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Author SHA1 Message Date
57687bdfcd Write header file with correct extradata
When recording, the header must be written with extradata set to the
content of the very first packet.

Suggested-by: Steve Lhomme <robux4@ycbcr.xyz>
2019-02-09 12:54:12 +01:00
266 changed files with 5593 additions and 28301 deletions

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@ -1,29 +0,0 @@
---
name: Bug report
about: Create a report to help us improve
title: ''
labels: ''
assignees: ''
---
- [ ] I have read the [FAQ](https://github.com/Genymobile/scrcpy/blob/master/FAQ.md).
- [ ] I have searched in existing [issues](https://github.com/Genymobile/scrcpy/issues).
**Environment**
- OS: [e.g. Debian, Windows, macOS...]
- scrcpy version: [e.g. 1.12.1]
- installation method: [e.g. manual build, apt, snap, brew, Windows release...]
- device model:
- Android version: [e.g. 10]
**Describe the bug**
A clear and concise description of what the bug is.
On errors, please provide the output of the console (and `adb logcat` if relevant).
```
Please paste terminal output in a code block.
```
Please do not post screenshots of your terminal, just post the content as text instead.

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@ -1,22 +0,0 @@
---
name: Feature request
about: Suggest an idea for this project
title: ''
labels: ''
assignees: ''
---
- [ ] I have checked that a similar [feature request](https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3A%22feature+request%22) does not already exist.
**Is your feature request related to a problem? Please describe.**
A clear and concise description of what the problem is. Ex. I'm always frustrated when [...]
**Describe the solution you'd like**
A clear and concise description of what you want to happen.
**Describe alternatives you've considered**
A clear and concise description of any alternative solutions or features you've considered.
**Additional context**
Add any other context or screenshots about the feature request here.

5
.gitignore vendored
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@ -1,9 +1,4 @@
build/
/dist/
/build-*/
/build_*/
/release-*/
.idea/
.gradle/
/x/
local.properties

192
BUILD.md
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@ -2,66 +2,17 @@
Here are the instructions to build _scrcpy_ (client and server).
You may want to build only the client: the server binary, which will be pushed
to the Android device, does not depend on your system and architecture. In that
case, use the [prebuilt server] (so you will not need Java or the Android SDK).
## Simple
If you just want to install the latest release from `master`, follow this
simplified process.
First, you need to install the required packages:
```bash
# for Debian/Ubuntu
sudo apt install ffmpeg libsdl2-2.0-0 adb wget \
gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libusb-1.0-0 libusb-1.0-0-dev
```
Then clone the repo and execute the installation script
([source](install_release.sh)):
```bash
git clone https://github.com/Genymobile/scrcpy
cd scrcpy
./install_release.sh
```
When a new release is out, update the repo and reinstall:
```bash
git pull
./install_release.sh
```
To uninstall:
```bash
sudo ninja -Cbuild-auto uninstall
```
## Branches
### `master`
The `master` branch concerns the latest release, and is the home page of the
project on GitHub.
### `dev`
`dev` is the current development branch. Every commit present in `dev` will be
in the next release.
If you want to contribute code, please base your commits on the latest `dev`
branch.
[prebuilt server]: #prebuilt-server
## Requirements
You need [adb]. It is available in the [Android SDK platform
tools][platform-tools], or packaged in your distribution (`adb`).
tools][platform-tools], or packaged in your distribution (`android-adb-tools`).
On Windows, download the [platform-tools][platform-tools-windows] and extract
the following files to a directory accessible from your `PATH`:
@ -89,15 +40,15 @@ Install the required packages from your package manager.
```bash
# runtime dependencies
sudo apt install ffmpeg libsdl2-2.0-0 adb libusb-1.0-0
sudo apt install ffmpeg libsdl2-2.0.0
# client build dependencies
sudo apt install gcc git pkg-config meson ninja-build libsdl2-dev \
libavcodec-dev libavdevice-dev libavformat-dev libavutil-dev \
libusb-1.0-0-dev
sudo apt install make gcc pkg-config meson ninja-build \
libavcodec-dev libavformat-dev libavutil-dev \
libsdl2-dev
# server build dependencies
sudo apt install openjdk-11-jdk
sudo apt install openjdk-8-jdk
```
On old versions (like Ubuntu 16.04), `meson` is too old. In that case, install
@ -116,10 +67,10 @@ pip3 install meson
sudo dnf install https://download1.rpmfusion.org/free/fedora/rpmfusion-free-release-$(rpm -E %fedora).noarch.rpm
# client build dependencies
sudo dnf install SDL2-devel ffms2-devel libusb-devel meson gcc make
sudo dnf install SDL2-devel ffms2-devel meson gcc make
# server build dependencies
sudo dnf install java-devel
sudo dnf install java
```
@ -139,13 +90,13 @@ sudo apt install mingw-w64 mingw-w64-tools
You also need the JDK to build the server:
```bash
sudo apt install openjdk-11-jdk
sudo apt install openjdk-8-jdk
```
Then generate the releases:
```bash
./release.sh
make -f Makefile.CrossWindows
```
It will generate win32 and win64 releases into `dist/`.
@ -161,8 +112,7 @@ install the required packages:
```bash
# runtime dependencies
pacman -S mingw-w64-x86_64-SDL2 \
mingw-w64-x86_64-ffmpeg \
mingw-w64-x86_64-libusb
mingw-w64-x86_64-ffmpeg
# client build dependencies
pacman -S mingw-w64-x86_64-make \
@ -176,8 +126,7 @@ For a 32 bits version, replace `x86_64` by `i686`:
```bash
# runtime dependencies
pacman -S mingw-w64-i686-SDL2 \
mingw-w64-i686-ffmpeg \
mingw-w64-i686-libusb
mingw-w64-i686-ffmpeg
# client build dependencies
pacman -S mingw-w64-i686-make \
@ -201,19 +150,19 @@ Install the packages with [Homebrew]:
```bash
# runtime dependencies
brew install sdl2 ffmpeg libusb
brew install sdl2 ffmpeg
# client build dependencies
brew install pkg-config meson
```
Additionally, if you want to build the server, install Java 8 from Caskroom, and
make it available from the `PATH`:
make it avaliable from the `PATH`:
```bash
brew tap homebrew/cask-versions
brew install adoptopenjdk/openjdk/adoptopenjdk11
export JAVA_HOME="$(/usr/libexec/java_home --version 1.11)"
brew tap caskroom/versions
brew cask install java8
export JAVA_HOME="$(/usr/libexec/java_home --version 1.8)"
export PATH="$JAVA_HOME/bin:$PATH"
```
@ -224,44 +173,30 @@ See [pierlon/scrcpy-docker](https://github.com/pierlon/scrcpy-docker).
## Common steps
**As a non-root user**, clone the project:
If you want to build the server, install the [Android SDK] (_Android Studio_),
and set `ANDROID_HOME` to its directory. For example:
[Android SDK]: https://developer.android.com/studio/index.html
```bash
export ANDROID_HOME=~/android/sdk
```
If you don't want to build the server, use the [prebuilt server].
Clone the project:
```bash
git clone https://github.com/Genymobile/scrcpy
cd scrcpy
```
### Build
You may want to build only the client: the server binary, which will be pushed
to the Android device, does not depend on your system and architecture. In that
case, use the [prebuilt server] (so you will not need Java or the Android SDK).
[prebuilt server]: #option-2-use-prebuilt-server
#### Option 1: Build everything from sources
Install the [Android SDK] (_Android Studio_), and set `ANDROID_SDK_ROOT` to its
directory. For example:
[Android SDK]: https://developer.android.com/studio/index.html
```bash
# Linux
export ANDROID_SDK_ROOT=~/Android/Sdk
# Mac
export ANDROID_SDK_ROOT=~/Library/Android/sdk
# Windows
set ANDROID_SDK_ROOT=%LOCALAPPDATA%\Android\sdk
```
Then, build:
```bash
meson setup x --buildtype=release --strip -Db_lto=true
ninja -Cx # DO NOT RUN AS ROOT
meson x --buildtype release --strip -Db_lto=true
cd x
ninja
```
_Note: `ninja` [must][ninja-user] be run as a non-root user (only `ninja
@ -270,27 +205,9 @@ install` must be run as root)._
[ninja-user]: https://github.com/Genymobile/scrcpy/commit/4c49b27e9f6be02b8e63b508b60535426bd0291a
#### Option 2: Use prebuilt server
### Run
- [`scrcpy-server-v1.25`][direct-scrcpy-server]
<sub>SHA-256: `ce0306c7bbd06ae72f6d06f7ec0ee33774995a65de71e0a83813ecb67aec9bdb`</sub>
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.25/scrcpy-server-v1.25
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:
```bash
meson setup x --buildtype=release --strip -Db_lto=true \
-Dprebuilt_server=/path/to/scrcpy-server
ninja -Cx # DO NOT RUN AS ROOT
```
The server only works with a matching client version (this server works with the
`master` branch).
### Run without installing:
To run without installing:
```bash
./run x [options]
@ -302,22 +219,33 @@ The server only works with a matching client version (this server works with the
After a successful build, you can install _scrcpy_ on the system:
```bash
sudo ninja -Cx install # without sudo on Windows
sudo ninja install # without sudo on Windows
```
This installs several files:
This installs two files:
- `/usr/local/bin/scrcpy` (main app)
- `/usr/local/share/scrcpy/scrcpy-server` (server to push to the device)
- `/usr/local/share/man/man1/scrcpy.1` (manpage)
- `/usr/local/share/icons/hicolor/256x256/apps/icon.png` (app icon)
- `/usr/local/share/zsh/site-functions/_scrcpy` (zsh completion)
- `/usr/local/share/bash-completion/completions/scrcpy` (bash completion)
- `/usr/local/bin/scrcpy`
- `/usr/local/share/scrcpy/scrcpy-server.jar`
You can then [run](README.md#run) `scrcpy`.
Just remove them to "uninstall" the application.
### Uninstall
You can then [run](README.md#run) _scrcpy_.
## Prebuilt server
- [`scrcpy-server-v1.6.jar`][direct-scrcpy-server]
_(SHA-256: 08df924bf6d10943df9eaacfff548a99871ebfca4641f8c7ddddb73f27cb905b)_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.6/scrcpy-server-v1.6.jar
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:
```bash
sudo ninja -Cx uninstall # without sudo on Windows
meson x --buildtype release --strip -Db_lto=true \
-Dprebuilt_server=/path/to/scrcpy-server.jar
cd x
ninja
sudo ninja install
```

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@ -3,7 +3,7 @@
## Overview
This application is composed of two parts:
- the server (`scrcpy-server`), to be executed on the device,
- the server (`scrcpy-server.jar`), to be executed on the device,
- the client (the `scrcpy` binary), executed on the host computer.
The client is responsible to push the server to the device and start its
@ -32,7 +32,7 @@ The server is a Java application (with a [`public static void main(String...
args)`][main] method), compiled against the Android framework, and executed as
`shell` on the Android device.
[main]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/Server.java#L123
[main]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/Server.java#L61
To run such a Java application, the classes must be [_dexed_][dex] (typically,
to `classes.dex`). If `my.package.MainClass` is the main class, compiled to
@ -49,7 +49,7 @@ application may not replace the server just before the client executes it._
Instead of a raw _dex_ file, `app_process` accepts a _jar_ containing
`classes.dex` (e.g. an [APK]). For simplicity, and to benefit from the gradle
build system, the server is built to an (unsigned) APK (renamed to
`scrcpy-server`).
`scrcpy-server.jar`).
[dex]: https://en.wikipedia.org/wiki/Dalvik_(software)
[apk]: https://en.wikipedia.org/wiki/Android_application_package
@ -65,20 +65,17 @@ They can be called using reflection though. The communication with hidden
components is provided by [_wrappers_ classes][wrappers] and [aidl].
[hidden]: https://stackoverflow.com/a/31908373/1987178
[wrappers]: https://github.com/Genymobile/scrcpy/tree/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/wrappers
[aidl]: https://github.com/Genymobile/scrcpy/tree/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/aidl/android/view
[wrappers]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/wrappers
[aidl]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/aidl/android/view
### Threading
The server uses 3 threads:
The server uses 2 threads:
- the **main** thread, encoding and streaming the video to the client;
- the **controller** thread, listening for _control messages_ (typically,
keyboard and mouse events) from the client;
- the **receiver** thread (managed by the controller), sending _device messages_
to the clients (currently, it is only used to send the device clipboard
content).
- the **controller** thread, listening for _control events_ (typically,
keyboard and mouse events) from the client.
Since the video encoding is typically hardware, there would be no benefit in
encoding and streaming in two different threads.
@ -92,9 +89,9 @@ The video is encoded using the [`MediaCodec`] API. The codec takes its input
from a [surface] associated to the display, and writes the resulting H.264
stream to the provided output stream (the socket connected to the client).
[`ScreenEncoder`]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java
[`ScreenEncoder`]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java
[`MediaCodec`]: https://developer.android.com/reference/android/media/MediaCodec.html
[surface]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L68-L69
[surface]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L63-L64
On device [rotation], the codec, surface and display are reinitialized, and a
new video stream is produced.
@ -108,30 +105,30 @@ because it avoids to send unnecessary frames, but there are drawbacks:
Both problems are [solved][repeat] by the flag
[`KEY_REPEAT_PREVIOUS_FRAME_AFTER`][repeat-flag].
[rotation]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L90
[repeat]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L147-L148
[rotation]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L89-L92
[repeat]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/ScreenEncoder.java#L125-L126
[repeat-flag]: https://developer.android.com/reference/android/media/MediaFormat.html#KEY_REPEAT_PREVIOUS_FRAME_AFTER
### Input events injection
_Control messages_ are received from the client by the [`Controller`] (run in a
separate thread). There are several types of input events:
_Control events_ are received from the client by the [`EventController`] (run in
a separate thread). There are 5 types of input events:
- keycode (cf [`KeyEvent`]),
- text (special characters may not be handled by keycodes directly),
- mouse motion/click,
- mouse scroll,
- other commands (e.g. to switch the screen on or to copy the clipboard).
- custom command (e.g. to switch the screen on).
Some of them need to inject input events to the system. To do so, they use the
_hidden_ method [`InputManager.injectInputEvent`] (exposed by our
All of them may need to inject input events to the system. To do so, they use
the _hidden_ method [`InputManager.injectInputEvent`] (exposed by our
[`InputManager` wrapper][inject-wrapper]).
[`Controller`]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/Controller.java#L81
[`EventController`]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/EventController.java#L70
[`KeyEvent`]: https://developer.android.com/reference/android/view/KeyEvent.html
[`MotionEvent`]: https://developer.android.com/reference/android/view/MotionEvent.html
[`InputManager.injectInputEvent`]: https://android.googlesource.com/platform/frameworks/base/+/oreo-release/core/java/android/hardware/input/InputManager.java#857
[inject-wrapper]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/server/src/main/java/com/genymobile/scrcpy/wrappers/InputManager.java#L27
[inject-wrapper]: https://github.com/Genymobile/scrcpy/blob/v1.0/server/src/main/java/com/genymobile/scrcpy/wrappers/InputManager.java#L27
@ -148,15 +145,15 @@ The video stream is decoded by [libav] (FFmpeg).
### Initialization
On startup, in addition to _libav_ and _SDL_ initialization, the client must
push and start the server on the device, and open two sockets (one for the video
stream, one for control) so that they may communicate.
push and start the server on the device, and open a socket so that they may
communicate.
Note that the client-server roles are expressed at the application level:
- the server _serves_ video stream and handle requests from the client,
- the client _controls_ the device through the server.
However, the roles are reversed at the network level:
However, the roles are inverted at the network level:
- the client opens a server socket and listen on a port before starting the
server,
@ -165,9 +162,6 @@ However, the roles are reversed at the network level:
This role inversion guarantees that the connection will not fail due to race
conditions, and avoids polling.
_(Note that over TCP/IP, the roles are not reversed, due to a bug in `adb
reverse`. See commit [1038bad] and [issue #5].)_
Once the server is connected, it sends the device information (name and initial
screen dimensions). Thus, the client may init the window and renderer, before
the first frame is available.
@ -175,78 +169,52 @@ the first frame is available.
To minimize startup time, SDL initialization is performed while listening for
the connection from the server (see commit [90a46b4]).
[1038bad]: https://github.com/Genymobile/scrcpy/commit/1038bad3850f18717a048a4d5c0f8110e54ee172
[issue #5]: https://github.com/Genymobile/scrcpy/issues/5
[90a46b4]: https://github.com/Genymobile/scrcpy/commit/90a46b4c45637d083e877020d85ade52a9a5fa8e
### Threading
The client uses 4 threads:
The client uses 3 threads:
- the **main** thread, executing the SDL event loop,
- the **stream** thread, receiving the video and used for decoding and
recording,
- the **controller** thread, sending _control messages_ to the server,
- the **receiver** thread (managed by the controller), receiving _device
messages_ from the server.
In addition, another thread can be started if necessary to handle APK
installation or file push requests (via drag&drop on the main window) or to
print the framerate regularly in the console.
- the **decoder** thread, decoding video frames,
- the **controller** thread, sending _control events_ to the server.
### Decoder
### Stream
The [decoder] runs in a separate thread. It uses _libav_ to decode the H.264
stream from the socket, and notifies the main thread when a new frame is
available.
The video [stream] is received from the socket (connected to the server on the
device) in a separate thread.
If a [decoder] is present (i.e. `--no-display` is not set), then it uses _libav_
to decode the H.264 stream from the socket, and notifies the main thread when a
new frame is available.
There are two [frames][video_buffer] simultaneously in memory:
There are two [frames] simultaneously in memory:
- the **decoding** frame, written by the decoder from the decoder thread,
- the **rendering** frame, rendered in a texture from the main thread.
When a new decoded frame is available, the decoder _swaps_ the decoding and
rendering frame (with proper synchronization). Thus, it immediately starts
rendering frame (with proper synchronization). Thus, it immediatly starts
to decode a new frame while the main thread renders the last one.
If a [recorder] is present (i.e. `--record` is enabled), then it muxes the raw
H.264 packet to the output video file.
[decoder]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/decoder.c
[frames]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/frames.h
[stream]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/stream.h
[decoder]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/decoder.h
[video_buffer]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/video_buffer.h
[recorder]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/recorder.h
```
+----------+ +----------+
---> | decoder | ---> | screen |
+---------+ / +----------+ +----------+
socket ---> | stream | ----
+---------+ \ +----------+
---> | recorder |
+----------+
```
### Controller
The [controller] is responsible to send _control messages_ to the device. It
runs in a separate thread, to avoid I/O on the main thread.
The [controller] is responsible to send _control events_ to the device. It runs
in a separate thread, to avoid I/O on the main thread.
On SDL event, received on the main thread, the [input manager][inputmanager]
creates appropriate [_control messages_][controlmsg]. It is responsible to
creates appropriate [_control events_][controlevent]. It is responsible to
convert SDL events to Android events (using [convert]). It pushes the _control
messages_ to a queue hold by the controller. On its own thread, the controller
takes messages from the queue, that it serializes and sends to the client.
events_ to a blocking queue hold by the controller. On its own thread, the
controller takes events from the queue, that it serializes and sends to the
client.
[controller]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/controller.h
[controlmsg]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/control_msg.h
[inputmanager]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/input_manager.h
[convert]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/convert.h
[controller]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/controller.h
[controlevent]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/controlevent.h
[inputmanager]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/inputmanager.h
[convert]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/convert.h
### UI and event loop
@ -257,9 +225,9 @@ thread.
Events are handled in the [event loop], which either updates the [screen] or
delegates to the [input manager][inputmanager].
[scrcpy]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/scrcpy.c
[event loop]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/scrcpy.c#L201
[screen]: https://github.com/Genymobile/scrcpy/blob/ffe0417228fb78ab45b7ee4e202fc06fc8875bf3/app/src/screen.h
[scrcpy]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/scrcpy.c
[event loop]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/scrcpy.c#L38
[screen]: https://github.com/Genymobile/scrcpy/blob/v1.0/app/src/screen.h
## Hack
@ -268,42 +236,3 @@ For more details, go read the code!
If you find a bug, or have an awesome idea to implement, please discuss and
contribute ;-)
### Debug the server
The server is pushed to the device by the client on startup.
To debug it, enable the server debugger during configuration:
```bash
meson setup x -Dserver_debugger=true
# or, if x is already configured
meson configure x -Dserver_debugger=true
```
If your device runs Android 8 or below, set the `server_debugger_method` to
`old` in addition:
```bash
meson setup x -Dserver_debugger=true -Dserver_debugger_method=old
# or, if x is already configured
meson configure x -Dserver_debugger=true -Dserver_debugger_method=old
```
Then recompile.
When you start scrcpy, it will start a debugger on port 5005 on the device.
Redirect that port to the computer:
```bash
adb forward tcp:5005 tcp:5005
```
In Android Studio, _Run_ > _Debug_ > _Edit configurations..._ On the left, click on
`+`, _Remote_, and fill the form:
- Host: `localhost`
- Port: `5005`
Then click on _Debug_.

317
FAQ.md
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@ -1,214 +1,50 @@
# Frequently Asked Questions
[Read in another language](#translations)
## Common issues
The application is very young, it is not unlikely that you encounter problems
with it.
Here are the common reported problems and their status.
If you encounter any error, the first step is to upgrade to the latest version.
### On Windows, my device is not detected
## `adb` issues
The most common is your device not being detected by `adb`, or is unauthorized.
Check everything is ok by calling:
`scrcpy` execute `adb` commands to initialize the connection with the device. If
`adb` fails, then scrcpy will not work.
adb devices
This is typically not a bug in _scrcpy_, but a problem in your environment.
Windows may need some [drivers] to detect your device.
### `adb` not found
You need `adb` accessible from your `PATH`.
On Windows, the current directory is in your `PATH`, and `adb.exe` is included
in the release, so it should work out-of-the-box.
### Device not detected
> ERROR: Could not find any ADB device
Check that you correctly enabled [adb debugging][enable-adb].
Your device must be detected by `adb`:
```
adb devices
```
If your device is not detected, you may need some [drivers] (on Windows). There is a separate [USB driver for Google devices][google-usb-driver].
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
[drivers]: https://developer.android.com/studio/run/oem-usb.html
[google-usb-driver]: https://developer.android.com/studio/run/win-usb
If you still encounter problems, please see [issue 9].
[issue 9]: https://github.com/Genymobile/scrcpy/issues/9
### Device unauthorized
> ERROR: Device is unauthorized:
> ERROR: --> (usb) 0123456789abcdef unauthorized
> ERROR: A popup should open on the device to request authorization.
When connecting, a popup should open on the device. You must authorize USB
debugging.
If it does not open, check [stackoverflow][device-unauthorized].
[device-unauthorized]: https://stackoverflow.com/questions/23081263/adb-android-device-unauthorized
### Several devices connected
If several devices are connected, you will encounter this error:
> ERROR: Multiple (2) ADB devices:
> ERROR: --> (usb) 0123456789abcdef device Nexus_5
> ERROR: --> (tcpip) 192.168.1.5:5555 device GM1913
> ERROR: Select a device via -s (--serial), -d (--select-usb) or -e (--select-tcpip)
In that case, you can either provide the identifier of the device you want to
mirror:
```bash
scrcpy -s 0123456789abcdef
```
Or request the single USB (or TCP/IP) device:
```bash
scrcpy -d # USB device
scrcpy -e # TCP/IP device
```
Note that if your device is connected over TCP/IP, you might get this message:
> adb: error: more than one device/emulator
> ERROR: "adb reverse" returned with value 1
> WARN: 'adb reverse' failed, fallback to 'adb forward'
This is expected (due to a bug on old Android versions, see [#5]), but in that
case, scrcpy fallbacks to a different method, which should work.
[#5]: https://github.com/Genymobile/scrcpy/issues/5
### Conflicts between adb versions
> adb server version (41) doesn't match this client (39); killing...
This error occurs when you use several `adb` versions simultaneously. You must
find the program using a different `adb` version, and use the same `adb` version
everywhere.
You could overwrite the `adb` binary in the other program, or ask _scrcpy_ to
use a specific `adb` binary, by setting the `ADB` environment variable:
```bash
# in bash
export ADB=/path/to/your/adb
scrcpy
```
```cmd
:: in cmd
set ADB=C:\path\to\your\adb.exe
scrcpy
```
```powershell
# in PowerShell
$env:ADB = 'C:\path\to\your\adb.exe'
scrcpy
```
### Device disconnected
If _scrcpy_ stops itself with the warning "Device disconnected", then the
`adb` connection has been closed.
Try with another USB cable or plug it into another USB port. See [#281] and
[#283].
[#281]: https://github.com/Genymobile/scrcpy/issues/281
[#283]: https://github.com/Genymobile/scrcpy/issues/283
## Control issues
### Mouse and keyboard do not work
### Mouse clicks do not work
On some devices, you may need to enable an option to allow [simulating input].
In developer options, enable:
> **USB debugging (Security settings)**
> _Allow granting permissions and simulating input via USB debugging_
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
### Special characters do not work
### Mouse clicks at wrong location
The default text injection method is [limited to ASCII characters][text-input].
A trick allows to also inject some [accented characters][accented-characters],
but that's all. See [#37].
On MacOS, with HiDPI support and multiple screens, input location are wrongly
scaled. See [issue 15].
Since scrcpy v1.20 on Linux, it is possible to simulate a [physical
keyboard][hid] (HID).
[issue 15]: https://github.com/Genymobile/scrcpy/issues/15
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
[#37]: https://github.com/Genymobile/scrcpy/issues/37
[hid]: README.md#physical-keyboard-simulation-hid
## Client issues
### The quality is low
If the definition of your client window is smaller than that of your device
screen, then you might get poor quality, especially visible on text (see [#40]).
[#40]: https://github.com/Genymobile/scrcpy/issues/40
This problem should be fixed in scrcpy v1.22: **update to the latest version**.
On older versions, you must configure the [scaling behavior]:
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
Also, to improve downscaling quality, trilinear filtering is enabled
automatically if the renderer is OpenGL and if it supports mipmapping.
On Windows, you might want to force OpenGL to enable mipmapping:
```
scrcpy --render-driver=opengl
```
### Issue with Wayland
By default, SDL uses x11 on Linux. The [video driver] can be changed via the
`SDL_VIDEODRIVER` environment variable:
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
A workaround is to build with HiDPI support disabled:
```bash
export SDL_VIDEODRIVER=wayland
scrcpy
meson x --buildtype release -Dhidpi_support=false
```
On some distributions (at least Fedora), the package `libdecor` must be
installed manually.
See issues [#2554] and [#2559].
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
However, the video will be displayed at lower resolution.
### KWin compositor crashes
@ -218,114 +54,3 @@ On Plasma Desktop, compositor is disabled while _scrcpy_ is running.
As a workaround, [disable "Block compositing"][kwin].
[kwin]: https://github.com/Genymobile/scrcpy/issues/114#issuecomment-378778613
## Crashes
### Exception
There may be many reasons. One common cause is that the hardware encoder of your
device is not able to encode at the given definition:
> ```
> ERROR: Exception on thread Thread[main,5,main]
> android.media.MediaCodec$CodecException: Error 0xfffffc0e
> ...
> Exit due to uncaughtException in main thread:
> ERROR: Could not open video stream
> INFO: Initial texture: 1080x2336
> ```
or
> ```
> ERROR: Exception on thread Thread[main,5,main]
> java.lang.IllegalStateException
> at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
> ```
Just try with a lower definition:
```
scrcpy -m 1920
scrcpy -m 1024
scrcpy -m 800
```
Since scrcpy v1.22, scrcpy automatically tries again with a lower definition
before failing. This behavior can be disabled with `--no-downsize-on-error`.
You could also try another [encoder](README.md#encoder).
If you encounter this exception on Android 12, then just upgrade to scrcpy >=
1.18 (see [#2129]):
```
> ERROR: Exception on thread Thread[main,5,main]
java.lang.AssertionError: java.lang.reflect.InvocationTargetException
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:75)
...
Caused by: java.lang.reflect.InvocationTargetException
at java.lang.reflect.Method.invoke(Native Method)
at com.genymobile.scrcpy.wrappers.SurfaceControl.setDisplaySurface(SurfaceControl.java:73)
... 7 more
Caused by: java.lang.IllegalArgumentException: displayToken must not be null
at android.view.SurfaceControl$Transaction.setDisplaySurface(SurfaceControl.java:3067)
at android.view.SurfaceControl.setDisplaySurface(SurfaceControl.java:2147)
... 9 more
```
[#2129]: https://github.com/Genymobile/scrcpy/issues/2129
## Command line on Windows
Since v1.22, a "shortcut" has been added to directly open a terminal in the
scrcpy directory. Double-click on `open_a_terminal_here.bat`, then type your
command. For example:
```
scrcpy --record file.mkv
```
You could also open a terminal and go to the scrcpy folder manually:
1. Press <kbd>Windows</kbd>+<kbd>r</kbd>, this opens a dialog box.
2. Type `cmd` and press <kbd>Enter</kbd>, this opens a terminal.
3. Go to your _scrcpy_ directory, by typing (adapt the path):
```bat
cd C:\Users\user\Downloads\scrcpy-win64-xxx
```
and press <kbd>Enter</kbd>
4. Type your command. For example:
```bat
scrcpy --record file.mkv
```
If you plan to always use the same arguments, create a file `myscrcpy.bat`
(enable [show file extensions] to avoid confusion) in the `scrcpy` directory,
containing your command. For example:
```bat
scrcpy --prefer-text --turn-screen-off --stay-awake
```
Then just double-click on that file.
You could also edit (a copy of) `scrcpy-console.bat` or `scrcpy-noconsole.vbs`
to add some arguments.
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/
## Translations
Translations of this FAQ in other languages are available in the [wiki].
[wiki]: https://github.com/Genymobile/scrcpy/wiki
Only this README file is guaranteed to be up-to-date.

View File

@ -188,7 +188,6 @@
identification within third-party archives.
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2022 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.

136
Makefile.CrossWindows Normal file
View File

@ -0,0 +1,136 @@
# This makefile provides recipes to build a "portable" version of scrcpy for
# Windows.
#
# Here, "portable" means that the client and server binaries are expected to be
# anywhere, but in the same directory, instead of well-defined separate
# locations (e.g. /usr/bin/scrcpy and /usr/share/scrcpy/scrcpy-server.jar).
#
# In particular, this implies to change the location from where the client push
# the server to the device.
.PHONY: default clean \
build-server \
prepare-deps-win32 prepare-deps-win64 \
build-win32 build-win32-noconsole \
build-win64 build-win64-noconsole \
dist-win32 dist-win64 \
zip-win32 zip-win64 \
sums release
GRADLE ?= ./gradlew
SERVER_BUILD_DIR := build-server
WIN32_BUILD_DIR := build-win32
WIN32_NOCONSOLE_BUILD_DIR := build-win32-noconsole
WIN64_BUILD_DIR := build-win64
WIN64_NOCONSOLE_BUILD_DIR := build-win64-noconsole
DIST := dist
WIN32_TARGET_DIR := scrcpy-win32
WIN64_TARGET_DIR := scrcpy-win64
VERSION := $(shell git describe --tags --always)
WIN32_TARGET := $(WIN32_TARGET_DIR)-$(VERSION).zip
WIN64_TARGET := $(WIN64_TARGET_DIR)-$(VERSION).zip
release: clean zip-win32 zip-win64 sums
@echo "Release created in $(DIST)/."
clean:
$(GRADLE) clean
rm -rf "$(SERVER_BUILD_DIR)" "$(WIN32_BUILD_DIR)" "$(WIN64_BUILD_DIR)" \
"$(WIN32_NOCONSOLE_BUILD_DIR)" "$(WIN64_NOCONSOLE_BUILD_DIR)" "$(DIST)"
build-server:
[ -d "$(SERVER_BUILD_DIR)" ] || ( mkdir "$(SERVER_BUILD_DIR)" && \
meson "$(SERVER_BUILD_DIR)" \
--buildtype release -Dbuild_app=false )
ninja -C "$(SERVER_BUILD_DIR)"
prepare-deps-win32:
-$(MAKE) -C prebuilt-deps prepare-win32
build-win32: prepare-deps-win32
[ -d "$(WIN32_BUILD_DIR)" ] || ( mkdir "$(WIN32_BUILD_DIR)" && \
meson "$(WIN32_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dbuild_server=false \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN32_BUILD_DIR)"
build-win32-noconsole: prepare-deps-win32
[ -d "$(WIN32_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN32_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN32_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win32.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dbuild_server=false \
-Dwindows_noconsole=true \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN32_NOCONSOLE_BUILD_DIR)"
prepare-deps-win64:
-$(MAKE) -C prebuilt-deps prepare-win64
build-win64: prepare-deps-win64
[ -d "$(WIN64_BUILD_DIR)" ] || ( mkdir "$(WIN64_BUILD_DIR)" && \
meson "$(WIN64_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dbuild_server=false \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN64_BUILD_DIR)"
build-win64-noconsole: prepare-deps-win64
[ -d "$(WIN64_NOCONSOLE_BUILD_DIR)" ] || ( mkdir "$(WIN64_NOCONSOLE_BUILD_DIR)" && \
meson "$(WIN64_NOCONSOLE_BUILD_DIR)" \
--cross-file cross_win64.txt \
--buildtype release --strip -Db_lto=true \
-Dcrossbuild_windows=true \
-Dbuild_server=false \
-Dwindows_noconsole=true \
-Doverride_server_path=scrcpy-server.jar )
ninja -C "$(WIN64_NOCONSOLE_BUILD_DIR)"
dist-win32: build-server build-win32 build-win32-noconsole
mkdir -p "$(DIST)/$(WIN32_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp "$(WIN32_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1-win32-shared/bin/swresample-3.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.9/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64 build-win64-noconsole
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
cp "$(SERVER_BUILD_DIR)"/server/scrcpy-server.jar "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp "$(WIN64_NOCONSOLE_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/scrcpy-noconsole.exe"
cp prebuilt-deps/ffmpeg-4.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.1-win64-shared/bin/swresample-3.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.9/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
zip-win32: dist-win32
cd "$(DIST)"; \
zip -r "$(WIN32_TARGET)" "$(WIN32_TARGET_DIR)"
zip-win64: dist-win64
cd "$(DIST)"; \
zip -r "$(WIN64_TARGET)" "$(WIN64_TARGET_DIR)"
sums:
cd "$(DIST)"; \
sha256sum *.zip > SHA256SUMS.txt

1105
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@ -1,126 +0,0 @@
_scrcpy() {
local cur prev words cword
local opts="
--always-on-top
-b --bit-rate=
--codec-options=
--crop=
-d --select-usb
--disable-screensaver
--display=
--display-buffer=
-e --select-tcpip
--encoder=
--force-adb-forward
--forward-all-clicks
-f --fullscreen
-K --hid-keyboard
-h --help
--legacy-paste
--lock-video-orientation
--lock-video-orientation=
--max-fps=
-M --hid-mouse
-m --max-size=
--no-cleanup
--no-clipboard-on-error
--no-downsize-on-error
-n --no-control
-N --no-display
--no-key-repeat
--no-mipmaps
--no-power-on
--otg
-p --port=
--power-off-on-close
--prefer-text
--print-fps
--push-target=
--raw-key-events
-r --record=
--record-format=
--render-driver=
--rotation=
-s --serial=
--shortcut-mod=
-S --turn-screen-off
-t --show-touches
--tcpip
--tcpip=
--tunnel-host=
--tunnel-port=
--v4l2-buffer=
--v4l2-sink=
-V --verbosity=
-v --version
-w --stay-awake
--window-borderless
--window-title=
--window-x=
--window-y=
--window-width=
--window-height="
_init_completion -s || return
case "$prev" in
--lock-video-orientation)
COMPREPLY=($(compgen -W 'unlocked initial 0 1 2 3' -- "$cur"))
return
;;
-r|--record)
COMPREPLY=($(compgen -f -- "$cur"))
return
;;
--record-format)
COMPREPLY=($(compgen -W 'mkv mp4' -- "$cur"))
return
;;
--render-driver)
COMPREPLY=($(compgen -W 'direct3d opengl opengles2 opengles metal software' -- "$cur"))
return
;;
--rotation)
COMPREPLY=($(compgen -W '0 1 2 3' -- "$cur"))
return
;;
--shortcut-mod)
# Only auto-complete a single key
COMPREPLY=($(compgen -W 'lctrl rctrl lalt ralt lsuper rsuper' -- "$cur"))
return
;;
-V|--verbosity)
COMPREPLY=($(compgen -W 'verbose debug info warn error' -- "$cur"))
return
;;
-s|--serial)
# Use 'adb devices' to list serial numbers
COMPREPLY=($(compgen -W "$("${ADB:-adb}" devices | awk '$2 == "device" {print $1}')" -- ${cur}))
return
;;
-b|--bitrate \
|--codec-options \
|--crop \
|--display \
|--display-buffer \
|--encoder \
|--max-fps \
|-m|--max-size \
|-p|--port \
|--push-target \
|--tunnel-host \
|--tunnel-port \
|--v4l2-buffer \
|--v4l2-sink \
|--tcpip \
|--window-*)
# Option accepting an argument, but nothing to auto-complete
return
;;
esac
COMPREPLY=($(compgen -W "$opts" -- "$cur"))
[[ $COMPREPLY == *= ]] && compopt -o nospace
}
complete -F _scrcpy scrcpy

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Before

Width:  |  Height:  |  Size: 4.5 KiB

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@ -1 +0,0 @@
@cmd

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@ -1,4 +0,0 @@
@echo off
scrcpy.exe %*
:: if the exit code is >= 1, then pause
if errorlevel 1 pause

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@ -1,13 +0,0 @@
[Desktop Entry]
Name=scrcpy (console)
GenericName=Android Remote Control
Comment=Display and control your Android device
# For some users, the PATH or ADB environment variables are set from the shell
# startup file, like .bashrc or .zshrc… Run an interactive shell to get
# environment correctly initialized.
Exec=/bin/bash --norc --noprofile -i -c '"$SHELL" -i -c scrcpy || read -p "Press any key to quit..."'
Icon=scrcpy
Terminal=true
Type=Application
Categories=Utility;RemoteAccess;
StartupNotify=false

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@ -1,7 +0,0 @@
strCommand = "cmd /c scrcpy.exe"
For Each Arg In WScript.Arguments
strCommand = strCommand & " """ & replace(Arg, """", """""""""") & """"
Next
CreateObject("Wscript.Shell").Run strCommand, 0, false

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@ -1,13 +0,0 @@
[Desktop Entry]
Name=scrcpy
GenericName=Android Remote Control
Comment=Display and control your Android device
# For some users, the PATH or ADB environment variables are set from the shell
# startup file, like .bashrc or .zshrc… Run an interactive shell to get
# environment correctly initialized.
Exec=/bin/sh -c '"$SHELL" -i -c scrcpy'
Icon=scrcpy
Terminal=false
Type=Application
Categories=Utility;RemoteAccess;
StartupNotify=false

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@ -1,70 +0,0 @@
#compdef -N scrcpy -N scrcpy.exe
#
# name: scrcpy
# auth: hltdev [hltdev8642@gmail.com]
# desc: completion file for scrcpy (all OSes)
#
local arguments
arguments=(
'--always-on-top[Make scrcpy window always on top \(above other windows\)]'
{-b,--bit-rate=}'[Encode the video at the given bit-rate]'
'--codec-options=[Set a list of comma-separated key\:type=value options for the device encoder]'
'--crop=[\[width\:height\:x\:y\] Crop the device screen on the server]'
{-d,--select-usb}'[Use USB device]'
'--disable-screensaver[Disable screensaver while scrcpy is running]'
'--display=[Specify the display id to mirror]'
'--display-buffer=[Add a buffering delay \(in milliseconds\) before displaying]'
{-e,--select-tcpip}'[Use TCP/IP device]'
'--encoder=[Use a specific MediaCodec encoder \(must be a H.264 encoder\)]'
'--force-adb-forward[Do not attempt to use \"adb reverse\" to connect to the device]'
'--forward-all-clicks[Forward clicks to device]'
{-f,--fullscreen}'[Start in fullscreen]'
{-K,--hid-keyboard}'[Simulate a physical keyboard by using HID over AOAv2]'
{-h,--help}'[Print the help]'
'--legacy-paste[Inject computer clipboard text as a sequence of key events on Ctrl+v]'
'--lock-video-orientation=[Lock video orientation]:orientation:(unlocked initial 0 1 2 3)'
'--max-fps=[Limit the frame rate of screen capture]'
{-M,--hid-mouse}'[Simulate a physical mouse by using HID over AOAv2]'
{-m,--max-size=}'[Limit both the width and height of the video to value]'
'--no-cleanup[Disable device cleanup actions on exit]'
'--no-clipboard-autosync[Disable automatic clipboard synchronization]'
'--no-downsize-on-error[Disable lowering definition on MediaCodec error]'
{-n,--no-control}'[Disable device control \(mirror the device in read only\)]'
{-N,--no-display}'[Do not display device \(during screen recording or when V4L2 sink is enabled\)]'
'--no-key-repeat[Do not forward repeated key events when a key is held down]'
'--no-mipmaps[Disable the generation of mipmaps]'
'--no-power-on[Do not power on the device on start]'
'--otg[Run in OTG mode \(simulating physical keyboard and mouse\)]'
{-p,--port=}'[\[port\[\:port\]\] Set the TCP port \(range\) used by the client to listen]'
'--power-off-on-close[Turn the device screen off when closing scrcpy]'
'--prefer-text[Inject alpha characters and space as text events instead of key events]'
'--print-fps[Start FPS counter, to print frame logs to the console]'
'--push-target=[Set the target directory for pushing files to the device by drag and drop]'
'--raw-key-events[Inject key events for all input keys, and ignore text events]'
{-r,--record=}'[Record screen to file]:record file:_files'
'--record-format=[Force recording format]:format:(mp4 mkv)'
'--render-driver=[Request SDL to use the given render driver]:driver name:(direct3d opengl opengles2 opengles metal software)'
'--rotation=[Set the initial display rotation]:rotation values:(0 1 2 3)'
{-s,--serial=}'[The device serial number \(mandatory for multiple devices only\)]:serial:($("${ADB-adb}" devices | awk '\''$2 == "device" {print $1}'\''))'
'--shortcut-mod=[\[key1,key2+key3,...\] Specify the modifiers to use for scrcpy shortcuts]:shortcut mod:(lctrl rctrl lalt ralt lsuper rsuper)'
{-S,--turn-screen-off}'[Turn the device screen off immediately]'
{-t,--show-touches}'[Show physical touches]'
'--tcpip[\(optional \[ip\:port\]\) Configure and connect the device over TCP/IP]'
'--tunnel-host=[Set the IP address of the adb tunnel to reach the scrcpy server]'
'--tunnel-port=[Set the TCP port of the adb tunnel to reach the scrcpy server]'
'--v4l2-buffer=[Add a buffering delay \(in milliseconds\) before pushing frames]'
'--v4l2-sink=[\[\/dev\/videoN\] Output to v4l2loopback device]'
{-V,--verbosity=}'[Set the log level]:verbosity:(verbose debug info warn error)'
{-v,--version}'[Print the version of scrcpy]'
{-w,--stay-awake}'[Keep the device on while scrcpy is running, when the device is plugged in]'
'--window-borderless[Disable window decorations \(display borderless window\)]'
'--window-title=[Set a custom window title]'
'--window-x=[Set the initial window horizontal position]'
'--window-y=[Set the initial window vertical position]'
'--window-width=[Set the initial window width]'
'--window-height=[Set the initial window height]'
)
_arguments -s $arguments

View File

@ -1,120 +1,44 @@
src = [
'src/main.c',
'src/adb/adb.c',
'src/adb/adb_device.c',
'src/adb/adb_parser.c',
'src/adb/adb_tunnel.c',
'src/cli.c',
'src/clock.c',
'src/compat.c',
'src/control_msg.c',
'src/command.c',
'src/control_event.c',
'src/controller.c',
'src/convert.c',
'src/decoder.c',
'src/demuxer.c',
'src/device_msg.c',
'src/icon.c',
'src/file_pusher.c',
'src/device.c',
'src/file_handler.c',
'src/fps_counter.c',
'src/frame_buffer.c',
'src/frames.c',
'src/input_manager.c',
'src/keyboard_inject.c',
'src/mouse_inject.c',
'src/opengl.c',
'src/options.c',
'src/receiver.c',
'src/lock_util.c',
'src/net.c',
'src/recorder.c',
'src/scrcpy.c',
'src/screen.c',
'src/server.c',
'src/version.c',
'src/video_buffer.c',
'src/util/acksync.c',
'src/util/file.c',
'src/util/intmap.c',
'src/util/intr.c',
'src/util/log.c',
'src/util/net.c',
'src/util/net_intr.c',
'src/util/process.c',
'src/util/process_intr.c',
'src/util/rand.c',
'src/util/strbuf.c',
'src/util/str.c',
'src/util/term.c',
'src/util/thread.c',
'src/util/tick.c',
'src/str_util.c',
'src/tiny_xpm.c',
]
conf = configuration_data()
conf.set('_POSIX_C_SOURCE', '200809L')
conf.set('_XOPEN_SOURCE', '700')
conf.set('_GNU_SOURCE', true)
if host_machine.system() == 'windows'
windows = import('windows')
src += [
'src/sys/win/file.c',
'src/sys/win/process.c',
windows.compile_resources('scrcpy-windows.rc'),
]
conf.set('_WIN32_WINNT', '0x0600')
conf.set('WINVER', '0x0600')
else
src += [
'src/sys/unix/file.c',
'src/sys/unix/process.c',
]
if host_machine.system() == 'darwin'
conf.set('_DARWIN_C_SOURCE', true)
endif
endif
v4l2_support = get_option('v4l2') and host_machine.system() == 'linux'
if v4l2_support
src += [ 'src/v4l2_sink.c' ]
endif
usb_support = get_option('usb')
if usb_support
src += [
'src/usb/aoa_hid.c',
'src/usb/hid_keyboard.c',
'src/usb/hid_mouse.c',
'src/usb/scrcpy_otg.c',
'src/usb/screen_otg.c',
'src/usb/usb.c',
]
endif
cc = meson.get_compiler('c')
crossbuild_windows = meson.is_cross_build() and host_machine.system() == 'windows'
if not crossbuild_windows
if not get_option('crossbuild_windows')
# native build
dependencies = [
dependency('libavformat', version: '>= 57.33'),
dependency('libavcodec', version: '>= 57.37'),
dependency('libavformat'),
dependency('libavcodec'),
dependency('libavutil'),
dependency('sdl2', version: '>= 2.0.5'),
dependency('sdl2'),
]
if v4l2_support
dependencies += dependency('libavdevice')
endif
if usb_support
dependencies += dependency('libusb-1.0')
endif
else
# cross-compile mingw32 build (from Linux to Windows)
cc = meson.get_compiler('c')
prebuilt_sdl2 = meson.get_cross_property('prebuilt_sdl2')
sdl2_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_sdl2 + '/bin'
sdl2_lib_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_sdl2 + '/lib'
sdl2_include_dir = 'prebuilt-deps/data/' + prebuilt_sdl2 + '/include'
sdl2_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/bin'
sdl2_lib_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_sdl2 + '/lib'
sdl2_include_dir = '../prebuilt-deps/' + prebuilt_sdl2 + '/include'
sdl2 = declare_dependency(
dependencies: [
@ -124,66 +48,42 @@ else
include_directories: include_directories(sdl2_include_dir)
)
prebuilt_ffmpeg = meson.get_cross_property('prebuilt_ffmpeg')
ffmpeg_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_ffmpeg + '/bin'
ffmpeg_include_dir = 'prebuilt-deps/data/' + prebuilt_ffmpeg + '/include'
# ffmpeg versions are different for win32 and win64 builds
ffmpeg_avcodec = meson.get_cross_property('ffmpeg_avcodec')
ffmpeg_avformat = meson.get_cross_property('ffmpeg_avformat')
ffmpeg_avutil = meson.get_cross_property('ffmpeg_avutil')
prebuilt_ffmpeg_shared = meson.get_cross_property('prebuilt_ffmpeg_shared')
prebuilt_ffmpeg_dev = meson.get_cross_property('prebuilt_ffmpeg_dev')
ffmpeg_bin_dir = meson.current_source_dir() + '/../prebuilt-deps/' + prebuilt_ffmpeg_shared + '/bin'
ffmpeg_include_dir = '../prebuilt-deps/' + prebuilt_ffmpeg_dev + '/include'
ffmpeg = declare_dependency(
dependencies: [
cc.find_library(ffmpeg_avcodec, dirs: ffmpeg_bin_dir),
cc.find_library(ffmpeg_avformat, dirs: ffmpeg_bin_dir),
cc.find_library(ffmpeg_avutil, dirs: ffmpeg_bin_dir),
cc.find_library('avcodec-58', dirs: ffmpeg_bin_dir),
cc.find_library('avformat-58', dirs: ffmpeg_bin_dir),
cc.find_library('avutil-56', dirs: ffmpeg_bin_dir),
],
include_directories: include_directories(ffmpeg_include_dir)
)
prebuilt_libusb = meson.get_cross_property('prebuilt_libusb')
prebuilt_libusb_root = meson.get_cross_property('prebuilt_libusb_root')
libusb_bin_dir = meson.current_source_dir() + '/prebuilt-deps/data/' + prebuilt_libusb
libusb_include_dir = 'prebuilt-deps/data/' + prebuilt_libusb_root + '/include'
libusb = declare_dependency(
dependencies: [
cc.find_library('msys-usb-1.0', dirs: libusb_bin_dir),
],
include_directories: include_directories(libusb_include_dir)
)
dependencies = [
ffmpeg,
sdl2,
libusb,
cc.find_library('mingw32')
]
endif
cc = meson.get_compiler('c')
if host_machine.system() == 'windows'
src += [ 'src/sys/win/command.c' ]
src += [ 'src/sys/win/net.c' ]
dependencies += cc.find_library('ws2_32')
else
src += [ 'src/sys/unix/command.c' ]
src += [ 'src/sys/unix/net.c' ]
endif
check_functions = [
'strdup',
'asprintf',
'vasprintf',
'nrand48',
'jrand48',
]
conf = configuration_data()
foreach f : check_functions
if cc.has_function(f)
define = 'HAVE_' + f.underscorify().to_upper()
conf.set(define, true)
endif
endforeach
conf.set('HAVE_SOCK_CLOEXEC', host_machine.system() != 'windows' and
cc.has_header_symbol('sys/socket.h', 'SOCK_CLOEXEC'))
# expose the build type
conf.set('BUILD_DEBUG', get_option('buildtype') == 'debug')
# the version, updated on release
conf.set_quoted('SCRCPY_VERSION', meson.project_version())
@ -191,127 +91,69 @@ conf.set_quoted('SCRCPY_VERSION', meson.project_version())
# the prefix used during configuration (meson --prefix=PREFIX)
conf.set_quoted('PREFIX', get_option('prefix'))
# build a "portable" version (with scrcpy-server accessible from the same
# directory as the executable)
conf.set('PORTABLE', get_option('portable'))
# the path of the server, which will be appended to the prefix
# ignored if OVERRIDE_SERVER_PATH if defined
# must be consistent with the install_dir in server/meson.build
conf.set_quoted('PREFIXED_SERVER_PATH', '/share/scrcpy/scrcpy-server.jar')
# the default client TCP port range for the "adb reverse" tunnel
# the path of the server to be used "as is"
# this is useful for building a "portable" version (with the server in the same
# directory as the client)
override_server_path = get_option('override_server_path')
if override_server_path != ''
conf.set_quoted('OVERRIDE_SERVER_PATH', override_server_path)
else
# undefine it
conf.set('OVERRIDE_SERVER_PATH', false)
endif
# the default client TCP port for the "adb reverse" tunnel
# overridden by option --port
conf.set('DEFAULT_LOCAL_PORT_RANGE_FIRST', '27183')
conf.set('DEFAULT_LOCAL_PORT_RANGE_LAST', '27199')
conf.set('DEFAULT_LOCAL_PORT', '27183')
# the default max video size for both dimensions, in pixels
# overridden by option --max-size
conf.set('DEFAULT_MAX_SIZE', '0') # 0: unlimited
# the default video bitrate, in bits/second
# overridden by option --bit-rate
conf.set('DEFAULT_BIT_RATE', '8000000') # 8Mbps
# run a server debugger and wait for a client to be attached
conf.set('SERVER_DEBUGGER', get_option('server_debugger'))
# whether the app should always display the most recent available frame, even
# if the previous one has not been displayed
# SKIP_FRAMES improves latency at the cost of framerate
conf.set('SKIP_FRAMES', get_option('skip_frames'))
# select the debugger method ('old' for Android < 9, 'new' for Android >= 9)
conf.set('SERVER_DEBUGGER_METHOD_NEW', get_option('server_debugger_method') == 'new')
# enable High DPI support
conf.set('HIDPI_SUPPORT', get_option('hidpi_support'))
# enable V4L2 support (linux only)
conf.set('HAVE_V4L2', v4l2_support)
# enable HID over AOA support (linux only)
conf.set('HAVE_USB', usb_support)
# disable console on Windows
conf.set('WINDOWS_NOCONSOLE', get_option('windows_noconsole'))
configure_file(configuration: conf, output: 'config.h')
src_dir = include_directories('src')
executable('scrcpy', src,
dependencies: dependencies,
include_directories: src_dir,
install: true,
c_args: [])
# <https://mesonbuild.com/Builtin-options.html#directories>
datadir = get_option('datadir') # by default 'share'
install_man('scrcpy.1')
install_data('data/icon.png',
rename: 'scrcpy.png',
install_dir: join_paths(datadir, 'icons/hicolor/256x256/apps'))
install_data('data/zsh-completion/_scrcpy',
install_dir: join_paths(datadir, 'zsh/site-functions'))
install_data('data/bash-completion/scrcpy',
install_dir: join_paths(datadir, 'bash-completion/completions'))
# Desktop entry file for application launchers
if host_machine.system() == 'linux'
# Install a launcher (ex: /usr/local/share/applications/scrcpy.desktop)
install_data('data/scrcpy.desktop',
install_dir: join_paths(datadir, 'applications'))
install_data('data/scrcpy-console.desktop',
install_dir: join_paths(datadir, 'applications'))
if get_option('windows_noconsole')
c_args = [ '-mwindows' ]
link_args = [ '-mwindows' ]
else
c_args = []
link_args = []
endif
executable('scrcpy', src, dependencies: dependencies, include_directories: src_dir, install: true, c_args: c_args, link_args: link_args)
### TESTS
# do not build tests in release (assertions would not be executed at all)
if get_option('buildtype') == 'debug'
tests = [
['test_adb_parser', [
'tests/test_adb_parser.c',
'src/adb/adb_device.c',
'src/adb/adb_parser.c',
'src/util/str.c',
'src/util/strbuf.c',
]],
['test_binary', [
'tests/test_binary.c',
]],
['test_cbuf', [
'tests/test_cbuf.c',
]],
['test_cli', [
'tests/test_cli.c',
'src/cli.c',
'src/options.c',
'src/util/log.c',
'src/util/net.c',
'src/util/str.c',
'src/util/strbuf.c',
'src/util/term.c',
]],
['test_clock', [
'tests/test_clock.c',
'src/clock.c',
]],
['test_control_msg_serialize', [
'tests/test_control_msg_serialize.c',
'src/control_msg.c',
'src/util/str.c',
'src/util/strbuf.c',
]],
['test_device_msg_deserialize', [
'tests/test_device_msg_deserialize.c',
'src/device_msg.c',
]],
['test_queue', [
'tests/test_queue.c',
]],
['test_strbuf', [
'tests/test_strbuf.c',
'src/util/strbuf.c',
]],
['test_str', [
'tests/test_str.c',
'src/util/str.c',
'src/util/strbuf.c',
]],
['test_vector', [
'tests/test_vector.c',
]],
]
tests = [
['test_control_event_queue', ['tests/test_control_event_queue.c', 'src/control_event.c']],
['test_control_event_serialize', ['tests/test_control_event_serialize.c', 'src/control_event.c']],
['test_strutil', ['tests/test_strutil.c', 'src/str_util.c']],
]
foreach t : tests
exe = executable(t[0], t[1],
include_directories: src_dir,
dependencies: dependencies,
c_args: ['-DSDL_MAIN_HANDLED', '-DSC_TEST'])
test(t[0], exe)
endforeach
endif
foreach t : tests
exe = executable(t[0], t[1], include_directories: src_dir, dependencies: dependencies)
test(t[0], exe)
endforeach

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@ -1 +0,0 @@
/data

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@ -1,22 +0,0 @@
PREBUILT_DATA_DIR=data
checksum() {
local file="$1"
local sum="$2"
echo "$file: verifying checksum..."
echo "$sum $file" | sha256sum -c
}
get_file() {
local url="$1"
local file="$2"
local sum="$3"
if [[ -f "$file" ]]
then
echo "$file: found"
else
echo "$file: not found, downloading..."
wget "$url" -O "$file"
fi
checksum "$file" "$sum"
}

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@ -1,32 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=platform-tools-33.0.3
FILENAME=platform-tools_r33.0.3-windows.zip
SHA256SUM=1e59afd40a74c5c0eab0a9fad3f0faf8a674267106e0b19921be9f67081808c2
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://dl.google.com/android/repository/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=platform-tools
unzip "../$FILENAME" \
"$ZIP_PREFIX"/AdbWinApi.dll \
"$ZIP_PREFIX"/AdbWinUsbApi.dll \
"$ZIP_PREFIX"/adb.exe
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

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@ -1,45 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=ffmpeg-win32-4.3.1
FILENAME_SHARED=ffmpeg-4.3.1-win32-shared.zip
SHA256SUM_SHARED=357af9901a456f4dcbacd107e83a934d344c9cb07ddad8aaf80612eeab7d26d2
FILENAME_DEV=ffmpeg-4.3.1-win32-dev.zip
SHA256SUM_DEV=230efb08e9bcf225bd474da29676c70e591fc94d8790a740ca801408fddcb78b
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/Genymobile/scrcpy/releases/download/v1.16/$FILENAME_SHARED" \
"$FILENAME_SHARED" "$SHA256SUM_SHARED"
get_file "https://github.com/Genymobile/scrcpy/releases/download/v1.16/$FILENAME_DEV" \
"$FILENAME_DEV" "$SHA256SUM_DEV"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX_SHARED=ffmpeg-4.3.1-win32-shared
unzip "../$FILENAME_SHARED" \
"$ZIP_PREFIX_SHARED"/bin/avutil-56.dll \
"$ZIP_PREFIX_SHARED"/bin/avcodec-58.dll \
"$ZIP_PREFIX_SHARED"/bin/avformat-58.dll \
"$ZIP_PREFIX_SHARED"/bin/swresample-3.dll \
"$ZIP_PREFIX_SHARED"/bin/swscale-5.dll
ZIP_PREFIX_DEV=ffmpeg-4.3.1-win32-dev
unzip "../$FILENAME_DEV" \
"$ZIP_PREFIX_DEV/include/*"
mv "$ZIP_PREFIX_SHARED"/* .
mv "$ZIP_PREFIX_DEV"/* .
rmdir "$ZIP_PREFIX_SHARED" "$ZIP_PREFIX_DEV"

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@ -1,36 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
VERSION=5.1.2
DEP_DIR=ffmpeg-win64-$VERSION
FILENAME=ffmpeg-$VERSION-full_build-shared.7z
SHA256SUM=d9eb97b72d7cfdae4d0f7eaea59ccffb8c364d67d88018ea715d5e2e193f00e9
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/GyanD/codexffmpeg/releases/download/$VERSION/$FILENAME" \
"$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
ZIP_PREFIX=ffmpeg-$VERSION-full_build-shared
7z x "../$FILENAME" \
"$ZIP_PREFIX"/bin/avutil-57.dll \
"$ZIP_PREFIX"/bin/avcodec-59.dll \
"$ZIP_PREFIX"/bin/avformat-59.dll \
"$ZIP_PREFIX"/bin/swresample-4.dll \
"$ZIP_PREFIX"/bin/swscale-6.dll \
"$ZIP_PREFIX"/include
mv "$ZIP_PREFIX"/* .
rmdir "$ZIP_PREFIX"

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@ -1,34 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=libusb-1.0.26
FILENAME=libusb-1.0.26-binaries.7z
SHA256SUM=9c242696342dbde9cdc47239391f71833939bf9f7aa2bbb28cdaabe890465ec5
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://github.com/libusb/libusb/releases/download/v1.0.26/$FILENAME" "$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
# include/ is the same in all folders of the archive
7z x "../$FILENAME" \
libusb-1.0.26-binaries/libusb-MinGW-Win32/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-x64/bin/msys-usb-1.0.dll \
libusb-1.0.26-binaries/libusb-MinGW-x64/include/
mv libusb-1.0.26-binaries/libusb-MinGW-Win32/bin MinGW-Win32
mv libusb-1.0.26-binaries/libusb-MinGW-x64/bin MinGW-x64
mv libusb-1.0.26-binaries/libusb-MinGW-x64/include .
rm -rf libusb-1.0.26-binaries

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@ -1,32 +0,0 @@
#!/usr/bin/env bash
set -e
DIR=$(dirname ${BASH_SOURCE[0]})
cd "$DIR"
. common
mkdir -p "$PREBUILT_DATA_DIR"
cd "$PREBUILT_DATA_DIR"
DEP_DIR=SDL2-2.26.1
FILENAME=SDL2-devel-2.26.1-mingw.tar.gz
SHA256SUM=aa43e1531a89551f9f9e14b27953a81d4ac946a9e574b5813cd0f2b36e83cc1c
if [[ -d "$DEP_DIR" ]]
then
echo "$DEP_DIR" found
exit 0
fi
get_file "https://libsdl.org/release/$FILENAME" "$FILENAME" "$SHA256SUM"
mkdir "$DEP_DIR"
cd "$DEP_DIR"
TAR_PREFIX="$DEP_DIR" # root directory inside the tar has the same name
tar xf "../$FILENAME" --strip-components=1 \
"$TAR_PREFIX"/i686-w64-mingw32/bin/SDL2.dll \
"$TAR_PREFIX"/i686-w64-mingw32/include/ \
"$TAR_PREFIX"/i686-w64-mingw32/lib/ \
"$TAR_PREFIX"/x86_64-w64-mingw32/bin/SDL2.dll \
"$TAR_PREFIX"/x86_64-w64-mingw32/include/ \
"$TAR_PREFIX"/x86_64-w64-mingw32/lib/ \

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@ -1,9 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0" xmlns:asmv3="urn:schemas-microsoft-com:asm.v3">
<asmv3:application>
<asmv3:windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2</dpiAwareness>
</asmv3:windowsSettings>
</asmv3:application>
</assembly>

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@ -1,23 +0,0 @@
#include <winuser.h>
0 ICON "data/icon.ico"
1 RT_MANIFEST "scrcpy-windows.manifest"
2 VERSIONINFO
BEGIN
BLOCK "StringFileInfo"
BEGIN
BLOCK "040904E4"
BEGIN
VALUE "FileDescription", "Display and control your Android device"
VALUE "InternalName", "scrcpy"
VALUE "LegalCopyright", "Romain Vimont, Genymobile"
VALUE "OriginalFilename", "scrcpy.exe"
VALUE "ProductName", "scrcpy"
VALUE "ProductVersion", "1.25"
END
END
BLOCK "VarFileInfo"
BEGIN
VALUE "Translation", 0x409, 1252
END
END

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@ -1,532 +0,0 @@
.TH "scrcpy" "1"
.SH NAME
scrcpy \- Display and control your Android device
.SH SYNOPSIS
.B scrcpy
.RI [ options ]
.SH DESCRIPTION
.B scrcpy
provides display and control of Android devices connected on USB (or over TCP/IP). It does not require any root access.
.SH OPTIONS
.TP
.B \-\-always\-on\-top
Make scrcpy window always on top (above other windows).
.TP
.BI "\-b, \-\-bit\-rate " value
Encode the video at the given bit\-rate, expressed in bits/s. Unit suffixes are supported: '\fBK\fR' (x1000) and '\fBM\fR' (x1000000).
Default is 8000000.
.TP
.BI "\-\-codec " name
Select a video codec (h264, h265 or av1).
.TP
.BI "\-\-codec\-options " key\fR[:\fItype\fR]=\fIvalue\fR[,...]
Set a list of comma-separated key:type=value options for the device encoder.
The possible values for 'type' are 'int' (default), 'long', 'float' and 'string'.
The list of possible codec options is available in the Android documentation
.UR https://d.android.com/reference/android/media/MediaFormat
.UE .
.TP
.BI "\-\-crop " width\fR:\fIheight\fR:\fIx\fR:\fIy
Crop the device screen on the server.
The values are expressed in the device natural orientation (typically, portrait for a phone, landscape for a tablet). Any
.B \-\-max\-size
value is computed on the cropped size.
.TP
.B \-d, \-\-select\-usb
Use USB device (if there is exactly one, like adb -d).
Also see \fB\-e\fR (\fB\-\-select\-tcpip\fR).
.TP
.BI "\-\-disable-screensaver"
Disable screensaver while scrcpy is running.
.TP
.BI "\-\-display " id
Specify the display id to mirror.
The list of possible display ids can be listed by "adb shell dumpsys display"
(search "mDisplayId=" in the output).
Default is 0.
.TP
.BI "\-\-display\-buffer ms
Add a buffering delay (in milliseconds) before displaying. This increases latency to compensate for jitter.
Default is 0 (no buffering).
.TP
.B \-e, \-\-select\-tcpip
Use TCP/IP device (if there is exactly one, like adb -e).
Also see \fB\-d\fR (\fB\-\-select\-usb\fR).
.TP
.BI "\-\-encoder " name
Use a specific MediaCodec encoder (must be a H.264 encoder).
.TP
.B \-\-force\-adb\-forward
Do not attempt to use "adb reverse" to connect to the device.
.TP
.B \-\-forward\-all\-clicks
By default, right-click triggers BACK (or POWER on) and middle-click triggers HOME. This option disables these shortcuts and forward the clicks to the device instead.
.TP
.B \-f, \-\-fullscreen
Start in fullscreen.
.TP
.B \-h, \-\-help
Print this help.
.TP
.B \-K, \-\-hid\-keyboard
Simulate a physical keyboard by using HID over AOAv2.
This provides a better experience for IME users, and allows to generate non-ASCII characters, contrary to the default injection method.
It may only work over USB.
The keyboard layout must be configured (once and for all) on the device, via Settings -> System -> Languages and input -> Physical keyboard. This settings page can be started directly:
adb shell am start -a android.settings.HARD_KEYBOARD_SETTINGS
However, the option is only available when the HID keyboard is enabled (or a physical keyboard is connected).
Also see \fB\-\-hid\-mouse\fR.
.TP
.B \-\-legacy\-paste
Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+Shift+v).
This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
.TP
\fB\-\-lock\-video\-orientation\fR[=\fIvalue\fR]
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise.
Default is "unlocked".
Passing the option without argument is equivalent to passing "initial".
.TP
.BI "\-\-max\-fps " value
Limit the framerate of screen capture (officially supported since Android 10, but may work on earlier versions).
.TP
.BI "\-m, \-\-max\-size " value
Limit both the width and height of the video to \fIvalue\fR. The other dimension is computed so that the device aspect\-ratio is preserved.
Default is 0 (unlimited).
.TP
.B \-M, \-\-hid\-mouse
Simulate a physical mouse by using HID over AOAv2.
In this mode, the computer mouse is captured to control the device directly (relative mouse mode).
LAlt, LSuper or RSuper toggle the capture mode, to give control of the mouse back to the computer.
It may only work over USB.
Also see \fB\-\-hid\-keyboard\fR.
.TP
.B \-\-no\-cleanup
By default, scrcpy removes the server binary from the device and restores the device state (show touches, stay awake and power mode) on exit.
This option disables this cleanup.
.TP
.B \-\-no\-clipboard\-autosync
By default, scrcpy automatically synchronizes the computer clipboard to the device clipboard before injecting Ctrl+v, and the device clipboard to the computer clipboard whenever it changes.
This option disables this automatic synchronization.
.TP
.B \-\-no\-downsize\-on\-error
By default, on MediaCodec error, scrcpy automatically tries again with a lower definition.
This option disables this behavior.
.TP
.B \-n, \-\-no\-control
Disable device control (mirror the device in read\-only).
.TP
.B \-N, \-\-no\-display
Do not display device (only when screen recording is enabled).
.TP
.B \-\-no\-key\-repeat
Do not forward repeated key events when a key is held down.
.TP
.B \-\-no\-mipmaps
If the renderer is OpenGL 3.0+ or OpenGL ES 2.0+, then mipmaps are automatically generated to improve downscaling quality. This option disables the generation of mipmaps.
.TP
.B \-\-no\-power\-on
Do not power on the device on start.
.TP
.B \-\-otg
Run in OTG mode: simulate physical keyboard and mouse, as if the computer keyboard and mouse were plugged directly to the device via an OTG cable.
In this mode, adb (USB debugging) is not necessary, and mirroring is disabled.
LAlt, LSuper or RSuper toggle the mouse capture mode, to give control of the mouse back to the computer.
If any of \fB\-\-hid\-keyboard\fR or \fB\-\-hid\-mouse\fR is set, only enable keyboard or mouse respectively, otherwise enable both.
It may only work over USB.
See \fB\-\-hid\-keyboard\fR and \fB\-\-hid\-mouse\fR.
.TP
.BI "\-p, \-\-port " port\fR[:\fIport\fR]
Set the TCP port (range) used by the client to listen.
Default is 27183:27199.
.TP
.B \-\-power\-off\-on\-close
Turn the device screen off when closing scrcpy.
.TP
.B \-\-prefer\-text
Inject alpha characters and space as text events instead of key events.
This avoids issues when combining multiple keys to enter special characters,
but breaks the expected behavior of alpha keys in games (typically WASD).
.TP
.B "\-\-print\-fps
Start FPS counter, to print framerate logs to the console. It can be started or stopped at any time with MOD+i.
.TP
.BI "\-\-push\-target " path
Set the target directory for pushing files to the device by drag & drop. It is passed as\-is to "adb push".
Default is "/sdcard/Download/".
.TP
.B \-\-raw\-key\-events
Inject key events for all input keys, and ignore text events.
.TP
.BI "\-r, \-\-record " file
Record screen to
.IR file .
The format is determined by the
.B \-\-record\-format
option if set, or by the file extension (.mp4 or .mkv).
.TP
.BI "\-\-record\-format " format
Force recording format (either mp4 or mkv).
.TP
.BI "\-\-render\-driver " name
Request SDL to use the given render driver (this is just a hint).
Supported names are currently "direct3d", "opengl", "opengles2", "opengles", "metal" and "software".
.UR https://wiki.libsdl.org/SDL_HINT_RENDER_DRIVER
.UE
.TP
.BI "\-\-rotation " value
Set the initial display rotation. Possibles values are 0, 1, 2 and 3. Each increment adds a 90 degrees rotation counterclockwise.
.TP
.BI "\-s, \-\-serial " number
The device serial number. Mandatory only if several devices are connected to adb.
.TP
.BI "\-\-shortcut\-mod " key\fR[+...]][,...]
Specify the modifiers to use for scrcpy shortcuts. Possible keys are "lctrl", "rctrl", "lalt", "ralt", "lsuper" and "rsuper".
A shortcut can consist in several keys, separated by '+'. Several shortcuts can be specified, separated by ','.
For example, to use either LCtrl+LAlt or LSuper for scrcpy shortcuts, pass "lctrl+lalt,lsuper".
Default is "lalt,lsuper" (left-Alt or left-Super).
.TP
.BI "\-\-tcpip\fR[=\fIip\fR[:\fIport\fR]]
Configure and reconnect the device over TCP/IP.
If a destination address is provided, then scrcpy connects to this address before starting. The device must listen on the given TCP port (default is 5555).
If no destination address is provided, then scrcpy attempts to find the IP address and adb port of the current device (typically connected over USB), enables TCP/IP mode if necessary, then connects to this address before starting.
.TP
.B \-S, \-\-turn\-screen\-off
Turn the device screen off immediately.
.TP
.B \-t, \-\-show\-touches
Enable "show touches" on start, restore the initial value on exit.
It only shows physical touches (not clicks from scrcpy).
.TP
.BI "\-\-tunnel\-host " ip
Set the IP address of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Default is localhost.
.TP
.BI "\-\-tunnel\-port " port
Set the TCP port of the adb tunnel to reach the scrcpy server. This option automatically enables --force-adb-forward.
Default is 0 (not forced): the local port used for establishing the tunnel will be used.
.TP
.BI "\-\-v4l2-sink " /dev/videoN
Output to v4l2loopback device.
It requires to lock the video orientation (see \fB\-\-lock\-video\-orientation\fR).
.TP
.BI "\-\-v4l2-buffer " ms
Add a buffering delay (in milliseconds) before pushing frames. This increases latency to compensate for jitter.
This option is similar to \fB\-\-display\-buffer\fR, but specific to V4L2 sink.
Default is 0 (no buffering).
.TP
.BI "\-V, \-\-verbosity " value
Set the log level ("verbose", "debug", "info", "warn" or "error").
Default is "info" for release builds, "debug" for debug builds.
.TP
.B \-v, \-\-version
Print the version of scrcpy.
.TP
.B \-w, \-\-stay-awake
Keep the device on while scrcpy is running, when the device is plugged in.
.TP
.B \-\-window\-borderless
Disable window decorations (display borderless window).
.TP
.BI "\-\-window\-title " text
Set a custom window title.
.TP
.BI "\-\-window\-x " value
Set the initial window horizontal position.
Default is "auto".
.TP
.BI "\-\-window\-y " value
Set the initial window vertical position.
Default is "auto".
.TP
.BI "\-\-window\-width " value
Set the initial window width.
Default is 0 (automatic).
.TP
.BI "\-\-window\-height " value
Set the initial window height.
Default is 0 (automatic).
.SH EXIT STATUS
.B scrcpy
will exit with code 0 on normal program termination. If an initial
connection cannot be established, the exit code 1 will be returned. If the
device disconnects while a session is active, exit code 2 will be returned.
.SH SHORTCUTS
In the following list, MOD is the shortcut modifier. By default, it's (left)
Alt or (left) Super, but it can be configured by \fB\-\-shortcut\-mod\fR (see above).
.TP
.B MOD+f
Switch fullscreen mode
.TP
.B MOD+Left
Rotate display left
.TP
.B MOD+Right
Rotate display right
.TP
.B MOD+g
Resize window to 1:1 (pixel\-perfect)
.TP
.B MOD+w, Double\-click on black borders
Resize window to remove black borders
.TP
.B MOD+h, Home, Middle\-click
Click on HOME
.TP
.B MOD+b, MOD+Backspace, Right\-click (when screen is on)
Click on BACK
.TP
.B MOD+s
Click on APP_SWITCH
.TP
.B MOD+m
Click on MENU
.TP
.B MOD+Up
Click on VOLUME_UP
.TP
.B MOD+Down
Click on VOLUME_DOWN
.TP
.B MOD+p
Click on POWER (turn screen on/off)
.TP
.B Right\-click (when screen is off)
Turn screen on
.TP
.B MOD+o
Turn device screen off (keep mirroring)
.TP
.B MOD+Shift+o
Turn device screen on
.TP
.B MOD+r
Rotate device screen
.TP
.B MOD+n
Expand notification panel
.TP
.B MOD+Shift+n
Collapse notification panel
.TP
.B Mod+c
Copy to clipboard (inject COPY keycode, Android >= 7 only)
.TP
.B Mod+x
Cut to clipboard (inject CUT keycode, Android >= 7 only)
.TP
.B MOD+v
Copy computer clipboard to device, then paste (inject PASTE keycode, Android >= 7 only)
.TP
.B MOD+Shift+v
Inject computer clipboard text as a sequence of key events
.TP
.B MOD+i
Enable/disable FPS counter (print frames/second in logs)
.TP
.B Ctrl+click-and-move
Pinch-to-zoom from the center of the screen
.TP
.B Drag & drop APK file
Install APK from computer
.TP
.B Drag & drop non-APK file
Push file to device (see \fB\-\-push\-target\fR)
.SH Environment variables
.TP
.B ADB
Path to adb.
.TP
.B ANDROID_SERIAL
Device serial to use if no selector (-s, -d, -e or --tcpip=<addr>) is specified.
.TP
.B SCRCPY_ICON_PATH
Path to the program icon.
.TP
.B SCRCPY_SERVER_PATH
Path to the server binary.
.SH AUTHORS
.B scrcpy
is written by Romain Vimont.
This manual page was written by
.MT mmyangfl@gmail.com
Yangfl
.ME
for the Debian Project (and may be used by others).
.SH "REPORTING BUGS"
Report bugs to
.UR https://github.com/Genymobile/scrcpy/issues
.UE .
.SH COPYRIGHT
Copyright \(co 2018 Genymobile
.UR https://www.genymobile.com
Genymobile
.UE
Copyright \(co 2018\-2022
.MT rom@rom1v.com
Romain Vimont
.ME
Licensed under the Apache License, Version 2.0.
.SH WWW
.UR https://github.com/Genymobile/scrcpy
.UE

View File

@ -1,715 +0,0 @@
#include "adb.h"
#include <assert.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "adb_device.h"
#include "adb_parser.h"
#include "util/file.h"
#include "util/log.h"
#include "util/process_intr.h"
#include "util/str.h"
/* Convenience macro to expand:
*
* const char *const argv[] =
* SC_ADB_COMMAND("shell", "echo", "hello");
*
* to:
*
* const char *const argv[] =
* { sc_adb_get_executable(), "shell", "echo", "hello", NULL };
*/
#define SC_ADB_COMMAND(...) { sc_adb_get_executable(), __VA_ARGS__, NULL }
static const char *adb_executable;
const char *
sc_adb_get_executable(void) {
if (!adb_executable) {
adb_executable = getenv("ADB");
if (!adb_executable)
adb_executable = "adb";
}
return adb_executable;
}
// serialize argv to string "[arg1], [arg2], [arg3]"
static size_t
argv_to_string(const char *const *argv, char *buf, size_t bufsize) {
size_t idx = 0;
bool first = true;
while (*argv) {
const char *arg = *argv;
size_t len = strlen(arg);
// count space for "[], ...\0"
if (idx + len + 8 >= bufsize) {
// not enough space, truncate
assert(idx < bufsize - 4);
memcpy(&buf[idx], "...", 3);
idx += 3;
break;
}
if (first) {
first = false;
} else {
buf[idx++] = ',';
buf[idx++] = ' ';
}
buf[idx++] = '[';
memcpy(&buf[idx], arg, len);
idx += len;
buf[idx++] = ']';
argv++;
}
assert(idx < bufsize);
buf[idx] = '\0';
return idx;
}
static void
show_adb_installation_msg() {
#ifndef __WINDOWS__
static const struct {
const char *binary;
const char *command;
} pkg_managers[] = {
{"apt", "apt install adb"},
{"apt-get", "apt-get install adb"},
{"brew", "brew cask install android-platform-tools"},
{"dnf", "dnf install android-tools"},
{"emerge", "emerge dev-util/android-tools"},
{"pacman", "pacman -S android-tools"},
};
for (size_t i = 0; i < ARRAY_LEN(pkg_managers); ++i) {
if (sc_file_executable_exists(pkg_managers[i].binary)) {
LOGI("You may install 'adb' by \"%s\"", pkg_managers[i].command);
return;
}
}
#endif
}
static void
show_adb_err_msg(enum sc_process_result err, const char *const argv[]) {
#define MAX_COMMAND_STRING_LEN 1024
char *buf = malloc(MAX_COMMAND_STRING_LEN);
if (!buf) {
LOG_OOM();
LOGE("Failed to execute");
return;
}
switch (err) {
case SC_PROCESS_ERROR_GENERIC:
argv_to_string(argv, buf, MAX_COMMAND_STRING_LEN);
LOGE("Failed to execute: %s", buf);
break;
case SC_PROCESS_ERROR_MISSING_BINARY:
argv_to_string(argv, buf, MAX_COMMAND_STRING_LEN);
LOGE("Command not found: %s", buf);
LOGE("(make 'adb' accessible from your PATH or define its full"
"path in the ADB environment variable)");
show_adb_installation_msg();
break;
case SC_PROCESS_SUCCESS:
// do nothing
break;
}
free(buf);
}
static bool
process_check_success_internal(sc_pid pid, const char *name, bool close,
unsigned flags) {
bool log_errors = !(flags & SC_ADB_NO_LOGERR);
if (pid == SC_PROCESS_NONE) {
if (log_errors) {
LOGE("Could not execute \"%s\"", name);
}
return false;
}
sc_exit_code exit_code = sc_process_wait(pid, close);
if (exit_code) {
if (log_errors) {
if (exit_code != SC_EXIT_CODE_NONE) {
LOGE("\"%s\" returned with value %" SC_PRIexitcode, name,
exit_code);
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
}
return false;
}
return true;
}
static bool
process_check_success_intr(struct sc_intr *intr, sc_pid pid, const char *name,
unsigned flags) {
if (intr && !sc_intr_set_process(intr, pid)) {
// Already interrupted
return false;
}
// Always pass close=false, interrupting would be racy otherwise
bool ret = process_check_success_internal(pid, name, false, flags);
if (intr) {
sc_intr_set_process(intr, SC_PROCESS_NONE);
}
// Close separately
sc_process_close(pid);
return ret;
}
static sc_pid
sc_adb_execute_p(const char *const argv[], unsigned flags, sc_pipe *pout) {
unsigned process_flags = 0;
if (flags & SC_ADB_NO_STDOUT) {
process_flags |= SC_PROCESS_NO_STDOUT;
}
if (flags & SC_ADB_NO_STDERR) {
process_flags |= SC_PROCESS_NO_STDERR;
}
sc_pid pid;
enum sc_process_result r =
sc_process_execute_p(argv, &pid, process_flags, NULL, pout, NULL);
if (r != SC_PROCESS_SUCCESS) {
// If the execution itself failed (not the command exit code), log the
// error in all cases
show_adb_err_msg(r, argv);
pid = SC_PROCESS_NONE;
}
return pid;
}
sc_pid
sc_adb_execute(const char *const argv[], unsigned flags) {
return sc_adb_execute_p(argv, flags, NULL);
}
bool
sc_adb_start_server(struct sc_intr *intr, unsigned flags) {
const char *const argv[] = SC_ADB_COMMAND("start-server");
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb start-server", flags);
}
bool
sc_adb_kill_server(struct sc_intr *intr, unsigned flags) {
const char *const argv[] = SC_ADB_COMMAND("kill-server");
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb kill-server", flags);
}
bool
sc_adb_forward(struct sc_intr *intr, const char *serial, uint16_t local_port,
const char *device_socket_name, unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "forward", local, remote);
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb forward", flags);
}
bool
sc_adb_forward_remove(struct sc_intr *intr, const char *serial,
uint16_t local_port, unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT
sprintf(local, "tcp:%" PRIu16, local_port);
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "forward", "--remove", local);
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb forward --remove", flags);
}
bool
sc_adb_reverse(struct sc_intr *intr, const char *serial,
const char *device_socket_name, uint16_t local_port,
unsigned flags) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "reverse", remote, local);
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb reverse", flags);
}
bool
sc_adb_reverse_remove(struct sc_intr *intr, const char *serial,
const char *device_socket_name, unsigned flags) {
char remote[108 + 14 + 1]; // localabstract:NAME
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "reverse", "--remove", remote);
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb reverse --remove", flags);
}
bool
sc_adb_push(struct sc_intr *intr, const char *serial, const char *local,
const char *remote, unsigned flags) {
#ifdef __WINDOWS__
// Windows will parse the string, so the paths must be quoted
// (see sys/win/command.c)
local = sc_str_quote(local);
if (!local) {
return SC_PROCESS_NONE;
}
remote = sc_str_quote(remote);
if (!remote) {
free((void *) local);
return SC_PROCESS_NONE;
}
#endif
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "push", local, remote);
sc_pid pid = sc_adb_execute(argv, flags);
#ifdef __WINDOWS__
free((void *) remote);
free((void *) local);
#endif
return process_check_success_intr(intr, pid, "adb push", flags);
}
bool
sc_adb_install(struct sc_intr *intr, const char *serial, const char *local,
unsigned flags) {
#ifdef __WINDOWS__
// Windows will parse the string, so the local name must be quoted
// (see sys/win/command.c)
local = sc_str_quote(local);
if (!local) {
return SC_PROCESS_NONE;
}
#endif
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "install", "-r", local);
sc_pid pid = sc_adb_execute(argv, flags);
#ifdef __WINDOWS__
free((void *) local);
#endif
return process_check_success_intr(intr, pid, "adb install", flags);
}
bool
sc_adb_tcpip(struct sc_intr *intr, const char *serial, uint16_t port,
unsigned flags) {
char port_string[5 + 1];
sprintf(port_string, "%" PRIu16, port);
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "tcpip", port_string);
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb tcpip", flags);
}
bool
sc_adb_connect(struct sc_intr *intr, const char *ip_port, unsigned flags) {
const char *const argv[] = SC_ADB_COMMAND("connect", ip_port);
sc_pipe pout;
sc_pid pid = sc_adb_execute_p(argv, flags, &pout);
if (pid == SC_PROCESS_NONE) {
LOGE("Could not execute \"adb connect\"");
return false;
}
// "adb connect" always returns successfully (with exit code 0), even in
// case of failure. As a workaround, check if its output starts with
// "connected".
char buf[128];
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf) - 1);
sc_pipe_close(pout);
bool ok = process_check_success_intr(intr, pid, "adb connect", flags);
if (!ok) {
return false;
}
if (r == -1) {
return false;
}
assert((size_t) r < sizeof(buf));
buf[r] = '\0';
ok = !strncmp("connected", buf, sizeof("connected") - 1);
if (!ok && !(flags & SC_ADB_NO_STDERR)) {
// "adb connect" also prints errors to stdout. Since we capture it,
// re-print the error to stderr.
size_t len = strcspn(buf, "\r\n");
buf[len] = '\0';
fprintf(stderr, "%s\n", buf);
}
return ok;
}
bool
sc_adb_disconnect(struct sc_intr *intr, const char *ip_port, unsigned flags) {
assert(ip_port);
const char *const argv[] = SC_ADB_COMMAND("disconnect", ip_port);
sc_pid pid = sc_adb_execute(argv, flags);
return process_check_success_intr(intr, pid, "adb disconnect", flags);
}
static bool
sc_adb_list_devices(struct sc_intr *intr, unsigned flags,
struct sc_vec_adb_devices *out_vec) {
const char *const argv[] = SC_ADB_COMMAND("devices", "-l");
#define BUFSIZE 65536
char *buf = malloc(BUFSIZE);
if (!buf) {
LOG_OOM();
return false;
}
sc_pipe pout;
sc_pid pid = sc_adb_execute_p(argv, flags, &pout);
if (pid == SC_PROCESS_NONE) {
LOGE("Could not execute \"adb devices -l\"");
free(buf);
return false;
}
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, BUFSIZE - 1);
sc_pipe_close(pout);
bool ok = process_check_success_intr(intr, pid, "adb devices -l", flags);
if (!ok) {
free(buf);
return false;
}
if (r == -1) {
free(buf);
return false;
}
assert((size_t) r < BUFSIZE);
if (r == BUFSIZE - 1) {
// The implementation assumes that the output of "adb devices -l" fits
// in the buffer in a single pass
LOGW("Result of \"adb devices -l\" does not fit in 64Kb. "
"Please report an issue.");
return false;
}
// It is parsed as a NUL-terminated string
buf[r] = '\0';
// List all devices to the output list directly
ok = sc_adb_parse_devices(buf, out_vec);
free(buf);
return ok;
}
static bool
sc_adb_accept_device(const struct sc_adb_device *device,
const struct sc_adb_device_selector *selector) {
switch (selector->type) {
case SC_ADB_DEVICE_SELECT_ALL:
return true;
case SC_ADB_DEVICE_SELECT_SERIAL:
assert(selector->serial);
char *device_serial_colon = strchr(device->serial, ':');
if (device_serial_colon) {
// The device serial is an IP:port...
char *serial_colon = strchr(selector->serial, ':');
if (!serial_colon) {
// But the requested serial has no ':', so only consider
// the IP part of the device serial. This allows to use
// "192.168.1.1" to match any "192.168.1.1:port".
size_t serial_len = strlen(selector->serial);
size_t device_ip_len = device_serial_colon - device->serial;
if (serial_len != device_ip_len) {
// They are not equal, they don't even have the same
// length
return false;
}
return !strncmp(selector->serial, device->serial,
device_ip_len);
}
}
return !strcmp(selector->serial, device->serial);
case SC_ADB_DEVICE_SELECT_USB:
return sc_adb_device_get_type(device->serial) ==
SC_ADB_DEVICE_TYPE_USB;
case SC_ADB_DEVICE_SELECT_TCPIP:
// Both emulators and TCP/IP devices are selected via -e
return sc_adb_device_get_type(device->serial) !=
SC_ADB_DEVICE_TYPE_USB;
default:
assert(!"Missing SC_ADB_DEVICE_SELECT_* handling");
break;
}
return false;
}
static size_t
sc_adb_devices_select(struct sc_adb_device *devices, size_t len,
const struct sc_adb_device_selector *selector,
size_t *idx_out) {
size_t count = 0;
for (size_t i = 0; i < len; ++i) {
struct sc_adb_device *device = &devices[i];
device->selected = sc_adb_accept_device(device, selector);
if (device->selected) {
if (idx_out && !count) {
*idx_out = i;
}
++count;
}
}
return count;
}
static void
sc_adb_devices_log(enum sc_log_level level, struct sc_adb_device *devices,
size_t count) {
for (size_t i = 0; i < count; ++i) {
struct sc_adb_device *d = &devices[i];
const char *selection = d->selected ? "-->" : " ";
bool is_usb =
sc_adb_device_get_type(d->serial) == SC_ADB_DEVICE_TYPE_USB;
const char *type = is_usb ? " (usb)"
: "(tcpip)";
LOG(level, " %s %s %-20s %16s %s",
selection, type, d->serial, d->state, d->model ? d->model : "");
}
}
static bool
sc_adb_device_check_state(struct sc_adb_device *device,
struct sc_adb_device *devices, size_t count) {
const char *state = device->state;
if (!strcmp("device", state)) {
return true;
}
if (!strcmp("unauthorized", state)) {
LOGE("Device is unauthorized:");
sc_adb_devices_log(SC_LOG_LEVEL_ERROR, devices, count);
LOGE("A popup should open on the device to request authorization.");
LOGE("Check the FAQ: "
"<https://github.com/Genymobile/scrcpy/blob/master/FAQ.md>");
} else {
LOGE("Device could not be connected (state=%s)", state);
}
return false;
}
bool
sc_adb_select_device(struct sc_intr *intr,
const struct sc_adb_device_selector *selector,
unsigned flags, struct sc_adb_device *out_device) {
struct sc_vec_adb_devices vec = SC_VECTOR_INITIALIZER;
bool ok = sc_adb_list_devices(intr, flags, &vec);
if (!ok) {
LOGE("Could not list ADB devices");
return false;
}
if (vec.size == 0) {
LOGE("Could not find any ADB device");
return false;
}
size_t sel_idx; // index of the single matching device if sel_count == 1
size_t sel_count =
sc_adb_devices_select(vec.data, vec.size, selector, &sel_idx);
if (sel_count == 0) {
// if count > 0 && sel_count == 0, then necessarily a selection is
// requested
assert(selector->type != SC_ADB_DEVICE_SELECT_ALL);
switch (selector->type) {
case SC_ADB_DEVICE_SELECT_SERIAL:
assert(selector->serial);
LOGE("Could not find ADB device %s:", selector->serial);
break;
case SC_ADB_DEVICE_SELECT_USB:
LOGE("Could not find any ADB device over USB:");
break;
case SC_ADB_DEVICE_SELECT_TCPIP:
LOGE("Could not find any ADB device over TCP/IP:");
break;
default:
assert(!"Unexpected selector type");
break;
}
sc_adb_devices_log(SC_LOG_LEVEL_ERROR, vec.data, vec.size);
sc_adb_devices_destroy(&vec);
return false;
}
if (sel_count > 1) {
switch (selector->type) {
case SC_ADB_DEVICE_SELECT_ALL:
LOGE("Multiple (%" SC_PRIsizet ") ADB devices:", sel_count);
break;
case SC_ADB_DEVICE_SELECT_SERIAL:
assert(selector->serial);
LOGE("Multiple (%" SC_PRIsizet ") ADB devices with serial %s:",
sel_count, selector->serial);
break;
case SC_ADB_DEVICE_SELECT_USB:
LOGE("Multiple (%" SC_PRIsizet ") ADB devices over USB:",
sel_count);
break;
case SC_ADB_DEVICE_SELECT_TCPIP:
LOGE("Multiple (%" SC_PRIsizet ") ADB devices over TCP/IP:",
sel_count);
break;
default:
assert(!"Unexpected selector type");
break;
}
sc_adb_devices_log(SC_LOG_LEVEL_ERROR, vec.data, vec.size);
LOGE("Select a device via -s (--serial), -d (--select-usb) or -e "
"(--select-tcpip)");
sc_adb_devices_destroy(&vec);
return false;
}
assert(sel_count == 1); // sel_idx is valid only if sel_count == 1
struct sc_adb_device *device = &vec.data[sel_idx];
ok = sc_adb_device_check_state(device, vec.data, vec.size);
if (!ok) {
sc_adb_devices_destroy(&vec);
return false;
}
LOGD("ADB device found:");
sc_adb_devices_log(SC_LOG_LEVEL_DEBUG, vec.data, vec.size);
// Move devics into out_device (do not destroy device)
sc_adb_device_move(out_device, device);
sc_adb_devices_destroy(&vec);
return true;
}
char *
sc_adb_getprop(struct sc_intr *intr, const char *serial, const char *prop,
unsigned flags) {
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "shell", "getprop", prop);
sc_pipe pout;
sc_pid pid = sc_adb_execute_p(argv, flags, &pout);
if (pid == SC_PROCESS_NONE) {
LOGE("Could not execute \"adb getprop\"");
return NULL;
}
char buf[128];
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf) - 1);
sc_pipe_close(pout);
bool ok = process_check_success_intr(intr, pid, "adb getprop", flags);
if (!ok) {
return NULL;
}
if (r == -1) {
return NULL;
}
assert((size_t) r < sizeof(buf));
buf[r] = '\0';
size_t len = strcspn(buf, " \r\n");
buf[len] = '\0';
return strdup(buf);
}
char *
sc_adb_get_device_ip(struct sc_intr *intr, const char *serial, unsigned flags) {
assert(serial);
const char *const argv[] =
SC_ADB_COMMAND("-s", serial, "shell", "ip", "route");
sc_pipe pout;
sc_pid pid = sc_adb_execute_p(argv, flags, &pout);
if (pid == SC_PROCESS_NONE) {
LOGD("Could not execute \"ip route\"");
return NULL;
}
// "adb shell ip route" output should contain only a few lines
char buf[1024];
ssize_t r = sc_pipe_read_all_intr(intr, pid, pout, buf, sizeof(buf) - 1);
sc_pipe_close(pout);
bool ok = process_check_success_intr(intr, pid, "ip route", flags);
if (!ok) {
return NULL;
}
if (r == -1) {
return NULL;
}
assert((size_t) r < sizeof(buf));
if (r == sizeof(buf) - 1) {
// The implementation assumes that the output of "ip route" fits in the
// buffer in a single pass
LOGW("Result of \"ip route\" does not fit in 1Kb. "
"Please report an issue.");
return NULL;
}
// It is parsed as a NUL-terminated string
buf[r] = '\0';
return sc_adb_parse_device_ip(buf);
}

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@ -1,117 +0,0 @@
#ifndef SC_ADB_H
#define SC_ADB_H
#include "common.h"
#include <stdbool.h>
#include <inttypes.h>
#include "adb_device.h"
#include "util/intr.h"
#define SC_ADB_NO_STDOUT (1 << 0)
#define SC_ADB_NO_STDERR (1 << 1)
#define SC_ADB_NO_LOGERR (1 << 2)
#define SC_ADB_SILENT (SC_ADB_NO_STDOUT | SC_ADB_NO_STDERR | SC_ADB_NO_LOGERR)
const char *
sc_adb_get_executable(void);
enum sc_adb_device_selector_type {
SC_ADB_DEVICE_SELECT_ALL,
SC_ADB_DEVICE_SELECT_SERIAL,
SC_ADB_DEVICE_SELECT_USB,
SC_ADB_DEVICE_SELECT_TCPIP,
};
struct sc_adb_device_selector {
enum sc_adb_device_selector_type type;
const char *serial;
};
sc_pid
sc_adb_execute(const char *const argv[], unsigned flags);
bool
sc_adb_start_server(struct sc_intr *intr, unsigned flags);
bool
sc_adb_kill_server(struct sc_intr *intr, unsigned flags);
bool
sc_adb_forward(struct sc_intr *intr, const char *serial, uint16_t local_port,
const char *device_socket_name, unsigned flags);
bool
sc_adb_forward_remove(struct sc_intr *intr, const char *serial,
uint16_t local_port, unsigned flags);
bool
sc_adb_reverse(struct sc_intr *intr, const char *serial,
const char *device_socket_name, uint16_t local_port,
unsigned flags);
bool
sc_adb_reverse_remove(struct sc_intr *intr, const char *serial,
const char *device_socket_name, unsigned flags);
bool
sc_adb_push(struct sc_intr *intr, const char *serial, const char *local,
const char *remote, unsigned flags);
bool
sc_adb_install(struct sc_intr *intr, const char *serial, const char *local,
unsigned flags);
/**
* Execute `adb tcpip <port>`
*/
bool
sc_adb_tcpip(struct sc_intr *intr, const char *serial, uint16_t port,
unsigned flags);
/**
* Execute `adb connect <ip_port>`
*
* `ip_port` may not be NULL.
*/
bool
sc_adb_connect(struct sc_intr *intr, const char *ip_port, unsigned flags);
/**
* Execute `adb disconnect [<ip_port>]`
*
* If `ip_port` is NULL, execute `adb disconnect`.
* Otherwise, execute `adb disconnect <ip_port>`.
*/
bool
sc_adb_disconnect(struct sc_intr *intr, const char *ip_port, unsigned flags);
/**
* Execute `adb devices` and parse the result to select a device
*
* Return true if a single matching device is found, and write it to out_device.
*/
bool
sc_adb_select_device(struct sc_intr *intr,
const struct sc_adb_device_selector *selector,
unsigned flags, struct sc_adb_device *out_device);
/**
* Execute `adb getprop <prop>`
*/
char *
sc_adb_getprop(struct sc_intr *intr, const char *serial, const char *prop,
unsigned flags);
/**
* Attempt to retrieve the device IP
*
* Return the IP as a string of the form "xxx.xxx.xxx.xxx", to be freed by the
* caller, or NULL on error.
*/
char *
sc_adb_get_device_ip(struct sc_intr *intr, const char *serial, unsigned flags);
#endif

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@ -1,43 +0,0 @@
#include "adb_device.h"
#include <stdlib.h>
#include <string.h>
void
sc_adb_device_destroy(struct sc_adb_device *device) {
free(device->serial);
free(device->state);
free(device->model);
}
void
sc_adb_device_move(struct sc_adb_device *dst, struct sc_adb_device *src) {
*dst = *src;
src->serial = NULL;
src->state = NULL;
src->model = NULL;
}
void
sc_adb_devices_destroy(struct sc_vec_adb_devices *devices) {
for (size_t i = 0; i < devices->size; ++i) {
sc_adb_device_destroy(&devices->data[i]);
}
sc_vector_destroy(devices);
}
enum sc_adb_device_type
sc_adb_device_get_type(const char *serial) {
// Starts with "emulator-"
if (!strncmp(serial, "emulator-", sizeof("emulator-") - 1)) {
return SC_ADB_DEVICE_TYPE_EMULATOR;
}
// If the serial contains a ':', then it is a TCP/IP device (it is
// sufficient to distinguish an ip:port from a real USB serial)
if (strchr(serial, ':')) {
return SC_ADB_DEVICE_TYPE_TCPIP;
}
return SC_ADB_DEVICE_TYPE_USB;
}

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@ -1,50 +0,0 @@
#ifndef SC_ADB_DEVICE_H
#define SC_ADB_DEVICE_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include "util/vector.h"
struct sc_adb_device {
char *serial;
char *state;
char *model;
bool selected;
};
enum sc_adb_device_type {
SC_ADB_DEVICE_TYPE_USB,
SC_ADB_DEVICE_TYPE_TCPIP,
SC_ADB_DEVICE_TYPE_EMULATOR,
};
struct sc_vec_adb_devices SC_VECTOR(struct sc_adb_device);
void
sc_adb_device_destroy(struct sc_adb_device *device);
/**
* Move src to dst
*
* After this call, the content of src is undefined, except that
* sc_adb_device_destroy() can be called.
*
* This is useful to take a device from a list that will be destroyed, without
* making unnecessary copies.
*/
void
sc_adb_device_move(struct sc_adb_device *dst, struct sc_adb_device *src);
void
sc_adb_devices_destroy(struct sc_vec_adb_devices *devices);
/**
* Deduce the device type from the serial
*/
enum sc_adb_device_type
sc_adb_device_get_type(const char *serial);
#endif

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@ -1,227 +0,0 @@
#include "adb_parser.h"
#include <assert.h>
#include <stdlib.h>
#include <string.h>
#include "util/log.h"
#include "util/str.h"
bool
sc_adb_parse_device(char *line, struct sc_adb_device *device) {
// One device line looks like:
// "0123456789abcdef device usb:2-1 product:MyProduct model:MyModel "
// "device:MyDevice transport_id:1"
if (line[0] == '*') {
// Garbage lines printed by adb daemon while starting start with a '*'
return false;
}
if (!strncmp("adb server", line, sizeof("adb server") - 1)) {
// Ignore lines starting with "adb server":
// adb server version (41) doesn't match this client (39); killing...
return false;
}
char *s = line; // cursor in the line
// After the serial:
// - "adb devices" writes a single '\t'
// - "adb devices -l" writes multiple spaces
// For flexibility, accept both.
size_t serial_len = strcspn(s, " \t");
if (!serial_len) {
// empty serial
return false;
}
bool eol = s[serial_len] == '\0';
if (eol) {
// serial alone is unexpected
return false;
}
s[serial_len] = '\0';
char *serial = s;
s += serial_len + 1;
// After the serial, there might be several spaces
s += strspn(s, " \t"); // consume all separators
size_t state_len = strcspn(s, " ");
if (!state_len) {
// empty state
return false;
}
eol = s[state_len] == '\0';
s[state_len] = '\0';
char *state = s;
char *model = NULL;
if (!eol) {
s += state_len + 1;
// Iterate over all properties "key:value key:value ..."
for (;;) {
size_t token_len = strcspn(s, " ");
if (!token_len) {
break;
}
eol = s[token_len] == '\0';
s[token_len] = '\0';
char *token = s;
if (!strncmp("model:", token, sizeof("model:") - 1)) {
model = &token[sizeof("model:") - 1];
// We only need the model
break;
}
if (eol) {
break;
} else {
s+= token_len + 1;
}
}
}
device->serial = strdup(serial);
if (!device->serial) {
return false;
}
device->state = strdup(state);
if (!device->state) {
free(device->serial);
return false;
}
if (model) {
device->model = strdup(model);
if (!device->model) {
LOG_OOM();
// model is optional, do not fail
}
} else {
device->model = NULL;
}
device->selected = false;
return true;
}
bool
sc_adb_parse_devices(char *str, struct sc_vec_adb_devices *out_vec) {
#define HEADER "List of devices attached"
#define HEADER_LEN (sizeof(HEADER) - 1)
bool header_found = false;
size_t idx_line = 0;
while (str[idx_line] != '\0') {
char *line = &str[idx_line];
size_t len = strcspn(line, "\n");
// The next line starts after the '\n' (replaced by `\0`)
idx_line += len;
if (str[idx_line] != '\0') {
// The next line starts after the '\n'
++idx_line;
}
if (!header_found) {
if (!strncmp(line, HEADER, HEADER_LEN)) {
header_found = true;
}
// Skip everything until the header, there might be garbage lines
// related to daemon starting before
continue;
}
// The line, but without any trailing '\r'
size_t line_len = sc_str_remove_trailing_cr(line, len);
line[line_len] = '\0';
struct sc_adb_device device;
bool ok = sc_adb_parse_device(line, &device);
if (!ok) {
continue;
}
ok = sc_vector_push(out_vec, device);
if (!ok) {
LOG_OOM();
LOGE("Could not push adb_device to vector");
sc_adb_device_destroy(&device);
// continue anyway
continue;
}
}
assert(header_found || out_vec->size == 0);
return header_found;
}
static char *
sc_adb_parse_device_ip_from_line(char *line) {
// One line from "ip route" looks like:
// "192.168.1.0/24 dev wlan0 proto kernel scope link src 192.168.1.x"
// Get the location of the device name (index of "wlan0" in the example)
ssize_t idx_dev_name = sc_str_index_of_column(line, 2, " ");
if (idx_dev_name == -1) {
return NULL;
}
// Get the location of the ip address (column 8, but column 6 if we start
// from column 2). Must be computed before truncating individual columns.
ssize_t idx_ip = sc_str_index_of_column(&line[idx_dev_name], 6, " ");
if (idx_ip == -1) {
return NULL;
}
// idx_ip is searched from &line[idx_dev_name]
idx_ip += idx_dev_name;
char *dev_name = &line[idx_dev_name];
size_t dev_name_len = strcspn(dev_name, " \t");
dev_name[dev_name_len] = '\0';
char *ip = &line[idx_ip];
size_t ip_len = strcspn(ip, " \t");
ip[ip_len] = '\0';
// Only consider lines where the device name starts with "wlan"
if (strncmp(dev_name, "wlan", sizeof("wlan") - 1)) {
LOGD("Device ip lookup: ignoring %s (%s)", ip, dev_name);
return NULL;
}
return strdup(ip);
}
char *
sc_adb_parse_device_ip(char *str) {
size_t idx_line = 0;
while (str[idx_line] != '\0') {
char *line = &str[idx_line];
size_t len = strcspn(line, "\n");
// The same, but without any trailing '\r'
size_t line_len = sc_str_remove_trailing_cr(line, len);
line[line_len] = '\0';
char *ip = sc_adb_parse_device_ip_from_line(line);
if (ip) {
// Found
return ip;
}
idx_line += len;
if (str[idx_line] != '\0') {
// The next line starts after the '\n'
++idx_line;
}
}
return NULL;
}

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@ -1,30 +0,0 @@
#ifndef SC_ADB_PARSER_H
#define SC_ADB_PARSER_H
#include "common.h"
#include <stddef.h>
#include "adb_device.h"
/**
* Parse the available devices from the output of `adb devices`
*
* The parameter must be a NUL-terminated string.
*
* Warning: this function modifies the buffer for optimization purposes.
*/
bool
sc_adb_parse_devices(char *str, struct sc_vec_adb_devices *out_vec);
/**
* Parse the ip from the output of `adb shell ip route`
*
* The parameter must be a NUL-terminated string.
*
* Warning: this function modifies the buffer for optimization purposes.
*/
char *
sc_adb_parse_device_ip(char *str);
#endif

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#include "adb_tunnel.h"
#include <assert.h>
#include "adb.h"
#include "util/log.h"
#include "util/net_intr.h"
#include "util/process_intr.h"
static bool
listen_on_port(struct sc_intr *intr, sc_socket socket, uint16_t port) {
return net_listen_intr(intr, socket, IPV4_LOCALHOST, port, 1);
}
static bool
enable_tunnel_reverse_any_port(struct sc_adb_tunnel *tunnel,
struct sc_intr *intr, const char *serial,
const char *device_socket_name,
struct sc_port_range port_range) {
uint16_t port = port_range.first;
for (;;) {
if (!sc_adb_reverse(intr, serial, device_socket_name, port,
SC_ADB_NO_STDOUT)) {
// the command itself failed, it will fail on any port
return false;
}
// At the application level, the device part is "the server" because it
// serves video stream and control. However, at the network level, the
// client listens and the server connects to the client. That way, the
// client can listen before starting the server app, so there is no
// need to try to connect until the server socket is listening on the
// device.
sc_socket server_socket = net_socket();
if (server_socket != SC_SOCKET_NONE) {
bool ok = listen_on_port(intr, server_socket, port);
if (ok) {
// success
tunnel->server_socket = server_socket;
tunnel->local_port = port;
tunnel->enabled = true;
return true;
}
net_close(server_socket);
}
if (sc_intr_is_interrupted(intr)) {
// Stop immediately
return false;
}
// failure, disable tunnel and try another port
if (!sc_adb_reverse_remove(intr, serial, device_socket_name,
SC_ADB_NO_STDOUT)) {
LOGW("Could not remove reverse tunnel on port %" PRIu16, port);
}
// check before incrementing to avoid overflow on port 65535
if (port < port_range.last) {
LOGW("Could not listen on port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not listen on port %" PRIu16, port_range.first);
} else {
LOGE("Could not listen on any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
static bool
enable_tunnel_forward_any_port(struct sc_adb_tunnel *tunnel,
struct sc_intr *intr, const char *serial,
const char *device_socket_name,
struct sc_port_range port_range) {
tunnel->forward = true;
uint16_t port = port_range.first;
for (;;) {
if (sc_adb_forward(intr, serial, port, device_socket_name,
SC_ADB_NO_STDOUT)) {
// success
tunnel->local_port = port;
tunnel->enabled = true;
return true;
}
if (sc_intr_is_interrupted(intr)) {
// Stop immediately
return false;
}
if (port < port_range.last) {
LOGW("Could not forward port %" PRIu16", retrying on %" PRIu16,
port, (uint16_t) (port + 1));
port++;
continue;
}
if (port_range.first == port_range.last) {
LOGE("Could not forward port %" PRIu16, port_range.first);
} else {
LOGE("Could not forward any port in range %" PRIu16 ":%" PRIu16,
port_range.first, port_range.last);
}
return false;
}
}
void
sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel) {
tunnel->enabled = false;
tunnel->forward = false;
tunnel->server_socket = SC_SOCKET_NONE;
tunnel->local_port = 0;
}
bool
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, const char *device_socket_name,
struct sc_port_range port_range, bool force_adb_forward) {
assert(!tunnel->enabled);
if (!force_adb_forward) {
// Attempt to use "adb reverse"
if (enable_tunnel_reverse_any_port(tunnel, intr, serial,
device_socket_name, port_range)) {
return true;
}
// if "adb reverse" does not work (e.g. over "adb connect"), it
// fallbacks to "adb forward", so the app socket is the client
LOGW("'adb reverse' failed, fallback to 'adb forward'");
}
return enable_tunnel_forward_any_port(tunnel, intr, serial,
device_socket_name, port_range);
}
bool
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, const char *device_socket_name) {
assert(tunnel->enabled);
bool ret;
if (tunnel->forward) {
ret = sc_adb_forward_remove(intr, serial, tunnel->local_port,
SC_ADB_NO_STDOUT);
} else {
ret = sc_adb_reverse_remove(intr, serial, device_socket_name,
SC_ADB_NO_STDOUT);
assert(tunnel->server_socket != SC_SOCKET_NONE);
if (!net_close(tunnel->server_socket)) {
LOGW("Could not close server socket");
}
// server_socket is never used anymore
}
// Consider tunnel disabled even if the command failed
tunnel->enabled = false;
return ret;
}

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#ifndef SC_ADB_TUNNEL_H
#define SC_ADB_TUNNEL_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include "options.h"
#include "util/intr.h"
#include "util/net.h"
struct sc_adb_tunnel {
bool enabled;
bool forward; // use "adb forward" instead of "adb reverse"
sc_socket server_socket; // only used if !forward
uint16_t local_port;
};
/**
* Initialize the adb tunnel struct to default values
*/
void
sc_adb_tunnel_init(struct sc_adb_tunnel *tunnel);
/**
* Open a tunnel
*
* Blocking calls may be interrupted asynchronously via `intr`.
*
* If `force_adb_forward` is not set, then attempts to set up an "adb reverse"
* tunnel first. Only if it fails (typical on old Android version connected via
* TCP/IP), use "adb forward".
*/
bool
sc_adb_tunnel_open(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, const char *device_socket_name,
struct sc_port_range port_range, bool force_adb_forward);
/**
* Close the tunnel
*/
bool
sc_adb_tunnel_close(struct sc_adb_tunnel *tunnel, struct sc_intr *intr,
const char *serial, const char *device_socket_name);
#endif

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@ -21,7 +21,7 @@
#define _ANDROID_INPUT_H
/**
* Meta key / modifier state.
* Meta key / modifer state.
*/
enum android_metastate {
/** No meta keys are pressed. */

28
app/src/buffer_util.h Normal file
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#ifndef BUFFER_UTIL_H
#define BUFFER_UTIL_H
#include <SDL2/SDL_stdinc.h>
static inline void buffer_write16be(Uint8 *buf, Uint16 value) {
buf[0] = value >> 8;
buf[1] = value;
}
static inline void buffer_write32be(Uint8 *buf, Uint32 value) {
buf[0] = value >> 24;
buf[1] = value >> 16;
buf[2] = value >> 8;
buf[3] = value;
}
static inline Uint32 buffer_read32be(Uint8 *buf) {
return (buf[0] << 24) | (buf[1] << 16) | (buf[2] << 8) | buf[3];
}
static inline Uint64 buffer_read64be(Uint8 *buf) {
Uint32 msb = buffer_read32be(buf);
Uint32 lsb = buffer_read32be(&buf[4]);
return ((Uint64) msb << 32) | lsb;
}
#endif

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#ifndef SCRCPY_CLI_H
#define SCRCPY_CLI_H
#include "common.h"
#include <stdbool.h>
#include "options.h"
struct scrcpy_cli_args {
struct scrcpy_options opts;
bool help;
bool version;
};
void
scrcpy_print_usage(const char *arg0);
bool
scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]);
#ifdef SC_TEST
bool
sc_parse_shortcut_mods(const char *s, struct sc_shortcut_mods *mods);
#endif
#endif

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#include "clock.h"
#include "util/log.h"
#define SC_CLOCK_NDEBUG // comment to debug
void
sc_clock_init(struct sc_clock *clock) {
clock->count = 0;
clock->head = 0;
clock->left_sum.system = 0;
clock->left_sum.stream = 0;
clock->right_sum.system = 0;
clock->right_sum.stream = 0;
}
// Estimate the affine function f(stream) = slope * stream + offset
static void
sc_clock_estimate(struct sc_clock *clock,
double *out_slope, sc_tick *out_offset) {
assert(clock->count > 1); // two points are necessary
struct sc_clock_point left_avg = {
.system = clock->left_sum.system / (clock->count / 2),
.stream = clock->left_sum.stream / (clock->count / 2),
};
struct sc_clock_point right_avg = {
.system = clock->right_sum.system / ((clock->count + 1) / 2),
.stream = clock->right_sum.stream / ((clock->count + 1) / 2),
};
double slope = (double) (right_avg.system - left_avg.system)
/ (right_avg.stream - left_avg.stream);
if (clock->count < SC_CLOCK_RANGE) {
/* The first frames are typically received and decoded with more delay
* than the others, causing a wrong slope estimation on start. To
* compensate, assume an initial slope of 1, then progressively use the
* estimated slope. */
slope = (clock->count * slope + (SC_CLOCK_RANGE - clock->count))
/ SC_CLOCK_RANGE;
}
struct sc_clock_point global_avg = {
.system = (clock->left_sum.system + clock->right_sum.system)
/ clock->count,
.stream = (clock->left_sum.stream + clock->right_sum.stream)
/ clock->count,
};
sc_tick offset = global_avg.system - (sc_tick) (global_avg.stream * slope);
*out_slope = slope;
*out_offset = offset;
}
void
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
struct sc_clock_point *point = &clock->points[clock->head];
if (clock->count == SC_CLOCK_RANGE || clock->count & 1) {
// One point passes from the right sum to the left sum
unsigned mid;
if (clock->count == SC_CLOCK_RANGE) {
mid = (clock->head + SC_CLOCK_RANGE / 2) % SC_CLOCK_RANGE;
} else {
// Only for the first frames
mid = clock->count / 2;
}
struct sc_clock_point *mid_point = &clock->points[mid];
clock->left_sum.system += mid_point->system;
clock->left_sum.stream += mid_point->stream;
clock->right_sum.system -= mid_point->system;
clock->right_sum.stream -= mid_point->stream;
}
if (clock->count == SC_CLOCK_RANGE) {
// The current point overwrites the previous value in the circular
// array, update the left sum accordingly
clock->left_sum.system -= point->system;
clock->left_sum.stream -= point->stream;
} else {
++clock->count;
}
point->system = system;
point->stream = stream;
clock->right_sum.system += system;
clock->right_sum.stream += stream;
clock->head = (clock->head + 1) % SC_CLOCK_RANGE;
if (clock->count > 1) {
// Update estimation
sc_clock_estimate(clock, &clock->slope, &clock->offset);
#ifndef SC_CLOCK_NDEBUG
LOGD("Clock estimation: %f * pts + %" PRItick,
clock->slope, clock->offset);
#endif
}
}
sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) {
assert(clock->count > 1); // sc_clock_update() must have been called
return (sc_tick) (stream * clock->slope) + clock->offset;
}

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#ifndef SC_CLOCK_H
#define SC_CLOCK_H
#include "common.h"
#include <assert.h>
#include "util/tick.h"
#define SC_CLOCK_RANGE 32
static_assert(!(SC_CLOCK_RANGE & 1), "SC_CLOCK_RANGE must be even");
struct sc_clock_point {
sc_tick system;
sc_tick stream;
};
/**
* The clock aims to estimate the affine relation between the stream (device)
* time and the system time:
*
* f(stream) = slope * stream + offset
*
* To that end, it stores the SC_CLOCK_RANGE last clock points (the timestamps
* of a frame expressed both in stream time and system time) in a circular
* array.
*
* To estimate the slope, it splits the last SC_CLOCK_RANGE points into two
* sets of SC_CLOCK_RANGE/2 points, and computes their centroid ("average
* point"). The slope of the estimated affine function is that of the line
* passing through these two points.
*
* To estimate the offset, it computes the centroid of all the SC_CLOCK_RANGE
* points. The resulting affine function passes by this centroid.
*
* With a circular array, the rolling sums (and average) are quick to compute.
* In practice, the estimation is stable and the evolution is smooth.
*/
struct sc_clock {
// Circular array
struct sc_clock_point points[SC_CLOCK_RANGE];
// Number of points in the array (count <= SC_CLOCK_RANGE)
unsigned count;
// Index of the next point to write
unsigned head;
// Sum of the first count/2 points
struct sc_clock_point left_sum;
// Sum of the last (count+1)/2 points
struct sc_clock_point right_sum;
// Estimated slope and offset
// (computed on sc_clock_update(), used by sc_clock_to_system_time())
double slope;
sc_tick offset;
};
void
sc_clock_init(struct sc_clock *clock);
void
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream);
sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream);
#endif

153
app/src/command.c Normal file
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#include "command.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "common.h"
#include "log.h"
#include "str_util.h"
static const char *adb_command;
static inline const char *get_adb_command(void) {
if (!adb_command) {
adb_command = getenv("ADB");
if (!adb_command)
adb_command = "adb";
}
return adb_command;
}
static void show_adb_err_msg(enum process_result err) {
switch (err) {
case PROCESS_ERROR_GENERIC:
LOGE("Failed to execute adb");
break;
case PROCESS_ERROR_MISSING_BINARY:
LOGE("'adb' command not found (make it accessible from your PATH "
"or define its full path in the ADB environment variable)");
break;
case PROCESS_SUCCESS:
/* do nothing */
break;
}
}
process_t adb_execute(const char *serial, const char *const adb_cmd[], int len) {
const char *cmd[len + 4];
int i;
process_t process;
cmd[0] = get_adb_command();
if (serial) {
cmd[1] = "-s";
cmd[2] = serial;
i = 3;
} else {
i = 1;
}
memcpy(&cmd[i], adb_cmd, len * sizeof(const char *));
cmd[len + i] = NULL;
enum process_result r = cmd_execute(cmd[0], cmd, &process);
if (r != PROCESS_SUCCESS) {
show_adb_err_msg(r);
return PROCESS_NONE;
}
return process;
}
process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"forward", local, remote};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_forward_remove(const char *serial, uint16_t local_port) {
char local[4 + 5 + 1]; // tcp:PORT
sprintf(local, "tcp:%" PRIu16, local_port);
const char *const adb_cmd[] = {"forward", "--remove", local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port) {
char local[4 + 5 + 1]; // tcp:PORT
char remote[108 + 14 + 1]; // localabstract:NAME
sprintf(local, "tcp:%" PRIu16, local_port);
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"reverse", remote, local};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_reverse_remove(const char *serial, const char *device_socket_name) {
char remote[108 + 14 + 1]; // localabstract:NAME
snprintf(remote, sizeof(remote), "localabstract:%s", device_socket_name);
const char *const adb_cmd[] = {"reverse", "--remove", remote};
return adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
}
process_t adb_push(const char *serial, const char *local, const char *remote) {
#ifdef __WINDOWS__
// Windows will parse the string, so the paths must be quoted
// (see sys/win/command.c)
local = strquote(local);
if (!local) {
return PROCESS_NONE;
}
remote = strquote(remote);
if (!remote) {
free((void *) local);
return PROCESS_NONE;
}
#endif
const char *const adb_cmd[] = {"push", local, remote};
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__
free((void *) remote);
free((void *) local);
#endif
return proc;
}
process_t adb_install(const char *serial, const char *local) {
#ifdef __WINDOWS__
// Windows will parse the string, so the local name must be quoted
// (see sys/win/command.c)
local = strquote(local);
if (!local) {
return PROCESS_NONE;
}
#endif
const char *const adb_cmd[] = {"install", "-r", local};
process_t proc = adb_execute(serial, adb_cmd, ARRAY_LEN(adb_cmd));
#ifdef __WINDOWS__
free((void *) local);
#endif
return proc;
}
SDL_bool process_check_success(process_t proc, const char *name) {
if (proc == PROCESS_NONE) {
LOGE("Could not execute \"%s\"", name);
return SDL_FALSE;
}
exit_code_t exit_code;
if (!cmd_simple_wait(proc, &exit_code)) {
if (exit_code != NO_EXIT_CODE) {
LOGE("\"%s\" returned with value %" PRIexitcode, name, exit_code);
} else {
LOGE("\"%s\" exited unexpectedly", name);
}
return SDL_FALSE;
}
return SDL_TRUE;
}

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#ifndef COMMAND_H
#define COMMAND_H
#include <inttypes.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_platform.h>
// <https://stackoverflow.com/a/44383330/1987178>
#ifdef _WIN32
# define PRIexitcode "lu"
# ifdef _WIN64
# define PRIsizet PRIu64
# else
# define PRIsizet PRIu32
# endif
#else
# define PRIsizet "zu"
# define PRIexitcode "d"
#endif
#ifdef __WINDOWS__
# include <winsock2.h> // not needed here, but must never be included AFTER windows.h
# include <windows.h>
# define PROCESS_NONE NULL
typedef HANDLE process_t;
typedef DWORD exit_code_t;
#else
# include <sys/types.h>
# define PROCESS_NONE -1
typedef pid_t process_t;
typedef int exit_code_t;
#endif
# define NO_EXIT_CODE -1
enum process_result {
PROCESS_SUCCESS,
PROCESS_ERROR_GENERIC,
PROCESS_ERROR_MISSING_BINARY,
};
enum process_result cmd_execute(const char *path, const char *const argv[], process_t *process);
SDL_bool cmd_terminate(process_t pid);
SDL_bool cmd_simple_wait(process_t pid, exit_code_t *exit_code);
process_t adb_execute(const char *serial, const char *const adb_cmd[], int len);
process_t adb_forward(const char *serial, uint16_t local_port, const char *device_socket_name);
process_t adb_forward_remove(const char *serial, uint16_t local_port);
process_t adb_reverse(const char *serial, const char *device_socket_name, uint16_t local_port);
process_t adb_reverse_remove(const char *serial, const char *device_socket_name);
process_t adb_push(const char *serial, const char *local, const char *remote);
process_t adb_install(const char *serial, const char *local);
// convenience function to wait for a successful process execution
// automatically log process errors with the provided process name
SDL_bool process_check_success(process_t process, const char *name);
#endif

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@ -1,15 +1,27 @@
#ifndef SC_COMMON_H
#define SC_COMMON_H
#ifndef COMMON_H
#define COMMON_H
#include "config.h"
#include "compat.h"
#include <SDL2/SDL_stdinc.h>
#define ARRAY_LEN(a) (sizeof(a) / sizeof(a[0]))
#define MIN(X,Y) (X) < (Y) ? (X) : (Y)
#define MAX(X,Y) (X) > (Y) ? (X) : (Y)
#define CLAMP(V,X,Y) MIN( MAX((V),(X)), (Y) )
#define container_of(ptr, type, member) \
((type *) (((char *) (ptr)) - offsetof(type, member)))
struct size {
Uint16 width;
Uint16 height;
};
struct point {
Sint32 x;
Sint32 y;
};
struct position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it accordingly.
struct size screen_size;
struct point point;
};
#endif

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@ -1,97 +0,0 @@
#include "compat.h"
#include "config.h"
#include <assert.h>
#include <stdlib.h>
#include <stdio.h>
#include <stdarg.h>
#include <string.h>
#ifndef HAVE_STRDUP
char *strdup(const char *s) {
size_t size = strlen(s) + 1;
char *dup = malloc(size);
if (dup) {
memcpy(dup, s, size);
}
return dup;
}
#endif
#ifndef HAVE_ASPRINTF
int asprintf(char **strp, const char *fmt, ...) {
va_list va;
va_start(va, fmt);
int ret = vasprintf(strp, fmt, va);
va_end(va);
return ret;
}
#endif
#ifndef HAVE_VASPRINTF
int vasprintf(char **strp, const char *fmt, va_list ap) {
va_list va;
va_copy(va, ap);
int len = vsnprintf(NULL, 0, fmt, va);
va_end(va);
char *str = malloc(len + 1);
if (!str) {
return -1;
}
va_copy(va, ap);
int len2 = vsnprintf(str, len + 1, fmt, va);
(void) len2;
assert(len == len2);
va_end(va);
*strp = str;
return len;
}
#endif
#if !defined(HAVE_NRAND48) || !defined(HAVE_JRAND48)
#define SC_RAND48_MASK UINT64_C(0xFFFFFFFFFFFF) // 48 bits
#define SC_RAND48_A UINT64_C(0x5DEECE66D)
#define SC_RAND48_C 0xB
static inline uint64_t rand_iter48(uint64_t x) {
assert((x & ~SC_RAND48_MASK) == 0);
return (x * SC_RAND48_A + SC_RAND48_C) & SC_RAND48_MASK;
}
static uint64_t rand_iter48_xsubi(unsigned short xsubi[3]) {
uint64_t x = ((uint64_t) xsubi[0] << 32)
| ((uint64_t) xsubi[1] << 16)
| xsubi[2];
x = rand_iter48(x);
xsubi[0] = (x >> 32) & 0XFFFF;
xsubi[1] = (x >> 16) & 0XFFFF;
xsubi[2] = x & 0XFFFF;
return x;
}
#ifndef HAVE_NRAND48
long nrand48(unsigned short xsubi[3]) {
// range [0, 2^31)
return rand_iter48_xsubi(xsubi) >> 17;
}
#endif
#ifndef HAVE_JRAND48
long jrand48(unsigned short xsubi[3]) {
// range [-2^31, 2^31)
union {
uint32_t u;
int32_t i;
} v;
v.u = rand_iter48_xsubi(xsubi) >> 16;
return v.i;
}
#endif
#endif

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#ifndef SC_COMPAT_H
#define SC_COMPAT_H
#include "config.h"
#include <libavformat/version.h>
#include <SDL2/SDL_version.h>
#ifndef __WIN32
# define PRIu64_ PRIu64
# define SC_PRIsizet "zu"
#else
# define PRIu64_ "I64u" // Windows...
# define SC_PRIsizet "Iu"
#endif
// In ffmpeg/doc/APIchanges:
// 2018-02-06 - 0694d87024 - lavf 58.9.100 - avformat.h
// Deprecate use of av_register_input_format(), av_register_output_format(),
// av_register_all(), av_iformat_next(), av_oformat_next().
// Add av_demuxer_iterate(), and av_muxer_iterate().
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(58, 9, 100)
# define SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
#else
# define SCRCPY_LAVF_REQUIRES_REGISTER_ALL
#endif
// In ffmpeg/doc/APIchanges:
// 2018-01-28 - ea3672b7d6 - lavf 58.7.100 - avformat.h
// Deprecate AVFormatContext filename field which had limited length, use the
// new dynamically allocated url field instead.
//
// 2018-01-28 - ea3672b7d6 - lavf 58.7.100 - avformat.h
// Add url field to AVFormatContext and add ff_format_set_url helper function.
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(58, 7, 100)
# define SCRCPY_LAVF_HAS_AVFORMATCONTEXT_URL
#endif
#if SDL_VERSION_ATLEAST(2, 0, 6)
// <https://github.com/libsdl-org/SDL/commit/d7a318de563125e5bb465b1000d6bc9576fbc6fc>
# define SCRCPY_SDL_HAS_HINT_TOUCH_MOUSE_EVENTS
#endif
#if SDL_VERSION_ATLEAST(2, 0, 8)
// <https://hg.libsdl.org/SDL/rev/dfde5d3f9781>
# define SCRCPY_SDL_HAS_HINT_VIDEO_X11_NET_WM_BYPASS_COMPOSITOR
#endif
#ifndef HAVE_STRDUP
char *strdup(const char *s);
#endif
#ifndef HAVE_ASPRINTF
int asprintf(char **strp, const char *fmt, ...);
#endif
#ifndef HAVE_VASPRINTF
int vasprintf(char **strp, const char *fmt, va_list ap);
#endif
#ifndef HAVE_NRAND48
long nrand48(unsigned short xsubi[3]);
#endif
#ifndef HAVE_JRAND48
long jrand48(unsigned short xsubi[3]);
#endif
#endif

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#include "control_event.h"
#include <SDL2/SDL_stdinc.h>
#include <string.h>
#include "buffer_util.h"
#include "lock_util.h"
#include "log.h"
static void write_position(Uint8 *buf, const struct position *position) {
buffer_write32be(&buf[0], position->point.x);
buffer_write32be(&buf[4], position->point.y);
buffer_write16be(&buf[8], position->screen_size.width);
buffer_write16be(&buf[10], position->screen_size.height);
}
int control_event_serialize(const struct control_event *event, unsigned char *buf) {
buf[0] = event->type;
switch (event->type) {
case CONTROL_EVENT_TYPE_KEYCODE:
buf[1] = event->keycode_event.action;
buffer_write32be(&buf[2], event->keycode_event.keycode);
buffer_write32be(&buf[6], event->keycode_event.metastate);
return 10;
case CONTROL_EVENT_TYPE_TEXT: {
// write length (2 bytes) + string (non nul-terminated)
size_t len = strlen(event->text_event.text);
if (len > TEXT_MAX_LENGTH) {
// injecting a text takes time, so limit the text length
len = TEXT_MAX_LENGTH;
}
buffer_write16be(&buf[1], (Uint16) len);
memcpy(&buf[3], event->text_event.text, len);
return 3 + len;
}
case CONTROL_EVENT_TYPE_MOUSE:
buf[1] = event->mouse_event.action;
buffer_write32be(&buf[2], event->mouse_event.buttons);
write_position(&buf[6], &event->mouse_event.position);
return 18;
case CONTROL_EVENT_TYPE_SCROLL:
write_position(&buf[1], &event->scroll_event.position);
buffer_write32be(&buf[13], (Uint32) event->scroll_event.hscroll);
buffer_write32be(&buf[17], (Uint32) event->scroll_event.vscroll);
return 21;
case CONTROL_EVENT_TYPE_COMMAND:
buf[1] = event->command_event.action;
return 2;
default:
LOGW("Unknown event type: %u", (unsigned) event->type);
return 0;
}
}
void control_event_destroy(struct control_event *event) {
if (event->type == CONTROL_EVENT_TYPE_TEXT) {
SDL_free(event->text_event.text);
}
}
SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue) {
return queue->head == queue->tail;
}
SDL_bool control_event_queue_is_full(const struct control_event_queue *queue) {
return (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE == queue->tail;
}
SDL_bool control_event_queue_init(struct control_event_queue *queue) {
queue->head = 0;
queue->tail = 0;
// the current implementation may not fail
return SDL_TRUE;
}
void control_event_queue_destroy(struct control_event_queue *queue) {
int i = queue->tail;
while (i != queue->head) {
control_event_destroy(&queue->data[i]);
i = (i + 1) % CONTROL_EVENT_QUEUE_SIZE;
}
}
SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event) {
if (control_event_queue_is_full(queue)) {
return SDL_FALSE;
}
queue->data[queue->head] = *event;
queue->head = (queue->head + 1) % CONTROL_EVENT_QUEUE_SIZE;
return SDL_TRUE;
}
SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event) {
if (control_event_queue_is_empty(queue)) {
return SDL_FALSE;
}
*event = queue->data[queue->tail];
queue->tail = (queue->tail + 1) % CONTROL_EVENT_QUEUE_SIZE;
return SDL_TRUE;
}

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#ifndef CONTROLEVENT_H
#define CONTROLEVENT_H
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include "android/input.h"
#include "android/keycodes.h"
#include "common.h"
#define CONTROL_EVENT_QUEUE_SIZE 64
#define TEXT_MAX_LENGTH 300
#define SERIALIZED_EVENT_MAX_SIZE 3 + TEXT_MAX_LENGTH
enum control_event_type {
CONTROL_EVENT_TYPE_KEYCODE,
CONTROL_EVENT_TYPE_TEXT,
CONTROL_EVENT_TYPE_MOUSE,
CONTROL_EVENT_TYPE_SCROLL,
CONTROL_EVENT_TYPE_COMMAND,
};
#define CONTROL_EVENT_COMMAND_BACK_OR_SCREEN_ON 0
struct control_event {
enum control_event_type type;
union {
struct {
enum android_keyevent_action action;
enum android_keycode keycode;
enum android_metastate metastate;
} keycode_event;
struct {
char *text; // owned, to be freed by SDL_free()
} text_event;
struct {
enum android_motionevent_action action;
enum android_motionevent_buttons buttons;
struct position position;
} mouse_event;
struct {
struct position position;
Sint32 hscroll;
Sint32 vscroll;
} scroll_event;
struct {
int action;
} command_event;
};
};
struct control_event_queue {
struct control_event data[CONTROL_EVENT_QUEUE_SIZE];
int head;
int tail;
};
// buf size must be at least SERIALIZED_EVENT_MAX_SIZE
int control_event_serialize(const struct control_event *event, unsigned char *buf);
SDL_bool control_event_queue_init(struct control_event_queue *queue);
void control_event_queue_destroy(struct control_event_queue *queue);
SDL_bool control_event_queue_is_empty(const struct control_event_queue *queue);
SDL_bool control_event_queue_is_full(const struct control_event_queue *queue);
// event is copied, the queue does not use the event after the function returns
SDL_bool control_event_queue_push(struct control_event_queue *queue, const struct control_event *event);
SDL_bool control_event_queue_take(struct control_event_queue *queue, struct control_event *event);
void control_event_destroy(struct control_event *event);
#endif

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#include "control_msg.h"
#include <assert.h>
#include <inttypes.h>
#include <stdlib.h>
#include <string.h>
#include "util/binary.h"
#include "util/log.h"
#include "util/str.h"
/**
* Map an enum value to a string based on an array, without crashing on an
* out-of-bounds index.
*/
#define ENUM_TO_LABEL(labels, value) \
((size_t) (value) < ARRAY_LEN(labels) ? labels[value] : "???")
#define KEYEVENT_ACTION_LABEL(value) \
ENUM_TO_LABEL(android_keyevent_action_labels, value)
#define MOTIONEVENT_ACTION_LABEL(value) \
ENUM_TO_LABEL(android_motionevent_action_labels, value)
#define SCREEN_POWER_MODE_LABEL(value) \
ENUM_TO_LABEL(screen_power_mode_labels, value)
static const char *const android_keyevent_action_labels[] = {
"down",
"up",
"multi",
};
static const char *const android_motionevent_action_labels[] = {
"down",
"up",
"move",
"cancel",
"outside",
"pointer-down",
"pointer-up",
"hover-move",
"scroll",
"hover-enter",
"hover-exit",
"btn-press",
"btn-release",
};
static const char *const screen_power_mode_labels[] = {
"off",
"doze",
"normal",
"doze-suspend",
"suspend",
};
static const char *const copy_key_labels[] = {
"none",
"copy",
"cut",
};
static inline const char *
get_well_known_pointer_id_name(uint64_t pointer_id) {
switch (pointer_id) {
case POINTER_ID_MOUSE:
return "mouse";
case POINTER_ID_GENERIC_FINGER:
return "finger";
case POINTER_ID_VIRTUAL_MOUSE:
return "vmouse";
case POINTER_ID_VIRTUAL_FINGER:
return "vfinger";
default:
return NULL;
}
}
static void
write_position(uint8_t *buf, const struct sc_position *position) {
sc_write32be(&buf[0], position->point.x);
sc_write32be(&buf[4], position->point.y);
sc_write16be(&buf[8], position->screen_size.width);
sc_write16be(&buf[10], position->screen_size.height);
}
// write length (4 bytes) + string (non null-terminated)
static size_t
write_string(const char *utf8, size_t max_len, unsigned char *buf) {
size_t len = sc_str_utf8_truncation_index(utf8, max_len);
sc_write32be(buf, len);
memcpy(&buf[4], utf8, len);
return 4 + len;
}
size_t
sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf) {
buf[0] = msg->type;
switch (msg->type) {
case SC_CONTROL_MSG_TYPE_INJECT_KEYCODE:
buf[1] = msg->inject_keycode.action;
sc_write32be(&buf[2], msg->inject_keycode.keycode);
sc_write32be(&buf[6], msg->inject_keycode.repeat);
sc_write32be(&buf[10], msg->inject_keycode.metastate);
return 14;
case SC_CONTROL_MSG_TYPE_INJECT_TEXT: {
size_t len =
write_string(msg->inject_text.text,
SC_CONTROL_MSG_INJECT_TEXT_MAX_LENGTH, &buf[1]);
return 1 + len;
}
case SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT:
buf[1] = msg->inject_touch_event.action;
sc_write64be(&buf[2], msg->inject_touch_event.pointer_id);
write_position(&buf[10], &msg->inject_touch_event.position);
uint16_t pressure =
sc_float_to_u16fp(msg->inject_touch_event.pressure);
sc_write16be(&buf[22], pressure);
sc_write32be(&buf[24], msg->inject_touch_event.action_button);
sc_write32be(&buf[28], msg->inject_touch_event.buttons);
return 32;
case SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
write_position(&buf[1], &msg->inject_scroll_event.position);
int16_t hscroll =
sc_float_to_i16fp(msg->inject_scroll_event.hscroll);
int16_t vscroll =
sc_float_to_i16fp(msg->inject_scroll_event.vscroll);
sc_write16be(&buf[13], (uint16_t) hscroll);
sc_write16be(&buf[15], (uint16_t) vscroll);
sc_write32be(&buf[17], msg->inject_scroll_event.buttons);
return 21;
case SC_CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON:
buf[1] = msg->inject_keycode.action;
return 2;
case SC_CONTROL_MSG_TYPE_GET_CLIPBOARD:
buf[1] = msg->get_clipboard.copy_key;
return 2;
case SC_CONTROL_MSG_TYPE_SET_CLIPBOARD:
sc_write64be(&buf[1], msg->set_clipboard.sequence);
buf[9] = !!msg->set_clipboard.paste;
size_t len = write_string(msg->set_clipboard.text,
SC_CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH,
&buf[10]);
return 10 + len;
case SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE:
buf[1] = msg->set_screen_power_mode.mode;
return 2;
case SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL:
case SC_CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL:
case SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS:
case SC_CONTROL_MSG_TYPE_ROTATE_DEVICE:
// no additional data
return 1;
default:
LOGW("Unknown message type: %u", (unsigned) msg->type);
return 0;
}
}
void
sc_control_msg_log(const struct sc_control_msg *msg) {
#define LOG_CMSG(fmt, ...) LOGV("input: " fmt, ## __VA_ARGS__)
switch (msg->type) {
case SC_CONTROL_MSG_TYPE_INJECT_KEYCODE:
LOG_CMSG("key %-4s code=%d repeat=%" PRIu32 " meta=%06lx",
KEYEVENT_ACTION_LABEL(msg->inject_keycode.action),
(int) msg->inject_keycode.keycode,
msg->inject_keycode.repeat,
(long) msg->inject_keycode.metastate);
break;
case SC_CONTROL_MSG_TYPE_INJECT_TEXT:
LOG_CMSG("text \"%s\"", msg->inject_text.text);
break;
case SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT: {
int action = msg->inject_touch_event.action
& AMOTION_EVENT_ACTION_MASK;
uint64_t id = msg->inject_touch_event.pointer_id;
const char *pointer_name = get_well_known_pointer_id_name(id);
if (pointer_name) {
// string pointer id
LOG_CMSG("touch [id=%s] %-4s position=%" PRIi32 ",%" PRIi32
" pressure=%f action_button=%06lx buttons=%06lx",
pointer_name,
MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x,
msg->inject_touch_event.position.point.y,
msg->inject_touch_event.pressure,
(long) msg->inject_touch_event.action_button,
(long) msg->inject_touch_event.buttons);
} else {
// numeric pointer id
LOG_CMSG("touch [id=%" PRIu64_ "] %-4s position=%" PRIi32 ",%"
PRIi32 " pressure=%f action_button=%06lx"
" buttons=%06lx",
id,
MOTIONEVENT_ACTION_LABEL(action),
msg->inject_touch_event.position.point.x,
msg->inject_touch_event.position.point.y,
msg->inject_touch_event.pressure,
(long) msg->inject_touch_event.action_button,
(long) msg->inject_touch_event.buttons);
}
break;
}
case SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT:
LOG_CMSG("scroll position=%" PRIi32 ",%" PRIi32 " hscroll=%f"
" vscroll=%f buttons=%06lx",
msg->inject_scroll_event.position.point.x,
msg->inject_scroll_event.position.point.y,
msg->inject_scroll_event.hscroll,
msg->inject_scroll_event.vscroll,
(long) msg->inject_scroll_event.buttons);
break;
case SC_CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON:
LOG_CMSG("back-or-screen-on %s",
KEYEVENT_ACTION_LABEL(msg->inject_keycode.action));
break;
case SC_CONTROL_MSG_TYPE_GET_CLIPBOARD:
LOG_CMSG("get clipboard copy_key=%s",
copy_key_labels[msg->get_clipboard.copy_key]);
break;
case SC_CONTROL_MSG_TYPE_SET_CLIPBOARD:
LOG_CMSG("clipboard %" PRIu64_ " %s \"%s\"",
msg->set_clipboard.sequence,
msg->set_clipboard.paste ? "paste" : "nopaste",
msg->set_clipboard.text);
break;
case SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE:
LOG_CMSG("power mode %s",
SCREEN_POWER_MODE_LABEL(msg->set_screen_power_mode.mode));
break;
case SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL:
LOG_CMSG("expand notification panel");
break;
case SC_CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL:
LOG_CMSG("expand settings panel");
break;
case SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS:
LOG_CMSG("collapse panels");
break;
case SC_CONTROL_MSG_TYPE_ROTATE_DEVICE:
LOG_CMSG("rotate device");
break;
default:
LOG_CMSG("unknown type: %u", (unsigned) msg->type);
break;
}
}
void
sc_control_msg_destroy(struct sc_control_msg *msg) {
switch (msg->type) {
case SC_CONTROL_MSG_TYPE_INJECT_TEXT:
free(msg->inject_text.text);
break;
case SC_CONTROL_MSG_TYPE_SET_CLIPBOARD:
free(msg->set_clipboard.text);
break;
default:
// do nothing
break;
}
}

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#ifndef SC_CONTROLMSG_H
#define SC_CONTROLMSG_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "android/input.h"
#include "android/keycodes.h"
#include "coords.h"
#define SC_CONTROL_MSG_MAX_SIZE (1 << 18) // 256k
#define SC_CONTROL_MSG_INJECT_TEXT_MAX_LENGTH 300
// type: 1 byte; sequence: 8 bytes; paste flag: 1 byte; length: 4 bytes
#define SC_CONTROL_MSG_CLIPBOARD_TEXT_MAX_LENGTH (SC_CONTROL_MSG_MAX_SIZE - 14)
#define POINTER_ID_MOUSE UINT64_C(-1)
#define POINTER_ID_GENERIC_FINGER UINT64_C(-2)
// Used for injecting an additional virtual pointer for pinch-to-zoom
#define POINTER_ID_VIRTUAL_MOUSE UINT64_C(-3)
#define POINTER_ID_VIRTUAL_FINGER UINT64_C(-4)
enum sc_control_msg_type {
SC_CONTROL_MSG_TYPE_INJECT_KEYCODE,
SC_CONTROL_MSG_TYPE_INJECT_TEXT,
SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
SC_CONTROL_MSG_TYPE_BACK_OR_SCREEN_ON,
SC_CONTROL_MSG_TYPE_EXPAND_NOTIFICATION_PANEL,
SC_CONTROL_MSG_TYPE_EXPAND_SETTINGS_PANEL,
SC_CONTROL_MSG_TYPE_COLLAPSE_PANELS,
SC_CONTROL_MSG_TYPE_GET_CLIPBOARD,
SC_CONTROL_MSG_TYPE_SET_CLIPBOARD,
SC_CONTROL_MSG_TYPE_SET_SCREEN_POWER_MODE,
SC_CONTROL_MSG_TYPE_ROTATE_DEVICE,
};
enum sc_screen_power_mode {
// see <https://android.googlesource.com/platform/frameworks/base.git/+/pie-release-2/core/java/android/view/SurfaceControl.java#305>
SC_SCREEN_POWER_MODE_OFF = 0,
SC_SCREEN_POWER_MODE_NORMAL = 2,
};
enum sc_copy_key {
SC_COPY_KEY_NONE,
SC_COPY_KEY_COPY,
SC_COPY_KEY_CUT,
};
struct sc_control_msg {
enum sc_control_msg_type type;
union {
struct {
enum android_keyevent_action action;
enum android_keycode keycode;
uint32_t repeat;
enum android_metastate metastate;
} inject_keycode;
struct {
char *text; // owned, to be freed by free()
} inject_text;
struct {
enum android_motionevent_action action;
enum android_motionevent_buttons action_button;
enum android_motionevent_buttons buttons;
uint64_t pointer_id;
struct sc_position position;
float pressure;
} inject_touch_event;
struct {
struct sc_position position;
float hscroll;
float vscroll;
enum android_motionevent_buttons buttons;
} inject_scroll_event;
struct {
enum android_keyevent_action action; // action for the BACK key
// screen may only be turned on on ACTION_DOWN
} back_or_screen_on;
struct {
enum sc_copy_key copy_key;
} get_clipboard;
struct {
uint64_t sequence;
char *text; // owned, to be freed by free()
bool paste;
} set_clipboard;
struct {
enum sc_screen_power_mode mode;
} set_screen_power_mode;
};
};
// buf size must be at least CONTROL_MSG_MAX_SIZE
// return the number of bytes written
size_t
sc_control_msg_serialize(const struct sc_control_msg *msg, unsigned char *buf);
void
sc_control_msg_log(const struct sc_control_msg *msg);
void
sc_control_msg_destroy(struct sc_control_msg *msg);
#endif

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@ -1,141 +1,105 @@
#include "controller.h"
#include <assert.h>
#include <SDL2/SDL_assert.h>
#include "config.h"
#include "lock_util.h"
#include "log.h"
#include "util/log.h"
bool
sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
struct sc_acksync *acksync) {
cbuf_init(&controller->queue);
bool ok = receiver_init(&controller->receiver, control_socket, acksync);
if (!ok) {
return false;
SDL_bool controller_init(struct controller *controller, socket_t video_socket) {
if (!control_event_queue_init(&controller->queue)) {
return SDL_FALSE;
}
ok = sc_mutex_init(&controller->mutex);
if (!ok) {
receiver_destroy(&controller->receiver);
return false;
if (!(controller->mutex = SDL_CreateMutex())) {
return SDL_FALSE;
}
ok = sc_cond_init(&controller->msg_cond);
if (!ok) {
receiver_destroy(&controller->receiver);
sc_mutex_destroy(&controller->mutex);
return false;
if (!(controller->event_cond = SDL_CreateCond())) {
SDL_DestroyMutex(controller->mutex);
return SDL_FALSE;
}
controller->control_socket = control_socket;
controller->stopped = false;
controller->video_socket = video_socket;
controller->stopped = SDL_FALSE;
return true;
return SDL_TRUE;
}
void
sc_controller_destroy(struct sc_controller *controller) {
sc_cond_destroy(&controller->msg_cond);
sc_mutex_destroy(&controller->mutex);
struct sc_control_msg msg;
while (cbuf_take(&controller->queue, &msg)) {
sc_control_msg_destroy(&msg);
}
receiver_destroy(&controller->receiver);
void controller_destroy(struct controller *controller) {
SDL_DestroyCond(controller->event_cond);
SDL_DestroyMutex(controller->mutex);
control_event_queue_destroy(&controller->queue);
}
bool
sc_controller_push_msg(struct sc_controller *controller,
const struct sc_control_msg *msg) {
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
sc_control_msg_log(msg);
}
sc_mutex_lock(&controller->mutex);
bool was_empty = cbuf_is_empty(&controller->queue);
bool res = cbuf_push(&controller->queue, *msg);
SDL_bool controller_push_event(struct controller *controller, const struct control_event *event) {
SDL_bool res;
mutex_lock(controller->mutex);
SDL_bool was_empty = control_event_queue_is_empty(&controller->queue);
res = control_event_queue_push(&controller->queue, event);
if (was_empty) {
sc_cond_signal(&controller->msg_cond);
cond_signal(controller->event_cond);
}
sc_mutex_unlock(&controller->mutex);
mutex_unlock(controller->mutex);
return res;
}
static bool
process_msg(struct sc_controller *controller,
const struct sc_control_msg *msg) {
static unsigned char serialized_msg[SC_CONTROL_MSG_MAX_SIZE];
size_t length = sc_control_msg_serialize(msg, serialized_msg);
static SDL_bool process_event(struct controller *controller, const struct control_event *event) {
unsigned char serialized_event[SERIALIZED_EVENT_MAX_SIZE];
int length = control_event_serialize(event, serialized_event);
if (!length) {
return false;
return SDL_FALSE;
}
ssize_t w =
net_send_all(controller->control_socket, serialized_msg, length);
return (size_t) w == length;
int w = net_send_all(controller->video_socket, serialized_event, length);
return w == length;
}
static int
run_controller(void *data) {
struct sc_controller *controller = data;
static int run_controller(void *data) {
struct controller *controller = data;
for (;;) {
sc_mutex_lock(&controller->mutex);
while (!controller->stopped && cbuf_is_empty(&controller->queue)) {
sc_cond_wait(&controller->msg_cond, &controller->mutex);
mutex_lock(controller->mutex);
while (!controller->stopped && control_event_queue_is_empty(&controller->queue)) {
cond_wait(controller->event_cond, controller->mutex);
}
if (controller->stopped) {
// stop immediately, do not process further msgs
sc_mutex_unlock(&controller->mutex);
// stop immediately, do not process further events
mutex_unlock(controller->mutex);
break;
}
struct sc_control_msg msg;
bool non_empty = cbuf_take(&controller->queue, &msg);
assert(non_empty);
(void) non_empty;
sc_mutex_unlock(&controller->mutex);
struct control_event event;
SDL_bool non_empty = control_event_queue_take(&controller->queue, &event);
SDL_assert(non_empty);
mutex_unlock(controller->mutex);
bool ok = process_msg(controller, &msg);
sc_control_msg_destroy(&msg);
SDL_bool ok = process_event(controller, &event);
control_event_destroy(&event);
if (!ok) {
LOGD("Could not write msg to socket");
LOGD("Cannot write event to socket");
break;
}
}
return 0;
}
bool
sc_controller_start(struct sc_controller *controller) {
SDL_bool controller_start(struct controller *controller) {
LOGD("Starting controller thread");
bool ok = sc_thread_create(&controller->thread, run_controller,
"scrcpy-ctl", controller);
if (!ok) {
LOGE("Could not start controller thread");
return false;
controller->thread = SDL_CreateThread(run_controller, "controller", controller);
if (!controller->thread) {
LOGC("Could not start controller thread");
return SDL_FALSE;
}
if (!receiver_start(&controller->receiver)) {
sc_controller_stop(controller);
sc_thread_join(&controller->thread, NULL);
return false;
}
return true;
return SDL_TRUE;
}
void
sc_controller_stop(struct sc_controller *controller) {
sc_mutex_lock(&controller->mutex);
controller->stopped = true;
sc_cond_signal(&controller->msg_cond);
sc_mutex_unlock(&controller->mutex);
void controller_stop(struct controller *controller) {
mutex_lock(controller->mutex);
controller->stopped = SDL_TRUE;
cond_signal(controller->event_cond);
mutex_unlock(controller->mutex);
}
void
sc_controller_join(struct sc_controller *controller) {
sc_thread_join(&controller->thread, NULL);
receiver_join(&controller->receiver);
void controller_join(struct controller *controller) {
SDL_WaitThread(controller->thread, NULL);
}

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@ -1,47 +1,31 @@
#ifndef SC_CONTROLLER_H
#define SC_CONTROLLER_H
#ifndef CONTROL_H
#define CONTROL_H
#include "common.h"
#include "control_event.h"
#include <stdbool.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include "control_msg.h"
#include "receiver.h"
#include "util/acksync.h"
#include "util/cbuf.h"
#include "util/net.h"
#include "util/thread.h"
#include "net.h"
struct sc_control_msg_queue CBUF(struct sc_control_msg, 64);
struct sc_controller {
sc_socket control_socket;
sc_thread thread;
sc_mutex mutex;
sc_cond msg_cond;
bool stopped;
struct sc_control_msg_queue queue;
struct receiver receiver;
struct controller {
socket_t video_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *event_cond;
SDL_bool stopped;
struct control_event_queue queue;
};
bool
sc_controller_init(struct sc_controller *controller, sc_socket control_socket,
struct sc_acksync *acksync);
SDL_bool controller_init(struct controller *controller, socket_t video_socket);
void controller_destroy(struct controller *controller);
void
sc_controller_destroy(struct sc_controller *controller);
SDL_bool controller_start(struct controller *controller);
void controller_stop(struct controller *controller);
void controller_join(struct controller *controller);
bool
sc_controller_start(struct sc_controller *controller);
void
sc_controller_stop(struct sc_controller *controller);
void
sc_controller_join(struct sc_controller *controller);
bool
sc_controller_push_msg(struct sc_controller *controller,
const struct sc_control_msg *msg);
// expose simple API to hide control_event_queue
SDL_bool controller_push_event(struct controller *controller, const struct control_event *event);
#endif

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#include "convert.h"
#define MAP(FROM, TO) case FROM: *to = TO; return SDL_TRUE
#define FAIL default: return SDL_FALSE
static SDL_bool convert_keycode_action(SDL_EventType from, enum android_keyevent_action *to) {
switch (from) {
MAP(SDL_KEYDOWN, AKEY_EVENT_ACTION_DOWN);
MAP(SDL_KEYUP, AKEY_EVENT_ACTION_UP);
FAIL;
}
}
static enum android_metastate autocomplete_metastate(enum android_metastate metastate) {
// fill dependant flags
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
metastate |= AMETA_SHIFT_ON;
}
if (metastate & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
metastate |= AMETA_CTRL_ON;
}
if (metastate & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
metastate |= AMETA_ALT_ON;
}
if (metastate & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
metastate |= AMETA_META_ON;
}
return metastate;
}
static enum android_metastate convert_meta_state(SDL_Keymod mod) {
enum android_metastate metastate = 0;
if (mod & KMOD_LSHIFT) {
metastate |= AMETA_SHIFT_LEFT_ON;
}
if (mod & KMOD_RSHIFT) {
metastate |= AMETA_SHIFT_RIGHT_ON;
}
if (mod & KMOD_LCTRL) {
metastate |= AMETA_CTRL_LEFT_ON;
}
if (mod & KMOD_RCTRL) {
metastate |= AMETA_CTRL_RIGHT_ON;
}
if (mod & KMOD_LALT) {
metastate |= AMETA_ALT_LEFT_ON;
}
if (mod & KMOD_RALT) {
metastate |= AMETA_ALT_RIGHT_ON;
}
if (mod & KMOD_LGUI) { // Windows key
metastate |= AMETA_META_LEFT_ON;
}
if (mod & KMOD_RGUI) { // Windows key
metastate |= AMETA_META_RIGHT_ON;
}
if (mod & KMOD_NUM) {
metastate |= AMETA_NUM_LOCK_ON;
}
if (mod & KMOD_CAPS) {
metastate |= AMETA_CAPS_LOCK_ON;
}
if (mod & KMOD_MODE) { // Alt Gr
// no mapping?
}
// fill the dependent fields
return autocomplete_metastate(metastate);
}
static SDL_bool convert_keycode(SDL_Keycode from, enum android_keycode *to, Uint16 mod) {
switch (from) {
MAP(SDLK_RETURN, AKEYCODE_ENTER);
MAP(SDLK_KP_ENTER, AKEYCODE_NUMPAD_ENTER);
MAP(SDLK_ESCAPE, AKEYCODE_ESCAPE);
MAP(SDLK_BACKSPACE, AKEYCODE_DEL);
MAP(SDLK_TAB, AKEYCODE_TAB);
MAP(SDLK_HOME, AKEYCODE_HOME);
MAP(SDLK_PAGEUP, AKEYCODE_PAGE_UP);
MAP(SDLK_DELETE, AKEYCODE_FORWARD_DEL);
MAP(SDLK_END, AKEYCODE_MOVE_END);
MAP(SDLK_PAGEDOWN, AKEYCODE_PAGE_DOWN);
MAP(SDLK_RIGHT, AKEYCODE_DPAD_RIGHT);
MAP(SDLK_LEFT, AKEYCODE_DPAD_LEFT);
MAP(SDLK_DOWN, AKEYCODE_DPAD_DOWN);
MAP(SDLK_UP, AKEYCODE_DPAD_UP);
}
if (mod & (KMOD_LALT | KMOD_RALT | KMOD_LGUI | KMOD_RGUI)) {
return SDL_FALSE;
}
// if ALT and META are not pressed, also handle letters and space
switch (from) {
MAP(SDLK_a, AKEYCODE_A);
MAP(SDLK_b, AKEYCODE_B);
MAP(SDLK_c, AKEYCODE_C);
MAP(SDLK_d, AKEYCODE_D);
MAP(SDLK_e, AKEYCODE_E);
MAP(SDLK_f, AKEYCODE_F);
MAP(SDLK_g, AKEYCODE_G);
MAP(SDLK_h, AKEYCODE_H);
MAP(SDLK_i, AKEYCODE_I);
MAP(SDLK_j, AKEYCODE_J);
MAP(SDLK_k, AKEYCODE_K);
MAP(SDLK_l, AKEYCODE_L);
MAP(SDLK_m, AKEYCODE_M);
MAP(SDLK_n, AKEYCODE_N);
MAP(SDLK_o, AKEYCODE_O);
MAP(SDLK_p, AKEYCODE_P);
MAP(SDLK_q, AKEYCODE_Q);
MAP(SDLK_r, AKEYCODE_R);
MAP(SDLK_s, AKEYCODE_S);
MAP(SDLK_t, AKEYCODE_T);
MAP(SDLK_u, AKEYCODE_U);
MAP(SDLK_v, AKEYCODE_V);
MAP(SDLK_w, AKEYCODE_W);
MAP(SDLK_x, AKEYCODE_X);
MAP(SDLK_y, AKEYCODE_Y);
MAP(SDLK_z, AKEYCODE_Z);
MAP(SDLK_SPACE, AKEYCODE_SPACE);
FAIL;
}
}
static SDL_bool convert_mouse_action(SDL_EventType from, enum android_motionevent_action *to) {
switch (from) {
MAP(SDL_MOUSEBUTTONDOWN, AMOTION_EVENT_ACTION_DOWN);
MAP(SDL_MOUSEBUTTONUP, AMOTION_EVENT_ACTION_UP);
FAIL;
}
}
static enum android_motionevent_buttons convert_mouse_buttons(Uint32 state) {
enum android_motionevent_buttons buttons = 0;
if (state & SDL_BUTTON_LMASK) {
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
}
if (state & SDL_BUTTON_RMASK) {
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
}
if (state & SDL_BUTTON_MMASK) {
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
}
if (state & SDL_BUTTON_X1) {
buttons |= AMOTION_EVENT_BUTTON_BACK;
}
if (state & SDL_BUTTON_X2) {
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
}
return buttons;
}
SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_KEYCODE;
if (!convert_keycode_action(from->type, &to->keycode_event.action)) {
return SDL_FALSE;
}
Uint16 mod = from->keysym.mod;
if (!convert_keycode(from->keysym.sym, &to->keycode_event.keycode, mod)) {
return SDL_FALSE;
}
to->keycode_event.metastate = convert_meta_state(mod);
return SDL_TRUE;
}
SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
struct size screen_size,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_MOUSE;
if (!convert_mouse_action(from->type, &to->mouse_event.action)) {
return SDL_FALSE;
}
to->mouse_event.buttons = convert_mouse_buttons(SDL_BUTTON(from->button));
to->mouse_event.position.screen_size = screen_size;
to->mouse_event.position.point.x = from->x;
to->mouse_event.position.point.y = from->y;
return SDL_TRUE;
}
SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
struct size screen_size,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_MOUSE;
to->mouse_event.action = AMOTION_EVENT_ACTION_MOVE;
to->mouse_event.buttons = convert_mouse_buttons(from->state);
to->mouse_event.position.screen_size = screen_size;
to->mouse_event.position.point.x = from->x;
to->mouse_event.position.point.y = from->y;
return SDL_TRUE;
}
SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
struct position position,
struct control_event *to) {
to->type = CONTROL_EVENT_TYPE_SCROLL;
to->scroll_event.position = position;
int mul = from->direction == SDL_MOUSEWHEEL_NORMAL ? 1 : -1;
// SDL behavior seems inconsistent between horizontal and vertical scrolling
// so reverse the horizontal
// <https://wiki.libsdl.org/SDL_MouseWheelEvent#Remarks>
to->scroll_event.hscroll = -mul * from->x;
to->scroll_event.vscroll = mul * from->y;
return SDL_TRUE;
}

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#ifndef CONVERT_H
#define CONVERT_H
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_events.h>
#include "control_event.h"
struct complete_mouse_motion_event {
SDL_MouseMotionEvent *mouse_motion_event;
struct size screen_size;
};
struct complete_mouse_wheel_event {
SDL_MouseWheelEvent *mouse_wheel_event;
struct point position;
};
SDL_bool input_key_from_sdl_to_android(const SDL_KeyboardEvent *from,
struct control_event *to);
SDL_bool mouse_button_from_sdl_to_android(const SDL_MouseButtonEvent *from,
struct size screen_size,
struct control_event *to);
// the video size may be different from the real device size, so we need the size
// to which the absolute position apply, to scale it accordingly
SDL_bool mouse_motion_from_sdl_to_android(const SDL_MouseMotionEvent *from,
struct size screen_size,
struct control_event *to);
// on Android, a scroll event requires the current mouse position
SDL_bool mouse_wheel_from_sdl_to_android(const SDL_MouseWheelEvent *from,
struct position position,
struct control_event *to);
#endif

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@ -1,24 +0,0 @@
#ifndef SC_COORDS
#define SC_COORDS
#include <stdint.h>
struct sc_size {
uint16_t width;
uint16_t height;
};
struct sc_point {
int32_t x;
int32_t y;
};
struct sc_position {
// The video screen size may be different from the real device screen size,
// so store to which size the absolute position apply, to scale it
// accordingly.
struct sc_size screen_size;
struct sc_point point;
};
#endif

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@ -1,164 +1,324 @@
#include "decoder.h"
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_thread.h>
#include <unistd.h>
#include "config.h"
#include "buffer_util.h"
#include "events.h"
#include "video_buffer.h"
#include "trait/frame_sink.h"
#include "util/log.h"
#include "frames.h"
#include "lock_util.h"
#include "log.h"
#include "recorder.h"
/** Downcast packet_sink to decoder */
#define DOWNCAST(SINK) container_of(SINK, struct sc_decoder, packet_sink)
#define BUFSIZE 0x10000
static void
sc_decoder_close_first_sinks(struct sc_decoder *decoder, unsigned count) {
while (count) {
struct sc_frame_sink *sink = decoder->sinks[--count];
sink->ops->close(sink);
#define HEADER_SIZE 12
#define NO_PTS UINT64_C(-1)
static struct frame_meta *frame_meta_new(uint64_t pts) {
struct frame_meta *meta = malloc(sizeof(*meta));
if (!meta) {
return meta;
}
meta->pts = pts;
meta->next = NULL;
return meta;
}
static inline void
sc_decoder_close_sinks(struct sc_decoder *decoder) {
sc_decoder_close_first_sinks(decoder, decoder->sink_count);
static void frame_meta_delete(struct frame_meta *frame_meta) {
free(frame_meta);
}
static bool
sc_decoder_open_sinks(struct sc_decoder *decoder) {
for (unsigned i = 0; i < decoder->sink_count; ++i) {
struct sc_frame_sink *sink = decoder->sinks[i];
if (!sink->ops->open(sink)) {
LOGE("Could not open frame sink %d", i);
sc_decoder_close_first_sinks(decoder, i);
return false;
static SDL_bool receiver_state_push_meta(struct receiver_state *state,
uint64_t pts) {
struct frame_meta *frame_meta = frame_meta_new(pts);
if (!frame_meta) {
return SDL_FALSE;
}
// append to the list
// (iterate to find the last item, in practice the list should be tiny)
struct frame_meta **p = &state->frame_meta_queue;
while (*p) {
p = &(*p)->next;
}
*p = frame_meta;
return SDL_TRUE;
}
static uint64_t receiver_state_take_meta(struct receiver_state *state) {
struct frame_meta *frame_meta = state->frame_meta_queue; // first item
SDL_assert(frame_meta); // must not be empty
uint64_t pts = frame_meta->pts;
state->frame_meta_queue = frame_meta->next; // remove the item
frame_meta_delete(frame_meta);
return pts;
}
static int read_packet_with_meta(void *opaque, uint8_t *buf, int buf_size) {
struct decoder *decoder = opaque;
struct receiver_state *state = &decoder->receiver_state;
// The video stream contains raw packets, without time information. When we
// record, we retrieve the timestamps separately, from a "meta" header
// added by the server before each raw packet.
//
// The "meta" header length is 12 bytes:
// [. . . . . . . .|. . . .]. . . . . . . . . . . . . . . ...
// <-------------> <-----> <-----------------------------...
// PTS packet raw packet
// size
//
// It is followed by <packet_size> bytes containing the packet/frame.
if (!state->remaining) {
#define HEADER_SIZE 12
uint8_t header[HEADER_SIZE];
ssize_t r = net_recv_all(decoder->video_socket, header, HEADER_SIZE);
if (r == -1) {
return AVERROR(errno);
}
if (r == 0) {
return AVERROR_EOF;
}
// no partial read (net_recv_all())
SDL_assert_release(r == HEADER_SIZE);
uint64_t pts = buffer_read64be(header);
state->remaining = buffer_read32be(&header[8]);
if (pts != NO_PTS && !receiver_state_push_meta(state, pts)) {
LOGE("Could not store PTS for recording");
// we cannot save the PTS, the recording would be broken
return AVERROR(ENOMEM);
}
}
return true;
}
SDL_assert(state->remaining);
static bool
sc_decoder_open(struct sc_decoder *decoder, const AVCodec *codec) {
decoder->codec_ctx = avcodec_alloc_context3(codec);
if (!decoder->codec_ctx) {
LOG_OOM();
return false;
if (buf_size > state->remaining)
buf_size = state->remaining;
ssize_t r = net_recv(decoder->video_socket, buf, buf_size);
if (r == -1) {
return AVERROR(errno);
}
if (r == 0) {
return AVERROR_EOF;
}
decoder->codec_ctx->flags |= AV_CODEC_FLAG_LOW_DELAY;
SDL_assert(state->remaining >= r);
state->remaining -= r;
if (avcodec_open2(decoder->codec_ctx, codec, NULL) < 0) {
LOGE("Could not open codec");
avcodec_free_context(&decoder->codec_ctx);
return false;
}
decoder->frame = av_frame_alloc();
if (!decoder->frame) {
LOG_OOM();
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
if (!sc_decoder_open_sinks(decoder)) {
LOGE("Could not open decoder sinks");
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
return false;
}
return true;
return r;
}
static void
sc_decoder_close(struct sc_decoder *decoder) {
sc_decoder_close_sinks(decoder);
av_frame_free(&decoder->frame);
avcodec_close(decoder->codec_ctx);
avcodec_free_context(&decoder->codec_ctx);
}
static bool
push_frame_to_sinks(struct sc_decoder *decoder, const AVFrame *frame) {
for (unsigned i = 0; i < decoder->sink_count; ++i) {
struct sc_frame_sink *sink = decoder->sinks[i];
if (!sink->ops->push(sink, frame)) {
LOGE("Could not send frame to sink %d", i);
return false;
}
static int read_raw_packet(void *opaque, uint8_t *buf, int buf_size) {
struct decoder *decoder = opaque;
ssize_t r = net_recv(decoder->video_socket, buf, buf_size);
if (r == -1) {
return AVERROR(errno);
}
return true;
}
static bool
sc_decoder_push(struct sc_decoder *decoder, const AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
if (is_config) {
// nothing to do
return true;
if (r == 0) {
return AVERROR_EOF;
}
return r;
}
int ret = avcodec_send_packet(decoder->codec_ctx, packet);
if (ret < 0 && ret != AVERROR(EAGAIN)) {
LOGE("Could not send video packet: %d", ret);
return false;
// set the decoded frame as ready for rendering, and notify
static void push_frame(struct decoder *decoder) {
SDL_bool previous_frame_consumed = frames_offer_decoded_frame(decoder->frames);
if (!previous_frame_consumed) {
// the previous EVENT_NEW_FRAME will consume this frame
return;
}
ret = avcodec_receive_frame(decoder->codec_ctx, decoder->frame);
if (!ret) {
// a frame was received
bool ok = push_frame_to_sinks(decoder, decoder->frame);
// A frame lost should not make the whole pipeline fail. The error, if
// any, is already logged.
(void) ok;
av_frame_unref(decoder->frame);
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret);
return false;
}
return true;
}
static bool
sc_decoder_packet_sink_open(struct sc_packet_sink *sink, const AVCodec *codec) {
struct sc_decoder *decoder = DOWNCAST(sink);
return sc_decoder_open(decoder, codec);
}
static void
sc_decoder_packet_sink_close(struct sc_packet_sink *sink) {
struct sc_decoder *decoder = DOWNCAST(sink);
sc_decoder_close(decoder);
}
static bool
sc_decoder_packet_sink_push(struct sc_packet_sink *sink,
const AVPacket *packet) {
struct sc_decoder *decoder = DOWNCAST(sink);
return sc_decoder_push(decoder, packet);
}
void
sc_decoder_init(struct sc_decoder *decoder) {
decoder->sink_count = 0;
static const struct sc_packet_sink_ops ops = {
.open = sc_decoder_packet_sink_open,
.close = sc_decoder_packet_sink_close,
.push = sc_decoder_packet_sink_push,
static SDL_Event new_frame_event = {
.type = EVENT_NEW_FRAME,
};
decoder->packet_sink.ops = &ops;
SDL_PushEvent(&new_frame_event);
}
void
sc_decoder_add_sink(struct sc_decoder *decoder, struct sc_frame_sink *sink) {
assert(decoder->sink_count < SC_DECODER_MAX_SINKS);
assert(sink);
assert(sink->ops);
decoder->sinks[decoder->sink_count++] = sink;
static void notify_stopped(void) {
SDL_Event stop_event;
stop_event.type = EVENT_DECODER_STOPPED;
SDL_PushEvent(&stop_event);
}
static int run_decoder(void *data) {
struct decoder *decoder = data;
AVCodec *codec = avcodec_find_decoder(AV_CODEC_ID_H264);
if (!codec) {
LOGE("H.264 decoder not found");
goto run_end;
}
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) {
LOGC("Could not allocate decoder context");
goto run_end;
}
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
LOGE("Could not open H.264 codec");
goto run_finally_free_codec_ctx;
}
AVFormatContext *format_ctx = avformat_alloc_context();
if (!format_ctx) {
LOGC("Could not allocate format context");
goto run_finally_close_codec;
}
unsigned char *buffer = av_malloc(BUFSIZE);
if (!buffer) {
LOGC("Could not allocate buffer");
goto run_finally_free_format_ctx;
}
// initialize the receiver state
decoder->receiver_state.frame_meta_queue = NULL;
decoder->receiver_state.remaining = 0;
// if recording is enabled, a "header" is sent between raw packets
int (*read_packet)(void *, uint8_t *, int) =
decoder->recorder ? read_packet_with_meta : read_raw_packet;
AVIOContext *avio_ctx = avio_alloc_context(buffer, BUFSIZE, 0, decoder,
read_packet, NULL, NULL);
if (!avio_ctx) {
LOGC("Could not allocate avio context");
// avformat_open_input takes ownership of 'buffer'
// so only free the buffer before avformat_open_input()
av_free(buffer);
goto run_finally_free_format_ctx;
}
format_ctx->pb = avio_ctx;
if (avformat_open_input(&format_ctx, NULL, NULL, NULL) < 0) {
LOGE("Could not open video stream");
goto run_finally_free_avio_ctx;
}
if (decoder->recorder &&
!recorder_open(decoder->recorder, codec)) {
LOGE("Could not open recorder");
goto run_finally_close_input;
}
AVPacket packet;
av_init_packet(&packet);
packet.data = NULL;
packet.size = 0;
while (!av_read_frame(format_ctx, &packet)) {
// the new decoding/encoding API has been introduced by:
// <http://git.videolan.org/?p=ffmpeg.git;a=commitdiff;h=7fc329e2dd6226dfecaa4a1d7adf353bf2773726>
#if LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57, 37, 0)
int ret;
if ((ret = avcodec_send_packet(codec_ctx, &packet)) < 0) {
LOGE("Could not send video packet: %d", ret);
goto run_quit;
}
ret = avcodec_receive_frame(codec_ctx, decoder->frames->decoding_frame);
if (!ret) {
// a frame was received
push_frame(decoder);
} else if (ret != AVERROR(EAGAIN)) {
LOGE("Could not receive video frame: %d", ret);
av_packet_unref(&packet);
goto run_quit;
}
#else
while (packet.size > 0) {
int got_picture;
int len = avcodec_decode_video2(codec_ctx, decoder->frames->decoding_frame, &got_picture, &packet);
if (len < 0) {
LOGE("Could not decode video packet: %d", len);
av_packet_unref(&packet);
goto run_quit;
}
if (got_picture) {
push_frame(decoder);
}
packet.size -= len;
packet.data += len;
}
#endif
if (decoder->recorder) {
// we retrieve the PTS in order they were received, so they will
// be assigned to the correct frame
uint64_t pts = receiver_state_take_meta(&decoder->receiver_state);
packet.pts = pts;
packet.dts = pts;
// no need to rescale with av_packet_rescale_ts(), the timestamps
// are in microseconds both in input and output
if (!recorder_write(decoder->recorder, &packet)) {
LOGE("Could not write frame to output file");
av_packet_unref(&packet);
goto run_quit;
}
}
av_packet_unref(&packet);
if (avio_ctx->eof_reached) {
break;
}
}
LOGD("End of frames");
run_quit:
if (decoder->recorder) {
recorder_close(decoder->recorder);
}
run_finally_close_input:
avformat_close_input(&format_ctx);
run_finally_free_avio_ctx:
av_free(avio_ctx->buffer);
av_free(avio_ctx);
run_finally_free_format_ctx:
avformat_free_context(format_ctx);
run_finally_close_codec:
avcodec_close(codec_ctx);
run_finally_free_codec_ctx:
avcodec_free_context(&codec_ctx);
notify_stopped();
run_end:
return 0;
}
void decoder_init(struct decoder *decoder, struct frames *frames,
socket_t video_socket, struct recorder *recorder) {
decoder->frames = frames;
decoder->video_socket = video_socket;
decoder->recorder = recorder;
}
SDL_bool decoder_start(struct decoder *decoder) {
LOGD("Starting decoder thread");
decoder->thread = SDL_CreateThread(run_decoder, "video_decoder", decoder);
if (!decoder->thread) {
LOGC("Could not start decoder thread");
return SDL_FALSE;
}
return SDL_TRUE;
}
void decoder_stop(struct decoder *decoder) {
frames_stop(decoder->frames);
}
void decoder_join(struct decoder *decoder) {
SDL_WaitThread(decoder->thread, NULL);
}

View File

@ -1,30 +1,36 @@
#ifndef SC_DECODER_H
#define SC_DECODER_H
#ifndef DECODER_H
#define DECODER_H
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include "common.h"
#include "net.h"
#include "trait/packet_sink.h"
struct frames;
#include <stdbool.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#define SC_DECODER_MAX_SINKS 2
struct sc_decoder {
struct sc_packet_sink packet_sink; // packet sink trait
struct sc_frame_sink *sinks[SC_DECODER_MAX_SINKS];
unsigned sink_count;
AVCodecContext *codec_ctx;
AVFrame *frame;
struct frame_meta {
uint64_t pts;
struct frame_meta *next;
};
void
sc_decoder_init(struct sc_decoder *decoder);
struct decoder {
struct frames *frames;
socket_t video_socket;
SDL_Thread *thread;
SDL_mutex *mutex;
struct recorder *recorder;
struct receiver_state {
// meta (in order) for frames not consumed yet
struct frame_meta *frame_meta_queue;
size_t remaining; // remaining bytes to receive for the current frame
} receiver_state;
};
void
sc_decoder_add_sink(struct sc_decoder *decoder, struct sc_frame_sink *sink);
void decoder_init(struct decoder *decoder, struct frames *frames,
socket_t video_socket, struct recorder *recoder);
SDL_bool decoder_start(struct decoder *decoder);
void decoder_stop(struct decoder *decoder);
void decoder_join(struct decoder *decoder);
#endif

View File

@ -1,309 +0,0 @@
#include "demuxer.h"
#include <assert.h>
#include <libavutil/time.h>
#include <unistd.h>
#include "decoder.h"
#include "events.h"
#include "recorder.h"
#include "util/binary.h"
#include "util/log.h"
#define SC_PACKET_HEADER_SIZE 12
#define SC_PACKET_FLAG_CONFIG (UINT64_C(1) << 63)
#define SC_PACKET_FLAG_KEY_FRAME (UINT64_C(1) << 62)
#define SC_PACKET_PTS_MASK (SC_PACKET_FLAG_KEY_FRAME - 1)
static enum AVCodecID
sc_demuxer_recv_codec_id(struct sc_demuxer *demuxer) {
uint8_t data[4];
ssize_t r = net_recv_all(demuxer->socket, data, 4);
if (r < 4) {
return false;
}
#define SC_CODEC_ID_H264 UINT32_C(0x68323634) // "h264" in ASCII
#define SC_CODEC_ID_H265 UINT32_C(0x68323635) // "h265" in ASCII
#define SC_CODEC_ID_AV1 UINT32_C(0x00617631) // "av1" in ASCII
uint32_t codec_id = sc_read32be(data);
switch (codec_id) {
case SC_CODEC_ID_H264:
return AV_CODEC_ID_H264;
case SC_CODEC_ID_H265:
return AV_CODEC_ID_HEVC;
case SC_CODEC_ID_AV1:
return AV_CODEC_ID_AV1;
default:
LOGE("Unknown codec id 0x%08" PRIx32, codec_id);
return AV_CODEC_ID_NONE;
}
}
static bool
sc_demuxer_recv_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
// The video stream contains raw packets, without time information. When we
// record, we retrieve the timestamps separately, from a "meta" header
// added by the server before each raw packet.
//
// The "meta" header length is 12 bytes:
// [. . . . . . . .|. . . .]. . . . . . . . . . . . . . . ...
// <-------------> <-----> <-----------------------------...
// PTS packet raw packet
// size
//
// It is followed by <packet_size> bytes containing the packet/frame.
//
// The most significant bits of the PTS are used for packet flags:
//
// byte 7 byte 6 byte 5 byte 4 byte 3 byte 2 byte 1 byte 0
// CK...... ........ ........ ........ ........ ........ ........ ........
// ^^<------------------------------------------------------------------->
// || PTS
// | `- key frame
// `-- config packet
uint8_t header[SC_PACKET_HEADER_SIZE];
ssize_t r = net_recv_all(demuxer->socket, header, SC_PACKET_HEADER_SIZE);
if (r < SC_PACKET_HEADER_SIZE) {
return false;
}
uint64_t pts_flags = sc_read64be(header);
uint32_t len = sc_read32be(&header[8]);
assert(len);
if (av_new_packet(packet, len)) {
LOG_OOM();
return false;
}
r = net_recv_all(demuxer->socket, packet->data, len);
if (r < 0 || ((uint32_t) r) < len) {
av_packet_unref(packet);
return false;
}
if (pts_flags & SC_PACKET_FLAG_CONFIG) {
packet->pts = AV_NOPTS_VALUE;
} else {
packet->pts = pts_flags & SC_PACKET_PTS_MASK;
}
if (pts_flags & SC_PACKET_FLAG_KEY_FRAME) {
packet->flags |= AV_PKT_FLAG_KEY;
}
packet->dts = packet->pts;
return true;
}
static bool
push_packet_to_sinks(struct sc_demuxer *demuxer, const AVPacket *packet) {
for (unsigned i = 0; i < demuxer->sink_count; ++i) {
struct sc_packet_sink *sink = demuxer->sinks[i];
if (!sink->ops->push(sink, packet)) {
LOGE("Could not send config packet to sink %d", i);
return false;
}
}
return true;
}
static bool
sc_demuxer_push_packet(struct sc_demuxer *demuxer, AVPacket *packet) {
bool is_config = packet->pts == AV_NOPTS_VALUE;
// A config packet must not be decoded immediately (it contains no
// frame); instead, it must be concatenated with the future data packet.
if (demuxer->pending || is_config) {
if (demuxer->pending) {
size_t offset = demuxer->pending->size;
if (av_grow_packet(demuxer->pending, packet->size)) {
LOG_OOM();
return false;
}
memcpy(demuxer->pending->data + offset, packet->data, packet->size);
} else {
demuxer->pending = av_packet_alloc();
if (!demuxer->pending) {
LOG_OOM();
return false;
}
if (av_packet_ref(demuxer->pending, packet)) {
LOG_OOM();
av_packet_free(&demuxer->pending);
return false;
}
}
if (!is_config) {
// prepare the concat packet to send to the decoder
demuxer->pending->pts = packet->pts;
demuxer->pending->dts = packet->dts;
demuxer->pending->flags = packet->flags;
packet = demuxer->pending;
}
}
bool ok = push_packet_to_sinks(demuxer, packet);
if (!is_config && demuxer->pending) {
// the pending packet must be discarded (consumed or error)
av_packet_free(&demuxer->pending);
}
if (!ok) {
LOGE("Could not process packet");
return false;
}
return true;
}
static void
sc_demuxer_close_first_sinks(struct sc_demuxer *demuxer, unsigned count) {
while (count) {
struct sc_packet_sink *sink = demuxer->sinks[--count];
sink->ops->close(sink);
}
}
static inline void
sc_demuxer_close_sinks(struct sc_demuxer *demuxer) {
sc_demuxer_close_first_sinks(demuxer, demuxer->sink_count);
}
static bool
sc_demuxer_open_sinks(struct sc_demuxer *demuxer, const AVCodec *codec) {
for (unsigned i = 0; i < demuxer->sink_count; ++i) {
struct sc_packet_sink *sink = demuxer->sinks[i];
if (!sink->ops->open(sink, codec)) {
LOGE("Could not open packet sink %d", i);
sc_demuxer_close_first_sinks(demuxer, i);
return false;
}
}
return true;
}
static int
run_demuxer(void *data) {
struct sc_demuxer *demuxer = data;
enum AVCodecID codec_id = sc_demuxer_recv_codec_id(demuxer);
if (codec_id == AV_CODEC_ID_NONE) {
// Error already logged
goto end;
}
const AVCodec *codec = avcodec_find_decoder(codec_id);
if (!codec) {
LOGE("H.264 decoder not found");
goto end;
}
demuxer->codec_ctx = avcodec_alloc_context3(codec);
if (!demuxer->codec_ctx) {
LOG_OOM();
goto end;
}
if (!sc_demuxer_open_sinks(demuxer, codec)) {
LOGE("Could not open demuxer sinks");
goto finally_free_codec_ctx;
}
demuxer->parser = av_parser_init(codec_id);
if (!demuxer->parser) {
LOGE("Could not initialize parser");
goto finally_close_sinks;
}
// We must only pass complete frames to av_parser_parse2()!
// It's more complicated, but this allows to reduce the latency by 1 frame!
demuxer->parser->flags |= PARSER_FLAG_COMPLETE_FRAMES;
AVPacket *packet = av_packet_alloc();
if (!packet) {
LOG_OOM();
goto finally_close_parser;
}
for (;;) {
bool ok = sc_demuxer_recv_packet(demuxer, packet);
if (!ok) {
// end of stream
break;
}
ok = sc_demuxer_push_packet(demuxer, packet);
av_packet_unref(packet);
if (!ok) {
// cannot process packet (error already logged)
break;
}
}
LOGD("End of frames");
if (demuxer->pending) {
av_packet_free(&demuxer->pending);
}
av_packet_free(&packet);
finally_close_parser:
av_parser_close(demuxer->parser);
finally_close_sinks:
sc_demuxer_close_sinks(demuxer);
finally_free_codec_ctx:
avcodec_free_context(&demuxer->codec_ctx);
end:
demuxer->cbs->on_eos(demuxer, demuxer->cbs_userdata);
return 0;
}
void
sc_demuxer_init(struct sc_demuxer *demuxer, sc_socket socket,
const struct sc_demuxer_callbacks *cbs, void *cbs_userdata) {
demuxer->socket = socket;
demuxer->pending = NULL;
demuxer->sink_count = 0;
assert(cbs && cbs->on_eos);
demuxer->cbs = cbs;
demuxer->cbs_userdata = cbs_userdata;
}
void
sc_demuxer_add_sink(struct sc_demuxer *demuxer, struct sc_packet_sink *sink) {
assert(demuxer->sink_count < SC_DEMUXER_MAX_SINKS);
assert(sink);
assert(sink->ops);
demuxer->sinks[demuxer->sink_count++] = sink;
}
bool
sc_demuxer_start(struct sc_demuxer *demuxer) {
LOGD("Starting demuxer thread");
bool ok = sc_thread_create(&demuxer->thread, run_demuxer, "scrcpy-demuxer",
demuxer);
if (!ok) {
LOGE("Could not start demuxer thread");
return false;
}
return true;
}
void
sc_demuxer_join(struct sc_demuxer *demuxer) {
sc_thread_join(&demuxer->thread, NULL);
}

View File

@ -1,51 +0,0 @@
#ifndef SC_DEMUXER_H
#define SC_DEMUXER_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include "trait/packet_sink.h"
#include "util/net.h"
#include "util/thread.h"
#define SC_DEMUXER_MAX_SINKS 2
struct sc_demuxer {
sc_socket socket;
sc_thread thread;
struct sc_packet_sink *sinks[SC_DEMUXER_MAX_SINKS];
unsigned sink_count;
AVCodecContext *codec_ctx;
AVCodecParserContext *parser;
// successive packets may need to be concatenated, until a non-config
// packet is available
AVPacket *pending;
const struct sc_demuxer_callbacks *cbs;
void *cbs_userdata;
};
struct sc_demuxer_callbacks {
void (*on_eos)(struct sc_demuxer *demuxer, void *userdata);
};
void
sc_demuxer_init(struct sc_demuxer *demuxer, sc_socket socket,
const struct sc_demuxer_callbacks *cbs, void *cbs_userdata);
void
sc_demuxer_add_sink(struct sc_demuxer *demuxer, struct sc_packet_sink *sink);
bool
sc_demuxer_start(struct sc_demuxer *demuxer);
void
sc_demuxer_join(struct sc_demuxer *demuxer);
#endif

18
app/src/device.c Normal file
View File

@ -0,0 +1,18 @@
#include "device.h"
#include "log.h"
SDL_bool device_read_info(socket_t device_socket, char *device_name, struct size *size) {
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
int r = net_recv_all(device_socket, buf, sizeof(buf));
if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
LOGE("Could not retrieve device information");
return SDL_FALSE;
}
buf[DEVICE_NAME_FIELD_LENGTH - 1] = '\0'; // in case the client sends garbage
// strcpy is safe here, since name contains at least DEVICE_NAME_FIELD_LENGTH bytes
// and strlen(buf) < DEVICE_NAME_FIELD_LENGTH
strcpy(device_name, (char *) buf);
size->width = (buf[DEVICE_NAME_FIELD_LENGTH] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 1];
size->height = (buf[DEVICE_NAME_FIELD_LENGTH + 2] << 8) | buf[DEVICE_NAME_FIELD_LENGTH + 3];
return SDL_TRUE;
}

15
app/src/device.h Normal file
View File

@ -0,0 +1,15 @@
#ifndef DEVICE_H
#define DEVICE_H
#include <SDL2/SDL_stdinc.h>
#include "common.h"
#include "net.h"
#define DEVICE_NAME_FIELD_LENGTH 64
#define DEVICE_SDCARD_PATH "/sdcard/"
// name must be at least DEVICE_NAME_FIELD_LENGTH bytes
SDL_bool device_read_info(socket_t device_socket, char *name, struct size *frame_size);
#endif

View File

@ -1,54 +0,0 @@
#include "device_msg.h"
#include <stdint.h>
#include <stdlib.h>
#include <string.h>
#include "util/binary.h"
#include "util/log.h"
ssize_t
device_msg_deserialize(const unsigned char *buf, size_t len,
struct device_msg *msg) {
if (len < 5) {
// at least type + empty string length
return 0; // not available
}
msg->type = buf[0];
switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD: {
size_t clipboard_len = sc_read32be(&buf[1]);
if (clipboard_len > len - 5) {
return 0; // not available
}
char *text = malloc(clipboard_len + 1);
if (!text) {
LOG_OOM();
return -1;
}
if (clipboard_len) {
memcpy(text, &buf[5], clipboard_len);
}
text[clipboard_len] = '\0';
msg->clipboard.text = text;
return 5 + clipboard_len;
}
case DEVICE_MSG_TYPE_ACK_CLIPBOARD: {
uint64_t sequence = sc_read64be(&buf[1]);
msg->ack_clipboard.sequence = sequence;
return 9;
}
default:
LOGW("Unknown device message type: %d", (int) msg->type);
return -1; // error, we cannot recover
}
}
void
device_msg_destroy(struct device_msg *msg) {
if (msg->type == DEVICE_MSG_TYPE_CLIPBOARD) {
free(msg->clipboard.text);
}
}

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@ -1,39 +0,0 @@
#ifndef SC_DEVICEMSG_H
#define SC_DEVICEMSG_H
#include "common.h"
#include <stdbool.h>
#include <stdint.h>
#include <unistd.h>
#define DEVICE_MSG_MAX_SIZE (1 << 18) // 256k
// type: 1 byte; length: 4 bytes
#define DEVICE_MSG_TEXT_MAX_LENGTH (DEVICE_MSG_MAX_SIZE - 5)
enum device_msg_type {
DEVICE_MSG_TYPE_CLIPBOARD,
DEVICE_MSG_TYPE_ACK_CLIPBOARD,
};
struct device_msg {
enum device_msg_type type;
union {
struct {
char *text; // owned, to be freed by free()
} clipboard;
struct {
uint64_t sequence;
} ack_clipboard;
};
};
// return the number of bytes consumed (0 for no msg available, -1 on error)
ssize_t
device_msg_deserialize(const unsigned char *buf, size_t len,
struct device_msg *msg);
void
device_msg_destroy(struct device_msg *msg);
#endif

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@ -1,5 +1,3 @@
#define EVENT_NEW_FRAME SDL_USEREVENT
#define EVENT_STREAM_STOPPED (SDL_USEREVENT + 1)
#define EVENT_SERVER_CONNECTION_FAILED (SDL_USEREVENT + 2)
#define EVENT_SERVER_CONNECTED (SDL_USEREVENT + 3)
#define EVENT_USB_DEVICE_DISCONNECTED (SDL_USEREVENT + 4)
#define EVENT_NEW_SESSION SDL_USEREVENT
#define EVENT_NEW_FRAME (SDL_USEREVENT + 1)
#define EVENT_DECODER_STOPPED (SDL_USEREVENT + 2)

231
app/src/file_handler.c Normal file
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#include "file_handler.h"
#include <string.h>
#include <SDL2/SDL_assert.h>
#include "config.h"
#include "command.h"
#include "device.h"
#include "lock_util.h"
#include "log.h"
struct request {
file_handler_action_t action;
const char *file;
};
static struct request *request_new(file_handler_action_t action, const char *file) {
struct request *req = SDL_malloc(sizeof(*req));
if (!req) {
return NULL;
}
req->action = action;
req->file = file;
return req;
}
static void request_free(struct request *req) {
if (!req) {
return;
}
SDL_free((void *) req->file);
SDL_free((void *) req);
}
static SDL_bool request_queue_is_empty(const struct request_queue *queue) {
return queue->head == queue->tail;
}
static SDL_bool request_queue_is_full(const struct request_queue *queue) {
return (queue->head + 1) % REQUEST_QUEUE_SIZE == queue->tail;
}
static SDL_bool request_queue_init(struct request_queue *queue) {
queue->head = 0;
queue->tail = 0;
return SDL_TRUE;
}
static void request_queue_destroy(struct request_queue *queue) {
int i = queue->tail;
while (i != queue->head) {
request_free(queue->reqs[i]);
i = (i + 1) % REQUEST_QUEUE_SIZE;
}
}
static SDL_bool request_queue_push(struct request_queue *queue, struct request *req) {
if (request_queue_is_full(queue)) {
return SDL_FALSE;
}
queue->reqs[queue->head] = req;
queue->head = (queue->head + 1) % REQUEST_QUEUE_SIZE;
return SDL_TRUE;
}
static SDL_bool request_queue_take(struct request_queue *queue, struct request **req) {
if (request_queue_is_empty(queue)) {
return SDL_FALSE;
}
// transfer ownership
*req = queue->reqs[queue->tail];
queue->tail = (queue->tail + 1) % REQUEST_QUEUE_SIZE;
return SDL_TRUE;
}
SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial) {
if (!request_queue_init(&file_handler->queue)) {
return SDL_FALSE;
}
if (!(file_handler->mutex = SDL_CreateMutex())) {
return SDL_FALSE;
}
if (!(file_handler->event_cond = SDL_CreateCond())) {
SDL_DestroyMutex(file_handler->mutex);
return SDL_FALSE;
}
if (serial) {
file_handler->serial = SDL_strdup(serial);
if (!file_handler->serial) {
LOGW("Cannot strdup serial");
SDL_DestroyMutex(file_handler->mutex);
return SDL_FALSE;
}
} else {
file_handler->serial = NULL;
}
// lazy initialization
file_handler->initialized = SDL_FALSE;
file_handler->stopped = SDL_FALSE;
file_handler->current_process = PROCESS_NONE;
return SDL_TRUE;
}
void file_handler_destroy(struct file_handler *file_handler) {
SDL_DestroyCond(file_handler->event_cond);
SDL_DestroyMutex(file_handler->mutex);
request_queue_destroy(&file_handler->queue);
SDL_free((void *) file_handler->serial);
}
static process_t install_apk(const char *serial, const char *file) {
return adb_install(serial, file);
}
static process_t push_file(const char *serial, const char *file) {
return adb_push(serial, file, DEVICE_SDCARD_PATH);
}
SDL_bool file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,
const char *file) {
SDL_bool res;
// start file_handler if it's used for the first time
if (!file_handler->initialized) {
if (!file_handler_start(file_handler)) {
return SDL_FALSE;
}
file_handler->initialized = SDL_TRUE;
}
LOGI("Request to %s %s", action == ACTION_INSTALL_APK ? "install" : "push", file);
struct request *req = request_new(action, file);
if (!req) {
LOGE("Could not create request");
return SDL_FALSE;
}
mutex_lock(file_handler->mutex);
SDL_bool was_empty = request_queue_is_empty(&file_handler->queue);
res = request_queue_push(&file_handler->queue, req);
if (was_empty) {
cond_signal(file_handler->event_cond);
}
mutex_unlock(file_handler->mutex);
return res;
}
static int run_file_handler(void *data) {
struct file_handler *file_handler = data;
for (;;) {
mutex_lock(file_handler->mutex);
file_handler->current_process = PROCESS_NONE;
while (!file_handler->stopped && request_queue_is_empty(&file_handler->queue)) {
cond_wait(file_handler->event_cond, file_handler->mutex);
}
if (file_handler->stopped) {
// stop immediately, do not process further events
mutex_unlock(file_handler->mutex);
break;
}
struct request *req;
SDL_bool non_empty = request_queue_take(&file_handler->queue, &req);
SDL_assert(non_empty);
process_t process;
if (req->action == ACTION_INSTALL_APK) {
LOGI("Installing %s...", req->file);
process = install_apk(file_handler->serial, req->file);
} else {
LOGI("Pushing %s...", req->file);
process = push_file(file_handler->serial, req->file);
}
file_handler->current_process = process;
mutex_unlock(file_handler->mutex);
if (req->action == ACTION_INSTALL_APK) {
if (process_check_success(process, "adb install")) {
LOGI("%s successfully installed", req->file);
} else {
LOGE("Failed to install %s", req->file);
}
} else {
if (process_check_success(process, "adb push")) {
LOGI("%s successfully pushed to /sdcard/", req->file);
} else {
LOGE("Failed to push %s to /sdcard/", req->file);
}
}
request_free(req);
}
return 0;
}
SDL_bool file_handler_start(struct file_handler *file_handler) {
LOGD("Starting file_handler thread");
file_handler->thread = SDL_CreateThread(run_file_handler, "file_handler", file_handler);
if (!file_handler->thread) {
LOGC("Could not start file_handler thread");
return SDL_FALSE;
}
return SDL_TRUE;
}
void file_handler_stop(struct file_handler *file_handler) {
mutex_lock(file_handler->mutex);
file_handler->stopped = SDL_TRUE;
cond_signal(file_handler->event_cond);
if (file_handler->current_process != PROCESS_NONE) {
if (!cmd_terminate(file_handler->current_process)) {
LOGW("Cannot terminate install process");
}
cmd_simple_wait(file_handler->current_process, NULL);
file_handler->current_process = PROCESS_NONE;
}
mutex_unlock(file_handler->mutex);
}
void file_handler_join(struct file_handler *file_handler) {
SDL_WaitThread(file_handler->thread, NULL);
}

44
app/src/file_handler.h Normal file
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#ifndef FILE_HANDLER_H
#define FILE_HANDLER_H
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include <SDL2/SDL_thread.h>
#include "command.h"
#define REQUEST_QUEUE_SIZE 16
typedef enum {
ACTION_INSTALL_APK,
ACTION_PUSH_FILE,
} file_handler_action_t;
struct request_queue {
struct request *reqs[REQUEST_QUEUE_SIZE];
int tail;
int head;
};
struct file_handler {
const char *serial;
SDL_Thread *thread;
SDL_mutex *mutex;
SDL_cond *event_cond;
SDL_bool stopped;
SDL_bool initialized;
process_t current_process;
struct request_queue queue;
};
SDL_bool file_handler_init(struct file_handler *file_handler, const char *serial);
void file_handler_destroy(struct file_handler *file_handler);
SDL_bool file_handler_start(struct file_handler *file_handler);
void file_handler_stop(struct file_handler *file_handler);
void file_handler_join(struct file_handler *file_handler);
SDL_bool file_handler_request(struct file_handler *file_handler,
file_handler_action_t action,
const char *file);
#endif

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@ -1,178 +0,0 @@
#include "file_pusher.h"
#include <assert.h>
#include <string.h>
#include "adb/adb.h"
#include "util/log.h"
#include "util/process_intr.h"
#define DEFAULT_PUSH_TARGET "/sdcard/Download/"
static void
sc_file_pusher_request_destroy(struct sc_file_pusher_request *req) {
free(req->file);
}
bool
sc_file_pusher_init(struct sc_file_pusher *fp, const char *serial,
const char *push_target) {
assert(serial);
cbuf_init(&fp->queue);
bool ok = sc_mutex_init(&fp->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&fp->event_cond);
if (!ok) {
sc_mutex_destroy(&fp->mutex);
return false;
}
ok = sc_intr_init(&fp->intr);
if (!ok) {
sc_cond_destroy(&fp->event_cond);
sc_mutex_destroy(&fp->mutex);
return false;
}
fp->serial = strdup(serial);
if (!fp->serial) {
LOG_OOM();
sc_intr_destroy(&fp->intr);
sc_cond_destroy(&fp->event_cond);
sc_mutex_destroy(&fp->mutex);
return false;
}
// lazy initialization
fp->initialized = false;
fp->stopped = false;
fp->push_target = push_target ? push_target : DEFAULT_PUSH_TARGET;
return true;
}
void
sc_file_pusher_destroy(struct sc_file_pusher *fp) {
sc_cond_destroy(&fp->event_cond);
sc_mutex_destroy(&fp->mutex);
sc_intr_destroy(&fp->intr);
free(fp->serial);
struct sc_file_pusher_request req;
while (cbuf_take(&fp->queue, &req)) {
sc_file_pusher_request_destroy(&req);
}
}
bool
sc_file_pusher_request(struct sc_file_pusher *fp,
enum sc_file_pusher_action action, char *file) {
// start file_pusher if it's used for the first time
if (!fp->initialized) {
if (!sc_file_pusher_start(fp)) {
return false;
}
fp->initialized = true;
}
LOGI("Request to %s %s", action == SC_FILE_PUSHER_ACTION_INSTALL_APK
? "install" : "push",
file);
struct sc_file_pusher_request req = {
.action = action,
.file = file,
};
sc_mutex_lock(&fp->mutex);
bool was_empty = cbuf_is_empty(&fp->queue);
bool res = cbuf_push(&fp->queue, req);
if (was_empty) {
sc_cond_signal(&fp->event_cond);
}
sc_mutex_unlock(&fp->mutex);
return res;
}
static int
run_file_pusher(void *data) {
struct sc_file_pusher *fp = data;
struct sc_intr *intr = &fp->intr;
const char *serial = fp->serial;
assert(serial);
const char *push_target = fp->push_target;
assert(push_target);
for (;;) {
sc_mutex_lock(&fp->mutex);
while (!fp->stopped && cbuf_is_empty(&fp->queue)) {
sc_cond_wait(&fp->event_cond, &fp->mutex);
}
if (fp->stopped) {
// stop immediately, do not process further events
sc_mutex_unlock(&fp->mutex);
break;
}
struct sc_file_pusher_request req;
bool non_empty = cbuf_take(&fp->queue, &req);
assert(non_empty);
(void) non_empty;
sc_mutex_unlock(&fp->mutex);
if (req.action == SC_FILE_PUSHER_ACTION_INSTALL_APK) {
LOGI("Installing %s...", req.file);
bool ok = sc_adb_install(intr, serial, req.file, 0);
if (ok) {
LOGI("%s successfully installed", req.file);
} else {
LOGE("Failed to install %s", req.file);
}
} else {
LOGI("Pushing %s...", req.file);
bool ok = sc_adb_push(intr, serial, req.file, push_target, 0);
if (ok) {
LOGI("%s successfully pushed to %s", req.file, push_target);
} else {
LOGE("Failed to push %s to %s", req.file, push_target);
}
}
sc_file_pusher_request_destroy(&req);
}
return 0;
}
bool
sc_file_pusher_start(struct sc_file_pusher *fp) {
LOGD("Starting file_pusher thread");
bool ok = sc_thread_create(&fp->thread, run_file_pusher, "scrcpy-file", fp);
if (!ok) {
LOGE("Could not start file_pusher thread");
return false;
}
return true;
}
void
sc_file_pusher_stop(struct sc_file_pusher *fp) {
sc_mutex_lock(&fp->mutex);
fp->stopped = true;
sc_cond_signal(&fp->event_cond);
sc_intr_interrupt(&fp->intr);
sc_mutex_unlock(&fp->mutex);
}
void
sc_file_pusher_join(struct sc_file_pusher *fp) {
sc_thread_join(&fp->thread, NULL);
}

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@ -1,58 +0,0 @@
#ifndef SC_FILE_PUSHER_H
#define SC_FILE_PUSHER_H
#include "common.h"
#include <stdbool.h>
#include "util/cbuf.h"
#include "util/thread.h"
#include "util/intr.h"
enum sc_file_pusher_action {
SC_FILE_PUSHER_ACTION_INSTALL_APK,
SC_FILE_PUSHER_ACTION_PUSH_FILE,
};
struct sc_file_pusher_request {
enum sc_file_pusher_action action;
char *file;
};
struct sc_file_pusher_request_queue CBUF(struct sc_file_pusher_request, 16);
struct sc_file_pusher {
char *serial;
const char *push_target;
sc_thread thread;
sc_mutex mutex;
sc_cond event_cond;
bool stopped;
bool initialized;
struct sc_file_pusher_request_queue queue;
struct sc_intr intr;
};
bool
sc_file_pusher_init(struct sc_file_pusher *fp, const char *serial,
const char *push_target);
void
sc_file_pusher_destroy(struct sc_file_pusher *fp);
bool
sc_file_pusher_start(struct sc_file_pusher *fp);
void
sc_file_pusher_stop(struct sc_file_pusher *fp);
void
sc_file_pusher_join(struct sc_file_pusher *fp);
// take ownership of file, and will free() it
bool
sc_file_pusher_request(struct sc_file_pusher *fp,
enum sc_file_pusher_action action, char *file);
#endif

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@ -1,184 +1,62 @@
#include "fps_counter.h"
#include <assert.h>
#include <SDL2/SDL_timer.h>
#include "util/log.h"
#include "log.h"
#define SC_FPS_COUNTER_INTERVAL SC_TICK_FROM_SEC(1)
bool
sc_fps_counter_init(struct sc_fps_counter *counter) {
bool ok = sc_mutex_init(&counter->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&counter->state_cond);
if (!ok) {
sc_mutex_destroy(&counter->mutex);
return false;
}
counter->thread_started = false;
atomic_init(&counter->started, 0);
// no need to initialize the other fields, they are unused until started
return true;
void fps_counter_init(struct fps_counter *counter) {
counter->started = SDL_FALSE;
// no need to initialize the other fields, they are meaningful only when
// started is true
}
void
sc_fps_counter_destroy(struct sc_fps_counter *counter) {
sc_cond_destroy(&counter->state_cond);
sc_mutex_destroy(&counter->mutex);
void fps_counter_start(struct fps_counter *counter) {
counter->started = SDL_TRUE;
counter->slice_start = SDL_GetTicks();
counter->nr_rendered = 0;
#ifdef SKIP_FRAMES
counter->nr_skipped = 0;
#endif
}
static inline bool
is_started(struct sc_fps_counter *counter) {
return atomic_load_explicit(&counter->started, memory_order_acquire);
void fps_counter_stop(struct fps_counter *counter) {
counter->started = SDL_FALSE;
}
static inline void
set_started(struct sc_fps_counter *counter, bool started) {
atomic_store_explicit(&counter->started, started, memory_order_release);
}
// must be called with mutex locked
static void
display_fps(struct sc_fps_counter *counter) {
unsigned rendered_per_second =
counter->nr_rendered * SC_TICK_FREQ / SC_FPS_COUNTER_INTERVAL;
static void display_fps(struct fps_counter *counter) {
#ifdef SKIP_FRAMES
if (counter->nr_skipped) {
LOGI("%u fps (+%u frames skipped)", rendered_per_second,
counter->nr_skipped);
LOGI("%d fps (+%d frames skipped)", counter->nr_rendered, counter->nr_skipped);
} else {
LOGI("%u fps", rendered_per_second);
#endif
LOGI("%d fps", counter->nr_rendered);
#ifdef SKIP_FRAMES
}
#endif
}
static void check_expired(struct fps_counter *counter) {
Uint32 now = SDL_GetTicks();
if (now - counter->slice_start >= 1000) {
display_fps(counter);
// add a multiple of one second
Uint32 elapsed_slices = (now - counter->slice_start) / 1000;
counter->slice_start += 1000 * elapsed_slices;
counter->nr_rendered = 0;
#ifdef SKIP_FRAMES
counter->nr_skipped = 0;
#endif
}
}
// must be called with mutex locked
static void
check_interval_expired(struct sc_fps_counter *counter, sc_tick now) {
if (now < counter->next_timestamp) {
return;
}
display_fps(counter);
counter->nr_rendered = 0;
counter->nr_skipped = 0;
// add a multiple of the interval
uint32_t elapsed_slices =
(now - counter->next_timestamp) / SC_FPS_COUNTER_INTERVAL + 1;
counter->next_timestamp += SC_FPS_COUNTER_INTERVAL * elapsed_slices;
}
static int
run_fps_counter(void *data) {
struct sc_fps_counter *counter = data;
sc_mutex_lock(&counter->mutex);
while (!counter->interrupted) {
while (!counter->interrupted && !is_started(counter)) {
sc_cond_wait(&counter->state_cond, &counter->mutex);
}
while (!counter->interrupted && is_started(counter)) {
sc_tick now = sc_tick_now();
check_interval_expired(counter, now);
// ignore the reason (timeout or signaled), we just loop anyway
sc_cond_timedwait(&counter->state_cond, &counter->mutex,
counter->next_timestamp);
}
}
sc_mutex_unlock(&counter->mutex);
return 0;
}
bool
sc_fps_counter_start(struct sc_fps_counter *counter) {
sc_mutex_lock(&counter->mutex);
counter->next_timestamp = sc_tick_now() + SC_FPS_COUNTER_INTERVAL;
counter->nr_rendered = 0;
counter->nr_skipped = 0;
sc_mutex_unlock(&counter->mutex);
set_started(counter, true);
sc_cond_signal(&counter->state_cond);
// counter->thread_started and counter->thread are always accessed from the
// same thread, no need to lock
if (!counter->thread_started) {
bool ok = sc_thread_create(&counter->thread, run_fps_counter,
"scrcpy-fps", counter);
if (!ok) {
LOGE("Could not start FPS counter thread");
return false;
}
counter->thread_started = true;
}
LOGI("FPS counter started");
return true;
}
void
sc_fps_counter_stop(struct sc_fps_counter *counter) {
set_started(counter, false);
sc_cond_signal(&counter->state_cond);
LOGI("FPS counter stopped");
}
bool
sc_fps_counter_is_started(struct sc_fps_counter *counter) {
return is_started(counter);
}
void
sc_fps_counter_interrupt(struct sc_fps_counter *counter) {
if (!counter->thread_started) {
return;
}
sc_mutex_lock(&counter->mutex);
counter->interrupted = true;
sc_mutex_unlock(&counter->mutex);
// wake up blocking wait
sc_cond_signal(&counter->state_cond);
}
void
sc_fps_counter_join(struct sc_fps_counter *counter) {
if (counter->thread_started) {
// interrupted must be set by the thread calling join(), so no need to
// lock for the assertion
assert(counter->interrupted);
sc_thread_join(&counter->thread, NULL);
}
}
void
sc_fps_counter_add_rendered_frame(struct sc_fps_counter *counter) {
if (!is_started(counter)) {
return;
}
sc_mutex_lock(&counter->mutex);
sc_tick now = sc_tick_now();
check_interval_expired(counter, now);
void fps_counter_add_rendered_frame(struct fps_counter *counter) {
check_expired(counter);
++counter->nr_rendered;
sc_mutex_unlock(&counter->mutex);
}
void
sc_fps_counter_add_skipped_frame(struct sc_fps_counter *counter) {
if (!is_started(counter)) {
return;
}
sc_mutex_lock(&counter->mutex);
sc_tick now = sc_tick_now();
check_interval_expired(counter, now);
#ifdef SKIP_FRAMES
void fps_counter_add_skipped_frame(struct fps_counter *counter) {
check_expired(counter);
++counter->nr_skipped;
sc_mutex_unlock(&counter->mutex);
}
#endif

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@ -1,59 +1,26 @@
#ifndef SC_FPSCOUNTER_H
#define SC_FPSCOUNTER_H
#ifndef FPSCOUNTER_H
#define FPSCOUNTER_H
#include "common.h"
#include <SDL2/SDL_stdinc.h>
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include "config.h"
#include "util/thread.h"
struct sc_fps_counter {
sc_thread thread;
sc_mutex mutex;
sc_cond state_cond;
bool thread_started;
// atomic so that we can check without locking the mutex
// if the FPS counter is disabled, we don't want to lock unnecessarily
atomic_bool started;
// the following fields are protected by the mutex
bool interrupted;
unsigned nr_rendered;
unsigned nr_skipped;
sc_tick next_timestamp;
struct fps_counter {
SDL_bool started;
Uint32 slice_start; // initialized by SDL_GetTicks()
int nr_rendered;
#ifdef SKIP_FRAMES
int nr_skipped;
#endif
};
bool
sc_fps_counter_init(struct sc_fps_counter *counter);
void fps_counter_init(struct fps_counter *counter);
void fps_counter_start(struct fps_counter *counter);
void fps_counter_stop(struct fps_counter *counter);
void
sc_fps_counter_destroy(struct sc_fps_counter *counter);
bool
sc_fps_counter_start(struct sc_fps_counter *counter);
void
sc_fps_counter_stop(struct sc_fps_counter *counter);
bool
sc_fps_counter_is_started(struct sc_fps_counter *counter);
// request to stop the thread (on quit)
// must be called before sc_fps_counter_join()
void
sc_fps_counter_interrupt(struct sc_fps_counter *counter);
void
sc_fps_counter_join(struct sc_fps_counter *counter);
void
sc_fps_counter_add_rendered_frame(struct sc_fps_counter *counter);
void
sc_fps_counter_add_skipped_frame(struct sc_fps_counter *counter);
void fps_counter_add_rendered_frame(struct fps_counter *counter);
#ifdef SKIP_FRAMES
void fps_counter_add_skipped_frame(struct fps_counter *counter);
#endif
#endif

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@ -1,90 +0,0 @@
#include "frame_buffer.h"
#include <assert.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"
bool
sc_frame_buffer_init(struct sc_frame_buffer *fb) {
fb->pending_frame = av_frame_alloc();
if (!fb->pending_frame) {
LOG_OOM();
return false;
}
fb->tmp_frame = av_frame_alloc();
if (!fb->tmp_frame) {
LOG_OOM();
av_frame_free(&fb->pending_frame);
return false;
}
bool ok = sc_mutex_init(&fb->mutex);
if (!ok) {
av_frame_free(&fb->pending_frame);
av_frame_free(&fb->tmp_frame);
return false;
}
// there is initially no frame, so consider it has already been consumed
fb->pending_frame_consumed = true;
return true;
}
void
sc_frame_buffer_destroy(struct sc_frame_buffer *fb) {
sc_mutex_destroy(&fb->mutex);
av_frame_free(&fb->pending_frame);
av_frame_free(&fb->tmp_frame);
}
static inline void
swap_frames(AVFrame **lhs, AVFrame **rhs) {
AVFrame *tmp = *lhs;
*lhs = *rhs;
*rhs = tmp;
}
bool
sc_frame_buffer_push(struct sc_frame_buffer *fb, const AVFrame *frame,
bool *previous_frame_skipped) {
// Use a temporary frame to preserve pending_frame in case of error.
// tmp_frame is an empty frame, no need to call av_frame_unref() beforehand.
int r = av_frame_ref(fb->tmp_frame, frame);
if (r) {
LOGE("Could not ref frame: %d", r);
return false;
}
sc_mutex_lock(&fb->mutex);
// Now that av_frame_ref() succeeded, we can replace the previous
// pending_frame
swap_frames(&fb->pending_frame, &fb->tmp_frame);
av_frame_unref(fb->tmp_frame);
if (previous_frame_skipped) {
*previous_frame_skipped = !fb->pending_frame_consumed;
}
fb->pending_frame_consumed = false;
sc_mutex_unlock(&fb->mutex);
return true;
}
void
sc_frame_buffer_consume(struct sc_frame_buffer *fb, AVFrame *dst) {
sc_mutex_lock(&fb->mutex);
assert(!fb->pending_frame_consumed);
fb->pending_frame_consumed = true;
av_frame_move_ref(dst, fb->pending_frame);
// av_frame_move_ref() resets its source frame, so no need to call
// av_frame_unref()
sc_mutex_unlock(&fb->mutex);
}

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@ -1,44 +0,0 @@
#ifndef SC_FRAME_BUFFER_H
#define SC_FRAME_BUFFER_H
#include "common.h"
#include <stdbool.h>
#include "util/thread.h"
// forward declarations
typedef struct AVFrame AVFrame;
/**
* A frame buffer holds 1 pending frame, which is the last frame received from
* the producer (typically, the decoder).
*
* If a pending frame has not been consumed when the producer pushes a new
* frame, then it is lost. The intent is to always provide access to the very
* last frame to minimize latency.
*/
struct sc_frame_buffer {
AVFrame *pending_frame;
AVFrame *tmp_frame; // To preserve the pending frame on error
sc_mutex mutex;
bool pending_frame_consumed;
};
bool
sc_frame_buffer_init(struct sc_frame_buffer *fb);
void
sc_frame_buffer_destroy(struct sc_frame_buffer *fb);
bool
sc_frame_buffer_push(struct sc_frame_buffer *fb, const AVFrame *frame,
bool *skipped);
void
sc_frame_buffer_consume(struct sc_frame_buffer *fb, AVFrame *dst);
#endif

110
app/src/frames.c Normal file
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@ -0,0 +1,110 @@
#include "frames.h"
#include <SDL2/SDL_assert.h>
#include <SDL2/SDL_mutex.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "config.h"
#include "lock_util.h"
#include "log.h"
SDL_bool frames_init(struct frames *frames) {
if (!(frames->decoding_frame = av_frame_alloc())) {
goto error_0;
}
if (!(frames->rendering_frame = av_frame_alloc())) {
goto error_1;
}
if (!(frames->mutex = SDL_CreateMutex())) {
goto error_2;
}
#ifndef SKIP_FRAMES
if (!(frames->rendering_frame_consumed_cond = SDL_CreateCond())) {
SDL_DestroyMutex(frames->mutex);
goto error_2;
}
frames->stopped = SDL_FALSE;
#endif
// there is initially no rendering frame, so consider it has already been
// consumed
frames->rendering_frame_consumed = SDL_TRUE;
fps_counter_init(&frames->fps_counter);
return SDL_TRUE;
error_2:
av_frame_free(&frames->rendering_frame);
error_1:
av_frame_free(&frames->decoding_frame);
error_0:
return SDL_FALSE;
}
void frames_destroy(struct frames *frames) {
#ifndef SKIP_FRAMES
SDL_DestroyCond(frames->rendering_frame_consumed_cond);
#endif
SDL_DestroyMutex(frames->mutex);
av_frame_free(&frames->rendering_frame);
av_frame_free(&frames->decoding_frame);
}
static void frames_swap(struct frames *frames) {
AVFrame *tmp = frames->decoding_frame;
frames->decoding_frame = frames->rendering_frame;
frames->rendering_frame = tmp;
}
SDL_bool frames_offer_decoded_frame(struct frames *frames) {
mutex_lock(frames->mutex);
#ifndef SKIP_FRAMES
// if SKIP_FRAMES is disabled, then the decoder must wait for the current
// frame to be consumed
while (!frames->rendering_frame_consumed && !frames->stopped) {
cond_wait(frames->rendering_frame_consumed_cond, frames->mutex);
}
#else
if (frames->fps_counter.started && !frames->rendering_frame_consumed) {
fps_counter_add_skipped_frame(&frames->fps_counter);
}
#endif
frames_swap(frames);
SDL_bool previous_frame_consumed = frames->rendering_frame_consumed;
frames->rendering_frame_consumed = SDL_FALSE;
mutex_unlock(frames->mutex);
return previous_frame_consumed;
}
const AVFrame *frames_consume_rendered_frame(struct frames *frames) {
SDL_assert(!frames->rendering_frame_consumed);
frames->rendering_frame_consumed = SDL_TRUE;
if (frames->fps_counter.started) {
fps_counter_add_rendered_frame(&frames->fps_counter);
}
#ifndef SKIP_FRAMES
// if SKIP_FRAMES is disabled, then notify the decoder the current frame is
// consumed, so that it may push a new one
cond_signal(frames->rendering_frame_consumed_cond);
#endif
return frames->rendering_frame;
}
void frames_stop(struct frames *frames) {
#ifdef SKIP_FRAMES
(void) frames; // unused
#else
mutex_lock(frames->mutex);
frames->stopped = SDL_TRUE;
mutex_unlock(frames->mutex);
// wake up blocking wait
cond_signal(frames->rendering_frame_consumed_cond);
#endif
}

42
app/src/frames.h Normal file
View File

@ -0,0 +1,42 @@
#ifndef FRAMES_H
#define FRAMES_H
#include <SDL2/SDL_mutex.h>
#include <SDL2/SDL_stdinc.h>
#include "config.h"
#include "fps_counter.h"
// forward declarations
typedef struct AVFrame AVFrame;
struct frames {
AVFrame *decoding_frame;
AVFrame *rendering_frame;
SDL_mutex *mutex;
#ifndef SKIP_FRAMES
SDL_bool stopped;
SDL_cond *rendering_frame_consumed_cond;
#endif
SDL_bool rendering_frame_consumed;
struct fps_counter fps_counter;
};
SDL_bool frames_init(struct frames *frames);
void frames_destroy(struct frames *frames);
// set the decoder frame as ready for rendering
// this function locks frames->mutex during its execution
// returns true if the previous frame had been consumed
SDL_bool frames_offer_decoded_frame(struct frames *frames);
// mark the rendering frame as consumed and return it
// MUST be called with frames->mutex locked!!!
// the caller is expected to render the returned frame to some texture before
// unlocking frames->mutex
const AVFrame *frames_consume_rendered_frame(struct frames *frames);
// wake up and avoid any blocking call
void frames_stop(struct frames *frames);
#endif

View File

@ -1,291 +0,0 @@
#include "icon.h"
#include <assert.h>
#include <stdbool.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/pixdesc.h>
#include <libavutil/pixfmt.h>
#include "config.h"
#include "compat.h"
#include "util/file.h"
#include "util/log.h"
#include "util/str.h"
#define SCRCPY_PORTABLE_ICON_FILENAME "icon.png"
#define SCRCPY_DEFAULT_ICON_PATH \
PREFIX "/share/icons/hicolor/256x256/apps/scrcpy.png"
static char *
get_icon_path(void) {
#ifdef __WINDOWS__
const wchar_t *icon_path_env = _wgetenv(L"SCRCPY_ICON_PATH");
#else
const char *icon_path_env = getenv("SCRCPY_ICON_PATH");
#endif
if (icon_path_env) {
// if the envvar is set, use it
#ifdef __WINDOWS__
char *icon_path = sc_str_from_wchars(icon_path_env);
#else
char *icon_path = strdup(icon_path_env);
#endif
if (!icon_path) {
LOG_OOM();
return NULL;
}
LOGD("Using SCRCPY_ICON_PATH: %s", icon_path);
return icon_path;
}
#ifndef PORTABLE
LOGD("Using icon: " SCRCPY_DEFAULT_ICON_PATH);
char *icon_path = strdup(SCRCPY_DEFAULT_ICON_PATH);
if (!icon_path) {
LOG_OOM();
return NULL;
}
#else
char *icon_path = sc_file_get_local_path(SCRCPY_PORTABLE_ICON_FILENAME);
if (!icon_path) {
LOGE("Could not get icon path");
return NULL;
}
LOGD("Using icon (portable): %s", icon_path);
#endif
return icon_path;
}
static AVFrame *
decode_image(const char *path) {
AVFrame *result = NULL;
AVFormatContext *ctx = avformat_alloc_context();
if (!ctx) {
LOG_OOM();
return NULL;
}
if (avformat_open_input(&ctx, path, NULL, NULL) < 0) {
LOGE("Could not open image codec: %s", path);
goto free_ctx;
}
if (avformat_find_stream_info(ctx, NULL) < 0) {
LOGE("Could not find image stream info");
goto close_input;
}
int stream = av_find_best_stream(ctx, AVMEDIA_TYPE_VIDEO, -1, -1, NULL, 0);
if (stream < 0 ) {
LOGE("Could not find best image stream");
goto close_input;
}
AVCodecParameters *params = ctx->streams[stream]->codecpar;
const AVCodec *codec = avcodec_find_decoder(params->codec_id);
if (!codec) {
LOGE("Could not find image decoder");
goto close_input;
}
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) {
LOG_OOM();
goto close_input;
}
if (avcodec_parameters_to_context(codec_ctx, params) < 0) {
LOGE("Could not fill codec context");
goto free_codec_ctx;
}
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
LOGE("Could not open image codec");
goto free_codec_ctx;
}
AVFrame *frame = av_frame_alloc();
if (!frame) {
LOG_OOM();
goto close_codec;
}
AVPacket *packet = av_packet_alloc();
if (!packet) {
LOG_OOM();
av_frame_free(&frame);
goto close_codec;
}
if (av_read_frame(ctx, packet) < 0) {
LOGE("Could not read frame");
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
int ret;
if ((ret = avcodec_send_packet(codec_ctx, packet)) < 0) {
LOGE("Could not send icon packet: %d", ret);
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
if ((ret = avcodec_receive_frame(codec_ctx, frame)) != 0) {
LOGE("Could not receive icon frame: %d", ret);
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
av_packet_free(&packet);
result = frame;
close_codec:
avcodec_close(codec_ctx);
free_codec_ctx:
avcodec_free_context(&codec_ctx);
close_input:
avformat_close_input(&ctx);
free_ctx:
avformat_free_context(ctx);
return result;
}
#if !SDL_VERSION_ATLEAST(2, 0, 10)
// SDL_PixelFormatEnum has been introduced in SDL 2.0.10. Use int for older SDL
// versions.
typedef int SDL_PixelFormatEnum;
#endif
static SDL_PixelFormatEnum
to_sdl_pixel_format(enum AVPixelFormat fmt) {
switch (fmt) {
case AV_PIX_FMT_RGB24: return SDL_PIXELFORMAT_RGB24;
case AV_PIX_FMT_BGR24: return SDL_PIXELFORMAT_BGR24;
case AV_PIX_FMT_ARGB: return SDL_PIXELFORMAT_ARGB32;
case AV_PIX_FMT_RGBA: return SDL_PIXELFORMAT_RGBA32;
case AV_PIX_FMT_ABGR: return SDL_PIXELFORMAT_ABGR32;
case AV_PIX_FMT_BGRA: return SDL_PIXELFORMAT_BGRA32;
case AV_PIX_FMT_RGB565BE: return SDL_PIXELFORMAT_RGB565;
case AV_PIX_FMT_RGB555BE: return SDL_PIXELFORMAT_RGB555;
case AV_PIX_FMT_BGR565BE: return SDL_PIXELFORMAT_BGR565;
case AV_PIX_FMT_BGR555BE: return SDL_PIXELFORMAT_BGR555;
case AV_PIX_FMT_RGB444BE: return SDL_PIXELFORMAT_RGB444;
#if SDL_VERSION_ATLEAST(2, 0, 12)
case AV_PIX_FMT_BGR444BE: return SDL_PIXELFORMAT_BGR444;
#endif
case AV_PIX_FMT_PAL8: return SDL_PIXELFORMAT_INDEX8;
default: return SDL_PIXELFORMAT_UNKNOWN;
}
}
static SDL_Surface *
load_from_path(const char *path) {
AVFrame *frame = decode_image(path);
if (!frame) {
return NULL;
}
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(frame->format);
if (!desc) {
LOGE("Could not get icon format descriptor");
goto error;
}
bool is_packed = !(desc->flags & AV_PIX_FMT_FLAG_PLANAR);
if (!is_packed) {
LOGE("Could not load non-packed icon");
goto error;
}
SDL_PixelFormatEnum format = to_sdl_pixel_format(frame->format);
if (format == SDL_PIXELFORMAT_UNKNOWN) {
LOGE("Unsupported icon pixel format: %s (%d)", desc->name,
frame->format);
goto error;
}
int bits_per_pixel = av_get_bits_per_pixel(desc);
SDL_Surface *surface =
SDL_CreateRGBSurfaceWithFormatFrom(frame->data[0],
frame->width, frame->height,
bits_per_pixel,
frame->linesize[0],
format);
if (!surface) {
LOGE("Could not create icon surface");
goto error;
}
if (frame->format == AV_PIX_FMT_PAL8) {
// Initialize the SDL palette
uint8_t *data = frame->data[1];
SDL_Color colors[256];
for (int i = 0; i < 256; ++i) {
SDL_Color *color = &colors[i];
// The palette is transported in AVFrame.data[1], is 1024 bytes
// long (256 4-byte entries) and is formatted the same as in
// AV_PIX_FMT_RGB32 described above (i.e., it is also
// endian-specific).
// <https://ffmpeg.org/doxygen/4.1/pixfmt_8h.html#a9a8e335cf3be472042bc9f0cf80cd4c5>
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
color->a = data[i * 4];
color->r = data[i * 4 + 1];
color->g = data[i * 4 + 2];
color->b = data[i * 4 + 3];
#else
color->a = data[i * 4 + 3];
color->r = data[i * 4 + 2];
color->g = data[i * 4 + 1];
color->b = data[i * 4];
#endif
}
SDL_Palette *palette = surface->format->palette;
assert(palette);
int ret = SDL_SetPaletteColors(palette, colors, 0, 256);
if (ret) {
LOGE("Could not set palette colors");
SDL_FreeSurface(surface);
goto error;
}
}
surface->userdata = frame; // frame owns the data
return surface;
error:
av_frame_free(&frame);
return NULL;
}
SDL_Surface *
scrcpy_icon_load() {
char *icon_path = get_icon_path();
if (!icon_path) {
return NULL;
}
SDL_Surface *icon = load_from_path(icon_path);
free(icon_path);
return icon;
}
void
scrcpy_icon_destroy(SDL_Surface *icon) {
AVFrame *frame = icon->userdata;
assert(frame);
av_frame_free(&frame);
SDL_FreeSurface(icon);
}

View File

@ -1,16 +0,0 @@
#ifndef SC_ICON_H
#define SC_ICON_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <libavformat/avformat.h>
SDL_Surface *
scrcpy_icon_load(void);
void
scrcpy_icon_destroy(SDL_Surface *icon);
#endif

53
app/src/icon.xpm Normal file
View File

@ -0,0 +1,53 @@
/* XPM */
static char * icon_xpm[] = {
"48 48 2 1",
" c None",
". c #96C13E",
" .. .. ",
" ... ... ",
" ... ...... ... ",
" ................ ",
" .............. ",
" ................ ",
" .................. ",
" .................... ",
" ..... ........ ..... ",
" ..... ........ ..... ",
" ...................... ",
" ........................ ",
" ........................ ",
" ........................ ",
" ",
" ",
" .... ........................ .... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" .... ........................ .... ",
" ........................ ",
" ...................... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" .... .... "};

View File

@ -1,454 +0,0 @@
#ifndef SC_INPUT_EVENTS_H
#define SC_INPUT_EVENTS_H
#include "common.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <SDL2/SDL_events.h>
#include "coords.h"
/* The representation of input events in scrcpy is very close to the SDL API,
* for simplicity.
*
* This scrcpy input events API is designed to be consumed by input event
* processors (sc_key_processor and sc_mouse_processor, see app/src/trait/).
*
* One major semantic difference between SDL input events and scrcpy input
* events is their frame of reference (for mouse and touch events): SDL events
* coordinates are expressed in SDL window coordinates (the visible UI), while
* scrcpy events are expressed in device frame coordinates.
*
* In particular, the window may be visually scaled or rotated (with --rotation
* or MOD+Left/Right), but this does not impact scrcpy input events (contrary
* to SDL input events). This allows to abstract these display details from the
* input event processors (and to make them independent from the "screen").
*
* For many enums below, the values are purposely the same as the SDL
* constants (though not all SDL values are represented), so that the
* implementation to convert from the SDL version to the scrcpy version is
* straightforward.
*
* In practice, there are 3 levels of input events:
* 1. SDL input events (as received from SDL)
* 2. scrcpy input events (this API)
* 3. the key/mouse processors input events (Android API or HID events)
*
* An input event is first received (1), then (if accepted) converted to an
* scrcpy input event (2), then submitted to the relevant key/mouse processor,
* which (if accepted) is converted to an Android event (to be sent to the
* server) or to an HID event (to be sent over USB/AOA directly).
*/
enum sc_mod {
SC_MOD_LSHIFT = KMOD_LSHIFT,
SC_MOD_RSHIFT = KMOD_RSHIFT,
SC_MOD_LCTRL = KMOD_LCTRL,
SC_MOD_RCTRL = KMOD_RCTRL,
SC_MOD_LALT = KMOD_LALT,
SC_MOD_RALT = KMOD_RALT,
SC_MOD_LGUI = KMOD_LGUI,
SC_MOD_RGUI = KMOD_RGUI,
SC_MOD_NUM = KMOD_NUM,
SC_MOD_CAPS = KMOD_CAPS,
};
enum sc_action {
SC_ACTION_DOWN, // key or button pressed
SC_ACTION_UP, // key or button released
};
enum sc_keycode {
SC_KEYCODE_UNKNOWN = SDLK_UNKNOWN,
SC_KEYCODE_RETURN = SDLK_RETURN,
SC_KEYCODE_ESCAPE = SDLK_ESCAPE,
SC_KEYCODE_BACKSPACE = SDLK_BACKSPACE,
SC_KEYCODE_TAB = SDLK_TAB,
SC_KEYCODE_SPACE = SDLK_SPACE,
SC_KEYCODE_EXCLAIM = SDLK_EXCLAIM,
SC_KEYCODE_QUOTEDBL = SDLK_QUOTEDBL,
SC_KEYCODE_HASH = SDLK_HASH,
SC_KEYCODE_PERCENT = SDLK_PERCENT,
SC_KEYCODE_DOLLAR = SDLK_DOLLAR,
SC_KEYCODE_AMPERSAND = SDLK_AMPERSAND,
SC_KEYCODE_QUOTE = SDLK_QUOTE,
SC_KEYCODE_LEFTPAREN = SDLK_LEFTPAREN,
SC_KEYCODE_RIGHTPAREN = SDLK_RIGHTPAREN,
SC_KEYCODE_ASTERISK = SDLK_ASTERISK,
SC_KEYCODE_PLUS = SDLK_PLUS,
SC_KEYCODE_COMMA = SDLK_COMMA,
SC_KEYCODE_MINUS = SDLK_MINUS,
SC_KEYCODE_PERIOD = SDLK_PERIOD,
SC_KEYCODE_SLASH = SDLK_SLASH,
SC_KEYCODE_0 = SDLK_0,
SC_KEYCODE_1 = SDLK_1,
SC_KEYCODE_2 = SDLK_2,
SC_KEYCODE_3 = SDLK_3,
SC_KEYCODE_4 = SDLK_4,
SC_KEYCODE_5 = SDLK_5,
SC_KEYCODE_6 = SDLK_6,
SC_KEYCODE_7 = SDLK_7,
SC_KEYCODE_8 = SDLK_8,
SC_KEYCODE_9 = SDLK_9,
SC_KEYCODE_COLON = SDLK_COLON,
SC_KEYCODE_SEMICOLON = SDLK_SEMICOLON,
SC_KEYCODE_LESS = SDLK_LESS,
SC_KEYCODE_EQUALS = SDLK_EQUALS,
SC_KEYCODE_GREATER = SDLK_GREATER,
SC_KEYCODE_QUESTION = SDLK_QUESTION,
SC_KEYCODE_AT = SDLK_AT,
SC_KEYCODE_LEFTBRACKET = SDLK_LEFTBRACKET,
SC_KEYCODE_BACKSLASH = SDLK_BACKSLASH,
SC_KEYCODE_RIGHTBRACKET = SDLK_RIGHTBRACKET,
SC_KEYCODE_CARET = SDLK_CARET,
SC_KEYCODE_UNDERSCORE = SDLK_UNDERSCORE,
SC_KEYCODE_BACKQUOTE = SDLK_BACKQUOTE,
SC_KEYCODE_a = SDLK_a,
SC_KEYCODE_b = SDLK_b,
SC_KEYCODE_c = SDLK_c,
SC_KEYCODE_d = SDLK_d,
SC_KEYCODE_e = SDLK_e,
SC_KEYCODE_f = SDLK_f,
SC_KEYCODE_g = SDLK_g,
SC_KEYCODE_h = SDLK_h,
SC_KEYCODE_i = SDLK_i,
SC_KEYCODE_j = SDLK_j,
SC_KEYCODE_k = SDLK_k,
SC_KEYCODE_l = SDLK_l,
SC_KEYCODE_m = SDLK_m,
SC_KEYCODE_n = SDLK_n,
SC_KEYCODE_o = SDLK_o,
SC_KEYCODE_p = SDLK_p,
SC_KEYCODE_q = SDLK_q,
SC_KEYCODE_r = SDLK_r,
SC_KEYCODE_s = SDLK_s,
SC_KEYCODE_t = SDLK_t,
SC_KEYCODE_u = SDLK_u,
SC_KEYCODE_v = SDLK_v,
SC_KEYCODE_w = SDLK_w,
SC_KEYCODE_x = SDLK_x,
SC_KEYCODE_y = SDLK_y,
SC_KEYCODE_z = SDLK_z,
SC_KEYCODE_CAPSLOCK = SDLK_CAPSLOCK,
SC_KEYCODE_F1 = SDLK_F1,
SC_KEYCODE_F2 = SDLK_F2,
SC_KEYCODE_F3 = SDLK_F3,
SC_KEYCODE_F4 = SDLK_F4,
SC_KEYCODE_F5 = SDLK_F5,
SC_KEYCODE_F6 = SDLK_F6,
SC_KEYCODE_F7 = SDLK_F7,
SC_KEYCODE_F8 = SDLK_F8,
SC_KEYCODE_F9 = SDLK_F9,
SC_KEYCODE_F10 = SDLK_F10,
SC_KEYCODE_F11 = SDLK_F11,
SC_KEYCODE_F12 = SDLK_F12,
SC_KEYCODE_PRINTSCREEN = SDLK_PRINTSCREEN,
SC_KEYCODE_SCROLLLOCK = SDLK_SCROLLLOCK,
SC_KEYCODE_PAUSE = SDLK_PAUSE,
SC_KEYCODE_INSERT = SDLK_INSERT,
SC_KEYCODE_HOME = SDLK_HOME,
SC_KEYCODE_PAGEUP = SDLK_PAGEUP,
SC_KEYCODE_DELETE = SDLK_DELETE,
SC_KEYCODE_END = SDLK_END,
SC_KEYCODE_PAGEDOWN = SDLK_PAGEDOWN,
SC_KEYCODE_RIGHT = SDLK_RIGHT,
SC_KEYCODE_LEFT = SDLK_LEFT,
SC_KEYCODE_DOWN = SDLK_DOWN,
SC_KEYCODE_UP = SDLK_UP,
SC_KEYCODE_KP_DIVIDE = SDLK_KP_DIVIDE,
SC_KEYCODE_KP_MULTIPLY = SDLK_KP_MULTIPLY,
SC_KEYCODE_KP_MINUS = SDLK_KP_MINUS,
SC_KEYCODE_KP_PLUS = SDLK_KP_PLUS,
SC_KEYCODE_KP_ENTER = SDLK_KP_ENTER,
SC_KEYCODE_KP_1 = SDLK_KP_1,
SC_KEYCODE_KP_2 = SDLK_KP_2,
SC_KEYCODE_KP_3 = SDLK_KP_3,
SC_KEYCODE_KP_4 = SDLK_KP_4,
SC_KEYCODE_KP_5 = SDLK_KP_5,
SC_KEYCODE_KP_6 = SDLK_KP_6,
SC_KEYCODE_KP_7 = SDLK_KP_7,
SC_KEYCODE_KP_8 = SDLK_KP_8,
SC_KEYCODE_KP_9 = SDLK_KP_9,
SC_KEYCODE_KP_0 = SDLK_KP_0,
SC_KEYCODE_KP_PERIOD = SDLK_KP_PERIOD,
SC_KEYCODE_KP_EQUALS = SDLK_KP_EQUALS,
SC_KEYCODE_KP_LEFTPAREN = SDLK_KP_LEFTPAREN,
SC_KEYCODE_KP_RIGHTPAREN = SDLK_KP_RIGHTPAREN,
SC_KEYCODE_LCTRL = SDLK_LCTRL,
SC_KEYCODE_LSHIFT = SDLK_LSHIFT,
SC_KEYCODE_LALT = SDLK_LALT,
SC_KEYCODE_LGUI = SDLK_LGUI,
SC_KEYCODE_RCTRL = SDLK_RCTRL,
SC_KEYCODE_RSHIFT = SDLK_RSHIFT,
SC_KEYCODE_RALT = SDLK_RALT,
SC_KEYCODE_RGUI = SDLK_RGUI,
};
enum sc_scancode {
SC_SCANCODE_UNKNOWN = SDL_SCANCODE_UNKNOWN,
SC_SCANCODE_A = SDL_SCANCODE_A,
SC_SCANCODE_B = SDL_SCANCODE_B,
SC_SCANCODE_C = SDL_SCANCODE_C,
SC_SCANCODE_D = SDL_SCANCODE_D,
SC_SCANCODE_E = SDL_SCANCODE_E,
SC_SCANCODE_F = SDL_SCANCODE_F,
SC_SCANCODE_G = SDL_SCANCODE_G,
SC_SCANCODE_H = SDL_SCANCODE_H,
SC_SCANCODE_I = SDL_SCANCODE_I,
SC_SCANCODE_J = SDL_SCANCODE_J,
SC_SCANCODE_K = SDL_SCANCODE_K,
SC_SCANCODE_L = SDL_SCANCODE_L,
SC_SCANCODE_M = SDL_SCANCODE_M,
SC_SCANCODE_N = SDL_SCANCODE_N,
SC_SCANCODE_O = SDL_SCANCODE_O,
SC_SCANCODE_P = SDL_SCANCODE_P,
SC_SCANCODE_Q = SDL_SCANCODE_Q,
SC_SCANCODE_R = SDL_SCANCODE_R,
SC_SCANCODE_S = SDL_SCANCODE_S,
SC_SCANCODE_T = SDL_SCANCODE_T,
SC_SCANCODE_U = SDL_SCANCODE_U,
SC_SCANCODE_V = SDL_SCANCODE_V,
SC_SCANCODE_W = SDL_SCANCODE_W,
SC_SCANCODE_X = SDL_SCANCODE_X,
SC_SCANCODE_Y = SDL_SCANCODE_Y,
SC_SCANCODE_Z = SDL_SCANCODE_Z,
SC_SCANCODE_1 = SDL_SCANCODE_1,
SC_SCANCODE_2 = SDL_SCANCODE_2,
SC_SCANCODE_3 = SDL_SCANCODE_3,
SC_SCANCODE_4 = SDL_SCANCODE_4,
SC_SCANCODE_5 = SDL_SCANCODE_5,
SC_SCANCODE_6 = SDL_SCANCODE_6,
SC_SCANCODE_7 = SDL_SCANCODE_7,
SC_SCANCODE_8 = SDL_SCANCODE_8,
SC_SCANCODE_9 = SDL_SCANCODE_9,
SC_SCANCODE_0 = SDL_SCANCODE_0,
SC_SCANCODE_RETURN = SDL_SCANCODE_RETURN,
SC_SCANCODE_ESCAPE = SDL_SCANCODE_ESCAPE,
SC_SCANCODE_BACKSPACE = SDL_SCANCODE_BACKSPACE,
SC_SCANCODE_TAB = SDL_SCANCODE_TAB,
SC_SCANCODE_SPACE = SDL_SCANCODE_SPACE,
SC_SCANCODE_MINUS = SDL_SCANCODE_MINUS,
SC_SCANCODE_EQUALS = SDL_SCANCODE_EQUALS,
SC_SCANCODE_LEFTBRACKET = SDL_SCANCODE_LEFTBRACKET,
SC_SCANCODE_RIGHTBRACKET = SDL_SCANCODE_RIGHTBRACKET,
SC_SCANCODE_BACKSLASH = SDL_SCANCODE_BACKSLASH,
SC_SCANCODE_NONUSHASH = SDL_SCANCODE_NONUSHASH,
SC_SCANCODE_SEMICOLON = SDL_SCANCODE_SEMICOLON,
SC_SCANCODE_APOSTROPHE = SDL_SCANCODE_APOSTROPHE,
SC_SCANCODE_GRAVE = SDL_SCANCODE_GRAVE,
SC_SCANCODE_COMMA = SDL_SCANCODE_COMMA,
SC_SCANCODE_PERIOD = SDL_SCANCODE_PERIOD,
SC_SCANCODE_SLASH = SDL_SCANCODE_SLASH,
SC_SCANCODE_CAPSLOCK = SDL_SCANCODE_CAPSLOCK,
SC_SCANCODE_F1 = SDL_SCANCODE_F1,
SC_SCANCODE_F2 = SDL_SCANCODE_F2,
SC_SCANCODE_F3 = SDL_SCANCODE_F3,
SC_SCANCODE_F4 = SDL_SCANCODE_F4,
SC_SCANCODE_F5 = SDL_SCANCODE_F5,
SC_SCANCODE_F6 = SDL_SCANCODE_F6,
SC_SCANCODE_F7 = SDL_SCANCODE_F7,
SC_SCANCODE_F8 = SDL_SCANCODE_F8,
SC_SCANCODE_F9 = SDL_SCANCODE_F9,
SC_SCANCODE_F10 = SDL_SCANCODE_F10,
SC_SCANCODE_F11 = SDL_SCANCODE_F11,
SC_SCANCODE_F12 = SDL_SCANCODE_F12,
SC_SCANCODE_PRINTSCREEN = SDL_SCANCODE_PRINTSCREEN,
SC_SCANCODE_SCROLLLOCK = SDL_SCANCODE_SCROLLLOCK,
SC_SCANCODE_PAUSE = SDL_SCANCODE_PAUSE,
SC_SCANCODE_INSERT = SDL_SCANCODE_INSERT,
SC_SCANCODE_HOME = SDL_SCANCODE_HOME,
SC_SCANCODE_PAGEUP = SDL_SCANCODE_PAGEUP,
SC_SCANCODE_DELETE = SDL_SCANCODE_DELETE,
SC_SCANCODE_END = SDL_SCANCODE_END,
SC_SCANCODE_PAGEDOWN = SDL_SCANCODE_PAGEDOWN,
SC_SCANCODE_RIGHT = SDL_SCANCODE_RIGHT,
SC_SCANCODE_LEFT = SDL_SCANCODE_LEFT,
SC_SCANCODE_DOWN = SDL_SCANCODE_DOWN,
SC_SCANCODE_UP = SDL_SCANCODE_UP,
SC_SCANCODE_NUMLOCK = SDL_SCANCODE_NUMLOCKCLEAR,
SC_SCANCODE_KP_DIVIDE = SDL_SCANCODE_KP_DIVIDE,
SC_SCANCODE_KP_MULTIPLY = SDL_SCANCODE_KP_MULTIPLY,
SC_SCANCODE_KP_MINUS = SDL_SCANCODE_KP_MINUS,
SC_SCANCODE_KP_PLUS = SDL_SCANCODE_KP_PLUS,
SC_SCANCODE_KP_ENTER = SDL_SCANCODE_KP_ENTER,
SC_SCANCODE_KP_1 = SDL_SCANCODE_KP_1,
SC_SCANCODE_KP_2 = SDL_SCANCODE_KP_2,
SC_SCANCODE_KP_3 = SDL_SCANCODE_KP_3,
SC_SCANCODE_KP_4 = SDL_SCANCODE_KP_4,
SC_SCANCODE_KP_5 = SDL_SCANCODE_KP_5,
SC_SCANCODE_KP_6 = SDL_SCANCODE_KP_6,
SC_SCANCODE_KP_7 = SDL_SCANCODE_KP_7,
SC_SCANCODE_KP_8 = SDL_SCANCODE_KP_8,
SC_SCANCODE_KP_9 = SDL_SCANCODE_KP_9,
SC_SCANCODE_KP_0 = SDL_SCANCODE_KP_0,
SC_SCANCODE_KP_PERIOD = SDL_SCANCODE_KP_PERIOD,
SC_SCANCODE_LCTRL = SDL_SCANCODE_LCTRL,
SC_SCANCODE_LSHIFT = SDL_SCANCODE_LSHIFT,
SC_SCANCODE_LALT = SDL_SCANCODE_LALT,
SC_SCANCODE_LGUI = SDL_SCANCODE_LGUI,
SC_SCANCODE_RCTRL = SDL_SCANCODE_RCTRL,
SC_SCANCODE_RSHIFT = SDL_SCANCODE_RSHIFT,
SC_SCANCODE_RALT = SDL_SCANCODE_RALT,
SC_SCANCODE_RGUI = SDL_SCANCODE_RGUI,
};
// On purpose, only use the "mask" values (1, 2, 4, 8, 16) for a single button,
// to avoid unnecessary conversions (and confusion).
enum sc_mouse_button {
SC_MOUSE_BUTTON_UNKNOWN = 0,
SC_MOUSE_BUTTON_LEFT = SDL_BUTTON(SDL_BUTTON_LEFT),
SC_MOUSE_BUTTON_RIGHT = SDL_BUTTON(SDL_BUTTON_RIGHT),
SC_MOUSE_BUTTON_MIDDLE = SDL_BUTTON(SDL_BUTTON_MIDDLE),
SC_MOUSE_BUTTON_X1 = SDL_BUTTON(SDL_BUTTON_X1),
SC_MOUSE_BUTTON_X2 = SDL_BUTTON(SDL_BUTTON_X2),
};
static_assert(sizeof(enum sc_mod) >= sizeof(SDL_Keymod),
"SDL_Keymod must be convertible to sc_mod");
static_assert(sizeof(enum sc_keycode) >= sizeof(SDL_Keycode),
"SDL_Keycode must be convertible to sc_keycode");
static_assert(sizeof(enum sc_scancode) >= sizeof(SDL_Scancode),
"SDL_Scancode must be convertible to sc_scancode");
enum sc_touch_action {
SC_TOUCH_ACTION_MOVE,
SC_TOUCH_ACTION_DOWN,
SC_TOUCH_ACTION_UP,
};
struct sc_key_event {
enum sc_action action;
enum sc_keycode keycode;
enum sc_scancode scancode;
uint16_t mods_state; // bitwise-OR of sc_mod values
bool repeat;
};
struct sc_text_event {
const char *text; // not owned
};
struct sc_mouse_click_event {
struct sc_position position;
enum sc_action action;
enum sc_mouse_button button;
uint64_t pointer_id;
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
};
struct sc_mouse_scroll_event {
struct sc_position position;
float hscroll;
float vscroll;
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
};
struct sc_mouse_motion_event {
struct sc_position position;
uint64_t pointer_id;
int32_t xrel;
int32_t yrel;
uint8_t buttons_state; // bitwise-OR of sc_mouse_button values
};
struct sc_touch_event {
struct sc_position position;
enum sc_touch_action action;
uint64_t pointer_id;
float pressure;
};
static inline uint16_t
sc_mods_state_from_sdl(uint16_t mods_state) {
return mods_state;
}
static inline enum sc_keycode
sc_keycode_from_sdl(SDL_Keycode keycode) {
return (enum sc_keycode) keycode;
}
static inline enum sc_scancode
sc_scancode_from_sdl(SDL_Scancode scancode) {
return (enum sc_scancode) scancode;
}
static inline enum sc_action
sc_action_from_sdl_keyboard_type(uint32_t type) {
assert(type == SDL_KEYDOWN || type == SDL_KEYUP);
if (type == SDL_KEYDOWN) {
return SC_ACTION_DOWN;
}
return SC_ACTION_UP;
}
static inline enum sc_action
sc_action_from_sdl_mousebutton_type(uint32_t type) {
assert(type == SDL_MOUSEBUTTONDOWN || type == SDL_MOUSEBUTTONUP);
if (type == SDL_MOUSEBUTTONDOWN) {
return SC_ACTION_DOWN;
}
return SC_ACTION_UP;
}
static inline enum sc_touch_action
sc_touch_action_from_sdl(uint32_t type) {
assert(type == SDL_FINGERMOTION || type == SDL_FINGERDOWN ||
type == SDL_FINGERUP);
if (type == SDL_FINGERMOTION) {
return SC_TOUCH_ACTION_MOVE;
}
if (type == SDL_FINGERDOWN) {
return SC_TOUCH_ACTION_DOWN;
}
return SC_TOUCH_ACTION_UP;
}
static inline enum sc_mouse_button
sc_mouse_button_from_sdl(uint8_t button) {
if (button >= SDL_BUTTON_LEFT && button <= SDL_BUTTON_X2) {
// SC_MOUSE_BUTTON_* constants are initialized from SDL_BUTTON(index)
return SDL_BUTTON(button);
}
return SC_MOUSE_BUTTON_UNKNOWN;
}
static inline uint8_t
sc_mouse_buttons_state_from_sdl(uint32_t buttons_state,
bool forward_all_clicks) {
assert(buttons_state < 0x100); // fits in uint8_t
uint8_t mask = SC_MOUSE_BUTTON_LEFT;
if (forward_all_clicks) {
mask |= SC_MOUSE_BUTTON_RIGHT
| SC_MOUSE_BUTTON_MIDDLE
| SC_MOUSE_BUTTON_X1
| SC_MOUSE_BUTTON_X2;
}
return buttons_state & mask;
}
#endif

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@ -1,66 +1,27 @@
#ifndef SC_INPUTMANAGER_H
#define SC_INPUTMANAGER_H
#ifndef INPUTMANAGER_H
#define INPUTMANAGER_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL.h>
#include "controller.h"
#include "file_pusher.h"
#include "fps_counter.h"
#include "options.h"
#include "trait/key_processor.h"
#include "trait/mouse_processor.h"
#include "frames.h"
#include "screen.h"
struct sc_input_manager {
struct sc_controller *controller;
struct sc_file_pusher *fp;
struct sc_screen *screen;
struct sc_key_processor *kp;
struct sc_mouse_processor *mp;
bool forward_all_clicks;
bool legacy_paste;
bool clipboard_autosync;
struct {
unsigned data[SC_MAX_SHORTCUT_MODS];
unsigned count;
} sdl_shortcut_mods;
bool vfinger_down;
// Tracks the number of identical consecutive shortcut key down events.
// Not to be confused with event->repeat, which counts the number of
// system-generated repeated key presses.
unsigned key_repeat;
SDL_Keycode last_keycode;
uint16_t last_mod;
uint64_t next_sequence; // used for request acknowledgements
struct input_manager {
struct controller *controller;
struct frames *frames;
struct screen *screen;
};
struct sc_input_manager_params {
struct sc_controller *controller;
struct sc_file_pusher *fp;
struct sc_screen *screen;
struct sc_key_processor *kp;
struct sc_mouse_processor *mp;
bool forward_all_clicks;
bool legacy_paste;
bool clipboard_autosync;
const struct sc_shortcut_mods *shortcut_mods;
};
void
sc_input_manager_init(struct sc_input_manager *im,
const struct sc_input_manager_params *params);
void
sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event);
void input_manager_process_text_input(struct input_manager *input_manager,
const SDL_TextInputEvent *event);
void input_manager_process_key(struct input_manager *input_manager,
const SDL_KeyboardEvent *event);
void input_manager_process_mouse_motion(struct input_manager *input_manager,
const SDL_MouseMotionEvent *event);
void input_manager_process_mouse_button(struct input_manager *input_manager,
const SDL_MouseButtonEvent *event);
void input_manager_process_mouse_wheel(struct input_manager *input_manager,
const SDL_MouseWheelEvent *event);
#endif

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@ -1,344 +0,0 @@
#include "keyboard_inject.h"
#include <assert.h>
#include "android/input.h"
#include "control_msg.h"
#include "controller.h"
#include "input_events.h"
#include "util/intmap.h"
#include "util/log.h"
/** Downcast key processor to sc_keyboard_inject */
#define DOWNCAST(KP) container_of(KP, struct sc_keyboard_inject, key_processor)
static enum android_keyevent_action
convert_keycode_action(enum sc_action action) {
if (action == SC_ACTION_DOWN) {
return AKEY_EVENT_ACTION_DOWN;
}
assert(action == SC_ACTION_UP);
return AKEY_EVENT_ACTION_UP;
}
static bool
convert_keycode(enum sc_keycode from, enum android_keycode *to, uint16_t mod,
enum sc_key_inject_mode key_inject_mode) {
// Navigation keys and ENTER.
// Used in all modes.
static const struct sc_intmap_entry special_keys[] = {
{SC_KEYCODE_RETURN, AKEYCODE_ENTER},
{SC_KEYCODE_KP_ENTER, AKEYCODE_NUMPAD_ENTER},
{SC_KEYCODE_ESCAPE, AKEYCODE_ESCAPE},
{SC_KEYCODE_BACKSPACE, AKEYCODE_DEL},
{SC_KEYCODE_TAB, AKEYCODE_TAB},
{SC_KEYCODE_PAGEUP, AKEYCODE_PAGE_UP},
{SC_KEYCODE_DELETE, AKEYCODE_FORWARD_DEL},
{SC_KEYCODE_HOME, AKEYCODE_MOVE_HOME},
{SC_KEYCODE_END, AKEYCODE_MOVE_END},
{SC_KEYCODE_PAGEDOWN, AKEYCODE_PAGE_DOWN},
{SC_KEYCODE_RIGHT, AKEYCODE_DPAD_RIGHT},
{SC_KEYCODE_LEFT, AKEYCODE_DPAD_LEFT},
{SC_KEYCODE_DOWN, AKEYCODE_DPAD_DOWN},
{SC_KEYCODE_UP, AKEYCODE_DPAD_UP},
{SC_KEYCODE_LCTRL, AKEYCODE_CTRL_LEFT},
{SC_KEYCODE_RCTRL, AKEYCODE_CTRL_RIGHT},
{SC_KEYCODE_LSHIFT, AKEYCODE_SHIFT_LEFT},
{SC_KEYCODE_RSHIFT, AKEYCODE_SHIFT_RIGHT},
};
// Numpad navigation keys.
// Used in all modes, when NumLock and Shift are disabled.
static const struct sc_intmap_entry kp_nav_keys[] = {
{SC_KEYCODE_KP_0, AKEYCODE_INSERT},
{SC_KEYCODE_KP_1, AKEYCODE_MOVE_END},
{SC_KEYCODE_KP_2, AKEYCODE_DPAD_DOWN},
{SC_KEYCODE_KP_3, AKEYCODE_PAGE_DOWN},
{SC_KEYCODE_KP_4, AKEYCODE_DPAD_LEFT},
{SC_KEYCODE_KP_6, AKEYCODE_DPAD_RIGHT},
{SC_KEYCODE_KP_7, AKEYCODE_MOVE_HOME},
{SC_KEYCODE_KP_8, AKEYCODE_DPAD_UP},
{SC_KEYCODE_KP_9, AKEYCODE_PAGE_UP},
{SC_KEYCODE_KP_PERIOD, AKEYCODE_FORWARD_DEL},
};
// Letters and space.
// Used in non-text mode.
static const struct sc_intmap_entry alphaspace_keys[] = {
{SC_KEYCODE_a, AKEYCODE_A},
{SC_KEYCODE_b, AKEYCODE_B},
{SC_KEYCODE_c, AKEYCODE_C},
{SC_KEYCODE_d, AKEYCODE_D},
{SC_KEYCODE_e, AKEYCODE_E},
{SC_KEYCODE_f, AKEYCODE_F},
{SC_KEYCODE_g, AKEYCODE_G},
{SC_KEYCODE_h, AKEYCODE_H},
{SC_KEYCODE_i, AKEYCODE_I},
{SC_KEYCODE_j, AKEYCODE_J},
{SC_KEYCODE_k, AKEYCODE_K},
{SC_KEYCODE_l, AKEYCODE_L},
{SC_KEYCODE_m, AKEYCODE_M},
{SC_KEYCODE_n, AKEYCODE_N},
{SC_KEYCODE_o, AKEYCODE_O},
{SC_KEYCODE_p, AKEYCODE_P},
{SC_KEYCODE_q, AKEYCODE_Q},
{SC_KEYCODE_r, AKEYCODE_R},
{SC_KEYCODE_s, AKEYCODE_S},
{SC_KEYCODE_t, AKEYCODE_T},
{SC_KEYCODE_u, AKEYCODE_U},
{SC_KEYCODE_v, AKEYCODE_V},
{SC_KEYCODE_w, AKEYCODE_W},
{SC_KEYCODE_x, AKEYCODE_X},
{SC_KEYCODE_y, AKEYCODE_Y},
{SC_KEYCODE_z, AKEYCODE_Z},
{SC_KEYCODE_SPACE, AKEYCODE_SPACE},
};
// Numbers and punctuation keys.
// Used in raw mode only.
static const struct sc_intmap_entry numbers_punct_keys[] = {
{SC_KEYCODE_HASH, AKEYCODE_POUND},
{SC_KEYCODE_PERCENT, AKEYCODE_PERIOD},
{SC_KEYCODE_QUOTE, AKEYCODE_APOSTROPHE},
{SC_KEYCODE_ASTERISK, AKEYCODE_STAR},
{SC_KEYCODE_PLUS, AKEYCODE_PLUS},
{SC_KEYCODE_COMMA, AKEYCODE_COMMA},
{SC_KEYCODE_MINUS, AKEYCODE_MINUS},
{SC_KEYCODE_PERIOD, AKEYCODE_PERIOD},
{SC_KEYCODE_SLASH, AKEYCODE_SLASH},
{SC_KEYCODE_0, AKEYCODE_0},
{SC_KEYCODE_1, AKEYCODE_1},
{SC_KEYCODE_2, AKEYCODE_2},
{SC_KEYCODE_3, AKEYCODE_3},
{SC_KEYCODE_4, AKEYCODE_4},
{SC_KEYCODE_5, AKEYCODE_5},
{SC_KEYCODE_6, AKEYCODE_6},
{SC_KEYCODE_7, AKEYCODE_7},
{SC_KEYCODE_8, AKEYCODE_8},
{SC_KEYCODE_9, AKEYCODE_9},
{SC_KEYCODE_SEMICOLON, AKEYCODE_SEMICOLON},
{SC_KEYCODE_EQUALS, AKEYCODE_EQUALS},
{SC_KEYCODE_AT, AKEYCODE_AT},
{SC_KEYCODE_LEFTBRACKET, AKEYCODE_LEFT_BRACKET},
{SC_KEYCODE_BACKSLASH, AKEYCODE_BACKSLASH},
{SC_KEYCODE_RIGHTBRACKET, AKEYCODE_RIGHT_BRACKET},
{SC_KEYCODE_BACKQUOTE, AKEYCODE_GRAVE},
{SC_KEYCODE_KP_1, AKEYCODE_NUMPAD_1},
{SC_KEYCODE_KP_2, AKEYCODE_NUMPAD_2},
{SC_KEYCODE_KP_3, AKEYCODE_NUMPAD_3},
{SC_KEYCODE_KP_4, AKEYCODE_NUMPAD_4},
{SC_KEYCODE_KP_5, AKEYCODE_NUMPAD_5},
{SC_KEYCODE_KP_6, AKEYCODE_NUMPAD_6},
{SC_KEYCODE_KP_7, AKEYCODE_NUMPAD_7},
{SC_KEYCODE_KP_8, AKEYCODE_NUMPAD_8},
{SC_KEYCODE_KP_9, AKEYCODE_NUMPAD_9},
{SC_KEYCODE_KP_0, AKEYCODE_NUMPAD_0},
{SC_KEYCODE_KP_DIVIDE, AKEYCODE_NUMPAD_DIVIDE},
{SC_KEYCODE_KP_MULTIPLY, AKEYCODE_NUMPAD_MULTIPLY},
{SC_KEYCODE_KP_MINUS, AKEYCODE_NUMPAD_SUBTRACT},
{SC_KEYCODE_KP_PLUS, AKEYCODE_NUMPAD_ADD},
{SC_KEYCODE_KP_PERIOD, AKEYCODE_NUMPAD_DOT},
{SC_KEYCODE_KP_EQUALS, AKEYCODE_NUMPAD_EQUALS},
{SC_KEYCODE_KP_LEFTPAREN, AKEYCODE_NUMPAD_LEFT_PAREN},
{SC_KEYCODE_KP_RIGHTPAREN, AKEYCODE_NUMPAD_RIGHT_PAREN},
};
const struct sc_intmap_entry *entry =
SC_INTMAP_FIND_ENTRY(special_keys, from);
if (entry) {
*to = entry->value;
return true;
}
if (!(mod & (SC_MOD_NUM | SC_MOD_LSHIFT | SC_MOD_RSHIFT))) {
// Handle Numpad events when Num Lock is disabled
// If SHIFT is pressed, a text event will be sent instead
entry = SC_INTMAP_FIND_ENTRY(kp_nav_keys, from);
if (entry) {
*to = entry->value;
return true;
}
}
if (key_inject_mode == SC_KEY_INJECT_MODE_TEXT &&
!(mod & (SC_MOD_LCTRL | SC_MOD_RCTRL))) {
// do not forward alpha and space key events (unless Ctrl is pressed)
return false;
}
if (mod & (SC_MOD_LALT | SC_MOD_RALT | SC_MOD_LGUI | SC_MOD_RGUI)) {
return false;
}
// if ALT and META are not pressed, also handle letters and space
entry = SC_INTMAP_FIND_ENTRY(alphaspace_keys, from);
if (entry) {
*to = entry->value;
return true;
}
if (key_inject_mode == SC_KEY_INJECT_MODE_RAW) {
entry = SC_INTMAP_FIND_ENTRY(numbers_punct_keys, from);
if (entry) {
*to = entry->value;
return true;
}
}
return false;
}
static enum android_metastate
autocomplete_metastate(enum android_metastate metastate) {
// fill dependent flags
if (metastate & (AMETA_SHIFT_LEFT_ON | AMETA_SHIFT_RIGHT_ON)) {
metastate |= AMETA_SHIFT_ON;
}
if (metastate & (AMETA_CTRL_LEFT_ON | AMETA_CTRL_RIGHT_ON)) {
metastate |= AMETA_CTRL_ON;
}
if (metastate & (AMETA_ALT_LEFT_ON | AMETA_ALT_RIGHT_ON)) {
metastate |= AMETA_ALT_ON;
}
if (metastate & (AMETA_META_LEFT_ON | AMETA_META_RIGHT_ON)) {
metastate |= AMETA_META_ON;
}
return metastate;
}
static enum android_metastate
convert_meta_state(uint16_t mod) {
enum android_metastate metastate = 0;
if (mod & SC_MOD_LSHIFT) {
metastate |= AMETA_SHIFT_LEFT_ON;
}
if (mod & SC_MOD_RSHIFT) {
metastate |= AMETA_SHIFT_RIGHT_ON;
}
if (mod & SC_MOD_LCTRL) {
metastate |= AMETA_CTRL_LEFT_ON;
}
if (mod & SC_MOD_RCTRL) {
metastate |= AMETA_CTRL_RIGHT_ON;
}
if (mod & SC_MOD_LALT) {
metastate |= AMETA_ALT_LEFT_ON;
}
if (mod & SC_MOD_RALT) {
metastate |= AMETA_ALT_RIGHT_ON;
}
if (mod & SC_MOD_LGUI) { // Windows key
metastate |= AMETA_META_LEFT_ON;
}
if (mod & SC_MOD_RGUI) { // Windows key
metastate |= AMETA_META_RIGHT_ON;
}
if (mod & SC_MOD_NUM) {
metastate |= AMETA_NUM_LOCK_ON;
}
if (mod & SC_MOD_CAPS) {
metastate |= AMETA_CAPS_LOCK_ON;
}
// fill the dependent fields
return autocomplete_metastate(metastate);
}
static bool
convert_input_key(const struct sc_key_event *event, struct sc_control_msg *msg,
enum sc_key_inject_mode key_inject_mode, uint32_t repeat) {
msg->type = SC_CONTROL_MSG_TYPE_INJECT_KEYCODE;
if (!convert_keycode(event->keycode, &msg->inject_keycode.keycode,
event->mods_state, key_inject_mode)) {
return false;
}
msg->inject_keycode.action = convert_keycode_action(event->action);
msg->inject_keycode.repeat = repeat;
msg->inject_keycode.metastate = convert_meta_state(event->mods_state);
return true;
}
static void
sc_key_processor_process_key(struct sc_key_processor *kp,
const struct sc_key_event *event,
uint64_t ack_to_wait) {
// The device clipboard synchronization and the key event messages are
// serialized, there is nothing special to do to ensure that the clipboard
// is set before injecting Ctrl+v.
(void) ack_to_wait;
struct sc_keyboard_inject *ki = DOWNCAST(kp);
if (event->repeat) {
if (!ki->forward_key_repeat) {
return;
}
++ki->repeat;
} else {
ki->repeat = 0;
}
struct sc_control_msg msg;
if (convert_input_key(event, &msg, ki->key_inject_mode, ki->repeat)) {
if (!sc_controller_push_msg(ki->controller, &msg)) {
LOGW("Could not request 'inject keycode'");
}
}
}
static void
sc_key_processor_process_text(struct sc_key_processor *kp,
const struct sc_text_event *event) {
struct sc_keyboard_inject *ki = DOWNCAST(kp);
if (ki->key_inject_mode == SC_KEY_INJECT_MODE_RAW) {
// Never inject text events
return;
}
if (ki->key_inject_mode == SC_KEY_INJECT_MODE_MIXED) {
char c = event->text[0];
if (isalpha(c) || c == ' ') {
assert(event->text[1] == '\0');
// Letters and space are handled as raw key events
return;
}
}
struct sc_control_msg msg;
msg.type = SC_CONTROL_MSG_TYPE_INJECT_TEXT;
msg.inject_text.text = strdup(event->text);
if (!msg.inject_text.text) {
LOGW("Could not strdup input text");
return;
}
if (!sc_controller_push_msg(ki->controller, &msg)) {
free(msg.inject_text.text);
LOGW("Could not request 'inject text'");
}
}
void
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct sc_controller *controller,
enum sc_key_inject_mode key_inject_mode,
bool forward_key_repeat) {
ki->controller = controller;
ki->key_inject_mode = key_inject_mode;
ki->forward_key_repeat = forward_key_repeat;
ki->repeat = 0;
static const struct sc_key_processor_ops ops = {
.process_key = sc_key_processor_process_key,
.process_text = sc_key_processor_process_text,
};
// Key injection and clipboard synchronization are serialized
ki->key_processor.async_paste = false;
ki->key_processor.ops = &ops;
}

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@ -1,31 +0,0 @@
#ifndef SC_KEYBOARD_INJECT_H
#define SC_KEYBOARD_INJECT_H
#include "common.h"
#include <stdbool.h>
#include "controller.h"
#include "options.h"
#include "trait/key_processor.h"
struct sc_keyboard_inject {
struct sc_key_processor key_processor; // key processor trait
struct sc_controller *controller;
// SDL reports repeated events as a boolean, but Android expects the actual
// number of repetitions. This variable keeps track of the count.
unsigned repeat;
enum sc_key_inject_mode key_inject_mode;
bool forward_key_repeat;
};
void
sc_keyboard_inject_init(struct sc_keyboard_inject *ki,
struct sc_controller *controller,
enum sc_key_inject_mode key_inject_mode,
bool forward_key_repeat);
#endif

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#include <lock_util.h>
#include <stdlib.h>
#include <SDL2/SDL_mutex.h>
#include "log.h"
void mutex_lock(SDL_mutex *mutex) {
if (SDL_LockMutex(mutex)) {
LOGC("Could not lock mutex");
abort();
}
}
void mutex_unlock(SDL_mutex *mutex) {
if (SDL_UnlockMutex(mutex)) {
LOGC("Could not unlock mutex");
abort();
}
}
void cond_wait(SDL_cond *cond, SDL_mutex *mutex) {
if (SDL_CondWait(cond, mutex)) {
LOGC("Could not wait on condition");
abort();
}
}
void cond_signal(SDL_cond *cond) {
if (SDL_CondSignal(cond)) {
LOGC("Could not signal a condition");
abort();
}
}

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#ifndef LOCKUTIL_H
#define LOCKUTIL_H
// forward declarations
typedef struct SDL_mutex SDL_mutex;
typedef struct SDL_cond SDL_cond;
void mutex_lock(SDL_mutex *mutex);
void mutex_unlock(SDL_mutex *mutex);
void cond_wait(SDL_cond *cond, SDL_mutex *mutex);
void cond_signal(SDL_cond *cond);
#endif

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#ifndef LOG_H
#define LOG_H
#include <SDL2/SDL_log.h>
#define LOGV(...) SDL_LogVerbose(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGD(...) SDL_LogDebug(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGI(...) SDL_LogInfo(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGW(...) SDL_LogWarn(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGE(...) SDL_LogError(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#define LOGC(...) SDL_LogCritical(SDL_LOG_CATEGORY_APPLICATION, __VA_ARGS__)
#endif

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@ -1,135 +1,349 @@
#include "common.h"
#include "scrcpy.h"
#include <assert.h>
#include <stdbool.h>
#include <getopt.h>
#include <unistd.h>
#include <libavformat/avformat.h>
#ifdef _WIN32
#include <windows.h>
#include "util/str.h"
#endif
#ifdef HAVE_V4L2
# include <libavdevice/avdevice.h>
#endif
#define SDL_MAIN_HANDLED // avoid link error on Linux Windows Subsystem
#include <SDL2/SDL.h>
#include "cli.h"
#include "options.h"
#include "scrcpy.h"
#include "usb/scrcpy_otg.h"
#include "util/log.h"
#include "version.h"
#include "config.h"
#include "log.h"
int
main_scrcpy(int argc, char *argv[]) {
#ifdef _WIN32
struct args {
const char *serial;
const char *crop;
const char *record_filename;
SDL_bool fullscreen;
SDL_bool help;
SDL_bool version;
SDL_bool show_touches;
Uint16 port;
Uint16 max_size;
Uint32 bit_rate;
SDL_bool always_on_top;
};
static void usage(const char *arg0) {
fprintf(stderr,
"Usage: %s [options]\n"
"\n"
"Options:\n"
"\n"
" -b, --bit-rate value\n"
" Encode the video at the given bit-rate, expressed in bits/s.\n"
" Unit suffixes are supported: 'K' (x1000) and 'M' (x1000000).\n"
" Default is %d.\n"
"\n"
" -c, --crop width:height:x:y\n"
" Crop the device screen on the server.\n"
" The values are expressed in the device natural orientation\n"
" (typically, portrait for a phone, landscape for a tablet).\n"
" Any --max-size value is computed on the cropped size.\n"
"\n"
" -f, --fullscreen\n"
" Start in fullscreen.\n"
"\n"
" -h, --help\n"
" Print this help.\n"
"\n"
" -m, --max-size value\n"
" Limit both the width and height of the video to value. The\n"
" other dimension is computed so that the device aspect-ratio\n"
" is preserved.\n"
" Default is %d%s.\n"
"\n"
" -p, --port port\n"
" Set the TCP port the client listens on.\n"
" Default is %d.\n"
"\n"
" -r, --record file.mp4\n"
" Record screen to file.\n"
"\n"
" -s, --serial\n"
" The device serial number. Mandatory only if several devices\n"
" are connected to adb.\n"
"\n"
" -t, --show-touches\n"
" Enable \"show touches\" on start, disable on quit.\n"
" It only shows physical touches (not clicks from scrcpy).\n"
"\n"
" -T, --always-on-top\n"
" Make scrcpy window always on top (above other windows).\n"
"\n"
" -v, --version\n"
" Print the version of scrcpy.\n"
"\n"
"Shortcuts:\n"
"\n"
" Ctrl+f\n"
" switch fullscreen mode\n"
"\n"
" Ctrl+g\n"
" resize window to 1:1 (pixel-perfect)\n"
"\n"
" Ctrl+x\n"
" Double-click on black borders\n"
" resize window to remove black borders\n"
"\n"
" Ctrl+h\n"
" Home\n"
" Middle-click\n"
" click on HOME\n"
"\n"
" Ctrl+b\n"
" Ctrl+Backspace\n"
" Right-click (when screen is on)\n"
" click on BACK\n"
"\n"
" Ctrl+s\n"
" click on APP_SWITCH\n"
"\n"
" Ctrl+m\n"
" click on MENU\n"
"\n"
" Ctrl+Up\n"
" click on VOLUME_UP\n"
"\n"
" Ctrl+Down\n"
" click on VOLUME_DOWN\n"
"\n"
" Ctrl+p\n"
" click on POWER (turn screen on/off)\n"
"\n"
" Right-click (when screen is off)\n"
" turn screen on\n"
"\n"
" Ctrl+v\n"
" paste computer clipboard to device\n"
"\n"
" Ctrl+i\n"
" enable/disable FPS counter (print frames/second in logs)\n"
"\n"
" Drag & drop APK file\n"
" install APK from computer\n"
"\n",
arg0,
DEFAULT_BIT_RATE,
DEFAULT_MAX_SIZE, DEFAULT_MAX_SIZE ? "" : " (unlimited)",
DEFAULT_LOCAL_PORT);
}
static void print_version(void) {
fprintf(stderr, "scrcpy %s\n\n", SCRCPY_VERSION);
fprintf(stderr, "dependencies:\n");
fprintf(stderr, " - SDL %d.%d.%d\n", SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL);
fprintf(stderr, " - libavcodec %d.%d.%d\n", LIBAVCODEC_VERSION_MAJOR, LIBAVCODEC_VERSION_MINOR, LIBAVCODEC_VERSION_MICRO);
fprintf(stderr, " - libavformat %d.%d.%d\n", LIBAVFORMAT_VERSION_MAJOR, LIBAVFORMAT_VERSION_MINOR, LIBAVFORMAT_VERSION_MICRO);
fprintf(stderr, " - libavutil %d.%d.%d\n", LIBAVUTIL_VERSION_MAJOR, LIBAVUTIL_VERSION_MINOR, LIBAVUTIL_VERSION_MICRO);
}
static SDL_bool parse_bit_rate(char *optarg, Uint32 *bit_rate) {
char *endptr;
if (*optarg == '\0') {
LOGE("Bit-rate parameter is empty");
return SDL_FALSE;
}
long value = strtol(optarg, &endptr, 0);
int mul = 1;
if (*endptr != '\0') {
if (optarg == endptr) {
LOGE("Invalid bit-rate: %s", optarg);
return SDL_FALSE;
}
if ((*endptr == 'M' || *endptr == 'm') && endptr[1] == '\0') {
mul = 1000000;
} else if ((*endptr == 'K' || *endptr == 'k') && endptr[1] == '\0') {
mul = 1000;
} else {
LOGE("Invalid bit-rate unit: %s", optarg);
return SDL_FALSE;
}
}
if (value < 0 || ((Uint32) -1) / mul < value) {
LOGE("Bitrate must be positive and less than 2^32: %s", optarg);
return SDL_FALSE;
}
*bit_rate = (Uint32) value * mul;
return SDL_TRUE;
}
static SDL_bool parse_max_size(char *optarg, Uint16 *max_size) {
char *endptr;
if (*optarg == '\0') {
LOGE("Max size parameter is empty");
return SDL_FALSE;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid max size: %s", optarg);
return SDL_FALSE;
}
if (value & ~0xffff) {
LOGE("Max size must be between 0 and 65535: %ld", value);
return SDL_FALSE;
}
*max_size = (Uint16) value;
return SDL_TRUE;
}
static SDL_bool parse_port(char *optarg, Uint16 *port) {
char *endptr;
if (*optarg == '\0') {
LOGE("Invalid port parameter is empty");
return SDL_FALSE;
}
long value = strtol(optarg, &endptr, 0);
if (*endptr != '\0') {
LOGE("Invalid port: %s", optarg);
return SDL_FALSE;
}
if (value & ~0xffff) {
LOGE("Port out of range: %ld", value);
return SDL_FALSE;
}
*port = (Uint16) value;
return SDL_TRUE;
}
static SDL_bool parse_args(struct args *args, int argc, char *argv[]) {
static const struct option long_options[] = {
{"always-on-top", no_argument, NULL, 'T'},
{"bit-rate", required_argument, NULL, 'b'},
{"crop", required_argument, NULL, 'c'},
{"fullscreen", no_argument, NULL, 'f'},
{"help", no_argument, NULL, 'h'},
{"max-size", required_argument, NULL, 'm'},
{"port", required_argument, NULL, 'p'},
{"record", required_argument, NULL, 'r'},
{"serial", required_argument, NULL, 's'},
{"show-touches", no_argument, NULL, 't'},
{"version", no_argument, NULL, 'v'},
{NULL, 0, NULL, 0 },
};
int c;
while ((c = getopt_long(argc, argv, "b:c:fhm:p:r:s:tTv", long_options, NULL)) != -1) {
switch (c) {
case 'b':
if (!parse_bit_rate(optarg, &args->bit_rate)) {
return SDL_FALSE;
}
break;
case 'c':
args->crop = optarg;
break;
case 'f':
args->fullscreen = SDL_TRUE;
break;
case 'h':
args->help = SDL_TRUE;
break;
case 'm':
if (!parse_max_size(optarg, &args->max_size)) {
return SDL_FALSE;
}
break;
case 'p':
if (!parse_port(optarg, &args->port)) {
return SDL_FALSE;
}
break;
case 'r':
args->record_filename = optarg;
break;
case 's':
args->serial = optarg;
break;
case 't':
args->show_touches = SDL_TRUE;
break;
case 'T':
args->always_on_top = SDL_TRUE;
break;
case 'v':
args->version = SDL_TRUE;
break;
default:
// getopt prints the error message on stderr
return SDL_FALSE;
}
}
int index = optind;
if (index < argc) {
LOGE("Unexpected additional argument: %s", argv[index]);
return SDL_FALSE;
}
return SDL_TRUE;
}
int main(int argc, char *argv[]) {
#ifdef __WINDOWS__
// disable buffering, we want logs immediately
// even line buffering (setvbuf() with mode _IOLBF) is not sufficient
setbuf(stdout, NULL);
setbuf(stderr, NULL);
#endif
printf("scrcpy " SCRCPY_VERSION
" <https://github.com/Genymobile/scrcpy>\n");
struct scrcpy_cli_args args = {
.opts = scrcpy_options_default,
.help = false,
.version = false,
struct args args = {
.serial = NULL,
.crop = NULL,
.record_filename = NULL,
.help = SDL_FALSE,
.version = SDL_FALSE,
.show_touches = SDL_FALSE,
.port = DEFAULT_LOCAL_PORT,
.max_size = DEFAULT_MAX_SIZE,
.bit_rate = DEFAULT_BIT_RATE,
.always_on_top = SDL_FALSE,
};
#ifndef NDEBUG
args.opts.log_level = SC_LOG_LEVEL_DEBUG;
#endif
if (!scrcpy_parse_args(&args, argc, argv)) {
return SCRCPY_EXIT_FAILURE;
if (!parse_args(&args, argc, argv)) {
return 1;
}
sc_set_log_level(args.opts.log_level);
if (args.help) {
scrcpy_print_usage(argv[0]);
return SCRCPY_EXIT_SUCCESS;
usage(argv[0]);
return 0;
}
if (args.version) {
scrcpy_print_version();
return SCRCPY_EXIT_SUCCESS;
print_version();
return 0;
}
#ifdef SCRCPY_LAVF_REQUIRES_REGISTER_ALL
#if LIBAVCODEC_VERSION_INT < AV_VERSION_INT(58, 9, 100)
av_register_all();
#endif
#ifdef HAVE_V4L2
if (args.opts.v4l2_device) {
avdevice_register_all();
}
#endif
if (avformat_network_init()) {
return SCRCPY_EXIT_FAILURE;
return 1;
}
#ifdef HAVE_USB
enum scrcpy_exit_code ret = args.opts.otg ? scrcpy_otg(&args.opts)
: scrcpy(&args.opts);
#else
enum scrcpy_exit_code ret = scrcpy(&args.opts);
#ifdef BUILD_DEBUG
SDL_LogSetAllPriority(SDL_LOG_PRIORITY_DEBUG);
#endif
struct scrcpy_options options = {
.serial = args.serial,
.crop = args.crop,
.port = args.port,
.record_filename = args.record_filename,
.max_size = args.max_size,
.bit_rate = args.bit_rate,
.show_touches = args.show_touches,
.fullscreen = args.fullscreen,
.always_on_top = args.always_on_top,
};
int res = scrcpy(&options) ? 0 : 1;
avformat_network_deinit(); // ignore failure
return ret;
}
int
main(int argc, char *argv[]) {
#ifndef _WIN32
return main_scrcpy(argc, argv);
#else
(void) argc;
(void) argv;
int wargc;
wchar_t **wargv = CommandLineToArgvW(GetCommandLineW(), &wargc);
if (!wargv) {
LOG_OOM();
return SCRCPY_EXIT_FAILURE;
#if defined (__WINDOWS__) && ! defined (WINDOWS_NOCONSOLE)
if (res != 0) {
fprintf(stderr, "Press any key to continue...\n");
getchar();
}
char **argv_utf8 = malloc((wargc + 1) * sizeof(*argv_utf8));
if (!argv_utf8) {
LOG_OOM();
LocalFree(wargv);
return SCRCPY_EXIT_FAILURE;
}
argv_utf8[wargc] = NULL;
for (int i = 0; i < wargc; ++i) {
argv_utf8[i] = sc_str_from_wchars(wargv[i]);
if (!argv_utf8[i]) {
LOG_OOM();
for (int j = 0; j < i; ++j) {
free(argv_utf8[j]);
}
LocalFree(wargv);
free(argv_utf8);
return SCRCPY_EXIT_FAILURE;
}
}
LocalFree(wargv);
int ret = main_scrcpy(wargc, argv_utf8);
for (int i = 0; i < wargc; ++i) {
free(argv_utf8[i]);
}
free(argv_utf8);
return ret;
#endif
return res;
}

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@ -1,162 +0,0 @@
#include "mouse_inject.h"
#include <assert.h>
#include "android/input.h"
#include "control_msg.h"
#include "controller.h"
#include "input_events.h"
#include "util/intmap.h"
#include "util/log.h"
/** Downcast mouse processor to sc_mouse_inject */
#define DOWNCAST(MP) container_of(MP, struct sc_mouse_inject, mouse_processor)
static enum android_motionevent_buttons
convert_mouse_buttons(uint32_t state) {
enum android_motionevent_buttons buttons = 0;
if (state & SC_MOUSE_BUTTON_LEFT) {
buttons |= AMOTION_EVENT_BUTTON_PRIMARY;
}
if (state & SC_MOUSE_BUTTON_RIGHT) {
buttons |= AMOTION_EVENT_BUTTON_SECONDARY;
}
if (state & SC_MOUSE_BUTTON_MIDDLE) {
buttons |= AMOTION_EVENT_BUTTON_TERTIARY;
}
if (state & SC_MOUSE_BUTTON_X1) {
buttons |= AMOTION_EVENT_BUTTON_BACK;
}
if (state & SC_MOUSE_BUTTON_X2) {
buttons |= AMOTION_EVENT_BUTTON_FORWARD;
}
return buttons;
}
static enum android_motionevent_action
convert_mouse_action(enum sc_action action) {
if (action == SC_ACTION_DOWN) {
return AMOTION_EVENT_ACTION_DOWN;
}
assert(action == SC_ACTION_UP);
return AMOTION_EVENT_ACTION_UP;
}
static enum android_motionevent_action
convert_touch_action(enum sc_touch_action action) {
switch (action) {
case SC_TOUCH_ACTION_MOVE:
return AMOTION_EVENT_ACTION_MOVE;
case SC_TOUCH_ACTION_DOWN:
return AMOTION_EVENT_ACTION_DOWN;
default:
assert(action == SC_TOUCH_ACTION_UP);
return AMOTION_EVENT_ACTION_UP;
}
}
static void
sc_mouse_processor_process_mouse_motion(struct sc_mouse_processor *mp,
const struct sc_mouse_motion_event *event) {
if (!event->buttons_state) {
// Do not send motion events when no click is pressed
return;
}
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
.inject_touch_event = {
.action = AMOTION_EVENT_ACTION_MOVE,
.pointer_id = event->pointer_id,
.position = event->position,
.pressure = 1.f,
.buttons = convert_mouse_buttons(event->buttons_state),
},
};
if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse motion event'");
}
}
static void
sc_mouse_processor_process_mouse_click(struct sc_mouse_processor *mp,
const struct sc_mouse_click_event *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
.inject_touch_event = {
.action = convert_mouse_action(event->action),
.pointer_id = event->pointer_id,
.position = event->position,
.pressure = event->action == SC_ACTION_DOWN ? 1.f : 0.f,
.action_button = convert_mouse_buttons(event->button),
.buttons = convert_mouse_buttons(event->buttons_state),
},
};
if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse click event'");
}
}
static void
sc_mouse_processor_process_mouse_scroll(struct sc_mouse_processor *mp,
const struct sc_mouse_scroll_event *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_INJECT_SCROLL_EVENT,
.inject_scroll_event = {
.position = event->position,
.hscroll = event->hscroll,
.vscroll = event->vscroll,
.buttons = convert_mouse_buttons(event->buttons_state),
},
};
if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject mouse scroll event'");
}
}
static void
sc_mouse_processor_process_touch(struct sc_mouse_processor *mp,
const struct sc_touch_event *event) {
struct sc_mouse_inject *mi = DOWNCAST(mp);
struct sc_control_msg msg = {
.type = SC_CONTROL_MSG_TYPE_INJECT_TOUCH_EVENT,
.inject_touch_event = {
.action = convert_touch_action(event->action),
.pointer_id = event->pointer_id,
.position = event->position,
.pressure = event->pressure,
.buttons = 0,
},
};
if (!sc_controller_push_msg(mi->controller, &msg)) {
LOGW("Could not request 'inject touch event'");
}
}
void
sc_mouse_inject_init(struct sc_mouse_inject *mi,
struct sc_controller *controller) {
mi->controller = controller;
static const struct sc_mouse_processor_ops ops = {
.process_mouse_motion = sc_mouse_processor_process_mouse_motion,
.process_mouse_click = sc_mouse_processor_process_mouse_click,
.process_mouse_scroll = sc_mouse_processor_process_mouse_scroll,
.process_touch = sc_mouse_processor_process_touch,
};
mi->mouse_processor.ops = &ops;
mi->mouse_processor.relative_mode = false;
}

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#ifndef SC_MOUSE_INJECT_H
#define SC_MOUSE_INJECT_H
#include "common.h"
#include <stdbool.h>
#include "controller.h"
#include "screen.h"
#include "trait/mouse_processor.h"
struct sc_mouse_inject {
struct sc_mouse_processor mouse_processor; // mouse processor trait
struct sc_controller *controller;
};
void
sc_mouse_inject_init(struct sc_mouse_inject *mi,
struct sc_controller *controller);
#endif

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#include "net.h"
#include <stdio.h>
#include "log.h"
#ifdef __WINDOWS__
typedef int socklen_t;
#else
# include <sys/types.h>
# include <sys/socket.h>
# include <netinet/in.h>
# include <arpa/inet.h>
# include <unistd.h>
# define SOCKET_ERROR -1
typedef struct sockaddr_in SOCKADDR_IN;
typedef struct sockaddr SOCKADDR;
typedef struct in_addr IN_ADDR;
#endif
socket_t net_connect(Uint32 addr, Uint16 port) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
return INVALID_SOCKET;
}
SOCKADDR_IN sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = htonl(addr);
sin.sin_port = htons(port);
if (connect(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
perror("connect");
return INVALID_SOCKET;
}
return sock;
}
socket_t net_listen(Uint32 addr, Uint16 port, int backlog) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
return INVALID_SOCKET;
}
int reuse = 1;
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse, sizeof(reuse)) == -1) {
perror("setsockopt(SO_REUSEADDR)");
}
SOCKADDR_IN sin;
sin.sin_family = AF_INET;
sin.sin_addr.s_addr = htonl(addr); // htonl() harmless on INADDR_ANY
sin.sin_port = htons(port);
if (bind(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
perror("bind");
return INVALID_SOCKET;
}
if (listen(sock, backlog) == SOCKET_ERROR) {
perror("listen");
return INVALID_SOCKET;
}
return sock;
}
socket_t net_accept(socket_t server_socket) {
SOCKADDR_IN csin;
socklen_t sinsize = sizeof(csin);
return accept(server_socket, (SOCKADDR *) &csin, &sinsize);
}
ssize_t net_recv(socket_t socket, void *buf, size_t len) {
return recv(socket, buf, len, 0);
}
ssize_t net_recv_all(socket_t socket, void *buf, size_t len) {
return recv(socket, buf, len, MSG_WAITALL);
}
ssize_t net_send(socket_t socket, const void *buf, size_t len) {
return send(socket, buf, len, 0);
}
ssize_t net_send_all(socket_t socket, const void *buf, size_t len) {
ssize_t w = 0;
while (len > 0) {
w = send(socket, buf, len, 0);
if (w == -1) {
return -1;
}
len -= w;
buf = (char *) buf + w;
}
return w;
}
SDL_bool net_shutdown(socket_t socket, int how) {
return !shutdown(socket, how);
}

35
app/src/net.h Normal file
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@ -0,0 +1,35 @@
#ifndef NET_H
#define NET_H
#include <SDL2/SDL_platform.h>
#include <SDL2/SDL_stdinc.h>
#ifdef __WINDOWS__
# include <winsock2.h>
#define SHUT_RD SD_RECEIVE
#define SHUT_WR SD_SEND
#define SHUT_RDWR SD_BOTH
typedef SOCKET socket_t;
#else
# include <sys/socket.h>
# define INVALID_SOCKET -1
typedef int socket_t;
#endif
SDL_bool net_init(void);
void net_cleanup(void);
socket_t net_connect(Uint32 addr, Uint16 port);
socket_t net_listen(Uint32 addr, Uint16 port, int backlog);
socket_t net_accept(socket_t server_socket);
// the _all versions wait/retry until len bytes have been written/read
ssize_t net_recv(socket_t socket, void *buf, size_t len);
ssize_t net_recv_all(socket_t socket, void *buf, size_t len);
ssize_t net_send(socket_t socket, const void *buf, size_t len);
ssize_t net_send_all(socket_t socket, const void *buf, size_t len);
// how is SHUT_RD (read), SHUT_WR (write) or SHUT_RDWR (both)
SDL_bool net_shutdown(socket_t socket, int how);
SDL_bool net_close(socket_t socket);
#endif

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@ -1,56 +0,0 @@
#include "opengl.h"
#include <assert.h>
#include <stdio.h>
#include "SDL2/SDL.h"
void
sc_opengl_init(struct sc_opengl *gl) {
gl->GetString = SDL_GL_GetProcAddress("glGetString");
assert(gl->GetString);
gl->TexParameterf = SDL_GL_GetProcAddress("glTexParameterf");
assert(gl->TexParameterf);
gl->TexParameteri = SDL_GL_GetProcAddress("glTexParameteri");
assert(gl->TexParameteri);
// optional
gl->GenerateMipmap = SDL_GL_GetProcAddress("glGenerateMipmap");
const char *version = (const char *) gl->GetString(GL_VERSION);
assert(version);
gl->version = version;
#define OPENGL_ES_PREFIX "OpenGL ES "
/* starts with "OpenGL ES " */
gl->is_opengles = !strncmp(gl->version, OPENGL_ES_PREFIX,
sizeof(OPENGL_ES_PREFIX) - 1);
if (gl->is_opengles) {
/* skip the prefix */
version += sizeof(OPENGL_ES_PREFIX) - 1;
}
int r = sscanf(version, "%d.%d", &gl->version_major, &gl->version_minor);
if (r != 2) {
// failed to parse the version
gl->version_major = 0;
gl->version_minor = 0;
}
}
bool
sc_opengl_version_at_least(struct sc_opengl *gl,
int minver_major, int minver_minor,
int minver_es_major, int minver_es_minor)
{
if (gl->is_opengles) {
return gl->version_major > minver_es_major
|| (gl->version_major == minver_es_major
&& gl->version_minor >= minver_es_minor);
}
return gl->version_major > minver_major
|| (gl->version_major == minver_major
&& gl->version_minor >= minver_minor);
}

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@ -1,36 +0,0 @@
#ifndef SC_OPENGL_H
#define SC_OPENGL_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL_opengl.h>
struct sc_opengl {
const char *version;
bool is_opengles;
int version_major;
int version_minor;
const GLubyte *
(*GetString)(GLenum name);
void
(*TexParameterf)(GLenum target, GLenum pname, GLfloat param);
void
(*TexParameteri)(GLenum target, GLenum pname, GLint param);
void
(*GenerateMipmap)(GLenum target);
};
void
sc_opengl_init(struct sc_opengl *gl);
bool
sc_opengl_version_at_least(struct sc_opengl *gl,
int minver_major, int minver_minor,
int minver_es_major, int minver_es_minor);
#endif

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@ -1,69 +0,0 @@
#include "options.h"
const struct scrcpy_options scrcpy_options_default = {
.serial = NULL,
.crop = NULL,
.record_filename = NULL,
.window_title = NULL,
.push_target = NULL,
.render_driver = NULL,
.codec_options = NULL,
.encoder_name = NULL,
#ifdef HAVE_V4L2
.v4l2_device = NULL,
#endif
.log_level = SC_LOG_LEVEL_INFO,
.codec = SC_CODEC_H264,
.record_format = SC_RECORD_FORMAT_AUTO,
.keyboard_input_mode = SC_KEYBOARD_INPUT_MODE_INJECT,
.port_range = {
.first = DEFAULT_LOCAL_PORT_RANGE_FIRST,
.last = DEFAULT_LOCAL_PORT_RANGE_LAST,
},
.tunnel_host = 0,
.tunnel_port = 0,
.shortcut_mods = {
.data = {SC_SHORTCUT_MOD_LALT, SC_SHORTCUT_MOD_LSUPER},
.count = 2,
},
.max_size = 0,
.bit_rate = DEFAULT_BIT_RATE,
.max_fps = 0,
.lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_UNLOCKED,
.rotation = 0,
.window_x = SC_WINDOW_POSITION_UNDEFINED,
.window_y = SC_WINDOW_POSITION_UNDEFINED,
.window_width = 0,
.window_height = 0,
.display_id = 0,
.display_buffer = 0,
.v4l2_buffer = 0,
#ifdef HAVE_USB
.otg = false,
#endif
.show_touches = false,
.fullscreen = false,
.always_on_top = false,
.control = true,
.display = true,
.turn_screen_off = false,
.key_inject_mode = SC_KEY_INJECT_MODE_MIXED,
.window_borderless = false,
.mipmaps = true,
.stay_awake = false,
.force_adb_forward = false,
.disable_screensaver = false,
.forward_key_repeat = true,
.forward_all_clicks = false,
.legacy_paste = false,
.power_off_on_close = false,
.clipboard_autosync = true,
.downsize_on_error = true,
.tcpip = false,
.tcpip_dst = NULL,
.select_tcpip = false,
.select_usb = false,
.cleanup = true,
.start_fps_counter = false,
.power_on = true,
};

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@ -1,154 +0,0 @@
#ifndef SCRCPY_OPTIONS_H
#define SCRCPY_OPTIONS_H
#include "common.h"
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include "util/tick.h"
enum sc_log_level {
SC_LOG_LEVEL_VERBOSE,
SC_LOG_LEVEL_DEBUG,
SC_LOG_LEVEL_INFO,
SC_LOG_LEVEL_WARN,
SC_LOG_LEVEL_ERROR,
};
enum sc_record_format {
SC_RECORD_FORMAT_AUTO,
SC_RECORD_FORMAT_MP4,
SC_RECORD_FORMAT_MKV,
};
enum sc_codec {
SC_CODEC_H264,
SC_CODEC_H265,
SC_CODEC_AV1,
};
enum sc_lock_video_orientation {
SC_LOCK_VIDEO_ORIENTATION_UNLOCKED = -1,
// lock the current orientation when scrcpy starts
SC_LOCK_VIDEO_ORIENTATION_INITIAL = -2,
SC_LOCK_VIDEO_ORIENTATION_0 = 0,
SC_LOCK_VIDEO_ORIENTATION_1,
SC_LOCK_VIDEO_ORIENTATION_2,
SC_LOCK_VIDEO_ORIENTATION_3,
};
enum sc_keyboard_input_mode {
SC_KEYBOARD_INPUT_MODE_INJECT,
SC_KEYBOARD_INPUT_MODE_HID,
};
enum sc_mouse_input_mode {
SC_MOUSE_INPUT_MODE_INJECT,
SC_MOUSE_INPUT_MODE_HID,
};
enum sc_key_inject_mode {
// Inject special keys, letters and space as key events.
// Inject numbers and punctuation as text events.
// This is the default mode.
SC_KEY_INJECT_MODE_MIXED,
// Inject special keys as key events.
// Inject letters and space, numbers and punctuation as text events.
SC_KEY_INJECT_MODE_TEXT,
// Inject everything as key events.
SC_KEY_INJECT_MODE_RAW,
};
#define SC_MAX_SHORTCUT_MODS 8
enum sc_shortcut_mod {
SC_SHORTCUT_MOD_LCTRL = 1 << 0,
SC_SHORTCUT_MOD_RCTRL = 1 << 1,
SC_SHORTCUT_MOD_LALT = 1 << 2,
SC_SHORTCUT_MOD_RALT = 1 << 3,
SC_SHORTCUT_MOD_LSUPER = 1 << 4,
SC_SHORTCUT_MOD_RSUPER = 1 << 5,
};
struct sc_shortcut_mods {
unsigned data[SC_MAX_SHORTCUT_MODS];
unsigned count;
};
struct sc_port_range {
uint16_t first;
uint16_t last;
};
#define SC_WINDOW_POSITION_UNDEFINED (-0x8000)
struct scrcpy_options {
const char *serial;
const char *crop;
const char *record_filename;
const char *window_title;
const char *push_target;
const char *render_driver;
const char *codec_options;
const char *encoder_name;
#ifdef HAVE_V4L2
const char *v4l2_device;
#endif
enum sc_log_level log_level;
enum sc_codec codec;
enum sc_record_format record_format;
enum sc_keyboard_input_mode keyboard_input_mode;
enum sc_mouse_input_mode mouse_input_mode;
struct sc_port_range port_range;
uint32_t tunnel_host;
uint16_t tunnel_port;
struct sc_shortcut_mods shortcut_mods;
uint16_t max_size;
uint32_t bit_rate;
uint16_t max_fps;
enum sc_lock_video_orientation lock_video_orientation;
uint8_t rotation;
int16_t window_x; // SC_WINDOW_POSITION_UNDEFINED for "auto"
int16_t window_y; // SC_WINDOW_POSITION_UNDEFINED for "auto"
uint16_t window_width;
uint16_t window_height;
uint32_t display_id;
sc_tick display_buffer;
sc_tick v4l2_buffer;
#ifdef HAVE_USB
bool otg;
#endif
bool show_touches;
bool fullscreen;
bool always_on_top;
bool control;
bool display;
bool turn_screen_off;
enum sc_key_inject_mode key_inject_mode;
bool window_borderless;
bool mipmaps;
bool stay_awake;
bool force_adb_forward;
bool disable_screensaver;
bool forward_key_repeat;
bool forward_all_clicks;
bool legacy_paste;
bool power_off_on_close;
bool clipboard_autosync;
bool downsize_on_error;
bool tcpip;
const char *tcpip_dst;
bool select_usb;
bool select_tcpip;
bool cleanup;
bool start_fps_counter;
bool power_on;
};
extern const struct scrcpy_options scrcpy_options_default;
#endif

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@ -1,127 +0,0 @@
#include "receiver.h"
#include <assert.h>
#include <SDL2/SDL_clipboard.h>
#include "device_msg.h"
#include "util/log.h"
bool
receiver_init(struct receiver *receiver, sc_socket control_socket,
struct sc_acksync *acksync) {
bool ok = sc_mutex_init(&receiver->mutex);
if (!ok) {
return false;
}
receiver->control_socket = control_socket;
receiver->acksync = acksync;
return true;
}
void
receiver_destroy(struct receiver *receiver) {
sc_mutex_destroy(&receiver->mutex);
}
static void
process_msg(struct receiver *receiver, struct device_msg *msg) {
switch (msg->type) {
case DEVICE_MSG_TYPE_CLIPBOARD: {
char *current = SDL_GetClipboardText();
bool same = current && !strcmp(current, msg->clipboard.text);
SDL_free(current);
if (same) {
LOGD("Computer clipboard unchanged");
return;
}
LOGI("Device clipboard copied");
SDL_SetClipboardText(msg->clipboard.text);
break;
}
case DEVICE_MSG_TYPE_ACK_CLIPBOARD:
assert(receiver->acksync);
LOGD("Ack device clipboard sequence=%" PRIu64_,
msg->ack_clipboard.sequence);
sc_acksync_ack(receiver->acksync, msg->ack_clipboard.sequence);
break;
}
}
static ssize_t
process_msgs(struct receiver *receiver, const unsigned char *buf, size_t len) {
size_t head = 0;
for (;;) {
struct device_msg msg;
ssize_t r = device_msg_deserialize(&buf[head], len - head, &msg);
if (r == -1) {
return -1;
}
if (r == 0) {
return head;
}
process_msg(receiver, &msg);
device_msg_destroy(&msg);
head += r;
assert(head <= len);
if (head == len) {
return head;
}
}
}
static int
run_receiver(void *data) {
struct receiver *receiver = data;
static unsigned char buf[DEVICE_MSG_MAX_SIZE];
size_t head = 0;
for (;;) {
assert(head < DEVICE_MSG_MAX_SIZE);
ssize_t r = net_recv(receiver->control_socket, buf + head,
DEVICE_MSG_MAX_SIZE - head);
if (r <= 0) {
LOGD("Receiver stopped");
break;
}
head += r;
ssize_t consumed = process_msgs(receiver, buf, head);
if (consumed == -1) {
// an error occurred
break;
}
if (consumed) {
head -= consumed;
// shift the remaining data in the buffer
memmove(buf, &buf[consumed], head);
}
}
return 0;
}
bool
receiver_start(struct receiver *receiver) {
LOGD("Starting receiver thread");
bool ok = sc_thread_create(&receiver->thread, run_receiver,
"scrcpy-receiver", receiver);
if (!ok) {
LOGE("Could not start receiver thread");
return false;
}
return true;
}
void
receiver_join(struct receiver *receiver) {
sc_thread_join(&receiver->thread, NULL);
}

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@ -1,37 +0,0 @@
#ifndef SC_RECEIVER_H
#define SC_RECEIVER_H
#include "common.h"
#include <stdbool.h>
#include "util/acksync.h"
#include "util/net.h"
#include "util/thread.h"
// receive events from the device
// managed by the controller
struct receiver {
sc_socket control_socket;
sc_thread thread;
sc_mutex mutex;
struct sc_acksync *acksync;
};
bool
receiver_init(struct receiver *receiver, sc_socket control_socket,
struct sc_acksync *acksync);
void
receiver_destroy(struct receiver *receiver);
bool
receiver_start(struct receiver *receiver);
// no receiver_stop(), it will automatically stop on control_socket shutdown
void
receiver_join(struct receiver *receiver);
#endif

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@ -1,416 +1,155 @@
#include "recorder.h"
#include <assert.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include "util/log.h"
#include "util/str.h"
#include "config.h"
#include "log.h"
/** Downcast packet_sink to recorder */
#define DOWNCAST(SINK) container_of(SINK, struct sc_recorder, packet_sink)
// In ffmpeg/doc/APIchanges:
// 2016-04-11 - 6f69f7a / 9200514 - lavf 57.33.100 / 57.5.0 - avformat.h
// Add AVStream.codecpar, deprecate AVStream.codec.
#if (LIBAVFORMAT_VERSION_MICRO >= 100 /* FFmpeg */ && \
LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 33, 100)) \
|| (LIBAVFORMAT_VERSION_MICRO < 100 && /* Libav */ \
LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(57, 5, 0))
# define LAVF_NEW_CODEC_API
#endif
#define SC_PTS_ORIGIN_NONE UINT64_C(-1)
static const AVRational SCRCPY_TIME_BASE = {1, 1000000}; // timestamps in us
static const AVOutputFormat *
find_muxer(const char *name) {
#ifdef SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
static const AVOutputFormat *find_mp4_muxer(void) {
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(58, 9, 100)
void *opaque = NULL;
#endif
const AVOutputFormat *oformat = NULL;
do {
#ifdef SCRCPY_LAVF_HAS_NEW_MUXER_ITERATOR_API
#if LIBAVFORMAT_VERSION_INT >= AV_VERSION_INT(58, 9, 100)
oformat = av_muxer_iterate(&opaque);
#else
oformat = av_oformat_next(oformat);
#endif
// until null or containing the requested name
} while (oformat && !sc_str_list_contains(oformat->name, ',', name));
// until null or with name "mp4"
} while (oformat && strcmp(oformat->name, "mp4"));
return oformat;
}
static struct sc_record_packet *
sc_record_packet_new(const AVPacket *packet) {
struct sc_record_packet *rec = malloc(sizeof(*rec));
if (!rec) {
LOG_OOM();
return NULL;
SDL_bool recorder_init(struct recorder *recorder, const char *filename,
struct size declared_frame_size) {
recorder->filename = SDL_strdup(filename);
if (!recorder->filename) {
LOGE("Cannot strdup filename");
return SDL_FALSE;
}
rec->packet = av_packet_alloc();
if (!rec->packet) {
LOG_OOM();
free(rec);
return NULL;
}
recorder->declared_frame_size = declared_frame_size;
recorder->header_written = SDL_FALSE;
if (av_packet_ref(rec->packet, packet)) {
av_packet_free(&rec->packet);
free(rec);
return NULL;
}
return rec;
return SDL_TRUE;
}
static void
sc_record_packet_delete(struct sc_record_packet *rec) {
av_packet_free(&rec->packet);
free(rec);
void recorder_destroy(struct recorder *recorder) {
SDL_free(recorder->filename);
}
static void
sc_recorder_queue_clear(struct sc_recorder_queue *queue) {
while (!sc_queue_is_empty(queue)) {
struct sc_record_packet *rec;
sc_queue_take(queue, next, &rec);
sc_record_packet_delete(rec);
}
}
static const char *
sc_recorder_get_format_name(enum sc_record_format format) {
switch (format) {
case SC_RECORD_FORMAT_MP4: return "mp4";
case SC_RECORD_FORMAT_MKV: return "matroska";
default: return NULL;
}
}
static bool
sc_recorder_write_header(struct sc_recorder *recorder, const AVPacket *packet) {
AVStream *ostream = recorder->ctx->streams[0];
uint8_t *extradata = av_malloc(packet->size * sizeof(uint8_t));
if (!extradata) {
LOG_OOM();
return false;
}
// copy the first packet to the extra data
memcpy(extradata, packet->data, packet->size);
ostream->codecpar->extradata = extradata;
ostream->codecpar->extradata_size = packet->size;
int ret = avformat_write_header(recorder->ctx, NULL);
if (ret < 0) {
LOGE("Failed to write header to %s", recorder->filename);
return false;
}
return true;
}
static void
sc_recorder_rescale_packet(struct sc_recorder *recorder, AVPacket *packet) {
AVStream *ostream = recorder->ctx->streams[0];
av_packet_rescale_ts(packet, SCRCPY_TIME_BASE, ostream->time_base);
}
static bool
sc_recorder_write(struct sc_recorder *recorder, AVPacket *packet) {
if (!recorder->header_written) {
if (packet->pts != AV_NOPTS_VALUE) {
LOGE("The first packet is not a config packet");
return false;
}
bool ok = sc_recorder_write_header(recorder, packet);
if (!ok) {
return false;
}
recorder->header_written = true;
return true;
}
if (packet->pts == AV_NOPTS_VALUE) {
// ignore config packets
return true;
}
sc_recorder_rescale_packet(recorder, packet);
return av_write_frame(recorder->ctx, packet) >= 0;
}
static int
run_recorder(void *data) {
struct sc_recorder *recorder = data;
for (;;) {
sc_mutex_lock(&recorder->mutex);
while (!recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
}
// if stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping
if (recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
sc_mutex_unlock(&recorder->mutex);
struct sc_record_packet *last = recorder->previous;
if (last) {
// assign an arbitrary duration to the last packet
last->packet->duration = 100000;
bool ok = sc_recorder_write(recorder, last->packet);
if (!ok) {
// failing to write the last frame is not very serious, no
// future frame may depend on it, so the resulting file
// will still be valid
LOGW("Could not record last packet");
}
sc_record_packet_delete(last);
}
break;
}
struct sc_record_packet *rec;
sc_queue_take(&recorder->queue, next, &rec);
sc_mutex_unlock(&recorder->mutex);
if (recorder->pts_origin == SC_PTS_ORIGIN_NONE
&& rec->packet->pts != AV_NOPTS_VALUE) {
// First PTS received
recorder->pts_origin = rec->packet->pts;
}
if (rec->packet->pts != AV_NOPTS_VALUE) {
// Set PTS relatve to the origin
rec->packet->pts -= recorder->pts_origin;
rec->packet->dts = rec->packet->pts;
}
// recorder->previous is only written from this thread, no need to lock
struct sc_record_packet *previous = recorder->previous;
recorder->previous = rec;
if (!previous) {
// we just received the first packet
continue;
}
// config packets have no PTS, we must ignore them
if (rec->packet->pts != AV_NOPTS_VALUE
&& previous->packet->pts != AV_NOPTS_VALUE) {
// we now know the duration of the previous packet
previous->packet->duration =
rec->packet->pts - previous->packet->pts;
}
bool ok = sc_recorder_write(recorder, previous->packet);
sc_record_packet_delete(previous);
if (!ok) {
LOGE("Could not record packet");
sc_mutex_lock(&recorder->mutex);
recorder->failed = true;
// discard pending packets
sc_recorder_queue_clear(&recorder->queue);
sc_mutex_unlock(&recorder->mutex);
break;
}
}
if (!recorder->failed) {
if (recorder->header_written) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
recorder->failed = true;
}
} else {
// the recorded file is empty
recorder->failed = true;
}
}
if (recorder->failed) {
LOGE("Recording failed to %s", recorder->filename);
} else {
const char *format_name = sc_recorder_get_format_name(recorder->format);
LOGI("Recording complete to %s file: %s", format_name,
recorder->filename);
}
LOGD("Recorder thread ended");
return 0;
}
static bool
sc_recorder_open(struct sc_recorder *recorder, const AVCodec *input_codec) {
bool ok = sc_mutex_init(&recorder->mutex);
if (!ok) {
return false;
}
ok = sc_cond_init(&recorder->queue_cond);
if (!ok) {
goto error_mutex_destroy;
}
sc_queue_init(&recorder->queue);
recorder->stopped = false;
recorder->failed = false;
recorder->header_written = false;
recorder->previous = NULL;
recorder->pts_origin = SC_PTS_ORIGIN_NONE;
const char *format_name = sc_recorder_get_format_name(recorder->format);
assert(format_name);
const AVOutputFormat *format = find_muxer(format_name);
if (!format) {
LOGE("Could not find muxer");
goto error_cond_destroy;
SDL_bool recorder_open(struct recorder *recorder, AVCodec *input_codec) {
const AVOutputFormat *mp4 = find_mp4_muxer();
if (!mp4) {
LOGE("Could not find mp4 muxer");
return SDL_FALSE;
}
recorder->ctx = avformat_alloc_context();
if (!recorder->ctx) {
LOG_OOM();
goto error_cond_destroy;
LOGE("Could not allocate output context");
return SDL_FALSE;
}
// contrary to the deprecated API (av_oformat_next()), av_muxer_iterate()
// returns (on purpose) a pointer-to-const, but AVFormatContext.oformat
// still expects a pointer-to-non-const (it has not be updated accordingly)
// <https://github.com/FFmpeg/FFmpeg/commit/0694d8702421e7aff1340038559c438b61bb30dd>
recorder->ctx->oformat = (AVOutputFormat *) format;
av_dict_set(&recorder->ctx->metadata, "comment",
"Recorded by scrcpy " SCRCPY_VERSION, 0);
recorder->ctx->oformat = (AVOutputFormat *) mp4;
AVStream *ostream = avformat_new_stream(recorder->ctx, input_codec);
if (!ostream) {
goto error_avformat_free_context;
avformat_free_context(recorder->ctx);
return SDL_FALSE;
}
#ifdef LAVF_NEW_CODEC_API
ostream->codecpar->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codecpar->codec_id = input_codec->id;
ostream->codecpar->format = AV_PIX_FMT_YUV420P;
ostream->codecpar->width = recorder->declared_frame_size.width;
ostream->codecpar->height = recorder->declared_frame_size.height;
#else
ostream->codec->codec_type = AVMEDIA_TYPE_VIDEO;
ostream->codec->codec_id = input_codec->id;
ostream->codec->pix_fmt = AV_PIX_FMT_YUV420P;
ostream->codec->width = recorder->declared_frame_size.width;
ostream->codec->height = recorder->declared_frame_size.height;
#endif
ostream->time_base = (AVRational) {1, 1000000}; // timestamps in us
int ret = avio_open(&recorder->ctx->pb, recorder->filename,
AVIO_FLAG_WRITE);
if (ret < 0) {
LOGE("Failed to open output file: %s", recorder->filename);
// ostream will be cleaned up during context cleaning
goto error_avformat_free_context;
avformat_free_context(recorder->ctx);
return SDL_FALSE;
}
LOGD("Starting recorder thread");
ok = sc_thread_create(&recorder->thread, run_recorder, "scrcpy-recorder",
recorder);
if (!ok) {
LOGE("Could not start recorder thread");
goto error_avio_close;
}
LOGI("Recording started to %s file: %s", format_name, recorder->filename);
return true;
error_avio_close:
avio_close(recorder->ctx->pb);
error_avformat_free_context:
avformat_free_context(recorder->ctx);
error_cond_destroy:
sc_cond_destroy(&recorder->queue_cond);
error_mutex_destroy:
sc_mutex_destroy(&recorder->mutex);
return false;
return SDL_TRUE;
}
static void
sc_recorder_close(struct sc_recorder *recorder) {
sc_mutex_lock(&recorder->mutex);
recorder->stopped = true;
sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex);
sc_thread_join(&recorder->thread, NULL);
void recorder_close(struct recorder *recorder) {
int ret = av_write_trailer(recorder->ctx);
if (ret < 0) {
LOGE("Failed to write trailer to %s", recorder->filename);
}
avio_close(recorder->ctx->pb);
avformat_free_context(recorder->ctx);
sc_cond_destroy(&recorder->queue_cond);
sc_mutex_destroy(&recorder->mutex);
}
static bool
sc_recorder_push(struct sc_recorder *recorder, const AVPacket *packet) {
sc_mutex_lock(&recorder->mutex);
assert(!recorder->stopped);
SDL_bool recorder_write_header(struct recorder *recorder, AVPacket *packet) {
AVStream *ostream = recorder->ctx->streams[0];
if (recorder->failed) {
// reject any new packet (this will stop the stream)
sc_mutex_unlock(&recorder->mutex);
return false;
uint8_t *extradata = SDL_malloc(packet->size * sizeof(uint8_t));
if (!extradata) {
LOGC("Cannot allocate extradata");
return SDL_FALSE;
}
struct sc_record_packet *rec = sc_record_packet_new(packet);
if (!rec) {
LOG_OOM();
sc_mutex_unlock(&recorder->mutex);
return false;
// copy the first packet to the extra data
memcpy(extradata, packet->data, packet->size);
#ifdef LAVF_NEW_CODEC_API
ostream->codecpar->extradata = extradata;
ostream->codecpar->extradata_size = packet->size;
#else
ostream->codec->extradata = extradata;
ostream->codec->extradata_size = packet->size;
#endif
int ret = avformat_write_header(recorder->ctx, NULL);
if (ret < 0) {
LOGE("Failed to write header to %s", recorder->filename);
SDL_free(extradata);
avio_closep(&recorder->ctx->pb);
avformat_free_context(recorder->ctx);
return SDL_FALSE;
}
sc_queue_push(&recorder->queue, next, rec);
sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex);
return true;
return SDL_TRUE;
}
static bool
sc_recorder_packet_sink_open(struct sc_packet_sink *sink,
const AVCodec *codec) {
struct sc_recorder *recorder = DOWNCAST(sink);
return sc_recorder_open(recorder, codec);
}
static void
sc_recorder_packet_sink_close(struct sc_packet_sink *sink) {
struct sc_recorder *recorder = DOWNCAST(sink);
sc_recorder_close(recorder);
}
static bool
sc_recorder_packet_sink_push(struct sc_packet_sink *sink,
const AVPacket *packet) {
struct sc_recorder *recorder = DOWNCAST(sink);
return sc_recorder_push(recorder, packet);
}
bool
sc_recorder_init(struct sc_recorder *recorder,
const char *filename,
enum sc_record_format format,
struct sc_size declared_frame_size) {
recorder->filename = strdup(filename);
if (!recorder->filename) {
LOG_OOM();
return false;
SDL_bool recorder_write(struct recorder *recorder, AVPacket *packet) {
if (!recorder->header_written) {
SDL_bool ok = recorder_write_header(recorder, packet);
if (!ok) {
return SDL_FALSE;
}
recorder->header_written = SDL_TRUE;
}
recorder->format = format;
recorder->declared_frame_size = declared_frame_size;
static const struct sc_packet_sink_ops ops = {
.open = sc_recorder_packet_sink_open,
.close = sc_recorder_packet_sink_close,
.push = sc_recorder_packet_sink_push,
};
recorder->packet_sink.ops = &ops;
return true;
}
void
sc_recorder_destroy(struct sc_recorder *recorder) {
free(recorder->filename);
return av_write_frame(recorder->ctx, packet) >= 0;
}

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