This class is used to store the set of sensitive features for which the web app
is authorised. The data for which is passed as meta data with the intent. The
data is then used to set the security policy for features such as Geolocation
which request permission through the browser chrome.
Bug: 2766920
Change-Id: I2ff259dfd3b50d39bb05fbc187d4943c448d08d6
This change also refactors the code base a bit by moving classes out of
OpenGLRenderer into separate headers/implementations. This makes the code
more manageable.
This change also adds documentation for implementation methods. The
undocumented methods are simply Skia's Canvas methods.
Change-Id: I54c68b443580a0129251dddc1a7ac95813d5289e
Merge commit 'cbbc035b640790650d0e377a2d6291cc523a2a35'
* commit 'cbbc035b640790650d0e377a2d6291cc523a2a35':
Unhide new API for supporting multiple cameras.
Merge commit 'de1057c4a6aa41c3b88bcc4fd49d70f973f1d9eb' into gingerbread-plus-aosp
* commit 'de1057c4a6aa41c3b88bcc4fd49d70f973f1d9eb':
Unhide new API for supporting multiple cameras.
Even though there's an implementation for textured rects, drawBitmap() is not
hooked up yet as it will require a good texture cache.
This method is implemented using FBOs. There's currently an issue either in the
driver or in the Canvas renderer that forces the FBO to be fullscreen, which is
extremely expensive and yields terrible performance.
Change-Id: I148419195e12d45653c60186938aa78c23a68e2c
Merge commit 'fd45c1e68dbc0c821c2b6d7e0b7e2a3493400798'
* commit 'fd45c1e68dbc0c821c2b6d7e0b7e2a3493400798':
Provide progress status report during authoring
Merge commit '41debbc613ec57aa892f604229df376402942687' into gingerbread-plus-aosp
* commit '41debbc613ec57aa892f604229df376402942687':
Provide progress status report during authoring
- Track either the number of A/V frames authored, or the time elapsed
- Track the completion of the authoring
- Add multiple camera support for authoring by accepting a camera id parameter
- Set file type based on the OUTPUT_FORMAT requested
Change-Id: I0f9d31b3b7a8fa43eb53f572410fb0ebd4fa0bb7
Merge commit 'a0a582355ba10454d2625ce2968015e50a12a3e3'
* commit 'a0a582355ba10454d2625ce2968015e50a12a3e3':
Placeholder icons for the "ringing" variant of stat_sys_phone_call.
Merge commit '01719a22f9e0e0eadfedcfc17b2deb73c5fb3d6b' into gingerbread-plus-aosp
* commit '01719a22f9e0e0eadfedcfc17b2deb73c5fb3d6b':
Placeholder icons for the "ringing" variant of stat_sys_phone_call.
Merge commit '687f8a2eb78c95bb9974951dbe38124f8543bacb'
* commit '687f8a2eb78c95bb9974951dbe38124f8543bacb':
Fix a bug in sp<> and wp<> which could cause memory corruptions
Merge commit 'cdf1357b6e0152280dcd611b5f096db4887d8126'
* commit 'cdf1357b6e0152280dcd611b5f096db4887d8126':
Various fixes and improvements in audio effects implementation
Merge commit '8b0d5bc3f858ae2b737ac654fa05c439344ad631'
* commit '8b0d5bc3f858ae2b737ac654fa05c439344ad631':
Fixing counting the number of days in call log screen.
Merge commit '7e343b8d39309d2c9d73cc5d1ec2434e666ae48b'
* commit '7e343b8d39309d2c9d73cc5d1ec2434e666ae48b':
fillWindow's start position must be smaller than getCount value
Merge commit 'f29fbc58ec6a85115322100ed86c61679ac09c1c'
* commit 'f29fbc58ec6a85115322100ed86c61679ac09c1c':
Change in media scanner to set correct date
Merge commit '75fb44b2344b900485aaf4506531010a8335b5a7'
* commit '75fb44b2344b900485aaf4506531010a8335b5a7':
Finetune some of the prefetcher parameters to a) buffer as much as froyo did b) ensure that keepalives actually trigger a network read instead of just draining internal buffers
Merge commit '3b335078e8a6fe3e2045ad081785f139d5991786'
* commit '3b335078e8a6fe3e2045ad081785f139d5991786':
Fix that InputDeviceReaderThread that got killed during startup
The OpenGL ES 2.0 renderer can now draw colored rectangles. At least there's
something on screen now.
Change-Id: I80a13ccc1dd56784edf74f2670a364f30700234a
Merge commit '1cb3fdc91e1b82a5afe064714a1b530cc05577a7' into gingerbread-plus-aosp
* commit '1cb3fdc91e1b82a5afe064714a1b530cc05577a7':
Fix a bug in sp<> and wp<> which could cause memory corruptions
Introdude a new ActivityStack class that holds all of the
state and management of a stack of activities. Paves the way
for having multiple activity stacks, though at this point
there should be no change in functionality and the activity
manager is still assuming there is only one stack.
Change-Id: Iea4859a24c9269061043755ec58a615028d4183b
Merge commit '8e103da1f1b0656e3427b34b75f02d7ddf6073d5' into gingerbread-plus-aosp
* commit '8e103da1f1b0656e3427b34b75f02d7ddf6073d5':
Various fixes and improvements in audio effects implementation
Merge commit '330dd304a471d260a73e342a240921c03c825f99' into gingerbread-plus-aosp
* commit '330dd304a471d260a73e342a240921c03c825f99':
Revert "fix [2793164] Spam 2x/second with TOT master in SurfaceFlinger"
Effect API:
- Use different definitions for audio device, channels, formats... in AudioSystem and EffectApi:
Removed media/AudioCommon.h file created for initial version of EffectApi
- Indicate audio session and output ID to effect library when calling EffectCreate(). Session ID can be useful to optimize
the implementation of effect chains in the same audio session. Output ID can be used for effects implemented in audio hardware.
- Renamed EffectQueryNext() function to EffectQueryEffect() and changed operating mode:
now an index is passed for the queried effect instead of implicitly querying the next one.
- Added CPU load and memory usage indication in effects descriptor
- Added flags and commands to indicate changes in audio mode (ring tone, in call...) to effect engine
- Added flag to indicate hardware accelerated effect implementation.
- Renamed EffectFactoryApi.h to EffectsFactoryApi.h for consistency with EffectsFactory.c/h
Effect libraries:
- Reflected changes in Effect API
- Several fixes in reverb implementation
- Added build option TEST_EFFECT_LIBRARIES in makefile to prepare integration of actual effect library.
- Replaced pointer by integer identifier for library handle returned by effects factory
Audio effect framework:
- Added support for audio session -1 in preparation of output stage effects configuration.
- Reflected changes in Effect API
- Removed volume ramp up/down when effect is inserted/removed: this has to be taken care of by effect engines.
- Added some overflow verification on indexes used for deferred parameter updates via shared memory
- Added hardcoded CPU and memory limit check when creating a new effect instance
Change-Id: I43fee5182ee201384ea3479af6d0acb95092901d