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02ae0db6cd |
10
BUILD.md
10
BUILD.md
@ -15,7 +15,7 @@ First, you need to install the required packages:
|
||||
sudo apt install ffmpeg libsdl2-2.0-0 adb wget \
|
||||
gcc git pkg-config meson ninja-build libsdl2-dev \
|
||||
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
|
||||
libusb-1.0-0 libusb-dev
|
||||
libusb-1.0-0 libusb-1.0-0-dev
|
||||
```
|
||||
|
||||
Then clone the repo and execute the installation script
|
||||
@ -94,7 +94,7 @@ sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0
|
||||
# client build dependencies
|
||||
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \
|
||||
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
|
||||
libusb-dev
|
||||
libusb-1.0-0-dev
|
||||
|
||||
# server build dependencies
|
||||
sudo apt install openjdk-11-jdk
|
||||
@ -270,10 +270,10 @@ install` must be run as root)._
|
||||
|
||||
#### Option 2: Use prebuilt server
|
||||
|
||||
- [`scrcpy-server-v1.20`][direct-scrcpy-server]
|
||||
_(SHA-256: b20aee4951f99b060c4a44000ba94de973f9604758ef62beb253b371aad3df34)_
|
||||
- [`scrcpy-server-v1.21`][direct-scrcpy-server]
|
||||
_(SHA-256: dbcccab523ee26796e55ea33652649e4b7af498edae9aa75e4d4d7869c0ab848)_
|
||||
|
||||
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.20/scrcpy-server-v1.20
|
||||
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.21/scrcpy-server-v1.21
|
||||
|
||||
Download the prebuilt server somewhere, and specify its path during the Meson
|
||||
configuration:
|
||||
|
2
LICENSE
2
LICENSE
@ -188,7 +188,7 @@
|
||||
identification within third-party archives.
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2021 Romain Vimont
|
||||
Copyright (C) 2018-2022 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
@ -672,7 +672,7 @@ Baca [halaman pengembang].
|
||||
## Lisensi
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2021 Romain Vimont
|
||||
Copyright (C) 2018-2022 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
@ -790,7 +790,7 @@ Leggi la [pagina per sviluppatori].
|
||||
## Licenza (in inglese)
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2021 Romain Vimont
|
||||
Copyright (C) 2018-2022 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
@ -776,7 +776,7 @@ _⁴Android 7以上のみ._
|
||||
## ライセンス
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2021 Romain Vimont
|
||||
Copyright (C) 2018-2022 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
@ -475,7 +475,7 @@ _²화면이 꺼진 상태에서 우클릭 시 다시 켜지며, 그 외의 상
|
||||
## 라이선스
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2021 Romain Vimont
|
||||
Copyright (C) 2018-2022 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
52
README.md
52
README.md
@ -1,4 +1,4 @@
|
||||
# scrcpy (v1.20)
|
||||
# scrcpy (v1.21)
|
||||
|
||||
<img src="data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
|
||||
|
||||
@ -31,6 +31,8 @@ Its features include:
|
||||
- device screen [as a webcam (V4L2)](#v4l2loopback) (Linux-only)
|
||||
- [physical keyboard simulation (HID)](#physical-keyboard-simulation-hid)
|
||||
(Linux-only)
|
||||
- [physical mouse simulation (HID)](#physical-mouse-simulation-hid)
|
||||
(Linux-only)
|
||||
- and more…
|
||||
|
||||
## Requirements
|
||||
@ -65,7 +67,7 @@ Build from sources: [BUILD] ([simplified process][BUILD_simple])
|
||||
|
||||
### Linux
|
||||
|
||||
On Debian (_testing_ and _sid_ for now) and Ubuntu (20.04):
|
||||
On Debian and Ubuntu:
|
||||
|
||||
```
|
||||
apt install scrcpy
|
||||
@ -101,10 +103,10 @@ process][BUILD_simple]).
|
||||
For Windows, for simplicity, a prebuilt archive with all the dependencies
|
||||
(including `adb`) is available:
|
||||
|
||||
- [`scrcpy-win64-v1.20.zip`][direct-win64]
|
||||
_(SHA-256: 548532b616288bcaeceff6881ad5e6f0928e5ae2b48c380385f03627401cfdba)_
|
||||
- [`scrcpy-win64-v1.21.zip`][direct-win64]
|
||||
_(SHA-256: fdab0c1421353b592a9bbcebd6e252675eadccca65cca8105686feaa9c1ded53)_
|
||||
|
||||
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.20/scrcpy-win64-v1.20.zip
|
||||
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.21/scrcpy-win64-v1.21.zip
|
||||
|
||||
It is also available in [Chocolatey]:
|
||||
|
||||
@ -359,7 +361,8 @@ scrcpy --v4l2-buffer=500 # add 500 ms buffering for v4l2 sink
|
||||
#### TCP/IP (wireless)
|
||||
|
||||
_Scrcpy_ uses `adb` to communicate with the device, and `adb` can [connect] to a
|
||||
device over TCP/IP.
|
||||
device over TCP/IP. The device must be connected on the same network as the
|
||||
computer.
|
||||
|
||||
##### Automatic
|
||||
|
||||
@ -374,8 +377,8 @@ scrcpy --tcpip=192.168.1.1 # default port is 5555
|
||||
scrcpy --tcpip=192.168.1.1:5555
|
||||
```
|
||||
|
||||
If the device TCP/IP mode is disabled (or if you don't know the IP address),
|
||||
connect the device over USB, then run:
|
||||
If adb TCP/IP mode is disabled on the device (or if you don't know the IP
|
||||
address), connect the device over USB, then run:
|
||||
|
||||
```bash
|
||||
scrcpy --tcpip # without arguments
|
||||
@ -814,6 +817,35 @@ a physical keyboard is connected).
|
||||
|
||||
[Physical keyboard]: https://github.com/Genymobile/scrcpy/pull/2632#issuecomment-923756915
|
||||
|
||||
#### Physical mouse simulation (HID)
|
||||
|
||||
Similarly to the physical keyboard simulation, it is possible to simulate a
|
||||
physical mouse. Likewise, it only works if the device is connected by USB, and
|
||||
is currently only supported on Linux.
|
||||
|
||||
By default, scrcpy uses Android mouse events injection, using absolute
|
||||
coordinates. By simulating a physical mouse, a mouse pointer appears on the
|
||||
Android device, and relative mouse motion, clicks and scrolls are injected.
|
||||
|
||||
To enable this mode:
|
||||
|
||||
```bash
|
||||
scrcpy --hid-mouse
|
||||
scrcpy -M # short version
|
||||
```
|
||||
|
||||
You could also add `--forward-all-clicks` to [forward all mouse
|
||||
buttons][forward_all_clicks].
|
||||
|
||||
[forward_all_clicks]: #right-click-and-middle-click
|
||||
|
||||
When this mode is enabled, the computer mouse is "captured" (the mouse pointer
|
||||
disappears from the computer and appears on the Android device instead).
|
||||
|
||||
Special capture keys, either <kbd>Alt</kbd> or <kbd>Super</kbd>, toggle
|
||||
(disable or enable) the mouse capture. Use one of them to give the control of
|
||||
the mouse back to the computer.
|
||||
|
||||
|
||||
#### Text injection preference
|
||||
|
||||
@ -1016,7 +1048,7 @@ Read the [developers page].
|
||||
## Licence
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2021 Romain Vimont
|
||||
Copyright (C) 2018-2022 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
@ -1048,7 +1080,7 @@ This README is available in other languages:
|
||||
- [한국어 (Korean, `ko`) - v1.11](README.ko.md)
|
||||
- [Português Brasileiro (Brazilian Portuguese, `pt-BR`) - v1.19](README.pt-br.md)
|
||||
- [Español (Spanish, `sp`) - v1.17](README.sp.md)
|
||||
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.17](README.zh-Hans.md)
|
||||
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.20](README.zh-Hans.md)
|
||||
- [繁體中文 (Traditional Chinese, `zh-Hant`) - v1.15](README.zh-Hant.md)
|
||||
- [Turkish (Turkish, `tr`) - v1.18](README.tr.md)
|
||||
|
||||
|
@ -857,7 +857,7 @@ Leia a [página dos desenvolvedores][developers page].
|
||||
## Licença
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2021 Romain Vimont
|
||||
Copyright (C) 2018-2022 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
@ -720,7 +720,7 @@ Lea la [hoja de desarrolladores (en inglés)](DEVELOP.md).
|
||||
## Licencia
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2021 Romain Vimont
|
||||
Copyright (C) 2018-2022 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
@ -801,7 +801,7 @@ Bakınız [FAQ](FAQ.md).
|
||||
## Lisans
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2021 Romain Vimont
|
||||
Copyright (C) 2018-2022 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
@ -2,27 +2,41 @@ _Only the original [README](README.md) is guaranteed to be up-to-date._
|
||||
|
||||
只有原版的[README](README.md)会保持最新。
|
||||
|
||||
本文根据[ed130e05]进行翻译。
|
||||
Current version is based on [65b023a]
|
||||
|
||||
[ed130e05]: https://github.com/Genymobile/scrcpy/blob/ed130e05d55615d6014d93f15cfcb92ad62b01d8/README.md
|
||||
本文根据[65b023a]进行翻译。
|
||||
|
||||
# scrcpy (v1.17)
|
||||
[65b023a]: https://github.com/Genymobile/scrcpy/blob/65b023ac6d586593193fd5290f65e25603b68e02/README.md
|
||||
|
||||
# scrcpy (v1.20)
|
||||
|
||||
<img src="data/icon.svg" width="128" height="128" alt="scrcpy" align="right" />
|
||||
|
||||
本应用程序可以显示并控制通过 USB (或 [TCP/IP][article-tcpip]) 连接的安卓设备,且不需要任何 _root_ 权限。本程序支持 _GNU/Linux_, _Windows_ 和 _macOS_。
|
||||
|
||||

|
||||
|
||||
它专注于:
|
||||
本应用专注于:
|
||||
|
||||
- **轻量** (原生,仅显示设备屏幕)
|
||||
- **性能** (30~60fps)
|
||||
- **质量** (分辨率可达 1920×1080 或更高)
|
||||
- **低延迟** ([35~70ms][lowlatency])
|
||||
- **快速启动** (最快 1 秒内即可显示第一帧)
|
||||
- **无侵入性** (不会在设备上遗留任何程序)
|
||||
- **轻量**: 原生,仅显示设备屏幕
|
||||
- **性能**: 30~120fps,取决于设备
|
||||
- **质量**: 分辨率可达 1920×1080 或更高
|
||||
- **低延迟**: [35~70ms][lowlatency]
|
||||
- **快速启动**: 最快 1 秒内即可显示第一帧
|
||||
- **无侵入性**: 不会在设备上遗留任何程序
|
||||
- **用户利益**: 无需帐号,无广告,无需联网
|
||||
- **自由**: 自由和开源软件
|
||||
|
||||
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
|
||||
|
||||
功能:
|
||||
- [屏幕录制](#屏幕录制)
|
||||
- 镜像时[关闭设备屏幕](#关闭设备屏幕)
|
||||
- 双向[复制粘贴](#复制粘贴)
|
||||
- [可配置显示质量](#采集设置)
|
||||
- 以设备屏幕[作为摄像头(V4L2)](#v4l2loopback) (仅限 Linux)
|
||||
- [模拟物理键盘 (HID)](#物理键盘模拟-hid) (仅限 Linux)
|
||||
- 更多 ……
|
||||
|
||||
## 系统要求
|
||||
|
||||
@ -41,6 +55,17 @@ _Only the original [README](README.md) is guaranteed to be up-to-date._
|
||||
|
||||
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
|
||||
|
||||
### 概要
|
||||
|
||||
- Linux: `apt install scrcpy`
|
||||
- Windows: [下载][direct-win64]
|
||||
- macOS: `brew install scrcpy`
|
||||
|
||||
从源代码编译: [构建][BUILD] ([简化过程][BUILD_simple])
|
||||
|
||||
[BUILD]: BUILD.md
|
||||
[BUILD_simple]: BUILD.md#simple
|
||||
|
||||
### Linux
|
||||
|
||||
在 Debian (目前仅支持 _testing_ 和 _sid_ 分支) 和Ubuntu (20.04) 上:
|
||||
@ -70,13 +95,12 @@ apt install scrcpy
|
||||
[Ebuild]: https://wiki.gentoo.org/wiki/Ebuild
|
||||
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
|
||||
|
||||
您也可以[自行构建][BUILD] (不必担心,这并不困难)。
|
||||
|
||||
您也可以[自行构建][BUILD] ([简化过程][BUILD_simple])。
|
||||
|
||||
|
||||
### Windows
|
||||
|
||||
在 Windows 上,简便起见,我们提供包含了所有依赖 (包括 `adb`) 的预编译包。
|
||||
在 Windows 上,为简便起见,我们提供包含了所有依赖 (包括 `adb`) 的预编译包。
|
||||
|
||||
- [README](README.md#windows)
|
||||
|
||||
@ -114,13 +138,17 @@ brew install scrcpy
|
||||
你还需要在 `PATH` 内有 `adb`。如果还没有:
|
||||
|
||||
```bash
|
||||
# Homebrew >= 2.6.0
|
||||
brew install --cask android-platform-tools
|
||||
|
||||
# Homebrew < 2.6.0
|
||||
brew cask install android-platform-tools
|
||||
brew install android-platform-tools
|
||||
```
|
||||
|
||||
或者通过 [MacPorts],该方法同时设置好 adb:
|
||||
|
||||
```bash
|
||||
sudo port install scrcpy
|
||||
```
|
||||
|
||||
[MacPorts]: https://www.macports.org/
|
||||
|
||||
您也可以[自行构建][BUILD]。
|
||||
|
||||
|
||||
@ -140,7 +168,7 @@ scrcpy --help
|
||||
|
||||
## 功能介绍
|
||||
|
||||
### 捕获设置
|
||||
### 采集设置
|
||||
|
||||
#### 降低分辨率
|
||||
|
||||
@ -158,7 +186,7 @@ scrcpy -m 1024 # 简写
|
||||
|
||||
#### 修改码率
|
||||
|
||||
默认码率是 8Mbps。要改变视频的码率 (例如改为 2Mbps):
|
||||
默认码率是 8 Mbps。改变视频码率 (例如改为 2 Mbps):
|
||||
|
||||
```bash
|
||||
scrcpy --bit-rate 2M
|
||||
@ -167,7 +195,7 @@ scrcpy -b 2M # 简写
|
||||
|
||||
#### 限制帧率
|
||||
|
||||
要限制捕获的帧率:
|
||||
要限制采集的帧率:
|
||||
|
||||
```bash
|
||||
scrcpy --max-fps 15
|
||||
@ -194,10 +222,11 @@ scrcpy --crop 1224:1440:0:0 # 以 (0,0) 为原点的 1224x1440 像素
|
||||
要锁定镜像画面的方向:
|
||||
|
||||
```bash
|
||||
scrcpy --lock-video-orientation 0 # 自然方向
|
||||
scrcpy --lock-video-orientation 1 # 逆时针旋转 90°
|
||||
scrcpy --lock-video-orientation 2 # 180°
|
||||
scrcpy --lock-video-orientation 3 # 顺时针旋转 90°
|
||||
scrcpy --lock-video-orientation # 初始(目前)方向
|
||||
scrcpy --lock-video-orientation=0 # 自然方向
|
||||
scrcpy --lock-video-orientation=1 # 逆时针旋转 90°
|
||||
scrcpy --lock-video-orientation=2 # 180°
|
||||
scrcpy --lock-video-orientation=3 # 顺时针旋转 90°
|
||||
```
|
||||
|
||||
只影响录制的方向。
|
||||
@ -219,7 +248,9 @@ scrcpy --encoder OMX.qcom.video.encoder.avc
|
||||
scrcpy --encoder _
|
||||
```
|
||||
|
||||
### 屏幕录制
|
||||
### 采集
|
||||
|
||||
#### 屏幕录制
|
||||
|
||||
可以在镜像的同时录制视频:
|
||||
|
||||
@ -241,6 +272,75 @@ scrcpy -Nr file.mkv
|
||||
[packet delay variation]: https://en.wikipedia.org/wiki/Packet_delay_variation
|
||||
|
||||
|
||||
#### v4l2loopback
|
||||
|
||||
在 Linux 上,可以将视频流发送至 v4l2 回环 (loopback) 设备,因此可以使用任何 v4l2 工具像摄像头一样打开安卓设备。
|
||||
|
||||
需安装 `v4l2loopback` 模块:
|
||||
|
||||
```bash
|
||||
sudo apt install v4l2loopback-dkms
|
||||
```
|
||||
|
||||
创建一个 v4l2 设备:
|
||||
|
||||
```bash
|
||||
sudo modprobe v4l2loopback
|
||||
```
|
||||
|
||||
这样会在 `/dev/videoN` 创建一个新的视频设备,其中 `N` 是整数。 ([更多选项](https://github.com/umlaeute/v4l2loopback#options) 可以用来创建多个设备或者特定 ID 的设备)。
|
||||
|
||||
列出已启用的设备:
|
||||
|
||||
```bash
|
||||
# 需要 v4l-utils 包
|
||||
v4l2-ctl --list-devices
|
||||
|
||||
# 简单但或许足够
|
||||
ls /dev/video*
|
||||
```
|
||||
|
||||
使用一个 v4l2 漏开启 scrcpy:
|
||||
|
||||
```bash
|
||||
scrcpy --v4l2-sink=/dev/videoN
|
||||
scrcpy --v4l2-sink=/dev/videoN --no-display # 禁用窗口镜像
|
||||
scrcpy --v4l2-sink=/dev/videoN -N # 简写
|
||||
```
|
||||
|
||||
(将 `N` 替换为设备 ID,使用 `ls /dev/video*` 命令查看)
|
||||
|
||||
启用之后,可以使用 v4l2 工具打开视频流:
|
||||
|
||||
```bash
|
||||
ffplay -i /dev/videoN
|
||||
vlc v4l2:///dev/videoN # VLC 可能存在一些缓冲延迟
|
||||
```
|
||||
|
||||
例如,可以在 [OBS] 中采集视频。
|
||||
|
||||
[OBS]: https://obsproject.com/
|
||||
|
||||
|
||||
#### 缓冲
|
||||
|
||||
可以加入缓冲,会增加延迟,但可以减少抖动 (见 [#2464])。
|
||||
|
||||
[#2464]: https://github.com/Genymobile/scrcpy/issues/2464
|
||||
|
||||
对于显示缓冲:
|
||||
|
||||
```bash
|
||||
scrcpy --display-buffer=50 # 为显示增加 50 毫秒的缓冲
|
||||
```
|
||||
|
||||
对于 V4L2 漏:
|
||||
|
||||
```bash
|
||||
scrcpy --v4l2-buffer=500 # 为 v4l2 漏增加 500 毫秒的缓冲
|
||||
```
|
||||
|
||||
|
||||
### 连接
|
||||
|
||||
#### 无线
|
||||
@ -249,16 +349,17 @@ _Scrcpy_ 使用 `adb` 与设备通信,并且 `adb` 支持通过 TCP/IP [连接
|
||||
|
||||
1. 将设备和电脑连接至同一 Wi-Fi。
|
||||
2. 打开 设置 → 关于手机 → 状态信息,获取设备的 IP 地址,也可以执行以下的命令:
|
||||
|
||||
```bash
|
||||
adb shell ip route | awk '{print $9}'
|
||||
```
|
||||
|
||||
3. 启用设备的网络 adb 功能 `adb tcpip 5555`。
|
||||
3. 启用设备的网络 adb 功能: `adb tcpip 5555`。
|
||||
4. 断开设备的 USB 连接。
|
||||
5. 连接到您的设备:`adb connect DEVICE_IP:5555` _(将 `DEVICE_IP` 替换为设备 IP)_.
|
||||
5. 连接到您的设备:`adb connect DEVICE_IP:5555` _(将 `DEVICE_IP` 替换为设备 IP)_。
|
||||
6. 正常运行 `scrcpy`。
|
||||
|
||||
可能需要降低码率和分辨率:
|
||||
可能降低码率和分辨率会更好一些:
|
||||
|
||||
```bash
|
||||
scrcpy --bit-rate 2M --max-size 800
|
||||
@ -327,7 +428,7 @@ scrcpy --force-adb-forward
|
||||
```
|
||||
|
||||
|
||||
类似无线网络连接,可能需要降低画面质量:
|
||||
类似地,对于无线连接,可能需要降低画面质量:
|
||||
|
||||
```
|
||||
scrcpy -b2M -m800 --max-fps 15
|
||||
@ -353,7 +454,7 @@ scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
|
||||
|
||||
#### 无边框
|
||||
|
||||
关闭边框:
|
||||
禁用窗口边框:
|
||||
|
||||
```bash
|
||||
scrcpy --window-borderless
|
||||
@ -369,7 +470,7 @@ scrcpy --always-on-top
|
||||
|
||||
#### 全屏
|
||||
|
||||
您可以通过如下命令直接全屏启动scrcpy:
|
||||
您可以通过如下命令直接全屏启动 scrcpy:
|
||||
|
||||
```bash
|
||||
scrcpy --fullscreen
|
||||
@ -394,7 +495,7 @@ scrcpy --rotation 1
|
||||
|
||||
也可以使用 <kbd>MOD</kbd>+<kbd>←</kbd> _(左箭头)_ 和 <kbd>MOD</kbd>+<kbd>→</kbd> _(右箭头)_ 随时更改。
|
||||
|
||||
需要注意的是, _scrcpy_ 有三个不同的方向:
|
||||
需要注意的是, _scrcpy_ 中有三类旋转方向:
|
||||
- <kbd>MOD</kbd>+<kbd>r</kbd> 请求设备在竖屏和横屏之间切换 (如果前台应用程序不支持请求的朝向,可能会拒绝该请求)。
|
||||
- [`--lock-video-orientation`](#锁定屏幕方向) 改变镜像的朝向 (设备传输到电脑的画面的朝向)。这会影响录制。
|
||||
- `--rotation` (或 <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>) 只旋转窗口的内容。这只影响显示,不影响录制。
|
||||
@ -404,7 +505,7 @@ scrcpy --rotation 1
|
||||
|
||||
#### 只读
|
||||
|
||||
禁用电脑对设备的控制 (如键盘输入、鼠标事件和文件拖放):
|
||||
禁用电脑对设备的控制 (任何可与设备交互的方式:如键盘输入、鼠标事件和文件拖放):
|
||||
|
||||
```bash
|
||||
scrcpy --no-control
|
||||
@ -430,14 +531,14 @@ adb shell dumpsys display # 在输出中搜索 “mDisplayId=”
|
||||
|
||||
#### 保持常亮
|
||||
|
||||
阻止设备在连接时休眠:
|
||||
阻止设备在连接时一段时间后休眠:
|
||||
|
||||
```bash
|
||||
scrcpy --stay-awake
|
||||
scrcpy -w
|
||||
```
|
||||
|
||||
程序关闭时会恢复设备原来的设置。
|
||||
scrcpy 关闭时会恢复设备原来的设置。
|
||||
|
||||
|
||||
#### 关闭设备屏幕
|
||||
@ -451,7 +552,7 @@ scrcpy -S
|
||||
|
||||
或者在任何时候按 <kbd>MOD</kbd>+<kbd>o</kbd>。
|
||||
|
||||
要重新打开屏幕,按下 <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>.
|
||||
要重新打开屏幕,按下 <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>。
|
||||
|
||||
在Android上,`电源` 按钮始终能把屏幕打开。为了方便,对于在 _scrcpy_ 中发出的 `电源` 事件 (通过鼠标右键或 <kbd>MOD</kbd>+<kbd>p</kbd>),会 (尽最大的努力) 在短暂的延迟后将屏幕关闭。设备上的 `电源` 按钮仍然能打开设备屏幕。
|
||||
|
||||
@ -462,20 +563,17 @@ scrcpy --turn-screen-off --stay-awake
|
||||
scrcpy -Sw
|
||||
```
|
||||
|
||||
#### 退出时息屏
|
||||
|
||||
#### 渲染过期帧
|
||||
|
||||
默认状态下,为了降低延迟, _scrcpy_ 永远渲染解码成功的最近一帧,并跳过前面任意帧。
|
||||
|
||||
强制渲染所有帧 (可能导致延迟变高):
|
||||
scrcpy 退出时关闭设备屏幕:
|
||||
|
||||
```bash
|
||||
scrcpy --render-expired-frames
|
||||
scrcpy --power-off-on-close
|
||||
```
|
||||
|
||||
#### 显示触摸
|
||||
|
||||
在演示时,可能会需要显示物理触摸点 (在物理设备上的触摸点)。
|
||||
在演示时,可能会需要显示 (在物理设备上的) 物理触摸点。
|
||||
|
||||
Android 在 _开发者选项_ 中提供了这项功能。
|
||||
|
||||
@ -538,10 +636,32 @@ scrcpy --disable-screensaver
|
||||
|
||||
更准确的说,在按住鼠标左键时按住 <kbd>Ctrl</kbd>。直到松开鼠标左键,所有鼠标移动将以屏幕中心为原点,缩放或旋转内容 (如果应用支持)。
|
||||
|
||||
实际上,_scrcpy_ 会在以屏幕中心对称的位置上生成由“虚拟手指”发出的额外触摸事件。
|
||||
实际上,_scrcpy_ 会在关于屏幕中心对称的位置上用“虚拟手指”发出触摸事件。
|
||||
|
||||
#### 物理键盘模拟 (HID)
|
||||
|
||||
#### 文字注入偏好
|
||||
默认情况下,scrcpy 使用安卓按键或文本注入,这在任何情况都可以使用,但仅限于ASCII字符。
|
||||
|
||||
在 Linux 上,scrcpy 可以模拟为 Android 上的物理 USB 键盘,以提供更好地输入体验 (使用 [USB HID over AOAv2][hid-aoav2]):禁用虚拟键盘,并适用于任何字符和输入法。
|
||||
|
||||
[hid-aoav2]: https://source.android.com/devices/accessories/aoa2#hid-support
|
||||
|
||||
不过,这种方法仅支持 USB 连接以及 Linux平台。
|
||||
|
||||
启用 HID 模式:
|
||||
|
||||
```bash
|
||||
scrcpy --hid-keyboard
|
||||
scrcpy -K # 简写
|
||||
```
|
||||
|
||||
如果失败了 (如设备未通过 USB 连接),则自动回退至默认模式 (终端中会输出日志)。这即允许通过 USB 和 TCP/IP 连接时使用相同的命令行参数。
|
||||
|
||||
在这种模式下,原始按键事件 (扫描码) 被发送给设备,而与宿主机按键映射无关。因此,若键盘布局不匹配,需要在 Android 设备上进行配置,具体为 设置 → 系统 → 语言和输入法 → [实体键盘]。
|
||||
|
||||
[Physical keyboard]: https://github.com/Genymobile/scrcpy/pull/2632#issuecomment-923756915
|
||||
|
||||
#### 文本注入偏好
|
||||
|
||||
打字的时候,系统会产生两种[事件][textevents]:
|
||||
- _按键事件_ ,代表一个按键被按下或松开。
|
||||
@ -557,13 +677,15 @@ scrcpy --prefer-text
|
||||
|
||||
(这会导致键盘在游戏中工作不正常)
|
||||
|
||||
该选项不影响 HID 键盘 (该模式下,所有按键都发送为扫描码)。
|
||||
|
||||
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
|
||||
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
|
||||
|
||||
|
||||
#### 按键重复
|
||||
|
||||
默认状态下,按住一个按键不放会生成多个重复按键事件。在某些游戏中这可能会导致性能问题。
|
||||
默认状态下,按住一个按键不放会生成多个重复按键事件。在某些游戏中这通常没有实际用途,且可能会导致性能问题。
|
||||
|
||||
避免转发重复按键事件:
|
||||
|
||||
@ -571,10 +693,11 @@ scrcpy --prefer-text
|
||||
scrcpy --no-key-repeat
|
||||
```
|
||||
|
||||
该选项不影响 HID 键盘 (该模式下,按键重复由 Android 直接管理)。
|
||||
|
||||
#### 右键和中键
|
||||
|
||||
默认状态下,右键会触发返回键 (或电源键),中键会触发 HOME 键。要禁用这些快捷键并把所有点击转发到设备:
|
||||
默认状态下,右键会触发返回键 (或电源键开启),中键会触发 HOME 键。要禁用这些快捷键并把所有点击转发到设备:
|
||||
|
||||
```bash
|
||||
scrcpy --forward-all-clicks
|
||||
@ -587,27 +710,27 @@ scrcpy --forward-all-clicks
|
||||
|
||||
将 APK 文件 (文件名以 `.apk` 结尾) 拖放到 _scrcpy_ 窗口来安装。
|
||||
|
||||
该操作在屏幕上不会出现任何变化,而会在控制台输出一条日志。
|
||||
不会有视觉反馈,终端会输出一条日志。
|
||||
|
||||
|
||||
#### 将文件推送至设备
|
||||
|
||||
要推送文件到设备的 `/sdcard/`,将 (非 APK) 文件拖放至 _scrcpy_ 窗口。
|
||||
要推送文件到设备的 `/sdcard/Download/`,将 (非 APK) 文件拖放至 _scrcpy_ 窗口。
|
||||
|
||||
该操作没有可见的响应,只会在控制台输出日志。
|
||||
不会有视觉反馈,终端会输出一条日志。
|
||||
|
||||
在启动时可以修改目标目录:
|
||||
|
||||
```bash
|
||||
scrcpy --push-target /sdcard/foo/bar/
|
||||
scrcpy --push-target=/sdcard/Movies/
|
||||
```
|
||||
|
||||
|
||||
### 音频转发
|
||||
|
||||
_Scrcpy_ 不支持音频。请使用 [sndcpy].
|
||||
_Scrcpy_ 不支持音频。请使用 [sndcpy]。
|
||||
|
||||
另外请阅读 [issue #14]。
|
||||
另见 [issue #14]。
|
||||
|
||||
[sndcpy]: https://github.com/rom1v/sndcpy
|
||||
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
|
||||
@ -632,36 +755,46 @@ _<kbd>[Super]</kbd> 键通常是指 <kbd>Windows</kbd> 或 <kbd>Cmd</kbd> 键。
|
||||
|
||||
[Super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
|
||||
|
||||
| 操作 | 快捷键 |
|
||||
| --------------------------------- | :------------------------------------------- |
|
||||
| 全屏 | <kbd>MOD</kbd>+<kbd>f</kbd> |
|
||||
| 向左旋转屏幕 | <kbd>MOD</kbd>+<kbd>←</kbd> _(左箭头)_ |
|
||||
| 向右旋转屏幕 | <kbd>MOD</kbd>+<kbd>→</kbd> _(右箭头)_ |
|
||||
| 将窗口大小重置为1:1 (匹配像素) | <kbd>MOD</kbd>+<kbd>g</kbd> |
|
||||
| 将窗口大小重置为消除黑边 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _双击¹_ |
|
||||
| 点按 `主屏幕` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _鼠标中键_ |
|
||||
| 点按 `返回` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _鼠标右键²_ |
|
||||
| 点按 `切换应用` | <kbd>MOD</kbd>+<kbd>s</kbd> |
|
||||
| 点按 `菜单` (解锁屏幕) | <kbd>MOD</kbd>+<kbd>m</kbd> |
|
||||
| 点按 `音量+` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(上箭头)_ |
|
||||
| 点按 `音量-` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(下箭头)_ |
|
||||
| 点按 `电源` | <kbd>MOD</kbd>+<kbd>p</kbd> |
|
||||
| 打开屏幕 | _鼠标右键²_ |
|
||||
| 关闭设备屏幕 (但继续在电脑上显示) | <kbd>MOD</kbd>+<kbd>o</kbd> |
|
||||
| 打开设备屏幕 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> |
|
||||
| 旋转设备屏幕 | <kbd>MOD</kbd>+<kbd>r</kbd> |
|
||||
| 展开通知面板 | <kbd>MOD</kbd>+<kbd>n</kbd> |
|
||||
| 收起通知面板 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd> |
|
||||
| 复制到剪贴板³ | <kbd>MOD</kbd>+<kbd>c</kbd> |
|
||||
| 剪切到剪贴板³ | <kbd>MOD</kbd>+<kbd>x</kbd> |
|
||||
| 同步剪贴板并粘贴³ | <kbd>MOD</kbd>+<kbd>v</kbd> |
|
||||
| 注入电脑剪贴板文本 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> |
|
||||
| 打开/关闭FPS显示 (在 stdout) | <kbd>MOD</kbd>+<kbd>i</kbd> |
|
||||
| 捏拉缩放 | <kbd>Ctrl</kbd>+_按住并移动鼠标_ |
|
||||
| 操作 | 快捷键
|
||||
| --------------------------------- | :-------------------------------------------
|
||||
| 全屏 | <kbd>MOD</kbd>+<kbd>f</kbd>
|
||||
| 向左旋转屏幕 | <kbd>MOD</kbd>+<kbd>←</kbd> _(左箭头)_
|
||||
| 向右旋转屏幕 | <kbd>MOD</kbd>+<kbd>→</kbd> _(右箭头)_
|
||||
| 将窗口大小重置为1:1 (匹配像素) | <kbd>MOD</kbd>+<kbd>g</kbd>
|
||||
| 将窗口大小重置为消除黑边 | <kbd>MOD</kbd>+<kbd>w</kbd> \| _双击左键¹_
|
||||
| 点按 `主屏幕` | <kbd>MOD</kbd>+<kbd>h</kbd> \| _中键_
|
||||
| 点按 `返回` | <kbd>MOD</kbd>+<kbd>b</kbd> \| _右键²_
|
||||
| 点按 `切换应用` | <kbd>MOD</kbd>+<kbd>s</kbd> \| _第4键³_
|
||||
| 点按 `菜单` (解锁屏幕) | <kbd>MOD</kbd>+<kbd>m</kbd>
|
||||
| 点按 `音量+` | <kbd>MOD</kbd>+<kbd>↑</kbd> _(上箭头)_
|
||||
| 点按 `音量-` | <kbd>MOD</kbd>+<kbd>↓</kbd> _(下箭头)_
|
||||
| 点按 `电源` | <kbd>MOD</kbd>+<kbd>p</kbd>
|
||||
| 打开屏幕 | _鼠标右键²_
|
||||
| 关闭设备屏幕 (但继续在电脑上显示) | <kbd>MOD</kbd>+<kbd>o</kbd>
|
||||
| 打开设备屏幕 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd>
|
||||
| 旋转设备屏幕 | <kbd>MOD</kbd>+<kbd>r</kbd>
|
||||
| 展开通知面板 | <kbd>MOD</kbd>+<kbd>n</kbd> \| _第5键³_
|
||||
| 展开设置面板 | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _双击第5键³_
|
||||
| 收起通知面板 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd>
|
||||
| 复制到剪贴板⁴ | <kbd>MOD</kbd>+<kbd>c</kbd>
|
||||
| 剪切到剪贴板⁴ | <kbd>MOD</kbd>+<kbd>x</kbd>
|
||||
| 同步剪贴板并粘贴⁴ | <kbd>MOD</kbd>+<kbd>v</kbd>
|
||||
| 注入电脑剪贴板文本 | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd>
|
||||
| 打开/关闭FPS显示 (至标准输出) | <kbd>MOD</kbd>+<kbd>i</kbd>
|
||||
| 捏拉缩放 | <kbd>Ctrl</kbd>+_按住并移动鼠标_
|
||||
| 拖放 APK 文件 | 从电脑安装 APK 文件
|
||||
| 拖放非 APK 文件 | [将文件推送至设备](#push-file-to-device)
|
||||
|
||||
_¹双击黑边可以去除黑边_
|
||||
_²点击鼠标右键将在屏幕熄灭时点亮屏幕,其余情况则视为按下返回键 。_
|
||||
_³需要安卓版本 Android >= 7。_
|
||||
_¹双击黑边可以去除黑边。_
|
||||
_²点击鼠标右键将在屏幕熄灭时点亮屏幕,其余情况则视为按下返回键 。_
|
||||
_³鼠标的第4键和第5键。_
|
||||
_⁴需要安卓版本 Android >= 7。_
|
||||
|
||||
有重复按键的快捷键通过松开再按下一个按键来进行,如“展开设置面板”:
|
||||
|
||||
1. 按下 <kbd>MOD</kbd> 不放。
|
||||
2. 双击 <kbd>n</kbd>。
|
||||
3. 松开 <kbd>MOD</kbd>。
|
||||
|
||||
所有的 <kbd>Ctrl</kbd>+_按键_ 的快捷键都会被转发到设备,所以会由当前应用程序进行处理。
|
||||
|
||||
@ -670,18 +803,20 @@ _³需要安卓版本 Android >= 7。_
|
||||
|
||||
要使用指定的 _adb_ 二进制文件,可以设置环境变量 `ADB`:
|
||||
|
||||
ADB=/path/to/adb scrcpy
|
||||
```bash
|
||||
ADB=/path/to/adb scrcpy
|
||||
```
|
||||
|
||||
要覆盖 `scrcpy-server` 的路径,可以设置 `SCRCPY_SERVER_PATH`。
|
||||
|
||||
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
|
||||
要覆盖图标,可以设置其路径至 `SCRCPY_ICON_PATH`。
|
||||
|
||||
|
||||
## 为什么叫 _scrcpy_ ?
|
||||
|
||||
一个同事让我找出一个和 [gnirehtet] 一样难以发音的名字。
|
||||
|
||||
[`strcpy`] 复制一个 **str**ing; `scrcpy` 复制一个 **scr**een。
|
||||
[`strcpy`] 复制一个 **str**ing (字符串); `scrcpy` 复制一个 **scr**een (屏幕)。
|
||||
|
||||
[gnirehtet]: https://github.com/Genymobile/gnirehtet
|
||||
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
|
||||
@ -689,14 +824,12 @@ _³需要安卓版本 Android >= 7。_
|
||||
|
||||
## 如何构建?
|
||||
|
||||
请查看[BUILD]。
|
||||
|
||||
[BUILD]: BUILD.md
|
||||
请查看 [BUILD]。
|
||||
|
||||
|
||||
## 常见问题
|
||||
|
||||
请查看[FAQ](FAQ.md)。
|
||||
请查看 [FAQ](FAQ.md)。
|
||||
|
||||
|
||||
## 开发者
|
||||
@ -709,7 +842,7 @@ _³需要安卓版本 Android >= 7。_
|
||||
## 许可协议
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2021 Romain Vimont
|
||||
Copyright (C) 2018-2022 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
@ -679,7 +679,7 @@ _³只支援 Android 7+。_
|
||||
## Licence
|
||||
|
||||
Copyright (C) 2018 Genymobile
|
||||
Copyright (C) 2018-2021 Romain Vimont
|
||||
Copyright (C) 2018-2022 Romain Vimont
|
||||
|
||||
Licensed under the Apache License, Version 2.0 (the "License");
|
||||
you may not use this file except in compliance with the License.
|
||||
|
@ -49,9 +49,11 @@ conf.set('_XOPEN_SOURCE', '700')
|
||||
conf.set('_GNU_SOURCE', true)
|
||||
|
||||
if host_machine.system() == 'windows'
|
||||
windows = import('windows')
|
||||
src += [
|
||||
'src/sys/win/file.c',
|
||||
'src/sys/win/process.c',
|
||||
windows.compile_resources('scrcpy-windows.rc'),
|
||||
]
|
||||
conf.set('_WIN32_WINNT', '0x0600')
|
||||
conf.set('WINVER', '0x0600')
|
||||
@ -75,19 +77,22 @@ if aoa_hid_support
|
||||
src += [
|
||||
'src/aoa_hid.c',
|
||||
'src/hid_keyboard.c',
|
||||
'src/hid_mouse.c',
|
||||
]
|
||||
endif
|
||||
|
||||
cc = meson.get_compiler('c')
|
||||
|
||||
if not get_option('crossbuild_windows')
|
||||
crossbuild_windows = meson.is_cross_build() and host_machine.system() == 'windows'
|
||||
|
||||
if not crossbuild_windows
|
||||
|
||||
# native build
|
||||
dependencies = [
|
||||
dependency('libavformat'),
|
||||
dependency('libavcodec'),
|
||||
dependency('libavformat', version: '>= 57.33'),
|
||||
dependency('libavcodec', version: '>= 57.37'),
|
||||
dependency('libavutil'),
|
||||
dependency('sdl2'),
|
||||
dependency('sdl2', version: '>= 2.0.5'),
|
||||
]
|
||||
|
||||
if v4l2_support
|
||||
|
9
app/scrcpy-windows.manifest
Normal file
9
app/scrcpy-windows.manifest
Normal file
@ -0,0 +1,9 @@
|
||||
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
|
||||
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
|
||||
<asmv3:application>
|
||||
<asmv3:windowsSettings>
|
||||
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
|
||||
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
|
||||
</asmv3:windowsSettings>
|
||||
</asmv3:application>
|
||||
</assembly>
|
23
app/scrcpy-windows.rc
Normal file
23
app/scrcpy-windows.rc
Normal file
@ -0,0 +1,23 @@
|
||||
#include <winuser.h>
|
||||
|
||||
0 ICON "../data/icon.ico"
|
||||
1 RT_MANIFEST "scrcpy-windows.manifest"
|
||||
2 VERSIONINFO
|
||||
BEGIN
|
||||
BLOCK "StringFileInfo"
|
||||
BEGIN
|
||||
BLOCK "040904E4"
|
||||
BEGIN
|
||||
VALUE "FileDescription", "Display and control your Android device"
|
||||
VALUE "InternalName", "scrcpy"
|
||||
VALUE "LegalCopyright", "Romain Vimont, Genymobile"
|
||||
VALUE "OriginalFilename", "scrcpy.exe"
|
||||
VALUE "ProductName", "scrcpy"
|
||||
VALUE "ProductVersion", "1.21"
|
||||
END
|
||||
END
|
||||
BLOCK "VarFileInfo"
|
||||
BEGIN
|
||||
VALUE "Translation", 0x409, 1252
|
||||
END
|
||||
END
|
24
app/scrcpy.1
24
app/scrcpy.1
@ -96,6 +96,8 @@ The keyboard layout must be configured (once and for all) on the device, via Set
|
||||
|
||||
However, the option is only available when the HID keyboard is enabled (or a physical keyboard is connected).
|
||||
|
||||
Also see \fB\-\-hid\-mouse\fR.
|
||||
|
||||
.TP
|
||||
.B \-\-legacy\-paste
|
||||
Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+Shift+v).
|
||||
@ -120,6 +122,18 @@ Limit both the width and height of the video to \fIvalue\fR. The other dimension
|
||||
|
||||
Default is 0 (unlimited).
|
||||
|
||||
.TP
|
||||
.B \-M, \-\-hid\-mouse
|
||||
Simulate a physical mouse by using HID over AOAv2.
|
||||
|
||||
In this mode, the computer mouse is captured to control the device directly (relative mouse mode).
|
||||
|
||||
LAlt, LSuper or RSuper toggle the capture mode, to give control of the mouse back to the computer.
|
||||
|
||||
It may only work over USB, and is currently only supported on Linux.
|
||||
|
||||
Also see \fB\-\-hid\-keyboard\fR.
|
||||
|
||||
.TP
|
||||
.B \-\-no\-clipboard\-autosync
|
||||
By default, scrcpy automatically synchronizes the computer clipboard to the device clipboard before injecting Ctrl+v, and the device clipboard to the computer clipboard whenever it changes.
|
||||
@ -413,11 +427,15 @@ Push file to device (see \fB\-\-push\-target\fR)
|
||||
|
||||
.TP
|
||||
.B ADB
|
||||
Specify the path to adb.
|
||||
Path to adb.
|
||||
|
||||
.TP
|
||||
.B SCRCPY_ICON_PATH
|
||||
Path to the program icon.
|
||||
|
||||
.TP
|
||||
.B SCRCPY_SERVER_PATH
|
||||
Specify the path to server binary.
|
||||
Path to the server binary.
|
||||
|
||||
|
||||
.SH AUTHORS
|
||||
@ -442,7 +460,7 @@ Copyright \(co 2018 Genymobile
|
||||
Genymobile
|
||||
.UE
|
||||
|
||||
Copyright \(co 2018\-2020
|
||||
Copyright \(co 2018\-2022
|
||||
.MT rom@rom1v.com
|
||||
Romain Vimont
|
||||
.ME
|
||||
|
@ -343,8 +343,8 @@ run_aoa_thread(void *data) {
|
||||
|
||||
if (ack_to_wait != SC_SEQUENCE_INVALID) {
|
||||
LOGD("Waiting ack from server sequence=%" PRIu64_, ack_to_wait);
|
||||
// Do not block the loop indefinitely if the ack never comes (it should
|
||||
// never happen)
|
||||
// Do not block the loop indefinitely if the ack never comes (it
|
||||
// should never happen)
|
||||
sc_tick deadline = sc_tick_now() + SC_TICK_FROM_MS(500);
|
||||
enum sc_acksync_wait_result result =
|
||||
sc_acksync_wait(aoa->acksync, ack_to_wait, deadline);
|
||||
@ -373,7 +373,7 @@ bool
|
||||
sc_aoa_start(struct sc_aoa *aoa) {
|
||||
LOGD("Starting AOA thread");
|
||||
|
||||
bool ok = sc_thread_create(&aoa->thread, run_aoa_thread, "aoa_thread", aoa);
|
||||
bool ok = sc_thread_create(&aoa->thread, run_aoa_thread, "scrcpy-aoa", aoa);
|
||||
if (!ok) {
|
||||
LOGC("Could not start AOA thread");
|
||||
return false;
|
||||
|
120
app/src/cli.c
120
app/src/cli.c
@ -71,6 +71,11 @@ struct sc_shortcut {
|
||||
const char *text;
|
||||
};
|
||||
|
||||
struct sc_envvar {
|
||||
const char *name;
|
||||
const char *text;
|
||||
};
|
||||
|
||||
struct sc_getopt_adapter {
|
||||
char *optstring;
|
||||
struct option *longopts;
|
||||
@ -173,7 +178,8 @@ static const struct sc_option options[] = {
|
||||
"directly: `adb shell am start -a "
|
||||
"android.settings.HARD_KEYBOARD_SETTINGS`.\n"
|
||||
"However, the option is only available when the HID keyboard "
|
||||
"is enabled (or a physical keyboard is connected).",
|
||||
"is enabled (or a physical keyboard is connected).\n"
|
||||
"Also see --hid-mouse.",
|
||||
},
|
||||
{
|
||||
.shortopt = 'h',
|
||||
@ -209,6 +215,18 @@ static const struct sc_option options[] = {
|
||||
.text = "Limit the frame rate of screen capture (officially supported "
|
||||
"since Android 10, but may work on earlier versions).",
|
||||
},
|
||||
{
|
||||
.shortopt = 'M',
|
||||
.longopt = "hid-mouse",
|
||||
.text = "Simulate a physical mouse by using HID over AOAv2.\n"
|
||||
"In this mode, the computer mouse is captured to control the "
|
||||
"device directly (relative mouse mode).\n"
|
||||
"LAlt, LSuper or RSuper toggle the capture mode, to give "
|
||||
"control of the mouse back to the computer.\n"
|
||||
"It may only work over USB, and is currently only supported "
|
||||
"on Linux.\n"
|
||||
"Also see --hid-keyboard.",
|
||||
},
|
||||
{
|
||||
.shortopt = 'm',
|
||||
.longopt = "max-size",
|
||||
@ -235,11 +253,8 @@ static const struct sc_option options[] = {
|
||||
{
|
||||
.shortopt = 'N',
|
||||
.longopt = "no-display",
|
||||
.text = "Do not display device (only when screen recording "
|
||||
#ifdef HAVE_V4L2
|
||||
"or V4L2 sink "
|
||||
#endif
|
||||
"is enabled).",
|
||||
.text = "Do not display device (only when screen recording or V4L2 "
|
||||
"sink is enabled).",
|
||||
},
|
||||
{
|
||||
.longopt_id = OPT_NO_KEY_REPEAT,
|
||||
@ -376,14 +391,14 @@ static const struct sc_option options[] = {
|
||||
"Default is 0 (not forced): the local port used for "
|
||||
"establishing the tunnel will be used.",
|
||||
},
|
||||
#ifdef HAVE_V4L2
|
||||
{
|
||||
.longopt_id = OPT_V4L2_SINK,
|
||||
.longopt = "v4l2-sink",
|
||||
.argdesc = "/dev/videoN",
|
||||
.text = "Output to v4l2loopback device.\n"
|
||||
"It requires to lock the video orientation (see "
|
||||
"--lock-video-orientation).",
|
||||
"--lock-video-orientation).\n"
|
||||
"This feature is only available on Linux.",
|
||||
},
|
||||
{
|
||||
.longopt_id = OPT_V4L2_BUFFER,
|
||||
@ -393,9 +408,9 @@ static const struct sc_option options[] = {
|
||||
"frames. This increases latency to compensate for jitter.\n"
|
||||
"This option is similar to --display-buffer, but specific to "
|
||||
"V4L2 sink.\n"
|
||||
"Default is 0 (no buffering).",
|
||||
"Default is 0 (no buffering).\n"
|
||||
"This option is only available on Linux.",
|
||||
},
|
||||
#endif
|
||||
{
|
||||
.shortopt = 'V',
|
||||
.longopt = "verbosity",
|
||||
@ -585,6 +600,21 @@ static const struct sc_shortcut shortcuts[] = {
|
||||
},
|
||||
};
|
||||
|
||||
static const struct sc_envvar envvars[] = {
|
||||
{
|
||||
.name = "ADB",
|
||||
.text = "Path to adb executable",
|
||||
},
|
||||
{
|
||||
.name = "SCRCPY_ICON_PATH",
|
||||
.text = "Path to the program icon",
|
||||
},
|
||||
{
|
||||
.name = "SCRCPY_SERVER_PATH",
|
||||
.text = "Path to the server binary",
|
||||
}
|
||||
};
|
||||
|
||||
static char *
|
||||
sc_getopt_adapter_create_optstring(void) {
|
||||
struct sc_strbuf buf;
|
||||
@ -678,7 +708,7 @@ sc_getopt_adapter_init(struct sc_getopt_adapter *adapter) {
|
||||
}
|
||||
|
||||
return true;
|
||||
};
|
||||
}
|
||||
|
||||
static void
|
||||
sc_getopt_adapter_destroy(struct sc_getopt_adapter *adapter) {
|
||||
@ -776,7 +806,7 @@ print_shortcuts_intro(unsigned cols) {
|
||||
return;
|
||||
}
|
||||
|
||||
printf("%s\n", intro);
|
||||
printf("\n%s\n", intro);
|
||||
free(intro);
|
||||
}
|
||||
|
||||
@ -804,6 +834,23 @@ print_shortcut(const struct sc_shortcut *shortcut, unsigned cols) {
|
||||
free(text);
|
||||
}
|
||||
|
||||
static void
|
||||
print_envvar(const struct sc_envvar *envvar, unsigned cols) {
|
||||
assert(cols > 8); // sc_str_wrap_lines() requires indent < columns
|
||||
assert(envvar->name);
|
||||
assert(envvar->text);
|
||||
|
||||
printf("\n %s\n", envvar->name);
|
||||
char *text = sc_str_wrap_lines(envvar->text, cols, 8);
|
||||
if (!text) {
|
||||
printf("<ERROR>\n");
|
||||
return;
|
||||
}
|
||||
|
||||
printf("%s\n", text);
|
||||
free(text);
|
||||
}
|
||||
|
||||
void
|
||||
scrcpy_print_usage(const char *arg0) {
|
||||
#define SC_TERM_COLS_DEFAULT 80
|
||||
@ -831,11 +878,17 @@ scrcpy_print_usage(const char *arg0) {
|
||||
}
|
||||
|
||||
// Print shortcuts section
|
||||
printf("\nShortcuts:\n\n");
|
||||
printf("\nShortcuts:\n");
|
||||
print_shortcuts_intro(cols);
|
||||
for (size_t i = 0; i < ARRAY_LEN(shortcuts); ++i) {
|
||||
print_shortcut(&shortcuts[i], cols);
|
||||
}
|
||||
|
||||
// Print environment variables section
|
||||
printf("\nEnvironment variables:\n");
|
||||
for (size_t i = 0; i < ARRAY_LEN(envvars); ++i) {
|
||||
print_envvar(&envvars[i], cols);
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
@ -1078,7 +1131,7 @@ parse_log_level(const char *s, enum sc_log_level *log_level) {
|
||||
}
|
||||
|
||||
// item is a list of mod keys separated by '+' (e.g. "lctrl+lalt")
|
||||
// returns a bitwise-or of SC_MOD_* constants (or 0 on error)
|
||||
// returns a bitwise-or of SC_SHORTCUT_MOD_* constants (or 0 on error)
|
||||
static unsigned
|
||||
parse_shortcut_mods_item(const char *item, size_t len) {
|
||||
unsigned mod = 0;
|
||||
@ -1096,17 +1149,17 @@ parse_shortcut_mods_item(const char *item, size_t len) {
|
||||
((sizeof(literal)-1 == len) && !memcmp(literal, s, len))
|
||||
|
||||
if (STREQ("lctrl", item, key_len)) {
|
||||
mod |= SC_MOD_LCTRL;
|
||||
mod |= SC_SHORTCUT_MOD_LCTRL;
|
||||
} else if (STREQ("rctrl", item, key_len)) {
|
||||
mod |= SC_MOD_RCTRL;
|
||||
mod |= SC_SHORTCUT_MOD_RCTRL;
|
||||
} else if (STREQ("lalt", item, key_len)) {
|
||||
mod |= SC_MOD_LALT;
|
||||
mod |= SC_SHORTCUT_MOD_LALT;
|
||||
} else if (STREQ("ralt", item, key_len)) {
|
||||
mod |= SC_MOD_RALT;
|
||||
mod |= SC_SHORTCUT_MOD_RALT;
|
||||
} else if (STREQ("lsuper", item, key_len)) {
|
||||
mod |= SC_MOD_LSUPER;
|
||||
mod |= SC_SHORTCUT_MOD_LSUPER;
|
||||
} else if (STREQ("rsuper", item, key_len)) {
|
||||
mod |= SC_MOD_RSUPER;
|
||||
mod |= SC_SHORTCUT_MOD_RSUPER;
|
||||
} else {
|
||||
LOGE("Unknown modifier key: %.*s "
|
||||
"(must be one of: lctrl, rctrl, lalt, ralt, lsuper, rsuper)",
|
||||
@ -1257,7 +1310,13 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
|
||||
args->help = true;
|
||||
break;
|
||||
case 'K':
|
||||
#ifdef HAVE_AOA_HID
|
||||
opts->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_HID;
|
||||
#else
|
||||
LOGE("HID over AOA (-K/--hid-keyboard) is not supported on "
|
||||
"this platform. It is only available on Linux.");
|
||||
return false;
|
||||
#endif
|
||||
break;
|
||||
case OPT_MAX_FPS:
|
||||
if (!parse_max_fps(optarg, &opts->max_fps)) {
|
||||
@ -1269,6 +1328,15 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
case 'M':
|
||||
#ifdef HAVE_AOA_HID
|
||||
opts->mouse_input_mode = SC_MOUSE_INPUT_MODE_HID;
|
||||
#else
|
||||
LOGE("HID over AOA (-M/--hid-mouse) is not supported on this"
|
||||
"platform. It is only available on Linux.");
|
||||
return false;
|
||||
#endif
|
||||
break;
|
||||
case OPT_LOCK_VIDEO_ORIENTATION:
|
||||
if (!parse_lock_video_orientation(optarg,
|
||||
&opts->lock_video_orientation)) {
|
||||
@ -1421,16 +1489,24 @@ parse_args_with_getopt(struct scrcpy_cli_args *args, int argc, char *argv[],
|
||||
opts->tcpip = true;
|
||||
opts->tcpip_dst = optarg;
|
||||
break;
|
||||
#ifdef HAVE_V4L2
|
||||
case OPT_V4L2_SINK:
|
||||
#ifdef HAVE_V4L2
|
||||
opts->v4l2_device = optarg;
|
||||
#else
|
||||
LOGE("V4L2 (--v4l2-sink) is only available on Linux.");
|
||||
return false;
|
||||
#endif
|
||||
break;
|
||||
case OPT_V4L2_BUFFER:
|
||||
#ifdef HAVE_V4L2
|
||||
if (!parse_buffering_time(optarg, &opts->v4l2_buffer)) {
|
||||
return false;
|
||||
}
|
||||
break;
|
||||
#else
|
||||
LOGE("V4L2 (--v4l2-buffer) is only available on Linux.");
|
||||
return false;
|
||||
#endif
|
||||
break;
|
||||
default:
|
||||
// getopt prints the error message on stderr
|
||||
return false;
|
||||
|
@ -7,6 +7,7 @@
|
||||
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
|
||||
#define MIN(X,Y) (X) < (Y) ? (X) : (Y)
|
||||
#define MAX(X,Y) (X) > (Y) ? (X) : (Y)
|
||||
#define CLAMP(V,X,Y) MIN( MAX((V),(X)), (Y) )
|
||||
|
||||
#define container_of(ptr, type, member) \
|
||||
((type *) (((char *) (ptr)) - offsetof(type, member)))
|
||||
|
@ -35,15 +35,6 @@
|
||||
# define SCRCPY_LAVF_HAS_AVFORMATCONTEXT_URL
|
||||
#endif
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 5)
|
||||
// <https://wiki.libsdl.org/SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH>
|
||||
# define SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
|
||||
// <https://wiki.libsdl.org/SDL_GetDisplayUsableBounds>
|
||||
# define SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
|
||||
// <https://wiki.libsdl.org/SDL_WindowFlags>
|
||||
# define SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
|
||||
#endif
|
||||
|
||||
#if SDL_VERSION_ATLEAST(2, 0, 6)
|
||||
// <https://github.com/libsdl-org/SDL/commit/d7a318de563125e5bb465b1000d6bc9576fbc6fc>
|
||||
# define SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
|
||||
|
@ -41,7 +41,7 @@ static const char *const android_motionevent_action_labels[] = {
|
||||
"pointer-up",
|
||||
"hover-move",
|
||||
"scroll",
|
||||
"hover-enter"
|
||||
"hover-enter",
|
||||
"hover-exit",
|
||||
"btn-press",
|
||||
"btn-release",
|
||||
@ -69,7 +69,7 @@ write_position(uint8_t *buf, const struct sc_position *position) {
|
||||
buffer_write16be(&buf[10], position->screen_size.height);
|
||||
}
|
||||
|
||||
// write length (2 bytes) + string (non nul-terminated)
|
||||
// write length (4 bytes) + string (non null-terminated)
|
||||
static size_t
|
||||
write_string(const char *utf8, size_t max_len, unsigned char *buf) {
|
||||
size_t len = sc_str_utf8_truncation_index(utf8, max_len);
|
||||
@ -89,7 +89,7 @@ to_fixed_point_16(float f) {
|
||||
}
|
||||
|
||||
size_t
|
||||
control_msg_serialize(const struct control_msg *msg, unsigned char *buf) {
|
||||
sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
|
||||
buf[0] = msg->type;
|
||||
switch (msg->type) {
|
||||
case CONTROL_MSG_TYPE_INJECT_KEYCODE:
|
||||
@ -119,7 +119,8 @@ control_msg_serialize(const struct control_msg *msg, unsigned char *buf) {
|
||||
(uint32_t) msg->inject_scroll_event.hscroll);
|
||||
buffer_write32be(&buf[17],
|
||||
(uint32_t) msg->inject_scroll_event.vscroll);
|
||||
return 21;
|
||||
buffer_write32be(&buf[21], msg->inject_scroll_event.buttons);
|
||||
return 25;
|
||||
case CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON:
|
||||
buf[1] = msg->inject_keycode.action;
|
||||
return 2;
|
||||
@ -150,7 +151,7 @@ control_msg_serialize(const struct control_msg *msg, unsigned char *buf) {
|
||||
}
|
||||
|
||||
void
|
||||
control_msg_log(const struct control_msg *msg) {
|
||||
sc_control_msg_log(const struct sc_control_msg *msg) {
|
||||
#define LOG_CMSG(fmt, ...) LOGV("input: " fmt, ## __VA_ARGS__)
|
||||
switch (msg->type) {
|
||||
case CONTROL_MSG_TYPE_INJECT_KEYCODE:
|
||||
@ -192,11 +193,12 @@ control_msg_log(const struct control_msg *msg) {
|
||||
}
|
||||
case CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
|
||||
LOG_CMSG("scroll position=%" PRIi32 ",%" PRIi32 " hscroll=%" PRIi32
|
||||
" vscroll=%" PRIi32,
|
||||
" vscroll=%" PRIi32 " buttons=%06lx",
|
||||
msg->inject_scroll_event.position.point.x,
|
||||
msg->inject_scroll_event.position.point.y,
|
||||
msg->inject_scroll_event.hscroll,
|
||||
msg->inject_scroll_event.vscroll);
|
||||
msg->inject_scroll_event.vscroll,
|
||||
(long) msg->inject_scroll_event.buttons);
|
||||
break;
|
||||
case CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON:
|
||||
LOG_CMSG("back-or-screen-on %s",
|
||||
@ -235,7 +237,7 @@ control_msg_log(const struct control_msg *msg) {
|
||||
}
|
||||
|
||||
void
|
||||
control_msg_destroy(struct control_msg *msg) {
|
||||
sc_control_msg_destroy(struct sc_control_msg *msg) {
|
||||
switch (msg->type) {
|
||||
case CONTROL_MSG_TYPE_INJECT_TEXT:
|
||||
free(msg->inject_text.text);
|
||||
|
@ -14,13 +14,13 @@
|
||||
#define CONTROL_MSG_MAX_SIZE (1 << 18) // 256k
|
||||
|
||||
#define CONTROL_MSG_INJECT_TEXT_MAX_LENGTH 300
|
||||
// type: 1 byte; paste flag: 1 byte; length: 4 bytes
|
||||
#define CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH (CONTROL_MSG_MAX_SIZE - 6)
|
||||
// type: 1 byte; sequence: 8 bytes; paste flag: 1 byte; length: 4 bytes
|
||||
#define CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH (CONTROL_MSG_MAX_SIZE - 14)
|
||||
|
||||
#define POINTER_ID_MOUSE UINT64_C(-1)
|
||||
#define POINTER_ID_VIRTUAL_FINGER UINT64_C(-2)
|
||||
|
||||
enum control_msg_type {
|
||||
enum sc_control_msg_type {
|
||||
CONTROL_MSG_TYPE_INJECT_KEYCODE,
|
||||
CONTROL_MSG_TYPE_INJECT_TEXT,
|
||||
CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
|
||||
@ -47,8 +47,8 @@ enum get_clipboard_copy_key {
|
||||
GET_CLIPBOARD_COPY_KEY_CUT,
|
||||
};
|
||||
|
||||
struct control_msg {
|
||||
enum control_msg_type type;
|
||||
struct sc_control_msg {
|
||||
enum sc_control_msg_type type;
|
||||
union {
|
||||
struct {
|
||||
enum android_keyevent_action action;
|
||||
@ -70,6 +70,7 @@ struct control_msg {
|
||||
struct sc_position position;
|
||||
int32_t hscroll;
|
||||
int32_t vscroll;
|
||||
enum android_motionevent_buttons buttons;
|
||||
} inject_scroll_event;
|
||||
struct {
|
||||
enum android_keyevent_action action; // action for the BACK key
|
||||
@ -92,12 +93,12 @@ struct control_msg {
|
||||
// buf size must be at least CONTROL_MSG_MAX_SIZE
|
||||
// return the number of bytes written
|
||||
size_t
|
||||
control_msg_serialize(const struct control_msg *msg, unsigned char *buf);
|
||||
sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf);
|
||||
|
||||
void
|
||||
control_msg_log(const struct control_msg *msg);
|
||||
sc_control_msg_log(const struct sc_control_msg *msg);
|
||||
|
||||
void
|
||||
control_msg_destroy(struct control_msg *msg);
|
||||
sc_control_msg_destroy(struct sc_control_msg *msg);
|
||||
|
||||
#endif
|
||||
|
@ -5,8 +5,8 @@
|
||||
#include "util/log.h"
|
||||
|
||||
bool
|
||||
controller_init(struct controller *controller, sc_socket control_socket,
|
||||
struct sc_acksync *acksync) {
|
||||
sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
|
||||
struct sc_acksync *acksync) {
|
||||
cbuf_init(&controller->queue);
|
||||
|
||||
bool ok = receiver_init(&controller->receiver, control_socket, acksync);
|
||||
@ -34,23 +34,23 @@ controller_init(struct controller *controller, sc_socket control_socket,
|
||||
}
|
||||
|
||||
void
|
||||
controller_destroy(struct controller *controller) {
|
||||
sc_controller_destroy(struct sc_controller *controller) {
|
||||
sc_cond_destroy(&controller->msg_cond);
|
||||
sc_mutex_destroy(&controller->mutex);
|
||||
|
||||
struct control_msg msg;
|
||||
struct sc_control_msg msg;
|
||||
while (cbuf_take(&controller->queue, &msg)) {
|
||||
control_msg_destroy(&msg);
|
||||
sc_control_msg_destroy(&msg);
|
||||
}
|
||||
|
||||
receiver_destroy(&controller->receiver);
|
||||
}
|
||||
|
||||
bool
|
||||
controller_push_msg(struct controller *controller,
|
||||
const struct control_msg *msg) {
|
||||
sc_controller_push_msg(struct sc_controller *controller,
|
||||
const struct sc_control_msg *msg) {
|
||||
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
|
||||
control_msg_log(msg);
|
||||
sc_control_msg_log(msg);
|
||||
}
|
||||
|
||||
sc_mutex_lock(&controller->mutex);
|
||||
@ -64,9 +64,10 @@ controller_push_msg(struct controller *controller,
|
||||
}
|
||||
|
||||
static bool
|
||||
process_msg(struct controller *controller, const struct control_msg *msg) {
|
||||
process_msg(struct sc_controller *controller,
|
||||
const struct sc_control_msg *msg) {
|
||||
static unsigned char serialized_msg[CONTROL_MSG_MAX_SIZE];
|
||||
size_t length = control_msg_serialize(msg, serialized_msg);
|
||||
size_t length = sc_control_msg_serialize(msg, serialized_msg);
|
||||
if (!length) {
|
||||
return false;
|
||||
}
|
||||
@ -77,7 +78,7 @@ process_msg(struct controller *controller, const struct control_msg *msg) {
|
||||
|
||||
static int
|
||||
run_controller(void *data) {
|
||||
struct controller *controller = data;
|
||||
struct sc_controller *controller = data;
|
||||
|
||||
for (;;) {
|
||||
sc_mutex_lock(&controller->mutex);
|
||||
@ -89,14 +90,14 @@ run_controller(void *data) {
|
||||
sc_mutex_unlock(&controller->mutex);
|
||||
break;
|
||||
}
|
||||
struct control_msg msg;
|
||||
struct sc_control_msg msg;
|
||||
bool non_empty = cbuf_take(&controller->queue, &msg);
|
||||
assert(non_empty);
|
||||
(void) non_empty;
|
||||
sc_mutex_unlock(&controller->mutex);
|
||||
|
||||
bool ok = process_msg(controller, &msg);
|
||||
control_msg_destroy(&msg);
|
||||
sc_control_msg_destroy(&msg);
|
||||
if (!ok) {
|
||||
LOGD("Could not write msg to socket");
|
||||
break;
|
||||
@ -106,18 +107,18 @@ run_controller(void *data) {
|
||||
}
|
||||
|
||||
bool
|
||||
controller_start(struct controller *controller) {
|
||||
sc_controller_start(struct sc_controller *controller) {
|
||||
LOGD("Starting controller thread");
|
||||
|
||||
bool ok = sc_thread_create(&controller->thread, run_controller,
|
||||
"controller", controller);
|
||||
"scrcpy-ctl", controller);
|
||||
if (!ok) {
|
||||
LOGC("Could not start controller thread");
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!receiver_start(&controller->receiver)) {
|
||||
controller_stop(controller);
|
||||
sc_controller_stop(controller);
|
||||
sc_thread_join(&controller->thread, NULL);
|
||||
return false;
|
||||
}
|
||||
@ -126,7 +127,7 @@ controller_start(struct controller *controller) {
|
||||
}
|
||||
|
||||
void
|
||||
controller_stop(struct controller *controller) {
|
||||
sc_controller_stop(struct sc_controller *controller) {
|
||||
sc_mutex_lock(&controller->mutex);
|
||||
controller->stopped = true;
|
||||
sc_cond_signal(&controller->msg_cond);
|
||||
@ -134,7 +135,7 @@ controller_stop(struct controller *controller) {
|
||||
}
|
||||
|
||||
void
|
||||
controller_join(struct controller *controller) {
|
||||
sc_controller_join(struct sc_controller *controller) {
|
||||
sc_thread_join(&controller->thread, NULL);
|
||||
receiver_join(&controller->receiver);
|
||||
}
|
||||
|
@ -12,36 +12,36 @@
|
||||
#include "util/net.h"
|
||||
#include "util/thread.h"
|
||||
|
||||
struct control_msg_queue CBUF(struct control_msg, 64);
|
||||
struct sc_control_msg_queue CBUF(struct sc_control_msg, 64);
|
||||
|
||||
struct controller {
|
||||
struct sc_controller {
|
||||
sc_socket control_socket;
|
||||
sc_thread thread;
|
||||
sc_mutex mutex;
|
||||
sc_cond msg_cond;
|
||||
bool stopped;
|
||||
struct control_msg_queue queue;
|
||||
struct sc_control_msg_queue queue;
|
||||
struct receiver receiver;
|
||||
};
|
||||
|
||||
bool
|
||||
controller_init(struct controller *controller, sc_socket control_socket,
|
||||
struct sc_acksync *acksync);
|
||||
sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
|
||||
struct sc_acksync *acksync);
|
||||
|
||||
void
|
||||
controller_destroy(struct controller *controller);
|
||||
sc_controller_destroy(struct sc_controller *controller);
|
||||
|
||||
bool
|
||||
controller_start(struct controller *controller);
|
||||
sc_controller_start(struct sc_controller *controller);
|
||||
|
||||
void
|
||||
controller_stop(struct controller *controller);
|
||||
sc_controller_stop(struct sc_controller *controller);
|
||||
|
||||
void
|
||||
controller_join(struct controller *controller);
|
||||
sc_controller_join(struct sc_controller *controller);
|
||||
|
||||
bool
|
||||
controller_push_msg(struct controller *controller,
|
||||
const struct control_msg *msg);
|
||||
sc_controller_push_msg(struct sc_controller *controller,
|
||||
const struct sc_control_msg *msg);
|
||||
|
||||
#endif
|
||||
|
@ -46,6 +46,8 @@ decoder_open(struct decoder *decoder, const AVCodec *codec) {
|
||||
return false;
|
||||
}
|
||||
|
||||
decoder->codec_ctx->flags |= AV_CODEC_FLAG_LOW_DELAY;
|
||||
|
||||
if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
|
||||
LOGE("Could not open codec");
|
||||
avcodec_free_context(&decoder->codec_ctx);
|
||||
|
@ -6,6 +6,7 @@
|
||||
#include "trait/packet_sink.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#define DECODER_MAX_SINKS 2
|
||||
|
@ -154,7 +154,7 @@ file_handler_start(struct file_handler *file_handler) {
|
||||
LOGD("Starting file_handler thread");
|
||||
|
||||
bool ok = sc_thread_create(&file_handler->thread, run_file_handler,
|
||||
"file_handler", file_handler);
|
||||
"scrcpy-file", file_handler);
|
||||
if (!ok) {
|
||||
LOGC("Could not start file_handler thread");
|
||||
return false;
|
||||
|
@ -108,7 +108,7 @@ fps_counter_start(struct fps_counter *counter) {
|
||||
// same thread, no need to lock
|
||||
if (!counter->thread_started) {
|
||||
bool ok = sc_thread_create(&counter->thread, run_fps_counter,
|
||||
"fps counter", counter);
|
||||
"scrcpy-fps", counter);
|
||||
if (!ok) {
|
||||
LOGE("Could not start FPS counter thread");
|
||||
return false;
|
||||
|
@ -1,8 +1,8 @@
|
||||
#include "hid_keyboard.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
#include "input_events.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast key processor to hid_keyboard */
|
||||
@ -126,31 +126,105 @@ static const unsigned char keyboard_report_desc[] = {
|
||||
0xC0
|
||||
};
|
||||
|
||||
/**
|
||||
* A keyboard HID event is 8 bytes long:
|
||||
*
|
||||
* - byte 0: modifiers (1 flag per modifier key, 8 possible modifier keys)
|
||||
* - byte 1: reserved (always 0)
|
||||
* - bytes 2 to 7: pressed keys (6 at most)
|
||||
*
|
||||
* 7 6 5 4 3 2 1 0
|
||||
* +---------------+
|
||||
* byte 0: |. . . . . . . .| modifiers
|
||||
* +---------------+
|
||||
* ^ ^ ^ ^ ^ ^ ^ ^
|
||||
* | | | | | | | `- left Ctrl
|
||||
* | | | | | | `--- left Shift
|
||||
* | | | | | `----- left Alt
|
||||
* | | | | `------- left Gui
|
||||
* | | | `--------- right Ctrl
|
||||
* | | `----------- right Shift
|
||||
* | `------------- right Alt
|
||||
* `--------------- right Gui
|
||||
*
|
||||
* +---------------+
|
||||
* byte 1: |0 0 0 0 0 0 0 0| reserved
|
||||
* +---------------+
|
||||
*
|
||||
* +---------------+
|
||||
* bytes 2 to 7: |. . . . . . . .| scancode of 1st key pressed
|
||||
* +---------------+
|
||||
* |. . . . . . . .| scancode of 2nd key pressed
|
||||
* +---------------+
|
||||
* |. . . . . . . .| scancode of 3rd key pressed
|
||||
* +---------------+
|
||||
* |. . . . . . . .| scancode of 4th key pressed
|
||||
* +---------------+
|
||||
* |. . . . . . . .| scancode of 5th key pressed
|
||||
* +---------------+
|
||||
* |. . . . . . . .| scancode of 6th key pressed
|
||||
* +---------------+
|
||||
*
|
||||
* If there are less than 6 keys pressed, the last items are set to 0.
|
||||
* For example, if A and W are pressed:
|
||||
*
|
||||
* +---------------+
|
||||
* bytes 2 to 7: |0 0 0 0 0 1 0 0| A is pressed (scancode = 4)
|
||||
* +---------------+
|
||||
* |0 0 0 1 1 0 1 0| W is pressed (scancode = 26)
|
||||
* +---------------+
|
||||
* |0 0 0 0 0 0 0 0| ^
|
||||
* +---------------+ | only 2 keys are pressed, the
|
||||
* |0 0 0 0 0 0 0 0| | remaining items are set to 0
|
||||
* +---------------+ |
|
||||
* |0 0 0 0 0 0 0 0| |
|
||||
* +---------------+ |
|
||||
* |0 0 0 0 0 0 0 0| v
|
||||
* +---------------+
|
||||
*
|
||||
* Pressing more than 6 keys is not supported. If this happens (typically,
|
||||
* never in practice), report a "phantom state":
|
||||
*
|
||||
* +---------------+
|
||||
* bytes 2 to 7: |0 0 0 0 0 0 0 1| ^
|
||||
* +---------------+ |
|
||||
* |0 0 0 0 0 0 0 1| | more than 6 keys pressed:
|
||||
* +---------------+ | the list is filled with a special
|
||||
* |0 0 0 0 0 0 0 1| | rollover error code (0x01)
|
||||
* +---------------+ |
|
||||
* |0 0 0 0 0 0 0 1| |
|
||||
* +---------------+ |
|
||||
* |0 0 0 0 0 0 0 1| |
|
||||
* +---------------+ |
|
||||
* |0 0 0 0 0 0 0 1| v
|
||||
* +---------------+
|
||||
*/
|
||||
|
||||
static unsigned char
|
||||
sdl_keymod_to_hid_modifiers(SDL_Keymod mod) {
|
||||
sdl_keymod_to_hid_modifiers(uint16_t mod) {
|
||||
unsigned char modifiers = HID_MODIFIER_NONE;
|
||||
if (mod & KMOD_LCTRL) {
|
||||
if (mod & SC_MOD_LCTRL) {
|
||||
modifiers |= HID_MODIFIER_LEFT_CONTROL;
|
||||
}
|
||||
if (mod & KMOD_LSHIFT) {
|
||||
if (mod & SC_MOD_LSHIFT) {
|
||||
modifiers |= HID_MODIFIER_LEFT_SHIFT;
|
||||
}
|
||||
if (mod & KMOD_LALT) {
|
||||
if (mod & SC_MOD_LALT) {
|
||||
modifiers |= HID_MODIFIER_LEFT_ALT;
|
||||
}
|
||||
if (mod & KMOD_LGUI) {
|
||||
if (mod & SC_MOD_LGUI) {
|
||||
modifiers |= HID_MODIFIER_LEFT_GUI;
|
||||
}
|
||||
if (mod & KMOD_RCTRL) {
|
||||
if (mod & SC_MOD_RCTRL) {
|
||||
modifiers |= HID_MODIFIER_RIGHT_CONTROL;
|
||||
}
|
||||
if (mod & KMOD_RSHIFT) {
|
||||
if (mod & SC_MOD_RSHIFT) {
|
||||
modifiers |= HID_MODIFIER_RIGHT_SHIFT;
|
||||
}
|
||||
if (mod & KMOD_RALT) {
|
||||
if (mod & SC_MOD_RALT) {
|
||||
modifiers |= HID_MODIFIER_RIGHT_ALT;
|
||||
}
|
||||
if (mod & KMOD_RGUI) {
|
||||
if (mod & SC_MOD_RGUI) {
|
||||
modifiers |= HID_MODIFIER_RIGHT_GUI;
|
||||
}
|
||||
return modifiers;
|
||||
@ -174,15 +248,15 @@ sc_hid_keyboard_event_init(struct sc_hid_event *hid_event) {
|
||||
}
|
||||
|
||||
static inline bool
|
||||
scancode_is_modifier(SDL_Scancode scancode) {
|
||||
return scancode >= SDL_SCANCODE_LCTRL && scancode <= SDL_SCANCODE_RGUI;
|
||||
scancode_is_modifier(enum sc_scancode scancode) {
|
||||
return scancode >= SC_SCANCODE_LCTRL && scancode <= SC_SCANCODE_RGUI;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
|
||||
struct sc_hid_event *hid_event,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
SDL_Scancode scancode = event->keysym.scancode;
|
||||
const struct sc_key_event *event) {
|
||||
enum sc_scancode scancode = event->scancode;
|
||||
assert(scancode >= 0);
|
||||
|
||||
// SDL also generates events when only modifiers are pressed, we cannot
|
||||
@ -198,11 +272,11 @@ convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
|
||||
return false;
|
||||
}
|
||||
|
||||
unsigned char modifiers = sdl_keymod_to_hid_modifiers(event->keysym.mod);
|
||||
unsigned char modifiers = sdl_keymod_to_hid_modifiers(event->mods_state);
|
||||
|
||||
if (scancode < SC_HID_KEYBOARD_KEYS) {
|
||||
// Pressed is true and released is false
|
||||
kb->keys[scancode] = (event->type == SDL_KEYDOWN);
|
||||
kb->keys[scancode] = (event->action == SC_ACTION_DOWN);
|
||||
LOGV("keys[%02x] = %s", scancode,
|
||||
kb->keys[scancode] ? "true" : "false");
|
||||
}
|
||||
@ -217,7 +291,7 @@ convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
|
||||
// USB HID protocol says that if keys exceeds report count, a
|
||||
// phantom state should be reported
|
||||
if (keys_pressed_count >= HID_KEYBOARD_MAX_KEYS) {
|
||||
// Pantom state:
|
||||
// Phantom state:
|
||||
// - Modifiers
|
||||
// - Reserved
|
||||
// - ErrorRollOver * HID_MAX_KEYS
|
||||
@ -232,17 +306,17 @@ convert_hid_keyboard_event(struct sc_hid_keyboard *kb,
|
||||
|
||||
end:
|
||||
LOGV("hid keyboard: key %-4s scancode=%02x (%u) mod=%02x",
|
||||
event->type == SDL_KEYDOWN ? "down" : "up", event->keysym.scancode,
|
||||
event->keysym.scancode, modifiers);
|
||||
event->action == SC_ACTION_DOWN ? "down" : "up", event->scancode,
|
||||
event->scancode, modifiers);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
static bool
|
||||
push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t sdl_mod) {
|
||||
bool capslock = sdl_mod & KMOD_CAPS;
|
||||
bool numlock = sdl_mod & KMOD_NUM;
|
||||
push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t mods_state) {
|
||||
bool capslock = mods_state & SC_MOD_CAPS;
|
||||
bool numlock = mods_state & SC_MOD_NUM;
|
||||
if (!capslock && !numlock) {
|
||||
// Nothing to do
|
||||
return true;
|
||||
@ -254,8 +328,6 @@ push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t sdl_mod) {
|
||||
return false;
|
||||
}
|
||||
|
||||
#define SC_SCANCODE_CAPSLOCK SDL_SCANCODE_CAPSLOCK
|
||||
#define SC_SCANCODE_NUMLOCK SDL_SCANCODE_NUMLOCKCLEAR
|
||||
unsigned i = 0;
|
||||
if (capslock) {
|
||||
hid_event.buffer[HID_KEYBOARD_INDEX_KEYS + i] = SC_SCANCODE_CAPSLOCK;
|
||||
@ -279,7 +351,7 @@ push_mod_lock_state(struct sc_hid_keyboard *kb, uint16_t sdl_mod) {
|
||||
|
||||
static void
|
||||
sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
const SDL_KeyboardEvent *event,
|
||||
const struct sc_key_event *event,
|
||||
uint64_t ack_to_wait) {
|
||||
if (event->repeat) {
|
||||
// In USB HID protocol, key repeat is handled by the host (Android), so
|
||||
@ -295,7 +367,7 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
if (!kb->mod_lock_synchronized) {
|
||||
// Inject CAPSLOCK and/or NUMLOCK if necessary to synchronize
|
||||
// keyboard state
|
||||
if (push_mod_lock_state(kb, event->keysym.mod)) {
|
||||
if (push_mod_lock_state(kb, event->mods_state)) {
|
||||
kb->mod_lock_synchronized = true;
|
||||
}
|
||||
}
|
||||
@ -315,15 +387,6 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_key_processor_process_text(struct sc_key_processor *kp,
|
||||
const SDL_TextInputEvent *event) {
|
||||
(void) kp;
|
||||
(void) event;
|
||||
|
||||
// Never forward text input via HID (all the keys are injected separately)
|
||||
}
|
||||
|
||||
bool
|
||||
sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa) {
|
||||
kb->aoa = aoa;
|
||||
@ -343,7 +406,9 @@ sc_hid_keyboard_init(struct sc_hid_keyboard *kb, struct sc_aoa *aoa) {
|
||||
|
||||
static const struct sc_key_processor_ops ops = {
|
||||
.process_key = sc_key_processor_process_key,
|
||||
.process_text = sc_key_processor_process_text,
|
||||
// Never forward text input via HID (all the keys are injected
|
||||
// separately)
|
||||
.process_text = NULL,
|
||||
};
|
||||
|
||||
// Clipboard synchronization is requested over the control socket, while HID
|
||||
|
267
app/src/hid_mouse.c
Normal file
267
app/src/hid_mouse.c
Normal file
@ -0,0 +1,267 @@
|
||||
#include "hid_mouse.h"
|
||||
|
||||
#include <assert.h>
|
||||
|
||||
#include "input_events.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast mouse processor to hid_mouse */
|
||||
#define DOWNCAST(MP) container_of(MP, struct sc_hid_mouse, mouse_processor)
|
||||
|
||||
#define HID_MOUSE_ACCESSORY_ID 2
|
||||
|
||||
// 1 byte for buttons + padding, 1 byte for X position, 1 byte for Y position
|
||||
#define HID_MOUSE_EVENT_SIZE 4
|
||||
|
||||
/**
|
||||
* Mouse descriptor from the specification:
|
||||
* <https://www.usb.org/sites/default/files/hid1_11.pdf>
|
||||
*
|
||||
* Appendix E (p71): §E.10 Report Descriptor (Mouse)
|
||||
*
|
||||
* The usage tags (like Wheel) are listed in "HID Usage Tables":
|
||||
* <https://www.usb.org/sites/default/files/documents/hut1_12v2.pdf>
|
||||
* §4 Generic Desktop Page (0x01) (p26)
|
||||
*/
|
||||
static const unsigned char mouse_report_desc[] = {
|
||||
// Usage Page (Generic Desktop)
|
||||
0x05, 0x01,
|
||||
// Usage (Mouse)
|
||||
0x09, 0x02,
|
||||
|
||||
// Collection (Application)
|
||||
0xA1, 0x01,
|
||||
|
||||
// Usage (Pointer)
|
||||
0x09, 0x01,
|
||||
|
||||
// Collection (Physical)
|
||||
0xA1, 0x00,
|
||||
|
||||
// Usage Page (Buttons)
|
||||
0x05, 0x09,
|
||||
|
||||
// Usage Minimum (1)
|
||||
0x19, 0x01,
|
||||
// Usage Maximum (5)
|
||||
0x29, 0x05,
|
||||
// Logical Minimum (0)
|
||||
0x15, 0x00,
|
||||
// Logical Maximum (1)
|
||||
0x25, 0x01,
|
||||
// Report Count (5)
|
||||
0x95, 0x05,
|
||||
// Report Size (1)
|
||||
0x75, 0x01,
|
||||
// Input (Data, Variable, Absolute): 5 buttons bits
|
||||
0x81, 0x02,
|
||||
|
||||
// Report Count (1)
|
||||
0x95, 0x01,
|
||||
// Report Size (3)
|
||||
0x75, 0x03,
|
||||
// Input (Constant): 3 bits padding
|
||||
0x81, 0x01,
|
||||
|
||||
// Usage Page (Generic Desktop)
|
||||
0x05, 0x01,
|
||||
// Usage (X)
|
||||
0x09, 0x30,
|
||||
// Usage (Y)
|
||||
0x09, 0x31,
|
||||
// Usage (Wheel)
|
||||
0x09, 0x38,
|
||||
// Local Minimum (-127)
|
||||
0x15, 0x81,
|
||||
// Local Maximum (127)
|
||||
0x25, 0x7F,
|
||||
// Report Size (8)
|
||||
0x75, 0x08,
|
||||
// Report Count (3)
|
||||
0x95, 0x03,
|
||||
// Input (Data, Variable, Relative): 3 position bytes (X, Y, Wheel)
|
||||
0x81, 0x06,
|
||||
|
||||
// End Collection
|
||||
0xC0,
|
||||
|
||||
// End Collection
|
||||
0xC0,
|
||||
};
|
||||
|
||||
/**
|
||||
* A mouse HID event is 3 bytes long:
|
||||
*
|
||||
* - byte 0: buttons state
|
||||
* - byte 1: relative x motion (signed byte from -127 to 127)
|
||||
* - byte 2: relative y motion (signed byte from -127 to 127)
|
||||
*
|
||||
* 7 6 5 4 3 2 1 0
|
||||
* +---------------+
|
||||
* byte 0: |0 0 0 . . . . .| buttons state
|
||||
* +---------------+
|
||||
* ^ ^ ^ ^ ^
|
||||
* | | | | `- left button
|
||||
* | | | `--- right button
|
||||
* | | `----- middle button
|
||||
* | `------- button 4
|
||||
* `--------- button 5
|
||||
*
|
||||
* +---------------+
|
||||
* byte 1: |. . . . . . . .| relative x motion
|
||||
* +---------------+
|
||||
* byte 2: |. . . . . . . .| relative y motion
|
||||
* +---------------+
|
||||
* byte 3: |. . . . . . . .| wheel motion (-1, 0 or 1)
|
||||
* +---------------+
|
||||
*
|
||||
* As an example, here is the report for a motion of (x=5, y=-4) with left
|
||||
* button pressed:
|
||||
*
|
||||
* +---------------+
|
||||
* |0 0 0 0 0 0 0 1| left button pressed
|
||||
* +---------------+
|
||||
* |0 0 0 0 0 1 0 1| horizontal motion (x = 5)
|
||||
* +---------------+
|
||||
* |1 1 1 1 1 1 0 0| relative y motion (y = -4)
|
||||
* +---------------+
|
||||
* |0 0 0 0 0 0 0 0| wheel motion
|
||||
* +---------------+
|
||||
*/
|
||||
|
||||
static bool
|
||||
sc_hid_mouse_event_init(struct sc_hid_event *hid_event) {
|
||||
unsigned char *buffer = calloc(1, HID_MOUSE_EVENT_SIZE);
|
||||
if (!buffer) {
|
||||
LOG_OOM();
|
||||
return false;
|
||||
}
|
||||
|
||||
sc_hid_event_init(hid_event, HID_MOUSE_ACCESSORY_ID, buffer,
|
||||
HID_MOUSE_EVENT_SIZE);
|
||||
return true;
|
||||
}
|
||||
|
||||
static unsigned char
|
||||
buttons_state_to_hid_buttons(uint8_t buttons_state) {
|
||||
unsigned char c = 0;
|
||||
if (buttons_state & SC_MOUSE_BUTTON_LEFT) {
|
||||
c |= 1 << 0;
|
||||
}
|
||||
if (buttons_state & SC_MOUSE_BUTTON_RIGHT) {
|
||||
c |= 1 << 1;
|
||||
}
|
||||
if (buttons_state & SC_MOUSE_BUTTON_MIDDLE) {
|
||||
c |= 1 << 2;
|
||||
}
|
||||
if (buttons_state & SC_MOUSE_BUTTON_X1) {
|
||||
c |= 1 << 3;
|
||||
}
|
||||
if (buttons_state & SC_MOUSE_BUTTON_X2) {
|
||||
c |= 1 << 4;
|
||||
}
|
||||
return c;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_motion_event *event) {
|
||||
struct sc_hid_mouse *mouse = DOWNCAST(mp);
|
||||
|
||||
struct sc_hid_event hid_event;
|
||||
if (!sc_hid_mouse_event_init(&hid_event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned char *buffer = hid_event.buffer;
|
||||
buffer[0] = buttons_state_to_hid_buttons(event->buttons_state);
|
||||
buffer[1] = CLAMP(event->xrel, -127, 127);
|
||||
buffer[2] = CLAMP(event->yrel, -127, 127);
|
||||
buffer[3] = 0; // wheel coordinates only used for scrolling
|
||||
|
||||
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
|
||||
sc_hid_event_destroy(&hid_event);
|
||||
LOGW("Could request HID event");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_click_event *event) {
|
||||
struct sc_hid_mouse *mouse = DOWNCAST(mp);
|
||||
|
||||
struct sc_hid_event hid_event;
|
||||
if (!sc_hid_mouse_event_init(&hid_event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned char *buffer = hid_event.buffer;
|
||||
buffer[0] = buttons_state_to_hid_buttons(event->buttons_state);
|
||||
buffer[1] = 0; // no x motion
|
||||
buffer[2] = 0; // no y motion
|
||||
buffer[3] = 0; // wheel coordinates only used for scrolling
|
||||
|
||||
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
|
||||
sc_hid_event_destroy(&hid_event);
|
||||
LOGW("Could request HID event");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_scroll_event *event) {
|
||||
struct sc_hid_mouse *mouse = DOWNCAST(mp);
|
||||
|
||||
struct sc_hid_event hid_event;
|
||||
if (!sc_hid_mouse_event_init(&hid_event)) {
|
||||
return;
|
||||
}
|
||||
|
||||
unsigned char *buffer = hid_event.buffer;
|
||||
buffer[0] = 0; // buttons state irrelevant (and unknown)
|
||||
buffer[1] = 0; // no x motion
|
||||
buffer[2] = 0; // no y motion
|
||||
// In practice, vscroll is always -1, 0 or 1, but in theory other values
|
||||
// are possible
|
||||
buffer[3] = CLAMP(event->vscroll, -127, 127);
|
||||
// Horizontal scrolling ignored
|
||||
|
||||
if (!sc_aoa_push_hid_event(mouse->aoa, &hid_event)) {
|
||||
sc_hid_event_destroy(&hid_event);
|
||||
LOGW("Could request HID event");
|
||||
}
|
||||
}
|
||||
|
||||
bool
|
||||
sc_hid_mouse_init(struct sc_hid_mouse *mouse, struct sc_aoa *aoa) {
|
||||
mouse->aoa = aoa;
|
||||
|
||||
bool ok = sc_aoa_setup_hid(aoa, HID_MOUSE_ACCESSORY_ID, mouse_report_desc,
|
||||
ARRAY_LEN(mouse_report_desc));
|
||||
if (!ok) {
|
||||
LOGW("Register HID mouse failed");
|
||||
return false;
|
||||
}
|
||||
|
||||
static const struct sc_mouse_processor_ops ops = {
|
||||
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
|
||||
.process_mouse_click = sc_mouse_processor_process_mouse_click,
|
||||
.process_mouse_scroll = sc_mouse_processor_process_mouse_scroll,
|
||||
// Touch events not supported (coordinates are not relative)
|
||||
.process_touch = NULL,
|
||||
};
|
||||
|
||||
mouse->mouse_processor.ops = &ops;
|
||||
|
||||
mouse->mouse_processor.relative_mode = true;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
sc_hid_mouse_destroy(struct sc_hid_mouse *mouse) {
|
||||
bool ok = sc_aoa_unregister_hid(mouse->aoa, HID_MOUSE_ACCESSORY_ID);
|
||||
if (!ok) {
|
||||
LOGW("Could not unregister HID");
|
||||
}
|
||||
}
|
23
app/src/hid_mouse.h
Normal file
23
app/src/hid_mouse.h
Normal file
@ -0,0 +1,23 @@
|
||||
#ifndef HID_MOUSE_H
|
||||
#define HID_MOUSE_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <stdbool.h>
|
||||
|
||||
#include "aoa_hid.h"
|
||||
#include "trait/mouse_processor.h"
|
||||
|
||||
struct sc_hid_mouse {
|
||||
struct sc_mouse_processor mouse_processor; // mouse processor trait
|
||||
|
||||
struct sc_aoa *aoa;
|
||||
};
|
||||
|
||||
bool
|
||||
sc_hid_mouse_init(struct sc_hid_mouse *mouse, struct sc_aoa *aoa);
|
||||
|
||||
void
|
||||
sc_hid_mouse_destroy(struct sc_hid_mouse *mouse);
|
||||
|
||||
#endif
|
@ -2,6 +2,7 @@
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libavutil/pixdesc.h>
|
||||
#include <libavutil/pixfmt.h>
|
||||
@ -85,7 +86,7 @@ decode_image(const char *path) {
|
||||
|
||||
AVCodecParameters *params = ctx->streams[stream]->codecpar;
|
||||
|
||||
AVCodec *codec = avcodec_find_decoder(params->codec_id);
|
||||
const AVCodec *codec = avcodec_find_decoder(params->codec_id);
|
||||
if (!codec) {
|
||||
LOGE("Could not find image decoder");
|
||||
goto close_input;
|
||||
|
380
app/src/input_events.h
Normal file
380
app/src/input_events.h
Normal file
@ -0,0 +1,380 @@
|
||||
#ifndef SC_INPUT_EVENTS_H
|
||||
#define SC_INPUT_EVENTS_H
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
#include "coords.h"
|
||||
|
||||
/* The representation of input events in scrcpy is very close to the SDL API,
|
||||
* for simplicity.
|
||||
*
|
||||
* This scrcpy input events API is designed to be consumed by input event
|
||||
* processors (sc_key_processor and sc_mouse_processor, see app/src/trait/).
|
||||
*
|
||||
* One major semantic difference between SDL input events and scrcpy input
|
||||
* events is their frame of reference (for mouse and touch events): SDL events
|
||||
* coordinates are expressed in SDL window coordinates (the visible UI), while
|
||||
* scrcpy events are expressed in device frame coordinates.
|
||||
*
|
||||
* In particular, the window may be visually scaled or rotated (with --rotation
|
||||
* or MOD+Left/Right), but this does not impact scrcpy input events (contrary
|
||||
* to SDL input events). This allows to abstract these display details from the
|
||||
* input event processors (and to make them independent from the "screen").
|
||||
*
|
||||
* For many enums below, the values are purposely the same as the SDL
|
||||
* constants (though not all SDL values are represented), so that the
|
||||
* implementation to convert from the SDL version to the scrcpy version is
|
||||
* straightforward.
|
||||
*
|
||||
* In practice, there are 3 levels of input events:
|
||||
* 1. SDL input events (as received from SDL)
|
||||
* 2. scrcpy input events (this API)
|
||||
* 3. the key/mouse processors input events (Android API or HID events)
|
||||
*
|
||||
* An input event is first received (1), then (if accepted) converted to an
|
||||
* scrcpy input event (2), then submitted to the relevant key/mouse processor,
|
||||
* which (if accepted) is converted to an Android event (to be sent to the
|
||||
* server) or to an HID event (to be sent over USB/AOA directly).
|
||||
*/
|
||||
|
||||
enum sc_mod {
|
||||
SC_MOD_LSHIFT = KMOD_LSHIFT,
|
||||
SC_MOD_RSHIFT = KMOD_RSHIFT,
|
||||
SC_MOD_LCTRL = KMOD_LCTRL,
|
||||
SC_MOD_RCTRL = KMOD_RCTRL,
|
||||
SC_MOD_LALT = KMOD_LALT,
|
||||
SC_MOD_RALT = KMOD_RALT,
|
||||
SC_MOD_LGUI = KMOD_LGUI,
|
||||
SC_MOD_RGUI = KMOD_RGUI,
|
||||
|
||||
SC_MOD_NUM = KMOD_NUM,
|
||||
SC_MOD_CAPS = KMOD_CAPS,
|
||||
};
|
||||
|
||||
enum sc_action {
|
||||
SC_ACTION_DOWN, // key or button pressed
|
||||
SC_ACTION_UP, // key or button released
|
||||
};
|
||||
|
||||
enum sc_keycode {
|
||||
SC_KEYCODE_UNKNOWN = SDLK_UNKNOWN,
|
||||
|
||||
SC_KEYCODE_RETURN = SDLK_RETURN,
|
||||
SC_KEYCODE_ESCAPE = SDLK_ESCAPE,
|
||||
SC_KEYCODE_BACKSPACE = SDLK_BACKSPACE,
|
||||
SC_KEYCODE_TAB = SDLK_TAB,
|
||||
SC_KEYCODE_SPACE = SDLK_SPACE,
|
||||
SC_KEYCODE_EXCLAIM = SDLK_EXCLAIM,
|
||||
SC_KEYCODE_QUOTEDBL = SDLK_QUOTEDBL,
|
||||
SC_KEYCODE_HASH = SDLK_HASH,
|
||||
SC_KEYCODE_PERCENT = SDLK_PERCENT,
|
||||
SC_KEYCODE_DOLLAR = SDLK_DOLLAR,
|
||||
SC_KEYCODE_AMPERSAND = SDLK_AMPERSAND,
|
||||
SC_KEYCODE_QUOTE = SDLK_QUOTE,
|
||||
SC_KEYCODE_LEFTPAREN = SDLK_LEFTPAREN,
|
||||
SC_KEYCODE_RIGHTPAREN = SDLK_RIGHTPAREN,
|
||||
SC_KEYCODE_ASTERISK = SDLK_ASTERISK,
|
||||
SC_KEYCODE_PLUS = SDLK_PLUS,
|
||||
SC_KEYCODE_COMMA = SDLK_COMMA,
|
||||
SC_KEYCODE_MINUS = SDLK_MINUS,
|
||||
SC_KEYCODE_PERIOD = SDLK_PERIOD,
|
||||
SC_KEYCODE_SLASH = SDLK_SLASH,
|
||||
SC_KEYCODE_0 = SDLK_0,
|
||||
SC_KEYCODE_1 = SDLK_1,
|
||||
SC_KEYCODE_2 = SDLK_2,
|
||||
SC_KEYCODE_3 = SDLK_3,
|
||||
SC_KEYCODE_4 = SDLK_4,
|
||||
SC_KEYCODE_5 = SDLK_5,
|
||||
SC_KEYCODE_6 = SDLK_6,
|
||||
SC_KEYCODE_7 = SDLK_7,
|
||||
SC_KEYCODE_8 = SDLK_8,
|
||||
SC_KEYCODE_9 = SDLK_9,
|
||||
SC_KEYCODE_COLON = SDLK_COLON,
|
||||
SC_KEYCODE_SEMICOLON = SDLK_SEMICOLON,
|
||||
SC_KEYCODE_LESS = SDLK_LESS,
|
||||
SC_KEYCODE_EQUALS = SDLK_EQUALS,
|
||||
SC_KEYCODE_GREATER = SDLK_GREATER,
|
||||
SC_KEYCODE_QUESTION = SDLK_QUESTION,
|
||||
SC_KEYCODE_AT = SDLK_AT,
|
||||
|
||||
SC_KEYCODE_LEFTBRACKET = SDLK_LEFTBRACKET,
|
||||
SC_KEYCODE_BACKSLASH = SDLK_BACKSLASH,
|
||||
SC_KEYCODE_RIGHTBRACKET = SDLK_RIGHTBRACKET,
|
||||
SC_KEYCODE_CARET = SDLK_CARET,
|
||||
SC_KEYCODE_UNDERSCORE = SDLK_UNDERSCORE,
|
||||
SC_KEYCODE_BACKQUOTE = SDLK_BACKQUOTE,
|
||||
SC_KEYCODE_a = SDLK_a,
|
||||
SC_KEYCODE_b = SDLK_b,
|
||||
SC_KEYCODE_c = SDLK_c,
|
||||
SC_KEYCODE_d = SDLK_d,
|
||||
SC_KEYCODE_e = SDLK_e,
|
||||
SC_KEYCODE_f = SDLK_f,
|
||||
SC_KEYCODE_g = SDLK_g,
|
||||
SC_KEYCODE_h = SDLK_h,
|
||||
SC_KEYCODE_i = SDLK_i,
|
||||
SC_KEYCODE_j = SDLK_j,
|
||||
SC_KEYCODE_k = SDLK_k,
|
||||
SC_KEYCODE_l = SDLK_l,
|
||||
SC_KEYCODE_m = SDLK_m,
|
||||
SC_KEYCODE_n = SDLK_n,
|
||||
SC_KEYCODE_o = SDLK_o,
|
||||
SC_KEYCODE_p = SDLK_p,
|
||||
SC_KEYCODE_q = SDLK_q,
|
||||
SC_KEYCODE_r = SDLK_r,
|
||||
SC_KEYCODE_s = SDLK_s,
|
||||
SC_KEYCODE_t = SDLK_t,
|
||||
SC_KEYCODE_u = SDLK_u,
|
||||
SC_KEYCODE_v = SDLK_v,
|
||||
SC_KEYCODE_w = SDLK_w,
|
||||
SC_KEYCODE_x = SDLK_x,
|
||||
SC_KEYCODE_y = SDLK_y,
|
||||
SC_KEYCODE_z = SDLK_z,
|
||||
|
||||
SC_KEYCODE_CAPSLOCK = SDLK_CAPSLOCK,
|
||||
|
||||
SC_KEYCODE_F1 = SDLK_F1,
|
||||
SC_KEYCODE_F2 = SDLK_F2,
|
||||
SC_KEYCODE_F3 = SDLK_F3,
|
||||
SC_KEYCODE_F4 = SDLK_F4,
|
||||
SC_KEYCODE_F5 = SDLK_F5,
|
||||
SC_KEYCODE_F6 = SDLK_F6,
|
||||
SC_KEYCODE_F7 = SDLK_F7,
|
||||
SC_KEYCODE_F8 = SDLK_F8,
|
||||
SC_KEYCODE_F9 = SDLK_F9,
|
||||
SC_KEYCODE_F10 = SDLK_F10,
|
||||
SC_KEYCODE_F11 = SDLK_F11,
|
||||
SC_KEYCODE_F12 = SDLK_F12,
|
||||
|
||||
SC_KEYCODE_PRINTSCREEN = SDLK_PRINTSCREEN,
|
||||
SC_KEYCODE_SCROLLLOCK = SDLK_SCROLLLOCK,
|
||||
SC_KEYCODE_PAUSE = SDLK_PAUSE,
|
||||
SC_KEYCODE_INSERT = SDLK_INSERT,
|
||||
SC_KEYCODE_HOME = SDLK_HOME,
|
||||
SC_KEYCODE_PAGEUP = SDLK_PAGEUP,
|
||||
SC_KEYCODE_DELETE = SDLK_DELETE,
|
||||
SC_KEYCODE_END = SDLK_END,
|
||||
SC_KEYCODE_PAGEDOWN = SDLK_PAGEDOWN,
|
||||
SC_KEYCODE_RIGHT = SDLK_RIGHT,
|
||||
SC_KEYCODE_LEFT = SDLK_LEFT,
|
||||
SC_KEYCODE_DOWN = SDLK_DOWN,
|
||||
SC_KEYCODE_UP = SDLK_UP,
|
||||
|
||||
SC_KEYCODE_KP_DIVIDE = SDLK_KP_DIVIDE,
|
||||
SC_KEYCODE_KP_MULTIPLY = SDLK_KP_MULTIPLY,
|
||||
SC_KEYCODE_KP_MINUS = SDLK_KP_MINUS,
|
||||
SC_KEYCODE_KP_PLUS = SDLK_KP_PLUS,
|
||||
SC_KEYCODE_KP_ENTER = SDLK_KP_ENTER,
|
||||
SC_KEYCODE_KP_1 = SDLK_KP_1,
|
||||
SC_KEYCODE_KP_2 = SDLK_KP_2,
|
||||
SC_KEYCODE_KP_3 = SDLK_KP_3,
|
||||
SC_KEYCODE_KP_4 = SDLK_KP_4,
|
||||
SC_KEYCODE_KP_5 = SDLK_KP_5,
|
||||
SC_KEYCODE_KP_6 = SDLK_KP_6,
|
||||
SC_KEYCODE_KP_7 = SDLK_KP_7,
|
||||
SC_KEYCODE_KP_8 = SDLK_KP_8,
|
||||
SC_KEYCODE_KP_9 = SDLK_KP_9,
|
||||
SC_KEYCODE_KP_0 = SDLK_KP_0,
|
||||
SC_KEYCODE_KP_PERIOD = SDLK_KP_PERIOD,
|
||||
SC_KEYCODE_KP_EQUALS = SDLK_KP_EQUALS,
|
||||
SC_KEYCODE_KP_LEFTPAREN = SDLK_KP_LEFTPAREN,
|
||||
SC_KEYCODE_KP_RIGHTPAREN = SDLK_KP_RIGHTPAREN,
|
||||
|
||||
SC_KEYCODE_LCTRL = SDLK_LCTRL,
|
||||
SC_KEYCODE_LSHIFT = SDLK_LSHIFT,
|
||||
SC_KEYCODE_LALT = SDLK_LALT,
|
||||
SC_KEYCODE_LGUI = SDLK_LGUI,
|
||||
SC_KEYCODE_RCTRL = SDLK_RCTRL,
|
||||
SC_KEYCODE_RSHIFT = SDLK_RSHIFT,
|
||||
SC_KEYCODE_RALT = SDLK_RALT,
|
||||
SC_KEYCODE_RGUI = SDLK_RGUI,
|
||||
};
|
||||
|
||||
enum sc_scancode {
|
||||
SC_SCANCODE_UNKNOWN = SDL_SCANCODE_UNKNOWN,
|
||||
|
||||
SC_SCANCODE_A = SDL_SCANCODE_A,
|
||||
SC_SCANCODE_B = SDL_SCANCODE_B,
|
||||
SC_SCANCODE_C = SDL_SCANCODE_C,
|
||||
SC_SCANCODE_D = SDL_SCANCODE_D,
|
||||
SC_SCANCODE_E = SDL_SCANCODE_E,
|
||||
SC_SCANCODE_F = SDL_SCANCODE_F,
|
||||
SC_SCANCODE_G = SDL_SCANCODE_G,
|
||||
SC_SCANCODE_H = SDL_SCANCODE_H,
|
||||
SC_SCANCODE_I = SDL_SCANCODE_I,
|
||||
SC_SCANCODE_J = SDL_SCANCODE_J,
|
||||
SC_SCANCODE_K = SDL_SCANCODE_K,
|
||||
SC_SCANCODE_L = SDL_SCANCODE_L,
|
||||
SC_SCANCODE_M = SDL_SCANCODE_M,
|
||||
SC_SCANCODE_N = SDL_SCANCODE_N,
|
||||
SC_SCANCODE_O = SDL_SCANCODE_O,
|
||||
SC_SCANCODE_P = SDL_SCANCODE_P,
|
||||
SC_SCANCODE_Q = SDL_SCANCODE_Q,
|
||||
SC_SCANCODE_R = SDL_SCANCODE_R,
|
||||
SC_SCANCODE_S = SDL_SCANCODE_S,
|
||||
SC_SCANCODE_T = SDL_SCANCODE_T,
|
||||
SC_SCANCODE_U = SDL_SCANCODE_U,
|
||||
SC_SCANCODE_V = SDL_SCANCODE_V,
|
||||
SC_SCANCODE_W = SDL_SCANCODE_W,
|
||||
SC_SCANCODE_X = SDL_SCANCODE_X,
|
||||
SC_SCANCODE_Y = SDL_SCANCODE_Y,
|
||||
SC_SCANCODE_Z = SDL_SCANCODE_Z,
|
||||
|
||||
SC_SCANCODE_1 = SDL_SCANCODE_1,
|
||||
SC_SCANCODE_2 = SDL_SCANCODE_2,
|
||||
SC_SCANCODE_3 = SDL_SCANCODE_3,
|
||||
SC_SCANCODE_4 = SDL_SCANCODE_4,
|
||||
SC_SCANCODE_5 = SDL_SCANCODE_5,
|
||||
SC_SCANCODE_6 = SDL_SCANCODE_6,
|
||||
SC_SCANCODE_7 = SDL_SCANCODE_7,
|
||||
SC_SCANCODE_8 = SDL_SCANCODE_8,
|
||||
SC_SCANCODE_9 = SDL_SCANCODE_9,
|
||||
SC_SCANCODE_0 = SDL_SCANCODE_0,
|
||||
|
||||
SC_SCANCODE_RETURN = SDL_SCANCODE_RETURN,
|
||||
SC_SCANCODE_ESCAPE = SDL_SCANCODE_ESCAPE,
|
||||
SC_SCANCODE_BACKSPACE = SDL_SCANCODE_BACKSPACE,
|
||||
SC_SCANCODE_TAB = SDL_SCANCODE_TAB,
|
||||
SC_SCANCODE_SPACE = SDL_SCANCODE_SPACE,
|
||||
|
||||
SC_SCANCODE_MINUS = SDL_SCANCODE_MINUS,
|
||||
SC_SCANCODE_EQUALS = SDL_SCANCODE_EQUALS,
|
||||
SC_SCANCODE_LEFTBRACKET = SDL_SCANCODE_LEFTBRACKET,
|
||||
SC_SCANCODE_RIGHTBRACKET = SDL_SCANCODE_RIGHTBRACKET,
|
||||
SC_SCANCODE_BACKSLASH = SDL_SCANCODE_BACKSLASH,
|
||||
SC_SCANCODE_NONUSHASH = SDL_SCANCODE_NONUSHASH,
|
||||
SC_SCANCODE_SEMICOLON = SDL_SCANCODE_SEMICOLON,
|
||||
SC_SCANCODE_APOSTROPHE = SDL_SCANCODE_APOSTROPHE,
|
||||
SC_SCANCODE_GRAVE = SDL_SCANCODE_GRAVE,
|
||||
SC_SCANCODE_COMMA = SDL_SCANCODE_COMMA,
|
||||
SC_SCANCODE_PERIOD = SDL_SCANCODE_PERIOD,
|
||||
SC_SCANCODE_SLASH = SDL_SCANCODE_SLASH,
|
||||
|
||||
SC_SCANCODE_CAPSLOCK = SDL_SCANCODE_CAPSLOCK,
|
||||
|
||||
SC_SCANCODE_F1 = SDL_SCANCODE_F1,
|
||||
SC_SCANCODE_F2 = SDL_SCANCODE_F2,
|
||||
SC_SCANCODE_F3 = SDL_SCANCODE_F3,
|
||||
SC_SCANCODE_F4 = SDL_SCANCODE_F4,
|
||||
SC_SCANCODE_F5 = SDL_SCANCODE_F5,
|
||||
SC_SCANCODE_F6 = SDL_SCANCODE_F6,
|
||||
SC_SCANCODE_F7 = SDL_SCANCODE_F7,
|
||||
SC_SCANCODE_F8 = SDL_SCANCODE_F8,
|
||||
SC_SCANCODE_F9 = SDL_SCANCODE_F9,
|
||||
SC_SCANCODE_F10 = SDL_SCANCODE_F10,
|
||||
SC_SCANCODE_F11 = SDL_SCANCODE_F11,
|
||||
SC_SCANCODE_F12 = SDL_SCANCODE_F12,
|
||||
|
||||
SC_SCANCODE_PRINTSCREEN = SDL_SCANCODE_PRINTSCREEN,
|
||||
SC_SCANCODE_SCROLLLOCK = SDL_SCANCODE_SCROLLLOCK,
|
||||
SC_SCANCODE_PAUSE = SDL_SCANCODE_PAUSE,
|
||||
SC_SCANCODE_INSERT = SDL_SCANCODE_INSERT,
|
||||
SC_SCANCODE_HOME = SDL_SCANCODE_HOME,
|
||||
SC_SCANCODE_PAGEUP = SDL_SCANCODE_PAGEUP,
|
||||
SC_SCANCODE_DELETE = SDL_SCANCODE_DELETE,
|
||||
SC_SCANCODE_END = SDL_SCANCODE_END,
|
||||
SC_SCANCODE_PAGEDOWN = SDL_SCANCODE_PAGEDOWN,
|
||||
SC_SCANCODE_RIGHT = SDL_SCANCODE_RIGHT,
|
||||
SC_SCANCODE_LEFT = SDL_SCANCODE_LEFT,
|
||||
SC_SCANCODE_DOWN = SDL_SCANCODE_DOWN,
|
||||
SC_SCANCODE_UP = SDL_SCANCODE_UP,
|
||||
|
||||
SC_SCANCODE_NUMLOCK = SDL_SCANCODE_NUMLOCKCLEAR,
|
||||
SC_SCANCODE_KP_DIVIDE = SDL_SCANCODE_KP_DIVIDE,
|
||||
SC_SCANCODE_KP_MULTIPLY = SDL_SCANCODE_KP_MULTIPLY,
|
||||
SC_SCANCODE_KP_MINUS = SDL_SCANCODE_KP_MINUS,
|
||||
SC_SCANCODE_KP_PLUS = SDL_SCANCODE_KP_PLUS,
|
||||
SC_SCANCODE_KP_ENTER = SDL_SCANCODE_KP_ENTER,
|
||||
SC_SCANCODE_KP_1 = SDL_SCANCODE_KP_1,
|
||||
SC_SCANCODE_KP_2 = SDL_SCANCODE_KP_2,
|
||||
SC_SCANCODE_KP_3 = SDL_SCANCODE_KP_3,
|
||||
SC_SCANCODE_KP_4 = SDL_SCANCODE_KP_4,
|
||||
SC_SCANCODE_KP_5 = SDL_SCANCODE_KP_5,
|
||||
SC_SCANCODE_KP_6 = SDL_SCANCODE_KP_6,
|
||||
SC_SCANCODE_KP_7 = SDL_SCANCODE_KP_7,
|
||||
SC_SCANCODE_KP_8 = SDL_SCANCODE_KP_8,
|
||||
SC_SCANCODE_KP_9 = SDL_SCANCODE_KP_9,
|
||||
SC_SCANCODE_KP_0 = SDL_SCANCODE_KP_0,
|
||||
SC_SCANCODE_KP_PERIOD = SDL_SCANCODE_KP_PERIOD,
|
||||
|
||||
SC_SCANCODE_LCTRL = SDL_SCANCODE_LCTRL,
|
||||
SC_SCANCODE_LSHIFT = SDL_SCANCODE_LSHIFT,
|
||||
SC_SCANCODE_LALT = SDL_SCANCODE_LALT,
|
||||
SC_SCANCODE_LGUI = SDL_SCANCODE_LGUI,
|
||||
SC_SCANCODE_RCTRL = SDL_SCANCODE_RCTRL,
|
||||
SC_SCANCODE_RSHIFT = SDL_SCANCODE_RSHIFT,
|
||||
SC_SCANCODE_RALT = SDL_SCANCODE_RALT,
|
||||
SC_SCANCODE_RGUI = SDL_SCANCODE_RGUI,
|
||||
};
|
||||
|
||||
// On purpose, only use the "mask" values (1, 2, 4, 8, 16) for a single button,
|
||||
// to avoid unnecessary conversions (and confusion).
|
||||
enum sc_mouse_button {
|
||||
SC_MOUSE_BUTTON_UNKNOWN = 0,
|
||||
SC_MOUSE_BUTTON_LEFT = SDL_BUTTON(SDL_BUTTON_LEFT),
|
||||
SC_MOUSE_BUTTON_RIGHT = SDL_BUTTON(SDL_BUTTON_RIGHT),
|
||||
SC_MOUSE_BUTTON_MIDDLE = SDL_BUTTON(SDL_BUTTON_MIDDLE),
|
||||
SC_MOUSE_BUTTON_X1 = SDL_BUTTON(SDL_BUTTON_X1),
|
||||
SC_MOUSE_BUTTON_X2 = SDL_BUTTON(SDL_BUTTON_X2),
|
||||
};
|
||||
|
||||
static_assert(sizeof(enum sc_mod) >= sizeof(SDL_Keymod),
|
||||
"SDL_Keymod must be convertible to sc_mod");
|
||||
|
||||
static_assert(sizeof(enum sc_keycode) >= sizeof(SDL_Keycode),
|
||||
"SDL_Keycode must be convertible to sc_keycode");
|
||||
|
||||
static_assert(sizeof(enum sc_scancode) >= sizeof(SDL_Scancode),
|
||||
"SDL_Scancode must be convertible to sc_scancode");
|
||||
|
||||
enum sc_touch_action {
|
||||
SC_TOUCH_ACTION_MOVE,
|
||||
SC_TOUCH_ACTION_DOWN,
|
||||
SC_TOUCH_ACTION_UP,
|
||||
};
|
||||
|
||||
struct sc_key_event {
|
||||
enum sc_action action;
|
||||
enum sc_keycode keycode;
|
||||
enum sc_scancode scancode;
|
||||
uint16_t mods_state; // bitwise-OR of sc_mod values
|
||||
bool repeat;
|
||||
};
|
||||
|
||||
struct sc_text_event {
|
||||
const char *text; // not owned
|
||||
};
|
||||
|
||||
struct sc_mouse_click_event {
|
||||
struct sc_position position;
|
||||
enum sc_action action;
|
||||
enum sc_mouse_button button;
|
||||
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
|
||||
};
|
||||
|
||||
struct sc_mouse_scroll_event {
|
||||
struct sc_position position;
|
||||
int32_t hscroll;
|
||||
int32_t vscroll;
|
||||
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
|
||||
};
|
||||
|
||||
struct sc_mouse_motion_event {
|
||||
struct sc_position position;
|
||||
int32_t xrel;
|
||||
int32_t yrel;
|
||||
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
|
||||
};
|
||||
|
||||
struct sc_touch_event {
|
||||
struct sc_position position;
|
||||
enum sc_touch_action action;
|
||||
uint64_t pointer_id;
|
||||
float pressure;
|
||||
};
|
||||
|
||||
#endif
|
@ -3,39 +3,110 @@
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_keycode.h>
|
||||
|
||||
#include "input_events.h"
|
||||
#include "screen.h"
|
||||
#include "util/log.h"
|
||||
|
||||
static const int ACTION_DOWN = 1;
|
||||
static const int ACTION_UP = 1 << 1;
|
||||
static inline uint16_t
|
||||
sc_mods_state_from_sdl(uint16_t mods_state) {
|
||||
return mods_state;
|
||||
}
|
||||
|
||||
static inline enum sc_keycode
|
||||
sc_keycode_from_sdl(SDL_Keycode keycode) {
|
||||
return (enum sc_keycode) keycode;
|
||||
}
|
||||
|
||||
static inline enum sc_scancode
|
||||
sc_scancode_from_sdl(SDL_Scancode scancode) {
|
||||
return (enum sc_scancode) scancode;
|
||||
}
|
||||
|
||||
static inline enum sc_action
|
||||
sc_action_from_sdl_keyboard_type(uint32_t type) {
|
||||
assert(type == SDL_KEYDOWN || type == SDL_KEYUP);
|
||||
if (type == SDL_KEYDOWN) {
|
||||
return SC_ACTION_DOWN;
|
||||
}
|
||||
return SC_ACTION_UP;
|
||||
}
|
||||
|
||||
static inline enum sc_action
|
||||
sc_action_from_sdl_mousebutton_type(uint32_t type) {
|
||||
assert(type == SDL_MOUSEBUTTONDOWN || type == SDL_MOUSEBUTTONUP);
|
||||
if (type == SDL_MOUSEBUTTONDOWN) {
|
||||
return SC_ACTION_DOWN;
|
||||
}
|
||||
return SC_ACTION_UP;
|
||||
}
|
||||
|
||||
static inline enum sc_touch_action
|
||||
sc_touch_action_from_sdl(uint32_t type) {
|
||||
assert(type == SDL_FINGERMOTION || type == SDL_FINGERDOWN ||
|
||||
type == SDL_FINGERUP);
|
||||
if (type == SDL_FINGERMOTION) {
|
||||
return SC_TOUCH_ACTION_MOVE;
|
||||
}
|
||||
if (type == SDL_FINGERDOWN) {
|
||||
return SC_TOUCH_ACTION_DOWN;
|
||||
}
|
||||
return SC_TOUCH_ACTION_UP;
|
||||
}
|
||||
|
||||
static inline enum sc_mouse_button
|
||||
sc_mouse_button_from_sdl(uint8_t button) {
|
||||
if (button >= SDL_BUTTON_LEFT && button <= SDL_BUTTON_X2) {
|
||||
// SC_MOUSE_BUTTON_* constants are initialized from SDL_BUTTON(index)
|
||||
return SDL_BUTTON(button);
|
||||
}
|
||||
|
||||
return SC_MOUSE_BUTTON_UNKNOWN;
|
||||
}
|
||||
|
||||
static inline uint8_t
|
||||
sc_mouse_buttons_state_from_sdl(uint32_t buttons_state,
|
||||
bool forward_all_clicks) {
|
||||
assert(buttons_state < 0x100); // fits in uint8_t
|
||||
|
||||
uint8_t mask = SC_MOUSE_BUTTON_LEFT;
|
||||
if (forward_all_clicks) {
|
||||
mask |= SC_MOUSE_BUTTON_RIGHT
|
||||
| SC_MOUSE_BUTTON_MIDDLE
|
||||
| SC_MOUSE_BUTTON_X1
|
||||
| SC_MOUSE_BUTTON_X2;
|
||||
}
|
||||
|
||||
return buttons_state & mask;
|
||||
}
|
||||
|
||||
#define SC_SDL_SHORTCUT_MODS_MASK (KMOD_CTRL | KMOD_ALT | KMOD_GUI)
|
||||
|
||||
static inline uint16_t
|
||||
to_sdl_mod(unsigned mod) {
|
||||
to_sdl_mod(unsigned shortcut_mod) {
|
||||
uint16_t sdl_mod = 0;
|
||||
if (mod & SC_MOD_LCTRL) {
|
||||
if (shortcut_mod & SC_SHORTCUT_MOD_LCTRL) {
|
||||
sdl_mod |= KMOD_LCTRL;
|
||||
}
|
||||
if (mod & SC_MOD_RCTRL) {
|
||||
if (shortcut_mod & SC_SHORTCUT_MOD_RCTRL) {
|
||||
sdl_mod |= KMOD_RCTRL;
|
||||
}
|
||||
if (mod & SC_MOD_LALT) {
|
||||
if (shortcut_mod & SC_SHORTCUT_MOD_LALT) {
|
||||
sdl_mod |= KMOD_LALT;
|
||||
}
|
||||
if (mod & SC_MOD_RALT) {
|
||||
if (shortcut_mod & SC_SHORTCUT_MOD_RALT) {
|
||||
sdl_mod |= KMOD_RALT;
|
||||
}
|
||||
if (mod & SC_MOD_LSUPER) {
|
||||
if (shortcut_mod & SC_SHORTCUT_MOD_LSUPER) {
|
||||
sdl_mod |= KMOD_LGUI;
|
||||
}
|
||||
if (mod & SC_MOD_RSUPER) {
|
||||
if (shortcut_mod & SC_SHORTCUT_MOD_RSUPER) {
|
||||
sdl_mod |= KMOD_RGUI;
|
||||
}
|
||||
return sdl_mod;
|
||||
}
|
||||
|
||||
static bool
|
||||
is_shortcut_mod(struct input_manager *im, uint16_t sdl_mod) {
|
||||
is_shortcut_mod(struct sc_input_manager *im, uint16_t sdl_mod) {
|
||||
// keep only the relevant modifier keys
|
||||
sdl_mod &= SC_SDL_SHORTCUT_MODS_MASK;
|
||||
|
||||
@ -51,24 +122,22 @@ is_shortcut_mod(struct input_manager *im, uint16_t sdl_mod) {
|
||||
}
|
||||
|
||||
void
|
||||
input_manager_init(struct input_manager *im, struct controller *controller,
|
||||
struct screen *screen, struct sc_key_processor *kp,
|
||||
struct sc_mouse_processor *mp,
|
||||
const struct scrcpy_options *options) {
|
||||
assert(!options->control || (kp && kp->ops));
|
||||
assert(!options->control || (mp && mp->ops));
|
||||
sc_input_manager_init(struct sc_input_manager *im,
|
||||
const struct sc_input_manager_params *params) {
|
||||
assert(!params->control || (params->kp && params->kp->ops));
|
||||
assert(!params->control || (params->mp && params->mp->ops));
|
||||
|
||||
im->controller = controller;
|
||||
im->screen = screen;
|
||||
im->kp = kp;
|
||||
im->mp = mp;
|
||||
im->controller = params->controller;
|
||||
im->screen = params->screen;
|
||||
im->kp = params->kp;
|
||||
im->mp = params->mp;
|
||||
|
||||
im->control = options->control;
|
||||
im->forward_all_clicks = options->forward_all_clicks;
|
||||
im->legacy_paste = options->legacy_paste;
|
||||
im->clipboard_autosync = options->clipboard_autosync;
|
||||
im->control = params->control;
|
||||
im->forward_all_clicks = params->forward_all_clicks;
|
||||
im->legacy_paste = params->legacy_paste;
|
||||
im->clipboard_autosync = params->clipboard_autosync;
|
||||
|
||||
const struct sc_shortcut_mods *shortcut_mods = &options->shortcut_mods;
|
||||
const struct sc_shortcut_mods *shortcut_mods = params->shortcut_mods;
|
||||
assert(shortcut_mods->count);
|
||||
assert(shortcut_mods->count < SC_MAX_SHORTCUT_MODS);
|
||||
for (unsigned i = 0; i < shortcut_mods->count; ++i) {
|
||||
@ -88,127 +157,112 @@ input_manager_init(struct input_manager *im, struct controller *controller,
|
||||
}
|
||||
|
||||
static void
|
||||
send_keycode(struct controller *controller, enum android_keycode keycode,
|
||||
int actions, const char *name) {
|
||||
send_keycode(struct sc_controller *controller, enum android_keycode keycode,
|
||||
enum sc_action action, const char *name) {
|
||||
// send DOWN event
|
||||
struct control_msg msg;
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
|
||||
msg.inject_keycode.action = action == SC_ACTION_DOWN
|
||||
? AKEY_EVENT_ACTION_DOWN
|
||||
: AKEY_EVENT_ACTION_UP;
|
||||
msg.inject_keycode.keycode = keycode;
|
||||
msg.inject_keycode.metastate = 0;
|
||||
msg.inject_keycode.repeat = 0;
|
||||
|
||||
if (actions & ACTION_DOWN) {
|
||||
msg.inject_keycode.action = AKEY_EVENT_ACTION_DOWN;
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request 'inject %s (DOWN)'", name);
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (actions & ACTION_UP) {
|
||||
msg.inject_keycode.action = AKEY_EVENT_ACTION_UP;
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request 'inject %s (UP)'", name);
|
||||
}
|
||||
if (!sc_controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request 'inject %s'", name);
|
||||
}
|
||||
}
|
||||
|
||||
static inline void
|
||||
action_home(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_HOME, actions, "HOME");
|
||||
action_home(struct sc_controller *controller, enum sc_action action) {
|
||||
send_keycode(controller, AKEYCODE_HOME, action, "HOME");
|
||||
}
|
||||
|
||||
static inline void
|
||||
action_back(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_BACK, actions, "BACK");
|
||||
action_back(struct sc_controller *controller, enum sc_action action) {
|
||||
send_keycode(controller, AKEYCODE_BACK, action, "BACK");
|
||||
}
|
||||
|
||||
static inline void
|
||||
action_app_switch(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_APP_SWITCH, actions, "APP_SWITCH");
|
||||
action_app_switch(struct sc_controller *controller, enum sc_action action) {
|
||||
send_keycode(controller, AKEYCODE_APP_SWITCH, action, "APP_SWITCH");
|
||||
}
|
||||
|
||||
static inline void
|
||||
action_power(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_POWER, actions, "POWER");
|
||||
action_power(struct sc_controller *controller, enum sc_action action) {
|
||||
send_keycode(controller, AKEYCODE_POWER, action, "POWER");
|
||||
}
|
||||
|
||||
static inline void
|
||||
action_volume_up(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_VOLUME_UP, actions, "VOLUME_UP");
|
||||
action_volume_up(struct sc_controller *controller, enum sc_action action) {
|
||||
send_keycode(controller, AKEYCODE_VOLUME_UP, action, "VOLUME_UP");
|
||||
}
|
||||
|
||||
static inline void
|
||||
action_volume_down(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_VOLUME_DOWN, actions, "VOLUME_DOWN");
|
||||
action_volume_down(struct sc_controller *controller, enum sc_action action) {
|
||||
send_keycode(controller, AKEYCODE_VOLUME_DOWN, action, "VOLUME_DOWN");
|
||||
}
|
||||
|
||||
static inline void
|
||||
action_menu(struct controller *controller, int actions) {
|
||||
send_keycode(controller, AKEYCODE_MENU, actions, "MENU");
|
||||
action_menu(struct sc_controller *controller, enum sc_action action) {
|
||||
send_keycode(controller, AKEYCODE_MENU, action, "MENU");
|
||||
}
|
||||
|
||||
// turn the screen on if it was off, press BACK otherwise
|
||||
// If the screen is off, it is turned on only on ACTION_DOWN
|
||||
static void
|
||||
press_back_or_turn_screen_on(struct controller *controller, int actions) {
|
||||
struct control_msg msg;
|
||||
press_back_or_turn_screen_on(struct sc_controller *controller,
|
||||
enum sc_action action) {
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON;
|
||||
msg.back_or_screen_on.action = action == SC_ACTION_DOWN
|
||||
? AKEY_EVENT_ACTION_DOWN
|
||||
: AKEY_EVENT_ACTION_UP;
|
||||
|
||||
if (actions & ACTION_DOWN) {
|
||||
msg.back_or_screen_on.action = AKEY_EVENT_ACTION_DOWN;
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request 'press back or turn screen on'");
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (actions & ACTION_UP) {
|
||||
msg.back_or_screen_on.action = AKEY_EVENT_ACTION_UP;
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request 'press back or turn screen on'");
|
||||
}
|
||||
if (!sc_controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request 'press back or turn screen on'");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
expand_notification_panel(struct controller *controller) {
|
||||
struct control_msg msg;
|
||||
expand_notification_panel(struct sc_controller *controller) {
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL;
|
||||
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
if (!sc_controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request 'expand notification panel'");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
expand_settings_panel(struct controller *controller) {
|
||||
struct control_msg msg;
|
||||
expand_settings_panel(struct sc_controller *controller) {
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL;
|
||||
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
if (!sc_controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request 'expand settings panel'");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
collapse_panels(struct controller *controller) {
|
||||
struct control_msg msg;
|
||||
collapse_panels(struct sc_controller *controller) {
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_COLLAPSE_PANELS;
|
||||
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
if (!sc_controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request 'collapse notification panel'");
|
||||
}
|
||||
}
|
||||
|
||||
static bool
|
||||
get_device_clipboard(struct controller *controller,
|
||||
get_device_clipboard(struct sc_controller *controller,
|
||||
enum get_clipboard_copy_key copy_key) {
|
||||
struct control_msg msg;
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_GET_CLIPBOARD;
|
||||
msg.get_clipboard.copy_key = copy_key;
|
||||
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
if (!sc_controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request 'get device clipboard'");
|
||||
return false;
|
||||
}
|
||||
@ -217,7 +271,7 @@ get_device_clipboard(struct controller *controller,
|
||||
}
|
||||
|
||||
static bool
|
||||
set_device_clipboard(struct controller *controller, bool paste,
|
||||
set_device_clipboard(struct sc_controller *controller, bool paste,
|
||||
uint64_t sequence) {
|
||||
char *text = SDL_GetClipboardText();
|
||||
if (!text) {
|
||||
@ -232,13 +286,13 @@ set_device_clipboard(struct controller *controller, bool paste,
|
||||
return false;
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_SET_CLIPBOARD;
|
||||
msg.set_clipboard.sequence = sequence;
|
||||
msg.set_clipboard.text = text_dup;
|
||||
msg.set_clipboard.paste = paste;
|
||||
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
if (!sc_controller_push_msg(controller, &msg)) {
|
||||
free(text_dup);
|
||||
LOGW("Could not request 'set device clipboard'");
|
||||
return false;
|
||||
@ -248,13 +302,13 @@ set_device_clipboard(struct controller *controller, bool paste,
|
||||
}
|
||||
|
||||
static void
|
||||
set_screen_power_mode(struct controller *controller,
|
||||
set_screen_power_mode(struct sc_controller *controller,
|
||||
enum screen_power_mode mode) {
|
||||
struct control_msg msg;
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
|
||||
msg.set_screen_power_mode.mode = mode;
|
||||
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
if (!sc_controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request 'set screen power mode'");
|
||||
}
|
||||
}
|
||||
@ -276,7 +330,7 @@ switch_fps_counter_state(struct fps_counter *fps_counter) {
|
||||
}
|
||||
|
||||
static void
|
||||
clipboard_paste(struct controller *controller) {
|
||||
clipboard_paste(struct sc_controller *controller) {
|
||||
char *text = SDL_GetClipboardText();
|
||||
if (!text) {
|
||||
LOGW("Could not get clipboard text: %s", SDL_GetError());
|
||||
@ -295,55 +349,64 @@ clipboard_paste(struct controller *controller) {
|
||||
return;
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
|
||||
msg.inject_text.text = text_dup;
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
if (!sc_controller_push_msg(controller, &msg)) {
|
||||
free(text_dup);
|
||||
LOGW("Could not request 'paste clipboard'");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
rotate_device(struct controller *controller) {
|
||||
struct control_msg msg;
|
||||
rotate_device(struct sc_controller *controller) {
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_ROTATE_DEVICE;
|
||||
|
||||
if (!controller_push_msg(controller, &msg)) {
|
||||
if (!sc_controller_push_msg(controller, &msg)) {
|
||||
LOGW("Could not request device rotation");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
rotate_client_left(struct screen *screen) {
|
||||
rotate_client_left(struct sc_screen *screen) {
|
||||
unsigned new_rotation = (screen->rotation + 1) % 4;
|
||||
screen_set_rotation(screen, new_rotation);
|
||||
sc_screen_set_rotation(screen, new_rotation);
|
||||
}
|
||||
|
||||
static void
|
||||
rotate_client_right(struct screen *screen) {
|
||||
rotate_client_right(struct sc_screen *screen) {
|
||||
unsigned new_rotation = (screen->rotation + 3) % 4;
|
||||
screen_set_rotation(screen, new_rotation);
|
||||
sc_screen_set_rotation(screen, new_rotation);
|
||||
}
|
||||
|
||||
static void
|
||||
input_manager_process_text_input(struct input_manager *im,
|
||||
const SDL_TextInputEvent *event) {
|
||||
sc_input_manager_process_text_input(struct sc_input_manager *im,
|
||||
const SDL_TextInputEvent *event) {
|
||||
if (!im->kp->ops->process_text) {
|
||||
// The key processor does not support text input
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_shortcut_mod(im, SDL_GetModState())) {
|
||||
// A shortcut must never generate text events
|
||||
return;
|
||||
}
|
||||
|
||||
im->kp->ops->process_text(im->kp, event);
|
||||
struct sc_text_event evt = {
|
||||
.text = event->text,
|
||||
};
|
||||
|
||||
im->kp->ops->process_text(im->kp, &evt);
|
||||
}
|
||||
|
||||
static bool
|
||||
simulate_virtual_finger(struct input_manager *im,
|
||||
simulate_virtual_finger(struct sc_input_manager *im,
|
||||
enum android_motionevent_action action,
|
||||
struct sc_point point) {
|
||||
bool up = action == AMOTION_EVENT_ACTION_UP;
|
||||
|
||||
struct control_msg msg;
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
msg.inject_touch_event.action = action;
|
||||
msg.inject_touch_event.position.screen_size = im->screen->frame_size;
|
||||
@ -352,7 +415,7 @@ simulate_virtual_finger(struct input_manager *im,
|
||||
msg.inject_touch_event.pressure = up ? 0.0f : 1.0f;
|
||||
msg.inject_touch_event.buttons = 0;
|
||||
|
||||
if (!controller_push_msg(im->controller, &msg)) {
|
||||
if (!sc_controller_push_msg(im->controller, &msg)) {
|
||||
LOGW("Could not request 'inject virtual finger event'");
|
||||
return false;
|
||||
}
|
||||
@ -368,12 +431,12 @@ inverse_point(struct sc_point point, struct sc_size size) {
|
||||
}
|
||||
|
||||
static void
|
||||
input_manager_process_key(struct input_manager *im,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
sc_input_manager_process_key(struct sc_input_manager *im,
|
||||
const SDL_KeyboardEvent *event) {
|
||||
// control: indicates the state of the command-line option --no-control
|
||||
bool control = im->control;
|
||||
|
||||
struct controller *controller = im->controller;
|
||||
struct sc_controller *controller = im->controller;
|
||||
|
||||
SDL_Keycode keycode = event->keysym.sym;
|
||||
uint16_t mod = event->keysym.mod;
|
||||
@ -396,7 +459,7 @@ input_manager_process_key(struct input_manager *im,
|
||||
|
||||
// The shortcut modifier is pressed
|
||||
if (smod) {
|
||||
int action = down ? ACTION_DOWN : ACTION_UP;
|
||||
enum sc_action action = down ? SC_ACTION_DOWN : SC_ACTION_UP;
|
||||
switch (keycode) {
|
||||
case SDLK_h:
|
||||
if (control && !shift && !repeat) {
|
||||
@ -481,17 +544,17 @@ input_manager_process_key(struct input_manager *im,
|
||||
return;
|
||||
case SDLK_f:
|
||||
if (!shift && !repeat && down) {
|
||||
screen_switch_fullscreen(im->screen);
|
||||
sc_screen_switch_fullscreen(im->screen);
|
||||
}
|
||||
return;
|
||||
case SDLK_w:
|
||||
if (!shift && !repeat && down) {
|
||||
screen_resize_to_fit(im->screen);
|
||||
sc_screen_resize_to_fit(im->screen);
|
||||
}
|
||||
return;
|
||||
case SDLK_g:
|
||||
if (!shift && !repeat && down) {
|
||||
screen_resize_to_pixel_perfect(im->screen);
|
||||
sc_screen_resize_to_pixel_perfect(im->screen);
|
||||
}
|
||||
return;
|
||||
case SDLK_i:
|
||||
@ -553,45 +616,90 @@ input_manager_process_key(struct input_manager *im,
|
||||
}
|
||||
}
|
||||
|
||||
im->kp->ops->process_key(im->kp, event, ack_to_wait);
|
||||
struct sc_key_event evt = {
|
||||
.action = sc_action_from_sdl_keyboard_type(event->type),
|
||||
.keycode = sc_keycode_from_sdl(event->keysym.sym),
|
||||
.scancode = sc_scancode_from_sdl(event->keysym.scancode),
|
||||
.repeat = event->repeat,
|
||||
.mods_state = sc_mods_state_from_sdl(event->keysym.mod),
|
||||
};
|
||||
|
||||
assert(im->kp->ops->process_key);
|
||||
im->kp->ops->process_key(im->kp, &evt, ack_to_wait);
|
||||
}
|
||||
|
||||
static void
|
||||
input_manager_process_mouse_motion(struct input_manager *im,
|
||||
const SDL_MouseMotionEvent *event) {
|
||||
uint32_t mask = SDL_BUTTON_LMASK;
|
||||
if (im->forward_all_clicks) {
|
||||
mask |= SDL_BUTTON_MMASK | SDL_BUTTON_RMASK;
|
||||
}
|
||||
if (!(event->state & mask)) {
|
||||
// do not send motion events when no click is pressed
|
||||
return;
|
||||
}
|
||||
sc_input_manager_process_mouse_motion(struct sc_input_manager *im,
|
||||
const SDL_MouseMotionEvent *event) {
|
||||
|
||||
if (event->which == SDL_TOUCH_MOUSEID) {
|
||||
// simulated from touch events, so it's a duplicate
|
||||
return;
|
||||
}
|
||||
|
||||
im->mp->ops->process_mouse_motion(im->mp, event);
|
||||
struct sc_mouse_motion_event evt = {
|
||||
.position = {
|
||||
.screen_size = im->screen->frame_size,
|
||||
.point = sc_screen_convert_window_to_frame_coords(im->screen,
|
||||
event->x,
|
||||
event->y),
|
||||
},
|
||||
.xrel = event->xrel,
|
||||
.yrel = event->yrel,
|
||||
.buttons_state =
|
||||
sc_mouse_buttons_state_from_sdl(event->state,
|
||||
im->forward_all_clicks),
|
||||
};
|
||||
|
||||
assert(im->mp->ops->process_mouse_motion);
|
||||
im->mp->ops->process_mouse_motion(im->mp, &evt);
|
||||
|
||||
// vfinger must never be used in relative mode
|
||||
assert(!im->mp->relative_mode || !im->vfinger_down);
|
||||
|
||||
if (im->vfinger_down) {
|
||||
assert(!im->mp->relative_mode); // assert one more time
|
||||
struct sc_point mouse =
|
||||
screen_convert_window_to_frame_coords(im->screen, event->x,
|
||||
event->y);
|
||||
sc_screen_convert_window_to_frame_coords(im->screen, event->x,
|
||||
event->y);
|
||||
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
|
||||
simulate_virtual_finger(im, AMOTION_EVENT_ACTION_MOVE, vfinger);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
input_manager_process_touch(struct input_manager *im,
|
||||
const SDL_TouchFingerEvent *event) {
|
||||
im->mp->ops->process_touch(im->mp, event);
|
||||
sc_input_manager_process_touch(struct sc_input_manager *im,
|
||||
const SDL_TouchFingerEvent *event) {
|
||||
if (!im->mp->ops->process_touch) {
|
||||
// The mouse processor does not support touch events
|
||||
return;
|
||||
}
|
||||
|
||||
int dw;
|
||||
int dh;
|
||||
SDL_GL_GetDrawableSize(im->screen->window, &dw, &dh);
|
||||
|
||||
// SDL touch event coordinates are normalized in the range [0; 1]
|
||||
int32_t x = event->x * dw;
|
||||
int32_t y = event->y * dh;
|
||||
|
||||
struct sc_touch_event evt = {
|
||||
.position = {
|
||||
.screen_size = im->screen->frame_size,
|
||||
.point =
|
||||
sc_screen_convert_drawable_to_frame_coords(im->screen, x, y),
|
||||
},
|
||||
.action = sc_touch_action_from_sdl(event->type),
|
||||
.pointer_id = event->fingerId,
|
||||
.pressure = event->pressure,
|
||||
};
|
||||
|
||||
im->mp->ops->process_touch(im->mp, &evt);
|
||||
}
|
||||
|
||||
static void
|
||||
input_manager_process_mouse_button(struct input_manager *im,
|
||||
const SDL_MouseButtonEvent *event) {
|
||||
sc_input_manager_process_mouse_button(struct sc_input_manager *im,
|
||||
const SDL_MouseButtonEvent *event) {
|
||||
bool control = im->control;
|
||||
|
||||
if (event->which == SDL_TOUCH_MOUSEID) {
|
||||
@ -601,7 +709,7 @@ input_manager_process_mouse_button(struct input_manager *im,
|
||||
|
||||
bool down = event->type == SDL_MOUSEBUTTONDOWN;
|
||||
if (!im->forward_all_clicks) {
|
||||
int action = down ? ACTION_DOWN : ACTION_UP;
|
||||
enum sc_action action = down ? SC_ACTION_DOWN : SC_ACTION_UP;
|
||||
|
||||
if (control && event->button == SDL_BUTTON_X1) {
|
||||
action_app_switch(im->controller, action);
|
||||
@ -628,13 +736,13 @@ input_manager_process_mouse_button(struct input_manager *im,
|
||||
if (event->button == SDL_BUTTON_LEFT && event->clicks == 2) {
|
||||
int32_t x = event->x;
|
||||
int32_t y = event->y;
|
||||
screen_hidpi_scale_coords(im->screen, &x, &y);
|
||||
sc_screen_hidpi_scale_coords(im->screen, &x, &y);
|
||||
SDL_Rect *r = &im->screen->rect;
|
||||
bool outside = x < r->x || x >= r->x + r->w
|
||||
|| y < r->y || y >= r->y + r->h;
|
||||
if (outside) {
|
||||
if (down) {
|
||||
screen_resize_to_fit(im->screen);
|
||||
sc_screen_resize_to_fit(im->screen);
|
||||
}
|
||||
return;
|
||||
}
|
||||
@ -646,7 +754,30 @@ input_manager_process_mouse_button(struct input_manager *im,
|
||||
return;
|
||||
}
|
||||
|
||||
im->mp->ops->process_mouse_button(im->mp, event);
|
||||
uint32_t sdl_buttons_state = SDL_GetMouseState(NULL, NULL);
|
||||
|
||||
struct sc_mouse_click_event evt = {
|
||||
.position = {
|
||||
.screen_size = im->screen->frame_size,
|
||||
.point = sc_screen_convert_window_to_frame_coords(im->screen,
|
||||
event->x,
|
||||
event->y),
|
||||
},
|
||||
.action = sc_action_from_sdl_mousebutton_type(event->type),
|
||||
.button = sc_mouse_button_from_sdl(event->button),
|
||||
.buttons_state =
|
||||
sc_mouse_buttons_state_from_sdl(sdl_buttons_state,
|
||||
im->forward_all_clicks),
|
||||
};
|
||||
|
||||
assert(im->mp->ops->process_mouse_click);
|
||||
im->mp->ops->process_mouse_click(im->mp, &evt);
|
||||
|
||||
if (im->mp->relative_mode) {
|
||||
assert(!im->vfinger_down); // vfinger must not be used in relative mode
|
||||
// No pinch-to-zoom simulation
|
||||
return;
|
||||
}
|
||||
|
||||
// Pinch-to-zoom simulation.
|
||||
//
|
||||
@ -658,11 +789,12 @@ input_manager_process_mouse_button(struct input_manager *im,
|
||||
// In other words, the center of the rotation/scaling is the center of the
|
||||
// screen.
|
||||
#define CTRL_PRESSED (SDL_GetModState() & (KMOD_LCTRL | KMOD_RCTRL))
|
||||
if ((down && !im->vfinger_down && CTRL_PRESSED)
|
||||
|| (!down && im->vfinger_down)) {
|
||||
if (event->button == SDL_BUTTON_LEFT &&
|
||||
((down && !im->vfinger_down && CTRL_PRESSED) ||
|
||||
(!down && im->vfinger_down))) {
|
||||
struct sc_point mouse =
|
||||
screen_convert_window_to_frame_coords(im->screen, event->x,
|
||||
event->y);
|
||||
sc_screen_convert_window_to_frame_coords(im->screen, event->x,
|
||||
event->y);
|
||||
struct sc_point vfinger = inverse_point(mouse, im->screen->frame_size);
|
||||
enum android_motionevent_action action = down
|
||||
? AMOTION_EVENT_ACTION_DOWN
|
||||
@ -675,48 +807,70 @@ input_manager_process_mouse_button(struct input_manager *im,
|
||||
}
|
||||
|
||||
static void
|
||||
input_manager_process_mouse_wheel(struct input_manager *im,
|
||||
const SDL_MouseWheelEvent *event) {
|
||||
im->mp->ops->process_mouse_wheel(im->mp, event);
|
||||
sc_input_manager_process_mouse_wheel(struct sc_input_manager *im,
|
||||
const SDL_MouseWheelEvent *event) {
|
||||
if (!im->mp->ops->process_mouse_scroll) {
|
||||
// The mouse processor does not support scroll events
|
||||
return;
|
||||
}
|
||||
|
||||
// mouse_x and mouse_y are expressed in pixels relative to the window
|
||||
int mouse_x;
|
||||
int mouse_y;
|
||||
uint32_t buttons = SDL_GetMouseState(&mouse_x, &mouse_y);
|
||||
|
||||
struct sc_mouse_scroll_event evt = {
|
||||
.position = {
|
||||
.screen_size = im->screen->frame_size,
|
||||
.point = sc_screen_convert_window_to_frame_coords(im->screen,
|
||||
mouse_x, mouse_y),
|
||||
},
|
||||
.hscroll = event->x,
|
||||
.vscroll = event->y,
|
||||
.buttons_state =
|
||||
sc_mouse_buttons_state_from_sdl(buttons, im->forward_all_clicks),
|
||||
};
|
||||
|
||||
im->mp->ops->process_mouse_scroll(im->mp, &evt);
|
||||
}
|
||||
|
||||
bool
|
||||
input_manager_handle_event(struct input_manager *im, SDL_Event *event) {
|
||||
sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event) {
|
||||
switch (event->type) {
|
||||
case SDL_TEXTINPUT:
|
||||
if (!im->control) {
|
||||
return true;
|
||||
}
|
||||
input_manager_process_text_input(im, &event->text);
|
||||
sc_input_manager_process_text_input(im, &event->text);
|
||||
return true;
|
||||
case SDL_KEYDOWN:
|
||||
case SDL_KEYUP:
|
||||
// some key events do not interact with the device, so process the
|
||||
// event even if control is disabled
|
||||
input_manager_process_key(im, &event->key);
|
||||
sc_input_manager_process_key(im, &event->key);
|
||||
return true;
|
||||
case SDL_MOUSEMOTION:
|
||||
if (!im->control) {
|
||||
break;
|
||||
}
|
||||
input_manager_process_mouse_motion(im, &event->motion);
|
||||
sc_input_manager_process_mouse_motion(im, &event->motion);
|
||||
return true;
|
||||
case SDL_MOUSEWHEEL:
|
||||
if (!im->control) {
|
||||
break;
|
||||
}
|
||||
input_manager_process_mouse_wheel(im, &event->wheel);
|
||||
sc_input_manager_process_mouse_wheel(im, &event->wheel);
|
||||
return true;
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
// some mouse events do not interact with the device, so process
|
||||
// the event even if control is disabled
|
||||
input_manager_process_mouse_button(im, &event->button);
|
||||
sc_input_manager_process_mouse_button(im, &event->button);
|
||||
return true;
|
||||
case SDL_FINGERMOTION:
|
||||
case SDL_FINGERDOWN:
|
||||
case SDL_FINGERUP:
|
||||
input_manager_process_touch(im, &event->tfinger);
|
||||
sc_input_manager_process_touch(im, &event->tfinger);
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -10,13 +10,12 @@
|
||||
#include "controller.h"
|
||||
#include "fps_counter.h"
|
||||
#include "options.h"
|
||||
#include "screen.h"
|
||||
#include "trait/key_processor.h"
|
||||
#include "trait/mouse_processor.h"
|
||||
|
||||
struct input_manager {
|
||||
struct controller *controller;
|
||||
struct screen *screen;
|
||||
struct sc_input_manager {
|
||||
struct sc_controller *controller;
|
||||
struct sc_screen *screen;
|
||||
|
||||
struct sc_key_processor *kp;
|
||||
struct sc_mouse_processor *mp;
|
||||
@ -43,13 +42,24 @@ struct input_manager {
|
||||
uint64_t next_sequence; // used for request acknowledgements
|
||||
};
|
||||
|
||||
struct sc_input_manager_params {
|
||||
struct sc_controller *controller;
|
||||
struct sc_screen *screen;
|
||||
struct sc_key_processor *kp;
|
||||
struct sc_mouse_processor *mp;
|
||||
|
||||
bool control;
|
||||
bool forward_all_clicks;
|
||||
bool legacy_paste;
|
||||
bool clipboard_autosync;
|
||||
const struct sc_shortcut_mods *shortcut_mods;
|
||||
};
|
||||
|
||||
void
|
||||
input_manager_init(struct input_manager *im, struct controller *controller,
|
||||
struct screen *screen, struct sc_key_processor *kp,
|
||||
struct sc_mouse_processor *mp,
|
||||
const struct scrcpy_options *options);
|
||||
sc_input_manager_init(struct sc_input_manager *im,
|
||||
const struct sc_input_manager_params *params);
|
||||
|
||||
bool
|
||||
input_manager_handle_event(struct input_manager *im, SDL_Event *event);
|
||||
sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event);
|
||||
|
||||
#endif
|
||||
|
@ -1,153 +1,146 @@
|
||||
#include "keyboard_inject.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
#include "android/input.h"
|
||||
#include "control_msg.h"
|
||||
#include "controller.h"
|
||||
#include "input_events.h"
|
||||
#include "util/intmap.h"
|
||||
#include "util/log.h"
|
||||
|
||||
/** Downcast key processor to sc_keyboard_inject */
|
||||
#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_inject, key_processor)
|
||||
|
||||
static bool
|
||||
convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
|
||||
static const struct sc_intmap_entry actions[] = {
|
||||
{SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN},
|
||||
{SDL_KEYUP, AKEY_EVENT_ACTION_UP},
|
||||
};
|
||||
|
||||
const struct sc_intmap_entry *entry = SC_INTMAP_FIND_ENTRY(actions, from);
|
||||
if (entry) {
|
||||
*to = entry->value;
|
||||
return true;
|
||||
static enum android_keyevent_action
|
||||
convert_keycode_action(enum sc_action action) {
|
||||
if (action == SC_ACTION_DOWN) {
|
||||
return AKEY_EVENT_ACTION_DOWN;
|
||||
}
|
||||
|
||||
return false;
|
||||
assert(action == SC_ACTION_UP);
|
||||
return AKEY_EVENT_ACTION_UP;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
|
||||
convert_keycode(enum sc_keycode from, enum android_keycode *to, uint16_t mod,
|
||||
enum sc_key_inject_mode key_inject_mode) {
|
||||
// Navigation keys and ENTER.
|
||||
// Used in all modes.
|
||||
static const struct sc_intmap_entry special_keys[] = {
|
||||
{SDLK_RETURN, AKEYCODE_ENTER},
|
||||
{SDLK_KP_ENTER, AKEYCODE_NUMPAD_ENTER},
|
||||
{SDLK_ESCAPE, AKEYCODE_ESCAPE},
|
||||
{SDLK_BACKSPACE, AKEYCODE_DEL},
|
||||
{SDLK_TAB, AKEYCODE_TAB},
|
||||
{SDLK_PAGEUP, AKEYCODE_PAGE_UP},
|
||||
{SDLK_DELETE, AKEYCODE_FORWARD_DEL},
|
||||
{SDLK_HOME, AKEYCODE_MOVE_HOME},
|
||||
{SDLK_END, AKEYCODE_MOVE_END},
|
||||
{SDLK_PAGEDOWN, AKEYCODE_PAGE_DOWN},
|
||||
{SDLK_RIGHT, AKEYCODE_DPAD_RIGHT},
|
||||
{SDLK_LEFT, AKEYCODE_DPAD_LEFT},
|
||||
{SDLK_DOWN, AKEYCODE_DPAD_DOWN},
|
||||
{SDLK_UP, AKEYCODE_DPAD_UP},
|
||||
{SDLK_LCTRL, AKEYCODE_CTRL_LEFT},
|
||||
{SDLK_RCTRL, AKEYCODE_CTRL_RIGHT},
|
||||
{SDLK_LSHIFT, AKEYCODE_SHIFT_LEFT},
|
||||
{SDLK_RSHIFT, AKEYCODE_SHIFT_RIGHT},
|
||||
{SC_KEYCODE_RETURN, AKEYCODE_ENTER},
|
||||
{SC_KEYCODE_KP_ENTER, AKEYCODE_NUMPAD_ENTER},
|
||||
{SC_KEYCODE_ESCAPE, AKEYCODE_ESCAPE},
|
||||
{SC_KEYCODE_BACKSPACE, AKEYCODE_DEL},
|
||||
{SC_KEYCODE_TAB, AKEYCODE_TAB},
|
||||
{SC_KEYCODE_PAGEUP, AKEYCODE_PAGE_UP},
|
||||
{SC_KEYCODE_DELETE, AKEYCODE_FORWARD_DEL},
|
||||
{SC_KEYCODE_HOME, AKEYCODE_MOVE_HOME},
|
||||
{SC_KEYCODE_END, AKEYCODE_MOVE_END},
|
||||
{SC_KEYCODE_PAGEDOWN, AKEYCODE_PAGE_DOWN},
|
||||
{SC_KEYCODE_RIGHT, AKEYCODE_DPAD_RIGHT},
|
||||
{SC_KEYCODE_LEFT, AKEYCODE_DPAD_LEFT},
|
||||
{SC_KEYCODE_DOWN, AKEYCODE_DPAD_DOWN},
|
||||
{SC_KEYCODE_UP, AKEYCODE_DPAD_UP},
|
||||
{SC_KEYCODE_LCTRL, AKEYCODE_CTRL_LEFT},
|
||||
{SC_KEYCODE_RCTRL, AKEYCODE_CTRL_RIGHT},
|
||||
{SC_KEYCODE_LSHIFT, AKEYCODE_SHIFT_LEFT},
|
||||
{SC_KEYCODE_RSHIFT, AKEYCODE_SHIFT_RIGHT},
|
||||
};
|
||||
|
||||
// Numpad navigation keys.
|
||||
// Used in all modes, when NumLock and Shift are disabled.
|
||||
static const struct sc_intmap_entry kp_nav_keys[] = {
|
||||
{SDLK_KP_0, AKEYCODE_INSERT},
|
||||
{SDLK_KP_1, AKEYCODE_MOVE_END},
|
||||
{SDLK_KP_2, AKEYCODE_DPAD_DOWN},
|
||||
{SDLK_KP_3, AKEYCODE_PAGE_DOWN},
|
||||
{SDLK_KP_4, AKEYCODE_DPAD_LEFT},
|
||||
{SDLK_KP_6, AKEYCODE_DPAD_RIGHT},
|
||||
{SDLK_KP_7, AKEYCODE_MOVE_HOME},
|
||||
{SDLK_KP_8, AKEYCODE_DPAD_UP},
|
||||
{SDLK_KP_9, AKEYCODE_PAGE_UP},
|
||||
{SDLK_KP_PERIOD, AKEYCODE_FORWARD_DEL},
|
||||
{SC_KEYCODE_KP_0, AKEYCODE_INSERT},
|
||||
{SC_KEYCODE_KP_1, AKEYCODE_MOVE_END},
|
||||
{SC_KEYCODE_KP_2, AKEYCODE_DPAD_DOWN},
|
||||
{SC_KEYCODE_KP_3, AKEYCODE_PAGE_DOWN},
|
||||
{SC_KEYCODE_KP_4, AKEYCODE_DPAD_LEFT},
|
||||
{SC_KEYCODE_KP_6, AKEYCODE_DPAD_RIGHT},
|
||||
{SC_KEYCODE_KP_7, AKEYCODE_MOVE_HOME},
|
||||
{SC_KEYCODE_KP_8, AKEYCODE_DPAD_UP},
|
||||
{SC_KEYCODE_KP_9, AKEYCODE_PAGE_UP},
|
||||
{SC_KEYCODE_KP_PERIOD, AKEYCODE_FORWARD_DEL},
|
||||
};
|
||||
|
||||
// Letters and space.
|
||||
// Used in non-text mode.
|
||||
static const struct sc_intmap_entry alphaspace_keys[] = {
|
||||
{SDLK_a, AKEYCODE_A},
|
||||
{SDLK_b, AKEYCODE_B},
|
||||
{SDLK_c, AKEYCODE_C},
|
||||
{SDLK_d, AKEYCODE_D},
|
||||
{SDLK_e, AKEYCODE_E},
|
||||
{SDLK_f, AKEYCODE_F},
|
||||
{SDLK_g, AKEYCODE_G},
|
||||
{SDLK_h, AKEYCODE_H},
|
||||
{SDLK_i, AKEYCODE_I},
|
||||
{SDLK_j, AKEYCODE_J},
|
||||
{SDLK_k, AKEYCODE_K},
|
||||
{SDLK_l, AKEYCODE_L},
|
||||
{SDLK_m, AKEYCODE_M},
|
||||
{SDLK_n, AKEYCODE_N},
|
||||
{SDLK_o, AKEYCODE_O},
|
||||
{SDLK_p, AKEYCODE_P},
|
||||
{SDLK_q, AKEYCODE_Q},
|
||||
{SDLK_r, AKEYCODE_R},
|
||||
{SDLK_s, AKEYCODE_S},
|
||||
{SDLK_t, AKEYCODE_T},
|
||||
{SDLK_u, AKEYCODE_U},
|
||||
{SDLK_v, AKEYCODE_V},
|
||||
{SDLK_w, AKEYCODE_W},
|
||||
{SDLK_x, AKEYCODE_X},
|
||||
{SDLK_y, AKEYCODE_Y},
|
||||
{SDLK_z, AKEYCODE_Z},
|
||||
{SDLK_SPACE, AKEYCODE_SPACE},
|
||||
{SC_KEYCODE_a, AKEYCODE_A},
|
||||
{SC_KEYCODE_b, AKEYCODE_B},
|
||||
{SC_KEYCODE_c, AKEYCODE_C},
|
||||
{SC_KEYCODE_d, AKEYCODE_D},
|
||||
{SC_KEYCODE_e, AKEYCODE_E},
|
||||
{SC_KEYCODE_f, AKEYCODE_F},
|
||||
{SC_KEYCODE_g, AKEYCODE_G},
|
||||
{SC_KEYCODE_h, AKEYCODE_H},
|
||||
{SC_KEYCODE_i, AKEYCODE_I},
|
||||
{SC_KEYCODE_j, AKEYCODE_J},
|
||||
{SC_KEYCODE_k, AKEYCODE_K},
|
||||
{SC_KEYCODE_l, AKEYCODE_L},
|
||||
{SC_KEYCODE_m, AKEYCODE_M},
|
||||
{SC_KEYCODE_n, AKEYCODE_N},
|
||||
{SC_KEYCODE_o, AKEYCODE_O},
|
||||
{SC_KEYCODE_p, AKEYCODE_P},
|
||||
{SC_KEYCODE_q, AKEYCODE_Q},
|
||||
{SC_KEYCODE_r, AKEYCODE_R},
|
||||
{SC_KEYCODE_s, AKEYCODE_S},
|
||||
{SC_KEYCODE_t, AKEYCODE_T},
|
||||
{SC_KEYCODE_u, AKEYCODE_U},
|
||||
{SC_KEYCODE_v, AKEYCODE_V},
|
||||
{SC_KEYCODE_w, AKEYCODE_W},
|
||||
{SC_KEYCODE_x, AKEYCODE_X},
|
||||
{SC_KEYCODE_y, AKEYCODE_Y},
|
||||
{SC_KEYCODE_z, AKEYCODE_Z},
|
||||
{SC_KEYCODE_SPACE, AKEYCODE_SPACE},
|
||||
};
|
||||
|
||||
// Numbers and punctuation keys.
|
||||
// Used in raw mode only.
|
||||
static const struct sc_intmap_entry numbers_punct_keys[] = {
|
||||
{SDLK_HASH, AKEYCODE_POUND},
|
||||
{SDLK_PERCENT, AKEYCODE_PERIOD},
|
||||
{SDLK_QUOTE, AKEYCODE_APOSTROPHE},
|
||||
{SDLK_ASTERISK, AKEYCODE_STAR},
|
||||
{SDLK_PLUS, AKEYCODE_PLUS},
|
||||
{SDLK_COMMA, AKEYCODE_COMMA},
|
||||
{SDLK_MINUS, AKEYCODE_MINUS},
|
||||
{SDLK_PERIOD, AKEYCODE_PERIOD},
|
||||
{SDLK_SLASH, AKEYCODE_SLASH},
|
||||
{SDLK_0, AKEYCODE_0},
|
||||
{SDLK_1, AKEYCODE_1},
|
||||
{SDLK_2, AKEYCODE_2},
|
||||
{SDLK_3, AKEYCODE_3},
|
||||
{SDLK_4, AKEYCODE_4},
|
||||
{SDLK_5, AKEYCODE_5},
|
||||
{SDLK_6, AKEYCODE_6},
|
||||
{SDLK_7, AKEYCODE_7},
|
||||
{SDLK_8, AKEYCODE_8},
|
||||
{SDLK_9, AKEYCODE_9},
|
||||
{SDLK_SEMICOLON, AKEYCODE_SEMICOLON},
|
||||
{SDLK_EQUALS, AKEYCODE_EQUALS},
|
||||
{SDLK_AT, AKEYCODE_AT},
|
||||
{SDLK_LEFTBRACKET, AKEYCODE_LEFT_BRACKET},
|
||||
{SDLK_BACKSLASH, AKEYCODE_BACKSLASH},
|
||||
{SDLK_RIGHTBRACKET, AKEYCODE_RIGHT_BRACKET},
|
||||
{SDLK_BACKQUOTE, AKEYCODE_GRAVE},
|
||||
{SDLK_KP_1, AKEYCODE_NUMPAD_1},
|
||||
{SDLK_KP_2, AKEYCODE_NUMPAD_2},
|
||||
{SDLK_KP_3, AKEYCODE_NUMPAD_3},
|
||||
{SDLK_KP_4, AKEYCODE_NUMPAD_4},
|
||||
{SDLK_KP_5, AKEYCODE_NUMPAD_5},
|
||||
{SDLK_KP_6, AKEYCODE_NUMPAD_6},
|
||||
{SDLK_KP_7, AKEYCODE_NUMPAD_7},
|
||||
{SDLK_KP_8, AKEYCODE_NUMPAD_8},
|
||||
{SDLK_KP_9, AKEYCODE_NUMPAD_9},
|
||||
{SDLK_KP_0, AKEYCODE_NUMPAD_0},
|
||||
{SDLK_KP_DIVIDE, AKEYCODE_NUMPAD_DIVIDE},
|
||||
{SDLK_KP_MULTIPLY, AKEYCODE_NUMPAD_MULTIPLY},
|
||||
{SDLK_KP_MINUS, AKEYCODE_NUMPAD_SUBTRACT},
|
||||
{SDLK_KP_PLUS, AKEYCODE_NUMPAD_ADD},
|
||||
{SDLK_KP_PERIOD, AKEYCODE_NUMPAD_DOT},
|
||||
{SDLK_KP_EQUALS, AKEYCODE_NUMPAD_EQUALS},
|
||||
{SDLK_KP_LEFTPAREN, AKEYCODE_NUMPAD_LEFT_PAREN},
|
||||
{SDLK_KP_RIGHTPAREN, AKEYCODE_NUMPAD_RIGHT_PAREN},
|
||||
{SC_KEYCODE_HASH, AKEYCODE_POUND},
|
||||
{SC_KEYCODE_PERCENT, AKEYCODE_PERIOD},
|
||||
{SC_KEYCODE_QUOTE, AKEYCODE_APOSTROPHE},
|
||||
{SC_KEYCODE_ASTERISK, AKEYCODE_STAR},
|
||||
{SC_KEYCODE_PLUS, AKEYCODE_PLUS},
|
||||
{SC_KEYCODE_COMMA, AKEYCODE_COMMA},
|
||||
{SC_KEYCODE_MINUS, AKEYCODE_MINUS},
|
||||
{SC_KEYCODE_PERIOD, AKEYCODE_PERIOD},
|
||||
{SC_KEYCODE_SLASH, AKEYCODE_SLASH},
|
||||
{SC_KEYCODE_0, AKEYCODE_0},
|
||||
{SC_KEYCODE_1, AKEYCODE_1},
|
||||
{SC_KEYCODE_2, AKEYCODE_2},
|
||||
{SC_KEYCODE_3, AKEYCODE_3},
|
||||
{SC_KEYCODE_4, AKEYCODE_4},
|
||||
{SC_KEYCODE_5, AKEYCODE_5},
|
||||
{SC_KEYCODE_6, AKEYCODE_6},
|
||||
{SC_KEYCODE_7, AKEYCODE_7},
|
||||
{SC_KEYCODE_8, AKEYCODE_8},
|
||||
{SC_KEYCODE_9, AKEYCODE_9},
|
||||
{SC_KEYCODE_SEMICOLON, AKEYCODE_SEMICOLON},
|
||||
{SC_KEYCODE_EQUALS, AKEYCODE_EQUALS},
|
||||
{SC_KEYCODE_AT, AKEYCODE_AT},
|
||||
{SC_KEYCODE_LEFTBRACKET, AKEYCODE_LEFT_BRACKET},
|
||||
{SC_KEYCODE_BACKSLASH, AKEYCODE_BACKSLASH},
|
||||
{SC_KEYCODE_RIGHTBRACKET, AKEYCODE_RIGHT_BRACKET},
|
||||
{SC_KEYCODE_BACKQUOTE, AKEYCODE_GRAVE},
|
||||
{SC_KEYCODE_KP_1, AKEYCODE_NUMPAD_1},
|
||||
{SC_KEYCODE_KP_2, AKEYCODE_NUMPAD_2},
|
||||
{SC_KEYCODE_KP_3, AKEYCODE_NUMPAD_3},
|
||||
{SC_KEYCODE_KP_4, AKEYCODE_NUMPAD_4},
|
||||
{SC_KEYCODE_KP_5, AKEYCODE_NUMPAD_5},
|
||||
{SC_KEYCODE_KP_6, AKEYCODE_NUMPAD_6},
|
||||
{SC_KEYCODE_KP_7, AKEYCODE_NUMPAD_7},
|
||||
{SC_KEYCODE_KP_8, AKEYCODE_NUMPAD_8},
|
||||
{SC_KEYCODE_KP_9, AKEYCODE_NUMPAD_9},
|
||||
{SC_KEYCODE_KP_0, AKEYCODE_NUMPAD_0},
|
||||
{SC_KEYCODE_KP_DIVIDE, AKEYCODE_NUMPAD_DIVIDE},
|
||||
{SC_KEYCODE_KP_MULTIPLY, AKEYCODE_NUMPAD_MULTIPLY},
|
||||
{SC_KEYCODE_KP_MINUS, AKEYCODE_NUMPAD_SUBTRACT},
|
||||
{SC_KEYCODE_KP_PLUS, AKEYCODE_NUMPAD_ADD},
|
||||
{SC_KEYCODE_KP_PERIOD, AKEYCODE_NUMPAD_DOT},
|
||||
{SC_KEYCODE_KP_EQUALS, AKEYCODE_NUMPAD_EQUALS},
|
||||
{SC_KEYCODE_KP_LEFTPAREN, AKEYCODE_NUMPAD_LEFT_PAREN},
|
||||
{SC_KEYCODE_KP_RIGHTPAREN, AKEYCODE_NUMPAD_RIGHT_PAREN},
|
||||
};
|
||||
|
||||
const struct sc_intmap_entry *entry =
|
||||
@ -157,7 +150,7 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!(mod & (KMOD_NUM | KMOD_SHIFT))) {
|
||||
if (!(mod & (SC_MOD_NUM | SC_MOD_LSHIFT | SC_MOD_RSHIFT))) {
|
||||
// Handle Numpad events when Num Lock is disabled
|
||||
// If SHIFT is pressed, a text event will be sent instead
|
||||
entry = SC_INTMAP_FIND_ENTRY(kp_nav_keys, from);
|
||||
@ -167,12 +160,13 @@ convert_keycode(SDL_Keycode from, enum android_keycode *to, uint16_t mod,
|
||||
}
|
||||
}
|
||||
|
||||
if (key_inject_mode == SC_KEY_INJECT_MODE_TEXT && !(mod & KMOD_CTRL)) {
|
||||
if (key_inject_mode == SC_KEY_INJECT_MODE_TEXT &&
|
||||
!(mod & (SC_MOD_LCTRL | SC_MOD_RCTRL))) {
|
||||
// do not forward alpha and space key events (unless Ctrl is pressed)
|
||||
return false;
|
||||
}
|
||||
|
||||
if (mod & (KMOD_LALT | KMOD_RALT | KMOD_LGUI | KMOD_RGUI)) {
|
||||
if (mod & (SC_MOD_LALT | SC_MOD_RALT | SC_MOD_LGUI | SC_MOD_RGUI)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@ -214,70 +208,63 @@ autocomplete_metastate(enum android_metastate metastate) {
|
||||
}
|
||||
|
||||
static enum android_metastate
|
||||
convert_meta_state(SDL_Keymod mod) {
|
||||
convert_meta_state(uint16_t mod) {
|
||||
enum android_metastate metastate = 0;
|
||||
if (mod & KMOD_LSHIFT) {
|
||||
if (mod & SC_MOD_LSHIFT) {
|
||||
metastate |= AMETA_SHIFT_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RSHIFT) {
|
||||
if (mod & SC_MOD_RSHIFT) {
|
||||
metastate |= AMETA_SHIFT_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LCTRL) {
|
||||
if (mod & SC_MOD_LCTRL) {
|
||||
metastate |= AMETA_CTRL_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RCTRL) {
|
||||
if (mod & SC_MOD_RCTRL) {
|
||||
metastate |= AMETA_CTRL_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LALT) {
|
||||
if (mod & SC_MOD_LALT) {
|
||||
metastate |= AMETA_ALT_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RALT) {
|
||||
if (mod & SC_MOD_RALT) {
|
||||
metastate |= AMETA_ALT_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_LGUI) { // Windows key
|
||||
if (mod & SC_MOD_LGUI) { // Windows key
|
||||
metastate |= AMETA_META_LEFT_ON;
|
||||
}
|
||||
if (mod & KMOD_RGUI) { // Windows key
|
||||
if (mod & SC_MOD_RGUI) { // Windows key
|
||||
metastate |= AMETA_META_RIGHT_ON;
|
||||
}
|
||||
if (mod & KMOD_NUM) {
|
||||
if (mod & SC_MOD_NUM) {
|
||||
metastate |= AMETA_NUM_LOCK_ON;
|
||||
}
|
||||
if (mod & KMOD_CAPS) {
|
||||
if (mod & SC_MOD_CAPS) {
|
||||
metastate |= AMETA_CAPS_LOCK_ON;
|
||||
}
|
||||
if (mod & KMOD_MODE) { // Alt Gr
|
||||
// no mapping?
|
||||
}
|
||||
|
||||
// fill the dependent fields
|
||||
return autocomplete_metastate(metastate);
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_input_key(const SDL_KeyboardEvent *from, struct control_msg *to,
|
||||
convert_input_key(const struct sc_key_event *event, struct sc_control_msg *msg,
|
||||
enum sc_key_inject_mode key_inject_mode, uint32_t repeat) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
|
||||
msg->type = CONTROL_MSG_TYPE_INJECT_KEYCODE;
|
||||
|
||||
if (!convert_keycode_action(from->type, &to->inject_keycode.action)) {
|
||||
if (!convert_keycode(event->keycode, &msg->inject_keycode.keycode,
|
||||
event->mods_state, key_inject_mode)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
uint16_t mod = from->keysym.mod;
|
||||
if (!convert_keycode(from->keysym.sym, &to->inject_keycode.keycode, mod,
|
||||
key_inject_mode)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_keycode.repeat = repeat;
|
||||
to->inject_keycode.metastate = convert_meta_state(mod);
|
||||
msg->inject_keycode.action = convert_keycode_action(event->action);
|
||||
msg->inject_keycode.repeat = repeat;
|
||||
msg->inject_keycode.metastate = convert_meta_state(event->mods_state);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
const SDL_KeyboardEvent *event,
|
||||
const struct sc_key_event *event,
|
||||
uint64_t ack_to_wait) {
|
||||
// The device clipboard synchronization and the key event messages are
|
||||
// serialized, there is nothing special to do to ensure that the clipboard
|
||||
@ -295,9 +282,9 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
ki->repeat = 0;
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
struct sc_control_msg msg;
|
||||
if (convert_input_key(event, &msg, ki->key_inject_mode, ki->repeat)) {
|
||||
if (!controller_push_msg(ki->controller, &msg)) {
|
||||
if (!sc_controller_push_msg(ki->controller, &msg)) {
|
||||
LOGW("Could not request 'inject keycode'");
|
||||
}
|
||||
}
|
||||
@ -305,7 +292,7 @@ sc_key_processor_process_key(struct sc_key_processor *kp,
|
||||
|
||||
static void
|
||||
sc_key_processor_process_text(struct sc_key_processor *kp,
|
||||
const SDL_TextInputEvent *event) {
|
||||
const struct sc_text_event *event) {
|
||||
struct sc_keyboard_inject *ki = DOWNCAST(kp);
|
||||
|
||||
if (ki->key_inject_mode == SC_KEY_INJECT_MODE_RAW) {
|
||||
@ -322,14 +309,14 @@ sc_key_processor_process_text(struct sc_key_processor *kp,
|
||||
}
|
||||
}
|
||||
|
||||
struct control_msg msg;
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
|
||||
msg.inject_text.text = strdup(event->text);
|
||||
if (!msg.inject_text.text) {
|
||||
LOGW("Could not strdup input text");
|
||||
return;
|
||||
}
|
||||
if (!controller_push_msg(ki->controller, &msg)) {
|
||||
if (!sc_controller_push_msg(ki->controller, &msg)) {
|
||||
free(msg.inject_text.text);
|
||||
LOGW("Could not request 'inject text'");
|
||||
}
|
||||
@ -337,11 +324,12 @@ sc_key_processor_process_text(struct sc_key_processor *kp,
|
||||
|
||||
void
|
||||
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
|
||||
struct controller *controller,
|
||||
const struct scrcpy_options *options) {
|
||||
struct sc_controller *controller,
|
||||
enum sc_key_inject_mode key_inject_mode,
|
||||
bool forward_key_repeat) {
|
||||
ki->controller = controller;
|
||||
ki->key_inject_mode = options->key_inject_mode;
|
||||
ki->forward_key_repeat = options->forward_key_repeat;
|
||||
ki->key_inject_mode = key_inject_mode;
|
||||
ki->forward_key_repeat = forward_key_repeat;
|
||||
|
||||
ki->repeat = 0;
|
||||
|
||||
|
@ -12,7 +12,7 @@
|
||||
struct sc_keyboard_inject {
|
||||
struct sc_key_processor key_processor; // key processor trait
|
||||
|
||||
struct controller *controller;
|
||||
struct sc_controller *controller;
|
||||
|
||||
// SDL reports repeated events as a boolean, but Android expects the actual
|
||||
// number of repetitions. This variable keeps track of the count.
|
||||
@ -24,7 +24,8 @@ struct sc_keyboard_inject {
|
||||
|
||||
void
|
||||
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
|
||||
struct controller *controller,
|
||||
const struct scrcpy_options *options);
|
||||
struct sc_controller *controller,
|
||||
enum sc_key_inject_mode key_inject_mode,
|
||||
bool forward_key_repeat);
|
||||
|
||||
#endif
|
||||
|
@ -1,11 +1,11 @@
|
||||
#include "mouse_inject.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <SDL2/SDL_events.h>
|
||||
|
||||
#include "android/input.h"
|
||||
#include "control_msg.h"
|
||||
#include "controller.h"
|
||||
#include "input_events.h"
|
||||
#include "util/intmap.h"
|
||||
#include "util/log.h"
|
||||
|
||||
@ -15,210 +15,147 @@
|
||||
static enum android_motionevent_buttons
|
||||
convert_mouse_buttons(uint32_t state) {
|
||||
enum android_motionevent_buttons buttons = 0;
|
||||
if (state & SDL_BUTTON_LMASK) {
|
||||
if (state & SC_MOUSE_BUTTON_LEFT) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
|
||||
}
|
||||
if (state & SDL_BUTTON_RMASK) {
|
||||
if (state & SC_MOUSE_BUTTON_RIGHT) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
|
||||
}
|
||||
if (state & SDL_BUTTON_MMASK) {
|
||||
if (state & SC_MOUSE_BUTTON_MIDDLE) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
|
||||
}
|
||||
if (state & SDL_BUTTON_X1MASK) {
|
||||
if (state & SC_MOUSE_BUTTON_X1) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_BACK;
|
||||
}
|
||||
if (state & SDL_BUTTON_X2MASK) {
|
||||
if (state & SC_MOUSE_BUTTON_X2) {
|
||||
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
|
||||
}
|
||||
return buttons;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
static const struct sc_intmap_entry actions[] = {
|
||||
{SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN},
|
||||
{SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP},
|
||||
};
|
||||
|
||||
const struct sc_intmap_entry *entry = SC_INTMAP_FIND_ENTRY(actions, from);
|
||||
if (entry) {
|
||||
*to = entry->value;
|
||||
return true;
|
||||
static enum android_motionevent_action
|
||||
convert_mouse_action(enum sc_action action) {
|
||||
if (action == SC_ACTION_DOWN) {
|
||||
return AMOTION_EVENT_ACTION_DOWN;
|
||||
}
|
||||
|
||||
return false;
|
||||
assert(action == SC_ACTION_UP);
|
||||
return AMOTION_EVENT_ACTION_UP;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_touch_action(SDL_EventType from, enum android_motionevent_action *to) {
|
||||
static const struct sc_intmap_entry actions[] = {
|
||||
{SDL_FINGERMOTION, AMOTION_EVENT_ACTION_MOVE},
|
||||
{SDL_FINGERDOWN, AMOTION_EVENT_ACTION_DOWN},
|
||||
{SDL_FINGERUP, AMOTION_EVENT_ACTION_UP},
|
||||
};
|
||||
|
||||
const struct sc_intmap_entry *entry = SC_INTMAP_FIND_ENTRY(actions, from);
|
||||
if (entry) {
|
||||
*to = entry->value;
|
||||
return true;
|
||||
static enum android_motionevent_action
|
||||
convert_touch_action(enum sc_touch_action action) {
|
||||
switch (action) {
|
||||
case SC_TOUCH_ACTION_MOVE:
|
||||
return AMOTION_EVENT_ACTION_MOVE;
|
||||
case SC_TOUCH_ACTION_DOWN:
|
||||
return AMOTION_EVENT_ACTION_DOWN;
|
||||
default:
|
||||
assert(action == SC_TOUCH_ACTION_UP);
|
||||
return AMOTION_EVENT_ACTION_UP;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_motion(const SDL_MouseMotionEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
to->inject_touch_event.action = AMOTION_EVENT_ACTION_MOVE;
|
||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
||||
to->inject_touch_event.pressure = 1.f;
|
||||
to->inject_touch_event.buttons = convert_mouse_buttons(from->state);
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_touch(const SDL_TouchFingerEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
|
||||
if (!convert_touch_action(from->type, &to->inject_touch_event.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_touch_event.pointer_id = from->fingerId;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
|
||||
int dw;
|
||||
int dh;
|
||||
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
|
||||
|
||||
// SDL touch event coordinates are normalized in the range [0; 1]
|
||||
int32_t x = from->x * dw;
|
||||
int32_t y = from->y * dh;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_drawable_to_frame_coords(screen, x, y);
|
||||
|
||||
to->inject_touch_event.pressure = from->pressure;
|
||||
to->inject_touch_event.buttons = 0;
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_button(const SDL_MouseButtonEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT;
|
||||
|
||||
if (!convert_mouse_action(from->type, &to->inject_touch_event.action)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
to->inject_touch_event.pointer_id = POINTER_ID_MOUSE;
|
||||
to->inject_touch_event.position.screen_size = screen->frame_size;
|
||||
to->inject_touch_event.position.point =
|
||||
screen_convert_window_to_frame_coords(screen, from->x, from->y);
|
||||
to->inject_touch_event.pressure =
|
||||
from->type == SDL_MOUSEBUTTONDOWN ? 1.f : 0.f;
|
||||
to->inject_touch_event.buttons =
|
||||
convert_mouse_buttons(SDL_BUTTON(from->button));
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static bool
|
||||
convert_mouse_wheel(const SDL_MouseWheelEvent *from, struct screen *screen,
|
||||
struct control_msg *to) {
|
||||
|
||||
// mouse_x and mouse_y are expressed in pixels relative to the window
|
||||
int mouse_x;
|
||||
int mouse_y;
|
||||
SDL_GetMouseState(&mouse_x, &mouse_y);
|
||||
|
||||
struct sc_position position = {
|
||||
.screen_size = screen->frame_size,
|
||||
.point = screen_convert_window_to_frame_coords(screen,
|
||||
mouse_x, mouse_y),
|
||||
};
|
||||
|
||||
to->type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT;
|
||||
|
||||
to->inject_scroll_event.position = position;
|
||||
to->inject_scroll_event.hscroll = from->x;
|
||||
to->inject_scroll_event.vscroll = from->y;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseMotionEvent *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct control_msg msg;
|
||||
if (!convert_mouse_motion(event, mi->screen, &msg)) {
|
||||
const struct sc_mouse_motion_event *event) {
|
||||
if (!event->buttons_state) {
|
||||
// Do not send motion events when no click is pressed
|
||||
return;
|
||||
}
|
||||
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
|
||||
.inject_touch_event = {
|
||||
.action = AMOTION_EVENT_ACTION_MOVE,
|
||||
.pointer_id = POINTER_ID_MOUSE,
|
||||
.position = event->position,
|
||||
.pressure = 1.f,
|
||||
.buttons = convert_mouse_buttons(event->buttons_state),
|
||||
},
|
||||
};
|
||||
|
||||
if (!sc_controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse motion event'");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_click_event *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
|
||||
.inject_touch_event = {
|
||||
.action = convert_mouse_action(event->action),
|
||||
.pointer_id = POINTER_ID_MOUSE,
|
||||
.position = event->position,
|
||||
.pressure = event->action == SC_ACTION_DOWN ? 1.f : 0.f,
|
||||
.buttons = convert_mouse_buttons(event->buttons_state),
|
||||
},
|
||||
};
|
||||
|
||||
if (!sc_controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse click event'");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_scroll_event *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
|
||||
.inject_scroll_event = {
|
||||
.position = event->position,
|
||||
.hscroll = event->hscroll,
|
||||
.vscroll = event->vscroll,
|
||||
.buttons = convert_mouse_buttons(event->buttons_state),
|
||||
},
|
||||
};
|
||||
|
||||
if (!sc_controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse scroll event'");
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
|
||||
const SDL_TouchFingerEvent *event) {
|
||||
const struct sc_touch_event *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct control_msg msg;
|
||||
if (convert_touch(event, mi->screen, &msg)) {
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject touch event'");
|
||||
}
|
||||
}
|
||||
}
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
|
||||
.inject_touch_event = {
|
||||
.action = convert_touch_action(event->action),
|
||||
.pointer_id = event->pointer_id,
|
||||
.position = event->position,
|
||||
.pressure = event->pressure,
|
||||
.buttons = 0,
|
||||
},
|
||||
};
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_button(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseButtonEvent *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct control_msg msg;
|
||||
if (convert_mouse_button(event, mi->screen, &msg)) {
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse button event'");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
sc_mouse_processor_process_mouse_wheel(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseWheelEvent *event) {
|
||||
struct sc_mouse_inject *mi = DOWNCAST(mp);
|
||||
|
||||
struct control_msg msg;
|
||||
if (convert_mouse_wheel(event, mi->screen, &msg)) {
|
||||
if (!controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject mouse wheel event'");
|
||||
}
|
||||
if (!sc_controller_push_msg(mi->controller, &msg)) {
|
||||
LOGW("Could not request 'inject touch event'");
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller,
|
||||
struct screen *screen) {
|
||||
sc_mouse_inject_init(struct sc_mouse_inject *mi,
|
||||
struct sc_controller *controller) {
|
||||
mi->controller = controller;
|
||||
mi->screen = screen;
|
||||
|
||||
static const struct sc_mouse_processor_ops ops = {
|
||||
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
|
||||
.process_mouse_click = sc_mouse_processor_process_mouse_click,
|
||||
.process_mouse_scroll = sc_mouse_processor_process_mouse_scroll,
|
||||
.process_touch = sc_mouse_processor_process_touch,
|
||||
.process_mouse_button = sc_mouse_processor_process_mouse_button,
|
||||
.process_mouse_wheel = sc_mouse_processor_process_mouse_wheel,
|
||||
};
|
||||
|
||||
mi->mouse_processor.ops = &ops;
|
||||
|
||||
mi->mouse_processor.relative_mode = false;
|
||||
}
|
||||
|
@ -12,12 +12,11 @@
|
||||
struct sc_mouse_inject {
|
||||
struct sc_mouse_processor mouse_processor; // mouse processor trait
|
||||
|
||||
struct controller *controller;
|
||||
struct screen *screen;
|
||||
struct sc_controller *controller;
|
||||
};
|
||||
|
||||
void
|
||||
sc_mouse_inject_init(struct sc_mouse_inject *mi, struct controller *controller,
|
||||
struct screen *screen);
|
||||
sc_mouse_inject_init(struct sc_mouse_inject *mi,
|
||||
struct sc_controller *controller);
|
||||
|
||||
#endif
|
||||
|
@ -22,7 +22,7 @@ const struct scrcpy_options scrcpy_options_default = {
|
||||
.tunnel_host = 0,
|
||||
.tunnel_port = 0,
|
||||
.shortcut_mods = {
|
||||
.data = {SC_MOD_LALT, SC_MOD_LSUPER},
|
||||
.data = {SC_SHORTCUT_MOD_LALT, SC_SHORTCUT_MOD_LSUPER},
|
||||
.count = 2,
|
||||
},
|
||||
.max_size = 0,
|
||||
|
@ -38,6 +38,11 @@ enum sc_keyboard_input_mode {
|
||||
SC_KEYBOARD_INPUT_MODE_HID,
|
||||
};
|
||||
|
||||
enum sc_mouse_input_mode {
|
||||
SC_MOUSE_INPUT_MODE_INJECT,
|
||||
SC_MOUSE_INPUT_MODE_HID,
|
||||
};
|
||||
|
||||
enum sc_key_inject_mode {
|
||||
// Inject special keys, letters and space as key events.
|
||||
// Inject numbers and punctuation as text events.
|
||||
@ -55,12 +60,12 @@ enum sc_key_inject_mode {
|
||||
#define SC_MAX_SHORTCUT_MODS 8
|
||||
|
||||
enum sc_shortcut_mod {
|
||||
SC_MOD_LCTRL = 1 << 0,
|
||||
SC_MOD_RCTRL = 1 << 1,
|
||||
SC_MOD_LALT = 1 << 2,
|
||||
SC_MOD_RALT = 1 << 3,
|
||||
SC_MOD_LSUPER = 1 << 4,
|
||||
SC_MOD_RSUPER = 1 << 5,
|
||||
SC_SHORTCUT_MOD_LCTRL = 1 << 0,
|
||||
SC_SHORTCUT_MOD_RCTRL = 1 << 1,
|
||||
SC_SHORTCUT_MOD_LALT = 1 << 2,
|
||||
SC_SHORTCUT_MOD_RALT = 1 << 3,
|
||||
SC_SHORTCUT_MOD_LSUPER = 1 << 4,
|
||||
SC_SHORTCUT_MOD_RSUPER = 1 << 5,
|
||||
};
|
||||
|
||||
struct sc_shortcut_mods {
|
||||
@ -90,6 +95,7 @@ struct scrcpy_options {
|
||||
enum sc_log_level log_level;
|
||||
enum sc_record_format record_format;
|
||||
enum sc_keyboard_input_mode keyboard_input_mode;
|
||||
enum sc_mouse_input_mode mouse_input_mode;
|
||||
struct sc_port_range port_range;
|
||||
uint32_t tunnel_host;
|
||||
uint16_t tunnel_port;
|
||||
|
@ -111,8 +111,8 @@ bool
|
||||
receiver_start(struct receiver *receiver) {
|
||||
LOGD("Starting receiver thread");
|
||||
|
||||
bool ok = sc_thread_create(&receiver->thread, run_receiver, "receiver",
|
||||
receiver);
|
||||
bool ok = sc_thread_create(&receiver->thread, run_receiver,
|
||||
"scrcpy-receiver", receiver);
|
||||
if (!ok) {
|
||||
LOGC("Could not start receiver thread");
|
||||
return false;
|
||||
|
@ -287,8 +287,8 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
|
||||
}
|
||||
|
||||
LOGD("Starting recorder thread");
|
||||
ok = sc_thread_create(&recorder->thread, run_recorder, "recorder",
|
||||
recorder);
|
||||
ok = sc_thread_create(&recorder->thread, run_recorder, "scrcpy-recorder",
|
||||
recorder);
|
||||
if (!ok) {
|
||||
LOGC("Could not start recorder thread");
|
||||
goto error_avio_close;
|
||||
|
210
app/src/scrcpy.c
210
app/src/scrcpy.c
@ -17,9 +17,9 @@
|
||||
#include "decoder.h"
|
||||
#include "events.h"
|
||||
#include "file_handler.h"
|
||||
#include "input_manager.h"
|
||||
#ifdef HAVE_AOA_HID
|
||||
# include "hid_keyboard.h"
|
||||
# include "hid_mouse.h"
|
||||
#endif
|
||||
#include "keyboard_inject.h"
|
||||
#include "mouse_inject.h"
|
||||
@ -36,14 +36,14 @@
|
||||
|
||||
struct scrcpy {
|
||||
struct sc_server server;
|
||||
struct screen screen;
|
||||
struct sc_screen screen;
|
||||
struct stream stream;
|
||||
struct decoder decoder;
|
||||
struct recorder recorder;
|
||||
#ifdef HAVE_V4L2
|
||||
struct sc_v4l2_sink v4l2_sink;
|
||||
#endif
|
||||
struct controller controller;
|
||||
struct sc_controller controller;
|
||||
struct file_handler file_handler;
|
||||
#ifdef HAVE_AOA_HID
|
||||
struct sc_aoa aoa;
|
||||
@ -56,8 +56,12 @@ struct scrcpy {
|
||||
struct sc_hid_keyboard keyboard_hid;
|
||||
#endif
|
||||
};
|
||||
struct sc_mouse_inject mouse_inject;
|
||||
struct input_manager input_manager;
|
||||
union {
|
||||
struct sc_mouse_inject mouse_inject;
|
||||
#ifdef HAVE_AOA_HID
|
||||
struct sc_hid_mouse mouse_hid;
|
||||
#endif
|
||||
};
|
||||
};
|
||||
|
||||
static inline void
|
||||
@ -94,12 +98,10 @@ sdl_set_hints(const char *render_driver) {
|
||||
LOGW("Could not enable linear filtering");
|
||||
}
|
||||
|
||||
#ifdef SCRCPY_SDL_HAS_HINT_MOUSE_FOCUS_CLICKTHROUGH
|
||||
// Handle a click to gain focus as any other click
|
||||
if (!SDL_SetHint(SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH, "1")) {
|
||||
LOGW("Could not enable mouse focus clickthrough");
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
|
||||
// Disable synthetic mouse events from touch events
|
||||
@ -190,12 +192,7 @@ handle_event(struct scrcpy *s, const struct scrcpy_options *options,
|
||||
}
|
||||
}
|
||||
|
||||
bool consumed = screen_handle_event(&s->screen, event);
|
||||
if (consumed) {
|
||||
goto end;
|
||||
}
|
||||
|
||||
consumed = input_manager_handle_event(&s->input_manager, event);
|
||||
bool consumed = sc_screen_handle_event(&s->screen, event);
|
||||
(void) consumed;
|
||||
|
||||
end:
|
||||
@ -338,6 +335,8 @@ scrcpy(struct scrcpy_options *options) {
|
||||
bool stream_started = false;
|
||||
#ifdef HAVE_AOA_HID
|
||||
bool aoa_hid_initialized = false;
|
||||
bool hid_keyboard_initialized = false;
|
||||
bool hid_mouse_initialized = false;
|
||||
#endif
|
||||
bool controller_initialized = false;
|
||||
bool controller_started = false;
|
||||
@ -452,44 +451,137 @@ scrcpy(struct scrcpy_options *options) {
|
||||
stream_add_sink(&s->stream, &rec->packet_sink);
|
||||
}
|
||||
|
||||
struct sc_key_processor *kp = NULL;
|
||||
struct sc_mouse_processor *mp = NULL;
|
||||
|
||||
if (options->control) {
|
||||
#ifdef HAVE_AOA_HID
|
||||
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID) {
|
||||
bool use_hid_keyboard =
|
||||
options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID;
|
||||
bool use_hid_mouse =
|
||||
options->mouse_input_mode == SC_MOUSE_INPUT_MODE_HID;
|
||||
if (use_hid_keyboard || use_hid_mouse) {
|
||||
bool ok = sc_acksync_init(&s->acksync);
|
||||
if (!ok) {
|
||||
goto end;
|
||||
}
|
||||
|
||||
ok = sc_aoa_init(&s->aoa, serial, &s->acksync);
|
||||
if (!ok) {
|
||||
LOGE("Failed to enable HID over AOA");
|
||||
sc_acksync_destroy(&s->acksync);
|
||||
goto aoa_hid_end;
|
||||
}
|
||||
|
||||
if (use_hid_keyboard) {
|
||||
if (sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
|
||||
hid_keyboard_initialized = true;
|
||||
kp = &s->keyboard_hid.key_processor;
|
||||
} else {
|
||||
LOGE("Could not initialize HID keyboard");
|
||||
}
|
||||
}
|
||||
|
||||
if (use_hid_mouse) {
|
||||
if (sc_hid_mouse_init(&s->mouse_hid, &s->aoa)) {
|
||||
hid_mouse_initialized = true;
|
||||
mp = &s->mouse_hid.mouse_processor;
|
||||
} else {
|
||||
LOGE("Could not initialized HID mouse");
|
||||
}
|
||||
}
|
||||
|
||||
bool need_aoa = hid_keyboard_initialized || hid_mouse_initialized;
|
||||
|
||||
if (!need_aoa || !sc_aoa_start(&s->aoa)) {
|
||||
sc_acksync_destroy(&s->acksync);
|
||||
sc_aoa_destroy(&s->aoa);
|
||||
goto aoa_hid_end;
|
||||
}
|
||||
|
||||
acksync = &s->acksync;
|
||||
|
||||
aoa_hid_initialized = true;
|
||||
|
||||
aoa_hid_end:
|
||||
if (!aoa_hid_initialized) {
|
||||
if (hid_keyboard_initialized) {
|
||||
sc_hid_keyboard_destroy(&s->keyboard_hid);
|
||||
hid_keyboard_initialized = false;
|
||||
}
|
||||
if (hid_mouse_initialized) {
|
||||
sc_hid_mouse_destroy(&s->mouse_hid);
|
||||
hid_mouse_initialized = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (use_hid_keyboard && !hid_keyboard_initialized) {
|
||||
LOGE("Fallback to default keyboard injection method "
|
||||
"(-K/--hid-keyboard ignored)");
|
||||
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
|
||||
}
|
||||
|
||||
if (use_hid_mouse && !hid_mouse_initialized) {
|
||||
LOGE("Fallback to default mouse injection method "
|
||||
"(-M/--hid-mouse ignored)");
|
||||
options->mouse_input_mode = SC_MOUSE_INPUT_MODE_INJECT;
|
||||
}
|
||||
}
|
||||
#else
|
||||
assert(options->keyboard_input_mode != SC_KEYBOARD_INPUT_MODE_HID);
|
||||
assert(options->mouse_input_mode != SC_MOUSE_INPUT_MODE_HID);
|
||||
#endif
|
||||
if (!controller_init(&s->controller, s->server.control_socket,
|
||||
acksync)) {
|
||||
|
||||
// keyboard_input_mode may have been reset if HID mode failed
|
||||
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_INJECT) {
|
||||
sc_keyboard_inject_init(&s->keyboard_inject, &s->controller,
|
||||
options->key_inject_mode,
|
||||
options->forward_key_repeat);
|
||||
kp = &s->keyboard_inject.key_processor;
|
||||
}
|
||||
|
||||
// mouse_input_mode may have been reset if HID mode failed
|
||||
if (options->mouse_input_mode == SC_MOUSE_INPUT_MODE_INJECT) {
|
||||
sc_mouse_inject_init(&s->mouse_inject, &s->controller);
|
||||
mp = &s->mouse_inject.mouse_processor;
|
||||
}
|
||||
|
||||
if (!sc_controller_init(&s->controller, s->server.control_socket,
|
||||
acksync)) {
|
||||
goto end;
|
||||
}
|
||||
controller_initialized = true;
|
||||
|
||||
if (!controller_start(&s->controller)) {
|
||||
if (!sc_controller_start(&s->controller)) {
|
||||
goto end;
|
||||
}
|
||||
controller_started = true;
|
||||
|
||||
if (options->turn_screen_off) {
|
||||
struct control_msg msg;
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE;
|
||||
msg.set_screen_power_mode.mode = SCREEN_POWER_MODE_OFF;
|
||||
|
||||
if (!controller_push_msg(&s->controller, &msg)) {
|
||||
if (!sc_controller_push_msg(&s->controller, &msg)) {
|
||||
LOGW("Could not request 'set screen power mode'");
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (options->display) {
|
||||
const char *window_title =
|
||||
options->window_title ? options->window_title : info->device_name;
|
||||
|
||||
struct screen_params screen_params = {
|
||||
struct sc_screen_params screen_params = {
|
||||
.controller = &s->controller,
|
||||
.kp = kp,
|
||||
.mp = mp,
|
||||
.control = options->control,
|
||||
.forward_all_clicks = options->forward_all_clicks,
|
||||
.legacy_paste = options->legacy_paste,
|
||||
.clipboard_autosync = options->clipboard_autosync,
|
||||
.shortcut_mods = &options->shortcut_mods,
|
||||
.window_title = window_title,
|
||||
.frame_size = info->frame_size,
|
||||
.always_on_top = options->always_on_top,
|
||||
@ -504,7 +596,7 @@ scrcpy(struct scrcpy_options *options) {
|
||||
.buffering_time = options->display_buffer,
|
||||
};
|
||||
|
||||
if (!screen_init(&s->screen, &screen_params)) {
|
||||
if (!sc_screen_init(&s->screen, &screen_params)) {
|
||||
goto end;
|
||||
}
|
||||
screen_initialized = true;
|
||||
@ -532,77 +624,21 @@ scrcpy(struct scrcpy_options *options) {
|
||||
}
|
||||
stream_started = true;
|
||||
|
||||
struct sc_key_processor *kp = NULL;
|
||||
struct sc_mouse_processor *mp = NULL;
|
||||
|
||||
if (options->control) {
|
||||
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_HID) {
|
||||
#ifdef HAVE_AOA_HID
|
||||
bool aoa_hid_ok = false;
|
||||
|
||||
bool ok = sc_aoa_init(&s->aoa, serial, acksync);
|
||||
if (!ok) {
|
||||
goto aoa_hid_end;
|
||||
}
|
||||
|
||||
if (!sc_hid_keyboard_init(&s->keyboard_hid, &s->aoa)) {
|
||||
sc_aoa_destroy(&s->aoa);
|
||||
goto aoa_hid_end;
|
||||
}
|
||||
|
||||
if (!sc_aoa_start(&s->aoa)) {
|
||||
sc_hid_keyboard_destroy(&s->keyboard_hid);
|
||||
sc_aoa_destroy(&s->aoa);
|
||||
goto aoa_hid_end;
|
||||
}
|
||||
|
||||
aoa_hid_ok = true;
|
||||
kp = &s->keyboard_hid.key_processor;
|
||||
|
||||
aoa_hid_initialized = true;
|
||||
|
||||
aoa_hid_end:
|
||||
if (!aoa_hid_ok) {
|
||||
LOGE("Failed to enable HID over AOA, "
|
||||
"fallback to default keyboard injection method "
|
||||
"(-K/--hid-keyboard ignored)");
|
||||
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
|
||||
}
|
||||
#else
|
||||
LOGE("HID over AOA is not supported on this platform, "
|
||||
"fallback to default keyboard injection method "
|
||||
"(-K/--hid-keyboard ignored)");
|
||||
options->keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT;
|
||||
#endif
|
||||
}
|
||||
|
||||
// keyboard_input_mode may have been reset if HID mode failed
|
||||
if (options->keyboard_input_mode == SC_KEYBOARD_INPUT_MODE_INJECT) {
|
||||
sc_keyboard_inject_init(&s->keyboard_inject, &s->controller,
|
||||
options);
|
||||
kp = &s->keyboard_inject.key_processor;
|
||||
}
|
||||
|
||||
sc_mouse_inject_init(&s->mouse_inject, &s->controller, &s->screen);
|
||||
mp = &s->mouse_inject.mouse_processor;
|
||||
}
|
||||
|
||||
input_manager_init(&s->input_manager, &s->controller, &s->screen, kp, mp,
|
||||
options);
|
||||
|
||||
ret = event_loop(s, options);
|
||||
LOGD("quit...");
|
||||
|
||||
// Close the window immediately on closing, because screen_destroy() may
|
||||
// only be called once the stream thread is joined (it may take time)
|
||||
screen_hide_window(&s->screen);
|
||||
sc_screen_hide_window(&s->screen);
|
||||
|
||||
end:
|
||||
// The stream is not stopped explicitly, because it will stop by itself on
|
||||
// end-of-stream
|
||||
#ifdef HAVE_AOA_HID
|
||||
if (aoa_hid_initialized) {
|
||||
sc_hid_keyboard_destroy(&s->keyboard_hid);
|
||||
if (hid_keyboard_initialized) {
|
||||
sc_hid_keyboard_destroy(&s->keyboard_hid);
|
||||
}
|
||||
sc_aoa_stop(&s->aoa);
|
||||
}
|
||||
if (acksync) {
|
||||
@ -610,13 +646,13 @@ end:
|
||||
}
|
||||
#endif
|
||||
if (controller_started) {
|
||||
controller_stop(&s->controller);
|
||||
sc_controller_stop(&s->controller);
|
||||
}
|
||||
if (file_handler_initialized) {
|
||||
file_handler_stop(&s->file_handler);
|
||||
}
|
||||
if (screen_initialized) {
|
||||
screen_interrupt(&s->screen);
|
||||
sc_screen_interrupt(&s->screen);
|
||||
}
|
||||
|
||||
if (server_started) {
|
||||
@ -646,15 +682,15 @@ end:
|
||||
// Destroy the screen only after the stream is guaranteed to be finished,
|
||||
// because otherwise the screen could receive new frames after destruction
|
||||
if (screen_initialized) {
|
||||
screen_join(&s->screen);
|
||||
screen_destroy(&s->screen);
|
||||
sc_screen_join(&s->screen);
|
||||
sc_screen_destroy(&s->screen);
|
||||
}
|
||||
|
||||
if (controller_started) {
|
||||
controller_join(&s->controller);
|
||||
sc_controller_join(&s->controller);
|
||||
}
|
||||
if (controller_initialized) {
|
||||
controller_destroy(&s->controller);
|
||||
sc_controller_destroy(&s->controller);
|
||||
}
|
||||
|
||||
if (recorder_initialized) {
|
||||
|
234
app/src/screen.c
234
app/src/screen.c
@ -12,7 +12,7 @@
|
||||
|
||||
#define DISPLAY_MARGINS 96
|
||||
|
||||
#define DOWNCAST(SINK) container_of(SINK, struct screen, frame_sink)
|
||||
#define DOWNCAST(SINK) container_of(SINK, struct sc_screen, frame_sink)
|
||||
|
||||
static inline struct sc_size
|
||||
get_rotated_size(struct sc_size size, int rotation) {
|
||||
@ -29,7 +29,7 @@ get_rotated_size(struct sc_size size, int rotation) {
|
||||
|
||||
// get the window size in a struct sc_size
|
||||
static struct sc_size
|
||||
get_window_size(const struct screen *screen) {
|
||||
get_window_size(const struct sc_screen *screen) {
|
||||
int width;
|
||||
int height;
|
||||
SDL_GetWindowSize(screen->window, &width, &height);
|
||||
@ -41,7 +41,7 @@ get_window_size(const struct screen *screen) {
|
||||
}
|
||||
|
||||
static struct sc_point
|
||||
get_window_position(const struct screen *screen) {
|
||||
get_window_position(const struct sc_screen *screen) {
|
||||
int x;
|
||||
int y;
|
||||
SDL_GetWindowPosition(screen->window, &x, &y);
|
||||
@ -54,7 +54,7 @@ get_window_position(const struct screen *screen) {
|
||||
|
||||
// set the window size to be applied when fullscreen is disabled
|
||||
static void
|
||||
set_window_size(struct screen *screen, struct sc_size new_size) {
|
||||
set_window_size(struct sc_screen *screen, struct sc_size new_size) {
|
||||
assert(!screen->fullscreen);
|
||||
assert(!screen->maximized);
|
||||
SDL_SetWindowSize(screen->window, new_size.width, new_size.height);
|
||||
@ -64,12 +64,7 @@ set_window_size(struct screen *screen, struct sc_size new_size) {
|
||||
static bool
|
||||
get_preferred_display_bounds(struct sc_size *bounds) {
|
||||
SDL_Rect rect;
|
||||
#ifdef SCRCPY_SDL_HAS_GET_DISPLAY_USABLE_BOUNDS
|
||||
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayUsableBounds((i), (r))
|
||||
#else
|
||||
# define GET_DISPLAY_BOUNDS(i, r) SDL_GetDisplayBounds((i), (r))
|
||||
#endif
|
||||
if (GET_DISPLAY_BOUNDS(0, &rect)) {
|
||||
if (SDL_GetDisplayUsableBounds(0, &rect)) {
|
||||
LOGW("Could not get display usable bounds: %s", SDL_GetError());
|
||||
return false;
|
||||
}
|
||||
@ -95,7 +90,8 @@ is_optimal_size(struct sc_size current_size, struct sc_size content_size) {
|
||||
// - it keeps the aspect ratio
|
||||
// - it scales down to make it fit in the display_size
|
||||
static struct sc_size
|
||||
get_optimal_size(struct sc_size current_size, struct sc_size content_size) {
|
||||
get_optimal_size(struct sc_size current_size, struct sc_size content_size,
|
||||
bool within_display_bounds) {
|
||||
if (content_size.width == 0 || content_size.height == 0) {
|
||||
// avoid division by 0
|
||||
return current_size;
|
||||
@ -104,10 +100,10 @@ get_optimal_size(struct sc_size current_size, struct sc_size content_size) {
|
||||
struct sc_size window_size;
|
||||
|
||||
struct sc_size display_size;
|
||||
if (!get_preferred_display_bounds(&display_size)) {
|
||||
// could not get display bounds, do not constraint the size
|
||||
window_size.width = current_size.width;
|
||||
window_size.height = current_size.height;
|
||||
if (!within_display_bounds ||
|
||||
!get_preferred_display_bounds(&display_size)) {
|
||||
// do not constraint the size
|
||||
window_size = current_size;
|
||||
} else {
|
||||
window_size.width = MIN(current_size.width, display_size.width);
|
||||
window_size.height = MIN(current_size.height, display_size.height);
|
||||
@ -140,7 +136,7 @@ get_initial_optimal_size(struct sc_size content_size, uint16_t req_width,
|
||||
uint16_t req_height) {
|
||||
struct sc_size window_size;
|
||||
if (!req_width && !req_height) {
|
||||
window_size = get_optimal_size(content_size, content_size);
|
||||
window_size = get_optimal_size(content_size, content_size, true);
|
||||
} else {
|
||||
if (req_width) {
|
||||
window_size.width = req_width;
|
||||
@ -160,8 +156,19 @@ get_initial_optimal_size(struct sc_size content_size, uint16_t req_width,
|
||||
return window_size;
|
||||
}
|
||||
|
||||
static inline void
|
||||
sc_screen_capture_mouse(struct sc_screen *screen, bool capture) {
|
||||
if (SDL_SetRelativeMouseMode(capture)) {
|
||||
LOGE("Could not set relative mouse mode to %s: %s",
|
||||
capture ? "true" : "false", SDL_GetError());
|
||||
return;
|
||||
}
|
||||
|
||||
screen->mouse_captured = capture;
|
||||
}
|
||||
|
||||
static void
|
||||
screen_update_content_rect(struct screen *screen) {
|
||||
sc_screen_update_content_rect(struct sc_screen *screen) {
|
||||
int dw;
|
||||
int dh;
|
||||
SDL_GL_GetDrawableSize(screen->window, &dw, &dh);
|
||||
@ -198,7 +205,7 @@ screen_update_content_rect(struct screen *screen) {
|
||||
}
|
||||
|
||||
static inline SDL_Texture *
|
||||
create_texture(struct screen *screen) {
|
||||
create_texture(struct sc_screen *screen) {
|
||||
SDL_Renderer *renderer = screen->renderer;
|
||||
struct sc_size size = screen->frame_size;
|
||||
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
|
||||
@ -229,9 +236,9 @@ create_texture(struct screen *screen) {
|
||||
// Set the update_content_rect flag if the window or content size may have
|
||||
// changed, so that the content rectangle is recomputed
|
||||
static void
|
||||
screen_render(struct screen *screen, bool update_content_rect) {
|
||||
sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
|
||||
if (update_content_rect) {
|
||||
screen_update_content_rect(screen);
|
||||
sc_screen_update_content_rect(screen);
|
||||
}
|
||||
|
||||
SDL_RenderClear(screen->renderer);
|
||||
@ -275,20 +282,20 @@ screen_render(struct screen *screen, bool update_content_rect) {
|
||||
// <https://stackoverflow.com/a/40693139/1987178>
|
||||
static int
|
||||
event_watcher(void *data, SDL_Event *event) {
|
||||
struct screen *screen = data;
|
||||
struct sc_screen *screen = data;
|
||||
if (event->type == SDL_WINDOWEVENT
|
||||
&& event->window.event == SDL_WINDOWEVENT_RESIZED) {
|
||||
// In practice, it seems to always be called from the same thread in
|
||||
// that specific case. Anyway, it's just a workaround.
|
||||
screen_render(screen, true);
|
||||
sc_screen_render(screen, true);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
static bool
|
||||
screen_frame_sink_open(struct sc_frame_sink *sink) {
|
||||
struct screen *screen = DOWNCAST(sink);
|
||||
sc_screen_frame_sink_open(struct sc_frame_sink *sink) {
|
||||
struct sc_screen *screen = DOWNCAST(sink);
|
||||
(void) screen;
|
||||
#ifndef NDEBUG
|
||||
screen->open = true;
|
||||
@ -299,8 +306,8 @@ screen_frame_sink_open(struct sc_frame_sink *sink) {
|
||||
}
|
||||
|
||||
static void
|
||||
screen_frame_sink_close(struct sc_frame_sink *sink) {
|
||||
struct screen *screen = DOWNCAST(sink);
|
||||
sc_screen_frame_sink_close(struct sc_frame_sink *sink) {
|
||||
struct sc_screen *screen = DOWNCAST(sink);
|
||||
(void) screen;
|
||||
#ifndef NDEBUG
|
||||
screen->open = false;
|
||||
@ -310,8 +317,8 @@ screen_frame_sink_close(struct sc_frame_sink *sink) {
|
||||
}
|
||||
|
||||
static bool
|
||||
screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
|
||||
struct screen *screen = DOWNCAST(sink);
|
||||
sc_screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
|
||||
struct sc_screen *screen = DOWNCAST(sink);
|
||||
return sc_video_buffer_push(&screen->vb, frame);
|
||||
}
|
||||
|
||||
@ -319,7 +326,7 @@ static void
|
||||
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
|
||||
void *userdata) {
|
||||
(void) vb;
|
||||
struct screen *screen = userdata;
|
||||
struct sc_screen *screen = userdata;
|
||||
|
||||
// event_failed implies previous_skipped (the previous frame may not have
|
||||
// been consumed if the event was not sent)
|
||||
@ -352,12 +359,15 @@ sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
|
||||
}
|
||||
|
||||
bool
|
||||
screen_init(struct screen *screen, const struct screen_params *params) {
|
||||
sc_screen_init(struct sc_screen *screen,
|
||||
const struct sc_screen_params *params) {
|
||||
screen->resize_pending = false;
|
||||
screen->has_frame = false;
|
||||
screen->fullscreen = false;
|
||||
screen->maximized = false;
|
||||
screen->event_failed = false;
|
||||
screen->mouse_captured = false;
|
||||
screen->mouse_capture_key_pressed = 0;
|
||||
|
||||
static const struct sc_video_buffer_callbacks cbs = {
|
||||
.on_new_frame = sc_video_buffer_on_new_frame,
|
||||
@ -394,12 +404,7 @@ screen_init(struct screen *screen, const struct screen_params *params) {
|
||||
| SDL_WINDOW_RESIZABLE
|
||||
| SDL_WINDOW_ALLOW_HIGHDPI;
|
||||
if (params->always_on_top) {
|
||||
#ifdef SCRCPY_SDL_HAS_WINDOW_ALWAYS_ON_TOP
|
||||
window_flags |= SDL_WINDOW_ALWAYS_ON_TOP;
|
||||
#else
|
||||
LOGW("The 'always on top' flag is not available "
|
||||
"(compile with SDL >= 2.0.5 to enable it)");
|
||||
#endif
|
||||
}
|
||||
if (params->window_borderless) {
|
||||
window_flags |= SDL_WINDOW_BORDERLESS;
|
||||
@ -479,15 +484,29 @@ screen_init(struct screen *screen, const struct screen_params *params) {
|
||||
goto error_destroy_texture;
|
||||
}
|
||||
|
||||
struct sc_input_manager_params im_params = {
|
||||
.controller = params->controller,
|
||||
.screen = screen,
|
||||
.kp = params->kp,
|
||||
.mp = params->mp,
|
||||
.control = params->control,
|
||||
.forward_all_clicks = params->forward_all_clicks,
|
||||
.legacy_paste = params->legacy_paste,
|
||||
.clipboard_autosync = params->clipboard_autosync,
|
||||
.shortcut_mods = params->shortcut_mods,
|
||||
};
|
||||
|
||||
sc_input_manager_init(&screen->im, &im_params);
|
||||
|
||||
// Reset the window size to trigger a SIZE_CHANGED event, to workaround
|
||||
// HiDPI issues with some SDL renderers when several displays having
|
||||
// different HiDPI scaling are connected
|
||||
SDL_SetWindowSize(screen->window, window_size.width, window_size.height);
|
||||
|
||||
screen_update_content_rect(screen);
|
||||
sc_screen_update_content_rect(screen);
|
||||
|
||||
if (params->fullscreen) {
|
||||
screen_switch_fullscreen(screen);
|
||||
sc_screen_switch_fullscreen(screen);
|
||||
}
|
||||
|
||||
#ifdef CONTINUOUS_RESIZING_WORKAROUND
|
||||
@ -495,9 +514,9 @@ screen_init(struct screen *screen, const struct screen_params *params) {
|
||||
#endif
|
||||
|
||||
static const struct sc_frame_sink_ops ops = {
|
||||
.open = screen_frame_sink_open,
|
||||
.close = screen_frame_sink_close,
|
||||
.push = screen_frame_sink_push,
|
||||
.open = sc_screen_frame_sink_open,
|
||||
.close = sc_screen_frame_sink_close,
|
||||
.push = sc_screen_frame_sink_push,
|
||||
};
|
||||
|
||||
screen->frame_sink.ops = &ops;
|
||||
@ -526,29 +545,29 @@ error_destroy_video_buffer:
|
||||
}
|
||||
|
||||
static void
|
||||
screen_show_window(struct screen *screen) {
|
||||
sc_screen_show_window(struct sc_screen *screen) {
|
||||
SDL_ShowWindow(screen->window);
|
||||
}
|
||||
|
||||
void
|
||||
screen_hide_window(struct screen *screen) {
|
||||
sc_screen_hide_window(struct sc_screen *screen) {
|
||||
SDL_HideWindow(screen->window);
|
||||
}
|
||||
|
||||
void
|
||||
screen_interrupt(struct screen *screen) {
|
||||
sc_screen_interrupt(struct sc_screen *screen) {
|
||||
sc_video_buffer_stop(&screen->vb);
|
||||
fps_counter_interrupt(&screen->fps_counter);
|
||||
}
|
||||
|
||||
void
|
||||
screen_join(struct screen *screen) {
|
||||
sc_screen_join(struct sc_screen *screen) {
|
||||
sc_video_buffer_join(&screen->vb);
|
||||
fps_counter_join(&screen->fps_counter);
|
||||
}
|
||||
|
||||
void
|
||||
screen_destroy(struct screen *screen) {
|
||||
sc_screen_destroy(struct sc_screen *screen) {
|
||||
#ifndef NDEBUG
|
||||
assert(!screen->open);
|
||||
#endif
|
||||
@ -561,7 +580,7 @@ screen_destroy(struct screen *screen) {
|
||||
}
|
||||
|
||||
static void
|
||||
resize_for_content(struct screen *screen, struct sc_size old_content_size,
|
||||
resize_for_content(struct sc_screen *screen, struct sc_size old_content_size,
|
||||
struct sc_size new_content_size) {
|
||||
struct sc_size window_size = get_window_size(screen);
|
||||
struct sc_size target_size = {
|
||||
@ -570,12 +589,12 @@ resize_for_content(struct screen *screen, struct sc_size old_content_size,
|
||||
.height = (uint32_t) window_size.height * new_content_size.height
|
||||
/ old_content_size.height,
|
||||
};
|
||||
target_size = get_optimal_size(target_size, new_content_size);
|
||||
target_size = get_optimal_size(target_size, new_content_size, true);
|
||||
set_window_size(screen, target_size);
|
||||
}
|
||||
|
||||
static void
|
||||
set_content_size(struct screen *screen, struct sc_size new_content_size) {
|
||||
set_content_size(struct sc_screen *screen, struct sc_size new_content_size) {
|
||||
if (!screen->fullscreen && !screen->maximized) {
|
||||
resize_for_content(screen, screen->content_size, new_content_size);
|
||||
} else if (!screen->resize_pending) {
|
||||
@ -589,7 +608,7 @@ set_content_size(struct screen *screen, struct sc_size new_content_size) {
|
||||
}
|
||||
|
||||
static void
|
||||
apply_pending_resize(struct screen *screen) {
|
||||
apply_pending_resize(struct sc_screen *screen) {
|
||||
assert(!screen->fullscreen);
|
||||
assert(!screen->maximized);
|
||||
if (screen->resize_pending) {
|
||||
@ -600,7 +619,7 @@ apply_pending_resize(struct screen *screen) {
|
||||
}
|
||||
|
||||
void
|
||||
screen_set_rotation(struct screen *screen, unsigned rotation) {
|
||||
sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation) {
|
||||
assert(rotation < 4);
|
||||
if (rotation == screen->rotation) {
|
||||
return;
|
||||
@ -614,12 +633,12 @@ screen_set_rotation(struct screen *screen, unsigned rotation) {
|
||||
screen->rotation = rotation;
|
||||
LOGI("Display rotation set to %u", rotation);
|
||||
|
||||
screen_render(screen, true);
|
||||
sc_screen_render(screen, true);
|
||||
}
|
||||
|
||||
// recreate the texture and resize the window if the frame size has changed
|
||||
static bool
|
||||
prepare_for_frame(struct screen *screen, struct sc_size new_frame_size) {
|
||||
prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
|
||||
if (screen->frame_size.width != new_frame_size.width
|
||||
|| screen->frame_size.height != new_frame_size.height) {
|
||||
// frame dimension changed, destroy texture
|
||||
@ -631,7 +650,7 @@ prepare_for_frame(struct screen *screen, struct sc_size new_frame_size) {
|
||||
get_rotated_size(new_frame_size, screen->rotation);
|
||||
set_content_size(screen, new_content_size);
|
||||
|
||||
screen_update_content_rect(screen);
|
||||
sc_screen_update_content_rect(screen);
|
||||
|
||||
LOGI("New texture: %" PRIu16 "x%" PRIu16,
|
||||
screen->frame_size.width, screen->frame_size.height);
|
||||
@ -647,7 +666,7 @@ prepare_for_frame(struct screen *screen, struct sc_size new_frame_size) {
|
||||
|
||||
// write the frame into the texture
|
||||
static void
|
||||
update_texture(struct screen *screen, const AVFrame *frame) {
|
||||
update_texture(struct sc_screen *screen, const AVFrame *frame) {
|
||||
SDL_UpdateYUVTexture(screen->texture, NULL,
|
||||
frame->data[0], frame->linesize[0],
|
||||
frame->data[1], frame->linesize[1],
|
||||
@ -661,7 +680,7 @@ update_texture(struct screen *screen, const AVFrame *frame) {
|
||||
}
|
||||
|
||||
static bool
|
||||
screen_update_frame(struct screen *screen) {
|
||||
sc_screen_update_frame(struct sc_screen *screen) {
|
||||
av_frame_unref(screen->frame);
|
||||
sc_video_buffer_consume(&screen->vb, screen->frame);
|
||||
AVFrame *frame = screen->frame;
|
||||
@ -674,12 +693,12 @@ screen_update_frame(struct screen *screen) {
|
||||
}
|
||||
update_texture(screen, frame);
|
||||
|
||||
screen_render(screen, false);
|
||||
sc_screen_render(screen, false);
|
||||
return true;
|
||||
}
|
||||
|
||||
void
|
||||
screen_switch_fullscreen(struct screen *screen) {
|
||||
sc_screen_switch_fullscreen(struct sc_screen *screen) {
|
||||
uint32_t new_mode = screen->fullscreen ? 0 : SDL_WINDOW_FULLSCREEN_DESKTOP;
|
||||
if (SDL_SetWindowFullscreen(screen->window, new_mode)) {
|
||||
LOGW("Could not switch fullscreen mode: %s", SDL_GetError());
|
||||
@ -692,11 +711,11 @@ screen_switch_fullscreen(struct screen *screen) {
|
||||
}
|
||||
|
||||
LOGD("Switched to %s mode", screen->fullscreen ? "fullscreen" : "windowed");
|
||||
screen_render(screen, true);
|
||||
sc_screen_render(screen, true);
|
||||
}
|
||||
|
||||
void
|
||||
screen_resize_to_fit(struct screen *screen) {
|
||||
sc_screen_resize_to_fit(struct sc_screen *screen) {
|
||||
if (screen->fullscreen || screen->maximized) {
|
||||
return;
|
||||
}
|
||||
@ -705,7 +724,7 @@ screen_resize_to_fit(struct screen *screen) {
|
||||
struct sc_size window_size = get_window_size(screen);
|
||||
|
||||
struct sc_size optimal_size =
|
||||
get_optimal_size(window_size, screen->content_size);
|
||||
get_optimal_size(window_size, screen->content_size, false);
|
||||
|
||||
// Center the window related to the device screen
|
||||
assert(optimal_size.width <= window_size.width);
|
||||
@ -720,7 +739,7 @@ screen_resize_to_fit(struct screen *screen) {
|
||||
}
|
||||
|
||||
void
|
||||
screen_resize_to_pixel_perfect(struct screen *screen) {
|
||||
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen) {
|
||||
if (screen->fullscreen) {
|
||||
return;
|
||||
}
|
||||
@ -736,16 +755,21 @@ screen_resize_to_pixel_perfect(struct screen *screen) {
|
||||
content_size.height);
|
||||
}
|
||||
|
||||
static inline bool
|
||||
sc_screen_is_mouse_capture_key(SDL_Keycode key) {
|
||||
return key == SDLK_LALT || key == SDLK_LGUI || key == SDLK_RGUI;
|
||||
}
|
||||
|
||||
bool
|
||||
screen_handle_event(struct screen *screen, SDL_Event *event) {
|
||||
sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
|
||||
switch (event->type) {
|
||||
case EVENT_NEW_FRAME:
|
||||
if (!screen->has_frame) {
|
||||
screen->has_frame = true;
|
||||
// this is the very first frame, show the window
|
||||
screen_show_window(screen);
|
||||
sc_screen_show_window(screen);
|
||||
}
|
||||
bool ok = screen_update_frame(screen);
|
||||
bool ok = sc_screen_update_frame(screen);
|
||||
if (!ok) {
|
||||
LOGW("Frame update failed\n");
|
||||
}
|
||||
@ -757,10 +781,10 @@ screen_handle_event(struct screen *screen, SDL_Event *event) {
|
||||
}
|
||||
switch (event->window.event) {
|
||||
case SDL_WINDOWEVENT_EXPOSED:
|
||||
screen_render(screen, true);
|
||||
sc_screen_render(screen, true);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_SIZE_CHANGED:
|
||||
screen_render(screen, true);
|
||||
sc_screen_render(screen, true);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_MAXIMIZED:
|
||||
screen->maximized = true;
|
||||
@ -776,18 +800,78 @@ screen_handle_event(struct screen *screen, SDL_Event *event) {
|
||||
}
|
||||
screen->maximized = false;
|
||||
apply_pending_resize(screen);
|
||||
screen_render(screen, true);
|
||||
sc_screen_render(screen, true);
|
||||
break;
|
||||
case SDL_WINDOWEVENT_FOCUS_LOST:
|
||||
if (screen->im.mp->relative_mode) {
|
||||
sc_screen_capture_mouse(screen, false);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return true;
|
||||
case SDL_KEYDOWN:
|
||||
if (screen->im.mp->relative_mode) {
|
||||
SDL_Keycode key = event->key.keysym.sym;
|
||||
if (sc_screen_is_mouse_capture_key(key)) {
|
||||
if (!screen->mouse_capture_key_pressed) {
|
||||
screen->mouse_capture_key_pressed = key;
|
||||
return true;
|
||||
} else {
|
||||
// Another mouse capture key has been pressed, cancel
|
||||
// mouse (un)capture
|
||||
screen->mouse_capture_key_pressed = 0;
|
||||
// Do not return, the event must be forwarded to the
|
||||
// input manager
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case SDL_KEYUP:
|
||||
if (screen->im.mp->relative_mode) {
|
||||
SDL_Keycode key = event->key.keysym.sym;
|
||||
SDL_Keycode cap = screen->mouse_capture_key_pressed;
|
||||
screen->mouse_capture_key_pressed = 0;
|
||||
if (key == cap) {
|
||||
// A mouse capture key has been pressed then released:
|
||||
// toggle the capture mouse mode
|
||||
sc_screen_capture_mouse(screen, !screen->mouse_captured);
|
||||
return true;
|
||||
}
|
||||
// Do not return, the event must be forwarded to the input
|
||||
// manager
|
||||
}
|
||||
break;
|
||||
case SDL_MOUSEWHEEL:
|
||||
case SDL_MOUSEMOTION:
|
||||
case SDL_MOUSEBUTTONDOWN:
|
||||
if (screen->im.mp->relative_mode && !screen->mouse_captured) {
|
||||
// Do not forward to input manager, the mouse will be captured
|
||||
// on SDL_MOUSEBUTTONUP
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case SDL_FINGERMOTION:
|
||||
case SDL_FINGERDOWN:
|
||||
case SDL_FINGERUP:
|
||||
if (screen->im.mp->relative_mode) {
|
||||
// Touch events are not compatible with relative mode
|
||||
// (coordinates are not relative)
|
||||
return true;
|
||||
}
|
||||
break;
|
||||
case SDL_MOUSEBUTTONUP:
|
||||
if (screen->im.mp->relative_mode && !screen->mouse_captured) {
|
||||
sc_screen_capture_mouse(screen, true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
return sc_input_manager_handle_event(&screen->im, event);
|
||||
}
|
||||
|
||||
struct sc_point
|
||||
screen_convert_drawable_to_frame_coords(struct screen *screen,
|
||||
int32_t x, int32_t y) {
|
||||
sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen,
|
||||
int32_t x, int32_t y) {
|
||||
unsigned rotation = screen->rotation;
|
||||
assert(rotation < 4);
|
||||
|
||||
@ -823,14 +907,14 @@ screen_convert_drawable_to_frame_coords(struct screen *screen,
|
||||
}
|
||||
|
||||
struct sc_point
|
||||
screen_convert_window_to_frame_coords(struct screen *screen,
|
||||
int32_t x, int32_t y) {
|
||||
screen_hidpi_scale_coords(screen, &x, &y);
|
||||
return screen_convert_drawable_to_frame_coords(screen, x, y);
|
||||
sc_screen_convert_window_to_frame_coords(struct sc_screen *screen,
|
||||
int32_t x, int32_t y) {
|
||||
sc_screen_hidpi_scale_coords(screen, &x, &y);
|
||||
return sc_screen_convert_drawable_to_frame_coords(screen, x, y);
|
||||
}
|
||||
|
||||
void
|
||||
screen_hidpi_scale_coords(struct screen *screen, int32_t *x, int32_t *y) {
|
||||
sc_screen_hidpi_scale_coords(struct sc_screen *screen, int32_t *x, int32_t *y) {
|
||||
// take the HiDPI scaling (dw/ww and dh/wh) into account
|
||||
int ww, wh, dw, dh;
|
||||
SDL_GetWindowSize(screen->window, &ww, &wh);
|
||||
|
@ -7,19 +7,24 @@
|
||||
#include <SDL2/SDL.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "controller.h"
|
||||
#include "coords.h"
|
||||
#include "fps_counter.h"
|
||||
#include "input_manager.h"
|
||||
#include "opengl.h"
|
||||
#include "trait/key_processor.h"
|
||||
#include "trait/frame_sink.h"
|
||||
#include "trait/mouse_processor.h"
|
||||
#include "video_buffer.h"
|
||||
|
||||
struct screen {
|
||||
struct sc_screen {
|
||||
struct sc_frame_sink frame_sink; // frame sink trait
|
||||
|
||||
#ifndef NDEBUG
|
||||
bool open; // track the open/close state to assert correct behavior
|
||||
#endif
|
||||
|
||||
struct sc_input_manager im;
|
||||
struct sc_video_buffer vb;
|
||||
struct fps_counter fps_counter;
|
||||
|
||||
@ -46,10 +51,25 @@ struct screen {
|
||||
|
||||
bool event_failed; // in case SDL_PushEvent() returned an error
|
||||
|
||||
bool mouse_captured; // only relevant in relative mouse mode
|
||||
// To enable/disable mouse capture, a mouse capture key (LALT, LGUI or
|
||||
// RGUI) must be pressed. This variable tracks the pressed capture key.
|
||||
SDL_Keycode mouse_capture_key_pressed;
|
||||
|
||||
AVFrame *frame;
|
||||
};
|
||||
|
||||
struct screen_params {
|
||||
struct sc_screen_params {
|
||||
struct sc_controller *controller;
|
||||
struct sc_key_processor *kp;
|
||||
struct sc_mouse_processor *mp;
|
||||
|
||||
bool control;
|
||||
bool forward_all_clicks;
|
||||
bool legacy_paste;
|
||||
bool clipboard_autosync;
|
||||
const struct sc_shortcut_mods *shortcut_mods;
|
||||
|
||||
const char *window_title;
|
||||
struct sc_size frame_size;
|
||||
bool always_on_top;
|
||||
@ -71,65 +91,65 @@ struct screen_params {
|
||||
|
||||
// initialize screen, create window, renderer and texture (window is hidden)
|
||||
bool
|
||||
screen_init(struct screen *screen, const struct screen_params *params);
|
||||
sc_screen_init(struct sc_screen *screen, const struct sc_screen_params *params);
|
||||
|
||||
// request to interrupt any inner thread
|
||||
// must be called before screen_join()
|
||||
void
|
||||
screen_interrupt(struct screen *screen);
|
||||
sc_screen_interrupt(struct sc_screen *screen);
|
||||
|
||||
// join any inner thread
|
||||
void
|
||||
screen_join(struct screen *screen);
|
||||
sc_screen_join(struct sc_screen *screen);
|
||||
|
||||
// destroy window, renderer and texture (if any)
|
||||
void
|
||||
screen_destroy(struct screen *screen);
|
||||
sc_screen_destroy(struct sc_screen *screen);
|
||||
|
||||
// hide the window
|
||||
//
|
||||
// It is used to hide the window immediately on closing without waiting for
|
||||
// screen_destroy()
|
||||
void
|
||||
screen_hide_window(struct screen *screen);
|
||||
sc_screen_hide_window(struct sc_screen *screen);
|
||||
|
||||
// switch the fullscreen mode
|
||||
void
|
||||
screen_switch_fullscreen(struct screen *screen);
|
||||
sc_screen_switch_fullscreen(struct sc_screen *screen);
|
||||
|
||||
// resize window to optimal size (remove black borders)
|
||||
void
|
||||
screen_resize_to_fit(struct screen *screen);
|
||||
sc_screen_resize_to_fit(struct sc_screen *screen);
|
||||
|
||||
// resize window to 1:1 (pixel-perfect)
|
||||
void
|
||||
screen_resize_to_pixel_perfect(struct screen *screen);
|
||||
sc_screen_resize_to_pixel_perfect(struct sc_screen *screen);
|
||||
|
||||
// set the display rotation (0, 1, 2 or 3, x90 degrees counterclockwise)
|
||||
void
|
||||
screen_set_rotation(struct screen *screen, unsigned rotation);
|
||||
sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation);
|
||||
|
||||
// react to SDL events
|
||||
bool
|
||||
screen_handle_event(struct screen *screen, SDL_Event *event);
|
||||
sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event);
|
||||
|
||||
// convert point from window coordinates to frame coordinates
|
||||
// x and y are expressed in pixels
|
||||
struct sc_point
|
||||
screen_convert_window_to_frame_coords(struct screen *screen,
|
||||
int32_t x, int32_t y);
|
||||
sc_screen_convert_window_to_frame_coords(struct sc_screen *screen,
|
||||
int32_t x, int32_t y);
|
||||
|
||||
// convert point from drawable coordinates to frame coordinates
|
||||
// x and y are expressed in pixels
|
||||
struct sc_point
|
||||
screen_convert_drawable_to_frame_coords(struct screen *screen,
|
||||
int32_t x, int32_t y);
|
||||
sc_screen_convert_drawable_to_frame_coords(struct sc_screen *screen,
|
||||
int32_t x, int32_t y);
|
||||
|
||||
// Convert coordinates from window to drawable.
|
||||
// Events are expressed in window coordinates, but content is expressed in
|
||||
// drawable coordinates. They are the same if HiDPI scaling is 1, but differ
|
||||
// otherwise.
|
||||
void
|
||||
screen_hidpi_scale_coords(struct screen *screen, int32_t *x, int32_t *y);
|
||||
sc_screen_hidpi_scale_coords(struct sc_screen *screen, int32_t *x, int32_t *y);
|
||||
|
||||
#endif
|
||||
|
@ -188,7 +188,6 @@ execute_server(struct sc_server *server,
|
||||
} \
|
||||
cmd[count++] = p; \
|
||||
}
|
||||
#define STRBOOL(v) (v ? "true" : "false")
|
||||
|
||||
ADD_PARAM("log_level=%s", log_level_to_server_string(params->log_level));
|
||||
ADD_PARAM("bit_rate=%" PRIu32, params->bit_rate);
|
||||
@ -204,23 +203,23 @@ execute_server(struct sc_server *server,
|
||||
params->lock_video_orientation);
|
||||
}
|
||||
if (server->tunnel.forward) {
|
||||
ADD_PARAM("tunnel_forward=%s", STRBOOL(server->tunnel.forward));
|
||||
ADD_PARAM("tunnel_forward=true");
|
||||
}
|
||||
if (params->crop) {
|
||||
ADD_PARAM("crop=%s", params->crop);
|
||||
}
|
||||
if (!params->control) {
|
||||
// By default, control is true
|
||||
ADD_PARAM("control=%s", STRBOOL(params->control));
|
||||
ADD_PARAM("control=false");
|
||||
}
|
||||
if (params->display_id) {
|
||||
ADD_PARAM("display_id=%" PRIu32, params->display_id);
|
||||
}
|
||||
if (params->show_touches) {
|
||||
ADD_PARAM("show_touches=%s", STRBOOL(params->show_touches));
|
||||
ADD_PARAM("show_touches=true");
|
||||
}
|
||||
if (params->stay_awake) {
|
||||
ADD_PARAM("stay_awake=%s", STRBOOL(params->stay_awake));
|
||||
ADD_PARAM("stay_awake=true");
|
||||
}
|
||||
if (params->codec_options) {
|
||||
ADD_PARAM("codec_options=%s", params->codec_options);
|
||||
@ -229,11 +228,11 @@ execute_server(struct sc_server *server,
|
||||
ADD_PARAM("encoder_name=%s", params->encoder_name);
|
||||
}
|
||||
if (params->power_off_on_close) {
|
||||
ADD_PARAM("power_off_on_close=%s", STRBOOL(params->power_off_on_close));
|
||||
ADD_PARAM("power_off_on_close=true");
|
||||
}
|
||||
if (!params->clipboard_autosync) {
|
||||
// By defaut, clipboard_autosync is true
|
||||
ADD_PARAM("clipboard_autosync=%s", STRBOOL(params->clipboard_autosync));
|
||||
// By default, clipboard_autosync is true
|
||||
ADD_PARAM("clipboard_autosync=false");
|
||||
}
|
||||
|
||||
#undef ADD_PARAM
|
||||
@ -388,6 +387,7 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
|
||||
assert(tunnel->enabled);
|
||||
|
||||
const char *serial = server->params.serial;
|
||||
bool control = server->params.control;
|
||||
|
||||
sc_socket video_socket = SC_SOCKET_NONE;
|
||||
sc_socket control_socket = SC_SOCKET_NONE;
|
||||
@ -397,9 +397,12 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
control_socket = net_accept_intr(&server->intr, tunnel->server_socket);
|
||||
if (control_socket == SC_SOCKET_NONE) {
|
||||
goto fail;
|
||||
if (control) {
|
||||
control_socket =
|
||||
net_accept_intr(&server->intr, tunnel->server_socket);
|
||||
if (control_socket == SC_SOCKET_NONE) {
|
||||
goto fail;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
uint32_t tunnel_host = server->params.tunnel_host;
|
||||
@ -420,15 +423,18 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
|
||||
goto fail;
|
||||
}
|
||||
|
||||
// we know that the device is listening, we don't need several attempts
|
||||
control_socket = net_socket();
|
||||
if (control_socket == SC_SOCKET_NONE) {
|
||||
goto fail;
|
||||
}
|
||||
bool ok = net_connect_intr(&server->intr, control_socket, tunnel_host,
|
||||
tunnel_port);
|
||||
if (!ok) {
|
||||
goto fail;
|
||||
if (control) {
|
||||
// we know that the device is listening, we don't need several
|
||||
// attempts
|
||||
control_socket = net_socket();
|
||||
if (control_socket == SC_SOCKET_NONE) {
|
||||
goto fail;
|
||||
}
|
||||
bool ok = net_connect_intr(&server->intr, control_socket,
|
||||
tunnel_host, tunnel_port);
|
||||
if (!ok) {
|
||||
goto fail;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -442,7 +448,7 @@ sc_server_connect_to(struct sc_server *server, struct sc_server_info *info) {
|
||||
}
|
||||
|
||||
assert(video_socket != SC_SOCKET_NONE);
|
||||
assert(control_socket != SC_SOCKET_NONE);
|
||||
assert(!control || control_socket != SC_SOCKET_NONE);
|
||||
|
||||
server->video_socket = video_socket;
|
||||
server->control_socket = control_socket;
|
||||
@ -756,6 +762,17 @@ run_server(void *data) {
|
||||
}
|
||||
sc_mutex_unlock(&server->mutex);
|
||||
|
||||
// Interrupt sockets to wake up socket blocking calls on the server
|
||||
assert(server->video_socket != SC_SOCKET_NONE);
|
||||
net_interrupt(server->video_socket);
|
||||
net_close(server->video_socket);
|
||||
|
||||
if (server->control_socket != SC_SOCKET_NONE) {
|
||||
// There is no control_socket if --no-control is set
|
||||
net_interrupt(server->control_socket);
|
||||
net_close(server->control_socket);
|
||||
}
|
||||
|
||||
// Give some delay for the server to terminate properly
|
||||
#define WATCHDOG_DELAY SC_TICK_FROM_SEC(1)
|
||||
sc_tick deadline = sc_tick_now() + WATCHDOG_DELAY;
|
||||
@ -786,7 +803,8 @@ error_connection_failed:
|
||||
|
||||
bool
|
||||
sc_server_start(struct sc_server *server) {
|
||||
bool ok = sc_thread_create(&server->thread, run_server, "server", server);
|
||||
bool ok =
|
||||
sc_thread_create(&server->thread, run_server, "scrcpy-server", server);
|
||||
if (!ok) {
|
||||
LOGE("Could not create server thread");
|
||||
return false;
|
||||
|
@ -1,7 +1,6 @@
|
||||
#include "stream.h"
|
||||
|
||||
#include <assert.h>
|
||||
#include <libavformat/avformat.h>
|
||||
#include <libavutil/time.h>
|
||||
#include <unistd.h>
|
||||
|
||||
@ -192,7 +191,7 @@ static int
|
||||
run_stream(void *data) {
|
||||
struct stream *stream = data;
|
||||
|
||||
AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
|
||||
const AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
|
||||
if (!codec) {
|
||||
LOGE("H.264 decoder not found");
|
||||
goto end;
|
||||
@ -284,7 +283,8 @@ bool
|
||||
stream_start(struct stream *stream) {
|
||||
LOGD("Starting stream thread");
|
||||
|
||||
bool ok = sc_thread_create(&stream->thread, run_stream, "stream", stream);
|
||||
bool ok =
|
||||
sc_thread_create(&stream->thread, run_stream, "scrcpy-stream", stream);
|
||||
if (!ok) {
|
||||
LOGC("Could not start stream thread");
|
||||
return false;
|
||||
|
@ -5,6 +5,7 @@
|
||||
|
||||
#include <stdbool.h>
|
||||
#include <stdint.h>
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "trait/packet_sink.h"
|
||||
|
@ -119,6 +119,13 @@ sc_process_execute_p(const char *const argv[], sc_pid *pid, unsigned flags,
|
||||
|
||||
close(internal[0]);
|
||||
enum sc_process_result err;
|
||||
|
||||
// Somehow SDL masks many signals - undo them for other processes
|
||||
// https://github.com/libsdl-org/SDL/blob/release-2.0.18/src/thread/pthread/SDL_systhread.c#L167
|
||||
sigset_t mask;
|
||||
sigemptyset(&mask);
|
||||
sigprocmask(SIG_SETMASK, &mask, NULL);
|
||||
|
||||
if (fcntl(internal[1], F_SETFD, FD_CLOEXEC) == 0) {
|
||||
execvp(argv[0], (char *const *) argv);
|
||||
perror("exec");
|
||||
|
@ -30,9 +30,7 @@ sc_process_execute_p(const char *const argv[], HANDLE *handle, unsigned flags,
|
||||
bool inherit_stderr = !perr && !(flags & SC_PROCESS_NO_STDERR);
|
||||
|
||||
// Add 1 per non-NULL pointer
|
||||
unsigned handle_count = !!pin
|
||||
+ (pout || inherit_stdout)
|
||||
+ (perr || inherit_stderr);
|
||||
unsigned handle_count = !!pin || !!pout || !!perr;
|
||||
|
||||
enum sc_process_result ret = SC_PROCESS_ERROR_GENERIC;
|
||||
|
||||
@ -81,23 +79,29 @@ sc_process_execute_p(const char *const argv[], HANDLE *handle, unsigned flags,
|
||||
si.StartupInfo.cb = sizeof(si);
|
||||
HANDLE handles[3];
|
||||
|
||||
si.StartupInfo.dwFlags = STARTF_USESTDHANDLES;
|
||||
if (inherit_stdout) {
|
||||
si.StartupInfo.hStdOutput = GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
}
|
||||
if (inherit_stderr) {
|
||||
si.StartupInfo.hStdError = GetStdHandle(STD_ERROR_HANDLE);
|
||||
}
|
||||
|
||||
LPPROC_THREAD_ATTRIBUTE_LIST lpAttributeList = NULL;
|
||||
if (handle_count) {
|
||||
si.StartupInfo.dwFlags = STARTF_USESTDHANDLES;
|
||||
|
||||
unsigned i = 0;
|
||||
if (pin) {
|
||||
si.StartupInfo.hStdInput = stdin_read_handle;
|
||||
handles[i++] = si.StartupInfo.hStdInput;
|
||||
}
|
||||
if (pout || inherit_stdout) {
|
||||
si.StartupInfo.hStdOutput = pout ? stdout_write_handle
|
||||
: GetStdHandle(STD_OUTPUT_HANDLE);
|
||||
if (pout) {
|
||||
assert(!inherit_stdout);
|
||||
si.StartupInfo.hStdOutput = stdout_write_handle;
|
||||
handles[i++] = si.StartupInfo.hStdOutput;
|
||||
}
|
||||
if (perr || inherit_stderr) {
|
||||
si.StartupInfo.hStdError = perr ? stderr_write_handle
|
||||
: GetStdHandle(STD_ERROR_HANDLE);
|
||||
if (perr) {
|
||||
assert(!inherit_stderr);
|
||||
si.StartupInfo.hStdError = stderr_write_handle;
|
||||
handles[i++] = si.StartupInfo.hStdError;
|
||||
}
|
||||
|
||||
@ -146,15 +150,22 @@ sc_process_execute_p(const char *const argv[], HANDLE *handle, unsigned flags,
|
||||
goto error_free_attribute_list;
|
||||
}
|
||||
|
||||
BOOL bInheritHandles = handle_count > 0;
|
||||
// DETACHED_PROCESS to disable stdin, stdout and stderr
|
||||
DWORD dwCreationFlags = handle_count > 0 ? EXTENDED_STARTUPINFO_PRESENT
|
||||
: DETACHED_PROCESS;
|
||||
BOOL bInheritHandles = handle_count > 0 || inherit_stdout || inherit_stderr;
|
||||
DWORD dwCreationFlags = 0;
|
||||
if (handle_count > 0) {
|
||||
dwCreationFlags |= EXTENDED_STARTUPINFO_PRESENT;
|
||||
}
|
||||
if (!inherit_stdout && !inherit_stderr) {
|
||||
// DETACHED_PROCESS to disable stdin, stdout and stderr
|
||||
dwCreationFlags |= DETACHED_PROCESS;
|
||||
}
|
||||
BOOL ok = CreateProcessW(NULL, wide, NULL, NULL, bInheritHandles,
|
||||
dwCreationFlags, NULL, NULL, &si.StartupInfo, &pi);
|
||||
free(wide);
|
||||
if (!ok) {
|
||||
if (GetLastError() == ERROR_FILE_NOT_FOUND) {
|
||||
int err = GetLastError();
|
||||
LOGE("CreateProcessW() error %d", err);
|
||||
if (err == ERROR_FILE_NOT_FOUND) {
|
||||
ret = SC_PROCESS_ERROR_MISSING_BINARY;
|
||||
}
|
||||
goto error_free_attribute_list;
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include "input_events.h"
|
||||
|
||||
/**
|
||||
* Key processor trait.
|
||||
@ -29,20 +29,27 @@ struct sc_key_processor {
|
||||
struct sc_key_processor_ops {
|
||||
|
||||
/**
|
||||
* Process the keyboard event
|
||||
* Process a keyboard event
|
||||
*
|
||||
* The `sequence` number (if different from `SC_SEQUENCE_INVALID`) indicates
|
||||
* the acknowledgement number to wait for before injecting this event.
|
||||
* This allows to ensure that the device clipboard is set before injecting
|
||||
* Ctrl+v on the device.
|
||||
*
|
||||
* This function is mandatory.
|
||||
*/
|
||||
void
|
||||
(*process_key)(struct sc_key_processor *kp, const SDL_KeyboardEvent *event,
|
||||
uint64_t ack_to_wait);
|
||||
(*process_key)(struct sc_key_processor *kp,
|
||||
const struct sc_key_event *event, uint64_t ack_to_wait);
|
||||
|
||||
/**
|
||||
* Process an input text
|
||||
*
|
||||
* This function is optional.
|
||||
*/
|
||||
void
|
||||
(*process_text)(struct sc_key_processor *kp,
|
||||
const SDL_TextInputEvent *event);
|
||||
const struct sc_text_event *event);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include <assert.h>
|
||||
#include <stdbool.h>
|
||||
|
||||
#include <SDL2/SDL_events.h>
|
||||
#include "input_events.h"
|
||||
|
||||
/**
|
||||
* Mouse processor trait.
|
||||
@ -16,24 +16,51 @@
|
||||
*/
|
||||
struct sc_mouse_processor {
|
||||
const struct sc_mouse_processor_ops *ops;
|
||||
|
||||
/**
|
||||
* If set, the mouse processor works in relative mode (the absolute
|
||||
* position is irrelevant). In particular, it indicates that the mouse
|
||||
* pointer must be "captured" by the UI.
|
||||
*/
|
||||
bool relative_mode;
|
||||
};
|
||||
|
||||
struct sc_mouse_processor_ops {
|
||||
/**
|
||||
* Process a mouse motion event
|
||||
*
|
||||
* This function is mandatory.
|
||||
*/
|
||||
void
|
||||
(*process_mouse_motion)(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseMotionEvent *event);
|
||||
const struct sc_mouse_motion_event *event);
|
||||
|
||||
/**
|
||||
* Process a mouse click event
|
||||
*
|
||||
* This function is mandatory.
|
||||
*/
|
||||
void
|
||||
(*process_mouse_click)(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_click_event *event);
|
||||
|
||||
/**
|
||||
* Process a mouse scroll event
|
||||
*
|
||||
* This function is optional.
|
||||
*/
|
||||
void
|
||||
(*process_mouse_scroll)(struct sc_mouse_processor *mp,
|
||||
const struct sc_mouse_scroll_event *event);
|
||||
|
||||
/**
|
||||
* Process a touch event
|
||||
*
|
||||
* This function is optional.
|
||||
*/
|
||||
void
|
||||
(*process_touch)(struct sc_mouse_processor *mp,
|
||||
const SDL_TouchFingerEvent *event);
|
||||
|
||||
void
|
||||
(*process_mouse_button)(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseButtonEvent *event);
|
||||
|
||||
void
|
||||
(*process_mouse_wheel)(struct sc_mouse_processor *mp,
|
||||
const SDL_MouseWheelEvent *event);
|
||||
const struct sc_touch_event *event);
|
||||
};
|
||||
|
||||
#endif
|
||||
|
@ -83,6 +83,7 @@ unwrap(sc_socket socket) {
|
||||
#endif
|
||||
}
|
||||
|
||||
#ifndef HAVE_SOCK_CLOEXEC // avoid unused-function warning
|
||||
static inline bool
|
||||
sc_raw_socket_close(sc_raw_socket raw_sock) {
|
||||
#ifndef _WIN32
|
||||
@ -91,6 +92,7 @@ sc_raw_socket_close(sc_raw_socket raw_sock) {
|
||||
return !closesocket(raw_sock);
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifndef HAVE_SOCK_CLOEXEC
|
||||
// If SOCK_CLOEXEC does not exist, the flag must be set manually once the
|
||||
|
@ -64,7 +64,7 @@ sc_process_observer_init(struct sc_process_observer *observer, sc_pid pid,
|
||||
observer->listener_userdata = listener_userdata;
|
||||
observer->terminated = false;
|
||||
|
||||
ok = sc_thread_create(&observer->thread, run_observer, "process_observer",
|
||||
ok = sc_thread_create(&observer->thread, run_observer, "scrcpy-proc",
|
||||
observer);
|
||||
if (!ok) {
|
||||
sc_cond_destroy(&observer->cond_terminated);
|
||||
|
@ -240,7 +240,7 @@ sc_str_wrap_lines(const char *input, unsigned columns, unsigned indent) {
|
||||
|
||||
APPEND_INDENT();
|
||||
|
||||
// The last separator encountered, it must be inserted only conditionnaly,
|
||||
// The last separator encountered, it must be inserted only conditionally,
|
||||
// depending on the next token
|
||||
char pending = 0;
|
||||
|
||||
|
@ -8,6 +8,10 @@
|
||||
bool
|
||||
sc_thread_create(sc_thread *thread, sc_thread_fn fn, const char *name,
|
||||
void *userdata) {
|
||||
// The thread name length is limited on some systems. Never use a name
|
||||
// longer than 16 bytes (including the final '\0')
|
||||
assert(strlen(name) <= 15);
|
||||
|
||||
SDL_Thread *sdl_thread = SDL_CreateThread(fn, name, userdata);
|
||||
if (!sdl_thread) {
|
||||
LOG_OOM();
|
||||
|
@ -1,16 +1,55 @@
|
||||
#include "tick.h"
|
||||
|
||||
#include <SDL2/SDL_timer.h>
|
||||
#include <assert.h>
|
||||
#include <time.h>
|
||||
#ifdef _WIN32
|
||||
# include <windows.h>
|
||||
#endif
|
||||
|
||||
sc_tick
|
||||
sc_tick_now(void) {
|
||||
// SDL_GetTicks() resolution is in milliseconds, but sc_tick are expressed
|
||||
// in microseconds to store PTS without precision loss.
|
||||
//
|
||||
// As an alternative, SDL_GetPerformanceCounter() and
|
||||
// SDL_GetPerformanceFrequency() could be used, but:
|
||||
// - the conversions (avoiding overflow) are expansive, since the
|
||||
// frequency is not known at compile time;
|
||||
// - in practice, we don't need more precision for now.
|
||||
return (sc_tick) SDL_GetTicks() * 1000;
|
||||
#ifndef _WIN32
|
||||
// Maximum sc_tick precision (microsecond)
|
||||
struct timespec ts;
|
||||
int ret = clock_gettime(CLOCK_MONOTONIC, &ts);
|
||||
if (ret) {
|
||||
abort();
|
||||
}
|
||||
|
||||
return SC_TICK_FROM_SEC(ts.tv_sec) + SC_TICK_FROM_NS(ts.tv_nsec);
|
||||
#else
|
||||
LARGE_INTEGER c;
|
||||
|
||||
// On systems that run Windows XP or later, the function will always
|
||||
// succeed and will thus never return zero.
|
||||
// <https://docs.microsoft.com/en-us/windows/win32/api/profileapi/nf-profileapi-queryperformancecounter>
|
||||
// <https://docs.microsoft.com/en-us/windows/win32/api/profileapi/nf-profileapi-queryperformancefrequency>
|
||||
|
||||
BOOL ok = QueryPerformanceCounter(&c);
|
||||
assert(ok);
|
||||
(void) ok;
|
||||
|
||||
LONGLONG counter = c.QuadPart;
|
||||
|
||||
static LONGLONG frequency;
|
||||
if (!frequency) {
|
||||
// Initialize on first call
|
||||
LARGE_INTEGER f;
|
||||
ok = QueryPerformanceFrequency(&f);
|
||||
assert(ok);
|
||||
frequency = f.QuadPart;
|
||||
assert(frequency);
|
||||
}
|
||||
|
||||
if (frequency % SC_TICK_FREQ == 0) {
|
||||
// Expected case (typically frequency = 10000000, i.e. 100ns precision)
|
||||
sc_tick div = frequency / SC_TICK_FREQ;
|
||||
return SC_TICK_FROM_US(counter / div);
|
||||
}
|
||||
|
||||
// Split the division to avoid overflow
|
||||
sc_tick secs = SC_TICK_FROM_SEC(counter / frequency);
|
||||
sc_tick subsec = SC_TICK_FREQ * (counter % frequency) / frequency;
|
||||
return secs + subsec;
|
||||
#endif
|
||||
}
|
||||
|
@ -10,9 +10,11 @@ typedef int64_t sc_tick;
|
||||
#define SC_TICK_FREQ 1000000 // microsecond
|
||||
|
||||
// To be adapted if SC_TICK_FREQ changes
|
||||
#define SC_TICK_TO_NS(tick) ((tick) * 1000)
|
||||
#define SC_TICK_TO_US(tick) (tick)
|
||||
#define SC_TICK_TO_MS(tick) ((tick) / 1000)
|
||||
#define SC_TICK_TO_SEC(tick) ((tick) / 1000000)
|
||||
#define SC_TICK_FROM_NS(ns) ((ns) / 1000)
|
||||
#define SC_TICK_FROM_US(us) (us)
|
||||
#define SC_TICK_FROM_MS(ms) ((ms) * 1000)
|
||||
#define SC_TICK_FROM_SEC(sec) ((sec) * 1000000)
|
||||
|
@ -272,7 +272,7 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
|
||||
vs->stopped = false;
|
||||
|
||||
LOGD("Starting v4l2 thread");
|
||||
ok = sc_thread_create(&vs->thread, run_v4l2_sink, "v4l2", vs);
|
||||
ok = sc_thread_create(&vs->thread, run_v4l2_sink, "scrcpy-v4l2", vs);
|
||||
if (!ok) {
|
||||
LOGC("Could not start v4l2 thread");
|
||||
goto error_av_packet_free;
|
||||
|
@ -3,13 +3,14 @@
|
||||
|
||||
#include "common.h"
|
||||
|
||||
#include <libavcodec/avcodec.h>
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
#include "coords.h"
|
||||
#include "trait/frame_sink.h"
|
||||
#include "video_buffer.h"
|
||||
#include "util/tick.h"
|
||||
|
||||
#include <libavformat/avformat.h>
|
||||
|
||||
struct sc_v4l2_sink {
|
||||
struct sc_frame_sink frame_sink; // frame sink trait
|
||||
|
||||
|
@ -170,7 +170,7 @@ bool
|
||||
sc_video_buffer_start(struct sc_video_buffer *vb) {
|
||||
if (vb->buffering_time) {
|
||||
bool ok =
|
||||
sc_thread_create(&vb->b.thread, run_buffering, "buffering", vb);
|
||||
sc_thread_create(&vb->b.thread, run_buffering, "scrcpy-vbuf", vb);
|
||||
if (!ok) {
|
||||
LOGE("Could not start buffering thread");
|
||||
return false;
|
||||
|
@ -11,6 +11,7 @@ static void test_get_ip_single_line() {
|
||||
char *ip = sc_adb_parse_device_ip_from_output(ip_route, sizeof(ip_route));
|
||||
assert(ip);
|
||||
assert(!strcmp(ip, "192.168.12.34"));
|
||||
free(ip);
|
||||
}
|
||||
|
||||
static void test_get_ip_single_line_without_eol() {
|
||||
@ -20,6 +21,7 @@ static void test_get_ip_single_line_without_eol() {
|
||||
char *ip = sc_adb_parse_device_ip_from_output(ip_route, sizeof(ip_route));
|
||||
assert(ip);
|
||||
assert(!strcmp(ip, "192.168.12.34"));
|
||||
free(ip);
|
||||
}
|
||||
|
||||
static void test_get_ip_single_line_with_trailing_space() {
|
||||
@ -29,6 +31,7 @@ static void test_get_ip_single_line_with_trailing_space() {
|
||||
char *ip = sc_adb_parse_device_ip_from_output(ip_route, sizeof(ip_route));
|
||||
assert(ip);
|
||||
assert(!strcmp(ip, "192.168.12.34"));
|
||||
free(ip);
|
||||
}
|
||||
|
||||
static void test_get_ip_multiline_first_ok() {
|
||||
@ -40,6 +43,7 @@ static void test_get_ip_multiline_first_ok() {
|
||||
char *ip = sc_adb_parse_device_ip_from_output(ip_route, sizeof(ip_route));
|
||||
assert(ip);
|
||||
assert(!strcmp(ip, "192.168.1.2"));
|
||||
free(ip);
|
||||
}
|
||||
|
||||
static void test_get_ip_multiline_second_ok() {
|
||||
@ -51,6 +55,7 @@ static void test_get_ip_multiline_second_ok() {
|
||||
char *ip = sc_adb_parse_device_ip_from_output(ip_route, sizeof(ip_route));
|
||||
assert(ip);
|
||||
assert(!strcmp(ip, "192.168.1.3"));
|
||||
free(ip);
|
||||
}
|
||||
|
||||
static void test_get_ip_no_wlan() {
|
||||
|
@ -129,25 +129,26 @@ static void test_parse_shortcut_mods(void) {
|
||||
ok = sc_parse_shortcut_mods("lctrl", &mods);
|
||||
assert(ok);
|
||||
assert(mods.count == 1);
|
||||
assert(mods.data[0] == SC_MOD_LCTRL);
|
||||
assert(mods.data[0] == SC_SHORTCUT_MOD_LCTRL);
|
||||
|
||||
ok = sc_parse_shortcut_mods("lctrl+lalt", &mods);
|
||||
assert(ok);
|
||||
assert(mods.count == 1);
|
||||
assert(mods.data[0] == (SC_MOD_LCTRL | SC_MOD_LALT));
|
||||
assert(mods.data[0] == (SC_SHORTCUT_MOD_LCTRL | SC_SHORTCUT_MOD_LALT));
|
||||
|
||||
ok = sc_parse_shortcut_mods("rctrl,lalt", &mods);
|
||||
assert(ok);
|
||||
assert(mods.count == 2);
|
||||
assert(mods.data[0] == SC_MOD_RCTRL);
|
||||
assert(mods.data[1] == SC_MOD_LALT);
|
||||
assert(mods.data[0] == SC_SHORTCUT_MOD_RCTRL);
|
||||
assert(mods.data[1] == SC_SHORTCUT_MOD_LALT);
|
||||
|
||||
ok = sc_parse_shortcut_mods("lsuper,rsuper+lalt,lctrl+rctrl+ralt", &mods);
|
||||
assert(ok);
|
||||
assert(mods.count == 3);
|
||||
assert(mods.data[0] == SC_MOD_LSUPER);
|
||||
assert(mods.data[1] == (SC_MOD_RSUPER | SC_MOD_LALT));
|
||||
assert(mods.data[2] == (SC_MOD_LCTRL | SC_MOD_RCTRL | SC_MOD_RALT));
|
||||
assert(mods.data[0] == SC_SHORTCUT_MOD_LSUPER);
|
||||
assert(mods.data[1] == (SC_SHORTCUT_MOD_RSUPER | SC_SHORTCUT_MOD_LALT));
|
||||
assert(mods.data[2] == (SC_SHORTCUT_MOD_LCTRL | SC_SHORTCUT_MOD_RCTRL |
|
||||
SC_SHORTCUT_MOD_RALT));
|
||||
|
||||
ok = sc_parse_shortcut_mods("", &mods);
|
||||
assert(!ok);
|
||||
@ -169,4 +170,4 @@ int main(int argc, char *argv[]) {
|
||||
test_options2();
|
||||
test_parse_shortcut_mods();
|
||||
return 0;
|
||||
};
|
||||
}
|
||||
|
@ -6,7 +6,7 @@
|
||||
#include "control_msg.h"
|
||||
|
||||
static void test_serialize_inject_keycode(void) {
|
||||
struct control_msg msg = {
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_INJECT_KEYCODE,
|
||||
.inject_keycode = {
|
||||
.action = AKEY_EVENT_ACTION_UP,
|
||||
@ -17,7 +17,7 @@ static void test_serialize_inject_keycode(void) {
|
||||
};
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = control_msg_serialize(&msg, buf);
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == 14);
|
||||
|
||||
const unsigned char expected[] = {
|
||||
@ -31,7 +31,7 @@ static void test_serialize_inject_keycode(void) {
|
||||
}
|
||||
|
||||
static void test_serialize_inject_text(void) {
|
||||
struct control_msg msg = {
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_INJECT_TEXT,
|
||||
.inject_text = {
|
||||
.text = "hello, world!",
|
||||
@ -39,7 +39,7 @@ static void test_serialize_inject_text(void) {
|
||||
};
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = control_msg_serialize(&msg, buf);
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == 18);
|
||||
|
||||
const unsigned char expected[] = {
|
||||
@ -51,15 +51,15 @@ static void test_serialize_inject_text(void) {
|
||||
}
|
||||
|
||||
static void test_serialize_inject_text_long(void) {
|
||||
struct control_msg msg;
|
||||
struct sc_control_msg msg;
|
||||
msg.type = CONTROL_MSG_TYPE_INJECT_TEXT;
|
||||
char text[CONTROL_MSG_INJECT_TEXT_MAX_LENGTH + 1];
|
||||
memset(text, 'a', sizeof(text));
|
||||
memset(text, 'a', CONTROL_MSG_INJECT_TEXT_MAX_LENGTH);
|
||||
text[CONTROL_MSG_INJECT_TEXT_MAX_LENGTH] = '\0';
|
||||
msg.inject_text.text = text;
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = control_msg_serialize(&msg, buf);
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == 5 + CONTROL_MSG_INJECT_TEXT_MAX_LENGTH);
|
||||
|
||||
unsigned char expected[5 + CONTROL_MSG_INJECT_TEXT_MAX_LENGTH];
|
||||
@ -74,7 +74,7 @@ static void test_serialize_inject_text_long(void) {
|
||||
}
|
||||
|
||||
static void test_serialize_inject_touch_event(void) {
|
||||
struct control_msg msg = {
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
|
||||
.inject_touch_event = {
|
||||
.action = AMOTION_EVENT_ACTION_DOWN,
|
||||
@ -95,7 +95,7 @@ static void test_serialize_inject_touch_event(void) {
|
||||
};
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = control_msg_serialize(&msg, buf);
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == 28);
|
||||
|
||||
const unsigned char expected[] = {
|
||||
@ -111,7 +111,7 @@ static void test_serialize_inject_touch_event(void) {
|
||||
}
|
||||
|
||||
static void test_serialize_inject_scroll_event(void) {
|
||||
struct control_msg msg = {
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
|
||||
.inject_scroll_event = {
|
||||
.position = {
|
||||
@ -126,12 +126,13 @@ static void test_serialize_inject_scroll_event(void) {
|
||||
},
|
||||
.hscroll = 1,
|
||||
.vscroll = -1,
|
||||
.buttons = 1,
|
||||
},
|
||||
};
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = control_msg_serialize(&msg, buf);
|
||||
assert(size == 21);
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == 25);
|
||||
|
||||
const unsigned char expected[] = {
|
||||
CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
|
||||
@ -139,12 +140,13 @@ static void test_serialize_inject_scroll_event(void) {
|
||||
0x04, 0x38, 0x07, 0x80, // 1080 1920
|
||||
0x00, 0x00, 0x00, 0x01, // 1
|
||||
0xFF, 0xFF, 0xFF, 0xFF, // -1
|
||||
0x00, 0x00, 0x00, 0x01, // 1
|
||||
};
|
||||
assert(!memcmp(buf, expected, sizeof(expected)));
|
||||
}
|
||||
|
||||
static void test_serialize_back_or_screen_on(void) {
|
||||
struct control_msg msg = {
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON,
|
||||
.back_or_screen_on = {
|
||||
.action = AKEY_EVENT_ACTION_UP,
|
||||
@ -152,7 +154,7 @@ static void test_serialize_back_or_screen_on(void) {
|
||||
};
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = control_msg_serialize(&msg, buf);
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == 2);
|
||||
|
||||
const unsigned char expected[] = {
|
||||
@ -163,12 +165,12 @@ static void test_serialize_back_or_screen_on(void) {
|
||||
}
|
||||
|
||||
static void test_serialize_expand_notification_panel(void) {
|
||||
struct control_msg msg = {
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL,
|
||||
};
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = control_msg_serialize(&msg, buf);
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == 1);
|
||||
|
||||
const unsigned char expected[] = {
|
||||
@ -178,12 +180,12 @@ static void test_serialize_expand_notification_panel(void) {
|
||||
}
|
||||
|
||||
static void test_serialize_expand_settings_panel(void) {
|
||||
struct control_msg msg = {
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL,
|
||||
};
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = control_msg_serialize(&msg, buf);
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == 1);
|
||||
|
||||
const unsigned char expected[] = {
|
||||
@ -193,12 +195,12 @@ static void test_serialize_expand_settings_panel(void) {
|
||||
}
|
||||
|
||||
static void test_serialize_collapse_panels(void) {
|
||||
struct control_msg msg = {
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_COLLAPSE_PANELS,
|
||||
};
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = control_msg_serialize(&msg, buf);
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == 1);
|
||||
|
||||
const unsigned char expected[] = {
|
||||
@ -208,7 +210,7 @@ static void test_serialize_collapse_panels(void) {
|
||||
}
|
||||
|
||||
static void test_serialize_get_clipboard(void) {
|
||||
struct control_msg msg = {
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_GET_CLIPBOARD,
|
||||
.get_clipboard = {
|
||||
.copy_key = GET_CLIPBOARD_COPY_KEY_COPY,
|
||||
@ -216,7 +218,7 @@ static void test_serialize_get_clipboard(void) {
|
||||
};
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = control_msg_serialize(&msg, buf);
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == 2);
|
||||
|
||||
const unsigned char expected[] = {
|
||||
@ -227,7 +229,7 @@ static void test_serialize_get_clipboard(void) {
|
||||
}
|
||||
|
||||
static void test_serialize_set_clipboard(void) {
|
||||
struct control_msg msg = {
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_SET_CLIPBOARD,
|
||||
.set_clipboard = {
|
||||
.sequence = UINT64_C(0x0102030405060708),
|
||||
@ -237,7 +239,7 @@ static void test_serialize_set_clipboard(void) {
|
||||
};
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = control_msg_serialize(&msg, buf);
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == 27);
|
||||
|
||||
const unsigned char expected[] = {
|
||||
@ -250,8 +252,42 @@ static void test_serialize_set_clipboard(void) {
|
||||
assert(!memcmp(buf, expected, sizeof(expected)));
|
||||
}
|
||||
|
||||
static void test_serialize_set_clipboard_long(void) {
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_SET_CLIPBOARD,
|
||||
.set_clipboard = {
|
||||
.sequence = UINT64_C(0x0102030405060708),
|
||||
.paste = true,
|
||||
.text = NULL,
|
||||
},
|
||||
};
|
||||
|
||||
char text[CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH + 1];
|
||||
memset(text, 'a', CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH);
|
||||
text[CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH] = '\0';
|
||||
msg.set_clipboard.text = text;
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == CONTROL_MSG_MAX_SIZE);
|
||||
|
||||
unsigned char expected[CONTROL_MSG_MAX_SIZE] = {
|
||||
CONTROL_MSG_TYPE_SET_CLIPBOARD,
|
||||
0x01, 0x02, 0x03, 0x04, 0x05, 0x06, 0x07, 0x08, // sequence
|
||||
1, // paste
|
||||
// text length
|
||||
CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH >> 24,
|
||||
(CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH >> 16) & 0xff,
|
||||
(CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH >> 8) & 0xff,
|
||||
CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH & 0xff,
|
||||
};
|
||||
memset(expected + 14, 'a', CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH);
|
||||
|
||||
assert(!memcmp(buf, expected, sizeof(expected)));
|
||||
}
|
||||
|
||||
static void test_serialize_set_screen_power_mode(void) {
|
||||
struct control_msg msg = {
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE,
|
||||
.set_screen_power_mode = {
|
||||
.mode = SCREEN_POWER_MODE_NORMAL,
|
||||
@ -259,7 +295,7 @@ static void test_serialize_set_screen_power_mode(void) {
|
||||
};
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = control_msg_serialize(&msg, buf);
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == 2);
|
||||
|
||||
const unsigned char expected[] = {
|
||||
@ -270,12 +306,12 @@ static void test_serialize_set_screen_power_mode(void) {
|
||||
}
|
||||
|
||||
static void test_serialize_rotate_device(void) {
|
||||
struct control_msg msg = {
|
||||
struct sc_control_msg msg = {
|
||||
.type = CONTROL_MSG_TYPE_ROTATE_DEVICE,
|
||||
};
|
||||
|
||||
unsigned char buf[CONTROL_MSG_MAX_SIZE];
|
||||
size_t size = control_msg_serialize(&msg, buf);
|
||||
size_t size = sc_control_msg_serialize(&msg, buf);
|
||||
assert(size == 1);
|
||||
|
||||
const unsigned char expected[] = {
|
||||
@ -299,6 +335,7 @@ int main(int argc, char *argv[]) {
|
||||
test_serialize_collapse_panels();
|
||||
test_serialize_get_clipboard();
|
||||
test_serialize_set_clipboard();
|
||||
test_serialize_set_clipboard_long();
|
||||
test_serialize_set_screen_power_mode();
|
||||
test_serialize_rotate_device();
|
||||
return 0;
|
||||
|
34
bump_version
Executable file
34
bump_version
Executable file
@ -0,0 +1,34 @@
|
||||
#!/usr/bin/env bash
|
||||
#
|
||||
# This script bump scrcpy version by editing all the necessary files.
|
||||
#
|
||||
# Usage:
|
||||
#
|
||||
# ./bump_version 1.23.4
|
||||
#
|
||||
# Then check the diff manually to confirm that everything is ok.
|
||||
|
||||
set -e
|
||||
|
||||
if [[ $# != 1 ]]
|
||||
then
|
||||
echo "Syntax: $0 <version>" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
VERSION="$1"
|
||||
|
||||
a=( ${VERSION//./ } )
|
||||
MAJOR="${a[0]:-0}"
|
||||
MINOR="${a[1]:-0}"
|
||||
PATCH="${a[2]:-0}"
|
||||
|
||||
# If VERSION is 1.23.4, then VERSION_CODE is 12304
|
||||
VERSION_CODE="$(( $MAJOR * 10000 + $MINOR * 100 + "$PATCH" ))"
|
||||
|
||||
echo "$VERSION: major=$MAJOR minor=$MINOR patch=$PATCH [versionCode=$VERSION_CODE]"
|
||||
sed -i "s/^\(\s*version: \)'[^']*'/\1'$VERSION'/" meson.build
|
||||
sed -i "s/^\(\s*versionCode \).*/\1$VERSION_CODE/;s/^\(\s*versionName \).*/\1\"$VERSION\"/" server/build.gradle
|
||||
sed -i "s/^\(SCRCPY_VERSION_NAME=\).*/\1$VERSION/" server/build_without_gradle.sh
|
||||
sed -i "s/^\(\s*VALUE \"ProductVersion\", \)\"[^\"]*\"/\1\"$VERSION\"/" app/scrcpy-windows.rc
|
||||
echo done
|
@ -7,6 +7,7 @@ cpp = 'i686-w64-mingw32-g++'
|
||||
ar = 'i686-w64-mingw32-ar'
|
||||
strip = 'i686-w64-mingw32-strip'
|
||||
pkgconfig = 'i686-w64-mingw32-pkg-config'
|
||||
windres = 'i686-w64-mingw32-windres'
|
||||
|
||||
[host_machine]
|
||||
system = 'windows'
|
||||
@ -17,4 +18,4 @@ endian = 'little'
|
||||
[properties]
|
||||
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win32-shared'
|
||||
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win32-dev'
|
||||
prebuilt_sdl2 = 'SDL2-2.0.16/i686-w64-mingw32'
|
||||
prebuilt_sdl2 = 'SDL2-2.0.18/i686-w64-mingw32'
|
||||
|
@ -7,6 +7,7 @@ cpp = 'x86_64-w64-mingw32-g++'
|
||||
ar = 'x86_64-w64-mingw32-ar'
|
||||
strip = 'x86_64-w64-mingw32-strip'
|
||||
pkgconfig = 'x86_64-w64-mingw32-pkg-config'
|
||||
windres = 'x86_64-w64-mingw32-windres'
|
||||
|
||||
[host_machine]
|
||||
system = 'windows'
|
||||
@ -17,4 +18,4 @@ endian = 'little'
|
||||
[properties]
|
||||
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win64-shared'
|
||||
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win64-dev'
|
||||
prebuilt_sdl2 = 'SDL2-2.0.16/x86_64-w64-mingw32'
|
||||
prebuilt_sdl2 = 'SDL2-2.0.18/x86_64-w64-mingw32'
|
||||
|
BIN
data/icon.ico
Normal file
BIN
data/icon.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 8.6 KiB |
@ -2,8 +2,8 @@
|
||||
set -e
|
||||
|
||||
BUILDDIR=build-auto
|
||||
PREBUILT_SERVER_URL=https://github.com/Genymobile/scrcpy/releases/download/v1.20/scrcpy-server-v1.20
|
||||
PREBUILT_SERVER_SHA256=b20aee4951f99b060c4a44000ba94de973f9604758ef62beb253b371aad3df34
|
||||
PREBUILT_SERVER_URL=https://github.com/Genymobile/scrcpy/releases/download/v1.21/scrcpy-server-v1.21
|
||||
PREBUILT_SERVER_SHA256=dbcccab523ee26796e55ea33652649e4b7af498edae9aa75e4d4d7869c0ab848
|
||||
|
||||
echo "[scrcpy] Downloading prebuilt server..."
|
||||
wget "$PREBUILT_SERVER_URL" -O scrcpy-server
|
||||
|
@ -1,5 +1,5 @@
|
||||
project('scrcpy', 'c',
|
||||
version: '1.20',
|
||||
version: '1.21',
|
||||
meson_version: '>= 0.48',
|
||||
default_options: [
|
||||
'c_std=c11',
|
||||
|
@ -1,6 +1,5 @@
|
||||
option('compile_app', type: 'boolean', value: true, description: 'Build the client')
|
||||
option('compile_server', type: 'boolean', value: true, description: 'Build the server')
|
||||
option('crossbuild_windows', type: 'boolean', value: false, description: 'Build for Windows from Linux')
|
||||
option('prebuilt_server', type: 'string', description: 'Path of the prebuilt server')
|
||||
option('portable', type: 'boolean', value: false, description: 'Use scrcpy-server from the same directory as the scrcpy executable')
|
||||
option('server_debugger', type: 'boolean', value: false, description: 'Run a server debugger and wait for a client to be attached')
|
||||
|
@ -30,9 +30,9 @@ prepare-ffmpeg-dev-win64:
|
||||
ffmpeg-4.3.1-win64-dev
|
||||
|
||||
prepare-sdl2:
|
||||
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.16-mingw.tar.gz \
|
||||
2bfe48628aa9635c12eac7d421907e291525de1d0b04b3bca4a5bd6e6c881a6f \
|
||||
SDL2-2.0.16
|
||||
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.18-mingw.tar.gz \
|
||||
bbad7c6947f6ca3e05292f065852ed8b62f319fc5533047e7708769c4dbae394 \
|
||||
SDL2-2.0.18
|
||||
|
||||
prepare-adb:
|
||||
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r31.0.3-windows.zip \
|
||||
|
@ -70,7 +70,6 @@ build-win32: prepare-deps-win32
|
||||
meson "$(WIN32_BUILD_DIR)" \
|
||||
--cross-file cross_win32.txt \
|
||||
--buildtype release --strip -Db_lto=true \
|
||||
-Dcrossbuild_windows=true \
|
||||
-Dcompile_server=false \
|
||||
-Dportable=true )
|
||||
ninja -C "$(WIN32_BUILD_DIR)"
|
||||
@ -83,7 +82,6 @@ build-win64: prepare-deps-win64
|
||||
meson "$(WIN64_BUILD_DIR)" \
|
||||
--cross-file cross_win64.txt \
|
||||
--buildtype release --strip -Db_lto=true \
|
||||
-Dcrossbuild_windows=true \
|
||||
-Dcompile_server=false \
|
||||
-Dportable=true )
|
||||
ninja -C "$(WIN64_BUILD_DIR)"
|
||||
@ -103,7 +101,7 @@ dist-win32: build-server build-win32
|
||||
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/SDL2-2.0.16/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
cp prebuilt-deps/SDL2-2.0.18/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
|
||||
|
||||
dist-win64: build-server build-win64
|
||||
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
|
||||
@ -120,7 +118,7 @@ dist-win64: build-server build-win64
|
||||
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/SDL2-2.0.16/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
cp prebuilt-deps/SDL2-2.0.18/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
|
||||
|
||||
zip-win32: dist-win32
|
||||
cd "$(DIST)/$(WIN32_TARGET_DIR)"; \
|
||||
|
@ -6,8 +6,8 @@ android {
|
||||
applicationId "com.genymobile.scrcpy"
|
||||
minSdkVersion 21
|
||||
targetSdkVersion 31
|
||||
versionCode 12000
|
||||
versionName "1.20"
|
||||
versionCode 12100
|
||||
versionName "1.21"
|
||||
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
|
||||
}
|
||||
buildTypes {
|
||||
|
@ -12,10 +12,9 @@
|
||||
set -e
|
||||
|
||||
SCRCPY_DEBUG=false
|
||||
SCRCPY_VERSION_NAME=1.20
|
||||
SCRCPY_VERSION_NAME=1.21
|
||||
|
||||
PLATFORM_VERSION=31
|
||||
PLATFORM=${ANDROID_PLATFORM:-$PLATFORM_VERSION}
|
||||
PLATFORM=${ANDROID_PLATFORM:-31}
|
||||
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-31.0.0}
|
||||
|
||||
BUILD_DIR="$(realpath ${BUILD_DIR:-build_manual})"
|
||||
@ -57,7 +56,7 @@ javac -bootclasspath "$ANDROID_JAR" -cp "$CLASSES_DIR" -d "$CLASSES_DIR" \
|
||||
echo "Dexing..."
|
||||
cd "$CLASSES_DIR"
|
||||
|
||||
if [[ $PLATFORM_VERSION -lt 31 ]]
|
||||
if [[ $PLATFORM -lt 31 ]]
|
||||
then
|
||||
# use dx
|
||||
"$ANDROID_HOME/build-tools/$BUILD_TOOLS/dx" --dex \
|
||||
|
@ -71,12 +71,13 @@ public final class ControlMessage {
|
||||
return msg;
|
||||
}
|
||||
|
||||
public static ControlMessage createInjectScrollEvent(Position position, int hScroll, int vScroll) {
|
||||
public static ControlMessage createInjectScrollEvent(Position position, int hScroll, int vScroll, int buttons) {
|
||||
ControlMessage msg = new ControlMessage();
|
||||
msg.type = TYPE_INJECT_SCROLL_EVENT;
|
||||
msg.position = position;
|
||||
msg.hScroll = hScroll;
|
||||
msg.vScroll = vScroll;
|
||||
msg.buttons = buttons;
|
||||
return msg;
|
||||
}
|
||||
|
||||
|
@ -10,7 +10,7 @@ public class ControlMessageReader {
|
||||
|
||||
static final int INJECT_KEYCODE_PAYLOAD_LENGTH = 13;
|
||||
static final int INJECT_TOUCH_EVENT_PAYLOAD_LENGTH = 27;
|
||||
static final int INJECT_SCROLL_EVENT_PAYLOAD_LENGTH = 20;
|
||||
static final int INJECT_SCROLL_EVENT_PAYLOAD_LENGTH = 24;
|
||||
static final int BACK_OR_SCREEN_ON_LENGTH = 1;
|
||||
static final int SET_SCREEN_POWER_MODE_PAYLOAD_LENGTH = 1;
|
||||
static final int GET_CLIPBOARD_LENGTH = 1;
|
||||
@ -154,7 +154,8 @@ public class ControlMessageReader {
|
||||
Position position = readPosition(buffer);
|
||||
int hScroll = buffer.getInt();
|
||||
int vScroll = buffer.getInt();
|
||||
return ControlMessage.createInjectScrollEvent(position, hScroll, vScroll);
|
||||
int buttons = buffer.getInt();
|
||||
return ControlMessage.createInjectScrollEvent(position, hScroll, vScroll, buttons);
|
||||
}
|
||||
|
||||
private ControlMessage parseBackOrScreenOnEvent() {
|
||||
|
@ -98,7 +98,7 @@ public class Controller {
|
||||
break;
|
||||
case ControlMessage.TYPE_INJECT_SCROLL_EVENT:
|
||||
if (device.supportsInputEvents()) {
|
||||
injectScroll(msg.getPosition(), msg.getHScroll(), msg.getVScroll());
|
||||
injectScroll(msg.getPosition(), msg.getHScroll(), msg.getVScroll(), msg.getButtons());
|
||||
}
|
||||
break;
|
||||
case ControlMessage.TYPE_BACK_OR_SCREEN_ON:
|
||||
@ -221,7 +221,7 @@ public class Controller {
|
||||
return device.injectEvent(event, Device.INJECT_MODE_ASYNC);
|
||||
}
|
||||
|
||||
private boolean injectScroll(Position position, int hScroll, int vScroll) {
|
||||
private boolean injectScroll(Position position, int hScroll, int vScroll, int buttons) {
|
||||
long now = SystemClock.uptimeMillis();
|
||||
Point point = device.getPhysicalPoint(position);
|
||||
if (point == null) {
|
||||
@ -239,7 +239,7 @@ public class Controller {
|
||||
coords.setAxisValue(MotionEvent.AXIS_VSCROLL, vScroll);
|
||||
|
||||
MotionEvent event = MotionEvent
|
||||
.obtain(lastTouchDown, now, MotionEvent.ACTION_SCROLL, 1, pointerProperties, pointerCoords, 0, 0, 1f, 1f, DEFAULT_DEVICE_ID, 0,
|
||||
.obtain(lastTouchDown, now, MotionEvent.ACTION_SCROLL, 1, pointerProperties, pointerCoords, 0, buttons, 1f, 1f, DEFAULT_DEVICE_ID, 0,
|
||||
InputDevice.SOURCE_MOUSE, 0);
|
||||
return device.injectEvent(event, Device.INJECT_MODE_ASYNC);
|
||||
}
|
||||
|
@ -30,8 +30,13 @@ public final class DesktopConnection implements Closeable {
|
||||
private DesktopConnection(LocalSocket videoSocket, LocalSocket controlSocket) throws IOException {
|
||||
this.videoSocket = videoSocket;
|
||||
this.controlSocket = controlSocket;
|
||||
controlInputStream = controlSocket.getInputStream();
|
||||
controlOutputStream = controlSocket.getOutputStream();
|
||||
if (controlSocket != null) {
|
||||
controlInputStream = controlSocket.getInputStream();
|
||||
controlOutputStream = controlSocket.getOutputStream();
|
||||
} else {
|
||||
controlInputStream = null;
|
||||
controlOutputStream = null;
|
||||
}
|
||||
videoFd = videoSocket.getFileDescriptor();
|
||||
}
|
||||
|
||||
@ -41,31 +46,35 @@ public final class DesktopConnection implements Closeable {
|
||||
return localSocket;
|
||||
}
|
||||
|
||||
public static DesktopConnection open(Device device, boolean tunnelForward) throws IOException {
|
||||
public static DesktopConnection open(Device device, boolean tunnelForward, boolean control) throws IOException {
|
||||
LocalSocket videoSocket;
|
||||
LocalSocket controlSocket;
|
||||
LocalSocket controlSocket = null;
|
||||
if (tunnelForward) {
|
||||
LocalServerSocket localServerSocket = new LocalServerSocket(SOCKET_NAME);
|
||||
try {
|
||||
videoSocket = localServerSocket.accept();
|
||||
// send one byte so the client may read() to detect a connection error
|
||||
videoSocket.getOutputStream().write(0);
|
||||
try {
|
||||
controlSocket = localServerSocket.accept();
|
||||
} catch (IOException | RuntimeException e) {
|
||||
videoSocket.close();
|
||||
throw e;
|
||||
if (control) {
|
||||
try {
|
||||
controlSocket = localServerSocket.accept();
|
||||
} catch (IOException | RuntimeException e) {
|
||||
videoSocket.close();
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
} finally {
|
||||
localServerSocket.close();
|
||||
}
|
||||
} else {
|
||||
videoSocket = connect(SOCKET_NAME);
|
||||
try {
|
||||
controlSocket = connect(SOCKET_NAME);
|
||||
} catch (IOException | RuntimeException e) {
|
||||
videoSocket.close();
|
||||
throw e;
|
||||
if (control) {
|
||||
try {
|
||||
controlSocket = connect(SOCKET_NAME);
|
||||
} catch (IOException | RuntimeException e) {
|
||||
videoSocket.close();
|
||||
throw e;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -79,9 +88,11 @@ public final class DesktopConnection implements Closeable {
|
||||
videoSocket.shutdownInput();
|
||||
videoSocket.shutdownOutput();
|
||||
videoSocket.close();
|
||||
controlSocket.shutdownInput();
|
||||
controlSocket.shutdownOutput();
|
||||
controlSocket.close();
|
||||
if (controlSocket != null) {
|
||||
controlSocket.shutdownInput();
|
||||
controlSocket.shutdownOutput();
|
||||
controlSocket.close();
|
||||
}
|
||||
}
|
||||
|
||||
private void send(String deviceName, int width, int height) throws IOException {
|
||||
|
@ -30,11 +30,11 @@ public class ScreenEncoder implements Device.RotationListener {
|
||||
private final AtomicBoolean rotationChanged = new AtomicBoolean();
|
||||
private final ByteBuffer headerBuffer = ByteBuffer.allocate(12);
|
||||
|
||||
private String encoderName;
|
||||
private List<CodecOption> codecOptions;
|
||||
private int bitRate;
|
||||
private int maxFps;
|
||||
private boolean sendFrameMeta;
|
||||
private final String encoderName;
|
||||
private final List<CodecOption> codecOptions;
|
||||
private final int bitRate;
|
||||
private final int maxFps;
|
||||
private final boolean sendFrameMeta;
|
||||
private long ptsOrigin;
|
||||
|
||||
public ScreenEncoder(boolean sendFrameMeta, int bitRate, int maxFps, List<CodecOption> codecOptions, String encoderName) {
|
||||
|
@ -66,14 +66,15 @@ public final class Server {
|
||||
Thread initThread = startInitThread(options);
|
||||
|
||||
boolean tunnelForward = options.isTunnelForward();
|
||||
boolean control = options.getControl();
|
||||
|
||||
try (DesktopConnection connection = DesktopConnection.open(device, tunnelForward)) {
|
||||
try (DesktopConnection connection = DesktopConnection.open(device, tunnelForward, control)) {
|
||||
ScreenEncoder screenEncoder = new ScreenEncoder(options.getSendFrameMeta(), options.getBitRate(), options.getMaxFps(), codecOptions,
|
||||
options.getEncoderName());
|
||||
|
||||
Thread controllerThread = null;
|
||||
Thread deviceMessageSenderThread = null;
|
||||
if (options.getControl()) {
|
||||
if (control) {
|
||||
final Controller controller = new Controller(device, connection, options.getClipboardAutosync());
|
||||
|
||||
// asynchronous
|
||||
|
@ -128,6 +128,7 @@ public class ControlMessageReaderTest {
|
||||
dos.writeShort(1920);
|
||||
dos.writeInt(1);
|
||||
dos.writeInt(-1);
|
||||
dos.writeInt(1);
|
||||
|
||||
byte[] packet = bos.toByteArray();
|
||||
|
||||
@ -144,6 +145,7 @@ public class ControlMessageReaderTest {
|
||||
Assert.assertEquals(1920, event.getPosition().getScreenSize().getHeight());
|
||||
Assert.assertEquals(1, event.getHScroll());
|
||||
Assert.assertEquals(-1, event.getVScroll());
|
||||
Assert.assertEquals(1, event.getButtons());
|
||||
}
|
||||
|
||||
@Test
|
||||
|
Reference in New Issue
Block a user