66 Commits

Author SHA1 Message Date
Jason Sams
61f08d6fa7 Improved object lifecycle tracking and fix leaks. 2009-09-25 16:37:33 -07:00
Jason Sams
a9e7a05b84 Improve renderscript context teardown. Track object in the system and then force their cleanup by releasing all user references once destroy context is called. Java layer will no longer send destroy notifications for objects garbage collected once a context is destroyed. 2009-09-25 14:51:22 -07:00
Jason Sams
b6f2b131c4 Removed last bits of predefined element types from native code. Predefined types are now constructed at the java layer from standard building blocks. 2009-09-24 12:33:45 -07:00
Jason Sams
07ae406237 Implement async data/subData. Implement TriangleMeshBuilder in SimpleMesh which replaces TriangleMesh. Update Film to use new builder. 2009-08-27 20:23:34 -07:00
Jason Sams
b13ada5071 Add support for selecting the color bit depth and if the application used a depth buffer. 2009-08-25 11:44:30 -07:00
Romain Guy
b62627ea33 Add lighting to animated water ripples. 2009-08-06 22:52:13 -07:00
Jason Sams
9bee51c42e Remove useless slot from ProgramVertex. Optimize GL state setup. 2009-08-05 13:57:03 -07:00
Jason Sams
b0ec1b46d6 Add "boxed" bitmap uploads which simply place a non-pow2 bitmap into the smallest larger pow texture. The added space is filled black. 2009-07-28 12:02:16 -07:00
Jason Sams
ee41112e15 Enable light sources and update film test app. 2009-07-21 12:20:54 -07:00
Jason Sams
f29ca50d80 Cleanup logging and fix a startup race condition that manifested on Firestone. 2009-06-23 12:22:47 -07:00
Jason Sams
4b962e57a9 Cleanup includes so Log.h can use the tag. rsUtils.h is the file that should be included everywhere and contain rs global defines. 2009-06-22 17:15:15 -07:00
Jason Sams
9c54bdbf45 Implement default programs and implement defaults and parents for imports. 2009-06-17 16:52:59 -07:00
Jason Sams
b37c0a5db6 Switch fountain to use ProgramVertex rather than hard coded camers in scripts. Remove camera code from scripts. 2009-06-16 17:49:58 -07:00
Jason Sams
0826a6f90f Bug fixes. TriangleMesh now ref-counts, implement missing element formats, add missing modes for program vertex. Add matrix support classes. Add test app rollo 2009-06-15 19:04:56 -07:00
Jason Sams
3eaa338e11 Add named objects and implement support for ProgramFragmentStore and ProgramFragment to be used by name in scripts. 2009-06-10 15:04:38 -07:00
Jason Sams
d19f10d43a Add the Renderscript library. (Not in the build by default yet.)
This library can be used to create animated 3D User Interfaces.

This library is currently under heavy development, so it's not part of
the build by default.

In order to build this library, you must define

   BUILD_RENDERSCRIPT=true

in your build environment.

You will also have to manually edit

 build/core/prelink-linux-arm.map

And add libRS and libRS_jni at the end like this (exact address may change.)

libRS.so                0x9A100000
libRS_jni.so            0x9A000000
2009-05-22 17:11:00 -07:00