fix logging of eglMakeCurrent() errors
Change-Id: Ie22cabff822a8fb3186f082491234b9503b431c3
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@ -810,9 +810,9 @@ public abstract class HardwareRenderer {
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if (!mEglContext.equals(sEgl.eglGetCurrentContext()) ||
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!mEglSurface.equals(sEgl.eglGetCurrentSurface(EGL_DRAW))) {
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if (!sEgl.eglMakeCurrent(sEglDisplay, mEglSurface, mEglSurface, mEglContext)) {
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fallback(true);
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Log.e(LOG_TAG, "eglMakeCurrent failed " +
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GLUtils.getEGLErrorString(sEgl.eglGetError()));
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fallback(true);
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return SURFACE_STATE_ERROR;
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} else {
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return SURFACE_STATE_UPDATED;
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@ -675,6 +675,9 @@ EGLBoolean eglMakeCurrent( EGLDisplay dpy, EGLSurface draw,
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setGLHooksThreadSpecific(&gHooksNoContext);
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egl_tls_t::setContext(EGL_NO_CONTEXT);
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}
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} else {
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// this will LOGE the error
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result = setError(c->cnx->egl.eglGetError(), EGL_FALSE);
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}
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return result;
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}
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