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android_frameworks_base
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include
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ui
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Jeff Brown
19c97d46fb
Implement pointer acceleration.
...
Bug: 4124987 Change-Id: I1f31a28f1594c55302ccabe13fe3ca6d2ff71d50
2011-06-02 14:12:05 -07:00
..
egl
ANativeWindow: add query for the concrete type.
2011-03-14 17:47:11 -07:00
android_native_buffer.h
…
DisplayInfo.h
Mouse pointer integration.
2011-01-04 17:31:24 -08:00
EGLNativeSurface.h
…
EGLUtils.h
…
FramebufferNativeWindow.h
surfaceflinger: add support for gralloc dump hooks
2010-12-08 15:40:11 -08:00
GraphicBuffer.h
Protected surface API
2011-01-28 08:04:00 -08:00
GraphicBufferAllocator.h
[3171580] don't automatically log GraphicBuffer allocation failures
2010-12-03 17:33:09 -08:00
GraphicBufferMapper.h
…
GraphicLog.h
…
Input.h
Implement pointer acceleration.
2011-06-02 14:12:05 -07:00
InputTransport.h
Add support for fallback keycodes.
2010-12-07 17:35:26 -08:00
Keyboard.h
Fade out the mouse pointer after inactivity or other events.
2011-03-02 15:37:57 -08:00
KeyCharacterMap.h
Add support for fallback keycodes.
2010-12-07 17:35:26 -08:00
KeycodeLabels.h
Joystick tweaks. (DO NOT MERGE)
2011-03-04 19:12:41 -08:00
KeyLayoutMap.h
Joystick tweaks. (DO NOT MERGE)
2011-03-04 19:12:41 -08:00
PixelFormat.h
…
Point.h
…
PowerManager.h
The CHEEK_TOUCH stuff never worked. Remove it.
2010-11-08 13:02:58 -08:00
Rect.h
…
Region.h
…
VirtualKeyMap.h
Improve support for external keyboards.
2010-12-02 16:01:32 -08:00