Each user has its own Settings.System.* and Settings.Secure.* namespace now. In
addition, this CL introduces the new Settings.Global.* namespace, which contains
a number of previously-elsewhere named settings entities; these Global.* entities
are common to all users. Because these elements have been moved from their prior
existence in the other namespaces, attempts to access them under their old names
and namespaces are detected and redirected (with appropriate compile-time and
logging messages) to their new homes.
The new Global.* namespace can only be written by system-level code, just like
the existing Secure.* namespace. If an app attempts to write a key that was
previously in the System.* namespace but has been moved to the Global.* namespace,
then a warning is logged and no write is performed; the action is a no-op. (The
app is explicitly not crashed, to avoid breaking well-behaved apps that can't
know any better.)
There is also now a hidden API for getting/setting settings entities associated
with a user other than the caller's. Reading/writing data for a user other than
yourself requires the signature-level INTERACT_ACROSS_USERS_FULL permission.
Manipulating data for a different user cannot be done via the ContentProvider
query() / insert() APIs; you must use the Settings.get/put APIs for that degree
of control. In general, use of the get/set API is *strongly* preferred over
query-type access to Settings.
Bug 6985398
Change-Id: Ibee54ddff99fb847c8c2479c23b50f1e7524d724
When the BaseIWindow.resized method got switched from taking (int x,
int y, ...) to taking (Rect, ...) the SurfaceView.MyWindow override
never got updated.
Fixes bug 6992324.
Change-Id: Id0b9625559ae0100336f4573f09d313138c8a6e7
Large software layers won't draw if they're larger than the size of the drawing
cache, in which case this log will be triggered.
bug:7078391
Change-Id: Ib42a060b8e3b3642417df9243a086aa15b2989b1
Framework changes to store and read a secure setting for package verification.
Default is on/true.
This setting will be turned on/off via the Settings app.
Bug: 7082362
Change-Id: I6f93d3136add8af0dbbdc664f0473c5f5b7e3fee
* commit '1d9c5d8f18b7530c1e72fe86109707cddc198dbd':
Revert "Update Back softkey icon Bug: 6020915"
DO NOT MERGE GestureDetector - Mask action when checking POINTER_UP
DO NOT MERGE Remove dead code
DO NOT MERGE - Use focal point for scrolling in GestureDetector
DO NOT MERGE - New implementation for ScaleGestureDetector
Fix CDMA decoding of multipart UTF-16 SMS messages.
This fixes a bug where we'd stop updating the status view in keyguard
because KeyguardStatusViewManager had no references.
It also fixes a bug where KeyguardUpdateMonitor wasn't removing objects
because objects were being compared with WeakReferences rather than the
content of the WeakReferences.
Bug:7095359
Change-Id: I2d9df6097b2270655ad3662bcf7a6757e0515363
Instead of calculating opacity from relative position in the shader, use a
shader varying to do this computation for us.
bug:5045101
Also adds a test to HwAccelerationTest to show incorrect antialiasing in
scaled drawAARect / boundarySize calculation.
Change-Id: Icdc41acb01dc10ce354834f8389a5aed2f439162