The wakelock will be kept held if there is outstanding requests
in request list. When WAKE_LOCK_TIMEOUT occurs, all requests
in mRequestList already waited at least DEFAULT_WAKE_LOCK_TIMEOUT
but no response. Those lost requests return GENERIC_FAILURE and
request list is cleared.
bug:3292426
Change-Id: I369c6ba4d6836d65ef616140e48c7304faf888f0
* commit '672ebb61a755e4bbe60e4e884b1adadf186733b6':
Improved ignore-backoff handling Allow a non-epidited ignore-backoff op to pass through an expidited backed off op.
ServiceRecord's bindings is a hashmap to keep track of all active
bindings to the service. This is not cleared when the service is
brought down by activity manager. This adds up the references to
IntentBindRecords and its references to ServiceRecord. Fix is to
clear the bindings.
ServiceRecord's restarter is a reference to the service and is not
cleared when the service is brought down by activity manager. This
adds up the references to ServiceRecord. Fix is to set the reference
to null when the service is brought down by activity manager.
Change-Id: Ica448cd5f60192c8adb23209b5d0e2cf0c04e446
The service connection to the previous live wallpaper is unbound when
a new wallpaper is effective. Although the service connection is
unbound it is not disconnected and its reference to wallpaper's
service and engine is still effective. This adds up to the total
JNI references and causes dalvik (hosting system_server) to abort.
Fix is to release the references in clearWallpaperComponentLocked.
Change-Id: Idd2bab83a56d2e6c6dd7ab9be08d5e14887aa384
ServiceRecord's bindings is a hashmap to keep track of all active
bindings to the service. This is not cleared when the service is
brought down by activity manager. This adds up the references to
IntentBindRecords and its references to ServiceRecord. Fix is to
clear the bindings.
ServiceRecord's restarter is a reference to the service and is not
cleared when the service is brought down by activity manager. This
adds up the references to ServiceRecord. Fix is to set the reference
to null when the service is brought down by activity manager.
Change-Id: Ica448cd5f60192c8adb23209b5d0e2cf0c04e446
Rewrote interceptKeyBeforeQueueing to make the handling more systematic.
Behavior should be identical except:
- We never pass keys to applications when the screen is off and the keyguard
is not showing (the proximity sensor turned off the screen).
Previously we passed all non-wake keys through in this case which
caused a bug on Crespo where the screen would come back on if a soft key
was held at the time of power off because the resulting key up event
would sneak in just before the keyguard was shown. It would then be
passed through to the dispatcher which would poke user activity and
wake up the screen.
- We propagate the key flags when broadcasting media keys which
ensures that recipients can tell when the key is canceled.
- We ignore endcall or power if canceled (shouldn't happen anyways).
Changed the input dispatcher to not poke user activity for canceled
events since they are synthetic and should not wake the device.
Changed the lock screen so that it does not poke the wake lock when the
grab handle is released. This fixes a bug where the screen would come
back on immediately if the power went off while the user was holding
one of the grab handles because the sliding tab would receive an up
event after screen turned off and release the grab handles.
Bug: 3144874
Change-Id: Iebb91e10592b4ef2de4b1dd3a2e1e4254aacb697
Allow a non-epidited ignore-backoff op to pass through
an expidited backed off op.
To do this, I first refactored the complicated if statement:
if (best == null
|| ((bestSyncableIsUnknownAndNotARetry == syncableIsUnknownAndNotARetry)
? (best.expedited == op.expedited
? opRunTime < bestRunTime
: op.expedited)
: syncableIsUnknownAndNotARetry)) {
best = op;
bestSyncableIsUnknownAndNotARetry = syncableIsUnknownAndNotARetry;
bestRunTime = opRunTime;
}
Into a more readable:
boolean setBest = false;
if (best == null) {
setBest = true;
} else if (bestSyncableIsUnknownAndNotARetry == syncableIsUnknownAndNotARetry) {
if (best.expedited == op.expedited) {
if (opRunTime < bestRunTime) {
// if both have same level, earlier time wins
setBest = true;
}
} else {
if (op.expedited) {
setBest = true;
}
}
} else {
if (syncableIsUnknownAndNotARetry) {
setBest = true;
}
}
if (setBest) {
best = op;
bestSyncableIsUnknownAndNotARetry = syncableIsUnknownAndNotARetry;
bestRunTime = opRunTime;
}
The refactoring was all done automatically with IntelliJ to avoid human error
in the conversion.
After verifying this code still behaved as expected including the error
condition in the bug, I added handling for the cases when a non-expidited op
may override an expedited op if certain conditions occur, specificaly, if the
expidited op is backed off and the non-expidited op is not.
Finally, refactored to make it testable and added tests and logging.
Bug: 3128963
Change-Id: I131cbcec6073ea5fe425f6b5aa88ca56c02b6598
This fix improves the performance by caching the string that should
be returned, and reuse it next time if possible.
This will make it faster to switch between activities, approximately
half the time to create the new view when changing from landscape to
portrait. Also, the time for starting a new application is be reduced
as WindowState.toString is being called thousands of times in this
case.
Change-Id: I2b8b9bc1e251d1af43b6c85f049c01452f2573a2
It's not easy to determine if this
is possible, so instead apps should
attempt a format and handle errors
in the format request.
Change-Id: I078a208b849e71ef3fb6b5970a9111ece4a2d201
If writeString8 is called with the following sequence:
writeString8(String8(""));
writeString8(String8("TempString"));
Then in the readString8, the 2nd String i.e. "TempString" is not read,
instead an empty string is read.
The bug comes because of the write call for String8("") where there are
no String bytes present. In the write Statement, an extra ‘\0’ is
written. During the Marshalling, Following bytes are written:
1 2 3 4 5 ...
0x0 0x0 0xB ‘T’ ‘e’ ...
The readString8 function has a check that, if String length is 0, don’t
read anything. So the first byte is read as the length for the first
string. The second byte i.e. ‘\0’ is read as the length for the second
string and hence the second string becomes empty too.
Change-Id: Id7acc0c80ae16e77be4331f1ddf69ea87e758420