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Author SHA1 Message Date
e3ecc6a59f Build macOS x86_64 release
Add actions to build a release for macOS x86_64 in addition to the
aarch64 version.
2024-11-26 00:20:25 +01:00
6a2f35e7dc Specify architecture for Linux and macOS releases
Co-authored-by: Genxster1998 <ck.2229.ck@gmail.com>
2024-11-26 00:18:27 +01:00
4f74bf7f2b Rename TARGET to TARGET_DIRNAME 2024-11-26 00:18:03 +01:00
5c7d0717a2 Use FORMAT variable name in package_client.sh
The format is used several times, avoid using "$2" directly.
2024-11-26 00:16:46 +01:00
f7ff391afd Simplify GitHub actions step descriptions
Each step is executed within the context of an action, so there is no
need to mention the name of the action.
2024-11-26 00:16:04 +01:00
b901cb1c40 Remove apt update on GitHub Actions
Assume the image is up-to-date.
2024-11-26 00:13:02 +01:00
160 changed files with 505 additions and 1016 deletions

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@ -74,7 +74,6 @@ jobs:
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
@ -84,23 +83,13 @@ jobs:
run: release/test_client.sh
build-linux-x86_64:
runs-on: ubuntu-20.04
runs-on: ubuntu-latest
steps:
- name: Check architecture
run: |
arch=$(uname -m)
if [[ "$arch" != x86_64 ]]
then
echo "Unexpected architecture: $arch" >&2
exit 1
fi
- name: Checkout code
uses: actions/checkout@v4
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
@ -131,12 +120,14 @@ jobs:
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
- name: Workaround for old meson version run by Github Actions
run: sed -i 's/^pkg-config/pkgconfig/' cross_win32.txt
- name: Build
run: release/build_windows.sh 32
@ -162,12 +153,14 @@ jobs:
- name: Install dependencies
run: |
sudo apt update
sudo apt install -y meson ninja-build nasm ffmpeg libsdl2-2.0-0 \
libsdl2-dev libavcodec-dev libavdevice-dev libavformat-dev \
libavutil-dev libswresample-dev libusb-1.0-0 libusb-1.0-0-dev \
mingw-w64 mingw-w64-tools libz-mingw-w64-dev
- name: Workaround for old meson version run by Github Actions
run: sed -i 's/^pkg-config/pkgconfig/' cross_win64.txt
- name: Build
run: release/build_windows.sh 64
@ -188,15 +181,6 @@ jobs:
build-macos-aarch64:
runs-on: macos-latest
steps:
- name: Check architecture
run: |
arch=$(uname -m)
if [[ "$arch" != arm64 ]]
then
echo "Unexpected architecture: $arch" >&2
exit 1
fi
- name: Checkout code
uses: actions/checkout@v4
@ -206,13 +190,6 @@ jobs:
libtool
- name: Build
env:
# the default Xcode (and macOS SDK) version can be found at
# <https://github.com/actions/runner-images/blob/main/images/macos/macos-15-Readme.md#xcode>
#
# then the minimal supported deployment target of that macOS SDK can be found at
# <https://developer.apple.com/support/xcode/#minimum-requirements>
MACOSX_DEPLOYMENT_TARGET: 10.13
run: release/build_macos.sh aarch64
# upload-artifact does not preserve permissions
@ -232,15 +209,6 @@ jobs:
build-macos-x86_64:
runs-on: macos-13
steps:
- name: Check architecture
run: |
arch=$(uname -m)
if [[ "$arch" != x86_64 ]]
then
echo "Unexpected architecture: $arch" >&2
exit 1
fi
- name: Checkout code
uses: actions/checkout@v4
@ -249,13 +217,6 @@ jobs:
# autoconf and libtool are already installed on macos-13
- name: Build
env:
# the default Xcode (and macOS SDK) version can be found at
# <https://github.com/actions/runner-images/blob/main/images/macos/macos-13-Readme.md#xcode>
#
# then the minimal supported deployment target of that macOS SDK can be found at
# <https://developer.apple.com/support/xcode/#minimum-requirements>
MACOSX_DEPLOYMENT_TARGET: 10.13
run: release/build_macos.sh x86_64
# upload-artifact does not preserve permissions
@ -498,7 +459,7 @@ jobs:
- name: Download release-macos-x86_64
uses: actions/download-artifact@v4
with:
name: release-macos-x86_64
name: release-macos-aarch64
path: release/output/
- name: Package server

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@ -2,7 +2,7 @@
source for the project. Do not download releases from random websites, even if
their name contains `scrcpy`.**
# scrcpy (v3.1)
# scrcpy (v3.0)
<img src="app/data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />

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@ -57,7 +57,6 @@ _scrcpy() {
--no-mipmaps
--no-mouse-hover
--no-power-on
--no-vd-destroy-content
--no-vd-system-decorations
--no-video
--no-video-playback

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@ -0,0 +1,6 @@
#!/bin/bash
cd "$(dirname ${BASH_SOURCE[0]})"
export ADB="${ADB:-./adb}"
export SCRCPY_SERVER_PATH="${SCRCPY_SERVER_PATH:-./scrcpy-server}"
export SCRCPY_ICON_PATH="${SCRCPY_ICON_PATH:-./icon.png}"
./scrcpy_bin "$@"

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@ -63,7 +63,6 @@ arguments=(
'--no-mipmaps[Disable the generation of mipmaps]'
'--no-mouse-hover[Do not forward mouse hover events]'
'--no-power-on[Do not power on the device on start]'
'--no-vd-destroy-content[Disable virtual display "destroy content on removal" flag]'
'--no-vd-system-decorations[Disable virtual display system decorations flag]'
'--no-video[Disable video forwarding]'
'--no-video-playback[Disable video playback]'

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@ -1,68 +0,0 @@
#!/usr/bin/env bash
set -ex
DEPS_DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DEPS_DIR"
. common
process_args "$@"
VERSION=1.5.0
FILENAME=dav1d-$VERSION.tar.gz
PROJECT_DIR=dav1d-$VERSION
SHA256SUM=78b15d9954b513ea92d27f39362535ded2243e1b0924fde39f37a31ebed5f76b
cd "$SOURCES_DIR"
if [[ -d "$PROJECT_DIR" ]]
then
echo "$PWD/$PROJECT_DIR" found
else
get_file "https://code.videolan.org/videolan/dav1d/-/archive/$VERSION/$FILENAME" "$FILENAME" "$SHA256SUM"
tar xf "$FILENAME" # First level directory is "$PROJECT_DIR"
fi
mkdir -p "$BUILD_DIR/$PROJECT_DIR"
cd "$BUILD_DIR/$PROJECT_DIR"
if [[ -d "$DIRNAME" ]]
then
echo "'$PWD/$DIRNAME' already exists, not reconfigured"
cd "$DIRNAME"
else
mkdir "$DIRNAME"
cd "$DIRNAME"
conf=(
--prefix="$INSTALL_DIR/$DIRNAME"
--libdir=lib
-Denable_tests=false
-Denable_tools=false
# Always build dav1d statically
--default-library=static
)
if [[ "$BUILD_TYPE" == cross ]]
then
case "$HOST" in
win32)
conf+=(
--cross-file="$SOURCES_DIR/$PROJECT_DIR/package/crossfiles/i686-w64-mingw32.meson"
)
;;
win64)
conf+=(
--cross-file="$SOURCES_DIR/$PROJECT_DIR/package/crossfiles/x86_64-w64-mingw32.meson"
)
;;
*)
echo "Unsupported host: $HOST" >&2
exit 1
esac
fi
meson setup . "$SOURCES_DIR/$PROJECT_DIR" "${conf[@]}"
fi
ninja
ninja install

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@ -40,14 +40,16 @@ else
export LDFLAGS='-static-libgcc -static'
elif [[ "$HOST" == "macos" ]]
then
export LDFLAGS="$LDFLAGS -L/opt/homebrew/opt/zlib/lib"
export CPPFLAGS="$CPPFLAGS -I/opt/homebrew/opt/zlib/include"
export LDFLAGS="$LDFLAGS-L/opt/homebrew/opt/libiconv/lib"
export CPPFLAGS="$CPPFLAGS -I/opt/homebrew/opt/libiconv/include"
export PKG_CONFIG_PATH="/opt/homebrew/opt/zlib/lib/pkgconfig"
fi
export PKG_CONFIG_PATH="$INSTALL_DIR/$DIRNAME/lib/pkgconfig:$PKG_CONFIG_PATH"
conf=(
--prefix="$INSTALL_DIR/$DIRNAME"
--pkg-config-flags="--static"
--extra-cflags="-O2 -fPIC"
--disable-programs
--disable-doc
@ -60,11 +62,9 @@ else
--disable-vaapi
--disable-vdpau
--enable-swresample
--enable-libdav1d
--enable-decoder=h264
--enable-decoder=hevc
--enable-decoder=av1
--enable-decoder=libdav1d
--enable-decoder=pcm_s16le
--enable-decoder=opus
--enable-decoder=aac

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@ -5,10 +5,10 @@ cd "$DEPS_DIR"
. common
process_args "$@"
VERSION=2.30.10
VERSION=2.30.9
FILENAME=SDL-$VERSION.tar.gz
PROJECT_DIR=SDL-release-$VERSION
SHA256SUM=35a8b9c4f3635d85762b904ac60ca4e0806bff89faeb269caafbe80860d67168
SHA256SUM=682a055004081e37d81a7d4ce546c3ee3ef2e0e6a675ed2651e430ccd14eb407
cd "$SOURCES_DIR"

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@ -46,7 +46,6 @@ src = [
'src/util/acksync.c',
'src/util/audiobuf.c',
'src/util/average.c',
'src/util/env.c',
'src/util/file.c',
'src/util/intmap.c',
'src/util/intr.c',
@ -192,19 +191,19 @@ datadir = get_option('datadir') # by default 'share'
install_man('scrcpy.1')
install_data('data/icon.png',
rename: 'scrcpy.png',
install_dir: datadir / 'icons/hicolor/256x256/apps')
install_dir: join_paths(datadir, 'icons/hicolor/256x256/apps'))
install_data('data/zsh-completion/_scrcpy',
install_dir: datadir / 'zsh/site-functions')
install_dir: join_paths(datadir, 'zsh/site-functions'))
install_data('data/bash-completion/scrcpy',
install_dir: datadir / 'bash-completion/completions')
install_dir: join_paths(datadir, 'bash-completion/completions'))
# Desktop entry file for application launchers
if host_machine.system() == 'linux'
# Install a launcher (ex: /usr/local/share/applications/scrcpy.desktop)
install_data('data/scrcpy.desktop',
install_dir: datadir / 'applications')
install_dir: join_paths(datadir, 'applications'))
install_data('data/scrcpy-console.desktop',
install_dir: datadir / 'applications')
install_dir: join_paths(datadir, 'applications'))
endif
@ -279,9 +278,3 @@ if get_option('buildtype') == 'debug'
test(t[0], exe)
endforeach
endif
if meson.version().version_compare('>= 0.58.0')
devenv = environment()
devenv.set('SCRCPY_ICON_PATH', meson.current_source_dir() / 'data/icon.png')
meson.add_devenv(devenv)
endif

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@ -13,7 +13,7 @@ BEGIN
VALUE "LegalCopyright", "Romain Vimont, Genymobile"
VALUE "OriginalFilename", "scrcpy.exe"
VALUE "ProductName", "scrcpy"
VALUE "ProductVersion", "3.1"
VALUE "ProductVersion", "3.0"
END
END
BLOCK "VarFileInfo"

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@ -369,12 +369,6 @@ Do not forward mouse hover (mouse motion without any clicks) events.
.B \-\-no\-power\-on
Do not power on the device on start.
.TP
.B \-\-no\-vd\-destroy\-content
Disable virtual display "destroy content on removal" flag.
With this option, when the virtual display is closed, the running apps are moved to the main display rather than being destroyed.
.TP
.B \-\-no\-vd\-system\-decorations
Disable virtual display system decorations flag.
@ -524,15 +518,13 @@ Enable "show touches" on start, restore the initial value on exit.
It only shows physical touches (not clicks from scrcpy).
.TP
.BI "\-\-tcpip\fR[=[+]\fIip\fR[:\fIport\fR]]
Configure and connect the device over TCP/IP.
.BI "\-\-tcpip\fR[=\fIip\fR[:\fIport\fR]]
Configure and reconnect the device over TCP/IP.
If a destination address is provided, then scrcpy connects to this address before starting. The device must listen on the given TCP port (default is 5555).
If no destination address is provided, then scrcpy attempts to find the IP address and adb port of the current device (typically connected over USB), enables TCP/IP mode if necessary, then connects to this address before starting.
Prefix the address with a '+' to force a reconnection.
.TP
.BI "\-\-time\-limit " seconds
Set the maximum mirroring time, in seconds.

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@ -4,11 +4,9 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include "adb/adb_device.h"
#include "adb/adb_parser.h"
#include "util/env.h"
#include "adb_device.h"
#include "adb_parser.h"
#include "util/file.h"
#include "util/log.h"
#include "util/process_intr.h"
@ -26,45 +24,15 @@
*/
#define SC_ADB_COMMAND(...) { sc_adb_get_executable(), __VA_ARGS__, NULL }
static char *adb_executable;
bool
sc_adb_init(void) {
adb_executable = sc_get_env("ADB");
if (adb_executable) {
LOGD("Using adb: %s", adb_executable);
return true;
}
#if !defined(PORTABLE) || defined(_WIN32)
adb_executable = strdup("adb");
if (!adb_executable) {
LOG_OOM();
return false;
}
#else
// For portable builds, use the absolute path to the adb executable
// in the same directory as scrcpy (except on Windows, where "adb"
// is sufficient)
adb_executable = sc_file_get_local_path("adb");
if (!adb_executable) {
// Error already logged
return false;
}
LOGD("Using adb (portable): %s", adb_executable);
#endif
return true;
}
void
sc_adb_destroy(void) {
free(adb_executable);
}
static const char *adb_executable;
const char *
sc_adb_get_executable(void) {
if (!adb_executable) {
adb_executable = getenv("ADB");
if (!adb_executable)
adb_executable = "adb";
}
return adb_executable;
}
@ -413,7 +381,7 @@ sc_adb_connect(struct sc_intr *intr, const char *ip_port, unsigned flags) {
// "adb connect" always returns successfully (with exit code 0), even in
// case of failure. As a workaround, check if its output starts with
// "connected" or "already connected".
// "connected".
char buf[128];
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf) - 1);
sc_pipe_close(pout);
@ -430,8 +398,7 @@ sc_adb_connect(struct sc_intr *intr, const char *ip_port, unsigned flags) {
assert((size_t) r < sizeof(buf));
buf[r] = '\0';
ok = !strncmp("connected", buf, sizeof("connected") - 1)
|| !strncmp("already connected", buf, sizeof("already connected") - 1);
ok = !strncmp("connected", buf, sizeof("connected") - 1);
if (!ok && !(flags & SC_ADB_NO_STDERR)) {
// "adb connect" also prints errors to stdout. Since we capture it,
// re-print the error to stderr.

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@ -6,7 +6,7 @@
#include <stdbool.h>
#include <inttypes.h>
#include "adb/adb_device.h"
#include "adb_device.h"
#include "util/intr.h"
#define SC_ADB_NO_STDOUT (1 << 0)
@ -15,12 +15,6 @@
#define SC_ADB_SILENT (SC_ADB_NO_STDOUT | SC_ADB_NO_STDERR | SC_ADB_NO_LOGERR)
bool
sc_adb_init(void);
void
sc_adb_destroy(void);
const char *
sc_adb_get_executable(void);

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@ -4,6 +4,7 @@
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include "util/vector.h"

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@ -3,7 +3,6 @@
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include "util/log.h"
#include "util/str.h"

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@ -3,9 +3,9 @@
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include "adb/adb_device.h"
#include "adb_device.h"
/**
* Parse the available devices from the output of `adb devices`

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@ -1,11 +1,11 @@
#include "adb_tunnel.h"
#include <assert.h>
#include <inttypes.h>
#include "adb/adb.h"
#include "adb.h"
#include "util/log.h"
#include "util/net_intr.h"
#include "util/process_intr.h"
static bool
listen_on_port(struct sc_intr *intr, sc_socket socket, uint16_t port) {

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@ -3,7 +3,9 @@
#include "common.h"
#include <SDL2/SDL_audio.h>
#include <stdatomic.h>
#include <stdbool.h>
#include <SDL2/SDL.h>
#include "audio_regulator.h"
#include "trait/frame_sink.h"

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@ -1,9 +1,5 @@
#include "audio_regulator.h"
#include <assert.h>
#include <inttypes.h>
#include <stdlib.h>
#include <string.h>
#include <libavcodec/avcodec.h>
#include <libavutil/opt.h>

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@ -5,8 +5,6 @@
#include <stdatomic.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <libavcodec/avcodec.h>
#include <libswresample/swresample.h>
#include "util/audiobuf.h"

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@ -5,7 +5,6 @@
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include "options.h"
@ -14,7 +13,6 @@
#include "util/str.h"
#include "util/strbuf.h"
#include "util/term.h"
#include "util/tick.h"
#define STR_IMPL_(x) #x
#define STR(x) STR_IMPL_(x)
@ -112,7 +110,6 @@ enum {
OPT_CAPTURE_ORIENTATION,
OPT_ANGLE,
OPT_NO_VD_SYSTEM_DECORATIONS,
OPT_NO_VD_DESTROY_CONTENT,
};
struct sc_option {
@ -662,15 +659,6 @@ static const struct sc_option options[] = {
.longopt = "no-power-on",
.text = "Do not power on the device on start.",
},
{
.longopt_id = OPT_NO_VD_DESTROY_CONTENT,
.longopt = "no-vd-destroy-content",
.text = "Disable virtual display \"destroy content on removal\" "
"flag.\n"
"With this option, when the virtual display is closed, the "
"running apps are moved to the main display rather than being "
"destroyed.",
},
{
.longopt_id = OPT_NO_VD_SYSTEM_DECORATIONS,
.longopt = "no-vd-system-decorations",
@ -872,17 +860,16 @@ static const struct sc_option options[] = {
{
.longopt_id = OPT_TCPIP,
.longopt = "tcpip",
.argdesc = "[+]ip[:port]",
.argdesc = "ip[:port]",
.optional_arg = true,
.text = "Configure and connect the device over TCP/IP.\n"
.text = "Configure and reconnect the device over TCP/IP.\n"
"If a destination address is provided, then scrcpy connects to "
"this address before starting. The device must listen on the "
"given TCP port (default is 5555).\n"
"If no destination address is provided, then scrcpy attempts "
"to find the IP address of the current device (typically "
"connected over USB), enables TCP/IP mode, then connects to "
"this address before starting.\n"
"Prefix the address with a '+' to force a reconnection.",
"this address before starting.",
},
{
.longopt_id = OPT_TIME_LIMIT,
@ -2717,11 +2704,8 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
case OPT_ANGLE:
opts->angle = optarg;
break;
case OPT_NO_VD_DESTROY_CONTENT:
opts->vd_destroy_content = false;
break;
case OPT_NO_VD_SYSTEM_DECORATIONS:
opts->vd_system_decorations = false;
opts->vd_system_decorations = optarg;
break;
default:
// getopt prints the error message on stderr

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@ -152,10 +152,8 @@ sc_control_msg_serialize(const struct sc_control_msg *msg, uint8_t *buf) {
return 2;
case SC_CONTROL_MSG_TYPE_UHID_CREATE:
sc_write16be(&buf[1], msg->uhid_create.id);
sc_write16be(&buf[3], msg->uhid_create.vendor_id);
sc_write16be(&buf[5], msg->uhid_create.product_id);
size_t index = 7;
size_t index = 3;
index += write_string_tiny(&buf[index], msg->uhid_create.name, 127);
sc_write16be(&buf[index], msg->uhid_create.report_desc_size);
@ -280,13 +278,9 @@ sc_control_msg_log(const struct sc_control_msg *msg) {
// Quote only if name is not null
const char *name = msg->uhid_create.name;
const char *quote = name ? "\"" : "";
LOG_CMSG("UHID create [%" PRIu16 "] %04" PRIx16 ":%04" PRIx16
" name=%s%s%s report_desc_size=%" PRIu16,
msg->uhid_create.id,
msg->uhid_create.vendor_id,
msg->uhid_create.product_id,
quote, name, quote,
msg->uhid_create.report_desc_size);
LOG_CMSG("UHID create [%" PRIu16 "] name=%s%s%s "
"report_desc_size=%" PRIu16, msg->uhid_create.id,
quote, name, quote, msg->uhid_create.report_desc_size);
break;
}
case SC_CONTROL_MSG_TYPE_UHID_INPUT: {

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@ -94,8 +94,6 @@ struct sc_control_msg {
} set_display_power;
struct {
uint16_t id;
uint16_t vendor_id;
uint16_t product_id;
const char *name; // pointer to static data
uint16_t report_desc_size;
const uint8_t *report_desc; // pointer to static data

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@ -1,9 +1,11 @@
#include "decoder.h"
#include <errno.h>
#include <libavcodec/packet.h>
#include <libavutil/avutil.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/channel_layout.h>
#include "events.h"
#include "trait/frame_sink.h"
#include "util/log.h"
/** Downcast packet_sink to decoder */

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@ -3,11 +3,13 @@
#include "common.h"
#include <libavcodec/avcodec.h>
#include "trait/frame_source.h"
#include "trait/packet_sink.h"
#include <stdbool.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
struct sc_decoder {
struct sc_packet_sink packet_sink; // packet sink trait
struct sc_frame_source frame_source; // frame source trait

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@ -2,7 +2,9 @@
#include <assert.h>
#include <stdlib.h>
#include <libavcodec/avcodec.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"

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@ -4,7 +4,6 @@
#include "common.h"
#include <stdbool.h>
#include <libavutil/frame.h>
#include "clock.h"
#include "trait/frame_source.h"

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@ -1,11 +1,14 @@
#include "demuxer.h"
#include <assert.h>
#include <inttypes.h>
#include <libavcodec/avcodec.h>
#include <libavutil/channel_layout.h>
#include <libavutil/time.h>
#include <unistd.h>
#include "decoder.h"
#include "events.h"
#include "packet_merger.h"
#include "recorder.h"
#include "util/binary.h"
#include "util/log.h"

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@ -4,8 +4,12 @@
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include "trait/packet_source.h"
#include "trait/packet_sink.h"
#include "util/net.h"
#include "util/thread.h"

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@ -3,9 +3,9 @@
#include "common.h"
#include <stddef.h>
#include <stdbool.h>
#include <stdint.h>
#include <sys/types.h>
#include <unistd.h>
#define DEVICE_MSG_MAX_SIZE (1 << 18) // 256k
// type: 1 byte; length: 4 bytes

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@ -1,8 +1,6 @@
#include "display.h"
#include <assert.h>
#include <inttypes.h>
#include <string.h>
#include <libavutil/pixfmt.h>
#include "util/log.h"

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@ -4,8 +4,7 @@
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavutil/frame.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL.h>
#include "coords.h"

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@ -1,7 +1,5 @@
#include "events.h"
#include <assert.h>
#include "util/log.h"
#include "util/thread.h"

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@ -1,11 +1,11 @@
#include "file_pusher.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "adb/adb.h"
#include "util/log.h"
#include "util/process_intr.h"
#define DEFAULT_PUSH_TARGET "/sdcard/Download/"

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@ -1,7 +1,6 @@
#include "fps_counter.h"
#include <assert.h>
#include <stdint.h>
#include "util/log.h"

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@ -5,9 +5,9 @@
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include "util/thread.h"
#include "util/tick.h"
struct sc_fps_counter {
sc_thread thread;

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@ -1,6 +1,8 @@
#include "frame_buffer.h"
#include <assert.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"

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@ -4,7 +4,6 @@
#include "common.h"
#include <stdbool.h>
#include <libavutil/frame.h>
#include "util/thread.h"

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@ -3,7 +3,6 @@
#include "common.h"
#include <stddef.h>
#include <stdint.h>
#define SC_HID_MAX_SIZE 15
@ -16,6 +15,7 @@ struct sc_hid_input {
struct sc_hid_open {
uint16_t hid_id;
const char *name; // pointer to static memory
const uint8_t *report_desc; // pointer to static memory
size_t report_desc_size;
};

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@ -2,8 +2,6 @@
#include <assert.h>
#include <inttypes.h>
#include <stddef.h>
#include <sys/types.h>
#include "util/binary.h"
#include "util/log.h"
@ -54,10 +52,10 @@ static const uint8_t SC_HID_GAMEPAD_REPORT_DESC[] = {
0x09, 0x30,
// Usage (Y) Left stick y
0x09, 0x31,
// Usage (Rx) Right stick x
0x09, 0x33,
// Usage (Ry) Right stick y
0x09, 0x34,
// Usage (Z) Right stick x
0x09, 0x32,
// Usage (Rz) Right stick y
0x09, 0x35,
// Logical Minimum (0)
0x15, 0x00,
// Logical Maximum (65535)
@ -67,15 +65,15 @@ static const uint8_t SC_HID_GAMEPAD_REPORT_DESC[] = {
0x75, 0x10,
// Report Count (4)
0x95, 0x04,
// Input (Data, Variable, Absolute): 4x2 bytes (X, Y, Z, Rz)
// Input (Data, Variable, Absolute): 4 bytes (X, Y, Z, Rz)
0x81, 0x02,
// Usage Page (Generic Desktop)
0x05, 0x01,
// Usage (Z)
0x09, 0x32,
// Usage (Rz)
0x09, 0x35,
// Usage Page (Simulation Controls)
0x05, 0x02,
// Usage (Brake)
0x09, 0xC5,
// Usage (Accelerator)
0x09, 0xC4,
// Logical Minimum (0)
0x15, 0x00,
// Logical Maximum (32767)
@ -84,7 +82,7 @@ static const uint8_t SC_HID_GAMEPAD_REPORT_DESC[] = {
0x75, 0x10,
// Report Count (2)
0x95, 0x02,
// Input (Data, Variable, Absolute): 2x2 bytes (L2, R2)
// Input (Data, Variable, Absolute): 2 bytes (L2, R2)
0x81, 0x02,
// Usage Page (Buttons)
@ -184,7 +182,7 @@ static const uint8_t SC_HID_GAMEPAD_REPORT_DESC[] = {
* `------------- SC_GAMEPAD_BUTTON_RIGHT_STICK
*
* +---------------+
* byte 14: |0 0 0 0 . . . .| hat switch (dpad) position (0-8)
* byte 14: |0 0 0 . . . . .| hat switch (dpad) position (0-8)
* +---------------+
* 9 possible positions and their values:
* 8 1 2
@ -193,19 +191,16 @@ static const uint8_t SC_HID_GAMEPAD_REPORT_DESC[] = {
* (8 is top-left, 1 is top, 2 is top-right, etc.)
*/
// [-32768 to 32767] -> [0 to 65535]
#define AXIS_RESCALE(V) (uint16_t) (((int32_t) V) + 0x8000)
static void
sc_hid_gamepad_slot_init(struct sc_hid_gamepad_slot *slot,
uint32_t gamepad_id) {
assert(gamepad_id != SC_GAMEPAD_ID_INVALID);
slot->gamepad_id = gamepad_id;
slot->buttons = 0;
slot->axis_left_x = AXIS_RESCALE(0);
slot->axis_left_y = AXIS_RESCALE(0);
slot->axis_right_x = AXIS_RESCALE(0);
slot->axis_right_y = AXIS_RESCALE(0);
slot->axis_left_x = 0;
slot->axis_left_y = 0;
slot->axis_right_x = 0;
slot->axis_right_y = 0;
slot->axis_left_trigger = 0;
slot->axis_right_trigger = 0;
}
@ -248,8 +243,14 @@ sc_hid_gamepad_generate_open(struct sc_hid_gamepad *hid,
sc_hid_gamepad_slot_init(&hid->slots[slot_idx], gamepad_id);
SDL_GameController* game_controller =
SDL_GameControllerFromInstanceID(gamepad_id);
assert(game_controller);
const char *name = SDL_GameControllerName(game_controller);
uint16_t hid_id = sc_hid_gamepad_slot_get_id(slot_idx);
hid_open->hid_id = hid_id;
hid_open->name = name;
hid_open->report_desc = SC_HID_GAMEPAD_REPORT_DESC;
hid_open->report_desc_size = sizeof(SC_HID_GAMEPAD_REPORT_DESC);
@ -422,6 +423,8 @@ sc_hid_gamepad_generate_input_from_axis(struct sc_hid_gamepad *hid,
struct sc_hid_gamepad_slot *slot = &hid->slots[slot_idx];
// [-32768 to 32767] -> [0 to 65535]
#define AXIS_RESCALE(V) (uint16_t) (((int32_t) V) + 0x8000)
switch (event->axis) {
case SC_GAMEPAD_AXIS_LEFTX:
slot->axis_left_x = AXIS_RESCALE(event->value);

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@ -4,7 +4,6 @@
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include "hid/hid_event.h"
#include "input_events.h"

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@ -1,6 +1,5 @@
#include "hid_keyboard.h"
#include <assert.h>
#include <string.h>
#include "util/log.h"
@ -336,6 +335,7 @@ sc_hid_keyboard_generate_input_from_mods(struct sc_hid_input *hid_input,
void sc_hid_keyboard_generate_open(struct sc_hid_open *hid_open) {
hid_open->hid_id = SC_HID_ID_KEYBOARD;
hid_open->name = NULL; // No name specified after "scrcpy"
hid_open->report_desc = SC_HID_KEYBOARD_REPORT_DESC;
hid_open->report_desc_size = sizeof(SC_HID_KEYBOARD_REPORT_DESC);
}

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@ -4,7 +4,6 @@
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include "hid/hid_event.h"
#include "input_events.h"

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@ -1,7 +1,5 @@
#include "hid_mouse.h"
#include <stdint.h>
// 1 byte for buttons + padding, 1 byte for X position, 1 byte for Y position,
// 1 byte for wheel motion
#define SC_HID_MOUSE_INPUT_SIZE 4
@ -192,6 +190,7 @@ sc_hid_mouse_generate_input_from_scroll(struct sc_hid_input *hid_input,
void sc_hid_mouse_generate_open(struct sc_hid_open *hid_open) {
hid_open->hid_id = SC_HID_ID_MOUSE;
hid_open->name = NULL; // No name specified after "scrcpy"
hid_open->report_desc = SC_HID_MOUSE_REPORT_DESC;
hid_open->report_desc_size = sizeof(SC_HID_MOUSE_REPORT_DESC);
}

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@ -3,6 +3,8 @@
#include "common.h"
#include <stdbool.h>
#include "hid/hid_event.h"
#include "input_events.h"

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@ -2,22 +2,16 @@
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/avutil.h>
#include <libavutil/pixdesc.h>
#include <libavutil/pixfmt.h>
#include <SDL2/SDL.h>
#include "config.h"
#include "util/env.h"
#ifdef PORTABLE
# include "util/file.h"
#endif
#include "compat.h"
#include "util/file.h"
#include "util/log.h"
#include "util/str.h"
#define SCRCPY_PORTABLE_ICON_FILENAME "icon.png"
#define SCRCPY_DEFAULT_ICON_PATH \
@ -25,22 +19,35 @@
static char *
get_icon_path(void) {
char *icon_path = sc_get_env("SCRCPY_ICON_PATH");
if (icon_path) {
#ifdef __WINDOWS__
const wchar_t *icon_path_env = _wgetenv(L"SCRCPY_ICON_PATH");
#else
const char *icon_path_env = getenv("SCRCPY_ICON_PATH");
#endif
if (icon_path_env) {
// if the envvar is set, use it
#ifdef __WINDOWS__
char *icon_path = sc_str_from_wchars(icon_path_env);
#else
char *icon_path = strdup(icon_path_env);
#endif
if (!icon_path) {
LOG_OOM();
return NULL;
}
LOGD("Using SCRCPY_ICON_PATH: %s", icon_path);
return icon_path;
}
#ifndef PORTABLE
LOGD("Using icon: " SCRCPY_DEFAULT_ICON_PATH);
icon_path = strdup(SCRCPY_DEFAULT_ICON_PATH);
char *icon_path = strdup(SCRCPY_DEFAULT_ICON_PATH);
if (!icon_path) {
LOG_OOM();
return NULL;
}
#else
icon_path = sc_file_get_local_path(SCRCPY_PORTABLE_ICON_FILENAME);
char *icon_path = sc_file_get_local_path(SCRCPY_PORTABLE_ICON_FILENAME);
if (!icon_path) {
LOGE("Could not get icon path");
return NULL;

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@ -3,7 +3,9 @@
#include "common.h"
#include <SDL2/SDL_surface.h>
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <libavformat/avformat.h>
SDL_Surface *
scrcpy_icon_load(void);

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@ -9,6 +9,7 @@
#include <SDL2/SDL_events.h>
#include "coords.h"
#include "options.h"
/* The representation of input events in scrcpy is very close to the SDL API,
* for simplicity.
@ -411,12 +412,18 @@ struct sc_touch_event {
float pressure;
};
enum sc_gamepad_device_event_type {
SC_GAMEPAD_DEVICE_ADDED,
SC_GAMEPAD_DEVICE_REMOVED,
};
// As documented in <https://wiki.libsdl.org/SDL2/SDL_JoystickID>:
// The ID value starts at 0 and increments from there. The value -1 is an
// invalid ID.
#define SC_GAMEPAD_ID_INVALID UINT32_C(-1)
struct sc_gamepad_device_event {
enum sc_gamepad_device_event_type type;
uint32_t gamepad_id;
};
@ -496,6 +503,16 @@ sc_mouse_buttons_state_from_sdl(uint32_t buttons_state) {
return buttons_state;
}
static inline enum sc_gamepad_device_event_type
sc_gamepad_device_event_type_from_sdl_type(uint32_t type) {
assert(type == SDL_CONTROLLERDEVICEADDED
|| type == SDL_CONTROLLERDEVICEREMOVED);
if (type == SDL_CONTROLLERDEVICEADDED) {
return SC_GAMEPAD_DEVICE_ADDED;
}
return SC_GAMEPAD_DEVICE_REMOVED;
}
static inline enum sc_gamepad_axis
sc_gamepad_axis_from_sdl(uint8_t axis) {
if (axis <= SDL_CONTROLLER_AXIS_TRIGGERRIGHT) {

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@ -1,12 +1,8 @@
#include "input_manager.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include <SDL2/SDL.h>
#include <SDL2/SDL_keycode.h>
#include "android/input.h"
#include "android/keycodes.h"
#include "input_events.h"
#include "screen.h"
#include "shortcut_mod.h"
@ -912,6 +908,7 @@ sc_input_manager_process_mouse_wheel(struct sc_input_manager *im,
static void
sc_input_manager_process_gamepad_device(struct sc_input_manager *im,
const SDL_ControllerDeviceEvent *event) {
SDL_JoystickID id;
if (event->type == SDL_CONTROLLERDEVICEADDED) {
SDL_GameController *gc = SDL_GameControllerOpen(event->which);
if (!gc) {
@ -926,12 +923,9 @@ sc_input_manager_process_gamepad_device(struct sc_input_manager *im,
return;
}
struct sc_gamepad_device_event evt = {
.gamepad_id = SDL_JoystickInstanceID(joystick),
};
im->gp->ops->process_gamepad_added(im->gp, &evt);
id = SDL_JoystickInstanceID(joystick);
} else if (event->type == SDL_CONTROLLERDEVICEREMOVED) {
SDL_JoystickID id = event->which;
id = event->which;
SDL_GameController *gc = SDL_GameControllerFromInstanceID(id);
if (gc) {
@ -939,15 +933,16 @@ sc_input_manager_process_gamepad_device(struct sc_input_manager *im,
} else {
LOGW("Unknown gamepad device removed");
}
struct sc_gamepad_device_event evt = {
.gamepad_id = id,
};
im->gp->ops->process_gamepad_removed(im->gp, &evt);
} else {
// Nothing to do
return;
}
struct sc_gamepad_device_event evt = {
.type = sc_gamepad_device_event_type_from_sdl_type(event->type),
.gamepad_id = id,
};
im->gp->ops->process_gamepad_device(im->gp, &evt);
}
static void

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@ -4,12 +4,12 @@
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_keycode.h>
#include <SDL2/SDL.h>
#include "controller.h"
#include "file_pusher.h"
#include "fps_counter.h"
#include "options.h"
#include "trait/gamepad_processor.h"
#include "trait/key_processor.h"

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@ -1,13 +1,8 @@
#include "keyboard_sdk.h"
#include <assert.h>
#include <ctype.h>
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "android/input.h"
#include "android/keycodes.h"
#include "control_msg.h"
#include "controller.h"
#include "input_events.h"

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@ -1,6 +1,9 @@
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <unistd.h>
#include <libavformat/avformat.h>
#ifdef HAVE_V4L2
# include <libavdevice/avdevice.h>
#endif

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@ -1,12 +1,12 @@
#include "mouse_sdk.h"
#include <assert.h>
#include <stdint.h>
#include "android/input.h"
#include "control_msg.h"
#include "controller.h"
#include "input_events.h"
#include "util/intmap.h"
#include "util/log.h"
/** Downcast mouse processor to sc_mouse_sdk */

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@ -6,6 +6,7 @@
#include <stdbool.h>
#include "controller.h"
#include "screen.h"
#include "trait/mouse_processor.h"
struct sc_mouse_sdk {

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@ -2,8 +2,7 @@
#include <assert.h>
#include <stdio.h>
#include <string.h>
#include <SDL2/SDL.h>
#include "SDL2/SDL.h"
void
sc_opengl_init(struct sc_opengl *gl) {

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@ -1,7 +1,5 @@
#include "options.h"
#include <stddef.h>
const struct scrcpy_options scrcpy_options_default = {
.serial = NULL,
.crop = NULL,
@ -110,7 +108,6 @@ const struct scrcpy_options scrcpy_options_default = {
.new_display = NULL,
.start_app = NULL,
.angle = NULL,
.vd_destroy_content = true,
.vd_system_decorations = true,
};

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@ -5,6 +5,7 @@
#include <assert.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "util/tick.h"
@ -309,7 +310,6 @@ struct scrcpy_options {
bool audio_dup;
const char *new_display; // [<width>x<height>][/<dpi>] parsed by the server
const char *start_app;
bool vd_destroy_content;
bool vd_system_decorations;
};

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@ -1,9 +1,5 @@
#include "packet_merger.h"
#include <stdlib.h>
#include <string.h>
#include <libavutil/avutil.h>
#include "util/log.h"
void

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@ -5,7 +5,7 @@
#include <stdbool.h>
#include <stdint.h>
#include <libavcodec/packet.h>
#include <libavcodec/avcodec.h>
/**
* Config packets (containing the SPS/PPS) are sent in-band. A new config

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@ -2,6 +2,7 @@
#include <assert.h>
#include <inttypes.h>
#include <stdint.h>
#include <SDL2/SDL_clipboard.h>
#include "device_msg.h"

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@ -1,9 +1,6 @@
#include "recorder.h"
#include <assert.h>
#include <inttypes.h>
#include <stdlib.h>
#include <string.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/time.h>

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@ -4,10 +4,9 @@
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavcodec/packet.h>
#include <libavformat/avformat.h>
#include "coords.h"
#include "options.h"
#include "trait/packet_sink.h"
#include "util/thread.h"

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@ -1,11 +1,10 @@
#include "scrcpy.h"
#include <assert.h>
#include <inttypes.h>
#include <stdbool.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <libavformat/avformat.h>
#include <sys/time.h>
#include <SDL2/SDL.h>
#ifdef _WIN32
@ -38,9 +37,9 @@
#endif
#include "util/acksync.h"
#include "util/log.h"
#include "util/net.h"
#include "util/rand.h"
#include "util/timeout.h"
#include "util/tick.h"
#ifdef HAVE_V4L2
# include "v4l2_sink.h"
#endif
@ -459,7 +458,6 @@ scrcpy(struct scrcpy_options *options) {
.power_on = options->power_on,
.kill_adb_on_close = options->kill_adb_on_close,
.camera_high_speed = options->camera_high_speed,
.vd_destroy_content = options->vd_destroy_content,
.vd_system_decorations = options->vd_system_decorations,
.list = options->list,
};

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@ -3,6 +3,7 @@
#include "common.h"
#include <stdbool.h>
#include "options.h"
enum scrcpy_exit_code {

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@ -1,14 +1,11 @@
#ifndef SC_SCREEN_H
#define SC_SCREEN_H
#ifndef SCREEN_H
#define SCREEN_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL.h>
#include <libavcodec/avcodec.h>
#include <libavutil/frame.h>
#include <libavutil/pixfmt.h>
#include <libavformat/avformat.h>
#include "controller.h"
#include "coords.h"
@ -17,6 +14,7 @@
#include "frame_buffer.h"
#include "input_manager.h"
#include "mouse_capture.h"
#include "opengl.h"
#include "options.h"
#include "trait/key_processor.h"
#include "trait/frame_sink.h"

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@ -1,18 +1,18 @@
#include "server.h"
#include <assert.h>
#include <errno.h>
#include <inttypes.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/types.h>
#include <SDL2/SDL_timer.h>
#include <SDL2/SDL_platform.h>
#include "adb/adb.h"
#include "util/env.h"
#include "util/binary.h"
#include "util/file.h"
#include "util/log.h"
#include "util/net_intr.h"
#include "util/process.h"
#include "util/process_intr.h"
#include "util/str.h"
#define SC_SERVER_FILENAME "scrcpy-server"
@ -25,22 +25,35 @@
static char *
get_server_path(void) {
char *server_path = sc_get_env("SCRCPY_SERVER_PATH");
if (server_path) {
#ifdef __WINDOWS__
const wchar_t *server_path_env = _wgetenv(L"SCRCPY_SERVER_PATH");
#else
const char *server_path_env = getenv("SCRCPY_SERVER_PATH");
#endif
if (server_path_env) {
// if the envvar is set, use it
#ifdef __WINDOWS__
char *server_path = sc_str_from_wchars(server_path_env);
#else
char *server_path = strdup(server_path_env);
#endif
if (!server_path) {
LOG_OOM();
return NULL;
}
LOGD("Using SCRCPY_SERVER_PATH: %s", server_path);
return server_path;
}
#ifndef PORTABLE
LOGD("Using server: " SC_SERVER_PATH_DEFAULT);
server_path = strdup(SC_SERVER_PATH_DEFAULT);
char *server_path = strdup(SC_SERVER_PATH_DEFAULT);
if (!server_path) {
LOG_OOM();
return NULL;
}
#else
server_path = sc_file_get_local_path(SC_SERVER_FILENAME);
char *server_path = sc_file_get_local_path(SC_SERVER_FILENAME);
if (!server_path) {
LOGE("Could not get local file path, "
"using " SC_SERVER_FILENAME " from current directory");
@ -376,9 +389,6 @@ execute_server(struct sc_server *server,
VALIDATE_STRING(params->new_display);
ADD_PARAM("new_display=%s", params->new_display);
}
if (!params->vd_destroy_content) {
ADD_PARAM("vd_destroy_content=false");
}
if (!params->vd_system_decorations) {
ADD_PARAM("vd_system_decorations=false");
}
@ -487,21 +497,14 @@ sc_server_init(struct sc_server *server, const struct sc_server_params *params,
// end of the program
server->params = *params;
bool ok = sc_adb_init();
bool ok = sc_mutex_init(&server->mutex);
if (!ok) {
return false;
}
ok = sc_mutex_init(&server->mutex);
if (!ok) {
sc_adb_destroy();
return false;
}
ok = sc_cond_init(&server->cond_stopped);
if (!ok) {
sc_mutex_destroy(&server->mutex);
sc_adb_destroy();
return false;
}
@ -509,7 +512,6 @@ sc_server_init(struct sc_server *server, const struct sc_server_params *params,
if (!ok) {
sc_cond_destroy(&server->cond_stopped);
sc_mutex_destroy(&server->mutex);
sc_adb_destroy();
return false;
}
@ -831,14 +833,11 @@ sc_server_switch_to_tcpip(struct sc_server *server, const char *serial) {
}
static bool
sc_server_connect_to_tcpip(struct sc_server *server, const char *ip_port,
bool disconnect) {
sc_server_connect_to_tcpip(struct sc_server *server, const char *ip_port) {
struct sc_intr *intr = &server->intr;
if (disconnect) {
// Error expected if not connected, do not report any error
sc_adb_disconnect(intr, ip_port, SC_ADB_SILENT);
}
// Error expected if not connected, do not report any error
sc_adb_disconnect(intr, ip_port, SC_ADB_SILENT);
LOGI("Connecting to %s...", ip_port);
@ -854,7 +853,7 @@ sc_server_connect_to_tcpip(struct sc_server *server, const char *ip_port,
static bool
sc_server_configure_tcpip_known_address(struct sc_server *server,
const char *addr, bool disconnect) {
const char *addr) {
// Append ":5555" if no port is present
bool contains_port = strchr(addr, ':');
char *ip_port = contains_port ? strdup(addr)
@ -865,7 +864,7 @@ sc_server_configure_tcpip_known_address(struct sc_server *server,
}
server->serial = ip_port;
return sc_server_connect_to_tcpip(server, ip_port, disconnect);
return sc_server_connect_to_tcpip(server, ip_port);
}
static bool
@ -890,7 +889,7 @@ sc_server_configure_tcpip_unknown_address(struct sc_server *server,
}
server->serial = ip_port;
return sc_server_connect_to_tcpip(server, ip_port, false);
return sc_server_connect_to_tcpip(server, ip_port);
}
static void
@ -977,13 +976,7 @@ run_server(void *data) {
sc_adb_device_destroy(&device);
}
} else {
// If the user passed a '+' (--tcpip=+ip), then disconnect first
const char *tcpip_dst = params->tcpip_dst;
bool plus = tcpip_dst[0] == '+';
if (plus) {
++tcpip_dst;
}
ok = sc_server_configure_tcpip_known_address(server, tcpip_dst, plus);
ok = sc_server_configure_tcpip_known_address(server, params->tcpip_dst);
if (!ok) {
goto error_connection_failed;
}
@ -1160,6 +1153,4 @@ sc_server_destroy(struct sc_server *server) {
sc_intr_destroy(&server->intr);
sc_cond_destroy(&server->cond_stopped);
sc_mutex_destroy(&server->mutex);
sc_adb_destroy();
}

View File

@ -1,17 +1,19 @@
#ifndef SC_SERVER_H
#define SC_SERVER_H
#ifndef SERVER_H
#define SERVER_H
#include "common.h"
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include "adb/adb_tunnel.h"
#include "coords.h"
#include "options.h"
#include "util/intr.h"
#include "util/log.h"
#include "util/net.h"
#include "util/thread.h"
#include "util/tick.h"
#define SC_DEVICE_NAME_FIELD_LENGTH 64
struct sc_server_info {
@ -67,7 +69,6 @@ struct sc_server_params {
bool power_on;
bool kill_adb_on_close;
bool camera_high_speed;
bool vd_destroy_content;
bool vd_system_decorations;
uint8_t list;
};

View File

@ -3,7 +3,6 @@
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_keycode.h>

View File

@ -1,15 +1,11 @@
#include "util/file.h"
#include <limits.h>
#include <stdio.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <unistd.h>
#ifdef __APPLE__
# include <mach-o/dyld.h> // for _NSGetExecutablePath()
#endif
#include "util/log.h"
@ -64,22 +60,11 @@ sc_file_get_executable_path(void) {
}
buf[len] = '\0';
return strdup(buf);
#elif defined(__APPLE__)
char buf[PATH_MAX];
uint32_t bufsize = PATH_MAX;
if (_NSGetExecutablePath(buf, &bufsize) != 0) {
LOGE("Executable path buffer too small; need %u bytes", bufsize);
return NULL;
}
return realpath(buf, NULL);
#else
// "_" is often used to store the full path of the command being executed
char *path = getenv("_");
if (!path) {
LOGE("Could not determine executable path");
return NULL;
}
return strdup(path);
// in practice, we only need this feature for portable builds, only used on
// Windows, so we don't care implementing it for every platform
// (it's useful to have a working version on Linux for debugging though)
return NULL;
#endif
}

View File

@ -4,8 +4,6 @@
#include <errno.h>
#include <fcntl.h>
#include <signal.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <sys/wait.h>
#include <unistd.h>

View File

@ -3,6 +3,7 @@
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <libavcodec/avcodec.h>

View File

@ -1,7 +1,5 @@
#include "frame_source.h"
#include <assert.h>
void
sc_frame_source_init(struct sc_frame_source *source) {
source->sink_count = 0;

View File

@ -3,9 +3,7 @@
#include "common.h"
#include <stdbool.h>
#include "trait/frame_sink.h"
#include "frame_sink.h"
#define SC_FRAME_SOURCE_MAX_SINKS 2

View File

@ -3,6 +3,9 @@
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include "input_events.h"
/**
@ -17,22 +20,13 @@ struct sc_gamepad_processor {
struct sc_gamepad_processor_ops {
/**
* Process a gamepad device added event
* Process a gamepad device added or removed
*
* This function is mandatory.
*/
void
(*process_gamepad_added)(struct sc_gamepad_processor *gp,
const struct sc_gamepad_device_event *event);
/**
* Process a gamepad device removed event
*
* This function is mandatory.
*/
void
(*process_gamepad_removed)(struct sc_gamepad_processor *gp,
const struct sc_gamepad_device_event *event);
(*process_gamepad_device)(struct sc_gamepad_processor *gp,
const struct sc_gamepad_device_event *event);
/**
* Process a gamepad axis event

View File

@ -3,6 +3,7 @@
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include "input_events.h"

View File

@ -3,6 +3,7 @@
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include "input_events.h"

View File

@ -3,6 +3,7 @@
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <libavcodec/avcodec.h>

View File

@ -1,7 +1,5 @@
#include "packet_source.h"
#include <assert.h>
void
sc_packet_source_init(struct sc_packet_source *source) {
source->sink_count = 0;

View File

@ -3,9 +3,7 @@
#include "common.h"
#include <stdbool.h>
#include "trait/packet_sink.h"
#include "packet_sink.h"
#define SC_PACKET_SOURCE_MAX_SINKS 2

View File

@ -1,10 +1,5 @@
#include "gamepad_uhid.h"
#include <assert.h>
#include <inttypes.h>
#include <string.h>
#include <SDL2/SDL_gamecontroller.h>
#include "hid/hid_gamepad.h"
#include "input_events.h"
#include "util/log.h"
@ -12,11 +7,6 @@
/** Downcast gamepad processor to sc_gamepad_uhid */
#define DOWNCAST(GP) container_of(GP, struct sc_gamepad_uhid, gamepad_processor)
// Xbox 360
#define SC_GAMEPAD_UHID_VENDOR_ID UINT16_C(0x045e)
#define SC_GAMEPAD_UHID_PRODUCT_ID UINT16_C(0x028e)
#define SC_GAMEPAD_UHID_NAME "Microsoft X-Box 360 Pad"
static void
sc_gamepad_uhid_send_input(struct sc_gamepad_uhid *gamepad,
const struct sc_hid_input *hid_input,
@ -40,9 +30,7 @@ sc_gamepad_uhid_send_open(struct sc_gamepad_uhid *gamepad,
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_UHID_CREATE;
msg.uhid_create.id = hid_open->hid_id;
msg.uhid_create.vendor_id = SC_GAMEPAD_UHID_VENDOR_ID;
msg.uhid_create.product_id = SC_GAMEPAD_UHID_PRODUCT_ID;
msg.uhid_create.name = SC_GAMEPAD_UHID_NAME;
msg.uhid_create.name = hid_open->name;
msg.uhid_create.report_desc = hid_open->report_desc;
msg.uhid_create.report_desc_size = hid_open->report_desc_size;
@ -64,39 +52,29 @@ sc_gamepad_uhid_send_close(struct sc_gamepad_uhid *gamepad,
}
static void
sc_gamepad_processor_process_gamepad_added(struct sc_gamepad_processor *gp,
sc_gamepad_processor_process_gamepad_device(struct sc_gamepad_processor *gp,
const struct sc_gamepad_device_event *event) {
struct sc_gamepad_uhid *gamepad = DOWNCAST(gp);
struct sc_hid_open hid_open;
if (!sc_hid_gamepad_generate_open(&gamepad->hid, &hid_open,
event->gamepad_id)) {
return;
if (event->type == SC_GAMEPAD_DEVICE_ADDED) {
struct sc_hid_open hid_open;
if (!sc_hid_gamepad_generate_open(&gamepad->hid, &hid_open,
event->gamepad_id)) {
return;
}
sc_gamepad_uhid_send_open(gamepad, &hid_open);
} else {
assert(event->type == SC_GAMEPAD_DEVICE_REMOVED);
struct sc_hid_close hid_close;
if (!sc_hid_gamepad_generate_close(&gamepad->hid, &hid_close,
event->gamepad_id)) {
return;
}
sc_gamepad_uhid_send_close(gamepad, &hid_close);
}
SDL_GameController* game_controller =
SDL_GameControllerFromInstanceID(event->gamepad_id);
assert(game_controller);
const char *name = SDL_GameControllerName(game_controller);
LOGI("Gamepad added: [%" PRIu32 "] %s", event->gamepad_id, name);
sc_gamepad_uhid_send_open(gamepad, &hid_open);
}
static void
sc_gamepad_processor_process_gamepad_removed(struct sc_gamepad_processor *gp,
const struct sc_gamepad_device_event *event) {
struct sc_gamepad_uhid *gamepad = DOWNCAST(gp);
struct sc_hid_close hid_close;
if (!sc_hid_gamepad_generate_close(&gamepad->hid, &hid_close,
event->gamepad_id)) {
return;
}
LOGI("Gamepad removed: [%" PRIu32 "]", event->gamepad_id);
sc_gamepad_uhid_send_close(gamepad, &hid_close);
}
static void
@ -136,8 +114,7 @@ sc_gamepad_uhid_init(struct sc_gamepad_uhid *gamepad,
gamepad->controller = controller;
static const struct sc_gamepad_processor_ops ops = {
.process_gamepad_added = sc_gamepad_processor_process_gamepad_added,
.process_gamepad_removed = sc_gamepad_processor_process_gamepad_removed,
.process_gamepad_device = sc_gamepad_processor_process_gamepad_device,
.process_gamepad_axis = sc_gamepad_processor_process_gamepad_axis,
.process_gamepad_button = sc_gamepad_processor_process_gamepad_button,
};

View File

@ -3,6 +3,8 @@
#include "common.h"
#include <stdbool.h>
#include "controller.h"
#include "hid/hid_gamepad.h"
#include "trait/gamepad_processor.h"

View File

@ -1,12 +1,6 @@
#include "keyboard_uhid.h"
#include <assert.h>
#include <string.h>
#include <SDL2/SDL_keyboard.h>
#include <SDL2/SDL_keycode.h>
#include "util/log.h"
#include "util/thread.h"
/** Downcast key processor to keyboard_uhid */
#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_uhid, key_processor)
@ -147,9 +141,7 @@ sc_keyboard_uhid_init(struct sc_keyboard_uhid *kb,
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_UHID_CREATE;
msg.uhid_create.id = SC_HID_ID_KEYBOARD;
msg.uhid_create.vendor_id = 0;
msg.uhid_create.product_id = 0;
msg.uhid_create.name = NULL;
msg.uhid_create.name = hid_open.name;
msg.uhid_create.report_desc = hid_open.report_desc;
msg.uhid_create.report_desc_size = hid_open.report_desc_size;
if (!sc_controller_push_msg(controller, &msg)) {

View File

@ -1,8 +1,5 @@
#include "mouse_uhid.h"
#include <assert.h>
#include <string.h>
#include "hid/hid_mouse.h"
#include "input_events.h"
#include "util/log.h"
@ -84,9 +81,7 @@ sc_mouse_uhid_init(struct sc_mouse_uhid *mouse,
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_UHID_CREATE;
msg.uhid_create.id = SC_HID_ID_MOUSE;
msg.uhid_create.vendor_id = 0;
msg.uhid_create.product_id = 0;
msg.uhid_create.name = NULL;
msg.uhid_create.name = hid_open.name;
msg.uhid_create.report_desc = hid_open.report_desc;
msg.uhid_create.report_desc_size = hid_open.report_desc_size;
if (!sc_controller_push_msg(controller, &msg)) {

View File

@ -1,5 +1,6 @@
#include "uhid_output.h"
#include <assert.h>
#include <inttypes.h>
#include "uhid/keyboard_uhid.h"

View File

@ -3,7 +3,7 @@
#include "common.h"
#include <stddef.h>
#include <stdbool.h>
#include <stdint.h>
/**

View File

@ -1,16 +1,13 @@
#include "aoa_hid.h"
#include "util/log.h"
#include <assert.h>
#include <inttypes.h>
#include <stdio.h>
#include <stdlib.h>
#include <sys/types.h>
#include <libusb-1.0/libusb.h>
#include "aoa_hid.h"
#include "events.h"
#include "util/log.h"
#include "util/str.h"
#include "util/tick.h"
#include "util/vector.h"
// See <https://source.android.com/devices/accessories/aoa2#hid-support>.

View File

@ -3,13 +3,16 @@
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <stdbool.h>
#include <libusb-1.0/libusb.h>
#include "hid/hid_event.h"
#include "usb/usb.h"
#include "usb.h"
#include "util/acksync.h"
#include "util/thread.h"
#include "util/tick.h"
#include "util/vecdeque.h"
enum sc_aoa_event_type {

View File

@ -1,7 +1,5 @@
#include "gamepad_aoa.h"
#include <stdbool.h>
#include "input_events.h"
#include "util/log.h"
@ -9,35 +7,33 @@
#define DOWNCAST(GP) container_of(GP, struct sc_gamepad_aoa, gamepad_processor)
static void
sc_gamepad_processor_process_gamepad_added(struct sc_gamepad_processor *gp,
sc_gamepad_processor_process_gamepad_device(struct sc_gamepad_processor *gp,
const struct sc_gamepad_device_event *event) {
struct sc_gamepad_aoa *gamepad = DOWNCAST(gp);
struct sc_hid_open hid_open;
if (!sc_hid_gamepad_generate_open(&gamepad->hid, &hid_open,
event->gamepad_id)) {
return;
}
if (event->type == SC_GAMEPAD_DEVICE_ADDED) {
struct sc_hid_open hid_open;
if (!sc_hid_gamepad_generate_open(&gamepad->hid, &hid_open,
event->gamepad_id)) {
return;
}
// exit_on_error: false (a gamepad open failure should not exit scrcpy)
if (!sc_aoa_push_open(gamepad->aoa, &hid_open, false)) {
LOGW("Could not push AOA HID open (gamepad)");
}
}
// exit_on_error: false (a gamepad open failure should not exit scrcpy)
if (!sc_aoa_push_open(gamepad->aoa, &hid_open, false)) {
LOGW("Could not push AOA HID open (gamepad)");
}
} else {
assert(event->type == SC_GAMEPAD_DEVICE_REMOVED);
static void
sc_gamepad_processor_process_gamepad_removed(struct sc_gamepad_processor *gp,
const struct sc_gamepad_device_event *event) {
struct sc_gamepad_aoa *gamepad = DOWNCAST(gp);
struct sc_hid_close hid_close;
if (!sc_hid_gamepad_generate_close(&gamepad->hid, &hid_close,
event->gamepad_id)) {
return;
}
struct sc_hid_close hid_close;
if (!sc_hid_gamepad_generate_close(&gamepad->hid, &hid_close,
event->gamepad_id)) {
return;
}
if (!sc_aoa_push_close(gamepad->aoa, &hid_close)) {
LOGW("Could not push AOA HID close (gamepad)");
if (!sc_aoa_push_close(gamepad->aoa, &hid_close)) {
LOGW("Could not push AOA HID close (gamepad)");
}
}
}
@ -80,8 +76,7 @@ sc_gamepad_aoa_init(struct sc_gamepad_aoa *gamepad, struct sc_aoa *aoa) {
sc_hid_gamepad_init(&gamepad->hid);
static const struct sc_gamepad_processor_ops ops = {
.process_gamepad_added = sc_gamepad_processor_process_gamepad_added,
.process_gamepad_removed = sc_gamepad_processor_process_gamepad_removed,
.process_gamepad_device = sc_gamepad_processor_process_gamepad_device,
.process_gamepad_axis = sc_gamepad_processor_process_gamepad_axis,
.process_gamepad_button = sc_gamepad_processor_process_gamepad_button,
};

View File

@ -3,8 +3,10 @@
#include "common.h"
#include <stdbool.h>
#include "aoa_hid.h"
#include "hid/hid_gamepad.h"
#include "usb/aoa_hid.h"
#include "trait/gamepad_processor.h"
struct sc_gamepad_aoa {

View File

@ -5,8 +5,8 @@
#include <stdbool.h>
#include "aoa_hid.h"
#include "hid/hid_keyboard.h"
#include "usb/aoa_hid.h"
#include "trait/key_processor.h"
struct sc_keyboard_aoa {

View File

@ -1,7 +1,6 @@
#include "mouse_aoa.h"
#include <assert.h>
#include <stddef.h>
#include "hid/hid_mouse.h"
#include "input_events.h"

View File

@ -5,7 +5,7 @@
#include <stdbool.h>
#include "usb/aoa_hid.h"
#include "aoa_hid.h"
#include "trait/mouse_processor.h"
struct sc_mouse_aoa {

View File

@ -1,19 +1,10 @@
#include "scrcpy_otg.h"
#include <assert.h>
#include <stdbool.h>
#include <stdlib.h>
#include <SDL2/SDL.h>
#ifdef _WIN32
# include "adb/adb.h"
#endif
#include "adb/adb.h"
#include "events.h"
#include "usb/screen_otg.h"
#include "usb/aoa_hid.h"
#include "usb/gamepad_aoa.h"
#include "usb/keyboard_aoa.h"
#include "usb/mouse_aoa.h"
#include "screen_otg.h"
#include "util/log.h"
struct scrcpy_otg {
@ -104,14 +95,9 @@ scrcpy_otg(struct scrcpy_options *options) {
// On Windows, only one process could open a USB device
// <https://github.com/Genymobile/scrcpy/issues/2773>
LOGI("Killing adb server (if any)...");
if (sc_adb_init()) {
unsigned flags = SC_ADB_NO_STDOUT | SC_ADB_NO_STDERR | SC_ADB_NO_LOGERR;
// uninterruptible (intr == NULL), but in practice it's very quick
sc_adb_kill_server(NULL, flags);
sc_adb_destroy();
} else {
LOGW("Could not call adb executable, adb server not killed");
}
unsigned flags = SC_ADB_NO_STDOUT | SC_ADB_NO_STDERR | SC_ADB_NO_LOGERR;
// uninterruptible (intr == NULL), but in practice it's very quick
sc_adb_kill_server(NULL, flags);
#endif
static const struct sc_usb_callbacks cbs = {

View File

@ -1,11 +1,7 @@
#include "screen_otg.h"
#include <assert.h>
#include <stddef.h>
#include "icon.h"
#include "options.h"
#include "util/acksync.h"
#include "util/log.h"
static void
@ -179,6 +175,7 @@ sc_screen_otg_process_gamepad_device(struct sc_screen_otg *screen,
assert(screen->gamepad);
struct sc_gamepad_processor *gp = &screen->gamepad->gamepad_processor;
SDL_JoystickID id;
if (event->type == SDL_CONTROLLERDEVICEADDED) {
SDL_GameController *gc = SDL_GameControllerOpen(event->which);
if (!gc) {
@ -193,12 +190,9 @@ sc_screen_otg_process_gamepad_device(struct sc_screen_otg *screen,
return;
}
struct sc_gamepad_device_event evt = {
.gamepad_id = SDL_JoystickInstanceID(joystick),
};
gp->ops->process_gamepad_added(gp, &evt);
id = SDL_JoystickInstanceID(joystick);
} else if (event->type == SDL_CONTROLLERDEVICEREMOVED) {
SDL_JoystickID id = event->which;
id = event->which;
SDL_GameController *gc = SDL_GameControllerFromInstanceID(id);
if (gc) {
@ -206,12 +200,16 @@ sc_screen_otg_process_gamepad_device(struct sc_screen_otg *screen,
} else {
LOGW("Unknown gamepad device removed");
}
struct sc_gamepad_device_event evt = {
.gamepad_id = id,
};
gp->ops->process_gamepad_removed(gp, &evt);
} else {
// Nothing to do
return;
}
struct sc_gamepad_device_event evt = {
.type = sc_gamepad_device_event_type_from_sdl_type(event->type),
.gamepad_id = id,
};
gp->ops->process_gamepad_device(gp, &evt);
}
static void

View File

@ -4,13 +4,12 @@
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL.h>
#include "keyboard_aoa.h"
#include "mouse_aoa.h"
#include "mouse_capture.h"
#include "usb/gamepad_aoa.h"
#include "usb/keyboard_aoa.h"
#include "usb/mouse_aoa.h"
#include "gamepad_aoa.h"
struct sc_screen_otg {
struct sc_keyboard_aoa *keyboard;

View File

@ -1,6 +1,7 @@
#include "acksync.h"
#include <assert.h>
#include "util/log.h"
bool
sc_acksync_init(struct sc_acksync *as) {

View File

@ -3,10 +3,7 @@
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include "util/thread.h"
#include "util/tick.h"
#include "thread.h"
#define SC_SEQUENCE_INVALID 0

View File

@ -6,7 +6,6 @@
#include <assert.h>
#include <stdatomic.h>
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
/**

View File

@ -3,6 +3,9 @@
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
struct sc_average {
// Current average value
float avg;

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@ -4,6 +4,7 @@
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
static inline void

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