Too many other tasks run on common handlers, and the batterystats collection
may block waiting for a timeout of up to 2 seconds.
Bug:27857665
Change-Id: I5be1ddc374d69620f4f7d821eb29e8524294c9a4
The user has already passed the keyguard test by
dragging down. We're not doing anti falsing at this
point and doing it on the affordance was triggering
a crash on debuggable builds (and not working at all
on regular builds).
Change-Id: Icaf81e8e2a38503851c7b5699a0f5a3d363dac19
Fixes: 28154836
- Secondary user’s SystemUI process is initialized with
SERVICES_PER_USER, which is a strict subset of SERVICES, but mServices
is a fixed size array that does not change, so we need to add a null
check when iterating through the current list of services for the
non-primary user.
Bug: 28153575
Change-Id: I0a6b4726e82f2efddda358a835b1ef3d9f165375
* changes:
Tweaking accessibility actions for dock divider.
Ensure that the drag view is not dimmed.
Disallowing scrim activity from setting TaskDescription.
In landscape expanding by touch was not working because
the rawX is different from the X.
Change-Id: Id1278b073ea2e10258648884c528f5db273f2d78
Fixes: 27923197
While we're waiting on the final UX around PRE_BOOT_COMPLETED, don't
frustrate users by giving them a lockscreen that appears frozen
for several seconds.
Bug: 28164677
Change-Id: I54b62cea9bb83bc0f82fdf7e6e46a4640e1a30de
- Make sure to draw navigation bar/status bar background before the
main render node. This is to avoid any flickering when entering
resizing mode, so you rather overdraw than underdraw.
- Draw the first frame from the main thread directly to increase
chance that all drawing commands are processing within a single
frame.
Bug: 27864358
Bug: 28003586
Change-Id: I033f57cdbcb2c16ea93134c041095a415d5c25b4
There are some windows that live on other displays while there app
and main window live on the default display (e.g. casting...). We
don't want to crop this windows to the stack bounds which is only
currently supported on the default display.
Bug: 26782253
Change-Id: I45648cc6fe8729e35f5b28eb06207aac6c263cdf
We resize windows at the beginning of the pinned stack
animation when animating to a larger size, and so for some
duration a resize will be pending. We need to force the window
out of SCALING_MODE_FREEZE so we can animate during this period.
Bug: 27891386
Change-Id: I5cff599ed67f2c179e938662b6f0d99bd790aaba
1. The userId stored in different clients are actually calling user id.
groupId should be used to do all the operations. Also, renamed the variable
to avoid further confusion.
2. Fix the bug null is always returned in getFingerprintDaemon
in RemovalClient.
3. Fix the misuse of calling uid as calling user id in startAuthentication.
Fix: 28268635
Fix: 28264725
Change-Id: I618ac3c6d913ae5c86e7b04cb3f9ead39828f216
Move code checking from the package parser and into the block
where we implement policy.
Bug: 28132476
Change-Id: Ie5cacacbf80289ff8d85acc5b57e58ea7216859c