This change merges the ISurfaceComposer::setOrientation functionality
into ISurfaceComposer::setTransactionState. It enables the window
manager to atomically update both the display orientation and the
position and size of the windows in a single transaction with
SurfaceFlinger.
Bug: 5439574
Change-Id: I18a8ccc564d7d760ef8afb2d015ccdb7a7963900
this would happen when toggling on/off/on very fast, the screen
could stay black (while the panel is on).
Bug: 5429724
Change-Id: Ic8aa6aff066e6267923c0d47ef65e314e7bb6d41
This fixes a bug where Lock Screen would sometimes inappropriately show
"charged" if it took a while for Lock Screen to get an update on the
battery state. It now starts with the state set to BATTERY_STATUS_UNKNOWN
so we properly update listeners when we finally get battery information
in handleBatteryUpdate().
Change-Id: I71018a233f38b2f897ff2e6592d7e310550fa016
Consider a network over-limit when it's measured usage is within a
handful of MTU's, since kernel completely drops packets that trigger
limit alert.
Update notification drawables.
Bug: 5433359, 5224629
Change-Id: I10b19cc34c34b47775904229829a25208cd85d25
The MMS app was updated for multiple SMS dispatcher support, passing
the "format" extra into SmsMessage.createFromPdu() so that the PDU
is interpreted as the correct format (3GPP or 3GPP2).
This change adds the "format" extra to the intents that are sent for
SMS delivery reports. The MMS app is already expecting this extra, so
this change fixes a NPE that was introduced with the last change.
Bug: 5434052
Change-Id: I38b97f166c78d246d721ca1db8a4a18a2c6529bd
Although it's typical for a backup transport to report that it
needs an explicit initialization opportunity when the backup is
initiated, it can sometimes come to pass that the "needs init"
error condition is reported at backup *finish*. In this case the
framework side was failing to properly reset all of the relevant
state. The end result was to spin hard forever, holding wakelocks
and continually failing to actually perform the necessary init
operation, possibly continuing even after a reboot. Fixed.
Bug 5434579
Change-Id: If1d72c338526e4019ea524c48a11e71e44e77f71
Bug #5435653
saveLayer() can be extremely expensive on some GPU architectures. Avoiding
this call greatly improve the rendering performance of drawables with
strok + fill.
Change-Id: Ib414174ba05d5bad56d942b8e67ab784e7d60b9e
The cached mText field from TextView is not constant overtime.
It is especially changed whne the first character of text is added.
Retrieve the actual current value everytime we use it.
Change-Id: Ie297a3292106879621e54a22e5d03444d442ec96
...the "Complete action using" dialog
When an application goes idle, it sends back to the activity manager
the configuration it last used, to make sure the two don't get out
of sync. Fix a bunch of edge cases here in dealing with that, and
be sure to also send the current configuration when launching an
activity so the client is always up-to-date when launching.
Also a small fix to not show the upgrading dialog during first boot.
Change-Id: I14ed366a87cd689d1c78787369e052422290ac6f