1. If screen magnification is enabled the user has to triple tap
and lift or triple tap and hold to engage magnification. Hence,
we delay the touch events until we are sure that it is no longer
possible for the user to perform a multi-tap to engage
magnification. While such a delay is unavoidable it feels a
bit longer than it should be. This change reduces the delay
between taps to be considered a multi-tap, essentially making
the click delay shorter.
bug:7139918
Change-Id: I2100945171fff99600766193f0effdaef1f1db8f
Quick Settings and global actions (aka longpress-Power) toggles are
included in this CL. The Settings app manipulations are updated in
a different CL because that's a different git package.
Bug 7132230
Change-Id: I50838f5e8d7b25a750d2bcae90bf384b09816dbb
1. If the user changes the magnification level while moving the
viewport the magnification is locked. The gesture handle has
to put device back into a viewport moving state if this was
the last state.
bug:7139363
Change-Id: I24992b973bb15624580114353b004efdb35c2faa
Bug: 6961494
Don't call clearHelpers in destroy(). It is already called
in onDetach, which is where it needs to be. It can't be
called by the finalizer
Switch onCancel listener to onDismiss listener. Fixes an issue
where destroying can live the webcore thread hung because onCancel
won't be called, but onDismiss is
Change-Id: I669c389c8c9a81d92c27f88d83bcb711c6c0a5ee
There were several problems resulting from the use of
mDefaultDisplay before displayReady() was called.
As it happens, we don't need mDefaultDisplay becase we
can get the information from the default display content.
Also modified the Configuration calculations to never
choose a SQUARE orientation. The constant is deprecated
and documented as no longer used, so we should make that
be the case.
Change-Id: I326ed7100030a81e24411e898e5243f28895ea22
1. Before in magnified state the user was able to only scale or
pan. Based on user input this change allows performing pan
or scale or both. If the user scales more than a threshold
we are performing a scale and independently of that if the
use pans more than a threshold we are performing a pan.
bug:7138928
Change-Id: Ic1511500ba3369091dcfd070669d3e4f0286fbe5
The input system needs to know about the window that has
focus, even if it is on a secondary display. So now we
send it the list of all windows and indicate which display
they are on. We filter the list of windows as necessary
when delivering touch events.
To keep things simple, monitor input channels and input
filters are not supported except on the main display.
We also do not pass the display id to applications; it is
only used inside the input system for now.
Properly scale touch coordinates based on the viewport.
This will be needed to ensure that touch works on external
display as well as when the internal display is being used
to simulate a different resolution.
Change-Id: I1815579a52fcc852c519b5391fc7ab8767c2dc59
Now we default to the current user instead of user 0 for most commands
(except where we can do the command for all users).
Many more commands take a user argument: force-stop, kill, profile,
dumpheap.
Improved help text.
Change-Id: I719a13b4d31b668f57ca21e51d7043ac3e0d4e1b
This CL extends the HELO and APNM packets to include the user id
of the application. This allows ddms users to differentiate between
the same app running for multiple users.
Bug 7110696.
Change-Id: I490d0e3781b8fb9db65cf81188677a0955650511
Trackball and generic motion events now pass through the IME in case
it would like to handle them before passing them on to the view
hierarchy.
While I was at it, I also...
...fixed the documentation on InputMethodService.onKeyUp()
...added documentation to InputMethodService.onTrackballEvent()
...added trackball and generic motion events to the "input" command
...fixed input consistency verification involving ACTION_OUTSIDE
Bug: 7050005
Change-Id: I40ab68df4a9542af6df25de6ec2ec500e4c02902
Previously, clone() on an Animator with only one value would mistakenly
think that the clone had a real starting value (which would end up being 0 in the
int and float cases). Fix is to set the 'mHasFirstValue' flag appropriately for the
clone, based on the state of the cloned animator.
Issue #7106442 ObjectAnimator.clone() does not work properly for single parameter
Change-Id: I08bf03b7687a65eb613c1671a58e4cbfae66a30e
Instead of unpacking libraries into /data/data/<appname>/lib, unpack
them into /data/app-lib so that multi-user applications can use the same
libraries.
Change-Id: I636dafb5a9eea8cf5a41f1360698e7695455f385
It's not the port advertised in the sink's wfd IE, it's the one our
source broadcasts in its wfd IE. In addition some dongles ignore the
broadcast port and have to be special cased.
Change-Id: Id5d279652e336391ba34dfc30bba700043d49b1d
1. Due to frequent changes of the behavior of ScaleGestureDetector
this patch rolls in a gesture detector used for changing the
screen magnification level. It has an improved algorithm which
uses the diameter of min circle around the points as the span, the
center of this circle as the focal point, and the average slop
of the lines from each pointer to the center to determine the
angle of the diameter used when computing the span x and y.
Change-Id: I5cee8dba84032a0702016b8f9632f78139024bbe
Functors in WebView were binding to different buffers than we
assumed in the toolkit, eventually causing a crash due to improper
dereferencing in the currently bound buffer. Fix is to reset state
after invoking functors.
Issue #6666279 Native crash in Currents, mostly on Nakasi
Change-Id: I3697812d83613fffc9193daa99beea4dbf26474a
We should only update the notification ticker area when
the notification is for the current user.
Bug:6924835
Change-Id: Ieaccbd8c972b3d0f62c74d29d42e0fa77ec3148c