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49 Commits

Author SHA1 Message Date
f7e11cb8aa Add scrcpy icon to README 2021-10-23 09:41:59 +02:00
2ef537997e Remove legacy scrcpy icon
Remove the old icon in XPM format and the code to load it.
2021-10-23 09:41:59 +02:00
778e60ce77 Add icon source in SVG format
Scrcpy only uses the PNG format (because SDL only supports bitmap
icons), but keep the SVG source in the repo.
2021-10-23 09:41:59 +02:00
45d099e3de Use a new scrcpy icon
Use the new icon designed by @varlesh:
<https://github.com/Genymobile/scrcpy/pull/1987#issuecomment-949684080>

Load it from a PNG file (SDL only supports bitmap icons).
2021-10-23 09:41:59 +02:00
934bb8efb7 Add support for palette icon formats
To support more icon formats.
2021-10-23 09:41:59 +02:00
fcadb44d45 Add icon loader
Add helper to load icons from image files via FFmpeg.
2021-10-23 09:41:58 +02:00
dffa4e5a24 Extract util function to build a local file path
Finding a local file in the scrcpy directory may be useful for files
other than scrcpy-server in the future.
2021-10-22 18:51:20 +02:00
a7e41b0f85 Fix code style 2021-10-21 18:36:34 +02:00
46d3e35c30 Fix "Could not find v4l2 muxer"
The AVOutputFormat name is a comma-separated list. In theory, possible
names for V4L2 are:

    - "video4linux2,v4l2"
    - "v4l2,video4linux2"
    - "v4l2"
    - "video4linux2"

To find the muxer in all cases, we must request exactly one muxer name
at a time.

PR #2718 <https://github.com/Genymobile/scrcpy/pull/2718>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-10-21 16:26:48 +02:00
07d75eb336 Simplify net_send_all()
There is no need to declare the variable before the loop.
2021-10-17 16:21:37 +02:00
8df42cec82 Fix workarounds for Meizu
Workarounds.fillAppInfo() is necessary for Meizu devices even before the
first call to internalStreamScreen(), but it is harmful on other
devices (#940).

Therefore, simplify the workaround, by calling fillAppInfo() only if
Build.BRAND equals "meizu" (case insensitive).

Fixes #240 <https://github.com/Genymobile/scrcpy/issues/240> (again)
Fixes #2656 <https://github.com/Genymobile/scrcpy/issues/2656>
2021-09-22 15:33:17 +02:00
31131039bb Add missing includes
Refs #2616 <https://github.com/Genymobile/scrcpy/issues/2616>
2021-09-20 18:27:37 +02:00
fa100b814b Add support for expandNotificationsPanel() variant
Some custom vendor ROM added an int as a parameter.

Fixes #2551 <https://github.com/Genymobile/scrcpy/issues/2551>
2021-09-11 10:46:25 +02:00
069fe93f74 Update links to v1.19 2021-09-10 22:01:18 +02:00
228e2c15f4 Bump version to 1.19 2021-09-10 21:40:08 +02:00
9a8f06af65 Merge branch 'master' into dev 2021-09-10 20:26:17 +02:00
1d1c9f36f4 Retrieve correct error messages on Windows
For sockets functions, Windows does not store error codes in errno, so
perror() does not print any error. Use WSAGetLastError() instead.

Refs #2624 <https://github.com/Genymobile/scrcpy/issues/2624>
2021-09-09 23:03:35 +02:00
4d6dd9d281 Compute scrcpy directory manually
The function dirname() does not work correctly everywhere with non-ASCII
characters.

Fixes #2619 <https://github.com/Genymobile/scrcpy/issues/2619>
2021-09-09 12:51:18 +02:00
b5e98db635 Fix typo in manpage
PR #2606 <https://github.com/Genymobile/scrcpy/pull/2606>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-09-07 21:41:40 +02:00
116acc8d25 Use SOURCE_MOUSE for scroll events
This has no practical impact (AFAIK), but a scroll events should come
from a mouse.

Refs #2602 <https://github.com/Genymobile/scrcpy/issues/2602>
2021-08-28 23:14:56 +02:00
3a39bacb76 Upgrade SDL (2.0.16) for Windows
Include the latest version of SDL in Windows releases.

PR #2589 <https://github.com/Genymobile/scrcpy/pull/2589>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-28 14:20:17 +02:00
3fdc89ad42 Upgrade platform-tools (31.0.3) for Windows
Include the latest version of adb in Windows releases.

PR #2588 <https://github.com/Genymobile/scrcpy/pull/2588>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-28 14:12:00 +02:00
3761f56c28 Declare callbacks static
It was a typo, "static" was missing.
2021-08-26 12:26:44 +02:00
c96f5c70e9 Add Simplified Chinese translation of FAQ
PR #2568 <https://github.com/Genymobile/scrcpy/pull/2568>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-24 19:29:02 +02:00
d6aaa5bf9a Add a FAQ section for Wayland support
The video driver might need to be explicitly set to wayland.

Refs #2554 <https://github.com/Genymobile/scrcpy/issues/2554>
Refs #2559 <https://github.com/Genymobile/scrcpy/issues/2559>
2021-08-13 12:40:22 +02:00
4ab3e89c29 Add README file in Turkish
PR #2514 <https://github.com/Genymobile/scrcpy/pull/2514>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-11 15:42:31 +02:00
4bc78244b9 Fix OBS project ref URL
PR #2545 <https://github.com/Genymobile/scrcpy/pull/2545>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-11 15:29:17 +02:00
ea233d811d Fix typo in DEVELOP.md
PR #2540 <https://github.com/Genymobile/scrcpy/pull/2540>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-11 15:26:32 +02:00
f78608ab29 Fix type for assignment
The functions net_send_all() and net_recv_all() return ssize_t, not int.
2021-07-15 18:16:56 +02:00
6f03022646 Fix net_send_all()
On partial writes, the final result was the number of bytes written by
the last send() rather than the total.
2021-07-15 18:16:26 +02:00
daf90d33d5 Fix code style
Make the code fit into 80 columns.
2021-07-15 18:07:39 +02:00
0ae10f2b39 Improve slope estimation on start
The first frames are typically received and decoded with more delay than
the others, causing a wrong slope estimation on start.

To compensate, assume an initial slope of 1, then progressively use the
estimated slope.
2021-07-14 14:54:22 +02:00
4c4d02295c Add buffering debugging tools
Output buffering and clock logs by disabling a compilation flag.
2021-07-14 14:54:22 +02:00
2f03141e9f Add clock tests
The clock rolling sum is not trivial. Test it.
2021-07-14 14:54:22 +02:00
3397720330 Add buffering command line options
Add --display-buffer and --v4l2-buffer options to configure buffering
time.
2021-07-14 14:54:22 +02:00
79278961b9 Implement buffering
To minimize latency (at the cost of jitter), scrcpy always displays a
frame as soon as it available, without waiting.

However, when recording (--record), it still writes the captured
timestamps to the output file, so that the recorded file can be played
correctly without jitter.

Some real-time use cases might benefit from adding a small latency to
compensate for jitter too. For example, few tens of seconds of latency
for live-streaming are not important, but jitter is noticeable.

Therefore, implement a buffering mechanism (disabled by default) to add
a configurable latency delay.

PR #2417 <https://github.com/Genymobile/scrcpy/issues/2417>
2021-07-14 14:27:33 +02:00
408a301201 Notify new frames via callbacks
Currently, a frame is available to the consumer as soon as it is pushed
by the producer (which can detect if the previous frame is skipped).

Notify the new frames (and frame skipped) via callbacks instead.

This paves the way to add (optional) buffering, which will introduce a
delay between the time when the frame is produced and the time it is
available to be consumed.
2021-07-14 14:22:32 +02:00
4d8bcfc68a Extract current video_buffer to frame_buffer
The current video buffer only stores one pending frame.

In order to add a new buffering feature, move this part to a separate
"frame buffer". Keep the video_buffer, which currently delegates all its
calls to the frame_buffer.
2021-07-14 14:22:32 +02:00
336248df08 Rename video_buffer to sc_video_buffer
Add a scrcpy-specific prefix.
2021-07-14 14:22:32 +02:00
28bce48d47 Relax v4l2_sink lock constraints
To fix a data race, commit 5caeab5f6d
called video_buffer_push() and video_buffer_consume() under the
v4l2_sink lock.

Instead, use the previous_skipped indication (initialized with video
buffer locked) to lock only for protecting the has_frame flag.

This enables the possibility for the video_buffer to notify new frames
via callbacks without lock inversion issues.
2021-07-14 14:22:32 +02:00
32e692d5d2 Replace delay by deadline in timedwait()
The function sc_cond_timedwait() accepted a parameter representing the
max duration to wait, because it internally uses SDL_CondWaitTimeout().

Instead, accept a deadline, to be consistent with
pthread_cond_timedwait().
2021-07-14 14:22:32 +02:00
ec871dd3f5 Wrap tick API
This avoids to use the SDL timer API directly, and will allow to handle
generic ticks (possibly negative).
2021-07-14 14:22:32 +02:00
5524f378c8 Add missing error log
Log video buffer initialization failure in v4l2_sink.
2021-07-14 00:39:35 +02:00
4ed3aa3604 Move include fps_counter
The fps_counter is not used from video_buffer.
2021-07-14 00:35:10 +02:00
40cea1f677 Remove obsolete comment
Commit 2a94a2b119 removed video_buffer
callbacks, the comment is now meaningless.
2021-07-14 00:35:10 +02:00
099cba07f0 Rename queue to sc_queue
Add a scrcpy-specific prefix.
2021-07-14 00:35:10 +02:00
af8a21ed7c Fix manpage formatting 2021-07-06 18:33:04 +02:00
5938e862a1 Fix --lock-video-orientation syntax in help
Commit f76fe2c0d4 fixed README and tests.

Fix command line help and manpage.
2021-07-06 18:32:40 +02:00
e9096e3e34 Remove unnecessary calls to av_packet_unref()
av_packet_free() already calls av_packet_unref().
2021-07-04 12:19:52 +02:00
56 changed files with 2358 additions and 371 deletions

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@ -268,10 +268,10 @@ install` must be run as root)._
#### Option 2: Use prebuilt server
- [`scrcpy-server-v1.18`][direct-scrcpy-server]
_(SHA-256: 641c5c6beda9399dfae72d116f5ff43b5ed1059d871c9ebc3f47610fd33c51a3)_
- [`scrcpy-server-v1.19`][direct-scrcpy-server]
_(SHA-256: 876f9322182e6aac6a58db1334f4225855ef3a17eaebc80aab6601d9d1ecb867)_
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.18/scrcpy-server-v1.18
[direct-scrcpy-server]: https://github.com/Genymobile/scrcpy/releases/download/v1.19/scrcpy-server-v1.19
Download the prebuilt server somewhere, and specify its path during the Meson
configuration:

View File

@ -76,7 +76,7 @@ The server uses 3 threads:
- the **main** thread, encoding and streaming the video to the client;
- the **controller** thread, listening for _control messages_ (typically,
keyboard and mouse events) from the client;
- the **receiver** thread (managed by the controller), sending _device messges_
- the **receiver** thread (managed by the controller), sending _device messages_
to the clients (currently, it is only used to send the device clipboard
content).

21
FAQ.md
View File

@ -153,6 +153,26 @@ You may also need to configure the [scaling behavior]:
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### Issue with Wayland
By default, SDL uses x11 on Linux. The [video driver] can be changed via the
`SDL_VIDEODRIVER` environment variable:
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
```bash
export SDL_VIDEODRIVER=wayland
scrcpy
```
On some distributions (at least Fedora), the package `libdecor` must be
installed manually.
See issues [#2554] and [#2559].
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
### KWin compositor crashes
@ -240,3 +260,4 @@ This FAQ is available in other languages:
- [Italiano (Italiano, `it`) - v1.17](FAQ.it.md)
- [한국어 (Korean, `ko`) - v1.11](FAQ.ko.md)
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.18](FAQ.zh-Hans.md)

240
FAQ.zh-Hans.md Normal file
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@ -0,0 +1,240 @@
只有原版的[FAQ](FAQ.md)会保持更新。
本文根据[d6aaa5]翻译。
[d6aaa5]:https://github.com/Genymobile/scrcpy/blob/d6aaa5bf9aa3710660c683b6e3e0ed971ee44af5/FAQ.md
# 常见问题
这里是一些常见的问题以及他们的状态。
## `adb` 相关问题
`scrcpy` 执行 `adb` 命令来初始化和设备之间的连接。如果`adb` 执行失败了, scrcpy 就无法工作。
在这种情况中,将会输出这个错误:
> ERROR: "adb push" returned with value 1
这通常不是 _scrcpy_ 的bug而是你的环境的问题。
要找出原因,请执行以下操作:
```bash
adb devices
```
### 找不到`adb`
你的`PATH`中需要能访问到`adb`
在Windows上当前目录会包含在`PATH`中,并且`adb.exe`也包含在发行版中,因此它应该是开箱即用(直接解压就可以)的。
### 设备未授权
参见这里 [stackoverflow][device-unauthorized].
[device-unauthorized]: https://stackoverflow.com/questions/23081263/adb-android-device-unauthorized
### 未检测到设备
> adb: error: failed to get feature set: no devices/emulators found
确认已经正确启用 [adb debugging][enable-adb].
如果你的设备没有被检测到,你可能需要一些[驱动][drivers] (在 Windows上).
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
[drivers]: https://developer.android.com/studio/run/oem-usb.html
### 已连接多个设备
如果连接了多个设备,您将遇到以下错误:
> adb: error: failed to get feature set: more than one device/emulator
必须提供要镜像的设备的标识符:
```bash
scrcpy -s 01234567890abcdef
```
注意,如果你的设备是通过 TCP/IP 连接的, 你将会收到以下消息:
> adb: error: more than one device/emulator
> ERROR: "adb reverse" returned with value 1
> WARN: 'adb reverse' failed, fallback to 'adb forward'
这是意料之中的 (由于旧版安卓的一个bug, 请参见 [#5])但是在这种情况下scrcpy会退回到另一种方法这种方法应该可以起作用。
[#5]: https://github.com/Genymobile/scrcpy/issues/5
### adb版本之间冲突
> adb server version (41) doesn't match this client (39); killing...
同时使用多个版本的`adb`时会发生此错误。你必须查找使用不同`adb`版本的程序,并在所有地方使用相同版本的`adb`
你可以覆盖另一个程序中的`adb`二进制文件,或者通过设置`ADB`环境变量来让 _scrcpy_ 使用特定的`adb`二进制文件。
```bash
set ADB=/path/to/your/adb
scrcpy
```
### 设备断开连接
如果 _scrcpy_ 在警告“设备连接断开”的情况下自动中止,那就意味着`adb`连接已经断开了。
请尝试使用另一条USB线或者电脑上的另一个USB接口。
请参看 [#281] 和 [#283]。
[#281]: https://github.com/Genymobile/scrcpy/issues/281
[#283]: https://github.com/Genymobile/scrcpy/issues/283
## 控制相关问题
### 鼠标和键盘不起作用
在某些设备上,您可能需要启用一个选项以允许 [模拟输入][simulating input]。
在开发者选项中,打开:
> **USB调试 (安全设置)**
> _允许通过USB调试修改权限或模拟点击_
[simulating input]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
### 特殊字符不起作用
可输入的文本[被限制为ASCII字符][text-input]。也可以用一些小技巧输入一些[带重音符号的字符][accented-characters],但是仅此而已。参见[#37]。
[text-input]: https://github.com/Genymobile/scrcpy/issues?q=is%3Aopen+is%3Aissue+label%3Aunicode
[accented-characters]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-accented-characters
[#37]: https://github.com/Genymobile/scrcpy/issues/37
## 客户端相关问题
### 效果很差
如果你的客户端窗口分辨率比你的设备屏幕小,则可能出现效果差的问题,尤其是在文本上(参见 [#40])。
[#40]: https://github.com/Genymobile/scrcpy/issues/40
为了提升降尺度的质量如果渲染器是OpenGL并且支持mip映射就会自动开启三线性过滤。
在Windows上你可能希望强制使用OpenGL
```
scrcpy --render-driver=opengl
```
你可能还需要配置[缩放行为][scaling behavior]
> `scrcpy.exe` > Properties > Compatibility > Change high DPI settings >
> Override high DPI scaling behavior > Scaling performed by: _Application_.
[scaling behavior]: https://github.com/Genymobile/scrcpy/issues/40#issuecomment-424466723
### Wayland相关的问题
在Linux上SDL默认使用x11。可以通过`SDL_VIDEODRIVER`环境变量来更改[视频驱动][video driver]
[video driver]: https://wiki.libsdl.org/FAQUsingSDL#how_do_i_choose_a_specific_video_driver
```bash
export SDL_VIDEODRIVER=wayland
scrcpy
```
在一些发行版上 (至少包括 Fedora) `libdecor` 包必须手动安装。
参见 [#2554] 和 [#2559]。
[#2554]: https://github.com/Genymobile/scrcpy/issues/2554
[#2559]: https://github.com/Genymobile/scrcpy/issues/2559
### KWin compositor 崩溃
在Plasma桌面中_scrcpy_ 运行时会禁用compositor。
一种解决方法是, [禁用 "Block compositing"][kwin].
[kwin]: https://github.com/Genymobile/scrcpy/issues/114#issuecomment-378778613
## 崩溃
### 异常
可能有很多原因。一个常见的原因是您的设备无法按给定清晰度进行编码:
> ```
> ERROR: Exception on thread Thread[main,5,main]
> android.media.MediaCodec$CodecException: Error 0xfffffc0e
> ...
> Exit due to uncaughtException in main thread:
> ERROR: Could not open video stream
> INFO: Initial texture: 1080x2336
> ```
或者
> ```
> ERROR: Exception on thread Thread[main,5,main]
> java.lang.IllegalStateException
> at android.media.MediaCodec.native_dequeueOutputBuffer(Native Method)
> ```
请尝试使用更低的清晰度:
```
scrcpy -m 1920
scrcpy -m 1024
scrcpy -m 800
```
你也可以尝试另一种 [编码器](README.md#encoder)。
## Windows命令行
一些Windows用户不熟悉命令行。以下是如何打开终端并带参数执行`scrcpy`
1. 按下 <kbd>Windows</kbd>+<kbd>r</kbd>,打开一个对话框。
2. 输入 `cmd` 并按 <kbd>Enter</kbd>,这样就打开了一个终端。
3. 通过输入以下命令,切换到你的 _scrcpy_ 所在的目录 (根据你的实际位置修改路径):
```bat
cd C:\Users\user\Downloads\scrcpy-win64-xxx
```
然后按 <kbd>Enter</kbd>
4. 输入你的命令。比如:
```bat
scrcpy --record file.mkv
```
如果你打算总是使用相同的参数,在`scrcpy`目录创建一个文件 `myscrcpy.bat`
(启用 [显示文件拓展名][show file extensions] 避免混淆),文件中包含你的命令。例如:
```bat
scrcpy --prefer-text --turn-screen-off --stay-awake
```
然后双击刚刚创建的文件。
你也可以编辑 `scrcpy-console.bat` 或者 `scrcpy-noconsole.vbs`(的副本)来添加参数。
[show file extensions]: https://www.howtogeek.com/205086/beginner-how-to-make-windows-show-file-extensions/

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@ -1,4 +1,6 @@
# scrcpy (v1.18)
# scrcpy (v1.19)
![icon](data/icon.png)
[Read in another language](#translations)
@ -88,10 +90,10 @@ process][BUILD_simple]).
For Windows, for simplicity, a prebuilt archive with all the dependencies
(including `adb`) is available:
- [`scrcpy-win64-v1.18.zip`][direct-win64]
_(SHA-256: 37212f5087fe6f3e258f1d44fa5c02207496b30e1d7ec442cbcf8358910a5c63)_
- [`scrcpy-win64-v1.19.zip`][direct-win64]
_(SHA-256: 383d6483f25ac0092d4bb9fef6c967351ecd50fc248e0c82932db97d6d32f11b)_
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.18/scrcpy-win64-v1.18.zip
[direct-win64]: https://github.com/Genymobile/scrcpy/releases/download/v1.19/scrcpy-win64-v1.19.zip
It is also available in [Chocolatey]:
@ -318,7 +320,25 @@ vlc v4l2:///dev/videoN # VLC might add some buffering delay
For example, you could capture the video within [OBS].
[OBS]: https://obsproject.com/fr
[OBS]: https://obsproject.com/
#### Buffering
It is possible to add buffering. This increases latency but reduces jitter (see
#2464).
The option is available for display buffering:
```bash
scrcpy --display-buffer=50 # add 50 ms buffering for display
```
and V4L2 sink:
```bash
scrcpy --v4l2-buffer=500 # add 500 ms buffering for v4l2 sink
```
### Connection
@ -875,5 +895,6 @@ This README is available in other languages:
- [Español (Spanish, `sp`) - v1.17](README.sp.md)
- [简体中文 (Simplified Chinese, `zh-Hans`) - v1.17](README.zh-Hans.md)
- [繁體中文 (Traditional Chinese, `zh-Hant`) - v1.15](README.zh-Hant.md)
- [Turkish (Turkish, `tr`) - v1.18](README.tr.md)
Only this README file is guaranteed to be up-to-date.

824
README.tr.md Normal file
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@ -0,0 +1,824 @@
# scrcpy (v1.18)
Bu uygulama Android cihazların USB (ya da [TCP/IP][article-tcpip]) üzerinden
görüntülenmesini ve kontrol edilmesini sağlar. _root_ erişimine ihtiyaç duymaz.
_GNU/Linux_, _Windows_ ve _macOS_ sistemlerinde çalışabilir.
![screenshot](assets/screenshot-debian-600.jpg)
Öne çıkan özellikler:
- **hafiflik** (doğal, sadece cihazın ekranını gösterir)
- **performans** (30~60fps)
- **kalite** (1920×1080 ya da üzeri)
- **düşük gecikme süresi** ([35~70ms][lowlatency])
- **düşük başlangıç süresi** (~1 saniye ilk kareyi gösterme süresi)
- **müdaheleci olmama** (cihazda kurulu yazılım kalmaz)
[lowlatency]: https://github.com/Genymobile/scrcpy/pull/646
## Gereksinimler
Android cihaz en düşük API 21 (Android 5.0) olmalıdır.
[Adb hata ayıklamasının][enable-adb] cihazınızda aktif olduğundan emin olun.
[enable-adb]: https://developer.android.com/studio/command-line/adb.html#Enabling
Bazı cihazlarda klavye ve fare ile kontrol için [ilave bir seçenek][control] daha
etkinleştirmeniz gerekebilir.
[control]: https://github.com/Genymobile/scrcpy/issues/70#issuecomment-373286323
## Uygulamayı indirin
<a href="https://repology.org/project/scrcpy/versions"><img src="https://repology.org/badge/vertical-allrepos/scrcpy.svg" alt="Packaging status" align="right"></a>
### Özet
- Linux: `apt install scrcpy`
- Windows: [indir][direct-win64]
- macOS: `brew install scrcpy`
Kaynak kodu derle: [BUILD] ([basitleştirilmiş süreç][build_simple])
[build]: BUILD.md
[build_simple]: BUILD.md#simple
### Linux
Debian (şimdilik _testing_ ve _sid_) ve Ubuntu (20.04) için:
```
apt install scrcpy
```
[Snap] paketi: [`scrcpy`][snap-link].
[snap-link]: https://snapstats.org/snaps/scrcpy
[snap]: https://en.wikipedia.org/wiki/Snappy_(package_manager)
Fedora için, [COPR] paketi: [`scrcpy`][copr-link].
[copr]: https://fedoraproject.org/wiki/Category:Copr
[copr-link]: https://copr.fedorainfracloud.org/coprs/zeno/scrcpy/
Arch Linux için, [AUR] paketi: [`scrcpy`][aur-link].
[aur]: https://wiki.archlinux.org/index.php/Arch_User_Repository
[aur-link]: https://aur.archlinux.org/packages/scrcpy/
Gentoo için, [Ebuild] mevcut: [`scrcpy/`][ebuild-link].
[ebuild]: https://wiki.gentoo.org/wiki/Ebuild
[ebuild-link]: https://github.com/maggu2810/maggu2810-overlay/tree/master/app-mobilephone/scrcpy
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build] ([basitleştirilmiş süreç][build_simple]).
### Windows
Windows için (`adb` dahil) tüm gereksinimleri ile derlenmiş bir arşiv mevcut:
- [README](README.md#windows)
[Chocolatey] ile kurulum:
[chocolatey]: https://chocolatey.org/
```bash
choco install scrcpy
choco install adb # if you don't have it yet
```
[Scoop] ile kurulum:
```bash
scoop install scrcpy
scoop install adb # if you don't have it yet
```
[scoop]: https://scoop.sh
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build].
### macOS
Uygulama [Homebrew] içerisinde mevcut. Sadece kurun:
[homebrew]: https://brew.sh/
```bash
brew install scrcpy
```
`adb`, `PATH` içerisinden erişilebilir olmalıdır. Eğer değilse:
```bash
brew install android-platform-tools
```
[MacPorts] kullanılarak adb ve uygulamanın birlikte kurulumu yapılabilir:
```bash
sudo port install scrcpy
```
[macports]: https://www.macports.org/
Ayrıca [uygulamayı el ile de derleyebilirsiniz][build].
## Çalıştırma
Android cihazınızı bağlayın ve aşağıdaki komutu çalıştırın:
```bash
scrcpy
```
Komut satırı argümanları aşağıdaki komut ile listelenebilir:
```bash
scrcpy --help
```
## Özellikler
### Ekran yakalama ayarları
#### Boyut azaltma
Bazen, Android cihaz ekranını daha düşük seviyede göstermek performansı artırabilir.
Hem genişliği hem de yüksekliği bir değere sabitlemek için (ör. 1024):
```bash
scrcpy --max-size 1024
scrcpy -m 1024 # kısa versiyon
```
Diğer boyut en-boy oranı korunacak şekilde hesaplanır.
Bu şekilde ekran boyutu 1920x1080 olan bir cihaz 1024x576 olarak görünür.
#### Bit-oranı değiştirme
Varsayılan bit-oranı 8 Mbps'dir. Değiştirmek için (ör. 2 Mbps):
```bash
scrcpy --bit-rate 2M
scrcpy -b 2M # kısa versiyon
```
#### Çerçeve oranı sınırlama
Ekran yakalama için maksimum çerçeve oranı için sınır koyulabilir:
```bash
scrcpy --max-fps 15
```
Bu özellik Android 10 ve sonrası sürümlerde resmi olarak desteklenmektedir,
ancak daha önceki sürümlerde çalışmayabilir.
#### Kesme
Cihaz ekranının sadece bir kısmı görünecek şekilde kesilebilir.
Bu özellik Oculus Go'nun bir gözünü yakalamak gibi durumlarda kullanışlı olur:
```bash
scrcpy --crop 1224:1440:0:0 # (0,0) noktasından 1224x1440
```
Eğer `--max-size` belirtilmişse yeniden boyutlandırma kesme işleminden sonra yapılır.
#### Video yönünü kilitleme
Videonun yönünü kilitlemek için:
```bash
scrcpy --lock-video-orientation # başlangıç yönü
scrcpy --lock-video-orientation=0 # doğal yön
scrcpy --lock-video-orientation=1 # 90° saatin tersi yönü
scrcpy --lock-video-orientation=2 # 180°
scrcpy --lock-video-orientation=3 # 90° saat yönü
```
Bu özellik kaydetme yönünü de etkiler.
[Pencere ayrı olarak döndürülmüş](#rotation) olabilir.
#### Kodlayıcı
Bazı cihazlar birden fazla kodlayıcıya sahiptir, ve bunların bazıları programın
kapanmasına sebep olabilir. Bu durumda farklı bir kodlayıcı seçilebilir:
```bash
scrcpy --encoder OMX.qcom.video.encoder.avc
```
Mevcut kodlayıcıları listelemek için geçerli olmayan bir kodlayıcı ismi girebilirsiniz,
hata mesajı mevcut kodlayıcıları listeleyecektir:
```bash
scrcpy --encoder _
```
### Yakalama
#### Kaydetme
Ekran yakalama sırasında kaydedilebilir:
```bash
scrcpy --record file.mp4
scrcpy -r file.mkv
```
Yakalama olmadan kayıt için:
```bash
scrcpy --no-display --record file.mp4
scrcpy -Nr file.mkv
# Ctrl+C ile kayıt kesilebilir
```
"Atlanan kareler" gerçek zamanlı olarak gösterilmese (performans sebeplerinden ötürü) dahi kaydedilir.
Kareler cihazda _zamandamgası_ ile saklanır, bu sayede [paket gecikme varyasyonu]
kayıt edilen dosyayı etkilemez.
[paket gecikme varyasyonu]: https://en.wikipedia.org/wiki/Packet_delay_variation
#### v4l2loopback
Linux'ta video akışı bir v4l2 loopback cihazına gönderilebilir. Bu sayede Android
cihaz bir web kamerası gibi davranabilir.
Bu işlem için `v4l2loopback` modülü kurulu olmalıdır:
```bash
sudo apt install v4l2loopback-dkms
```
v4l2 cihazı oluşturmak için:
```bash
sudo modprobe v4l2loopback
```
Bu komut `/dev/videoN` adresinde `N` yerine bir tamsayı koyarak yeni bir video
cihazı oluşturacaktır.
(birden fazla cihaz oluşturmak veya spesifik ID'ye sahip cihazlar için
diğer [seçenekleri](https://github.com/umlaeute/v4l2loopback#options) inceleyebilirsiniz.)
Aktif cihazları listelemek için:
```bash
# v4l-utils paketi ile
v4l2-ctl --list-devices
# daha basit ama yeterli olabilecek şekilde
ls /dev/video*
```
v4l2 kullanarak scrpy kullanmaya başlamak için:
```bash
scrcpy --v4l2-sink=/dev/videoN
scrcpy --v4l2-sink=/dev/videoN --no-display # ayna penceresini kapatarak
scrcpy --v4l2-sink=/dev/videoN -N # kısa versiyon
```
(`N` harfini oluşturulan cihaz ID numarası ile değiştirin. `ls /dev/video*` cihaz ID'lerini görebilirsiniz.)
Aktifleştirildikten sonra video akışını herhangi bir v4l2 özellikli araçla açabilirsiniz:
```bash
ffplay -i /dev/videoN
vlc v4l2:///dev/videoN # VLC kullanırken yükleme gecikmesi olabilir
```
Örneğin, [OBS] ile video akışını kullanabilirsiniz.
[obs]: https://obsproject.com/
### Bağlantı
#### Kablosuz
_Scrcpy_ cihazla iletişim kurmak için `adb`'yi kullanır, Ve `adb`
bir cihaza TCP/IP kullanarak [bağlanabilir].
1. Cihazınızı bilgisayarınızla aynı Wi-Fi ağına bağlayın.
2. Cihazınızın IP adresini bulun. Ayarlar → Telefon Hakkında → Durum sekmesinden veya
aşağıdaki komutu çalıştırarak öğrenebilirsiniz:
```bash
adb shell ip route | awk '{print $9}'
```
3. Cihazınızda TCP/IP üzerinden adb kullanımını etkinleştirin: `adb tcpip 5555`.
4. Cihazınızı bilgisayarınızdan sökün.
5. Cihazınıza bağlanın: `adb connect DEVICE_IP:5555` _(`DEVICE_IP` değerini değiştirin)_.
6. `scrcpy` komutunu normal olarak çalıştırın.
Bit-oranını ve büyüklüğü azaltmak yararlı olabilir:
```bash
scrcpy --bit-rate 2M --max-size 800
scrcpy -b2M -m800 # kısa version
```
[bağlanabilir]: https://developer.android.com/studio/command-line/adb.html#wireless
#### Birden fazla cihaz
Eğer `adb devices` komutu birden fazla cihaz listeliyorsa _serial_ değerini belirtmeniz gerekir:
```bash
scrcpy --serial 0123456789abcdef
scrcpy -s 0123456789abcdef # kısa versiyon
```
Eğer cihaz TCP/IP üzerinden bağlanmışsa:
```bash
scrcpy --serial 192.168.0.1:5555
scrcpy -s 192.168.0.1:5555 # kısa version
```
Birden fazla cihaz için birden fazla _scrcpy_ uygulaması çalıştırabilirsiniz.
#### Cihaz bağlantısı ile otomatik başlatma
[AutoAdb] ile yapılabilir:
```bash
autoadb scrcpy -s '{}'
```
[autoadb]: https://github.com/rom1v/autoadb
#### SSH Tünel
Uzaktaki bir cihaza erişmek için lokal `adb` istemcisi, uzaktaki bir `adb` sunucusuna
(aynı _adb_ sürümünü kullanmak şartı ile) bağlanabilir :
```bash
adb kill-server # 5037 portunda çalışan lokal adb sunucusunu kapat
ssh -CN -L5037:localhost:5037 -R27183:localhost:27183 your_remote_computer
# bunu açık tutun
```
Başka bir terminalde:
```bash
scrcpy
```
Uzaktan port yönlendirme ileri yönlü bağlantı kullanabilirsiniz
(`-R` yerine `-L` olduğuna dikkat edin):
```bash
adb kill-server # 5037 portunda çalışan lokal adb sunucusunu kapat
ssh -CN -L5037:localhost:5037 -L27183:localhost:27183 your_remote_computer
# bunu açık tutun
```
Başka bir terminalde:
```bash
scrcpy --force-adb-forward
```
Kablosuz bağlantı gibi burada da kalite düşürmek faydalı olabilir:
```
scrcpy -b2M -m800 --max-fps 15
```
### Pencere ayarları
#### İsim
Cihaz modeli varsayılan pencere ismidir. Değiştirmek için:
```bash
scrcpy --window-title 'Benim cihazım'
```
#### Konum ve
Pencerenin başlangıç konumu ve boyutu belirtilebilir:
```bash
scrcpy --window-x 100 --window-y 100 --window-width 800 --window-height 600
```
#### Kenarlıklar
Pencere dekorasyonunu kapatmak için:
```bash
scrcpy --window-borderless
```
#### Her zaman üstte
Scrcpy penceresini her zaman üstte tutmak için:
```bash
scrcpy --always-on-top
```
#### Tam ekran
Uygulamayı tam ekran başlatmak için:
```bash
scrcpy --fullscreen
scrcpy -f # kısa versiyon
```
Tam ekran <kbd>MOD</kbd>+<kbd>f</kbd> ile dinamik olarak değiştirilebilir.
#### Döndürme
Pencere döndürülebilir:
```bash
scrcpy --rotation 1
```
Seçilebilecek değerler:
- `0`: döndürme yok
- `1`: 90 derece saat yönünün tersi
- `2`: 180 derece
- `3`: 90 derece saat yönü
Döndürme <kbd>MOD</kbd>+<kbd>←</kbd>_(sol)_ ve
<kbd>MOD</kbd>+<kbd>→</kbd> _(sağ)_ ile dinamik olarak değiştirilebilir.
_scrcpy_'de 3 farklı döndürme olduğuna dikkat edin:
- <kbd>MOD</kbd>+<kbd>r</kbd> cihazın yatay veya dikey modda çalışmasını sağlar.
(çalışan uygulama istenilen oryantasyonda çalışmayı desteklemiyorsa döndürme
işlemini reddedebilir.)
- [`--lock-video-orientation`](#lock-video-orientation) görüntü yakalama oryantasyonunu
(cihazdan bilgisayara gelen video akışının oryantasyonu) değiştirir. Bu kayıt işlemini
etkiler.
- `--rotation` (or <kbd>MOD</kbd>+<kbd>←</kbd>/<kbd>MOD</kbd>+<kbd>→</kbd>)
pencere içeriğini dönderir. Bu sadece canlı görüntüyü etkiler, kayıt işlemini etkilemez.
### Diğer ekran yakalama seçenekleri
#### Yazma korumalı
Kontrolleri devre dışı bırakmak için (cihazla etkileşime geçebilecek her şey: klavye ve
fare girdileri, dosya sürükleyip bırakma):
```bash
scrcpy --no-control
scrcpy -n
```
#### Ekran
Eğer cihazın birden fazla ekranı varsa hangi ekranın kullanılacağını seçebilirsiniz:
```bash
scrcpy --display 1
```
Kullanılabilecek ekranları listelemek için:
```bash
adb shell dumpsys display # çıktı içerisinde "mDisplayId=" terimini arayın
```
İkinci ekran ancak cihaz Android sürümü 10 veya üzeri olmalıdır (değilse yazma korumalı
olarak görüntülenir).
#### Uyanık kalma
Cihazın uyku moduna girmesini engellemek için:
```bash
scrcpy --stay-awake
scrcpy -w
```
scrcpy kapandığında cihaz başlangıç durumuna geri döner.
#### Ekranı kapatma
Ekran yakalama sırasında cihazın ekranı kapatılabilir:
```bash
scrcpy --turn-screen-off
scrcpy -S
```
Ya da <kbd>MOD</kbd>+<kbd>o</kbd> kısayolunu kullanabilirsiniz.
Tekrar açmak için ise <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> tuşlarına basın.
Android'de, `GÜÇ` tuşu her zaman ekranı açar. Eğer `GÜÇ` sinyali scrcpy ile
gönderilsiyse (sağ tık veya <kbd>MOD</kbd>+<kbd>p</kbd>), ekran kısa bir gecikme
ile kapanacaktır. Fiziksel `GÜÇ` tuşuna basmak hala ekranın açılmasına sebep olacaktır.
Bu cihazın uykuya geçmesini engellemek için kullanılabilir:
```bash
scrcpy --turn-screen-off --stay-awake
scrcpy -Sw
```
#### Dokunuşları gösterme
Sunumlar sırasında fiziksel dokunuşları (fiziksel cihazdaki) göstermek
faydalı olabilir.
Android'de bu özellik _Geliştici seçenekleri_ içerisinde bulunur.
_Scrcpy_ bu özelliği çalışırken etkinleştirebilir ve kapanırken eski
haline geri getirebilir:
```bash
scrcpy --show-touches
scrcpy -t
```
Bu opsiyon sadece _fiziksel_ dokunuşları (cihaz ekranındaki) gösterir.
#### Ekran koruyucuyu devre dışı bırakma
Scrcpy varsayılan ayarlarında ekran koruyucuyu devre dışı bırakmaz.
Bırakmak için:
```bash
scrcpy --disable-screensaver
```
### Girdi kontrolü
#### Cihaz ekranını dönderme
<kbd>MOD</kbd>+<kbd>r</kbd> tuşları ile yatay ve dikey modlar arasında
geçiş yapabilirsiniz.
Bu kısayol ancak çalışan uygulama desteklediği takdirde ekranı döndürecektir.
#### Kopyala yapıştır
Ne zaman Android cihazdaki pano değişse bilgisayardaki pano otomatik olarak
senkronize edilir.
Tüm <kbd>Ctrl</kbd> kısayolları cihaza iletilir:
- <kbd>Ctrl</kbd>+<kbd>c</kbd> genelde kopyalar
- <kbd>Ctrl</kbd>+<kbd>x</kbd> genelde keser
- <kbd>Ctrl</kbd>+<kbd>v</kbd> genelde yapıştırır (bilgisayar ve cihaz arasındaki
pano senkronizasyonundan sonra)
Bu kısayollar genelde beklediğiniz gibi çalışır.
Ancak kısayolun gerçekten yaptığı eylemi açık olan uygulama belirler.
Örneğin, _Termux_ <kbd>Ctrl</kbd>+<kbd>c</kbd> ile kopyalama yerine
SIGINT sinyali gönderir, _K-9 Mail_ ise yeni mesaj oluşturur.
Bu tip durumlarda kopyalama, kesme ve yapıştırma için (Android versiyon 7 ve
üstü):
- <kbd>MOD</kbd>+<kbd>c</kbd> `KOPYALA`
- <kbd>MOD</kbd>+<kbd>x</kbd> `KES`
- <kbd>MOD</kbd>+<kbd>v</kbd> `YAPIŞTIR` (bilgisayar ve cihaz arasındaki
pano senkronizasyonundan sonra)
Bunlara ek olarak, <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> tuşları
bilgisayar pano içeriğini tuş basma eylemleri şeklinde gönderir. Bu metin
yapıştırmayı desteklemeyen (_Termux_ gibi) uygulamar için kullanışlıdır,
ancak ASCII olmayan içerikleri bozabilir.
**UYARI:** Bilgisayar pano içeriğini cihaza yapıştırmak
(<kbd>Ctrl</kbd>+<kbd>v</kbd> ya da <kbd>MOD</kbd>+<kbd>v</kbd> tuşları ile)
içeriği cihaz panosuna kopyalar. Sonuç olarak, herhangi bir Android uygulaması
içeriğe erişebilir. Hassas içerikler (parolalar gibi) için bu özelliği kullanmaktan
kaçının.
Bazı cihazlar pano değişikleri konusunda beklenilen şekilde çalışmayabilir.
Bu durumlarda `--legacy-paste` argümanı kullanılabilir. Bu sayede
<kbd>Ctrl</kbd>+<kbd>v</kbd> ve <kbd>MOD</kbd>+<kbd>v</kbd> tuşları da
pano içeriğini tuş basma eylemleri şeklinde gönderir
(<kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> ile aynı şekilde).
#### İki parmak ile yakınlaştırma
"İki parmak ile yakınlaştırma" için: <kbd>Ctrl</kbd>+_tıkla-ve-sürükle_.
Daha açıklayıcı şekilde, <kbd>Ctrl</kbd> tuşuna sol-tık ile birlikte basılı
tutun. Sol-tık serbest bırakılıncaya kadar yapılan tüm fare hareketleri
ekran içeriğini ekranın merkezini baz alarak dönderir, büyütür veya küçültür
(eğer uygulama destekliyorsa).
Scrcpy ekranın merkezinde bir "sanal parmak" varmış gibi davranır.
#### Metin gönderme tercihi
Metin girilirken ili çeşit [eylem][textevents] gerçekleştirilir:
- _tuş eylemleri_, bir tuşa basıldığı sinyalini verir;
- _metin eylemleri_, bir metin girildiği sinyalini verir.
Varsayılan olarak, harfler tuş eylemleri kullanılarak gönderilir. Bu sayede
klavye oyunlarda beklenilene uygun olarak çalışır (Genelde WASD tuşları).
Ancak bu [bazı problemlere][prefertext] yol açabilir. Eğer bu problemler ile
karşılaşırsanız metin eylemlerini tercih edebilirsiniz:
```bash
scrcpy --prefer-text
```
(Ama bu oyunlardaki klavye davranışlarını bozacaktır)
[textevents]: https://blog.rom1v.com/2018/03/introducing-scrcpy/#handle-text-input
[prefertext]: https://github.com/Genymobile/scrcpy/issues/650#issuecomment-512945343
#### Tuş tekrarı
Varsayılan olarak, bir tuşa basılı tutmak tuş eylemini tekrarlar. Bu durum
bazı oyunlarda problemlere yol açabilir.
Tuş eylemlerinin tekrarını kapatmak için:
```bash
scrcpy --no-key-repeat
```
#### Sağ-tık ve Orta-tık
Varsayılan olarak, sağ-tık GERİ (ya da GÜÇ açma) eylemlerini, orta-tık ise
ANA EKRAN eylemini tetikler. Bu kısayolları devre dışı bırakmak için:
```bash
scrcpy --forward-all-clicks
```
### Dosya bırakma
#### APK kurulumu
APK kurmak için, bilgisayarınızdaki APK dosyasını (`.apk` ile biten) _scrcpy_
penceresine sürükleyip bırakın.
Bu eylem görsel bir geri dönüt oluşturmaz, konsola log yazılır.
#### Dosyayı cihaza gönderme
Bir dosyayı cihazdaki `/sdcard/Download/` dizinine atmak için, (APK olmayan)
bir dosyayı _scrcpy_ penceresine sürükleyip bırakın.
Bu eylem görsel bir geri dönüt oluşturmaz, konsola log yazılır.
Hedef dizin uygulama başlatılırken değiştirilebilir:
```bash
scrcpy --push-target=/sdcard/Movies/
```
### Ses iletimi
_Scrcpy_ ses iletimi yapmaz. Yerine [sndcpy] kullanabilirsiniz.
Ayrıca bakınız [issue #14].
[sndcpy]: https://github.com/rom1v/sndcpy
[issue #14]: https://github.com/Genymobile/scrcpy/issues/14
## Kısayollar
Aşağıdaki listede, <kbd>MOD</kbd> kısayol tamamlayıcısıdır. Varsayılan olarak
(sol) <kbd>Alt</kbd> veya (sol) <kbd>Super</kbd> tuşudur.
Bu tuş `--shortcut-mod` argümanı kullanılarak `lctrl`, `rctrl`,
`lalt`, `ralt`, `lsuper` ve `rsuper` tuşlarından biri ile değiştirilebilir.
Örneğin:
```bash
# Sağ Ctrl kullanmak için
scrcpy --shortcut-mod=rctrl
# Sol Ctrl, Sol Alt veya Sol Super tuşlarından birini kullanmak için
scrcpy --shortcut-mod=lctrl+lalt,lsuper
```
_<kbd>[Super]</kbd> tuşu genelde <kbd>Windows</kbd> veya <kbd>Cmd</kbd> tuşudur._
[super]: https://en.wikipedia.org/wiki/Super_key_(keyboard_button)
| Action | Shortcut |
| ------------------------------------------------ | :-------------------------------------------------------- |
| Tam ekran modunu değiştirme | <kbd>MOD</kbd>+<kbd>f</kbd> |
| Ekranı sola çevirme | <kbd>MOD</kbd>+<kbd>←</kbd> _(sol)_ |
| Ekranı sağa çevirme | <kbd>MOD</kbd>+<kbd>→</kbd> _(sağ)_ |
| Pencereyi 1:1 oranına çevirme (pixel-perfect) | <kbd>MOD</kbd>+<kbd>g</kbd> |
| Penceredeki siyah kenarlıkları kaldırma | <kbd>MOD</kbd>+<kbd>w</kbd> \| _Çift-sol-tık¹_ |
| `ANA EKRAN` tuşu | <kbd>MOD</kbd>+<kbd>h</kbd> \| _Orta-tık_ |
| `GERİ` tuşu | <kbd>MOD</kbd>+<kbd>b</kbd> \| _Sağ-tık²_ |
| `UYGULAMA_DEĞİŞTİR` tuşu | <kbd>MOD</kbd>+<kbd>s</kbd> \| _4.tık³_ |
| `MENÜ` tuşu (ekran kilidini açma) | <kbd>MOD</kbd>+<kbd>m</kbd> |
| `SES_AÇ` tuşu | <kbd>MOD</kbd>+<kbd>↑</kbd> _(yukarı)_ |
| `SES_KIS` tuşu | <kbd>MOD</kbd>+<kbd>↓</kbd> _(aşağı)_ |
| `GÜÇ` tuşu | <kbd>MOD</kbd>+<kbd>p</kbd> |
| Gücü açma | _Sağ-tık²_ |
| Cihaz ekranını kapatma (ekran yakalama durmadan) | <kbd>MOD</kbd>+<kbd>o</kbd> |
| Cihaz ekranını açma | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>o</kbd> |
| Cihaz ekranını dönderme | <kbd>MOD</kbd>+<kbd>r</kbd> |
| Bildirim panelini genişletme | <kbd>MOD</kbd>+<kbd>n</kbd> \| _5.tık³_ |
| Ayarlar panelini genişletme | <kbd>MOD</kbd>+<kbd>n</kbd>+<kbd>n</kbd> \| _Çift-5.tık³_ |
| Panelleri kapatma | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>n</kbd> |
| Panoya kopyalama⁴ | <kbd>MOD</kbd>+<kbd>c</kbd> |
| Panoya kesme⁴ | <kbd>MOD</kbd>+<kbd>x</kbd> |
| Panoları senkronize ederek yapıştırma⁴ | <kbd>MOD</kbd>+<kbd>v</kbd> |
| Bilgisayar panosundaki metini girme | <kbd>MOD</kbd>+<kbd>Shift</kbd>+<kbd>v</kbd> |
| FPS sayacını açma/kapatma (terminalde) | <kbd>MOD</kbd>+<kbd>i</kbd> |
| İki parmakla yakınlaştırma | <kbd>Ctrl</kbd>+_tıkla-ve-sürükle_ |
_¹Siyah kenarlıkları silmek için üzerine çift tıklayın._
_²Sağ-tık ekran kapalıysa açar, değilse GERİ sinyali gönderir._
_³4. ve 5. fare tuşları (eğer varsa)._
_⁴Sadece Android 7 ve üzeri versiyonlarda._
Tekrarlı tuşu olan kısayollar tuş bırakılıp tekrar basılarak tekrar çalıştırılır.
Örneğin, "Ayarlar panelini genişletmek" için:
1. <kbd>MOD</kbd> tuşuna basın ve basılı tutun.
2. <kbd>n</kbd> tuşuna iki defa basın.
3. <kbd>MOD</kbd> tuşuna basmayı bırakın.
Tüm <kbd>Ctrl</kbd>+_tuş_ kısayolları cihaza gönderilir. Bu sayede istenilen komut
uygulama tarafından çalıştırılır.
## Özel dizinler
Varsayılandan farklı bir _adb_ programı çalıştırmak için `ADB` ortam değişkenini
ayarlayın:
```bash
ADB=/path/to/adb scrcpy
```
`scrcpy-server` programının dizinini değiştirmek için `SCRCPY_SERVER_PATH`
değişkenini ayarlayın.
[useful]: https://github.com/Genymobile/scrcpy/issues/278#issuecomment-429330345
## Neden _scrcpy_?
Bir meslektaşım [gnirehtet] gibi söylenmesi zor bir isim bulmam için bana meydan okudu.
[`strcpy`] **str**ing kopyalıyor; `scrcpy` **scr**een kopyalıyor.
[gnirehtet]: https://github.com/Genymobile/gnirehtet
[`strcpy`]: http://man7.org/linux/man-pages/man3/strcpy.3.html
## Nasıl derlenir?
Bakınız [BUILD].
## Yaygın problemler
Bakınız [FAQ](FAQ.md).
## Geliştiriciler
[Geliştiriciler sayfası]nı okuyun.
[geliştiriciler sayfası]: DEVELOP.md
## Lisans
Copyright (C) 2018 Genymobile
Copyright (C) 2018-2021 Romain Vimont
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
## Makaleler
- [Introducing scrcpy][article-intro]
- [Scrcpy now works wirelessly][article-tcpip]
[article-intro]: https://blog.rom1v.com/2018/03/introducing-scrcpy/
[article-tcpip]: https://www.genymotion.com/blog/open-source-project-scrcpy-now-works-wirelessly/

View File

@ -2,12 +2,14 @@ src = [
'src/main.c',
'src/adb.c',
'src/cli.c',
'src/clock.c',
'src/compat.c',
'src/control_msg.c',
'src/controller.c',
'src/decoder.c',
'src/device_msg.c',
'src/event_converter.c',
'src/icon.c',
'src/file_handler.c',
'src/fps_counter.c',
'src/frame_buffer.c',
@ -19,13 +21,13 @@ src = [
'src/screen.c',
'src/server.c',
'src/stream.c',
'src/tiny_xpm.c',
'src/video_buffer.c',
'src/util/log.c',
'src/util/net.c',
'src/util/process.c',
'src/util/str_util.c',
'src/util/thread.c',
'src/util/tick.c',
]
if host_machine.system() == 'windows'
@ -148,6 +150,9 @@ executable('scrcpy', src,
c_args: [])
install_man('scrcpy.1')
install_data('../data/icon.png',
rename: 'scrcpy.png',
install_dir: 'share/icons/hicolor/256x256/apps')
### TESTS
@ -166,6 +171,10 @@ if get_option('buildtype') == 'debug'
'src/cli.c',
'src/util/str_util.c',
]],
['test_clock', [
'tests/test_clock.c',
'src/clock.c',
]],
['test_control_msg_serialize', [
'tests/test_control_msg_serialize.c',
'src/control_msg.c',

View File

@ -56,6 +56,12 @@ The list of possible display ids can be listed by "adb shell dumpsys display"
Default is 0.
.TP
.BI "\-\-display\-buffer ms
Add a buffering delay (in milliseconds) before displaying. This increases latency to compensate for jitter.
Default is 0 (no buffering).
.TP
.BI "\-\-encoder " name
Use a specific MediaCodec encoder (must be a H.264 encoder).
@ -83,8 +89,8 @@ Inject computer clipboard text as a sequence of key events on Ctrl+v (like MOD+S
This is a workaround for some devices not behaving as expected when setting the device clipboard programmatically.
.TP
.BI "\-\-lock\-video\-orientation " [value]
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees otation counterclockwise.
.BI "\-\-lock\-video\-orientation[=value]
Lock video orientation to \fIvalue\fR. Possible values are "unlocked", "initial" (locked to the initial orientation), 0, 1, 2 and 3. Natural device orientation is 0, and each increment adds a 90 degrees rotation counterclockwise.
Default is "unlocked".
@ -189,7 +195,15 @@ It only shows physical touches (not clicks from scrcpy).
.BI "\-\-v4l2-sink " /dev/videoN
Output to v4l2loopback device.
It requires to lock the video orientation (see --lock-video-orientation).
It requires to lock the video orientation (see \fB\-\-lock\-video\-orientation\fR).
.TP
.BI "\-\-v4l2-buffer " ms
Add a buffering delay (in milliseconds) before pushing frames. This increases latency to compensate for jitter.
This option is similar to \fB\-\-display\-buffer\fR, but specific to V4L2 sink.
Default is 0 (no buffering).
.TP
.BI "\-V, \-\-verbosity " value
@ -240,7 +254,7 @@ Default is 0 (automatic).
.SH SHORTCUTS
In the following list, MOD is the shortcut modifier. By default, it's (left)
Alt or (left) Super, but it can be configured by \-\-shortcut-mod (see above).
Alt or (left) Super, but it can be configured by \fB\-\-shortcut\-mod\fR (see above).
.TP
.B MOD+f

View File

@ -55,6 +55,12 @@ scrcpy_print_usage(const char *arg0) {
"\n"
" Default is 0.\n"
"\n"
" --display-buffer ms\n"
" Add a buffering delay (in milliseconds) before displaying.\n"
" This increases latency to compensate for jitter.\n"
"\n"
" Default is 0 (no buffering).\n"
"\n"
" --encoder name\n"
" Use a specific MediaCodec encoder (must be a H.264 encoder).\n"
"\n"
@ -79,7 +85,7 @@ scrcpy_print_usage(const char *arg0) {
" This is a workaround for some devices not behaving as\n"
" expected when setting the device clipboard programmatically.\n"
"\n"
" --lock-video-orientation [value]\n"
" --lock-video-orientation[=value]\n"
" Lock video orientation to value.\n"
" Possible values are \"unlocked\", \"initial\" (locked to the\n"
" initial orientation), 0, 1, 2 and 3.\n"
@ -182,6 +188,15 @@ scrcpy_print_usage(const char *arg0) {
" It requires to lock the video orientation (see\n"
" --lock-video-orientation).\n"
"\n"
" --v4l2-buffer ms\n"
" Add a buffering delay (in milliseconds) before pushing\n"
" frames. This increases latency to compensate for jitter.\n"
"\n"
" This option is similar to --display-buffer, but specific to\n"
" V4L2 sink.\n"
"\n"
" Default is 0 (no buffering).\n"
"\n"
#endif
" -V, --verbosity value\n"
" Set the log level (verbose, debug, info, warn or error).\n"
@ -392,6 +407,19 @@ parse_max_fps(const char *s, uint16_t *max_fps) {
return true;
}
static bool
parse_buffering_time(const char *s, sc_tick *tick) {
long value;
bool ok = parse_integer_arg(s, &value, false, 0, 0x7FFFFFFF,
"buffering time");
if (!ok) {
return false;
}
*tick = SC_TICK_FROM_MS(value);
return true;
}
static bool
parse_lock_video_orientation(const char *s,
enum sc_lock_video_orientation *lock_mode) {
@ -689,6 +717,8 @@ guess_record_format(const char *filename) {
#define OPT_ENCODER_NAME 1025
#define OPT_POWER_OFF_ON_CLOSE 1026
#define OPT_V4L2_SINK 1027
#define OPT_DISPLAY_BUFFER 1028
#define OPT_V4L2_BUFFER 1029
bool
scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
@ -700,6 +730,7 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
{"disable-screensaver", no_argument, NULL,
OPT_DISABLE_SCREENSAVER},
{"display", required_argument, NULL, OPT_DISPLAY_ID},
{"display-buffer", required_argument, NULL, OPT_DISPLAY_BUFFER},
{"encoder", required_argument, NULL, OPT_ENCODER_NAME},
{"force-adb-forward", no_argument, NULL,
OPT_FORCE_ADB_FORWARD},
@ -732,6 +763,7 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
{"turn-screen-off", no_argument, NULL, 'S'},
#ifdef HAVE_V4L2
{"v4l2-sink", required_argument, NULL, OPT_V4L2_SINK},
{"v4l2-buffer", required_argument, NULL, OPT_V4L2_BUFFER},
#endif
{"verbosity", required_argument, NULL, 'V'},
{"version", no_argument, NULL, 'v'},
@ -917,10 +949,20 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
case OPT_POWER_OFF_ON_CLOSE:
opts->power_off_on_close = true;
break;
case OPT_DISPLAY_BUFFER:
if (!parse_buffering_time(optarg, &opts->display_buffer)) {
return false;
}
break;
#ifdef HAVE_V4L2
case OPT_V4L2_SINK:
opts->v4l2_device = optarg;
break;
case OPT_V4L2_BUFFER:
if (!parse_buffering_time(optarg, &opts->v4l2_buffer)) {
return false;
}
break;
#endif
default:
// getopt prints the error message on stderr
@ -941,6 +983,11 @@ scrcpy_parse_args(struct scrcpy_cli_args *args, int argc, char *argv[]) {
"See --lock-video-orientation.");
opts->lock_video_orientation = SC_LOCK_VIDEO_ORIENTATION_INITIAL;
}
if (opts->v4l2_buffer && !opts->v4l2_device) {
LOGE("V4L2 buffer value without V4L2 sink\n");
return false;
}
#else
if (!opts->display && !opts->record_filename) {
LOGE("-N/--no-display requires screen recording (-r/--record)");

111
app/src/clock.c Normal file
View File

@ -0,0 +1,111 @@
#include "clock.h"
#include "util/log.h"
#define SC_CLOCK_NDEBUG // comment to debug
void
sc_clock_init(struct sc_clock *clock) {
clock->count = 0;
clock->head = 0;
clock->left_sum.system = 0;
clock->left_sum.stream = 0;
clock->right_sum.system = 0;
clock->right_sum.stream = 0;
}
// Estimate the affine function f(stream) = slope * stream + offset
static void
sc_clock_estimate(struct sc_clock *clock,
double *out_slope, sc_tick *out_offset) {
assert(clock->count > 1); // two points are necessary
struct sc_clock_point left_avg = {
.system = clock->left_sum.system / (clock->count / 2),
.stream = clock->left_sum.stream / (clock->count / 2),
};
struct sc_clock_point right_avg = {
.system = clock->right_sum.system / ((clock->count + 1) / 2),
.stream = clock->right_sum.stream / ((clock->count + 1) / 2),
};
double slope = (double) (right_avg.system - left_avg.system)
/ (right_avg.stream - left_avg.stream);
if (clock->count < SC_CLOCK_RANGE) {
/* The first frames are typically received and decoded with more delay
* than the others, causing a wrong slope estimation on start. To
* compensate, assume an initial slope of 1, then progressively use the
* estimated slope. */
slope = (clock->count * slope + (SC_CLOCK_RANGE - clock->count))
/ SC_CLOCK_RANGE;
}
struct sc_clock_point global_avg = {
.system = (clock->left_sum.system + clock->right_sum.system)
/ clock->count,
.stream = (clock->left_sum.stream + clock->right_sum.stream)
/ clock->count,
};
sc_tick offset = global_avg.system - (sc_tick) (global_avg.stream * slope);
*out_slope = slope;
*out_offset = offset;
}
void
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream) {
struct sc_clock_point *point = &clock->points[clock->head];
if (clock->count == SC_CLOCK_RANGE || clock->count & 1) {
// One point passes from the right sum to the left sum
unsigned mid;
if (clock->count == SC_CLOCK_RANGE) {
mid = (clock->head + SC_CLOCK_RANGE / 2) % SC_CLOCK_RANGE;
} else {
// Only for the first frames
mid = clock->count / 2;
}
struct sc_clock_point *mid_point = &clock->points[mid];
clock->left_sum.system += mid_point->system;
clock->left_sum.stream += mid_point->stream;
clock->right_sum.system -= mid_point->system;
clock->right_sum.stream -= mid_point->stream;
}
if (clock->count == SC_CLOCK_RANGE) {
// The current point overwrites the previous value in the circular
// array, update the left sum accordingly
clock->left_sum.system -= point->system;
clock->left_sum.stream -= point->stream;
} else {
++clock->count;
}
point->system = system;
point->stream = stream;
clock->right_sum.system += system;
clock->right_sum.stream += stream;
clock->head = (clock->head + 1) % SC_CLOCK_RANGE;
if (clock->count > 1) {
// Update estimation
sc_clock_estimate(clock, &clock->slope, &clock->offset);
#ifndef SC_CLOCK_NDEBUG
LOGD("Clock estimation: %g * pts + %" PRItick,
clock->slope, clock->offset);
#endif
}
}
sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream) {
assert(clock->count > 1); // sc_clock_update() must have been called
return (sc_tick) (stream * clock->slope) + clock->offset;
}

70
app/src/clock.h Normal file
View File

@ -0,0 +1,70 @@
#ifndef SC_CLOCK_H
#define SC_CLOCK_H
#include "common.h"
#include <assert.h>
#include "util/tick.h"
#define SC_CLOCK_RANGE 32
static_assert(!(SC_CLOCK_RANGE & 1), "SC_CLOCK_RANGE must be even");
struct sc_clock_point {
sc_tick system;
sc_tick stream;
};
/**
* The clock aims to estimate the affine relation between the stream (device)
* time and the system time:
*
* f(stream) = slope * stream + offset
*
* To that end, it stores the SC_CLOCK_RANGE last clock points (the timestamps
* of a frame expressed both in stream time and system time) in a circular
* array.
*
* To estimate the slope, it splits the last SC_CLOCK_RANGE points into two
* sets of SC_CLOCK_RANGE/2 points, and compute their centroid ("average
* point"). The slope of the estimated affine function is that of the line
* passing through these two points.
*
* To estimate the offset, it computes the centroid of all the SC_CLOCK_RANGE
* points. The resulting affine function passes by this centroid.
*
* With a circular array, the rolling sums (and average) are quick to compute.
* In practice, the estimation is stable and the evolution is smooth.
*/
struct sc_clock {
// Circular array
struct sc_clock_point points[SC_CLOCK_RANGE];
// Number of points in the array (count <= SC_CLOCK_RANGE)
unsigned count;
// Index of the next point to write
unsigned head;
// Sum of the first count/2 points
struct sc_clock_point left_sum;
// Sum of the last (count+1)/2 points
struct sc_clock_point right_sum;
// Estimated slope and offset
// (computed on sc_clock_update(), used by sc_clock_to_system_time())
double slope;
sc_tick offset;
};
void
sc_clock_init(struct sc_clock *clock);
void
sc_clock_update(struct sc_clock *clock, sc_tick system, sc_tick stream);
sc_tick
sc_clock_to_system_time(struct sc_clock *clock, sc_tick stream);
#endif

View File

@ -47,7 +47,7 @@ controller_destroy(struct controller *controller) {
bool
controller_push_msg(struct controller *controller,
const struct control_msg *msg) {
const struct control_msg *msg) {
if (sc_get_log_level() <= SC_LOG_LEVEL_VERBOSE) {
control_msg_log(msg);
}
@ -63,14 +63,14 @@ controller_push_msg(struct controller *controller,
}
static bool
process_msg(struct controller *controller,
const struct control_msg *msg) {
process_msg(struct controller *controller, const struct control_msg *msg) {
static unsigned char serialized_msg[CONTROL_MSG_MAX_SIZE];
size_t length = control_msg_serialize(msg, serialized_msg);
if (!length) {
return false;
}
int w = net_send_all(controller->control_socket, serialized_msg, length);
ssize_t w =
net_send_all(controller->control_socket, serialized_msg, length);
return (size_t) w == length;
}

View File

@ -1,5 +1,6 @@
#include "decoder.h"
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include "events.h"

View File

@ -1,11 +1,10 @@
#include "fps_counter.h"
#include <assert.h>
#include <SDL2/SDL_timer.h>
#include "util/log.h"
#define FPS_COUNTER_INTERVAL_MS 1000
#define FPS_COUNTER_INTERVAL SC_TICK_FROM_SEC(1)
bool
fps_counter_init(struct fps_counter *counter) {
@ -47,7 +46,7 @@ set_started(struct fps_counter *counter, bool started) {
static void
display_fps(struct fps_counter *counter) {
unsigned rendered_per_second =
counter->nr_rendered * 1000 / FPS_COUNTER_INTERVAL_MS;
counter->nr_rendered * SC_TICK_FREQ / FPS_COUNTER_INTERVAL;
if (counter->nr_skipped) {
LOGI("%u fps (+%u frames skipped)", rendered_per_second,
counter->nr_skipped);
@ -68,8 +67,8 @@ check_interval_expired(struct fps_counter *counter, uint32_t now) {
counter->nr_skipped = 0;
// add a multiple of the interval
uint32_t elapsed_slices =
(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL_MS + 1;
counter->next_timestamp += FPS_COUNTER_INTERVAL_MS * elapsed_slices;
(now - counter->next_timestamp) / FPS_COUNTER_INTERVAL + 1;
counter->next_timestamp += FPS_COUNTER_INTERVAL * elapsed_slices;
}
static int
@ -82,14 +81,12 @@ run_fps_counter(void *data) {
sc_cond_wait(&counter->state_cond, &counter->mutex);
}
while (!counter->interrupted && is_started(counter)) {
uint32_t now = SDL_GetTicks();
sc_tick now = sc_tick_now();
check_interval_expired(counter, now);
assert(counter->next_timestamp > now);
uint32_t remaining = counter->next_timestamp - now;
// ignore the reason (timeout or signaled), we just loop anyway
sc_cond_timedwait(&counter->state_cond, &counter->mutex, remaining);
sc_cond_timedwait(&counter->state_cond, &counter->mutex,
counter->next_timestamp);
}
}
sc_mutex_unlock(&counter->mutex);
@ -99,7 +96,7 @@ run_fps_counter(void *data) {
bool
fps_counter_start(struct fps_counter *counter) {
sc_mutex_lock(&counter->mutex);
counter->next_timestamp = SDL_GetTicks() + FPS_COUNTER_INTERVAL_MS;
counter->next_timestamp = sc_tick_now() + FPS_COUNTER_INTERVAL;
counter->nr_rendered = 0;
counter->nr_skipped = 0;
sc_mutex_unlock(&counter->mutex);
@ -165,7 +162,7 @@ fps_counter_add_rendered_frame(struct fps_counter *counter) {
}
sc_mutex_lock(&counter->mutex);
uint32_t now = SDL_GetTicks();
sc_tick now = sc_tick_now();
check_interval_expired(counter, now);
++counter->nr_rendered;
sc_mutex_unlock(&counter->mutex);
@ -178,7 +175,7 @@ fps_counter_add_skipped_frame(struct fps_counter *counter) {
}
sc_mutex_lock(&counter->mutex);
uint32_t now = SDL_GetTicks();
sc_tick now = sc_tick_now();
check_interval_expired(counter, now);
++counter->nr_skipped;
sc_mutex_unlock(&counter->mutex);

View File

@ -24,7 +24,7 @@ struct fps_counter {
bool interrupted;
unsigned nr_rendered;
unsigned nr_skipped;
uint32_t next_timestamp;
sc_tick next_timestamp;
};
bool

284
app/src/icon.c Normal file
View File

@ -0,0 +1,284 @@
#include "icon.h"
#include <assert.h>
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <libavutil/pixdesc.h>
#include <libavutil/pixfmt.h>
#include "config.h"
#include "compat.h"
#include "util/log.h"
#include "util/process.h"
#include "util/str_util.h"
#define SCRCPY_PORTABLE_ICON_FILENAME "icon.png"
#define SCRCPY_DEFAULT_ICON_PATH \
PREFIX "/share/icons/hicolor/256x256/apps/scrcpy.png"
static char *
get_envvar_icon_path(void) {
#ifdef __WINDOWS__
const wchar_t *icon_path_env = _wgetenv(L"SCRCPY_ICON_PATH");
#else
const char *icon_path_env = getenv("SCRCPY_ICON_PATH");
#endif
if (!icon_path_env) {
return NULL;
}
#ifdef __WINDOWS__
char *icon_path = utf8_from_wide_char(icon_path_env);
#else
char *icon_path = strdup(icon_path_env);
#endif
if (!icon_path) {
LOGE("Could not allocate memory");
return NULL;
}
return icon_path;
}
static AVFrame *
decode_image(const char *path) {
AVFrame *result = NULL;
AVFormatContext *ctx = avformat_alloc_context();
if (!ctx) {
LOGE("Could not allocate image decoder context");
return NULL;
}
if (avformat_open_input(&ctx, path, NULL, NULL) < 0) {
LOGE("Could not open image codec: %s", path);
goto free_ctx;
}
if (avformat_find_stream_info(ctx, NULL) < 0) {
LOGE("Could not find image stream info");
goto close_input;
}
int stream = av_find_best_stream(ctx, AVMEDIA_TYPE_VIDEO, -1, -1, NULL, 0);
if (stream < 0 ) {
LOGE("Could not find best image stream");
goto close_input;
}
AVCodecParameters *params = ctx->streams[stream]->codecpar;
AVCodec *codec = avcodec_find_decoder(params->codec_id);
if (!codec) {
LOGE("Could not find image decoder");
goto close_input;
}
AVCodecContext *codec_ctx = avcodec_alloc_context3(codec);
if (!codec_ctx) {
LOGE("Could not allocate codec context");
goto close_input;
}
if (avcodec_parameters_to_context(codec_ctx, params) < 0) {
LOGE("Could not fill codec context");
goto free_codec_ctx;
}
if (avcodec_open2(codec_ctx, codec, NULL) < 0) {
LOGE("Could not open image codec");
goto free_codec_ctx;
}
AVFrame *frame = av_frame_alloc();
if (!frame) {
LOGE("Could not allocate frame");
goto close_codec;
}
AVPacket *packet = av_packet_alloc();
if (!packet) {
LOGE("Could not allocate packet");
av_frame_free(&frame);
goto close_codec;
}
if (av_read_frame(ctx, packet) < 0) {
LOGE("Could not read frame");
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
int ret;
if ((ret = avcodec_send_packet(codec_ctx, packet)) < 0) {
LOGE("Could not send icon packet: %d", ret);
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
if ((ret = avcodec_receive_frame(codec_ctx, frame)) != 0) {
LOGE("Could not receive icon frame: %d", ret);
av_packet_free(&packet);
av_frame_free(&frame);
goto close_codec;
}
av_packet_free(&packet);
result = frame;
close_codec:
avcodec_close(codec_ctx);
free_codec_ctx:
avcodec_free_context(&codec_ctx);
close_input:
avformat_close_input(&ctx);
free_ctx:
avformat_free_context(ctx);
return result;
}
static SDL_PixelFormatEnum
to_sdl_pixel_format(enum AVPixelFormat fmt) {
switch (fmt) {
case AV_PIX_FMT_RGB24: return SDL_PIXELFORMAT_RGB24;
case AV_PIX_FMT_BGR24: return SDL_PIXELFORMAT_BGR24;
case AV_PIX_FMT_ARGB: return SDL_PIXELFORMAT_ARGB32;
case AV_PIX_FMT_RGBA: return SDL_PIXELFORMAT_RGBA32;
case AV_PIX_FMT_ABGR: return SDL_PIXELFORMAT_ABGR32;
case AV_PIX_FMT_BGRA: return SDL_PIXELFORMAT_BGRA32;
case AV_PIX_FMT_RGB565BE: return SDL_PIXELFORMAT_RGB565;
case AV_PIX_FMT_RGB555BE: return SDL_PIXELFORMAT_RGB555;
case AV_PIX_FMT_BGR565BE: return SDL_PIXELFORMAT_BGR565;
case AV_PIX_FMT_BGR555BE: return SDL_PIXELFORMAT_BGR555;
case AV_PIX_FMT_RGB444BE: return SDL_PIXELFORMAT_RGB444;
case AV_PIX_FMT_BGR444BE: return SDL_PIXELFORMAT_BGR444;
case AV_PIX_FMT_PAL8: return SDL_PIXELFORMAT_INDEX8;
default: return SDL_PIXELFORMAT_UNKNOWN;
}
}
static SDL_Surface *
load_from_path(const char *path) {
AVFrame *frame = decode_image(path);
if (!frame) {
return NULL;
}
const AVPixFmtDescriptor *desc = av_pix_fmt_desc_get(frame->format);
if (!desc) {
LOGE("Could not get icon format descriptor");
goto error;
}
bool is_packed = !(desc->flags & AV_PIX_FMT_FLAG_PLANAR);
if (!is_packed) {
LOGE("Could not load non-packed icon");
goto error;
}
SDL_PixelFormatEnum format = to_sdl_pixel_format(frame->format);
if (format == SDL_PIXELFORMAT_UNKNOWN) {
LOGE("Unsupported icon pixel format: %s (%d)", desc->name,
frame->format);
goto error;
}
int bits_per_pixel = av_get_bits_per_pixel(desc);
SDL_Surface *surface =
SDL_CreateRGBSurfaceWithFormatFrom(frame->data[0],
frame->width, frame->height,
bits_per_pixel,
frame->linesize[0],
format);
if (!surface) {
LOGE("Could not create icon surface");
goto error;
}
if (frame->format == AV_PIX_FMT_PAL8) {
// Initialize the SDL palette
uint8_t *data = frame->data[1];
SDL_Color colors[256];
for (int i = 0; i < 256; ++i) {
SDL_Color *color = &colors[i];
// The palette is transported in AVFrame.data[1], is 1024 bytes
// long (256 4-byte entries) and is formatted the same as in
// AV_PIX_FMT_RGB32 described above (i.e., it is also
// endian-specific).
// <https://ffmpeg.org/doxygen/4.1/pixfmt_8h.html#a9a8e335cf3be472042bc9f0cf80cd4c5>
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
color->a = data[i * 4];
color->r = data[i * 4 + 1];
color->g = data[i * 4 + 2];
color->b = data[i * 4 + 3];
#else
color->a = data[i * 4 + 3];
color->r = data[i * 4 + 2];
color->g = data[i * 4 + 1];
color->b = data[i * 4];
#endif
}
SDL_Palette *palette = surface->format->palette;
assert(palette);
int ret = SDL_SetPaletteColors(palette, colors, 0, 256);
if (ret) {
LOGE("Could not set palette colors");
SDL_FreeSurface(surface);
goto error;
}
}
surface->userdata = frame; // frame owns the data
return surface;
error:
av_frame_free(&frame);
return NULL;
}
SDL_Surface *
scrcpy_icon_load() {
SDL_Surface *icon = NULL;
char *icon_path = get_envvar_icon_path();
if (icon_path) {
LOGD("Using SCRCPY_ICON_PATH: %s", icon_path);
// An icon path is forced by environment variable
icon = load_from_path(icon_path);
free(icon_path);
// Do not fallback on default path even if icon is NULL
return icon;
}
#ifndef PORTABLE
LOGD("Using icon: " SCRCPY_DEFAULT_ICON_PATH);
icon = load_from_path(SCRCPY_DEFAULT_ICON_PATH);
#else
icon_path = get_local_file_path(SCRCPY_PORTABLE_ICON_FILENAME);
if (!icon_path) {
LOGE("Could not get icon path");
}
LOGD("Using icon (portable): %s", icon_path);
icon = load_from_path(icon_path);
free(icon_path);
#endif
return icon;
}
void
scrcpy_icon_destroy(SDL_Surface *icon) {
AVFrame *frame = icon->userdata;
assert(frame);
av_frame_free(&frame);
SDL_FreeSurface(icon);
}

16
app/src/icon.h Normal file
View File

@ -0,0 +1,16 @@
#ifndef ICON_H
#define ICON_H
#include "common.h"
#include <stdbool.h>
#include <SDL2/SDL.h>
#include <libavformat/avformat.h>
SDL_Surface *
scrcpy_icon_load(void);
void
scrcpy_icon_destroy(SDL_Surface *icon);
#endif

View File

@ -1,53 +0,0 @@
/* XPM */
static char * icon_xpm[] = {
"48 48 2 1",
" c None",
". c #96C13E",
" .. .. ",
" ... ... ",
" ... ...... ... ",
" ................ ",
" .............. ",
" ................ ",
" .................. ",
" .................... ",
" ..... ........ ..... ",
" ..... ........ ..... ",
" ...................... ",
" ........................ ",
" ........................ ",
" ........................ ",
" ",
" ",
" .... ........................ .... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" ...... ........................ ...... ",
" .... ........................ .... ",
" ........................ ",
" ...................... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" ...... ...... ",
" .... .... "};

View File

@ -1,6 +1,8 @@
#include "recorder.h"
#include <assert.h>
#include <libavcodec/avcodec.h>
#include <libavformat/avformat.h>
#include <libavutil/time.h>
#include "util/log.h"
@ -51,16 +53,15 @@ record_packet_new(const AVPacket *packet) {
static void
record_packet_delete(struct record_packet *rec) {
av_packet_unref(rec->packet);
av_packet_free(&rec->packet);
free(rec);
}
static void
recorder_queue_clear(struct recorder_queue *queue) {
while (!queue_is_empty(queue)) {
while (!sc_queue_is_empty(queue)) {
struct record_packet *rec;
queue_take(queue, next, &rec);
sc_queue_take(queue, next, &rec);
record_packet_delete(rec);
}
}
@ -136,14 +137,14 @@ run_recorder(void *data) {
for (;;) {
sc_mutex_lock(&recorder->mutex);
while (!recorder->stopped && queue_is_empty(&recorder->queue)) {
while (!recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
sc_cond_wait(&recorder->queue_cond, &recorder->mutex);
}
// if stopped is set, continue to process the remaining events (to
// finish the recording) before actually stopping
if (recorder->stopped && queue_is_empty(&recorder->queue)) {
if (recorder->stopped && sc_queue_is_empty(&recorder->queue)) {
sc_mutex_unlock(&recorder->mutex);
struct record_packet *last = recorder->previous;
if (last) {
@ -162,7 +163,7 @@ run_recorder(void *data) {
}
struct record_packet *rec;
queue_take(&recorder->queue, next, &rec);
sc_queue_take(&recorder->queue, next, &rec);
sc_mutex_unlock(&recorder->mutex);
@ -214,7 +215,8 @@ run_recorder(void *data) {
LOGE("Recording failed to %s", recorder->filename);
} else {
const char *format_name = recorder_get_format_name(recorder->format);
LOGI("Recording complete to %s file: %s", format_name, recorder->filename);
LOGI("Recording complete to %s file: %s", format_name,
recorder->filename);
}
LOGD("Recorder thread ended");
@ -236,7 +238,7 @@ recorder_open(struct recorder *recorder, const AVCodec *input_codec) {
goto error_mutex_destroy;
}
queue_init(&recorder->queue);
sc_queue_init(&recorder->queue);
recorder->stopped = false;
recorder->failed = false;
recorder->header_written = false;
@ -341,7 +343,7 @@ recorder_push(struct recorder *recorder, const AVPacket *packet) {
return false;
}
queue_push(&recorder->queue, next, rec);
sc_queue_push(&recorder->queue, next, rec);
sc_cond_signal(&recorder->queue_cond);
sc_mutex_unlock(&recorder->mutex);

View File

@ -17,7 +17,7 @@ struct record_packet {
struct record_packet *next;
};
struct recorder_queue QUEUE(struct record_packet);
struct recorder_queue SC_QUEUE(struct record_packet);
struct recorder {
struct sc_packet_sink packet_sink; // packet sink trait

View File

@ -22,7 +22,6 @@
#include "screen.h"
#include "server.h"
#include "stream.h"
#include "tiny_xpm.h"
#include "util/log.h"
#include "util/net.h"
#ifdef HAVE_V4L2
@ -330,7 +329,7 @@ scrcpy(const struct scrcpy_options *options) {
av_log_set_callback(av_log_callback);
const struct stream_callbacks stream_cbs = {
static const struct stream_callbacks stream_cbs = {
.on_eos = stream_on_eos,
};
stream_init(&s->stream, s->server.video_socket, &stream_cbs, NULL);
@ -381,6 +380,7 @@ scrcpy(const struct scrcpy_options *options) {
.rotation = options->rotation,
.mipmaps = options->mipmaps,
.fullscreen = options->fullscreen,
.buffering_time = options->display_buffer,
};
if (!screen_init(&s->screen, &screen_params)) {
@ -393,7 +393,8 @@ scrcpy(const struct scrcpy_options *options) {
#ifdef HAVE_V4L2
if (options->v4l2_device) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device, frame_size)) {
if (!sc_v4l2_sink_init(&s->v4l2_sink, options->v4l2_device, frame_size,
options->v4l2_buffer)) {
goto end;
}

View File

@ -7,6 +7,8 @@
#include <stddef.h>
#include <stdint.h>
#include "util/tick.h"
enum sc_log_level {
SC_LOG_LEVEL_VERBOSE,
SC_LOG_LEVEL_DEBUG,
@ -78,6 +80,8 @@ struct scrcpy_options {
uint16_t window_width;
uint16_t window_height;
uint32_t display_id;
sc_tick display_buffer;
sc_tick v4l2_buffer;
bool show_touches;
bool fullscreen;
bool always_on_top;
@ -126,6 +130,8 @@ struct scrcpy_options {
.window_width = 0, \
.window_height = 0, \
.display_id = 0, \
.display_buffer = 0, \
.v4l2_buffer = 0, \
.show_touches = false, \
.fullscreen = false, \
.always_on_top = false, \

View File

@ -5,9 +5,8 @@
#include <SDL2/SDL.h>
#include "events.h"
#include "icon.xpm"
#include "icon.h"
#include "scrcpy.h"
#include "tiny_xpm.h"
#include "video_buffer.h"
#include "util/log.h"
@ -274,14 +273,16 @@ screen_frame_sink_close(struct sc_frame_sink *sink) {
static bool
screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
struct screen *screen = DOWNCAST(sink);
return sc_video_buffer_push(&screen->vb, frame);
}
bool previous_frame_skipped;
bool ok = sc_video_buffer_push(&screen->vb, frame, &previous_frame_skipped);
if (!ok) {
return false;
}
static void
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata) {
(void) vb;
struct screen *screen = userdata;
if (previous_frame_skipped) {
if (previous_skipped) {
fps_counter_add_skipped_frame(&screen->fps_counter);
// The EVENT_NEW_FRAME triggered for the previous frame will consume
// this new frame instead
@ -293,8 +294,6 @@ screen_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
// Post the event on the UI thread
SDL_PushEvent(&new_frame_event);
}
return true;
}
bool
@ -304,15 +303,26 @@ screen_init(struct screen *screen, const struct screen_params *params) {
screen->fullscreen = false;
screen->maximized = false;
bool ok = sc_video_buffer_init(&screen->vb);
static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
};
bool ok = sc_video_buffer_init(&screen->vb, params->buffering_time, &cbs,
screen);
if (!ok) {
LOGE("Could not initialize video buffer");
return false;
}
ok = sc_video_buffer_start(&screen->vb);
if (!ok) {
LOGE("Could not start video_buffer");
goto error_destroy_video_buffer;
}
if (!fps_counter_init(&screen->fps_counter)) {
LOGE("Could not initialize FPS counter");
goto error_destroy_video_buffer;
goto error_stop_and_join_video_buffer;
}
screen->frame_size = params->frame_size;
@ -394,10 +404,10 @@ screen_init(struct screen *screen, const struct screen_params *params) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
SDL_Surface *icon = read_xpm(icon_xpm);
SDL_Surface *icon = scrcpy_icon_load();
if (icon) {
SDL_SetWindowIcon(screen->window, icon);
SDL_FreeSurface(icon);
scrcpy_icon_destroy(icon);
} else {
LOGW("Could not load icon");
}
@ -453,6 +463,9 @@ error_destroy_window:
SDL_DestroyWindow(screen->window);
error_destroy_fps_counter:
fps_counter_destroy(&screen->fps_counter);
error_stop_and_join_video_buffer:
sc_video_buffer_stop(&screen->vb);
sc_video_buffer_join(&screen->vb);
error_destroy_video_buffer:
sc_video_buffer_destroy(&screen->vb);
@ -471,11 +484,13 @@ screen_hide_window(struct screen *screen) {
void
screen_interrupt(struct screen *screen) {
sc_video_buffer_stop(&screen->vb);
fps_counter_interrupt(&screen->fps_counter);
}
void
screen_join(struct screen *screen) {
sc_video_buffer_join(&screen->vb);
fps_counter_join(&screen->fps_counter);
}

View File

@ -63,6 +63,8 @@ struct screen_params {
bool mipmaps;
bool fullscreen;
sc_tick buffering_time;
};
// initialize screen, create window, renderer and texture (window is hidden)

View File

@ -3,7 +3,6 @@
#include <assert.h>
#include <errno.h>
#include <inttypes.h>
#include <libgen.h>
#include <stdio.h>
#include <SDL2/SDL_timer.h>
#include <SDL2/SDL_platform.h>
@ -51,35 +50,13 @@ get_server_path(void) {
// the absolute path is hardcoded
return server_path;
#else
// use scrcpy-server in the same directory as the executable
char *executable_path = get_executable_path();
if (!executable_path) {
LOGE("Could not get executable path, "
"using " SERVER_FILENAME " from current directory");
// not found, use current directory
return strdup(SERVER_FILENAME);
}
char *dir = dirname(executable_path);
size_t dirlen = strlen(dir);
// sizeof(SERVER_FILENAME) gives statically the size including the null byte
size_t len = dirlen + 1 + sizeof(SERVER_FILENAME);
char *server_path = malloc(len);
char *server_path = get_local_file_path(SERVER_FILENAME);
if (!server_path) {
LOGE("Could not alloc server path string, "
LOGE("Could not get local file path, "
"using " SERVER_FILENAME " from current directory");
free(executable_path);
return strdup(SERVER_FILENAME);
}
memcpy(server_path, dir, dirlen);
server_path[dirlen] = PATH_SEPARATOR;
memcpy(&server_path[dirlen + 1], SERVER_FILENAME, sizeof(SERVER_FILENAME));
// the final null byte has been copied with SERVER_FILENAME
free(executable_path);
LOGD("Using server (portable): %s", server_path);
return server_path;
#endif
@ -261,7 +238,8 @@ execute_server(struct server *server, const struct server_params *params) {
sprintf(max_size_string, "%"PRIu16, params->max_size);
sprintf(bit_rate_string, "%"PRIu32, params->bit_rate);
sprintf(max_fps_string, "%"PRIu16, params->max_fps);
sprintf(lock_video_orientation_string, "%"PRIi8, params->lock_video_orientation);
sprintf(lock_video_orientation_string, "%"PRIi8,
params->lock_video_orientation);
sprintf(display_id_string, "%"PRIu32, params->display_id);
const char *const cmd[] = {
"shell",
@ -271,7 +249,8 @@ execute_server(struct server *server, const struct server_params *params) {
# define SERVER_DEBUGGER_PORT "5005"
# ifdef SERVER_DEBUGGER_METHOD_NEW
/* Android 9 and above */
"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,server=y,address="
"-XjdwpProvider:internal -XjdwpOptions:transport=dt_socket,suspend=y,"
"server=y,address="
# else
/* Android 8 and below */
"-agentlib:jdwp=transport=dt_socket,suspend=y,server=y,address="
@ -468,7 +447,7 @@ error:
static bool
device_read_info(socket_t device_socket, char *device_name, struct size *size) {
unsigned char buf[DEVICE_NAME_FIELD_LENGTH + 4];
int r = net_recv_all(device_socket, buf, sizeof(buf));
ssize_t r = net_recv_all(device_socket, buf, sizeof(buf));
if (r < DEVICE_NAME_FIELD_LENGTH + 4) {
LOGE("Could not retrieve device information");
return false;
@ -554,10 +533,10 @@ server_stop(struct server *server) {
sc_mutex_lock(&server->mutex);
bool signaled = false;
if (!server->process_terminated) {
#define WATCHDOG_DELAY_MS 1000
#define WATCHDOG_DELAY SC_TICK_FROM_SEC(1)
signaled = sc_cond_timedwait(&server->process_terminated_cond,
&server->mutex,
WATCHDOG_DELAY_MS);
sc_tick_now() + WATCHDOG_DELAY);
}
sc_mutex_unlock(&server->mutex);

View File

@ -151,7 +151,6 @@ stream_push_packet(struct stream *stream, AVPacket *packet) {
if (stream->pending) {
// the pending packet must be discarded (consumed or error)
av_packet_unref(stream->pending);
av_packet_free(&stream->pending);
}
@ -244,7 +243,6 @@ run_stream(void *data) {
LOGD("End of frames");
if (stream->pending) {
av_packet_unref(stream->pending);
av_packet_free(&stream->pending);
}

View File

@ -1,119 +0,0 @@
#include "tiny_xpm.h"
#include <assert.h>
#include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include "util/log.h"
struct index {
char c;
uint32_t color;
};
static bool
find_color(struct index *index, int len, char c, uint32_t *color) {
// there are typically very few color, so it's ok to iterate over the array
for (int i = 0; i < len; ++i) {
if (index[i].c == c) {
*color = index[i].color;
return true;
}
}
*color = 0;
return false;
}
// We encounter some problems with SDL2_image on MSYS2 (Windows),
// so here is our own XPM parsing not to depend on SDL_image.
//
// We do not hardcode the binary image to keep some flexibility to replace the
// icon easily (just by replacing icon.xpm).
//
// Parameter is not "const char *" because XPM formats are generally stored in a
// (non-const) "char *"
SDL_Surface *
read_xpm(char *xpm[]) {
#ifndef NDEBUG
// patch the XPM to change the icon color in debug mode
xpm[2] = ". c #CC00CC";
#endif
char *endptr;
// *** No error handling, assume the XPM source is valid ***
// (it's in our source repo)
// Assertions are only checked in debug
int width = strtol(xpm[0], &endptr, 10);
int height = strtol(endptr + 1, &endptr, 10);
int colors = strtol(endptr + 1, &endptr, 10);
int chars = strtol(endptr + 1, &endptr, 10);
// sanity checks
assert(0 <= width && width < 256);
assert(0 <= height && height < 256);
assert(0 <= colors && colors < 256);
assert(chars == 1); // this implementation does not support more
(void) chars;
// init index
struct index index[colors];
for (int i = 0; i < colors; ++i) {
const char *line = xpm[1+i];
index[i].c = line[0];
assert(line[1] == '\t');
assert(line[2] == 'c');
assert(line[3] == ' ');
if (line[4] == '#') {
index[i].color = 0xff000000 | strtol(&line[5], &endptr, 0x10);
assert(*endptr == '\0');
} else {
assert(!strcmp("None", &line[4]));
index[i].color = 0;
}
}
// parse image
uint32_t *pixels = SDL_malloc(4 * width * height);
if (!pixels) {
LOGE("Could not allocate icon memory");
return NULL;
}
for (int y = 0; y < height; ++y) {
const char *line = xpm[1 + colors + y];
for (int x = 0; x < width; ++x) {
char c = line[x];
uint32_t color;
bool color_found = find_color(index, colors, c, &color);
assert(color_found);
(void) color_found;
pixels[y * width + x] = color;
}
}
#if SDL_BYTEORDER == SDL_BIG_ENDIAN
uint32_t amask = 0x000000ff;
uint32_t rmask = 0x0000ff00;
uint32_t gmask = 0x00ff0000;
uint32_t bmask = 0xff000000;
#else // little endian, like x86
uint32_t amask = 0xff000000;
uint32_t rmask = 0x00ff0000;
uint32_t gmask = 0x0000ff00;
uint32_t bmask = 0x000000ff;
#endif
SDL_Surface *surface = SDL_CreateRGBSurfaceFrom(pixels,
width, height,
32, 4 * width,
rmask, gmask, bmask, amask);
if (!surface) {
LOGE("Could not create icon surface");
return NULL;
}
// make the surface own the raw pixels
surface->flags &= ~SDL_PREALLOC;
return surface;
}

View File

@ -1,11 +0,0 @@
#ifndef TINYXPM_H
#define TINYXPM_H
#include "common.h"
#include <SDL2/SDL.h>
SDL_Surface *
read_xpm(char *xpm[]);
#endif

View File

@ -19,11 +19,27 @@
typedef struct in_addr IN_ADDR;
#endif
static void
net_perror(const char *s) {
#ifdef _WIN32
int error = WSAGetLastError();
char *wsa_message;
FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM,
NULL, error, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(char *) &wsa_message, 0, NULL);
// no explicit '\n', wsa_message already contains a trailing '\n'
fprintf(stderr, "%s: [%d] %s", s, error, wsa_message);
LocalFree(wsa_message);
#else
perror(s);
#endif
}
socket_t
net_connect(uint32_t addr, uint16_t port) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
net_perror("socket");
return INVALID_SOCKET;
}
@ -33,7 +49,7 @@ net_connect(uint32_t addr, uint16_t port) {
sin.sin_port = htons(port);
if (connect(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
perror("connect");
net_perror("connect");
net_close(sock);
return INVALID_SOCKET;
}
@ -45,14 +61,14 @@ socket_t
net_listen(uint32_t addr, uint16_t port, int backlog) {
socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock == INVALID_SOCKET) {
perror("socket");
net_perror("socket");
return INVALID_SOCKET;
}
int reuse = 1;
if (setsockopt(sock, SOL_SOCKET, SO_REUSEADDR, (const void *) &reuse,
sizeof(reuse)) == -1) {
perror("setsockopt(SO_REUSEADDR)");
net_perror("setsockopt(SO_REUSEADDR)");
}
SOCKADDR_IN sin;
@ -61,13 +77,13 @@ net_listen(uint32_t addr, uint16_t port, int backlog) {
sin.sin_port = htons(port);
if (bind(sock, (SOCKADDR *) &sin, sizeof(sin)) == SOCKET_ERROR) {
perror("bind");
net_perror("bind");
net_close(sock);
return INVALID_SOCKET;
}
if (listen(sock, backlog) == SOCKET_ERROR) {
perror("listen");
net_perror("listen");
net_close(sock);
return INVALID_SOCKET;
}
@ -99,16 +115,17 @@ net_send(socket_t socket, const void *buf, size_t len) {
ssize_t
net_send_all(socket_t socket, const void *buf, size_t len) {
ssize_t w = 0;
size_t copied = 0;
while (len > 0) {
w = send(socket, buf, len, 0);
ssize_t w = send(socket, buf, len, 0);
if (w == -1) {
return -1;
return copied ? (ssize_t) copied : -1;
}
len -= w;
buf = (char *) buf + w;
copied += w;
}
return w;
return copied;
}
bool

View File

@ -1,5 +1,6 @@
#include "process.h"
#include <libgen.h>
#include "log.h"
bool
@ -19,3 +20,44 @@ process_check_success(process_t proc, const char *name, bool close) {
}
return true;
}
char *
get_local_file_path(const char *name) {
char *executable_path = get_executable_path();
if (!executable_path) {
return NULL;
}
// dirname() does not work correctly everywhere, so get the parent
// directory manually.
// See <https://github.com/Genymobile/scrcpy/issues/2619>
char *p = strrchr(executable_path, PATH_SEPARATOR);
if (!p) {
LOGE("Unexpected executable path: \"%s\" (it should contain a '%c')",
executable_path, PATH_SEPARATOR);
free(executable_path);
return NULL;
}
*p = '\0'; // modify executable_path in place
char *dir = executable_path;
size_t dirlen = strlen(dir);
size_t namelen = strlen(name);
size_t len = dirlen + namelen + 2; // +2: '/' and '\0'
char *file_path = malloc(len);
if (!file_path) {
LOGE("Could not alloc path");
free(executable_path);
return NULL;
}
memcpy(file_path, dir, dirlen);
file_path[dirlen] = PATH_SEPARATOR;
// namelen + 1 to copy the final '\0'
memcpy(&file_path[dirlen + 1], name, namelen + 1);
free(executable_path);
return file_path;
}

View File

@ -74,6 +74,11 @@ search_executable(const char *file);
char *
get_executable_path(void);
// Return the absolute path of a file in the same directory as he executable.
// May be NULL on error. To be freed by free().
char *
get_local_file_path(const char *name);
// returns true if the file exists and is not a directory
bool
is_regular_file(const char *path);

View File

@ -1,6 +1,6 @@
// generic intrusive FIFO queue
#ifndef QUEUE_H
#define QUEUE_H
#ifndef SC_QUEUE_H
#define SC_QUEUE_H
#include "common.h"
@ -10,15 +10,15 @@
// To define a queue type of "struct foo":
// struct queue_foo QUEUE(struct foo);
#define QUEUE(TYPE) { \
#define SC_QUEUE(TYPE) { \
TYPE *first; \
TYPE *last; \
}
#define queue_init(PQ) \
#define sc_queue_init(PQ) \
(void) ((PQ)->first = (PQ)->last = NULL)
#define queue_is_empty(PQ) \
#define sc_queue_is_empty(PQ) \
!(PQ)->first
// NEXTFIELD is the field in the ITEM type used for intrusive linked-list
@ -30,30 +30,30 @@
// };
//
// // define the type "struct my_queue"
// struct my_queue QUEUE(struct foo);
// struct my_queue SC_QUEUE(struct foo);
//
// struct my_queue queue;
// queue_init(&queue);
// sc_queue_init(&queue);
//
// struct foo v1 = { .value = 42 };
// struct foo v2 = { .value = 27 };
//
// queue_push(&queue, next, v1);
// queue_push(&queue, next, v2);
// sc_queue_push(&queue, next, v1);
// sc_queue_push(&queue, next, v2);
//
// struct foo *foo;
// queue_take(&queue, next, &foo);
// sc_queue_take(&queue, next, &foo);
// assert(foo->value == 42);
// queue_take(&queue, next, &foo);
// sc_queue_take(&queue, next, &foo);
// assert(foo->value == 27);
// assert(queue_is_empty(&queue));
// assert(sc_queue_is_empty(&queue));
//
// push a new item into the queue
#define queue_push(PQ, NEXTFIELD, ITEM) \
#define sc_queue_push(PQ, NEXTFIELD, ITEM) \
(void) ({ \
(ITEM)->NEXTFIELD = NULL; \
if (queue_is_empty(PQ)) { \
if (sc_queue_is_empty(PQ)) { \
(PQ)->first = (PQ)->last = (ITEM); \
} else { \
(PQ)->last->NEXTFIELD = (ITEM); \
@ -65,9 +65,9 @@
// the result is stored in *(PITEM)
// (without typeof(), we could not store a local variable having the correct
// type so that we can "return" it)
#define queue_take(PQ, NEXTFIELD, PITEM) \
#define sc_queue_take(PQ, NEXTFIELD, PITEM) \
(void) ({ \
assert(!queue_is_empty(PQ)); \
assert(!sc_queue_is_empty(PQ)); \
*(PITEM) = (PQ)->first; \
(PQ)->first = (PQ)->first->NEXTFIELD; \
})

View File

@ -123,7 +123,13 @@ sc_cond_wait(sc_cond *cond, sc_mutex *mutex) {
}
bool
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms) {
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline) {
sc_tick now = sc_tick_now();
if (deadline <= now) {
return false; // timeout
}
uint32_t ms = SC_TICK_TO_MS(deadline - now);
int r = SDL_CondWaitTimeout(cond->cond, mutex->mutex, ms);
#ifndef NDEBUG
if (r < 0) {

View File

@ -5,7 +5,8 @@
#include <stdatomic.h>
#include <stdbool.h>
#include <stdint.h>
#include "tick.h"
/* Forward declarations */
typedef struct SDL_Thread SDL_Thread;
@ -72,7 +73,7 @@ sc_cond_wait(sc_cond *cond, sc_mutex *mutex);
// return true on signaled, false on timeout
bool
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, uint32_t ms);
sc_cond_timedwait(sc_cond *cond, sc_mutex *mutex, sc_tick deadline);
void
sc_cond_signal(sc_cond *cond);

16
app/src/util/tick.c Normal file
View File

@ -0,0 +1,16 @@
#include "tick.h"
#include <SDL2/SDL_timer.h>
sc_tick
sc_tick_now(void) {
// SDL_GetTicks() resolution is in milliseconds, but sc_tick are expressed
// in microseconds to store PTS without precision loss.
//
// As an alternative, SDL_GetPerformanceCounter() and
// SDL_GetPerformanceFrequency() could be used, but:
// - the conversions (avoiding overflow) are expansive, since the
// frequency is not known at compile time;
// - in practice, we don't need more precision for now.
return (sc_tick) SDL_GetTicks() * 1000;
}

21
app/src/util/tick.h Normal file
View File

@ -0,0 +1,21 @@
#ifndef SC_TICK_H
#define SC_TICK_H
#include <stdint.h>
typedef int64_t sc_tick;
#define PRItick PRIi64
#define SC_TICK_FREQ 1000000 // microsecond
// To be adapted if SC_TICK_FREQ changes
#define SC_TICK_TO_US(tick) (tick)
#define SC_TICK_TO_MS(tick) ((tick) / 1000)
#define SC_TICK_TO_SEC(tick) ((tick) / 1000000)
#define SC_TICK_FROM_US(us) (us)
#define SC_TICK_FROM_MS(ms) ((ms) * 1000)
#define SC_TICK_FROM_SEC(sec) ((sec) * 1000000)
sc_tick
sc_tick_now(void);
#endif

View File

@ -121,11 +121,11 @@ run_v4l2_sink(void *data) {
break;
}
sc_video_buffer_consume(&vs->vb, vs->frame);
vs->has_frame = false;
sc_mutex_unlock(&vs->mutex);
sc_video_buffer_consume(&vs->vb, vs->frame);
bool ok = encode_and_write_frame(vs, vs->frame);
av_frame_unref(vs->frame);
if (!ok) {
@ -139,17 +139,42 @@ run_v4l2_sink(void *data) {
return 0;
}
static void
sc_video_buffer_on_new_frame(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata) {
(void) vb;
struct sc_v4l2_sink *vs = userdata;
if (!previous_skipped) {
sc_mutex_lock(&vs->mutex);
vs->has_frame = true;
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
}
}
static bool
sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
bool ok = sc_video_buffer_init(&vs->vb);
static const struct sc_video_buffer_callbacks cbs = {
.on_new_frame = sc_video_buffer_on_new_frame,
};
bool ok = sc_video_buffer_init(&vs->vb, vs->buffering_time, &cbs, vs);
if (!ok) {
LOGE("Could not initialize video buffer");
return false;
}
ok = sc_video_buffer_start(&vs->vb);
if (!ok) {
LOGE("Could not start video buffer");
goto error_video_buffer_destroy;
}
ok = sc_mutex_init(&vs->mutex);
if (!ok) {
LOGC("Could not create mutex");
goto error_video_buffer_destroy;
goto error_video_buffer_stop_and_join;
}
ok = sc_cond_init(&vs->cond);
@ -158,8 +183,11 @@ sc_v4l2_sink_open(struct sc_v4l2_sink *vs) {
goto error_mutex_destroy;
}
// FIXME
const AVOutputFormat *format = find_muxer("video4linux2,v4l2");
const AVOutputFormat *format = find_muxer("v4l2");
if (!format) {
// Alternative name
format = find_muxer("video4linux2");
}
if (!format) {
LOGE("Could not find v4l2 muxer");
goto error_cond_destroy;
@ -274,6 +302,9 @@ error_cond_destroy:
sc_cond_destroy(&vs->cond);
error_mutex_destroy:
sc_mutex_destroy(&vs->mutex);
error_video_buffer_stop_and_join:
sc_video_buffer_stop(&vs->vb);
sc_video_buffer_join(&vs->vb);
error_video_buffer_destroy:
sc_video_buffer_destroy(&vs->vb);
@ -287,7 +318,10 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
sc_video_buffer_stop(&vs->vb);
sc_thread_join(&vs->thread, NULL);
sc_video_buffer_join(&vs->vb);
av_packet_free(&vs->packet);
av_frame_free(&vs->frame);
@ -302,19 +336,7 @@ sc_v4l2_sink_close(struct sc_v4l2_sink *vs) {
static bool
sc_v4l2_sink_push(struct sc_v4l2_sink *vs, const AVFrame *frame) {
sc_mutex_lock(&vs->mutex);
bool ok = sc_video_buffer_push(&vs->vb, frame, NULL);
if (!ok) {
return false;
}
vs->has_frame = true;
sc_cond_signal(&vs->cond);
sc_mutex_unlock(&vs->mutex);
return true;
return sc_video_buffer_push(&vs->vb, frame);
}
static bool
@ -337,7 +359,7 @@ sc_v4l2_frame_sink_push(struct sc_frame_sink *sink, const AVFrame *frame) {
bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct size frame_size) {
struct size frame_size, sc_tick buffering_time) {
vs->device_name = strdup(device_name);
if (!vs->device_name) {
LOGE("Could not strdup v4l2 device name");
@ -345,6 +367,7 @@ sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
}
vs->frame_size = frame_size;
vs->buffering_time = buffering_time;
static const struct sc_frame_sink_ops ops = {
.open = sc_v4l2_frame_sink_open,

View File

@ -6,6 +6,7 @@
#include "coords.h"
#include "trait/frame_sink.h"
#include "video_buffer.h"
#include "util/tick.h"
#include <libavformat/avformat.h>
@ -18,6 +19,7 @@ struct sc_v4l2_sink {
char *device_name;
struct size frame_size;
sc_tick buffering_time;
sc_thread thread;
sc_mutex mutex;
@ -32,7 +34,7 @@ struct sc_v4l2_sink {
bool
sc_v4l2_sink_init(struct sc_v4l2_sink *vs, const char *device_name,
struct size frame_size);
struct size frame_size, sc_tick buffering_time);
void
sc_v4l2_sink_destroy(struct sc_v4l2_sink *vs);

View File

@ -1,25 +1,252 @@
#include "video_buffer.h"
#include <assert.h>
#include <stdlib.h>
#include <libavutil/avutil.h>
#include <libavformat/avformat.h>
#include "util/log.h"
#define SC_BUFFERING_NDEBUG // comment to debug
static struct sc_video_buffer_frame *
sc_video_buffer_frame_new(const AVFrame *frame) {
struct sc_video_buffer_frame *vb_frame = malloc(sizeof(*vb_frame));
if (!vb_frame) {
return NULL;
}
vb_frame->frame = av_frame_alloc();
if (!vb_frame->frame) {
free(vb_frame);
return NULL;
}
if (av_frame_ref(vb_frame->frame, frame)) {
av_frame_free(&vb_frame->frame);
free(vb_frame);
return NULL;
}
return vb_frame;
}
static void
sc_video_buffer_frame_delete(struct sc_video_buffer_frame *vb_frame) {
av_frame_unref(vb_frame->frame);
av_frame_free(&vb_frame->frame);
free(vb_frame);
}
static bool
sc_video_buffer_offer(struct sc_video_buffer *vb, const AVFrame *frame) {
bool previous_skipped;
bool ok = sc_frame_buffer_push(&vb->fb, frame, &previous_skipped);
if (!ok) {
return false;
}
vb->cbs->on_new_frame(vb, previous_skipped, vb->cbs_userdata);
return true;
}
static int
run_buffering(void *data) {
struct sc_video_buffer *vb = data;
assert(vb->buffering_time > 0);
for (;;) {
sc_mutex_lock(&vb->b.mutex);
while (!vb->b.stopped && sc_queue_is_empty(&vb->b.queue)) {
sc_cond_wait(&vb->b.queue_cond, &vb->b.mutex);
}
if (vb->b.stopped) {
sc_mutex_unlock(&vb->b.mutex);
goto stopped;
}
struct sc_video_buffer_frame *vb_frame;
sc_queue_take(&vb->b.queue, next, &vb_frame);
sc_tick max_deadline = sc_tick_now() + vb->buffering_time;
// PTS (written by the server) are expressed in microseconds
sc_tick pts = SC_TICK_TO_US(vb_frame->frame->pts);
bool timed_out = false;
while (!vb->b.stopped && !timed_out) {
sc_tick deadline = sc_clock_to_system_time(&vb->b.clock, pts)
+ vb->buffering_time;
if (deadline > max_deadline) {
deadline = max_deadline;
}
timed_out =
!sc_cond_timedwait(&vb->b.wait_cond, &vb->b.mutex, deadline);
}
if (vb->b.stopped) {
sc_video_buffer_frame_delete(vb_frame);
sc_mutex_unlock(&vb->b.mutex);
goto stopped;
}
sc_mutex_unlock(&vb->b.mutex);
#ifndef SC_BUFFERING_NDEBUG
LOGD("Buffering: %" PRItick ";%" PRItick ";%" PRItick,
pts, vb_frame->push_date, sc_tick_now());
#endif
sc_video_buffer_offer(vb, vb_frame->frame);
sc_video_buffer_frame_delete(vb_frame);
}
stopped:
// Flush queue
while (!sc_queue_is_empty(&vb->b.queue)) {
struct sc_video_buffer_frame *vb_frame;
sc_queue_take(&vb->b.queue, next, &vb_frame);
sc_video_buffer_frame_delete(vb_frame);
}
LOGD("Buffering thread ended");
return 0;
}
bool
sc_video_buffer_init(struct sc_video_buffer *vb) {
return sc_frame_buffer_init(&vb->fb);
sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
const struct sc_video_buffer_callbacks *cbs,
void *cbs_userdata) {
bool ok = sc_frame_buffer_init(&vb->fb);
if (!ok) {
return false;
}
assert(buffering_time >= 0);
if (buffering_time) {
ok = sc_mutex_init(&vb->b.mutex);
if (!ok) {
LOGC("Could not create mutex");
sc_frame_buffer_destroy(&vb->fb);
return false;
}
ok = sc_cond_init(&vb->b.queue_cond);
if (!ok) {
LOGC("Could not create cond");
sc_mutex_destroy(&vb->b.mutex);
sc_frame_buffer_destroy(&vb->fb);
return false;
}
ok = sc_cond_init(&vb->b.wait_cond);
if (!ok) {
LOGC("Could not create wait cond");
sc_cond_destroy(&vb->b.queue_cond);
sc_mutex_destroy(&vb->b.mutex);
sc_frame_buffer_destroy(&vb->fb);
return false;
}
sc_clock_init(&vb->b.clock);
sc_queue_init(&vb->b.queue);
}
assert(cbs);
assert(cbs->on_new_frame);
vb->buffering_time = buffering_time;
vb->cbs = cbs;
vb->cbs_userdata = cbs_userdata;
return true;
}
bool
sc_video_buffer_start(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
bool ok =
sc_thread_create(&vb->b.thread, run_buffering, "buffering", vb);
if (!ok) {
LOGE("Could not start buffering thread");
return false;
}
}
return true;
}
void
sc_video_buffer_stop(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
sc_mutex_lock(&vb->b.mutex);
vb->b.stopped = true;
sc_cond_signal(&vb->b.queue_cond);
sc_cond_signal(&vb->b.wait_cond);
sc_mutex_unlock(&vb->b.mutex);
}
}
void
sc_video_buffer_join(struct sc_video_buffer *vb) {
if (vb->buffering_time) {
sc_thread_join(&vb->b.thread, NULL);
}
}
void
sc_video_buffer_destroy(struct sc_video_buffer *vb) {
sc_frame_buffer_destroy(&vb->fb);
if (vb->buffering_time) {
sc_cond_destroy(&vb->b.wait_cond);
sc_cond_destroy(&vb->b.queue_cond);
sc_mutex_destroy(&vb->b.mutex);
}
}
bool
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame,
bool *previous_frame_skipped) {
return sc_frame_buffer_push(&vb->fb, frame, previous_frame_skipped);
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame) {
if (!vb->buffering_time) {
// No buffering
return sc_video_buffer_offer(vb, frame);
}
sc_mutex_lock(&vb->b.mutex);
sc_tick pts = SC_TICK_FROM_US(frame->pts);
sc_clock_update(&vb->b.clock, sc_tick_now(), pts);
sc_cond_signal(&vb->b.wait_cond);
if (vb->b.clock.count == 1) {
sc_mutex_unlock(&vb->b.mutex);
// First frame, offer it immediately, for two reasons:
// - not to delay the opening of the scrcpy window
// - the buffering estimation needs at least two clock points, so it
// could not handle the first frame
return sc_video_buffer_offer(vb, frame);
}
struct sc_video_buffer_frame *vb_frame = sc_video_buffer_frame_new(frame);
if (!vb_frame) {
sc_mutex_unlock(&vb->b.mutex);
LOGE("Could not allocate frame");
return false;
}
#ifndef SC_BUFFERING_NDEBUG
vb_frame->push_date = sc_tick_now();
#endif
sc_queue_push(&vb->b.queue, next, vb_frame);
sc_cond_signal(&vb->b.queue_cond);
sc_mutex_unlock(&vb->b.mutex);
return true;
}
void

View File

@ -5,24 +5,70 @@
#include <stdbool.h>
#include "clock.h"
#include "frame_buffer.h"
#include "util/queue.h"
#include "util/thread.h"
#include "util/tick.h"
// forward declarations
typedef struct AVFrame AVFrame;
struct sc_video_buffer_frame {
AVFrame *frame;
struct sc_video_buffer_frame *next;
#ifndef NDEBUG
sc_tick push_date;
#endif
};
struct sc_video_buffer_frame_queue SC_QUEUE(struct sc_video_buffer_frame);
struct sc_video_buffer {
struct sc_frame_buffer fb;
sc_tick buffering_time;
// only if buffering_time > 0
struct {
sc_thread thread;
sc_mutex mutex;
sc_cond queue_cond;
sc_cond wait_cond;
struct sc_clock clock;
struct sc_video_buffer_frame_queue queue;
bool stopped;
} b; // buffering
const struct sc_video_buffer_callbacks *cbs;
void *cbs_userdata;
};
struct sc_video_buffer_callbacks {
void (*on_new_frame)(struct sc_video_buffer *vb, bool previous_skipped,
void *userdata);
};
bool
sc_video_buffer_init(struct sc_video_buffer *vb);
sc_video_buffer_init(struct sc_video_buffer *vb, sc_tick buffering_time,
const struct sc_video_buffer_callbacks *cbs,
void *cbs_userdata);
bool
sc_video_buffer_start(struct sc_video_buffer *vb);
void
sc_video_buffer_stop(struct sc_video_buffer *vb);
void
sc_video_buffer_join(struct sc_video_buffer *vb);
void
sc_video_buffer_destroy(struct sc_video_buffer *vb);
bool
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame,
bool *skipped);
sc_video_buffer_push(struct sc_video_buffer *vb, const AVFrame *frame);
void
sc_video_buffer_consume(struct sc_video_buffer *vb, AVFrame *dst);

79
app/tests/test_clock.c Normal file
View File

@ -0,0 +1,79 @@
#include "common.h"
#include <assert.h>
#include "clock.h"
void test_small_rolling_sum(void) {
struct sc_clock clock;
sc_clock_init(&clock);
assert(clock.count == 0);
assert(clock.left_sum.system == 0);
assert(clock.left_sum.stream == 0);
assert(clock.right_sum.system == 0);
assert(clock.right_sum.stream == 0);
sc_clock_update(&clock, 2, 3);
assert(clock.count == 1);
assert(clock.left_sum.system == 0);
assert(clock.left_sum.stream == 0);
assert(clock.right_sum.system == 2);
assert(clock.right_sum.stream == 3);
sc_clock_update(&clock, 10, 20);
assert(clock.count == 2);
assert(clock.left_sum.system == 2);
assert(clock.left_sum.stream == 3);
assert(clock.right_sum.system == 10);
assert(clock.right_sum.stream == 20);
sc_clock_update(&clock, 40, 80);
assert(clock.count == 3);
assert(clock.left_sum.system == 2);
assert(clock.left_sum.stream == 3);
assert(clock.right_sum.system == 50);
assert(clock.right_sum.stream == 100);
sc_clock_update(&clock, 400, 800);
assert(clock.count == 4);
assert(clock.left_sum.system == 12);
assert(clock.left_sum.stream == 23);
assert(clock.right_sum.system == 440);
assert(clock.right_sum.stream == 880);
}
void test_large_rolling_sum(void) {
const unsigned half_range = SC_CLOCK_RANGE / 2;
struct sc_clock clock1;
sc_clock_init(&clock1);
for (unsigned i = 0; i < 5 * half_range; ++i) {
sc_clock_update(&clock1, i, 2 * i + 1);
}
struct sc_clock clock2;
sc_clock_init(&clock2);
for (unsigned i = 3 * half_range; i < 5 * half_range; ++i) {
sc_clock_update(&clock2, i, 2 * i + 1);
}
assert(clock1.count == SC_CLOCK_RANGE);
assert(clock2.count == SC_CLOCK_RANGE);
// The values before the last SC_CLOCK_RANGE points in clock1 should have
// no impact
assert(clock1.left_sum.system == clock2.left_sum.system);
assert(clock1.left_sum.stream == clock2.left_sum.stream);
assert(clock1.right_sum.system == clock2.right_sum.system);
assert(clock1.right_sum.stream == clock2.right_sum.stream);
}
int main(int argc, char *argv[]) {
(void) argc;
(void) argv;
test_small_rolling_sum();
test_large_rolling_sum();
return 0;
};

View File

@ -10,28 +10,28 @@ struct foo {
};
static void test_queue(void) {
struct my_queue QUEUE(struct foo) queue;
queue_init(&queue);
struct my_queue SC_QUEUE(struct foo) queue;
sc_queue_init(&queue);
assert(queue_is_empty(&queue));
assert(sc_queue_is_empty(&queue));
struct foo v1 = { .value = 42 };
struct foo v2 = { .value = 27 };
queue_push(&queue, next, &v1);
queue_push(&queue, next, &v2);
sc_queue_push(&queue, next, &v1);
sc_queue_push(&queue, next, &v2);
struct foo *foo;
assert(!queue_is_empty(&queue));
queue_take(&queue, next, &foo);
assert(!sc_queue_is_empty(&queue));
sc_queue_take(&queue, next, &foo);
assert(foo->value == 42);
assert(!queue_is_empty(&queue));
queue_take(&queue, next, &foo);
assert(!sc_queue_is_empty(&queue));
sc_queue_take(&queue, next, &foo);
assert(foo->value == 27);
assert(queue_is_empty(&queue));
assert(sc_queue_is_empty(&queue));
}
int main(int argc, char *argv[]) {

View File

@ -17,4 +17,4 @@ endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win32-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win32-dev'
prebuilt_sdl2 = 'SDL2-2.0.14/i686-w64-mingw32'
prebuilt_sdl2 = 'SDL2-2.0.16/i686-w64-mingw32'

View File

@ -17,4 +17,4 @@ endian = 'little'
[properties]
prebuilt_ffmpeg_shared = 'ffmpeg-4.3.1-win64-shared'
prebuilt_ffmpeg_dev = 'ffmpeg-4.3.1-win64-dev'
prebuilt_sdl2 = 'SDL2-2.0.14/x86_64-w64-mingw32'
prebuilt_sdl2 = 'SDL2-2.0.16/x86_64-w64-mingw32'

BIN
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After

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View File

@ -2,8 +2,8 @@
set -e
BUILDDIR=build-auto
PREBUILT_SERVER_URL=https://github.com/Genymobile/scrcpy/releases/download/v1.18/scrcpy-server-v1.18
PREBUILT_SERVER_SHA256=641c5c6beda9399dfae72d116f5ff43b5ed1059d871c9ebc3f47610fd33c51a3
PREBUILT_SERVER_URL=https://github.com/Genymobile/scrcpy/releases/download/v1.19/scrcpy-server-v1.19
PREBUILT_SERVER_SHA256=876f9322182e6aac6a58db1334f4225855ef3a17eaebc80aab6601d9d1ecb867
echo "[scrcpy] Downloading prebuilt server..."
wget "$PREBUILT_SERVER_URL" -O scrcpy-server

View File

@ -1,5 +1,5 @@
project('scrcpy', 'c',
version: '1.18',
version: '1.19',
meson_version: '>= 0.48',
default_options: [
'c_std=c11',

View File

@ -30,11 +30,11 @@ prepare-ffmpeg-dev-win64:
ffmpeg-4.3.1-win64-dev
prepare-sdl2:
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.14-mingw.tar.gz \
405eaff3eb18f2e08fe669ef9e63bc9a8710b7d343756f238619761e9b60407d \
SDL2-2.0.14
@./prepare-dep https://libsdl.org/release/SDL2-devel-2.0.16-mingw.tar.gz \
2bfe48628aa9635c12eac7d421907e291525de1d0b04b3bca4a5bd6e6c881a6f \
SDL2-2.0.16
prepare-adb:
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r31.0.2-windows.zip \
d560cb8ded83ae04763b94632673481f14843a5969256569623cfeac82db4ba5 \
@./prepare-dep https://dl.google.com/android/repository/platform-tools_r31.0.3-windows.zip \
0f4b8fdd26af2c3733539d6eebb3c2ed499ea1d4bb1f4e0ecc2d6016961a6e24 \
platform-tools

View File

@ -94,6 +94,7 @@ dist-win32: build-server build-win32
cp "$(WIN32_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp data/scrcpy-console.bat "$(DIST)/$(WIN32_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN32_TARGET_DIR)"
cp data/icon.png "$(DIST)/$(WIN32_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avutil-56.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avcodec-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win32-shared/bin/avformat-58.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
@ -102,7 +103,7 @@ dist-win32: build-server build-win32
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.14/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.16/i686-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN32_TARGET_DIR)/"
dist-win64: build-server build-win64
mkdir -p "$(DIST)/$(WIN64_TARGET_DIR)"
@ -110,6 +111,7 @@ dist-win64: build-server build-win64
cp "$(WIN64_BUILD_DIR)"/app/scrcpy.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp data/scrcpy-console.bat "$(DIST)/$(WIN64_TARGET_DIR)"
cp data/scrcpy-noconsole.vbs "$(DIST)/$(WIN64_TARGET_DIR)"
cp data/icon.png "$(DIST)/$(WIN64_TARGET_DIR)"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avutil-56.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avcodec-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/ffmpeg-4.3.1-win64-shared/bin/avformat-58.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
@ -118,7 +120,7 @@ dist-win64: build-server build-win64
cp prebuilt-deps/platform-tools/adb.exe "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/platform-tools/AdbWinUsbApi.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.14/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
cp prebuilt-deps/SDL2-2.0.16/x86_64-w64-mingw32/bin/SDL2.dll "$(DIST)/$(WIN64_TARGET_DIR)/"
zip-win32: dist-win32
cd "$(DIST)/$(WIN32_TARGET_DIR)"; \

4
run
View File

@ -20,4 +20,6 @@ then
exit 1
fi
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" "$BUILDDIR/app/scrcpy" "$@"
SCRCPY_ICON_PATH="data/icon.png" \
SCRCPY_SERVER_PATH="$BUILDDIR/server/scrcpy-server" \
"$BUILDDIR/app/scrcpy" "$@"

View File

@ -6,8 +6,8 @@ android {
applicationId "com.genymobile.scrcpy"
minSdkVersion 21
targetSdkVersion 30
versionCode 11800
versionName "1.18"
versionCode 11900
versionName "1.19"
testInstrumentationRunner "android.support.test.runner.AndroidJUnitRunner"
}
buildTypes {

View File

@ -12,7 +12,7 @@
set -e
SCRCPY_DEBUG=false
SCRCPY_VERSION_NAME=1.18
SCRCPY_VERSION_NAME=1.19
PLATFORM=${ANDROID_PLATFORM:-30}
BUILD_TOOLS=${ANDROID_BUILD_TOOLS:-30.0.0}

View File

@ -241,7 +241,7 @@ public class Controller {
MotionEvent event = MotionEvent
.obtain(lastTouchDown, now, MotionEvent.ACTION_SCROLL, 1, pointerProperties, pointerCoords, 0, 0, 1f, 1f, DEFAULT_DEVICE_ID, 0,
InputDevice.SOURCE_TOUCHSCREEN, 0);
InputDevice.SOURCE_MOUSE, 0);
return device.injectEvent(event);
}

View File

@ -56,17 +56,13 @@ public class ScreenEncoder implements Device.RotationListener {
public void streamScreen(Device device, FileDescriptor fd) throws IOException {
Workarounds.prepareMainLooper();
try {
internalStreamScreen(device, fd);
} catch (NullPointerException e) {
// Retry with workarounds enabled:
// <https://github.com/Genymobile/scrcpy/issues/365>
// <https://github.com/Genymobile/scrcpy/issues/940>
Ln.d("Applying workarounds to avoid NullPointerException");
if (Build.BRAND.equalsIgnoreCase("meizu")) {
// <https://github.com/Genymobile/scrcpy/issues/240>
// <https://github.com/Genymobile/scrcpy/issues/2656>
Workarounds.fillAppInfo();
internalStreamScreen(device, fd);
}
internalStreamScreen(device, fd);
}
private void internalStreamScreen(Device device, FileDescriptor fd) throws IOException {

View File

@ -11,6 +11,7 @@ public class StatusBarManager {
private final IInterface manager;
private Method expandNotificationsPanelMethod;
private boolean expandNotificationPanelMethodCustomVersion;
private Method expandSettingsPanelMethod;
private boolean expandSettingsPanelMethodNewVersion = true;
private Method collapsePanelsMethod;
@ -21,7 +22,13 @@ public class StatusBarManager {
private Method getExpandNotificationsPanelMethod() throws NoSuchMethodException {
if (expandNotificationsPanelMethod == null) {
expandNotificationsPanelMethod = manager.getClass().getMethod("expandNotificationsPanel");
try {
expandNotificationsPanelMethod = manager.getClass().getMethod("expandNotificationsPanel");
} catch (NoSuchMethodException e) {
// Custom version for custom vendor ROM: <https://github.com/Genymobile/scrcpy/issues/2551>
expandNotificationsPanelMethod = manager.getClass().getMethod("expandNotificationsPanel", int.class);
expandNotificationPanelMethodCustomVersion = true;
}
}
return expandNotificationsPanelMethod;
}
@ -50,7 +57,11 @@ public class StatusBarManager {
public void expandNotificationsPanel() {
try {
Method method = getExpandNotificationsPanelMethod();
method.invoke(manager);
if (expandNotificationPanelMethodCustomVersion) {
method.invoke(manager, 0);
} else {
method.invoke(manager);
}
} catch (InvocationTargetException | IllegalAccessException | NoSuchMethodException e) {
Ln.e("Could not invoke method", e);
}