver->cbs_userdata);
return 0; return 0;
} }

View File

@ -5,7 +5,6 @@
#include <stdbool.h> #include <stdbool.h>
#include "uhid/uhid_output.h"
#include "util/acksync.h" #include "util/acksync.h"
#include "util/net.h" #include "util/net.h"
#include "util/thread.h" #include "util/thread.h"
@ -18,19 +17,11 @@ struct sc_receiver {
sc_mutex mutex; sc_mutex mutex;
struct sc_acksync *acksync; struct sc_acksync *acksync;
struct sc_uhid_devices *uhid_devices;
const struct sc_receiver_callbacks *cbs;
void *cbs_userdata;
};
struct sc_receiver_callbacks {
void (*on_error)(struct sc_receiver *receiver, void *userdata);
}; };
bool bool
sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket, sc_receiver_init(struct sc_receiver *receiver, sc_socket control_socket,
const struct sc_receiver_callbacks *cbs, void *cbs_userdata); struct sc_acksync *acksync);
void void
sc_receiver_destroy(struct sc_receiver *receiver); sc_receiver_destroy(struct sc_receiver *receiver);

View File

@ -4,7 +4,6 @@
#include <libavcodec/avcodec.h> #include <libavcodec/avcodec.h>
#include <libavformat/avformat.h> #include <libavformat/avformat.h>
#include <libavutil/time.h> #include <libavutil/time.h>
#include <libavutil/display.h>
#include "util/log.h" #include "util/log.h"
#include "util/str.h" #include "util/str.h"
@ -34,48 +33,50 @@ find_muxer(const char *name) {
return oformat; return oformat;
} }
static AVPacket * static struct sc_record_packet *
sc_recorder_packet_ref(const AVPacket *packet) { sc_record_packet_new(const AVPacket *packet) {
AVPacket *p = av_packet_alloc(); struct sc_record_packet *rec = malloc(sizeof(*rec));
if (!p) { if (!rec) {
LOG_OOM(); LOG_OOM();
return NULL; return NULL;
} }
if (av_packet_ref(p, packet)) { rec->packet = av_packet_alloc();
av_packet_free(&p); if (!rec->packet) {
LOG_OOM();
free(rec);
return NULL; return NULL;
} }
return p; if (av_packet_ref(rec->packet, packet)) {
av_packet_free(&rec->packet);
free(rec);
return NULL;
}
return rec;
}
static void
sc_record_packet_delete(struct sc_record_packet *rec) {
av_packet_free(&rec->packet);
free(rec);
} }
static void static void
sc_recorder_queue_clear(struct sc_recorder_queue *queue) { sc_recorder_queue_clear(struct sc_recorder_queue *queue) {
while (!sc_vecdeque_is_empty(queue)) { while (!sc_queue_is_empty(queue)) {
AVPacket *p = sc_vecdeque_pop(queue); struct sc_record_packet *rec;
av_packet_free(&p); sc_queue_take(queue, next, &rec);
sc_record_packet_delete(rec);
} }
} }
static const char * static const char *
sc_recorder_get_format_name(enum sc_record_format format) { sc_recorder_get_format_name(enum sc_record_format format) {
switch (format) { switch (format) {
case SC_RECORD_FORMAT_MP4: case SC_RECORD_FORMAT_MP4: return "mp4";
case SC_RECORD_FORMAT_M4A: case SC_RECORD_FORMAT_MKV: return "matroska";
case SC_RECORD_FORMAT_AAC: default: return NULL;
return "mp4";
case SC_RECORD_FORMAT_MKV:
case SC_RECORD_FORMAT_MKA:
return "matroska";
case SC_RECORD_FORMAT_OPUS:
return "opus";
case SC_RECORD_FORMAT_FLAC:
return "flac";
case SC_RECORD_FORMAT_WAV:
return "wav";
default:
return NULL;
} }
} }
@ -101,30 +102,23 @@ sc_recorder_rescale_packet(AVStream *stream, AVPacket *packet) {
} }
static bool static bool
sc_recorder_write_stream(struct sc_recorder *recorder, sc_recorder_write_stream(struct sc_recorder *recorder, int stream_index,
struct sc_recorder_stream *st, AVPacket *packet) { AVPacket *packet) {
AVStream *stream = recorder->ctx->streams[st->index]; AVStream *stream = recorder->ctx->streams[stream_index];
sc_recorder_rescale_packet(stream, packet); sc_recorder_rescale_packet(stream, packet);
if (st->last_pts != AV_NOPTS_VALUE && packet->pts <= st->last_pts) {
LOGD("Fixing PTS non monotonically increasing in stream %d "
"(%" PRIi64 " >= %" PRIi64 ")",
st->index, st->last_pts, packet->pts);
packet->pts = ++st->last_pts;
packet->dts = packet->pts;
} else {
st->last_pts = packet->pts;
}
return av_interleaved_write_frame(recorder->ctx, packet) >= 0; return av_interleaved_write_frame(recorder->ctx, packet) >= 0;
} }
static inline bool static inline bool
sc_recorder_write_video(struct sc_recorder *recorder, AVPacket *packet) { sc_recorder_write_video(struct sc_recorder *recorder, AVPacket *packet) {
return sc_recorder_write_stream(recorder, &recorder->video_stream, packet); return sc_recorder_write_stream(recorder, recorder->video_stream_index,
packet);
} }
static inline bool static inline bool
sc_recorder_write_audio(struct sc_recorder *recorder, AVPacket *packet) { sc_recorder_write_audio(struct sc_recorder *recorder, AVPacket *packet) {
return sc_recorder_write_stream(recorder, &recorder->audio_stream, packet); return sc_recorder_write_stream(recorder, recorder->audio_stream_index,
packet);
} }
static bool static bool
@ -170,15 +164,80 @@ sc_recorder_close_output_file(struct sc_recorder *recorder) {
avformat_free_context(recorder->ctx); avformat_free_context(recorder->ctx);
} }
static bool
sc_recorder_wait_video_stream(struct sc_recorder *recorder) {
sc_mutex_lock(&recorder->mutex);
while (!recorder->video_codec && !recorder->stopped) {
sc_cond_wait(&recorder->stream_cond, &recorder->mutex);
}
const AVCodec *codec = recorder->video_codec;
sc_mutex_unlock(&recorder->mutex);
if (codec) {
AVStream *stream = avformat_new_stream(recorder->ctx, codec);
if (!stream) {
return false;
}
stream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
stream->codecpar->codec_id = codec->id;
stream->codecpar->format = AV_PIX_FMT_YUV420P;
stream->codecpar->width = recorder->declared_frame_size.width;
stream->codecpar->height = recorder->declared_frame_size.height;
recorder->video_stream_index = stream->index;
}
return true;
}
static bool
sc_recorder_wait_audio_stream(struct sc_recorder *recorder) {
sc_mutex_lock(&recorder->mutex);
while (!recorder->audio_codec && !recorder->audio_disabled
&& !recorder->stopped) {
sc_cond_wait(&recorder->stream_cond, &recorder->mutex);
}
if (recorder->audio_disabled) {
// Reset audio flag. From there, the recorder thread may access this
// flag without any mutex.
recorder->audio = false;
}
const AVCodec *codec = recorder->audio_codec;
sc_mutex_unlock(&recorder->mutex);
if (codec) {
AVStream *stream = avformat_new_stream(recorder->ctx, codec);
if (!stream) {
return false;
}
stream->codecpar->codec_type = AVMEDIA_TYPE_AUDIO;
stream->codecpar->codec_id = codec->id;
#ifdef SCRCPY_LAVU_HAS_CHLAYOUT
stream->codecpar->ch_layout.nb_channels = 2;
#else
stream->codecpar->channel_layout = AV_CH_LAYOUT_STEREO;
stream->codecpar->channels = 2;
#endif
stream->codecpar->sample_rate = 48000;
recorder->audio_stream_index = stream->index;
}
return true;
}
static inline bool static inline bool
sc_recorder_must_wait_for_config_packets(struct sc_recorder *recorder) { sc_recorder_has_empty_queues(struct sc_recorder *recorder) {
if (recorder->video && sc_vecdeque_is_empty(&recorder->video_queue)) { if (sc_queue_is_empty(&recorder->video_queue)) {
// The video queue is empty // The video queue is empty
return true; return true;
} }
if (recorder->audio && recorder->audio_expects_config_packet if (recorder->audio && sc_queue_is_empty(&recorder->audio_queue)) {
&& sc_vecdeque_is_empty(&recorder->audio_queue)) {
// The audio queue is empty (when audio is enabled) // The audio queue is empty (when audio is enabled)
return true; return true;
} }
@ -191,69 +250,59 @@ static bool
sc_recorder_process_header(struct sc_recorder *recorder) { sc_recorder_process_header(struct sc_recorder *recorder) {
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
while (!recorder->stopped && while (!recorder->stopped && sc_recorder_has_empty_queues(recorder)) {
((recorder->video && !recorder->video_init) sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
|| (recorder->audio && !recorder->audio_init)
|| sc_recorder_must_wait_for_config_packets(recorder))) {
sc_cond_wait(&recorder->cond, &recorder->mutex);
} }
if (recorder->video && sc_vecdeque_is_empty(&recorder->video_queue)) { if (recorder->stopped && sc_queue_is_empty(&recorder->video_queue)) {
assert(recorder->stopped);
// If the recorder is stopped, don't process anything if there are not // If the recorder is stopped, don't process anything if there are not
// at least video packets // at least video packets
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
return false; return false;
} }
AVPacket *video_pkt = NULL; struct sc_record_packet *video_pkt;
if (!sc_vecdeque_is_empty(&recorder->video_queue)) { sc_queue_take(&recorder->video_queue, next, &video_pkt);
assert(recorder->video);
video_pkt = sc_vecdeque_pop(&recorder->video_queue);
}
AVPacket *audio_pkt = NULL; struct sc_record_packet *audio_pkt = NULL;
if (recorder->audio_expects_config_packet && if (!sc_queue_is_empty(&recorder->audio_queue)) {
!sc_vecdeque_is_empty(&recorder->audio_queue)) {
assert(recorder->audio); assert(recorder->audio);
audio_pkt = sc_vecdeque_pop(&recorder->audio_queue); sc_queue_take(&recorder->audio_queue, next, &audio_pkt);
} }
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
int ret = false; int ret = false;
if (video_pkt) { if (video_pkt->packet->pts != AV_NOPTS_VALUE) {
if (video_pkt->pts != AV_NOPTS_VALUE) {
LOGE("The first video packet is not a config packet"); LOGE("The first video packet is not a config packet");
goto end; goto end;
} }
assert(recorder->video_stream.index >= 0); assert(recorder->video_stream_index >= 0);
AVStream *video_stream = AVStream *video_stream =
recorder->ctx->streams[recorder->video_stream.index]; recorder->ctx->streams[recorder->video_stream_index];
bool ok = sc_recorder_set_extradata(video_stream, video_pkt); bool ok = sc_recorder_set_extradata(video_stream, video_pkt->packet);
if (!ok) { if (!ok) {
goto end; goto end;
} }
}
if (audio_pkt) { if (audio_pkt) {
if (audio_pkt->pts != AV_NOPTS_VALUE) { if (audio_pkt->packet->pts != AV_NOPTS_VALUE) {
LOGE("The first audio packet is not a config packet"); LOGE("The first audio packet is not a config packet");
goto end; goto end;
} }
assert(recorder->audio_stream.index >= 0); assert(recorder->audio_stream_index >= 0);
AVStream *audio_stream = AVStream *audio_stream =
recorder->ctx->streams[recorder->audio_stream.index]; recorder->ctx->streams[recorder->audio_stream_index];
bool ok = sc_recorder_set_extradata(audio_stream, audio_pkt); ok = sc_recorder_set_extradata(audio_stream, audio_pkt->packet);
if (!ok) { if (!ok) {
goto end; goto end;
} }
} }
bool ok = avformat_write_header(recorder->ctx, NULL) >= 0; ok = avformat_write_header(recorder->ctx, NULL) >= 0;
if (!ok) { if (!ok) {
LOGE("Failed to write header to %s", recorder->filename); LOGE("Failed to write header to %s", recorder->filename);
goto end; goto end;
@ -262,11 +311,9 @@ sc_recorder_process_header(struct sc_recorder *recorder) {
ret = true; ret = true;
end: end:
if (video_pkt) { sc_record_packet_delete(video_pkt);
av_packet_free(&video_pkt);
}
if (audio_pkt) { if (audio_pkt) {
av_packet_free(&audio_pkt); sc_record_packet_delete(audio_pkt);
} }
return ret; return ret;
@ -281,12 +328,12 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
return false; return false;
} }
AVPacket *video_pkt = NULL; struct sc_record_packet *video_pkt = NULL;
AVPacket *audio_pkt = NULL; struct sc_record_packet *audio_pkt = NULL;
// We can write a video packet only once we received the next one so that // We can write a video packet only once we received the next one so that
// we can set its duration (next_pts - current_pts) // we can set its duration (next_pts - current_pts)
AVPacket *video_pkt_previous = NULL; struct sc_record_packet *video_pkt_previous = NULL;
bool error = false; bool error = false;
@ -294,43 +341,37 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
while (!recorder->stopped) { while (!recorder->stopped) {
if (recorder->video && !video_pkt && if (!video_pkt && !sc_queue_is_empty(&recorder->video_queue)) {
!sc_vecdeque_is_empty(&recorder->video_queue)) {
// A new packet may be assigned to video_pkt and be processed // A new packet may be assigned to video_pkt and be processed
break; break;
} }
if (recorder->audio && !audio_pkt if (recorder->audio && !audio_pkt
&& !sc_vecdeque_is_empty(&recorder->audio_queue)) { && !sc_queue_is_empty(&recorder->audio_queue)) {
// A new packet may be assigned to audio_pkt and be processed // A new packet may be assigned to audio_pkt and be processed
break; break;
} }
sc_cond_wait(&recorder->cond, &recorder->mutex); sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
} }
// If stopped is set, continue to process the remaining events (to // If stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping. // finish the recording) before actually stopping.
// If there is no video, then the video_queue will remain empty forever
// and video_pkt will always be NULL.
assert(recorder->video || (!video_pkt
&& sc_vecdeque_is_empty(&recorder->video_queue)));
// If there is no audio, then the audio_queue will remain empty forever // If there is no audio, then the audio_queue will remain empty forever
// and audio_pkt will always be NULL. // and audio_pkt will always be NULL.
assert(recorder->audio || (!audio_pkt assert(recorder->audio
&& sc_vecdeque_is_empty(&recorder->audio_queue))); || (!audio_pkt && sc_queue_is_empty(&recorder->audio_queue)));
if (!video_pkt && !sc_vecdeque_is_empty(&recorder->video_queue)) { if (!video_pkt && !sc_queue_is_empty(&recorder->video_queue)) {
video_pkt = sc_vecdeque_pop(&recorder->video_queue); sc_queue_take(&recorder->video_queue, next, &video_pkt);
} }
if (!audio_pkt && !sc_vecdeque_is_empty(&recorder->audio_queue)) { if (!audio_pkt && !sc_queue_is_empty(&recorder->audio_queue)) {
audio_pkt = sc_vecdeque_pop(&recorder->audio_queue); sc_queue_take(&recorder->audio_queue, next, &audio_pkt);
} }
if (recorder->stopped && !video_pkt && !audio_pkt) { if (recorder->stopped && !video_pkt && !audio_pkt) {
assert(sc_vecdeque_is_empty(&recorder->video_queue)); assert(sc_queue_is_empty(&recorder->video_queue));
assert(sc_vecdeque_is_empty(&recorder->audio_queue)); assert(sc_queue_is_empty(&recorder->audio_queue));
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
break; break;
} }
@ -342,35 +383,38 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
// Ignore further config packets (e.g. on device orientation // Ignore further config packets (e.g. on device orientation
// change). The next non-config packet will have the config packet // change). The next non-config packet will have the config packet
// data prepended. // data prepended.
if (video_pkt && video_pkt->pts == AV_NOPTS_VALUE) { if (video_pkt && video_pkt->packet->pts == AV_NOPTS_VALUE) {
av_packet_free(&video_pkt); sc_record_packet_delete(video_pkt);
video_pkt = NULL; video_pkt = NULL;
} }
if (audio_pkt && audio_pkt->pts == AV_NOPTS_VALUE) { if (audio_pkt && audio_pkt->packet->pts == AV_NOPTS_VALUE) {
av_packet_free(&audio_pkt); sc_record_packet_delete(audio_pkt);
audio_pkt= NULL; audio_pkt= NULL;
} }
if (pts_origin == AV_NOPTS_VALUE) { if (pts_origin == AV_NOPTS_VALUE) {
if (!recorder->audio) { if (!recorder->audio) {
assert(video_pkt); assert(video_pkt);
pts_origin = video_pkt->pts; pts_origin = video_pkt->packet->pts;
} else if (!recorder->video) {
assert(audio_pkt);
pts_origin = audio_pkt->pts;
} else if (video_pkt && audio_pkt) { } else if (video_pkt && audio_pkt) {
pts_origin = MIN(video_pkt->pts, audio_pkt->pts); pts_origin =
MIN(video_pkt->packet->pts, audio_pkt->packet->pts);
} else if (recorder->stopped) { } else if (recorder->stopped) {
if (video_pkt) { if (video_pkt) {
// The recorder is stopped without audio, record the video // The recorder is stopped without audio, record the video
// packets // packets
pts_origin = video_pkt->pts; pts_origin = video_pkt->packet->pts;
} else { } else {
// Fail if there is no video // Fail if there is no video
error = true; error = true;
goto end; goto end;
} }
// If the recorder is stopped while one of the streams has no
// packets, then we must avoid a live-loop and correctly record
// the stream having packets.
pts_origin = video_pkt ? video_pkt->packet->pts
: audio_pkt->packet->pts;
} else { } else {
// We need both video and audio packets to initialize pts_origin // We need both video and audio packets to initialize pts_origin
continue; continue;
@ -380,16 +424,17 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
assert(pts_origin != AV_NOPTS_VALUE); assert(pts_origin != AV_NOPTS_VALUE);
if (video_pkt) { if (video_pkt) {
video_pkt->pts -= pts_origin; video_pkt->packet->pts -= pts_origin;
video_pkt->dts = video_pkt->pts; video_pkt->packet->dts = video_pkt->packet->pts;
if (video_pkt_previous) { if (video_pkt_previous) {
// we now know the duration of the previous packet // we now know the duration of the previous packet
video_pkt_previous->duration = video_pkt->pts video_pkt_previous->packet->duration =
- video_pkt_previous->pts; video_pkt->packet->pts - video_pkt_previous->packet->pts;
bool ok = sc_recorder_write_video(recorder, video_pkt_previous); bool ok = sc_recorder_write_video(recorder,
av_packet_free(&video_pkt_previous); video_pkt_previous->packet);
sc_record_packet_delete(video_pkt_previous);
if (!ok) { if (!ok) {
LOGE("Could not record video packet"); LOGE("Could not record video packet");
error = true; error = true;
@ -402,34 +447,34 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
} }
if (audio_pkt) { if (audio_pkt) {
audio_pkt->pts -= pts_origin; audio_pkt->packet->pts -= pts_origin;
audio_pkt->dts = audio_pkt->pts; audio_pkt->packet->dts = audio_pkt->packet->pts;
bool ok = sc_recorder_write_audio(recorder, audio_pkt); bool ok = sc_recorder_write_audio(recorder, audio_pkt->packet);
if (!ok) { if (!ok) {
LOGE("Could not record audio packet"); LOGE("Could not record audio packet");
error = true; error = true;
goto end; goto end;
} }
av_packet_free(&audio_pkt); sc_record_packet_delete(audio_pkt);
audio_pkt = NULL; audio_pkt = NULL;
} }
} }
// Write the last video packet // Write the last video packet
AVPacket *last = video_pkt_previous; struct sc_record_packet *last = video_pkt_previous;
if (last) { if (last) {
// assign an arbitrary duration to the last packet // assign an arbitrary duration to the last packet
last->duration = 100000; last->packet->duration = 100000;
bool ok = sc_recorder_write_video(recorder, last); bool ok = sc_recorder_write_video(recorder, last->packet);
if (!ok) { if (!ok) {
// failing to write the last frame is not very serious, no // failing to write the last frame is not very serious, no
// future frame may depend on it, so the resulting file // future frame may depend on it, so the resulting file
// will still be valid // will still be valid
LOGW("Could not record last packet"); LOGW("Could not record last packet");
} }
av_packet_free(&last); sc_record_packet_delete(last);
} }
int ret = av_write_trailer(recorder->ctx); int ret = av_write_trailer(recorder->ctx);
@ -440,10 +485,10 @@ sc_recorder_process_packets(struct sc_recorder *recorder) {
end: end:
if (video_pkt) { if (video_pkt) {
av_packet_free(&video_pkt); sc_record_packet_delete(video_pkt);
} }
if (audio_pkt) { if (audio_pkt) {
av_packet_free(&audio_pkt); sc_record_packet_delete(audio_pkt);
} }
return !error; return !error;
@ -456,6 +501,22 @@ sc_recorder_record(struct sc_recorder *recorder) {
return false; return false;
} }
ok = sc_recorder_wait_video_stream(recorder);
if (!ok) {
sc_recorder_close_output_file(recorder);
return false;
}
if (recorder->audio) {
ok = sc_recorder_wait_audio_stream(recorder);
if (!ok) {
sc_recorder_close_output_file(recorder);
return false;
}
}
// If recorder->stopped, process any queued packet anyway
ok = sc_recorder_process_packets(recorder); ok = sc_recorder_process_packets(recorder);
sc_recorder_close_output_file(recorder); sc_recorder_close_output_file(recorder);
return ok; return ok;
@ -465,10 +526,6 @@ static int
run_recorder(void *data) { run_recorder(void *data) {
struct sc_recorder *recorder = data; struct sc_recorder *recorder = data;
// Recording is a background task
bool ok = sc_thread_set_priority(SC_THREAD_PRIORITY_LOW);
(void) ok; // We don't care if it worked
bool success = sc_recorder_record(recorder); bool success = sc_recorder_record(recorder);
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
@ -476,7 +533,6 @@ run_recorder(void *data) {
recorder->stopped = true; recorder->stopped = true;
// Discard pending packets // Discard pending packets
sc_recorder_queue_clear(&recorder->video_queue); sc_recorder_queue_clear(&recorder->video_queue);
sc_recorder_queue_clear(&recorder->audio_queue);
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
if (success) { if (success) {
@ -494,48 +550,11 @@ run_recorder(void *data) {
return 0; return 0;
} }
static bool
sc_recorder_set_orientation(AVStream *stream, enum sc_orientation orientation) {
assert(!sc_orientation_is_mirror(orientation));
uint8_t *raw_data;
#ifdef SCRCPY_LAVC_HAS_CODECPAR_CODEC_SIDEDATA
AVPacketSideData *sd =
av_packet_side_data_new(&stream->codecpar->coded_side_data,
&stream->codecpar->nb_coded_side_data,
AV_PKT_DATA_DISPLAYMATRIX,
sizeof(int32_t) * 9, 0);
if (!sd) {
LOG_OOM();
return false;
}
raw_data = sd->data;
#else
raw_data = av_stream_new_side_data(stream, AV_PKT_DATA_DISPLAYMATRIX,
sizeof(int32_t) * 9);
if (!raw_data) {
LOG_OOM();
return false;
}
#endif
int32_t *matrix = (int32_t *) raw_data;
unsigned rotation = orientation;
unsigned angle = rotation * 90;
av_display_rotation_set(matrix, angle);
return true;
}
static bool static bool
sc_recorder_video_packet_sink_open(struct sc_packet_sink *sink, sc_recorder_video_packet_sink_open(struct sc_packet_sink *sink,
AVCodecContext *ctx) { const AVCodec *codec) {
struct sc_recorder *recorder = DOWNCAST_VIDEO(sink); struct sc_recorder *recorder = DOWNCAST_VIDEO(sink);
// only written from this thread, no need to lock assert(codec);
assert(!recorder->video_init);
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
if (recorder->stopped) { if (recorder->stopped) {
@ -543,32 +562,8 @@ sc_recorder_video_packet_sink_open(struct sc_packet_sink *sink,
return false; return false;
} }
AVStream *stream = avformat_new_stream(recorder->ctx, ctx->codec); recorder->video_codec = codec;
if (!stream) { sc_cond_signal(&recorder->stream_cond);
sc_mutex_unlock(&recorder->mutex);
return false;
}
int r = avcodec_parameters_from_context(stream->codecpar, ctx);
if (r < 0) {
sc_mutex_unlock(&recorder->mutex);
return false;
}
recorder->video_stream.index = stream->index;
if (recorder->orientation != SC_ORIENTATION_0) {
if (!sc_recorder_set_orientation(stream, recorder->orientation)) {
sc_mutex_unlock(&recorder->mutex);
return false;
}
LOGI("Record orientation set to %s",
sc_orientation_get_name(recorder->orientation));
}
recorder->video_init = true;
sc_cond_signal(&recorder->cond);
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
return true; return true;
@ -577,13 +572,11 @@ sc_recorder_video_packet_sink_open(struct sc_packet_sink *sink,
static void static void
sc_recorder_video_packet_sink_close(struct sc_packet_sink *sink) { sc_recorder_video_packet_sink_close(struct sc_packet_sink *sink) {
struct sc_recorder *recorder = DOWNCAST_VIDEO(sink); struct sc_recorder *recorder = DOWNCAST_VIDEO(sink);
// only written from this thread, no need to lock
assert(recorder->video_init);
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
// EOS also stops the recorder // EOS also stops the recorder
recorder->stopped = true; recorder->stopped = true;
sc_cond_signal(&recorder->cond); sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
} }
@ -591,8 +584,6 @@ static bool
sc_recorder_video_packet_sink_push(struct sc_packet_sink *sink, sc_recorder_video_packet_sink_push(struct sc_packet_sink *sink,
const AVPacket *packet) { const AVPacket *packet) {
struct sc_recorder *recorder = DOWNCAST_VIDEO(sink); struct sc_recorder *recorder = DOWNCAST_VIDEO(sink);
// only written from this thread, no need to lock
assert(recorder->video_init);
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
@ -602,23 +593,17 @@ sc_recorder_video_packet_sink_push(struct sc_packet_sink *sink,
return false; return false;
} }
AVPacket *rec = sc_recorder_packet_ref(packet); struct sc_record_packet *rec = sc_record_packet_new(packet);
if (!rec) { if (!rec) {
LOG_OOM(); LOG_OOM();
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
return false; return false;
} }
rec->stream_index = recorder->video_stream.index; rec->packet->stream_index = 0;
bool ok = sc_vecdeque_push(&recorder->video_queue, rec); sc_queue_push(&recorder->video_queue, next, rec);
if (!ok) { sc_cond_signal(&recorder->queue_cond);
LOG_OOM();
sc_mutex_unlock(&recorder->mutex);
return false;
}
sc_cond_signal(&recorder->cond);
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
return true; return true;
@ -626,34 +611,16 @@ sc_recorder_video_packet_sink_push(struct sc_packet_sink *sink,
static bool static bool
sc_recorder_audio_packet_sink_open(struct sc_packet_sink *sink, sc_recorder_audio_packet_sink_open(struct sc_packet_sink *sink,
AVCodecContext *ctx) { const AVCodec *codec) {
struct sc_recorder *recorder = DOWNCAST_AUDIO(sink); struct sc_recorder *recorder = DOWNCAST_AUDIO(sink);
assert(recorder->audio); assert(recorder->audio);
// only written from this thread, no need to lock // only written from this thread, no need to lock
assert(!recorder->audio_init); assert(!recorder->audio_disabled);
assert(codec);
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
recorder->audio_codec = codec;
AVStream *stream = avformat_new_stream(recorder->ctx, ctx->codec); sc_cond_signal(&recorder->stream_cond);
if (!stream) {
sc_mutex_unlock(&recorder->mutex);
return false;
}
int r = avcodec_parameters_from_context(stream->codecpar, ctx);
if (r < 0) {
sc_mutex_unlock(&recorder->mutex);
return false;
}
recorder->audio_stream.index = stream->index;
// A config packet is provided for all supported formats except raw audio
recorder->audio_expects_config_packet =
ctx->codec_id != AV_CODEC_ID_PCM_S16LE;
recorder->audio_init = true;
sc_cond_signal(&recorder->cond);
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
return true; return true;
@ -664,12 +631,12 @@ sc_recorder_audio_packet_sink_close(struct sc_packet_sink *sink) {
struct sc_recorder *recorder = DOWNCAST_AUDIO(sink); struct sc_recorder *recorder = DOWNCAST_AUDIO(sink);
assert(recorder->audio); assert(recorder->audio);
// only written from this thread, no need to lock // only written from this thread, no need to lock
assert(recorder->audio_init); assert(!recorder->audio_disabled);
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
// EOS also stops the recorder // EOS also stops the recorder
recorder->stopped = true; recorder->stopped = true;
sc_cond_signal(&recorder->cond); sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
} }
@ -679,7 +646,7 @@ sc_recorder_audio_packet_sink_push(struct sc_packet_sink *sink,
struct sc_recorder *recorder = DOWNCAST_AUDIO(sink); struct sc_recorder *recorder = DOWNCAST_AUDIO(sink);
assert(recorder->audio); assert(recorder->audio);
// only written from this thread, no need to lock // only written from this thread, no need to lock
assert(recorder->audio_init); assert(!recorder->audio_disabled);
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
@ -689,23 +656,17 @@ sc_recorder_audio_packet_sink_push(struct sc_packet_sink *sink,
return false; return false;
} }
AVPacket *rec = sc_recorder_packet_ref(packet); struct sc_record_packet *rec = sc_record_packet_new(packet);
if (!rec) { if (!rec) {
LOG_OOM(); LOG_OOM();
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
return false; return false;
} }
rec->stream_index = recorder->audio_stream.index; rec->packet->stream_index = 1;
bool ok = sc_vecdeque_push(&recorder->audio_queue, rec); sc_queue_push(&recorder->audio_queue, next, rec);
if (!ok) { sc_cond_signal(&recorder->queue_cond);
LOG_OOM();
sc_mutex_unlock(&recorder->mutex);
return false;
}
sc_cond_signal(&recorder->cond);
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
return true; return true;
@ -716,30 +677,22 @@ sc_recorder_audio_packet_sink_disable(struct sc_packet_sink *sink) {
struct sc_recorder *recorder = DOWNCAST_AUDIO(sink); struct sc_recorder *recorder = DOWNCAST_AUDIO(sink);
assert(recorder->audio); assert(recorder->audio);
// only written from this thread, no need to lock // only written from this thread, no need to lock
assert(!recorder->audio_init); assert(!recorder->audio_disabled);
assert(!recorder->audio_codec);
LOGW("Audio stream recording disabled"); LOGW("Audio stream recording disabled");
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
recorder->audio = false; recorder->audio_disabled = true;
recorder->audio_init = true; sc_cond_signal(&recorder->stream_cond);
sc_cond_signal(&recorder->cond);
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
} }
static void
sc_recorder_stream_init(struct sc_recorder_stream *stream) {
stream->index = -1;
stream->last_pts = AV_NOPTS_VALUE;
}
bool bool
sc_recorder_init(struct sc_recorder *recorder, const char *filename, sc_recorder_init(struct sc_recorder *recorder, const char *filename,
enum sc_record_format format, bool video, bool audio, enum sc_record_format format, bool audio,
enum sc_orientation orientation, struct sc_size declared_frame_size,
const struct sc_recorder_callbacks *cbs, void *cbs_userdata) { const struct sc_recorder_callbacks *cbs, void *cbs_userdata) {
assert(!sc_orientation_is_mirror(orientation));
recorder->filename = strdup(filename); recorder->filename = strdup(filename);
if (!recorder->filename) { if (!recorder->filename) {
LOG_OOM(); LOG_OOM();
@ -751,36 +704,36 @@ sc_recorder_init(struct sc_recorder *recorder, const char *filename,
goto error_free_filename; goto error_free_filename;
} }
ok = sc_cond_init(&recorder->cond); ok = sc_cond_init(&recorder->queue_cond);
if (!ok) { if (!ok) {
goto error_mutex_destroy; goto error_mutex_destroy;
} }
assert(video || audio); ok = sc_cond_init(&recorder->stream_cond);
recorder->video = video; if (!ok) {
goto error_queue_cond_destroy;
}
recorder->audio = audio; recorder->audio = audio;
recorder->orientation = orientation; sc_queue_init(&recorder->video_queue);
sc_queue_init(&recorder->audio_queue);
sc_vecdeque_init(&recorder->video_queue);
sc_vecdeque_init(&recorder->audio_queue);
recorder->stopped = false; recorder->stopped = false;
recorder->video_init = false; recorder->video_codec = NULL;
recorder->audio_init = false; recorder->audio_codec = NULL;
recorder->audio_disabled = false;
recorder->audio_expects_config_packet = false; recorder->video_stream_index = -1;
recorder->audio_stream_index = -1;
sc_recorder_stream_init(&recorder->video_stream);
sc_recorder_stream_init(&recorder->audio_stream);
recorder->format = format; recorder->format = format;
recorder->declared_frame_size = declared_frame_size;
assert(cbs && cbs->on_ended); assert(cbs && cbs->on_ended);
recorder->cbs = cbs; recorder->cbs = cbs;
recorder->cbs_userdata = cbs_userdata; recorder->cbs_userdata = cbs_userdata;
if (video) {
static const struct sc_packet_sink_ops video_ops = { static const struct sc_packet_sink_ops video_ops = {
.open = sc_recorder_video_packet_sink_open, .open = sc_recorder_video_packet_sink_open,
.close = sc_recorder_video_packet_sink_close, .close = sc_recorder_video_packet_sink_close,
@ -788,7 +741,6 @@ sc_recorder_init(struct sc_recorder *recorder, const char *filename,
}; };
recorder->video_packet_sink.ops = &video_ops; recorder->video_packet_sink.ops = &video_ops;
}
if (audio) { if (audio) {
static const struct sc_packet_sink_ops audio_ops = { static const struct sc_packet_sink_ops audio_ops = {
@ -803,6 +755,8 @@ sc_recorder_init(struct sc_recorder *recorder, const char *filename,
return true; return true;
error_queue_cond_destroy:
sc_cond_destroy(&recorder->queue_cond);
error_mutex_destroy: error_mutex_destroy:
sc_mutex_destroy(&recorder->mutex); sc_mutex_destroy(&recorder->mutex);
error_free_filename: error_free_filename:
@ -827,7 +781,8 @@ void
sc_recorder_stop(struct sc_recorder *recorder) { sc_recorder_stop(struct sc_recorder *recorder) {
sc_mutex_lock(&recorder->mutex); sc_mutex_lock(&recorder->mutex);
recorder->stopped = true; recorder->stopped = true;
sc_cond_signal(&recorder->cond); sc_cond_signal(&recorder->queue_cond);
sc_cond_signal(&recorder->stream_cond);
sc_mutex_unlock(&recorder->mutex); sc_mutex_unlock(&recorder->mutex);
} }
@ -838,7 +793,8 @@ sc_recorder_join(struct sc_recorder *recorder) {
void void
sc_recorder_destroy(struct sc_recorder *recorder) { sc_recorder_destroy(struct sc_recorder *recorder) {
sc_cond_destroy(&recorder->cond); sc_cond_destroy(&recorder->stream_cond);
sc_cond_destroy(&recorder->queue_cond);
sc_mutex_destroy(&recorder->mutex); sc_mutex_destroy(&recorder->mutex);
free(recorder->filename); free(recorder->filename);
} }

View File

@ -9,16 +9,16 @@
#include "coords.h" #include "coords.h"
#include "options.h" #include "options.h"
#include "trait/packet_sink.h" #include "trait/packet_sink.h"
#include "util/queue.h"
#include "util/thread.h" #include "util/thread.h"
#include "util/vecdeque.h"
struct sc_recorder_queue SC_VECDEQUE(AVPacket *); struct sc_record_packet {
AVPacket *packet;
struct sc_recorder_stream { struct sc_record_packet *next;
int index;
int64_t last_pts;
}; };
struct sc_recorder_queue SC_QUEUE(struct sc_record_packet);
struct sc_recorder { struct sc_recorder {
struct sc_packet_sink video_packet_sink; struct sc_packet_sink video_packet_sink;
struct sc_packet_sink audio_packet_sink; struct sc_packet_sink audio_packet_sink;
@ -32,30 +32,30 @@ struct sc_recorder {
* may access it without data races. * may access it without data races.
*/ */
bool audio; bool audio;
bool video;
enum sc_orientation orientation;
char *filename; char *filename;
enum sc_record_format format; enum sc_record_format format;
AVFormatContext *ctx; AVFormatContext *ctx;
struct sc_size declared_frame_size;
sc_thread thread; sc_thread thread;
sc_mutex mutex; sc_mutex mutex;
sc_cond cond; sc_cond queue_cond;
// set on sc_recorder_stop(), packet_sink close or recording failure // set on sc_recorder_stop(), packet_sink close or recording failure
bool stopped; bool stopped;
struct sc_recorder_queue video_queue; struct sc_recorder_queue video_queue;
struct sc_recorder_queue audio_queue; struct sc_recorder_queue audio_queue;
// wake up the recorder thread once the video or audio codec is known // wake up the recorder thread once the video or audio codec is known
bool video_init; sc_cond stream_cond;
bool audio_init; const AVCodec *video_codec;
const AVCodec *audio_codec;
// Instead of providing an audio_codec, the demuxer may notify that the
// stream is disabled if the device could not capture audio
bool audio_disabled;
bool audio_expects_config_packet; int video_stream_index;
int audio_stream_index;
struct sc_recorder_stream video_stream;
struct sc_recorder_stream audio_stream;
const struct sc_recorder_callbacks *cbs; const struct sc_recorder_callbacks *cbs;
void *cbs_userdata; void *cbs_userdata;
@ -68,8 +68,8 @@ struct sc_recorder_callbacks {
bool bool
sc_recorder_init(struct sc_recorder *recorder, const char *filename, sc_recorder_init(struct sc_recorder *recorder, const char *filename,
enum sc_record_format format, bool video, bool audio, enum sc_record_format format, bool audio,
enum sc_orientation orientation, struct sc_size declared_frame_size,
const struct sc_recorder_callbacks *cbs, void *cbs_userdata); const struct sc_recorder_callbacks *cbs, void *cbs_userdata);
bool bool

View File

@ -16,28 +16,24 @@
#include "audio_player.h" #include "audio_player.h"
#include "controller.h" #include "controller.h"
#include "decoder.h" #include "decoder.h"
#include "delay_buffer.h"
#include "demuxer.h" #include "demuxer.h"
#include "events.h" #include "events.h"
#include "file_pusher.h" #include "file_pusher.h"
#include "keyboard_sdk.h" #include "keyboard_inject.h"
#include "mouse_sdk.h" #include "mouse_inject.h"
#include "recorder.h" #include "recorder.h"
#include "screen.h" #include "screen.h"
#include "server.h" #include "server.h"
#include "uhid/keyboard_uhid.h"
#include "uhid/mouse_uhid.h"
#ifdef HAVE_USB #ifdef HAVE_USB
# include "usb/aoa_hid.h" # include "usb/aoa_hid.h"
# include "usb/keyboard_aoa.h" # include "usb/hid_keyboard.h"
# include "usb/mouse_aoa.h" # include "usb/hid_mouse.h"
# include "usb/usb.h" # include "usb/usb.h"
#endif #endif
#include "util/acksync.h" #include "util/acksync.h"
#include "util/log.h" #include "util/log.h"
#include "util/net.h" #include "util/net.h"
#include "util/rand.h" #include "util/rand.h"
#include "util/timeout.h"
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
# include "v4l2_sink.h" # include "v4l2_sink.h"
#endif #endif
@ -51,10 +47,8 @@ struct scrcpy {
struct sc_decoder video_decoder; struct sc_decoder video_decoder;
struct sc_decoder audio_decoder; struct sc_decoder audio_decoder;
struct sc_recorder recorder; struct sc_recorder recorder;
struct sc_delay_buffer display_buffer;
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
struct sc_v4l2_sink v4l2_sink; struct sc_v4l2_sink v4l2_sink;
struct sc_delay_buffer v4l2_buffer;
#endif #endif
struct sc_controller controller; struct sc_controller controller;
struct sc_file_pusher file_pusher; struct sc_file_pusher file_pusher;
@ -63,23 +57,19 @@ struct scrcpy {
struct sc_aoa aoa; struct sc_aoa aoa;
// sequence/ack helper to synchronize clipboard and Ctrl+v via HID // sequence/ack helper to synchronize clipboard and Ctrl+v via HID
struct sc_acksync acksync; struct sc_acksync acksync;
struct sc_uhid_devices uhid_devices;
#endif #endif
union { union {
struct sc_keyboard_sdk keyboard_sdk; struct sc_keyboard_inject keyboard_inject;
struct sc_keyboard_uhid keyboard_uhid;
#ifdef HAVE_USB #ifdef HAVE_USB
struct sc_keyboard_aoa keyboard_aoa; struct sc_hid_keyboard keyboard_hid;
#endif #endif
}; };
union { union {
struct sc_mouse_sdk mouse_sdk; struct sc_mouse_inject mouse_inject;
struct sc_mouse_uhid mouse_uhid;
#ifdef HAVE_USB #ifdef HAVE_USB
struct sc_mouse_aoa mouse_aoa; struct sc_hid_mouse mouse_hid;
#endif #endif
}; };
struct sc_timeout timeout;
}; };
static inline void static inline void
@ -95,7 +85,7 @@ push_event(uint32_t type, const char *name) {
#define PUSH_EVENT(TYPE) push_event(TYPE, # TYPE) #define PUSH_EVENT(TYPE) push_event(TYPE, # TYPE)
#ifdef _WIN32 #ifdef _WIN32
static BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) { BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) {
if (ctrl_type == CTRL_C_EVENT) { if (ctrl_type == CTRL_C_EVENT) {
PUSH_EVENT(SDL_QUIT); PUSH_EVENT(SDL_QUIT);
return TRUE; return TRUE;
@ -106,6 +96,7 @@ static BOOL WINAPI windows_ctrl_handler(DWORD ctrl_type) {
static void static void
sdl_set_hints(const char *render_driver) { sdl_set_hints(const char *render_driver) {
if (render_driver && !SDL_SetHint(SDL_HINT_RENDER_DRIVER, render_driver)) { if (render_driver && !SDL_SetHint(SDL_HINT_RENDER_DRIVER, render_driver)) {
LOGW("Could not set render driver"); LOGW("Could not set render driver");
} }
@ -143,7 +134,7 @@ sdl_set_hints(const char *render_driver) {
} }
static void static void
sdl_configure(bool video_playback, bool disable_screensaver) { sdl_configure(bool display, bool disable_screensaver) {
#ifdef _WIN32 #ifdef _WIN32
// Clean up properly on Ctrl+C on Windows // Clean up properly on Ctrl+C on Windows
bool ok = SetConsoleCtrlHandler(windows_ctrl_handler, TRUE); bool ok = SetConsoleCtrlHandler(windows_ctrl_handler, TRUE);
@ -152,7 +143,7 @@ sdl_configure(bool video_playback, bool disable_screensaver) {
} }
#endif // _WIN32 #endif // _WIN32
if (!video_playback) { if (!display) {
return; return;
} }
@ -174,22 +165,14 @@ event_loop(struct scrcpy *s) {
case SC_EVENT_DEMUXER_ERROR: case SC_EVENT_DEMUXER_ERROR:
LOGE("Demuxer error"); LOGE("Demuxer error");
return SCRCPY_EXIT_FAILURE; return SCRCPY_EXIT_FAILURE;
case SC_EVENT_CONTROLLER_ERROR:
LOGE("Controller error");
return SCRCPY_EXIT_FAILURE;
case SC_EVENT_RECORDER_ERROR: case SC_EVENT_RECORDER_ERROR:
LOGE("Recorder error"); LOGE("Recorder error");
return SCRCPY_EXIT_FAILURE; return SCRCPY_EXIT_FAILURE;
case SC_EVENT_TIME_LIMIT_REACHED:
LOGI("Time limit reached");
return SCRCPY_EXIT_SUCCESS;
case SDL_QUIT: case SDL_QUIT:
LOGD("User requested to quit"); LOGD("User requested to quit");
return SCRCPY_EXIT_SUCCESS; return SCRCPY_EXIT_SUCCESS;
default: default:
if (!sc_screen_handle_event(&s->screen, &event)) { sc_screen_handle_event(&s->screen, &event);
return SCRCPY_EXIT_FAILURE;
}
break; break;
} }
} }
@ -235,15 +218,12 @@ sc_recorder_on_ended(struct sc_recorder *recorder, bool success,
} }
static void static void
sc_video_demuxer_on_ended(struct sc_demuxer *demuxer, sc_video_demuxer_on_ended(struct sc_demuxer *demuxer, bool eos,
enum sc_demuxer_status status, void *userdata) { void *userdata) {
(void) demuxer; (void) demuxer;
(void) userdata; (void) userdata;
// The device may not decide to disable the video if (eos) {
assert(status != SC_DEMUXER_STATUS_DISABLED);
if (status == SC_DEMUXER_STATUS_EOS) {
PUSH_EVENT(SC_EVENT_DEVICE_DISCONNECTED); PUSH_EVENT(SC_EVENT_DEVICE_DISCONNECTED);
} else { } else {
PUSH_EVENT(SC_EVENT_DEMUXER_ERROR); PUSH_EVENT(SC_EVENT_DEMUXER_ERROR);
@ -251,31 +231,22 @@ sc_video_demuxer_on_ended(struct sc_demuxer *demuxer,
} }
static void static void
sc_audio_demuxer_on_ended(struct sc_demuxer *demuxer, sc_audio_demuxer_on_ended(struct sc_demuxer *demuxer, bool eos,
enum sc_demuxer_status status, void *userdata) { void *userdata) {
(void) demuxer; (void) demuxer;
const struct scrcpy_options *options = userdata;
// Contrary to the video demuxer, keep mirroring if only the audio fails
// (unless --require-audio is set).
if (status == SC_DEMUXER_STATUS_EOS) {
PUSH_EVENT(SC_EVENT_DEVICE_DISCONNECTED);
} else if (status == SC_DEMUXER_STATUS_ERROR
|| (status == SC_DEMUXER_STATUS_DISABLED
&& options->require_audio)) {
PUSH_EVENT(SC_EVENT_DEMUXER_ERROR);
}
}
static void
sc_controller_on_error(struct sc_controller *controller, void *userdata) {
// Note: this function may be called twice, once from the controller thread
// and once from the receiver thread
(void) controller;
(void) userdata; (void) userdata;
PUSH_EVENT(SC_EVENT_CONTROLLER_ERROR); // Contrary to the video demuxer, keep mirroring if only the audio fails.
// 'eos' is true on end-of-stream, including when audio capture is not
// possible on the device (so that scrcpy continue to mirror video without
// failing).
// However, if an audio configuration failure occurs (for example the user
// explicitly selected an unknown audio encoder), 'eos' is false and scrcpy
// must exit.
if (!eos) {
PUSH_EVENT(SC_EVENT_DEMUXER_ERROR);
}
} }
static void static void
@ -304,17 +275,9 @@ sc_server_on_disconnected(struct sc_server *server, void *userdata) {
// event // event
} }
static void
sc_timeout_on_timeout(struct sc_timeout *timeout, void *userdata) {
(void) timeout;
(void) userdata;
PUSH_EVENT(SC_EVENT_TIME_LIMIT_REACHED);
}
// Generate a scrcpy id to differentiate multiple running scrcpy instances // Generate a scrcpy id to differentiate multiple running scrcpy instances
static uint32_t static uint32_t
scrcpy_generate_scid(void) { scrcpy_generate_scid() {
struct sc_rand rand; struct sc_rand rand;
sc_rand_init(&rand); sc_rand_init(&rand);
// Only use 31 bits to avoid issues with signed values on the Java-side // Only use 31 bits to avoid issues with signed values on the Java-side
@ -324,10 +287,6 @@ scrcpy_generate_scid(void) {
enum scrcpy_exit_code enum scrcpy_exit_code
scrcpy(struct scrcpy_options *options) { scrcpy(struct scrcpy_options *options) {
static struct scrcpy scrcpy; static struct scrcpy scrcpy;
#ifndef NDEBUG
// Detect missing initializations
memset(&scrcpy, 42, sizeof(scrcpy));
#endif
struct scrcpy *s = &scrcpy; struct scrcpy *s = &scrcpy;
// Minimal SDL initialization // Minimal SDL initialization
@ -351,17 +310,14 @@ scrcpy(struct scrcpy_options *options) {
bool audio_demuxer_started = false; bool audio_demuxer_started = false;
#ifdef HAVE_USB #ifdef HAVE_USB
bool aoa_hid_initialized = false; bool aoa_hid_initialized = false;
bool keyboard_aoa_initialized = false; bool hid_keyboard_initialized = false;
bool mouse_aoa_initialized = false; bool hid_mouse_initialized = false;
#endif #endif
bool controller_initialized = false; bool controller_initialized = false;
bool controller_started = false; bool controller_started = false;
bool screen_initialized = false; bool screen_initialized = false;
bool timeout_initialized = false;
bool timeout_started = false;
struct sc_acksync *acksync = NULL; struct sc_acksync *acksync = NULL;
struct sc_uhid_devices *uhid_devices = NULL;
uint32_t scid = scrcpy_generate_scid(); uint32_t scid = scrcpy_generate_scid();
@ -373,9 +329,6 @@ scrcpy(struct scrcpy_options *options) {
.log_level = options->log_level, .log_level = options->log_level,
.video_codec = options->video_codec, .video_codec = options->video_codec,
.audio_codec = options->audio_codec, .audio_codec = options->audio_codec,
.video_source = options->video_source,
.audio_source = options->audio_source,
.camera_facing = options->camera_facing,
.crop = options->crop, .crop = options->crop,
.port_range = options->port_range, .port_range = options->port_range,
.tunnel_host = options->tunnel_host, .tunnel_host = options->tunnel_host,
@ -387,7 +340,6 @@ scrcpy(struct scrcpy_options *options) {
.lock_video_orientation = options->lock_video_orientation, .lock_video_orientation = options->lock_video_orientation,
.control = options->control, .control = options->control,
.display_id = options->display_id, .display_id = options->display_id,
.video = options->video,
.audio = options->audio, .audio = options->audio,
.show_touches = options->show_touches, .show_touches = options->show_touches,
.stay_awake = options->stay_awake, .stay_awake = options->stay_awake,
@ -395,10 +347,6 @@ scrcpy(struct scrcpy_options *options) {
.audio_codec_options = options->audio_codec_options, .audio_codec_options = options->audio_codec_options,
.video_encoder = options->video_encoder, .video_encoder = options->video_encoder,
.audio_encoder = options->audio_encoder, .audio_encoder = options->audio_encoder,
.camera_id = options->camera_id,
.camera_size = options->camera_size,
.camera_ar = options->camera_ar,
.camera_fps = options->camera_fps,
.force_adb_forward = options->force_adb_forward, .force_adb_forward = options->force_adb_forward,
.power_off_on_close = options->power_off_on_close, .power_off_on_close = options->power_off_on_close,
.clipboard_autosync = options->clipboard_autosync, .clipboard_autosync = options->clipboard_autosync,
@ -407,9 +355,8 @@ scrcpy(struct scrcpy_options *options) {
.tcpip_dst = options->tcpip_dst, .tcpip_dst = options->tcpip_dst,
.cleanup = options->cleanup, .cleanup = options->cleanup,
.power_on = options->power_on, .power_on = options->power_on,
.kill_adb_on_close = options->kill_adb_on_close, .list_encoders = options->list_encoders,
.camera_high_speed = options->camera_high_speed, .list_displays = options->list_displays,
.list = options->list,
}; };
static const struct sc_server_callbacks cbs = { static const struct sc_server_callbacks cbs = {
@ -421,53 +368,36 @@ scrcpy(struct scrcpy_options *options) {
return SCRCPY_EXIT_FAILURE; return SCRCPY_EXIT_FAILURE;
} }
if (options->window) {
// Set hints before starting the server thread to avoid race conditions
// in SDL
sdl_set_hints(options->render_driver);
}
if (!sc_server_start(&s->server)) { if (!sc_server_start(&s->server)) {
goto end; goto end;
} }
server_started = true; server_started = true;
if (options->list) { if (options->list_encoders || options->list_displays) {
bool ok = await_for_server(NULL); bool ok = await_for_server(NULL);
ret = ok ? SCRCPY_EXIT_SUCCESS : SCRCPY_EXIT_FAILURE; ret = ok ? SCRCPY_EXIT_SUCCESS : SCRCPY_EXIT_FAILURE;
goto end; goto end;
} }
// playback implies capture if (options->display) {
assert(!options->video_playback || options->video); sdl_set_hints(options->render_driver);
assert(!options->audio_playback || options->audio); }
if (options->window || // Initialize SDL video in addition if display is enabled
(options->control && options->clipboard_autosync)) { if (options->display) {
// Initialize the video subsystem even if --no-video or
// --no-video-playback is passed so that clipboard synchronization
// still works.
// <https://github.com/Genymobile/scrcpy/issues/4418>
if (SDL_Init(SDL_INIT_VIDEO)) { if (SDL_Init(SDL_INIT_VIDEO)) {
// If it fails, it is an error only if video playback is enabled
if (options->video_playback) {
LOGE("Could not initialize SDL video: %s", SDL_GetError()); LOGE("Could not initialize SDL video: %s", SDL_GetError());
goto end; goto end;
} else {
LOGW("Could not initialize SDL video: %s", SDL_GetError());
}
}
} }
if (options->audio_playback) { if (options->audio && SDL_Init(SDL_INIT_AUDIO)) {
if (SDL_Init(SDL_INIT_AUDIO)) {
LOGE("Could not initialize SDL audio: %s", SDL_GetError()); LOGE("Could not initialize SDL audio: %s", SDL_GetError());
goto end; goto end;
} }
} }
sdl_configure(options->video_playback, options->disable_screensaver); sdl_configure(options->display, options->disable_screensaver);
// Await for server without blocking Ctrl+C handling // Await for server without blocking Ctrl+C handling
bool connected; bool connected;
@ -493,7 +423,7 @@ scrcpy(struct scrcpy_options *options) {
struct sc_file_pusher *fp = NULL; struct sc_file_pusher *fp = NULL;
if (options->video_playback && options->control) { if (options->display && options->control) {
if (!sc_file_pusher_init(&s->file_pusher, serial, if (!sc_file_pusher_init(&s->file_pusher, serial,
options->push_target)) { options->push_target)) {
goto end; goto end;
@ -502,36 +432,32 @@ scrcpy(struct scrcpy_options *options) {
file_pusher_initialized = true; file_pusher_initialized = true;
} }
if (options->video) {
static const struct sc_demuxer_callbacks video_demuxer_cbs = { static const struct sc_demuxer_callbacks video_demuxer_cbs = {
.on_ended = sc_video_demuxer_on_ended, .on_ended = sc_video_demuxer_on_ended,
}; };
sc_demuxer_init(&s->video_demuxer, "video", s->server.video_socket, sc_demuxer_init(&s->video_demuxer, "video", s->server.video_socket,
&video_demuxer_cbs, NULL); &video_demuxer_cbs, NULL);
}
if (options->audio) { if (options->audio) {
static const struct sc_demuxer_callbacks audio_demuxer_cbs = { static const struct sc_demuxer_callbacks audio_demuxer_cbs = {
.on_ended = sc_audio_demuxer_on_ended, .on_ended = sc_audio_demuxer_on_ended,
}; };
sc_demuxer_init(&s->audio_demuxer, "audio", s->server.audio_socket, sc_demuxer_init(&s->audio_demuxer, "audio", s->server.audio_socket,
&audio_demuxer_cbs, options); &audio_demuxer_cbs, NULL);
} }
bool needs_video_decoder = options->video_playback; bool needs_video_decoder = options->display;
bool needs_audio_decoder = options->audio_playback; bool needs_audio_decoder = options->audio && options->display;
#ifdef HAVE_V4L2 #ifdef HAVE_V4L2
needs_video_decoder |= !!options->v4l2_device; needs_video_decoder |= !!options->v4l2_device;
#endif #endif
if (needs_video_decoder) { if (needs_video_decoder) {
sc_decoder_init(&s->video_decoder, "video"); sc_decoder_init(&s->video_decoder, "video");
sc_packet_source_add_sink(&s->video_demuxer.packet_source, sc_demuxer_add_sink(&s->video_demuxer, &s->video_decoder.packet_sink);
&s->video_decoder.packet_sink);
} }
if (needs_audio_decoder) { if (needs_audio_decoder) {
sc_decoder_init(&s->audio_decoder, "audio"); sc_decoder_init(&s->audio_decoder, "audio");
sc_packet_source_add_sink(&s->audio_demuxer.packet_source, sc_demuxer_add_sink(&s->audio_demuxer, &s->audio_decoder.packet_sink);
&s->audio_decoder.packet_sink);
} }
if (options->record_filename) { if (options->record_filename) {
@ -539,9 +465,8 @@ scrcpy(struct scrcpy_options *options) {
.on_ended = sc_recorder_on_ended, .on_ended = sc_recorder_on_ended,
}; };
if (!sc_recorder_init(&s->recorder, options->record_filename, if (!sc_recorder_init(&s->recorder, options->record_filename,
options->record_format, options->video, options->record_format, options->audio,
options->audio, options->record_orientation, info->frame_size, &recorder_cbs, NULL)) {
&recorder_cbs, NULL)) {
goto end; goto end;
} }
recorder_initialized = true; recorder_initialized = true;
@ -551,12 +476,9 @@ scrcpy(struct scrcpy_options *options) {
} }
recorder_started = true; recorder_started = true;
if (options->video) { sc_demuxer_add_sink(&s->video_demuxer, &s->recorder.video_packet_sink);
sc_packet_source_add_sink(&s->video_demuxer.packet_source,
&s->recorder.video_packet_sink);
}
if (options->audio) { if (options->audio) {
sc_packet_source_add_sink(&s->audio_demuxer.packet_source, sc_demuxer_add_sink(&s->audio_demuxer,
&s->recorder.audio_packet_sink); &s->recorder.audio_packet_sink);
} }
} }
@ -566,24 +488,12 @@ scrcpy(struct scrcpy_options *options) {
struct sc_mouse_processor *mp = NULL; struct sc_mouse_processor *mp = NULL;
if (options->control) { if (options->control) {
static const struct sc_controller_callbacks controller_cbs = {
.on_error = sc_controller_on_error,
};
if (!sc_controller_init(&s->controller, s->server.control_socket,
&controller_cbs, NULL)) {
goto end;
}
controller_initialized = true;
controller = &s->controller;
#ifdef HAVE_USB #ifdef HAVE_USB
bool use_keyboard_aoa = bool use_hid_keyboard =
options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_AOA; options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID;
bool use_mouse_aoa = bool use_hid_mouse =
options->mouse_input_mode == SC_MOUSE_INPUT_MODE_AOA; options->mouse_input_mode == SC_MOUSE_INPUT_MODE_HID;
if (use_keyboard_aoa || use_mouse_aoa) { if (use_hid_keyboard || use_hid_mouse) {
bool ok = sc_acksync_init(&s->acksync); bool ok = sc_acksync_init(&s->acksync);
if (!ok) { if (!ok) {
goto end; goto end;
@ -593,7 +503,7 @@ scrcpy(struct scrcpy_options *options) {
if (!ok) { if (!ok) {
LOGE("Failed to initialize USB"); LOGE("Failed to initialize USB");
sc_acksync_destroy(&s->acksync); sc_acksync_destroy(&s->acksync);
goto end; goto aoa_hid_end;
} }
assert(serial); assert(serial);
@ -601,7 +511,7 @@ scrcpy(struct scrcpy_options *options) {
ok = sc_usb_select_device(&s->usb, serial, &usb_device); ok = sc_usb_select_device(&s->usb, serial, &usb_device);
if (!ok) { if (!ok) {
sc_usb_destroy(&s->usb); sc_usb_destroy(&s->usb);
goto end; goto aoa_hid_end;
} }
LOGI("USB device: %s (%04" PRIx16 ":%04" PRIx16 ") %s %s", LOGI("USB device: %s (%04" PRIx16 ":%04" PRIx16 ") %s %s",
@ -614,7 +524,7 @@ scrcpy(struct scrcpy_options *options) {
LOGE("Failed to connect to USB device %s", serial); LOGE("Failed to connect to USB device %s", serial);
sc_usb_destroy(&s->usb); sc_usb_destroy(&s->usb);
sc_acksync_destroy(&s->acksync); sc_acksync_destroy(&s->acksync);
goto end; goto aoa_hid_end;
} }
ok = sc_aoa_init(&s->aoa, &s->usb, &s->acksync); ok = sc_aoa_init(&s->aoa, &s->usb, &s->acksync);
@ -623,179 +533,97 @@ scrcpy(struct scrcpy_options *options) {
sc_usb_disconnect(&s->usb); sc_usb_disconnect(&s->usb);
sc_usb_destroy(&s->usb); sc_usb_destroy(&s->usb);
sc_acksync_destroy(&s->acksync); sc_acksync_destroy(&s->acksync);
goto end; goto aoa_hid_end;
} }
if (use_keyboard_aoa) { if (use_hid_keyboard) {
if (sc_keyboard_aoa_init(&s->keyboard_aoa, &s->aoa)) { if (sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
keyboard_aoa_initialized = true; hid_keyboard_initialized = true;
kp = &s->keyboard_aoa.key_processor; kp = &s->keyboard_hid.key_processor;
} else { } else {
LOGE("Could not initialize HID keyboard"); LOGE("Could not initialize HID keyboard");
} }
} }
if (use_mouse_aoa) { if (use_hid_mouse) {
if (sc_mouse_aoa_init(&s->mouse_aoa, &s->aoa)) { if (sc_hid_mouse_init(&s->mouse_hid, &s->aoa)) {
mouse_aoa_initialized = true; hid_mouse_initialized = true;
mp = &s->mouse_aoa.mouse_processor; mp = &s->mouse_hid.mouse_processor;
} else { } else {
LOGE("Could not initialized HID mouse"); LOGE("Could not initialized HID mouse");
} }
} }
bool need_aoa = keyboard_aoa_initialized || mouse_aoa_initialized; bool need_aoa = hid_keyboard_initialized || hid_mouse_initialized;
if (!need_aoa || !sc_aoa_start(&s->aoa)) { if (!need_aoa || !sc_aoa_start(&s->aoa)) {
sc_acksync_destroy(&s->acksync); sc_acksync_destroy(&s->acksync);
sc_usb_disconnect(&s->usb); sc_usb_disconnect(&s->usb);
sc_usb_destroy(&s->usb); sc_usb_destroy(&s->usb);
sc_aoa_destroy(&s->aoa); sc_aoa_destroy(&s->aoa);
goto end; goto aoa_hid_end;
} }
acksync = &s->acksync; acksync = &s->acksync;
aoa_hid_initialized = true; aoa_hid_initialized = true;
aoa_hid_end:
if (!aoa_hid_initialized) {
if (hid_keyboard_initialized) {
sc_hid_keyboard_destroy(&s->keyboard_hid);
hid_keyboard_initialized = false;
}
if (hid_mouse_initialized) {
sc_hid_mouse_destroy(&s->mouse_hid);
hid_mouse_initialized = false;
}
}
if (use_hid_keyboard && !hid_keyboard_initialized) {
LOGE("Fallback to default keyboard injection method "
"(-K/--hid-keyboard ignored)");
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
}
if (use_hid_mouse && !hid_mouse_initialized) {
LOGE("Fallback to default mouse injection method "
"(-M/--hid-mouse ignored)");
options->mouse_input_mode = SC_MOUSE_INPUT_MODE_INJECT;
}
} }
#else #else
assert(options->keyboard_input_mode != SC_KEYBOARD_INPUT_MODE_AOA); assert(options->keyboard_input_mode != SC_KEYBOARD_INPUT_MODE_HID);
assert(options->mouse_input_mode != SC_MOUSE_INPUT_MODE_AOA); assert(options->mouse_input_mode != SC_MOUSE_INPUT_MODE_HID);
#endif #endif
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_SDK) { // keyboard_input_mode may have been reset if HID mode failed
sc_keyboard_sdk_init(&s->keyboard_sdk, &s->controller, if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_INJECT) {
sc_keyboard_inject_init(&s->keyboard_inject, &s->controller,
options->key_inject_mode, options->key_inject_mode,
options->forward_key_repeat); options->forward_key_repeat);
kp = &s->keyboard_sdk.key_processor; kp = &s->keyboard_inject.key_processor;
} else if (options->keyboard_input_mode
== SC_KEYBOARD_INPUT_MODE_UHID) {
sc_uhid_devices_init(&s->uhid_devices);
bool ok = sc_keyboard_uhid_init(&s->keyboard_uhid, &s->controller,
&s->uhid_devices);
if (!ok) {
goto end;
}
uhid_devices = &s->uhid_devices;
kp = &s->keyboard_uhid.key_processor;
} }
if (options->mouse_input_mode == SC_MOUSE_INPUT_MODE_SDK) { // mouse_input_mode may have been reset if HID mode failed
sc_mouse_sdk_init(&s->mouse_sdk, &s->controller); if (options->mouse_input_mode == SC_MOUSE_INPUT_MODE_INJECT) {
mp = &s->mouse_sdk.mouse_processor; sc_mouse_inject_init(&s->mouse_inject, &s->controller);
} else if (options->mouse_input_mode == SC_MOUSE_INPUT_MODE_UHID) { mp = &s->mouse_inject.mouse_processor;
bool ok = sc_mouse_uhid_init(&s->mouse_uhid, &s->controller);
if (!ok) {
goto end;
}
mp = &s->mouse_uhid.mouse_processor;
} }
sc_controller_configure(&s->controller, acksync, uhid_devices); if (!sc_controller_init(&s->controller, s->server.control_socket,
acksync)) {
goto end;
}
controller_initialized = true;
if (!sc_controller_start(&s->controller)) { if (!sc_controller_start(&s->controller)) {
goto end; goto end;
} }
controller_started = true; controller_started = true;
} controller = &s->controller;
// There is a controller if and only if control is enabled if (options->turn_screen_off) {
assert(options->control == !!controller);
if (options->window) {
const char *window_title =
options->window_title ? options->window_title : info->device_name;
struct sc_screen_params screen_params = {
.video = options->video_playback,
.controller = controller,
.fp = fp,
.kp = kp,
.mp = mp,
.forward_all_clicks = options->forward_all_clicks,
.legacy_paste = options->legacy_paste,
.clipboard_autosync = options->clipboard_autosync,
.shortcut_mods = &options->shortcut_mods,
.window_title = window_title,
.always_on_top = options->always_on_top,
.window_x = options->window_x,
.window_y = options->window_y,
.window_width = options->window_width,
.window_height = options->window_height,
.window_borderless = options->window_borderless,
.orientation = options->display_orientation,
.mipmaps = options->mipmaps,
.fullscreen = options->fullscreen,
.start_fps_counter = options->start_fps_counter,
};
struct sc_frame_source *src;
if (options->video_playback) {
src = &s->video_decoder.frame_source;
if (options->display_buffer) {
sc_delay_buffer_init(&s->display_buffer,
options->display_buffer, true);
sc_frame_source_add_sink(src, &s->display_buffer.frame_sink);
src = &s->display_buffer.frame_source;
}
}
if (!sc_screen_init(&s->screen, &screen_params)) {
goto end;
}
screen_initialized = true;
if (options->video_playback) {
sc_frame_source_add_sink(src, &s->screen.frame_sink);
}
}
if (options->audio_playback) {
sc_audio_player_init(&s->audio_player, options->audio_buffer,
options->audio_output_buffer);
sc_frame_source_add_sink(&s->audio_decoder.frame_source,
&s->audio_player.frame_sink);
}
#ifdef HAVE_V4L2
if (options->v4l2_device) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device)) {
goto end;
}
struct sc_frame_source *src = &s->video_decoder.frame_source;
if (options->v4l2_buffer) {
sc_delay_buffer_init(&s->v4l2_buffer, options->v4l2_buffer, true);
sc_frame_source_add_sink(src, &s->v4l2_buffer.frame_sink);
src = &s->v4l2_buffer.frame_source;
}
sc_frame_source_add_sink(src, &s->v4l2_sink.frame_sink);
v4l2_sink_initialized = true;
}
#endif
// Now that the header values have been consumed, the socket(s) will
// receive the stream(s). Start the demuxer(s).
if (options->video) {
if (!sc_demuxer_start(&s->video_demuxer)) {
goto end;
}
video_demuxer_started = true;
}
if (options->audio) {
if (!sc_demuxer_start(&s->audio_demuxer)) {
goto end;
}
audio_demuxer_started = true;
}
// If the device screen is to be turned off, send the control message after
// everything is set up
if (options->control && options->turn_screen_off) {
struct sc_control_msg msg; struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE; msg.type = SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
msg.set_screen_power_mode.mode = SC_SCREEN_POWER_MODE_OFF; msg.set_screen_power_mode.mode = SC_SCREEN_POWER_MODE_OFF;
@ -805,51 +633,96 @@ scrcpy(struct scrcpy_options *options) {
} }
} }
if (options->time_limit) {
bool ok = sc_timeout_init(&s->timeout);
if (!ok) {
goto end;
} }
timeout_initialized = true; // There is a controller if and only if control is enabled
assert(options->control == !!controller);
sc_tick deadline = sc_tick_now() + options->time_limit; if (options->display) {
static const struct sc_timeout_callbacks cbs = { const char *window_title =
.on_timeout = sc_timeout_on_timeout, options->window_title ? options->window_title : info->device_name;
struct sc_screen_params screen_params = {
.controller = controller,
.fp = fp,
.kp = kp,
.mp = mp,
.forward_all_clicks = options->forward_all_clicks,
.legacy_paste = options->legacy_paste,
.clipboard_autosync = options->clipboard_autosync,
.shortcut_mods = &options->shortcut_mods,
.window_title = window_title,
.frame_size = info->frame_size,
.always_on_top = options->always_on_top,
.window_x = options->window_x,
.window_y = options->window_y,
.window_width = options->window_width,
.window_height = options->window_height,
.window_borderless = options->window_borderless,
.rotation = options->rotation,
.mipmaps = options->mipmaps,
.fullscreen = options->fullscreen,
.start_fps_counter = options->start_fps_counter,
.buffering_time = options->display_buffer,
}; };
ok = sc_timeout_start(&s->timeout, deadline, &cbs, NULL); if (!sc_screen_init(&s->screen, &screen_params)) {
if (!ok) { goto end;
}
screen_initialized = true;
sc_decoder_add_sink(&s->video_decoder, &s->screen.frame_sink);
if (options->audio) {
sc_audio_player_init(&s->audio_player);
sc_decoder_add_sink(&s->audio_decoder, &s->audio_player.frame_sink);
}
}
#ifdef HAVE_V4L2
if (options->v4l2_device) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device,
info->frame_size, options->v4l2_buffer)) {
goto end; goto end;
} }
timeout_started = true; sc_decoder_add_sink(&s->video_decoder, &s->v4l2_sink.frame_sink);
v4l2_sink_initialized = true;
}
#endif
// now we consumed the header values, the socket receives the video stream
// start the video demuxer
if (!sc_demuxer_start(&s->video_demuxer)) {
goto end;
}
video_demuxer_started = true;
if (options->audio) {
if (!sc_demuxer_start(&s->audio_demuxer)) {
goto end;
}
audio_demuxer_started = true;
} }
ret = event_loop(s); ret = event_loop(s);
LOGD("quit..."); LOGD("quit...");
if (options->video_playback) { // Close the window immediately on closing, because screen_destroy() may
// Close the window immediately on closing, because screen_destroy() // only be called once the video demuxer thread is joined (it may take time)
// may only be called once the video demuxer thread is joined (it may
// take time)
sc_screen_hide_window(&s->screen); sc_screen_hide_window(&s->screen);
}
end: end:
if (timeout_started) {
sc_timeout_stop(&s->timeout);
}
// The demuxer is not stopped explicitly, because it will stop by itself on // The demuxer is not stopped explicitly, because it will stop by itself on
// end-of-stream // end-of-stream
#ifdef HAVE_USB #ifdef HAVE_USB
if (aoa_hid_initialized) { if (aoa_hid_initialized) {
if (keyboard_aoa_initialized) { if (hid_keyboard_initialized) {
sc_keyboard_aoa_destroy(&s->keyboard_aoa); sc_hid_keyboard_destroy(&s->keyboard_hid);
} }
if (mouse_aoa_initialized) { if (hid_mouse_initialized) {
sc_mouse_aoa_destroy(&s->mouse_aoa); sc_hid_mouse_destroy(&s->mouse_hid);
} }
sc_aoa_stop(&s->aoa); sc_aoa_stop(&s->aoa);
sc_usb_stop(&s->usb); sc_usb_stop(&s->usb);
@ -876,13 +749,6 @@ end:
sc_server_stop(&s->server); sc_server_stop(&s->server);
} }
if (timeout_started) {
sc_timeout_join(&s->timeout);
}
if (timeout_initialized) {
sc_timeout_destroy(&s->timeout);
}
// now that the sockets are shutdown, the demuxer and controller are // now that the sockets are shutdown, the demuxer and controller are
// interrupted, we can join them // interrupted, we can join them
if (video_demuxer_started) { if (video_demuxer_started) {

View File

@ -7,6 +7,7 @@
#include "events.h" #include "events.h"
#include "icon.h" #include "icon.h"
#include "options.h" #include "options.h"
#include "video_buffer.h"
#include "util/log.h" #include "util/log.h"
#define DISPLAY_MARGINS 96 #define DISPLAY_MARGINS 96
@ -14,16 +15,16 @@
#define DOWNCAST(SINK) container_of(SINK, struct sc_screen, frame_sink) #define DOWNCAST(SINK) container_of(SINK, struct sc_screen, frame_sink)
static inline struct sc_size static inline struct sc_size
get_oriented_size(struct sc_size size, enum sc_orientation orientation) { get_rotated_size(struct sc_size size, int rotation) {
struct sc_size oriented_size; struct sc_size rotated_size;
if (sc_orientation_is_swap(orientation)) { if (rotation & 1) {
oriented_size.width = size.height; rotated_size.width = size.height;
oriented_size.height = size.width; rotated_size.height = size.width;
} else { } else {
oriented_size.width = size.width; rotated_size.width = size.width;
oriented_size.height = size.height; rotated_size.height = size.height;
} }
return oriented_size; return rotated_size;
} }
// get the window size in a struct sc_size // get the window size in a struct sc_size
@ -56,7 +57,6 @@ static void
set_window_size(struct sc_screen *screen, struct sc_size new_size) { set_window_size(struct sc_screen *screen, struct sc_size new_size) {
assert(!screen->fullscreen); assert(!screen->fullscreen);
assert(!screen->maximized); assert(!screen->maximized);
assert(!screen->minimized);
SDL_SetWindowSize(screen->window, new_size.width, new_size.height); SDL_SetWindowSize(screen->window, new_size.width, new_size.height);
} }
@ -205,8 +205,6 @@ sc_screen_toggle_mouse_capture(struct sc_screen *screen) {
static void static void
sc_screen_update_content_rect(struct sc_screen *screen) { sc_screen_update_content_rect(struct sc_screen *screen) {
assert(screen->video);
int dw; int dw;
int dh; int dh;
SDL_GL_GetDrawableSize(screen->window, &dw, &dh); SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
@ -242,29 +240,71 @@ sc_screen_update_content_rect(struct sc_screen *screen) {
} }
} }
static inline SDL_Texture *
create_texture(struct sc_screen *screen) {
SDL_Renderer *renderer = screen->renderer;
struct sc_size size = screen->frame_size;
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
size.width, size.height);
if (!texture) {
return NULL;
}
if (screen->mipmaps) {
struct sc_opengl *gl = &screen->gl;
SDL_GL_BindTexture(texture, NULL, NULL);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
SDL_GL_UnbindTexture(texture);
}
return texture;
}
// render the texture to the renderer // render the texture to the renderer
// //
// Set the update_content_rect flag if the window or content size may have // Set the update_content_rect flag if the window or content size may have
// changed, so that the content rectangle is recomputed // changed, so that the content rectangle is recomputed
static void static void
sc_screen_render(struct sc_screen *screen, bool update_content_rect) { sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
assert(screen->video);
if (update_content_rect) { if (update_content_rect) {
sc_screen_update_content_rect(screen); sc_screen_update_content_rect(screen);
} }
enum sc_display_result res = SDL_RenderClear(screen->renderer);
sc_display_render(&screen->display, &screen->rect, screen->orientation); if (screen->rotation == 0) {
(void) res; // any error already logged SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
} else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
// counterclockwise (to be consistent with --lock-video-orientation)
int cw_rotation = (4 - screen->rotation) % 4;
double angle = 90 * cw_rotation;
SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (screen->rotation & 1) {
rect.x = screen->rect.x + (screen->rect.w - screen->rect.h) / 2;
rect.y = screen->rect.y + (screen->rect.h - screen->rect.w) / 2;
rect.w = screen->rect.h;
rect.h = screen->rect.w;
dstrect = &rect;
} else {
assert(screen->rotation == 2);
dstrect = &screen->rect;
} }
static void SDL_RenderCopyEx(screen->renderer, screen->texture, NULL, dstrect,
sc_screen_render_novideo(struct sc_screen *screen) { angle, NULL, 0);
enum sc_display_result res =
sc_display_render(&screen->display, NULL, SC_ORIENTATION_0);
(void) res; // any error already logged
} }
SDL_RenderPresent(screen->renderer);
}
#if defined(__APPLE__) || defined(__WINDOWS__) #if defined(__APPLE__) || defined(__WINDOWS__)
# define CONTINUOUS_RESIZING_WORKAROUND # define CONTINUOUS_RESIZING_WORKAROUND
@ -279,8 +319,6 @@ sc_screen_render_novideo(struct sc_screen *screen) {
static int static int
event_watcher(void *data, SDL_Event *event) { event_watcher(void *data, SDL_Event *event) {
struct sc_screen *screen = data; struct sc_screen *screen = data;
assert(screen->video);
if (event->type == SDL_WINDOWEVENT if (event->type == SDL_WINDOWEVENT
&& event->window.event == SDL_WINDOWEVENT_RESIZED) { && event->window.event == SDL_WINDOWEVENT_RESIZED) {
// In practice, it seems to always be called from the same thread in // In practice, it seems to always be called from the same thread in
@ -298,25 +336,7 @@ sc_screen_frame_sink_open(struct sc_frame_sink *sink,
(void) ctx; (void) ctx;
struct sc_screen *screen = DOWNCAST(sink); struct sc_screen *screen = DOWNCAST(sink);
(void) screen;
assert(ctx->width > 0 && ctx->width <= 0xFFFF);
assert(ctx->height > 0 && ctx->height <= 0xFFFF);
// screen->frame_size is never used before the event is pushed, and the
// event acts as a memory barrier so it is safe without mutex
screen->frame_size.width = ctx->width;
screen->frame_size.height = ctx->height;
static SDL_Event event = {
.type = SC_EVENT_SCREEN_INIT_SIZE,
};
// Post the event on the UI thread (the texture must be created from there)
int ret = SDL_PushEvent(&event);
if (ret < 0) {
LOGW("Could not post init size event: %s", SDL_GetError());
return false;
}
#ifndef NDEBUG #ifndef NDEBUG
screen->open = true; screen->open = true;
#endif #endif
@ -339,19 +359,30 @@ sc_screen_frame_sink_close(struct sc_frame_sink *sink) {
static bool static bool
sc_screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) { sc_screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
struct sc_screen *screen = DOWNCAST(sink); struct sc_screen *screen = DOWNCAST(sink);
assert(screen->video); return sc_video_buffer_push(&screen->vb, frame);
bool previous_skipped;
bool ok = sc_frame_buffer_push(&screen->fb, frame, &previous_skipped);
if (!ok) {
return false;
} }
static void
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata) {
(void) vb;
struct sc_screen *screen = userdata;
// event_failed implies previous_skipped (the previous frame may not have
// been consumed if the event was not sent)
assert(!screen->event_failed || previous_skipped);
bool need_new_event;
if (previous_skipped) { if (previous_skipped) {
sc_fps_counter_add_skipped_frame(&screen->fps_counter); sc_fps_counter_add_skipped_frame(&screen->fps_counter);
// The SC_EVENT_NEW_FRAME triggered for the previous frame will consume // The SC_EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead // this new frame instead, unless the previous event failed
need_new_event = screen->event_failed;
} else { } else {
need_new_event = true;
}
if (need_new_event) {
static SDL_Event new_frame_event = { static SDL_Event new_frame_event = {
.type = SC_EVENT_NEW_FRAME, .type = SC_EVENT_NEW_FRAME,
}; };
@ -360,11 +391,11 @@ sc_screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
int ret = SDL_PushEvent(&new_frame_event); int ret = SDL_PushEvent(&new_frame_event);
if (ret < 0) { if (ret < 0) {
LOGW("Could not post new frame event: %s", SDL_GetError()); LOGW("Could not post new frame event: %s", SDL_GetError());
return false; screen->event_failed = true;
} else {
screen->event_failed = false;
} }
} }
return true;
} }
bool bool
@ -374,13 +405,8 @@ sc_screen_init(struct sc_screen *screen,
screen->has_frame = false; screen->has_frame = false;
screen->fullscreen = false; screen->fullscreen = false;
screen->maximized = false; screen->maximized = false;
screen->minimized = false; screen->event_failed = false;
screen->mouse_capture_key_pressed = 0; screen->mouse_capture_key_pressed = 0;
screen->paused = false;
screen->resume_frame = NULL;
screen->orientation = SC_ORIENTATION_0;
screen->video = params->video;
screen->req.x = params->window_x; screen->req.x = params->window_x;
screen->req.y = params->window_y; screen->req.y = params->window_y;
@ -389,90 +415,112 @@ sc_screen_init(struct sc_screen *screen,
screen->req.fullscreen = params->fullscreen; screen->req.fullscreen = params->fullscreen;
screen->req.start_fps_counter = params->start_fps_counter; screen->req.start_fps_counter = params->start_fps_counter;
bool ok = sc_frame_buffer_init(&screen->fb); static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
};
bool ok = sc_video_buffer_init(&screen->vb, params->buffering_time, &cbs,
screen);
if (!ok) { if (!ok) {
return false; return false;
} }
ok = sc_video_buffer_start(&screen->vb);
if (!ok) {
goto error_destroy_video_buffer;
}
if (!sc_fps_counter_init(&screen->fps_counter)) { if (!sc_fps_counter_init(&screen->fps_counter)) {
goto error_destroy_frame_buffer; goto error_stop_and_join_video_buffer;
} }
if (screen->video) { screen->frame_size = params->frame_size;
screen->orientation = params->orientation; screen->rotation = params->rotation;
if (screen->orientation != SC_ORIENTATION_0) { if (screen->rotation) {
LOGI("Initial display orientation set to %s", LOGI("Initial display rotation set to %u", screen->rotation);
sc_orientation_get_name(screen->orientation));
}
} }
struct sc_size content_size =
get_rotated_size(screen->frame_size, screen->rotation);
screen->content_size = content_size;
uint32_t window_flags = SDL_WINDOW_ALLOW_HIGHDPI; uint32_t window_flags = SDL_WINDOW_HIDDEN
| SDL_WINDOW_RESIZABLE
| SDL_WINDOW_ALLOW_HIGHDPI;
if (params->always_on_top) { if (params->always_on_top) {
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP; window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
} }
if (params->window_borderless) { if (params->window_borderless) {
window_flags |= SDL_WINDOW_BORDERLESS; window_flags |= SDL_WINDOW_BORDERLESS;
} }
if (params->video) {
// The window will be shown on first frame
window_flags |= SDL_WINDOW_HIDDEN
| SDL_WINDOW_RESIZABLE;
}
const char *title = params->window_title;
assert(title);
int x = SDL_WINDOWPOS_UNDEFINED;
int y = SDL_WINDOWPOS_UNDEFINED;
int width = 256;
int height = 256;
if (params->window_x != SC_WINDOW_POSITION_UNDEFINED) {
x = params->window_x;
}
if (params->window_y != SC_WINDOW_POSITION_UNDEFINED) {
y = params->window_y;
}
if (params->window_width) {
width = params->window_width;
}
if (params->window_height) {
height = params->window_height;
}
// The window will be positioned and sized on first video frame // The window will be positioned and sized on first video frame
screen->window = SDL_CreateWindow(title, x, y, width, height, window_flags); screen->window =
SDL_CreateWindow(params->window_title, 0, 0, 0, 0, window_flags);
if (!screen->window) { if (!screen->window) {
LOGE("Could not create window: %s", SDL_GetError()); LOGE("Could not create window: %s", SDL_GetError());
goto error_destroy_fps_counter; goto error_destroy_fps_counter;
} }
screen->renderer = SDL_CreateRenderer(screen->window, -1,
SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
goto error_destroy_window;
}
SDL_RendererInfo renderer_info;
int r = SDL_GetRendererInfo(screen->renderer, &renderer_info);
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
screen->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
struct sc_opengl *gl = &screen->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (params->mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
screen->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required)");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (params->mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
SDL_Surface *icon = scrcpy_icon_load(); SDL_Surface *icon = scrcpy_icon_load();
if (icon) { if (icon) {
SDL_SetWindowIcon(screen->window, icon); SDL_SetWindowIcon(screen->window, icon);
} else if (params->video) { scrcpy_icon_destroy(icon);
// just a warning
LOGW("Could not load icon");
} else { } else {
// without video, the icon is used as window content, it must be present LOGW("Could not load icon");
LOGE("Could not load icon");
goto error_destroy_fps_counter;
} }
SDL_Surface *icon_novideo = params->video ? NULL : icon; LOGI("Initial texture: %" PRIu16 "x%" PRIu16, params->frame_size.width,
bool mipmaps = params->video && params->mipmaps; params->frame_size.height);
ok = sc_display_init(&screen->display, screen->window, icon_novideo, screen->texture = create_texture(screen);
mipmaps); if (!screen->texture) {
if (icon) { LOGE("Could not create texture: %s", SDL_GetError());
scrcpy_icon_destroy(icon); goto error_destroy_renderer;
}
if (!ok) {
goto error_destroy_window;
} }
screen->frame = av_frame_alloc(); screen->frame = av_frame_alloc();
if (!screen->frame) { if (!screen->frame) {
LOG_OOM(); LOG_OOM();
goto error_destroy_display; goto error_destroy_texture;
} }
struct sc_input_manager_params im_params = { struct sc_input_manager_params im_params = {
@ -490,9 +538,7 @@ sc_screen_init(struct sc_screen *screen,
sc_input_manager_init(&screen->im, &im_params); sc_input_manager_init(&screen->im, &im_params);
#ifdef CONTINUOUS_RESIZING_WORKAROUND #ifdef CONTINUOUS_RESIZING_WORKAROUND
if (screen->video) {
SDL_AddEventWatch(event_watcher, screen); SDL_AddEventWatch(event_watcher, screen);
}
#endif #endif
static const struct sc_frame_sink_ops ops = { static const struct sc_frame_sink_ops ops = {
@ -507,21 +553,21 @@ sc_screen_init(struct sc_screen *screen,
screen->open = false; screen->open = false;
#endif #endif
if (!screen->video && sc_screen_is_relative_mode(screen)) {
// Capture mouse immediately if video mirroring is disabled
sc_screen_set_mouse_capture(screen, true);
}
return true; return true;
error_destroy_display: error_destroy_texture:
sc_display_destroy(&screen->display); SDL_DestroyTexture(screen->texture);
error_destroy_renderer:
SDL_DestroyRenderer(screen->renderer);
error_destroy_window: error_destroy_window:
SDL_DestroyWindow(screen->window); SDL_DestroyWindow(screen->window);
error_destroy_fps_counter: error_destroy_fps_counter:
sc_fps_counter_destroy(&screen->fps_counter); sc_fps_counter_destroy(&screen->fps_counter);
error_destroy_frame_buffer: error_stop_and_join_video_buffer:
sc_frame_buffer_destroy(&screen->fb); sc_video_buffer_stop(&screen->vb);
sc_video_buffer_join(&screen->vb);
error_destroy_video_buffer:
sc_video_buffer_destroy(&screen->vb);
return false; return false;
} }
@ -549,7 +595,6 @@ sc_screen_show_initial_window(struct sc_screen *screen) {
} }
SDL_ShowWindow(screen->window); SDL_ShowWindow(screen->window);
sc_screen_update_content_rect(screen);
} }
void void
@ -559,11 +604,13 @@ sc_screen_hide_window(struct sc_screen *screen) {
void void
sc_screen_interrupt(struct sc_screen *screen) { sc_screen_interrupt(struct sc_screen *screen) {
sc_video_buffer_stop(&screen->vb);
sc_fps_counter_interrupt(&screen->fps_counter); sc_fps_counter_interrupt(&screen->fps_counter);
} }
void void
sc_screen_join(struct sc_screen *screen) { sc_screen_join(struct sc_screen *screen) {
sc_video_buffer_join(&screen->vb);
sc_fps_counter_join(&screen->fps_counter); sc_fps_counter_join(&screen->fps_counter);
} }
@ -572,18 +619,17 @@ sc_screen_destroy(struct sc_screen *screen) {
#ifndef NDEBUG #ifndef NDEBUG
assert(!screen->open); assert(!screen->open);
#endif #endif
sc_display_destroy(&screen->display);
av_frame_free(&screen->frame); av_frame_free(&screen->frame);
SDL_DestroyTexture(screen->texture);
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window); SDL_DestroyWindow(screen->window);
sc_fps_counter_destroy(&screen->fps_counter); sc_fps_counter_destroy(&screen->fps_counter);
sc_frame_buffer_destroy(&screen->fb); sc_video_buffer_destroy(&screen->vb);
} }
static void static void
resize_for_content(struct sc_screen *screen, struct sc_size old_content_size, resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
struct sc_size new_content_size) { struct sc_size new_content_size) {
assert(screen->video);
struct sc_size window_size = get_window_size(screen); struct sc_size window_size = get_window_size(screen);
struct sc_size target_size = { struct sc_size target_size = {
.width = (uint32_t) window_size.width * new_content_size.width .width = (uint32_t) window_size.width * new_content_size.width
@ -597,13 +643,11 @@ resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
static void static void
set_content_size(struct sc_screen *screen, struct sc_size new_content_size) { set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
assert(screen->video); if (!screen->fullscreen && !screen->maximized) {
if (!screen->fullscreen && !screen->maximized && !screen->minimized) {
resize_for_content(screen, screen->content_size, new_content_size); resize_for_content(screen, screen->content_size, new_content_size);
} else if (!screen->resize_pending) { } else if (!screen->resize_pending) {
// Store the windowed size to be able to compute the optimal size once // Store the windowed size to be able to compute the optimal size once
// fullscreen/maximized/minimized are disabled // fullscreen and maximized are disabled
screen->windowed_content_size = screen->content_size; screen->windowed_content_size = screen->content_size;
screen->resize_pending = true; screen->resize_pending = true;
} }
@ -613,11 +657,8 @@ set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
static void static void
apply_pending_resize(struct sc_screen *screen) { apply_pending_resize(struct sc_screen *screen) {
assert(screen->video);
assert(!screen->fullscreen); assert(!screen->fullscreen);
assert(!screen->maximized); assert(!screen->maximized);
assert(!screen->minimized);
if (screen->resize_pending) { if (screen->resize_pending) {
resize_for_content(screen, screen->windowed_content_size, resize_for_content(screen, screen->windowed_content_size,
screen->content_size); screen->content_size);
@ -626,88 +667,79 @@ apply_pending_resize(struct sc_screen *screen) {
} }
void void
sc_screen_set_orientation(struct sc_screen *screen, sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation) {
enum sc_orientation orientation) { assert(rotation < 4);
assert(screen->video); if (rotation == screen->rotation) {
if (orientation == screen->orientation) {
return; return;
} }
struct sc_size new_content_size = struct sc_size new_content_size =
get_oriented_size(screen->frame_size, orientation); get_rotated_size(screen->frame_size, rotation);
set_content_size(screen, new_content_size); set_content_size(screen, new_content_size);
screen->orientation = orientation; screen->rotation = rotation;
LOGI("Display orientation set to %s", sc_orientation_get_name(orientation)); LOGI("Display rotation set to %u", rotation);
sc_screen_render(screen, true); sc_screen_render(screen, true);
} }
static bool
sc_screen_init_size(struct sc_screen *screen) {
// Before first frame
assert(!screen->has_frame);
// The requested size is passed via screen->frame_size
struct sc_size content_size =
get_oriented_size(screen->frame_size, screen->orientation);
screen->content_size = content_size;
enum sc_display_result res =
sc_display_set_texture_size(&screen->display, screen->frame_size);
return res != SC_DISPLAY_RESULT_ERROR;
}
// recreate the texture and resize the window if the frame size has changed // recreate the texture and resize the window if the frame size has changed
static enum sc_display_result static bool
prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) { prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
assert(screen->video); if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
// frame dimension changed, destroy texture
SDL_DestroyTexture(screen->texture);
if (screen->frame_size.width == new_frame_size.width
&& screen->frame_size.height == new_frame_size.height) {
return SC_DISPLAY_RESULT_OK;
}
// frame dimension changed
screen->frame_size = new_frame_size; screen->frame_size = new_frame_size;
struct sc_size new_content_size = struct sc_size new_content_size =
get_oriented_size(new_frame_size, screen->orientation); get_rotated_size(new_frame_size, screen->rotation);
set_content_size(screen, new_content_size); set_content_size(screen, new_content_size);
sc_screen_update_content_rect(screen); sc_screen_update_content_rect(screen);
return sc_display_set_texture_size(&screen->display, screen->frame_size); LOGI("New texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height);
screen->texture = create_texture(screen);
if (!screen->texture) {
LOGE("Could not create texture: %s", SDL_GetError());
return false;
}
}
return true;
}
// write the frame into the texture
static void
update_texture(struct sc_screen *screen, const AVFrame *frame) {
SDL_UpdateYUVTexture(screen->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
if (screen->mipmaps) {
SDL_GL_BindTexture(screen->texture, NULL, NULL);
screen->gl.GenerateMipmap(GL_TEXTURE_2D);
SDL_GL_UnbindTexture(screen->texture);
}
} }
static bool static bool
sc_screen_apply_frame(struct sc_screen *screen) { sc_screen_update_frame(struct sc_screen *screen) {
assert(screen->video); av_frame_unref(screen->frame);
sc_video_buffer_consume(&screen->vb, screen->frame);
AVFrame *frame = screen->frame;
sc_fps_counter_add_rendered_frame(&screen->fps_counter); sc_fps_counter_add_rendered_frame(&screen->fps_counter);
AVFrame *frame = screen->frame;
struct sc_size new_frame_size = {frame->width, frame->height}; struct sc_size new_frame_size = {frame->width, frame->height};
enum sc_display_result res = prepare_for_frame(screen, new_frame_size); if (!prepare_for_frame(screen, new_frame_size)) {
if (res == SC_DISPLAY_RESULT_ERROR) {
return false; return false;
} }
if (res == SC_DISPLAY_RESULT_PENDING) { update_texture(screen, frame);
// Not an error, but do not continue
return true;
}
res = sc_display_update_texture(&screen->display, frame);
if (res == SC_DISPLAY_RESULT_ERROR) {
return false;
}
if (res == SC_DISPLAY_RESULT_PENDING) {
// Not an error, but do not continue
return true;
}
if (!screen->has_frame) { if (!screen->has_frame) {
screen->has_frame = true; screen->has_frame = true;
@ -724,62 +756,8 @@ sc_screen_apply_frame(struct sc_screen *screen) {
return true; return true;
} }
static bool
sc_screen_update_frame(struct sc_screen *screen) {
assert(screen->video);
if (screen->paused) {
if (!screen->resume_frame) {
screen->resume_frame = av_frame_alloc();
if (!screen->resume_frame) {
LOG_OOM();
return false;
}
} else {
av_frame_unref(screen->resume_frame);
}
sc_frame_buffer_consume(&screen->fb, screen->resume_frame);
return true;
}
av_frame_unref(screen->frame);
sc_frame_buffer_consume(&screen->fb, screen->frame);
return sc_screen_apply_frame(screen);
}
void
sc_screen_set_paused(struct sc_screen *screen, bool paused) {
assert(screen->video);
if (!paused && !screen->paused) {
// nothing to do
return;
}
if (screen->paused && screen->resume_frame) {
// If display screen was paused, refresh the frame immediately, even if
// the new state is also paused.
av_frame_free(&screen->frame);
screen->frame = screen->resume_frame;
screen->resume_frame = NULL;
sc_screen_apply_frame(screen);
}
if (!paused) {
LOGI("Display screen unpaused");
} else if (!screen->paused) {
LOGI("Display screen paused");
} else {
LOGI("Display screen re-paused");
}
screen->paused = paused;
}
void void
sc_screen_switch_fullscreen(struct sc_screen *screen) { sc_screen_switch_fullscreen(struct sc_screen *screen) {
assert(screen->video);
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP; uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
if (SDL_SetWindowFullscreen(screen->window, new_mode)) { if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
LOGW("Could not switch fullscreen mode: %s", SDL_GetError()); LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
@ -787,7 +765,7 @@ sc_screen_switch_fullscreen(struct sc_screen *screen) {
} }
screen->fullscreen = !screen->fullscreen; screen->fullscreen = !screen->fullscreen;
if (!screen->fullscreen && !screen->maximized && !screen->minimized) { if (!screen->fullscreen && !screen->maximized) {
apply_pending_resize(screen); apply_pending_resize(screen);
} }
@ -797,9 +775,7 @@ sc_screen_switch_fullscreen(struct sc_screen *screen) {
void void
sc_screen_resize_to_fit(struct sc_screen *screen) { sc_screen_resize_to_fit(struct sc_screen *screen) {
assert(screen->video); if (screen->fullscreen || screen->maximized) {
if (screen->fullscreen || screen->maximized || screen->minimized) {
return; return;
} }
@ -823,9 +799,7 @@ sc_screen_resize_to_fit(struct sc_screen *screen) {
void void
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) { sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
assert(screen->video); if (screen->fullscreen) {
if (screen->fullscreen || screen->minimized) {
return; return;
} }
@ -845,39 +819,22 @@ sc_screen_is_mouse_capture_key(SDL_Keycode key) {
return key == SDLK_LALT || key == SDLK_LGUI || key == SDLK_RGUI; return key == SDLK_LALT || key == SDLK_LGUI || key == SDLK_RGUI;
} }
bool void
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) { sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
bool relative_mode = sc_screen_is_relative_mode(screen); bool relative_mode = sc_screen_is_relative_mode(screen);
switch (event->type) { switch (event->type) {
case SC_EVENT_SCREEN_INIT_SIZE: {
// The initial size is passed via screen->frame_size
bool ok = sc_screen_init_size(screen);
if (!ok) {
LOGE("Could not initialize screen size");
return false;
}
return true;
}
case SC_EVENT_NEW_FRAME: { case SC_EVENT_NEW_FRAME: {
bool ok = sc_screen_update_frame(screen); bool ok = sc_screen_update_frame(screen);
if (!ok) { if (!ok) {
LOGE("Frame update failed\n"); LOGW("Frame update failed\n");
return false;
} }
return true; return;
} }
case SDL_WINDOWEVENT: case SDL_WINDOWEVENT:
if (!screen->video
&& event->window.event == SDL_WINDOWEVENT_EXPOSED) {
sc_screen_render_novideo(screen);
}
// !video implies !has_frame
assert(screen->video || !screen->has_frame);
if (!screen->has_frame) { if (!screen->has_frame) {
// Do nothing // Do nothing
return true; return;
} }
switch (event->window.event) { switch (event->window.event) {
case SDL_WINDOWEVENT_EXPOSED: case SDL_WINDOWEVENT_EXPOSED:
@ -889,9 +846,6 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
case SDL_WINDOWEVENT_MAXIMIZED: case SDL_WINDOWEVENT_MAXIMIZED:
screen->maximized = true; screen->maximized = true;
break; break;
case SDL_WINDOWEVENT_MINIMIZED:
screen->minimized = true;
break;
case SDL_WINDOWEVENT_RESTORED: case SDL_WINDOWEVENT_RESTORED:
if (screen->fullscreen) { if (screen->fullscreen) {
// On Windows, in maximized+fullscreen, disabling // On Windows, in maximized+fullscreen, disabling
@ -902,7 +856,6 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
break; break;
} }
screen->maximized = false; screen->maximized = false;
screen->minimized = false;
apply_pending_resize(screen); apply_pending_resize(screen);
sc_screen_render(screen, true); sc_screen_render(screen, true);
break; break;
@ -912,7 +865,7 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
} }
break; break;
} }
return true; return;
case SDL_KEYDOWN: case SDL_KEYDOWN:
if (relative_mode) { if (relative_mode) {
SDL_Keycode key = event->key.keysym.sym; SDL_Keycode key = event->key.keysym.sym;
@ -925,7 +878,7 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
screen->mouse_capture_key_pressed = 0; screen->mouse_capture_key_pressed = 0;
} }
// Mouse capture keys are never forwarded to the device // Mouse capture keys are never forwarded to the device
return true; return;
} }
} }
break; break;
@ -941,7 +894,7 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
sc_screen_toggle_mouse_capture(screen); sc_screen_toggle_mouse_capture(screen);
} }
// Mouse capture keys are never forwarded to the device // Mouse capture keys are never forwarded to the device
return true; return;
} }
} }
break; break;
@ -951,7 +904,7 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
if (relative_mode && !sc_screen_get_mouse_capture(screen)) { if (relative_mode && !sc_screen_get_mouse_capture(screen)) {
// Do not forward to input manager, the mouse will be captured // Do not forward to input manager, the mouse will be captured
// on SDL_MOUSEBUTTONUP // on SDL_MOUSEBUTTONUP
return true; return;
} }
break; break;
case SDL_FINGERMOTION: case SDL_FINGERMOTION:
@ -960,74 +913,54 @@ sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
if (relative_mode) { if (relative_mode) {
// Touch events are not compatible with relative mode // Touch events are not compatible with relative mode
// (coordinates are not relative) // (coordinates are not relative)
return true; return;
} }
break; break;
case SDL_MOUSEBUTTONUP: case SDL_MOUSEBUTTONUP:
if (relative_mode && !sc_screen_get_mouse_capture(screen)) { if (relative_mode && !sc_screen_get_mouse_capture(screen)) {
sc_screen_set_mouse_capture(screen, true); sc_screen_set_mouse_capture(screen, true);
return true; return;
} }
break; break;
} }
sc_input_manager_handle_event(&screen->im, event); sc_input_manager_handle_event(&screen->im, event);
return true;
} }
struct sc_point struct sc_point
sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen, sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen,
int32_t x, int32_t y) { int32_t x, int32_t y) {
assert(screen->video); unsigned rotation = screen->rotation;
assert(rotation < 4);
enum sc_orientation orientation = screen->orientation;
int32_t w = screen->content_size.width; int32_t w = screen->content_size.width;
int32_t h = screen->content_size.height; int32_t h = screen->content_size.height;
// screen->rect must be initialized to avoid a division by zero
assert(screen->rect.w && screen->rect.h);
x = (int64_t) (x - screen->rect.x) * w / screen->rect.w; x = (int64_t) (x - screen->rect.x) * w / screen->rect.w;
y = (int64_t) (y - screen->rect.y) * h / screen->rect.h; y = (int64_t) (y - screen->rect.y) * h / screen->rect.h;
// rotate
struct sc_point result; struct sc_point result;
switch (orientation) { switch (rotation) {
case SC_ORIENTATION_0: case 0:
result.x = x; result.x = x;
result.y = y; result.y = y;
break; break;
case SC_ORIENTATION_90: case 1:
result.x = y;
result.y = w - x;
break;
case SC_ORIENTATION_180:
result.x = w - x;
result.y = h - y;
break;
case SC_ORIENTATION_270:
result.x = h - y; result.x = h - y;
result.y = x; result.y = x;
break; break;
case SC_ORIENTATION_FLIP_0: case 2:
result.x = w - x; result.x = w - x;
result.y = y;
break;
case SC_ORIENTATION_FLIP_90:
result.x = h - y;
result.y = w - x;
break;
case SC_ORIENTATION_FLIP_180:
result.x = x;
result.y = h - y; result.y = h - y;
break; break;
default: default:
assert(orientation == SC_ORIENTATION_FLIP_270); assert(rotation == 3);
result.x = y; result.x = y;
result.y = x; result.y = w - x;
break; break;
} }
return result; return result;
} }

View File

@ -9,15 +9,13 @@
#include "controller.h" #include "controller.h"
#include "coords.h" #include "coords.h"
#include "display.h"
#include "fps_counter.h" #include "fps_counter.h"
#include "frame_buffer.h"
#include "input_manager.h" #include "input_manager.h"
#include "opengl.h" #include "opengl.h"
#include "options.h"
#include "trait/key_processor.h" #include "trait/key_processor.h"
#include "trait/frame_sink.h" #include "trait/frame_sink.h"
#include "trait/mouse_processor.h" #include "trait/mouse_processor.h"
#include "video_buffer.h"
struct sc_screen { struct sc_screen {
struct sc_frame_sink frame_sink; // frame sink trait struct sc_frame_sink frame_sink; // frame sink trait
@ -26,11 +24,8 @@ struct sc_screen {
bool open; // track the open/close state to assert correct behavior bool open; // track the open/close state to assert correct behavior
#endif #endif
bool video;
struct sc_display display;
struct sc_input_manager im; struct sc_input_manager im;
struct sc_frame_buffer fb; struct sc_video_buffer vb;
struct sc_fps_counter fps_counter; struct sc_fps_counter fps_counter;
// The initial requested window properties // The initial requested window properties
@ -44,6 +39,9 @@ struct sc_screen {
} req; } req;
SDL_Window *window; SDL_Window *window;
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
struct sc_size frame_size; struct sc_size frame_size;
struct sc_size content_size; // rotated frame_size struct sc_size content_size; // rotated frame_size
@ -52,28 +50,25 @@ struct sc_screen {
// fullscreen (meaningful only when resize_pending is true) // fullscreen (meaningful only when resize_pending is true)
struct sc_size windowed_content_size; struct sc_size windowed_content_size;
// client orientation // client rotation: 0, 1, 2 or 3 (x90 degrees counterclockwise)
enum sc_orientation orientation; unsigned rotation;
// rectangle of the content (excluding black borders) // rectangle of the content (excluding black borders)
struct SDL_Rect rect; struct SDL_Rect rect;
bool has_frame; bool has_frame;
bool fullscreen; bool fullscreen;
bool maximized; bool maximized;
bool minimized; bool mipmaps;
bool event_failed; // in case SDL_PushEvent() returned an error
// To enable/disable mouse capture, a mouse capture key (LALT, LGUI or // To enable/disable mouse capture, a mouse capture key (LALT, LGUI or
// RGUI) must be pressed. This variable tracks the pressed capture key. // RGUI) must be pressed. This variable tracks the pressed capture key.
SDL_Keycode mouse_capture_key_pressed; SDL_Keycode mouse_capture_key_pressed;
AVFrame *frame; AVFrame *frame;
bool paused;
AVFrame *resume_frame;
}; };
struct sc_screen_params { struct sc_screen_params {
bool video;
struct sc_controller *controller; struct sc_controller *controller;
struct sc_file_pusher *fp; struct sc_file_pusher *fp;
struct sc_key_processor *kp; struct sc_key_processor *kp;
@ -85,6 +80,7 @@ struct sc_screen_params {
const struct sc_shortcut_mods *shortcut_mods; const struct sc_shortcut_mods *shortcut_mods;
const char *window_title; const char *window_title;
struct sc_size frame_size;
bool always_on_top; bool always_on_top;
int16_t window_x; // accepts SC_WINDOW_POSITION_UNDEFINED int16_t window_x; // accepts SC_WINDOW_POSITION_UNDEFINED
@ -94,11 +90,13 @@ struct sc_screen_params {
bool window_borderless; bool window_borderless;
enum sc_orientation orientation; uint8_t rotation;
bool mipmaps; bool mipmaps;
bool fullscreen; bool fullscreen;
bool start_fps_counter; bool start_fps_counter;
sc_tick buffering_time;
}; };
// initialize screen, create window, renderer and texture (window is hidden) // initialize screen, create window, renderer and texture (window is hidden)
@ -137,19 +135,13 @@ sc_screen_resize_to_fit(struct sc_screen *screen);
void void
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen); sc_screen_resize_to_pixel_perfect(struct sc_screen *screen);
// set the display orientation // set the display rotation (0, 1, 2 or 3, x90 degrees counterclockwise)
void void
sc_screen_set_orientation(struct sc_screen *screen, sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation);
enum sc_orientation orientation);
// set the display pause state
void
sc_screen_set_paused(struct sc_screen *screen, bool paused);
// react to SDL events // react to SDL events
// If this function returns false, scrcpy must exit with an error. void
bool sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event);
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event);
// convert point from window coordinates to frame coordinates // convert point from window coordinates to frame coordinates
// x and y are expressed in pixels // x and y are expressed in pixels

View File

@ -76,8 +76,6 @@ sc_server_params_destroy(struct sc_server_params *params) {
free((char *) params->video_encoder); free((char *) params->video_encoder);
free((char *) params->audio_encoder); free((char *) params->audio_encoder);
free((char *) params->tcpip_dst); free((char *) params->tcpip_dst);
free((char *) params->camera_id);
free((char *) params->camera_ar);
} }
static bool static bool
@ -88,15 +86,14 @@ sc_server_params_copy(struct sc_server_params *dst,
// The params reference user-allocated memory, so we must copy them to // The params reference user-allocated memory, so we must copy them to
// handle them from another thread // handle them from another thread
#define COPY(FIELD) do { \ #define COPY(FIELD) \
dst->FIELD = NULL; \ dst->FIELD = NULL; \
if (src->FIELD) { \ if (src->FIELD) { \
dst->FIELD = strdup(src->FIELD); \ dst->FIELD = strdup(src->FIELD); \
if (!dst->FIELD) { \ if (!dst->FIELD) { \
goto error; \ goto error; \
} \ } \
} \ }
} while(0)
COPY(req_serial); COPY(req_serial);
COPY(crop); COPY(crop);
@ -105,8 +102,6 @@ sc_server_params_copy(struct sc_server_params *dst,
COPY(video_encoder); COPY(video_encoder);
COPY(audio_encoder); COPY(audio_encoder);
COPY(tcpip_dst); COPY(tcpip_dst);
COPY(camera_id);
COPY(camera_ar);
#undef COPY #undef COPY
return true; return true;
@ -178,24 +173,6 @@ sc_server_get_codec_name(enum sc_codec codec) {
return "opus"; return "opus";
case SC_CODEC_AAC: case SC_CODEC_AAC:
return "aac"; return "aac";
case SC_CODEC_FLAC:
return "flac";
case SC_CODEC_RAW:
return "raw";
default:
return NULL;
}
}
static const char *
sc_server_get_camera_facing_name(enum sc_camera_facing camera_facing) {
switch (camera_facing) {
case SC_CAMERA_FACING_FRONT:
return "front";
case SC_CAMERA_FACING_BACK:
return "back";
case SC_CAMERA_FACING_EXTERNAL:
return "external";
default: default:
return NULL; return NULL;
} }
@ -236,27 +213,23 @@ execute_server(struct sc_server *server,
cmd[count++] = SCRCPY_VERSION; cmd[count++] = SCRCPY_VERSION;
unsigned dyn_idx = count; // from there, the strings are allocated unsigned dyn_idx = count; // from there, the strings are allocated
#define ADD_PARAM(fmt, ...) do { \ #define ADD_PARAM(fmt, ...) { \
char *p; \ char *p = (char *) &cmd[count]; \
if (asprintf(&p, fmt, ## __VA_ARGS__) == -1) { \ if (asprintf(&p, fmt, ## __VA_ARGS__) == -1) { \
goto end; \ goto end; \
} \ } \
cmd[count++] = p; \ cmd[count++] = p; \
} while(0) }
ADD_PARAM("scid=%08x", params->scid); ADD_PARAM("scid=%08x", params->scid);
ADD_PARAM("log_level=%s", log_level_to_server_string(params->log_level)); ADD_PARAM("log_level=%s", log_level_to_server_string(params->log_level));
if (!params->video) {
ADD_PARAM("video=false");
}
if (params->video_bit_rate) { if (params->video_bit_rate) {
ADD_PARAM("video_bit_rate=%" PRIu32, params->video_bit_rate); ADD_PARAM("video_bit_rate=%" PRIu32, params->video_bit_rate);
} }
if (!params->audio) { if (!params->audio) {
ADD_PARAM("audio=false"); ADD_PARAM("audio=false");
} } else if (params->audio_bit_rate) {
if (params->audio_bit_rate) {
ADD_PARAM("audio_bit_rate=%" PRIu32, params->audio_bit_rate); ADD_PARAM("audio_bit_rate=%" PRIu32, params->audio_bit_rate);
} }
if (params->video_codec != SC_CODEC_H264) { if (params->video_codec != SC_CODEC_H264) {
@ -267,13 +240,6 @@ execute_server(struct sc_server *server,
ADD_PARAM("audio_codec=%s", ADD_PARAM("audio_codec=%s",
sc_server_get_codec_name(params->audio_codec)); sc_server_get_codec_name(params->audio_codec));
} }
if (params->video_source != SC_VIDEO_SOURCE_DISPLAY) {
assert(params->video_source == SC_VIDEO_SOURCE_CAMERA);
ADD_PARAM("video_source=camera");
}
if (params->audio_source == SC_AUDIO_SOURCE_MIC) {
ADD_PARAM("audio_source=mic");
}
if (params->max_size) { if (params->max_size) {
ADD_PARAM("max_size=%" PRIu16, params->max_size); ADD_PARAM("max_size=%" PRIu16, params->max_size);
} }
@ -297,25 +263,6 @@ execute_server(struct sc_server *server,
if (params->display_id) { if (params->display_id) {
ADD_PARAM("display_id=%" PRIu32, params->display_id); ADD_PARAM("display_id=%" PRIu32, params->display_id);
} }
if (params->camera_id) {
ADD_PARAM("camera_id=%s", params->camera_id);
}
if (params->camera_size) {
ADD_PARAM("camera_size=%s", params->camera_size);
}
if (params->camera_facing != SC_CAMERA_FACING_ANY) {
ADD_PARAM("camera_facing=%s",
sc_server_get_camera_facing_name(params->camera_facing));
}
if (params->camera_ar) {
ADD_PARAM("camera_ar=%s", params->camera_ar);
}
if (params->camera_fps) {
ADD_PARAM("camera_fps=%" PRIu16, params->camera_fps);
}
if (params->camera_high_speed) {
ADD_PARAM("camera_high_speed=true");
}
if (params->show_touches) { if (params->show_touches) {
ADD_PARAM("show_touches=true"); ADD_PARAM("show_touches=true");
} }
@ -353,18 +300,12 @@ execute_server(struct sc_server *server,
// By default, power_on is true // By default, power_on is true
ADD_PARAM("power_on=false"); ADD_PARAM("power_on=false");
} }
if (params->list & SC_OPTION_LIST_ENCODERS) { if (params->list_encoders) {
ADD_PARAM("list_encoders=true"); ADD_PARAM("list_encoders=true");
} }
if (params->list & SC_OPTION_LIST_DISPLAYS) { if (params->list_displays) {
ADD_PARAM("list_displays=true"); ADD_PARAM("list_displays=true");
} }
if (params->list & SC_OPTION_LIST_CAMERAS) {
ADD_PARAM("list_cameras=true");
}
if (params->list & SC_OPTION_LIST_CAMERA_SIZES) {
ADD_PARAM("list_camera_sizes=true");
}
#undef ADD_PARAM #undef ADD_PARAM
@ -498,9 +439,9 @@ sc_server_init(struct sc_server *server, const struct sc_server_params *params,
static bool static bool
device_read_info(struct sc_intr *intr, sc_socket device_socket, device_read_info(struct sc_intr *intr, sc_socket device_socket,
struct sc_server_info *info) { struct sc_server_info *info) {
uint8_t buf[SC_DEVICE_NAME_FIELD_LENGTH]; unsigned char buf[SC_DEVICE_NAME_FIELD_LENGTH + 4];
ssize_t r = net_recv_all_intr(intr, device_socket, buf, sizeof(buf)); ssize_t r = net_recv_all_intr(intr, device_socket, buf, sizeof(buf));
if (r < SC_DEVICE_NAME_FIELD_LENGTH) { if (r < SC_DEVICE_NAME_FIELD_LENGTH + 4) {
LOGE("Could not retrieve device information"); LOGE("Could not retrieve device information");
return false; return false;
} }
@ -508,6 +449,9 @@ device_read_info(struct sc_intr *intr, sc_socket device_socket,
buf[SC_DEVICE_NAME_FIELD_LENGTH - 1] = '\0'; buf[SC_DEVICE_NAME_FIELD_LENGTH - 1] = '\0';
memcpy(info->device_name, (char *) buf, sizeof(info->device_name)); memcpy(info->device_name, (char *) buf, sizeof(info->device_name));
unsigned char *fields = &buf[SC_DEVICE_NAME_FIELD_LENGTH];
info->frame_size.width = sc_read16be(fields);
info->frame_size.height = sc_read16be(&fields[2]);
return true; return true;
} }
@ -520,7 +464,6 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
const char *serial = server->serial; const char *serial = server->serial;
assert(serial); assert(serial);
bool video = server->params.video;
bool audio = server->params.audio; bool audio = server->params.audio;
bool control = server->params.control; bool control = server->params.control;
@ -528,13 +471,10 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
sc_socket audio_socket = SC_SOCKET_NONE; sc_socket audio_socket = SC_SOCKET_NONE;
sc_socket control_socket = SC_SOCKET_NONE; sc_socket control_socket = SC_SOCKET_NONE;
if (!tunnel->forward) { if (!tunnel->forward) {
if (video) { video_socket = net_accept_intr(&server->intr, tunnel->server_socket);
video_socket =
net_accept_intr(&server->intr, tunnel->server_socket);
if (video_socket == SC_SOCKET_NONE) { if (video_socket == SC_SOCKET_NONE) {
goto fail; goto fail;
} }
}
if (audio) { if (audio) {
audio_socket = audio_socket =
@ -564,36 +504,27 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
unsigned attempts = 100; unsigned attempts = 100;
sc_tick delay = SC_TICK_FROM_MS(100); sc_tick delay = SC_TICK_FROM_MS(100);
sc_socket first_socket = connect_to_server(server, attempts, delay, video_socket = connect_to_server(server, attempts, delay, tunnel_host,
tunnel_host, tunnel_port); tunnel_port);
if (first_socket == SC_SOCKET_NONE) { if (video_socket == SC_SOCKET_NONE) {
goto fail; goto fail;
} }
if (video) {
video_socket = first_socket;
}
if (audio) { if (audio) {
if (!video) {
audio_socket = first_socket;
} else {
audio_socket = net_socket(); audio_socket = net_socket();
if (audio_socket == SC_SOCKET_NONE) { if (audio_socket == SC_SOCKET_NONE) {
goto fail; goto fail;
} }
bool ok = net_connect_intr(&server->intr, audio_socket, bool ok = net_connect_intr(&server->intr, audio_socket, tunnel_host,
tunnel_host, tunnel_port); tunnel_port);
if (!ok) { if (!ok) {
goto fail; goto fail;
} }
} }
}
if (control) { if (control) {
if (!video && !audio) { // we know that the device is listening, we don't need several
control_socket = first_socket; // attempts
} else {
control_socket = net_socket(); control_socket = net_socket();
if (control_socket == SC_SOCKET_NONE) { if (control_socket == SC_SOCKET_NONE) {
goto fail; goto fail;
@ -605,23 +536,18 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
} }
} }
} }
}
// we don't need the adb tunnel anymore // we don't need the adb tunnel anymore
sc_adb_tunnel_close(tunnel, &server->intr, serial, sc_adb_tunnel_close(tunnel, &server->intr, serial,
server->device_socket_name); server->device_socket_name);
sc_socket first_socket = video ? video_socket
: audio ? audio_socket
: control_socket;
// The sockets will be closed on stop if device_read_info() fails // The sockets will be closed on stop if device_read_info() fails
bool ok = device_read_info(&server->intr, first_socket, info); bool ok = device_read_info(&server->intr, video_socket, info);
if (!ok) { if (!ok) {
goto fail; goto fail;
} }
assert(!video || video_socket != SC_SOCKET_NONE); assert(video_socket != SC_SOCKET_NONE);
assert(!audio || audio_socket != SC_SOCKET_NONE); assert(!audio || audio_socket != SC_SOCKET_NONE);
assert(!control || control_socket != SC_SOCKET_NONE); assert(!control || control_socket != SC_SOCKET_NONE);
@ -843,15 +769,6 @@ sc_server_configure_tcpip_unknown_address(struct sc_server *server,
return sc_server_connect_to_tcpip(server, ip_port); return sc_server_connect_to_tcpip(server, ip_port);
} }
static void
sc_server_kill_adb_if_requested(struct sc_server *server) {
if (server->params.kill_adb_on_close) {
LOGI("Killing adb server...");
unsigned flags = SC_ADB_NO_STDOUT | SC_ADB_NO_STDERR | SC_ADB_NO_LOGERR;
sc_adb_kill_server(&server->intr, flags);
}
}
static int static int
run_server(void *data) { run_server(void *data) {
struct sc_server *server = data; struct sc_server *server = data;
@ -863,7 +780,7 @@ run_server(void *data) {
// is parsed, so it is not output) // is parsed, so it is not output)
bool ok = sc_adb_start_server(&server->intr, 0); bool ok = sc_adb_start_server(&server->intr, 0);
if (!ok) { if (!ok) {
LOGE("Could not start adb server"); LOGE("Could not start adb daemon");
goto error_connection_failed; goto error_connection_failed;
} }
@ -944,7 +861,7 @@ run_server(void *data) {
// If --list-* is passed, then the server just prints the requested data // If --list-* is passed, then the server just prints the requested data
// then exits. // then exits.
if (params->list) { if (params->list_encoders || params->list_displays) {
sc_pid pid = execute_server(server, params); sc_pid pid = execute_server(server, params);
if (pid == SC_PROCESS_NONE) { if (pid == SC_PROCESS_NONE) {
goto error_connection_failed; goto error_connection_failed;
@ -1014,11 +931,8 @@ run_server(void *data) {
sc_mutex_unlock(&server->mutex); sc_mutex_unlock(&server->mutex);
// Interrupt sockets to wake up socket blocking calls on the server // Interrupt sockets to wake up socket blocking calls on the server
assert(server->video_socket != SC_SOCKET_NONE);
if (server->video_socket != SC_SOCKET_NONE) {
// There is no video_socket if --no-video is set
net_interrupt(server->video_socket); net_interrupt(server->video_socket);
}
if (server->audio_socket != SC_SOCKET_NONE) { if (server->audio_socket != SC_SOCKET_NONE) {
// There is no audio_socket if --no-audio is set // There is no audio_socket if --no-audio is set
@ -1051,12 +965,9 @@ run_server(void *data) {
sc_process_close(pid); sc_process_close(pid);
sc_server_kill_adb_if_requested(server);
return 0; return 0;
error_connection_failed: error_connection_failed:
sc_server_kill_adb_if_requested(server);
server->cbs->on_connection_failed(server, server->cbs_userdata); server->cbs->on_connection_failed(server, server->cbs_userdata);
return -1; return -1;
} }

View File

@ -18,6 +18,7 @@
#define SC_DEVICE_NAME_FIELD_LENGTH 64 #define SC_DEVICE_NAME_FIELD_LENGTH 64
struct sc_server_info { struct sc_server_info {
char device_name[SC_DEVICE_NAME_FIELD_LENGTH]; char device_name[SC_DEVICE_NAME_FIELD_LENGTH];
struct sc_size frame_size;
}; };
struct sc_server_params { struct sc_server_params {
@ -26,18 +27,11 @@ struct sc_server_params {
enum sc_log_level log_level; enum sc_log_level log_level;
enum sc_codec video_codec; enum sc_codec video_codec;
enum sc_codec audio_codec; enum sc_codec audio_codec;
enum sc_video_source video_source;
enum sc_audio_source audio_source;
enum sc_camera_facing camera_facing;
const char *crop; const char *crop;
const char *video_codec_options; const char *video_codec_options;
const char *audio_codec_options; const char *audio_codec_options;
const char *video_encoder; const char *video_encoder;
const char *audio_encoder; const char *audio_encoder;
const char *camera_id;
const char *camera_size;
const char *camera_ar;
uint16_t camera_fps;
struct sc_port_range port_range; struct sc_port_range port_range;
uint32_t tunnel_host; uint32_t tunnel_host;
uint16_t tunnel_port; uint16_t tunnel_port;
@ -48,7 +42,6 @@ struct sc_server_params {
int8_t lock_video_orientation; int8_t lock_video_orientation;
bool control; bool control;
uint32_t display_id; uint32_t display_id;
bool video;
bool audio; bool audio;
bool show_touches; bool show_touches;
bool stay_awake; bool stay_awake;
@ -62,9 +55,8 @@ struct sc_server_params {
bool select_tcpip; bool select_tcpip;
bool cleanup; bool cleanup;
bool power_on; bool power_on;
bool kill_adb_on_close; bool list_encoders;
bool camera_high_speed; bool list_displays;
uint8_t list;
}; };
struct sc_server { struct sc_server {

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@ -7,6 +7,8 @@
#include <stdbool.h> #include <stdbool.h>
#include <libavcodec/avcodec.h> #include <libavcodec/avcodec.h>
typedef struct AVFrame AVFrame;
/** /**
* Frame sink trait. * Frame sink trait.
* *
@ -17,7 +19,6 @@ struct sc_frame_sink {
}; };
struct sc_frame_sink_ops { struct sc_frame_sink_ops {
/* The codec context is valid until the sink is closed */
bool (*open)(struct sc_frame_sink *sink, const AVCodecContext *ctx); bool (*open)(struct sc_frame_sink *sink, const AVCodecContext *ctx);
void (*close)(struct sc_frame_sink *sink); void (*close)(struct sc_frame_sink *sink);
bool (*push)(struct sc_frame_sink *sink, const AVFrame *frame); bool (*push)(struct sc_frame_sink *sink, const AVFrame *frame);

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@ -1,59 +0,0 @@
#include "frame_source.h"
void
sc_frame_source_init(struct sc_frame_source *source) {
source->sink_count = 0;
}
void
sc_frame_source_add_sink(struct sc_frame_source *source,
struct sc_frame_sink *sink) {
assert(source->sink_count < SC_FRAME_SOURCE_MAX_SINKS);
assert(sink);
assert(sink->ops);
source->sinks[source->sink_count++] = sink;
}
static void
sc_frame_source_sinks_close_firsts(struct sc_frame_source *source,
unsigned count) {
while (count) {
struct sc_frame_sink *sink = source->sinks[--count];
sink->ops->close(sink);
}
}
bool
sc_frame_source_sinks_open(struct sc_frame_source *source,
const AVCodecContext *ctx) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_frame_sink *sink = source->sinks[i];
if (!sink->ops->open(sink, ctx)) {
sc_frame_source_sinks_close_firsts(source, i);
return false;
}
}
return true;
}
void
sc_frame_source_sinks_close(struct sc_frame_source *source) {
assert(source->sink_count);
sc_frame_source_sinks_close_firsts(source, source->sink_count);
}
bool
sc_frame_source_sinks_push(struct sc_frame_source *source,
const AVFrame *frame) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_frame_sink *sink = source->sinks[i];
if (!sink->ops->push(sink, frame)) {
return false;
}
}
return true;
}

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@ -1,38 +0,0 @@
#ifndef SC_FRAME_SOURCE_H
#define SC_FRAME_SOURCE_H
#include "common.h"
#include "frame_sink.h"
#define SC_FRAME_SOURCE_MAX_SINKS 2
/**
* Frame source trait
*
* Component able to send AVFrames should implement this trait.
*/
struct sc_frame_source {
struct sc_frame_sink *sinks[SC_FRAME_SOURCE_MAX_SINKS];
unsigned sink_count;
};
void
sc_frame_source_init(struct sc_frame_source *source);
void
sc_frame_source_add_sink(struct sc_frame_source *source,
struct sc_frame_sink *sink);
bool
sc_frame_source_sinks_open(struct sc_frame_source *source,
const AVCodecContext *ctx);
void
sc_frame_source_sinks_close(struct sc_frame_source *source);
bool
sc_frame_source_sinks_push(struct sc_frame_source *source,
const AVFrame *frame);
#endif

View File

@ -23,13 +23,6 @@ struct sc_key_processor {
*/ */
bool async_paste; bool async_paste;
/**
* Set by the implementation to indicate that the keyboard is HID. In
* practice, it is used to react on a shortcut to open the hard keyboard
* settings only if the keyboard is HID.
*/
bool hid;
const struct sc_key_processor_ops *ops; const struct sc_key_processor_ops *ops;
}; };

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@ -5,7 +5,9 @@
#include <assert.h> #include <assert.h>
#include <stdbool.h> #include <stdbool.h>
#include <libavcodec/avcodec.h>
typedef struct AVCodec AVCodec;
typedef struct AVPacket AVPacket;
/** /**
* Packet sink trait. * Packet sink trait.
@ -17,8 +19,8 @@ struct sc_packet_sink {
}; };
struct sc_packet_sink_ops { struct sc_packet_sink_ops {
/* The codec context is valid until the sink is closed */ /* The codec instance is static, it is valid until the end of the program */
bool (*open)(struct sc_packet_sink *sink, AVCodecContext *ctx); bool (*open)(struct sc_packet_sink *sink, const AVCodec *codec);
void (*close)(struct sc_packet_sink *sink); void (*close)(struct sc_packet_sink *sink);
bool (*push)(struct sc_packet_sink *sink, const AVPacket *packet); bool (*push)(struct sc_packet_sink *sink, const AVPacket *packet);

View File

@ -1,70 +0,0 @@
#include "packet_source.h"
void
sc_packet_source_init(struct sc_packet_source *source) {
source->sink_count = 0;
}
void
sc_packet_source_add_sink(struct sc_packet_source *source,
struct sc_packet_sink *sink) {
assert(source->sink_count < SC_PACKET_SOURCE_MAX_SINKS);
assert(sink);
assert(sink->ops);
source->sinks[source->sink_count++] = sink;
}
static void
sc_packet_source_sinks_close_firsts(struct sc_packet_source *source,
unsigned count) {
while (count) {
struct sc_packet_sink *sink = source->sinks[--count];
sink->ops->close(sink);
}
}
bool
sc_packet_source_sinks_open(struct sc_packet_source *source,
AVCodecContext *ctx) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_packet_sink *sink = source->sinks[i];
if (!sink->ops->open(sink, ctx)) {
sc_packet_source_sinks_close_firsts(source, i);
return false;
}
}
return true;
}
void
sc_packet_source_sinks_close(struct sc_packet_source *source) {
assert(source->sink_count);
sc_packet_source_sinks_close_firsts(source, source->sink_count);
}
bool
sc_packet_source_sinks_push(struct sc_packet_source *source,
const AVPacket *packet) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_packet_sink *sink = source->sinks[i];
if (!sink->ops->push(sink, packet)) {
return false;
}
}
return true;
}
void
sc_packet_source_sinks_disable(struct sc_packet_source *source) {
assert(source->sink_count);
for (unsigned i = 0; i < source->sink_count; ++i) {
struct sc_packet_sink *sink = source->sinks[i];
if (sink->ops->disable) {
sink->ops->disable(sink);
}
}
}

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@ -1,41 +0,0 @@
#ifndef SC_PACKET_SOURCE_H
#define SC_PACKET_SOURCE_H
#include "common.h"
#include "packet_sink.h"
#define SC_PACKET_SOURCE_MAX_SINKS 2
/**
* Packet source trait
*
* Component able to send AVPackets should implement this trait.
*/
struct sc_packet_source {
struct sc_packet_sink *sinks[SC_PACKET_SOURCE_MAX_SINKS];
unsigned sink_count;
};
void
sc_packet_source_init(struct sc_packet_source *source);
void
sc_packet_source_add_sink(struct sc_packet_source *source,
struct sc_packet_sink *sink);
bool
sc_packet_source_sinks_open(struct sc_packet_source *source,
AVCodecContext *ctx);
void
sc_packet_source_sinks_close(struct sc_packet_source *source);
bool
sc_packet_source_sinks_push(struct sc_packet_source *source,
const AVPacket *packet);
void
sc_packet_source_sinks_disable(struct sc_packet_source *source);
#endif

View File

@ -1,162 +0,0 @@
#include "keyboard_uhid.h"
#include "util/log.h"
/** Downcast key processor to keyboard_uhid */
#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_uhid, key_processor)
/** Downcast uhid_receiver to keyboard_uhid */
#define DOWNCAST_RECEIVER(UR) \
container_of(UR, struct sc_keyboard_uhid, uhid_receiver)
#define UHID_KEYBOARD_ID 1
static void
sc_keyboard_uhid_send_input(struct sc_keyboard_uhid *kb,
const struct sc_hid_event *event) {
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_UHID_INPUT;
msg.uhid_input.id = UHID_KEYBOARD_ID;
assert(event->size <= SC_HID_MAX_SIZE);
memcpy(msg.uhid_input.data, event->data, event->size);
msg.uhid_input.size = event->size;
if (!sc_controller_push_msg(kb->controller, &msg)) {
LOGE("Could not send UHID_INPUT message (key)");
}
}
static void
sc_keyboard_uhid_synchronize_mod(struct sc_keyboard_uhid *kb) {
SDL_Keymod sdl_mod = SDL_GetModState();
uint16_t mod = sc_mods_state_from_sdl(sdl_mod) & (SC_MOD_CAPS | SC_MOD_NUM);
uint16_t device_mod =
atomic_load_explicit(&kb->device_mod, memory_order_relaxed);
uint16_t diff = mod ^ device_mod;
if (diff) {
// Inherently racy (the HID output reports arrive asynchronously in
// response to key presses), but will re-synchronize on next key press
// or HID output anyway
atomic_store_explicit(&kb->device_mod, mod, memory_order_relaxed);
struct sc_hid_event hid_event;
sc_hid_keyboard_event_from_mods(&hid_event, diff);
LOGV("HID keyboard state synchronized");
sc_keyboard_uhid_send_input(kb, &hid_event);
}
}
static void
sc_key_processor_process_key(struct sc_key_processor *kp,
const struct sc_key_event *event,
uint64_t ack_to_wait) {
(void) ack_to_wait;
if (event->repeat) {
// In USB HID protocol, key repeat is handled by the host (Android), so
// just ignore key repeat here.
return;
}
struct sc_keyboard_uhid *kb = DOWNCAST(kp);
struct sc_hid_event hid_event;
// Not all keys are supported, just ignore unsupported keys
if (sc_hid_keyboard_event_from_key(&kb->hid, &hid_event, event)) {
if (event->scancode == SC_SCANCODE_CAPSLOCK) {
atomic_fetch_xor_explicit(&kb->device_mod, SC_MOD_CAPS,
memory_order_relaxed);
} else if (event->scancode == SC_SCANCODE_NUMLOCK) {
atomic_fetch_xor_explicit(&kb->device_mod, SC_MOD_NUM,
memory_order_relaxed);
} else {
// Synchronize modifiers (only if the scancode itself does not
// change the modifiers)
sc_keyboard_uhid_synchronize_mod(kb);
}
sc_keyboard_uhid_send_input(kb, &hid_event);
}
}
static unsigned
sc_keyboard_uhid_to_sc_mod(uint8_t hid_led) {
// <https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf>
// (chapter 11: LED page)
unsigned mod = 0;
if (hid_led & 0x01) {
mod |= SC_MOD_NUM;
}
if (hid_led & 0x02) {
mod |= SC_MOD_CAPS;
}
return mod;
}
static void
sc_uhid_receiver_process_output(struct sc_uhid_receiver *receiver,
const uint8_t *data, size_t len) {
// Called from the thread receiving device messages
assert(len);
// Also check at runtime (do not trust the server)
if (!len) {
LOGE("Unexpected empty HID output message");
return;
}
struct sc_keyboard_uhid *kb = DOWNCAST_RECEIVER(receiver);
uint8_t hid_led = data[0];
uint16_t device_mod = sc_keyboard_uhid_to_sc_mod(hid_led);
atomic_store_explicit(&kb->device_mod, device_mod, memory_order_relaxed);
}
bool
sc_keyboard_uhid_init(struct sc_keyboard_uhid *kb,
struct sc_controller *controller,
struct sc_uhid_devices *uhid_devices) {
sc_hid_keyboard_init(&kb->hid);
kb->controller = controller;
atomic_init(&kb->device_mod, 0);
static const struct sc_key_processor_ops ops = {
.process_key = sc_key_processor_process_key,
// Never forward text input via HID (all the keys are injected
// separately)
.process_text = NULL,
};
// Clipboard synchronization is requested over the same control socket, so
// there is no need for a specific synchronization mechanism
kb->key_processor.async_paste = false;
kb->key_processor.hid = true;
kb->key_processor.ops = &ops;
static const struct sc_uhid_receiver_ops uhid_receiver_ops = {
.process_output = sc_uhid_receiver_process_output,
};
kb->uhid_receiver.id = UHID_KEYBOARD_ID;
kb->uhid_receiver.ops = &uhid_receiver_ops;
sc_uhid_devices_add_receiver(uhid_devices, &kb->uhid_receiver);
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_UHID_CREATE;
msg.uhid_create.id = UHID_KEYBOARD_ID;
msg.uhid_create.report_desc = SC_HID_KEYBOARD_REPORT_DESC;
msg.uhid_create.report_desc_size = SC_HID_KEYBOARD_REPORT_DESC_LEN;
if (!sc_controller_push_msg(controller, &msg)) {
LOGE("Could not send UHID_CREATE message (keyboard)");
return false;
}
return true;
}

View File

@ -1,27 +0,0 @@
#ifndef SC_KEYBOARD_UHID_H
#define SC_KEYBOARD_UHID_H
#include "common.h"
#include <stdbool.h>
#include "controller.h"
#include "hid/hid_keyboard.h"
#include "uhid/uhid_output.h"
#include "trait/key_processor.h"
struct sc_keyboard_uhid {
struct sc_key_processor key_processor; // key processor trait
struct sc_uhid_receiver uhid_receiver;
struct sc_hid_keyboard hid;
struct sc_controller *controller;
atomic_uint_least16_t device_mod;
};
bool
sc_keyboard_uhid_init(struct sc_keyboard_uhid *kb,
struct sc_controller *controller,
struct sc_uhid_devices *uhid_devices);
#endif

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@ -1,89 +0,0 @@
#include "mouse_uhid.h"
#include "hid/hid_mouse.h"
#include "input_events.h"
#include "util/log.h"
/** Downcast mouse processor to mouse_uhid */
#define DOWNCAST(MP) container_of(MP, struct sc_mouse_uhid, mouse_processor)
#define UHID_MOUSE_ID 2
static void
sc_mouse_uhid_send_input(struct sc_mouse_uhid *mouse,
const struct sc_hid_event *event, const char *name) {
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_UHID_INPUT;
msg.uhid_input.id = UHID_MOUSE_ID;
assert(event->size <= SC_HID_MAX_SIZE);
memcpy(msg.uhid_input.data, event->data, event->size);
msg.uhid_input.size = event->size;
if (!sc_controller_push_msg(mouse->controller, &msg)) {
LOGE("Could not send UHID_INPUT message (%s)", name);
}
}
static void
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
const struct sc_mouse_motion_event *event) {
struct sc_mouse_uhid *mouse = DOWNCAST(mp);
struct sc_hid_event hid_event;
sc_hid_mouse_event_from_motion(&hid_event, event);
sc_mouse_uhid_send_input(mouse, &hid_event, "mouse motion");
}
static void
sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
const struct sc_mouse_click_event *event) {
struct sc_mouse_uhid *mouse = DOWNCAST(mp);
struct sc_hid_event hid_event;
sc_hid_mouse_event_from_click(&hid_event, event);
sc_mouse_uhid_send_input(mouse, &hid_event, "mouse click");
}
static void
sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
const struct sc_mouse_scroll_event *event) {
struct sc_mouse_uhid *mouse = DOWNCAST(mp);
struct sc_hid_event hid_event;
sc_hid_mouse_event_from_scroll(&hid_event, event);
sc_mouse_uhid_send_input(mouse, &hid_event, "mouse scroll");
}
bool
sc_mouse_uhid_init(struct sc_mouse_uhid *mouse,
struct sc_controller *controller) {
mouse->controller = controller;
static const struct sc_mouse_processor_ops ops = {
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
.process_mouse_click = sc_mouse_processor_process_mouse_click,
.process_mouse_scroll = sc_mouse_processor_process_mouse_scroll,
// Touch events not supported (coordinates are not relative)
.process_touch = NULL,
};
mouse->mouse_processor.ops = &ops;
mouse->mouse_processor.relative_mode = true;
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_UHID_CREATE;
msg.uhid_create.id = UHID_MOUSE_ID;
msg.uhid_create.report_desc = SC_HID_MOUSE_REPORT_DESC;
msg.uhid_create.report_desc_size = SC_HID_MOUSE_REPORT_DESC_LEN;
if (!sc_controller_push_msg(controller, &msg)) {
LOGE("Could not send UHID_CREATE message (mouse)");
return false;
}
return true;
}

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@ -1,19 +0,0 @@
#ifndef SC_MOUSE_UHID_H
#define SC_MOUSE_UHID_H
#include <stdbool.h>
#include "controller.h"
#include "trait/mouse_processor.h"
struct sc_mouse_uhid {
struct sc_mouse_processor mouse_processor; // mouse processor trait
struct sc_controller *controller;
};
bool
sc_mouse_uhid_init(struct sc_mouse_uhid *mouse,
struct sc_controller *controller);
#endif

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@ -1,25 +0,0 @@
#include "uhid_output.h"
#include <assert.h>
void
sc_uhid_devices_init(struct sc_uhid_devices *devices) {
devices->count = 0;
}
void
sc_uhid_devices_add_receiver(struct sc_uhid_devices *devices,
struct sc_uhid_receiver *receiver) {
assert(devices->count < SC_UHID_MAX_RECEIVERS);
devices->receivers[devices->count++] = receiver;
}
struct sc_uhid_receiver *
sc_uhid_devices_get_receiver(struct sc_uhid_devices *devices, uint16_t id) {
for (size_t i = 0; i < devices->count; ++i) {
if (devices->receivers[i]->id == id) {
return devices->receivers[i];
}
}
return NULL;
}

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@ -1,45 +0,0 @@
#ifndef SC_UHID_OUTPUT_H
#define SC_UHID_OUTPUT_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
/**
* The communication with UHID devices is bidirectional.
*
* This component manages the registration of receivers to handle UHID output
* messages (sent from the device to the computer).
*/
struct sc_uhid_receiver {
uint16_t id;
const struct sc_uhid_receiver_ops *ops;
};
struct sc_uhid_receiver_ops {
void
(*process_output)(struct sc_uhid_receiver *receiver,
const uint8_t *data, size_t len);
};
#define SC_UHID_MAX_RECEIVERS 1
struct sc_uhid_devices {
struct sc_uhid_receiver *receivers[SC_UHID_MAX_RECEIVERS];
unsigned count;
};
void
sc_uhid_devices_init(struct sc_uhid_devices *devices);
void
sc_uhid_devices_add_receiver(struct sc_uhid_devices *devices,
struct sc_uhid_receiver *receiver);
struct sc_uhid_receiver *
sc_uhid_devices_get_receiver(struct sc_uhid_devices *devices, uint16_t id);
#endif

View File

@ -5,7 +5,6 @@
#include "aoa_hid.h" #include "aoa_hid.h"
#include "util/log.h" #include "util/log.h"
#include "util/str.h"
// See <https://source.android.com/devices/accessories/aoa2#hid-support>. // See <https://source.android.com/devices/accessories/aoa2#hid-support>.
#define ACCESSORY_REGISTER_HID 54 #define ACCESSORY_REGISTER_HID 54
@ -15,37 +14,48 @@
#define DEFAULT_TIMEOUT 1000 #define DEFAULT_TIMEOUT 1000
#define SC_AOA_EVENT_QUEUE_MAX 64
static void static void
sc_hid_event_log(uint16_t accessory_id, const struct sc_hid_event *event) { sc_hid_event_log(const struct sc_hid_event *event) {
// HID Event: [00] FF FF FF FF... // HID Event: [00] FF FF FF FF...
assert(event->size); assert(event->size);
char *hex = sc_str_to_hex_string(event->data, event->size); unsigned buffer_size = event->size * 3 + 1;
if (!hex) { char *buffer = malloc(buffer_size);
if (!buffer) {
LOG_OOM();
return; return;
} }
LOGV("HID Event: [%d] %s", accessory_id, hex); for (unsigned i = 0; i < event->size; ++i) {
free(hex); snprintf(buffer + i * 3, 4, " %02x", event->buffer[i]);
}
LOGV("HID Event: [%d]%s", event->accessory_id, buffer);
free(buffer);
}
void
sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
unsigned char *buffer, uint16_t buffer_size) {
hid_event->accessory_id = accessory_id;
hid_event->buffer = buffer;
hid_event->size = buffer_size;
hid_event->ack_to_wait = SC_SEQUENCE_INVALID;
}
void
sc_hid_event_destroy(struct sc_hid_event *hid_event) {
free(hid_event->buffer);
} }
bool bool
sc_aoa_init(struct sc_aoa *aoa, struct sc_usb *usb, sc_aoa_init(struct sc_aoa *aoa, struct sc_usb *usb,
struct sc_acksync *acksync) { struct sc_acksync *acksync) {
sc_vecdeque_init(&aoa->queue); cbuf_init(&aoa->queue);
if (!sc_vecdeque_reserve(&aoa->queue, SC_AOA_EVENT_QUEUE_MAX)) {
return false;
}
if (!sc_mutex_init(&aoa->mutex)) { if (!sc_mutex_init(&aoa->mutex)) {
sc_vecdeque_destroy(&aoa->queue);
return false; return false;
} }
if (!sc_cond_init(&aoa->event_cond)) { if (!sc_cond_init(&aoa->event_cond)) {
sc_mutex_destroy(&aoa->mutex); sc_mutex_destroy(&aoa->mutex);
sc_vecdeque_destroy(&aoa->queue);
return false; return false;
} }
@ -58,7 +68,11 @@ sc_aoa_init(struct sc_aoa *aoa, struct sc_usb *usb,
void void
sc_aoa_destroy(struct sc_aoa *aoa) { sc_aoa_destroy(struct sc_aoa *aoa) {
sc_vecdeque_destroy(&aoa->queue); // Destroy remaining events
struct sc_hid_event event;
while (cbuf_take(&aoa->queue, &event)) {
sc_hid_event_destroy(&event);
}
sc_cond_destroy(&aoa->event_cond); sc_cond_destroy(&aoa->event_cond);
sc_mutex_destroy(&aoa->mutex); sc_mutex_destroy(&aoa->mutex);
@ -74,10 +88,10 @@ sc_aoa_register_hid(struct sc_aoa *aoa, uint16_t accessory_id,
// index (arg1): total length of the HID report descriptor // index (arg1): total length of the HID report descriptor
uint16_t value = accessory_id; uint16_t value = accessory_id;
uint16_t index = report_desc_size; uint16_t index = report_desc_size;
unsigned char *data = NULL; unsigned char *buffer = NULL;
uint16_t length = 0; uint16_t length = 0;
int result = libusb_control_transfer(aoa->usb->handle, request_type, int result = libusb_control_transfer(aoa->usb->handle, request_type,
request, value, index, data, length, request, value, index, buffer, length,
DEFAULT_TIMEOUT); DEFAULT_TIMEOUT);
if (result < 0) { if (result < 0) {
LOGE("REGISTER_HID: libusb error: %s", libusb_strerror(result)); LOGE("REGISTER_HID: libusb error: %s", libusb_strerror(result));
@ -90,7 +104,7 @@ sc_aoa_register_hid(struct sc_aoa *aoa, uint16_t accessory_id,
static bool static bool
sc_aoa_set_hid_report_desc(struct sc_aoa *aoa, uint16_t accessory_id, sc_aoa_set_hid_report_desc(struct sc_aoa *aoa, uint16_t accessory_id,
const uint8_t *report_desc, const unsigned char *report_desc,
uint16_t report_desc_size) { uint16_t report_desc_size) {
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR; uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
uint8_t request = ACCESSORY_SET_HID_REPORT_DESC; uint8_t request = ACCESSORY_SET_HID_REPORT_DESC;
@ -107,14 +121,14 @@ sc_aoa_set_hid_report_desc(struct sc_aoa *aoa, uint16_t accessory_id,
* See <https://libusb.sourceforge.io/api-1.0/libusb_packetoverflow.html> * See <https://libusb.sourceforge.io/api-1.0/libusb_packetoverflow.html>
*/ */
// value (arg0): accessory assigned ID for the HID device // value (arg0): accessory assigned ID for the HID device
// index (arg1): offset of data in descriptor // index (arg1): offset of data (buffer) in descriptor
uint16_t value = accessory_id; uint16_t value = accessory_id;
uint16_t index = 0; uint16_t index = 0;
// libusb_control_transfer expects a pointer to non-const // libusb_control_transfer expects a pointer to non-const
unsigned char *data = (unsigned char *) report_desc; unsigned char *buffer = (unsigned char *) report_desc;
uint16_t length = report_desc_size; uint16_t length = report_desc_size;
int result = libusb_control_transfer(aoa->usb->handle, request_type, int result = libusb_control_transfer(aoa->usb->handle, request_type,
request, value, index, data, length, request, value, index, buffer, length,
DEFAULT_TIMEOUT); DEFAULT_TIMEOUT);
if (result < 0) { if (result < 0) {
LOGE("SET_HID_REPORT_DESC: libusb error: %s", libusb_strerror(result)); LOGE("SET_HID_REPORT_DESC: libusb error: %s", libusb_strerror(result));
@ -127,7 +141,7 @@ sc_aoa_set_hid_report_desc(struct sc_aoa *aoa, uint16_t accessory_id,
bool bool
sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id, sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id,
const uint8_t *report_desc, uint16_t report_desc_size) { const unsigned char *report_desc, uint16_t report_desc_size) {
bool ok = sc_aoa_register_hid(aoa, accessory_id, report_desc_size); bool ok = sc_aoa_register_hid(aoa, accessory_id, report_desc_size);
if (!ok) { if (!ok) {
return false; return false;
@ -146,19 +160,18 @@ sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id,
} }
static bool static bool
sc_aoa_send_hid_event(struct sc_aoa *aoa, uint16_t accessory_id, sc_aoa_send_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
const struct sc_hid_event *event) {
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR; uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
uint8_t request = ACCESSORY_SEND_HID_EVENT; uint8_t request = ACCESSORY_SEND_HID_EVENT;
// <https://source.android.com/devices/accessories/aoa2.html#hid-support> // <https://source.android.com/devices/accessories/aoa2.html#hid-support>
// value (arg0): accessory assigned ID for the HID device // value (arg0): accessory assigned ID for the HID device
// index (arg1): 0 (unused) // index (arg1): 0 (unused)
uint16_t value = accessory_id; uint16_t value = event->accessory_id;
uint16_t index = 0; uint16_t index = 0;
unsigned char *data = (uint8_t *) event->data; // discard const unsigned char *buffer = event->buffer;
uint16_t length = event->size; uint16_t length = event->size;
int result = libusb_control_transfer(aoa->usb->handle, request_type, int result = libusb_control_transfer(aoa->usb->handle, request_type,
request, value, index, data, length, request, value, index, buffer, length,
DEFAULT_TIMEOUT); DEFAULT_TIMEOUT);
if (result < 0) { if (result < 0) {
LOGE("SEND_HID_EVENT: libusb error: %s", libusb_strerror(result)); LOGE("SEND_HID_EVENT: libusb error: %s", libusb_strerror(result));
@ -170,7 +183,7 @@ sc_aoa_send_hid_event(struct sc_aoa *aoa, uint16_t accessory_id,
} }
bool bool
sc_aoa_unregister_hid(struct sc_aoa *aoa, uint16_t accessory_id) { sc_aoa_unregister_hid(struct sc_aoa *aoa, const uint16_t accessory_id) {
uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR; uint8_t request_type = LIBUSB_ENDPOINT_OUT | LIBUSB_REQUEST_TYPE_VENDOR;
uint8_t request = ACCESSORY_UNREGISTER_HID; uint8_t request = ACCESSORY_UNREGISTER_HID;
// <https://source.android.com/devices/accessories/aoa2.html#hid-support> // <https://source.android.com/devices/accessories/aoa2.html#hid-support>
@ -178,10 +191,10 @@ sc_aoa_unregister_hid(struct sc_aoa *aoa, uint16_t accessory_id) {
// index (arg1): 0 // index (arg1): 0
uint16_t value = accessory_id; uint16_t value = accessory_id;
uint16_t index = 0; uint16_t index = 0;
unsigned char *data = NULL; unsigned char *buffer = NULL;
uint16_t length = 0; uint16_t length = 0;
int result = libusb_control_transfer(aoa->usb->handle, request_type, int result = libusb_control_transfer(aoa->usb->handle, request_type,
request, value, index, data, length, request, value, index, buffer, length,
DEFAULT_TIMEOUT); DEFAULT_TIMEOUT);
if (result < 0) { if (result < 0) {
LOGE("UNREGISTER_HID: libusb error: %s", libusb_strerror(result)); LOGE("UNREGISTER_HID: libusb error: %s", libusb_strerror(result));
@ -193,34 +206,19 @@ sc_aoa_unregister_hid(struct sc_aoa *aoa, uint16_t accessory_id) {
} }
bool bool
sc_aoa_push_hid_event_with_ack_to_wait(struct sc_aoa *aoa, sc_aoa_push_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event) {
uint16_t accessory_id,
const struct sc_hid_event *event,
uint64_t ack_to_wait) {
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) { if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
sc_hid_event_log(accessory_id, event); sc_hid_event_log(event);
} }
sc_mutex_lock(&aoa->mutex); sc_mutex_lock(&aoa->mutex);
bool full = sc_vecdeque_is_full(&aoa->queue); bool was_empty = cbuf_is_empty(&aoa->queue);
if (!full) { bool res = cbuf_push(&aoa->queue, *event);
bool was_empty = sc_vecdeque_is_empty(&aoa->queue);
struct sc_aoa_event *aoa_event =
sc_vecdeque_push_hole_noresize(&aoa->queue);
aoa_event->hid = *event;
aoa_event->accessory_id = accessory_id;
aoa_event->ack_to_wait = ack_to_wait;
if (was_empty) { if (was_empty) {
sc_cond_signal(&aoa->event_cond); sc_cond_signal(&aoa->event_cond);
} }
}
// Otherwise (if the queue is full), the event is discarded
sc_mutex_unlock(&aoa->mutex); sc_mutex_unlock(&aoa->mutex);
return res;
return !full;
} }
static int static int
@ -229,7 +227,7 @@ run_aoa_thread(void *data) {
for (;;) { for (;;) {
sc_mutex_lock(&aoa->mutex); sc_mutex_lock(&aoa->mutex);
while (!aoa->stopped && sc_vecdeque_is_empty(&aoa->queue)) { while (!aoa->stopped && cbuf_is_empty(&aoa->queue)) {
sc_cond_wait(&aoa->event_cond, &aoa->mutex); sc_cond_wait(&aoa->event_cond, &aoa->mutex);
} }
if (aoa->stopped) { if (aoa->stopped) {
@ -237,9 +235,11 @@ run_aoa_thread(void *data) {
sc_mutex_unlock(&aoa->mutex); sc_mutex_unlock(&aoa->mutex);
break; break;
} }
struct sc_hid_event event;
bool non_empty = cbuf_take(&aoa->queue, &event);
assert(non_empty);
(void) non_empty;
assert(!sc_vecdeque_is_empty(&aoa->queue));
struct sc_aoa_event event = sc_vecdeque_pop(&aoa->queue);
uint64_t ack_to_wait = event.ack_to_wait; uint64_t ack_to_wait = event.ack_to_wait;
sc_mutex_unlock(&aoa->mutex); sc_mutex_unlock(&aoa->mutex);
@ -258,14 +258,17 @@ run_aoa_thread(void *data) {
if (result == SC_ACKSYNC_WAIT_TIMEOUT) { if (result == SC_ACKSYNC_WAIT_TIMEOUT) {
LOGW("Ack not received after 500ms, discarding HID event"); LOGW("Ack not received after 500ms, discarding HID event");
sc_hid_event_destroy(&event);
continue; continue;
} else if (result == SC_ACKSYNC_WAIT_INTR) { } else if (result == SC_ACKSYNC_WAIT_INTR) {
// stopped // stopped
sc_hid_event_destroy(&event);
break; break;
} }
} }
bool ok = sc_aoa_send_hid_event(aoa, event.accessory_id, &event.hid); bool ok = sc_aoa_send_hid_event(aoa, &event);
sc_hid_event_destroy(&event);
if (!ok) { if (!ok) {
LOGW("Could not send HID event to USB device"); LOGW("Could not send HID event to USB device");
} }

View File

@ -6,22 +6,28 @@
#include <libusb-1.0/libusb.h> #include <libusb-1.0/libusb.h>
#include "hid/hid_event.h"
#include "usb.h" #include "usb.h"
#include "util/acksync.h" #include "util/acksync.h"
#include "util/cbuf.h"
#include "util/thread.h" #include "util/thread.h"
#include "util/tick.h" #include "util/tick.h"
#include "util/vecdeque.h"
#define SC_HID_MAX_SIZE 8 struct sc_hid_event {
struct sc_aoa_event {
struct sc_hid_event hid;
uint16_t accessory_id; uint16_t accessory_id;
unsigned char *buffer;
uint16_t size;
uint64_t ack_to_wait; uint64_t ack_to_wait;
}; };
struct sc_aoa_event_queue SC_VECDEQUE(struct sc_aoa_event); // Takes ownership of buffer
void
sc_hid_event_init(struct sc_hid_event *hid_event, uint16_t accessory_id,
unsigned char *buffer, uint16_t buffer_size);
void
sc_hid_event_destroy(struct sc_hid_event *hid_event);
struct sc_hid_event_queue CBUF(struct sc_hid_event, 64);
struct sc_aoa { struct sc_aoa {
struct sc_usb *usb; struct sc_usb *usb;
@ -29,7 +35,7 @@ struct sc_aoa {
sc_mutex mutex; sc_mutex mutex;
sc_cond event_cond; sc_cond event_cond;
bool stopped; bool stopped;
struct sc_aoa_event_queue queue; struct sc_hid_event_queue queue;
struct sc_acksync *acksync; struct sc_acksync *acksync;
}; };
@ -51,22 +57,12 @@ sc_aoa_join(struct sc_aoa *aoa);
bool bool
sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id, sc_aoa_setup_hid(struct sc_aoa *aoa, uint16_t accessory_id,
const uint8_t *report_desc, uint16_t report_desc_size); const unsigned char *report_desc, uint16_t report_desc_size);
bool bool
sc_aoa_unregister_hid(struct sc_aoa *aoa, uint16_t accessory_id); sc_aoa_unregister_hid(struct sc_aoa *aoa, uint16_t accessory_id);
bool bool
sc_aoa_push_hid_event_with_ack_to_wait(struct sc_aoa *aoa, sc_aoa_push_hid_event(struct sc_aoa *aoa, const struct sc_hid_event *event);
uint16_t accessory_id,
const struct sc_hid_event *event,
uint64_t ack_to_wait);
static inline bool
sc_aoa_push_hid_event(struct sc_aoa *aoa, uint16_t accessory_id,
const struct sc_hid_event *event) {
return sc_aoa_push_hid_event_with_ack_to_wait(aoa, accessory_id, event,
SC_SEQUENCE_INVALID);
}
#endif #endif

View File

@ -1,34 +1,39 @@
#include "hid_keyboard.h" #include "hid_keyboard.h"
#include <string.h> #include <assert.h>
#include "input_events.h"
#include "util/log.h" #include "util/log.h"
#define SC_HID_MOD_NONE 0x00 /** Downcast key processor to hid_keyboard */
#define SC_HID_MOD_LEFT_CONTROL (1 << 0) #define DOWNCAST(KP) container_of(KP, struct sc_hid_keyboard, key_processor)
#define SC_HID_MOD_LEFT_SHIFT (1 << 1)
#define SC_HID_MOD_LEFT_ALT (1 << 2)
#define SC_HID_MOD_LEFT_GUI (1 << 3)
#define SC_HID_MOD_RIGHT_CONTROL (1 << 4)
#define SC_HID_MOD_RIGHT_SHIFT (1 << 5)
#define SC_HID_MOD_RIGHT_ALT (1 << 6)
#define SC_HID_MOD_RIGHT_GUI (1 << 7)
#define SC_HID_KEYBOARD_INDEX_MODS 0 #define HID_KEYBOARD_ACCESSORY_ID 1
#define SC_HID_KEYBOARD_INDEX_KEYS 2
#define HID_MODIFIER_NONE 0x00
#define HID_MODIFIER_LEFT_CONTROL (1 << 0)
#define HID_MODIFIER_LEFT_SHIFT (1 << 1)
#define HID_MODIFIER_LEFT_ALT (1 << 2)
#define HID_MODIFIER_LEFT_GUI (1 << 3)
#define HID_MODIFIER_RIGHT_CONTROL (1 << 4)
#define HID_MODIFIER_RIGHT_SHIFT (1 << 5)
#define HID_MODIFIER_RIGHT_ALT (1 << 6)
#define HID_MODIFIER_RIGHT_GUI (1 << 7)
#define HID_KEYBOARD_INDEX_MODIFIER 0
#define HID_KEYBOARD_INDEX_KEYS 2
// USB HID protocol says 6 keys in an event is the requirement for BIOS // USB HID protocol says 6 keys in an event is the requirement for BIOS
// keyboard support, though OS could support more keys via modifying the report // keyboard support, though OS could support more keys via modifying the report
// desc. 6 should be enough for scrcpy. // desc. 6 should be enough for scrcpy.
#define SC_HID_KEYBOARD_MAX_KEYS 6 #define HID_KEYBOARD_MAX_KEYS 6
#define SC_HID_KEYBOARD_EVENT_SIZE \ #define HID_KEYBOARD_EVENT_SIZE (2 + HID_KEYBOARD_MAX_KEYS)
(SC_HID_KEYBOARD_INDEX_KEYS + SC_HID_KEYBOARD_MAX_KEYS)
#define SC_HID_RESERVED 0x00 #define HID_RESERVED 0x00
#define SC_HID_ERROR_ROLL_OVER 0x01 #define HID_ERROR_ROLL_OVER 0x01
/** /**
* For HID, only report descriptor is needed. * For HID over AOAv2, only report descriptor is needed.
* *
* The specification is available here: * The specification is available here:
* <https://www.usb.org/sites/default/files/hid1_11.pdf> * <https://www.usb.org/sites/default/files/hid1_11.pdf>
@ -47,7 +52,7 @@
* *
* (change vid:pid' to your device's vendor ID and product ID). * (change vid:pid' to your device's vendor ID and product ID).
*/ */
const uint8_t SC_HID_KEYBOARD_REPORT_DESC[] = { static const unsigned char keyboard_report_desc[] = {
// Usage Page (Generic Desktop) // Usage Page (Generic Desktop)
0x05, 0x01, 0x05, 0x01,
// Usage (Keyboard) // Usage (Keyboard)
@ -113,7 +118,7 @@ const uint8_t SC_HID_KEYBOARD_REPORT_DESC[] = {
// Report Size (8) // Report Size (8)
0x75, 0x08, 0x75, 0x08,
// Report Count (6) // Report Count (6)
0x95, SC_HID_KEYBOARD_MAX_KEYS, 0x95, HID_KEYBOARD_MAX_KEYS,
// Input (Data, Array): Keys // Input (Data, Array): Keys
0x81, 0x00, 0x81, 0x00,
@ -121,9 +126,6 @@ const uint8_t SC_HID_KEYBOARD_REPORT_DESC[] = {
0xC0 0xC0
}; };
const size_t SC_HID_KEYBOARD_REPORT_DESC_LEN =
sizeof(SC_HID_KEYBOARD_REPORT_DESC);
/** /**
* A keyboard HID event is 8 bytes long: * A keyboard HID event is 8 bytes long:
* *
@ -198,50 +200,51 @@ const size_t SC_HID_KEYBOARD_REPORT_DESC_LEN =
* +---------------+ * +---------------+
*/ */
static void static unsigned char
sc_hid_keyboard_event_init(struct sc_hid_event *hid_event) { sdl_keymod_to_hid_modifiers(uint16_t mod) {
hid_event->size = SC_HID_KEYBOARD_EVENT_SIZE; unsigned char modifiers = HID_MODIFIER_NONE;
uint8_t *data = hid_event->data;
data[SC_HID_KEYBOARD_INDEX_MODS] = SC_HID_MOD_NONE;
data[1] = SC_HID_RESERVED;
memset(&data[SC_HID_KEYBOARD_INDEX_KEYS], 0, SC_HID_KEYBOARD_MAX_KEYS);
}
static uint16_t
sc_hid_mod_from_sdl_keymod(uint16_t mod) {
uint16_t mods = SC_HID_MOD_NONE;
if (mod & SC_MOD_LCTRL) { if (mod & SC_MOD_LCTRL) {
mods |= SC_HID_MOD_LEFT_CONTROL; modifiers |= HID_MODIFIER_LEFT_CONTROL;
} }
if (mod & SC_MOD_LSHIFT) { if (mod & SC_MOD_LSHIFT) {
mods |= SC_HID_MOD_LEFT_SHIFT; modifiers |= HID_MODIFIER_LEFT_SHIFT;
} }
if (mod & SC_MOD_LALT) { if (mod & SC_MOD_LALT) {
mods |= SC_HID_MOD_LEFT_ALT; modifiers |= HID_MODIFIER_LEFT_ALT;
} }
if (mod & SC_MOD_LGUI) { if (mod & SC_MOD_LGUI) {
mods |= SC_HID_MOD_LEFT_GUI; modifiers |= HID_MODIFIER_LEFT_GUI;
} }
if (mod & SC_MOD_RCTRL) { if (mod & SC_MOD_RCTRL) {
mods |= SC_HID_MOD_RIGHT_CONTROL; modifiers |= HID_MODIFIER_RIGHT_CONTROL;
} }
if (mod & SC_MOD_RSHIFT) { if (mod & SC_MOD_RSHIFT) {
mods |= SC_HID_MOD_RIGHT_SHIFT; modifiers |= HID_MODIFIER_RIGHT_SHIFT;
} }
if (mod & SC_MOD_RALT) { if (mod & SC_MOD_RALT) {
mods |= SC_HID_MOD_RIGHT_ALT; modifiers |= HID_MODIFIER_RIGHT_ALT;
} }
if (mod & SC_MOD_RGUI) { if (mod & SC_MOD_RGUI) {
mods |= SC_HID_MOD_RIGHT_GUI; modifiers |= HID_MODIFIER_RIGHT_GUI;
} }
return mods; return modifiers;
} }
void static bool
sc_hid_keyboard_init(struct sc_hid_keyboard *hid) { sc_hid_keyboard_event_init(struct sc_hid_event *hid_event) {
memset(hid->keys, false, SC_HID_KEYBOARD_KEYS); unsigned char *buffer = malloc(HID_KEYBOARD_EVENT_SIZE);
if (!buffer) {
LOG_OOM();
return false;
}
buffer[HID_KEYBOARD_INDEX_MODIFIER] = HID_MODIFIER_NONE;
buffer[1] = HID_RESERVED;
memset(&buffer[HID_KEYBOARD_INDEX_KEYS], 0, HID_KEYBOARD_MAX_KEYS);
sc_hid_event_init(hid_event, HID_KEYBOARD_ACCESSORY_ID, buffer,
HID_KEYBOARD_EVENT_SIZE);
return true;
} }
static inline bool static inline bool
@ -249,8 +252,8 @@ scancode_is_modifier(enum sc_scancode scancode) {
return scancode >= SC_SCANCODE_LCTRL && scancode <= SC_SCANCODE_RGUI; return scancode >= SC_SCANCODE_LCTRL && scancode <= SC_SCANCODE_RGUI;
} }
bool static bool
sc_hid_keyboard_event_from_key(struct sc_hid_keyboard *hid, convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
struct sc_hid_event *hid_event, struct sc_hid_event *hid_event,
const struct sc_key_event *event) { const struct sc_key_event *event) {
enum sc_scancode scancode = event->scancode; enum sc_scancode scancode = event->scancode;
@ -264,37 +267,39 @@ sc_hid_keyboard_event_from_key(struct sc_hid_keyboard *hid,
return false; return false;
} }
sc_hid_keyboard_event_init(hid_event); if (!sc_hid_keyboard_event_init(hid_event)) {
LOGW("Could not initialize HID keyboard event");
return false;
}
uint16_t mods = sc_hid_mod_from_sdl_keymod(event->mods_state); unsigned char modifiers = sdl_keymod_to_hid_modifiers(event->mods_state);
if (scancode < SC_HID_KEYBOARD_KEYS) { if (scancode < SC_HID_KEYBOARD_KEYS) {
// Pressed is true and released is false // Pressed is true and released is false
hid->keys[scancode] = (event->action == SC_ACTION_DOWN); kb->keys[scancode] = (event->action == SC_ACTION_DOWN);
LOGV("keys[%02x] = %s", scancode, LOGV("keys[%02x] = %s", scancode,
hid->keys[scancode] ? "true" : "false"); kb->keys[scancode] ? "true" : "false");
} }
hid_event->data[SC_HID_KEYBOARD_INDEX_MODS] = mods; hid_event->buffer[HID_KEYBOARD_INDEX_MODIFIER] = modifiers;
uint8_t *keys_data = &hid_event->data[SC_HID_KEYBOARD_INDEX_KEYS]; unsigned char *keys_buffer = &hid_event->buffer[HID_KEYBOARD_INDEX_KEYS];
// Re-calculate pressed keys every time // Re-calculate pressed keys every time
int keys_pressed_count = 0; int keys_pressed_count = 0;
for (int i = 0; i < SC_HID_KEYBOARD_KEYS; ++i) { for (int i = 0; i < SC_HID_KEYBOARD_KEYS; ++i) {
if (hid->keys[i]) { if (kb->keys[i]) {
// USB HID protocol says that if keys exceeds report count, a // USB HID protocol says that if keys exceeds report count, a
// phantom state should be reported // phantom state should be reported
if (keys_pressed_count >= SC_HID_KEYBOARD_MAX_KEYS) { if (keys_pressed_count >= HID_KEYBOARD_MAX_KEYS) {
// Phantom state: // Phantom state:
// - Modifiers // - Modifiers
// - Reserved // - Reserved
// - ErrorRollOver * HID_MAX_KEYS // - ErrorRollOver * HID_MAX_KEYS
memset(keys_data, SC_HID_ERROR_ROLL_OVER, memset(keys_buffer, HID_ERROR_ROLL_OVER, HID_KEYBOARD_MAX_KEYS);
SC_HID_KEYBOARD_MAX_KEYS);
goto end; goto end;
} }
keys_data[keys_pressed_count] = i; keys_buffer[keys_pressed_count] = i;
++keys_pressed_count; ++keys_pressed_count;
} }
} }
@ -302,32 +307,124 @@ sc_hid_keyboard_event_from_key(struct sc_hid_keyboard *hid,
end: end:
LOGV("hid keyboard: key %-4s scancode=%02x (%u) mod=%02x", LOGV("hid keyboard: key %-4s scancode=%02x (%u) mod=%02x",
event->action == SC_ACTION_DOWN ? "down" : "up", event->scancode, event->action == SC_ACTION_DOWN ? "down" : "up", event->scancode,
event->scancode, mods); event->scancode, modifiers);
return true; return true;
} }
bool
sc_hid_keyboard_event_from_mods(struct sc_hid_event *event, static bool
uint16_t mods_state) { push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t mods_state) {
bool capslock = mods_state & SC_MOD_CAPS; bool capslock = mods_state & SC_MOD_CAPS;
bool numlock = mods_state & SC_MOD_NUM; bool numlock = mods_state & SC_MOD_NUM;
if (!capslock && !numlock) { if (!capslock && !numlock) {
// Nothing to do // Nothing to do
return true;
}
struct sc_hid_event hid_event;
if (!sc_hid_keyboard_event_init(&hid_event)) {
LOGW("Could not initialize HID keyboard event");
return false; return false;
} }
sc_hid_keyboard_event_init(event);
unsigned i = 0; unsigned i = 0;
if (capslock) { if (capslock) {
event->data[SC_HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_CAPSLOCK; hid_event.buffer[HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_CAPSLOCK;
++i; ++i;
} }
if (numlock) { if (numlock) {
event->data[SC_HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_NUMLOCK; hid_event.buffer[HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_NUMLOCK;
++i; ++i;
} }
if (!sc_aoa_push_hid_event(kb->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could not request HID event (mod lock state)");
return false;
}
LOGD("HID keyboard state synchronized");
return true; return true;
} }
static void
sc_key_processor_process_key(struct sc_key_processor *kp,
const struct sc_key_event *event,
uint64_t ack_to_wait) {
if (event->repeat) {
// In USB HID protocol, key repeat is handled by the host (Android), so
// just ignore key repeat here.
return;
}
struct sc_hid_keyboard *kb = DOWNCAST(kp);
struct sc_hid_event hid_event;
// Not all keys are supported, just ignore unsupported keys
if (convert_hid_keyboard_event(kb, &hid_event, event)) {
if (!kb->mod_lock_synchronized) {
// Inject CAPSLOCK and/or NUMLOCK if necessary to synchronize
// keyboard state
if (push_mod_lock_state(kb, event->mods_state)) {
kb->mod_lock_synchronized = true;
}
}
if (ack_to_wait) {
// Ctrl+v is pressed, so clipboard synchronization has been
// requested. Wait until clipboard synchronization is acknowledged
// by the server, otherwise it could paste the old clipboard
// content.
hid_event.ack_to_wait = ack_to_wait;
}
if (!sc_aoa_push_hid_event(kb->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could not request HID event (key)");
}
}
}
bool
sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa) {
kb->aoa = aoa;
bool ok = sc_aoa_setup_hid(aoa, HID_KEYBOARD_ACCESSORY_ID,
keyboard_report_desc,
ARRAY_LEN(keyboard_report_desc));
if (!ok) {
LOGW("Register HID keyboard failed");
return false;
}
// Reset all states
memset(kb->keys, false, SC_HID_KEYBOARD_KEYS);
kb->mod_lock_synchronized = false;
static const struct sc_key_processor_ops ops = {
.process_key = sc_key_processor_process_key,
// Never forward text input via HID (all the keys are injected
// separately)
.process_text = NULL,
};
// Clipboard synchronization is requested over the control socket, while HID
// events are sent over AOA, so it must wait for clipboard synchronization
// to be acknowledged by the device before injecting Ctrl+v.
kb->key_processor.async_paste = true;
kb->key_processor.ops = &ops;
return true;
}
void
sc_hid_keyboard_destroy(struct sc_hid_keyboard *kb) {
// Unregister HID keyboard so the soft keyboard shows again on Android
bool ok = sc_aoa_unregister_hid(kb->aoa, HID_KEYBOARD_ACCESSORY_ID);
if (!ok) {
LOGW("Could not unregister HID keyboard");
}
}

View File

@ -5,8 +5,8 @@
#include <stdbool.h> #include <stdbool.h>
#include "hid/hid_event.h" #include "aoa_hid.h"
#include "input_events.h" #include "trait/key_processor.h"
// See "SDL2/SDL_scancode.h". // See "SDL2/SDL_scancode.h".
// Maybe SDL_Keycode is used by most people, but SDL_Scancode is taken from USB // Maybe SDL_Keycode is used by most people, but SDL_Scancode is taken from USB
@ -14,9 +14,6 @@
// 0x65 is Application, typically AT-101 Keyboard ends here. // 0x65 is Application, typically AT-101 Keyboard ends here.
#define SC_HID_KEYBOARD_KEYS 0x66 #define SC_HID_KEYBOARD_KEYS 0x66
extern const uint8_t SC_HID_KEYBOARD_REPORT_DESC[];
extern const size_t SC_HID_KEYBOARD_REPORT_DESC_LEN;
/** /**
* HID keyboard events are sequence-based, every time keyboard state changes * HID keyboard events are sequence-based, every time keyboard state changes
* it sends an array of currently pressed keys, the host is responsible for * it sends an array of currently pressed keys, the host is responsible for
@ -30,19 +27,18 @@ extern const size_t SC_HID_KEYBOARD_REPORT_DESC_LEN;
* phantom state. * phantom state.
*/ */
struct sc_hid_keyboard { struct sc_hid_keyboard {
struct sc_key_processor key_processor; // key processor trait
struct sc_aoa *aoa;
bool keys[SC_HID_KEYBOARD_KEYS]; bool keys[SC_HID_KEYBOARD_KEYS];
bool mod_lock_synchronized;
}; };
bool
sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa);
void void
sc_hid_keyboard_init(struct sc_hid_keyboard *hid); sc_hid_keyboard_destroy(struct sc_hid_keyboard *kb);
bool
sc_hid_keyboard_event_from_key(struct sc_hid_keyboard *hid,
struct sc_hid_event *hid_event,
const struct sc_key_event *event);
bool
sc_hid_keyboard_event_from_mods(struct sc_hid_event *event,
uint16_t mods_state);
#endif #endif

267
app/src/usb/hid_mouse.c Normal file
View File

@ -0,0 +1,267 @@
#include "hid_mouse.h"
#include <assert.h>
#include "input_events.h"
#include "util/log.h"
/** Downcast mouse processor to hid_mouse */
#define DOWNCAST(MP) container_of(MP, struct sc_hid_mouse, mouse_processor)
#define HID_MOUSE_ACCESSORY_ID 2
// 1 byte for buttons + padding, 1 byte for X position, 1 byte for Y position
#define HID_MOUSE_EVENT_SIZE 4
/**
* Mouse descriptor from the specification:
* <https://www.usb.org/sites/default/files/hid1_11.pdf>
*
* Appendix E (p71): §E.10 Report Descriptor (Mouse)
*
* The usage tags (like Wheel) are listed in "HID Usage Tables":
* <https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf>
* §4 Generic Desktop Page (0x01) (p26)
*/
static const unsigned char mouse_report_desc[] = {
// Usage Page (Generic Desktop)
0x05, 0x01,
// Usage (Mouse)
0x09, 0x02,
// Collection (Application)
0xA1, 0x01,
// Usage (Pointer)
0x09, 0x01,
// Collection (Physical)
0xA1, 0x00,
// Usage Page (Buttons)
0x05, 0x09,
// Usage Minimum (1)
0x19, 0x01,
// Usage Maximum (5)
0x29, 0x05,
// Logical Minimum (0)
0x15, 0x00,
// Logical Maximum (1)
0x25, 0x01,
// Report Count (5)
0x95, 0x05,
// Report Size (1)
0x75, 0x01,
// Input (Data, Variable, Absolute): 5 buttons bits
0x81, 0x02,
// Report Count (1)
0x95, 0x01,
// Report Size (3)
0x75, 0x03,
// Input (Constant): 3 bits padding
0x81, 0x01,
// Usage Page (Generic Desktop)
0x05, 0x01,
// Usage (X)
0x09, 0x30,
// Usage (Y)
0x09, 0x31,
// Usage (Wheel)
0x09, 0x38,
// Local Minimum (-127)
0x15, 0x81,
// Local Maximum (127)
0x25, 0x7F,
// Report Size (8)
0x75, 0x08,
// Report Count (3)
0x95, 0x03,
// Input (Data, Variable, Relative): 3 position bytes (X, Y, Wheel)
0x81, 0x06,
// End Collection
0xC0,
// End Collection
0xC0,
};
/**
* A mouse HID event is 3 bytes long:
*
* - byte 0: buttons state
* - byte 1: relative x motion (signed byte from -127 to 127)
* - byte 2: relative y motion (signed byte from -127 to 127)
*
* 7 6 5 4 3 2 1 0
* +---------------+
* byte 0: |0 0 0 . . . . .| buttons state
* +---------------+
* ^ ^ ^ ^ ^
* | | | | `- left button
* | | | `--- right button
* | | `----- middle button
* | `------- button 4
* `--------- button 5
*
* +---------------+
* byte 1: |. . . . . . . .| relative x motion
* +---------------+
* byte 2: |. . . . . . . .| relative y motion
* +---------------+
* byte 3: |. . . . . . . .| wheel motion (-1, 0 or 1)
* +---------------+
*
* As an example, here is the report for a motion of (x=5, y=-4) with left
* button pressed:
*
* +---------------+
* |0 0 0 0 0 0 0 1| left button pressed
* +---------------+
* |0 0 0 0 0 1 0 1| horizontal motion (x = 5)
* +---------------+
* |1 1 1 1 1 1 0 0| relative y motion (y = -4)
* +---------------+
* |0 0 0 0 0 0 0 0| wheel motion
* +---------------+
*/
static bool
sc_hid_mouse_event_init(struct sc_hid_event *hid_event) {
unsigned char *buffer = calloc(1, HID_MOUSE_EVENT_SIZE);
if (!buffer) {
LOG_OOM();
return false;
}
sc_hid_event_init(hid_event, HID_MOUSE_ACCESSORY_ID, buffer,
HID_MOUSE_EVENT_SIZE);
return true;
}
static unsigned char
buttons_state_to_hid_buttons(uint8_t buttons_state) {
unsigned char c = 0;
if (buttons_state & SC_MOUSE_BUTTON_LEFT) {
c |= 1 << 0;
}
if (buttons_state & SC_MOUSE_BUTTON_RIGHT) {
c |= 1 << 1;
}
if (buttons_state & SC_MOUSE_BUTTON_MIDDLE) {
c |= 1 << 2;
}
if (buttons_state & SC_MOUSE_BUTTON_X1) {
c |= 1 << 3;
}
if (buttons_state & SC_MOUSE_BUTTON_X2) {
c |= 1 << 4;
}
return c;
}
static void
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
const struct sc_mouse_motion_event *event) {
struct sc_hid_mouse *mouse = DOWNCAST(mp);
struct sc_hid_event hid_event;
if (!sc_hid_mouse_event_init(&hid_event)) {
return;
}
unsigned char *buffer = hid_event.buffer;
buffer[0] = buttons_state_to_hid_buttons(event->buttons_state);
buffer[1] = CLAMP(event->xrel, -127, 127);
buffer[2] = CLAMP(event->yrel, -127, 127);
buffer[3] = 0; // wheel coordinates only used for scrolling
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could not request HID event (mouse motion)");
}
}
static void
sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
const struct sc_mouse_click_event *event) {
struct sc_hid_mouse *mouse = DOWNCAST(mp);
struct sc_hid_event hid_event;
if (!sc_hid_mouse_event_init(&hid_event)) {
return;
}
unsigned char *buffer = hid_event.buffer;
buffer[0] = buttons_state_to_hid_buttons(event->buttons_state);
buffer[1] = 0; // no x motion
buffer[2] = 0; // no y motion
buffer[3] = 0; // wheel coordinates only used for scrolling
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could not request HID event (mouse click)");
}
}
static void
sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
const struct sc_mouse_scroll_event *event) {
struct sc_hid_mouse *mouse = DOWNCAST(mp);
struct sc_hid_event hid_event;
if (!sc_hid_mouse_event_init(&hid_event)) {
return;
}
unsigned char *buffer = hid_event.buffer;
buffer[0] = 0; // buttons state irrelevant (and unknown)
buffer[1] = 0; // no x motion
buffer[2] = 0; // no y motion
// In practice, vscroll is always -1, 0 or 1, but in theory other values
// are possible
buffer[3] = CLAMP(event->vscroll, -127, 127);
// Horizontal scrolling ignored
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
sc_hid_event_destroy(&hid_event);
LOGW("Could not request HID event (mouse scroll)");
}
}
bool
sc_hid_mouse_init(struct sc_hid_mouse *mouse, struct sc_aoa *aoa) {
mouse->aoa = aoa;
bool ok = sc_aoa_setup_hid(aoa, HID_MOUSE_ACCESSORY_ID, mouse_report_desc,
ARRAY_LEN(mouse_report_desc));
if (!ok) {
LOGW("Register HID mouse failed");
return false;
}
static const struct sc_mouse_processor_ops ops = {
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
.process_mouse_click = sc_mouse_processor_process_mouse_click,
.process_mouse_scroll = sc_mouse_processor_process_mouse_scroll,
// Touch events not supported (coordinates are not relative)
.process_touch = NULL,
};
mouse->mouse_processor.ops = &ops;
mouse->mouse_processor.relative_mode = true;
return true;
}
void
sc_hid_mouse_destroy(struct sc_hid_mouse *mouse) {
bool ok = sc_aoa_unregister_hid(mouse->aoa, HID_MOUSE_ACCESSORY_ID);
if (!ok) {
LOGW("Could not unregister HID mouse");
}
}

View File

@ -1,5 +1,5 @@
#ifndef SC_MOUSE_AOA_H #ifndef SC_HID_MOUSE_H
#define SC_MOUSE_AOA_H #define SC_HID_MOUSE_H
#include "common.h" #include "common.h"
@ -8,16 +8,16 @@
#include "aoa_hid.h" #include "aoa_hid.h"
#include "trait/mouse_processor.h" #include "trait/mouse_processor.h"
struct sc_mouse_aoa { struct sc_hid_mouse {
struct sc_mouse_processor mouse_processor; // mouse processor trait struct sc_mouse_processor mouse_processor; // mouse processor trait
struct sc_aoa *aoa; struct sc_aoa *aoa;
}; };
bool bool
sc_mouse_aoa_init(struct sc_mouse_aoa *mouse, struct sc_aoa *aoa); sc_hid_mouse_init(struct sc_hid_mouse *mouse, struct sc_aoa *aoa);
void void
sc_mouse_aoa_destroy(struct sc_mouse_aoa *mouse); sc_hid_mouse_destroy(struct sc_hid_mouse *mouse);
#endif #endif

View File

@ -1,110 +0,0 @@
#include "keyboard_aoa.h"
#include <assert.h>
#include "input_events.h"
#include "util/log.h"
/** Downcast key processor to keyboard_aoa */
#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_aoa, key_processor)
#define HID_KEYBOARD_ACCESSORY_ID 1
static bool
push_mod_lock_state(struct sc_keyboard_aoa *kb, uint16_t mods_state) {
struct sc_hid_event hid_event;
if (!sc_hid_keyboard_event_from_mods(&hid_event, mods_state)) {
// Nothing to do
return true;
}
if (!sc_aoa_push_hid_event(kb->aoa, HID_KEYBOARD_ACCESSORY_ID,
&hid_event)) {
LOGW("Could not request HID event (mod lock state)");
return false;
}
LOGD("HID keyboard state synchronized");
return true;
}
static void
sc_key_processor_process_key(struct sc_key_processor *kp,
const struct sc_key_event *event,
uint64_t ack_to_wait) {
if (event->repeat) {
// In USB HID protocol, key repeat is handled by the host (Android), so
// just ignore key repeat here.
return;
}
struct sc_keyboard_aoa *kb = DOWNCAST(kp);
struct sc_hid_event hid_event;
// Not all keys are supported, just ignore unsupported keys
if (sc_hid_keyboard_event_from_key(&kb->hid, &hid_event, event)) {
if (!kb->mod_lock_synchronized) {
// Inject CAPSLOCK and/or NUMLOCK if necessary to synchronize
// keyboard state
if (push_mod_lock_state(kb, event->mods_state)) {
kb->mod_lock_synchronized = true;
}
}
// If ack_to_wait is != SC_SEQUENCE_INVALID, then Ctrl+v is pressed, so
// clipboard synchronization has been requested. Wait until clipboard
// synchronization is acknowledged by the server, otherwise it could
// paste the old clipboard content.
if (!sc_aoa_push_hid_event_with_ack_to_wait(kb->aoa,
HID_KEYBOARD_ACCESSORY_ID,
&hid_event,
ack_to_wait)) {
LOGW("Could not request HID event (key)");
}
}
}
bool
sc_keyboard_aoa_init(struct sc_keyboard_aoa *kb, struct sc_aoa *aoa) {
kb->aoa = aoa;
bool ok = sc_aoa_setup_hid(aoa, HID_KEYBOARD_ACCESSORY_ID,
SC_HID_KEYBOARD_REPORT_DESC,
SC_HID_KEYBOARD_REPORT_DESC_LEN);
if (!ok) {
LOGW("Register HID keyboard failed");
return false;
}
sc_hid_keyboard_init(&kb->hid);
kb->mod_lock_synchronized = false;
static const struct sc_key_processor_ops ops = {
.process_key = sc_key_processor_process_key,
// Never forward text input via HID (all the keys are injected
// separately)
.process_text = NULL,
};
// Clipboard synchronization is requested over the control socket, while HID
// events are sent over AOA, so it must wait for clipboard synchronization
// to be acknowledged by the device before injecting Ctrl+v.
kb->key_processor.async_paste = true;
kb->key_processor.hid = true;
kb->key_processor.ops = &ops;
return true;
}
void
sc_keyboard_aoa_destroy(struct sc_keyboard_aoa *kb) {
// Unregister HID keyboard so the soft keyboard shows again on Android
bool ok = sc_aoa_unregister_hid(kb->aoa, HID_KEYBOARD_ACCESSORY_ID);
if (!ok) {
LOGW("Could not unregister HID keyboard");
}
}

View File

@ -1,27 +0,0 @@
#ifndef SC_KEYBOARD_AOA_H
#define SC_KEYBOARD_AOA_H
#include "common.h"
#include <stdbool.h>
#include "aoa_hid.h"
#include "hid/hid_keyboard.h"
#include "trait/key_processor.h"
struct sc_keyboard_aoa {
struct sc_key_processor key_processor; // key processor trait
struct sc_hid_keyboard hid;
struct sc_aoa *aoa;
bool mod_lock_synchronized;
};
bool
sc_keyboard_aoa_init(struct sc_keyboard_aoa *kb, struct sc_aoa *aoa);
void
sc_keyboard_aoa_destroy(struct sc_keyboard_aoa *kb);
#endif

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