Limit the thumbnail count to a maximum of 10 thumbnails and the app
icon count to a maximum of 20 thumbnails, instead of using a
byte-size based limit.
Also prune entries immediately when leaving recents.
Bug: 16513124
Change-Id: Id9a32f87ca3f9f19e5cad5f115d54b19b26f4f93
I got distracted in the middle of it, and forget to finish
up with the test to not kill processes if they aren't using
an auto create binding.
Change-Id: Ieecfe97fa3208e50cb91ba94be2a8659d128b0de
In the past it's been a recommended approach to avoiding overdraw for
apps to set their window background to null at runtime if their
content view fully covers their window surface. The problem with this
is the IME.
The IME can force a resize of the window at unexpected times and
unless an app has been configured to fit system windows and manually
cover the padded area that the IME window covers, the asynchronous
nature of the IME-show process can leave surface buffer garbage
visible to the user. In previous platform versions this wasn't an
issue since pre-renderthread we would always animate a crossfade from
the closed to open state. This animation was always a bit of a hack
since it could break the contract of requestLayout/invalidate on the
view hierarchy - it could result in a draw happening into the saved
"before" state of the crossfade before a pending layout.
Now that this has been cleaned up the buffer garbage is sometimes
visible.
To prevent this, PhoneWindow now detects the state of a null window
background and draws solid rects into the area not covered by a
window's content. Which color is determined by the window context's
theme, though this is not a public API available to apps.
Bug 17006497
Change-Id: I714439a1608c4ae135f3d9d49bb165330d9fbe9f
...are killed over eagerly.
When the current foreground activity is moving to the background,
it was briefly going through the CACHED_ACTIVITY state before the
correct LAST_ACTIVITY state, allowing its bound service processes
to be killed (because they went in to the cached list). To solve
this, as long as a process has stopping activities, it won't go
lower than LAST_ACTIVITY.
Also fixed a problem where we could put a process in CACHED_EMPTY
instead of CACHED_ACTIVITY_CLIENT. There were a number of cases
in the binding flow and also the client process state transitions
where we would not correctly updateing the bound client activity
state.
And add some sanity code so that if a process hosting a
service is killed, and a client process of that service is in the
cached state, we kill the client process. This avoids situations
where we can start thrashing around in the cached list because we
are restarting process for no reason -- since they will just
continue to be cached.
Finally, tune the process LRU list to allow twice as many cached
activity processes (from 8 to 16), so we can make better use of
the RAM we have available these days.
Change-Id: Ib0cdf78c321cbb035259fc9dd6ee27b5ba1f90c5
Found a regression in volume handling. Previously we handled
volume commands as long as the media stream was active but we were only
handling them when there was an active session on L. This adds a check to
make sure we handle volume if anything is playing on the media stream.
bug:17498479
Change-Id: Iddd745c8a762cf7ebedb37f1b26fc934db01fba0
ActionBarContainer was setting the bounds of its background assuming the
visibility of the ActionBarView. But that view becomes GONE when the
ActionBarContextView is visible, causing artifacts such as wrong shadows
when resized (as in custom configuration changes).
Issue #17280341 Quantum: drop shadow on CAB has wrong width after rotation on L, when configuration change is handled by the app
Change-Id: I07e57f00e27b41d5370cb9440b35734a8ec10f3a
- Add an explicit power manager call to set the low power mode state,
instead of trying manage everything around a single setting.
- When low-power mode is triggered by falling below the configured
threshold, it does not update the setting.
- The "is-enabled" api returns setting || below configured trigger.
- Move the snooze management into the new api call.
- Callers (sysui + settings) updated to use the api instead of the
setting.
- Handles the case where the level does an unpowered leap out of the
low battery level. (Possible if powered in-between while the device
is off)
Bug:17460535
Change-Id: Ic030504c9cad9868a7137abbe837b170da37852b