2ea7f8b9c5
Transitions used to be three phase: - captureValues(): get all relevant property values in the affected view targets - setup(): set appropriate start values for affected views prior to any transitions being played - play(): create/play Animators for affected views Now the second and third phases have been collapsed (and named "play()"). This single step sets initial values for target views and creates any Animators that should be played during the transition. The transition mechanism stores these Animators and then starts them at the appropriate time in the overall transition. Issue #9507585 Transitions: Simplify Transition.play() design Change-Id: I3fc67599b38fe49eee885dc5d32444db90b7703b