Add FX_KEYPRESS_INVALID constant to AudioManager. This is a sound which should
play if the user tries to click or press on an element which is disabled.
Change-Id: Idd8953abeddd1afb51f7f190f9fb612ef672defa
Since list item clicks are delivered asynchronously, it's possible to
get click callbacks after the activity has already paused.
This should actually be blocked further up the event chain, ideally,
so that the list selection state is not out of sync with the application.
Bug: 9752185
Change-Id: I1058d64cba98e9093b462e2e581bdbccdace1420
There is a flaw in the mechanism used by AudioService
to detect the fact that mediaserver process did crash and restart.
It relies on polling AudioFlinger service until a successful
connection triggers a callback into AudioSystem JNI and then into AudioService.
But if another thread in system_server process, not attached to the
JNI environment, reconnects before AudioService, the callback is called in
a detached context and dropped.
The fix consists in attaching the thread executing the callback
and detaching it if needed.
Bug: 9693068.
Change-Id: I184308b12a3f87653bf818abf0159e0e45a66ef0
We now keep track of all of the active start operations per
non-system process, so they can be cleaned up if the process
goes away.
Change-Id: I9d05f1e0281c47dbe1213de014f0491f1359685c
This gid is not needed by camera-using apps, since all camera access
is mediated by the camera service, which does not depend on gid for
permission checks.
Bug: 9904186
Change-Id: I859e6cabc905af9d98e2b09f5bbad086b5eb2b26
1. Adding bundle with metadata to PrintDocumentAdapter#onLayout
with one key for now to specify whether this is for a preview.
2. Cleaned up docs.
Change-Id: I89380781bf3ae41aa89f8a0347d74516a210394c
This new method on view reflects whether the view has been laid out
at least once since it was attached. hasLayout() seems too vague for that
meaning; every View that has a parent has a layout (since we use container,
parent, and layout interchangeably). The new version of the method
is closer to the actual meaning.
Change-Id: I519745739b6a6317faeb077aa61f994025cf81f3
Also do some tweaking of the various container classes
to synchronize them with the support lib and make it
easier to copy code between the two.
And update activity/fragment to use ArrayMap.
Change-Id: I3cfe82392a17119dfc72c3d9961f64e1914f42be
If a window's task stack has no sibling, restore old behavior
of allowing frame to go below the nav bar.
Bug:9884905
Change-Id: Ifc38901a6633cf431dba8740a65258d0618c0fd0
This change introduces a new measure cache to View, to remember
the measured dimensions for previous pairs of measure specs. The
measure cache is cleared whenever a View requests layout.
Unfortunately some Views rely on measure being always called when
layout is invoked. To work around this problem, we need to remember
when we hit the measure cache to force a call to measure just prior
to calling onLayout(). This does not completely removes all measure
calls but enough to optimize a number of layouts.
Change-Id: Ie085fbcf186e9d7505e1127e0786a12968ebc344
The display wake lock and other internal state could become
out of sync if we happened to execute the power manager's update
function concurrently due to the missing lock.
This bug can be trigged due to display state changes or proximity
sensor updated. Although it would be extremely rare, we have
some evidence of this happening on at least a few devices resulting
in rapid power drain with the screen off or a crash.
Bug: 9880044
Change-Id: I3c674ce429621a50cbb36c3a01883d5f388205b2
Previously, there were two distinct problems with how delayed
transitions were being run:
- there would be a delay between the transition being put into
a preDrawListener (to be kicked off when that listener fired) and
being removed from the pending list. This allowed another delayed
transition to be run in parallel, which would cause conflicting/
clobbering issues with transition values on the same objects.
- there would be an extra frame delay in some cases due to how/when the
delayed transition would be started. Specfically, we would postOnAnimation()
to call a method that would then add the onPreDraw listener. This two-step
forwarding caused issues noted above.
The fix is to simply add the transition to the preDrawListener immediately, removing
the two-step problem, and also ensuring that the transition is only removed
from the pending list when it is actually started, which prevents other transitions
from starting in the meantime.
Also, added more debug logging to help chase future issues with transitions.
Change-Id: Ie2ff8e73d29f342512842e9641bd8d605e74544c
setMatrix() was crashing in native code, only with hw acceleration on.
concat() would throw a NullPointerException. It now ignores null matrices.
Change-Id: Iebd8b410a957d2ba501570c6fbb3f680ff4a1a23
1. Fixed a case in which the onPrintCompleted callback may not be invoked.
2. Added string resulrces for the different error messages for failed
printing in OnPrintCompletedCallback
3. Fixed the string comments for the MediaSize constants.
4. Added APIs to create certain print attributes by passing in a
string label instead of resource and package name since in some cases
a print service may be getting already internationalized lables
or it may not know all possible values.
5. Fixed a crash in PrintJobConfigActivity if there is no input or
output tray.
Change-Id: Ie877b7dc669051606394aa290e6d2b979a42db4c
Remove DisplayContentsIterator and AllWindowsIterator. These were cute
but they take up valuable resources. Iterate over ArrayList members
in their place.
Change-Id: I1d8a3b040175cb88b98f6a7e97cab06d17d5706b