187 Commits

Author SHA1 Message Date
Mathias Agopian
9eb95992ea fix a race condition in eglMakeCurrent()
it would happen when a context was made non-current, in this
case we would call the implementation's eglMakeCurrent() which
would succeed, if we're rescheduled at that point, another
eglMakeCurrent() could make that context current to another thread,
however, when we came back to the original call we would
overwrite egl_context_t internal state.

this is fixed by moving the critical section under
egl_display_t's lock.

Change-Id: I743c85696e13263d3a9570824940263df0caacdc
2012-01-30 18:20:52 -08:00
Mathias Agopian
11c5db5e29 Merge "add all needed GL extension wrappers" 2012-01-30 17:44:09 -08:00
Mathias Agopian
d0393a9e18 add all needed GL extension wrappers
when increasing MAX_NUMBER_OF_GL_EXTENSIONS to 256
we also needed to create all the corresponding wrappers.

Change-Id: I90edaaf0885ccdfab48e7a1396bcf88e039cfb25
2012-01-30 17:40:29 -08:00
Mathias Agopian
818b423658 Merge "add support for GL_EXT_debug_marker" 2012-01-30 15:23:47 -08:00
Siva Velusamy
b09316736f Merge "gltrace: Use Unix Domain Socket rather than INET Socket" 2012-01-30 09:08:27 -08:00
Mathias Agopian
ea261a2e13 add support for GL_EXT_debug_marker
This extension is always added to the GL_EXTENSIONS
extension string for the current GL context, regardless
of if it's supported by the h/w driver.

The extension itself will be handled by GLES_trace (eventually),
when GLES_trace is not enabled, it'll result to a no-op.

If the h/w implementation has this extension, we'll call that version
instead of our dummy version.

Change-Id: Ie5dd3387c4d45cd5ed5f03b73bda6045620a96bc
2012-01-29 22:22:09 -08:00
Mathias Agopian
0589e58236 Merge "update GLES headers and add support for corresponding new extensions." 2012-01-29 22:03:19 -08:00
Mathias Agopian
780018ded1 update GLES headers and add support for corresponding new extensions.
Change-Id: I554d9659113b4721b748ee5c1a3b1ca82b11d75e
2012-01-28 20:41:35 -08:00
Mathias Agopian
34e0491313 remove unused code
Change-Id: If900fcc50f9ffc424e270cb6063b16a2d7bc04d3
2012-01-28 18:47:13 -08:00
Siva Velusamy
4c4d501205 gltrace: Use Unix Domain Socket rather than INET Socket
Export trace information via abstract Unix Domain Socket (UDS).
This allows tracing of applications without INTERNET permission,
and should be faster as well.

Change-Id: Iabb67fcc2bc2484afd8128af07dca723b81c52c6
2012-01-27 17:24:18 -08:00
Jamie Gennis
b335fad470 hack up frame latency measurement
Change-Id: I6d9a466a23285304f0e229a5649815636ab5d6af
2012-01-24 15:41:50 -08:00
Siva Velusamy
5cfe839d95 gltrace: fixup data for glTexSubImage2D & glDeleteBuffers
Change-Id: I1c1deb8c6026ecf1fa0ed5287ccf601416eba6dc
2012-01-17 12:28:11 -08:00
Steve Block
3762c31172 Rename (IF_)LOGE(_IF) to (IF_)ALOGE(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/#/c/157220

Bug: 5449033
Change-Id: Ic9c19d30693bd56755f55906127cd6bd7126096c
2012-01-08 13:19:13 +00:00
Steve Block
8564c8da81 Rename (IF_)LOGW(_IF) to (IF_)ALOGW(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/157065

Bug: 5449033
Change-Id: I00a4b904f9449e6f93b7fd35eac28640d7929e69
2012-01-06 10:07:54 +00:00
Siva Velusamy
157fea642c gltrace: add user settings to control data captured.
Currently users do not have control over the amount of data
captured during tracing. This patch adds 3 settings that users
can enable/disable at runtime:
  - capture framebuffer on eglSwap() calls
  - capture framebuffer on glDraw*() calls
  - capture texture data passed to glTexImage*() calls
Disabling these options when not needed signficantly decreases
the size of the trace file, and reduces performance overhead for
the running application.

These settings are stored in the per process GLTraceState.
A separate thread listens for commands from the host, and updates
the state based on the user commands.

Change-Id: Ic4518b94e8bcbc5330ac7138153721caa98b365d
2012-01-04 12:50:13 -08:00
Siva Velusamy
5ed919e33d gltrace: add start time & duration to each traced call.
Change-Id: Idfec8f715f6000594b6381cbfdee9fdf6d89f484
2012-01-04 11:38:37 -08:00
Siva Velusamy
1e81e710fc gltrace: transport buffering and context management
This patch adds two improvements:
1. Protobuf messages are buffered and sent in chunks.
2. Multiple EGL contexts are handled properly: Corresponding
to each EGLContext, a GLTraceContext with a unique ID is created.
On eglMakeCurrent, the appropriate GLTraceContext is set and is
used while tracing subsequent GL Calls in that thread.

Change-Id: I34076376d3e5af205c87c7396ea47659844abd6e
2012-01-04 11:38:37 -08:00
Siva Velusamy
efc1265402 Merge "gltrace: attach contents of the appropriate framebuffer" 2012-01-04 11:18:29 -08:00
Steve Block
5baa3a62a9 Rename (IF_)LOGD(_IF) to (IF_)ALOGD(_IF) DO NOT MERGE
See https://android-git.corp.google.com/g/156016

Bug: 5449033
Change-Id: I4c4e33bb9df3e39e11cd985e193e6fbab4635298
2012-01-03 22:38:27 +00:00
Jack Palevich
0501f8a913 Fix convert8To4, convert8To5
See b/5680952 "Compilation warnings in etc1.cpp" for discussion.

Fixes b/5680952

Change-Id: I0af6ba5ed5e60f3ed7a6a28eba3b09504fee1a3f
2011-12-09 14:06:07 -08:00
Siva Velusamy
1598ef959b gltrace: attach contents of the appropriate framebuffer
Currently, gltrace always attaches the contents of the currently
bound framebuffer. This patch changes it to attach the contents
of FB0 on eglSwap, and the currently bound framebuffer for the
glDraw* calls.

Change-Id: Ice0520d45d75638fe61cd91149df773074216510
2011-12-07 16:00:58 -08:00
Siva Velusamy
c0f838fa01 gltrace: Make framebuffer contents an optional message.
Currently, the contents of the FrameBuffer are sent by encoding
them as the last argument to the function call. As a result, it is
not possible to know if a message has the framebuffer encoded in it
without looking at the function type.

This patch modifies the protobuf definition to include a separate
optional framebuffer message.

Change-Id: Ief3a6950052d927ca0743e729457435b48c25a92
2011-12-05 14:13:16 -08:00
Siva Velusamy
3d53e57e31 Merge "glestrace: Framework for GLES tracing library" 2011-12-02 15:49:01 -08:00
Siva Velusamy
db97468fd2 glestrace: Framework for GLES tracing library
This patch provides a framework for tracing GLES 1.0 and 2.0
functions. It is missing a lot of features, but here are the
things it accomplishes:

- Stop building the glesv2dbg library, and build the
    glestrace library instead.
- Replace the hooks for glesv2dbg with the ones for glestrace.
- Add the basics for the trace library. Currently, this
    traces all GL functions, but not all required data is
    sent for all the functions.  As a result, it will not
    be possible to reconstruct the entire GL state on the
    host side.

The files gltrace.pb.* and gltrace_api.* are both generated
using the tools/genapi.py script.

Change-Id: Id60a468f7278657f008bc6ea1df01f9bdfecfdd3
2011-12-02 15:30:17 -08:00
Mathias Agopian
cadd325aff add a way to access the version string of the h/w implementation of EGL
we use a hidden egl extension. the version string is printed
in SF's dumpsys log.

Change-Id: I123eb4bde6de462bb2404c67b74d6d6219a48d6a
2011-11-29 18:00:35 -08:00
Jamie Gennis
b8d20d028c Merge "EGL: Use cache sizes defined in the BoardConfig" into ics-mr1 2011-11-21 15:54:54 -08:00
Jamie Gennis
87f3265bb0 EGL: default to swap interval 1
This change explicitly sets swap interval 1 on the window when an
EGLSurface is created to render to it.

Change-Id: I91eb29dbee3ae4a55076b921f084d503fbe94e03
2011-11-21 14:37:29 -08:00
Jamie Gennis
6f0f0b1865 EGL: Use cache sizes defined in the BoardConfig
This change introduces two new BoardConfig variables to control the size
limits of the EGL blob cache.  MAX_EGL_CACHE_ENTRY_SIZE is the size
limit for values inserted into the cache, and MAX_EGL_CACHE_SIZE is the
size limit for all entries in the entire cache (including both keys and
values).  If either of these BoardConfig variables are not defined then
a default size limit is used instead.

Change-Id: I6703d93f966b6389c6499f23d841e42339f9c9d7
2011-11-21 11:48:17 -08:00
Jamie Gennis
c8fd6e3057 Merge "EGL: fix blob cache extension detection" into ics-mr1 2011-11-17 17:10:32 -08:00
Jamie Gennis
cf30c60f1b EGL: fix blob cache extension detection
Bug: 5474671
Change-Id: I6359063ccf23f076fc84c80b8a2f6731a65eef18
2011-11-17 14:06:46 -08:00
Mathias Agopian
47ab60e93f be a bit more defensive when parsing extension strings
hopefully this will fix a crash in the emulator.

Bug: 5624674
Change-Id: I96586e29ea20efd73c4ad50870df5b7368bf3c3b
2011-11-16 16:49:25 -08:00
Mathias Agopian
e88740e626 rework a bit how we manage EGL extensions
- don't advertise extensions that are not supported
  by any implementation

- remove EGL_ANDROID_swap_rectangle which is not
  implemented by anybody and confuses people

- add some comments about mandatory extensions

Bug: 5428001
Change-Id: Id8dc48116ac1d1eb79ec9ef55d03e29d4257c1f3
2011-11-14 19:05:45 -08:00
Mathias Agopian
274e03c90e fix crash when validating an invalid EGL objects
the code that validated EGL objects dereferenced the object
to access its EGLDisplay -- needed for validation (!).
This was wrong for two reasons, first we dereferenced the object
before validating it (potentially leading to a crash), secondly
we didn't validate that the object existed in the right EGLDisplay.

We now use the EGLDisplay passed by the user API.

Change-Id: I66f9e851d4f8507892a6b1fee3065f124c4e7138
2011-11-14 17:40:21 -08:00
Jamie Gennis
6b228af6ff Merge "EGL: add the ANDROID suffix to the blob cache ext" into ics-mr1 2011-11-14 17:36:46 -08:00
Jamie Gennis
b7928463a3 EGL: add the ANDROID suffix to the blob cache ext
This change adds the ANDROID suffix to the all the types and functions
defined by the EGL_ANDROID_blob_cache extension.

Change-Id: I087875b96d9a7053efb9c8d5614f9f765eed799d
2011-11-11 13:17:03 -08:00
Romain Guy
50a66f0e9c Merge "Terminate EGL when an app goes in the background" into ics-mr1 2011-11-10 17:10:41 -08:00
Romain Guy
8ff6b9ebee Terminate EGL when an app goes in the background
This does not happen on high end gfx devices. This happens
only if only one EGL context is initialized in the current
process.

Change-Id: Ibd1737efdf84eef8a84108b05795440d1ae9964e
2011-11-10 16:44:49 -08:00
Jamie Gennis
2ea0cbb3d1 EGL: add deferred saving of the cache
This change causes any insertions into the EGL cache to trigger an
attempt to save the cache contents to disk.  The save operation is
deferred to allow multiple cache insertions to be batched up.

Change-Id: I6cfec9c0dbbef94d3f8880860e2a365dccc296c7
2011-11-08 17:59:36 -08:00
Jamie Gennis
d90bf3911d EGL: implement loading and saving the cache
This change adds support for saving and loading the contents of the EGL
cache.  It also adds some simple tests for the EGL cache.

Change-Id: I18e5e789e0897a0783d29d1c1e64d26de2dd44c4
2011-11-08 15:54:36 -08:00
Jamie Gennis
9cf8b6eadb EGL: use an in-memory the blob cache
This change makes the makes the stub EGL_ANDROID_blob_cache callbacks
actually use a BlobCache object.

Bug: 5474671
Change-Id: I5cbaae2dea3aad2fe306c9f57029c3f215a0863a
2011-11-07 10:48:42 -08:00
Jamie Gennis
0dc908ce71 EGL: Add stubs for EGL_ANDROID_blob_cache
This change adds a stub cache implementation that gets passed to the
underlying EGL implementation at initialization time.

Change-Id: I14437c5b6f91b7a34a19bb02ad802e6e54f88d2a
2011-11-04 15:01:51 -07:00
Mathias Agopian
97bc75d42c don't log EGL errors due to unimplemented proprietary extensions
Change-Id: Icfc33d4f55d1e7fb49390ce0921ba37a438c9fc2
2011-10-05 19:15:32 -07:00
Mathias Agopian
575e01c6c7 fix EGL debugger
always use GL_RGBA, GL_UNSIGNED_BYTE for screen capture
and make sure to handle GL_BGRA_EXT used on some gpu.

Change-Id: If9c973677fec8a5c4e72be22e7ef7d4bf5f008f4
2011-09-19 14:44:37 -07:00
Mathias Agopian
53f6cdd94d cleanup: fix typos in logs
Change-Id: Ib5744564a873ea2b84100174673dc4d3ae109fcf
2011-09-16 11:56:40 -07:00
Jonas Yang
1b1d73f3ae Add (support for) EGL_NV_system_time extension.
Change-Id: I62bf0fcb5ccdc77c042b425a42054fb3122575b6
Signed-off-by: Mathias Agopian <mathias@google.com>
2011-09-13 16:44:22 -07:00
Mathias Agopian
8ec2ff65da add an option to EGL to dump stack traces on errors
enable by setting debug.egl.callstack to 1

Change-Id: I7fad9ce71b4c4c5ece97d4f9d139348eab742a3c
2011-09-06 18:06:04 -07:00
David 'Digit' Turner
382b88409c opengl: EGL: special case for GLES emulation
This patch modifies the library loaded in libEGL.so to
handle the case of GLES emulation as follows:

- if we detect that we run inside the emulator, check the
  GPU emulation status through ro.kernel.qemu.gles, which
  will be set to 1 if supported, or 0 otherwise.

  When trying to run on an older version of the emulator,
  the kernel parameter will not be defined at all.

- if GPU emulation is supported, use egl.cfg as usual.
  It will contain a line like "0 0 emulation" that will
  load libEGL_android.so appropriately.

- nothing is changed if we don't run inside the emulator.

NOTE: Ideally, we would modify libEGL_emulation.so to
      redirect all calls to libEGL_android.so in this case.

      However, this turns out to be extremely tedious to implement
      (too many functions with different signatures).

      As such,  it is much simpler to make the check before
      loading the library.

Change-Id: I9930bc168d9013cc8700feedc57b979384467c37
2011-09-02 15:41:13 +02:00
Mathias Agopian
4222092bd5 fix another bug that prevented the gl debugger to work
we didn't set the debug tls properly

Change-Id: Iad9cc5b5d230a8eb7f680c4b70925c5e43e73051
2011-09-01 17:50:52 -07:00
Mathias Agopian
3b583229d0 this should fix the GL debugger
we were checking against to the wrong variable

Change-Id: Iff3f5ab2d6ba5ac0d3d8161011b38e673ee7e67b
2011-09-01 14:55:00 -07:00
Mathias Agopian
ca07e34f13 fix logging of eglMakeCurrent() errors
Change-Id: Ie22cabff822a8fb3186f082491234b9503b431c3
2011-08-25 18:38:24 -07:00