Derek Sollenberger 551d08e2d5 Respect a Layer's (e.g. SurfaceTexture) colorSpace when compositing
This CL extracts the android_dataspace from the GLConsumer and converts
it to a SkColorSpace.  HWUI always expects to composite into an sRGB
destination so when we draw the layer we run the draw through a
colorFilter that converts the input colorSpace into that of the
destination.

Test: CtsViewTestCases
Bug: 78016220
Merged-In: Ic0446a0d861e86a5a9d0382346b57fcc45c8a61b
Change-Id: Ic0446a0d861e86a5a9d0382346b57fcc45c8a61b
2018-05-01 02:45:43 +00:00
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