Implement pointer acceleration.

Bug: 4124987
Change-Id: I1f31a28f1594c55302ccabe13fe3ca6d2ff71d50
This commit is contained in:
Jeff Brown
2011-06-01 12:33:19 -07:00
parent 2969b51132
commit 19c97d46fb
4 changed files with 298 additions and 66 deletions

View File

@ -627,6 +627,87 @@ private:
int32_t mActivePointerId;
};
/*
* Specifies parameters that govern pointer or wheel acceleration.
*/
struct VelocityControlParameters {
// A scale factor that is multiplied with the raw velocity deltas
// prior to applying any other velocity control factors. The scale
// factor should be used to adapt the input device resolution
// (eg. counts per inch) to the output device resolution (eg. pixels per inch).
//
// Must be a positive value.
// Default is 1.0 (no scaling).
float scale;
// The scaled speed at which acceleration begins to be applied.
// This value establishes the upper bound of a low speed regime for
// small precise motions that are performed without any acceleration.
//
// Must be a non-negative value.
// Default is 0.0 (no low threshold).
float lowThreshold;
// The scaled speed at which maximum acceleration is applied.
// The difference between highThreshold and lowThreshold controls
// the range of speeds over which the acceleration factor is interpolated.
// The wider the range, the smoother the acceleration.
//
// Must be a non-negative value greater than or equal to lowThreshold.
// Default is 0.0 (no high threshold).
float highThreshold;
// The acceleration factor.
// When the speed is above the low speed threshold, the velocity will scaled
// by an interpolated value between 1.0 and this amount.
//
// Must be a positive greater than or equal to 1.0.
// Default is 1.0 (no acceleration).
float acceleration;
VelocityControlParameters() :
scale(1.0f), lowThreshold(0.0f), highThreshold(0.0f), acceleration(1.0f) {
}
VelocityControlParameters(float scale, float lowThreshold,
float highThreshold, float acceleration) :
scale(scale), lowThreshold(lowThreshold),
highThreshold(highThreshold), acceleration(acceleration) {
}
};
/*
* Implements mouse pointer and wheel speed control and acceleration.
*/
class VelocityControl {
public:
VelocityControl();
/* Sets the various parameters. */
void setParameters(const VelocityControlParameters& parameters);
/* Resets the current movement counters to zero.
* This has the effect of nullifying any acceleration. */
void reset();
/* Translates a raw movement delta into an appropriately
* scaled / accelerated delta based on the current velocity. */
void move(nsecs_t eventTime, float* deltaX, float* deltaY);
private:
// If no movements are received within this amount of time,
// we assume the movement has stopped and reset the movement counters.
static const nsecs_t STOP_TIME = 500 * 1000000; // 500 ms
VelocityControlParameters mParameters;
nsecs_t mLastMovementTime;
VelocityTracker::Position mRawPosition;
VelocityTracker mVelocityTracker;
};
/*
* Describes the characteristics and capabilities of an input device.
*/

View File

@ -13,6 +13,10 @@
// Log debug messages about velocity tracking.
#define DEBUG_VELOCITY 0
// Log debug messages about acceleration.
#define DEBUG_ACCELERATION 0
#include <stdlib.h>
#include <unistd.h>
#include <ctype.h>
@ -20,6 +24,7 @@
#include <ui/Input.h>
#include <math.h>
#include <limits.h>
#ifdef HAVE_ANDROID_OS
#include <binder/Parcel.h>
@ -670,6 +675,11 @@ bool MotionEvent::isTouchEvent(int32_t source, int32_t action) {
// --- VelocityTracker ---
const uint32_t VelocityTracker::HISTORY_SIZE;
const nsecs_t VelocityTracker::MAX_AGE;
const nsecs_t VelocityTracker::MIN_WINDOW;
const nsecs_t VelocityTracker::MIN_DURATION;
VelocityTracker::VelocityTracker() {
clear();
}
@ -879,6 +889,85 @@ bool VelocityTracker::getVelocity(uint32_t id, float* outVx, float* outVy) const
}
// --- VelocityControl ---
const nsecs_t VelocityControl::STOP_TIME;
VelocityControl::VelocityControl() {
reset();
}
void VelocityControl::setParameters(const VelocityControlParameters& parameters) {
mParameters = parameters;
reset();
}
void VelocityControl::reset() {
mLastMovementTime = LLONG_MIN;
mRawPosition.x = 0;
mRawPosition.y = 0;
mVelocityTracker.clear();
}
void VelocityControl::move(nsecs_t eventTime, float* deltaX, float* deltaY) {
if ((deltaX && *deltaX) || (deltaY && *deltaY)) {
if (eventTime >= mLastMovementTime + STOP_TIME) {
#if DEBUG_ACCELERATION
LOGD("VelocityControl: stopped, last movement was %0.3fms ago",
(eventTime - mLastMovementTime) * 0.000001f);
#endif
reset();
}
mLastMovementTime = eventTime;
if (deltaX) {
mRawPosition.x += *deltaX;
}
if (deltaY) {
mRawPosition.y += *deltaY;
}
mVelocityTracker.addMovement(eventTime, BitSet32(BitSet32::valueForBit(0)), &mRawPosition);
float vx, vy;
float scale = mParameters.scale;
if (mVelocityTracker.getVelocity(0, &vx, &vy)) {
float speed = hypotf(vx, vy) * scale;
if (speed >= mParameters.highThreshold) {
// Apply full acceleration above the high speed threshold.
scale *= mParameters.acceleration;
} else if (speed > mParameters.lowThreshold) {
// Linearly interpolate the acceleration to apply between the low and high
// speed thresholds.
scale *= 1 + (speed - mParameters.lowThreshold)
/ (mParameters.highThreshold - mParameters.lowThreshold)
* (mParameters.acceleration - 1);
}
#if DEBUG_ACCELERATION
LOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): "
"vx=%0.3f, vy=%0.3f, speed=%0.3f, accel=%0.3f",
mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
mParameters.acceleration,
vx, vy, speed, scale / mParameters.scale);
#endif
} else {
#if DEBUG_ACCELERATION
LOGD("VelocityControl(%0.3f, %0.3f, %0.3f, %0.3f): unknown velocity",
mParameters.scale, mParameters.lowThreshold, mParameters.highThreshold,
mParameters.acceleration);
#endif
}
if (deltaX) {
*deltaX *= scale;
}
if (deltaY) {
*deltaY *= scale;
}
}
}
// --- InputDeviceInfo ---
InputDeviceInfo::InputDeviceInfo() {

View File

@ -707,6 +707,20 @@ void InputReader::dump(String8& dump) {
dump.appendFormat(INDENT2 "VirtualKeyQuietTime: %0.1fms\n",
mConfig.virtualKeyQuietTime * 0.000001f);
dump.appendFormat(INDENT2 "PointerVelocityControlParameters: "
"scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
mConfig.pointerVelocityControlParameters.scale,
mConfig.pointerVelocityControlParameters.lowThreshold,
mConfig.pointerVelocityControlParameters.highThreshold,
mConfig.pointerVelocityControlParameters.acceleration);
dump.appendFormat(INDENT2 "WheelVelocityControlParameters: "
"scale=%0.3f, lowThreshold=%0.3f, highThreshold=%0.3f, acceleration=%0.3f\n",
mConfig.wheelVelocityControlParameters.scale,
mConfig.wheelVelocityControlParameters.lowThreshold,
mConfig.wheelVelocityControlParameters.highThreshold,
mConfig.wheelVelocityControlParameters.acceleration);
dump.appendFormat(INDENT2 "PointerGesture:\n");
dump.appendFormat(INDENT3 "QuietInterval: %0.1fms\n",
mConfig.pointerGestureQuietInterval * 0.000001f);
@ -1371,6 +1385,10 @@ void CursorInputMapper::configure() {
mHaveVWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_WHEEL);
mHaveHWheel = getEventHub()->hasRelativeAxis(getDeviceId(), REL_HWHEEL);
mPointerVelocityControl.setParameters(getConfig()->pointerVelocityControlParameters);
mWheelXVelocityControl.setParameters(getConfig()->wheelVelocityControlParameters);
mWheelYVelocityControl.setParameters(getConfig()->wheelVelocityControlParameters);
}
void CursorInputMapper::configureParameters() {
@ -1432,6 +1450,11 @@ void CursorInputMapper::reset() {
}
} // release lock
// Reset velocity.
mPointerVelocityControl.reset();
mWheelXVelocityControl.reset();
mWheelYVelocityControl.reset();
// Synthesize button up event on reset.
nsecs_t when = systemTime(SYSTEM_TIME_MONOTONIC);
mAccumulator.clear();
@ -1585,11 +1608,16 @@ void CursorInputMapper::sync(nsecs_t when) {
} else {
vscroll = 0;
}
mWheelYVelocityControl.move(when, NULL, &vscroll);
if (mHaveHWheel && (fields & Accumulator::FIELD_REL_HWHEEL)) {
hscroll = mAccumulator.relHWheel;
} else {
hscroll = 0;
}
mWheelXVelocityControl.move(when, &hscroll, NULL);
mPointerVelocityControl.move(when, &deltaX, &deltaY);
if (mPointerController != NULL) {
if (deltaX != 0 || deltaY != 0 || vscroll != 0 || hscroll != 0
@ -1806,6 +1834,7 @@ void TouchInputMapper::initializeLocked() {
mLocked.orientedRanges.haveOrientation = false;
mPointerGesture.reset();
mPointerGesture.pointerVelocityControl.setParameters(mConfig->pointerVelocityControlParameters);
}
void TouchInputMapper::configure() {
@ -2239,11 +2268,10 @@ bool TouchInputMapper::configureSurfaceLocked() {
mLocked.associatedDisplayHeight);
// Scale movements such that one whole swipe of the touch pad covers a
// given area relative to the diagonal size of the display.
// given area relative to the diagonal size of the display when no acceleration
// is applied.
// Assume that the touch pad has a square aspect ratio such that movements in
// X and Y of the same number of raw units cover the same physical distance.
const float scaleFactor = 0.8f;
mLocked.pointerGestureXMovementScale = mConfig->pointerGestureMovementSpeedRatio
* displayDiagonal / rawDiagonal;
mLocked.pointerGestureYMovementScale = mLocked.pointerGestureXMovementScale;
@ -3247,6 +3275,9 @@ void TouchInputMapper::dispatchPointerGestures(nsecs_t when, uint32_t policyFlag
if (!sendEvents) {
return;
}
if (finishPreviousGesture) {
cancelPreviousGesture = false;
}
// Switch pointer presentation.
mPointerController->setPresentation(
@ -3436,6 +3467,8 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureMode = PointerGesture::NEUTRAL;
mPointerGesture.currentGestureIdBits.clear();
mPointerGesture.pointerVelocityControl.reset();
if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL;
mPointerGesture.spotIdBits.clear();
@ -3530,6 +3563,8 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.currentGestureMode = PointerGesture::QUIET;
mPointerGesture.currentGestureIdBits.clear();
mPointerGesture.pointerVelocityControl.reset();
if (mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS) {
mPointerGesture.spotGesture = PointerControllerInterface::SPOT_GESTURE_NEUTRAL;
mPointerGesture.spotIdBits.clear();
@ -3561,46 +3596,48 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
// Switch pointers if needed.
// Find the fastest pointer and follow it.
if (activeTouchId >= 0) {
if (mCurrentTouch.pointerCount > 1) {
int32_t bestId = -1;
float bestSpeed = mConfig->pointerGestureDragMinSwitchSpeed;
for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) {
uint32_t id = mCurrentTouch.pointers[i].id;
float vx, vy;
if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
float speed = hypotf(vx, vy);
if (speed > bestSpeed) {
bestId = id;
bestSpeed = speed;
}
if (activeTouchId >= 0 && mCurrentTouch.pointerCount > 1) {
int32_t bestId = -1;
float bestSpeed = mConfig->pointerGestureDragMinSwitchSpeed;
for (uint32_t i = 0; i < mCurrentTouch.pointerCount; i++) {
uint32_t id = mCurrentTouch.pointers[i].id;
float vx, vy;
if (mPointerGesture.velocityTracker.getVelocity(id, &vx, &vy)) {
float speed = hypotf(vx, vy);
if (speed > bestSpeed) {
bestId = id;
bestSpeed = speed;
}
}
if (bestId >= 0 && bestId != activeTouchId) {
mPointerGesture.activeTouchId = activeTouchId = bestId;
activeTouchChanged = true;
}
if (bestId >= 0 && bestId != activeTouchId) {
mPointerGesture.activeTouchId = activeTouchId = bestId;
activeTouchChanged = true;
#if DEBUG_GESTURES
LOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
"bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed);
LOGD("Gestures: BUTTON_CLICK_OR_DRAG switched pointers, "
"bestId=%d, bestSpeed=%0.3f", bestId, bestSpeed);
#endif
}
}
}
if (mLastTouch.idBits.hasBit(activeTouchId)) {
const PointerData& currentPointer =
mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]];
const PointerData& lastPointer =
mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]];
float deltaX = (currentPointer.x - lastPointer.x)
* mLocked.pointerGestureXMovementScale;
float deltaY = (currentPointer.y - lastPointer.y)
* mLocked.pointerGestureYMovementScale;
if (activeTouchId >= 0 && mLastTouch.idBits.hasBit(activeTouchId)) {
const PointerData& currentPointer =
mCurrentTouch.pointers[mCurrentTouch.idToIndex[activeTouchId]];
const PointerData& lastPointer =
mLastTouch.pointers[mLastTouch.idToIndex[activeTouchId]];
float deltaX = (currentPointer.x - lastPointer.x)
* mLocked.pointerGestureXMovementScale;
float deltaY = (currentPointer.y - lastPointer.y)
* mLocked.pointerGestureYMovementScale;
// Move the pointer using a relative motion.
// When using spots, the click will occur at the position of the anchor
// spot and all other spots will move there.
mPointerController->move(deltaX, deltaY);
}
mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY);
// Move the pointer using a relative motion.
// When using spots, the click will occur at the position of the anchor
// spot and all other spots will move there.
mPointerController->move(deltaX, deltaY);
} else {
mPointerGesture.pointerVelocityControl.reset();
}
float x, y;
@ -3700,6 +3737,8 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
}
}
mPointerGesture.pointerVelocityControl.reset();
if (!tapped) {
#if DEBUG_GESTURES
LOGD("Gestures: NEUTRAL");
@ -3756,9 +3795,13 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
float deltaY = (currentPointer.y - lastPointer.y)
* mLocked.pointerGestureYMovementScale;
mPointerGesture.pointerVelocityControl.move(when, &deltaX, &deltaY);
// Move the pointer using a relative motion.
// When using spots, the hover or drag will occur at the position of the anchor spot.
mPointerController->move(deltaX, deltaY);
} else {
mPointerGesture.pointerVelocityControl.reset();
}
bool down;
@ -3820,16 +3863,32 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
// a decision to transition into SWIPE or FREEFORM mode accordingly.
LOG_ASSERT(activeTouchId >= 0);
bool needReference = false;
bool settled = when >= mPointerGesture.firstTouchTime
+ mConfig->pointerGestureMultitouchSettleInterval;
if (mPointerGesture.lastGestureMode != PointerGesture::PRESS
&& mPointerGesture.lastGestureMode != PointerGesture::SWIPE
&& mPointerGesture.lastGestureMode != PointerGesture::FREEFORM) {
*outFinishPreviousGesture = true;
} else if (!settled && mCurrentTouch.pointerCount > mLastTouch.pointerCount) {
// Additional pointers have gone down but not yet settled.
// Reset the gesture.
#if DEBUG_GESTURES
LOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
"settle time remaining %0.3fms",
(mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when)
* 0.000001f);
#endif
*outCancelPreviousGesture = true;
} else {
// Continue previous gesture.
mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
}
if (*outFinishPreviousGesture || *outCancelPreviousGesture) {
mPointerGesture.currentGestureMode = PointerGesture::PRESS;
mPointerGesture.activeGestureId = 0;
mPointerGesture.referenceIdBits.clear();
mPointerGesture.pointerVelocityControl.reset();
if (settled && mParameters.gestureMode == Parameters::GESTURE_MODE_SPOTS
&& mLastTouch.idBits.hasBit(mPointerGesture.activeTouchId)) {
@ -3850,37 +3909,18 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.referenceGestureX = c.getAxisValue(AMOTION_EVENT_AXIS_X);
mPointerGesture.referenceGestureY = c.getAxisValue(AMOTION_EVENT_AXIS_Y);
} else {
// Use the centroid and pointer location as the reference points for the gesture.
#if DEBUG_GESTURES
LOGD("Gestures: Using centroid as reference for MULTITOUCH, "
"settle time remaining %0.3fms",
(mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when)
* 0.000001f);
#endif
needReference = true;
mCurrentTouch.getCentroid(&mPointerGesture.referenceTouchX,
&mPointerGesture.referenceTouchY);
mPointerController->getPosition(&mPointerGesture.referenceGestureX,
&mPointerGesture.referenceGestureY);
}
} else if (!settled && mCurrentTouch.pointerCount > mLastTouch.pointerCount) {
// Additional pointers have gone down but not yet settled.
// Reset the gesture.
#if DEBUG_GESTURES
LOGD("Gestures: Resetting gesture since additional pointers went down for MULTITOUCH, "
"settle time remaining %0.3fms",
(mPointerGesture.firstTouchTime + MULTITOUCH_SETTLE_INTERVAL - when)
* 0.000001f);
#endif
*outCancelPreviousGesture = true;
mPointerGesture.currentGestureMode = PointerGesture::PRESS;
mPointerGesture.activeGestureId = 0;
} else {
// Continue previous gesture.
mPointerGesture.currentGestureMode = mPointerGesture.lastGestureMode;
}
if (needReference) {
// Use the centroid and pointer location as the reference points for the gesture.
mCurrentTouch.getCentroid(&mPointerGesture.referenceTouchX,
&mPointerGesture.referenceTouchY);
mPointerController->getPosition(&mPointerGesture.referenceGestureX,
&mPointerGesture.referenceGestureY);
}
if (mPointerGesture.currentGestureMode == PointerGesture::PRESS) {
@ -4010,10 +4050,14 @@ bool TouchInputMapper::preparePointerGestures(nsecs_t when,
mPointerGesture.referenceTouchX += commonDeltaX;
mPointerGesture.referenceTouchY += commonDeltaY;
mPointerGesture.referenceGestureX +=
commonDeltaX * mLocked.pointerGestureXMovementScale;
mPointerGesture.referenceGestureY +=
commonDeltaY * mLocked.pointerGestureYMovementScale;
commonDeltaX *= mLocked.pointerGestureXMovementScale;
commonDeltaY *= mLocked.pointerGestureYMovementScale;
mPointerGesture.pointerVelocityControl.move(when, &commonDeltaX, &commonDeltaY);
mPointerGesture.referenceGestureX += commonDeltaX;
mPointerGesture.referenceGestureY += commonDeltaY;
clampPositionUsingPointerBounds(mPointerController,
&mPointerGesture.referenceGestureX,
&mPointerGesture.referenceGestureY);

View File

@ -62,6 +62,12 @@ struct InputReaderConfiguration {
// Devices with these names will be ignored.
Vector<String8> excludedDeviceNames;
// Velocity control parameters for mouse pointer movements.
VelocityControlParameters pointerVelocityControlParameters;
// Velocity control parameters for mouse wheel movements.
VelocityControlParameters wheelVelocityControlParameters;
// Quiet time between certain pointer gesture transitions.
// Time to allow for all fingers or buttons to settle into a stable state before
// starting a new gesture.
@ -128,6 +134,8 @@ struct InputReaderConfiguration {
filterTouchEvents(false),
filterJumpyTouchEvents(false),
virtualKeyQuietTime(0),
pointerVelocityControlParameters(1.0f, 80.0f, 400.0f, 4.0f),
wheelVelocityControlParameters(1.0f, 15.0f, 50.0f, 4.0f),
pointerGestureQuietInterval(100 * 1000000LL), // 100 ms
pointerGestureDragMinSwitchSpeed(50), // 50 pixels per second
pointerGestureTapInterval(150 * 1000000LL), // 150 ms
@ -137,7 +145,7 @@ struct InputReaderConfiguration {
pointerGestureMultitouchMinSpeed(150.0f), // 150 pixels per second
pointerGestureSwipeTransitionAngleCosine(0.5f), // cosine of 45degrees
pointerGestureSwipeMaxWidthRatio(0.333f),
pointerGestureMovementSpeedRatio(0.8f),
pointerGestureMovementSpeedRatio(0.5f),
pointerGestureZoomSpeedRatio(0.3f) { }
};
@ -629,6 +637,12 @@ private:
float mVWheelScale;
float mHWheelScale;
// Velocity controls for mouse pointer and wheel movements.
// The controls for X and Y wheel movements are separate to keep them decoupled.
VelocityControl mPointerVelocityControl;
VelocityControl mWheelXVelocityControl;
VelocityControl mWheelYVelocityControl;
sp<PointerControllerInterface> mPointerController;
struct LockedState {
@ -1133,6 +1147,9 @@ private:
// A velocity tracker for determining whether to switch active pointers during drags.
VelocityTracker velocityTracker;
// Velocity control for pointer movements.
VelocityControl pointerVelocityControl;
void reset() {
firstTouchTime = LLONG_MIN;
activeTouchId = -1;
@ -1147,6 +1164,7 @@ private:
velocityTracker.clear();
resetTap();
resetQuietTime();
pointerVelocityControl.reset();
}
void resetTap() {