The Chromium WebView needs access to the default <video> tag poster
image, which is a framework resource. Add to the list of internal
resource symbols.
Bug: 11158656
Change-Id: I0c9ca7c25fe4c9a970b9e336ff72eda55637c201
Regression of ancient bugs 6955586 & 7086018 (navigation bar
missing buttons since they're stacked up off the screen
along the wrong axis).
Bug: 10341684
Change-Id: I778b085bf256cb20ecceaf38fd229a7de9b75aae
- Include dreams in the conditions that disable transition animations.
This way there is no visibility of activities that are closing
behind the keyguard when an activity that dismisses the keyguard
starts up.
- Do not notify the keyguard mediator when the keyguard is dismissed
because a dream is starting up. This keeps activities from resuming
just because the keyguard is being dismissed.
Fixes bug 11064847.
Change-Id: I9d32fc96d518b1cdab511e187226a3cb889cf6d4
Disable the wallpaper when showing a full-screen custom keyguard
background, e.g. artwork from the RemoteController. This has two nice
effects:
* The wallpaper doesn't visibly "leak" as the keyguard is dismissed
and fades out
* We save an extra compositing/overdraw step when drawing custom
backgrounds
Bug 11172944
Change-Id: Id635dcea6b48392f841c9c549327bccff3308c0a
Make sure the dock rect in PWM takes the nav bar height
into account when translucent. This forms the basis of
many other window calculations, and has multiple downstream
effects.
Fixing this exposed the fact that the Keyguard was not allowed
to fall into the LAYOUT_HIDE_NAV codepath (since it's not an app
window) - so add TYPE_KEYGUARD to that path.
Bug:11157555
Change-Id: I6b1fc4da973a246b80ec108a561e06f6d8a6a92b
- better timing
- animate warp back when finger is released.
- Improve on/off screen animation for warped view
- Re-use existing constants for consistent timing.
- Hide the challenge area when the camera page is settling.
- Reduce jank when camera page starts snap transition.
- Prevent warping from going to previous page
- Smoothly blend between PagedView and Warp animations when scrolling starts.
Bug 10991981
Change-Id: I84822790a040a2ce2dcea60a9486f01df9cff105
Since action bar transitions are turned off again for now, re-enabling
item view recycling fixes an unfortunate regression with submenus.
If a menu view is invalidated while a submenu is open we need to keep
its anchor consistent. With view recycling active we preserve status
quo and the previous anchor view instance for the popup window remains
in place.
In the future this will need to get more sophisticated;
ActionMenuPresenter will need to re-parent an open submenu against the
proper anchor view by menu item id. But that is a change for another
day.
Bug 11174504
Change-Id: I7e8a444f6996ec95417d20e87938f496e9c3a4dd
Initially we show the print dialog and when the user presses print
we show a generating dialog with an indefinite spinner and a cancel
button. The transition between the two UIs which are really different
layouts show in the print activity is animated. In the middle of
the animation from print to generating UI there was a jump of the
content and an undesired window animation kicking in. This is a
side effect of changing the activity to floating so now changing the
container size was causing window resize and hence animation. Fun!
bug:10983508
Change-Id: I7d88e073c55863b945cdb50822401592f32d44c3
Add RIL_REQUEST_IMS_REGISTRATION_STATE, RIL_REQUEST_IMS_SEND_SMS, and
RIL_UNSOL_RESPONSE_IMS_NETWORK_STATE_CHANGED. Add FORMAT_UNKNOWN to
SmsConstants.
Bug: 9626411
Change-Id: I87ca9841b4ace931c55e2d379fe6d7589b2dc8a5
Signed-off-by: Ed Tam <etam@google.com>
We now treat PROCESS_STATE_TOP more specially. When a process has another
client bound to it that is TOP, it will only allow itself to go in the TOP
state if it is not already running for another significant reason.
Change-Id: Ia3856406bd481bf6e98d55100a5513ccf4060e0d