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4 Commits

Author SHA1 Message Date
dd5dc9c3c2 Display WIP 2023-04-03 21:42:29 +02:00
f93a5a68c6 Pass const pointers to events
SDL_Events are only read.
2023-04-03 21:42:23 +02:00
669e9a8d1e Fix "ip route" parsing
If a line did not end with '\r', then the final `\n' was replaced by
'\0' for parsing the current line. This `\0` was then mistakenly
considered as the end of the whole "ip route" output, so the remaining
lines were not parsed, causing "scrcpy --tcpip" to fail in some cases.

To fix the issue, read the final character of the current line before it
is (possibly) overwritten by '\0'.
2023-04-02 19:30:23 +02:00
f77e1c474e Fix copy-paste for some devices
On Honor Magic 5 Pro, the method to get the clipboard content has been
modified in the framework.

Adapt the call to make it work also on this device.

Fixes #3885 <https://github.com/Genymobile/scrcpy/issues/3885>
2023-04-01 11:52:37 +02:00
10 changed files with 266 additions and 151 deletions

View File

@ -14,6 +14,7 @@ src = [
'src/delay_buffer.c',
'src/demuxer.c',
'src/device_msg.c',
'src/display.c',
'src/icon.c',
'src/file_pusher.c',
'src/fps_counter.c',

View File

@ -204,6 +204,7 @@ sc_adb_parse_device_ip(char *str) {
while (str[idx_line] != '\0') {
char *line = &str[idx_line];
size_t len = strcspn(line, "\n");
bool is_last_line = line[len] == '\0';
// The same, but without any trailing '\r'
size_t line_len = sc_str_remove_trailing_cr(line, len);
@ -215,12 +216,12 @@ sc_adb_parse_device_ip(char *str) {
return ip;
}
idx_line += len;
if (str[idx_line] != '\0') {
// The next line starts after the '\n'
++idx_line;
if (is_last_line) {
break;
}
// The next line starts after the '\n'
idx_line += len + 1;
}
return NULL;

166
app/src/display.c Normal file
View File

@ -0,0 +1,166 @@
#include "display.h"
#include <assert.h>
#include "util/log.h"
bool
sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps) {
display->renderer =
SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);
if (!display->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
return false;
}
SDL_RendererInfo renderer_info;
int r = SDL_GetRendererInfo(display->renderer, &renderer_info);
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
display->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
struct sc_opengl *gl = &display->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
display->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer");
}
return true;
}
void
sc_display_destroy(struct sc_display *display) {
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
SDL_DestroyRenderer(display->renderer);
}
static SDL_Texture *
sc_display_create_texture(struct sc_display *display,
struct sc_size size) {
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
size.width, size.height);
if (!texture) {
LOGE("Could not create texture: %s", SDL_GetError());
return NULL;
}
if (display->mipmaps) {
struct sc_opengl *gl = &display->gl;
SDL_GL_BindTexture(texture, NULL, NULL);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
SDL_GL_UnbindTexture(texture);
}
return texture;
}
bool
sc_display_set_texture_size(struct sc_display *display, struct sc_size size) {
if (display->texture) {
SDL_DestroyTexture(display->texture);
}
display->texture = sc_display_create_texture(display, size);
if (!display->texture) {
return false;
}
LOGI("Texture: %" PRIu16 "x%" PRIu16, size.width, size.height);
return true;
}
bool
sc_display_update_texture(struct sc_display *display, const AVFrame *frame) {
int ret = SDL_UpdateYUVTexture(display->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
if (ret) {
LOGE("Could not update texture: %s", SDL_GetError());
return false;
}
if (display->mipmaps) {
SDL_GL_BindTexture(display->texture, NULL, NULL);
display->gl.GenerateMipmap(GL_TEXTURE_2D);
SDL_GL_UnbindTexture(display->texture);
}
return true;
}
bool
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
unsigned rotation) {
SDL_RenderClear(display->renderer);
SDL_Renderer *renderer = display->renderer;
SDL_Texture *texture = display->texture;
if (rotation == 0) {
int ret = SDL_RenderCopy(renderer, texture, NULL, geometry);
if (ret) {
LOGE("Could not render texture: %s", SDL_GetError());
return false;
}
} else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
// counterclockwise (to be consistent with --lock-video-orientation)
int cw_rotation = (4 - rotation) % 4;
double angle = 90 * cw_rotation;
const SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (rotation & 1) {
rect.x = geometry->x + (geometry->w - geometry->h) / 2;
rect.y = geometry->y + (geometry->h - geometry->w) / 2;
rect.w = geometry->h;
rect.h = geometry->w;
dstrect = &rect;
} else {
assert(rotation == 2);
dstrect = geometry;
}
int ret = SDL_RenderCopyEx(renderer, texture, NULL, dstrect, angle,
NULL, 0);
if (ret) {
LOGE("Could not render texture: %s", SDL_GetError());
return false;
}
}
SDL_RenderPresent(display->renderer);
return true;
}

37
app/src/display.h Normal file
View File

@ -0,0 +1,37 @@
#ifndef SC_DISPLAY_H
#define SC_DISPLAY_H
#include "common.h"
#include <stdbool.h>
#include <libavformat/avformat.h>
#include <SDL2/SDL.h>
#include "coords.h"
#include "opengl.h"
struct sc_display {
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
bool mipmaps;
};
bool
sc_display_init(struct sc_display *display, SDL_Window *window, bool mipmaps);
void
sc_display_destroy(struct sc_display *display);
bool
sc_display_set_texture_size(struct sc_display *display, struct sc_size size);
bool
sc_display_update_texture(struct sc_display *display, const AVFrame *frame);
bool
sc_display_render(struct sc_display *display, const SDL_Rect *geometry,
unsigned rotation);
#endif

View File

@ -797,7 +797,8 @@ sc_input_manager_process_file(struct sc_input_manager *im,
}
void
sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event) {
sc_input_manager_handle_event(struct sc_input_manager *im,
const SDL_Event *event) {
bool control = im->controller;
switch (event->type) {
case SDL_TEXTINPUT:

View File

@ -61,6 +61,7 @@ sc_input_manager_init(struct sc_input_manager *im,
const struct sc_input_manager_params *params);
void
sc_input_manager_handle_event(struct sc_input_manager *im, SDL_Event *event);
sc_input_manager_handle_event(struct sc_input_manager *im,
const SDL_Event *event);
#endif

View File

@ -239,35 +239,6 @@ sc_screen_update_content_rect(struct sc_screen *screen) {
}
}
static bool
create_texture(struct sc_screen *screen) {
SDL_Renderer *renderer = screen->renderer;
struct sc_size size = screen->frame_size;
SDL_Texture *texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12,
SDL_TEXTUREACCESS_STREAMING,
size.width, size.height);
if (!texture) {
LOGE("Could not create texture: %s", SDL_GetError());
return false;
}
if (screen->mipmaps) {
struct sc_opengl *gl = &screen->gl;
SDL_GL_BindTexture(texture, NULL, NULL);
// Enable trilinear filtering for downscaling
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
GL_LINEAR_MIPMAP_LINEAR);
gl->TexParameterf(GL_TEXTURE_2D, GL_TEXTURE_LOD_BIAS, -1.f);
SDL_GL_UnbindTexture(texture);
}
screen->texture = texture;
return true;
}
// render the texture to the renderer
//
// Set the update_content_rect flag if the window or content size may have
@ -278,35 +249,11 @@ sc_screen_render(struct sc_screen *screen, bool update_content_rect) {
sc_screen_update_content_rect(screen);
}
SDL_RenderClear(screen->renderer);
if (screen->rotation == 0) {
SDL_RenderCopy(screen->renderer, screen->texture, NULL, &screen->rect);
} else {
// rotation in RenderCopyEx() is clockwise, while screen->rotation is
// counterclockwise (to be consistent with --lock-video-orientation)
int cw_rotation = (4 - screen->rotation) % 4;
double angle = 90 * cw_rotation;
SDL_Rect *dstrect = NULL;
SDL_Rect rect;
if (screen->rotation & 1) {
rect.x = screen->rect.x + (screen->rect.w - screen->rect.h) / 2;
rect.y = screen->rect.y + (screen->rect.h - screen->rect.w) / 2;
rect.w = screen->rect.h;
rect.h = screen->rect.w;
dstrect = &rect;
} else {
assert(screen->rotation == 2);
dstrect = &screen->rect;
}
SDL_RenderCopyEx(screen->renderer, screen->texture, NULL, dstrect,
angle, NULL, 0);
}
SDL_RenderPresent(screen->renderer);
bool ok = sc_display_render(&screen->display, &screen->rect,
screen->rotation);
(void) ok; // error already logged
}
#if defined(__APPLE__) || defined(__WINDOWS__)
# define CONTINUOUS_RESIZING_WORKAROUND
#endif
@ -453,46 +400,11 @@ sc_screen_init(struct sc_screen *screen,
goto error_destroy_fps_counter;
}
screen->renderer = SDL_CreateRenderer(screen->window, -1,
SDL_RENDERER_ACCELERATED);
if (!screen->renderer) {
LOGE("Could not create renderer: %s", SDL_GetError());
ok = sc_display_init(&screen->display, screen->window, params->mipmaps);
if (!ok) {
goto error_destroy_window;
}
SDL_RendererInfo renderer_info;
int r = SDL_GetRendererInfo(screen->renderer, &renderer_info);
const char *renderer_name = r ? NULL : renderer_info.name;
LOGI("Renderer: %s", renderer_name ? renderer_name : "(unknown)");
screen->mipmaps = false;
// starts with "opengl"
bool use_opengl = renderer_name && !strncmp(renderer_name, "opengl", 6);
if (use_opengl) {
struct sc_opengl *gl = &screen->gl;
sc_opengl_init(gl);
LOGI("OpenGL version: %s", gl->version);
if (params->mipmaps) {
bool supports_mipmaps =
sc_opengl_version_at_least(gl, 3, 0, /* OpenGL 3.0+ */
2, 0 /* OpenGL ES 2.0+ */);
if (supports_mipmaps) {
LOGI("Trilinear filtering enabled");
screen->mipmaps = true;
} else {
LOGW("Trilinear filtering disabled "
"(OpenGL 3.0+ or ES 2.0+ required)");
}
} else {
LOGI("Trilinear filtering disabled");
}
} else if (params->mipmaps) {
LOGD("Trilinear filtering disabled (not an OpenGL renderer)");
}
SDL_Surface *icon = scrcpy_icon_load();
if (icon) {
SDL_SetWindowIcon(screen->window, icon);
@ -504,7 +416,7 @@ sc_screen_init(struct sc_screen *screen,
screen->frame = av_frame_alloc();
if (!screen->frame) {
LOG_OOM();
goto error_destroy_renderer;
goto error_destroy_display;
}
struct sc_input_manager_params im_params = {
@ -539,8 +451,8 @@ sc_screen_init(struct sc_screen *screen,
return true;
error_destroy_renderer:
SDL_DestroyRenderer(screen->renderer);
error_destroy_display:
sc_display_destroy(&screen->display);
error_destroy_window:
SDL_DestroyWindow(screen->window);
error_destroy_fps_counter:
@ -596,11 +508,8 @@ sc_screen_destroy(struct sc_screen *screen) {
#ifndef NDEBUG
assert(!screen->open);
#endif
sc_display_destroy(&screen->display);
av_frame_free(&screen->frame);
if (screen->texture) {
SDL_DestroyTexture(screen->texture);
}
SDL_DestroyRenderer(screen->renderer);
SDL_DestroyWindow(screen->window);
sc_fps_counter_destroy(&screen->fps_counter);
sc_frame_buffer_destroy(&screen->fb);
@ -667,7 +576,6 @@ static bool
sc_screen_init_size(struct sc_screen *screen) {
// Before first frame
assert(!screen->has_frame);
assert(!screen->texture);
// The requested size is passed via screen->frame_size
@ -675,48 +583,27 @@ sc_screen_init_size(struct sc_screen *screen) {
get_rotated_size(screen->frame_size, screen->rotation);
screen->content_size = content_size;
LOGI("Initial texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height);
return create_texture(screen);
return sc_display_set_texture_size(&screen->display, screen->frame_size);
}
// recreate the texture and resize the window if the frame size has changed
static bool
prepare_for_frame(struct sc_screen *screen, struct sc_size new_frame_size) {
if (screen->frame_size.width != new_frame_size.width
|| screen->frame_size.height != new_frame_size.height) {
// frame dimension changed, destroy texture
SDL_DestroyTexture(screen->texture);
screen->frame_size = new_frame_size;
struct sc_size new_content_size =
get_rotated_size(new_frame_size, screen->rotation);
set_content_size(screen, new_content_size);
sc_screen_update_content_rect(screen);
LOGI("New texture: %" PRIu16 "x%" PRIu16,
screen->frame_size.width, screen->frame_size.height);
return create_texture(screen);
if (screen->frame_size.width == new_frame_size.width
&& screen->frame_size.height == new_frame_size.height) {
return true;
}
return true;
}
// frame dimension changed
screen->frame_size = new_frame_size;
// write the frame into the texture
static void
update_texture(struct sc_screen *screen, const AVFrame *frame) {
SDL_UpdateYUVTexture(screen->texture, NULL,
frame->data[0], frame->linesize[0],
frame->data[1], frame->linesize[1],
frame->data[2], frame->linesize[2]);
struct sc_size new_content_size =
get_rotated_size(new_frame_size, screen->rotation);
set_content_size(screen, new_content_size);
if (screen->mipmaps) {
SDL_GL_BindTexture(screen->texture, NULL, NULL);
screen->gl.GenerateMipmap(GL_TEXTURE_2D);
SDL_GL_UnbindTexture(screen->texture);
}
sc_screen_update_content_rect(screen);
return sc_display_set_texture_size(&screen->display, screen->frame_size);
}
static bool
@ -731,7 +618,10 @@ sc_screen_update_frame(struct sc_screen *screen) {
if (!prepare_for_frame(screen, new_frame_size)) {
return false;
}
update_texture(screen, frame);
if (!sc_display_update_texture(&screen->display, frame)) {
return false;
}
if (!screen->has_frame) {
screen->has_frame = true;
@ -812,7 +702,7 @@ sc_screen_is_mouse_capture_key(SDL_Keycode key) {
}
bool
sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event) {
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event) {
bool relative_mode = sc_screen_is_relative_mode(screen);
switch (event->type) {

View File

@ -9,6 +9,7 @@
#include "controller.h"
#include "coords.h"
#include "display.h"
#include "fps_counter.h"
#include "frame_buffer.h"
#include "input_manager.h"
@ -24,6 +25,7 @@ struct sc_screen {
bool open; // track the open/close state to assert correct behavior
#endif
struct sc_display display;
struct sc_input_manager im;
struct sc_frame_buffer fb;
struct sc_fps_counter fps_counter;
@ -39,9 +41,6 @@ struct sc_screen {
} req;
SDL_Window *window;
SDL_Renderer *renderer;
SDL_Texture *texture;
struct sc_opengl gl;
struct sc_size frame_size;
struct sc_size content_size; // rotated frame_size
@ -57,7 +56,6 @@ struct sc_screen {
bool has_frame;
bool fullscreen;
bool maximized;
bool mipmaps;
// To enable/disable mouse capture, a mouse capture key (LALT, LGUI or
// RGUI) must be pressed. This variable tracks the pressed capture key.
@ -137,7 +135,7 @@ sc_screen_set_rotation(struct sc_screen *screen, unsigned rotation);
// react to SDL events
// If this function returns false, scrcpy must exit with an error.
bool
sc_screen_handle_event(struct sc_screen *screen, SDL_Event *event);
sc_screen_handle_event(struct sc_screen *screen, const SDL_Event *event);
// convert point from window coordinates to frame coordinates
// x and y are expressed in pixels

View File

@ -217,6 +217,18 @@ static void test_get_ip_multiline_second_ok(void) {
free(ip);
}
static void test_get_ip_multiline_second_ok_without_cr(void) {
char ip_route[] = "10.0.0.0/24 dev rmnet proto kernel scope link src "
"10.0.0.3\n"
"192.168.1.0/24 dev wlan0 proto kernel scope link src "
"192.168.1.3\n";
char *ip = sc_adb_parse_device_ip(ip_route);
assert(ip);
assert(!strcmp(ip, "192.168.1.3"));
free(ip);
}
static void test_get_ip_no_wlan(void) {
char ip_route[] = "192.168.1.0/24 dev rmnet proto kernel scope link src "
"192.168.12.34\r\r\n";
@ -259,6 +271,7 @@ int main(int argc, char *argv[]) {
test_get_ip_single_line_with_trailing_space();
test_get_ip_multiline_first_ok();
test_get_ip_multiline_second_ok();
test_get_ip_multiline_second_ok_without_cr();
test_get_ip_no_wlan();
test_get_ip_no_wlan_without_eol();
test_get_ip_truncated();

View File

@ -37,8 +37,13 @@ public class ClipboardManager {
getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class, String.class, int.class);
getMethodVersion = 1;
} catch (NoSuchMethodException e2) {
getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class, String.class, int.class, int.class);
getMethodVersion = 2;
try {
getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class, String.class, int.class, int.class);
getMethodVersion = 2;
} catch (NoSuchMethodException e3) {
getPrimaryClipMethod = manager.getClass().getMethod("getPrimaryClip", String.class, int.class, String.class);
getMethodVersion = 3;
}
}
}
}
@ -80,8 +85,10 @@ public class ClipboardManager {
return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, FakeContext.ROOT_UID);
case 1:
return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, null, FakeContext.ROOT_UID);
default:
case 2:
return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, null, FakeContext.ROOT_UID, 0);
default:
return (ClipData) method.invoke(manager, FakeContext.PACKAGE_NAME, FakeContext.ROOT_UID, null);
}
}