1761 Commits

Author SHA1 Message Date
Chris Craik
9f81485a76 Revert "Force-use the pbuffer surface for destroy"
bug:18528859

This reverts commit b945f2313aee6e49a082ba5caaf95334d2570d52.

Change-Id: I6915624d356cb8570471eb3a5b8921f59b58db6d
2014-11-26 18:59:58 +00:00
Dohyun Lee
52b2cf9fdf Enable stencil clipping within clearLayerRegions
bug:18538502

Cherry-pick of adc0d9da8648abfea1035fb1108eceea9fd9b5b1 from AOSP

Previously stencil clipping within clearLayerRegions is disabled by commit
62d307c2402777d5e53b4590af5f32f8c55afd81. However, clearing whole layer
regions causes black-colored triangle regions when a TextView has
RotateAnimation because the draw within clearLayerRegions does not
affected by the current stencil clip.

Change-Id: Id32a0b16754b109905f833e063ebfa156bd953f2
Signed-off-by: Dohyun Lee <dohyun.lee@lge.com>
2014-11-26 10:51:32 -08:00
John Reck
0d4ab958c1 am 4e3404d9: am dec3f138: Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev
* commit '4e3404d90fe33a0ff790aff4a97b6bb55e4c0e8f':
  Force-use the pbuffer surface for destroy
2014-11-26 12:02:19 +00:00
Chris Craik
1fb141f83b am 9c5b7b09: am ee660651: Merge "Improve DisplayList state output" into lmp-mr1-dev
* commit '9c5b7b094254cad0a8a90ece5ea650c49694087d':
  Improve DisplayList state output
2014-11-26 12:01:46 +00:00
Sangkyu Lee
f76d36f96b Prevent calling GL functions with an invalid surface
When destroying CanvasContext, the surface can be invalid
state. So the surface should be updated to null prior to
destroying GL resources to ensure that GL functions
are not called with an invalid surface.
Some GL implementation makes an error if GL functions
are called with an invalid surface. (Adreno 3xx)

Change-Id: Ie6f6ea081ec931fc9df30b2c3ed066ec1ae9d294
2014-11-26 09:59:39 +09:00
Chris Craik
ab1a53c509 am bf62d307: am af5bd75b: Merge "Enable stencil clipping within clearLayerRegions"
* commit 'bf62d3070c1653b79f4edcc0729b6a1a833d3ca1':
  Enable stencil clipping within clearLayerRegions
2014-11-26 00:08:05 +00:00
John Reck
dec3f138c2 Merge "Force-use the pbuffer surface for destroy" into lmp-mr1-dev 2014-11-25 19:52:53 +00:00
John Reck
5ab86ba05d am 89a63f02: am 0c31d97a: Merge "Switch TextureCache to SkPixelRef::fStableId" into lmp-mr1-dev
* commit '89a63f02f5d0814435e72b515b792bc6737014dc':
  Switch TextureCache to SkPixelRef::fStableId
2014-11-25 18:45:48 +00:00
Chris Craik
ee6606519d Merge "Improve DisplayList state output" into lmp-mr1-dev 2014-11-25 18:45:11 +00:00
John Reck
b945f2313a Force-use the pbuffer surface for destroy
Bug: 18518580

If CanvasContext is being destroyed() the Surface
is probably no longer valid as well, so make sure to
makeCurrent() to the pbuffer surface so that the
subsequent GL operations are not using an invalid
EGLSurface

Change-Id: Ica5d6a065841772c47e00ad65aa7894c7e27e043
2014-11-25 09:54:13 -08:00
John Reck
71d08a0718 Switch TextureCache to SkPixelRef::fStableId
Bug: 18245805
Change-Id: I08e6792dbeed86b13e569c7f2137de0e50dc2763
2014-11-24 15:24:02 -08:00
Dohyun Lee
adc0d9da86 Enable stencil clipping within clearLayerRegions
Previously stencil clipping within clearLayerRegions is disabled by commit
62d307c2402777d5e53b4590af5f32f8c55afd81. However, clearing whole layer
regions causes black-colored triangle regions when a TextView has
RotateAnimation because the draw within clearLayerRegions does not
affected by the current stencil clip.

Change-Id: Id32a0b16754b109905f833e063ebfa156bd953f2
Signed-off-by: Dohyun Lee <dohyun.lee@lge.com>
2014-11-24 21:08:15 +09:00
Chris Craik
b5a5435a77 Improve DisplayList state output
bug:17991451

Log hardware layers and shadow casting

Change-Id: I2ae40f270d18f5b2a5af985513e0f5e8841216c2
2014-11-21 16:23:00 -08:00
John Reck
8b59a528b5 Revert "Frameworks/base: Unused parameters in hwui"
This reverts commit 42ddc18d108f789705ad4eb697ce9599ad322507.

Change-Id: I3574a936a39a96314db6437d0a1eb58d260d893d
2014-11-22 00:10:02 +00:00
Chris Craik
90102e1009 am 1ae8a98e: am 29dc496a: Merge "Revert "Add a way to override Xfermode DO NOT MERGE"" into lmp-mr1-dev
* commit '1ae8a98e8a6ba82396955c0b6ab0e02568a3494b':
  Revert "Add a way to override Xfermode DO NOT MERGE"
2014-11-21 22:21:02 +00:00
Andreas Gampe
2ab8298dc3 resolved conflicts for merge of 99377df1 to lmp-mr1-dev-plus-aosp
Change-Id: I3a98f55832ac447b1ed0dd129c7a93d088025943
2014-11-21 14:19:06 -08:00
Chris Craik
29dc496a42 Merge "Revert "Add a way to override Xfermode DO NOT MERGE"" into lmp-mr1-dev 2014-11-21 22:11:13 +00:00
Chris Craik
69e65019b0 Revert "Add a way to override Xfermode DO NOT MERGE"
Feature no longer needed.

bug:18448377

This reverts commit 4678dcc5524258908eadc5fe1e5e1874768967eb.

Change-Id: Ib0a19946e966a54857165555827b5fa7b34b6bea
2014-11-21 22:05:33 +00:00
Andreas Gampe
42ddc18d10 Frameworks/base: Unused parameters in hwui
Remove Clang cutout for unused parameters. Fix warnings.

Remove Clang cutout for deprecated Skia function usage. Has been
fixed in the L push.

Change-Id: I7ea073ff67127cc1e14e798b655e2c50615fe8e7
2014-11-21 10:39:21 -08:00
Chris Craik
f2235b6a48 resolve merge conflicts of 57b641a to lmp-mr1-dev-plus-aosp.
Change-Id: I1be708f5a0cd4d64021a57f1063d54330f1d2d7e
2014-11-20 16:38:06 -08:00
Dan Albert
582bdf9a59 am d8c169fe: am 0c437fd3: Merge "Add appropriate casts for char16_t."
* commit 'd8c169fedf883491e46b354484909694fd52cfaf':
  Add appropriate casts for char16_t.
2014-11-20 23:00:56 +00:00
Dan Albert
6698749dd4 Add appropriate casts for char16_t.
C++11 defines a real char16_t, which is not implicitly convertible to
uint16_t (and by extension jchar). Add casts as needed.

Bug: 18300613
Change-Id: I00752002ef2e938bdb57f70947e8fd53ec103293
2014-11-20 11:47:40 -08:00
Chris Craik
3b2ba44be3 Merge "Improve logging around performance critical events" into lmp-mr1-dev 2014-11-20 17:36:26 +00:00
Chris Craik
70850ea258 Improve logging around performance critical events
bug:17702227

Add details useful to developers (such as layer size/View name), and
switch away from logging implementation names/details, since they
are generally not relevant to developers.

Change-Id: Iee605d182f241450f7e75a6d0c283d51fa1312f5
2014-11-19 17:24:30 -08:00
John Reck
842697a360 am decc26df: am f0f68117: Merge "Trace some interesting events" into lmp-mr1-dev
* commit 'decc26df39b734ca1cbaccda1cbe3b355eba6898':
  Trace some interesting events
2014-11-18 21:33:19 +00:00
Chih-hung Hsieh
cb82b7f182 am a58336f6: Merge "Use fabsf() rather than abs()"
* commit 'a58336f6c8aa44373485e5a6d7ec32677387a935':
  Use fabsf() rather than abs()
2014-11-17 22:59:11 +00:00
Bernhard Rosenkränzer
c44958c786 Use fabsf() rather than abs()
abs() operates on integers -- to check floats accurately, fabsf
should be used.

Change-Id: I1a4e85f8f5e0d08ff38d307c5c31e2b6783ab7af
Signed-off-by: Bernhard Rosenkränzer <Bernhard.Rosenkranzer@linaro.org>
2014-11-17 23:12:18 +01:00
John Reck
fbc8df03e4 Trace some interesting events
Bug: 18337099
Change-Id: Ie2e60da2b9f06e0368061c944d8123ab6903355c
2014-11-17 10:18:31 -08:00
Rob Tsuk
6552afa878 am ccc956b2: am 41a8043b: Merge "Add a way to override Xfermode DO NOT MERGE" into lmp-mr1-dev
* commit 'ccc956b2b4602dca28f7c79d1155df29bcc0d696':
  Add a way to override Xfermode DO NOT MERGE
2014-11-12 23:49:19 +00:00
ztenghui
5679d937ff am ab6515f6: am 4e50ee4f: Merge "Shadow: Fix the crash in spot shadow" into lmp-mr1-dev
* commit 'ab6515f6214a09e23deee4b432b41d1849ae403f':
  Shadow: Fix the crash in spot shadow
2014-11-12 23:49:08 +00:00
Rob Tsuk
41a8043b30 Merge "Add a way to override Xfermode DO NOT MERGE" into lmp-mr1-dev 2014-11-12 21:42:00 +00:00
Dan Albert
b28ff487fb resolved conflicts for merge of 5e6cf242 to lmp-mr1-dev-plus-aosp
Change-Id: If21bd328a5c8ea3474abfe624e910d4830c72dc9
2014-11-12 13:24:42 -08:00
ztenghui
4e50ee4f42 Merge "Shadow: Fix the crash in spot shadow" into lmp-mr1-dev 2014-11-12 21:16:31 +00:00
ztenghui
3932063bc7 Shadow: Fix the crash in spot shadow
Fix the crash from searching for closest umbra vertex by initialized the
starting index correctly.

Fix another potential crash related to ray intersection by introducing epsilon.

b/18315089

Change-Id: I9ac9a781a885701a8388714d44f79a1d905e5d33
2014-11-12 12:58:08 -08:00
Rob Tsuk
4678dcc552 Add a way to override Xfermode DO NOT MERGE
Add a non-public API to Canvas/GLES20Canvas to provide a way to draw
the touch ripple animation without using a save layer.

Change-Id: I6e2095adffe515194f669fb75bb67abf813bd518
2014-11-12 12:25:24 -08:00
Dan Albert
ff1d8a6635 Move frameworks/base over to libc++.
Bug: 15193147
Change-Id: I96109d2d383f0c8a4aaa611f29fcf887afb3c69e
2014-11-12 11:22:20 -08:00
Andreas Gampe
1272887050 resolved conflicts for merge of 1d03b816 to lmp-mr1-dev-plus-aosp
Change-Id: Ib673768fe5fc03615626ef4b10590e5317f22172
2014-11-10 20:54:07 -08:00
Andreas Gampe
1e19674107 Frameworks/base: Wall Werror in libs/hwui
Turn on -Wall -Werror in libs/hwui. Fix errors.

Change-Id: I74962d08c889712dacbd0d86d6760fc10802b6bd
2014-11-10 15:58:04 -08:00
John Reck
f1923c368c am 8dda03a0: am ca93f69c: Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev
* commit '8dda03a08603f45b3c2c90633491ce2c1fea266b':
  Have an actual fallback if the surface is lost
2014-11-07 22:55:32 +00:00
John Reck
ca93f69c96 Merge "Have an actual fallback if the surface is lost" into lmp-mr1-dev 2014-11-07 22:41:03 +00:00
John Reck
aa95a88327 Have an actual fallback if the surface is lost
Bug: 17516789

This will force a relayout/reinitialize pass if the Surface
is lost mid-render instead of crashing on the next frame

Change-Id: If08bfa16f740728fa7c05904fa11e26f07b81e2e
2014-11-07 11:02:07 -08:00
John Reck
cabf8a7064 am f7d3ce6a: am 4b19b7aa: Merge "Fix wrong-thread issue" into lmp-mr1-dev
* commit 'f7d3ce6a3ca88b23a227e29a5fa3285e24f7b2b1':
  Fix wrong-thread issue
2014-11-07 18:48:43 +00:00
John Reck
4b19b7aaff Merge "Fix wrong-thread issue" into lmp-mr1-dev 2014-11-07 18:34:55 +00:00
John Reck
12f5e34332 Fix wrong-thread issue
Bug: 18259560

Change-Id: Ic63a86efba9c86f21defac0695a73db8b09ae284
2014-11-07 10:31:53 -08:00
ztenghui
86f289fb50 am 0b70c09c: am 7ae6fc81: Merge "A better looking and faster spot shadow." into lmp-mr1-dev
* commit '0b70c09c1df3a5c359b8a93a8ac08e945805b693':
  A better looking and faster spot shadow.
2014-11-07 00:17:09 +00:00
ztenghui
7ae6fc81ef Merge "A better looking and faster spot shadow." into lmp-mr1-dev 2014-11-06 23:59:17 +00:00
ztenghui
d2dcd6fded A better looking and faster spot shadow.
1. This improve the looking, the star shape (spike) on long action bar is gone.
Shadow is more smooth now.

2. The performance is better, too. For averaging around rect, round rect and
circle, the spot shadow itself is 3 times faster. On N7 v1, it could be less than
0.1 ms.

b/14976551
b/16712006

Change-Id: I61ed546ee56e7c8dbe504dfcaef12d084904b4b8
2014-11-06 15:09:46 -08:00
John Reck
be70c7713d am 327cb318: Merge "Yank ResourceCache out of Caches" into lmp-mr1-dev automerge: 9c13b8c
* commit '327cb3184d5f5d9f22db9ab18a07bb71081bb446':
  Yank ResourceCache out of Caches
2014-11-06 19:22:28 +00:00
John Reck
a35778c799 Yank ResourceCache out of Caches
Bug: 17947547

Pull the ResourceCache (aka, ref-counting side channel) out of
Caches so that DisplayListRenderer doesn't use Caches, avoiding
the risk of instantiating Caches on the wrong thread or
without a GL context

Change-Id: I7d63b70b3b0a0163308c5dedd6ef255eadebe8fd
2014-11-06 09:45:10 -08:00
Rob Tsuk
fce461eada am db6a1358: am 6c96cbf5: Merge "Log shader source when it fails to compile" into lmp-mr1-dev
* commit 'db6a1358d45430a952aa746f8dfd452d12d7e4be':
  Log shader source when it fails to compile
2014-11-05 22:31:05 +00:00